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bridge_tree.cpp
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130 lines (101 loc) · 3.72 KB
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// taken from: https://pastebin.com/DLQ9RWwH
//https://www.youtube.com/watch?v=zcyxbcrPvqk&t=4778s Sidhant Bansal Orz
#include <bits/stdc++.h>
#pragma GCC optimize("Ofast")
#pragma GCC target("avx,avx2,fma")
//#include <ext/pb_ds/assoc_container.hpp> //required
//#include <ext/pb_ds/tree_policy.hpp> //required
//using namespace __gnu_pbds; //required
using namespace std;
//template <typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
// ordered_set <int> s;
// s.find_by_order(k); returns the (k+1)th smallest element
// s.order_of_key(k); returns the number of elements in s strictly less than k
#define MOD (1000000000+7) // change as required
#define pb(x) push_back(x)
#define mp(x,y) make_pair(x,y)
#define all(x) x.begin(), x.end()
#define print(vec,l,r) for(int i = l; i <= r; i++) cout << vec[i] <<" "; cout << endl;
#define input(vec,N) for(int i = 0; i < (N); i++) cin >> vec[i];
#define debug(x) cerr << #x << " = " << (x) << endl;
#define leftmost_bit(x) (63-__builtin_clzll(x))
#define rightmost_bit(x) __builtin_ctzll(x) // count trailing zeros
#define set_bits(x) __builtin_popcountll(x)
#define pow2(i) (1LL << (i))
#define is_on(x, i) ((x) & pow2(i)) // state of the ith bit in x
#define set_on(x, i) ((x) | pow2(i)) // returns integer x with ith bit on
#define set_off(x, i) ((x) & ~pow2(i)) // returns integer x with ith bit off
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
typedef long long int ll;
// highly risky #defines
// #define int ll // disable when you want to make code a bit faster
#define endl '\n' // disable when dealing with interactive problems
const int N = 2e5 + 5;
set<int> adj[N];
vector<int> B[N];
bool isBridge[N], visited[N];
int disc[N], low[N], par[N], label[N];
int cntr;
void dfs_bridge(int u, int prev){ // Bridge Finding
visited[u] = 1;
par[u] = prev;
disc[u] = ++cntr;
low[u] = disc[u];
for(auto v : adj[u]){
if(v == prev) continue;
if(visited[v] == false){ // un-explore node, so down in DFS tree
dfs_bridge(v, u);
if(low[v] > disc[u]) isBridge[v] = true;
}
low[u] = min(low[u], low[v]); // un-explored node OR back-edge
}
}
void dfs_label(int u){ // Label each bridge component
visited[u] = 1;
label[u] = cntr;
for(auto v : adj[u])
if(!visited[v])
dfs_label(v);
}
int main(){
int n, m, u, v;
cin>>n>>m;
while(m--){
cin>>u>>v; // 1 based indexing
adj[u].insert(v);
adj[v].insert(u);
// if u,v can have multiple edges between them then
// https://judge.yosupo.jp/submission/35733
}
vector<pair<int, int> > bridges;
cntr = 0;
for(int i = 1; i <= n; i++) visited[i] = 0;
dfs_bridge(1,0);
// if graph is not connected, uncomment below
// for(int i = 1; i <= n; i++){
// if(visited[i]) continue;
// cntr = 0;
// dfs_bridge(i, 0);
// }
for(int i = 1; i <= n; i++){
visited[i] = 0;
if(isBridge[i]){
bridges.push_back({i, par[i]});
adj[i].erase(par[i]);
adj[par[i]].erase(i);
}
}
cntr = 0;
for(int i = 1; i <= n; i++){
if(!visited[i]){
cntr++;
dfs_label(i);
}
}
for(auto v : bridges){ // Make bridge tree (or forest if graph is not connected)
int a = label[v.first], b = label[v.second];
B[a].push_back(b);
B[b].push_back(a);
}
return 0;
}