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tilecanvas.h
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85 lines (71 loc) · 1.87 KB
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#ifndef TILECANVAS_H
#define TILECANVAS_H
#include "abstractcanvas.h"
#include "macro.h"
#include <QWidget>
#include <QImage>
#include <QGraphicsView>
#include <QGraphicsScene>
#include <QGraphicsItem>
#include <QMenu>
#define TILECANVAS_MAX_SCALING 64
#define TILECANVAS_BORDER_W 2
QT_BEGIN_NAMESPACE
namespace Ui {
class Canvas;
}
QT_END_NAMESPACE
class TileCanvas : public AbstractCanvas
{
Q_OBJECT
public:
TileCanvas(QScrollArea* parent, int tile_id, int w, int h);
~TileCanvas();
void Clear(int color);
void Plot(int x, int y, int color);
void UpdateHistory();
void Undo();
void Redo();
void ZoomIn();
void ZoomOut();
void Redraw();
//void RedrawPixel(int x, int y);
QImage image;
char Type() { return TYPE_TILECANVAS; }
int TileId() { return tile_id; }
void UpdateTileId(int new_tile_id);
void UpdateSourceTile();
void UpdateMyTile();
protected:
void mousePressEvent(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
void wheelEvent(QWheelEvent* event);
#if QT_VERSION_MAJOR > 5
void enterEvent(QEnterEvent* event);
#else
void enterEvent(QEvent* event);
#endif
void leaveEvent(QEvent* event);
void keyPressEvent(QKeyEvent* event);
void keyReleaseEvent(QKeyEvent* event);
private:
Ui::Canvas* ui;
QGraphicsScene scene;
QImage last_image;
QBrush brush;
QPen pen;
int scaling= 20;
int last_scaling= scaling;
Qt::MouseButton mouse_down_button= Qt::NoButton;
bool mouse_has_moved= false;
QPointF mouse_last_pos;
QPointF mouse_last_global_pos;
int history_current_index= -1;
bool fill_screen= true;
bool draw_tilegrid= true;
int tile_id= -1;
void UpdateScaling();
//void OpenContextMenu(QPoint screen_pos, QPoint canvas_pos);
};
#endif // TILECANVAS_H