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chore: Remove TODO markers from README so they don't incorrectly show up
as TODOs for the mod
1 parent c62504b commit c15cc8a

1 file changed

Lines changed: 4 additions & 4 deletions

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README.md

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -132,7 +132,7 @@ class ExampleMod {
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Kuma.createKeyMapping(new Identifier("example", "example_key_1"))
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.withDefault(InputBinding.key(InputConstants.KEY_G, KeyModifiers.of(KeyModifier.CONTROL)))
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.handleScreenInput((event) -> {
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// TODO Add your press logic here
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// Add your press logic here
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return true;
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})
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.build(); // Don't forget to call build() at the end!
@@ -142,7 +142,7 @@ class ExampleMod {
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.withDefault(InputBinding.mouse(InputConstants.MOUSE_BUTTON_LEFT,
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KeyModifiers.ofCustom(InputConstants.getKey(InputConstants.KEY_SPACE, -1))))
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.handleScreenInput((event) -> {
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// TODO Add your press logic here
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// Add your press logic here
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return true;
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})
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.build(); // Don't forget to call build() at the end!
@@ -154,11 +154,11 @@ class ExampleMod {
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.withDefault(InputBinding.key(InputConstants.KEY_G, KeyModifiers.of(KeyModifier.CONTROL, KeyModifier.SHIFT)))
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.withContext(KeyConflictContext.UNIVERSAL) // This is normally just inferred from the supplied input handlers.
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.handleScreenInput((event) -> {
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// TODO Add your press logic here
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// Add your press logic here
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return true;
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})
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.handleWorldInput((event) -> {
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// TODO Add your press logic here
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// Add your press logic here
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return true;
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})
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.build(); // Don't forget to call build() at the end!

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