Description
I used Trajectory=Bombard in a projectile in my SuperWeapon bomber.Then I noticed it wasn't showing up on the map, I looked at every corner of the map and found it was either stuck at the edge don't move foreever. Then I tested all the AircraftTypes units and found that this projectile would prevent AircraftTypes from attacking.
Phobos Version
Release 0.4.0.1 and Build 45 after
Conditions to reproduce
ares3.0, ares comes with Syringe, after Build 45 version's phobos
INI code
[AircraftTypes]
Primary=Weapon
[Weapon]
Damage=100
ROF=10
Range=1
Projectile=BugProjectile
Speed=70
Warhead=SW.MotherbombWH
Report=KirovAttack
Burst=1
OmniFire=yes
Strafing.Shots=1
Strafing.SimulateBurst=false
[BugProjectile]
Image=120MM
Trajectory=Bombard
SubjectToCliffs=yes
SubjectToElevation=yes
SubjectToWalls=yes
Steps to reproduce
1.Any AircraftTypes Primary use Trajectory=Bombard weapon
2.Attack anyting
Expected behaviour
use this weapon's unit move to target and attack target normally.
Actual behaviour
It won't move and get stuck during landing.
Additional context
No response
Checklist
Description
I used Trajectory=Bombard in a projectile in my SuperWeapon bomber.Then I noticed it wasn't showing up on the map, I looked at every corner of the map and found it was either stuck at the edge don't move foreever. Then I tested all the AircraftTypes units and found that this projectile would prevent AircraftTypes from attacking.
Phobos Version
Release 0.4.0.1 and Build 45 after
Conditions to reproduce
ares3.0, ares comes with Syringe, after Build 45 version's phobos
INI code
Steps to reproduce
1.Any AircraftTypes Primary use Trajectory=Bombard weapon
2.Attack anyting
Expected behaviour
use this weapon's unit move to target and attack target normally.
Actual behaviour
It won't move and get stuck during landing.
Additional context
No response
Checklist