Skip to content

Enable epochOffset, epochScale for remaining WebGLVectorTile2 layers #234

@rsargent

Description

@rsargent

Consider factoring out something like layer.getTimestamp() from _drawParticles, and replace gEarthTime.currentEpochTime() in remaining WebGLVectorTile2 layers

Metadata

Metadata

Assignees

Labels

No labels
No labels

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions