NullReferenceException in this:
var vertexShader = new ShaderBytecode(SharpDX.D3DCompiler.ShaderBytecode.CompileFromFile("shaders.hlsl", "VSMain", "vs_5_0", SharpDX.D3DCompiler.ShaderFlags.Debug));
Compiling the shader in HelloTriangle worked just fine.
i7 6600K, 16GB DDR4, GTX 1070 8GB
NullReferenceException in this:
var vertexShader = new ShaderBytecode(SharpDX.D3DCompiler.ShaderBytecode.CompileFromFile("shaders.hlsl", "VSMain", "vs_5_0", SharpDX.D3DCompiler.ShaderFlags.Debug));
Compiling the shader in HelloTriangle worked just fine.
i7 6600K, 16GB DDR4, GTX 1070 8GB