Releases: Mikedeejay2/SimpleStackPlugin
Simple Stack 1.3.0
Simple Stack 1.3.0 Changelog:
Simple Stack 1.3.0 is here! Since September, a new configuration GUI system and many bug fixes have been implemented.
Added:
- Allow items to be properly stacked together when on the ground (#34)
- Allow "unique items" (Items where all data needs to match) to be specified in a list in the config to allow for a specific item to have a custom stack size (#12)
- Allow a new default max item value to be set in config (#35)
- Add a config option to disable custom hopper stacking to improve performance
- Add a real-time configuration GUI in-game using /simplestack config (#15)
Bug Fixes:
- Ground items that usually stacked to 64 but were configured to stack to less than 64 could still be stacked together on the ground up to 64 (#32)
- When a player has a full inventory, items could be picked up into armor slots (#33)
- Rare NullPointerException error when dragging items around in inventory (#40)
- Shulkers (sometimes other items) could be stacked in the inventory on top of items that weren't of the same type (#41)
- Fix bug where items stacking on the ground were not checking the config before stacking together (#42)
- Hoppers didn't stack items in their inventory upon initial pickup (#46)
- Rare AssertionError when unstackable items were moving through a hopper into a hopper minecart (#43)
- Too many potions could be moved into a brewing stand through a hopper resulting in item loss (#44)
- Entities without inventories that were picking up unstackable items would throw an error to the console (#47)
- Items that weren't armor could be put in armor slots of a player's inventory (#49)
- Add a few safeguards for potential NullPointerException errors
- Fix a few rare errors when saving the config in-game
Notes:
- This plugin now internally uses Mikedeejay2Lib (Already included in the plugin, there's no need to install it), source code for Mikedeejay2Lib can be found here
- This plugin now records plugin statistics using BStats, link to Simple Stack statistics can be found here
- Lots of text was added for the GUI of this plugin, if you're a translator and would like to contribute to updating your language, head to this plugin's OneSky site
Simple Stack 1.2.5
Added Spanish (Latin America) Language (Thanks thefrogline!)
Simple Stack 1.2.4
Minor Bug fix:
- When crafting something that uses bucket in its recipe, the player would not get the buckets back.
Simple Stack 1.2.3
Hotfix:
- When buying an unstackable item from a villager, the input items would not be consumed.
Simple Stack 1.2.2
Added Korean Language (Thanks mekayusina!)
That is all for this update. School has cut into the amount of time I've had to work on this plugin but I'm hoping to get 1.3.0 out as soon as possible. If you're wondering what I'm working on you can always check out my commits on my Github profile. Thank you everyone for downloading, using, and contributing to this plugin!
Note: The source code download for this plugin is not accurate. This update is only a language update, if you're looking to download the source code for this version download the 1.2.1 release, the only thing it's missing is the ko_kr.json file.
Simple Stack 1.2.1
Features:
- Add Simplified Chinese (Thanks yueyinqiu!)
Bug Fixes:
- Plugin still attempts to check for a Smithing table below version 1.16 which causes an error
- Make json files use UTF-8
Simple Stack 1.2.0
New Features:
- Added lang files, this plugin can now be translated over to different languages
- Simplestack setamount command that can set the amount of an item in a player's hand. Permission: simplestack.setamount
- Simplestack reset command that resets the config.yml for the server. Permission: simplestack.reset
- Custom Item limit added in configuration per item
Bug Fixes:
- Stone cutter was deleting items under some conditions
- Moving items around the hotbar using arrow keys was not working
- Take into account the amount of items currently in an item stack when dragging inventory items
- Any item could be shift clicked into a horse saddle slot and armor slot
- Stone cutters were not taking items properly
- Custom GUIs would not function properly
- Brewing stand inventories allowed invalid items to be placed inside of them
- Items would disappear if multiple items were put into a beacon
- Blaze powder didn't shift click into the correct spot in a bewing stand
- The brewing stand could have multiple bottles in 1 slot which would be deleted upon brewing
- When using a stack of water buckets, the entire stack would be used
- Crafting tables would dupe items if the result item was a custom stack size
- Shift clicking armor onto an armor slot currently occupied with armor would delete the existing armor
- Sometimes items would be shift clicked into the wrong side of the player's hotbar
- Items couldn't be shift clicked into a donkey / mule's inventory
- Cloning items in creative split the items as if the player was in survival mode
Simple Stack 1.1.4
Bug Fixes
- Dragging items did not properly distribute the items
- Cloning items (Middle clicking on an item) did not give a full stack
- Items in grindstone would be buggy when shift clicking the output slot
- Invalid items could be shift clicked into loom causing a client crash
- Loom and grindstone unstacking items on close
- Smithing table unstacking items on close
- Items would sometimes ghost on inventory close until the inventory was updated
- Check player permissions and item type for dragging un-stackable items in an inventory
- Invalid items could be shift clicked into the banner slot of the loom
- Shift clicking out of anvils and smithing tables did not have vanilla behavior
- Invalid items could be shift clicked into the cartography table
Tweaks:
- /simplestack automatically shows the help screen if no arguments are specified
- /simplestack now has 2 aliases: ss, sstack
Simple Stack 1.1.3
Bug Hotfix:
- Items that were shift-clicked into the crafting grid would disappear or be duped.
Simple Stack 1.1.2
Bug Fixes:
- Hoppers did not restack unstackable items
- Items did not properly shift click into crafting tables
- Fuel for furnaces did not automatically shift click into the correct place
- Shift clicking items into the player's inventory had different behavior from vanilla
- Crafting tables and anvils unstacked items when they were closed with items inside of them
- Items upgraded from the smithing table would disappear if shift clicked
- Items that were stacked in an anvil or smithing table would act odd and sometimes have bugs
- Enchantment table could enchant multiple items at once