Skip to content

[Windows] Switching the Active of GameObject during playback will change the player's AutoStart from false to true #2454

@o2co2

Description

@o2co2

Unity version

Unity 6.3

Unity editor platform

Windows

AVPro Video edition

Ultra

AVPro Video version

3.2.6f1

Device hardware

Intel(R) Core(TM) i9-14900KF (3.20 GHz)

Which Windows version are you using?

win11

Graphics API

D3D 11

Video API

Media Foundation

Audio output

System Direct

Any other Media Player component configuration required to reproduce the issue.

No response

Which output component(s) are you using?

No response

Any other component configuration required to reproduce the issue.

No response

The issue

Switching the Active of GameObject during playback will change the player's AutoStart from false to true

Media information

No response

Log output

Metadata

Metadata

Assignees

Labels

FixedA fix will be in the next releaseUnityAn issue with AVPro Video and Unity that's not specific to any platform

Type

No type

Projects

No projects

Relationships

None yet

Development

No branches or pull requests

Issue actions