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base.lua
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1510 lines (1288 loc) · 68.6 KB
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function courseplay.prerequisitesPresent(specializations)
return true;
end
function courseplay:load(xmlFile)
self.setCourseplayFunc = SpecializationUtil.callSpecializationsFunction("setCourseplayFunc");
--SEARCH AND SET self.name IF NOT EXISTING
if self.name == nil then
local nameSearch = { "vehicle.name." .. g_languageShort, "vehicle.name.en", "vehicle.name", "vehicle#type" };
for i,xmlPath in pairs(nameSearch) do
self.name = getXMLString(xmlFile, xmlPath);
if self.name ~= nil then
courseplay:debug(nameNum(self) .. ": self.name was nil, got new name from " .. xmlPath .. " in XML", 12);
break;
end;
end;
if self.name == nil then
self.name = g_i18n:getText("UNKNOWN");
courseplay:debug(tostring(self.configFileName) .. ": self.name was nil, new name is " .. self.name, 12);
end;
end;
self.cp = {};
self.cp.varMemory = {};
courseplay:setNameVariable(self);
self.cp.isCombine = courseplay:isCombine(self);
self.cp.isChopper = courseplay:isChopper(self);
self.cp.isHarvesterSteerable = courseplay:isHarvesterSteerable(self);
self.cp.isKasi = nil
self.cp.isSugarBeetLoader = courseplay:isSpecialCombine(self, "sugarBeetLoader");
if self.cp.isCombine then
self.cp.mode7Unloading = false
self.cp.driverPriorityUseFillLevel = false;
end
if self.isRealistic then
self.cp.trailerPushSpeed = 0
end
--turn maneuver
self.cp.waitForTurnTime = 0.00 --float
self.cp.turnStage = 0 --int
self.cp.aiTurnNoBackward = false --bool
self.cp.backMarkerOffset = nil --float
self.cp.aiFrontMarker = nil --float
self.cp.turnTimer = 8000 --int
self.cp.noStopOnEdge = false --bool
self.cp.noStopOnTurn = false --bool
self.toggledTipState = 0;
self.cp.closestTipDistance = math.huge
self.cp.combineOffsetAutoMode = true
self.drive = false
self.cp.runOnceStartCourse = false;
self.cp.stopAtEnd = false
self.cp.calculatedCourseToCombine = false
self.recordnumber = 1
self.cp.last_recordnumber = 1;
self.cp.recordingTimer = 1
self.startlastload = 1
self.cp.timeOut = 1
self.timer = 0.00
self.cp.timers = {};
self.cp.driveSlowTimer = 0;
self.cp.positionWithCombine = nil;
-- RECORDING
self.cp.isRecording = false;
self.cp.recordingIsPaused = false;
self.cp.isRecordingTurnManeuver = false;
self.cp.drivingDirReverse = false;
self.cp.waitPoints = {};
self.cp.numWaitPoints = 0;
self.cp.waitTime = 0;
self.cp.numCrossingPoints = 0;
self.cp.visualWaypointsMode = 1
self.cp.beaconLightsMode = 1
self.cp.workWidthChanged = 0
-- saves the shortest distance to the next waypoint (for recocnizing circling)
self.cp.shortestDistToWp = nil
self.Waypoints = {}
self.cp.canDrive = false --can drive course (has >4 waypoints, is not recording)
self.cp.coursePlayerNum = nil;
self.cp.infoText = nil -- info text on tractor
-- global info text - also displayed when not in vehicle
self.cp.hasSetGlobalInfoTextThisLoop = {};
self.cp.activeGlobalInfoTexts = {};
self.cp.numActiveGlobalInfoTexts = 0;
-- ai mode: 1 abfahrer, 2 kombiniert
self.cp.mode = 1
self.cp.modeState = 0
self.cp.mode2nextState = nil
self.cp.startWork = nil
self.cp.stopWork = nil
self.cp.abortWork = nil
self.cp.hasUnloadingRefillingCourse = false;
self.wait = true
self.waitTimer = nil
self.cp.realisticDriving = true;
self.cp.canSwitchMode = false;
self.cp.startAtFirstPoint = false;
self.cp.stopForLoading = false;
self.cp.attachedCombineIdx = nil;
-- ai mode 9: shovel
self.cp.shovelEmptyPoint = nil;
self.cp.shovelFillStartPoint = nil;
self.cp.shovelFillEndPoint = nil;
self.cp.shovelState = 1;
self.cp.shovelStateRot = {};
self.cp.shovel = {};
self.cp.shovelStopAndGo = false;
self.cp.shovelLastFillLevel = nil;
self.cp.hasShovelStateRot ={}
self.cp.hasShovelStateRot["2"] = false
self.cp.hasShovelStateRot["3"] = false
self.cp.hasShovelStateRot["4"] = false
self.cp.hasShovelStateRot["5"] = false
--direction arrow the last waypoint (during paused recording)
self.cp.directionArrowOverlay = Overlay:new('cpDistArrow_' .. tostring(self.rootNode), Utils.getFilename('img/arrow.png', courseplay.path), courseplay.hud.infoBaseCenter + 0.05, courseplay.hud.infoBasePosY + 0.11, 128/1920, 128/1080);
-- Visual i3D waypoint signs
self.cp.signs = {
crossing = {};
current = {};
};
courseplay:updateWaypointSigns(self);
self.cp.numCourses = 1;
self.cp.numWaypoints = 0;
self.cp.currentCourseName = nil;
self.cp.currentCourseId = 0;
self.cp.lastMergedWP = 0;
self.cp.loadedCourses = {}
-- forced waypoints
self.target_x = nil
self.target_y = nil
self.target_z = nil
self.next_targets = {}
-- speed limits
self.cp.speeds = {
useRecordingSpeed = true;
unload = 6 / 3600; -- >3
turn = 10 / 3600; -- >5
field = 24 / 3600; -- >5
max = 50 / 3600; -- >5
sl = 3;
};
self.cp.toolsDirty = false
self.cp.orgRpm = nil;
-- data basis for the Course list
self.cp.reloadCourseItems = true
self.cp.sorted = {item={}, info={}}
self.cp.folder_settings = {}
courseplay.settings.update_folders(self)
--aiTrafficCollisionTrigger
if self.aiTrafficCollisionTrigger == nil then
local index = getXMLString(xmlFile, "vehicle.aiTrafficCollisionTrigger#index");
if index then
local triggerObject = Utils.indexToObject(self.components, index);
if triggerObject then
self.aiTrafficCollisionTrigger = triggerObject;
end;
end;
else
courseplay.trafficCollisionIgnoreList[self.aiTrafficCollisionTrigger] = true; --add AI traffic collision trigger to global ignore list
end;
if self.aiTrafficCollisionTrigger == nil and getNumOfChildren(self.rootNode) > 0 then
if getChild(self.rootNode, "trafficCollisionTrigger") ~= 0 then
self.aiTrafficCollisionTrigger = getChild(self.rootNode, "trafficCollisionTrigger");
else
for i=0,getNumOfChildren(self.rootNode)-1 do
local child = getChildAt(self.rootNode, i);
if getChild(child, "trafficCollisionTrigger") ~= 0 then
self.aiTrafficCollisionTrigger = getChild(child, "trafficCollisionTrigger");
break;
end;
end;
end;
end;
if self.aiTrafficCollisionTrigger == nil then
print(string.format('## Courseplay: %s: aiTrafficCollisionTrigger missing. Traffic collision prevention will not work!', nameNum(self)));
end;
--Direction
local DirectionNode = nil;
if self.aiTractorDirectionNode ~= nil then
DirectionNode = self.aiTractorDirectionNode;
elseif self.aiTreshingDirectionNode ~= nil then
DirectionNode = self.aiTreshingDirectionNode;
else
if courseplay:isWheelloader(self)then
DirectionNode = getParent(self.shovelTipReferenceNode)
if self.wheels[1].rotMax ~= 0 then
DirectionNode = self.rootNode;
end
if DirectionNode == nil then
for i=1, table.getn(self.attacherJoints) do
if self.rootNode ~= getParent(self.attacherJoints[i].jointTransform) then
DirectionNode = getParent(self.attacherJoints[i].jointTransform)
break
end
end
end
end
if DirectionNode == nil then
DirectionNode = self.rootNode;
end
end;
self.cp.DirectionNode = DirectionNode;
-- traffic collision
self.cpOnTrafficCollisionTrigger = courseplay.cpOnTrafficCollisionTrigger;
self.cp.steeringAngle = Utils.getNoNil(getXMLFloat(xmlFile, "vehicle.wheels.wheel(1)" .. "#rotMax"), 30)
self.cp.tempCollis = {}
self.CPnumCollidingVehicles = 0;
self.cpTrafficCollisionIgnoreList = {};
self.cp.TrafficBrake = false
self.cp.inTraffic = false
-- tipTrigger
self.findTipTriggerCallback = courseplay.findTipTriggerCallback;
self.findTrafficCollisionCallback = courseplay.findTrafficCollisionCallback;
self.findBlockingObjectCallbackLeft = courseplay.findBlockingObjectCallbackLeft
self.findBlockingObjectCallbackRight = courseplay.findBlockingObjectCallbackRight
if self.trafficCollisionIgnoreList == nil then
self.trafficCollisionIgnoreList = {}
end
if self.numCollidingVehicles == nil then
self.numCollidingVehicles = {};
end
self.cp.numTrafficCollisionTriggers = 0;
self.cp.trafficCollisionTriggers = {};
self.cp.trafficCollisionTriggerToTriggerIndex = {};
self.cp.collidingObjects = {
all = {};
};
self.cp.numCollidingObjects = {
all = 0;
};
if self.aiTrafficCollisionTrigger ~= nil then
self.cp.numTrafficCollisionTriggers = 4;
for i=1,self.cp.numTrafficCollisionTriggers do
local newTrigger = clone(self.aiTrafficCollisionTrigger, true);
self.cp.trafficCollisionTriggers[i] = newTrigger
if i > 1 then
unlink(newTrigger);
link(self.cp.trafficCollisionTriggers[i-1], newTrigger);
setTranslation(newTrigger, 0,0,5);
end;
addTrigger(newTrigger, 'cpOnTrafficCollisionTrigger', self);
self.cp.trafficCollisionTriggerToTriggerIndex[newTrigger] = i;
courseplay.trafficCollisionIgnoreList[newTrigger] = true; --add all traffic collision triggers to global ignore list
self.cp.collidingObjects[i] = {};
self.cp.numCollidingObjects[i] = 0;
end;
end;
if not courseplay.trafficCollisionIgnoreList[g_currentMission.terrainRootNode] then
courseplay.trafficCollisionIgnoreList[g_currentMission.terrainRootNode] = true;
end;
courseplay:askForSpecialSettings(self,self)
-- tippers
self.tippers = {}
self.cp.tipperAttached = false
self.cp.currentTrailerToFill = nil
self.cp.lastTrailerToFillDistance = nil
self.cp.isUnloaded = false
self.cp.isLoaded = false
self.cp.unloadingTipper = nil
self.cp.prevFillLevel = nil
self.cp.tipRefOffset = 0;
self.cp.tipLocation = 1;
self.cp.tipperFillLevel = nil;
self.cp.tipperCapacity = nil;
self.cp.tipperHasCover = false;
self.cp.tippersWithCovers = {};
self.cp.automaticCoverHandling = true;
-- combines
self.cp.reachableCombines = {};
self.cp.activeCombine = nil;
self.cp.offset = nil --self = combine [flt]
self.cp.combineOffset = 0.0
self.cp.tipperOffset = 0.0
self.cp.forcedSide = nil
self.cp.forcedToStop = false
self.cp.allowFollowing = false
self.cp.followAtFillLevel = 50
self.cp.driveOnAtFillLevel = 90
--self.turn_factor = nil --TODO: is never set, but used in mode2:816 in localToWorld function
self.cp.turnRadius = 10;
self.cp.turnRadiusAuto = 10;
self.cp.turnRadiusAutoMode = true;
--Offset
self.cp.laneOffset = 0;
self.cp.toolOffsetX = 0;
self.cp.toolOffsetZ = 0;
self.cp.totalOffsetX = 0;
self.cp.symmetricLaneChange = false;
self.cp.switchLaneOffset = false;
self.cp.switchToolOffset = false;
self.cp.workWidth = 3
self.cp.searchCombineAutomatically = true;
self.cp.savedCombine = nil
self.cp.selectedCombineNumber = 0
self.cp.searchCombineOnField = 0;
self.cp.EifokLiquidManure = {
targetRefillObject = {};
searchMapHoseRefStation = {
pull = true;
push = true;
};
};
--Copy course
self.cp.hasFoundCopyDriver = false;
self.cp.copyCourseFromDriver = nil;
self.cp.selectedDriverNumber = 0;
--Course generation
self.cp.startingCorner = 0;
self.cp.hasStartingCorner = false;
self.cp.startingDirection = 0;
self.cp.hasStartingDirection = false;
self.cp.returnToFirstPoint = false;
self.cp.hasGeneratedCourse = false;
self.cp.hasValidCourseGenerationData = false;
self.cp.ridgeMarkersAutomatic = true;
self.cp.headland = {
maxNumLanes = 6;
numLanes = 0;
userDirClockwise = true;
orderBefore = true;
tg = createTransformGroup('cpPointOrig_' .. tostring(self.rootNode));
rectWidthRatio = 1.25;
noGoWidthRatio = 0.975;
minPointDistance = 0.5;
maxPointDistance = 7.25;
};
link(getRootNode(), self.cp.headland.tg);
if courseplay.isDeveloper then
self.cp.headland.maxNumLanes = 50;
end;
self.cp.fieldEdge = {
selectedField = {
fieldNum = 0;
numPoints = 0;
buttonsCreated = false;
};
customField = {
points = nil;
numPoints = 0;
isCreated = false;
show = false;
fieldNum = 0;
selectedFieldNumExists = false;
};
};
self.cp.mouseCursorActive = false
local w16px, h16px = 16/1920, 16/1080;
local w24px, h24px = 24/1920, 24/1080;
local w32px, h32px = 32/1920, 32/1080;
-- HUD
self.cp.hud = {
background = Overlay:new("hudInfoBaseOverlay", Utils.getFilename("img/hud_bg.dds", courseplay.path), courseplay.hud.infoBasePosX - 10/1920, courseplay.hud.infoBasePosY - 10/1920, courseplay.hud.infoBaseWidth, courseplay.hud.infoBaseHeight);
currentPage = 1;
show = false;
openWithMouse = true;
content = {
global = {};
pages = {};
};
mouseWheel = {
icon = Overlay:new("cpMouseWheelIcon", "dataS2/menu/mouseControlsHelp/mouseMMB.png", 0, 0, w32px, h32px);
render = false;
};
--3rd party huds backup
ESLimiterOrigPosY = nil; --[table]
ThreshingCounterOrigPosY = nil; --[table]
OdometerOrigPosY = nil; --[table]
AllradOrigPosY = nil; --[table]
};
self.cp.hud.reloadPage = {};
courseplay.hud:setReloadPageOrder(self, -1, true); --reload all
for page=0,courseplay.hud.numPages do
self.cp.hud.content.pages[page] = {};
for line=1,courseplay.hud.numLines do
self.cp.hud.content.pages[page][line] = {
{ text = nil, isHovered = false, indention = 0 },
{ text = nil, posX = courseplay.hud.col2posX[page] }
};
if courseplay.hud.col2posXforce[page] ~= nil and courseplay.hud.col2posXforce[page][line] ~= nil then
self.cp.hud.content.pages[page][line][2].posX = courseplay.hud.col2posXforce[page][line];
end;
end;
end;
-- course list
self.cp.hud.filterEnabled = true;
self.cp.hud.filter = "";
self.cp.hud.choose_parent = false
self.cp.hud.showFoldersOnly = false
self.cp.hud.showZeroLevelFolder = false
self.cp.hud.courses = {}
self.cp.hud.courseListPrev = false;
self.cp.hud.courseListNext = false; -- will be updated after loading courses into the hud
-- clickable buttons
self.cp.buttons = {};
self.cp.buttons.global = {};
self.cp.buttons["-2"] = {};
for page=0, courseplay.hud.numPages do
self.cp.buttons[tostring(page)] = {};
end;
--Camera backups: allowTranslation
self.cp.camerasBackup = {};
for camIndex, camera in pairs(self.cameras) do
if camera.allowTranslation then
self.cp.camerasBackup[camIndex] = camera.allowTranslation;
end;
end;
--default hud conditional variables
self.cp.HUDrecordnumber = 0
self.cp.HUD0noCourseplayer = false;
self.cp.HUD0wantsCourseplayer = false;
self.cp.HUD0tractorName = "";
self.cp.HUD0tractorForcedToStop = false;
self.cp.HUD0tractor = false;
self.cp.HUD0combineForcedSide = nil;
self.cp.HUD0isManual = false;
self.cp.HUD0turnStage = 0;
self.cp.HUD1notDrive = false;
self.cp.HUD1goOn = false;
self.cp.HUD1noWaitforFill = false;
self.cp.HUD4combineName = "";
self.cp.HUD4hasActiveCombine = false;
self.cp.HUD4savedCombine = nil;
self.cp.HUD4savedCombineName = "";
courseplay:setMinHudPage(self, nil);
--Hud titles
if courseplay.hud.hudTitles == nil then
courseplay.hud.hudTitles = {
[0] = courseplay:loc("CPCombineManagement"), -- Combine Controls
[1] = courseplay:loc("CPSteering"), -- "Abfahrhelfer Steuerung"
[2] = { courseplay:loc("CPManageCourses"), courseplay:loc("CPchooseFolder"), courseplay:loc("CPcoursesFilterTitle") }, -- "Kurse verwalten"
[3] = courseplay:loc("CPCombiSettings"), -- "Einstellungen Combi Modus"
[4] = courseplay:loc("CPManageCombines"), -- "Drescher verwalten"
[5] = courseplay:loc("CPSpeedLimit"), -- "Speeds"
[6] = courseplay:loc("CPSettings"), -- "General settings"
[7] = courseplay:loc("CPHud7"), -- "Driving settings"
[8] = courseplay:loc("CPcourseGeneration"), -- "Course Generation"
[9] = courseplay:loc("CPShovelPositions") --Schaufel progammieren
};
end;
-- ## BUTTONS FOR HUD ##
local mouseWheelArea = {
x = courseplay.hud.infoBasePosX + 0.005,
w = courseplay.hud.visibleArea.x2 - courseplay.hud.visibleArea.x1 - (2 * 0.005),
h = courseplay.hud.lineHeight
};
local listArrowX = courseplay.hud.visibleArea.x2 - (2 * 0.005) - w24px;
-- Page nav
local pageNav = {
buttonW = w32px;
buttonH = h32px;
paddingRight = 0.005;
posY = courseplay.hud.infoBasePosY + 0.271;
};
pageNav.totalWidth = ((courseplay.hud.numPages + 1) * pageNav.buttonW) + (courseplay.hud.numPages * pageNav.paddingRight); --numPages=9, real numPages=10
pageNav.baseX = courseplay.hud.infoBaseCenter - pageNav.totalWidth/2;
for p=0, courseplay.hud.numPages do
local posX = pageNav.baseX + (p * (pageNav.buttonW + pageNav.paddingRight));
courseplay:register_button(self, "global", string.format("pageNav_%d.dds", p), "setHudPage", p, posX, pageNav.posY, pageNav.buttonW, pageNav.buttonH);
end;
courseplay:register_button(self, "global", "navigate_left.dds", "switch_hud_page", -1, courseplay.hud.infoBasePosX + 0.035, courseplay.hud.infoBasePosY + 0.2395, w24px, h24px); --ORIG: +0.242
courseplay:register_button(self, "global", "navigate_right.dds", "switch_hud_page", 1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.infoBasePosY + 0.2395, w24px, h24px);
courseplay:register_button(self, "global", "close.dds", "openCloseHud", false, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.infoBasePosY + 0.255, w24px, h24px);
courseplay:register_button(self, "global", "disk.dds", "showSaveCourseForm", 'course', listArrowX - 15/1920 - w24px, courseplay.hud.infoBasePosY + 0.056, w24px, h24px);
if courseplay.isDeveloper then
courseplay:register_button(self, "global", "eye.png", "setDrawWaypointsLines", nil, courseplay.hud.infoBasePosX + 0.01, courseplay.hud.infoBasePosY + 0.2395, w24px, h24px);
end;
-- ##################################################
-- Page 0: Combine controls
for i=1, courseplay.hud.numLines do
courseplay:register_button(self, 0, "blank.dds", "rowButton", i, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[i], courseplay.hud.visibleArea.width, 0.015, i, nil, true);
end;
-- ##################################################
-- Page 1
--ai_mode quickSwitch
local aiModeQuickSwitch = {
w = w32px;
h = h32px;
numColumns = 3;
maxX = courseplay.hud.visibleArea.x2 - 0.01;
};
aiModeQuickSwitch.minX = aiModeQuickSwitch.maxX - (aiModeQuickSwitch.numColumns * aiModeQuickSwitch.w);
for i=1, courseplay.numAiModes do
local icon = string.format("quickSwitch_mode%d.dds", i);
local l = math.ceil(i/aiModeQuickSwitch.numColumns);
local col = i;
while col > aiModeQuickSwitch.numColumns do
col = col - aiModeQuickSwitch.numColumns;
end;
local posX = aiModeQuickSwitch.minX + (aiModeQuickSwitch.w * (col-1));
local posY = courseplay.hud.linesPosY[1] + courseplay.hud.lineHeight --[[(20/1080)]] - (aiModeQuickSwitch.h * l);
courseplay:register_button(self, 1, icon, "setAiMode", i, posX, posY, aiModeQuickSwitch.w, aiModeQuickSwitch.h);
end;
--recording
local recordingData = {
[1] = { 'recording_stop', 'stop_record' },
[2] = { 'recording_pause', 'setRecordingPause', true },
[3] = { 'recording_deleteWaypoint', 'delete_waypoint' },
[4] = { 'recording_setWait', 'set_waitpoint' },
[5] = { 'recording_setCrossing', 'set_crossing' },
[6] = { 'recording_turn', 'setRecordingTurnManeuver', true },
[7] = { 'recording_reverse', 'change_DriveDirection', true }
};
local w,h = w32px,h32px;
local padding = w/4;
local totalWidth = (#recordingData - 1) * (w + padding) + w;
local initX = courseplay.hud.infoBaseCenter - totalWidth/2;
for i,data in pairs(recordingData) do
local posX = initX + ((w + padding) * (i-1));
local isToggleButton = data[3] or false;
courseplay:register_button(self, 1, data[1] .. '.png', data[2], nil, posX, courseplay.hud.linesButtonPosY[2], w, h, nil, nil, false, false, isToggleButton);
end;
--row buttons
for i=1, courseplay.hud.numLines do
courseplay:register_button(self, 1, "blank.dds", "rowButton", i, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[i], aiModeQuickSwitch.minX - courseplay.hud.infoBasePosX - 0.005, 0.015, i, nil, true);
end;
--Custom field edge path
courseplay:register_button(self, 1, "cancel.png", "clearCustomFieldEdge", nil, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, nil, false);
courseplay:register_button(self, 1, "eye.png", "toggleCustomFieldEdgePathShow", nil, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, nil, false);
courseplay:register_button(self, 1, "navigate_minus.png", "setCustomFieldEdgePathNumber", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[4], w16px, h16px, 4, -5, false);
courseplay:register_button(self, 1, "navigate_plus.png", "setCustomFieldEdgePathNumber", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[4], w16px, h16px, 4, 5, false);
courseplay:register_button(self, 1, nil, "setCustomFieldEdgePathNumber", 1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[4], mouseWheelArea.w, mouseWheelArea.h, 4, 5, true, true);
-- ##################################################
-- Page 2: Course management
--course navigation
courseplay:register_button(self, 2, "navigate_up.dds", "shiftHudCourses", -courseplay.hud.numLines, listArrowX, courseplay.hud.linesPosY[1] - 0.003, w24px, h24px, nil, -courseplay.hud.numLines*2);
courseplay:register_button(self, 2, "navigate_down.dds", "shiftHudCourses", courseplay.hud.numLines, listArrowX, courseplay.hud.linesPosY[courseplay.hud.numLines] - 0.003, w24px, h24px, nil, courseplay.hud.numLines*2);
local courseListMouseWheelArea = {
x = mouseWheelArea.x,
y = courseplay.hud.linesPosY[courseplay.hud.numLines],
width = mouseWheelArea.w,
height = courseplay.hud.linesPosY[1] + courseplay.hud.lineHeight - courseplay.hud.linesPosY[courseplay.hud.numLines]
};
courseplay:register_button(self, 2, nil, "shiftHudCourses", -1, courseListMouseWheelArea.x, courseListMouseWheelArea.y, courseListMouseWheelArea.width, courseListMouseWheelArea.height, nil, -courseplay.hud.numLines, nil, true);
--reload courses
if g_server ~= nil then
--courseplay:register_button(self, 2, "refresh.dds", "reloadCoursesFromXML", nil, courseplay.hud.infoBasePosX + 0.258, courseplay.hud.infoBasePosY + 0.24, w16px, h16px);
end;
--course actions
local pad = w16px*10/16 --old padding = 0.009667 ~ 18.5px
local buttonX = {};
buttonX[0] = courseplay.hud.infoBasePosX + 0.005;
buttonX[4] = listArrowX - (2 * pad) - w16px;
buttonX[3] = buttonX[4] - pad - w16px;
buttonX[2] = buttonX[3] - pad - w16px;
buttonX[1] = buttonX[2] - pad - w16px;
local hoverAreaWidth = buttonX[3] + w16px - buttonX[1];
if g_server ~= nil then
hoverAreaWidth = buttonX[4] + w16px - buttonX[1];
end;
for i=1, courseplay.hud.numLines do
local expandButtonIndex = courseplay:register_button(self, -2, "folder_expand.png", "expandFolder", i, buttonX[0], courseplay.hud.linesButtonPosY[i], w16px, h16px, i, nil, false);
courseplay.button.addOverlay(self.cp.buttons["-2"][expandButtonIndex], 2, "folder_reduce.png");
courseplay:register_button(self, -2, "courseLoadAppend.png", "load_sorted_course", i, buttonX[1], courseplay.hud.linesButtonPosY[i], w16px, h16px, i, nil, false);
courseplay:register_button(self, -2, "courseAdd.png", "add_sorted_course", i, buttonX[2], courseplay.hud.linesButtonPosY[i], w16px, h16px, i, nil, false);
local linkParentButtonIndex = courseplay:register_button(self, -2, "folder_parent_from.png", "link_parent", i, buttonX[3], courseplay.hud.linesButtonPosY[i], w16px, h16px, i, nil, false);
courseplay.button.addOverlay(self.cp.buttons["-2"][linkParentButtonIndex], 2, "folder_parent_to.png");
if g_server ~= nil then
courseplay:register_button(self, -2, "delete.png", "delete_sorted_item", i, buttonX[4], courseplay.hud.linesButtonPosY[i], w16px, h16px, i, nil, false);
end;
courseplay:register_button(self, -2, nil, nil, nil, buttonX[1], courseplay.hud.linesButtonPosY[i], hoverAreaWidth, mouseWheelArea.h, i, nil, true, false);
end
self.cp.hud.filterButtonIndex = courseplay:register_button(self, 2, "searchGlass.png", "showSaveCourseForm", "filter", buttonX[2], courseplay.hud.infoBasePosY + 0.2395, w24px, h24px);
courseplay.button.addOverlay(self.cp.buttons["2"][self.cp.hud.filterButtonIndex], 2, "cancel.png");
courseplay:register_button(self, 2, "folder_new.png", "showSaveCourseForm", 'folder', listArrowX, courseplay.hud.infoBasePosY + 0.056, w24px, h24px);
-- ##################################################
-- Page 3
courseplay:register_button(self, 3, "navigate_minus.dds", "change_combine_offset", -0.1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[1], w16px, h16px, 1, -0.5, false);
courseplay:register_button(self, 3, "navigate_plus.dds", "change_combine_offset", 0.1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[1], w16px, h16px, 1, 0.5, false);
courseplay:register_button(self, 3, nil, "change_combine_offset", 0.1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[1], mouseWheelArea.w, mouseWheelArea.h, 1, 0.5, true, true);
courseplay:register_button(self, 3, "navigate_minus.dds", "change_tipper_offset", -0.1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[2], w16px, h16px, 2, -0.5, false);
courseplay:register_button(self, 3, "navigate_plus.dds", "change_tipper_offset", 0.1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[2], w16px, h16px, 2, 0.5, false);
courseplay:register_button(self, 3, nil, "change_tipper_offset", 0.1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[2], mouseWheelArea.w, mouseWheelArea.h, 2, 0.5, true, true);
courseplay:register_button(self, 3, "navigate_minus.dds", "changeTurnRadius", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, -5, false);
courseplay:register_button(self, 3, "navigate_plus.dds", "changeTurnRadius", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, 5, false);
courseplay:register_button(self, 3, nil, "changeTurnRadius", 1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[3], mouseWheelArea.w, mouseWheelArea.h, 3, 5, true, true);
courseplay:register_button(self, 3, "navigate_minus.dds", "change_required_fill_level", -5, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[4], w16px, h16px, 4, -10, false);
courseplay:register_button(self, 3, "navigate_plus.dds", "change_required_fill_level", 5, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[4], w16px, h16px, 4, 10, false);
courseplay:register_button(self, 3, nil, "change_required_fill_level", 5, mouseWheelArea.x, courseplay.hud.linesButtonPosY[4], mouseWheelArea.w, mouseWheelArea.h, 4, 10, true, true);
courseplay:register_button(self, 3, "navigate_minus.dds", "change_required_fill_level_for_drive_on", -5, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[5], w16px, h16px, 5, -10, false);
courseplay:register_button(self, 3, "navigate_plus.dds", "change_required_fill_level_for_drive_on", 5, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[5], w16px, h16px, 5, 10, false);
courseplay:register_button(self, 3, nil, "change_required_fill_level_for_drive_on", 5, mouseWheelArea.x, courseplay.hud.linesButtonPosY[5], mouseWheelArea.w, mouseWheelArea.h, 5, 10, true, true);
-- ##################################################
-- Page 4: Combine management
courseplay:register_button(self, 4, "blank.png", "switchSearchCombineMode", nil, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[1], courseplay.hud.visibleArea.width, 0.015, 1, nil, true);
courseplay:register_button(self, 4, "navigate_up.png", "selectAssignedCombine", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[2], w16px, h16px, 2, nil, false);
courseplay:register_button(self, 4, "navigate_down.png", "selectAssignedCombine", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[2], w16px, h16px, 2, nil, false);
--[[
courseplay:register_button(self, 4, "navigate_up.png", "setSearchCombineOnField", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, nil, false);
courseplay:register_button(self, 4, "navigate_down.png", "setSearchCombineOnField", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, nil, false);
courseplay:register_button(self, 4, nil, 'setSearchCombineOnField', -1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[3], mouseWheelArea.w, mouseWheelArea.h, 3, -5, true, true);
--]]
courseplay:register_button(self, 4, "blank.png", "removeActiveCombineFromTractor", nil, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[5], courseplay.hud.visibleArea.width, 0.015, 5, nil, true);
-- ##################################################
-- Page 5: Speeds
courseplay:register_button(self, 5, "navigate_minus.dds", "change_turn_speed", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[1], w16px, h16px, 1, -5, false);
courseplay:register_button(self, 5, "navigate_plus.dds", "change_turn_speed", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[1], w16px, h16px, 1, 5, false);
courseplay:register_button(self, 5, nil, "change_turn_speed", 1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[1], mouseWheelArea.w, mouseWheelArea.h, 1, 5, true, true);
courseplay:register_button(self, 5, "navigate_minus.dds", "change_field_speed", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[2], w16px, h16px, 2, -5, false);
courseplay:register_button(self, 5, "navigate_plus.dds", "change_field_speed", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[2], w16px, h16px, 2, 5, false);
courseplay:register_button(self, 5, nil, "change_field_speed", 1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[2], mouseWheelArea.w, mouseWheelArea.h, 2, 5, true, true);
courseplay:register_button(self, 5, "navigate_minus.dds", "change_max_speed", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, -5, false);
courseplay:register_button(self, 5, "navigate_plus.dds", "change_max_speed", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, 5, false);
courseplay:register_button(self, 5, nil, "change_max_speed", 1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[3], mouseWheelArea.w, mouseWheelArea.h, 3, 5, true, true);
courseplay:register_button(self, 5, "navigate_minus.dds", "change_unload_speed", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[4], w16px, h16px, 4, -5, false);
courseplay:register_button(self, 5, "navigate_plus.dds", "change_unload_speed", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[4], w16px, h16px, 4, 5, false);
courseplay:register_button(self, 5, nil, "change_unload_speed", 1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[4], mouseWheelArea.w, mouseWheelArea.h, 4, 5, true, true);
courseplay:register_button(self, 5, "blank.dds", "change_use_speed",1, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[5], courseplay.hud.visibleArea.width, 0.015, 5, nil, true);
-- ##################################################
-- Page 6: General settings
courseplay:register_button(self, 6, "blank.dds", "toggleRealisticDriving", nil, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[1], courseplay.hud.visibleArea.width, 0.015, 1, nil, true);
courseplay:register_button(self, 6, "blank.dds", "toggleOpenHudWithMouse", nil, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[2], courseplay.hud.visibleArea.width, 0.015, 2, nil, true);
courseplay:register_button(self, 6, "blank.dds", "change_WaypointMode", 1, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[3], courseplay.hud.visibleArea.width, 0.015, 3, nil, true);
courseplay:register_button(self, 6, "blank.dds", "changeBeaconLightsMode", 1, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[4], courseplay.hud.visibleArea.width, 0.015, 4, nil, true);
courseplay:register_button(self, 6, "navigate_minus.dds", "changeWaitTime", -5, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[5], w16px, h16px, 5, -10, false);
courseplay:register_button(self, 6, "navigate_plus.dds", "changeWaitTime", 5, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[5], w16px, h16px, 5, 10, false);
courseplay:register_button(self, 6, nil, "changeWaitTime", 5, mouseWheelArea.x, courseplay.hud.linesButtonPosY[5], mouseWheelArea.w, mouseWheelArea.h, 5, 10, true, true);
local dbgW, dbgH = 22/1920, 22/1080;
local dbgPosY = courseplay.hud.linesPosY[6] - 0.004;
local dbgMaxX = courseplay.hud.infoBasePosX + 0.285 - 0.01;
for dbg=1, courseplay.numAvailableDebugChannels do
local col = ((dbg-1) % courseplay.numDebugChannelButtonsPerLine) + 1;
local dbgPosX = dbgMaxX - (courseplay.numDebugChannelButtonsPerLine * dbgW) + ((col-1) * dbgW);
courseplay:register_button(self, 6, "debugChannelButtons.png", "toggleDebugChannel", dbg, dbgPosX, dbgPosY, dbgW, dbgH);
end;
courseplay:register_button(self, 6, "navigate_up.png", "changeDebugChannelSection", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[6], w16px, h16px, -1, nil, false);
courseplay:register_button(self, 6, "navigate_down.png", "changeDebugChannelSection", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[6], w16px, h16px, 1, nil, false);
-- ##################################################
-- Page 7: Driving settings
courseplay:register_button(self, 7, "navigate_left.dds", "changeLaneOffset", -0.1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[1], w16px, h16px, 1, -0.5, false);
courseplay:register_button(self, 7, "navigate_right.dds", "changeLaneOffset", 0.1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[1], w16px, h16px, 1, 0.5, false);
courseplay:register_button(self, 7, nil, "changeLaneOffset", 0.1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[1], mouseWheelArea.w, mouseWheelArea.h, 1, 0.5, true, true);
courseplay:register_button(self, 7, "blank.dds", "toggleSymmetricLaneChange", nil, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[2], courseplay.hud.visibleArea.width, 0.015, 2, nil, true);
courseplay:register_button(self, 7, "navigate_left.dds", "changeToolOffsetX", -0.1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, -0.5, false);
courseplay:register_button(self, 7, "navigate_right.dds", "changeToolOffsetX", 0.1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[3], w16px, h16px, 3, 0.5, false);
courseplay:register_button(self, 7, nil, "changeToolOffsetX", 0.1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[3], mouseWheelArea.w, mouseWheelArea.h, 3, 0.5, true, true);
courseplay:register_button(self, 7, "navigate_down.dds", "changeToolOffsetZ", -0.1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[4], w16px, h16px, 4, -0.5, false);
courseplay:register_button(self, 7, "navigate_up.dds", "changeToolOffsetZ", 0.1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[4], w16px, h16px, 4, 0.5, false);
courseplay:register_button(self, 7, nil, "changeToolOffsetZ", 0.1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[4], mouseWheelArea.w, mouseWheelArea.h, 4, 0.5, true, true);
courseplay:register_button(self, 7, "navigate_up.dds", "switchDriverCopy", -1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[5], w16px, h16px, 5, nil, false);
courseplay:register_button(self, 7, "navigate_down.dds", "switchDriverCopy", 1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[5], w16px, h16px, 5, nil, false);
courseplay:register_button(self, 7, nil, nil, nil, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[5], 0.015 + w16px, mouseWheelArea.h, 5, nil, true, false);
courseplay:register_button(self, 7, "copy.png", "copyCourse", nil, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[6], w16px, h16px);
-- ##################################################
-- Page 8: Course generation
-- Note: line 1 (field edges) will be applied in first updateTick() runthrough
-- line 2 (workWidth)
courseplay:register_button(self, 8, "navigate_minus.dds", "changeWorkWidth", -0.1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[2], w16px, h16px, 2, -0.5, false);
courseplay:register_button(self, 8, "navigate_plus.dds", "changeWorkWidth", 0.1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[2], w16px, h16px, 2, 0.5, false);
courseplay:register_button(self, 8, nil, "changeWorkWidth", 0.1, mouseWheelArea.x, courseplay.hud.linesButtonPosY[2], mouseWheelArea.w, mouseWheelArea.h, 2, 0.5, true, true);
-- line 3 (starting corner)
courseplay:register_button(self, 8, "blank.dds", "switchStartingCorner", nil, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[3], courseplay.hud.visibleArea.width, 0.015, 3, nil, true);
-- line 4 (starting direction)
courseplay:register_button(self, 8, "blank.dds", "switchStartingDirection", nil, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[4], courseplay.hud.visibleArea.width, 0.015, 4, nil, true);
-- line 5 (return to first point)
courseplay:register_button(self, 8, "blank.dds", "switchReturnToFirstPoint", nil, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[5], courseplay.hud.visibleArea.width, 0.015, 5, nil, true);
-- line 6 (headland)
-- 6.1 direction
local headlandDirButtonIdx = courseplay:register_button(self, 8, 'headlandDirCW.png', 'setHeadlandDir', nil, courseplay.hud.infoBasePosX + 0.246 - w32px, courseplay.hud.linesButtonPosY[6], w16px, h16px, 6, nil, false);
self.cp.headland.directionButton = self.cp.buttons['8'][headlandDirButtonIdx];
courseplay.button.addOverlay(self.cp.headland.directionButton, 2, 'headlandDirCCW.png');
-- 6.2 order --width = 2 x 0.015
local headlandOrderButtonIdx = courseplay:register_button(self, 8, 'headlandOrderBefore.png', 'setHeadlandOrder', nil, courseplay.hud.infoBasePosX + 0.240, courseplay.hud.linesButtonPosY[6], w32px, h16px, 6, nil, false);
self.cp.headland.orderButton = self.cp.buttons['8'][headlandOrderButtonIdx];
courseplay.button.addOverlay(self.cp.headland.orderButton, 2, 'headlandOrderAfter.png');
-- 6.3: numLanes
courseplay:register_button(self, 8, 'navigate_up.png', 'setHeadlandNumLanes', 1, courseplay.hud.infoBasePosX + 0.285, courseplay.hud.linesButtonPosY[6], w16px, h16px, 6, nil, false);
courseplay:register_button(self, 8, 'navigate_down.png', 'setHeadlandNumLanes', -1, courseplay.hud.infoBasePosX + 0.300, courseplay.hud.linesButtonPosY[6], w16px, h16px, 6, nil, false);
-- generation action button
courseplay:register_button(self, 8, 'pageNav_8.png', 'generateCourse', nil, listArrowX - 15/1920 - w24px - 15/1920 - w24px, courseplay.hud.infoBasePosY + 0.056, w24px, h24px, nil, nil, false);
-- ##################################################
-- Page 9: Shovel settings
local wTemp = 22/1920;
local hTemp = 22/1080;
courseplay:register_button(self, 9, "shovelLoading.dds", "saveShovelStatus", 2, courseplay.hud.infoBasePosX + 0.200, courseplay.hud.linesButtonPosY[1] - 0.003, wTemp, hTemp, 1, 2, true, false, true);
courseplay:register_button(self, 9, "shovelTransport.dds", "saveShovelStatus", 3, courseplay.hud.infoBasePosX + 0.200, courseplay.hud.linesButtonPosY[2] - 0.003, wTemp, hTemp, 2, 3, true, false, true);
courseplay:register_button(self, 9, "shovelPreUnloading.dds", "saveShovelStatus", 4, courseplay.hud.infoBasePosX + 0.200, courseplay.hud.linesButtonPosY[3] - 0.003, wTemp, hTemp, 3, 4, true, false, true);
courseplay:register_button(self, 9, "shovelUnloading.dds", "saveShovelStatus", 5, courseplay.hud.infoBasePosX + 0.200, courseplay.hud.linesButtonPosY[4] - 0.003, wTemp, hTemp, 4, 5, true, false, true);
courseplay:register_button(self, 9, "blank.dds", "setShovelStopAndGo", nil, courseplay.hud.infoBasePosX, courseplay.hud.linesPosY[5], courseplay.hud.visibleArea.width, 0.015, 5, nil, true);
--END Page 9
courseplay:validateCanSwitchMode(self);
courseplay:buttonsActiveEnabled(self, "all");
end
function courseplay:onLeave()
if self.cp.mouseCursorActive then
courseplay:setMouseCursor(self, false);
end
--hide visual i3D waypoint signs only when in vehicle
courseplay:setSignsVisibility(self, false);
end
function courseplay:onEnter()
if self.cp.mouseCursorActive then
courseplay:setMouseCursor(self, true);
end
if self.drive and self.steeringEnabled then
self.steeringEnabled = false
end
--show visual i3D waypoint signs only when in vehicle
courseplay:setSignsVisibility(self);
end
function courseplay:draw()
--WORKWIDTH DISPLAY
if self.cp.workWidthChanged > self.timer then
courseplay:showWorkWidth(self);
end;
--KEYBOARD ACTIONS and HELP BUTTON TEXTS
--Note: located in draw() instead of update() so they're not displayed/executed for *all* vehicles but rather only for *self*
if self:getIsActive() and self.isEntered then
local kb = courseplay.inputBindings.keyboard;
local mouse = courseplay.inputBindings.mouse;
if (self.cp.canDrive or not self.cp.hud.openWithMouse) and not InputBinding.isPressed(InputBinding.COURSEPLAY_MODIFIER) then
g_currentMission:addHelpButtonText(courseplay:loc("COURSEPLAY_FUNCTIONS"), InputBinding.COURSEPLAY_MODIFIER);
end;
if self.cp.hud.show then
if self.cp.mouseCursorActive then
g_currentMission:addExtraPrintText(courseplay.inputBindings.mouse.COURSEPLAY_MOUSEACTION_SECONDARY.displayName .. ": " .. courseplay:loc("COURSEPLAY_MOUSEARROW_HIDE"));
else
g_currentMission:addExtraPrintText(courseplay.inputBindings.mouse.COURSEPLAY_MOUSEACTION_SECONDARY.displayName .. ": " .. courseplay:loc("COURSEPLAY_MOUSEARROW_SHOW"));
end;
end;
if self.cp.hud.openWithMouse then
if not self.cp.hud.show then
g_currentMission:addExtraPrintText(courseplay.inputBindings.mouse.COURSEPLAY_MOUSEACTION_SECONDARY.displayName .. ": " .. courseplay:loc("COURSEPLAY_HUD_OPEN"));
end;
else
if InputBinding.isPressed(InputBinding.COURSEPLAY_MODIFIER) then
if not self.cp.hud.show then
g_currentMission:addHelpButtonText(courseplay:loc("COURSEPLAY_HUD_OPEN"), InputBinding.COURSEPLAY_HUD);
else
g_currentMission:addHelpButtonText(courseplay:loc("COURSEPLAY_HUD_CLOSE"), InputBinding.COURSEPLAY_HUD);
end;
end;
if InputBinding.hasEvent(InputBinding.COURSEPLAY_HUD_COMBINED) then
--courseplay:openCloseHud(self, not self.cp.hud.show);
self:setCourseplayFunc("openCloseHud", not self.cp.hud.show);
end;
end;
if self.cp.canDrive then
if self.drive then
if InputBinding.hasEvent(InputBinding.COURSEPLAY_START_STOP_COMBINED) then
self:setCourseplayFunc("stop", nil, false, 1);
elseif self.cp.HUD1goOn and InputBinding.hasEvent(InputBinding.COURSEPLAY_DRIVEON_COMBINED) then
self:setCourseplayFunc("driveOn", true, false, 1);
elseif self.cp.HUD1noWaitforFill and InputBinding.hasEvent(InputBinding.COURSEPLAY_DRIVENOW_COMBINED) then
self:setCourseplayFunc("setIsLoaded", true, false, 1);
end;
if InputBinding.isPressed(InputBinding.COURSEPLAY_MODIFIER) then
g_currentMission:addHelpButtonText(courseplay:loc("CoursePlayStop"), InputBinding.COURSEPLAY_START_STOP);
if self.cp.HUD1goOn then
g_currentMission:addHelpButtonText(courseplay:loc("CourseWaitpointStart"), InputBinding.COURSEPLAY_DRIVEON);
end;
if self.cp.HUD1noWaitforFill then
g_currentMission:addHelpButtonText(courseplay:loc("NoWaitforfill"), InputBinding.COURSEPLAY_DRIVENOW);
end;
end;
else
if InputBinding.hasEvent(InputBinding.COURSEPLAY_START_STOP_COMBINED) then
self:setCourseplayFunc("start", nil, false, 1);
end;
if InputBinding.isPressed(InputBinding.COURSEPLAY_MODIFIER) then
g_currentMission:addHelpButtonText(courseplay:loc("CoursePlayStart"), InputBinding.COURSEPLAY_START_STOP);
end;
end;
end;
end; -- self:getIsActive() and self.isEntered
--RENDER
courseplay:renderInfoText(self);
if self:getIsActive() then
if self.cp.hud.show then
courseplay:setHudContent(self);
courseplay:renderHud(self);
if self.cp.mouseCursorActive then
InputBinding.setShowMouseCursor(self.cp.mouseCursorActive);
end;
end;
if self.cp.distanceCheck and #(self.Waypoints) > 1 then
courseplay:distanceCheck(self);
end;
end;
end; --END draw()
function courseplay:showWorkWidth(vehicle)
local left = vehicle.cp.workWidthDisplayPoints.left;
local right = vehicle.cp.workWidthDisplayPoints.right;
drawDebugPoint(left.x, left.y, left.z, 1, 1, 0, 1);
drawDebugPoint(right.x, right.y, right.z, 1, 1, 0, 1);
drawDebugLine(left.x, left.y, left.z, 1, 0, 0, right.x, right.y, right.z, 1, 0, 0);
end;
function courseplay:drawWaypointsLines(vehicle)
if not courseplay.isDeveloper or not vehicle.isControlled then return; end;
local height = 2.5;
for i,wp in pairs(vehicle.Waypoints) do
if wp.cy == nil or wp.cy == 0 then
wp.cy = getTerrainHeightAtWorldPos(g_currentMission.terrainRootNode, wp.cx, 1, wp.cz);
end;
local np = vehicle.Waypoints[i+1];
if np and (np.cy == nil or np.cy == 0) then
np.cy = getTerrainHeightAtWorldPos(g_currentMission.terrainRootNode, np.cx, 1, np.cz);
end;
if i == 1 then
drawDebugPoint(wp.cx, wp.cy + height, wp.cz, 0, 1, 0, 1);
elseif i == vehicle.maxnumber then
drawDebugPoint(wp.cx, wp.cy + height, wp.cz, 1, 0, 0, 1);
else
drawDebugPoint(wp.cx, wp.cy + height, wp.cz, 1, 1, 0, 1);
end;
if i < vehicle.maxnumber then
drawDebugLine(wp.cx, wp.cy + height, wp.cz, 0, 1, 1, np.cx, np.cy + height, np.cz, 0, 1, 1);
end;
end;
end;
-- is being called every loop
function courseplay:update(dt)
if g_server ~= nil and (self.drive or self.cp.isRecording or self.cp.recordingIsPaused) then
self.cp.infoText = nil;
end;
if self.cp.drawWaypointsLines then
courseplay:drawWaypointsLines(self);
end;
-- we are in record mode
if self.cp.isRecording then
courseplay:record(self);
end;
-- we are in drive mode and single player /MP server
if self.drive and g_server ~= nil then
for refIdx,_ in pairs(courseplay.globalInfoText.msgReference) do
self.cp.hasSetGlobalInfoTextThisLoop[refIdx] = false;
end;
courseplay:drive(self, dt);
for refIdx,_ in pairs(self.cp.activeGlobalInfoTexts) do
if not self.cp.hasSetGlobalInfoTextThisLoop[refIdx] then
courseplay:setGlobalInfoText(self, refIdx, true); --force remove
end;
end;
end
if self.cp.onSaveClick and not self.cp.doNotOnSaveClick then
inputCourseNameDialogue:onSaveClick()