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Gui.lua
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170 lines (140 loc) · 4.96 KB
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-- local CM = ClickMorph
-- if CM.isClassic then return end
-- local StdUi = LibStub("StdUi")
-- local version = format("|cff71D5FF%s|r", GetAddOnMetadata("ClickMorph", "Version"))
-- local gui
-- local FileData
-- function CM:CreateGUI()
-- FileData = self:GetFileData()
-- gui = StdUi:Window(UIParent, 350, 300, "ClickMorph "..version)
-- gui:SetPoint("CENTER", 320, 0)
-- gui:Hide() -- visible by default
-- gui.name = "ClickMorph"
-- InterfaceOptions_AddCategory(gui)
-- -- race, gender
-- local races = {}
-- for i = 1, 9 do
-- tinsert(races, {
-- value = i,
-- text = C_CreatureInfo.GetRaceInfo(i).raceName,
-- })
-- end
-- local race_dd = StdUi:Dropdown(gui, 100, 20, races, select(3, UnitRace("player")))
-- race_dd:SetPoint("TOPLEFT", 20, -60)
-- local genders = {
-- {value = 1, text = MALE},
-- {value = 2, text = FEMALE},
-- }
-- local sex_dd = StdUi:Dropdown(gui, 100, 20, genders, UnitSex("player")-1)
-- StdUi:GlueRight(sex_dd, race_dd, 10, 0)
-- race_dd.OnValueChanged = function(widget, raceId)
-- self:MorphRace("player", raceId, sex_dd.value)
-- end
-- sex_dd.OnValueChanged = function(widget, sexId)
-- self:MorphRace("player", race_dd.value, sexId)
-- end
-- -- model
-- local model_eb = StdUi:NumericBox(gui, 100, 20, 0)
-- StdUi:GlueBelow(model_eb, race_dd, 0, -30, "LEFT")
-- local model_fs = StdUi:FontString(gui, ".morph")
-- StdUi:GlueTop(model_fs, model_eb, 0, 15)
-- model_eb.OnValueChanged = function(widget, displayID)
-- self:MorphModel("player", displayID, nil, nil, true)
-- end
-- local or_fs = StdUi:Label(gui, "OR")
-- StdUi:GlueRight(or_fs, model_eb, 10, 0)
-- -- npc
-- local npcNames = {}
-- local npcIDs = self:GetDisplayIDs()
-- for id, tbl in pairs(npcIDs) do
-- tinsert(npcNames, {
-- value = id,
-- text = tbl[2],
-- })
-- end
-- local npc_eb = StdUi:Autocomplete(gui, 170, 20, nil, nil, nil, npcNames)
-- StdUi:GlueRight(npc_eb, or_fs, 10, 0)
-- local npc_fs = StdUi:FontString(gui, ".npc")
-- StdUi:GlueTop(npc_fs, npc_eb, 0, 15)
-- npc_eb.OnValueChanged = function(widget, npcID, name)
-- npcID = npcID or tonumber(name)
-- if npcID then
-- local npcInfo = npcIDs[npcID]
-- if npcInfo then
-- self:MorphNpcByID(npcID)
-- local displayID = npcInfo[1]
-- model_eb:SetText(displayID)
-- return
-- end
-- end
-- self:PrintChat("Could not find NPC "..name)
-- end
-- -- mount
-- local mountNames = self.isRetail and {} or self:GetClassicMountIDs()
-- local mount_eb = StdUi:Dropdown(gui, 210, 20, mountNames)
-- StdUi:GlueBelow(mount_eb, model_eb, 0, -30, "LEFT")
-- local mount_fs = StdUi:FontString(gui, ".mount")
-- StdUi:GlueTop(mount_fs, mount_eb, 0, 15)
-- mount_eb.OnValueChanged = function(widget, id, name)
-- id = id or tonumber(name)
-- local mountIDs = FileData[self.project].Mount[id]
-- if mountIDs then
-- self:MorphMountClassic("player", id, mountIDs.spell, true)
-- return
-- end
-- self:PrintChat("Could not find mount "..name)
-- end
-- -- scale
-- local scale_slider = StdUi:Slider(gui, 210, 20, 1, false, .5, 3)
-- StdUi:GlueBelow(scale_slider, mount_eb, 0, -30, "LEFT")
-- -- default slider is hard to see
-- -- dont want to change color for all buttons instead of just slider thumb
-- scale_slider:SetBackdropColor(.2, .2, .2)
-- scale_slider.thumb:SetBackdropColor(.8, .8, .8)
-- local scale_text = ".scale |cffFFFFFF%.1f|r"
-- local scale_fs = StdUi:FontString(gui, scale_text:format(1))
-- StdUi:GlueTop(scale_fs, scale_slider, 0, 15)
-- scale_slider.OnValueChanged = function(widget, value)
-- scale_fs:SetText(scale_text:format(value))
-- self:MorphScale("player", value)
-- end
-- -- remember morph
-- local remember = StdUi:Checkbox(gui, "Remorph on Inject/Relog")
-- StdUi:GlueTop(remember, scale_slider, 0, -40, "LEFT")
-- remember:SetChecked(ClickMorphDB.imorphv1.remember)
-- remember.OnValueChanged = function(widget, state)
-- ClickMorphDB.imorphv1.remember = state
-- end
-- -- silent mode
-- local silent = StdUi:Checkbox(gui, "Silent Mode")
-- StdUi:GlueTop(silent, remember, 0, -20, "LEFT")
-- silent:SetChecked(ClickMorphDB.silent)
-- silent.OnValueChanged = function(widget, state)
-- ClickMorphDB.silent = state
-- end
-- -- reset
-- local reset_btn = StdUi:Button(gui, 100, 20, "|cffFF0000"..RESET.."|r")
-- StdUi:GlueBottom(reset_btn, gui, -10, 10, "RIGHT")
-- reset_btn:SetScript("OnClick", function()
-- race_dd:SetText(races[select(3, UnitRace("player"))].text)
-- sex_dd:SetText(genders[UnitSex("player")-1].text)
-- model_eb:SetText(0)
-- npc_eb:SetText("")
-- mount_eb:SetText("")
-- scale_slider:SetValue(1) -- doesnt change scale if the slider value is already at 1
-- self:MorphScale("player", 1)
-- self:ResetMorph()
-- end)
-- end
-- SLASH_CLICKMORPH1 = "/cm"
-- SLASH_CLICKMORPH2 = "/clickmorph"
-- function SlashCmdList.CLICKMORPH()
-- if not gui then
-- CM:CreateGUI()
-- end
-- if gui:IsShown() then
-- gui:Hide()
-- else
-- gui:Show()
-- end
-- end