I was just checking out some of the source code and found this: https://github.com/Unity-Technologies/Gamekit3D/blob/master/Assets/3DGamekit/Packages/Interactive/RATIONALE.txt
What exactly is meant by "interaction system"? Everything that's under https://github.com/Unity-Technologies/Gamekit3D/blob/master/Assets/3DGamekit/Packages/Interactive/ ?
Because quite a few classes there make use of UnityEvents, so I don't exactly understand the distinction. Can you give some more detail? Is there a way to configure a button click event in the inspector without it using reflection?
I was just checking out some of the source code and found this: https://github.com/Unity-Technologies/Gamekit3D/blob/master/Assets/3DGamekit/Packages/Interactive/RATIONALE.txt
What exactly is meant by "interaction system"? Everything that's under https://github.com/Unity-Technologies/Gamekit3D/blob/master/Assets/3DGamekit/Packages/Interactive/ ?
Because quite a few classes there make use of UnityEvents, so I don't exactly understand the distinction. Can you give some more detail? Is there a way to configure a button click event in the inspector without it using reflection?