Hi
I am getting shader compilation error: 'varying' is deprecated, use 'in/out' instead when using drop shadow filter on Windows 11 with both intel and nvidia GPUs.
Changing GLS version to 120 in below line fixed it.
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FragmentShader GLSL130: MatDefs/shadow/Shadows.frag
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Hi
I am getting shader compilation error:
'varying' is deprecated, use 'in/out' insteadwhen using drop shadow filter on Windows 11 with both intel and nvidia GPUs.Changing GLS version to 120 in below line fixed it.
SimFX/src/main/resources/MatDefs/shadow/Shadows.j3md
Line 18 in f39387f