-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathRPS.js
More file actions
108 lines (106 loc) · 3.1 KB
/
RPS.js
File metadata and controls
108 lines (106 loc) · 3.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
let score = JSON.parse(localStorage.getItem('score')) || {
wins : 0,
losses : 0,
ties : 0
}
updateScoreElement();
document.body.querySelector('.js-rock-button').addEventListener(
'click',() => playGame('Rock') //call playGame when clicked.
);
document.body.querySelector('.js-paper-button').addEventListener(
'click',() => playGame('Paper')
);
document.body.querySelector('.js-scissor-button').addEventListener(
'click',() => playGame('Scissors')
);
function updateScoreElement(){
document.body.querySelector('.js-scoretext').innerText = `Wins : ${score.wins}, Losses : ${score.losses}, Ties : ${score.ties}`;
}
function updateResultElement(result){
document.body.querySelector('.js-result').innerText = ` Result : ${result}`;
}
function updateMovesElement(playerMove,computerMove){
document.body.querySelector('.js-moves').innerHTML = `You: <img src="Images/${playerMove}-emoji.png" class="move-icon"> Computer: <img src="Images/${computerMove}-emoji.png" class="move-icon">.`;
}
let isAutoPlaying = false;
let intervalID = undefined;
function autoPlay(){ //play game every second.
if (isAutoPlaying === false) {
intervalID = setInterval(
function() {
const playermove = pickComputerMove();
playGame(playermove);
}, 1000
);
isAutoPlaying = true;
}
else{
clearInterval(intervalID);
isAutoPlaying = false;
}
}
function playGame(playerMove){
const computerMove = pickComputerMove();
let result ='';
if(playerMove === 'Scissors'){
if(computerMove === 'Rock'){
result = 'You Lose.';
}
else if(computerMove === 'Paper'){
result = 'You win!';
}
else{
result = 'Tie';
}
}
else if(playerMove === 'Paper'){
if(computerMove === 'Rock'){
result = 'You win.';
}
else if(computerMove === 'Paper'){
result = 'Tie.';
}
else{
result = 'You Lose.';
}
}
else if(playerMove === 'Rock'){
if(computerMove === 'Rock'){
result = 'Tie.';
}
else if(computerMove === 'Paper'){
result = 'You Lose.';
}
else{
result = 'You win!';
}
}
if(result === 'You win!'){
score.wins +=1;
}
else if (result === 'You Lose.'){
score.losses += 1;
}
else{
score.ties += 1;
}
localStorage.setItem('score',JSON.stringify(score));
console.log(`Computer move: ${computerMove}`);
updateScoreElement();
updateMovesElement(playerMove,computerMove);
updateResultElement(result);
}
function pickComputerMove(){
let computerMove = '';
const choice = Math.random();
if(choice >= 0 && choice < (1/3)){
computerMove = 'Rock';
}
else if(choice >= (1/3) && choice < (2/3)){
computerMove = 'Paper';
}
else{
computerMove = 'Scissors';
}
return computerMove;
}