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Looks like when replaying a considerable amount of data, we hit a lot of contention and slowdown from this mutex which is locked/unlocked per tick when pushing data.
Would be good to see how we can do away with this mutex to speed up replay
Looks like when replaying a considerable amount of data, we hit a lot of contention and slowdown from this mutex which is locked/unlocked per tick when pushing data.
Would be good to see how we can do away with this mutex to speed up replay