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Text.lua
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274 lines (237 loc) · 7.55 KB
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local _, addon = ...
local SharedMedia = LibStub("LibSharedMedia-3.0")
AstralRaidText = CreateFrame('FRAME', 'AstralRaidText', UIParent)
AstralRaidText:SetHeight(1)
AstralRaidText:SetWidth(1)
AstralRaidText:SetPoint('CENTER', UIParent, 'CENTER')
AstralRaidText:Hide()
AstralRaidText.testing = false
local texts = {}
local displayed = {}
local state = {}
local remindersState = {}
local wasShownBeforeTest = false
local remindersShownBeforeCombat = false
local disabledDueToCombat = {}
function addon.CreateText(name, text, type)
if texts[name] then
return texts[name]
end
local fontPath = SharedMedia:Fetch('font', AstralRaidSettings.general.font.name)
texts[name] = AstralRaidText:CreateFontString(nil, 'OVERLAY', 'GameTooltipText')
texts[name]:SetPoint('CENTER', 0, 400)
texts[name]:SetFont(fontPath, AstralRaidSettings.general.font.size, 'OUTLINE')
texts[name]:SetText(text)
texts[name]:Hide()
texts[name]:SetScript('OnShow', function(self)
if #displayed > 0 then
self:SetPoint('TOP', displayed[#displayed], 'BOTTOM', 0, -5)
else
self:SetPoint('CENTER', 0, 400)
end
displayed[#displayed+1] = self
end)
texts[name]:SetScript('OnHide', function(self)
local i = 0
for j = 1, #displayed do
if displayed[j] == self then
i = j
end
end
table.remove(displayed, i)
for j = 1, #displayed do
if j == 1 then
displayed[j]:SetPoint('CENTER', 0, 400)
else
displayed[j]:SetPoint('TOP', displayed[j-1], 'BOTTOM', 0, -5)
end
end
if #displayed == 0 then
AstralRaidText:Hide()
end
end)
texts[name].type = type
return texts[name]
end
function addon.UpdateTextsFonts()
for _, r in pairs(texts) do
r:SetFont(SharedMedia:Fetch('font', AstralRaidSettings.general.font.name), AstralRaidSettings.general.font.size, 'OUTLINE')
end
end
function addon.TestTexts(show, numToShow)
if show then
if AstralRaidText:IsShown() then
wasShownBeforeTest = true
else
AstralRaidText:Show()
wasShownBeforeTest = false
end
local count = 0
for name, r in pairs(texts) do
if count >= numToShow then
break
end
state[name] = r:IsShown()
r:Show()
count = count + 1
end
AstralRaidText.testing = true
else
AstralRaidText:SetShown(wasShownBeforeTest)
for name, shown in pairs(state) do
texts[name]:SetShown(shown)
end
AstralRaidText.testing = false
end
end
function addon.ShowText(name)
if not texts[name] then
return
end
if not AstralRaidText:IsShown() then
AstralRaidText:Show()
state[name] = true
remindersState[name] = true
end
texts[name]:Show()
end
function addon.HideText(name)
if not texts[name] then
return
end
if texts[name]:IsShown() then
texts[name]:Hide()
end
state[name] = false
remindersState[name] = false
end
-- Basic Checks
local function canShowReminder()
return (IsInRaid() or (IsInGroup() and AstralRaidSettings.texts.reminders.inParty)) and addon.InInstance and not addon.InEncounter and not InCombatLockdown() and
AstralRaidSettings.texts.reminders.enable
end
local function canShowAlert()
return (IsInRaid() or IsInGroup()) and addon.InInstance and addon.InEncounter and AstralRaidSettings.texts.alerts.enable
end
local function canShowText(type)
if type == 'REMINDER' then
return canShowReminder() or (not InCombatLockdown() and AstralRaidSettings.texts.reminders.outsideInstances)
elseif type == 'ALERT' then
return canShowAlert() or AstralRaidSettings.texts.alerts.outsideInstances
end
return true
end
local function textIsEnabled(name)
return AstralRaidSettings.texts.enabled[name]
end
-- Event Wiring
-- Semi-recreating the WeakAuras scripting environment
local events = {}
local function handle(e, event, ...)
local t = texts[e.name]
if not t then return end
if t.type == 'REMINDER' and (InCombatLockdown() or C_PvP.IsPVPMap() or addon.IsRemix()) then return end
local action = e.f(event, ...)
if action then
if action == 'SHOW' and canShowText(t.type) and textIsEnabled(e.name) then
if not texts[e.name]:IsShown() then
addon.PrintDebug('showText', t.type, e.name, event, ...)
local sound = AstralRaidSettings.texts.sounds[e.name] or e.sound
if sound and sound ~= 'None' then
local path = addon.SharedMedia:Fetch('sound', sound, true)
PlaySoundFile(path or sound, AstralRaidSettings.general.sounds.channel)
end
end
addon.ShowText(e.name)
elseif action == 'HIDE' and not AstralRaidText.testing then
if texts[e.name]:IsShown() then
addon.PrintDebug('hideText', t.type, e.name, event, ...)
end
addon.HideText(e.name)
end
end
end
local function hideRemindersForCombat()
if AstralRaidText:IsShown() then
for name, r in pairs(texts) do
if r.type == 'REMINDER' then
remindersState[name] = r:IsShown()
r:Hide()
end
end
remindersShownBeforeCombat = true
end
end
local function showRemindersAfterCombat()
if remindersShownBeforeCombat then
C_Timer.After(3, function()
if not InCombatLockdown() then
AstralRaidText:Show()
for name, shown in pairs(remindersState) do
texts[name]:SetShown(shown)
end
remindersShownBeforeCombat = false
remindersState = {}
end
end)
end
end
local function enterInstance(...)
for _, e in pairs(events.enterInstance) do handle(e, 'PLAYER_ENTERING_WORLD', ...) end
end
local function enterCombat(...)
hideRemindersForCombat()
for k, e in pairs(events.cleu) do
if e.disableCleuInCombat then
events.cleu[k] = nil
table.insert(disabledDueToCombat, e)
end
end
if not events.enterCombat then return end
for _, e in pairs(events.enterCombat) do
handle(e, 'PLAYER_ENTER_COMBAT', ...)
end
end
local function leaveCombat(...)
showRemindersAfterCombat()
for _, e in pairs(disabledDueToCombat) do
table.insert(events.cleu, e)
end
disabledDueToCombat = {}
if not events.leaveCombat then return end
for _, e in pairs(events.leaveCombat) do
handle(e, 'PLAYER_LEAVE_COMBAT', ...)
end
end
local function resurrected(...)
for _, e in pairs(events.resurrected) do handle(e, 'PLAYER_ALIVE', ...) end
end
local function dead(...)
for _, e in pairs(events.dead) do handle(e, 'PLAYER_DEAD', ...) end
end
local function alive(...)
for _, e in pairs(events.alive) do handle(e, 'PLAYER_UNGHOST', ...) end
end
local function cleu(...)
for _, e in pairs(events.cleu) do handle(e, 'COMBAT_LOG_EVENT_UNFILTERED', CombatLogGetCurrentEventInfo()) end
end
function addon.AddTextEventCallback(func, name, event, sound, disableCleuInCombat)
if not events[event] then
events[event] = {}
end
table.insert(events[event], {f = func, name = name, sound = sound, disableCleuInCombat = disableCleuInCombat})
end
AstralRaidEvents:Register('PLAYER_ENTERING_WORLD', enterInstance, 'TextsEnterInstance')
AstralRaidEvents:Register('PLAYER_REGEN_DISABLED', enterCombat, 'TextsEnterCombat')
AstralRaidEvents:Register('PLAYER_REGEN_ENABLED', leaveCombat, 'TextsLeaveCombat')
AstralRaidEvents:Register('PLAYER_ALIVE', resurrected, 'TextsResurrected')
AstralRaidEvents:Register('PLAYER_DEAD', dead, 'TextsDeath')
AstralRaidEvents:Register('PLAYER_UNGHOST', alive, 'TextsAlive')
AstralRaidEvents:Register('COMBAT_LOG_EVENT_UNFILTERED', cleu, 'TextsCLEU')
-- Library Hooks
function AstralRaidLibrary:CreateText(name, text, type)
return addon.CreateText(name, text, type)
end
function AstralRaidLibrary:AddTextEventCallback(func, name, event, sound)
addon.AddTextEventCallback(func, name, event, sound)
end