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Update posts for statistics, cinematic editor and cinematic runtime
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posts/cinematic-editor-changelog.md

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Changelog for [Cinematic Editor Extension](/posts/cinematic-editor/). Available at [MCPEDL](https://mcpedl.com/jayly-cinematic-editor/), [CurseForge](https://www.curseforge.com/minecraft-bedrock/addons/jayly-cinematic-editor) and [Modbay](https://modbay.org/mods/2822-jayly-cinematic-editor.html).
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## 2.2.4
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- Scene data format generated by Cinematic Editor Pro v2.2.3 or below will not be compatible with this version. Please re-export the scene with v2.2.4 or above to make it compatible with this version.
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## 2.2.3
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- Fixed an issue where playing a scene would cause the game to freeze when hosted on powerful devices.
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## 2.2.1
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- Fixed effects not working properly.
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- Added the ability to import scenes to Cinematic Editor.
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## 2.2.0
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- Added Camera Distance field in Editor Debug Camera settings, allowing users to adjust the distance of the debug camera from the player for better scene visualization.
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- Fixed an issue with Vibrant Visuals not working in Minecraft Editor.
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### 2.1.0
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- Added Vibrant Visuals toggle in Cinematic Editor panel.

posts/cinematic-editor.md

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> [!IMPORTANT]
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> This article is about the Minecraft Editor extension that is currently exclusive to the Windows version of Minecraft Bedrock.
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>
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> For the Cinematic add-on with cross-platform support, see [Cinematic Runtime](/posts/cinematic-runtime).
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> For the Cinematic add-on with cross-platform support, see [Cinematic Runtime Add-On](/posts/cinematic-runtime).
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![Cinematic Editor v2 Thumbnail](/assets/posts/cinematic-editor/thumbnail-2025-v2-preview-mcpedl.png)
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> Vibrant Visuals Pack used: [Prizma Visuals](https://mcpedl.com/prizma-pbr-deferred-pack/)
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<iframe width="1141" height="642" src="https://www.youtube.com/embed/ZMEbcN0YTL4" title="I Built Replay Mod in Minecraft | First 1 Minute" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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Cinematic Editor is a Bedrock editor extension that utilizing the `/camera` command for changing perspectives and designing cinematic scenes.
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> [!NOTE]
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> This setting is not saved when reloading a Project or a custom scene.
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> [!IMPORTANT]
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> Toggling Vibrant Visuals seems to be broken natively in Minecraft Editor and may not work as expected.
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## Export and import scene
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![Export Scene](/assets/posts/cinematic-editor/export-scene-v2-2.png)
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Export the scene by going into Editor settings panel, which can be accessed on the top of the editor.
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![Editor settings button](/assets/posts/cinematic-editor/editor-settings-button.png)
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Then press **Export Scene to Clipboard** or **Export Raw Scene to Clipboard**.
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Import the scene by clicking on the **Import Scene** button.
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## Installation
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<iframe width="930" height="523" src="https://www.youtube.com/embed/x3hAOwJrwyk" title="How to install a Minecraft Editor Extension" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
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1. Download files **CinematicEditor_v2.x.x.mcaddon** to access Cinematic Editor new V2 features.
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2. Close Minecraft if you have it open. Double click on the MCADDON file to launch Minecraft and import the add-on to Minecraft.
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3. Close Minecraft, then launch Minecraft Editor mode from either the Minecraft Launcher or a shortcut.
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You can launch it either directly from the Creator Tools tab in the Minecraft Launcher or by creating a custom desktop shortcut that uses the command **minecraft:?Editor=true**.
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This video has infomations of installing this editor extension, and behind the scenes of development of the cinematic editor.
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![image](https://learn.microsoft.com/en-us/minecraft/creator/documents/bedrockeditor/media/editor_launcher_install.png?view=minecraft-bedrock-stable)
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> [!IMPORTANT]
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## Downloads
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Click the link below and choose a version to download.
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Cinematic Editor is available for download in the following websites:
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- [Download Cinematic Editor Extension](/posts/cinematic-editor/downloads/)
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- [CurseForge (Recommended)](https://www.curseforge.com/minecraft-bedrock/addons/jayly-cinematic-editor)
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- [MCPEDL](https://mcpedl.com/jayly-cinematic-editor/#downloads)

posts/cinematic-runtime.md

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![Scene editor mode create keyframe](/assets/posts/cinematic-editor/addon-create-keyframe.png)
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![Scene editor mode with easing and hermite support](/assets/posts/cinematic-editor/addon-create-keyframe-v2.png)
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### Saving Scene
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Using the **Confirm** item will save the scene to the world.
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You can also delete a keyframe from existing scene.
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![edit keyframe](/assets/posts/cinematic-editor/addon-edit-keyframe.png)
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![A list of stored keyframes](/assets/posts/cinematic-editor/edit-scene-v2.png)
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![Keyframe settings with choose actions label](/assets/posts/cinematic-editor/addon-edit-keyframe-v2.png)
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### Scene Settings
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- `Show Status Effects` - Shows status effects element of the HUD.
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- `Show Item Text` - Shows item text element.
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### Keyframe Effects
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![Keyframe Effects UI (Add-On version)](/assets/posts/cinematic-editor/keyframe-effects-addon-version.png)
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![Keyframe Effects UI (Add-On version, part 2)](/assets/posts/cinematic-editor/keyframe-effects-addon-2.png)
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Effects that can be added to a keyframe in the runtime add-on are:
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- **Fade Properties**: This feature allows you to control the screen fade effect, similar to what a player sees when sleeping in a bed. Since the mechanic already exists in the game, the panel provides a way to customize it specifically for that keyframe. You can adjust:
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- **Fade In:** How long the fade takes to appear.
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- **Fade Hold:** How long the screen stays faded.
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- **Fade Out Time:** How long it takes for the fade to clear.
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- **Fade Color:** The specific color used for the fade effect.
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- **Fade Color Red:** The red component of the fade color.
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- **Fade Color Green:** The green component of the fade color.
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- **Fade Color Blue:** The blue component of the fade color.
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- **Frame Time / Command Execution**: This allows you to set specific timestamps (Frame Time) to trigger in-game commands. When the camera timeline reaches that specific point, the assigned command will automatically execute.
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- **Enable Fade Effect**: Toggles the fade effect on or off for that keyframe.
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## Changelog
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Changelog for Cinematic Runtime Add-On
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## 1.0.5
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- Minimum required Minecraft version is now v1.21.130.
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- Fixed an issue with inconsistency on scene playback between Cinematic Editor Extension and Cinematic Runtime Add-On.
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## 1.0.4
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- Fixed an issue where playing a scene would cause the game to freeze when hosted on powerful devices.
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## 1.0.2
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- Fixed an issue with Vibrant Visuals not working in Minecraft Editor.
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### 1.0.1
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- Added support for using Cinematic Editor extension in Minecraft v1.21.130 or above.

posts/statistics-changelog.md

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This is the complete release history for [Bedrock Statistics](/posts/statistics/) Add-On.
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### v1.6.1
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- Added localization for new vanilla items added in Minecraft v26.10 update.
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- Added new textures for new vanilla items added in Minecraft v26.10 update.
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- Removed the ability to open statistics through vanilla Minecraft book item.
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- Added new APIs for opening specific statistics screen for Statistics Plus Add-On
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### v1.6.0
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- Added Statistics Book item, which can be obtained by using the command: `/give @s jayly:stats_book` or the following recipe:
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![Statistics Book Recipe](/assets/posts/statistics/stats-book-recipe.png)
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- Added icons for statistics menu
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## v1.5.0 - Statistics Events API update
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- Fixed a bug related to time statistics not displayed correctly.
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- Added events API on Statistics add-on for Statistics Plus Add-On.
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- Critical bug fixes.

posts/statistics-plus-changelog.md

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---
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author: Jayly
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title: Statistics Plus Changelog
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description: This is the complete release history for Bedrock Statistics Add-On.
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---
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# Statistics Plus Changelog
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This is the complete release history for [Bedrock Statistics](/posts/statistics/) Add-On.
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### v1.1.0
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- Now depends on **@minecraft/server-ui** module v2.1.0-beta or above.
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- Now depends on Minecraft v26.10 or above.
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- Added a search screen for statistics, which can be accessed by clicking the search button in the statistics menu.
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Start searching by item or entity type ids, or custom statistic ids.
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![Search button in statistics menu](/assets/posts/statistics/statsplus-v110-search-beta.png)
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![Search bar in statistics menu](/assets/posts/statistics/statsplus-v110-search-bar-beta.png)
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![Search results in statistics menu](/assets/posts/statistics/statsplus-v110-search-results-beta.png)
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### v1.0.0
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- Initial V1 release.
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- Now depends on Bedrock Statistics Add-On v1.6.0 or above.
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- Now depends on MCBE-IPC v3.2.1 or above.
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- Added **jayly:addstatsboard** command to add a scoreboard objective that tracks a statistic of your choice.
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**Note**: You can only track vanilla statistics with this command, custom statistics added by other add-ons cannot be tracked using this command.
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- Added **jayly:removestatsboard** command to remove a scoreboard objective that tracks a statistic of your choice.
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- Removed **jayly:stats** command from this add-on, now it's only available in the core statistics pack.
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- Removed **jayly:customstats** command in favor of **jayly:addstatsboard** command.
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- Removed **jayly:itemstats** command in favor of **jayly:addstatsboard** command.
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- Removed **jayly:mobstats** command in favor of **jayly:addstatsboard** command.
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- Removed **jayly:liststats** command in favor of autocomplete feature within the **jayly:addstatsboard** command.
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