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Would it be possible to allow the plugin to use a main file linked to included files? #5

@thatguynm

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@thatguynm

I know this isn't much of an issue, but I wasn't sure where to post this.

I'm working on a project that could be an organizational headache if I tried using a single Ink file to include all the text.

Is it feasible to have the program read from included files if the main file was attached in the persistent engine, and all necessary story files were in the same folder as the main Ink file? Or is this more a limitation of the Ink integration into Unity?

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