Releases: CodeRedModding/CodeRed-Launcher
v1.4.5
📚 Changelog
- Added the setting
interface_playlist_populations, which adds your selected playlist populations next to the queue timer (It's kinda glitchy ngl). - Updated the title database for garage presets to add the missing ones from Rocket Pass season 10.
- Disabled multi-layered avatars in the textures tab temporarily for Epic Games users, as it was causing crashes when loading into maps.
- Fixed issues with restoring your original avatar from a custom one for Steam users.
- Fixed the avatar picker in garage presets showing duplicate file names after reloading images.
- Important internal preparations for a future update.
📋 Version Information
- Launcher: v1.1.3
- Module: v1.4.5
- Published: March 29th 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v1.4.4
📚 Changelog
- Added a new
texturestab in the dashboard, here you will be able to apply and manage anything custom texture related in the future. - Added custom avatars borders and player banners! Each have their own optional paint and color layers to them, place your custom images in their respective folder in
CodeRed\Textures. - Note that custom avatars in the textures tab will override any avatars you have set in your garage presets.
- Fixed a crash related to platform avatars if you tried to open the scoreboard before a game started.
- Fixed some issues applying color tints to custom textures with transparency in them.
- Fixed custom blog MotD sometimes not applying after loading into a match.
📋 Version Information
- Launcher: v1.1.3
- Module: v1.4.4
- Published: March 26th 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v1.4.3
📚 Changelog
- Added the setting
scoreboard_platform_avatars, which replaces players avatars with new custom ones depending on which platform they are on. - Added the setting
scoreboard_psynet_avatars, which just brings back the oldPsyNetavatars for console players. - Changed the default hud colors in freeplay to match the default in-game ones better.
- Fixed custom hud colors sometimes not applying to both teams in online matches.
- Fixed custom avatars/textures appearing slightly darker in-game than in their provided image file.
- Fixed some issues with not finding file paths for custom avatars.
- Upgraded the internal ImGui framework to version 1.89.4.
📋 Version Information
- Launcher: v1.1.3
- Module: v1.4.3
- Published: March 18th 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v1.4.2
📚 Changelog
- Changed the internal skill database for rank up and downs to be completely dynamic between seasons, instead of relying on a
skill rangesystem thanks to Stev. - Changed the tracker windows rank up and down text to go off of the next rank instead of division because Stev only gave me the values for ranks.
- Fixed custom blog info applying to brand new blog tiles that you haven't seen before so Psyonix doesn't yell at me for making players not see news updates.
- Fixed an alt-tabbing issue when in fullscreen mode, both related to resize buffers and the fps limiter.
- Fixed some issues with editing keybinds and changing arguments via the dashboard.
- Fixed custom hud colors resetting in freeplay after the player sent a new auth request.
- Added extra internal safety protection related to api stuff.
📋 Version Information
- Launcher: v1.1.3
- Module: v1.4.2
- Published: March 12th 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v1.4.1
📚 Changelog
- Added the new season 9 reward titles to garage presets.
- Added the new
Deadeye Canyon (Oasis)map to the main menu background changer. - Fixed some issues calculating skill gains and losses from people with negative mmr.
- Fixed playlist mmr not updating after ranked games when selecting different playlists.
- Fixed a few specific cases where the fps limiter was setting the wrong fps value when the game closed unexpectedly.
- Updated the internal SDK to the latest version of Rocket League.
📋 Version Information
- Launcher: v1.1.3
- Module: v1.4.1
- Published: March 7th 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v1.4.0
📚 Changelog
- Added custom avatars to garage profiles! To add your own, place an image file in your
CodeRed\Textures\Avatarsfolder prior to launching the game. You also have the option to apply a color tint to them, this works best if your image is a greyscale color scheme. - Added the
Fire & Icemap to thestadium_disable_filterssetting which restores normal lighting to the map, oh yeah I also renamed theinterface_disable_effectssetting tostadium_disable_filters. - Included the
Fire & Icenormal lighting filter as a default filter in the post process editor, this can be used or modified when viewing/editing replay files. - Renamed the
scoreboard_display_platformssetting toscoreboard_platform_clubsfor future consistency reasons. - Changed how applying colors to banners and borders works internally, now there is a slight delay when scrubbing through the color picker.
- Fixed playlists mmr info not instantly updating if you left early and went right into freeplay (it used to only check if you left to the main menu).
- Fixed some boolean settings not saving properly in garage presets.
📋 Version Information
- Launcher: v1.1.3
- Module: v1.4.0
- Published: March 4th 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v1.3.9
📚 Changelog
- Renamed the
garage_apply_loadoutssetting togarage_apply_presetsin preparation for a future update. - Fixed mmr not tracking properly on brand new accounts, for some reason Psyonix gives a completely empty API response for them.
- Fixed an ImGui rendering issue when changing resolutions, windows would not reappear after changing focus.
- Fixed some custom style inconsistencies with the dashboard and the terminals auto-complete window.
- Internal changes and optimizations regarding ImGui and textures.
📋 Version Information
- Launcher: v1.1.3
- Module: v1.3.9
- Published: February 25th 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v1.3.8
📚 Changelog
- Fixed the manual injection mode in the launcher sometimes not appearing.
- Fixed scaling issues in the launcher on high dpi displays, also improved some custom controls.
- Improved the updater popup in the launcher to indicate an update is in progress.
- Improved the news tabs caching system when downloading articles.
📋 Version Information
- Launcher: v1.1.3
- Module: v1.3.8
- Published: February 23rd 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v1.3.7
📚 Changelog
- Added support for
.otffonts on top of.ttffor custom styles. - Added the ability to search settings and commands when adding a new keybind on the dashboard.
- Changed the window for editing or adding keybinds to include a neat dimmable background.
- Fixed letting people unbind the dashboard and terminal bindings completely, making it impossible to open them without editing local files manually.
- Fixed some auto-complete arguments for the terminal being case sensitive when they shouldn't be.
- Fixed some specific cases of mmr not updating on main menu playlists.
- Other internal changes to ImGui.
📋 Version Information
- Launcher: v1.1.2
- Module: v1.3.7
- Published: February 23rd 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v1.3.6
📚 Changelog
- Added a notification in-game if BakkesMod is injected along with CodeRed, to warn users of compatibility issues.
- Added seven new boost settings for freeplay (these override the games settings by default, use
freeplay_disable_trainingto disable). - Added the
freeplay_boost_standardsetting, which forces your boost meter to the standard one. - Added the
freeplay_boost_unlimitedsetting, which forces your boost meter to use unlimited boost. - Added the
freeplay_boost_refillsetting, which forces your boost meter to use auto-refill boost. - Added the
freeplay_boost_nonesetting, which disables your boost meter entirely. - Added the
freeplay_boost_refill_delaysetting, which lets you set the delay when the auto-refill is activated. - Added the
freeplay_boost_refill_ratesetting, which lets you set the speed at which your boost refills at. - Added the
freeplay_boost_refill_groundsetting, which lets you toggle using auto-refill boost when touching the ground only. - Fixed the
scoreboard_hide_titlessetting being ignored by the last updates new anonymizer settings. - Fixed radio button settings not updating their shared settings when you changed their value via the terminal.
- Fixed color settings not saving their alpha channel value, the alpha channel isn't currently used by anything but will in the future.
- Fixed garage presets sometimes not applying the right preset when first injected.
- Fixed some freeplay settings applying to exhibition matches when they were not suppose to.
- Fixed a rendering thread exception that could happen if you clicked the exit button on the main menu.
- Moved the
keys_rage_quitssetting on the dashboard to the miscellaneous tab.
📋 Version Information
- Launcher: v1.1.2
- Module: v1.3.6
- Published: February 18th 2023
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.