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Are there examples of rendering OpenVDB or NanoVDB volumes using OpenGL with special shaders? So far I have only used openvdb::tools::VolumeToMesh which is quite slow, making real-time rendering of changing data not very feasible. I'd appreciate any pointers to examples or open source applications that use volume rendering techniques!
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Are there examples of rendering OpenVDB or NanoVDB volumes using OpenGL with special shaders? So far I have only used
openvdb::tools::VolumeToMeshwhich is quite slow, making real-time rendering of changing data not very feasible. I'd appreciate any pointers to examples or open source applications that use volume rendering techniques!Beta Was this translation helpful? Give feedback.
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