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AndroidMain.cpp
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101 lines (84 loc) · 3.56 KB
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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#include <memory>
#include <jni.h>
#include <errno.h>
#include "PlatformDefinitions.h"
#include "NativeAppBase.hpp"
#define HELPER_CLASS_NAME "com/android/helper/NDKHelper" //Class name of helper function
#define NATIVEACTIVITY_CLASS_NAME "android/app/NativeActivity"
using namespace Diligent;
// This is the main entry point of a native application that is using
// android_native_app_glue. It runs in its own thread, with its own
// event loop for receiving input events and doing other things.
void android_main(android_app* state)
{
std::unique_ptr<AndroidAppBase> theApp(CreateApplication());
theApp->AddAppStatusFlag(AndroidAppBase::APP_STATUS_FLAG_RUNNING);
theApp->SetState(state, NATIVEACTIVITY_CLASS_NAME);
//Init helper functions
ndk_helper::JNIHelper::Init(state->activity, HELPER_CLASS_NAME);
auto mode = ndk_helper::JNIHelper::GetInstance()->GetIntentStringExtra("mode");
if (!mode.empty())
{
std::string cmd_line = "-mode " + mode;
theApp->ProcessCommandLine(cmd_line.c_str());
}
state->userData = theApp.get();
state->onAppCmd = AndroidAppBase::HandleCmd;
state->onInputEvent = AndroidAppBase::HandleInput;
// Prepare to monitor accelerometer
theApp->InitSensors();
// loop waiting for stuff to do.
while (true)
{
// Read all pending events.
int id;
int events;
android_poll_source* source;
// If not animating, we will block forever waiting for events.
// If animating, we loop until all events are read, then continue
// to draw the next frame of animation.
while ((id = ALooper_pollAll(theApp->IsReady() ? 0 : -1, NULL, &events, (void**)&source)) >= 0)
{
// Process this event.
if (source != NULL)
source->process(state, source);
theApp->ProcessSensors(id);
// Check if we are exiting.
if (state->destroyRequested != 0)
{
theApp->TermDisplay();
return;
}
}
if (theApp->IsReady())
{
// Drawing is throttled to the screen update rate, so there
// is no need to do timing here.
theApp->DrawFrame();
}
}
}