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AGE_Frame.h
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3665 lines (3359 loc) · 138 KB
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#pragma once
// External headers
#include <array>
#include <chrono>
#include <functional>
#include <string>
#include <wx/clrpicker.h>
#include <wx/dcbuffer.h>
#include <wx/frame.h>
#include <wx/msgdlg.h>
#include <wx/notebook.h>
#include <wx/radiobox.h>
#include <wx/wrapsizer.h>
// Project headers
#include "BaseMainFrame.h"
#include "CustomComboBoxes.h"
#include "CustomTextControls.h"
#include "CustomWidgets.h"
#include "DataCopies.hpp"
#include "DelayedMessageRelay.h"
#include "LinkedCheckBox.h"
#include "Sprites.h"
// Subproject headers
#include "genie/lang/LangFile.h"
#include "genie/resource/DrsFile.h"
#include "genie/resource/SlpFile.h"
#include "genie/resource/SmpFile.h"
#include "genie/resource/SmxFile.h"
#ifndef WIN32
#define HINSTANCE ssize_t
#endif
const unsigned short maxStringlength = 0x7FFF;
class AGE_Frame;
class AGE_List32Box
{
private:
wxGridSizer *Buttons;
public:
wxStaticBoxSizer *ItemList;
wxTextCtrl *Search, *SearchRecursive;
ProperList *List;
AGETextCtrl *Item;
LinkedComboBox *ItemCombo;
wxButton *Add, *Insert, *Delete, *Copy, *Paste, *PasteInsert, *CopyAllToSelected;
void CreateControls(AGE_Frame *frame, DelayedMessageRelay *popUp, AScrolled *scroller, const wxString &itemName,
const wxString &listName, wxArrayString *choices);
};
class AGE_AreaTT84
{
private:
wxGridSizer *Buttons;
wxBoxSizer *ItemList, *UsedItems_H, *Item_H;
SolidText *UsedItems_T;
public:
wxStaticBoxSizer *Area;
wxTextCtrl *Search, *SearchRecursive;
ProperList *List;
AGETextCtrl *Item, *Mode, *UsedItems;
LinkedComboBox *ItemCombo;
AGEComboBox *ModeCombo;
wxButton *Copy, *Paste, *CopyAllToSelected;
void CreateControls(AGE_Frame *frame, DelayedMessageRelay *popUp, AScrolled *scroller, const wxString &itemName,
wxArrayString *choices);
};
class AGE_AreaTT31020
{
private:
wxGridSizer *Buttons;
wxBoxSizer *ItemList, *UsedItems_H, *Unknowns_H, *Unknown_H, *Top;
SolidText *UsedItems_T, *Unknown_T;
public:
wxStaticBoxSizer *Area;
wxTextCtrl *Search, *SearchRecursive;
ProperList *List;
AGETextCtrl *Unknown1, *Unknown2, *UsedItems, *Unknown;
wxButton *Copy, *Paste, *CopyAllToSelected;
void CreateControls(AGE_Frame *frame, DelayedMessageRelay *popUp, AScrolled *scroller);
};
class Loader : public wxThread
{
public:
Loader(AGE_Frame *frame, genie::Terrain *tp) :
wxThread()
{
HostFrame = frame;
TerrainPointer = tp;
}
~Loader();
private:
genie::Terrain *TerrainPointer;
protected:
virtual ExitCode Entry();
AGE_Frame *HostFrame;
};
class AGE_Frame : public BaseMainFrame
{
public:
AGE_Frame(const wxString &title, short window, wxString aP = wxEmptyString);
void FixSize(float scale);
inline wxSize ASize(int x, int y) const
{
return wxSize(x * displayScaling, y * displayScaling);
}
struct Pixels
{
float x1, y1, x2, y2, x3, y3, x4, y4;
};
std::ofstream log_out;
void OnOpen(wxCommandEvent &event) override;
void OnExit(wxCloseEvent &event) override;
private:
// Constructions Methods
void CreateGeneralControls();
void CreateResearchControls();
void CreateTechControls();
void CreateTechTreeControls();
void CreateCivControls();
void CreateUnitControls();
void CreateUnitLineControls();
void CreateGraphicsControls();
void CreateTerrainControls();
void CreateTerrainBorderControls();
void CreateTerrainRestrictionControls();
void CreateSoundControls();
void CreatePlayerColorControls();
void CreateUnknownControls();
// Other Events
bool DataOpened = false;
bool SaveLang();
bool SaveLangX1();
bool SaveLangX1P1();
void FillListsBasedOnGameVersion();
void LoadLists();
void OnGameVersionChange();
void OnSave(wxCommandEvent &event);
void OnMenuOption(wxCommandEvent &event);
void OnAnimationMenuOption(wxCommandEvent &event);
void OnAutoCopy(wxCommandEvent &event);
void OnExitSLP(wxCloseEvent &event);
void OnFrameButton(wxCommandEvent &event);
void OnFrameMouse(wxMouseEvent &event);
void LoadTerrainFromSLPs(genie::Terrain *TerrainPointer)
{
TerrainLoader = new Loader(this, TerrainPointer);
TerrainLoader->Create(); // Not needed in wxWidgets 3+
if(TerrainLoader->Run() != wxTHREAD_NO_ERROR)
{
delete TerrainLoader;
TerrainLoader = 0;
}
}
void OnFrameKey(wxKeyEvent &event);
// Updates user interface after changing data name.
void OnSelection_SearchFilters(wxCommandEvent &event);
void OnKillFocus_LangDLL(wxFocusEvent &event);
void OnKillFocus_Research(wxFocusEvent &event);
void OnKillFocus_Techs(wxFocusEvent &event);
void OnKillFocus_Effects89(wxFocusEvent &event);
void OnKillFocus_Graphics(wxFocusEvent &event);
void OnKillFocus_Borders(wxFocusEvent &event);
void OnKillFocus_TerRestrict(wxFocusEvent &event);
void OnKillFocus_Sounds(wxFocusEvent &event);
void OnKillFocus_Colors(wxFocusEvent &event);
void OnEnter_Research(wxCommandEvent &event);
void OnEnter_Techs(wxCommandEvent &event);
void OnEnter_Effects89(wxCommandEvent &event);
void OnEnter_Graphics(wxCommandEvent &event);
void OnEnter_Borders(wxCommandEvent &event);
void OnEnter_TerRestrict(wxCommandEvent &event);
void OnEnter_Sounds(wxCommandEvent &event);
void OnEnter_Colors(wxCommandEvent &event);
void UpdateEffects89(bool forced);
int32_t CombineEffects89(uint16_t type, int16_t amount);
void UpdateGraphicsView(void);
void OnUpdateCheck_Techs(wxCommandEvent &event);
void OnUpdateCombo_Techs(wxCommandEvent &event);
void OnUpdateCombo_Units(wxCommandEvent &event);
void OnUpdateCombo_UnitLines(wxCommandEvent &event);
void OnUpdateCombo_Graphics(wxCommandEvent &event);
void OnUpdateCombo_Terrains(wxCommandEvent &event);
// Other Methods
void InitSearch(const wxString &yes, const wxString &no);
bool initArt(AGE_SLP&, unsigned);
void initSounds(AGE_SLP&, unsigned, size_t);
void ReloadAngles();
void ResizeAngles();
wxTimer animater;
wxArrayString SearchYes, SearchNo, soundfolders;
wxString FormatFloat(float);
wxString FormatInt(int);
wxString FormatUnsigned(unsigned);
wxString CurrentTime();
wxArrayString TerrainRestrictionNames;
wxArrayString CivilizationResourceNames;
void SaveBackup();
bool SearchMatches(const wxString &hay);
void getSelectedItems(const size_t selections, const ProperList *list, std::vector<int> &indexes);
void RefreshList(ProperList *list, std::vector<int> *oldies = 0);
void UnitLangDLLConverter(wxCommandEvent &event);
void ResearchLangDLLConverter(wxCommandEvent &event);
void SearchAllSubVectors(ProperList *list, wxTextCtrl *topSearch, wxTextCtrl *subSearch);
void LoadAllEffects(wxCommandEvent &event);
void ClearAllEffects(wxCommandEvent &event);
void OnAllEffectSelect(wxCommandEvent &event);
void LoadAllSoundFiles(wxCommandEvent &event);
void ClearAllSoundFiles(wxCommandEvent &event);
void OnAllSoundFileSelect(wxCommandEvent &event);
bool Paste11Check(size_t numPastes, size_t numCopies);
void OnDrawIconSLP(wxPaintEvent &event);
void OnDrawGraphicSLP(wxPaintEvent &event);
void CalcDrawCenter(wxWindowBase*, int&, int&);
void CalcAngle(AGE_SLP&);
void SetDisplayBearings(AGE_SLP&, const genie::GraphicDelta&);
void OnDrawTechSLP(wxPaintEvent &event);
void OnDrawBorderSLP(wxPaintEvent &event);
void OnDrawPalette(wxPaintEvent &event);
void OnGraphicAnim(wxTimerEvent &event);
int ShouldAnimate(AGE_SLP&, bool&);
void Listen(AGE_SLP&);
void ChooseNextFrame(AGE_SLP&, bool&);
void ChoosePreviousFrame(AGE_SLP&, bool&);
void HandleLastFrame(const uint16_t, bool, unsigned);
int loadChosenGraphic(unsigned int unitID);
void AddAnnexAndStackGraphics(unsigned int unitID, int offsetX = 0, int offsetY = 0, int apply = 0);
void CalcAnnexCoords(const genie::unit::BuildingAnnex *annex);
void DrawGraphics(wxBufferedPaintDC&, AGE_SLPs&, int, int);
void DrawAngle(wxBufferedPaintDC&, int, int, int, int);
bool loadPalette(const wxString &folder);
void addFilesToRead(const wxArrayString &files, const wxString &folder);
void addDRSFolders4SLPs(wxArrayString &folders, const wxString &folder);
void addSLPFolders4SLPs(wxArrayString &folders, wxString folder);
void setForeAndBackColors(AGETextCtrl *box, wxColour color);
void OnChooseGraphic(wxCommandEvent&);
void playWAV(wxCommandEvent &event);
AGE_SLPs* getCurrentGraphics();
int produceRecentValues(wxArrayString&, std::vector<wxArrayString>&);
void autoOdds(wxCommandEvent &event);
void autoDrsIncrement(wxCommandEvent &event);
void copySoundsFromCivToCiv(wxCommandEvent &event);
void tileToPixels(float sizeX, float sizeY, Pixels &p, int centerX, int centerY);
// General Events
void InitTTAges();
void InitTTBuildings();
void InitTTUnits();
void InitTTResearches();
void InitCivs(bool all);
void InitUnits(short civ, bool all);
void InitUnitLines();
void InitResearches(bool all);
void InitTechs(bool all);
void InitGraphics(bool all);
void InitSounds(bool all);
void InitTerrainRestrictions(bool all);
void InitTerrains1(bool all);
void InitTerrains2();
void InitPlayerColors();
void InitTerrainBorders(bool all);
void InitTerrainBlends();
void InitRandomMaps();
void ListMapData();
void OnMapsRefresh(wxCommandEvent &event);
void OnVariableCalc(wxFocusEvent &event);
void OnVariableCalcReverse(wxFocusEvent &event);
void ListRandomMaps();
void OnRandomMapSearch(wxCommandEvent &event);
void OnRandomMapSelect(wxCommandEvent &event);
void OnRandomMapAdd(wxCommandEvent &event);
void OnRandomMapInsert(wxCommandEvent &event);
void OnRandomMapDelete(wxCommandEvent &event);
void OnRandomMapCopy(wxCommandEvent &event);
void OnRandomMapPaste(wxCommandEvent &event);
void OnRandomMapPasteInsert(wxCommandEvent &event);
wxString GetRandomMapName(int);
void ListMapLands();
void OnMapLandSearch(wxCommandEvent &event);
void OnMapLandSelect(wxCommandEvent &event);
void OnMapLandAdd(wxCommandEvent &event);
void OnMapLandInsert(wxCommandEvent &event);
void OnMapLandDelete(wxCommandEvent &event);
void OnMapLandCopy(wxCommandEvent &event);
void OnMapLandPaste(wxCommandEvent &event);
void OnMapLandPasteInsert(wxCommandEvent &event);
void OnMapLandCopyToMaps(wxCommandEvent &event);
wxString GetMapLandName(int);
void ListMapTerrains();
void OnMapTerrainSearch(wxCommandEvent &event);
void OnMapTerrainSelect(wxCommandEvent &event);
void OnMapTerrainAdd(wxCommandEvent &event);
void OnMapTerrainInsert(wxCommandEvent &event);
void OnMapTerrainDelete(wxCommandEvent &event);
void OnMapTerrainCopy(wxCommandEvent &event);
void OnMapTerrainPaste(wxCommandEvent &event);
void OnMapTerrainPasteInsert(wxCommandEvent &event);
void OnMapTerrainCopyToMaps(wxCommandEvent &event);
wxString GetMapTerrainName(int);
void ListMapUnits();
void OnMapUnitSearch(wxCommandEvent &event);
void OnMapUnitSelect(wxCommandEvent &event);
void OnMapUnitAdd(wxCommandEvent &event);
void OnMapUnitInsert(wxCommandEvent &event);
void OnMapUnitDelete(wxCommandEvent &event);
void OnMapUnitCopy(wxCommandEvent &event);
void OnMapUnitPaste(wxCommandEvent &event);
void OnMapUnitPasteInsert(wxCommandEvent &event);
void OnMapUnitCopyToMaps(wxCommandEvent &event);
void ListMapElevations();
void OnMapElevationSearch(wxCommandEvent &event);
void OnMapElevationSelect(wxCommandEvent &event);
void OnMapElevationAdd(wxCommandEvent &event);
void OnMapElevationInsert(wxCommandEvent &event);
void OnMapElevationDelete(wxCommandEvent &event);
void OnMapElevationCopy(wxCommandEvent &event);
void OnMapElevationPaste(wxCommandEvent &event);
void OnMapElevationPasteInsert(wxCommandEvent &event);
void OnMapElevationCopyToMaps(wxCommandEvent &event);
// Research Events
void ListResearches(bool all = true);
void OnResearchSearch(wxCommandEvent &event);
void OnResearchSelect(wxCommandEvent &event);
void OnResearchAdd(wxCommandEvent &event);
void OnResearchInsert(wxCommandEvent &event);
void OnResearchDelete(wxCommandEvent &event);
void OnResearchCopy(wxCommandEvent &event);
void OnResearchPaste(wxCommandEvent &event);
void OnResearchPasteInsert(wxCommandEvent &event);
wxString GetResearchName(int, bool = false);
void PrepTechSearch();
// Tech Events
void ListEffects(bool all = true);
void OnEffectSearch(wxCommandEvent &event);
void OnEffectSelect(wxCommandEvent &event);
void OnEffectAdd(wxCommandEvent &event);
void OnEffectInsert(wxCommandEvent &event);
void OnEffectDelete(wxCommandEvent &event);
void OnEffectCopy(wxCommandEvent &event);
void OnEffectPaste(wxCommandEvent &event);
void OnEffectPasteInsert(wxCommandEvent &event);
void OnEffectRename(wxCommandEvent &event);
void OnEffectRenameGE2(wxCommandEvent &event);
wxString GetEffectName(int);
void ListEffectCmds();
void OnEffectCmdSearch(wxCommandEvent &event);
void OnEffectCmdSelect(wxCommandEvent &event);
void OnEffectCmdAdd(wxCommandEvent &event);
void OnEffectCmdInsert(wxCommandEvent &event);
void OnEffectCmdDelete(wxCommandEvent &event);
void OnEffectCmdCopy(wxCommandEvent &event);
void OnEffectCmdPaste(wxCommandEvent &event);
void OnEffectCmdPasteInsert(wxCommandEvent &event);
void OnEffectCmdCopyToTechs(wxCommandEvent &event);
inline wxString Tester(genie::EffectCommand, wxString);
wxString GetEffectCmdName(int, int);
void (*SetEffectTypeChoice)(LinkedComboBox *, short) = [](LinkedComboBox *, short) {};
void (*SetEffectAttributeChoice)(LinkedComboBox *, short) = [](LinkedComboBox *, short) {};
void (*OnChooseEffectType)(AGETextCtrl *, unsigned) = [](AGETextCtrl *, unsigned) {};
void (*OnChooseEffectAttribute)(AGETextCtrl *, unsigned) = [](AGETextCtrl *, unsigned) {};
// Tech Tree Events
void ListTTAges();
void OnTTAgesSearch(wxCommandEvent &event);
void OnTTAgeSelect(wxCommandEvent &event);
void OnTTAgesAdd(wxCommandEvent &event);
void OnTTAgesInsert(wxCommandEvent &event);
void OnTTAgesDelete(wxCommandEvent &event);
void OnTTAgesCopy(wxCommandEvent &event);
void OnTTAgesPaste(wxCommandEvent &event);
void OnTTAgesPasteInsert(wxCommandEvent &event);
wxString GetTTAgesName(int);
void ListTTAgeBuildings();
void OnTTAgesBuildingSearch(wxCommandEvent &event);
void OnTTAgesBuildingSelect(wxCommandEvent &event);
void OnTTAgesBuildingAdd(wxCommandEvent &event);
void OnTTAgesBuildingInsert(wxCommandEvent &event);
void OnTTAgesBuildingDelete(wxCommandEvent &event);
void OnTTAgesBuildingCopy(wxCommandEvent &event);
void OnTTAgesBuildingPaste(wxCommandEvent &event);
void OnTTAgesBuildingPasteInsert(wxCommandEvent &event);
void OnTTAgesBuildingCopyToAges(wxCommandEvent &event);
wxString GetBuildingName(int);
void ListTTAgeUnits();
void OnTTAgesUnitSearch(wxCommandEvent &event);
void OnTTAgesUnitSelect(wxCommandEvent &event);
void OnTTAgesUnitAdd(wxCommandEvent &event);
void OnTTAgesUnitInsert(wxCommandEvent &event);
void OnTTAgesUnitDelete(wxCommandEvent &event);
void OnTTAgesUnitCopy(wxCommandEvent &event);
void OnTTAgesUnitPaste(wxCommandEvent &event);
void OnTTAgesUnitPasteInsert(wxCommandEvent &event);
void OnTTAgesUnitCopyToAges(wxCommandEvent &event);
void ListTTAgeResearches();
void OnTTAgesResearchSearch(wxCommandEvent &event);
void OnTTAgesResearchSelect(wxCommandEvent &event);
void OnTTAgesResearchAdd(wxCommandEvent &event);
void OnTTAgesResearchInsert(wxCommandEvent &event);
void OnTTAgesResearchDelete(wxCommandEvent &event);
void OnTTAgesResearchCopy(wxCommandEvent &event);
void OnTTAgesResearchPaste(wxCommandEvent &event);
void OnTTAgesResearchPasteInsert(wxCommandEvent &event);
void OnTTAgesResearchCopyToAges(wxCommandEvent &event);
wxString GetSimpleResearchName(int);
void ListTTAgeItems();
void OnTTAgeItemSearch(wxCommandEvent &event);
void OnTTAgeItemSelect(wxCommandEvent &event);
void OnTTAgeItemCopy(wxCommandEvent &event);
void OnTTAgeItemPaste(wxCommandEvent &event);
void OnTTAgeItemCopyToAges(wxCommandEvent &event);
void ListTTAgeUnknownItems();
void OnTTAgeUnknownItemSearch(wxCommandEvent &event);
void OnTTAgeUnknownItemSelect(wxCommandEvent &event);
void OnTTAgeUnknownItemCopy(wxCommandEvent &event);
void OnTTAgeUnknownItemPaste(wxCommandEvent &event);
void OnTTAgeUnknownItemCopyToAges(wxCommandEvent &event);
void ListTTBuildings();
void OnTTBuildingSearch(wxCommandEvent &event);
void OnTTBuildingSelect(wxCommandEvent &event);
void OnTTBuildingAdd(wxCommandEvent &event);
void OnTTBuildingInsert(wxCommandEvent &event);
void OnTTBuildingDelete(wxCommandEvent &event);
void OnTTBuildingCopy(wxCommandEvent &event);
void OnTTBuildingPaste(wxCommandEvent &event);
void OnTTBuildingPasteInsert(wxCommandEvent &event);
wxString GetTTBuildingName(int, bool = false);
void PrepTTBuildingSearch();
void ListTTBuildingBuildings();
void OnTTBuildingBuildingSearch(wxCommandEvent &event);
void OnTTBuildingBuildingSelect(wxCommandEvent &event);
void OnTTBuildingBuildingAdd(wxCommandEvent &event);
void OnTTBuildingBuildingInsert(wxCommandEvent &event);
void OnTTBuildingBuildingDelete(wxCommandEvent &event);
void OnTTBuildingBuildingCopy(wxCommandEvent &event);
void OnTTBuildingBuildingPaste(wxCommandEvent &event);
void OnTTBuildingBuildingPasteInsert(wxCommandEvent &event);
void OnTTBuildingBuildingCopyToBuildings(wxCommandEvent &event);
void ListTTBuildingUnits();
void OnTTBuildingUnitSearch(wxCommandEvent &event);
void OnTTBuildingUnitSelect(wxCommandEvent &event);
void OnTTBuildingUnitAdd(wxCommandEvent &event);
void OnTTBuildingUnitInsert(wxCommandEvent &event);
void OnTTBuildingUnitDelete(wxCommandEvent &event);
void OnTTBuildingUnitCopy(wxCommandEvent &event);
void OnTTBuildingUnitPaste(wxCommandEvent &event);
void OnTTBuildingUnitPasteInsert(wxCommandEvent &event);
void OnTTBuildingUnitCopyToBuildings(wxCommandEvent &event);
void ListTTBuildingResearches();
void OnTTBuildingResearchSearch(wxCommandEvent &event);
void OnTTBuildingResearchSelect(wxCommandEvent &event);
void OnTTBuildingResearchAdd(wxCommandEvent &event);
void OnTTBuildingResearchInsert(wxCommandEvent &event);
void OnTTBuildingResearchDelete(wxCommandEvent &event);
void OnTTBuildingResearchCopy(wxCommandEvent &event);
void OnTTBuildingResearchPaste(wxCommandEvent &event);
void OnTTBuildingResearchPasteInsert(wxCommandEvent &event);
void OnTTBuildingResearchCopyToBuildings(wxCommandEvent &event);
void ListTTBuildingItems();
void OnTTBuildingItemSearch(wxCommandEvent &event);
void OnTTBuildingItemSelect(wxCommandEvent &event);
void OnTTBuildingItemCopy(wxCommandEvent &event);
void OnTTBuildingItemPaste(wxCommandEvent &event);
void OnTTBuildingItemCopyToBuildings(wxCommandEvent &event);
void ListTTUnits();
void OnTTUnitSearch(wxCommandEvent &event);
void OnTTUnitSelect(wxCommandEvent &event);
void OnTTUnitAdd(wxCommandEvent &event);
void OnTTUnitInsert(wxCommandEvent &event);
void OnTTUnitDelete(wxCommandEvent &event);
void OnTTUnitCopy(wxCommandEvent &event);
void OnTTUnitPaste(wxCommandEvent &event);
void OnTTUnitPasteInsert(wxCommandEvent &event);
wxString GetTTUnitName(int, bool = false);
void PrepTTUnitSearch();
void ListTTUnitUnits();
void OnTTUnitUnitSearch(wxCommandEvent &event);
void OnTTUnitUnitSelect(wxCommandEvent &event);
void OnTTUnitUnitAdd(wxCommandEvent &event);
void OnTTUnitUnitInsert(wxCommandEvent &event);
void OnTTUnitUnitDelete(wxCommandEvent &event);
void OnTTUnitUnitCopy(wxCommandEvent &event);
void OnTTUnitUnitPaste(wxCommandEvent &event);
void OnTTUnitUnitPasteInsert(wxCommandEvent &event);
void OnTTUnitUnitCopyToUnits(wxCommandEvent &event);
void ListTTCommonItems(AGE_AreaTT84 &area, genie::techtree::Common *tt_cmn_ptr);
void SelectTTCommonItems(AGE_AreaTT84 &area, genie::techtree::Common *tt_cmn_ptr);
void ListTTUnitItems();
void OnTTUnitItemSearch(wxCommandEvent &event);
void OnTTUnitItemSelect(wxCommandEvent &event);
void OnTTUnitItemCopy(wxCommandEvent &event);
void OnTTUnitItemPaste(wxCommandEvent &event);
void OnTTUnitItemCopyToUnits(wxCommandEvent &event);
void ListTTResearches();
void OnTTResearchSearch(wxCommandEvent &event);
void OnTTResearchSelect(wxCommandEvent &event);
void OnTTResearchAdd(wxCommandEvent &event);
void OnTTResearchInsert(wxCommandEvent &event);
void OnTTResearchDelete(wxCommandEvent &event);
void OnTTResearchCopy(wxCommandEvent &event);
void OnTTResearchPaste(wxCommandEvent &event);
void OnTTResearchPasteInsert(wxCommandEvent &event);
wxString GetTTResearchName(int, bool = false);
void PrepTTResearchSearch();
void ListTTResearchBuildings();
void OnTTResearchBuildingSearch(wxCommandEvent &event);
void OnTTResearchBuildingSelect(wxCommandEvent &event);
void OnTTResearchBuildingAdd(wxCommandEvent &event);
void OnTTResearchBuildingInsert(wxCommandEvent &event);
void OnTTResearchBuildingDelete(wxCommandEvent &event);
void OnTTResearchBuildingCopy(wxCommandEvent &event);
void OnTTResearchBuildingPaste(wxCommandEvent &event);
void OnTTResearchBuildingPasteInsert(wxCommandEvent &event);
void OnTTResearchBuildingCopyToResearches(wxCommandEvent &event);
void ListTTResearchUnits();
void OnTTResearchUnitSearch(wxCommandEvent &event);
void OnTTResearchUnitSelect(wxCommandEvent &event);
void OnTTResearchUnitAdd(wxCommandEvent &event);
void OnTTResearchUnitInsert(wxCommandEvent &event);
void OnTTResearchUnitDelete(wxCommandEvent &event);
void OnTTResearchUnitCopy(wxCommandEvent &event);
void OnTTResearchUnitPaste(wxCommandEvent &event);
void OnTTResearchUnitPasteInsert(wxCommandEvent &event);
void OnTTResearchUnitCopyToResearches(wxCommandEvent &event);
void ListTTResearchResearches();
void OnTTResearchResearchSearch(wxCommandEvent &event);
void OnTTResearchResearchSelect(wxCommandEvent &event);
void OnTTResearchResearchAdd(wxCommandEvent &event);
void OnTTResearchResearchInsert(wxCommandEvent &event);
void OnTTResearchResearchDelete(wxCommandEvent &event);
void OnTTResearchResearchCopy(wxCommandEvent &event);
void OnTTResearchResearchPaste(wxCommandEvent &event);
void OnTTResearchResearchPasteInsert(wxCommandEvent &event);
void OnTTResearchResearchCopyToResearches(wxCommandEvent &event);
void ListTTResearchItems();
void OnTTResearchItemSearch(wxCommandEvent &event);
void OnTTResearchItemSelect(wxCommandEvent &event);
void OnTTResearchItemCopy(wxCommandEvent &event);
void OnTTResearchItemPaste(wxCommandEvent &event);
void OnTTResearchItemCopyToResearches(wxCommandEvent &event);
// Civilization Events
void ListCivs(bool all = true);
void OnCivsSearch(wxCommandEvent &event);
void OnCivSelect(wxCommandEvent &event);
void OnCivsAdd(wxCommandEvent &event);
void OnCivsInsert(wxCommandEvent &event);
void OnCivsDelete(wxCommandEvent &event);
void OnCivsCopy(wxCommandEvent &event);
void OnCivsPaste(wxCommandEvent &event);
void OnCivsPasteInsert(wxCommandEvent &event);
wxString GetCivName(int);
void OnCivCountChange();
void ListResources(bool all = true);
void OnResourcesSearch(wxCommandEvent &event);
void OnResourceSelect(wxCommandEvent &event);
void OnResourcesAdd(wxCommandEvent &event);
void OnResourcesInsert(wxCommandEvent &event);
void OnResourcesDelete(wxCommandEvent &event);
void OnResourcesCopy(wxCommandEvent &event);
void OnResourcesPaste(wxCommandEvent &event);
void OnResourcesPasteInsert(wxCommandEvent &event);
void OnResourcesCopyToAll(wxCommandEvent &event);
wxString GetResourceName(size_t);
void ListUnits(short civ, bool all = true);
void OnUnitsSearch(wxCommandEvent&); // Convert to local lambda
void OnUnitSelect(wxCommandEvent &event); // Convert to local lambda
void UnitsGraphicsCopy(GraphicCopies &store, short civ, short unit);
void PasteUnits(bool OneOnOne = false);
short CorrectID(bool OneOnOne, size_t loop);
void UnitsGraphicsPaste(GraphicCopies &store, short civ, short unit);
wxString GetUnitName(int, short, bool = false);
void PrepUnitSearch();
void ListUnitDamageGraphics();
void OnUnitDamageGraphicsSearch(wxCommandEvent &event);
void OnUnitDamageGraphicSelect(wxCommandEvent &event);
void OnUnitDamageGraphicsAdd(wxCommandEvent &event);
void OnUnitDamageGraphicsInsert(wxCommandEvent &event);
void OnUnitDamageGraphicsDelete(wxCommandEvent &event);
void OnUnitDamageGraphicsCopy(wxCommandEvent &event);
void OnUnitDamageGraphicsPaste(wxCommandEvent &event);
void OnUnitDamageGraphicsPasteInsert(wxCommandEvent &event);
void OnUnitDamageGraphicsCopyToUnits(wxCommandEvent &event);
wxString GetUnitDamageGraphicName(int);
void ListUnitDropSites();
void OnUnitDropSitesSearch(wxCommandEvent &event);
void OnUnitDropSiteSelect(wxCommandEvent &event);
void ListUnitAttacks();
void OnUnitAttacksSearch(wxCommandEvent &event);
void OnUnitAttackSelect(wxCommandEvent &event);
void OnUnitAttacksAdd(wxCommandEvent &event);
void OnUnitAttacksInsert(wxCommandEvent &event);
void OnUnitAttacksDelete(wxCommandEvent &event);
void OnUnitAttacksCopy(wxCommandEvent &event);
void OnUnitAttacksPaste(wxCommandEvent &event);
void OnUnitAttacksPasteInsert(wxCommandEvent &event);
void OnUnitAttacksCopyToUnits(wxCommandEvent &event);
wxString GetUnitAttackName(int);
void ListUnitArmors();
void OnUnitArmorsSearch(wxCommandEvent &event);
void OnUnitArmorSelect(wxCommandEvent &event);
void OnUnitArmorsAdd(wxCommandEvent &event);
void OnUnitArmorsInsert(wxCommandEvent &event);
void OnUnitArmorsDelete(wxCommandEvent &event);
void OnUnitArmorsCopy(wxCommandEvent &event);
void OnUnitArmorsPaste(wxCommandEvent &event);
void OnUnitArmorsPasteInsert(wxCommandEvent &event);
void OnUnitArmorsCopyToUnits(wxCommandEvent &event);
wxString GetUnitArmorName(int);
// Unit Events
void ListUnitCommands();
void OnUnitCommandsSearch(wxCommandEvent &event);
void OnUnitCommandSelect(wxCommandEvent &event);
void OnUnitCommandsAdd(wxCommandEvent &event);
void OnUnitCommandsInsert(wxCommandEvent &event);
void OnUnitCommandsDelete(wxCommandEvent &event);
void OnUnitCommandsCopy(wxCommandEvent &event);
void OnUnitCommandsPaste(wxCommandEvent &event);
void OnUnitCommandsPasteInsert(wxCommandEvent &event);
void OnUnitCommandsCopyToUnits(wxCommandEvent &event);
wxString GetUnitCommandName(int);
// Unitline Events
void ListUnitLines();
void OnUnitLinesSearch(wxCommandEvent &event);
void OnUnitLineSelect(wxCommandEvent &event);
void OnUnitLinesAdd(wxCommandEvent &event);
void OnUnitLinesInsert(wxCommandEvent &event);
void OnUnitLinesDelete(wxCommandEvent &event);
void OnUnitLinesCopy(wxCommandEvent &event);
void OnUnitLinesPaste(wxCommandEvent &event);
void OnUnitLinesPasteInsert(wxCommandEvent &event);
wxString GetUnitLineName(int);
void ListUnitLineUnits();
void OnUnitLineUnitsSearch(wxCommandEvent &event);
void OnUnitLineUnitSelect(wxCommandEvent &event);
void OnUnitLineUnitsAdd(wxCommandEvent &event);
void OnUnitLineUnitsInsert(wxCommandEvent &event);
void OnUnitLineUnitsDelete(wxCommandEvent &event);
void OnUnitLineUnitsCopy(wxCommandEvent &event);
void OnUnitLineUnitsPaste(wxCommandEvent &event);
void OnUnitLineUnitsPasteInsert(wxCommandEvent &event);
void OnUnitLineUnitsCopyToUnitLines(wxCommandEvent &event);
wxString GetUnitLineUnitName(int);
// Graphic Events
void ListGraphics(bool all = true);
void OnGraphicsSearch(wxCommandEvent &event);
void OnGraphicSelect(wxCommandEvent &event);
void OnGraphicsAdd(wxCommandEvent &event);
void OnGraphicsInsert(wxCommandEvent &event);
void OnGraphicsDelete(wxCommandEvent &event);
void OnGraphicsCopy(wxCommandEvent &event);
void OnGraphicsPaste(wxCommandEvent &event);
void OnGraphicsPasteInsert(wxCommandEvent &event);
void OnGraphicsEnable(wxCommandEvent &event);
void OnGraphicsDisable(wxCommandEvent &event);
wxString GetGraphicName(int, bool = false);
void PrepGraphicSearch();
void ListGraphicDeltas();
void OnGraphicDeltasSearch(wxCommandEvent &event);
void OnGraphicDeltaSelect(wxCommandEvent &event);
void OnGraphicDeltasAdd(wxCommandEvent &event);
void OnGraphicDeltasInsert(wxCommandEvent &event);
void OnGraphicDeltasDelete(wxCommandEvent &event);
void OnGraphicDeltasCopy(wxCommandEvent &event);
void OnGraphicDeltasPaste(wxCommandEvent &event);
void OnGraphicDeltasPasteInsert(wxCommandEvent &event);
void OnGraphicDeltasCopyToGraphics(wxCommandEvent &event);
wxString GetGraphicDeltaName(int);
void ListGraphicAngleSounds();
void OnGraphicAngleSoundsSearch(wxCommandEvent &event);
void OnGraphicAngleSoundSelect(wxCommandEvent &event);
void OnGraphicAngleSoundsCopy(wxCommandEvent &event);
void OnGraphicAngleSoundsCopyToGraphics(wxCommandEvent &event);
wxString GetGraphicAngleSoundName(int);
// Terrain Events
void ListTerrainNumbers();
void OnTerrainCountChange(wxFocusEvent &event);
void ListTerrains1(bool all = true);
void ListTerrains2();
void OnTerrainsSearch(wxCommandEvent &event);
void OnTerrainSelect(wxCommandEvent &event);
void OnTerrainsAdd(wxCommandEvent &event);
void OnTerrainsDelete(wxCommandEvent &event);
void OnTerrainsCopy(wxCommandEvent &event);
void OnTerrainsPaste(wxCommandEvent &event);
wxString GetTerrainName(int, bool = false);
void PrepTerrainSearch();
void OnTerrainsBorderSearch(wxCommandEvent &event);
void ListTerrainsBorders();
void OnTerrainsBorderSelect(wxCommandEvent &event);
void OnTerrainsBorderCopy(wxCommandEvent &event);
void OnTerrainsBorderPaste(wxCommandEvent &event);
void OnTerrainsBorderCopyToBuildings(wxCommandEvent &event);
// Terrain Border Events
void ListTerrainBorders(bool all = true);
void OnTerrainBordersSearch(wxCommandEvent &event);
void OnTerrainBorderSelect(wxCommandEvent &event);
void OnTerrainBordersCopy(wxCommandEvent &event);
void OnTerrainBordersPaste(wxCommandEvent &event);
void OnTerrainBordersMoveUp(wxCommandEvent &event);
void OnTerrainBordersMoveDown(wxCommandEvent &event);
wxString GetTerrainBorderName(int);
void ListTerrainBorderTileTypes();
void OnTerrainBorderTileTypeSearch(wxCommandEvent &event);
void OnTerrainBorderTileTypeSelect(wxCommandEvent &event);
void OnTerrainBorderTileTypeCopy(wxCommandEvent &event);
void OnTerrainBorderTileTypePaste(wxCommandEvent &event);
void OnTerrainBorderTileTypeCopyToBorders(wxCommandEvent &event);
wxString GetTerrainBorderTileTypeName(int);
void ListTerrainBorderBorderShapes();
void OnTerrainBorderBorderShapeSearch(wxCommandEvent &event);
void OnTerrainBorderBorderShapeSelect(wxCommandEvent &event);
void OnTerrainBorderBorderShapeCopy(wxCommandEvent &event);
void OnTerrainBorderBorderShapePaste(wxCommandEvent &event);
void OnTerrainBorderBorderShapeCopyToBorders(wxCommandEvent &event);
wxString GetTerrainBorderBorderShapeName(int);
// Terrain Restriction Events
void ListTerrainRestrictions(bool all = true);
void OnTerrainRestrictionsSearch(wxCommandEvent &event);
void OnTerrainRestrictionSelect(wxCommandEvent &event);
void OnTerrainRestrictionsTerrainSelect(wxCommandEvent &event);
void OnTerrainRestrictionsAdd(wxCommandEvent &event);
void OnTerrainRestrictionsInsert(wxCommandEvent &event);
void OnTerrainRestrictionsDelete(wxCommandEvent &event);
void OnTerrainRestrictionsCopy(wxCommandEvent &event);
void OnTerrainRestrictionsPaste(wxCommandEvent &event);
void OnTerrainRestrictionsPasteInsert(wxCommandEvent &event);
void OnTerrainRestrictionsTerrainCopy(wxCommandEvent &event);
void OnTerrainRestrictionsTerrainPaste(wxCommandEvent &event);
wxString GetTerrainRestrictionName(int);
// Sound Events
void ListSounds(bool all = true);
void OnSoundsSearch(wxCommandEvent &event);
void OnSoundSelect(wxCommandEvent &event);
void OnSoundsAdd(wxCommandEvent &event);
void OnSoundsInsert(wxCommandEvent &event);
void OnSoundsDelete(wxCommandEvent &event);
void OnSoundsCopy(wxCommandEvent &event);
void OnSoundsPaste(wxCommandEvent &event);
void OnSoundsPasteInsert(wxCommandEvent &event);
wxString GetSoundName(int);
void ListSoundItems();
void OnSoundItemsSearch(wxCommandEvent &event);
void OnSoundItemSelect(wxCommandEvent &event);
void OnSoundItemsAdd(wxCommandEvent &event);
void OnSoundItemsInsert(wxCommandEvent &event);
void OnSoundItemsDelete(wxCommandEvent &event);
void OnSoundItemsCopy(wxCommandEvent &event);
void OnSoundItemsPaste(wxCommandEvent &event);
void OnSoundItemsPasteInsert(wxCommandEvent &event);
void OnSoundItemsCopyToSounds(wxCommandEvent &event);
wxString GetSoundItemName(int, int, bool = false);
void PrepSoundItemSearch();
// Player Color Events
void ListPlayerColors();
void OnPlayerColorsSearch(wxCommandEvent &event);
void OnPlayerColorSelect(wxCommandEvent &event);
void OnPlayerColorsAdd(wxCommandEvent &event);
void OnPlayerColorsInsert(wxCommandEvent &event);
void OnPlayerColorsDelete(wxCommandEvent &event);
void OnPlayerColorsCopy(wxCommandEvent &event);
void OnPlayerColorsPaste(wxCommandEvent &event);
void OnPlayerColorsPasteInsert(wxCommandEvent &event);
wxString GetPlayerColorName(int);
// Application Variables
float slp_zoom = 1, boxWidthMultiplier, displayScaling;
wxString EditorVersionString, slp_extra_info;
bool PromptForFilesOnOpen, AutoCopy, CopyGraphics, AllCivs, AutoBackups, StayOnTop, KeepViewOnTop,
NeverHideAttributes;
std::vector<short> SelectedCivs;
bool SearchAnd = false, ExcludeAnd = false, ShowUnknowns, ResizeTerrains, SkipOpenDialog, Paste11, Reselection;
bool ShowSLP, AnimSLP, ShowShadows, ShowOutline, ShowDeltas, ShowStack, ShowAnnexes, ShowIcons, DrawHot = false;
bool DrawTerrain, RotateAngles, FillMissingFrames;
bool DrawCollisionShape, DrawClearanceShape, DrawOutline, DrawAngles, PlaySounds, AutoCopyAngles;
std::vector<genie::DrsFile*> datafiles;
std::vector<std::vector<genie::Color>> palettes, pc_palettes;
genie::DatFile *dataset = 0;
genie::LangFile *Lang = 0, *LangX = 0, *LangXP = 0;
int CustomTerrains, paletteView = 0, ViewPosX, ViewPosY;
bool slp_tool_on = false;
wxColour ViewBackgroundColor;
wxBrush slp_background_brush;
wxFrame *slp_window = nullptr;
APanel *slp_view;
wxSizer *slp_sizer;
wxButton *slp_next, *slp_frame_export, *slp_frame_import, *slp_save, *slp_prev, *slp_first,
*slp_tool, *slp_merge_shadow, *slp_zoom_btn;
wxFilePickerCtrl *slp_source1, *slp_source2, *slp_target1;
wxFlexGridSizer *slp_tool_layout;
wxRadioBox *slp_radio, *slp_unit_actions;
wxCheckBox *slp_dmg_unit, *slp_snow, *slp_garrison, *slp_hotspot, *slp_collision, *slp_clearance, *slp_selection;
wxCheckBox *slp_animate, *slp_shadow, *slp_outline, *slp_delta, *slp_stack, *slp_annex, *slp_terrain;
wxCheckBox *slp_angles, *slp_show_angles, *slp_sounds;
wxColourPickerCtrl *slp_background;
int times_listed = 0;
std::vector<AGEComboBox*> ResearchComboBoxList, TechComboBoxList, CivComboBoxList, ResourceComboBoxList,
UnitComboBoxList, GraphicComboBoxList, TerrainComboBoxList, TerrainBorderComboBoxList,
TerrainRestrictionComboBoxList, SoundComboBoxList;
std::vector<int> RandomMapIDs, UnknownFSIDs, UnknownSSIDs, UnknownTSIDs, Unknown4SIDs,
ResearchIDs, TechIDs, EffectIDs,
TTAgeIDs, TTAgeBuildIDs, TTAgeUnitIDs, TTAgeResIDs, TTAgeUnknownIDs, TTItemIDs, TTUnknownItemIDs,
TTBuildConIDs, TTBuildBuildIDs, TTBuildUnitIDs, TTBuildResIDs,
TTUnitConIDs, TTUnitUnitIDs,
TTResConIDs, TTResBuildIDs, TTResUnitIDs, TTResResIDs,
CivIDs, ResourceIDs,
UnitIDs, DamageGraphicIDs, DropSiteIDs, AttackIDs, ArmorIDs, CommandIDs,
UnitLineIDs, UnitLineUnitIDs,
GraphicIDs, DeltaIDs, AttackSoundIDs,
TerrainIDs, TerBorderIDs, TerRestrictIDs, TerRestrictTerIDs,
SoundIDs, SoundItemIDs, ColorIDs,
BorderIDs, BorderTileTypeIDs, BorderShapeIDs;
int UnitCivID;
bool SaveDat, SaveApf, WriteLangs, SaveLangs, LangWriteToLatest, SyncSaveWithOpen,
UseTXT = false, UseDRS, UseMod, UseExtra, FilterAllSubs, UseLooseSLP, UseLooseModSLP, LooseHD;
enum class ListMode { SEARCH, ADD, DEL, PASTE, INSNEW, INSPASTE, ENABLE } How2List = ListMode::SEARCH;
short techAttributeNameId, techResearchNameId;
int TimesOpened, GameVersion, DatUsed, SaveGameVersion;
int maxWindowWidthV2, minWindowWidth, lastWindowPosX, lastWindowPosY;
std::chrono::time_point<std::chrono::system_clock> endTime;
genie::GameVersion GenieVersion = genie::GV_None;
wxString DriveLetter, Language, CustomFolder;
wxString DatFileName, SaveDatFileName, FolderDRS, FolderDRS2, Path1stDRS, PathSLP, PathModSLP;
wxString PathPalettes, PathPlayerColorPalette, PathCustomNames;
int LangsUsed; // 0x01 Lang.dll, 0x02, LangX1.dll, 0x04 LangX1P1.dll
wxString LangCharset, AlexZoom;
wxString LangFileName, LangX1FileName, LangX1P1FileName;
wxString SaveLangFileName, SaveLangX1FileName, SaveLangX1P1FileName;
std::map<size_t, std::string> LangTxt;
HINSTANCE LanguageDLL[3];
wxString TranslatedText(int ID, int Letters = 0);
//void WriteTranslatedText(int ID, wxString Name);
bool exportFrame = false;
void LoadTXT(const wxString &filename);
bool LoadSLP(AGE_SLP*);
void FrameToBitmap(AGE_SLP*, bool = false);
void BitmapToSLP(AGE_SLP*);
AGE_SLP iconSLP, techSLP, tileSLP, borderSLP;
AGE_SLPs gallery, museum;
enum class SHOW { NONE, UNIT, GRAPHIC } currentDisplay = SHOW::NONE;
uint8_t playerColorStart = 0, playerColorID = 0;
unsigned setbearing;
float bearing;
struct SWGB_Offsets
{
int32_t worker;
int32_t commander;
int32_t temple;
int32_t cargo_trader;
int32_t icon_bldg;
int32_t icon_unit;
int32_t icon_tech;
} swgbOffsets;
public:
// Constants, remove unneeded entries.
enum
{
// menus and tool bar
ePrompt = wxID_HIGHEST + 1, eVasili,
eButtons, eNeverHide, eTips, eStayOnTop, eAbout,
eBackup, eUnknown, eHelp, eDRS, eHex, eFloat, ePaste,
eReselection, eAddWindow, eCompileList, eBoxWidth, eScrollRate,
// animation menu
eShowSLP, eShowIcons, eSlpPals, eSlpPCPal, eStayOnTopSLP, eCacheDepth, eSlpZoom,
// open and save
eOpen,
eSave,
// tab change
eTabBar,
// buttons
eNextFrame, ePrevFrame, eFirstFrame, eExportFrame, eImportFrame, eSaveSLP, eSLPTool,
eSLPMergeShadow, eZoom,
// check boxes
eShowHotspot, eAnimSLP, eShowShadows, eShowOutline, eShowDeltas, eShowStack, eShowAnnexes,
eShowTerrain, eCollisionShape, eClearanceShape, eOutline, eShowAngles, eRotateAngles,
ePlaySounds,
// color picker
ePickBgColor,
// invisible
hotWin1, hotWin2, hotWin3, hotWin4, closeAll
};
// User Interface
private:
// Data combo box strings
wxArrayString sound_names, graphic_names, resource_names, terrain_names,
unit_names, class_names, action_names, research_names, restriction_names,
unitline_names, civ_names, armor_names, border_names, tech_names, color_names,
age_names, effect_type_names, effect_attribute_names,
// Search filter strings