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OpenScatterHashTable.cs
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427 lines (350 loc) · 13 KB
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using System;
using System.Collections.Generic;
using DataStructures.Common;
namespace DataStructures.Dictionaries
{
/// <summary>
/// Hash Table with Open Addressing (Linear Probing).
/// </summary>
public class OpenScatterHashTable<TKey, TValue> : IDictionary<TKey, TValue> where TKey : IComparable<TKey>
{
/// <summary>
/// Hash Table Cell.
/// </summary>
private class HashTableEntry
{
public TKey Key { get; set; }
public TValue Value { get; set; }
public EntryStatus Status { get; set; }
public HashTableEntry() : this(default(TKey), default(TValue), EntryStatus.Empty) { }
public HashTableEntry(TKey key, TValue value, EntryStatus status = EntryStatus.Occupied)
{
Key = key;
Value = value;
Status = status;
}
public bool IsEmpty { get { return Status == EntryStatus.Empty; } }
public bool IsOccupied { get { return Status == EntryStatus.Occupied; } }
public bool IsDeleted { get { return Status == EntryStatus.Deleted; } }
}
/// <summary>
/// The hash table cell status modes.
/// </summary>
private enum EntryStatus { Empty = 0, Occupied = 1, Deleted = 2 }
// Instance variables
private int _size;
private HashTableEntry[] _hashTableStore;
private const int _defaultCapacity = 7;
private const double _maxLoadFactor = 0.7;
private const double _minLoadFactor = 0.2;
// Comparers
private readonly EqualityComparer<TKey> _keysComparer;
// A collection of prime numbers to use as hash table sizes.
private static readonly PrimesList _primes = PrimesList.Instance;
/// <summary>
/// Constructor.
/// </summary>
public OpenScatterHashTable()
{
_size = 0;
_hashTableStore = new HashTableEntry[_defaultCapacity];
_keysComparer = EqualityComparer<TKey>.Default;
// Initialize all slots as empty
for (int i = 0; i < _hashTableStore.Length; i++)
_hashTableStore[i] = new HashTableEntry();
}
/// <summary>
/// Constructor with initial capacity.
/// </summary>
public OpenScatterHashTable(int capacity)
{
if (capacity < 0)
throw new ArgumentOutOfRangeException("capacity");
int actualCapacity = _primes.GetNextPrime(Math.Max(capacity, _defaultCapacity));
_size = 0;
_hashTableStore = new HashTableEntry[actualCapacity];
_keysComparer = EqualityComparer<TKey>.Default;
for (int i = 0; i < _hashTableStore.Length; i++)
_hashTableStore[i] = new HashTableEntry();
}
/// <summary>
/// Computes the hash index for a key.
/// </summary>
private int _hash(TKey key)
{
int hashCode = _keysComparer.GetHashCode(key) & 0x7FFFFFFF;
return hashCode % _hashTableStore.Length;
}
/// <summary>
/// Finds the slot for a key. Returns the index if found, or -1 if not found.
/// </summary>
private int _findSlot(TKey key)
{
int index = _hash(key);
int startIndex = index;
do
{
var entry = _hashTableStore[index];
if (entry.IsEmpty)
return -1; // Key not found
if (entry.IsOccupied && _keysComparer.Equals(entry.Key, key))
return index; // Found
index = (index + 1) % _hashTableStore.Length;
}
while (index != startIndex);
return -1;
}
/// <summary>
/// Finds a slot for insertion. Returns the index of an empty or deleted slot.
/// </summary>
private int _findInsertSlot(TKey key)
{
int index = _hash(key);
int startIndex = index;
int firstDeletedIndex = -1;
do
{
var entry = _hashTableStore[index];
if (entry.IsEmpty)
return firstDeletedIndex >= 0 ? firstDeletedIndex : index;
if (entry.IsDeleted && firstDeletedIndex < 0)
firstDeletedIndex = index;
if (entry.IsOccupied && _keysComparer.Equals(entry.Key, key))
return index; // Key already exists
index = (index + 1) % _hashTableStore.Length;
}
while (index != startIndex);
return firstDeletedIndex >= 0 ? firstDeletedIndex : -1;
}
/// <summary>
/// Resizes the hash table.
/// </summary>
private void _resize(int newCapacity)
{
var oldStore = _hashTableStore;
_hashTableStore = new HashTableEntry[newCapacity];
for (int i = 0; i < _hashTableStore.Length; i++)
_hashTableStore[i] = new HashTableEntry();
_size = 0;
// Rehash all existing entries
foreach (var entry in oldStore)
{
if (entry != null && entry.IsOccupied)
{
int index = _findInsertSlot(entry.Key);
_hashTableStore[index].Key = entry.Key;
_hashTableStore[index].Value = entry.Value;
_hashTableStore[index].Status = EntryStatus.Occupied;
_size++;
}
}
}
/// <summary>
/// Expands the table if load factor is too high.
/// </summary>
private void _expandIfNeeded()
{
double loadFactor = (double)_size / _hashTableStore.Length;
if (loadFactor >= _maxLoadFactor)
{
int newCapacity = _primes.GetNextPrime(_hashTableStore.Length * 2);
_resize(newCapacity);
}
}
/// <summary>
/// Contracts the table if load factor is too low.
/// </summary>
private void _contractIfNeeded()
{
if (_hashTableStore.Length <= _defaultCapacity)
return;
double loadFactor = (double)_size / _hashTableStore.Length;
if (loadFactor <= _minLoadFactor)
{
int newCapacity = _primes.GetNextPrime(_hashTableStore.Length / 2);
newCapacity = Math.Max(newCapacity, _defaultCapacity);
_resize(newCapacity);
}
}
#region IDictionary Implementation
public void Add(TKey key, TValue value)
{
if (key == null)
throw new ArgumentNullException("key");
_expandIfNeeded();
int index = _findInsertSlot(key);
if (index < 0)
throw new InvalidOperationException("Hash table is full.");
var entry = _hashTableStore[index];
if (entry.IsOccupied && _keysComparer.Equals(entry.Key, key))
throw new ArgumentException("An item with the same key has already been added.", "key");
_hashTableStore[index].Key = key;
_hashTableStore[index].Value = value;
_hashTableStore[index].Status = EntryStatus.Occupied;
_size++;
}
public bool ContainsKey(TKey key)
{
if (key == null)
throw new ArgumentNullException("key");
return _findSlot(key) >= 0;
}
public ICollection<TKey> Keys
{
get
{
var keys = new List<TKey>(_size);
foreach (var entry in _hashTableStore)
{
if (entry != null && entry.IsOccupied)
keys.Add(entry.Key);
}
return keys;
}
}
public bool Remove(TKey key)
{
if (key == null)
throw new ArgumentNullException("key");
int index = _findSlot(key);
if (index < 0)
return false;
_hashTableStore[index].Status = EntryStatus.Deleted;
_hashTableStore[index].Key = default(TKey);
_hashTableStore[index].Value = default(TValue);
_size--;
_contractIfNeeded();
return true;
}
public bool TryGetValue(TKey key, out TValue value)
{
if (key == null)
throw new ArgumentNullException("key");
int index = _findSlot(key);
if (index >= 0)
{
value = _hashTableStore[index].Value;
return true;
}
value = default(TValue);
return false;
}
public ICollection<TValue> Values
{
get
{
var values = new List<TValue>(_size);
foreach (var entry in _hashTableStore)
{
if (entry != null && entry.IsOccupied)
values.Add(entry.Value);
}
return values;
}
}
public TValue this[TKey key]
{
get
{
if (key == null)
throw new ArgumentNullException("key");
int index = _findSlot(key);
if (index < 0)
throw new KeyNotFoundException("The given key was not present in the dictionary.");
return _hashTableStore[index].Value;
}
set
{
if (key == null)
throw new ArgumentNullException("key");
_expandIfNeeded();
int index = _findInsertSlot(key);
if (index < 0)
throw new InvalidOperationException("Hash table is full.");
bool isNewEntry = !_hashTableStore[index].IsOccupied ||
!_keysComparer.Equals(_hashTableStore[index].Key, key);
_hashTableStore[index].Key = key;
_hashTableStore[index].Value = value;
_hashTableStore[index].Status = EntryStatus.Occupied;
if (isNewEntry)
_size++;
}
}
#endregion
#region ICollection Implementation
public void Add(KeyValuePair<TKey, TValue> item)
{
Add(item.Key, item.Value);
}
public void Clear()
{
_size = 0;
_hashTableStore = new HashTableEntry[_defaultCapacity];
for (int i = 0; i < _hashTableStore.Length; i++)
_hashTableStore[i] = new HashTableEntry();
}
public bool Contains(KeyValuePair<TKey, TValue> item)
{
int index = _findSlot(item.Key);
if (index < 0)
return false;
return EqualityComparer<TValue>.Default.Equals(_hashTableStore[index].Value, item.Value);
}
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
{
if (array == null)
throw new ArgumentNullException("array");
if (arrayIndex < 0)
throw new ArgumentOutOfRangeException("arrayIndex");
if (array.Length - arrayIndex < _size)
throw new ArgumentException("The destination array is not large enough.");
int j = arrayIndex;
foreach (var entry in _hashTableStore)
{
if (entry != null && entry.IsOccupied)
{
array[j++] = new KeyValuePair<TKey, TValue>(entry.Key, entry.Value);
}
}
}
public int Count
{
get { return _size; }
}
public bool IsReadOnly
{
get { return false; }
}
public bool Remove(KeyValuePair<TKey, TValue> item)
{
int index = _findSlot(item.Key);
if (index < 0)
return false;
if (!EqualityComparer<TValue>.Default.Equals(_hashTableStore[index].Value, item.Value))
return false;
_hashTableStore[index].Status = EntryStatus.Deleted;
_hashTableStore[index].Key = default(TKey);
_hashTableStore[index].Value = default(TValue);
_size--;
_contractIfNeeded();
return true;
}
#endregion
#region IEnumerable Implementation
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
{
foreach (var entry in _hashTableStore)
{
if (entry != null && entry.IsOccupied)
{
yield return new KeyValuePair<TKey, TValue>(entry.Key, entry.Value);
}
}
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
#endregion
}
}