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Copy file name to clipboardExpand all lines: rules.typ
+18-18Lines changed: 18 additions & 18 deletions
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@@ -358,7 +358,7 @@ A.5.19) <A.5.19> Segmenting, pausing the speedrun for a time by quitting the wor
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- A.5.19.e) Clarification: For glitchless runs, the segmentation must not provide any additional benefit to the run.
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- A.5.19.f) Time spent between the segments of the run will not contribute to in-game time or the real time of the run.
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#entangled[Entangled Rule(s):]\
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#entangled[A.5.19 is referenced by: ] #entangledRules("4.1.2", "CE19.3.4")\
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#entangled[A.5.19 is referenced by: ] #entangledRules(("4.1.2", "CE19.3.4"))\
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== A.6: General Submission Rules
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A.6.1) The run's speedrun.com submission description must include the seed of the world.
@@ -453,7 +453,7 @@ A.8.1) OptiFine is allowed in Minecraft versions 1.0-1.14.4 if and only if the f
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- A.8.1.v) Fast debug info must be kept off.
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- A.8.1.w) Debug profiler must be kept off.
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\
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- A.8.1.x) Exception: Using OptiFine in external glitched categories or in runs that use Oneshot pre 1.13 is not allowed.
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- A.8.1.x) Exception: Using OptiFine in external glitched categories or in runs that use Oneshot, Shield Cycle, or Stealth Cycle in pre 1.13 is not allowed.
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- A.8.1.y) Light, Standard, and Ultra are the only versions of OptiFine that may be used. This excludes Multi-Core, Smooth, and AA releases for Minecraft Pre 1.3.
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#entangled[Entangled Rule(s):]\
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#entangled[A.8.1 is referenced by: ] #entangledRule("A.6.4.b.i")\
@@ -718,13 +718,13 @@ E.1.3) If you use Task Manager or another program which forcefully closes the ga
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E.1.4) External Arbitrary Code Execution (ACE) must not be used.
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- E.1.4.a) Example: Log4j exploit
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E.1.5) Glitched runs must be played entirely within one version.\
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E.1.6) Cross-world glitches, or glitches that require setup in another world, are legalized on a case-by-case basis.
- E.1.6.c) World merge (#formatLink("https://youtu.be/a-YhOtj6HmE")[Example])
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- E.1.6.d) Joining a server and a singleplayer world at the same time (#formatLink("https://youtu.be/b9JscBrY8VA")[Example])
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== E.2: Timing Glitched Runs <E.2>
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#entangled[Entangled Rule(s):]\
@@ -736,7 +736,7 @@ E.2.2) <E.2.2> Glitched runs follow the same hierarchy of timers as is outlined
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- E.2.2.b) Times may be adjusted from other timers to follow E.2.1.
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== E.3: Internal Runs
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E.3.1) <E.3.1> Internal runs must not leave the world (Save and Quit or crash the game) in accordance with glitchless rules #entangledRule("D.1.3")-#entangledRule("D.1.4").
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E.3.1) <E.3.1> Internal runs must not leave the world (Save and Quit or crash the game) in accordance with glitchless rules #entangledRule("D.1.3")-#entangledRule("D.1.4").\
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E.3.2) Internal runs may not use cross-world glitches.
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== E.4: External Runs
@@ -752,8 +752,8 @@ F.1.2) <F.1.2> In addition to the world generation settings allowed in #entangle
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F.1.3) No cheats or actions which could not be accomplished without cheats must be used during the run.
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- F.1.3.a) <F.1.3.a> Exception: /difficulty may be used, nullifying #entangledRule("A.3.5") (note that in accordance with #entangledRule("A.3.11"), the difficulty must not be set to peaceful, even if toggling between difficulties)
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- F.1.3.b) <F.1.3.b> Exception: /time set 0 may be used as described in #entangledRule("F.2.2"), nullifying #entangledRule("A.3.5").
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F.1.4) Players with cheats enabled must not use F3+I.\
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- F.1.3.c) <F.1.3.c> Exception: /publish may be used, nullifying #entangledRule("A.3.5").
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F.1.4) Players with cheats enabled must not use F3+I.\
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F.1.5) The entirety of a co-op run must occur on either an dedicated server or with Open to LAN.
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- F.1.5.a) Exception: The very start (at the discretion of verifiers) of a run may be played on singleplayer.
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F.1.6) If more than 16 players are running, choose 16 players while submitting, input the names of 15 of the players, and then list “+others” for the 16th slot. Include the name of all other players not listed in the description of the speedrun.com submission.\
@@ -777,7 +777,7 @@ F.2.2) <F.2.2> Runs done on external servers, or runs on LAN which choose to do
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#entangled[Entangled Rule(s):]\
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#entangled[F.2.2 is referenced by: ] #entangledRule("F.1.3.b")\
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F.2.3) On external servers, if /time set 0 is not done, then time starts when the server loads the world and server logs must be submitted.
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F.2.4) The category is timed by RTA, nullifying #entangledRule("A.5").
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F.2.4) <F.2.4>The category is timed by RTA, nullifying #entangledRule("A.5").
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== F.3: Video Rules
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F.3.1) Every player should record their perspective, and all of these perspectives should be submitted with the run.
@@ -917,13 +917,13 @@ H.1.2) In set seed runs, intentional prerotation (spawning into the world rotate
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#entangled[4.1 is referenced by: ] #entangledRules(("3.1.1", "6.1.1"))\
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4.1.1) The run is considered complete once every advancement has been achieved.
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- 4.1.1.a) Timing ends once the chat notification for the last advancement is shown.
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4.1.2) <4.1.2> A runner may segment their run if and only if they follow the rules regarding segmentation as outlined by #entangledRule("A.5.19") and its corresponding sub-rules.
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4.1.2) <4.1.2> A runner may segment their run if and only if they follow the rules regarding segmentation as outlined by #entangledRule("A.5.19") and its corresponding sub-rules.\
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4.1.3) <4.1.3> Runs must demonstrate all advancements have been obtained.
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- This constitutes at least one of the following:
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- 4.1.2.a) The advancement file from the world is submitted.
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- 4.1.2.b) World files are submitted.
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- 4.1.2.c) An advancement tracker is displayed the count of advancements have been completed.
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- 4.1.2.d) SpeedRunIGT is set to the right category and autostops.
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- 4.1.3.a) The advancement file from the world is submitted.
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- 4.1.3.b) World files are submitted.
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- 4.1.3.c) An advancement tracker is displayed the count of advancements have been completed.
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- 4.1.3.d) SpeedRunIGT is set to the right category and autostops.
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#entangled[Entangled Rule(s):]\
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#entangled[4.1.3 is referenced by: ] #entangledRule("CE24.1.2")\
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4.1.4) All runs begin on world load.
@@ -944,7 +944,7 @@ H.1.2) In set seed runs, intentional prerotation (spawning into the world rotate
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4.6.1) <4.6.1> The list of all advancements necessary to obtain are: Minecraft, Stone Age, Getting an Upgrade, Acquire Hardware, Suit Up, Hot Stuff, Isn't It Iron Pick, Not Today, Thank You, Ice Bucket Challenge, Diamonds!, We Need to Go Deeper, Cover Me With Diamonds, Enchanter, Zombie Doctor, Eye Spy, The End?, Husbandry, The Parrots and the Bats, Best Friends Forever, A Seedy Place, Two by Two, A Balanced Diet, Serious Dedication, Adventure, Monster Hunter, What a Deal!, Sweet Dreams, Take Aim, Monsters Hunted, Postmortal, Hired Help, Adventuring Time, Sniper Duel, Nether, Return to Sender, Subspace Bubble, A Terrible Fortress, Uneasy Alliance, Spooky Scary Skeleton, Into Fire, Withering Heights, Local Brewery, Bring Home the Beacon, A Furious Cocktail, Beaconator, How Did We Get Here?, The End, Free the End, The Next Generation, Remote Getaway, The End... Again..., You Need a Mint, The City at the End of the Game, Sky's the Limit, Great View From Up Here, Fishy Business, Tactical Fishing, A Throwaway Joke, Very Very Frightening, Ol' Betsy, Who's the Pillager Now?, Two Birds One Arrow, Arbalistic, A Complete Catalogue, Voluntary Exile, Hero of the Village, Sticky Situation, Bee Our Guest, Total Beelocation, Those Were the Days, Hidden in the Depths, Who Is Cutting Onions?, Oh Shiny, This Boat Has Legs, War Pigs, Country Lode Take Me Home, Cover Me in Debris, Not Quite “Nine” Lives, Hot Tourist Destinations, and Bullseye.
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#entangled[Entangled Rule(s):]\
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#entangled[4.6.1 is referenced by: ] #entangledRule("CE24.1.1")\
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4.6.2: RSG runs under 3:00:00 must submit world files and logs.
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4.6.2) RSG runs under 3:00:00 must submit world files and logs.
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== 4.7: SS/SSG/RS/RSG, 1.17
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4.7.1) The list of all advancements necessary to obtain are: Minecraft, Stone Age, Getting an Upgrade, Acquire Hardware, Suit Up, Hot Stuff, Isn't It Iron Pick, Not Today, Thank You, Ice Bucket Challenge, Diamonds!, We Need to Go Deeper, Cover Me With Diamonds, Enchanter, Zombie Doctor, Eye Spy, The End?, Husbandry, The Parrots and the Bats, Best Friends Forever, A Seedy Place, Two by Two, A Balanced Diet, Serious Dedication, Adventure, Monster Hunter, What a Deal!, Sweet Dreams, Take Aim, Monsters Hunted, Postmortal, Hired Help, Adventuring Time, Sniper Duel, Nether, Return to Sender, Subspace Bubble, A Terrible Fortress, Uneasy Alliance, Spooky Scary Skeleton, Into Fire, Withering Heights, Local Brewery, Bring Home the Beacon, A Furious Cocktail, Beaconator, How Did We Get Here?, The End, Free the End, The Next Generation, Remote Getaway, The End... Again..., You Need a Mint, The City at the End of the Game, Sky's the Limit, Great View From Up Here, Fishy Business, Tactical Fishing, A Throwaway Joke, Very Very Frightening, Ol' Betsy, Who's the Pillager Now?, Two Birds One Arrow, Arbalistic, A Complete Catalogue, Voluntary Exile, Hero of the Village, Sticky Situation, Bee Our Guest, Total Beelocation, Those Were the Days, Hidden in the Depths, Who Is Cutting Onions?, Oh Shiny, This Boat Has Legs, War Pigs, Country Lode Take Me Home, Cover Me in Debris, Not Quite “Nine” Lives, Hot Tourist Destinations, Bullseye, Whatever Floats Your Goat, Wax On, Wax Off, The Cutest Predator, The Healing Power of Friendship, Glow and Behold!, Light as a Rabbit, Surge Protector, Is It a Bird?, Is It a Balloon?, and Is It a Plane?\
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