diff --git a/examples/webgpu_lights_tiled.html b/examples/webgpu_lights_tiled.html
index 7288f7dc8d2915..d3af393949e731 100644
--- a/examples/webgpu_lights_tiled.html
+++ b/examples/webgpu_lights_tiled.html
@@ -191,7 +191,7 @@
// tile indexes debug, needs to be updated every time the renderer size changes
- const debugBlockIndexes = lighting.getNode( scene, camera ).setSize( window.innerWidth * window.devicePixelRatio, window.innerHeight * window.devicePixelRatio ).getBlock().toColor().div( count * 2 );
+ const debugBlockIndexes = lighting.getNode( scene ).setSize( window.innerWidth * window.devicePixelRatio, window.innerHeight * window.devicePixelRatio ).getBlock().toColor().div( count * 2 );
postProcessing.outputNode = compose.add( debugBlockIndexes.mul( tileInfluence ) );
postProcessing.needsUpdate = true;
diff --git a/src/Three.TSL.js b/src/Three.TSL.js
index 505bee4831a981..3a6d3e2294f665 100644
--- a/src/Three.TSL.js
+++ b/src/Three.TSL.js
@@ -58,7 +58,6 @@ export const arrayBuffer = TSL.arrayBuffer;
export const asin = TSL.asin;
export const assign = TSL.assign;
export const atan = TSL.atan;
-export const atan2 = TSL.atan2;
export const atomicAdd = TSL.atomicAdd;
export const atomicAnd = TSL.atomicAnd;
export const atomicFunc = TSL.atomicFunc;
@@ -98,7 +97,6 @@ export const bool = TSL.bool;
export const buffer = TSL.buffer;
export const bufferAttribute = TSL.bufferAttribute;
export const bumpMap = TSL.bumpMap;
-export const burn = TSL.burn;
export const builtin = TSL.builtin;
export const builtinAOContext = TSL.builtinAOContext;
export const builtinShadowContext = TSL.builtinShadowContext;
@@ -170,14 +168,12 @@ export const directionToFaceDirection = TSL.directionToFaceDirection;
export const dispersion = TSL.dispersion;
export const distance = TSL.distance;
export const div = TSL.div;
-export const dodge = TSL.dodge;
export const dot = TSL.dot;
export const drawIndex = TSL.drawIndex;
export const dynamicBufferAttribute = TSL.dynamicBufferAttribute;
export const element = TSL.element;
export const emissive = TSL.emissive;
export const equal = TSL.equal;
-export const equals = TSL.equals;
export const equirectUV = TSL.equirectUV;
export const exp = TSL.exp;
export const exp2 = TSL.exp2;
@@ -418,7 +414,6 @@ export const oscSquare = TSL.oscSquare;
export const oscTriangle = TSL.oscTriangle;
export const output = TSL.output;
export const outputStruct = TSL.outputStruct;
-export const overlay = TSL.overlay;
export const overloadingFn = TSL.overloadingFn;
export const packHalf2x16 = TSL.packHalf2x16;
export const packSnorm2x16 = TSL.packSnorm2x16;
@@ -520,7 +515,6 @@ export const step = TSL.step;
export const stepElement = TSL.stepElement;
export const storage = TSL.storage;
export const storageBarrier = TSL.storageBarrier;
-export const storageObject = TSL.storageObject;
export const storageTexture = TSL.storageTexture;
export const string = TSL.string;
export const struct = TSL.struct;