You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This is the initial official release of the OpenPBR Shader Playground asset for the Academy Software Foundation's [Digital Production Example Library (DPEL)](http://dpel.aswf.io/shader-playground).
6
+
7
+
OpenPBR Shader Playground is contributed to DPEL by Adobe under the ASWF Digital Assets License v1.1. Please see [LICENSE.md](LICENSE.md) for usage and copyright details.
8
+
9
+
*[Initially created by Nikie Monteleone](https://www.artstation.com/artwork/DvW5gA) using Adobe Substance and Maya with Arnold, with contributions from Vladimir Petkovic
10
+
* Converted to OpenUSD by Charles Anderson using Omniverse
11
+
* Restructured to decouple OpenUSD (`.usda`) and MaterialX (`.mtlx`) domains by Andréa Machizaud
12
+
* Updated to OpenPBR v1.1 specification by Andréa Machizaud
0 commit comments