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DPSExtremePacketHandler.cs
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200 lines (170 loc) · 6.66 KB
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using DPSExtreme.Combat;
using DPSExtreme.Combat.Stats;
using System;
using System.IO;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using static DPSExtreme.Combat.DPSExtremeCombat;
namespace DPSExtreme
{
internal class DPSExtremePacketHandler
{
//Allows us to unify SP & MP code flows into a single function call
public void SendProtocol(DPSExtremeProtocol aProtocol, int aTargetClient = -1) {
if (Main.netMode == NetmodeID.SinglePlayer) {
HandleProtocol(aProtocol.GetDelimiter(), aProtocol);
}
else {
ModPacket netMessage = DPSExtreme.instance.GetPacket();
aProtocol.ToStream(netMessage);
netMessage.Send(aTargetClient);
}
}
public bool HandlePacket(BinaryReader reader, int whoAmI) {
DPSExtremeMessageType delimiter = (DPSExtremeMessageType)reader.ReadByte();
DPSExtremeProtocol protocol = null;
switch (delimiter) {
case DPSExtremeMessageType.StartCombatPush: {
protocol = new ProtocolPushStartCombat();
if (!protocol.FromStream(reader))
return false;
break;
}
case DPSExtremeMessageType.UpgradeCombatPush: {
protocol = new ProtocolPushUpgradeCombat();
if (!protocol.FromStream(reader))
return false;
break;
}
case DPSExtremeMessageType.EndCombatPush: {
protocol = new ProtocolPushEndCombat();
if (!protocol.FromStream(reader))
return false;
break;
}
case DPSExtremeMessageType.ShareCurrentDPSReq: {
protocol = new ProtocolReqShareCurrentDPS();
if (!protocol.FromStream(reader))
return false;
break;
}
case DPSExtremeMessageType.CurrentCombatTotalsPush: {
protocol = new ProtocolPushCombatStats();
if (!protocol.FromStream(reader))
return false;
break;
}
default:
DPSExtreme.instance.Logger.Warn("DPSExtreme: Unknown Message type: " + delimiter);
break;
}
if (protocol == null) {
DPSExtreme.instance.DebugMessage("null protocol for message type: " + delimiter.ToString());
}
else {
HandleProtocol(delimiter, protocol);
}
return true;
}
public bool HijackGetData(ref byte messageType, ref BinaryReader reader, int playerNumber) {
try {
if (Main.netMode != NetmodeID.Server)
return false;
if (messageType == MessageID.PlayerSpawn) {
if (Netplay.Clients[playerNumber].State == 3) //Only handle it when player is joining. Not on respawns etc
DPSExtreme.instance.combatTracker.myJoiningPlayers.Add(playerNumber);
}
if (messageType == MessageID.DamageNPC) {
int npcIndex = reader.ReadInt16();
int damage = reader.Read7BitEncodedInt();
if (damage < 0)
return false;
//ErrorLogger.Log("HijackGetData StrikeNPC: " + npcIndex + " " + damage + " " + playerNumber);
//System.Console.WriteLine("HijackGetData StrikeNPC: " + npcIndex + " " + damage + " " + playerNumber);
NPC damagedNPC = Main.npc[npcIndex];
if (damagedNPC.realLife >= 0) {
damagedNPC = Main.npc[damagedNPC.realLife];
}
DamageSource damageSource = new DamageSource(DamageSource.SourceType.DOT);
damageSource.myDamageAmount = damage;
damageSource.myDamageCauserId = playerNumber;
damageSource.myDamageCauserAbility = -1; //Unknown what item/projectile it is. Clients will pass this info themselves
DPSExtreme.instance.combatTracker.TriggerCombat(CombatType.Generic);
DPSExtreme.instance.combatTracker.myStatsHandler.AddDealtDamage(damagedNPC, damageSource);
// TODO: Reimplement DPS with ring buffer for accurate? !!! or send 0?
// TODO: Verify real life adjustment
}
}
catch (Exception) {
//ErrorLogger.Log("HijackGetData StrikeNPC " + e.Message);
}
return false;
}
private void HandleProtocol(DPSExtremeMessageType aDelimiter, DPSExtremeProtocol aProtocol) {
switch (aDelimiter) {
case DPSExtremeMessageType.StartCombatPush:
HandleStartCombatPush(aProtocol as ProtocolPushStartCombat);
break;
case DPSExtremeMessageType.UpgradeCombatPush:
HandleUpgradeCombatPush(aProtocol as ProtocolPushUpgradeCombat);
break;
case DPSExtremeMessageType.EndCombatPush:
HandleEndCombatPush(aProtocol as ProtocolPushEndCombat);
break;
case DPSExtremeMessageType.ShareCurrentDPSReq:
HandleInformServerDPSReq(aProtocol as ProtocolReqShareCurrentDPS);
break;
case DPSExtremeMessageType.CurrentCombatTotalsPush:
HandleCombatStatsPush(aProtocol as ProtocolPushCombatStats);
break;
default:
DPSExtreme.instance.Logger.Warn("DPSExtreme: Unknown Message type: " + aDelimiter);
break;
}
}
public void HandleStartCombatPush(ProtocolPushStartCombat aPush) {
DPSExtreme.instance.combatTracker.StartCombat(aPush.myCombatType, aPush.myBossOrInvasionOrEventType);
}
public void HandleUpgradeCombatPush(ProtocolPushUpgradeCombat aPush) {
DPSExtreme.instance.combatTracker.UpgradeCombat(aPush.myCombatType, aPush.myBossOrInvasionOrEventType);
}
public void HandleEndCombatPush(ProtocolPushEndCombat aPush) {
DPSExtreme.instance.combatTracker.EndCombat(aPush.myCombatType);
}
public void HandleInformServerDPSReq(ProtocolReqShareCurrentDPS aReq) {
DPSExtremeCombat activeCombat = DPSExtreme.instance.combatTracker.myActiveCombat;
if (activeCombat == null)
return;
activeCombat.myStats.myDamagePerSecond[aReq.myPlayer] = aReq.myDPS;
activeCombat.myStats.myDamageDone[aReq.myPlayer] = aReq.myDamageDoneBreakdown;
activeCombat.myStats.myMinionDamageDone[aReq.myPlayer] = aReq.myMinionDamageDoneBreakdown;
foreach ((int enemyType, DPSExtremeStatDictionary<int, DamageStatValue> stat) in aReq.myEnemyDamageTakenByMeBreakdown) {
activeCombat.myStats.myEnemyDamageTaken[enemyType][aReq.myPlayer] = stat;
}
}
public void HandleCombatStatsPush(ProtocolPushCombatStats aPush) {
if (DPSExtreme.instance.combatTracker.myActiveCombat == null)
return;
DPSExtremeCombat activeCombat = DPSExtreme.instance.combatTracker.myActiveCombat;
activeCombat.myDurationInTicks = aPush.myActiveCombatDurationInTicks;
activeCombat.HandleServerSync(aPush.myStats);
DPSExtremeCombat totalCombat = DPSExtreme.instance.combatTracker.myTotalCombat;
totalCombat.myDurationInTicks = aPush.myTotalCombatDurationInTicks;
totalCombat.HandleServerSync(aPush.myTotalStats);
DPSExtremeUI.instance.updateNeeded = true;
//if (!aPush.myCombatIsActive)
//{
// Dictionary<byte, int> stats = new Dictionary<byte, int>();
// for (int i = 0; i < 256; i++)
// {
// if (DPSExtreme.bossDamage[i] > -1)
// {
// stats[(byte)i] = DPSExtreme.bossDamage[i];
// }
// }
// DPSExtreme.instance.OnSimpleBossStats?.Invoke(stats);
//}
}
}
}