The call should be able to reflect the state of the tournament correctly, being one of the three below:
- Tournament not finished.
- Tournament finished, no one won (parent can delete parent match).
- Tournament finished, here's the winner.
@return (bool, Tree.Node, Tree.Node)
The return values could be:
- (false, zeroNode, zeroNode)
- (true, zeroNode, zeroNode)
- (true, winnerParentCommitment, winnerCommitment)
Currently we handled (1) and (3), missing (2). @GCdePaula do you think the return values of (2) above makes sense?
The call should be able to reflect the state of the tournament correctly, being one of the three below:
The return values could be:
Currently we handled (1) and (3), missing (2). @GCdePaula do you think the return values of (2) above makes sense?