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GameofLife.java
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82 lines (82 loc) · 2.97 KB
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package medium;
/**
* ClassName: GameofLife.java
* Author: chenyiAlone
* Create Time: 2019/5/20 15:14
* Description: No.289
* 思路:
* 1. 使用两个二进制位来保存状态,低位为原状态,高位为新状态
* 2. 统计周围的 `cell` 个数,根据题目要求更新
*
*
*
* According to the Wikipedia's article: "The Game of Life, also known simply as Life, is
* a cellular automaton devised by the British mathematician John Horton Conway in 1970."
*
* Given a board with m by n cells, each cell has an initial state live (1) or dead (0).
* Each cell interacts with its eight neighbors (horizontal, vertical, diagonal) using the following
* four rules (taken from the above Wikipedia article):
*
* Any live cell with fewer than two live neighbors dies, as if caused by under-population.
* Any live cell with two or three live neighbors lives on to the next generation.
* Any live cell with more than three live neighbors dies, as if by over-population..
* Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.
* Write a function to compute the next state (after one update) of the board given its current state.
* The next state is created by applying the above rules simultaneously to every cell in the current state,
* where births and deaths occur simultaneously.
*
* Example:
*
* Input:
* [
* [0,1,0],
* [0,0,1],
* [1,1,1],
* [0,0,0]
* ]
* Output:
* [
* [0,0,0],
* [1,0,1],
* [0,1,1],
* [0,1,0]
* ]
* Follow up:
*
* Could you solve it in-place? Remember that the board needs to be updated at the same time: You cannot
* update some cells first and then use their updated values to update other cells.
* In this question, we represent the board using a 2D array. In principle, the board is infinite, which
* would cause problems when the active area encroaches the border of the array. How would you address these problems?
*
*/
public class GameofLife {
public void gameOfLife(int[][] board) {
int m = board.length;
if (m == 0)
return;
int n = board[0].length;
if (n == 0)
return;
for (int i = 0; i < m; i++) {
for (int j = 0; j < n; j++) {
int cnt = 0;
for (int dx = -1; dx < 2; dx++)
for (int dy = -1; dy < 2; dy++) {
if (0 <= i + dx && i + dx < m
&& 0 <= j + dy && j + dy < n
&& (board[i + dx][j + dy] & 1) == 1
&& (dx != 0 || dy != 0)) {
cnt ++;
}
}
if (board[i][j] == 1 && (cnt == 2 || cnt == 3))
board[i][j] |= 2;
else if (cnt == 3)
board[i][j] |= 2;
}
}
for (int i = 0; i < m; i++)
for (int j = 0; j < n; j++)
board[i][j] >>= 1;
}
}