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Can't bake lightmaps with JNLM #2

@sourcelocation

Description

@sourcelocation

Logs:

  ERROR: /builds/redot-engine/rex-engine/servers/rendering/rendering_device_binds.h:396 - Error parsing shader 'raster_shader':
  ERROR: 
  ERROR: #include used, but no include function provided.
  ERROR: /builds/redot-engine/rex-engine/modules/lightmapper_rd/lightmapper_rd.cpp:1395 - Condition "err != OK" is true. Returning: BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES

I'm using latest version of rex 0.0.1.alpha, default lightmapgi settings

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