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Hi,

very good questions. So:

  1. Yes this is normal because the Unity Component object are just mapping what is present in the .scn file. Removing the unity GameObject will just remove the "API interface" to interact with the SOFA component. It will not remove the component.
  2. Yes, this is because there is no easy and efficient way to display a Vector of Vec3. However you can still access the Sofa Data in read and write mode:
    public class SofaDataVectorVec3 : SofaDataVector

Best regards

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@BinhTran17
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