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1 | 1 | <?xml version="1.0" encoding="utf-8"?> |
2 | 2 | <Project Name="SamplePlugin" Path="Source" Type="Library"> |
3 | | - <References> |
4 | | - <!-- GAC Assemblies --> |
5 | | - <Reference Include="System" /> |
6 | | - <Reference Include="System.Core" /> |
| 3 | + <References> |
| 4 | + <!-- GAC Assemblies --> |
| 5 | + <Reference Include="System" /> |
| 6 | + <Reference Include="System.Core" /> |
7 | 7 |
|
8 | | - <!-- Unity API + Plugin API --> |
9 | | - <Reference Include="UnityEngine" /> |
| 8 | + <!-- Unity API + Plugin API --> |
| 9 | + <Reference Include="UnityEngine" /> |
10 | 10 | <Reference Include="PluginManager" /> |
11 | 11 |
|
12 | 12 | <!-- |
|
20 | 20 | <!-- <Reference Include="Assembly-Boo" /> --> |
21 | 21 | <!-- <Reference Include="Assembly-CSharp" /> --> |
22 | 22 | <!-- <Reference Include="Assembly-UnityScript" /> --> |
23 | | - </References> |
| 23 | + </References> |
24 | 24 |
|
25 | | - <!-- The framework version must be v3.5 or lower, |
| 25 | + <!-- The framework version must be v3.5 or lower, |
26 | 26 | because that's the only one supported by all |
27 | 27 | versions of Unity. --> |
28 | | - <Properties> |
29 | | - <FrameworkVersions> |
30 | | - <Platform Name="Windows"><Version>v3.5</Version></Platform> |
31 | | - <Platform Name="Linux"><Version>v3.5</Version></Platform> |
32 | | - <Platform Name="MacOS"><Version>v3.5</Version></Platform> |
33 | | - </FrameworkVersions> |
34 | | - </Properties> |
| 28 | + <Properties> |
| 29 | + <FrameworkVersions> |
| 30 | + <Platform Name="Windows"><Version>v3.5</Version></Platform> |
| 31 | + <Platform Name="Linux"><Version>v3.5</Version></Platform> |
| 32 | + <Platform Name="MacOS"><Version>v3.5</Version></Platform> |
| 33 | + </FrameworkVersions> |
| 34 | + </Properties> |
35 | 35 |
|
36 | | - <Files> |
| 36 | + <Files> |
37 | 37 | <Compile Include="*.cs" /> |
38 | | - </Files> |
| 38 | + </Files> |
39 | 39 | </Project> |
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