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[Windows] Memory leak #2447

@Lt23live

Description

@Lt23live

Unity version

6.3.8f1

Unity editor platform

Windows

AVPro Video edition

Ultra

AVPro Video version

3.3

Device hardware

Multiple devices

Which Windows version are you using?

11

Graphics API

D3D 11

Video API

Media Foundation

Audio output

System Direct

Any other Media Player component configuration required to reproduce the issue.

No response

Which output component(s) are you using?

Resolve to RenderTexture

Any other component configuration required to reproduce the issue.

No response

The issue

When using the VideoPlayer_AVPro there is a memory leak. After a certain number of loops say 10-15 minutes or so it will cause the app to lag out. Switching to VideoPlayer (Unity Built In) worked. I was using path.

Media information

No response

Log output

Metadata

Metadata

Labels

WindowsWindows platform

Type

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