From 55d495c3da150b98b4e10ac72a418325b0bea4e6 Mon Sep 17 00:00:00 2001 From: Michael Herzog Date: Wed, 31 Dec 2025 09:56:24 +0100 Subject: [PATCH 1/2] Line2NodeMaterial: Avoid performance degradation with `viewportSharedTexture()`. (#32639) Co-authored-by: sunag --- src/Three.TSL.js | 1 + src/materials/nodes/Line2NodeMaterial.js | 4 ++-- src/nodes/display/ViewportTextureNode.js | 17 +++++++++++++++++ src/nodes/functions/PhysicalLightingModel.js | 4 ++-- 4 files changed, 22 insertions(+), 4 deletions(-) diff --git a/src/Three.TSL.js b/src/Three.TSL.js index 3a6d3e2294f665..63d38f9039a891 100644 --- a/src/Three.TSL.js +++ b/src/Three.TSL.js @@ -611,6 +611,7 @@ export const viewportCoordinate = TSL.viewportCoordinate; export const viewportDepthTexture = TSL.viewportDepthTexture; export const viewportLinearDepth = TSL.viewportLinearDepth; export const viewportMipTexture = TSL.viewportMipTexture; +export const viewportOpaqueMipTexture = TSL.viewportOpaqueMipTexture; export const viewportResolution = TSL.viewportResolution; export const viewportSafeUV = TSL.viewportSafeUV; export const viewportSharedTexture = TSL.viewportSharedTexture; diff --git a/src/materials/nodes/Line2NodeMaterial.js b/src/materials/nodes/Line2NodeMaterial.js index 47b1653df8864f..7e24d1c0104fa9 100644 --- a/src/materials/nodes/Line2NodeMaterial.js +++ b/src/materials/nodes/Line2NodeMaterial.js @@ -9,7 +9,7 @@ import { mix, smoothstep } from '../../nodes/math/MathNode.js'; import { Fn, float, vec2, vec3, vec4, If } from '../../nodes/tsl/TSLBase.js'; import { uv } from '../../nodes/accessors/UV.js'; import { screenDPR, viewport } from '../../nodes/display/ScreenNode.js'; -import { viewportSharedTexture } from '../../nodes/display/ViewportSharedTextureNode.js'; +import { viewportOpaqueMipTexture } from '../../nodes/display/ViewportTextureNode.js'; import { LineDashedMaterial } from '../LineDashedMaterial.js'; import { NoBlending } from '../../constants.js'; @@ -459,7 +459,7 @@ class Line2NodeMaterial extends NodeMaterial { const opacityNode = this.opacityNode ? float( this.opacityNode ) : materialOpacity; - this.outputNode = vec4( this.colorNode.rgb.mul( opacityNode ).add( viewportSharedTexture().rgb.mul( opacityNode.oneMinus() ) ), this.colorNode.a ); + this.outputNode = vec4( this.colorNode.rgb.mul( opacityNode ).add( viewportOpaqueMipTexture().rgb.mul( opacityNode.oneMinus() ) ), this.colorNode.a ); } diff --git a/src/nodes/display/ViewportTextureNode.js b/src/nodes/display/ViewportTextureNode.js index b5a605f6ba27cc..dabe8baa75172a 100644 --- a/src/nodes/display/ViewportTextureNode.js +++ b/src/nodes/display/ViewportTextureNode.js @@ -226,3 +226,20 @@ export const viewportTexture = /*@__PURE__*/ nodeProxy( ViewportTextureNode ).se * @returns {ViewportTextureNode} */ export const viewportMipTexture = /*@__PURE__*/ nodeProxy( ViewportTextureNode, null, null, { generateMipmaps: true } ).setParameterLength( 0, 3 ); + +// Singleton instances for common usage +const _singletonOpaqueViewportTextureNode = /*@__PURE__*/ viewportMipTexture(); + +/** + * TSL function for creating a viewport texture node with enabled mipmap generation. + * The texture should only contain the opaque rendering objects. + * + * This should be used just in transparent or transmissive materials. + * + * @tsl + * @function + * @param {?Node} [uv=screenUV] - The uv node. + * @param {?Node} [level=null] - The level node. + * @returns {ViewportTextureNode} + */ +export const viewportOpaqueMipTexture = ( uv = screenUV, level = null ) => _singletonOpaqueViewportTextureNode.sample( uv, level ); // TODO: Use once() when sample() supports it diff --git a/src/nodes/functions/PhysicalLightingModel.js b/src/nodes/functions/PhysicalLightingModel.js index 4fb750292e2750..a3e1cf0f3cb6ca 100644 --- a/src/nodes/functions/PhysicalLightingModel.js +++ b/src/nodes/functions/PhysicalLightingModel.js @@ -17,7 +17,7 @@ import { div } from '../math/OperatorNode.js'; import { cameraPosition, cameraProjectionMatrix, cameraViewMatrix } from '../accessors/Camera.js'; import { modelWorldMatrix } from '../accessors/ModelNode.js'; import { screenSize } from '../display/ScreenNode.js'; -import { viewportMipTexture } from '../display/ViewportTextureNode.js'; +import { viewportMipTexture, viewportOpaqueMipTexture } from '../display/ViewportTextureNode.js'; import { textureBicubicLevel } from '../accessors/TextureBicubic.js'; import { Loop } from '../utils/LoopNode.js'; import { BackSide } from '../../constants.js'; @@ -69,7 +69,7 @@ const applyIorToRoughness = /*@__PURE__*/ Fn( ( [ roughness, ior ] ) => { } ); const viewportBackSideTexture = /*@__PURE__*/ viewportMipTexture(); -const viewportFrontSideTexture = /*@__PURE__*/ viewportMipTexture(); +const viewportFrontSideTexture = /*@__PURE__*/ viewportOpaqueMipTexture(); const getTransmissionSample = /*@__PURE__*/ Fn( ( [ fragCoord, roughness, ior ], { material } ) => { From 38d85cdf611fd43be128625bef0196b1c54d8e49 Mon Sep 17 00:00:00 2001 From: Mugen87 Date: Wed, 31 Dec 2025 10:03:22 +0100 Subject: [PATCH 2/2] Updated builds. --- build/three.cjs | 35 +- build/three.core.js | 28 +- build/three.core.min.js | 2 +- build/three.module.js | 10 +- build/three.module.min.js | 2 +- build/three.tsl.js | 9 +- build/three.tsl.min.js | 2 +- build/three.webgpu.js | 614 ++++++++++++++++++++++++-------- build/three.webgpu.min.js | 2 +- build/three.webgpu.nodes.js | 614 ++++++++++++++++++++++++-------- build/three.webgpu.nodes.min.js | 2 +- 11 files changed, 986 insertions(+), 334 deletions(-) diff --git a/build/three.cjs b/build/three.cjs index 8b81e75f830445..f9f01771630fa1 100644 --- a/build/three.cjs +++ b/build/three.cjs @@ -162,6 +162,14 @@ const MultiplyBlending = 4; */ const CustomBlending = 5; +/** + * Represents material blending. + * + * @type {number} + * @constant + */ +const MaterialBlending = 6; + /** * A `source + destination` blending equation. * @@ -4643,7 +4651,7 @@ class Vector3 { } /** - * Sets the vector's x component to the given value + * Sets the vector's x component to the given value. * * @param {number} x - The value to set. * @return {Vector3} A reference to this vector. @@ -4657,7 +4665,7 @@ class Vector3 { } /** - * Sets the vector's y component to the given value + * Sets the vector's y component to the given value. * * @param {number} y - The value to set. * @return {Vector3} A reference to this vector. @@ -4671,7 +4679,7 @@ class Vector3 { } /** - * Sets the vector's z component to the given value + * Sets the vector's z component to the given value. * * @param {number} z - The value to set. * @return {Vector3} A reference to this vector. @@ -7026,7 +7034,7 @@ class Texture extends EventDispatcher { Object.defineProperty( this, 'id', { value: _textureId ++ } ); /** - * The UUID of the material. + * The UUID of the texture. * * @type {string} * @readonly @@ -7034,7 +7042,7 @@ class Texture extends EventDispatcher { this.uuid = generateUUID(); /** - * The name of the material. + * The name of the texture. * * @type {string} */ @@ -42141,7 +42149,7 @@ class DiscreteInterpolant extends Interpolant { } /** - * Represents s a timed sequence of keyframes, which are composed of lists of + * Represents a timed sequence of keyframes, which are composed of lists of * times and related values, and which are used to animate a specific property * of an object. */ @@ -42556,7 +42564,7 @@ class KeyframeTrack { * Optimizes this keyframe track by removing equivalent sequential keys (which are * common in morph target sequences). * - * @return {AnimationClip} A reference to this animation clip. + * @return {KeyframeTrack} A reference to this keyframe track. */ optimize() { @@ -43301,7 +43309,7 @@ class AnimationClip { * @static * @deprecated since r175. * @param {Object} animation - A serialized animation clip as JSON. - * @param {Array} bones - An array of bones. + * @param {Array} bones - An array of bones. * @return {?AnimationClip} The new animation clip. */ static parseAnimation( animation, bones ) { @@ -53237,7 +53245,7 @@ class AnimationAction { } - // Interna + // Internal _update( time, deltaTime, timeDirection, accuIndex ) { @@ -73372,8 +73380,8 @@ class WebXRManager extends EventDispatcher { // inherit camera layers and enable eye layers (1 = left, 2 = right) cameraXR.layers.mask = camera.layers.mask | 0b110; - cameraL.layers.mask = cameraXR.layers.mask & 0b011; - cameraR.layers.mask = cameraXR.layers.mask & 0b101; + cameraL.layers.mask = cameraXR.layers.mask & -5; + cameraR.layers.mask = cameraXR.layers.mask & -3; const parent = camera.parent; const cameras = cameraXR.cameras; @@ -74838,7 +74846,7 @@ class WebGLRenderer { // public properties /** - * A canvas where the renderer draws its output.This is automatically created by the renderer + * A canvas where the renderer draws its output. This is automatically created by the renderer * in the constructor (if not provided already); you just need to add it to your page like so: * ```js * document.body.appendChild( renderer.domElement ); @@ -74854,7 +74862,7 @@ class WebGLRenderer { * - `checkShaderErrors`: If it is `true`, defines whether material shader programs are * checked for errors during compilation and linkage process. It may be useful to disable * this check in production for performance gain. It is strongly recommended to keep these - * checks enabled during development. If the shader does not compile and link - it will not + * checks enabled during development. If the shader does not compile and link, it will not * work and associated material will not render. * - `onShaderError(gl, program, glVertexShader,glFragmentShader)`: A callback function that * can be used for custom error reporting. The callback receives the WebGL context, an instance @@ -78397,6 +78405,7 @@ exports.LoopPingPong = LoopPingPong; exports.LoopRepeat = LoopRepeat; exports.MOUSE = MOUSE; exports.Material = Material; +exports.MaterialBlending = MaterialBlending; exports.MaterialLoader = MaterialLoader; exports.MathUtils = MathUtils; exports.Matrix2 = Matrix2; diff --git a/build/three.core.js b/build/three.core.js index f499922048e0d9..a48a96db61ac9f 100644 --- a/build/three.core.js +++ b/build/three.core.js @@ -160,6 +160,14 @@ const MultiplyBlending = 4; */ const CustomBlending = 5; +/** + * Represents material blending. + * + * @type {number} + * @constant + */ +const MaterialBlending = 6; + /** * A `source + destination` blending equation. * @@ -4641,7 +4649,7 @@ class Vector3 { } /** - * Sets the vector's x component to the given value + * Sets the vector's x component to the given value. * * @param {number} x - The value to set. * @return {Vector3} A reference to this vector. @@ -4655,7 +4663,7 @@ class Vector3 { } /** - * Sets the vector's y component to the given value + * Sets the vector's y component to the given value. * * @param {number} y - The value to set. * @return {Vector3} A reference to this vector. @@ -4669,7 +4677,7 @@ class Vector3 { } /** - * Sets the vector's z component to the given value + * Sets the vector's z component to the given value. * * @param {number} z - The value to set. * @return {Vector3} A reference to this vector. @@ -7024,7 +7032,7 @@ class Texture extends EventDispatcher { Object.defineProperty( this, 'id', { value: _textureId ++ } ); /** - * The UUID of the material. + * The UUID of the texture. * * @type {string} * @readonly @@ -7032,7 +7040,7 @@ class Texture extends EventDispatcher { this.uuid = generateUUID(); /** - * The name of the material. + * The name of the texture. * * @type {string} */ @@ -42139,7 +42147,7 @@ class DiscreteInterpolant extends Interpolant { } /** - * Represents s a timed sequence of keyframes, which are composed of lists of + * Represents a timed sequence of keyframes, which are composed of lists of * times and related values, and which are used to animate a specific property * of an object. */ @@ -42554,7 +42562,7 @@ class KeyframeTrack { * Optimizes this keyframe track by removing equivalent sequential keys (which are * common in morph target sequences). * - * @return {AnimationClip} A reference to this animation clip. + * @return {KeyframeTrack} A reference to this keyframe track. */ optimize() { @@ -43299,7 +43307,7 @@ class AnimationClip { * @static * @deprecated since r175. * @param {Object} animation - A serialized animation clip as JSON. - * @param {Array} bones - An array of bones. + * @param {Array} bones - An array of bones. * @return {?AnimationClip} The new animation clip. */ static parseAnimation( animation, bones ) { @@ -53235,7 +53243,7 @@ class AnimationAction { } - // Interna + // Internal _update( time, deltaTime, timeDirection, accuIndex ) { @@ -59087,4 +59095,4 @@ if ( typeof window !== 'undefined' ) { } -export { ACESFilmicToneMapping, AddEquation, AddOperation, AdditiveAnimationBlendMode, AdditiveBlending, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrayCamera, ArrowHelper, AttachedBindMode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BackSide, BasicDepthPacking, BasicShadowMap, BatchedMesh, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxGeometry, BoxHelper, BufferAttribute, BufferGeometry, BufferGeometryLoader, ByteType, Cache, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CineonToneMapping, CircleGeometry, ClampToEdgeWrapping, Clock, Color, ColorKeyframeTrack, ColorManagement, Compatibility, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ConeGeometry, ConstantAlphaFactor, ConstantColorFactor, Controls, CubeCamera, CubeDepthTexture, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureLoader, CubeUVReflectionMapping, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceBack, CullFaceFront, CullFaceFrontBack, CullFaceNone, Curve, CurvePath, CustomBlending, CustomToneMapping, CylinderGeometry, Cylindrical, Data3DTexture, DataArrayTexture, DataTexture, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DepthFormat, DepthStencilFormat, DepthTexture, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DiscreteInterpolant, DodecahedronGeometry, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EdgesGeometry, EllipseCurve, EqualCompare, EqualDepth, EqualStencilFunc, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, ExternalTexture, ExtrudeGeometry, FileLoader, Float16BufferAttribute, Float32BufferAttribute, FloatType, Fog, FogExp2, FramebufferTexture, FrontSide, Frustum, FrustumArray, GLBufferAttribute, GLSL1, GLSL3, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HalfFloatType, HemisphereLight, HemisphereLightHelper, IcosahedronGeometry, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, IntType, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InterpolationSamplingMode, InterpolationSamplingType, InvertStencilOp, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, Layers, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, Line, Line3, LineBasicMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineLoop, LineSegments, LinearFilter, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoaderUtils, LoadingManager, LoopOnce, LoopPingPong, LoopRepeat, MOUSE, Material, MaterialLoader, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, Mesh, MeshBasicMaterial, MeshDepthMaterial, MeshDistanceMaterial, MeshLambertMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshPhysicalMaterial, MeshStandardMaterial, MeshToonMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoNormalPacking, NoToneMapping, NormalAnimationBlendMode, NormalBlending, NormalGAPacking, NormalRGPacking, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, ObjectLoader, ObjectSpaceNormalMap, OctahedronGeometry, OneFactor, OneMinusConstantAlphaFactor, OneMinusConstantColorFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, PCFShadowMap, PCFSoftShadowMap, Path, PerspectiveCamera, Plane, PlaneGeometry, PlaneHelper, PointLight, PointLightHelper, Points, PointsMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PropertyBinding, PropertyMixer, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, R11_EAC_Format, RAD2DEG, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RG11_EAC_Format, RGBADepthPacking, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBDepthPacking, RGBFormat, RGBIntegerFormat, RGB_BPTC_SIGNED_Format, RGB_BPTC_UNSIGNED_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGDepthPacking, RGFormat, RGIntegerFormat, RawShaderMaterial, Ray, Raycaster, RectAreaLight, RedFormat, RedIntegerFormat, ReinhardToneMapping, RenderTarget, RenderTarget3D, RepeatWrapping, ReplaceStencilOp, ReverseSubtractEquation, RingGeometry, SIGNED_R11_EAC_Format, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SIGNED_RG11_EAC_Format, SRGBColorSpace, SRGBTransfer, Scene, ShaderMaterial, ShadowMaterial, Shape, ShapeGeometry, ShapePath, ShapeUtils, ShortType, Skeleton, SkeletonHelper, SkinnedMesh, Source, Sphere, SphereGeometry, Spherical, SphericalHarmonics3, SplineCurve, SpotLight, SpotLightHelper, Sprite, SpriteMaterial, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StaticCopyUsage, StaticDrawUsage, StaticReadUsage, StereoCamera, StreamCopyUsage, StreamDrawUsage, StreamReadUsage, StringKeyframeTrack, SubtractEquation, SubtractiveBlending, TOUCH, TangentSpaceNormalMap, TetrahedronGeometry, Texture, TextureLoader, TextureUtils, Timer, TimestampQuery, TorusGeometry, TorusKnotGeometry, Triangle, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, TubeGeometry, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, Uint8BufferAttribute, Uint8ClampedBufferAttribute, Uniform, UniformsGroup, UniformsUtils, UnsignedByteType, UnsignedInt101111Type, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, VSMShadowMap, Vector2, Vector3, Vector4, VectorKeyframeTrack, VideoFrameTexture, VideoTexture, WebGL3DRenderTarget, WebGLArrayRenderTarget, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGLRenderTarget, WebGPUCoordinateSystem, WebXRController, WireframeGeometry, WrapAroundEnding, ZeroCurvatureEnding, ZeroFactor, ZeroSlopeEnding, ZeroStencilOp, arrayNeedsUint32, cloneUniforms, createCanvasElement, createElementNS, error, getByteLength, getConsoleFunction, getUnlitUniformColorSpace, isTypedArray, log, mergeUniforms, probeAsync, setConsoleFunction, warn, warnOnce }; +export { ACESFilmicToneMapping, AddEquation, AddOperation, AdditiveAnimationBlendMode, AdditiveBlending, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrayCamera, ArrowHelper, AttachedBindMode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BackSide, BasicDepthPacking, BasicShadowMap, BatchedMesh, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxGeometry, BoxHelper, BufferAttribute, BufferGeometry, BufferGeometryLoader, ByteType, Cache, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CineonToneMapping, CircleGeometry, ClampToEdgeWrapping, Clock, Color, ColorKeyframeTrack, ColorManagement, Compatibility, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ConeGeometry, ConstantAlphaFactor, ConstantColorFactor, Controls, CubeCamera, CubeDepthTexture, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureLoader, CubeUVReflectionMapping, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceBack, CullFaceFront, CullFaceFrontBack, CullFaceNone, Curve, CurvePath, CustomBlending, CustomToneMapping, CylinderGeometry, Cylindrical, Data3DTexture, DataArrayTexture, DataTexture, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DepthFormat, DepthStencilFormat, DepthTexture, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DiscreteInterpolant, DodecahedronGeometry, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EdgesGeometry, EllipseCurve, EqualCompare, EqualDepth, EqualStencilFunc, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, ExternalTexture, ExtrudeGeometry, FileLoader, Float16BufferAttribute, Float32BufferAttribute, FloatType, Fog, FogExp2, FramebufferTexture, FrontSide, Frustum, FrustumArray, GLBufferAttribute, GLSL1, GLSL3, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HalfFloatType, HemisphereLight, HemisphereLightHelper, IcosahedronGeometry, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, IntType, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InterpolationSamplingMode, InterpolationSamplingType, InvertStencilOp, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, Layers, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, Line, Line3, LineBasicMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineLoop, LineSegments, LinearFilter, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoaderUtils, LoadingManager, LoopOnce, LoopPingPong, LoopRepeat, MOUSE, Material, MaterialBlending, MaterialLoader, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, Mesh, MeshBasicMaterial, MeshDepthMaterial, MeshDistanceMaterial, MeshLambertMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshPhysicalMaterial, MeshStandardMaterial, MeshToonMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoNormalPacking, NoToneMapping, NormalAnimationBlendMode, NormalBlending, NormalGAPacking, NormalRGPacking, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, ObjectLoader, ObjectSpaceNormalMap, OctahedronGeometry, OneFactor, OneMinusConstantAlphaFactor, OneMinusConstantColorFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, PCFShadowMap, PCFSoftShadowMap, Path, PerspectiveCamera, Plane, PlaneGeometry, PlaneHelper, PointLight, PointLightHelper, Points, PointsMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PropertyBinding, PropertyMixer, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, R11_EAC_Format, RAD2DEG, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RG11_EAC_Format, RGBADepthPacking, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBDepthPacking, RGBFormat, RGBIntegerFormat, RGB_BPTC_SIGNED_Format, RGB_BPTC_UNSIGNED_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGDepthPacking, RGFormat, RGIntegerFormat, RawShaderMaterial, Ray, Raycaster, RectAreaLight, RedFormat, RedIntegerFormat, ReinhardToneMapping, RenderTarget, RenderTarget3D, RepeatWrapping, ReplaceStencilOp, ReverseSubtractEquation, RingGeometry, SIGNED_R11_EAC_Format, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SIGNED_RG11_EAC_Format, SRGBColorSpace, SRGBTransfer, Scene, ShaderMaterial, ShadowMaterial, Shape, ShapeGeometry, ShapePath, ShapeUtils, ShortType, Skeleton, SkeletonHelper, SkinnedMesh, Source, Sphere, SphereGeometry, Spherical, SphericalHarmonics3, SplineCurve, SpotLight, SpotLightHelper, Sprite, SpriteMaterial, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StaticCopyUsage, StaticDrawUsage, StaticReadUsage, StereoCamera, StreamCopyUsage, StreamDrawUsage, StreamReadUsage, StringKeyframeTrack, SubtractEquation, SubtractiveBlending, TOUCH, TangentSpaceNormalMap, TetrahedronGeometry, Texture, TextureLoader, TextureUtils, Timer, TimestampQuery, TorusGeometry, TorusKnotGeometry, Triangle, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, TubeGeometry, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, Uint8BufferAttribute, Uint8ClampedBufferAttribute, Uniform, UniformsGroup, UniformsUtils, UnsignedByteType, UnsignedInt101111Type, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, VSMShadowMap, Vector2, Vector3, Vector4, VectorKeyframeTrack, VideoFrameTexture, VideoTexture, WebGL3DRenderTarget, WebGLArrayRenderTarget, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGLRenderTarget, WebGPUCoordinateSystem, WebXRController, WireframeGeometry, WrapAroundEnding, ZeroCurvatureEnding, ZeroFactor, ZeroSlopeEnding, ZeroStencilOp, arrayNeedsUint32, cloneUniforms, createCanvasElement, createElementNS, error, getByteLength, getConsoleFunction, getUnlitUniformColorSpace, isTypedArray, log, mergeUniforms, probeAsync, setConsoleFunction, warn, warnOnce }; diff --git a/build/three.core.min.js b/build/three.core.min.js index 2c9eddcf39fc32..b2dd9f13e1cb9f 100644 --- a/build/three.core.min.js +++ b/build/three.core.min.js @@ -3,4 +3,4 @@ * Copyright 2010-2025 Three.js Authors * SPDX-License-Identifier: MIT */ -const 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i=Math.cos(e),s=Math.sin(e),r=this.x-t.x,n=this.y-t.y;return this.x=r*i-n*s+t.x,this.y=r*s+n*i+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class ws{constructor(t=0,e=0,i=0,s=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=i,this._w=s}static slerpFlat(t,e,i,s,r,n,a){let o=i[s+0],h=i[s+1],l=i[s+2],c=i[s+3],u=r[n+0],d=r[n+1],p=r[n+2],m=r[n+3];if(c!==m||o!==u||h!==d||l!==p){let t=o*u+h*d+l*p+c*m;t<0&&(u=-u,d=-d,p=-p,m=-m,t=-t);let e=1-a;if(t<.9995){const i=Math.acos(t),s=Math.sin(i);e=Math.sin(e*i)/s,o=o*e+u*(a=Math.sin(a*i)/s),h=h*e+d*a,l=l*e+p*a,c=c*e+m*a}else{o=o*e+u*a,h=h*e+d*a,l=l*e+p*a,c=c*e+m*a;const t=1/Math.sqrt(o*o+h*h+l*l+c*c);o*=t,h*=t,l*=t,c*=t}}t[e]=o,t[e+1]=h,t[e+2]=l,t[e+3]=c}static multiplyQuaternionsFlat(t,e,i,s,r,n){const a=i[s],o=i[s+1],h=i[s+2],l=i[s+3],c=r[n],u=r[n+1],d=r[n+2],p=r[n+3];return t[e]=a*p+l*c+o*d-h*u,t[e+1]=o*p+l*u+h*c-a*d,t[e+2]=h*p+l*d+a*u-o*c,t[e+3]=l*p-a*c-o*u-h*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,i,s){return this._x=t,this._y=e,this._z=i,this._w=s,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const i=t._x,s=t._y,r=t._z,n=t._order,a=Math.cos,o=Math.sin,h=a(i/2),l=a(s/2),c=a(r/2),u=o(i/2),d=o(s/2),p=o(r/2);switch(n){case"XYZ":this._x=u*l*c+h*d*p,this._y=h*d*c-u*l*p,this._z=h*l*p+u*d*c,this._w=h*l*c-u*d*p;break;case"YXZ":this._x=u*l*c+h*d*p,this._y=h*d*c-u*l*p,this._z=h*l*p-u*d*c,this._w=h*l*c+u*d*p;break;case"ZXY":this._x=u*l*c-h*d*p,this._y=h*d*c+u*l*p,this._z=h*l*p+u*d*c,this._w=h*l*c-u*d*p;break;case"ZYX":this._x=u*l*c-h*d*p,this._y=h*d*c+u*l*p,this._z=h*l*p-u*d*c,this._w=h*l*c+u*d*p;break;case"YZX":this._x=u*l*c+h*d*p,this._y=h*d*c+u*l*p,this._z=h*l*p-u*d*c,this._w=h*l*c-u*d*p;break;case"XZY":this._x=u*l*c-h*d*p,this._y=h*d*c-u*l*p,this._z=h*l*p+u*d*c,this._w=h*l*c+u*d*p;break;default:rs("Quaternion: .setFromEuler() encountered an unknown order: "+n)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const i=e/2,s=Math.sin(i);return this._x=t.x*s,this._y=t.y*s,this._z=t.z*s,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,i=e[0],s=e[4],r=e[8],n=e[1],a=e[5],o=e[9],h=e[2],l=e[6],c=e[10],u=i+a+c;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(l-o)*t,this._y=(r-h)*t,this._z=(n-s)*t}else if(i>a&&i>c){const t=2*Math.sqrt(1+i-a-c);this._w=(l-o)/t,this._x=.25*t,this._y=(s+n)/t,this._z=(r+h)/t}else if(a>c){const t=2*Math.sqrt(1+a-i-c);this._w=(r-h)/t,this._x=(s+n)/t,this._y=.25*t,this._z=(o+l)/t}else{const t=2*Math.sqrt(1+c-i-a);this._w=(n-s)/t,this._x=(r+h)/t,this._y=(o+l)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let i=t.dot(e)+1;return i<1e-8?(i=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=i):(this._x=0,this._y=-t.z,this._z=t.y,this._w=i)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=i),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(ms(this.dot(t),-1,1)))}rotateTowards(t,e){const i=this.angleTo(t);if(0===i)return this;const s=Math.min(1,e/i);return this.slerp(t,s),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const i=t._x,s=t._y,r=t._z,n=t._w,a=e._x,o=e._y,h=e._z,l=e._w;return this._x=i*l+n*a+s*h-r*o,this._y=s*l+n*o+r*a-i*h,this._z=r*l+n*h+i*o-s*a,this._w=n*l-i*a-s*o-r*h,this._onChangeCallback(),this}slerp(t,e){let i=t._x,s=t._y,r=t._z,n=t._w,a=this.dot(t);a<0&&(i=-i,s=-s,r=-r,n=-n,a=-a);let o=1-e;if(a<.9995){const t=Math.acos(a),h=Math.sin(t);o=Math.sin(o*t)/h,e=Math.sin(e*t)/h,this._x=this._x*o+i*e,this._y=this._y*o+s*e,this._z=this._z*o+r*e,this._w=this._w*o+n*e,this._onChangeCallback()}else this._x=this._x*o+i*e,this._y=this._y*o+s*e,this._z=this._z*o+r*e,this._w=this._w*o+n*e,this.normalize();return this}slerpQuaternions(t,e,i){return this.copy(t).slerp(e,i)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),i=Math.random(),s=Math.sqrt(1-i),r=Math.sqrt(i);return this.set(s*Math.sin(t),s*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ms{constructor(t=0,e=0,i=0){Ms.prototype.isVector3=!0,this.x=t,this.y=e,this.z=i}set(t,e,i){return void 0===i&&(i=this.z),this.x=t,this.y=e,this.z=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(_s.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(_s.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,i=this.y,s=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*s,this.y=r[1]*e+r[4]*i+r[7]*s,this.z=r[2]*e+r[5]*i+r[8]*s,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,i=this.y,s=this.z,r=t.elements,n=1/(r[3]*e+r[7]*i+r[11]*s+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*s+r[12])*n,this.y=(r[1]*e+r[5]*i+r[9]*s+r[13])*n,this.z=(r[2]*e+r[6]*i+r[10]*s+r[14])*n,this}applyQuaternion(t){const e=this.x,i=this.y,s=this.z,r=t.x,n=t.y,a=t.z,o=t.w,h=2*(n*s-a*i),l=2*(a*e-r*s),c=2*(r*i-n*e);return this.x=e+o*h+n*c-a*l,this.y=i+o*l+a*h-r*c,this.z=s+o*c+r*l-n*h,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,i=this.y,s=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*s,this.y=r[1]*e+r[5]*i+r[9]*s,this.z=r[2]*e+r[6]*i+r[10]*s,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=ms(this.x,t.x,e.x),this.y=ms(this.y,t.y,e.y),this.z=ms(this.z,t.z,e.z),this}clampScalar(t,e){return this.x=ms(this.x,t,e),this.y=ms(this.y,t,e),this.z=ms(this.z,t,e),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(ms(i,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const i=t.x,s=t.y,r=t.z,n=e.x,a=e.y,o=e.z;return this.x=s*o-r*a,this.y=r*n-i*o,this.z=i*a-s*n,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const i=t.dot(this)/e;return this.copy(t).multiplyScalar(i)}projectOnPlane(t){return Ss.copy(this).projectOnVector(t),this.sub(Ss)}reflect(t){return this.sub(Ss.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(ms(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y,s=this.z-t.z;return e*e+i*i+s*s}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,i){const s=Math.sin(e)*t;return this.x=s*Math.sin(i),this.y=Math.cos(e)*t,this.z=s*Math.cos(i),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,i){return this.x=t*Math.sin(e),this.y=i,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),s=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=s,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,i=Math.sqrt(1-e*e);return this.x=i*Math.cos(t),this.y=e,this.z=i*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ss=new Ms,_s=new ws;class As{constructor(t,e,i,s,r,n,a,o,h){As.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,i,s,r,n,a,o,h)}set(t,e,i,s,r,n,a,o,h){const l=this.elements;return l[0]=t,l[1]=s,l[2]=a,l[3]=e,l[4]=r,l[5]=o,l[6]=i,l[7]=n,l[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this}extractBasis(t,e,i){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,s=e.elements,r=this.elements,n=i[0],a=i[3],o=i[6],h=i[1],l=i[4],c=i[7],u=i[2],d=i[5],p=i[8],m=s[0],y=s[3],g=s[6],f=s[1],x=s[4],b=s[7],v=s[2],w=s[5],M=s[8];return r[0]=n*m+a*f+o*v,r[3]=n*y+a*x+o*w,r[6]=n*g+a*b+o*M,r[1]=h*m+l*f+c*v,r[4]=h*y+l*x+c*w,r[7]=h*g+l*b+c*M,r[2]=u*m+d*f+p*v,r[5]=u*y+d*x+p*w,r[8]=u*g+d*b+p*M,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[1],s=t[2],r=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8];return e*n*l-e*a*h-i*r*l+i*a*o+s*r*h-s*n*o}invert(){const t=this.elements,e=t[0],i=t[1],s=t[2],r=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8],c=l*n-a*h,u=a*o-l*r,d=h*r-n*o,p=e*c+i*u+s*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=c*m,t[1]=(s*h-l*i)*m,t[2]=(a*i-s*n)*m,t[3]=u*m,t[4]=(l*e-s*o)*m,t[5]=(s*r-a*e)*m,t[6]=d*m,t[7]=(i*o-h*e)*m,t[8]=(n*e-i*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,i,s,r,n,a){const o=Math.cos(r),h=Math.sin(r);return this.set(i*o,i*h,-i*(o*n+h*a)+n+t,-s*h,s*o,-s*(-h*n+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(Ts.makeScale(t,e)),this}rotate(t){return this.premultiply(Ts.makeRotation(-t)),this}translate(t,e){return this.premultiply(Ts.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,i,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<9;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<9;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const Ts=new As,zs=(new As).set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),Cs=(new As).set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Is(){const t={enabled:!0,workingColorSpace:ti,spaces:{},convert:function(t,e,i){return!1!==this.enabled&&e!==i&&e&&i?(this.spaces[e].transfer===ii&&(t.r=ks(t.r),t.g=ks(t.g),t.b=ks(t.b)),this.spaces[e].primaries!==this.spaces[i].primaries&&(t.applyMatrix3(this.spaces[e].toXYZ),t.applyMatrix3(this.spaces[i].fromXYZ)),this.spaces[i].transfer===ii&&(t.r=Os(t.r),t.g=Os(t.g),t.b=Os(t.b)),t):t},workingToColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},colorSpaceToWorking:function(t,e){return this.convert(t,e,this.workingColorSpace)},getPrimaries:function(t){return this.spaces[t].primaries},getTransfer:function(t){return""===t?ei:this.spaces[t].transfer},getToneMappingMode:function(t){return this.spaces[t].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(t,e=this.workingColorSpace){return t.fromArray(this.spaces[e].luminanceCoefficients)},define:function(t){Object.assign(this.spaces,t)},_getMatrix:function(t,e,i){return t.copy(this.spaces[e].toXYZ).multiply(this.spaces[i].fromXYZ)},_getDrawingBufferColorSpace:function(t){return this.spaces[t].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(t=this.workingColorSpace){return this.spaces[t].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(e,i){return as("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(e,i)},toWorkingColorSpace:function(e,i){return as("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(e,i)}},e=[.64,.33,.3,.6,.15,.06],i=[.2126,.7152,.0722],s=[.3127,.329];return t.define({[ti]:{primaries:e,whitePoint:s,transfer:ei,toXYZ:zs,fromXYZ:Cs,luminanceCoefficients:i,workingColorSpaceConfig:{unpackColorSpace:Ke},outputColorSpaceConfig:{drawingBufferColorSpace:Ke}},[Ke]:{primaries:e,whitePoint:s,transfer:ii,toXYZ:zs,fromXYZ:Cs,luminanceCoefficients:i,outputColorSpaceConfig:{drawingBufferColorSpace:Ke}}}),t}const Bs=Is();function ks(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Os(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let Ps;class Rs{static getDataURL(t,e="image/png"){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let i;if(t instanceof HTMLCanvasElement)i=t;else{void 0===Ps&&(Ps=$i("canvas")),Ps.width=t.width,Ps.height=t.height;const e=Ps.getContext("2d");t instanceof ImageData?e.putImageData(t,0,0):e.drawImage(t,0,0,t.width,t.height),i=Ps}return i.toDataURL(e)}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=$i("canvas");e.width=t.width,e.height=t.height;const i=e.getContext("2d");i.drawImage(t,0,0,t.width,t.height);const s=i.getImageData(0,0,t.width,t.height),r=s.data;for(let t=0;t1),this.pmremVersion=0}get width(){return this.source.getSize(Ls).x}get height(){return this.source.getSize(Ls).y}get depth(){return this.source.getSize(Ls).z}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.renderTarget=t.renderTarget,this.isRenderTargetTexture=t.isRenderTargetTexture,this.isArrayTexture=t.isArrayTexture,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}setValues(t){for(const e in t){const i=t[e];if(void 0===i){rs(`Texture.setValues(): parameter '${e}' has value of undefined.`);continue}const s=this[e];void 0!==s?s&&i&&s.isVector2&&i.isVector2||s&&i&&s.isVector3&&i.isVector3||s&&i&&s.isMatrix3&&i.isMatrix3?s.copy(i):this[e]=i:rs(`Texture.setValues(): property '${e}' does not exist.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),e||(t.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==ot)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case pt:t.x=t.x-Math.floor(t.x);break;case mt:t.x=t.x<0?0:1;break;case yt:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case pt:t.y=t.y-Math.floor(t.y);break;case mt:t.y=t.y<0?0:1;break;case yt:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}js.DEFAULT_IMAGE=null,js.DEFAULT_MAPPING=ot,js.DEFAULT_ANISOTROPY=1;class Ds{constructor(t=0,e=0,i=0,s=1){Ds.prototype.isVector4=!0,this.x=t,this.y=e,this.z=i,this.w=s}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,i,s){return this.x=t,this.y=e,this.z=i,this.w=s,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,i=this.y,s=this.z,r=this.w,n=t.elements;return this.x=n[0]*e+n[4]*i+n[8]*s+n[12]*r,this.y=n[1]*e+n[5]*i+n[9]*s+n[13]*r,this.z=n[2]*e+n[6]*i+n[10]*s+n[14]*r,this.w=n[3]*e+n[7]*i+n[11]*s+n[15]*r,this}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this.w/=t.w,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,i,s,r;const n=.01,a=.1,o=t.elements,h=o[0],l=o[4],c=o[8],u=o[1],d=o[5],p=o[9],m=o[2],y=o[6],g=o[10];if(Math.abs(l-u)o&&t>f?tf?o1);this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.textures.length=0;for(let e=0,i=t.textures.length;e=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,Gs),Gs.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=-t.constant&&i>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(rr),nr.subVectors(this.max,rr),Qs.subVectors(t.a,rr),Ks.subVectors(t.b,rr),tr.subVectors(t.c,rr),er.subVectors(Ks,Qs),ir.subVectors(tr,Ks),sr.subVectors(Qs,tr);let e=[0,-er.z,er.y,0,-ir.z,ir.y,0,-sr.z,sr.y,er.z,0,-er.x,ir.z,0,-ir.x,sr.z,0,-sr.x,-er.y,er.x,0,-ir.y,ir.x,0,-sr.y,sr.x,0];return!!hr(e,Qs,Ks,tr,nr)&&(e=[1,0,0,0,1,0,0,0,1],!!hr(e,Qs,Ks,tr,nr)&&(ar.crossVectors(er,ir),e=[ar.x,ar.y,ar.z],hr(e,Qs,Ks,tr,nr)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Gs).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Gs).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Hs[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Hs[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Hs[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Hs[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Hs[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Hs[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Hs[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Hs[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Hs)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(t){return this.min.fromArray(t.min),this.max.fromArray(t.max),this}}const Hs=[new Ms,new Ms,new Ms,new Ms,new Ms,new Ms,new Ms,new Ms],Gs=new Ms,$s=new Zs,Qs=new Ms,Ks=new Ms,tr=new Ms,er=new Ms,ir=new Ms,sr=new Ms,rr=new Ms,nr=new Ms,ar=new Ms,or=new Ms;function hr(t,e,i,s,r){for(let n=0,a=t.length-3;n<=a;n+=3){or.fromArray(t,n);const a=r.x*Math.abs(or.x)+r.y*Math.abs(or.y)+r.z*Math.abs(or.z),o=e.dot(or),h=i.dot(or),l=s.dot(or);if(Math.max(-Math.max(o,h,l),Math.min(o,h,l))>a)return!1}return!0}const lr=new Zs,cr=new Ms,ur=new Ms;class dr{constructor(t=new Ms,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const i=this.center;void 0!==e?i.copy(e):lr.setFromPoints(t).getCenter(i);let s=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;cr.subVectors(t,this.center);const e=cr.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),i=.5*(t-this.radius);this.center.addScaledVector(cr,i/t),this.radius+=i}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(ur.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(cr.copy(t.center).add(ur)),this.expandByPoint(cr.copy(t.center).sub(ur))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(t){return this.radius=t.radius,this.center.fromArray(t.center),this}}const pr=new Ms,mr=new Ms,yr=new Ms,gr=new Ms,fr=new Ms,xr=new Ms,br=new Ms;class vr{constructor(t=new Ms,e=new Ms(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,pr)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const i=e.dot(this.direction);return i<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=pr.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(pr.copy(this.origin).addScaledVector(this.direction,e),pr.distanceToSquared(t))}distanceSqToSegment(t,e,i,s){mr.copy(t).add(e).multiplyScalar(.5),yr.copy(e).sub(t).normalize(),gr.copy(this.origin).sub(mr);const r=.5*t.distanceTo(e),n=-this.direction.dot(yr),a=gr.dot(this.direction),o=-gr.dot(yr),h=gr.lengthSq(),l=Math.abs(1-n*n);let c,u,d,p;if(l>0)if(c=n*o-a,u=n*a-o,p=r*l,c>=0)if(u>=-p)if(u<=p){const t=1/l;c*=t,u*=t,d=c*(c+n*u+2*a)+u*(n*c+u+2*o)+h}else u=r,c=Math.max(0,-(n*u+a)),d=-c*c+u*(u+2*o)+h;else u=-r,c=Math.max(0,-(n*u+a)),d=-c*c+u*(u+2*o)+h;else u<=-p?(c=Math.max(0,-(-n*r+a)),u=c>0?-r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+h):u<=p?(c=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+h):(c=Math.max(0,-(n*r+a)),u=c>0?r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+h);else u=n>0?-r:r,c=Math.max(0,-(n*u+a)),d=-c*c+u*(u+2*o)+h;return i&&i.copy(this.origin).addScaledVector(this.direction,c),s&&s.copy(mr).addScaledVector(yr,u),d}intersectSphere(t,e){pr.subVectors(t.center,this.origin);const i=pr.dot(this.direction),s=pr.dot(pr)-i*i,r=t.radius*t.radius;if(s>r)return null;const n=Math.sqrt(r-s),a=i-n,o=i+n;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return!(t.radius<0)&&this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null}intersectPlane(t,e){const i=this.distanceToPlane(t);return null===i?null:this.at(i,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let i,s,r,n,a,o;const h=1/this.direction.x,l=1/this.direction.y,c=1/this.direction.z,u=this.origin;return h>=0?(i=(t.min.x-u.x)*h,s=(t.max.x-u.x)*h):(i=(t.max.x-u.x)*h,s=(t.min.x-u.x)*h),l>=0?(r=(t.min.y-u.y)*l,n=(t.max.y-u.y)*l):(r=(t.max.y-u.y)*l,n=(t.min.y-u.y)*l),i>n||r>s?null:((r>i||isNaN(i))&&(i=r),(n=0?(a=(t.min.z-u.z)*c,o=(t.max.z-u.z)*c):(a=(t.max.z-u.z)*c,o=(t.min.z-u.z)*c),i>o||a>s?null:((a>i||i!=i)&&(i=a),(o=0?i:s,e)))}intersectsBox(t){return null!==this.intersectBox(t,pr)}intersectTriangle(t,e,i,s,r){fr.subVectors(e,t),xr.subVectors(i,t),br.crossVectors(fr,xr);let n,a=this.direction.dot(br);if(a>0){if(s)return null;n=1}else{if(!(a<0))return null;n=-1,a=-a}gr.subVectors(this.origin,t);const o=n*this.direction.dot(xr.crossVectors(gr,xr));if(o<0)return null;const h=n*this.direction.dot(fr.cross(gr));if(h<0)return null;if(o+h>a)return null;const l=-n*gr.dot(br);return l<0?null:this.at(l/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class wr{constructor(t,e,i,s,r,n,a,o,h,l,c,u,d,p,m,y){wr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,i,s,r,n,a,o,h,l,c,u,d,p,m,y)}set(t,e,i,s,r,n,a,o,h,l,c,u,d,p,m,y){const g=this.elements;return g[0]=t,g[4]=e,g[8]=i,g[12]=s,g[1]=r,g[5]=n,g[9]=a,g[13]=o,g[2]=h,g[6]=l,g[10]=c,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=y,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new wr).fromArray(this.elements)}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],e[9]=i[9],e[10]=i[10],e[11]=i[11],e[12]=i[12],e[13]=i[13],e[14]=i[14],e[15]=i[15],this}copyPosition(t){const e=this.elements,i=t.elements;return e[12]=i[12],e[13]=i[13],e[14]=i[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,i){return 0===this.determinant()?(t.set(1,0,0),e.set(0,1,0),i.set(0,0,1),this):(t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this)}makeBasis(t,e,i){return this.set(t.x,e.x,i.x,0,t.y,e.y,i.y,0,t.z,e.z,i.z,0,0,0,0,1),this}extractRotation(t){if(0===t.determinant())return this.identity();const e=this.elements,i=t.elements,s=1/Mr.setFromMatrixColumn(t,0).length(),r=1/Mr.setFromMatrixColumn(t,1).length(),n=1/Mr.setFromMatrixColumn(t,2).length();return e[0]=i[0]*s,e[1]=i[1]*s,e[2]=i[2]*s,e[3]=0,e[4]=i[4]*r,e[5]=i[5]*r,e[6]=i[6]*r,e[7]=0,e[8]=i[8]*n,e[9]=i[9]*n,e[10]=i[10]*n,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,i=t.x,s=t.y,r=t.z,n=Math.cos(i),a=Math.sin(i),o=Math.cos(s),h=Math.sin(s),l=Math.cos(r),c=Math.sin(r);if("XYZ"===t.order){const t=n*l,i=n*c,s=a*l,r=a*c;e[0]=o*l,e[4]=-o*c,e[8]=h,e[1]=i+s*h,e[5]=t-r*h,e[9]=-a*o,e[2]=r-t*h,e[6]=s+i*h,e[10]=n*o}else if("YXZ"===t.order){const t=o*l,i=o*c,s=h*l,r=h*c;e[0]=t+r*a,e[4]=s*a-i,e[8]=n*h,e[1]=n*c,e[5]=n*l,e[9]=-a,e[2]=i*a-s,e[6]=r+t*a,e[10]=n*o}else if("ZXY"===t.order){const t=o*l,i=o*c,s=h*l,r=h*c;e[0]=t-r*a,e[4]=-n*c,e[8]=s+i*a,e[1]=i+s*a,e[5]=n*l,e[9]=r-t*a,e[2]=-n*h,e[6]=a,e[10]=n*o}else if("ZYX"===t.order){const t=n*l,i=n*c,s=a*l,r=a*c;e[0]=o*l,e[4]=s*h-i,e[8]=t*h+r,e[1]=o*c,e[5]=r*h+t,e[9]=i*h-s,e[2]=-h,e[6]=a*o,e[10]=n*o}else if("YZX"===t.order){const t=n*o,i=n*h,s=a*o,r=a*h;e[0]=o*l,e[4]=r-t*c,e[8]=s*c+i,e[1]=c,e[5]=n*l,e[9]=-a*l,e[2]=-h*l,e[6]=i*c+s,e[10]=t-r*c}else if("XZY"===t.order){const t=n*o,i=n*h,s=a*o,r=a*h;e[0]=o*l,e[4]=-c,e[8]=h*l,e[1]=t*c+r,e[5]=n*l,e[9]=i*c-s,e[2]=s*c-i,e[6]=a*l,e[10]=r*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(_r,t,Ar)}lookAt(t,e,i){const s=this.elements;return Cr.subVectors(t,e),0===Cr.lengthSq()&&(Cr.z=1),Cr.normalize(),Tr.crossVectors(i,Cr),0===Tr.lengthSq()&&(1===Math.abs(i.z)?Cr.x+=1e-4:Cr.z+=1e-4,Cr.normalize(),Tr.crossVectors(i,Cr)),Tr.normalize(),zr.crossVectors(Cr,Tr),s[0]=Tr.x,s[4]=zr.x,s[8]=Cr.x,s[1]=Tr.y,s[5]=zr.y,s[9]=Cr.y,s[2]=Tr.z,s[6]=zr.z,s[10]=Cr.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,s=e.elements,r=this.elements,n=i[0],a=i[4],o=i[8],h=i[12],l=i[1],c=i[5],u=i[9],d=i[13],p=i[2],m=i[6],y=i[10],g=i[14],f=i[3],x=i[7],b=i[11],v=i[15],w=s[0],M=s[4],S=s[8],_=s[12],A=s[1],T=s[5],z=s[9],C=s[13],I=s[2],B=s[6],k=s[10],O=s[14],P=s[3],R=s[7],N=s[11],V=s[15];return r[0]=n*w+a*A+o*I+h*P,r[4]=n*M+a*T+o*B+h*R,r[8]=n*S+a*z+o*k+h*N,r[12]=n*_+a*C+o*O+h*V,r[1]=l*w+c*A+u*I+d*P,r[5]=l*M+c*T+u*B+d*R,r[9]=l*S+c*z+u*k+d*N,r[13]=l*_+c*C+u*O+d*V,r[2]=p*w+m*A+y*I+g*P,r[6]=p*M+m*T+y*B+g*R,r[10]=p*S+m*z+y*k+g*N,r[14]=p*_+m*C+y*O+g*V,r[3]=f*w+x*A+b*I+v*P,r[7]=f*M+x*T+b*B+v*R,r[11]=f*S+x*z+b*k+v*N,r[15]=f*_+x*C+b*O+v*V,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[4],s=t[8],r=t[12],n=t[1],a=t[5],o=t[9],h=t[13],l=t[2],c=t[6],u=t[10],d=t[14],p=t[3],m=t[7],y=t[11],g=t[15],f=o*d-h*u,x=a*d-h*c,b=a*u-o*c,v=n*d-h*l,w=n*u-o*l,M=n*c-a*l;return e*(m*f-y*x+g*b)-i*(p*f-y*v+g*w)+s*(p*x-m*v+g*M)-r*(p*b-m*w+y*M)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,i){const s=this.elements;return t.isVector3?(s[12]=t.x,s[13]=t.y,s[14]=t.z):(s[12]=t,s[13]=e,s[14]=i),this}invert(){const t=this.elements,e=t[0],i=t[1],s=t[2],r=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8],c=t[9],u=t[10],d=t[11],p=t[12],m=t[13],y=t[14],g=t[15],f=c*y*h-m*u*h+m*o*d-a*y*d-c*o*g+a*u*g,x=p*u*h-l*y*h-p*o*d+n*y*d+l*o*g-n*u*g,b=l*m*h-p*c*h+p*a*d-n*m*d-l*a*g+n*c*g,v=p*c*o-l*m*o-p*a*u+n*m*u+l*a*y-n*c*y,w=e*f+i*x+s*b+r*v;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const M=1/w;return t[0]=f*M,t[1]=(m*u*r-c*y*r-m*s*d+i*y*d+c*s*g-i*u*g)*M,t[2]=(a*y*r-m*o*r+m*s*h-i*y*h-a*s*g+i*o*g)*M,t[3]=(c*o*r-a*u*r-c*s*h+i*u*h+a*s*d-i*o*d)*M,t[4]=x*M,t[5]=(l*y*r-p*u*r+p*s*d-e*y*d-l*s*g+e*u*g)*M,t[6]=(p*o*r-n*y*r-p*s*h+e*y*h+n*s*g-e*o*g)*M,t[7]=(n*u*r-l*o*r+l*s*h-e*u*h-n*s*d+e*o*d)*M,t[8]=b*M,t[9]=(p*c*r-l*m*r-p*i*d+e*m*d+l*i*g-e*c*g)*M,t[10]=(n*m*r-p*a*r+p*i*h-e*m*h-n*i*g+e*a*g)*M,t[11]=(l*a*r-n*c*r-l*i*h+e*c*h+n*i*d-e*a*d)*M,t[12]=v*M,t[13]=(l*m*s-p*c*s+p*i*u-e*m*u-l*i*y+e*c*y)*M,t[14]=(p*a*s-n*m*s-p*i*o+e*m*o+n*i*y-e*a*y)*M,t[15]=(n*c*s-l*a*s+l*i*o-e*c*o-n*i*u+e*a*u)*M,this}scale(t){const e=this.elements,i=t.x,s=t.y,r=t.z;return e[0]*=i,e[4]*=s,e[8]*=r,e[1]*=i,e[5]*=s,e[9]*=r,e[2]*=i,e[6]*=s,e[10]*=r,e[3]*=i,e[7]*=s,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],s=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,s))}makeTranslation(t,e,i){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const i=Math.cos(e),s=Math.sin(e),r=1-i,n=t.x,a=t.y,o=t.z,h=r*n,l=r*a;return this.set(h*n+i,h*a-s*o,h*o+s*a,0,h*a+s*o,l*a+i,l*o-s*n,0,h*o-s*a,l*o+s*n,r*o*o+i,0,0,0,0,1),this}makeScale(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this}makeShear(t,e,i,s,r,n){return this.set(1,i,r,0,t,1,n,0,e,s,1,0,0,0,0,1),this}compose(t,e,i){const s=this.elements,r=e._x,n=e._y,a=e._z,o=e._w,h=r+r,l=n+n,c=a+a,u=r*h,d=r*l,p=r*c,m=n*l,y=n*c,g=a*c,f=o*h,x=o*l,b=o*c,v=i.x,w=i.y,M=i.z;return s[0]=(1-(m+g))*v,s[1]=(d+b)*v,s[2]=(p-x)*v,s[3]=0,s[4]=(d-b)*w,s[5]=(1-(u+g))*w,s[6]=(y+f)*w,s[7]=0,s[8]=(p+x)*M,s[9]=(y-f)*M,s[10]=(1-(u+m))*M,s[11]=0,s[12]=t.x,s[13]=t.y,s[14]=t.z,s[15]=1,this}decompose(t,e,i){const s=this.elements;if(t.x=s[12],t.y=s[13],t.z=s[14],0===this.determinant())return i.set(1,1,1),e.identity(),this;let r=Mr.set(s[0],s[1],s[2]).length();const n=Mr.set(s[4],s[5],s[6]).length(),a=Mr.set(s[8],s[9],s[10]).length();this.determinant()<0&&(r=-r),Sr.copy(this);const o=1/r,h=1/n,l=1/a;return Sr.elements[0]*=o,Sr.elements[1]*=o,Sr.elements[2]*=o,Sr.elements[4]*=h,Sr.elements[5]*=h,Sr.elements[6]*=h,Sr.elements[8]*=l,Sr.elements[9]*=l,Sr.elements[10]*=l,e.setFromRotationMatrix(Sr),i.x=r,i.y=n,i.z=a,this}makePerspective(t,e,i,s,r,n,a=2e3,o=!1){const h=this.elements,l=2*r/(e-t),c=2*r/(i-s),u=(e+t)/(e-t),d=(i+s)/(i-s);let p,m;if(o)p=r/(n-r),m=n*r/(n-r);else if(a===Di)p=-(n+r)/(n-r),m=-2*n*r/(n-r);else{if(a!==Ui)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);p=-n/(n-r),m=-n*r/(n-r)}return h[0]=l,h[4]=0,h[8]=u,h[12]=0,h[1]=0,h[5]=c,h[9]=d,h[13]=0,h[2]=0,h[6]=0,h[10]=p,h[14]=m,h[3]=0,h[7]=0,h[11]=-1,h[15]=0,this}makeOrthographic(t,e,i,s,r,n,a=2e3,o=!1){const h=this.elements,l=2/(e-t),c=2/(i-s),u=-(e+t)/(e-t),d=-(i+s)/(i-s);let p,m;if(o)p=1/(n-r),m=n/(n-r);else if(a===Di)p=-2/(n-r),m=-(n+r)/(n-r);else{if(a!==Ui)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=-1/(n-r),m=-r/(n-r)}return h[0]=l,h[4]=0,h[8]=0,h[12]=u,h[1]=0,h[5]=c,h[9]=0,h[13]=d,h[2]=0,h[6]=0,h[10]=p,h[14]=m,h[3]=0,h[7]=0,h[11]=0,h[15]=1,this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<16;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<16;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}const Mr=new Ms,Sr=new wr,_r=new Ms(0,0,0),Ar=new Ms(1,1,1),Tr=new Ms,zr=new Ms,Cr=new Ms,Ir=new wr,Br=new ws;class kr{constructor(t=0,e=0,i=0,s=kr.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=i,this._order=s}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,i,s=this._order){return this._x=t,this._y=e,this._z=i,this._order=s,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,i=!0){const s=t.elements,r=s[0],n=s[4],a=s[8],o=s[1],h=s[5],l=s[9],c=s[2],u=s[6],d=s[10];switch(e){case"XYZ":this._y=Math.asin(ms(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-l,d),this._z=Math.atan2(-n,r)):(this._x=Math.atan2(u,h),this._z=0);break;case"YXZ":this._x=Math.asin(-ms(l,-1,1)),Math.abs(l)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,h)):(this._y=Math.atan2(-c,r),this._z=0);break;case"ZXY":this._x=Math.asin(ms(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-c,d),this._z=Math.atan2(-n,h)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-ms(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-n,h));break;case"YZX":this._z=Math.asin(ms(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-l,h),this._y=Math.atan2(-c,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-ms(n,-1,1)),Math.abs(n)<.9999999?(this._x=Math.atan2(u,h),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-l,d),this._y=0);break;default:rs("Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===i&&this._onChangeCallback(),this}setFromQuaternion(t,e,i){return Ir.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Ir,e,i)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Br.setFromEuler(this),this.setFromQuaternion(Br,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}kr.DEFAULT_ORDER="XYZ";class Or{constructor(){this.mask=1}set(t){this.mask=1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(s.userData=this.userData),s.layers=this.layers.mask,s.matrix=this.matrix.toArray(),s.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(s.matrixAutoUpdate=!1),this.isInstancedMesh&&(s.type="InstancedMesh",s.count=this.count,s.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(s.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(s.type="BatchedMesh",s.perObjectFrustumCulled=this.perObjectFrustumCulled,s.sortObjects=this.sortObjects,s.drawRanges=this._drawRanges,s.reservedRanges=this._reservedRanges,s.geometryInfo=this._geometryInfo.map(t=>({...t,boundingBox:t.boundingBox?t.boundingBox.toJSON():void 0,boundingSphere:t.boundingSphere?t.boundingSphere.toJSON():void 0})),s.instanceInfo=this._instanceInfo.map(t=>({...t})),s.availableInstanceIds=this._availableInstanceIds.slice(),s.availableGeometryIds=this._availableGeometryIds.slice(),s.nextIndexStart=this._nextIndexStart,s.nextVertexStart=this._nextVertexStart,s.geometryCount=this._geometryCount,s.maxInstanceCount=this._maxInstanceCount,s.maxVertexCount=this._maxVertexCount,s.maxIndexCount=this._maxIndexCount,s.geometryInitialized=this._geometryInitialized,s.matricesTexture=this._matricesTexture.toJSON(t),s.indirectTexture=this._indirectTexture.toJSON(t),null!==this._colorsTexture&&(s.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(s.boundingSphere=this.boundingSphere.toJSON()),null!==this.boundingBox&&(s.boundingBox=this.boundingBox.toJSON())),this.isScene)this.background&&(this.background.isColor?s.background=this.background.toJSON():this.background.isTexture&&(s.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(s.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){s.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const i=e.shapes;if(Array.isArray(i))for(let e=0,s=i.length;e0){s.children=[];for(let e=0;e0){s.animations=[];for(let e=0;e0&&(i.geometries=e),s.length>0&&(i.materials=s),r.length>0&&(i.textures=r),a.length>0&&(i.images=a),o.length>0&&(i.shapes=o),h.length>0&&(i.skeletons=h),l.length>0&&(i.animations=l),c.length>0&&(i.nodes=c)}return i.object=s,i;function n(t){const e=[];for(const i in t){const s=t[i];delete s.metadata,e.push(s)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?s.multiplyScalar(1/Math.sqrt(r)):s.set(0,0,0)}static getBarycoord(t,e,i,s,r){Hr.subVectors(s,e),Gr.subVectors(i,e),$r.subVectors(t,e);const n=Hr.dot(Hr),a=Hr.dot(Gr),o=Hr.dot($r),h=Gr.dot(Gr),l=Gr.dot($r),c=n*h-a*a;if(0===c)return r.set(0,0,0),null;const u=1/c,d=(h*o-a*l)*u,p=(n*l-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,i,s){return null!==this.getBarycoord(t,e,i,s,Qr)&&(Qr.x>=0&&Qr.y>=0&&Qr.x+Qr.y<=1)}static getInterpolation(t,e,i,s,r,n,a,o){return null===this.getBarycoord(t,e,i,s,Qr)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,Qr.x),o.addScaledVector(n,Qr.y),o.addScaledVector(a,Qr.z),o)}static getInterpolatedAttribute(t,e,i,s,r,n){return an.setScalar(0),on.setScalar(0),hn.setScalar(0),an.fromBufferAttribute(t,e),on.fromBufferAttribute(t,i),hn.fromBufferAttribute(t,s),n.setScalar(0),n.addScaledVector(an,r.x),n.addScaledVector(on,r.y),n.addScaledVector(hn,r.z),n}static isFrontFacing(t,e,i,s){return Hr.subVectors(i,e),Gr.subVectors(t,e),Hr.cross(Gr).dot(s)<0}set(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this}setFromPointsAndIndices(t,e,i,s){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[s]),this}setFromAttributeAndIndices(t,e,i,s){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,i),this.c.fromBufferAttribute(t,s),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Hr.subVectors(this.c,this.b),Gr.subVectors(this.a,this.b),.5*Hr.cross(Gr).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return ln.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return ln.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,i,s,r){return ln.getInterpolation(t,this.a,this.b,this.c,e,i,s,r)}containsPoint(t){return ln.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return ln.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const i=this.a,s=this.b,r=this.c;let n,a;Kr.subVectors(s,i),tn.subVectors(r,i),sn.subVectors(t,i);const o=Kr.dot(sn),h=tn.dot(sn);if(o<=0&&h<=0)return e.copy(i);rn.subVectors(t,s);const l=Kr.dot(rn),c=tn.dot(rn);if(l>=0&&c<=l)return e.copy(s);const u=o*c-l*h;if(u<=0&&o>=0&&l<=0)return n=o/(o-l),e.copy(i).addScaledVector(Kr,n);nn.subVectors(t,r);const d=Kr.dot(nn),p=tn.dot(nn);if(p>=0&&d<=p)return e.copy(r);const m=d*h-o*p;if(m<=0&&h>=0&&p<=0)return a=h/(h-p),e.copy(i).addScaledVector(tn,a);const y=l*p-d*c;if(y<=0&&c-l>=0&&d-p>=0)return en.subVectors(r,s),a=(c-l)/(c-l+(d-p)),e.copy(s).addScaledVector(en,a);const g=1/(y+m+u);return n=m*g,a=u*g,e.copy(i).addScaledVector(Kr,n).addScaledVector(tn,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const cn={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},un={h:0,s:0,l:0},dn={h:0,s:0,l:0};function pn(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}class mn{constructor(t,e,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,i)}set(t,e,i){if(void 0===e&&void 0===i){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,i);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=Ke){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,Bs.colorSpaceToWorking(this,e),this}setRGB(t,e,i,s=Bs.workingColorSpace){return this.r=t,this.g=e,this.b=i,Bs.colorSpaceToWorking(this,s),this}setHSL(t,e,i,s=Bs.workingColorSpace){if(t=ys(t,1),e=ms(e,0,1),i=ms(i,0,1),0===e)this.r=this.g=this.b=i;else{const s=i<=.5?i*(1+e):i+e-i*e,r=2*i-s;this.r=pn(r,s,t+1/3),this.g=pn(r,s,t),this.b=pn(r,s,t-1/3)}return Bs.colorSpaceToWorking(this,s),this}setStyle(t,e=Ke){function i(e){void 0!==e&&parseFloat(e)<1&&rs("Color: Alpha component of "+t+" will be ignored.")}let s;if(s=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const n=s[1],a=s[2];switch(n){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:rs("Color: Unknown color model "+t)}}else if(s=/^\#([A-Fa-f\d]+)$/.exec(t)){const i=s[1],r=i.length;if(3===r)return this.setRGB(parseInt(i.charAt(0),16)/15,parseInt(i.charAt(1),16)/15,parseInt(i.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(i,16),e);rs("Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=Ke){const i=cn[t.toLowerCase()];return void 0!==i?this.setHex(i,e):rs("Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=ks(t.r),this.g=ks(t.g),this.b=ks(t.b),this}copyLinearToSRGB(t){return this.r=Os(t.r),this.g=Os(t.g),this.b=Os(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=Ke){return Bs.workingToColorSpace(yn.copy(this),t),65536*Math.round(ms(255*yn.r,0,255))+256*Math.round(ms(255*yn.g,0,255))+Math.round(ms(255*yn.b,0,255))}getHexString(t=Ke){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=Bs.workingColorSpace){Bs.workingToColorSpace(yn.copy(this),e);const i=yn.r,s=yn.g,r=yn.b,n=Math.max(i,s,r),a=Math.min(i,s,r);let o,h;const l=(a+n)/2;if(a===n)o=0,h=0;else{const t=n-a;switch(h=l<=.5?t/(n+a):t/(2-n-a),n){case i:o=(s-r)/t+(s0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const i=t[e];if(void 0===i){rs(`Material: parameter '${e}' has value of undefined.`);continue}const s=this[e];void 0!==s?s&&s.isColor?s.set(i):s&&s.isVector3&&i&&i.isVector3?s.copy(i):this[e]=i:rs(`Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};function s(t){const e=[];for(const i in t){const s=t[i];delete s.metadata,e.push(s)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),void 0!==this.sheen&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(t).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(t).uuid),void 0!==this.dispersion&&(i.dispersion=this.dispersion),void 0!==this.iridescence&&(i.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(i.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(i.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapRotation&&(i.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),0!==this.side&&(i.side=this.side),!0===this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=!0),204!==this.blendSrc&&(i.blendSrc=this.blendSrc),205!==this.blendDst&&(i.blendDst=this.blendDst),100!==this.blendEquation&&(i.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(i.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(i.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(i.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(i.depthFunc=this.depthFunc),!1===this.depthTest&&(i.depthTest=this.depthTest),!1===this.depthWrite&&(i.depthWrite=this.depthWrite),!1===this.colorWrite&&(i.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(i.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(i.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(i.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==oi&&(i.stencilFail=this.stencilFail),this.stencilZFail!==oi&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==oi&&(i.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(i.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.alphaHash&&(i.alphaHash=!0),!0===this.alphaToCoverage&&(i.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=!0),!0===this.forceSinglePass&&(i.forceSinglePass=!0),!1===this.allowOverride&&(i.allowOverride=!1),!0===this.wireframe&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(i.flatShading=!0),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),!1===this.fog&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData),e){const e=s(t.textures),r=s(t.images);e.length>0&&(i.textures=e),r.length>0&&(i.images=r)}return i}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let i=null;if(null!==e){const t=e.length;i=new Array(t);for(let s=0;s!==t;++s)i[s]=e[s].clone()}return this.clippingPlanes=i,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.allowOverride=t.allowOverride,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}class xn extends fn{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new mn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new kr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const bn=vn();function vn(){const t=new ArrayBuffer(4),e=new Float32Array(t),i=new Uint32Array(t),s=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(s[t]=0,s[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(s[t]=1024>>-e-14,s[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(s[t]=e+15<<10,s[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(s[t]=31744,s[256|t]=64512,r[t]=24,r[256|t]=24):(s[t]=31744,s[256|t]=64512,r[t]=13,r[256|t]=13)}const n=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,i=0;for(;!(8388608&e);)e<<=1,i-=8388608;e&=-8388609,i+=947912704,n[t]=e|i}for(let t=1024;t<2048;++t)n[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:i,baseTable:s,shiftTable:r,mantissaTable:n,exponentTable:a,offsetTable:o}}function wn(t){Math.abs(t)>65504&&rs("DataUtils.toHalfFloat(): Value out of range."),t=ms(t,-65504,65504),bn.floatView[0]=t;const e=bn.uint32View[0],i=e>>23&511;return bn.baseTable[i]+((8388607&e)>>bn.shiftTable[i])}function Mn(t){const e=t>>10;return bn.uint32View[0]=bn.mantissaTable[bn.offsetTable[e]+(1023&t)]+bn.exponentTable[e],bn.floatView[0]}class Sn{static toHalfFloat(t){return wn(t)}static fromHalfFloat(t){return Mn(t)}}const _n=new Ms,An=new vs;let Tn=0;class zn{constructor(t,e,i=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:Tn++}),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=i,this.usage=Bi,this.updateRanges=[],this.gpuType=Ot,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,i){t*=this.itemSize,i*=e.itemSize;for(let s=0,r=this.itemSize;se.count&&rs("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),e.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Zs);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return ns("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new Ms(-1/0,-1/0,-1/0),new Ms(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,i=e.length;t0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const i=this.attributes;for(const e in i){const s=i[e];t.data.attributes[e]=s.toJSON(t.data)}const s={};let r=!1;for(const e in this.morphAttributes){const i=this.morphAttributes[e],n=[];for(let e=0,s=i.length;e0&&(s[e]=n,r=!0)}r&&(t.data.morphAttributes=s,t.data.morphTargetsRelative=this.morphTargetsRelative);const n=this.groups;n.length>0&&(t.data.groups=JSON.parse(JSON.stringify(n)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere=a.toJSON()),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const i=t.index;null!==i&&this.setIndex(i.clone());const s=t.attributes;for(const t in s){const i=s[t];this.setAttribute(t,i.clone(e))}const r=t.morphAttributes;for(const t in r){const i=[],s=r[t];for(let t=0,r=s.length;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t(t.far-t.near)**2)return}Jn.copy(r).invert(),Xn.copy(t.ray).applyMatrix4(Jn),null!==i.boundingBox&&!1===Xn.intersectsBox(i.boundingBox)||this._computeIntersections(t,e,Xn)}}_computeIntersections(t,e,i){let s;const r=this.geometry,n=this.material,a=r.index,o=r.attributes.position,h=r.attributes.uv,l=r.attributes.uv1,c=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(n))for(let r=0,o=u.length;ri.far?null:{distance:l,point:ea.clone(),object:t}}(t,e,i,s,Hn,Gn,$n,ta);if(c){const t=new Ms;ln.getBarycoord(ta,Hn,Gn,$n,t),r&&(c.uv=ln.getInterpolatedAttribute(r,o,h,l,t,new vs)),n&&(c.uv1=ln.getInterpolatedAttribute(n,o,h,l,t,new vs)),a&&(c.normal=ln.getInterpolatedAttribute(a,o,h,l,t,new Ms),c.normal.dot(s.direction)>0&&c.normal.multiplyScalar(-1));const e={a:o,b:h,c:l,normal:new Ms,materialIndex:0};ln.getNormal(Hn,Gn,$n,e.normal),c.face=e,c.barycoord=t}return c}class ra extends qn{constructor(t=1,e=1,i=1,s=1,r=1,n=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:s,heightSegments:r,depthSegments:n};const a=this;s=Math.floor(s),r=Math.floor(r),n=Math.floor(n);const o=[],h=[],l=[],c=[];let u=0,d=0;function p(t,e,i,s,r,n,p,m,y,g,f){const x=n/y,b=p/g,v=n/2,w=p/2,M=m/2,S=y+1,_=g+1;let A=0,T=0;const z=new Ms;for(let n=0;n<_;n++){const a=n*b-w;for(let o=0;o0?1:-1,l.push(z.x,z.y,z.z),c.push(o/y),c.push(1-n/g),A+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const i={};for(const t in this.extensions)!0===this.extensions[t]&&(i[t]=!0);return Object.keys(i).length>0&&(e.extensions=i),e}}class ca extends Zr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new wr,this.projectionMatrix=new wr,this.projectionMatrixInverse=new wr,this.coordinateSystem=Di,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const ua=new Ms,da=new vs,pa=new vs;class ma extends ca{constructor(t=50,e=1,i=.1,s=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=i,this.far=s,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*ds*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*us*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*ds*Math.atan(Math.tan(.5*us*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,i){ua.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(ua.x,ua.y).multiplyScalar(-t/ua.z),ua.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(ua.x,ua.y).multiplyScalar(-t/ua.z)}getViewSize(t,e){return this.getViewBounds(t,da,pa),e.subVectors(pa,da)}setViewOffset(t,e,i,s,r,n){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=s,this.view.width=r,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*us*this.fov)/this.zoom,i=2*e,s=this.aspect*i,r=-.5*s;const n=this.view;if(null!==this.view&&this.view.enabled){const t=n.fullWidth,a=n.fullHeight;r+=n.offsetX*s/t,e-=n.offsetY*i/a,s*=n.width/t,i*=n.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+s,e,e-i,t,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const ya=-90;class ga extends Zr{constructor(t,e,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const s=new ma(ya,1,t,e);s.layers=this.layers,this.add(s);const r=new ma(ya,1,t,e);r.layers=this.layers,this.add(r);const n=new ma(ya,1,t,e);n.layers=this.layers,this.add(n);const a=new ma(ya,1,t,e);a.layers=this.layers,this.add(a);const o=new ma(ya,1,t,e);o.layers=this.layers,this.add(o);const h=new ma(ya,1,t,e);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[i,s,r,n,a,o]=e;for(const t of e)this.remove(t);if(t===Di)i.up.set(0,1,0),i.lookAt(1,0,0),s.up.set(0,1,0),s.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),n.up.set(0,0,1),n.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==Ui)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);i.up.set(0,-1,0),i.lookAt(-1,0,0),s.up.set(0,-1,0),s.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),n.up.set(0,0,-1),n.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:s}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,n,a,o,h,l]=this.children,c=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const m=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,t.setRenderTarget(i,0,s),t.render(e,r),t.setRenderTarget(i,1,s),t.render(e,n),t.setRenderTarget(i,2,s),t.render(e,a),t.setRenderTarget(i,3,s),t.render(e,o),t.setRenderTarget(i,4,s),t.render(e,h),i.texture.generateMipmaps=m,t.setRenderTarget(i,5,s),t.render(e,l),t.setRenderTarget(c,u,d),t.xr.enabled=p,i.texture.needsPMREMUpdate=!0}}class fa extends js{constructor(t=[],e=301,i,s,r,n,a,o,h,l){super(t,e,i,s,r,n,a,o,h,l),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class xa extends Ws{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const i={width:t,height:t,depth:1},s=[i,i,i,i,i,i];this.texture=new fa(s),this._setTextureOptions(e),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},s=new ra(5,5,5),r=new la({name:"CubemapFromEquirect",uniforms:na(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const n=new ia(s,r),a=e.minFilter;e.minFilter===_t&&(e.minFilter=wt);return new ga(1,10,this).update(t,n),e.minFilter=a,n.geometry.dispose(),n.material.dispose(),this}clear(t,e=!0,i=!0,s=!0){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,i,s);t.setRenderTarget(r)}}class ba extends Zr{constructor(){super(),this.isGroup=!0,this.type="Group"}}const va={type:"move"};class wa{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new ba,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new ba,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ms,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ms),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new ba,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ms,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ms),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}connect(t){if(t&&t.hand){const e=this._hand;if(e)for(const i of t.hand.values())this._getHandJoint(e,i)}return this.dispatchEvent({type:"connected",data:t}),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,i){let s=null,r=null,n=null;const a=this._targetRay,o=this._grip,h=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState){if(h&&t.hand){n=!0;for(const s of t.hand.values()){const t=e.getJointPose(s,i),r=this._getHandJoint(h,s);null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=t.radius),r.visible=null!==t}const s=h.joints["index-finger-tip"],r=h.joints["thumb-tip"],a=s.position.distanceTo(r.position),o=.02,l=.005;h.inputState.pinching&&a>o+l?(h.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!h.inputState.pinching&&a<=o-l&&(h.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,i),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(s=e.getPose(t.targetRaySpace,i),null===s&&null!==r&&(s=r),null!==s&&(a.matrix.fromArray(s.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,s.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(s.linearVelocity)):a.hasLinearVelocity=!1,s.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(s.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(va)))}return null!==a&&(a.visible=null!==s),null!==o&&(o.visible=null!==r),null!==h&&(h.visible=null!==n),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const i=new ba;i.matrixAutoUpdate=!1,i.visible=!1,t.joints[e.jointName]=i,t.add(i)}return t.joints[e.jointName]}}class Ma{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new mn(t),this.density=e}clone(){return new Ma(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class Sa{constructor(t,e=1,i=1e3){this.isFog=!0,this.name="",this.color=new mn(t),this.near=e,this.far=i}clone(){return new Sa(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class _a extends Zr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new kr,this.environmentIntensity=1,this.environmentRotation=new kr,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class Aa{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=Bi,this.updateRanges=[],this.version=0,this.uuid=ps()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,i){t*=this.stride,i*=e.stride;for(let s=0,r=this.stride;st.far||e.push({distance:o,point:Ba.clone(),uv:ln.getInterpolation(Ba,Va,Fa,Ea,La,ja,Da,new vs),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function Wa(t,e,i,s,r,n){Pa.subVectors(t,i).addScalar(.5).multiply(s),void 0!==r?(Ra.x=n*Pa.x-r*Pa.y,Ra.y=r*Pa.x+n*Pa.y):Ra.copy(Pa),t.copy(e),t.x+=Ra.x,t.y+=Ra.y,t.applyMatrix4(Na)}const qa=new Ms,Ja=new Ms;class Xa extends Zr{constructor(){super(),this.isLOD=!0,this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,i=e.length;t0){let i,s;for(i=1,s=e.length;i0){qa.setFromMatrixPosition(this.matrixWorld);const i=t.ray.origin.distanceTo(qa);this.getObjectForDistance(i).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){qa.setFromMatrixPosition(t.matrixWorld),Ja.setFromMatrixPosition(this.matrixWorld);const i=qa.distanceTo(Ja)/t.zoom;let s,r;for(e[0].object.visible=!0,s=1,r=e.length;s=t))break;e[s-1].object.visible=!1,e[s].object.visible=!0}for(this._currentLevel=s-1;s1?null:e.copy(t.start).addScaledVector(i,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const i=e||vo.getNormalMatrix(t),s=this.coplanarPoint(xo).applyMatrix4(t),r=this.normal.applyMatrix3(i).normalize();return this.constant=-s.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const Mo=new dr,So=new vs(.5,.5),_o=new Ms;class Ao{constructor(t=new wo,e=new wo,i=new wo,s=new wo,r=new wo,n=new wo){this.planes=[t,e,i,s,r,n]}set(t,e,i,s,r,n){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(i),a[3].copy(s),a[4].copy(r),a[5].copy(n),this}copy(t){const e=this.planes;for(let i=0;i<6;i++)e[i].copy(t.planes[i]);return this}setFromProjectionMatrix(t,e=2e3,i=!1){const s=this.planes,r=t.elements,n=r[0],a=r[1],o=r[2],h=r[3],l=r[4],c=r[5],u=r[6],d=r[7],p=r[8],m=r[9],y=r[10],g=r[11],f=r[12],x=r[13],b=r[14],v=r[15];if(s[0].setComponents(h-n,d-l,g-p,v-f).normalize(),s[1].setComponents(h+n,d+l,g+p,v+f).normalize(),s[2].setComponents(h+a,d+c,g+m,v+x).normalize(),s[3].setComponents(h-a,d-c,g-m,v-x).normalize(),i)s[4].setComponents(o,u,y,b).normalize(),s[5].setComponents(h-o,d-u,g-y,v-b).normalize();else if(s[4].setComponents(h-o,d-u,g-y,v-b).normalize(),e===Di)s[5].setComponents(h+o,d+u,g+y,v+b).normalize();else{if(e!==Ui)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);s[5].setComponents(o,u,y,b).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),Mo.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),Mo.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(Mo)}intersectsSprite(t){Mo.center.set(0,0,0);const e=So.distanceTo(t.center);return Mo.radius=.7071067811865476+e,Mo.applyMatrix4(t.matrixWorld),this.intersectsSphere(Mo)}intersectsSphere(t){const e=this.planes,i=t.center,s=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(i)0?t.max.x:t.min.x,_o.y=s.normal.y>0?t.max.y:t.min.y,_o.z=s.normal.z>0?t.max.z:t.min.z,s.distanceToPoint(_o)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}const To=new wr,zo=new Ao;class Co{constructor(){this.coordinateSystem=Di}intersectsObject(t,e){if(!e.isArrayCamera||0===e.cameras.length)return!1;for(let i=0;i=r.length&&r.push({start:-1,count:-1,z:-1,index:-1});const a=r[this.index];n.push(a),this.index++,a.start=t,a.count=e,a.z=i,a.index=s}reset(){this.list.length=0,this.index=0}}const Po=new wr,Ro=new mn(1,1,1),No=new Ao,Vo=new Co,Fo=new Zs,Eo=new dr,Lo=new Ms,jo=new Ms,Do=new Ms,Uo=new Oo,Wo=new ia,qo=[];function Jo(t,e,i=0){const s=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let n=0;n65535?new Uint32Array(s):new Uint16Array(s);e.setIndex(new zn(t,1))}this._geometryInitialized=!0}}_validateGeometry(t){const e=this.geometry;if(Boolean(t.getIndex())!==Boolean(e.getIndex()))throw new Error('THREE.BatchedMesh: All geometries must consistently have "index".');for(const i in e.attributes){if(!t.hasAttribute(i))throw new Error(`THREE.BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const s=t.getAttribute(i),r=e.getAttribute(i);if(s.itemSize!==r.itemSize||s.normalized!==r.normalized)throw new Error("THREE.BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}validateInstanceId(t){const e=this._instanceInfo;if(t<0||t>=e.length||!1===e[t].active)throw new Error(`THREE.BatchedMesh: Invalid instanceId ${t}. Instance is either out of range or has been deleted.`)}validateGeometryId(t){const e=this._geometryInfo;if(t<0||t>=e.length||!1===e[t].active)throw new Error(`THREE.BatchedMesh: Invalid geometryId ${t}. Geometry is either out of range or has been deleted.`)}setCustomSort(t){return this.customSort=t,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Zs);const t=this.boundingBox,e=this._instanceInfo;t.makeEmpty();for(let i=0,s=e.length;i=this.maxInstanceCount&&0===this._availableInstanceIds.length)throw new Error("THREE.BatchedMesh: Maximum item count reached.");const e={visible:!0,active:!0,geometryIndex:t};let i=null;this._availableInstanceIds.length>0?(this._availableInstanceIds.sort(Io),i=this._availableInstanceIds.shift(),this._instanceInfo[i]=e):(i=this._instanceInfo.length,this._instanceInfo.push(e));const s=this._matricesTexture;Po.identity().toArray(s.image.data,16*i),s.needsUpdate=!0;const r=this._colorsTexture;return r&&(Ro.toArray(r.image.data,4*i),r.needsUpdate=!0),this._visibilityChanged=!0,i}addGeometry(t,e=-1,i=-1){this._initializeGeometry(t),this._validateGeometry(t);const s={vertexStart:-1,vertexCount:-1,reservedVertexCount:-1,indexStart:-1,indexCount:-1,reservedIndexCount:-1,start:-1,count:-1,boundingBox:null,boundingSphere:null,active:!0},r=this._geometryInfo;s.vertexStart=this._nextVertexStart,s.reservedVertexCount=-1===e?t.getAttribute("position").count:e;const n=t.getIndex();if(null!==n&&(s.indexStart=this._nextIndexStart,s.reservedIndexCount=-1===i?n.count:i),-1!==s.indexStart&&s.indexStart+s.reservedIndexCount>this._maxIndexCount||s.vertexStart+s.reservedVertexCount>this._maxVertexCount)throw new Error("THREE.BatchedMesh: Reserved space request exceeds the maximum buffer size.");let a;return this._availableGeometryIds.length>0?(this._availableGeometryIds.sort(Io),a=this._availableGeometryIds.shift(),r[a]=s):(a=this._geometryCount,this._geometryCount++,r.push(s)),this.setGeometryAt(a,t),this._nextIndexStart=s.indexStart+s.reservedIndexCount,this._nextVertexStart=s.vertexStart+s.reservedVertexCount,a}setGeometryAt(t,e){if(t>=this._geometryCount)throw new Error("THREE.BatchedMesh: Maximum geometry count reached.");this._validateGeometry(e);const i=this.geometry,s=null!==i.getIndex(),r=i.getIndex(),n=e.getIndex(),a=this._geometryInfo[t];if(s&&n.count>a.reservedIndexCount||e.attributes.position.count>a.reservedVertexCount)throw new Error("THREE.BatchedMesh: Reserved space not large enough for provided geometry.");const o=a.vertexStart,h=a.reservedVertexCount;a.vertexCount=e.getAttribute("position").count;for(const t in i.attributes){const s=e.getAttribute(t),r=i.getAttribute(t);Jo(s,r,o);const n=s.itemSize;for(let t=s.count,e=h;t=e.length||!1===e[t].active)return this;const i=this._instanceInfo;for(let e=0,s=i.length;ee).sort((t,e)=>i[t].vertexStart-i[e].vertexStart),r=this.geometry;for(let n=0,a=i.length;n=this._geometryCount)return null;const i=this.geometry,s=this._geometryInfo[t];if(null===s.boundingBox){const t=new Zs,e=i.index,r=i.attributes.position;for(let i=s.start,n=s.start+s.count;i=this._geometryCount)return null;const i=this.geometry,s=this._geometryInfo[t];if(null===s.boundingSphere){const e=new dr;this.getBoundingBoxAt(t,Fo),Fo.getCenter(e.center);const r=i.index,n=i.attributes.position;let a=0;for(let t=s.start,i=s.start+s.count;tt.active);if(Math.max(...i.map(t=>t.vertexStart+t.reservedVertexCount))>t)throw new Error(`BatchedMesh: Geometry vertex values are being used outside the range ${e}. Cannot shrink further.`);if(this.geometry.index){if(Math.max(...i.map(t=>t.indexStart+t.reservedIndexCount))>e)throw new Error(`BatchedMesh: Geometry index values are being used outside the range ${e}. Cannot shrink further.`)}const s=this.geometry;s.dispose(),this._maxVertexCount=t,this._maxIndexCount=e,this._geometryInitialized&&(this._geometryInitialized=!1,this.geometry=new qn,this._initializeGeometry(s));const r=this.geometry;s.index&&Xo(s.index.array,r.index.array);for(const t in s.attributes)Xo(s.attributes[t].array,r.attributes[t].array)}raycast(t,e){const i=this._instanceInfo,s=this._geometryInfo,r=this.matrixWorld,n=this.geometry;Wo.material=this.material,Wo.geometry.index=n.index,Wo.geometry.attributes=n.attributes,null===Wo.geometry.boundingBox&&(Wo.geometry.boundingBox=new Zs),null===Wo.geometry.boundingSphere&&(Wo.geometry.boundingSphere=new dr);for(let n=0,a=i.length;n({...t,boundingBox:null!==t.boundingBox?t.boundingBox.clone():null,boundingSphere:null!==t.boundingSphere?t.boundingSphere.clone():null})),this._instanceInfo=t._instanceInfo.map(t=>({...t})),this._availableInstanceIds=t._availableInstanceIds.slice(),this._availableGeometryIds=t._availableGeometryIds.slice(),this._nextIndexStart=t._nextIndexStart,this._nextVertexStart=t._nextVertexStart,this._geometryCount=t._geometryCount,this._maxInstanceCount=t._maxInstanceCount,this._maxVertexCount=t._maxVertexCount,this._maxIndexCount=t._maxIndexCount,this._geometryInitialized=t._geometryInitialized,this._multiDrawCounts=t._multiDrawCounts.slice(),this._multiDrawStarts=t._multiDrawStarts.slice(),this._indirectTexture=t._indirectTexture.clone(),this._indirectTexture.image.data=this._indirectTexture.image.data.slice(),this._matricesTexture=t._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=t._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null)}onBeforeRender(t,e,i,s,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const n=s.getIndex(),a=null===n?1:n.array.BYTES_PER_ELEMENT,o=this._instanceInfo,h=this._multiDrawStarts,l=this._multiDrawCounts,c=this._geometryInfo,u=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data,m=i.isArrayCamera?Vo:No;u&&!i.isArrayCamera&&(Po.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),No.setFromProjectionMatrix(Po,i.coordinateSystem,i.reversedDepth));let y=0;if(this.sortObjects){Po.copy(this.matrixWorld).invert(),Lo.setFromMatrixPosition(i.matrixWorld).applyMatrix4(Po),jo.set(0,0,-1).transformDirection(i.matrixWorld).transformDirection(Po);for(let t=0,e=o.length;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;ts)return;th.applyMatrix4(t.matrixWorld);const h=e.ray.origin.distanceTo(th);return he.far?void 0:{distance:h,point:eh.clone().applyMatrix4(t.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:t}}const rh=new Ms,nh=new Ms;class ah extends ih{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[];for(let t=0,s=e.count;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;tr.far)return;n.push({distance:h,distanceToRay:Math.sqrt(o),point:i,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class yh extends js{constructor(t,e,i,s,r=1006,n=1006,a,o,h){super(t,e,i,s,r,n,a,o,h),this.isVideoTexture=!0,this.generateMipmaps=!1,this._requestVideoFrameCallbackId=0;const l=this;"requestVideoFrameCallback"in t&&(this._requestVideoFrameCallbackId=t.requestVideoFrameCallback(function e(){l.needsUpdate=!0,l._requestVideoFrameCallbackId=t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}dispose(){0!==this._requestVideoFrameCallbackId&&(this.source.data.cancelVideoFrameCallback(this._requestVideoFrameCallbackId),this._requestVideoFrameCallbackId=0),super.dispose()}}class gh extends yh{constructor(t,e,i,s,r,n,a,o){super({},t,e,i,s,r,n,a,o),this.isVideoFrameTexture=!0}update(){}clone(){return(new this.constructor).copy(this)}setFrame(t){this.image=t,this.needsUpdate=!0}}class fh extends js{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=gt,this.minFilter=gt,this.generateMipmaps=!1,this.needsUpdate=!0}}class xh extends js{constructor(t,e,i,s,r,n,a,o,h,l,c,u){super(null,n,a,o,h,l,s,r,c,u),this.isCompressedTexture=!0,this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class bh extends xh{constructor(t,e,i,s,r,n){super(t,e,i,r,n),this.isCompressedArrayTexture=!0,this.image.depth=s,this.wrapR=mt,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class vh extends xh{constructor(t,e,i){super(void 0,t[0].width,t[0].height,e,i,ht),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}}class wh extends js{constructor(t,e,i,s,r,n,a,o,h){super(t,e,i,s,r,n,a,o,h),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Mh extends js{constructor(t,e,i=1014,s,r,n,a=1003,o=1003,h,l=1026,c=1){if(l!==Ut&&1027!==l)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");super({width:t,height:e,depth:c},s,r,n,a,o,l,i,h),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(t){return super.copy(t),this.source=new Vs(Object.assign({},t.image)),this.compareFunction=t.compareFunction,this}toJSON(t){const e=super.toJSON(t);return null!==this.compareFunction&&(e.compareFunction=this.compareFunction),e}}class Sh extends Mh{constructor(t,e=1014,i=301,s,r,n=1003,a=1003,o,h=1026){const l={width:t,height:t,depth:1},c=[l,l,l,l,l,l];super(t,t,e,i,s,r,n,a,o,h),this.image=c,this.isCubeDepthTexture=!0,this.isCubeTexture=!0}get images(){return this.image}set images(t){this.image=t}}class _h extends js{constructor(t=null){super(),this.sourceTexture=t,this.isExternalTexture=!0}copy(t){return super.copy(t),this.sourceTexture=t.sourceTexture,this}}class Ah extends qn{constructor(t=1,e=1,i=4,s=8,r=1){super(),this.type="CapsuleGeometry",this.parameters={radius:t,height:e,capSegments:i,radialSegments:s,heightSegments:r},e=Math.max(0,e),i=Math.max(1,Math.floor(i)),s=Math.max(3,Math.floor(s)),r=Math.max(1,Math.floor(r));const n=[],a=[],o=[],h=[],l=e/2,c=Math.PI/2*t,u=e,d=2*c+u,p=2*i+r,m=s+1,y=new Ms,g=new Ms;for(let f=0;f<=p;f++){let x=0,b=0,v=0,w=0;if(f<=i){const e=f/i,s=e*Math.PI/2;b=-l-t*Math.cos(s),v=t*Math.sin(s),w=-t*Math.cos(s),x=e*c}else if(f<=i+r){const s=(f-i)/r;b=s*e-l,v=t,w=0,x=c+s*u}else{const e=(f-i-r)/i,s=e*Math.PI/2;b=l+t*Math.sin(s),v=t*Math.cos(s),w=t*Math.sin(s),x=c+u+e*c}const M=Math.max(0,Math.min(1,x/d));let S=0;0===f?S=.5/s:f===p&&(S=-.5/s);for(let t=0;t<=s;t++){const e=t/s,i=e*Math.PI*2,r=Math.sin(i),n=Math.cos(i);g.x=-v*n,g.y=b,g.z=v*r,a.push(g.x,g.y,g.z),y.set(-v*n,w,v*r),y.normalize(),o.push(y.x,y.y,y.z),h.push(e+S,M)}if(f>0){const t=(f-1)*m;for(let e=0;e0||0!==s)&&(l.push(n,a,h),x+=3),(e>0||s!==r-1)&&(l.push(a,o,h),x+=3)}h.addGroup(g,x,0),g+=x}(),!1===n&&(t>0&&f(!0),e>0&&f(!1)),this.setIndex(l),this.setAttribute("position",new Vn(c,3)),this.setAttribute("normal",new Vn(u,3)),this.setAttribute("uv",new Vn(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new zh(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Ch extends zh{constructor(t=1,e=1,i=32,s=1,r=!1,n=0,a=2*Math.PI){super(0,t,e,i,s,r,n,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:s,openEnded:r,thetaStart:n,thetaLength:a}}static fromJSON(t){return new Ch(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Ih extends qn{constructor(t=[],e=[],i=1,s=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:i,detail:s};const r=[],n=[];function a(t,e,i,s){const r=s+1,n=[];for(let s=0;s<=r;s++){n[s]=[];const a=t.clone().lerp(i,s/r),o=e.clone().lerp(i,s/r),h=r-s;for(let t=0;t<=h;t++)n[s][t]=0===t&&s===r?a:a.clone().lerp(o,t/h)}for(let t=0;t.9&&a<.1&&(e<.2&&(n[t+0]+=1),i<.2&&(n[t+2]+=1),s<.2&&(n[t+4]+=1))}}()}(),this.setAttribute("position",new Vn(r,3)),this.setAttribute("normal",new Vn(r.slice(),3)),this.setAttribute("uv",new Vn(n,2)),0===s?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Ih(t.vertices,t.indices,t.radius,t.detail)}}class Bh extends Ih{constructor(t=1,e=0){const i=(1+Math.sqrt(5))/2,s=1/i;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-s,-i,0,-s,i,0,s,-i,0,s,i,-s,-i,0,-s,i,0,s,-i,0,s,i,0,-i,0,-s,i,0,-s,-i,0,s,i,0,s],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Bh(t.radius,t.detail)}}const kh=new Ms,Oh=new Ms,Ph=new Ms,Rh=new ln;class Nh extends qn{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const i=4,s=Math.pow(10,i),r=Math.cos(us*e),n=t.getIndex(),a=t.getAttribute("position"),o=n?n.count:a.count,h=[0,0,0],l=["a","b","c"],c=new Array(3),u={},d=[];for(let t=0;t0)){h=s;break}h=s-1}if(s=h,i[s]===n)return s/(r-1);const l=i[s];return(s+(n-l)/(i[s+1]-l))/(r-1)}getTangent(t,e){const i=1e-4;let s=t-i,r=t+i;s<0&&(s=0),r>1&&(r=1);const n=this.getPoint(s),a=this.getPoint(r),o=e||(n.isVector2?new vs:new Ms);return o.copy(a).sub(n).normalize(),o}getTangentAt(t,e){const i=this.getUtoTmapping(t);return this.getTangent(i,e)}computeFrenetFrames(t,e=!1){const i=new Ms,s=[],r=[],n=[],a=new Ms,o=new wr;for(let e=0;e<=t;e++){const i=e/t;s[e]=this.getTangentAt(i,new Ms)}r[0]=new Ms,n[0]=new Ms;let h=Number.MAX_VALUE;const l=Math.abs(s[0].x),c=Math.abs(s[0].y),u=Math.abs(s[0].z);l<=h&&(h=l,i.set(1,0,0)),c<=h&&(h=c,i.set(0,1,0)),u<=h&&i.set(0,0,1),a.crossVectors(s[0],i).normalize(),r[0].crossVectors(s[0],a),n[0].crossVectors(s[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),n[e]=n[e-1].clone(),a.crossVectors(s[e-1],s[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(ms(s[e-1].dot(s[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}n[e].crossVectors(s[e],r[e])}if(!0===e){let e=Math.acos(ms(r[0].dot(r[t]),-1,1));e/=t,s[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let i=1;i<=t;i++)r[i].applyMatrix4(o.makeRotationAxis(s[i],e*i)),n[i].crossVectors(s[i],r[i])}return{tangents:s,normals:r,binormals:n}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class Fh extends Vh{constructor(t=0,e=0,i=1,s=1,r=0,n=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=i,this.yRadius=s,this.aStartAngle=r,this.aEndAngle=n,this.aClockwise=a,this.aRotation=o}getPoint(t,e=new vs){const i=e,s=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const n=Math.abs(r)s;)r-=s;r0?0:(Math.floor(Math.abs(h)/r)+1)*r:0===l&&h===r-1&&(h=r-2,l=1),this.closed||h>0?a=s[(h-1)%r]:(jh.subVectors(s[0],s[1]).add(s[0]),a=jh);const c=s[h%r],u=s[(h+1)%r];if(this.closed||h+2s.length-2?s.length-1:n+1],c=s[n>s.length-3?s.length-1:n+2];return i.set(Jh(a,o.x,h.x,l.x,c.x),Jh(a,o.y,h.y,l.y,c.y)),i}copy(t){super.copy(t),this.points=[];for(let e=0,i=t.points.length;e=i){const t=s[r]-i,n=this.curves[r],a=n.getLength(),o=0===a?0:1-t/a;return n.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let i=0,s=this.curves.length;i1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,i=t.curves.length;e0){const t=h.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(h);const l=h.getPoint(1);return this.currentPoint.copy(l),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class rl extends sl{constructor(t){super(t),this.uuid=ps(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let i=0,s=this.holes.length;i80*i){o=t[0],h=t[1];let e=o,s=h;for(let n=i;ne&&(e=i),r>s&&(s=r)}l=Math.max(e-o,s-h),l=0!==l?32767/l:0}return hl(n,a,i,o,h,l,0),a}function al(t,e,i,s,r){let n;if(r===function(t,e,i,s){let r=0;for(let n=e,a=i-s;n0)for(let r=e;r=e;r-=s)n=Cl(r/s|0,t[r],t[r+1],n);return n&&Ml(n,n.next)&&(Il(n),n=n.next),n}function ol(t,e){if(!t)return t;e||(e=t);let i,s=t;do{if(i=!1,s.steiner||!Ml(s,s.next)&&0!==wl(s.prev,s,s.next))s=s.next;else{if(Il(s),s=e=s.prev,s===s.next)break;i=!0}}while(i||s!==e);return e}function hl(t,e,i,s,r,n,a){if(!t)return;!a&&n&&function(t,e,i,s){let r=t;do{0===r.z&&(r.z=gl(r.x,r.y,e,i,s)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}while(r!==t);r.prevZ.nextZ=null,r.prevZ=null,function(t){let e,i=1;do{let s,r=t;t=null;let n=null;for(e=0;r;){e++;let a=r,o=0;for(let t=0;t0||h>0&&a;)0!==o&&(0===h||!a||r.z<=a.z)?(s=r,r=r.nextZ,o--):(s=a,a=a.nextZ,h--),n?n.nextZ=s:t=s,s.prevZ=n,n=s;r=a}n.nextZ=null,i*=2}while(e>1)}(r)}(t,s,r,n);let o=t;for(;t.prev!==t.next;){const h=t.prev,l=t.next;if(n?cl(t,s,r,n):ll(t))e.push(h.i,t.i,l.i),Il(t),t=l.next,o=l.next;else if((t=l)===o){a?1===a?hl(t=ul(ol(t),e),e,i,s,r,n,2):2===a&&dl(t,e,i,s,r,n):hl(ol(t),e,i,s,r,n,1);break}}}function ll(t){const e=t.prev,i=t,s=t.next;if(wl(e,i,s)>=0)return!1;const r=e.x,n=i.x,a=s.x,o=e.y,h=i.y,l=s.y,c=Math.min(r,n,a),u=Math.min(o,h,l),d=Math.max(r,n,a),p=Math.max(o,h,l);let m=s.next;for(;m!==e;){if(m.x>=c&&m.x<=d&&m.y>=u&&m.y<=p&&bl(r,o,n,h,a,l,m.x,m.y)&&wl(m.prev,m,m.next)>=0)return!1;m=m.next}return!0}function cl(t,e,i,s){const r=t.prev,n=t,a=t.next;if(wl(r,n,a)>=0)return!1;const o=r.x,h=n.x,l=a.x,c=r.y,u=n.y,d=a.y,p=Math.min(o,h,l),m=Math.min(c,u,d),y=Math.max(o,h,l),g=Math.max(c,u,d),f=gl(p,m,e,i,s),x=gl(y,g,e,i,s);let b=t.prevZ,v=t.nextZ;for(;b&&b.z>=f&&v&&v.z<=x;){if(b.x>=p&&b.x<=y&&b.y>=m&&b.y<=g&&b!==r&&b!==a&&bl(o,c,h,u,l,d,b.x,b.y)&&wl(b.prev,b,b.next)>=0)return!1;if(b=b.prevZ,v.x>=p&&v.x<=y&&v.y>=m&&v.y<=g&&v!==r&&v!==a&&bl(o,c,h,u,l,d,v.x,v.y)&&wl(v.prev,v,v.next)>=0)return!1;v=v.nextZ}for(;b&&b.z>=f;){if(b.x>=p&&b.x<=y&&b.y>=m&&b.y<=g&&b!==r&&b!==a&&bl(o,c,h,u,l,d,b.x,b.y)&&wl(b.prev,b,b.next)>=0)return!1;b=b.prevZ}for(;v&&v.z<=x;){if(v.x>=p&&v.x<=y&&v.y>=m&&v.y<=g&&v!==r&&v!==a&&bl(o,c,h,u,l,d,v.x,v.y)&&wl(v.prev,v,v.next)>=0)return!1;v=v.nextZ}return!0}function ul(t,e){let i=t;do{const s=i.prev,r=i.next.next;!Ml(s,r)&&Sl(s,i,i.next,r)&&Tl(s,r)&&Tl(r,s)&&(e.push(s.i,i.i,r.i),Il(i),Il(i.next),i=t=r),i=i.next}while(i!==t);return ol(i)}function dl(t,e,i,s,r,n){let a=t;do{let t=a.next.next;for(;t!==a.prev;){if(a.i!==t.i&&vl(a,t)){let o=zl(a,t);return a=ol(a,a.next),o=ol(o,o.next),hl(a,e,i,s,r,n,0),void hl(o,e,i,s,r,n,0)}t=t.next}a=a.next}while(a!==t)}function pl(t,e){let i=t.x-e.x;if(0===i&&(i=t.y-e.y,0===i)){i=(t.next.y-t.y)/(t.next.x-t.x)-(e.next.y-e.y)/(e.next.x-e.x)}return i}function ml(t,e){const i=function(t,e){let i=e;const s=t.x,r=t.y;let n,a=-1/0;if(Ml(t,i))return i;do{if(Ml(t,i.next))return i.next;if(r<=i.y&&r>=i.next.y&&i.next.y!==i.y){const t=i.x+(r-i.y)*(i.next.x-i.x)/(i.next.y-i.y);if(t<=s&&t>a&&(a=t,n=i.x=i.x&&i.x>=h&&s!==i.x&&xl(rn.x||i.x===n.x&&yl(n,i)))&&(n=i,c=e)}i=i.next}while(i!==o);return n}(t,e);if(!i)return e;const s=zl(i,t);return ol(s,s.next),ol(i,i.next)}function yl(t,e){return wl(t.prev,t,e.prev)<0&&wl(e.next,t,t.next)<0}function gl(t,e,i,s,r){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=(t-i)*r|0)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=(e-s)*r|0)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function fl(t){let e=t,i=t;do{(e.x=(t-a)*(n-o)&&(t-a)*(s-o)>=(i-a)*(e-o)&&(i-a)*(n-o)>=(r-a)*(s-o)}function bl(t,e,i,s,r,n,a,o){return!(t===a&&e===o)&&xl(t,e,i,s,r,n,a,o)}function vl(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){let i=t;do{if(i.i!==t.i&&i.next.i!==t.i&&i.i!==e.i&&i.next.i!==e.i&&Sl(i,i.next,t,e))return!0;i=i.next}while(i!==t);return!1}(t,e)&&(Tl(t,e)&&Tl(e,t)&&function(t,e){let i=t,s=!1;const r=(t.x+e.x)/2,n=(t.y+e.y)/2;do{i.y>n!=i.next.y>n&&i.next.y!==i.y&&r<(i.next.x-i.x)*(n-i.y)/(i.next.y-i.y)+i.x&&(s=!s),i=i.next}while(i!==t);return s}(t,e)&&(wl(t.prev,t,e.prev)||wl(t,e.prev,e))||Ml(t,e)&&wl(t.prev,t,t.next)>0&&wl(e.prev,e,e.next)>0)}function wl(t,e,i){return(e.y-t.y)*(i.x-e.x)-(e.x-t.x)*(i.y-e.y)}function Ml(t,e){return t.x===e.x&&t.y===e.y}function Sl(t,e,i,s){const r=Al(wl(t,e,i)),n=Al(wl(t,e,s)),a=Al(wl(i,s,t)),o=Al(wl(i,s,e));return r!==n&&a!==o||(!(0!==r||!_l(t,i,e))||(!(0!==n||!_l(t,s,e))||(!(0!==a||!_l(i,t,s))||!(0!==o||!_l(i,e,s)))))}function _l(t,e,i){return e.x<=Math.max(t.x,i.x)&&e.x>=Math.min(t.x,i.x)&&e.y<=Math.max(t.y,i.y)&&e.y>=Math.min(t.y,i.y)}function Al(t){return t>0?1:t<0?-1:0}function Tl(t,e){return wl(t.prev,t,t.next)<0?wl(t,e,t.next)>=0&&wl(t,t.prev,e)>=0:wl(t,e,t.prev)<0||wl(t,t.next,e)<0}function zl(t,e){const i=Bl(t.i,t.x,t.y),s=Bl(e.i,e.x,e.y),r=t.next,n=e.prev;return t.next=e,e.prev=t,i.next=r,r.prev=i,s.next=i,i.prev=s,n.next=s,s.prev=n,s}function Cl(t,e,i,s){const r=Bl(t,e,i);return s?(r.next=s.next,r.prev=s,s.next.prev=r,s.next=r):(r.prev=r,r.next=r),r}function Il(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function Bl(t,e,i){return{i:t,x:e,y:i,prev:null,next:null,z:0,prevZ:null,nextZ:null,steiner:!1}}class kl{static triangulate(t,e,i=2){return nl(t,e,i)}}class Ol{static area(t){const e=t.length;let i=0;for(let s=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function Rl(t,e){for(let i=0;iNumber.EPSILON){const u=Math.sqrt(c),d=Math.sqrt(h*h+l*l),p=e.x-o/u,m=e.y+a/u,y=((i.x-l/d-p)*l-(i.y+h/d-m)*h)/(a*l-o*h);s=p+a*y-t.x,r=m+o*y-t.y;const g=s*s+r*r;if(g<=2)return new vs(s,r);n=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?h>Number.EPSILON&&(t=!0):a<-Number.EPSILON?h<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(l)&&(t=!0),t?(s=-o,r=a,n=Math.sqrt(c)):(s=a,r=o,n=Math.sqrt(c/2))}return new vs(s/n,r/n)}const k=[];for(let t=0,e=z.length,i=e-1,s=t+1;t=0;t--){const e=t/p,i=c*Math.cos(e*Math.PI/2),s=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=z.length;t=0;){const s=i;let r=i-1;r<0&&(r=t.length-1);for(let t=0,i=o+2*p;t0)&&d.push(e,r,h),(t!==i-1||o0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class ec extends fn{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new mn(16777215),this.specular=new mn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new mn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new kr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class ic extends fn{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new mn(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new mn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class sc extends fn{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class rc extends fn{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new mn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new mn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new kr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class nc extends fn{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class ac extends fn{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}class oc extends fn{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new mn(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this.fog=t.fog,this}}class hc extends Zo{constructor(t){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}function lc(t,e){return t&&t.constructor!==e?"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t):t}function cc(t){const e=t.length,i=new Array(e);for(let t=0;t!==e;++t)i[t]=t;return i.sort(function(e,i){return t[e]-t[i]}),i}function uc(t,e,i){const s=t.length,r=new t.constructor(s);for(let n=0,a=0;a!==s;++n){const s=i[n]*e;for(let i=0;i!==e;++i)r[a++]=t[s+i]}return r}function dc(t,e,i,s){let r=1,n=t[0];for(;void 0!==n&&void 0===n[s];)n=t[r++];if(void 0===n)return;let a=n[s];if(void 0!==a)if(Array.isArray(a))do{a=n[s],void 0!==a&&(e.push(n.time),i.push(...a)),n=t[r++]}while(void 0!==n);else if(void 0!==a.toArray)do{a=n[s],void 0!==a&&(e.push(n.time),a.toArray(i,i.length)),n=t[r++]}while(void 0!==n);else do{a=n[s],void 0!==a&&(e.push(n.time),i.push(a)),n=t[r++]}while(void 0!==n)}class pc{static convertArray(t,e){return lc(t,e)}static isTypedArray(t){return Gi(t)}static getKeyframeOrder(t){return cc(t)}static sortedArray(t,e,i){return uc(t,e,i)}static flattenJSON(t,e,i,s){dc(t,e,i,s)}static subclip(t,e,i,s,r=30){return function(t,e,i,s,r=30){const n=t.clone();n.name=e;const a=[];for(let t=0;t=s)){h.push(e.times[t]);for(let i=0;in.tracks[t].times[0]&&(o=n.tracks[t].times[0]);for(let t=0;t=s.times[u]){const t=u*h+o,e=t+h-o;d=s.values.slice(t,e)}else{const t=s.createInterpolant(),e=o,i=h-o;t.evaluate(n),d=t.resultBuffer.slice(e,i)}"quaternion"===r&&(new ws).fromArray(d).normalize().conjugate().toArray(d);const p=a.times.length;for(let t=0;t=r)){const a=e[1];t=r)break e}n=i,i=0;break i}break t}for(;i>>1;te;)--n;if(++n,0!==r||n!==s){r>=n&&(n=Math.max(n,1),r=n-1);const t=this.getValueSize();this.times=i.slice(r,n),this.values=this.values.slice(r*t,n*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!==0&&(ns("KeyframeTrack: Invalid value size in track.",this),t=!1);const i=this.times,s=this.values,r=i.length;0===r&&(ns("KeyframeTrack: Track is empty.",this),t=!1);let n=null;for(let e=0;e!==r;e++){const s=i[e];if("number"==typeof s&&isNaN(s)){ns("KeyframeTrack: Time is not a valid number.",this,e,s),t=!1;break}if(null!==n&&n>s){ns("KeyframeTrack: Out of order keys.",this,e,s,n),t=!1;break}n=s}if(void 0!==s&&Gi(s))for(let e=0,i=s.length;e!==i;++e){const i=s[e];if(isNaN(i)){ns("KeyframeTrack: Value is not a valid number.",this,e,i),t=!1;break}}return t}optimize(){const t=this.times.slice(),e=this.values.slice(),i=this.getValueSize(),s=this.getInterpolation()===Fe,r=t.length-1;let n=1;for(let a=1;a0){t[n]=t[r];for(let t=r*i,s=n*i,a=0;a!==i;++a)e[s+a]=e[t+a];++n}return n!==t.length?(this.times=t.slice(0,n),this.values=e.slice(0,n*i)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),i=new(0,this.constructor)(this.name,t,e);return i.createInterpolant=this.createInterpolant,i}}xc.prototype.ValueTypeName="",xc.prototype.TimeBufferType=Float32Array,xc.prototype.ValueBufferType=Float32Array,xc.prototype.DefaultInterpolation=Ve;class bc extends xc{constructor(t,e,i){super(t,e,i)}}bc.prototype.ValueTypeName="bool",bc.prototype.ValueBufferType=Array,bc.prototype.DefaultInterpolation=Ne,bc.prototype.InterpolantFactoryMethodLinear=void 0,bc.prototype.InterpolantFactoryMethodSmooth=void 0;class vc extends xc{constructor(t,e,i,s){super(t,e,i,s)}}vc.prototype.ValueTypeName="color";class wc extends xc{constructor(t,e,i,s){super(t,e,i,s)}}wc.prototype.ValueTypeName="number";class Mc extends mc{constructor(t,e,i,s){super(t,e,i,s)}interpolate_(t,e,i,s){const r=this.resultBuffer,n=this.sampleValues,a=this.valueSize,o=(i-e)/(s-e);let h=t*a;for(let t=h+a;h!==t;h+=4)ws.slerpFlat(r,0,n,h-a,n,h,o);return r}}class Sc extends xc{constructor(t,e,i,s){super(t,e,i,s)}InterpolantFactoryMethodLinear(t){return new Mc(this.times,this.values,this.getValueSize(),t)}}Sc.prototype.ValueTypeName="quaternion",Sc.prototype.InterpolantFactoryMethodSmooth=void 0;class _c extends xc{constructor(t,e,i){super(t,e,i)}}_c.prototype.ValueTypeName="string",_c.prototype.ValueBufferType=Array,_c.prototype.DefaultInterpolation=Ne,_c.prototype.InterpolantFactoryMethodLinear=void 0,_c.prototype.InterpolantFactoryMethodSmooth=void 0;class Ac extends xc{constructor(t,e,i,s){super(t,e,i,s)}}Ac.prototype.ValueTypeName="vector";class Tc{constructor(t="",e=-1,i=[],s=2500){this.name=t,this.tracks=i,this.duration=e,this.blendMode=s,this.uuid=ps(),this.userData={},this.duration<0&&this.resetDuration()}static parse(t){const e=[],i=t.tracks,s=1/(t.fps||1);for(let t=0,r=i.length;t!==r;++t)e.push(zc(i[t]).scale(s));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r.userData=JSON.parse(t.userData||"{}"),r}static toJSON(t){const e=[],i=t.tracks,s={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode,userData:JSON.stringify(t.userData)};for(let t=0,s=i.length;t!==s;++t)e.push(xc.toJSON(i[t]));return s}static CreateFromMorphTargetSequence(t,e,i,s){const r=e.length,n=[];for(let t=0;t1){const t=n[1];let e=s[t];e||(s[t]=e=[]),e.push(i)}}const n=[];for(const t in s)n.push(this.CreateFromMorphTargetSequence(t,s[t],e,i));return n}static parseAnimation(t,e){if(rs("AnimationClip: parseAnimation() is deprecated and will be removed with r185"),!t)return ns("AnimationClip: No animation in JSONLoader data."),null;const i=function(t,e,i,s,r){if(0!==i.length){const n=[],a=[];dc(i,n,a,s),0!==n.length&&r.push(new t(e,n,a))}},s=[],r=t.name||"default",n=t.fps||30,a=t.blendMode;let o=t.length||-1;const h=t.hierarchy||[];for(let t=0;t{e&&e(r),this.manager.itemEnd(t)},0),r;if(void 0!==Oc[t])return void Oc[t].push({onLoad:e,onProgress:i,onError:s});Oc[t]=[],Oc[t].push({onLoad:e,onProgress:i,onError:s});const n=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin",signal:"function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal}),a=this.mimeType,o=this.responseType;fetch(n).then(e=>{if(200===e.status||0===e.status){if(0===e.status&&rs("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const i=Oc[t],s=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),n=r?parseInt(r):0,a=0!==n;let o=0;const h=new ReadableStream({start(t){!function e(){s.read().then(({done:s,value:r})=>{if(s)t.close();else{o+=r.byteLength;const s=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:n});for(let t=0,e=i.length;t{t.error(e)})}()}});return new Response(h)}throw new Pc(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)}).then(t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then(t=>(new DOMParser).parseFromString(t,a));case"json":return t.json();default:if(""===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),i=e&&e[1]?e[1].toLowerCase():void 0,s=new TextDecoder(i);return t.arrayBuffer().then(t=>s.decode(t))}}}).then(e=>{Cc.add(`file:${t}`,e);const i=Oc[t];delete Oc[t];for(let t=0,s=i.length;t{const i=Oc[t];if(void 0===i)throw this.manager.itemError(t),e;delete Oc[t];for(let t=0,s=i.length;t{this.manager.itemEnd(t)}),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}class Nc extends kc{constructor(t){super(t)}load(t,e,i,s){const r=this,n=new Rc(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(t,function(i){try{e(r.parse(JSON.parse(i)))}catch(e){s?s(e):ns(e),r.manager.itemError(t)}},i,s)}parse(t){const e=[];for(let i=0;i0:s.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(s.uniforms[e]={},r.type){case"t":s.uniforms[e].value=i(r.value);break;case"c":s.uniforms[e].value=(new mn).setHex(r.value);break;case"v2":s.uniforms[e].value=(new vs).fromArray(r.value);break;case"v3":s.uniforms[e].value=(new Ms).fromArray(r.value);break;case"v4":s.uniforms[e].value=(new Ds).fromArray(r.value);break;case"m3":s.uniforms[e].value=(new As).fromArray(r.value);break;case"m4":s.uniforms[e].value=(new wr).fromArray(r.value);break;default:s.uniforms[e].value=r.value}}if(void 0!==t.defines&&(s.defines=t.defines),void 0!==t.vertexShader&&(s.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(s.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(s.glslVersion=t.glslVersion),void 0!==t.extensions)for(const e in t.extensions)s.extensions[e]=t.extensions[e];if(void 0!==t.lights&&(s.lights=t.lights),void 0!==t.clipping&&(s.clipping=t.clipping),void 0!==t.size&&(s.size=t.size),void 0!==t.sizeAttenuation&&(s.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(s.map=i(t.map)),void 0!==t.matcap&&(s.matcap=i(t.matcap)),void 0!==t.alphaMap&&(s.alphaMap=i(t.alphaMap)),void 0!==t.bumpMap&&(s.bumpMap=i(t.bumpMap)),void 0!==t.bumpScale&&(s.bumpScale=t.bumpScale),void 0!==t.normalMap&&(s.normalMap=i(t.normalMap)),void 0!==t.normalMapType&&(s.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),s.normalScale=(new vs).fromArray(e)}return void 0!==t.displacementMap&&(s.displacementMap=i(t.displacementMap)),void 0!==t.displacementScale&&(s.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(s.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(s.roughnessMap=i(t.roughnessMap)),void 0!==t.metalnessMap&&(s.metalnessMap=i(t.metalnessMap)),void 0!==t.emissiveMap&&(s.emissiveMap=i(t.emissiveMap)),void 0!==t.emissiveIntensity&&(s.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(s.specularMap=i(t.specularMap)),void 0!==t.specularIntensityMap&&(s.specularIntensityMap=i(t.specularIntensityMap)),void 0!==t.specularColorMap&&(s.specularColorMap=i(t.specularColorMap)),void 0!==t.envMap&&(s.envMap=i(t.envMap)),void 0!==t.envMapRotation&&s.envMapRotation.fromArray(t.envMapRotation),void 0!==t.envMapIntensity&&(s.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(s.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(s.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(s.lightMap=i(t.lightMap)),void 0!==t.lightMapIntensity&&(s.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(s.aoMap=i(t.aoMap)),void 0!==t.aoMapIntensity&&(s.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(s.gradientMap=i(t.gradientMap)),void 0!==t.clearcoatMap&&(s.clearcoatMap=i(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(s.clearcoatRoughnessMap=i(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(s.clearcoatNormalMap=i(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(s.clearcoatNormalScale=(new vs).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(s.iridescenceMap=i(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(s.iridescenceThicknessMap=i(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(s.transmissionMap=i(t.transmissionMap)),void 0!==t.thicknessMap&&(s.thicknessMap=i(t.thicknessMap)),void 0!==t.anisotropyMap&&(s.anisotropyMap=i(t.anisotropyMap)),void 0!==t.sheenColorMap&&(s.sheenColorMap=i(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(s.sheenRoughnessMap=i(t.sheenRoughnessMap)),s}setTextures(t){return this.textures=t,this}createMaterialFromType(t){return nu.createMaterialFromType(t)}static createMaterialFromType(t){return new{ShadowMaterial:$l,SpriteMaterial:Ca,RawShaderMaterial:Ql,ShaderMaterial:la,PointsMaterial:hh,MeshPhysicalMaterial:tc,MeshStandardMaterial:Kl,MeshPhongMaterial:ec,MeshToonMaterial:ic,MeshNormalMaterial:sc,MeshLambertMaterial:rc,MeshDepthMaterial:nc,MeshDistanceMaterial:ac,MeshBasicMaterial:xn,MeshMatcapMaterial:oc,LineDashedMaterial:hc,LineBasicMaterial:Zo,Material:fn}[t]}}class au{static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class ou extends qn{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}toJSON(){const t=super.toJSON();return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}class hu extends kc{constructor(t){super(t)}load(t,e,i,s){const r=this,n=new Rc(r.manager);n.setPath(r.path),n.setRequestHeader(r.requestHeader),n.setWithCredentials(r.withCredentials),n.load(t,function(i){try{e(r.parse(JSON.parse(i)))}catch(e){s?s(e):ns(e),r.manager.itemError(t)}},i,s)}parse(t){const e={},i={};function s(t,s){if(void 0!==e[s])return e[s];const r=t.interleavedBuffers[s],n=function(t,e){if(void 0!==i[e])return i[e];const s=t.arrayBuffers,r=s[e],n=new Uint32Array(r).buffer;return i[e]=n,n}(t,r.buffer),a=Hi(r.type,n),o=new Aa(a,r.stride);return o.uuid=r.uuid,e[s]=o,o}const r=t.isInstancedBufferGeometry?new ou:new qn,n=t.data.index;if(void 0!==n){const t=Hi(n.type,n.array);r.setIndex(new zn(t,1))}const a=t.data.attributes;for(const e in a){const i=a[e];let n;if(i.isInterleavedBufferAttribute){const e=s(t.data,i.data);n=new za(e,i.itemSize,i.offset,i.normalized)}else{const t=Hi(i.type,i.array);n=new(i.isInstancedBufferAttribute?ho:zn)(t,i.itemSize,i.normalized)}void 0!==i.name&&(n.name=i.name),void 0!==i.usage&&n.setUsage(i.usage),r.setAttribute(e,n)}const o=t.data.morphAttributes;if(o)for(const e in o){const i=o[e],n=[];for(let e=0,r=i.length;e0){const i=new Ic(e);r=new Ec(i),r.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e0){s=new Ec(this.manager),s.setCrossOrigin(this.crossOrigin);for(let e=0,s=t.length;e{let e=null,i=null;return void 0!==t.boundingBox&&(e=(new Zs).fromJSON(t.boundingBox)),void 0!==t.boundingSphere&&(i=(new dr).fromJSON(t.boundingSphere)),{...t,boundingBox:e,boundingSphere:i}}),n._instanceInfo=t.instanceInfo,n._availableInstanceIds=t._availableInstanceIds,n._availableGeometryIds=t._availableGeometryIds,n._nextIndexStart=t.nextIndexStart,n._nextVertexStart=t.nextVertexStart,n._geometryCount=t.geometryCount,n._maxInstanceCount=t.maxInstanceCount,n._maxVertexCount=t.maxVertexCount,n._maxIndexCount=t.maxIndexCount,n._geometryInitialized=t.geometryInitialized,n._matricesTexture=c(t.matricesTexture.uuid),n._indirectTexture=c(t.indirectTexture.uuid),void 0!==t.colorsTexture&&(n._colorsTexture=c(t.colorsTexture.uuid)),void 0!==t.boundingSphere&&(n.boundingSphere=(new dr).fromJSON(t.boundingSphere)),void 0!==t.boundingBox&&(n.boundingBox=(new Zs).fromJSON(t.boundingBox));break;case"LOD":n=new Xa;break;case"Line":n=new ih(h(t.geometry),l(t.material));break;case"LineLoop":n=new oh(h(t.geometry),l(t.material));break;case"LineSegments":n=new ah(h(t.geometry),l(t.material));break;case"PointCloud":case"Points":n=new ph(h(t.geometry),l(t.material));break;case"Sprite":n=new Ua(l(t.material));break;case"Group":n=new ba;break;case"Bone":n=new so;break;default:n=new Zr}if(n.uuid=t.uuid,void 0!==t.name&&(n.name=t.name),void 0!==t.matrix?(n.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(n.matrixAutoUpdate=t.matrixAutoUpdate),n.matrixAutoUpdate&&n.matrix.decompose(n.position,n.quaternion,n.scale)):(void 0!==t.position&&n.position.fromArray(t.position),void 0!==t.rotation&&n.rotation.fromArray(t.rotation),void 0!==t.quaternion&&n.quaternion.fromArray(t.quaternion),void 0!==t.scale&&n.scale.fromArray(t.scale)),void 0!==t.up&&n.up.fromArray(t.up),void 0!==t.castShadow&&(n.castShadow=t.castShadow),void 0!==t.receiveShadow&&(n.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.intensity&&(n.shadow.intensity=t.shadow.intensity),void 0!==t.shadow.bias&&(n.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(n.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(n.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&n.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(n.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(n.visible=t.visible),void 0!==t.frustumCulled&&(n.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(n.renderOrder=t.renderOrder),void 0!==t.userData&&(n.userData=t.userData),void 0!==t.layers&&(n.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t{if(!0!==pu.has(n))return e&&e(i),r.manager.itemEnd(t),i;s&&s(pu.get(n)),r.manager.itemError(t),r.manager.itemEnd(t)}):(setTimeout(function(){e&&e(n),r.manager.itemEnd(t)},0),n);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,a.signal="function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal;const o=fetch(t,a).then(function(t){return t.blob()}).then(function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))}).then(function(i){return Cc.add(`image-bitmap:${t}`,i),e&&e(i),r.manager.itemEnd(t),i}).catch(function(e){s&&s(e),pu.set(o,e),Cc.remove(`image-bitmap:${t}`),r.manager.itemError(t),r.manager.itemEnd(t)});Cc.add(`image-bitmap:${t}`,o),r.manager.itemStart(t)}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}let yu;class gu{static getContext(){return void 0===yu&&(yu=new(window.AudioContext||window.webkitAudioContext)),yu}static setContext(t){yu=t}}class fu extends kc{constructor(t){super(t)}load(t,e,i,s){const r=this,n=new Rc(this.manager);function a(e){s?s(e):ns(e),r.manager.itemError(t)}n.setResponseType("arraybuffer"),n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(t,function(t){try{const i=t.slice(0);gu.getContext().decodeAudioData(i,function(t){e(t)}).catch(a)}catch(t){a(t)}},i,s)}}const xu=new wr,bu=new wr,vu=new wr;class wu{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new ma,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new ma,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,vu.copy(t.projectionMatrix);const i=e.eyeSep/2,s=i*e.near/e.focus,r=e.near*Math.tan(us*e.fov*.5)/e.zoom;let n,a;bu.elements[12]=-i,xu.elements[12]=i,n=-r*e.aspect+s,a=r*e.aspect+s,vu.elements[0]=2*e.near/(a-n),vu.elements[8]=(a+n)/(a-n),this.cameraL.projectionMatrix.copy(vu),n=-r*e.aspect-s,a=r*e.aspect-s,vu.elements[0]=2*e.near/(a-n),vu.elements[8]=(a+n)/(a-n),this.cameraR.projectionMatrix.copy(vu)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(bu),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(xu)}}class Mu extends ma{constructor(t=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=t}}class Su{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=performance.now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=performance.now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}const _u=new Ms,Au=new ws,Tu=new Ms,zu=new Ms,Cu=new Ms;class Iu extends Zr{constructor(){super(),this.type="AudioListener",this.context=gu.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Su}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(_u,Au,Tu),zu.set(0,0,-1).applyQuaternion(Au),Cu.set(0,1,0).applyQuaternion(Au),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(_u.x,t),e.positionY.linearRampToValueAtTime(_u.y,t),e.positionZ.linearRampToValueAtTime(_u.z,t),e.forwardX.linearRampToValueAtTime(zu.x,t),e.forwardY.linearRampToValueAtTime(zu.y,t),e.forwardZ.linearRampToValueAtTime(zu.z,t),e.upX.linearRampToValueAtTime(Cu.x,t),e.upY.linearRampToValueAtTime(Cu.y,t),e.upZ.linearRampToValueAtTime(Cu.z,t)}else e.setPosition(_u.x,_u.y,_u.z),e.setOrientation(zu.x,zu.y,zu.z,Cu.x,Cu.y,Cu.z)}}class Bu extends Zr{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void rs("Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void rs("Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;rs("Audio: this Audio has no playback control.")}stop(t=0){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+t),this.source.onended=null),this.isPlaying=!1,this;rs("Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t0&&this._mixBufferRegionAdditive(i,s,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(i[t]!==i[t+e]){a.setValue(i,s);break}}saveOriginalState(){const t=this.binding,e=this.buffer,i=this.valueSize,s=i*this._origIndex;t.getValue(e,s);for(let t=i,r=s;t!==r;++t)e[t]=e[s+t%i];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let i=t;i=.5)for(let s=0;s!==r;++s)t[e+s]=t[i+s]}_slerp(t,e,i,s){ws.slerpFlat(t,e,t,e,t,i,s)}_slerpAdditive(t,e,i,s,r){const n=this._workIndex*r;ws.multiplyQuaternionsFlat(t,n,t,e,t,i),ws.slerpFlat(t,e,t,e,t,n,s)}_lerp(t,e,i,s,r){const n=1-s;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*n+t[i+a]*s}}_lerpAdditive(t,e,i,s,r){for(let n=0;n!==r;++n){const r=e+n;t[r]=t[r]+t[i+n]*s}}}const Eu="\\[\\]\\.:\\/",Lu=new RegExp("["+Eu+"]","g"),ju="[^"+Eu+"]",Du="[^"+Eu.replace("\\.","")+"]",Uu=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",ju)+/(WCOD+)?/.source.replace("WCOD",Du)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",ju)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",ju)+"$"),Wu=["material","materials","bones","map"];class qu{constructor(t,e,i){this.path=e,this.parsedPath=i||qu.parseTrackName(e),this.node=qu.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,i){return t&&t.isAnimationObjectGroup?new qu.Composite(t,e,i):new qu(t,e,i)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(Lu,"")}static parseTrackName(t){const e=Uu.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},s=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==s&&-1!==s){const t=i.nodeName.substring(s+1);-1!==Wu.indexOf(t)&&(i.nodeName=i.nodeName.substring(0,s),i.objectName=t)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const i=t.skeleton.getBoneByName(e);if(void 0!==i)return i}if(t.children){const i=function(t){for(let s=0;s=r){const n=r++,l=t[n];e[l.uuid]=h,t[h]=l,e[o]=n,t[n]=a;for(let t=0,e=s;t!==e;++t){const e=i[t],s=e[n],r=e[h];e[h]=s,e[n]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,i=this._bindings,s=i.length;let r=this.nCachedObjects_,n=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,h=e[o];if(void 0!==h)if(delete e[o],h0&&(e[a.uuid]=h),t[h]=a,t.pop();for(let t=0,e=s;t!==e;++t){const e=i[t];e[h]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const i=this._bindingsIndicesByPath;let s=i[t];const r=this._bindings;if(void 0!==s)return r[s];const n=this._paths,a=this._parsedPaths,o=this._objects,h=o.length,l=this.nCachedObjects_,c=new Array(h);s=r.length,i[t]=s,n.push(t),a.push(e),r.push(c);for(let i=l,s=o.length;i!==s;++i){const s=o[i];c[i]=new qu(s,t,e)}return c}unsubscribe_(t){const e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){const s=this._paths,r=this._parsedPaths,n=this._bindings,a=n.length-1,o=n[a];e[t[a]]=i,n[i]=o,n.pop(),r[i]=r[a],r.pop(),s[i]=s[a],s.pop()}}}class Xu{constructor(t,e,i=null,s=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=i,this.blendMode=s;const r=e.tracks,n=r.length,a=new Array(n),o={endingStart:Ee,endingEnd:Ee};for(let t=0;t!==n;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(n),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,i=!1){if(t.fadeOut(e),this.fadeIn(e),!0===i){const i=this._clip.duration,s=t._clip.duration,r=s/i,n=i/s;t.warp(1,r,e),this.warp(n,1,e)}return this}crossFadeTo(t,e,i=!1){return t.crossFadeFrom(this,e,i)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,i){const s=this._mixer,r=s.time,n=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=s._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,h=a.sampleValues;return o[0]=r,o[1]=r+i,h[0]=t/n,h[1]=e/n,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,i,s){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const s=(t-r)*i;s<0||0===i?e=0:(this._startTime=null,e=i*s)}e*=this._updateTimeScale(t);const n=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===Ue)for(let i=0,s=t.length;i!==s;++i)t[i].evaluate(n),e[i].accumulateAdditive(a);else for(let i=0,r=t.length;i!==r;++i)t[i].evaluate(n),e[i].accumulate(s,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const i=this._weightInterpolant;if(null!==i){const s=i.evaluate(t)[0];e*=s,t>i.parameterPositions[1]&&(this.stopFading(),0===s&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const i=this._timeScaleInterpolant;if(null!==i){e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,i=this.loop;let s=this.time+t,r=this._loopCount;const n=2202===i;if(0===t)return-1===r||!n||1&~r?s:e-s;if(2200===i){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(s>=e)s=e;else{if(!(s<0)){this.time=s;break t}s=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=s,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),s>=e||s<0){const i=Math.floor(s/e);s-=e*i,r+=Math.abs(i);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,s=t>0?e:0,this.time=s,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,n)}else this._setEndings(!1,!1,n);this._loopCount=r,this.time=s,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:i})}}else this.time=s;if(n&&!(1&~r))return e-s}return s}_setEndings(t,e,i){const s=this._interpolantSettings;i?(s.endingStart=Le,s.endingEnd=Le):(s.endingStart=t?this.zeroSlopeAtStart?Le:Ee:je,s.endingEnd=e?this.zeroSlopeAtEnd?Le:Ee:je)}_scheduleFading(t,e,i){const s=this._mixer,r=s.time;let n=this._weightInterpolant;null===n&&(n=s._lendControlInterpolant(),this._weightInterpolant=n);const a=n.parameterPositions,o=n.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=i,this}}const Yu=new Float32Array(1);class Zu extends hs{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}_bindAction(t,e){const i=t._localRoot||this._root,s=t._clip.tracks,r=s.length,n=t._propertyBindings,a=t._interpolants,o=i.uuid,h=this._bindingsByRootAndName;let l=h[o];void 0===l&&(l={},h[o]=l);for(let t=0;t!==r;++t){const r=s[t],h=r.name;let c=l[h];if(void 0!==c)++c.referenceCount,n[t]=c;else{if(c=n[t],void 0!==c){null===c._cacheIndex&&(++c.referenceCount,this._addInactiveBinding(c,o,h));continue}const s=e&&e._propertyBindings[t].binding.parsedPath;c=new Fu(qu.create(i,h,s),r.ValueTypeName,r.getValueSize()),++c.referenceCount,this._addInactiveBinding(c,o,h),n[t]=c}a[t].resultBuffer=c.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,i=t._clip.uuid,s=this._actionsByClip[i];this._bindAction(t,s&&s.knownActions[0]),this._addInactiveAction(t,i,e)}const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===i.useCount++&&(this._lendBinding(i),i.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,s=this.time+=t,r=Math.sign(t),n=this._accuIndex^=1;for(let a=0;a!==i;++a){e[a]._update(s,t,r,n)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(n);return this}setTime(t){this.time=0;for(let t=0;t=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,cd).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const dd=new Ms,pd=new Ms,md=new Ms,yd=new Ms,gd=new Ms,fd=new Ms,xd=new Ms;class bd{constructor(t=new Ms,e=new Ms){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){dd.subVectors(t,this.start),pd.subVectors(this.end,this.start);const i=pd.dot(pd);let s=pd.dot(dd)/i;return e&&(s=ms(s,0,1)),s}closestPointToPoint(t,e,i){const s=this.closestPointToPointParameter(t,e);return this.delta(i).multiplyScalar(s).add(this.start)}distanceSqToLine3(t,e=fd,i=xd){const s=1e-8*1e-8;let r,n;const a=this.start,o=t.start,h=this.end,l=t.end;md.subVectors(h,a),yd.subVectors(l,o),gd.subVectors(a,o);const c=md.dot(md),u=yd.dot(yd),d=yd.dot(gd);if(c<=s&&u<=s)return e.copy(a),i.copy(o),e.sub(i),e.dot(e);if(c<=s)r=0,n=d/u,n=ms(n,0,1);else{const t=md.dot(gd);if(u<=s)n=0,r=ms(-t/c,0,1);else{const e=md.dot(yd),i=c*u-e*e;r=0!==i?ms((e*d-t*u)/i,0,1):0,n=(e*r+d)/u,n<0?(n=0,r=ms(-t/c,0,1)):n>1&&(n=1,r=ms((e-t)/c,0,1))}}return e.copy(a).add(md.multiplyScalar(r)),i.copy(o).add(yd.multiplyScalar(n)),e.sub(i),e.dot(e)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const vd=new Ms;class wd extends Zr{constructor(t,e){super(),this.light=t,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const i=new qn,s=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,i=32;t1)for(let i=0;i.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Xd.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Xd,e)}}setLength(t,e=.2*t,i=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class Gd extends ah{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],i=new qn;i.setAttribute("position",new Vn(e,3)),i.setAttribute("color",new Vn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(i,new Zo({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,i){const s=new mn,r=this.geometry.attributes.color.array;return s.set(t),s.toArray(r,0),s.toArray(r,3),s.set(e),s.toArray(r,6),s.toArray(r,9),s.set(i),s.toArray(r,12),s.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class $d{constructor(){this.type="ShapePath",this.color=new mn,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new sl,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,i,s){return this.currentPath.quadraticCurveTo(t,e,i,s),this}bezierCurveTo(t,e,i,s,r,n){return this.currentPath.bezierCurveTo(t,e,i,s,r,n),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const i=e.length;let s=!1;for(let r=i-1,n=0;nNumber.EPSILON){if(h<0&&(i=e[n],o=-o,a=e[r],h=-h),t.ya.y)continue;if(t.y===i.y){if(t.x===i.x)return!0}else{const e=h*(t.x-i.x)-o*(t.y-i.y);if(0===e)return!0;if(e<0)continue;s=!s}}else{if(t.y!==i.y)continue;if(a.x<=t.x&&t.x<=i.x||i.x<=t.x&&t.x<=a.x)return!0}}return s}const i=Ol.isClockWise,s=this.subPaths;if(0===s.length)return[];let r,n,a;const o=[];if(1===s.length)return n=s[0],a=new rl,a.curves=n.curves,o.push(a),o;let h=!i(s[0].getPoints());h=t?!h:h;const l=[],c=[];let u,d,p=[],m=0;c[m]=void 0,p[m]=[];for(let e=0,a=s.length;e1){let t=!1,i=0;for(let t=0,e=c.length;t0&&!1===t&&(p=l)}for(let t=0,e=c.length;te?(t.repeat.x=1,t.repeat.y=i/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2):(t.repeat.x=e/i,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0),t}(t,e)}static cover(t,e){return function(t,e){const i=t.image&&t.image.width?t.image.width/t.image.height:1;return i>e?(t.repeat.x=e/i,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0):(t.repeat.x=1,t.repeat.y=i/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2),t}(t,e)}static fill(t){return function(t){return t.repeat.x=1,t.repeat.y=1,t.offset.x=0,t.offset.y=0,t}(t)}static getByteLength(t,e,i,s){return Kd(t,e,i,s)}}"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:t}})),"undefined"!=typeof window&&(window.__THREE__?rs("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=t);export{et as ACESFilmicToneMapping,v as AddEquation,G as AddOperation,Ue as AdditiveAnimationBlendMode,g as AdditiveBlending,st as AgXToneMapping,Lt as AlphaFormat,Ii as AlwaysCompare,D as AlwaysDepth,wi as AlwaysStencilFunc,eu as AmbientLight,Xu as AnimationAction,Tc as AnimationClip,Nc as AnimationLoader,Zu as AnimationMixer,Ju as AnimationObjectGroup,pc as AnimationUtils,Eh as ArcCurve,Mu as ArrayCamera,Hd as ArrowHelper,nt as AttachedBindMode,Bu as Audio,Vu as AudioAnalyser,gu as AudioContext,Iu as AudioListener,fu as AudioLoader,Gd as AxesHelper,d as BackSide,Xe as BasicDepthPacking,o as BasicShadowMap,Yo as BatchedMesh,so as 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CurvePath,b as CustomBlending,it as CustomToneMapping,zh as CylinderGeometry,hd as Cylindrical,Xs as Data3DTexture,qs as DataArrayTexture,ro as DataTexture,jc as DataTextureLoader,Sn as DataUtils,ci as DecrementStencilOp,di as DecrementWrapStencilOp,Bc as DefaultLoadingManager,Ut as DepthFormat,Wt as DepthStencilFormat,Mh as DepthTexture,at as DetachedBindMode,tu as DirectionalLight,Fd as DirectionalLightHelper,fc as DiscreteInterpolant,Bh as DodecahedronGeometry,p as DoubleSide,k as DstAlphaFactor,P as DstColorFactor,Fi as DynamicCopyUsage,ki as DynamicDrawUsage,Ri as DynamicReadUsage,Nh as EdgesGeometry,Fh as EllipseCurve,_i as EqualCompare,q as EqualDepth,gi as EqualStencilFunc,ct as EquirectangularReflectionMapping,ut as EquirectangularRefractionMapping,kr as Euler,hs as EventDispatcher,_h as ExternalTexture,Nl as ExtrudeGeometry,Rc as FileLoader,Nn as Float16BufferAttribute,Vn as Float32BufferAttribute,Ot as FloatType,Sa as Fog,Ma as FogExp2,fh as FramebufferTexture,u as FrontSide,Ao as Frustum,Co as FrustumArray,td as GLBufferAttribute,Li as GLSL1,ji as GLSL3,Ti as GreaterCompare,X as GreaterDepth,Ci as GreaterEqualCompare,J as GreaterEqualDepth,vi as GreaterEqualStencilFunc,xi as GreaterStencilFunc,Od as GridHelper,ba as Group,Pt as HalfFloatType,Wc as HemisphereLight,kd as HemisphereLightHelper,Fl as IcosahedronGeometry,mu as ImageBitmapLoader,Ec as ImageLoader,Rs as ImageUtils,li as IncrementStencilOp,ui as IncrementWrapStencilOp,ho as InstancedBufferAttribute,ou as InstancedBufferGeometry,Ku as InstancedInterleavedBuffer,fo as InstancedMesh,kn as Int16BufferAttribute,Pn as Int32BufferAttribute,Cn as Int8BufferAttribute,Bt as IntType,Aa as InterleavedBuffer,za as InterleavedBufferAttribute,mc as Interpolant,Ne as InterpolateDiscrete,Ve as InterpolateLinear,Fe as InterpolateSmooth,Ji as InterpolationSamplingMode,qi as InterpolationSamplingType,pi as InvertStencilOp,oi as KeepStencilOp,xc as KeyframeTrack,Xa as LOD,El as LatheGeometry,Or as Layers,Si as LessCompare,U as LessDepth,Ai as LessEqualCompare,W as LessEqualDepth,fi as LessEqualStencilFunc,yi as LessStencilFunc,Uc as Light,ru as LightProbe,ih as Line,bd as Line3,Zo as LineBasicMaterial,Gh as LineCurve,$h as LineCurve3,hc as LineDashedMaterial,oh as LineLoop,ah as LineSegments,wt as LinearFilter,gc as LinearInterpolant,At as LinearMipMapLinearFilter,St as LinearMipMapNearestFilter,_t as LinearMipmapLinearFilter,Mt as LinearMipmapNearestFilter,ti as LinearSRGBColorSpace,Q as LinearToneMapping,ei as LinearTransfer,kc as Loader,au as LoaderUtils,Ic as LoadingManager,Oe as LoopOnce,Re as LoopPingPong,Pe as LoopRepeat,e as MOUSE,fn as Material,nu as MaterialLoader,bs as MathUtils,ld as Matrix2,As as Matrix3,wr as Matrix4,_ as MaxEquation,ia as Mesh,xn as MeshBasicMaterial,nc as MeshDepthMaterial,ac as MeshDistanceMaterial,rc as MeshLambertMaterial,oc as MeshMatcapMaterial,sc as MeshNormalMaterial,ec as MeshPhongMaterial,tc as MeshPhysicalMaterial,Kl as MeshStandardMaterial,ic as MeshToonMaterial,S as MinEquation,yt as MirroredRepeatWrapping,H as MixOperation,x as MultiplyBlending,Z as MultiplyOperation,gt as NearestFilter,vt as NearestMipMapLinearFilter,xt as NearestMipMapNearestFilter,bt as NearestMipmapLinearFilter,ft as NearestMipmapNearestFilter,rt as NeutralToneMapping,Mi as NeverCompare,j as NeverDepth,mi as NeverStencilFunc,m as NoBlending,Qe as NoColorSpace,si as NoNormalPacking,$ as NoToneMapping,De as NormalAnimationBlendMode,y as NormalBlending,ni as NormalGAPacking,ri as NormalRGPacking,zi as NotEqualCompare,Y as NotEqualDepth,bi as NotEqualStencilFunc,wc as NumberKeyframeTrack,Zr as Object3D,lu as ObjectLoader,$e as ObjectSpaceNormalMap,Ll as OctahedronGeometry,T as OneFactor,L as OneMinusConstantAlphaFactor,F as OneMinusConstantColorFactor,O as OneMinusDstAlphaFactor,R as OneMinusDstColorFactor,B as OneMinusSrcAlphaFactor,C as OneMinusSrcColorFactor,Qc as OrthographicCamera,h as PCFShadowMap,l as PCFSoftShadowMap,sl as Path,ma as PerspectiveCamera,wo as Plane,jl as PlaneGeometry,Jd as PlaneHelper,$c as PointLight,zd as PointLightHelper,ph as Points,hh as PointsMaterial,Pd as PolarGridHelper,Ih as PolyhedronGeometry,Nu as PositionalAudio,qu as PropertyBinding,Fu as PropertyMixer,Qh as QuadraticBezierCurve,Kh as QuadraticBezierCurve3,ws as Quaternion,Sc as QuaternionKeyframeTrack,Mc as QuaternionLinearInterpolant,oe as R11_EAC_Format,ds as RAD2DEG,Be as RED_GREEN_RGTC2_Format,Ce as RED_RGTC1_Format,t as REVISION,le as RG11_EAC_Format,Ye as RGBADepthPacking,Dt as RGBAFormat,Ht as RGBAIntegerFormat,Me as RGBA_ASTC_10x10_Format,be as RGBA_ASTC_10x5_Format,ve as RGBA_ASTC_10x6_Format,we as RGBA_ASTC_10x8_Format,Se as RGBA_ASTC_12x10_Format,_e as RGBA_ASTC_12x12_Format,ue as RGBA_ASTC_4x4_Format,de as RGBA_ASTC_5x4_Format,pe as RGBA_ASTC_5x5_Format,me as RGBA_ASTC_6x5_Format,ye as RGBA_ASTC_6x6_Format,ge as RGBA_ASTC_8x5_Format,fe as RGBA_ASTC_8x6_Format,xe as RGBA_ASTC_8x8_Format,Ae as RGBA_BPTC_Format,ae as RGBA_ETC2_EAC_Format,se as RGBA_PVRTC_2BPPV1_Format,ie as RGBA_PVRTC_4BPPV1_Format,$t as RGBA_S3TC_DXT1_Format,Qt as RGBA_S3TC_DXT3_Format,Kt as RGBA_S3TC_DXT5_Format,Ze as RGBDepthPacking,jt as RGBFormat,Zt as RGBIntegerFormat,Te as RGB_BPTC_SIGNED_Format,ze as RGB_BPTC_UNSIGNED_Format,re as RGB_ETC1_Format,ne as RGB_ETC2_Format,ee as RGB_PVRTC_2BPPV1_Format,te as RGB_PVRTC_4BPPV1_Format,Gt as RGB_S3TC_DXT1_Format,He as RGDepthPacking,Xt as RGFormat,Yt as RGIntegerFormat,Ql as RawShaderMaterial,vr as Ray,id as Raycaster,iu as RectAreaLight,qt as RedFormat,Jt as RedIntegerFormat,K as ReinhardToneMapping,Us as RenderTarget,Hu as RenderTarget3D,pt as RepeatWrapping,hi as ReplaceStencilOp,M as ReverseSubtractEquation,Dl as RingGeometry,he as SIGNED_R11_EAC_Format,ke as SIGNED_RED_GREEN_RGTC2_Format,Ie as SIGNED_RED_RGTC1_Format,ce as SIGNED_RG11_EAC_Format,Ke as SRGBColorSpace,ii as SRGBTransfer,_a as Scene,la as ShaderMaterial,$l as ShadowMaterial,rl as Shape,Ul as ShapeGeometry,$d as ShapePath,Ol as ShapeUtils,Ct as ShortType,oo as Skeleton,Ad as SkeletonHelper,io as SkinnedMesh,Vs as Source,dr as Sphere,Wl as SphereGeometry,od as Spherical,su as SphericalHarmonics3,tl as SplineCurve,Hc as SpotLight,wd as SpotLightHelper,Ua as Sprite,Ca as SpriteMaterial,I as SrcAlphaFactor,N as SrcAlphaSaturateFactor,z as SrcColorFactor,Vi as StaticCopyUsage,Bi as StaticDrawUsage,Pi as StaticReadUsage,wu as StereoCamera,Ei as StreamCopyUsage,Oi as StreamDrawUsage,Ni as StreamReadUsage,_c as StringKeyframeTrack,w as SubtractEquation,f as SubtractiveBlending,i as TOUCH,Ge as TangentSpaceNormalMap,ql as TetrahedronGeometry,js as Texture,Dc as TextureLoader,tp as TextureUtils,nd as Timer,Wi as TimestampQuery,Jl as TorusGeometry,Xl as TorusKnotGeometry,ln as Triangle,Je as TriangleFanDrawMode,qe as TriangleStripDrawMode,We as TrianglesDrawMode,Yl as TubeGeometry,ot as UVMapping,On as Uint16BufferAttribute,Rn as Uint32BufferAttribute,In as Uint8BufferAttribute,Bn as Uint8ClampedBufferAttribute,Gu as Uniform,Qu as UniformsGroup,ha as UniformsUtils,Tt as UnsignedByteType,Et as UnsignedInt101111Type,Vt as UnsignedInt248Type,Ft as UnsignedInt5999Type,kt as UnsignedIntType,Rt as UnsignedShort4444Type,Nt as UnsignedShort5551Type,It as UnsignedShortType,c as VSMShadowMap,vs as Vector2,Ms as Vector3,Ds as Vector4,Ac as VectorKeyframeTrack,gh as VideoFrameTexture,yh as VideoTexture,Ys as WebGL3DRenderTarget,Js as WebGLArrayRenderTarget,Di as WebGLCoordinateSystem,xa as WebGLCubeRenderTarget,Ws as WebGLRenderTarget,Ui as WebGPUCoordinateSystem,wa as WebXRController,Zl as WireframeGeometry,je as WrapAroundEnding,Ee as ZeroCurvatureEnding,A as ZeroFactor,Le as ZeroSlopeEnding,ai as ZeroStencilOp,Yi as arrayNeedsUint32,na as cloneUniforms,Qi as createCanvasElement,$i as createElementNS,ns as error,Kd as getByteLength,is as getConsoleFunction,oa as getUnlitUniformColorSpace,Gi as isTypedArray,ss as log,aa as mergeUniforms,os as probeAsync,es as setConsoleFunction,rs as warn,as as warnOnce}; +const 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t*ps},isPowerOfTwo:function(t){return!(t&t-1)&&0!==t},ceilPowerOfTwo:function(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))},floorPowerOfTwo:function(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))},setQuaternionFromProperEuler:function(t,e,i,s,r){const n=Math.cos,a=Math.sin,o=n(i/2),h=a(i/2),l=n((e+s)/2),c=a((e+s)/2),u=n((e-s)/2),d=a((e-s)/2),p=n((s-e)/2),m=a((s-e)/2);switch(r){case"XYX":t.set(o*c,h*u,h*d,o*l);break;case"YZY":t.set(h*d,o*c,h*u,o*l);break;case"ZXZ":t.set(h*u,h*d,o*c,o*l);break;case"XZX":t.set(o*c,h*m,h*p,o*l);break;case"YXY":t.set(h*p,o*c,h*m,o*l);break;case"ZYZ":t.set(h*m,h*p,o*c,o*l);break;default:ns("MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:bs,denormalize:xs};class ws{constructor(t=0,e=0){ws.prototype.isVector2=!0,this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t){return this.x+=t.x,this.y+=t.y,this}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,i=this.y,s=t.elements;return this.x=s[0]*e+s[3]*i+s[6],this.y=s[1]*e+s[4]*i+s[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=ys(this.x,t.x,e.x),this.y=ys(this.y,t.y,e.y),this}clampScalar(t,e){return this.x=ys(this.x,t,e),this.y=ys(this.y,t,e),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(ys(i,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(ys(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y;return e*e+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const i=Math.cos(e),s=Math.sin(e),r=this.x-t.x,n=this.y-t.y;return this.x=r*i-n*s+t.x,this.y=r*s+n*i+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Ms{constructor(t=0,e=0,i=0,s=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=i,this._w=s}static slerpFlat(t,e,i,s,r,n,a){let o=i[s+0],h=i[s+1],l=i[s+2],c=i[s+3],u=r[n+0],d=r[n+1],p=r[n+2],m=r[n+3];if(c!==m||o!==u||h!==d||l!==p){let t=o*u+h*d+l*p+c*m;t<0&&(u=-u,d=-d,p=-p,m=-m,t=-t);let e=1-a;if(t<.9995){const i=Math.acos(t),s=Math.sin(i);e=Math.sin(e*i)/s,o=o*e+u*(a=Math.sin(a*i)/s),h=h*e+d*a,l=l*e+p*a,c=c*e+m*a}else{o=o*e+u*a,h=h*e+d*a,l=l*e+p*a,c=c*e+m*a;const t=1/Math.sqrt(o*o+h*h+l*l+c*c);o*=t,h*=t,l*=t,c*=t}}t[e]=o,t[e+1]=h,t[e+2]=l,t[e+3]=c}static multiplyQuaternionsFlat(t,e,i,s,r,n){const a=i[s],o=i[s+1],h=i[s+2],l=i[s+3],c=r[n],u=r[n+1],d=r[n+2],p=r[n+3];return t[e]=a*p+l*c+o*d-h*u,t[e+1]=o*p+l*u+h*c-a*d,t[e+2]=h*p+l*d+a*u-o*c,t[e+3]=l*p-a*c-o*u-h*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,i,s){return this._x=t,this._y=e,this._z=i,this._w=s,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const i=t._x,s=t._y,r=t._z,n=t._order,a=Math.cos,o=Math.sin,h=a(i/2),l=a(s/2),c=a(r/2),u=o(i/2),d=o(s/2),p=o(r/2);switch(n){case"XYZ":this._x=u*l*c+h*d*p,this._y=h*d*c-u*l*p,this._z=h*l*p+u*d*c,this._w=h*l*c-u*d*p;break;case"YXZ":this._x=u*l*c+h*d*p,this._y=h*d*c-u*l*p,this._z=h*l*p-u*d*c,this._w=h*l*c+u*d*p;break;case"ZXY":this._x=u*l*c-h*d*p,this._y=h*d*c+u*l*p,this._z=h*l*p+u*d*c,this._w=h*l*c-u*d*p;break;case"ZYX":this._x=u*l*c-h*d*p,this._y=h*d*c+u*l*p,this._z=h*l*p-u*d*c,this._w=h*l*c+u*d*p;break;case"YZX":this._x=u*l*c+h*d*p,this._y=h*d*c+u*l*p,this._z=h*l*p-u*d*c,this._w=h*l*c-u*d*p;break;case"XZY":this._x=u*l*c-h*d*p,this._y=h*d*c-u*l*p,this._z=h*l*p+u*d*c,this._w=h*l*c+u*d*p;break;default:ns("Quaternion: .setFromEuler() encountered an unknown order: "+n)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const i=e/2,s=Math.sin(i);return this._x=t.x*s,this._y=t.y*s,this._z=t.z*s,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,i=e[0],s=e[4],r=e[8],n=e[1],a=e[5],o=e[9],h=e[2],l=e[6],c=e[10],u=i+a+c;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(l-o)*t,this._y=(r-h)*t,this._z=(n-s)*t}else if(i>a&&i>c){const t=2*Math.sqrt(1+i-a-c);this._w=(l-o)/t,this._x=.25*t,this._y=(s+n)/t,this._z=(r+h)/t}else if(a>c){const t=2*Math.sqrt(1+a-i-c);this._w=(r-h)/t,this._x=(s+n)/t,this._y=.25*t,this._z=(o+l)/t}else{const t=2*Math.sqrt(1+c-i-a);this._w=(n-s)/t,this._x=(r+h)/t,this._y=(o+l)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let i=t.dot(e)+1;return i<1e-8?(i=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=i):(this._x=0,this._y=-t.z,this._z=t.y,this._w=i)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=i),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(ys(this.dot(t),-1,1)))}rotateTowards(t,e){const i=this.angleTo(t);if(0===i)return this;const s=Math.min(1,e/i);return this.slerp(t,s),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const i=t._x,s=t._y,r=t._z,n=t._w,a=e._x,o=e._y,h=e._z,l=e._w;return this._x=i*l+n*a+s*h-r*o,this._y=s*l+n*o+r*a-i*h,this._z=r*l+n*h+i*o-s*a,this._w=n*l-i*a-s*o-r*h,this._onChangeCallback(),this}slerp(t,e){let i=t._x,s=t._y,r=t._z,n=t._w,a=this.dot(t);a<0&&(i=-i,s=-s,r=-r,n=-n,a=-a);let o=1-e;if(a<.9995){const t=Math.acos(a),h=Math.sin(t);o=Math.sin(o*t)/h,e=Math.sin(e*t)/h,this._x=this._x*o+i*e,this._y=this._y*o+s*e,this._z=this._z*o+r*e,this._w=this._w*o+n*e,this._onChangeCallback()}else this._x=this._x*o+i*e,this._y=this._y*o+s*e,this._z=this._z*o+r*e,this._w=this._w*o+n*e,this.normalize();return this}slerpQuaternions(t,e,i){return this.copy(t).slerp(e,i)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),i=Math.random(),s=Math.sqrt(1-i),r=Math.sqrt(i);return this.set(s*Math.sin(t),s*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ss{constructor(t=0,e=0,i=0){Ss.prototype.isVector3=!0,this.x=t,this.y=e,this.z=i}set(t,e,i){return void 0===i&&(i=this.z),this.x=t,this.y=e,this.z=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return 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this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,i=this.y,s=this.z,r=t.elements,n=1/(r[3]*e+r[7]*i+r[11]*s+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*s+r[12])*n,this.y=(r[1]*e+r[5]*i+r[9]*s+r[13])*n,this.z=(r[2]*e+r[6]*i+r[10]*s+r[14])*n,this}applyQuaternion(t){const e=this.x,i=this.y,s=this.z,r=t.x,n=t.y,a=t.z,o=t.w,h=2*(n*s-a*i),l=2*(a*e-r*s),c=2*(r*i-n*e);return this.x=e+o*h+n*c-a*l,this.y=i+o*l+a*h-r*c,this.z=s+o*c+r*l-n*h,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,i=this.y,s=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*s,this.y=r[1]*e+r[5]*i+r[9]*s,this.z=r[2]*e+r[6]*i+r[10]*s,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=ys(this.x,t.x,e.x),this.y=ys(this.y,t.y,e.y),this.z=ys(this.z,t.z,e.z),this}clampScalar(t,e){return this.x=ys(this.x,t,e),this.y=ys(this.y,t,e),this.z=ys(this.z,t,e),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(ys(i,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const i=t.x,s=t.y,r=t.z,n=e.x,a=e.y,o=e.z;return this.x=s*o-r*a,this.y=r*n-i*o,this.z=i*a-s*n,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const i=t.dot(this)/e;return this.copy(t).multiplyScalar(i)}projectOnPlane(t){return _s.copy(this).projectOnVector(t),this.sub(_s)}reflect(t){return this.sub(_s.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(ys(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y,s=this.z-t.z;return e*e+i*i+s*s}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,i){const s=Math.sin(e)*t;return this.x=s*Math.sin(i),this.y=Math.cos(e)*t,this.z=s*Math.cos(i),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,i){return this.x=t*Math.sin(e),this.y=i,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),s=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=s,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,i=Math.sqrt(1-e*e);return this.x=i*Math.cos(t),this.y=e,this.z=i*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const _s=new Ss,As=new Ms;class Ts{constructor(t,e,i,s,r,n,a,o,h){Ts.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,i,s,r,n,a,o,h)}set(t,e,i,s,r,n,a,o,h){const l=this.elements;return l[0]=t,l[1]=s,l[2]=a,l[3]=e,l[4]=r,l[5]=o,l[6]=i,l[7]=n,l[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this}extractBasis(t,e,i){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,s=e.elements,r=this.elements,n=i[0],a=i[3],o=i[6],h=i[1],l=i[4],c=i[7],u=i[2],d=i[5],p=i[8],m=s[0],y=s[3],g=s[6],f=s[1],x=s[4],b=s[7],v=s[2],w=s[5],M=s[8];return r[0]=n*m+a*f+o*v,r[3]=n*y+a*x+o*w,r[6]=n*g+a*b+o*M,r[1]=h*m+l*f+c*v,r[4]=h*y+l*x+c*w,r[7]=h*g+l*b+c*M,r[2]=u*m+d*f+p*v,r[5]=u*y+d*x+p*w,r[8]=u*g+d*b+p*M,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[1],s=t[2],r=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8];return e*n*l-e*a*h-i*r*l+i*a*o+s*r*h-s*n*o}invert(){const t=this.elements,e=t[0],i=t[1],s=t[2],r=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8],c=l*n-a*h,u=a*o-l*r,d=h*r-n*o,p=e*c+i*u+s*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=c*m,t[1]=(s*h-l*i)*m,t[2]=(a*i-s*n)*m,t[3]=u*m,t[4]=(l*e-s*o)*m,t[5]=(s*r-a*e)*m,t[6]=d*m,t[7]=(i*o-h*e)*m,t[8]=(n*e-i*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,i,s,r,n,a){const o=Math.cos(r),h=Math.sin(r);return this.set(i*o,i*h,-i*(o*n+h*a)+n+t,-s*h,s*o,-s*(-h*n+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(zs.makeScale(t,e)),this}rotate(t){return this.premultiply(zs.makeRotation(-t)),this}translate(t,e){return this.premultiply(zs.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,i,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<9;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<9;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const zs=new Ts,Cs=(new Ts).set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),Is=(new Ts).set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Bs(){const t={enabled:!0,workingColorSpace:ei,spaces:{},convert:function(t,e,i){return!1!==this.enabled&&e!==i&&e&&i?(this.spaces[e].transfer===si&&(t.r=Os(t.r),t.g=Os(t.g),t.b=Os(t.b)),this.spaces[e].primaries!==this.spaces[i].primaries&&(t.applyMatrix3(this.spaces[e].toXYZ),t.applyMatrix3(this.spaces[i].fromXYZ)),this.spaces[i].transfer===si&&(t.r=Ps(t.r),t.g=Ps(t.g),t.b=Ps(t.b)),t):t},workingToColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},colorSpaceToWorking:function(t,e){return this.convert(t,e,this.workingColorSpace)},getPrimaries:function(t){return this.spaces[t].primaries},getTransfer:function(t){return""===t?ii:this.spaces[t].transfer},getToneMappingMode:function(t){return this.spaces[t].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(t,e=this.workingColorSpace){return t.fromArray(this.spaces[e].luminanceCoefficients)},define:function(t){Object.assign(this.spaces,t)},_getMatrix:function(t,e,i){return t.copy(this.spaces[e].toXYZ).multiply(this.spaces[i].fromXYZ)},_getDrawingBufferColorSpace:function(t){return this.spaces[t].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(t=this.workingColorSpace){return this.spaces[t].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(e,i){return os("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(e,i)},toWorkingColorSpace:function(e,i){return os("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(e,i)}},e=[.64,.33,.3,.6,.15,.06],i=[.2126,.7152,.0722],s=[.3127,.329];return t.define({[ei]:{primaries:e,whitePoint:s,transfer:ii,toXYZ:Cs,fromXYZ:Is,luminanceCoefficients:i,workingColorSpaceConfig:{unpackColorSpace:ti},outputColorSpaceConfig:{drawingBufferColorSpace:ti}},[ti]:{primaries:e,whitePoint:s,transfer:si,toXYZ:Cs,fromXYZ:Is,luminanceCoefficients:i,outputColorSpaceConfig:{drawingBufferColorSpace:ti}}}),t}const ks=Bs();function Os(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Ps(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let Rs;class Ns{static getDataURL(t,e="image/png"){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let i;if(t instanceof HTMLCanvasElement)i=t;else{void 0===Rs&&(Rs=Qi("canvas")),Rs.width=t.width,Rs.height=t.height;const e=Rs.getContext("2d");t instanceof ImageData?e.putImageData(t,0,0):e.drawImage(t,0,0,t.width,t.height),i=Rs}return i.toDataURL(e)}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=Qi("canvas");e.width=t.width,e.height=t.height;const i=e.getContext("2d");i.drawImage(t,0,0,t.width,t.height);const s=i.getImageData(0,0,t.width,t.height),r=s.data;for(let t=0;t1),this.pmremVersion=0}get width(){return this.source.getSize(js).x}get height(){return this.source.getSize(js).y}get depth(){return this.source.getSize(js).z}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.renderTarget=t.renderTarget,this.isRenderTargetTexture=t.isRenderTargetTexture,this.isArrayTexture=t.isArrayTexture,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}setValues(t){for(const e in t){const i=t[e];if(void 0===i){ns(`Texture.setValues(): parameter '${e}' has value of undefined.`);continue}const s=this[e];void 0!==s?s&&i&&s.isVector2&&i.isVector2||s&&i&&s.isVector3&&i.isVector3||s&&i&&s.isMatrix3&&i.isMatrix3?s.copy(i):this[e]=i:ns(`Texture.setValues(): property '${e}' does not exist.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),e||(t.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==ht)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case mt:t.x=t.x-Math.floor(t.x);break;case yt:t.x=t.x<0?0:1;break;case gt:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case mt:t.y=t.y-Math.floor(t.y);break;case yt:t.y=t.y<0?0:1;break;case gt:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}Ds.DEFAULT_IMAGE=null,Ds.DEFAULT_MAPPING=ht,Ds.DEFAULT_ANISOTROPY=1;class Us{constructor(t=0,e=0,i=0,s=1){Us.prototype.isVector4=!0,this.x=t,this.y=e,this.z=i,this.w=s}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,i,s){return this.x=t,this.y=e,this.z=i,this.w=s,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,i=this.y,s=this.z,r=this.w,n=t.elements;return this.x=n[0]*e+n[4]*i+n[8]*s+n[12]*r,this.y=n[1]*e+n[5]*i+n[9]*s+n[13]*r,this.z=n[2]*e+n[6]*i+n[10]*s+n[14]*r,this.w=n[3]*e+n[7]*i+n[11]*s+n[15]*r,this}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this.w/=t.w,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,i,s,r;const n=.01,a=.1,o=t.elements,h=o[0],l=o[4],c=o[8],u=o[1],d=o[5],p=o[9],m=o[2],y=o[6],g=o[10];if(Math.abs(l-u)o&&t>f?tf?o1);this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.textures.length=0;for(let e=0,i=t.textures.length;e=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,$s),$s.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=-t.constant&&i>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(nr),ar.subVectors(this.max,nr),Ks.subVectors(t.a,nr),tr.subVectors(t.b,nr),er.subVectors(t.c,nr),ir.subVectors(tr,Ks),sr.subVectors(er,tr),rr.subVectors(Ks,er);let e=[0,-ir.z,ir.y,0,-sr.z,sr.y,0,-rr.z,rr.y,ir.z,0,-ir.x,sr.z,0,-sr.x,rr.z,0,-rr.x,-ir.y,ir.x,0,-sr.y,sr.x,0,-rr.y,rr.x,0];return!!lr(e,Ks,tr,er,ar)&&(e=[1,0,0,0,1,0,0,0,1],!!lr(e,Ks,tr,er,ar)&&(or.crossVectors(ir,sr),e=[or.x,or.y,or.z],lr(e,Ks,tr,er,ar)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,$s).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize($s).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Gs[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Gs[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Gs[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Gs[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Gs[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Gs[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Gs[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Gs[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Gs)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(t){return this.min.fromArray(t.min),this.max.fromArray(t.max),this}}const Gs=[new Ss,new Ss,new Ss,new Ss,new Ss,new Ss,new Ss,new Ss],$s=new Ss,Qs=new Hs,Ks=new Ss,tr=new Ss,er=new Ss,ir=new Ss,sr=new Ss,rr=new Ss,nr=new Ss,ar=new Ss,or=new Ss,hr=new Ss;function lr(t,e,i,s,r){for(let n=0,a=t.length-3;n<=a;n+=3){hr.fromArray(t,n);const a=r.x*Math.abs(hr.x)+r.y*Math.abs(hr.y)+r.z*Math.abs(hr.z),o=e.dot(hr),h=i.dot(hr),l=s.dot(hr);if(Math.max(-Math.max(o,h,l),Math.min(o,h,l))>a)return!1}return!0}const cr=new Hs,ur=new Ss,dr=new Ss;class pr{constructor(t=new Ss,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const i=this.center;void 0!==e?i.copy(e):cr.setFromPoints(t).getCenter(i);let s=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;ur.subVectors(t,this.center);const e=ur.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),i=.5*(t-this.radius);this.center.addScaledVector(ur,i/t),this.radius+=i}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(dr.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(ur.copy(t.center).add(dr)),this.expandByPoint(ur.copy(t.center).sub(dr))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(t){return this.radius=t.radius,this.center.fromArray(t.center),this}}const mr=new Ss,yr=new Ss,gr=new Ss,fr=new Ss,xr=new Ss,br=new Ss,vr=new Ss;class wr{constructor(t=new Ss,e=new Ss(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,mr)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const i=e.dot(this.direction);return i<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=mr.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(mr.copy(this.origin).addScaledVector(this.direction,e),mr.distanceToSquared(t))}distanceSqToSegment(t,e,i,s){yr.copy(t).add(e).multiplyScalar(.5),gr.copy(e).sub(t).normalize(),fr.copy(this.origin).sub(yr);const r=.5*t.distanceTo(e),n=-this.direction.dot(gr),a=fr.dot(this.direction),o=-fr.dot(gr),h=fr.lengthSq(),l=Math.abs(1-n*n);let c,u,d,p;if(l>0)if(c=n*o-a,u=n*a-o,p=r*l,c>=0)if(u>=-p)if(u<=p){const t=1/l;c*=t,u*=t,d=c*(c+n*u+2*a)+u*(n*c+u+2*o)+h}else u=r,c=Math.max(0,-(n*u+a)),d=-c*c+u*(u+2*o)+h;else u=-r,c=Math.max(0,-(n*u+a)),d=-c*c+u*(u+2*o)+h;else u<=-p?(c=Math.max(0,-(-n*r+a)),u=c>0?-r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+h):u<=p?(c=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+h):(c=Math.max(0,-(n*r+a)),u=c>0?r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+h);else u=n>0?-r:r,c=Math.max(0,-(n*u+a)),d=-c*c+u*(u+2*o)+h;return i&&i.copy(this.origin).addScaledVector(this.direction,c),s&&s.copy(yr).addScaledVector(gr,u),d}intersectSphere(t,e){mr.subVectors(t.center,this.origin);const i=mr.dot(this.direction),s=mr.dot(mr)-i*i,r=t.radius*t.radius;if(s>r)return null;const n=Math.sqrt(r-s),a=i-n,o=i+n;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return!(t.radius<0)&&this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null}intersectPlane(t,e){const i=this.distanceToPlane(t);return null===i?null:this.at(i,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let i,s,r,n,a,o;const h=1/this.direction.x,l=1/this.direction.y,c=1/this.direction.z,u=this.origin;return h>=0?(i=(t.min.x-u.x)*h,s=(t.max.x-u.x)*h):(i=(t.max.x-u.x)*h,s=(t.min.x-u.x)*h),l>=0?(r=(t.min.y-u.y)*l,n=(t.max.y-u.y)*l):(r=(t.max.y-u.y)*l,n=(t.min.y-u.y)*l),i>n||r>s?null:((r>i||isNaN(i))&&(i=r),(n=0?(a=(t.min.z-u.z)*c,o=(t.max.z-u.z)*c):(a=(t.max.z-u.z)*c,o=(t.min.z-u.z)*c),i>o||a>s?null:((a>i||i!=i)&&(i=a),(o=0?i:s,e)))}intersectsBox(t){return null!==this.intersectBox(t,mr)}intersectTriangle(t,e,i,s,r){xr.subVectors(e,t),br.subVectors(i,t),vr.crossVectors(xr,br);let n,a=this.direction.dot(vr);if(a>0){if(s)return null;n=1}else{if(!(a<0))return null;n=-1,a=-a}fr.subVectors(this.origin,t);const o=n*this.direction.dot(br.crossVectors(fr,br));if(o<0)return null;const h=n*this.direction.dot(xr.cross(fr));if(h<0)return null;if(o+h>a)return null;const l=-n*fr.dot(vr);return l<0?null:this.at(l/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Mr{constructor(t,e,i,s,r,n,a,o,h,l,c,u,d,p,m,y){Mr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,i,s,r,n,a,o,h,l,c,u,d,p,m,y)}set(t,e,i,s,r,n,a,o,h,l,c,u,d,p,m,y){const g=this.elements;return g[0]=t,g[4]=e,g[8]=i,g[12]=s,g[1]=r,g[5]=n,g[9]=a,g[13]=o,g[2]=h,g[6]=l,g[10]=c,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=y,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Mr).fromArray(this.elements)}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],e[9]=i[9],e[10]=i[10],e[11]=i[11],e[12]=i[12],e[13]=i[13],e[14]=i[14],e[15]=i[15],this}copyPosition(t){const e=this.elements,i=t.elements;return e[12]=i[12],e[13]=i[13],e[14]=i[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,i){return 0===this.determinant()?(t.set(1,0,0),e.set(0,1,0),i.set(0,0,1),this):(t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this)}makeBasis(t,e,i){return this.set(t.x,e.x,i.x,0,t.y,e.y,i.y,0,t.z,e.z,i.z,0,0,0,0,1),this}extractRotation(t){if(0===t.determinant())return this.identity();const e=this.elements,i=t.elements,s=1/Sr.setFromMatrixColumn(t,0).length(),r=1/Sr.setFromMatrixColumn(t,1).length(),n=1/Sr.setFromMatrixColumn(t,2).length();return e[0]=i[0]*s,e[1]=i[1]*s,e[2]=i[2]*s,e[3]=0,e[4]=i[4]*r,e[5]=i[5]*r,e[6]=i[6]*r,e[7]=0,e[8]=i[8]*n,e[9]=i[9]*n,e[10]=i[10]*n,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,i=t.x,s=t.y,r=t.z,n=Math.cos(i),a=Math.sin(i),o=Math.cos(s),h=Math.sin(s),l=Math.cos(r),c=Math.sin(r);if("XYZ"===t.order){const t=n*l,i=n*c,s=a*l,r=a*c;e[0]=o*l,e[4]=-o*c,e[8]=h,e[1]=i+s*h,e[5]=t-r*h,e[9]=-a*o,e[2]=r-t*h,e[6]=s+i*h,e[10]=n*o}else if("YXZ"===t.order){const t=o*l,i=o*c,s=h*l,r=h*c;e[0]=t+r*a,e[4]=s*a-i,e[8]=n*h,e[1]=n*c,e[5]=n*l,e[9]=-a,e[2]=i*a-s,e[6]=r+t*a,e[10]=n*o}else if("ZXY"===t.order){const t=o*l,i=o*c,s=h*l,r=h*c;e[0]=t-r*a,e[4]=-n*c,e[8]=s+i*a,e[1]=i+s*a,e[5]=n*l,e[9]=r-t*a,e[2]=-n*h,e[6]=a,e[10]=n*o}else if("ZYX"===t.order){const t=n*l,i=n*c,s=a*l,r=a*c;e[0]=o*l,e[4]=s*h-i,e[8]=t*h+r,e[1]=o*c,e[5]=r*h+t,e[9]=i*h-s,e[2]=-h,e[6]=a*o,e[10]=n*o}else if("YZX"===t.order){const t=n*o,i=n*h,s=a*o,r=a*h;e[0]=o*l,e[4]=r-t*c,e[8]=s*c+i,e[1]=c,e[5]=n*l,e[9]=-a*l,e[2]=-h*l,e[6]=i*c+s,e[10]=t-r*c}else if("XZY"===t.order){const t=n*o,i=n*h,s=a*o,r=a*h;e[0]=o*l,e[4]=-c,e[8]=h*l,e[1]=t*c+r,e[5]=n*l,e[9]=i*c-s,e[2]=s*c-i,e[6]=a*l,e[10]=r*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(Ar,t,Tr)}lookAt(t,e,i){const s=this.elements;return Ir.subVectors(t,e),0===Ir.lengthSq()&&(Ir.z=1),Ir.normalize(),zr.crossVectors(i,Ir),0===zr.lengthSq()&&(1===Math.abs(i.z)?Ir.x+=1e-4:Ir.z+=1e-4,Ir.normalize(),zr.crossVectors(i,Ir)),zr.normalize(),Cr.crossVectors(Ir,zr),s[0]=zr.x,s[4]=Cr.x,s[8]=Ir.x,s[1]=zr.y,s[5]=Cr.y,s[9]=Ir.y,s[2]=zr.z,s[6]=Cr.z,s[10]=Ir.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,s=e.elements,r=this.elements,n=i[0],a=i[4],o=i[8],h=i[12],l=i[1],c=i[5],u=i[9],d=i[13],p=i[2],m=i[6],y=i[10],g=i[14],f=i[3],x=i[7],b=i[11],v=i[15],w=s[0],M=s[4],S=s[8],_=s[12],A=s[1],T=s[5],z=s[9],C=s[13],I=s[2],B=s[6],k=s[10],O=s[14],P=s[3],R=s[7],N=s[11],V=s[15];return r[0]=n*w+a*A+o*I+h*P,r[4]=n*M+a*T+o*B+h*R,r[8]=n*S+a*z+o*k+h*N,r[12]=n*_+a*C+o*O+h*V,r[1]=l*w+c*A+u*I+d*P,r[5]=l*M+c*T+u*B+d*R,r[9]=l*S+c*z+u*k+d*N,r[13]=l*_+c*C+u*O+d*V,r[2]=p*w+m*A+y*I+g*P,r[6]=p*M+m*T+y*B+g*R,r[10]=p*S+m*z+y*k+g*N,r[14]=p*_+m*C+y*O+g*V,r[3]=f*w+x*A+b*I+v*P,r[7]=f*M+x*T+b*B+v*R,r[11]=f*S+x*z+b*k+v*N,r[15]=f*_+x*C+b*O+v*V,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[4],s=t[8],r=t[12],n=t[1],a=t[5],o=t[9],h=t[13],l=t[2],c=t[6],u=t[10],d=t[14],p=t[3],m=t[7],y=t[11],g=t[15],f=o*d-h*u,x=a*d-h*c,b=a*u-o*c,v=n*d-h*l,w=n*u-o*l,M=n*c-a*l;return e*(m*f-y*x+g*b)-i*(p*f-y*v+g*w)+s*(p*x-m*v+g*M)-r*(p*b-m*w+y*M)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,i){const s=this.elements;return t.isVector3?(s[12]=t.x,s[13]=t.y,s[14]=t.z):(s[12]=t,s[13]=e,s[14]=i),this}invert(){const t=this.elements,e=t[0],i=t[1],s=t[2],r=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8],c=t[9],u=t[10],d=t[11],p=t[12],m=t[13],y=t[14],g=t[15],f=c*y*h-m*u*h+m*o*d-a*y*d-c*o*g+a*u*g,x=p*u*h-l*y*h-p*o*d+n*y*d+l*o*g-n*u*g,b=l*m*h-p*c*h+p*a*d-n*m*d-l*a*g+n*c*g,v=p*c*o-l*m*o-p*a*u+n*m*u+l*a*y-n*c*y,w=e*f+i*x+s*b+r*v;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const M=1/w;return t[0]=f*M,t[1]=(m*u*r-c*y*r-m*s*d+i*y*d+c*s*g-i*u*g)*M,t[2]=(a*y*r-m*o*r+m*s*h-i*y*h-a*s*g+i*o*g)*M,t[3]=(c*o*r-a*u*r-c*s*h+i*u*h+a*s*d-i*o*d)*M,t[4]=x*M,t[5]=(l*y*r-p*u*r+p*s*d-e*y*d-l*s*g+e*u*g)*M,t[6]=(p*o*r-n*y*r-p*s*h+e*y*h+n*s*g-e*o*g)*M,t[7]=(n*u*r-l*o*r+l*s*h-e*u*h-n*s*d+e*o*d)*M,t[8]=b*M,t[9]=(p*c*r-l*m*r-p*i*d+e*m*d+l*i*g-e*c*g)*M,t[10]=(n*m*r-p*a*r+p*i*h-e*m*h-n*i*g+e*a*g)*M,t[11]=(l*a*r-n*c*r-l*i*h+e*c*h+n*i*d-e*a*d)*M,t[12]=v*M,t[13]=(l*m*s-p*c*s+p*i*u-e*m*u-l*i*y+e*c*y)*M,t[14]=(p*a*s-n*m*s-p*i*o+e*m*o+n*i*y-e*a*y)*M,t[15]=(n*c*s-l*a*s+l*i*o-e*c*o-n*i*u+e*a*u)*M,this}scale(t){const e=this.elements,i=t.x,s=t.y,r=t.z;return e[0]*=i,e[4]*=s,e[8]*=r,e[1]*=i,e[5]*=s,e[9]*=r,e[2]*=i,e[6]*=s,e[10]*=r,e[3]*=i,e[7]*=s,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],s=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,s))}makeTranslation(t,e,i){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const i=Math.cos(e),s=Math.sin(e),r=1-i,n=t.x,a=t.y,o=t.z,h=r*n,l=r*a;return this.set(h*n+i,h*a-s*o,h*o+s*a,0,h*a+s*o,l*a+i,l*o-s*n,0,h*o-s*a,l*o+s*n,r*o*o+i,0,0,0,0,1),this}makeScale(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this}makeShear(t,e,i,s,r,n){return this.set(1,i,r,0,t,1,n,0,e,s,1,0,0,0,0,1),this}compose(t,e,i){const s=this.elements,r=e._x,n=e._y,a=e._z,o=e._w,h=r+r,l=n+n,c=a+a,u=r*h,d=r*l,p=r*c,m=n*l,y=n*c,g=a*c,f=o*h,x=o*l,b=o*c,v=i.x,w=i.y,M=i.z;return s[0]=(1-(m+g))*v,s[1]=(d+b)*v,s[2]=(p-x)*v,s[3]=0,s[4]=(d-b)*w,s[5]=(1-(u+g))*w,s[6]=(y+f)*w,s[7]=0,s[8]=(p+x)*M,s[9]=(y-f)*M,s[10]=(1-(u+m))*M,s[11]=0,s[12]=t.x,s[13]=t.y,s[14]=t.z,s[15]=1,this}decompose(t,e,i){const s=this.elements;if(t.x=s[12],t.y=s[13],t.z=s[14],0===this.determinant())return i.set(1,1,1),e.identity(),this;let r=Sr.set(s[0],s[1],s[2]).length();const n=Sr.set(s[4],s[5],s[6]).length(),a=Sr.set(s[8],s[9],s[10]).length();this.determinant()<0&&(r=-r),_r.copy(this);const o=1/r,h=1/n,l=1/a;return _r.elements[0]*=o,_r.elements[1]*=o,_r.elements[2]*=o,_r.elements[4]*=h,_r.elements[5]*=h,_r.elements[6]*=h,_r.elements[8]*=l,_r.elements[9]*=l,_r.elements[10]*=l,e.setFromRotationMatrix(_r),i.x=r,i.y=n,i.z=a,this}makePerspective(t,e,i,s,r,n,a=2e3,o=!1){const h=this.elements,l=2*r/(e-t),c=2*r/(i-s),u=(e+t)/(e-t),d=(i+s)/(i-s);let p,m;if(o)p=r/(n-r),m=n*r/(n-r);else if(a===Ui)p=-(n+r)/(n-r),m=-2*n*r/(n-r);else{if(a!==Wi)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);p=-n/(n-r),m=-n*r/(n-r)}return h[0]=l,h[4]=0,h[8]=u,h[12]=0,h[1]=0,h[5]=c,h[9]=d,h[13]=0,h[2]=0,h[6]=0,h[10]=p,h[14]=m,h[3]=0,h[7]=0,h[11]=-1,h[15]=0,this}makeOrthographic(t,e,i,s,r,n,a=2e3,o=!1){const h=this.elements,l=2/(e-t),c=2/(i-s),u=-(e+t)/(e-t),d=-(i+s)/(i-s);let p,m;if(o)p=1/(n-r),m=n/(n-r);else if(a===Ui)p=-2/(n-r),m=-(n+r)/(n-r);else{if(a!==Wi)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=-1/(n-r),m=-r/(n-r)}return h[0]=l,h[4]=0,h[8]=0,h[12]=u,h[1]=0,h[5]=c,h[9]=0,h[13]=d,h[2]=0,h[6]=0,h[10]=p,h[14]=m,h[3]=0,h[7]=0,h[11]=0,h[15]=1,this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<16;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<16;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}const Sr=new Ss,_r=new Mr,Ar=new Ss(0,0,0),Tr=new Ss(1,1,1),zr=new Ss,Cr=new Ss,Ir=new Ss,Br=new Mr,kr=new Ms;class Or{constructor(t=0,e=0,i=0,s=Or.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=i,this._order=s}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,i,s=this._order){return this._x=t,this._y=e,this._z=i,this._order=s,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,i=!0){const s=t.elements,r=s[0],n=s[4],a=s[8],o=s[1],h=s[5],l=s[9],c=s[2],u=s[6],d=s[10];switch(e){case"XYZ":this._y=Math.asin(ys(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-l,d),this._z=Math.atan2(-n,r)):(this._x=Math.atan2(u,h),this._z=0);break;case"YXZ":this._x=Math.asin(-ys(l,-1,1)),Math.abs(l)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,h)):(this._y=Math.atan2(-c,r),this._z=0);break;case"ZXY":this._x=Math.asin(ys(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-c,d),this._z=Math.atan2(-n,h)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-ys(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-n,h));break;case"YZX":this._z=Math.asin(ys(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-l,h),this._y=Math.atan2(-c,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-ys(n,-1,1)),Math.abs(n)<.9999999?(this._x=Math.atan2(u,h),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-l,d),this._y=0);break;default:ns("Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===i&&this._onChangeCallback(),this}setFromQuaternion(t,e,i){return Br.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Br,e,i)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return kr.setFromEuler(this),this.setFromQuaternion(kr,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Or.DEFAULT_ORDER="XYZ";class Pr{constructor(){this.mask=1}set(t){this.mask=1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(s.userData=this.userData),s.layers=this.layers.mask,s.matrix=this.matrix.toArray(),s.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(s.matrixAutoUpdate=!1),this.isInstancedMesh&&(s.type="InstancedMesh",s.count=this.count,s.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(s.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(s.type="BatchedMesh",s.perObjectFrustumCulled=this.perObjectFrustumCulled,s.sortObjects=this.sortObjects,s.drawRanges=this._drawRanges,s.reservedRanges=this._reservedRanges,s.geometryInfo=this._geometryInfo.map(t=>({...t,boundingBox:t.boundingBox?t.boundingBox.toJSON():void 0,boundingSphere:t.boundingSphere?t.boundingSphere.toJSON():void 0})),s.instanceInfo=this._instanceInfo.map(t=>({...t})),s.availableInstanceIds=this._availableInstanceIds.slice(),s.availableGeometryIds=this._availableGeometryIds.slice(),s.nextIndexStart=this._nextIndexStart,s.nextVertexStart=this._nextVertexStart,s.geometryCount=this._geometryCount,s.maxInstanceCount=this._maxInstanceCount,s.maxVertexCount=this._maxVertexCount,s.maxIndexCount=this._maxIndexCount,s.geometryInitialized=this._geometryInitialized,s.matricesTexture=this._matricesTexture.toJSON(t),s.indirectTexture=this._indirectTexture.toJSON(t),null!==this._colorsTexture&&(s.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(s.boundingSphere=this.boundingSphere.toJSON()),null!==this.boundingBox&&(s.boundingBox=this.boundingBox.toJSON())),this.isScene)this.background&&(this.background.isColor?s.background=this.background.toJSON():this.background.isTexture&&(s.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(s.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){s.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const i=e.shapes;if(Array.isArray(i))for(let e=0,s=i.length;e0){s.children=[];for(let e=0;e0){s.animations=[];for(let e=0;e0&&(i.geometries=e),s.length>0&&(i.materials=s),r.length>0&&(i.textures=r),a.length>0&&(i.images=a),o.length>0&&(i.shapes=o),h.length>0&&(i.skeletons=h),l.length>0&&(i.animations=l),c.length>0&&(i.nodes=c)}return i.object=s,i;function n(t){const e=[];for(const i in t){const s=t[i];delete s.metadata,e.push(s)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?s.multiplyScalar(1/Math.sqrt(r)):s.set(0,0,0)}static getBarycoord(t,e,i,s,r){Gr.subVectors(s,e),$r.subVectors(i,e),Qr.subVectors(t,e);const n=Gr.dot(Gr),a=Gr.dot($r),o=Gr.dot(Qr),h=$r.dot($r),l=$r.dot(Qr),c=n*h-a*a;if(0===c)return r.set(0,0,0),null;const u=1/c,d=(h*o-a*l)*u,p=(n*l-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,i,s){return null!==this.getBarycoord(t,e,i,s,Kr)&&(Kr.x>=0&&Kr.y>=0&&Kr.x+Kr.y<=1)}static getInterpolation(t,e,i,s,r,n,a,o){return null===this.getBarycoord(t,e,i,s,Kr)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,Kr.x),o.addScaledVector(n,Kr.y),o.addScaledVector(a,Kr.z),o)}static getInterpolatedAttribute(t,e,i,s,r,n){return on.setScalar(0),hn.setScalar(0),ln.setScalar(0),on.fromBufferAttribute(t,e),hn.fromBufferAttribute(t,i),ln.fromBufferAttribute(t,s),n.setScalar(0),n.addScaledVector(on,r.x),n.addScaledVector(hn,r.y),n.addScaledVector(ln,r.z),n}static isFrontFacing(t,e,i,s){return Gr.subVectors(i,e),$r.subVectors(t,e),Gr.cross($r).dot(s)<0}set(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this}setFromPointsAndIndices(t,e,i,s){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[s]),this}setFromAttributeAndIndices(t,e,i,s){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,i),this.c.fromBufferAttribute(t,s),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Gr.subVectors(this.c,this.b),$r.subVectors(this.a,this.b),.5*Gr.cross($r).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return cn.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return cn.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,i,s,r){return cn.getInterpolation(t,this.a,this.b,this.c,e,i,s,r)}containsPoint(t){return cn.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return cn.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const i=this.a,s=this.b,r=this.c;let n,a;tn.subVectors(s,i),en.subVectors(r,i),rn.subVectors(t,i);const o=tn.dot(rn),h=en.dot(rn);if(o<=0&&h<=0)return e.copy(i);nn.subVectors(t,s);const l=tn.dot(nn),c=en.dot(nn);if(l>=0&&c<=l)return e.copy(s);const u=o*c-l*h;if(u<=0&&o>=0&&l<=0)return n=o/(o-l),e.copy(i).addScaledVector(tn,n);an.subVectors(t,r);const d=tn.dot(an),p=en.dot(an);if(p>=0&&d<=p)return e.copy(r);const m=d*h-o*p;if(m<=0&&h>=0&&p<=0)return a=h/(h-p),e.copy(i).addScaledVector(en,a);const y=l*p-d*c;if(y<=0&&c-l>=0&&d-p>=0)return sn.subVectors(r,s),a=(c-l)/(c-l+(d-p)),e.copy(s).addScaledVector(sn,a);const g=1/(y+m+u);return n=m*g,a=u*g,e.copy(i).addScaledVector(tn,n).addScaledVector(en,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const un={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},dn={h:0,s:0,l:0},pn={h:0,s:0,l:0};function mn(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}class yn{constructor(t,e,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,i)}set(t,e,i){if(void 0===e&&void 0===i){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,i);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=ti){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,ks.colorSpaceToWorking(this,e),this}setRGB(t,e,i,s=ks.workingColorSpace){return this.r=t,this.g=e,this.b=i,ks.colorSpaceToWorking(this,s),this}setHSL(t,e,i,s=ks.workingColorSpace){if(t=gs(t,1),e=ys(e,0,1),i=ys(i,0,1),0===e)this.r=this.g=this.b=i;else{const s=i<=.5?i*(1+e):i+e-i*e,r=2*i-s;this.r=mn(r,s,t+1/3),this.g=mn(r,s,t),this.b=mn(r,s,t-1/3)}return ks.colorSpaceToWorking(this,s),this}setStyle(t,e=ti){function i(e){void 0!==e&&parseFloat(e)<1&&ns("Color: Alpha component of "+t+" will be ignored.")}let s;if(s=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const n=s[1],a=s[2];switch(n){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:ns("Color: Unknown color model "+t)}}else if(s=/^\#([A-Fa-f\d]+)$/.exec(t)){const i=s[1],r=i.length;if(3===r)return this.setRGB(parseInt(i.charAt(0),16)/15,parseInt(i.charAt(1),16)/15,parseInt(i.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(i,16),e);ns("Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=ti){const i=un[t.toLowerCase()];return void 0!==i?this.setHex(i,e):ns("Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=Os(t.r),this.g=Os(t.g),this.b=Os(t.b),this}copyLinearToSRGB(t){return this.r=Ps(t.r),this.g=Ps(t.g),this.b=Ps(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=ti){return ks.workingToColorSpace(gn.copy(this),t),65536*Math.round(ys(255*gn.r,0,255))+256*Math.round(ys(255*gn.g,0,255))+Math.round(ys(255*gn.b,0,255))}getHexString(t=ti){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=ks.workingColorSpace){ks.workingToColorSpace(gn.copy(this),e);const i=gn.r,s=gn.g,r=gn.b,n=Math.max(i,s,r),a=Math.min(i,s,r);let o,h;const l=(a+n)/2;if(a===n)o=0,h=0;else{const t=n-a;switch(h=l<=.5?t/(n+a):t/(2-n-a),n){case i:o=(s-r)/t+(s0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const i=t[e];if(void 0===i){ns(`Material: parameter '${e}' has value of undefined.`);continue}const s=this[e];void 0!==s?s&&s.isColor?s.set(i):s&&s.isVector3&&i&&i.isVector3?s.copy(i):this[e]=i:ns(`Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};function s(t){const e=[];for(const i in t){const s=t[i];delete s.metadata,e.push(s)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),void 0!==this.sheen&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(t).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(t).uuid),void 0!==this.dispersion&&(i.dispersion=this.dispersion),void 0!==this.iridescence&&(i.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(i.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(i.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapRotation&&(i.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),0!==this.side&&(i.side=this.side),!0===this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=!0),204!==this.blendSrc&&(i.blendSrc=this.blendSrc),205!==this.blendDst&&(i.blendDst=this.blendDst),100!==this.blendEquation&&(i.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(i.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(i.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(i.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(i.depthFunc=this.depthFunc),!1===this.depthTest&&(i.depthTest=this.depthTest),!1===this.depthWrite&&(i.depthWrite=this.depthWrite),!1===this.colorWrite&&(i.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(i.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(i.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(i.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==hi&&(i.stencilFail=this.stencilFail),this.stencilZFail!==hi&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==hi&&(i.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(i.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.alphaHash&&(i.alphaHash=!0),!0===this.alphaToCoverage&&(i.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=!0),!0===this.forceSinglePass&&(i.forceSinglePass=!0),!1===this.allowOverride&&(i.allowOverride=!1),!0===this.wireframe&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(i.flatShading=!0),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),!1===this.fog&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData),e){const e=s(t.textures),r=s(t.images);e.length>0&&(i.textures=e),r.length>0&&(i.images=r)}return i}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let i=null;if(null!==e){const t=e.length;i=new Array(t);for(let s=0;s!==t;++s)i[s]=e[s].clone()}return this.clippingPlanes=i,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.allowOverride=t.allowOverride,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}class bn extends xn{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new yn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Or,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const vn=wn();function wn(){const t=new ArrayBuffer(4),e=new Float32Array(t),i=new Uint32Array(t),s=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(s[t]=0,s[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(s[t]=1024>>-e-14,s[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(s[t]=e+15<<10,s[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(s[t]=31744,s[256|t]=64512,r[t]=24,r[256|t]=24):(s[t]=31744,s[256|t]=64512,r[t]=13,r[256|t]=13)}const n=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,i=0;for(;!(8388608&e);)e<<=1,i-=8388608;e&=-8388609,i+=947912704,n[t]=e|i}for(let t=1024;t<2048;++t)n[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:i,baseTable:s,shiftTable:r,mantissaTable:n,exponentTable:a,offsetTable:o}}function Mn(t){Math.abs(t)>65504&&ns("DataUtils.toHalfFloat(): Value out of range."),t=ys(t,-65504,65504),vn.floatView[0]=t;const e=vn.uint32View[0],i=e>>23&511;return vn.baseTable[i]+((8388607&e)>>vn.shiftTable[i])}function Sn(t){const e=t>>10;return vn.uint32View[0]=vn.mantissaTable[vn.offsetTable[e]+(1023&t)]+vn.exponentTable[e],vn.floatView[0]}class _n{static toHalfFloat(t){return Mn(t)}static fromHalfFloat(t){return Sn(t)}}const An=new Ss,Tn=new ws;let zn=0;class Cn{constructor(t,e,i=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:zn++}),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=i,this.usage=ki,this.updateRanges=[],this.gpuType=Pt,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,i){t*=this.itemSize,i*=e.itemSize;for(let s=0,r=this.itemSize;se.count&&ns("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),e.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Hs);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return as("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new Ss(-1/0,-1/0,-1/0),new Ss(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,i=e.length;t0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const i=this.attributes;for(const e in i){const s=i[e];t.data.attributes[e]=s.toJSON(t.data)}const s={};let r=!1;for(const e in this.morphAttributes){const i=this.morphAttributes[e],n=[];for(let e=0,s=i.length;e0&&(s[e]=n,r=!0)}r&&(t.data.morphAttributes=s,t.data.morphTargetsRelative=this.morphTargetsRelative);const n=this.groups;n.length>0&&(t.data.groups=JSON.parse(JSON.stringify(n)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere=a.toJSON()),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const i=t.index;null!==i&&this.setIndex(i.clone());const s=t.attributes;for(const t in s){const i=s[t];this.setAttribute(t,i.clone(e))}const r=t.morphAttributes;for(const t in r){const i=[],s=r[t];for(let t=0,r=s.length;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t(t.far-t.near)**2)return}Xn.copy(r).invert(),Yn.copy(t.ray).applyMatrix4(Xn),null!==i.boundingBox&&!1===Yn.intersectsBox(i.boundingBox)||this._computeIntersections(t,e,Yn)}}_computeIntersections(t,e,i){let s;const r=this.geometry,n=this.material,a=r.index,o=r.attributes.position,h=r.attributes.uv,l=r.attributes.uv1,c=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(n))for(let r=0,o=u.length;ri.far?null:{distance:l,point:ia.clone(),object:t}}(t,e,i,s,Gn,$n,Qn,ea);if(c){const t=new Ss;cn.getBarycoord(ea,Gn,$n,Qn,t),r&&(c.uv=cn.getInterpolatedAttribute(r,o,h,l,t,new ws)),n&&(c.uv1=cn.getInterpolatedAttribute(n,o,h,l,t,new ws)),a&&(c.normal=cn.getInterpolatedAttribute(a,o,h,l,t,new Ss),c.normal.dot(s.direction)>0&&c.normal.multiplyScalar(-1));const e={a:o,b:h,c:l,normal:new Ss,materialIndex:0};cn.getNormal(Gn,$n,Qn,e.normal),c.face=e,c.barycoord=t}return c}class na extends Jn{constructor(t=1,e=1,i=1,s=1,r=1,n=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:s,heightSegments:r,depthSegments:n};const a=this;s=Math.floor(s),r=Math.floor(r),n=Math.floor(n);const o=[],h=[],l=[],c=[];let u=0,d=0;function p(t,e,i,s,r,n,p,m,y,g,f){const x=n/y,b=p/g,v=n/2,w=p/2,M=m/2,S=y+1,_=g+1;let A=0,T=0;const z=new Ss;for(let n=0;n<_;n++){const a=n*b-w;for(let o=0;o0?1:-1,l.push(z.x,z.y,z.z),c.push(o/y),c.push(1-n/g),A+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const i={};for(const t in this.extensions)!0===this.extensions[t]&&(i[t]=!0);return Object.keys(i).length>0&&(e.extensions=i),e}}class ua extends Hr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Mr,this.projectionMatrix=new Mr,this.projectionMatrixInverse=new Mr,this.coordinateSystem=Ui,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const da=new Ss,pa=new ws,ma=new ws;class ya extends ua{constructor(t=50,e=1,i=.1,s=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=i,this.far=s,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*ps*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*ds*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*ps*Math.atan(Math.tan(.5*ds*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,i){da.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(da.x,da.y).multiplyScalar(-t/da.z),da.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(da.x,da.y).multiplyScalar(-t/da.z)}getViewSize(t,e){return this.getViewBounds(t,pa,ma),e.subVectors(ma,pa)}setViewOffset(t,e,i,s,r,n){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=s,this.view.width=r,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*ds*this.fov)/this.zoom,i=2*e,s=this.aspect*i,r=-.5*s;const n=this.view;if(null!==this.view&&this.view.enabled){const t=n.fullWidth,a=n.fullHeight;r+=n.offsetX*s/t,e-=n.offsetY*i/a,s*=n.width/t,i*=n.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+s,e,e-i,t,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const ga=-90;class fa extends Hr{constructor(t,e,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const s=new ya(ga,1,t,e);s.layers=this.layers,this.add(s);const r=new ya(ga,1,t,e);r.layers=this.layers,this.add(r);const n=new ya(ga,1,t,e);n.layers=this.layers,this.add(n);const a=new ya(ga,1,t,e);a.layers=this.layers,this.add(a);const o=new ya(ga,1,t,e);o.layers=this.layers,this.add(o);const h=new ya(ga,1,t,e);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[i,s,r,n,a,o]=e;for(const t of e)this.remove(t);if(t===Ui)i.up.set(0,1,0),i.lookAt(1,0,0),s.up.set(0,1,0),s.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),n.up.set(0,0,1),n.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==Wi)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);i.up.set(0,-1,0),i.lookAt(-1,0,0),s.up.set(0,-1,0),s.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),n.up.set(0,0,-1),n.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:s}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,n,a,o,h,l]=this.children,c=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const m=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,t.setRenderTarget(i,0,s),t.render(e,r),t.setRenderTarget(i,1,s),t.render(e,n),t.setRenderTarget(i,2,s),t.render(e,a),t.setRenderTarget(i,3,s),t.render(e,o),t.setRenderTarget(i,4,s),t.render(e,h),i.texture.generateMipmaps=m,t.setRenderTarget(i,5,s),t.render(e,l),t.setRenderTarget(c,u,d),t.xr.enabled=p,i.texture.needsPMREMUpdate=!0}}class xa extends Ds{constructor(t=[],e=301,i,s,r,n,a,o,h,l){super(t,e,i,s,r,n,a,o,h,l),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class ba extends qs{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const i={width:t,height:t,depth:1},s=[i,i,i,i,i,i];this.texture=new xa(s),this._setTextureOptions(e),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},s=new na(5,5,5),r=new ca({name:"CubemapFromEquirect",uniforms:aa(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const n=new sa(s,r),a=e.minFilter;e.minFilter===At&&(e.minFilter=Mt);return new fa(1,10,this).update(t,n),e.minFilter=a,n.geometry.dispose(),n.material.dispose(),this}clear(t,e=!0,i=!0,s=!0){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,i,s);t.setRenderTarget(r)}}class va extends Hr{constructor(){super(),this.isGroup=!0,this.type="Group"}}const wa={type:"move"};class Ma{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new va,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new va,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ss,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ss),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new va,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ss,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ss),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}connect(t){if(t&&t.hand){const e=this._hand;if(e)for(const i of t.hand.values())this._getHandJoint(e,i)}return this.dispatchEvent({type:"connected",data:t}),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,i){let s=null,r=null,n=null;const a=this._targetRay,o=this._grip,h=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState){if(h&&t.hand){n=!0;for(const s of t.hand.values()){const t=e.getJointPose(s,i),r=this._getHandJoint(h,s);null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=t.radius),r.visible=null!==t}const s=h.joints["index-finger-tip"],r=h.joints["thumb-tip"],a=s.position.distanceTo(r.position),o=.02,l=.005;h.inputState.pinching&&a>o+l?(h.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!h.inputState.pinching&&a<=o-l&&(h.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,i),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(s=e.getPose(t.targetRaySpace,i),null===s&&null!==r&&(s=r),null!==s&&(a.matrix.fromArray(s.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,s.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(s.linearVelocity)):a.hasLinearVelocity=!1,s.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(s.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(wa)))}return null!==a&&(a.visible=null!==s),null!==o&&(o.visible=null!==r),null!==h&&(h.visible=null!==n),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const i=new va;i.matrixAutoUpdate=!1,i.visible=!1,t.joints[e.jointName]=i,t.add(i)}return t.joints[e.jointName]}}class Sa{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new yn(t),this.density=e}clone(){return new Sa(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class _a{constructor(t,e=1,i=1e3){this.isFog=!0,this.name="",this.color=new yn(t),this.near=e,this.far=i}clone(){return new _a(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class Aa extends Hr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Or,this.environmentIntensity=1,this.environmentRotation=new Or,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class Ta{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=ki,this.updateRanges=[],this.version=0,this.uuid=ms()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,i){t*=this.stride,i*=e.stride;for(let s=0,r=this.stride;st.far||e.push({distance:o,point:ka.clone(),uv:cn.getInterpolation(ka,Fa,Ea,La,ja,Da,Ua,new ws),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function qa(t,e,i,s,r,n){Ra.subVectors(t,i).addScalar(.5).multiply(s),void 0!==r?(Na.x=n*Ra.x-r*Ra.y,Na.y=r*Ra.x+n*Ra.y):Na.copy(Ra),t.copy(e),t.x+=Na.x,t.y+=Na.y,t.applyMatrix4(Va)}const Ja=new Ss,Xa=new Ss;class Ya extends Hr{constructor(){super(),this.isLOD=!0,this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,i=e.length;t0){let i,s;for(i=1,s=e.length;i0){Ja.setFromMatrixPosition(this.matrixWorld);const i=t.ray.origin.distanceTo(Ja);this.getObjectForDistance(i).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){Ja.setFromMatrixPosition(t.matrixWorld),Xa.setFromMatrixPosition(this.matrixWorld);const i=Ja.distanceTo(Xa)/t.zoom;let s,r;for(e[0].object.visible=!0,s=1,r=e.length;s=t))break;e[s-1].object.visible=!1,e[s].object.visible=!0}for(this._currentLevel=s-1;s1?null:e.copy(t.start).addScaledVector(i,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const i=e||wo.getNormalMatrix(t),s=this.coplanarPoint(bo).applyMatrix4(t),r=this.normal.applyMatrix3(i).normalize();return this.constant=-s.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const So=new pr,_o=new ws(.5,.5),Ao=new Ss;class To{constructor(t=new Mo,e=new Mo,i=new Mo,s=new Mo,r=new Mo,n=new Mo){this.planes=[t,e,i,s,r,n]}set(t,e,i,s,r,n){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(i),a[3].copy(s),a[4].copy(r),a[5].copy(n),this}copy(t){const e=this.planes;for(let i=0;i<6;i++)e[i].copy(t.planes[i]);return this}setFromProjectionMatrix(t,e=2e3,i=!1){const s=this.planes,r=t.elements,n=r[0],a=r[1],o=r[2],h=r[3],l=r[4],c=r[5],u=r[6],d=r[7],p=r[8],m=r[9],y=r[10],g=r[11],f=r[12],x=r[13],b=r[14],v=r[15];if(s[0].setComponents(h-n,d-l,g-p,v-f).normalize(),s[1].setComponents(h+n,d+l,g+p,v+f).normalize(),s[2].setComponents(h+a,d+c,g+m,v+x).normalize(),s[3].setComponents(h-a,d-c,g-m,v-x).normalize(),i)s[4].setComponents(o,u,y,b).normalize(),s[5].setComponents(h-o,d-u,g-y,v-b).normalize();else if(s[4].setComponents(h-o,d-u,g-y,v-b).normalize(),e===Ui)s[5].setComponents(h+o,d+u,g+y,v+b).normalize();else{if(e!==Wi)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);s[5].setComponents(o,u,y,b).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),So.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),So.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(So)}intersectsSprite(t){So.center.set(0,0,0);const e=_o.distanceTo(t.center);return So.radius=.7071067811865476+e,So.applyMatrix4(t.matrixWorld),this.intersectsSphere(So)}intersectsSphere(t){const e=this.planes,i=t.center,s=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(i)0?t.max.x:t.min.x,Ao.y=s.normal.y>0?t.max.y:t.min.y,Ao.z=s.normal.z>0?t.max.z:t.min.z,s.distanceToPoint(Ao)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}const zo=new Mr,Co=new To;class Io{constructor(){this.coordinateSystem=Ui}intersectsObject(t,e){if(!e.isArrayCamera||0===e.cameras.length)return!1;for(let i=0;i=r.length&&r.push({start:-1,count:-1,z:-1,index:-1});const a=r[this.index];n.push(a),this.index++,a.start=t,a.count=e,a.z=i,a.index=s}reset(){this.list.length=0,this.index=0}}const Ro=new Mr,No=new yn(1,1,1),Vo=new To,Fo=new Io,Eo=new Hs,Lo=new pr,jo=new Ss,Do=new Ss,Uo=new Ss,Wo=new Po,qo=new sa,Jo=[];function Xo(t,e,i=0){const s=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let n=0;n65535?new Uint32Array(s):new Uint16Array(s);e.setIndex(new Cn(t,1))}this._geometryInitialized=!0}}_validateGeometry(t){const e=this.geometry;if(Boolean(t.getIndex())!==Boolean(e.getIndex()))throw new Error('THREE.BatchedMesh: All geometries must consistently have "index".');for(const i in e.attributes){if(!t.hasAttribute(i))throw new Error(`THREE.BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const s=t.getAttribute(i),r=e.getAttribute(i);if(s.itemSize!==r.itemSize||s.normalized!==r.normalized)throw new Error("THREE.BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}validateInstanceId(t){const e=this._instanceInfo;if(t<0||t>=e.length||!1===e[t].active)throw new Error(`THREE.BatchedMesh: Invalid instanceId ${t}. Instance is either out of range or has been deleted.`)}validateGeometryId(t){const e=this._geometryInfo;if(t<0||t>=e.length||!1===e[t].active)throw new Error(`THREE.BatchedMesh: Invalid geometryId ${t}. Geometry is either out of range or has been deleted.`)}setCustomSort(t){return this.customSort=t,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Hs);const t=this.boundingBox,e=this._instanceInfo;t.makeEmpty();for(let i=0,s=e.length;i=this.maxInstanceCount&&0===this._availableInstanceIds.length)throw new Error("THREE.BatchedMesh: Maximum item count reached.");const e={visible:!0,active:!0,geometryIndex:t};let i=null;this._availableInstanceIds.length>0?(this._availableInstanceIds.sort(Bo),i=this._availableInstanceIds.shift(),this._instanceInfo[i]=e):(i=this._instanceInfo.length,this._instanceInfo.push(e));const s=this._matricesTexture;Ro.identity().toArray(s.image.data,16*i),s.needsUpdate=!0;const r=this._colorsTexture;return r&&(No.toArray(r.image.data,4*i),r.needsUpdate=!0),this._visibilityChanged=!0,i}addGeometry(t,e=-1,i=-1){this._initializeGeometry(t),this._validateGeometry(t);const s={vertexStart:-1,vertexCount:-1,reservedVertexCount:-1,indexStart:-1,indexCount:-1,reservedIndexCount:-1,start:-1,count:-1,boundingBox:null,boundingSphere:null,active:!0},r=this._geometryInfo;s.vertexStart=this._nextVertexStart,s.reservedVertexCount=-1===e?t.getAttribute("position").count:e;const n=t.getIndex();if(null!==n&&(s.indexStart=this._nextIndexStart,s.reservedIndexCount=-1===i?n.count:i),-1!==s.indexStart&&s.indexStart+s.reservedIndexCount>this._maxIndexCount||s.vertexStart+s.reservedVertexCount>this._maxVertexCount)throw new Error("THREE.BatchedMesh: Reserved space request exceeds the maximum buffer size.");let a;return this._availableGeometryIds.length>0?(this._availableGeometryIds.sort(Bo),a=this._availableGeometryIds.shift(),r[a]=s):(a=this._geometryCount,this._geometryCount++,r.push(s)),this.setGeometryAt(a,t),this._nextIndexStart=s.indexStart+s.reservedIndexCount,this._nextVertexStart=s.vertexStart+s.reservedVertexCount,a}setGeometryAt(t,e){if(t>=this._geometryCount)throw new Error("THREE.BatchedMesh: Maximum geometry count reached.");this._validateGeometry(e);const i=this.geometry,s=null!==i.getIndex(),r=i.getIndex(),n=e.getIndex(),a=this._geometryInfo[t];if(s&&n.count>a.reservedIndexCount||e.attributes.position.count>a.reservedVertexCount)throw new Error("THREE.BatchedMesh: Reserved space not large enough for provided geometry.");const o=a.vertexStart,h=a.reservedVertexCount;a.vertexCount=e.getAttribute("position").count;for(const t in i.attributes){const s=e.getAttribute(t),r=i.getAttribute(t);Xo(s,r,o);const n=s.itemSize;for(let t=s.count,e=h;t=e.length||!1===e[t].active)return this;const i=this._instanceInfo;for(let e=0,s=i.length;ee).sort((t,e)=>i[t].vertexStart-i[e].vertexStart),r=this.geometry;for(let n=0,a=i.length;n=this._geometryCount)return null;const i=this.geometry,s=this._geometryInfo[t];if(null===s.boundingBox){const t=new Hs,e=i.index,r=i.attributes.position;for(let i=s.start,n=s.start+s.count;i=this._geometryCount)return null;const i=this.geometry,s=this._geometryInfo[t];if(null===s.boundingSphere){const e=new pr;this.getBoundingBoxAt(t,Eo),Eo.getCenter(e.center);const r=i.index,n=i.attributes.position;let a=0;for(let t=s.start,i=s.start+s.count;tt.active);if(Math.max(...i.map(t=>t.vertexStart+t.reservedVertexCount))>t)throw new Error(`BatchedMesh: Geometry vertex values are being used outside the range ${e}. Cannot shrink further.`);if(this.geometry.index){if(Math.max(...i.map(t=>t.indexStart+t.reservedIndexCount))>e)throw new Error(`BatchedMesh: Geometry index values are being used outside the range ${e}. Cannot shrink further.`)}const s=this.geometry;s.dispose(),this._maxVertexCount=t,this._maxIndexCount=e,this._geometryInitialized&&(this._geometryInitialized=!1,this.geometry=new Jn,this._initializeGeometry(s));const r=this.geometry;s.index&&Yo(s.index.array,r.index.array);for(const t in s.attributes)Yo(s.attributes[t].array,r.attributes[t].array)}raycast(t,e){const i=this._instanceInfo,s=this._geometryInfo,r=this.matrixWorld,n=this.geometry;qo.material=this.material,qo.geometry.index=n.index,qo.geometry.attributes=n.attributes,null===qo.geometry.boundingBox&&(qo.geometry.boundingBox=new Hs),null===qo.geometry.boundingSphere&&(qo.geometry.boundingSphere=new pr);for(let n=0,a=i.length;n({...t,boundingBox:null!==t.boundingBox?t.boundingBox.clone():null,boundingSphere:null!==t.boundingSphere?t.boundingSphere.clone():null})),this._instanceInfo=t._instanceInfo.map(t=>({...t})),this._availableInstanceIds=t._availableInstanceIds.slice(),this._availableGeometryIds=t._availableGeometryIds.slice(),this._nextIndexStart=t._nextIndexStart,this._nextVertexStart=t._nextVertexStart,this._geometryCount=t._geometryCount,this._maxInstanceCount=t._maxInstanceCount,this._maxVertexCount=t._maxVertexCount,this._maxIndexCount=t._maxIndexCount,this._geometryInitialized=t._geometryInitialized,this._multiDrawCounts=t._multiDrawCounts.slice(),this._multiDrawStarts=t._multiDrawStarts.slice(),this._indirectTexture=t._indirectTexture.clone(),this._indirectTexture.image.data=this._indirectTexture.image.data.slice(),this._matricesTexture=t._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=t._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null)}onBeforeRender(t,e,i,s,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const n=s.getIndex(),a=null===n?1:n.array.BYTES_PER_ELEMENT,o=this._instanceInfo,h=this._multiDrawStarts,l=this._multiDrawCounts,c=this._geometryInfo,u=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data,m=i.isArrayCamera?Fo:Vo;u&&!i.isArrayCamera&&(Ro.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),Vo.setFromProjectionMatrix(Ro,i.coordinateSystem,i.reversedDepth));let y=0;if(this.sortObjects){Ro.copy(this.matrixWorld).invert(),jo.setFromMatrixPosition(i.matrixWorld).applyMatrix4(Ro),Do.set(0,0,-1).transformDirection(i.matrixWorld).transformDirection(Ro);for(let t=0,e=o.length;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;ts)return;eh.applyMatrix4(t.matrixWorld);const h=e.ray.origin.distanceTo(eh);return he.far?void 0:{distance:h,point:ih.clone().applyMatrix4(t.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:t}}const nh=new Ss,ah=new Ss;class oh extends sh{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[];for(let t=0,s=e.count;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;tr.far)return;n.push({distance:h,distanceToRay:Math.sqrt(o),point:i,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class gh extends Ds{constructor(t,e,i,s,r=1006,n=1006,a,o,h){super(t,e,i,s,r,n,a,o,h),this.isVideoTexture=!0,this.generateMipmaps=!1,this._requestVideoFrameCallbackId=0;const l=this;"requestVideoFrameCallback"in t&&(this._requestVideoFrameCallbackId=t.requestVideoFrameCallback(function e(){l.needsUpdate=!0,l._requestVideoFrameCallbackId=t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}dispose(){0!==this._requestVideoFrameCallbackId&&(this.source.data.cancelVideoFrameCallback(this._requestVideoFrameCallbackId),this._requestVideoFrameCallbackId=0),super.dispose()}}class fh extends gh{constructor(t,e,i,s,r,n,a,o){super({},t,e,i,s,r,n,a,o),this.isVideoFrameTexture=!0}update(){}clone(){return(new this.constructor).copy(this)}setFrame(t){this.image=t,this.needsUpdate=!0}}class xh extends Ds{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=ft,this.minFilter=ft,this.generateMipmaps=!1,this.needsUpdate=!0}}class bh extends Ds{constructor(t,e,i,s,r,n,a,o,h,l,c,u){super(null,n,a,o,h,l,s,r,c,u),this.isCompressedTexture=!0,this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class vh extends bh{constructor(t,e,i,s,r,n){super(t,e,i,r,n),this.isCompressedArrayTexture=!0,this.image.depth=s,this.wrapR=yt,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class wh extends bh{constructor(t,e,i){super(void 0,t[0].width,t[0].height,e,i,lt),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}}class Mh extends Ds{constructor(t,e,i,s,r,n,a,o,h){super(t,e,i,s,r,n,a,o,h),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Sh extends Ds{constructor(t,e,i=1014,s,r,n,a=1003,o=1003,h,l=1026,c=1){if(l!==Wt&&1027!==l)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");super({width:t,height:e,depth:c},s,r,n,a,o,l,i,h),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(t){return super.copy(t),this.source=new Fs(Object.assign({},t.image)),this.compareFunction=t.compareFunction,this}toJSON(t){const e=super.toJSON(t);return null!==this.compareFunction&&(e.compareFunction=this.compareFunction),e}}class _h extends Sh{constructor(t,e=1014,i=301,s,r,n=1003,a=1003,o,h=1026){const l={width:t,height:t,depth:1},c=[l,l,l,l,l,l];super(t,t,e,i,s,r,n,a,o,h),this.image=c,this.isCubeDepthTexture=!0,this.isCubeTexture=!0}get images(){return this.image}set images(t){this.image=t}}class Ah extends Ds{constructor(t=null){super(),this.sourceTexture=t,this.isExternalTexture=!0}copy(t){return super.copy(t),this.sourceTexture=t.sourceTexture,this}}class Th extends Jn{constructor(t=1,e=1,i=4,s=8,r=1){super(),this.type="CapsuleGeometry",this.parameters={radius:t,height:e,capSegments:i,radialSegments:s,heightSegments:r},e=Math.max(0,e),i=Math.max(1,Math.floor(i)),s=Math.max(3,Math.floor(s)),r=Math.max(1,Math.floor(r));const n=[],a=[],o=[],h=[],l=e/2,c=Math.PI/2*t,u=e,d=2*c+u,p=2*i+r,m=s+1,y=new Ss,g=new Ss;for(let f=0;f<=p;f++){let x=0,b=0,v=0,w=0;if(f<=i){const e=f/i,s=e*Math.PI/2;b=-l-t*Math.cos(s),v=t*Math.sin(s),w=-t*Math.cos(s),x=e*c}else if(f<=i+r){const s=(f-i)/r;b=s*e-l,v=t,w=0,x=c+s*u}else{const e=(f-i-r)/i,s=e*Math.PI/2;b=l+t*Math.sin(s),v=t*Math.cos(s),w=t*Math.sin(s),x=c+u+e*c}const M=Math.max(0,Math.min(1,x/d));let S=0;0===f?S=.5/s:f===p&&(S=-.5/s);for(let t=0;t<=s;t++){const e=t/s,i=e*Math.PI*2,r=Math.sin(i),n=Math.cos(i);g.x=-v*n,g.y=b,g.z=v*r,a.push(g.x,g.y,g.z),y.set(-v*n,w,v*r),y.normalize(),o.push(y.x,y.y,y.z),h.push(e+S,M)}if(f>0){const t=(f-1)*m;for(let e=0;e0||0!==s)&&(l.push(n,a,h),x+=3),(e>0||s!==r-1)&&(l.push(a,o,h),x+=3)}h.addGroup(g,x,0),g+=x}(),!1===n&&(t>0&&f(!0),e>0&&f(!1)),this.setIndex(l),this.setAttribute("position",new Fn(c,3)),this.setAttribute("normal",new Fn(u,3)),this.setAttribute("uv",new Fn(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Ch(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Ih extends Ch{constructor(t=1,e=1,i=32,s=1,r=!1,n=0,a=2*Math.PI){super(0,t,e,i,s,r,n,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:s,openEnded:r,thetaStart:n,thetaLength:a}}static fromJSON(t){return new Ih(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Bh extends Jn{constructor(t=[],e=[],i=1,s=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:i,detail:s};const r=[],n=[];function a(t,e,i,s){const r=s+1,n=[];for(let s=0;s<=r;s++){n[s]=[];const a=t.clone().lerp(i,s/r),o=e.clone().lerp(i,s/r),h=r-s;for(let t=0;t<=h;t++)n[s][t]=0===t&&s===r?a:a.clone().lerp(o,t/h)}for(let t=0;t.9&&a<.1&&(e<.2&&(n[t+0]+=1),i<.2&&(n[t+2]+=1),s<.2&&(n[t+4]+=1))}}()}(),this.setAttribute("position",new Fn(r,3)),this.setAttribute("normal",new Fn(r.slice(),3)),this.setAttribute("uv",new Fn(n,2)),0===s?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Bh(t.vertices,t.indices,t.radius,t.detail)}}class kh extends Bh{constructor(t=1,e=0){const i=(1+Math.sqrt(5))/2,s=1/i;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-s,-i,0,-s,i,0,s,-i,0,s,i,-s,-i,0,-s,i,0,s,-i,0,s,i,0,-i,0,-s,i,0,-s,-i,0,s,i,0,s],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new kh(t.radius,t.detail)}}const Oh=new Ss,Ph=new Ss,Rh=new Ss,Nh=new cn;class Vh extends Jn{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const i=4,s=Math.pow(10,i),r=Math.cos(ds*e),n=t.getIndex(),a=t.getAttribute("position"),o=n?n.count:a.count,h=[0,0,0],l=["a","b","c"],c=new Array(3),u={},d=[];for(let t=0;t0)){h=s;break}h=s-1}if(s=h,i[s]===n)return s/(r-1);const l=i[s];return(s+(n-l)/(i[s+1]-l))/(r-1)}getTangent(t,e){const i=1e-4;let s=t-i,r=t+i;s<0&&(s=0),r>1&&(r=1);const n=this.getPoint(s),a=this.getPoint(r),o=e||(n.isVector2?new ws:new Ss);return o.copy(a).sub(n).normalize(),o}getTangentAt(t,e){const i=this.getUtoTmapping(t);return this.getTangent(i,e)}computeFrenetFrames(t,e=!1){const i=new Ss,s=[],r=[],n=[],a=new Ss,o=new Mr;for(let e=0;e<=t;e++){const i=e/t;s[e]=this.getTangentAt(i,new Ss)}r[0]=new Ss,n[0]=new Ss;let h=Number.MAX_VALUE;const l=Math.abs(s[0].x),c=Math.abs(s[0].y),u=Math.abs(s[0].z);l<=h&&(h=l,i.set(1,0,0)),c<=h&&(h=c,i.set(0,1,0)),u<=h&&i.set(0,0,1),a.crossVectors(s[0],i).normalize(),r[0].crossVectors(s[0],a),n[0].crossVectors(s[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),n[e]=n[e-1].clone(),a.crossVectors(s[e-1],s[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(ys(s[e-1].dot(s[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}n[e].crossVectors(s[e],r[e])}if(!0===e){let e=Math.acos(ys(r[0].dot(r[t]),-1,1));e/=t,s[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let i=1;i<=t;i++)r[i].applyMatrix4(o.makeRotationAxis(s[i],e*i)),n[i].crossVectors(s[i],r[i])}return{tangents:s,normals:r,binormals:n}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class Eh extends Fh{constructor(t=0,e=0,i=1,s=1,r=0,n=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=i,this.yRadius=s,this.aStartAngle=r,this.aEndAngle=n,this.aClockwise=a,this.aRotation=o}getPoint(t,e=new ws){const i=e,s=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const n=Math.abs(r)s;)r-=s;r0?0:(Math.floor(Math.abs(h)/r)+1)*r:0===l&&h===r-1&&(h=r-2,l=1),this.closed||h>0?a=s[(h-1)%r]:(Dh.subVectors(s[0],s[1]).add(s[0]),a=Dh);const c=s[h%r],u=s[(h+1)%r];if(this.closed||h+2s.length-2?s.length-1:n+1],c=s[n>s.length-3?s.length-1:n+2];return i.set(Xh(a,o.x,h.x,l.x,c.x),Xh(a,o.y,h.y,l.y,c.y)),i}copy(t){super.copy(t),this.points=[];for(let e=0,i=t.points.length;e=i){const t=s[r]-i,n=this.curves[r],a=n.getLength(),o=0===a?0:1-t/a;return n.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return 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wl(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){let i=t;do{if(i.i!==t.i&&i.next.i!==t.i&&i.i!==e.i&&i.next.i!==e.i&&_l(i,i.next,t,e))return!0;i=i.next}while(i!==t);return!1}(t,e)&&(zl(t,e)&&zl(e,t)&&function(t,e){let i=t,s=!1;const r=(t.x+e.x)/2,n=(t.y+e.y)/2;do{i.y>n!=i.next.y>n&&i.next.y!==i.y&&r<(i.next.x-i.x)*(n-i.y)/(i.next.y-i.y)+i.x&&(s=!s),i=i.next}while(i!==t);return s}(t,e)&&(Ml(t.prev,t,e.prev)||Ml(t,e.prev,e))||Sl(t,e)&&Ml(t.prev,t,t.next)>0&&Ml(e.prev,e,e.next)>0)}function Ml(t,e,i){return(e.y-t.y)*(i.x-e.x)-(e.x-t.x)*(i.y-e.y)}function Sl(t,e){return t.x===e.x&&t.y===e.y}function _l(t,e,i,s){const r=Tl(Ml(t,e,i)),n=Tl(Ml(t,e,s)),a=Tl(Ml(i,s,t)),o=Tl(Ml(i,s,e));return r!==n&&a!==o||(!(0!==r||!Al(t,i,e))||(!(0!==n||!Al(t,s,e))||(!(0!==a||!Al(i,t,s))||!(0!==o||!Al(i,e,s)))))}function Al(t,e,i){return e.x<=Math.max(t.x,i.x)&&e.x>=Math.min(t.x,i.x)&&e.y<=Math.max(t.y,i.y)&&e.y>=Math.min(t.y,i.y)}function Tl(t){return t>0?1:t<0?-1:0}function zl(t,e){return Ml(t.prev,t,t.next)<0?Ml(t,e,t.next)>=0&&Ml(t,t.prev,e)>=0:Ml(t,e,t.prev)<0||Ml(t,t.next,e)<0}function Cl(t,e){const i=kl(t.i,t.x,t.y),s=kl(e.i,e.x,e.y),r=t.next,n=e.prev;return t.next=e,e.prev=t,i.next=r,r.prev=i,s.next=i,i.prev=s,n.next=s,s.prev=n,s}function Il(t,e,i,s){const r=kl(t,e,i);return s?(r.next=s.next,r.prev=s,s.next.prev=r,s.next=r):(r.prev=r,r.next=r),r}function Bl(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function kl(t,e,i){return{i:t,x:e,y:i,prev:null,next:null,z:0,prevZ:null,nextZ:null,steiner:!1}}class Ol{static triangulate(t,e,i=2){return al(t,e,i)}}class Pl{static area(t){const e=t.length;let i=0;for(let s=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function Nl(t,e){for(let i=0;iNumber.EPSILON){const u=Math.sqrt(c),d=Math.sqrt(h*h+l*l),p=e.x-o/u,m=e.y+a/u,y=((i.x-l/d-p)*l-(i.y+h/d-m)*h)/(a*l-o*h);s=p+a*y-t.x,r=m+o*y-t.y;const g=s*s+r*r;if(g<=2)return new ws(s,r);n=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?h>Number.EPSILON&&(t=!0):a<-Number.EPSILON?h<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(l)&&(t=!0),t?(s=-o,r=a,n=Math.sqrt(c)):(s=a,r=o,n=Math.sqrt(c/2))}return new ws(s/n,r/n)}const k=[];for(let t=0,e=z.length,i=e-1,s=t+1;t=0;t--){const e=t/p,i=c*Math.cos(e*Math.PI/2),s=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=z.length;t=0;){const s=i;let r=i-1;r<0&&(r=t.length-1);for(let t=0,i=o+2*p;t0)&&d.push(e,r,h),(t!==i-1||o0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class ic extends xn{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new yn(16777215),this.specular=new yn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new yn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ws(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Or,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class sc extends xn{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new yn(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new yn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ws(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class rc extends xn{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ws(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class nc extends xn{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new yn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new yn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ws(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Or,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class ac extends xn{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class oc extends xn{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}class hc extends xn{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new yn(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ws(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this.fog=t.fog,this}}class lc extends Ho{constructor(t){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}function cc(t,e){return t&&t.constructor!==e?"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t):t}function uc(t){const e=t.length,i=new Array(e);for(let t=0;t!==e;++t)i[t]=t;return i.sort(function(e,i){return t[e]-t[i]}),i}function dc(t,e,i){const s=t.length,r=new t.constructor(s);for(let n=0,a=0;a!==s;++n){const s=i[n]*e;for(let i=0;i!==e;++i)r[a++]=t[s+i]}return r}function pc(t,e,i,s){let r=1,n=t[0];for(;void 0!==n&&void 0===n[s];)n=t[r++];if(void 0===n)return;let a=n[s];if(void 0!==a)if(Array.isArray(a))do{a=n[s],void 0!==a&&(e.push(n.time),i.push(...a)),n=t[r++]}while(void 0!==n);else if(void 0!==a.toArray)do{a=n[s],void 0!==a&&(e.push(n.time),a.toArray(i,i.length)),n=t[r++]}while(void 0!==n);else do{a=n[s],void 0!==a&&(e.push(n.time),i.push(a)),n=t[r++]}while(void 0!==n)}class mc{static convertArray(t,e){return cc(t,e)}static isTypedArray(t){return $i(t)}static getKeyframeOrder(t){return uc(t)}static sortedArray(t,e,i){return dc(t,e,i)}static flattenJSON(t,e,i,s){pc(t,e,i,s)}static subclip(t,e,i,s,r=30){return function(t,e,i,s,r=30){const n=t.clone();n.name=e;const a=[];for(let t=0;t=s)){h.push(e.times[t]);for(let i=0;in.tracks[t].times[0]&&(o=n.tracks[t].times[0]);for(let t=0;t=s.times[u]){const t=u*h+o,e=t+h-o;d=s.values.slice(t,e)}else{const t=s.createInterpolant(),e=o,i=h-o;t.evaluate(n),d=t.resultBuffer.slice(e,i)}"quaternion"===r&&(new Ms).fromArray(d).normalize().conjugate().toArray(d);const p=a.times.length;for(let t=0;t=r)){const a=e[1];t=r)break e}n=i,i=0;break i}break t}for(;i>>1;te;)--n;if(++n,0!==r||n!==s){r>=n&&(n=Math.max(n,1),r=n-1);const t=this.getValueSize();this.times=i.slice(r,n),this.values=this.values.slice(r*t,n*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!==0&&(as("KeyframeTrack: Invalid value size in track.",this),t=!1);const i=this.times,s=this.values,r=i.length;0===r&&(as("KeyframeTrack: Track is empty.",this),t=!1);let n=null;for(let e=0;e!==r;e++){const s=i[e];if("number"==typeof s&&isNaN(s)){as("KeyframeTrack: Time is not a valid number.",this,e,s),t=!1;break}if(null!==n&&n>s){as("KeyframeTrack: Out of order keys.",this,e,s,n),t=!1;break}n=s}if(void 0!==s&&$i(s))for(let e=0,i=s.length;e!==i;++e){const i=s[e];if(isNaN(i)){as("KeyframeTrack: Value is not a valid number.",this,e,i),t=!1;break}}return t}optimize(){const t=this.times.slice(),e=this.values.slice(),i=this.getValueSize(),s=this.getInterpolation()===Ee,r=t.length-1;let n=1;for(let a=1;a0){t[n]=t[r];for(let t=r*i,s=n*i,a=0;a!==i;++a)e[s+a]=e[t+a];++n}return n!==t.length?(this.times=t.slice(0,n),this.values=e.slice(0,n*i)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),i=new(0,this.constructor)(this.name,t,e);return i.createInterpolant=this.createInterpolant,i}}bc.prototype.ValueTypeName="",bc.prototype.TimeBufferType=Float32Array,bc.prototype.ValueBufferType=Float32Array,bc.prototype.DefaultInterpolation=Fe;class vc extends bc{constructor(t,e,i){super(t,e,i)}}vc.prototype.ValueTypeName="bool",vc.prototype.ValueBufferType=Array,vc.prototype.DefaultInterpolation=Ve,vc.prototype.InterpolantFactoryMethodLinear=void 0,vc.prototype.InterpolantFactoryMethodSmooth=void 0;class wc extends bc{constructor(t,e,i,s){super(t,e,i,s)}}wc.prototype.ValueTypeName="color";class Mc extends bc{constructor(t,e,i,s){super(t,e,i,s)}}Mc.prototype.ValueTypeName="number";class Sc extends yc{constructor(t,e,i,s){super(t,e,i,s)}interpolate_(t,e,i,s){const r=this.resultBuffer,n=this.sampleValues,a=this.valueSize,o=(i-e)/(s-e);let h=t*a;for(let t=h+a;h!==t;h+=4)Ms.slerpFlat(r,0,n,h-a,n,h,o);return r}}class _c extends bc{constructor(t,e,i,s){super(t,e,i,s)}InterpolantFactoryMethodLinear(t){return new Sc(this.times,this.values,this.getValueSize(),t)}}_c.prototype.ValueTypeName="quaternion",_c.prototype.InterpolantFactoryMethodSmooth=void 0;class Ac extends bc{constructor(t,e,i){super(t,e,i)}}Ac.prototype.ValueTypeName="string",Ac.prototype.ValueBufferType=Array,Ac.prototype.DefaultInterpolation=Ve,Ac.prototype.InterpolantFactoryMethodLinear=void 0,Ac.prototype.InterpolantFactoryMethodSmooth=void 0;class Tc extends bc{constructor(t,e,i,s){super(t,e,i,s)}}Tc.prototype.ValueTypeName="vector";class zc{constructor(t="",e=-1,i=[],s=2500){this.name=t,this.tracks=i,this.duration=e,this.blendMode=s,this.uuid=ms(),this.userData={},this.duration<0&&this.resetDuration()}static parse(t){const e=[],i=t.tracks,s=1/(t.fps||1);for(let t=0,r=i.length;t!==r;++t)e.push(Cc(i[t]).scale(s));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r.userData=JSON.parse(t.userData||"{}"),r}static toJSON(t){const e=[],i=t.tracks,s={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode,userData:JSON.stringify(t.userData)};for(let t=0,s=i.length;t!==s;++t)e.push(bc.toJSON(i[t]));return s}static CreateFromMorphTargetSequence(t,e,i,s){const r=e.length,n=[];for(let t=0;t1){const t=n[1];let e=s[t];e||(s[t]=e=[]),e.push(i)}}const n=[];for(const t in s)n.push(this.CreateFromMorphTargetSequence(t,s[t],e,i));return n}static parseAnimation(t,e){if(ns("AnimationClip: parseAnimation() is deprecated and will be removed with r185"),!t)return as("AnimationClip: No animation in JSONLoader data."),null;const i=function(t,e,i,s,r){if(0!==i.length){const n=[],a=[];pc(i,n,a,s),0!==n.length&&r.push(new t(e,n,a))}},s=[],r=t.name||"default",n=t.fps||30,a=t.blendMode;let o=t.length||-1;const h=t.hierarchy||[];for(let t=0;t{e&&e(r),this.manager.itemEnd(t)},0),r;if(void 0!==Pc[t])return void Pc[t].push({onLoad:e,onProgress:i,onError:s});Pc[t]=[],Pc[t].push({onLoad:e,onProgress:i,onError:s});const n=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin",signal:"function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal}),a=this.mimeType,o=this.responseType;fetch(n).then(e=>{if(200===e.status||0===e.status){if(0===e.status&&ns("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const i=Pc[t],s=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),n=r?parseInt(r):0,a=0!==n;let o=0;const h=new ReadableStream({start(t){!function e(){s.read().then(({done:s,value:r})=>{if(s)t.close();else{o+=r.byteLength;const s=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:n});for(let t=0,e=i.length;t{t.error(e)})}()}});return new Response(h)}throw new Rc(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)}).then(t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then(t=>(new DOMParser).parseFromString(t,a));case"json":return t.json();default:if(""===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),i=e&&e[1]?e[1].toLowerCase():void 0,s=new TextDecoder(i);return t.arrayBuffer().then(t=>s.decode(t))}}}).then(e=>{Ic.add(`file:${t}`,e);const i=Pc[t];delete Pc[t];for(let t=0,s=i.length;t{const i=Pc[t];if(void 0===i)throw this.manager.itemError(t),e;delete Pc[t];for(let t=0,s=i.length;t{this.manager.itemEnd(t)}),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}class Vc extends Oc{constructor(t){super(t)}load(t,e,i,s){const r=this,n=new Nc(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(t,function(i){try{e(r.parse(JSON.parse(i)))}catch(e){s?s(e):as(e),r.manager.itemError(t)}},i,s)}parse(t){const e=[];for(let i=0;i0:s.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(s.uniforms[e]={},r.type){case"t":s.uniforms[e].value=i(r.value);break;case"c":s.uniforms[e].value=(new yn).setHex(r.value);break;case"v2":s.uniforms[e].value=(new ws).fromArray(r.value);break;case"v3":s.uniforms[e].value=(new Ss).fromArray(r.value);break;case"v4":s.uniforms[e].value=(new Us).fromArray(r.value);break;case"m3":s.uniforms[e].value=(new Ts).fromArray(r.value);break;case"m4":s.uniforms[e].value=(new Mr).fromArray(r.value);break;default:s.uniforms[e].value=r.value}}if(void 0!==t.defines&&(s.defines=t.defines),void 0!==t.vertexShader&&(s.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(s.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(s.glslVersion=t.glslVersion),void 0!==t.extensions)for(const e in t.extensions)s.extensions[e]=t.extensions[e];if(void 0!==t.lights&&(s.lights=t.lights),void 0!==t.clipping&&(s.clipping=t.clipping),void 0!==t.size&&(s.size=t.size),void 0!==t.sizeAttenuation&&(s.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(s.map=i(t.map)),void 0!==t.matcap&&(s.matcap=i(t.matcap)),void 0!==t.alphaMap&&(s.alphaMap=i(t.alphaMap)),void 0!==t.bumpMap&&(s.bumpMap=i(t.bumpMap)),void 0!==t.bumpScale&&(s.bumpScale=t.bumpScale),void 0!==t.normalMap&&(s.normalMap=i(t.normalMap)),void 0!==t.normalMapType&&(s.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),s.normalScale=(new ws).fromArray(e)}return void 0!==t.displacementMap&&(s.displacementMap=i(t.displacementMap)),void 0!==t.displacementScale&&(s.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(s.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(s.roughnessMap=i(t.roughnessMap)),void 0!==t.metalnessMap&&(s.metalnessMap=i(t.metalnessMap)),void 0!==t.emissiveMap&&(s.emissiveMap=i(t.emissiveMap)),void 0!==t.emissiveIntensity&&(s.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(s.specularMap=i(t.specularMap)),void 0!==t.specularIntensityMap&&(s.specularIntensityMap=i(t.specularIntensityMap)),void 0!==t.specularColorMap&&(s.specularColorMap=i(t.specularColorMap)),void 0!==t.envMap&&(s.envMap=i(t.envMap)),void 0!==t.envMapRotation&&s.envMapRotation.fromArray(t.envMapRotation),void 0!==t.envMapIntensity&&(s.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(s.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(s.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(s.lightMap=i(t.lightMap)),void 0!==t.lightMapIntensity&&(s.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(s.aoMap=i(t.aoMap)),void 0!==t.aoMapIntensity&&(s.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(s.gradientMap=i(t.gradientMap)),void 0!==t.clearcoatMap&&(s.clearcoatMap=i(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(s.clearcoatRoughnessMap=i(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(s.clearcoatNormalMap=i(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(s.clearcoatNormalScale=(new ws).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(s.iridescenceMap=i(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(s.iridescenceThicknessMap=i(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(s.transmissionMap=i(t.transmissionMap)),void 0!==t.thicknessMap&&(s.thicknessMap=i(t.thicknessMap)),void 0!==t.anisotropyMap&&(s.anisotropyMap=i(t.anisotropyMap)),void 0!==t.sheenColorMap&&(s.sheenColorMap=i(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(s.sheenRoughnessMap=i(t.sheenRoughnessMap)),s}setTextures(t){return this.textures=t,this}createMaterialFromType(t){return au.createMaterialFromType(t)}static createMaterialFromType(t){return new{ShadowMaterial:Ql,SpriteMaterial:Ia,RawShaderMaterial:Kl,ShaderMaterial:ca,PointsMaterial:lh,MeshPhysicalMaterial:ec,MeshStandardMaterial:tc,MeshPhongMaterial:ic,MeshToonMaterial:sc,MeshNormalMaterial:rc,MeshLambertMaterial:nc,MeshDepthMaterial:ac,MeshDistanceMaterial:oc,MeshBasicMaterial:bn,MeshMatcapMaterial:hc,LineDashedMaterial:lc,LineBasicMaterial:Ho,Material:xn}[t]}}class ou{static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class hu extends Jn{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}toJSON(){const t=super.toJSON();return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}class lu extends Oc{constructor(t){super(t)}load(t,e,i,s){const r=this,n=new Nc(r.manager);n.setPath(r.path),n.setRequestHeader(r.requestHeader),n.setWithCredentials(r.withCredentials),n.load(t,function(i){try{e(r.parse(JSON.parse(i)))}catch(e){s?s(e):as(e),r.manager.itemError(t)}},i,s)}parse(t){const e={},i={};function s(t,s){if(void 0!==e[s])return e[s];const r=t.interleavedBuffers[s],n=function(t,e){if(void 0!==i[e])return i[e];const s=t.arrayBuffers,r=s[e],n=new Uint32Array(r).buffer;return i[e]=n,n}(t,r.buffer),a=Gi(r.type,n),o=new Ta(a,r.stride);return o.uuid=r.uuid,e[s]=o,o}const r=t.isInstancedBufferGeometry?new hu:new Jn,n=t.data.index;if(void 0!==n){const t=Gi(n.type,n.array);r.setIndex(new Cn(t,1))}const a=t.data.attributes;for(const e in a){const i=a[e];let n;if(i.isInterleavedBufferAttribute){const e=s(t.data,i.data);n=new Ca(e,i.itemSize,i.offset,i.normalized)}else{const t=Gi(i.type,i.array);n=new(i.isInstancedBufferAttribute?lo:Cn)(t,i.itemSize,i.normalized)}void 0!==i.name&&(n.name=i.name),void 0!==i.usage&&n.setUsage(i.usage),r.setAttribute(e,n)}const o=t.data.morphAttributes;if(o)for(const e in o){const i=o[e],n=[];for(let e=0,r=i.length;e0){const i=new Bc(e);r=new Lc(i),r.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e0){s=new Lc(this.manager),s.setCrossOrigin(this.crossOrigin);for(let e=0,s=t.length;e{let e=null,i=null;return void 0!==t.boundingBox&&(e=(new Hs).fromJSON(t.boundingBox)),void 0!==t.boundingSphere&&(i=(new pr).fromJSON(t.boundingSphere)),{...t,boundingBox:e,boundingSphere:i}}),n._instanceInfo=t.instanceInfo,n._availableInstanceIds=t._availableInstanceIds,n._availableGeometryIds=t._availableGeometryIds,n._nextIndexStart=t.nextIndexStart,n._nextVertexStart=t.nextVertexStart,n._geometryCount=t.geometryCount,n._maxInstanceCount=t.maxInstanceCount,n._maxVertexCount=t.maxVertexCount,n._maxIndexCount=t.maxIndexCount,n._geometryInitialized=t.geometryInitialized,n._matricesTexture=c(t.matricesTexture.uuid),n._indirectTexture=c(t.indirectTexture.uuid),void 0!==t.colorsTexture&&(n._colorsTexture=c(t.colorsTexture.uuid)),void 0!==t.boundingSphere&&(n.boundingSphere=(new pr).fromJSON(t.boundingSphere)),void 0!==t.boundingBox&&(n.boundingBox=(new Hs).fromJSON(t.boundingBox));break;case"LOD":n=new Ya;break;case"Line":n=new sh(h(t.geometry),l(t.material));break;case"LineLoop":n=new hh(h(t.geometry),l(t.material));break;case"LineSegments":n=new oh(h(t.geometry),l(t.material));break;case"PointCloud":case"Points":n=new mh(h(t.geometry),l(t.material));break;case"Sprite":n=new Wa(l(t.material));break;case"Group":n=new va;break;case"Bone":n=new ro;break;default:n=new Hr}if(n.uuid=t.uuid,void 0!==t.name&&(n.name=t.name),void 0!==t.matrix?(n.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(n.matrixAutoUpdate=t.matrixAutoUpdate),n.matrixAutoUpdate&&n.matrix.decompose(n.position,n.quaternion,n.scale)):(void 0!==t.position&&n.position.fromArray(t.position),void 0!==t.rotation&&n.rotation.fromArray(t.rotation),void 0!==t.quaternion&&n.quaternion.fromArray(t.quaternion),void 0!==t.scale&&n.scale.fromArray(t.scale)),void 0!==t.up&&n.up.fromArray(t.up),void 0!==t.castShadow&&(n.castShadow=t.castShadow),void 0!==t.receiveShadow&&(n.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.intensity&&(n.shadow.intensity=t.shadow.intensity),void 0!==t.shadow.bias&&(n.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(n.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(n.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&n.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(n.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(n.visible=t.visible),void 0!==t.frustumCulled&&(n.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(n.renderOrder=t.renderOrder),void 0!==t.userData&&(n.userData=t.userData),void 0!==t.layers&&(n.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t{if(!0!==mu.has(n))return e&&e(i),r.manager.itemEnd(t),i;s&&s(mu.get(n)),r.manager.itemError(t),r.manager.itemEnd(t)}):(setTimeout(function(){e&&e(n),r.manager.itemEnd(t)},0),n);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,a.signal="function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal;const o=fetch(t,a).then(function(t){return t.blob()}).then(function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))}).then(function(i){return Ic.add(`image-bitmap:${t}`,i),e&&e(i),r.manager.itemEnd(t),i}).catch(function(e){s&&s(e),mu.set(o,e),Ic.remove(`image-bitmap:${t}`),r.manager.itemError(t),r.manager.itemEnd(t)});Ic.add(`image-bitmap:${t}`,o),r.manager.itemStart(t)}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}let gu;class fu{static getContext(){return void 0===gu&&(gu=new(window.AudioContext||window.webkitAudioContext)),gu}static setContext(t){gu=t}}class xu extends Oc{constructor(t){super(t)}load(t,e,i,s){const r=this,n=new Nc(this.manager);function a(e){s?s(e):as(e),r.manager.itemError(t)}n.setResponseType("arraybuffer"),n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(t,function(t){try{const i=t.slice(0);fu.getContext().decodeAudioData(i,function(t){e(t)}).catch(a)}catch(t){a(t)}},i,s)}}const bu=new Mr,vu=new Mr,wu=new Mr;class Mu{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new ya,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new ya,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,wu.copy(t.projectionMatrix);const i=e.eyeSep/2,s=i*e.near/e.focus,r=e.near*Math.tan(ds*e.fov*.5)/e.zoom;let n,a;vu.elements[12]=-i,bu.elements[12]=i,n=-r*e.aspect+s,a=r*e.aspect+s,wu.elements[0]=2*e.near/(a-n),wu.elements[8]=(a+n)/(a-n),this.cameraL.projectionMatrix.copy(wu),n=-r*e.aspect-s,a=r*e.aspect-s,wu.elements[0]=2*e.near/(a-n),wu.elements[8]=(a+n)/(a-n),this.cameraR.projectionMatrix.copy(wu)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(vu),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(bu)}}class Su extends ya{constructor(t=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=t}}class _u{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=performance.now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=performance.now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}const Au=new Ss,Tu=new Ms,zu=new Ss,Cu=new Ss,Iu=new Ss;class Bu extends Hr{constructor(){super(),this.type="AudioListener",this.context=fu.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new _u}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Au,Tu,zu),Cu.set(0,0,-1).applyQuaternion(Tu),Iu.set(0,1,0).applyQuaternion(Tu),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Au.x,t),e.positionY.linearRampToValueAtTime(Au.y,t),e.positionZ.linearRampToValueAtTime(Au.z,t),e.forwardX.linearRampToValueAtTime(Cu.x,t),e.forwardY.linearRampToValueAtTime(Cu.y,t),e.forwardZ.linearRampToValueAtTime(Cu.z,t),e.upX.linearRampToValueAtTime(Iu.x,t),e.upY.linearRampToValueAtTime(Iu.y,t),e.upZ.linearRampToValueAtTime(Iu.z,t)}else e.setPosition(Au.x,Au.y,Au.z),e.setOrientation(Cu.x,Cu.y,Cu.z,Iu.x,Iu.y,Iu.z)}}class ku extends Hr{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void ns("Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void ns("Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;ns("Audio: this Audio has no playback control.")}stop(t=0){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+t),this.source.onended=null),this.isPlaying=!1,this;ns("Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t0&&this._mixBufferRegionAdditive(i,s,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(i[t]!==i[t+e]){a.setValue(i,s);break}}saveOriginalState(){const t=this.binding,e=this.buffer,i=this.valueSize,s=i*this._origIndex;t.getValue(e,s);for(let t=i,r=s;t!==r;++t)e[t]=e[s+t%i];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let i=t;i=.5)for(let s=0;s!==r;++s)t[e+s]=t[i+s]}_slerp(t,e,i,s){Ms.slerpFlat(t,e,t,e,t,i,s)}_slerpAdditive(t,e,i,s,r){const n=this._workIndex*r;Ms.multiplyQuaternionsFlat(t,n,t,e,t,i),Ms.slerpFlat(t,e,t,e,t,n,s)}_lerp(t,e,i,s,r){const n=1-s;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*n+t[i+a]*s}}_lerpAdditive(t,e,i,s,r){for(let n=0;n!==r;++n){const r=e+n;t[r]=t[r]+t[i+n]*s}}}const Lu="\\[\\]\\.:\\/",ju=new RegExp("["+Lu+"]","g"),Du="[^"+Lu+"]",Uu="[^"+Lu.replace("\\.","")+"]",Wu=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",Du)+/(WCOD+)?/.source.replace("WCOD",Uu)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Du)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Du)+"$"),qu=["material","materials","bones","map"];class Ju{constructor(t,e,i){this.path=e,this.parsedPath=i||Ju.parseTrackName(e),this.node=Ju.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,i){return t&&t.isAnimationObjectGroup?new Ju.Composite(t,e,i):new Ju(t,e,i)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(ju,"")}static parseTrackName(t){const e=Wu.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},s=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==s&&-1!==s){const t=i.nodeName.substring(s+1);-1!==qu.indexOf(t)&&(i.nodeName=i.nodeName.substring(0,s),i.objectName=t)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const i=t.skeleton.getBoneByName(e);if(void 0!==i)return i}if(t.children){const i=function(t){for(let s=0;s=r){const n=r++,l=t[n];e[l.uuid]=h,t[h]=l,e[o]=n,t[n]=a;for(let t=0,e=s;t!==e;++t){const e=i[t],s=e[n],r=e[h];e[h]=s,e[n]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,i=this._bindings,s=i.length;let r=this.nCachedObjects_,n=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,h=e[o];if(void 0!==h)if(delete e[o],h0&&(e[a.uuid]=h),t[h]=a,t.pop();for(let t=0,e=s;t!==e;++t){const e=i[t];e[h]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const i=this._bindingsIndicesByPath;let s=i[t];const r=this._bindings;if(void 0!==s)return r[s];const n=this._paths,a=this._parsedPaths,o=this._objects,h=o.length,l=this.nCachedObjects_,c=new Array(h);s=r.length,i[t]=s,n.push(t),a.push(e),r.push(c);for(let i=l,s=o.length;i!==s;++i){const s=o[i];c[i]=new Ju(s,t,e)}return c}unsubscribe_(t){const e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){const s=this._paths,r=this._parsedPaths,n=this._bindings,a=n.length-1,o=n[a];e[t[a]]=i,n[i]=o,n.pop(),r[i]=r[a],r.pop(),s[i]=s[a],s.pop()}}}class Yu{constructor(t,e,i=null,s=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=i,this.blendMode=s;const r=e.tracks,n=r.length,a=new Array(n),o={endingStart:Le,endingEnd:Le};for(let t=0;t!==n;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(n),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,i=!1){if(t.fadeOut(e),this.fadeIn(e),!0===i){const i=this._clip.duration,s=t._clip.duration,r=s/i,n=i/s;t.warp(1,r,e),this.warp(n,1,e)}return this}crossFadeTo(t,e,i=!1){return t.crossFadeFrom(this,e,i)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,i){const s=this._mixer,r=s.time,n=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=s._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,h=a.sampleValues;return o[0]=r,o[1]=r+i,h[0]=t/n,h[1]=e/n,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,i,s){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const s=(t-r)*i;s<0||0===i?e=0:(this._startTime=null,e=i*s)}e*=this._updateTimeScale(t);const n=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===We)for(let i=0,s=t.length;i!==s;++i)t[i].evaluate(n),e[i].accumulateAdditive(a);else for(let i=0,r=t.length;i!==r;++i)t[i].evaluate(n),e[i].accumulate(s,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const i=this._weightInterpolant;if(null!==i){const s=i.evaluate(t)[0];e*=s,t>i.parameterPositions[1]&&(this.stopFading(),0===s&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const i=this._timeScaleInterpolant;if(null!==i){e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,i=this.loop;let s=this.time+t,r=this._loopCount;const n=2202===i;if(0===t)return-1===r||!n||1&~r?s:e-s;if(2200===i){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(s>=e)s=e;else{if(!(s<0)){this.time=s;break t}s=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=s,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),s>=e||s<0){const i=Math.floor(s/e);s-=e*i,r+=Math.abs(i);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,s=t>0?e:0,this.time=s,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,n)}else this._setEndings(!1,!1,n);this._loopCount=r,this.time=s,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:i})}}else this.time=s;if(n&&!(1&~r))return e-s}return s}_setEndings(t,e,i){const s=this._interpolantSettings;i?(s.endingStart=je,s.endingEnd=je):(s.endingStart=t?this.zeroSlopeAtStart?je:Le:De,s.endingEnd=e?this.zeroSlopeAtEnd?je:Le:De)}_scheduleFading(t,e,i){const s=this._mixer,r=s.time;let n=this._weightInterpolant;null===n&&(n=s._lendControlInterpolant(),this._weightInterpolant=n);const a=n.parameterPositions,o=n.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=i,this}}const Zu=new Float32Array(1);class Hu extends ls{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}_bindAction(t,e){const i=t._localRoot||this._root,s=t._clip.tracks,r=s.length,n=t._propertyBindings,a=t._interpolants,o=i.uuid,h=this._bindingsByRootAndName;let l=h[o];void 0===l&&(l={},h[o]=l);for(let t=0;t!==r;++t){const r=s[t],h=r.name;let c=l[h];if(void 0!==c)++c.referenceCount,n[t]=c;else{if(c=n[t],void 0!==c){null===c._cacheIndex&&(++c.referenceCount,this._addInactiveBinding(c,o,h));continue}const s=e&&e._propertyBindings[t].binding.parsedPath;c=new Eu(Ju.create(i,h,s),r.ValueTypeName,r.getValueSize()),++c.referenceCount,this._addInactiveBinding(c,o,h),n[t]=c}a[t].resultBuffer=c.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,i=t._clip.uuid,s=this._actionsByClip[i];this._bindAction(t,s&&s.knownActions[0]),this._addInactiveAction(t,i,e)}const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===i.useCount++&&(this._lendBinding(i),i.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,s=this.time+=t,r=Math.sign(t),n=this._accuIndex^=1;for(let a=0;a!==i;++a){e[a]._update(s,t,r,n)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(n);return this}setTime(t){this.time=0;for(let t=0;t=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,ud).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const pd=new Ss,md=new Ss,yd=new Ss,gd=new Ss,fd=new Ss,xd=new Ss,bd=new Ss;class vd{constructor(t=new Ss,e=new Ss){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){pd.subVectors(t,this.start),md.subVectors(this.end,this.start);const i=md.dot(md);let s=md.dot(pd)/i;return e&&(s=ys(s,0,1)),s}closestPointToPoint(t,e,i){const s=this.closestPointToPointParameter(t,e);return this.delta(i).multiplyScalar(s).add(this.start)}distanceSqToLine3(t,e=xd,i=bd){const s=1e-8*1e-8;let r,n;const a=this.start,o=t.start,h=this.end,l=t.end;yd.subVectors(h,a),gd.subVectors(l,o),fd.subVectors(a,o);const c=yd.dot(yd),u=gd.dot(gd),d=gd.dot(fd);if(c<=s&&u<=s)return e.copy(a),i.copy(o),e.sub(i),e.dot(e);if(c<=s)r=0,n=d/u,n=ys(n,0,1);else{const t=yd.dot(fd);if(u<=s)n=0,r=ys(-t/c,0,1);else{const e=yd.dot(gd),i=c*u-e*e;r=0!==i?ys((e*d-t*u)/i,0,1):0,n=(e*r+d)/u,n<0?(n=0,r=ys(-t/c,0,1)):n>1&&(n=1,r=ys((e-t)/c,0,1))}}return e.copy(a).add(yd.multiplyScalar(r)),i.copy(o).add(gd.multiplyScalar(n)),e.sub(i),e.dot(e)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const wd=new Ss;class Md extends Hr{constructor(t,e){super(),this.light=t,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const i=new Jn,s=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,i=32;t1)for(let i=0;i.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Yd.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Yd,e)}}setLength(t,e=.2*t,i=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class $d extends oh{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],i=new Jn;i.setAttribute("position",new Fn(e,3)),i.setAttribute("color",new Fn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(i,new Ho({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,i){const s=new yn,r=this.geometry.attributes.color.array;return s.set(t),s.toArray(r,0),s.toArray(r,3),s.set(e),s.toArray(r,6),s.toArray(r,9),s.set(i),s.toArray(r,12),s.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class Qd{constructor(){this.type="ShapePath",this.color=new yn,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new rl,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,i,s){return this.currentPath.quadraticCurveTo(t,e,i,s),this}bezierCurveTo(t,e,i,s,r,n){return this.currentPath.bezierCurveTo(t,e,i,s,r,n),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const i=e.length;let s=!1;for(let r=i-1,n=0;nNumber.EPSILON){if(h<0&&(i=e[n],o=-o,a=e[r],h=-h),t.ya.y)continue;if(t.y===i.y){if(t.x===i.x)return!0}else{const e=h*(t.x-i.x)-o*(t.y-i.y);if(0===e)return!0;if(e<0)continue;s=!s}}else{if(t.y!==i.y)continue;if(a.x<=t.x&&t.x<=i.x||i.x<=t.x&&t.x<=a.x)return!0}}return s}const i=Pl.isClockWise,s=this.subPaths;if(0===s.length)return[];let r,n,a;const o=[];if(1===s.length)return n=s[0],a=new nl,a.curves=n.curves,o.push(a),o;let h=!i(s[0].getPoints());h=t?!h:h;const l=[],c=[];let u,d,p=[],m=0;c[m]=void 0,p[m]=[];for(let e=0,a=s.length;e1){let t=!1,i=0;for(let t=0,e=c.length;t0&&!1===t&&(p=l)}for(let t=0,e=c.length;te?(t.repeat.x=1,t.repeat.y=i/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2):(t.repeat.x=e/i,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0),t}(t,e)}static cover(t,e){return function(t,e){const i=t.image&&t.image.width?t.image.width/t.image.height:1;return i>e?(t.repeat.x=e/i,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0):(t.repeat.x=1,t.repeat.y=i/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2),t}(t,e)}static fill(t){return function(t){return t.repeat.x=1,t.repeat.y=1,t.offset.x=0,t.offset.y=0,t}(t)}static getByteLength(t,e,i,s){return tp(t,e,i,s)}}"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:t}})),"undefined"!=typeof window&&(window.__THREE__?ns("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=t);export{it as ACESFilmicToneMapping,w as AddEquation,$ as AddOperation,We as AdditiveAnimationBlendMode,g as AdditiveBlending,rt as AgXToneMapping,jt as AlphaFormat,Bi as AlwaysCompare,U as AlwaysDepth,Mi as AlwaysStencilFunc,iu as AmbientLight,Yu as AnimationAction,zc as AnimationClip,Vc as AnimationLoader,Hu as AnimationMixer,Xu as AnimationObjectGroup,mc as AnimationUtils,Lh as ArcCurve,Su as ArrayCamera,Gd as ArrowHelper,at as AttachedBindMode,ku as Audio,Fu as AudioAnalyser,fu as AudioContext,Bu as AudioListener,xu as AudioLoader,$d as AxesHelper,d as BackSide,Ye as BasicDepthPacking,o as BasicShadowMap,Zo as BatchedMesh,ro as Bone,vc as BooleanKeyframeTrack,dd as Box2,Hs as Box3,Jd as Box3Helper,na as BoxGeometry,qd as BoxHelper,Cn as BufferAttribute,Jn as BufferGeometry,lu as BufferGeometryLoader,Ct as ByteType,Ic as Cache,ua as Camera,Dd as CameraHelper,Mh as CanvasTexture,Th as CapsuleGeometry,Jh as CatmullRomCurve3,et as CineonToneMapping,zh as CircleGeometry,yt as ClampToEdgeWrapping,_u as Clock,yn as Color,wc as ColorKeyframeTrack,ks as ColorManagement,Yi as Compatibility,vh as CompressedArrayTexture,wh as CompressedCubeTexture,bh as CompressedTexture,Fc as CompressedTextureLoader,Ih as ConeGeometry,L as ConstantAlphaFactor,F as ConstantColorFactor,Kd as Controls,fa as CubeCamera,_h as CubeDepthTexture,lt as CubeReflectionMapping,ct as CubeRefractionMapping,xa as CubeTexture,jc as CubeTextureLoader,pt as CubeUVReflectionMapping,Hh as CubicBezierCurve,Gh as CubicBezierCurve3,gc as CubicInterpolant,r as CullFaceBack,n as CullFaceFront,a as CullFaceFrontBack,s as CullFaceNone,Fh as Curve,sl as CurvePath,b as CustomBlending,st as CustomToneMapping,Ch as CylinderGeometry,ld as Cylindrical,Ys as Data3DTexture,Js as DataArrayTexture,no as DataTexture,Dc as DataTextureLoader,_n as DataUtils,ui as DecrementStencilOp,pi as DecrementWrapStencilOp,kc as DefaultLoadingManager,Wt as DepthFormat,qt as DepthStencilFormat,Sh as DepthTexture,ot as DetachedBindMode,eu as DirectionalLight,Ed as DirectionalLightHelper,xc as DiscreteInterpolant,kh as DodecahedronGeometry,p as DoubleSide,O as DstAlphaFactor,R as DstColorFactor,Ei as DynamicCopyUsage,Oi as DynamicDrawUsage,Ni as DynamicReadUsage,Vh as EdgesGeometry,Eh as EllipseCurve,Ai as EqualCompare,J as EqualDepth,fi as EqualStencilFunc,ut as EquirectangularReflectionMapping,dt as EquirectangularRefractionMapping,Or as Euler,ls as EventDispatcher,Ah as ExternalTexture,Vl as ExtrudeGeometry,Nc as FileLoader,Vn as Float16BufferAttribute,Fn as Float32BufferAttribute,Pt as FloatType,_a as Fog,Sa as FogExp2,xh as FramebufferTexture,u as FrontSide,To as Frustum,Io as FrustumArray,ed as GLBufferAttribute,ji as GLSL1,Di as GLSL3,zi as GreaterCompare,Y as GreaterDepth,Ii as GreaterEqualCompare,X as GreaterEqualDepth,wi as GreaterEqualStencilFunc,bi as GreaterStencilFunc,Pd as GridHelper,va as Group,Rt as HalfFloatType,qc as HemisphereLight,Od as HemisphereLightHelper,El as IcosahedronGeometry,yu as ImageBitmapLoader,Lc as ImageLoader,Ns as ImageUtils,ci as IncrementStencilOp,di as IncrementWrapStencilOp,lo as InstancedBufferAttribute,hu as InstancedBufferGeometry,td as InstancedInterleavedBuffer,xo as InstancedMesh,On as Int16BufferAttribute,Rn as Int32BufferAttribute,In as Int8BufferAttribute,kt as IntType,Ta as InterleavedBuffer,Ca as InterleavedBufferAttribute,yc as Interpolant,Ve as InterpolateDiscrete,Fe as InterpolateLinear,Ee as InterpolateSmooth,Xi as InterpolationSamplingMode,Ji as InterpolationSamplingType,mi as InvertStencilOp,hi as KeepStencilOp,bc as KeyframeTrack,Ya as LOD,Ll as LatheGeometry,Pr as Layers,_i as LessCompare,W as LessDepth,Ti as LessEqualCompare,q as LessEqualDepth,xi as LessEqualStencilFunc,gi as LessStencilFunc,Wc as Light,nu as LightProbe,sh as Line,vd as Line3,Ho as LineBasicMaterial,$h as LineCurve,Qh as LineCurve3,lc as LineDashedMaterial,hh as LineLoop,oh as LineSegments,Mt as LinearFilter,fc as LinearInterpolant,Tt as LinearMipMapLinearFilter,_t as LinearMipMapNearestFilter,At as LinearMipmapLinearFilter,St as LinearMipmapNearestFilter,ei as LinearSRGBColorSpace,K as LinearToneMapping,ii as LinearTransfer,Oc as Loader,ou as LoaderUtils,Bc as LoadingManager,Pe as LoopOnce,Ne as LoopPingPong,Re as LoopRepeat,e as MOUSE,xn as Material,v as MaterialBlending,au as MaterialLoader,vs as MathUtils,cd as Matrix2,Ts as Matrix3,Mr as Matrix4,A as MaxEquation,sa as Mesh,bn as MeshBasicMaterial,ac as MeshDepthMaterial,oc as MeshDistanceMaterial,nc as MeshLambertMaterial,hc as MeshMatcapMaterial,rc as MeshNormalMaterial,ic as MeshPhongMaterial,ec as MeshPhysicalMaterial,tc as MeshStandardMaterial,sc as MeshToonMaterial,_ as MinEquation,gt as MirroredRepeatWrapping,G as MixOperation,x as MultiplyBlending,H as MultiplyOperation,ft as NearestFilter,wt as NearestMipMapLinearFilter,bt as NearestMipMapNearestFilter,vt as NearestMipmapLinearFilter,xt as NearestMipmapNearestFilter,nt as NeutralToneMapping,Si as NeverCompare,D as NeverDepth,yi as NeverStencilFunc,m as NoBlending,Ke as NoColorSpace,ri as NoNormalPacking,Q as NoToneMapping,Ue as NormalAnimationBlendMode,y as NormalBlending,ai as NormalGAPacking,ni as NormalRGPacking,Ci as NotEqualCompare,Z as NotEqualDepth,vi as NotEqualStencilFunc,Mc as NumberKeyframeTrack,Hr as Object3D,cu as ObjectLoader,Qe as ObjectSpaceNormalMap,jl as OctahedronGeometry,z as OneFactor,j as OneMinusConstantAlphaFactor,E as OneMinusConstantColorFactor,P as OneMinusDstAlphaFactor,N as OneMinusDstColorFactor,k as OneMinusSrcAlphaFactor,I as OneMinusSrcColorFactor,Kc as OrthographicCamera,h as PCFShadowMap,l as PCFSoftShadowMap,rl as Path,ya as PerspectiveCamera,Mo as Plane,Dl as PlaneGeometry,Xd as PlaneHelper,Qc as PointLight,Cd as PointLightHelper,mh as Points,lh as PointsMaterial,Rd as PolarGridHelper,Bh as PolyhedronGeometry,Vu as PositionalAudio,Ju as PropertyBinding,Eu as PropertyMixer,Kh as QuadraticBezierCurve,tl as QuadraticBezierCurve3,Ms as Quaternion,_c as QuaternionKeyframeTrack,Sc as QuaternionLinearInterpolant,he as R11_EAC_Format,ps as RAD2DEG,ke as RED_GREEN_RGTC2_Format,Ie as RED_RGTC1_Format,t as REVISION,ce as RG11_EAC_Format,Ze as RGBADepthPacking,Ut as RGBAFormat,Gt as RGBAIntegerFormat,Se as RGBA_ASTC_10x10_Format,ve as RGBA_ASTC_10x5_Format,we as RGBA_ASTC_10x6_Format,Me as RGBA_ASTC_10x8_Format,_e as RGBA_ASTC_12x10_Format,Ae as RGBA_ASTC_12x12_Format,de as RGBA_ASTC_4x4_Format,pe as RGBA_ASTC_5x4_Format,me as RGBA_ASTC_5x5_Format,ye as RGBA_ASTC_6x5_Format,ge as RGBA_ASTC_6x6_Format,fe as RGBA_ASTC_8x5_Format,xe as RGBA_ASTC_8x6_Format,be as RGBA_ASTC_8x8_Format,Te as RGBA_BPTC_Format,oe as RGBA_ETC2_EAC_Format,re as RGBA_PVRTC_2BPPV1_Format,se as RGBA_PVRTC_4BPPV1_Format,Qt as RGBA_S3TC_DXT1_Format,Kt as RGBA_S3TC_DXT3_Format,te as RGBA_S3TC_DXT5_Format,He as RGBDepthPacking,Dt as RGBFormat,Ht as RGBIntegerFormat,ze as RGB_BPTC_SIGNED_Format,Ce as RGB_BPTC_UNSIGNED_Format,ne as RGB_ETC1_Format,ae as RGB_ETC2_Format,ie as RGB_PVRTC_2BPPV1_Format,ee as RGB_PVRTC_4BPPV1_Format,$t as RGB_S3TC_DXT1_Format,Ge as RGDepthPacking,Yt as RGFormat,Zt as RGIntegerFormat,Kl as RawShaderMaterial,wr as Ray,sd as Raycaster,su as RectAreaLight,Jt as RedFormat,Xt as RedIntegerFormat,tt as ReinhardToneMapping,Ws as RenderTarget,Gu as RenderTarget3D,mt as RepeatWrapping,li as ReplaceStencilOp,S as ReverseSubtractEquation,Ul as RingGeometry,le as SIGNED_R11_EAC_Format,Oe as SIGNED_RED_GREEN_RGTC2_Format,Be as SIGNED_RED_RGTC1_Format,ue as SIGNED_RG11_EAC_Format,ti as SRGBColorSpace,si as SRGBTransfer,Aa as Scene,ca as ShaderMaterial,Ql as ShadowMaterial,nl as Shape,Wl as ShapeGeometry,Qd as ShapePath,Pl as ShapeUtils,It as ShortType,ho as Skeleton,Td as SkeletonHelper,so as SkinnedMesh,Fs as Source,pr as Sphere,ql as SphereGeometry,hd as Spherical,ru as SphericalHarmonics3,el as SplineCurve,Gc as SpotLight,Md as SpotLightHelper,Wa as Sprite,Ia as SpriteMaterial,B as SrcAlphaFactor,V as SrcAlphaSaturateFactor,C as SrcColorFactor,Fi as StaticCopyUsage,ki as StaticDrawUsage,Ri as StaticReadUsage,Mu as StereoCamera,Li as StreamCopyUsage,Pi as StreamDrawUsage,Vi as StreamReadUsage,Ac as StringKeyframeTrack,M as SubtractEquation,f as SubtractiveBlending,i as TOUCH,$e as TangentSpaceNormalMap,Jl as TetrahedronGeometry,Ds as Texture,Uc as TextureLoader,ep as TextureUtils,ad as Timer,qi as TimestampQuery,Xl as TorusGeometry,Yl as TorusKnotGeometry,cn as Triangle,Xe as TriangleFanDrawMode,Je as TriangleStripDrawMode,qe as TrianglesDrawMode,Zl as TubeGeometry,ht as UVMapping,Pn as Uint16BufferAttribute,Nn as Uint32BufferAttribute,Bn as Uint8BufferAttribute,kn as Uint8ClampedBufferAttribute,$u as Uniform,Ku as UniformsGroup,la as UniformsUtils,zt as UnsignedByteType,Lt as UnsignedInt101111Type,Ft as UnsignedInt248Type,Et as UnsignedInt5999Type,Ot as UnsignedIntType,Nt as UnsignedShort4444Type,Vt as UnsignedShort5551Type,Bt as UnsignedShortType,c as VSMShadowMap,ws as Vector2,Ss as Vector3,Us as Vector4,Tc as VectorKeyframeTrack,fh as VideoFrameTexture,gh as VideoTexture,Zs as WebGL3DRenderTarget,Xs as WebGLArrayRenderTarget,Ui as WebGLCoordinateSystem,ba as WebGLCubeRenderTarget,qs as WebGLRenderTarget,Wi as WebGPUCoordinateSystem,Ma as WebXRController,Hl as WireframeGeometry,De as WrapAroundEnding,Le as ZeroCurvatureEnding,T as ZeroFactor,je as ZeroSlopeEnding,oi as ZeroStencilOp,Zi as arrayNeedsUint32,aa as cloneUniforms,Ki as createCanvasElement,Qi as createElementNS,as as error,tp as getByteLength,ss as getConsoleFunction,ha as getUnlitUniformColorSpace,$i as isTypedArray,rs as log,oa as mergeUniforms,hs as probeAsync,is as setConsoleFunction,ns as warn,os as warnOnce}; diff --git a/build/three.module.js b/build/three.module.js index bf759a5ec663b9..8abdc64beb8582 100644 --- a/build/three.module.js +++ b/build/three.module.js @@ -4,7 +4,7 @@ * SPDX-License-Identifier: MIT */ import { Matrix3, Vector2, Color, mergeUniforms, Vector3, CubeUVReflectionMapping, Mesh, BoxGeometry, ShaderMaterial, BackSide, cloneUniforms, Euler, Matrix4, ColorManagement, SRGBTransfer, PlaneGeometry, FrontSide, getUnlitUniformColorSpace, IntType, warn, HalfFloatType, UnsignedByteType, FloatType, RGBAFormat, Plane, EquirectangularReflectionMapping, EquirectangularRefractionMapping, WebGLCubeRenderTarget, CubeReflectionMapping, CubeRefractionMapping, BufferGeometry, OrthographicCamera, PerspectiveCamera, NoToneMapping, MeshBasicMaterial, error, NoBlending, WebGLRenderTarget, BufferAttribute, LinearSRGBColorSpace, LinearFilter, warnOnce, Uint32BufferAttribute, Uint16BufferAttribute, arrayNeedsUint32, Vector4, DataArrayTexture, Float32BufferAttribute, RawShaderMaterial, CustomToneMapping, NeutralToneMapping, AgXToneMapping, ACESFilmicToneMapping, CineonToneMapping, ReinhardToneMapping, LinearToneMapping, CubeTexture, Data3DTexture, GreaterEqualCompare, LessEqualCompare, DepthTexture, Texture, GLSL3, VSMShadowMap, PCFShadowMap, AddOperation, MixOperation, MultiplyOperation, LinearTransfer, UniformsUtils, DoubleSide, NormalBlending, TangentSpaceNormalMap, ObjectSpaceNormalMap, Layers, RGFormat, Frustum, MeshDepthMaterial, MeshDistanceMaterial, PCFSoftShadowMap, DepthFormat, NearestFilter, CubeDepthTexture, UnsignedIntType, LessEqualDepth, ReverseSubtractEquation, SubtractEquation, AddEquation, OneMinusConstantAlphaFactor, ConstantAlphaFactor, OneMinusConstantColorFactor, ConstantColorFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, DstAlphaFactor, DstColorFactor, SrcAlphaSaturateFactor, SrcAlphaFactor, SrcColorFactor, OneFactor, ZeroFactor, NotEqualDepth, GreaterDepth, GreaterEqualDepth, EqualDepth, LessDepth, AlwaysDepth, NeverDepth, CullFaceNone, CullFaceBack, CullFaceFront, CustomBlending, MultiplyBlending, SubtractiveBlending, AdditiveBlending, MinEquation, MaxEquation, MirroredRepeatWrapping, ClampToEdgeWrapping, RepeatWrapping, LinearMipmapLinearFilter, LinearMipmapNearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NotEqualCompare, GreaterCompare, EqualCompare, LessCompare, AlwaysCompare, NeverCompare, NoColorSpace, DepthStencilFormat, getByteLength, UnsignedInt248Type, UnsignedShortType, createElementNS, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedInt5999Type, UnsignedInt101111Type, ByteType, ShortType, AlphaFormat, RGBFormat, RedFormat, RedIntegerFormat, RGIntegerFormat, RGBAIntegerFormat, RGB_S3TC_DXT1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGB_PVRTC_4BPPV1_Format, RGB_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_PVRTC_2BPPV1_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGBA_ETC2_EAC_Format, R11_EAC_Format, SIGNED_R11_EAC_Format, RG11_EAC_Format, SIGNED_RG11_EAC_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_10x10_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_BPTC_Format, RGB_BPTC_SIGNED_Format, RGB_BPTC_UNSIGNED_Format, RED_RGTC1_Format, SIGNED_RED_RGTC1_Format, RED_GREEN_RGTC2_Format, SIGNED_RED_GREEN_RGTC2_Format, ExternalTexture, EventDispatcher, ArrayCamera, WebXRController, RAD2DEG, DataTexture, createCanvasElement, SRGBColorSpace, REVISION, log, WebGLCoordinateSystem, probeAsync } from './three.core.js'; -export { AdditiveAnimationBlendMode, AlwaysStencilFunc, AmbientLight, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrowHelper, AttachedBindMode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BasicDepthPacking, BasicShadowMap, BatchedMesh, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxHelper, BufferGeometryLoader, Cache, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CircleGeometry, Clock, ColorKeyframeTrack, Compatibility, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ConeGeometry, Controls, CubeCamera, CubeTextureLoader, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceFrontBack, Curve, CurvePath, CylinderGeometry, Cylindrical, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DiscreteInterpolant, DodecahedronGeometry, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EdgesGeometry, EllipseCurve, EqualStencilFunc, ExtrudeGeometry, FileLoader, Float16BufferAttribute, Fog, FogExp2, FramebufferTexture, FrustumArray, GLBufferAttribute, GLSL1, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HemisphereLight, HemisphereLightHelper, IcosahedronGeometry, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InterpolationSamplingMode, InterpolationSamplingType, InvertStencilOp, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, Line, Line3, LineBasicMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineLoop, LineSegments, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, Loader, LoaderUtils, LoadingManager, LoopOnce, LoopPingPong, LoopRepeat, MOUSE, Material, MaterialLoader, MathUtils, Matrix2, MeshLambertMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshPhysicalMaterial, MeshStandardMaterial, MeshToonMaterial, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NeverStencilFunc, NoNormalPacking, NormalAnimationBlendMode, NormalGAPacking, NormalRGPacking, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, ObjectLoader, OctahedronGeometry, Path, PlaneHelper, PointLight, PointLightHelper, Points, PointsMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PropertyBinding, PropertyMixer, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, RGBADepthPacking, RGBDepthPacking, RGBIntegerFormat, RGDepthPacking, Ray, Raycaster, RectAreaLight, RenderTarget, RenderTarget3D, ReplaceStencilOp, RingGeometry, Scene, ShadowMaterial, Shape, ShapeGeometry, ShapePath, ShapeUtils, Skeleton, SkeletonHelper, SkinnedMesh, Source, Sphere, SphereGeometry, Spherical, SphericalHarmonics3, SplineCurve, SpotLight, SpotLightHelper, Sprite, SpriteMaterial, StaticCopyUsage, StaticDrawUsage, StaticReadUsage, StereoCamera, StreamCopyUsage, StreamDrawUsage, StreamReadUsage, StringKeyframeTrack, TOUCH, TetrahedronGeometry, TextureLoader, TextureUtils, Timer, TimestampQuery, TorusGeometry, TorusKnotGeometry, Triangle, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, TubeGeometry, UVMapping, Uint8BufferAttribute, Uint8ClampedBufferAttribute, Uniform, UniformsGroup, VectorKeyframeTrack, VideoFrameTexture, VideoTexture, WebGL3DRenderTarget, WebGLArrayRenderTarget, WebGPUCoordinateSystem, WireframeGeometry, WrapAroundEnding, ZeroCurvatureEnding, ZeroSlopeEnding, ZeroStencilOp, getConsoleFunction, setConsoleFunction } from './three.core.js'; +export { AdditiveAnimationBlendMode, AlwaysStencilFunc, AmbientLight, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrowHelper, AttachedBindMode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BasicDepthPacking, BasicShadowMap, BatchedMesh, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxHelper, BufferGeometryLoader, Cache, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CircleGeometry, Clock, ColorKeyframeTrack, Compatibility, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ConeGeometry, Controls, CubeCamera, CubeTextureLoader, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceFrontBack, Curve, CurvePath, CylinderGeometry, Cylindrical, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DiscreteInterpolant, DodecahedronGeometry, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EdgesGeometry, EllipseCurve, EqualStencilFunc, ExtrudeGeometry, FileLoader, Float16BufferAttribute, Fog, FogExp2, FramebufferTexture, FrustumArray, GLBufferAttribute, GLSL1, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HemisphereLight, HemisphereLightHelper, IcosahedronGeometry, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InterpolationSamplingMode, InterpolationSamplingType, InvertStencilOp, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, Line, Line3, LineBasicMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineLoop, LineSegments, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, Loader, LoaderUtils, LoadingManager, LoopOnce, LoopPingPong, LoopRepeat, MOUSE, Material, MaterialBlending, MaterialLoader, MathUtils, Matrix2, MeshLambertMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshPhysicalMaterial, MeshStandardMaterial, MeshToonMaterial, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NeverStencilFunc, NoNormalPacking, NormalAnimationBlendMode, NormalGAPacking, NormalRGPacking, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, ObjectLoader, OctahedronGeometry, Path, PlaneHelper, PointLight, PointLightHelper, Points, PointsMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PropertyBinding, PropertyMixer, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, RGBADepthPacking, RGBDepthPacking, RGBIntegerFormat, RGDepthPacking, Ray, Raycaster, RectAreaLight, RenderTarget, RenderTarget3D, ReplaceStencilOp, RingGeometry, Scene, ShadowMaterial, Shape, ShapeGeometry, ShapePath, ShapeUtils, Skeleton, SkeletonHelper, SkinnedMesh, Source, Sphere, SphereGeometry, Spherical, SphericalHarmonics3, SplineCurve, SpotLight, SpotLightHelper, Sprite, SpriteMaterial, StaticCopyUsage, StaticDrawUsage, StaticReadUsage, StereoCamera, StreamCopyUsage, StreamDrawUsage, StreamReadUsage, StringKeyframeTrack, TOUCH, TetrahedronGeometry, TextureLoader, TextureUtils, Timer, TimestampQuery, TorusGeometry, TorusKnotGeometry, Triangle, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, TubeGeometry, UVMapping, Uint8BufferAttribute, Uint8ClampedBufferAttribute, Uniform, UniformsGroup, VectorKeyframeTrack, VideoFrameTexture, VideoTexture, WebGL3DRenderTarget, WebGLArrayRenderTarget, WebGPUCoordinateSystem, WireframeGeometry, WrapAroundEnding, ZeroCurvatureEnding, ZeroSlopeEnding, ZeroStencilOp, getConsoleFunction, setConsoleFunction } from './three.core.js'; function WebGLAnimation() { @@ -14289,8 +14289,8 @@ class WebXRManager extends EventDispatcher { // inherit camera layers and enable eye layers (1 = left, 2 = right) cameraXR.layers.mask = camera.layers.mask | 0b110; - cameraL.layers.mask = cameraXR.layers.mask & 0b011; - cameraR.layers.mask = cameraXR.layers.mask & 0b101; + cameraL.layers.mask = cameraXR.layers.mask & -5; + cameraR.layers.mask = cameraXR.layers.mask & -3; const parent = camera.parent; const cameras = cameraXR.cameras; @@ -15755,7 +15755,7 @@ class WebGLRenderer { // public properties /** - * A canvas where the renderer draws its output.This is automatically created by the renderer + * A canvas where the renderer draws its output. This is automatically created by the renderer * in the constructor (if not provided already); you just need to add it to your page like so: * ```js * document.body.appendChild( renderer.domElement ); @@ -15771,7 +15771,7 @@ class WebGLRenderer { * - `checkShaderErrors`: If it is `true`, defines whether material shader programs are * checked for errors during compilation and linkage process. It may be useful to disable * this check in production for performance gain. It is strongly recommended to keep these - * checks enabled during development. If the shader does not compile and link - it will not + * checks enabled during development. If the shader does not compile and link, it will not * work and associated material will not render. * - `onShaderError(gl, program, glVertexShader,glFragmentShader)`: A callback function that * can be used for custom error reporting. The callback receives the WebGL context, an instance diff --git a/build/three.module.min.js b/build/three.module.min.js index 7fcf29755e2ba0..08028dc2df73f6 100644 --- a/build/three.module.min.js +++ b/build/three.module.min.js @@ -3,4 +3,4 @@ * Copyright 2010-2025 Three.js Authors * SPDX-License-Identifier: MIT */ -import{Matrix3 as e,Vector2 as t,Color as n,mergeUniforms as i,Vector3 as r,CubeUVReflectionMapping as a,Mesh as o,BoxGeometry as s,ShaderMaterial as l,BackSide as c,cloneUniforms as d,Euler as u,Matrix4 as f,ColorManagement as p,SRGBTransfer as m,PlaneGeometry as h,FrontSide as _,getUnlitUniformColorSpace as g,IntType as v,warn as E,HalfFloatType as S,UnsignedByteType as T,FloatType as M,RGBAFormat as x,Plane as A,EquirectangularReflectionMapping as R,EquirectangularRefractionMapping as b,WebGLCubeRenderTarget as C,CubeReflectionMapping as P,CubeRefractionMapping as L,BufferGeometry as U,OrthographicCamera as D,PerspectiveCamera as w,NoToneMapping as I,MeshBasicMaterial as N,error as y,NoBlending as O,WebGLRenderTarget as F,BufferAttribute as B,LinearSRGBColorSpace as G,LinearFilter as H,warnOnce as V,Uint32BufferAttribute as W,Uint16BufferAttribute as k,arrayNeedsUint32 as z,Vector4 as X,DataArrayTexture as Y,Float32BufferAttribute as K,RawShaderMaterial as j,CustomToneMapping as q,NeutralToneMapping as Z,AgXToneMapping as $,ACESFilmicToneMapping as Q,CineonToneMapping as J,ReinhardToneMapping as ee,LinearToneMapping as te,CubeTexture as ne,Data3DTexture as ie,GreaterEqualCompare as re,LessEqualCompare as ae,DepthTexture as oe,Texture as se,GLSL3 as le,VSMShadowMap as ce,PCFShadowMap as de,AddOperation as ue,MixOperation as fe,MultiplyOperation as pe,LinearTransfer as me,UniformsUtils as he,DoubleSide as _e,NormalBlending as ge,TangentSpaceNormalMap as ve,ObjectSpaceNormalMap as Ee,Layers as Se,RGFormat as Te,Frustum as Me,MeshDepthMaterial as xe,MeshDistanceMaterial as Ae,PCFSoftShadowMap as Re,DepthFormat as be,NearestFilter as Ce,CubeDepthTexture as Pe,UnsignedIntType as Le,LessEqualDepth as Ue,ReverseSubtractEquation as De,SubtractEquation as we,AddEquation as Ie,OneMinusConstantAlphaFactor as Ne,ConstantAlphaFactor as ye,OneMinusConstantColorFactor as Oe,ConstantColorFactor as Fe,OneMinusDstAlphaFactor as Be,OneMinusDstColorFactor as Ge,OneMinusSrcAlphaFactor as He,OneMinusSrcColorFactor as Ve,DstAlphaFactor as We,DstColorFactor as ke,SrcAlphaSaturateFactor as ze,SrcAlphaFactor as Xe,SrcColorFactor as Ye,OneFactor as Ke,ZeroFactor as je,NotEqualDepth as qe,GreaterDepth as Ze,GreaterEqualDepth as $e,EqualDepth as Qe,LessDepth as Je,AlwaysDepth as et,NeverDepth as tt,CullFaceNone as nt,CullFaceBack as it,CullFaceFront as rt,CustomBlending as at,MultiplyBlending as ot,SubtractiveBlending as st,AdditiveBlending as lt,MinEquation as ct,MaxEquation as dt,MirroredRepeatWrapping as ut,ClampToEdgeWrapping as ft,RepeatWrapping as pt,LinearMipmapLinearFilter as mt,LinearMipmapNearestFilter as ht,NearestMipmapLinearFilter as _t,NearestMipmapNearestFilter as gt,NotEqualCompare as vt,GreaterCompare as Et,EqualCompare as St,LessCompare as Tt,AlwaysCompare as Mt,NeverCompare as xt,NoColorSpace as At,DepthStencilFormat as Rt,getByteLength as bt,UnsignedInt248Type as Ct,UnsignedShortType as Pt,createElementNS as Lt,UnsignedShort4444Type as Ut,UnsignedShort5551Type as Dt,UnsignedInt5999Type as wt,UnsignedInt101111Type as It,ByteType as Nt,ShortType as yt,AlphaFormat as Ot,RGBFormat as Ft,RedFormat as Bt,RedIntegerFormat as Gt,RGIntegerFormat as Ht,RGBAIntegerFormat as Vt,RGB_S3TC_DXT1_Format as Wt,RGBA_S3TC_DXT1_Format as kt,RGBA_S3TC_DXT3_Format as zt,RGBA_S3TC_DXT5_Format as Xt,RGB_PVRTC_4BPPV1_Format as Yt,RGB_PVRTC_2BPPV1_Format as Kt,RGBA_PVRTC_4BPPV1_Format as jt,RGBA_PVRTC_2BPPV1_Format as qt,RGB_ETC1_Format as Zt,RGB_ETC2_Format as $t,RGBA_ETC2_EAC_Format as Qt,R11_EAC_Format as Jt,SIGNED_R11_EAC_Format as en,RG11_EAC_Format as tn,SIGNED_RG11_EAC_Format as nn,RGBA_ASTC_4x4_Format as rn,RGBA_ASTC_5x4_Format as an,RGBA_ASTC_5x5_Format as on,RGBA_ASTC_6x5_Format as sn,RGBA_ASTC_6x6_Format as ln,RGBA_ASTC_8x5_Format as cn,RGBA_ASTC_8x6_Format as dn,RGBA_ASTC_8x8_Format as un,RGBA_ASTC_10x5_Format as fn,RGBA_ASTC_10x6_Format as pn,RGBA_ASTC_10x8_Format as mn,RGBA_ASTC_10x10_Format as hn,RGBA_ASTC_12x10_Format as _n,RGBA_ASTC_12x12_Format as gn,RGBA_BPTC_Format as vn,RGB_BPTC_SIGNED_Format as En,RGB_BPTC_UNSIGNED_Format as Sn,RED_RGTC1_Format as Tn,SIGNED_RED_RGTC1_Format as Mn,RED_GREEN_RGTC2_Format as xn,SIGNED_RED_GREEN_RGTC2_Format as An,ExternalTexture as Rn,EventDispatcher as bn,ArrayCamera as Cn,WebXRController as Pn,RAD2DEG as Ln,DataTexture as Un,createCanvasElement as Dn,SRGBColorSpace as wn,REVISION as In,log as Nn,WebGLCoordinateSystem as yn,probeAsync as On}from"./three.core.min.js";export{AdditiveAnimationBlendMode,AlwaysStencilFunc,AmbientLight,AnimationAction,AnimationClip,AnimationLoader,AnimationMixer,AnimationObjectGroup,AnimationUtils,ArcCurve,ArrowHelper,AttachedBindMode,Audio,AudioAnalyser,AudioContext,AudioListener,AudioLoader,AxesHelper,BasicDepthPacking,BasicShadowMap,BatchedMesh,Bone,BooleanKeyframeTrack,Box2,Box3,Box3Helper,BoxHelper,BufferGeometryLoader,Cache,Camera,CameraHelper,CanvasTexture,CapsuleGeometry,CatmullRomCurve3,CircleGeometry,Clock,ColorKeyframeTrack,Compatibility,CompressedArrayTexture,CompressedCubeTexture,CompressedTexture,CompressedTextureLoader,ConeGeometry,Controls,CubeCamera,CubeTextureLoader,CubicBezierCurve,CubicBezierCurve3,CubicInterpolant,CullFaceFrontBack,Curve,CurvePath,CylinderGeometry,Cylindrical,DataTextureLoader,DataUtils,DecrementStencilOp,DecrementWrapStencilOp,DefaultLoadingManager,DetachedBindMode,DirectionalLight,DirectionalLightHelper,DiscreteInterpolant,DodecahedronGeometry,DynamicCopyUsage,DynamicDrawUsage,DynamicReadUsage,EdgesGeometry,EllipseCurve,EqualStencilFunc,ExtrudeGeometry,FileLoader,Float16BufferAttribute,Fog,FogExp2,FramebufferTexture,FrustumArray,GLBufferAttribute,GLSL1,GreaterEqualStencilFunc,GreaterStencilFunc,GridHelper,Group,HemisphereLight,HemisphereLightHelper,IcosahedronGeometry,ImageBitmapLoader,ImageLoader,ImageUtils,IncrementStencilOp,IncrementWrapStencilOp,InstancedBufferAttribute,InstancedBufferGeometry,InstancedInterleavedBuffer,InstancedMesh,Int16BufferAttribute,Int32BufferAttribute,Int8BufferAttribute,InterleavedBuffer,InterleavedBufferAttribute,Interpolant,InterpolateDiscrete,InterpolateLinear,InterpolateSmooth,InterpolationSamplingMode,InterpolationSamplingType,InvertStencilOp,KeepStencilOp,KeyframeTrack,LOD,LatheGeometry,LessEqualStencilFunc,LessStencilFunc,Light,LightProbe,Line,Line3,LineBasicMaterial,LineCurve,LineCurve3,LineDashedMaterial,LineLoop,LineSegments,LinearInterpolant,LinearMipMapLinearFilter,LinearMipMapNearestFilter,Loader,LoaderUtils,LoadingManager,LoopOnce,LoopPingPong,LoopRepeat,MOUSE,Material,MaterialLoader,MathUtils,Matrix2,MeshLambertMaterial,MeshMatcapMaterial,MeshNormalMaterial,MeshPhongMaterial,MeshPhysicalMaterial,MeshStandardMaterial,MeshToonMaterial,NearestMipMapLinearFilter,NearestMipMapNearestFilter,NeverStencilFunc,NoNormalPacking,NormalAnimationBlendMode,NormalGAPacking,NormalRGPacking,NotEqualStencilFunc,NumberKeyframeTrack,Object3D,ObjectLoader,OctahedronGeometry,Path,PlaneHelper,PointLight,PointLightHelper,Points,PointsMaterial,PolarGridHelper,PolyhedronGeometry,PositionalAudio,PropertyBinding,PropertyMixer,QuadraticBezierCurve,QuadraticBezierCurve3,Quaternion,QuaternionKeyframeTrack,QuaternionLinearInterpolant,RGBADepthPacking,RGBDepthPacking,RGBIntegerFormat,RGDepthPacking,Ray,Raycaster,RectAreaLight,RenderTarget,RenderTarget3D,ReplaceStencilOp,RingGeometry,Scene,ShadowMaterial,Shape,ShapeGeometry,ShapePath,ShapeUtils,Skeleton,SkeletonHelper,SkinnedMesh,Source,Sphere,SphereGeometry,Spherical,SphericalHarmonics3,SplineCurve,SpotLight,SpotLightHelper,Sprite,SpriteMaterial,StaticCopyUsage,StaticDrawUsage,StaticReadUsage,StereoCamera,StreamCopyUsage,StreamDrawUsage,StreamReadUsage,StringKeyframeTrack,TOUCH,TetrahedronGeometry,TextureLoader,TextureUtils,Timer,TimestampQuery,TorusGeometry,TorusKnotGeometry,Triangle,TriangleFanDrawMode,TriangleStripDrawMode,TrianglesDrawMode,TubeGeometry,UVMapping,Uint8BufferAttribute,Uint8ClampedBufferAttribute,Uniform,UniformsGroup,VectorKeyframeTrack,VideoFrameTexture,VideoTexture,WebGL3DRenderTarget,WebGLArrayRenderTarget,WebGPUCoordinateSystem,WireframeGeometry,WrapAroundEnding,ZeroCurvatureEnding,ZeroSlopeEnding,ZeroStencilOp,getConsoleFunction,setConsoleFunction}from"./three.core.min.js";function Fn(){let e=null,t=!1,n=null,i=null;function r(t,a){n(t,a),i=e.requestAnimationFrame(r)}return{start:function(){!0!==t&&null!==n&&(i=e.requestAnimationFrame(r),t=!0)},stop:function(){e.cancelAnimationFrame(i),t=!1},setAnimationLoop:function(e){n=e},setContext:function(t){e=t}}}function Bn(e){const t=new WeakMap;return{get:function(e){return e.isInterleavedBufferAttribute&&(e=e.data),t.get(e)},remove:function(n){n.isInterleavedBufferAttribute&&(n=n.data);const i=t.get(n);i&&(e.deleteBuffer(i.buffer),t.delete(n))},update:function(n,i){if(n.isInterleavedBufferAttribute&&(n=n.data),n.isGLBufferAttribute){const e=t.get(n);return void((!e||e.versione.start-t.start);let t=0;for(let e=1;e 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.diffuseContribution = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.metalness = metalnessFactor;\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor;\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = vec3( 0.04 );\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.0001, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"uniform sampler2D dfgLUT;\nstruct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tvec3 diffuseContribution;\n\tvec3 specularColor;\n\tvec3 specularColorBlended;\n\tfloat roughness;\n\tfloat metalness;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t\tvec3 iridescenceFresnelDielectric;\n\t\tvec3 iridescenceFresnelMetallic;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn v;\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColorBlended;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transpose( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat rInv = 1.0 / ( roughness + 0.1 );\n\tfloat a = -1.9362 + 1.0678 * roughness + 0.4573 * r2 - 0.8469 * rInv;\n\tfloat b = -0.6014 + 0.5538 * roughness - 0.4670 * r2 - 0.1255 * rInv;\n\tfloat DG = exp( a * dotNV + b );\n\treturn saturate( DG );\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nvec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 dfgV = texture2D( dfgLUT, vec2( material.roughness, dotNV ) ).rg;\n\tvec2 dfgL = texture2D( dfgLUT, vec2( material.roughness, dotNL ) ).rg;\n\tvec3 FssEss_V = material.specularColorBlended * dfgV.x + material.specularF90 * dfgV.y;\n\tvec3 FssEss_L = material.specularColorBlended * dfgL.x + material.specularF90 * dfgL.y;\n\tfloat Ess_V = dfgV.x + dfgV.y;\n\tfloat Ess_L = dfgL.x + dfgL.y;\n\tfloat Ems_V = 1.0 - Ess_V;\n\tfloat Ems_L = 1.0 - Ess_L;\n\tvec3 Favg = material.specularColorBlended + ( 1.0 - material.specularColorBlended ) * 0.047619;\n\tvec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg + EPSILON );\n\tfloat compensationFactor = Ems_V * Ems_L;\n\tvec3 multiScatter = Fms * compensationFactor;\n\treturn singleScatter + multiScatter;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColorBlended * t2.x + ( vec3( 1.0 ) - material.specularColorBlended ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseContribution * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n \n \t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n \n \t\tfloat sheenAlbedoV = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n \t\tfloat sheenAlbedoL = IBLSheenBRDF( geometryNormal, directLight.direction, material.sheenRoughness );\n \n \t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * max( sheenAlbedoV, sheenAlbedoL );\n \n \t\tirradiance *= sheenEnergyComp;\n \n \t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseContribution );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 diffuse = irradiance * BRDF_Lambert( material.diffuseContribution );\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tdiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectDiffuse += diffuse;\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness ) * RECIPROCAL_PI;\n \t#endif\n\tvec3 singleScatteringDielectric = vec3( 0.0 );\n\tvec3 multiScatteringDielectric = vec3( 0.0 );\n\tvec3 singleScatteringMetallic = vec3( 0.0 );\n\tvec3 multiScatteringMetallic = vec3( 0.0 );\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnelDielectric, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.iridescence, material.iridescenceFresnelMetallic, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#endif\n\tvec3 singleScattering = mix( singleScatteringDielectric, singleScatteringMetallic, material.metalness );\n\tvec3 multiScattering = mix( multiScatteringDielectric, multiScatteringMetallic, material.metalness );\n\tvec3 totalScatteringDielectric = singleScatteringDielectric + multiScatteringDielectric;\n\tvec3 diffuse = material.diffuseContribution * ( 1.0 - totalScatteringDielectric );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tvec3 indirectSpecular = radiance * singleScattering;\n\tindirectSpecular += multiScattering * cosineWeightedIrradiance;\n\tvec3 indirectDiffuse = diffuse * cosineWeightedIrradiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tindirectSpecular *= sheenEnergyComp;\n\t\tindirectDiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectSpecular += indirectSpecular;\n\treflectedLight.indirectDiffuse += indirectDiffuse;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnelDielectric = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceFresnelMetallic = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.diffuseColor );\n\t\tmaterial.iridescenceFresnel = mix( material.iridescenceFresnelDielectric, material.iridescenceFresnelMetallic, material.metalness );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS ) && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform samplerCubeShadow pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\t\t\tuniform samplerCube pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat interleavedGradientNoise( vec2 position ) {\n\t\t\treturn fract( 52.9829189 * fract( dot( position, vec2( 0.06711056, 0.00583715 ) ) ) );\n\t\t}\n\t\tvec2 vogelDiskSample( int sampleIndex, int samplesCount, float phi ) {\n\t\t\tconst float goldenAngle = 2.399963229728653;\n\t\t\tfloat r = sqrt( ( float( sampleIndex ) + 0.5 ) / float( samplesCount ) );\n\t\t\tfloat theta = float( sampleIndex ) * goldenAngle + phi;\n\t\t\treturn vec2( cos( theta ), sin( theta ) ) * r;\n\t\t}\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat getShadow( sampler2DShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\t\tfloat radius = shadowRadius * texelSize.x;\n\t\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * 6.28318530718;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 0, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 1, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 2, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 3, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 4, 5, phi ) * radius, shadowCoord.z ) )\n\t\t\t\t) * 0.2;\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 distribution = texture2D( shadowMap, shadowCoord.xy ).rg;\n\t\t\t\tfloat mean = distribution.x;\n\t\t\t\tfloat variance = distribution.y * distribution.y;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tfloat hard_shadow = step( mean, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tfloat hard_shadow = step( shadowCoord.z, mean );\n\t\t\t\t#endif\n\t\t\t\tif ( hard_shadow == 1.0 ) {\n\t\t\t\t\tshadow = 1.0;\n\t\t\t\t} else {\n\t\t\t\t\tvariance = max( variance, 0.0000001 );\n\t\t\t\t\tfloat d = shadowCoord.z - mean;\n\t\t\t\t\tfloat p_max = variance / ( variance + d * d );\n\t\t\t\t\tp_max = clamp( ( p_max - 0.3 ) / 0.65, 0.0, 1.0 );\n\t\t\t\t\tshadow = max( hard_shadow, p_max );\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#else\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tfloat depth = texture2D( shadowMap, shadowCoord.xy ).r;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tshadow = step( depth, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tshadow = step( shadowCoord.z, depth );\n\t\t\t\t#endif\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\tfloat getPointShadow( samplerCubeShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\tdp += shadowBias;\n\t\t\tfloat texelSize = shadowRadius / shadowMapSize.x;\n\t\t\tvec3 absDir = abs( bd3D );\n\t\t\tvec3 tangent = absDir.x > absDir.z ? vec3( 0.0, 1.0, 0.0 ) : vec3( 1.0, 0.0, 0.0 );\n\t\t\ttangent = normalize( cross( bd3D, tangent ) );\n\t\t\tvec3 bitangent = cross( bd3D, tangent );\n\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * 6.28318530718;\n\t\t\tshadow = (\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 0, 5, phi ).x + bitangent * vogelDiskSample( 0, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 1, 5, phi ).x + bitangent * vogelDiskSample( 1, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 2, 5, phi ).x + bitangent * vogelDiskSample( 2, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 3, 5, phi ).x + bitangent * vogelDiskSample( 3, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 4, 5, phi ).x + bitangent * vogelDiskSample( 4, 5, phi ).y ) * texelSize, dp ) )\n\t\t\t) * 0.2;\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\tfloat getPointShadow( samplerCube shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\tdp += shadowBias;\n\t\t\tfloat depth = textureCube( shadowMap, bd3D ).r;\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tshadow = step( depth, dp );\n\t\t\t#else\n\t\t\t\tshadow = step( dp, depth );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#endif\n\t#endif\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0 && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseContribution, material.specularColorBlended, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\tfloat fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];\n\t#else\n\t\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;\n\t#endif\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distance_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distance_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = vec4( dist, 0.0, 0.0, 1.0 );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( normalize( normal ) * 0.5 + 0.5, diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n \n\t\toutgoingLight = outgoingLight + sheenSpecularDirect + sheenSpecularIndirect;\n \n \t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include 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D,ei=new n;let ti=null,ni=0,ii=0,ri=!1;const ai=new r;class oi{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(e,t=0,n=.1,i=100,r={}){const{size:a=256,position:o=ai}=r;ti=this._renderer.getRenderTarget(),ni=this._renderer.getActiveCubeFace(),ii=this._renderer.getActiveMipmapLevel(),ri=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(a);const s=this._allocateTargets();return s.depthBuffer=!0,this._sceneToCubeUV(e,n,i,s,o),t>0&&this._blur(s,0,0,t),this._applyPMREM(s),this._cleanup(s),s}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=di(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=ci(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._ggxMaterial&&this._ggxMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?l=$n[s-e+4-1]:0===s&&(l=0),n.push(l);const c=1/(a-2),d=-c,u=1+c,f=[d,d,u,d,u,u,d,d,u,u,d,u],p=6,m=6,h=3,_=2,g=1,v=new Float32Array(h*m*p),E=new Float32Array(_*m*p),S=new Float32Array(g*m*p);for(let e=0;e2?0:-1,i=[t,n,0,t+2/3,n,0,t+2/3,n+1,0,t,n,0,t+2/3,n+1,0,t,n+1,0];v.set(i,h*m*e),E.set(f,_*m*e);const r=[e,e,e,e,e,e];S.set(r,g*m*e)}const T=new U;T.setAttribute("position",new B(v,h)),T.setAttribute("uv",new B(E,_)),T.setAttribute("faceIndex",new B(S,g)),i.push(new o(T,null)),r>4&&r--}return{lodMeshes:i,sizeLods:t,sigmas:n}}(i)),this._blurMaterial=function(e,t,n){const i=new Float32Array(Qn),a=new r(0,1,0),o=new l({name:"SphericalGaussianBlur",defines:{n:Qn,CUBEUV_TEXEL_WIDTH:1/t,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${e}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:a}},vertexShader:ui(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:O,depthTest:!1,depthWrite:!1});return o}(i,e,t),this._ggxMaterial=function(e,t,n){const i=new l({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:256,CUBEUV_TEXEL_WIDTH:1/t,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${e}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:ui(),fragmentShader:'\n\n\t\t\tprecision highp float;\n\t\t\tprecision highp int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform float roughness;\n\t\t\tuniform float mipInt;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\t#define PI 3.14159265359\n\n\t\t\t// Van der Corput radical inverse\n\t\t\tfloat radicalInverse_VdC(uint bits) {\n\t\t\t\tbits = (bits << 16u) | (bits >> 16u);\n\t\t\t\tbits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);\n\t\t\t\tbits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);\n\t\t\t\tbits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);\n\t\t\t\tbits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);\n\t\t\t\treturn float(bits) * 2.3283064365386963e-10; // / 0x100000000\n\t\t\t}\n\n\t\t\t// Hammersley sequence\n\t\t\tvec2 hammersley(uint i, uint N) {\n\t\t\t\treturn vec2(float(i) / float(N), radicalInverse_VdC(i));\n\t\t\t}\n\n\t\t\t// GGX VNDF importance sampling (Eric Heitz 2018)\n\t\t\t// "Sampling the GGX Distribution of Visible Normals"\n\t\t\t// https://jcgt.org/published/0007/04/01/\n\t\t\tvec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {\n\t\t\t\tfloat alpha = roughness * roughness;\n\n\t\t\t\t// Section 3.2: Transform view direction to hemisphere configuration\n\t\t\t\tvec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));\n\n\t\t\t\t// Section 4.1: Orthonormal basis\n\t\t\t\tfloat lensq = Vh.x * Vh.x + Vh.y * Vh.y;\n\t\t\t\tvec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 T2 = cross(Vh, T1);\n\n\t\t\t\t// Section 4.2: Parameterization of projected area\n\t\t\t\tfloat r = sqrt(Xi.x);\n\t\t\t\tfloat phi = 2.0 * PI * Xi.y;\n\t\t\t\tfloat t1 = r * cos(phi);\n\t\t\t\tfloat t2 = r * sin(phi);\n\t\t\t\tfloat s = 0.5 * (1.0 + Vh.z);\n\t\t\t\tt2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;\n\n\t\t\t\t// Section 4.3: Reprojection onto hemisphere\n\t\t\t\tvec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;\n\n\t\t\t\t// Section 3.4: Transform back to ellipsoid configuration\n\t\t\t\treturn normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));\n\t\t\t}\n\n\t\t\tvoid main() {\n\t\t\t\tvec3 N = normalize(vOutputDirection);\n\t\t\t\tvec3 V = N; // Assume view direction equals normal for pre-filtering\n\n\t\t\t\tvec3 prefilteredColor = vec3(0.0);\n\t\t\t\tfloat totalWeight = 0.0;\n\n\t\t\t\t// For very low roughness, just sample the environment directly\n\t\t\t\tif (roughness < 0.001) {\n\t\t\t\t\tgl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\t// Tangent space basis for VNDF sampling\n\t\t\t\tvec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 tangent = normalize(cross(up, N));\n\t\t\t\tvec3 bitangent = cross(N, tangent);\n\n\t\t\t\tfor(uint i = 0u; i < uint(GGX_SAMPLES); i++) {\n\t\t\t\t\tvec2 Xi = hammersley(i, uint(GGX_SAMPLES));\n\n\t\t\t\t\t// For PMREM, V = N, so in tangent space V is always (0, 0, 1)\n\t\t\t\t\tvec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);\n\n\t\t\t\t\t// Transform H back to world space\n\t\t\t\t\tvec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);\n\t\t\t\t\tvec3 L = normalize(2.0 * dot(V, H) * H - V);\n\n\t\t\t\t\tfloat NdotL = max(dot(N, L), 0.0);\n\n\t\t\t\t\tif(NdotL > 0.0) {\n\t\t\t\t\t\t// Sample environment at fixed mip level\n\t\t\t\t\t\t// VNDF importance sampling handles the distribution filtering\n\t\t\t\t\t\tvec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);\n\n\t\t\t\t\t\t// Weight by NdotL for the split-sum approximation\n\t\t\t\t\t\t// VNDF PDF naturally accounts for the visible microfacet distribution\n\t\t\t\t\t\tprefilteredColor += sampleColor * NdotL;\n\t\t\t\t\t\ttotalWeight += NdotL;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (totalWeight > 0.0) {\n\t\t\t\t\tprefilteredColor = prefilteredColor / totalWeight;\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = vec4(prefilteredColor, 1.0);\n\t\t\t}\n\t\t',blending:O,depthTest:!1,depthWrite:!1});return i}(i,e,t)}return i}_compileMaterial(e){const t=new o(new U,e);this._renderer.compile(t,Jn)}_sceneToCubeUV(e,t,n,i,r){const a=new w(90,1,t,n),l=[1,-1,1,1,1,1],d=[1,1,1,-1,-1,-1],u=this._renderer,f=u.autoClear,p=u.toneMapping;u.getClearColor(ei),u.toneMapping=I,u.autoClear=!1;u.state.buffers.depth.getReversed()&&(u.setRenderTarget(i),u.clearDepth(),u.setRenderTarget(null)),null===this._backgroundBox&&(this._backgroundBox=new o(new s,new N({name:"PMREM.Background",side:c,depthWrite:!1,depthTest:!1})));const m=this._backgroundBox,h=m.material;let _=!1;const g=e.background;g?g.isColor&&(h.color.copy(g),e.background=null,_=!0):(h.color.copy(ei),_=!0);for(let t=0;t<6;t++){const n=t%3;0===n?(a.up.set(0,l[t],0),a.position.set(r.x,r.y,r.z),a.lookAt(r.x+d[t],r.y,r.z)):1===n?(a.up.set(0,0,l[t]),a.position.set(r.x,r.y,r.z),a.lookAt(r.x,r.y+d[t],r.z)):(a.up.set(0,l[t],0),a.position.set(r.x,r.y,r.z),a.lookAt(r.x,r.y,r.z+d[t]));const o=this._cubeSize;li(i,n*o,t>2?o:0,o,o),u.setRenderTarget(i),_&&u.render(m,a),u.render(e,a)}u.toneMapping=p,u.autoClear=f,e.background=g}_textureToCubeUV(e,t){const n=this._renderer,i=e.mapping===P||e.mapping===L;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=di()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===e.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=ci());const r=i?this._cubemapMaterial:this._equirectMaterial,a=this._lodMeshes[0];a.material=r;r.uniforms.envMap.value=e;const o=this._cubeSize;li(t,0,0,3*o,2*o),n.setRenderTarget(t),n.render(a,Jn)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const i=this._lodMeshes.length;for(let t=1;tu-4?n-u+4:0),m=4*(this._cubeSize-f);s.envMap.value=e.texture,s.roughness.value=d,s.mipInt.value=u-t,li(r,p,m,3*f,2*f),i.setRenderTarget(r),i.render(o,Jn),s.envMap.value=r.texture,s.roughness.value=0,s.mipInt.value=u-n,li(e,p,m,3*f,2*f),i.setRenderTarget(e),i.render(o,Jn)}_blur(e,t,n,i,r){const a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,i,"latitudinal",r),this._halfBlur(a,e,n,n,i,"longitudinal",r)}_halfBlur(e,t,n,i,r,a,o){const s=this._renderer,l=this._blurMaterial;"latitudinal"!==a&&"longitudinal"!==a&&y("blur direction must be either latitudinal or longitudinal!");const c=this._lodMeshes[i];c.material=l;const d=l.uniforms,u=this._sizeLods[n]-1,f=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,p=r/f,m=isFinite(r)?1+Math.floor(3*p):Qn;m>Qn&&E(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const h=[];let _=0;for(let e=0;eg-4?i-g+4:0),4*(this._cubeSize-v),3*v,2*v),s.setRenderTarget(t),s.render(c,Jn)}}function si(e,t,n){const i=new F(e,t,n);return i.texture.mapping=a,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function li(e,t,n,i,r){e.viewport.set(t,n,i,r),e.scissor.set(t,n,i,r)}function ci(){return new l({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:ui(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:O,depthTest:!1,depthWrite:!1})}function di(){return new l({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:ui(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:O,depthTest:!1,depthWrite:!1})}function ui(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function fi(e){let t=new WeakMap,n=null;function i(e){const n=e.target;n.removeEventListener("dispose",i);const r=t.get(n);void 0!==r&&(t.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const a=r.mapping,o=a===R||a===b,s=a===P||a===L;if(o||s){let a=t.get(r);const l=void 0!==a?a.texture.pmremVersion:0;if(r.isRenderTargetTexture&&r.pmremVersion!==l)return null===n&&(n=new oi(e)),a=o?n.fromEquirectangular(r,a):n.fromCubemap(r,a),a.texture.pmremVersion=r.pmremVersion,t.set(r,a),a.texture;if(void 0!==a)return a.texture;{const l=r.image;return o&&l&&l.height>0||s&&l&&function(e){let t=0;const n=6;for(let i=0;in.maxTextureSize&&(T=Math.ceil(S/n.maxTextureSize),S=n.maxTextureSize);const x=new Float32Array(S*T*4*u),A=new Y(x,S,T,u);A.type=M,A.needsUpdate=!0;const R=4*E;for(let C=0;C\n\t\t\t#include \n\n\t\t\tvoid main() {\n\t\t\t\tgl_FragColor = texture2D( tDiffuse, vUv );\n\n\t\t\t\t#ifdef LINEAR_TONE_MAPPING\n\t\t\t\t\tgl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb 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if(a=!0===i.isPointLight?f:u,e.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0||!0===n.alphaToCoverage){const e=a.uuid,t=n.uuid;let i=p[e];void 0===i&&(i={},p[e]=i);let r=i[t];void 0===r&&(r=a.clone(),i[t]=r,n.addEventListener("dispose",D)),a=r}if(a.visible=n.visible,a.wireframe=n.wireframe,a.side=r===ce?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:h[n.side],a.alphaMap=n.alphaMap,a.alphaTest=!0===n.alphaToCoverage?.5:n.alphaTest,a.map=n.map,a.clipShadows=n.clipShadows,a.clippingPlanes=n.clippingPlanes,a.clipIntersection=n.clipIntersection,a.displacementMap=n.displacementMap,a.displacementScale=n.displacementScale,a.displacementBias=n.displacementBias,a.wireframeLinewidth=n.wireframeLinewidth,a.linewidth=n.linewidth,!0===i.isPointLight&&!0===a.isMeshDistanceMaterial){e.properties.get(a).light=i}return a}function L(t,i,a,o,s){if(!1===t.visible)return;if(t.layers.test(i.layers)&&(t.isMesh||t.isLine||t.isPoints)&&(t.castShadow||t.receiveShadow&&s===ce)&&(!t.frustumCulled||r.intersectsObject(t))){t.modelViewMatrix.multiplyMatrices(a.matrixWorldInverse,t.matrixWorld);const r=n.update(t),l=t.material;if(Array.isArray(l)){const n=r.groups;for(let c=0,d=n.length;ce.needsUpdate=!0):e.material.needsUpdate=!0)});for(let o=0,l=t.length;om||a.y>m)&&(a.x>m&&(s.x=Math.floor(m/p.x),a.x=s.x*p.x,c.mapSize.x=s.x),a.y>m&&(s.y=Math.floor(m/p.y),a.y=s.y*p.y,c.mapSize.y=s.y)),null===c.map||!0===f){if(null!==c.map&&(null!==c.map.depthTexture&&(c.map.depthTexture.dispose(),c.map.depthTexture=null),c.map.dispose()),this.type===ce){if(l.isPointLight){E("WebGLShadowMap: VSM shadow maps are not supported for PointLights. 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0===t.__webglInit&&(t.__webglInit=!0,n.addEventListener("dispose",L));const r=n.source;let a=h.get(r);void 0===a&&(a={},h.set(r,a));const o=function(e){const t=[];return t.push(e.wrapS),t.push(e.wrapT),t.push(e.wrapR||0),t.push(e.magFilter),t.push(e.minFilter),t.push(e.anisotropy),t.push(e.internalFormat),t.push(e.format),t.push(e.type),t.push(e.generateMipmaps),t.push(e.premultiplyAlpha),t.push(e.flipY),t.push(e.unpackAlignment),t.push(e.colorSpace),t.join()}(n);if(o!==t.__cacheKey){void 0===a[o]&&(a[o]={texture:e.createTexture(),usedTimes:0},s.memory.textures++,i=!0),a[o].usedTimes++;const r=a[t.__cacheKey];void 0!==r&&(a[t.__cacheKey].usedTimes--,0===r.usedTimes&&D(n)),t.__cacheKey=o,t.__webglTexture=a[o].texture}return i}function W(e,t,n){return Math.floor(Math.floor(e/n)/t)}function k(t,n,s){let l=e.TEXTURE_2D;(n.isDataArrayTexture||n.isCompressedArrayTexture)&&(l=e.TEXTURE_2D_ARRAY),n.isData3DTexture&&(l=e.TEXTURE_3D);const 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HTMLImageElement?(d.width=e.naturalWidth||e.width,d.height=e.naturalHeight||e.height):"undefined"!=typeof VideoFrame&&e instanceof VideoFrame?(d.width=e.displayWidth,d.height=e.displayHeight):(d.width=e.width,d.height=e.height),d}this.allocateTextureUnit=function(){const e=w;return e>=a.maxTextures&&E("WebGLTextures: Trying to use "+e+" texture units while this GPU supports only "+a.maxTextures),w+=1,e},this.resetTextureUnits=function(){w=0},this.setTexture2D=I,this.setTexture2DArray=function(t,n){const a=r.get(t);!1===t.isRenderTargetTexture&&t.version>0&&a.__version!==t.version?k(a,t,n):(t.isExternalTexture&&(a.__webglTexture=t.sourceTexture?t.sourceTexture:null),i.bindTexture(e.TEXTURE_2D_ARRAY,a.__webglTexture,e.TEXTURE0+n))},this.setTexture3D=function(t,n){const a=r.get(t);!1===t.isRenderTargetTexture&&t.version>0&&a.__version!==t.version?k(a,t,n):i.bindTexture(e.TEXTURE_3D,a.__webglTexture,e.TEXTURE0+n)},this.setTextureCube=function(t,n){const s=r.get(t);!0!==t.isCubeDepthTexture&&t.version>0&&s.__version!==t.version?function(t,n,s){if(6!==n.image.length)return;const l=V(t,n),c=n.source;i.bindTexture(e.TEXTURE_CUBE_MAP,t.__webglTexture,e.TEXTURE0+s);const d=r.get(c);if(c.version!==d.__version||!0===l){i.activeTexture(e.TEXTURE0+s);const t=p.getPrimaries(p.workingColorSpace),r=n.colorSpace===At?null:p.getPrimaries(n.colorSpace),u=n.colorSpace===At||t===r?e.NONE:e.BROWSER_DEFAULT_WEBGL;e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,n.flipY),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,n.premultiplyAlpha),e.pixelStorei(e.UNPACK_ALIGNMENT,n.unpackAlignment),e.pixelStorei(e.UNPACK_COLORSPACE_CONVERSION_WEBGL,u);const f=n.isCompressedTexture||n.image[0].isCompressedTexture,m=n.image[0]&&n.image[0].isDataTexture,h=[];for(let e=0;e<6;e++)h[e]=f||m?m?n.image[e].image:n.image[e]:v(n.image[e],!0,a.maxCubemapSize),h[e]=Q(n,h[e]);const _=h[0],g=o.convert(n.format,n.colorSpace),T=o.convert(n.type),M=b(n.internalFormat,g,T,n.colorSpace),R=!0!==n.isVideoTexture,C=void 0===d.__version||!0===l,L=c.dataReady;let U,D=P(n,_);if(B(e.TEXTURE_CUBE_MAP,n),f){R&&C&&i.texStorage2D(e.TEXTURE_CUBE_MAP,D,M,_.width,_.height);for(let t=0;t<6;t++){U=h[t].mipmaps;for(let r=0;r0&&D++;const t=J(h[0]);i.texStorage2D(e.TEXTURE_CUBE_MAP,D,M,t.width,t.height)}for(let t=0;t<6;t++)if(m){R?L&&i.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,0,0,h[t].width,h[t].height,g,T,h[t].data):i.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,M,h[t].width,h[t].height,0,g,T,h[t].data);for(let n=0;n1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=e.createTexture()),l.__version=n.version,s.memory.textures++),d){a.__webglFramebuffer=[];for(let t=0;t<6;t++)if(n.mipmaps&&n.mipmaps.length>0){a.__webglFramebuffer[t]=[];for(let i=0;i0){a.__webglFramebuffer=[];for(let t=0;t0&&!1===$(t)){a.__webglMultisampledFramebuffer=e.createFramebuffer(),a.__webglColorRenderbuffer=[],i.bindFramebuffer(e.FRAMEBUFFER,a.__webglMultisampledFramebuffer);for(let n=0;n0)for(let r=0;r0)for(let i=0;i0)if(!1===$(t)){const n=t.textures,a=t.width,o=t.height;let s=e.COLOR_BUFFER_BIT;const l=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,d=r.get(t),u=n.length>1;if(u)for(let t=0;t0?i.bindFramebuffer(e.DRAW_FRAMEBUFFER,d.__webglFramebuffer[0]):i.bindFramebuffer(e.DRAW_FRAMEBUFFER,d.__webglFramebuffer);for(let i=0;i= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new o(new h(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class xa extends bn{constructor(e,n){super();const i=this;let a=null,o=1,s=null,l="local-floor",c=1,d=null,u=null,f=null,p=null,m=null,h=null;const _="undefined"!=typeof XRWebGLBinding,g=new Ma,v={},S=n.getContextAttributes();let M=null,A=null;const R=[],b=[],C=new t;let P=null;const L=new w;L.viewport=new X;const U=new w;U.viewport=new X;const D=[L,U],I=new Cn;let N=null,y=null;function O(e){const t=b.indexOf(e.inputSource);if(-1===t)return;const n=R[t];void 0!==n&&(n.update(e.inputSource,e.frame,d||s),n.dispatchEvent({type:e.type,data:e.inputSource}))}function B(){a.removeEventListener("select",O),a.removeEventListener("selectstart",O),a.removeEventListener("selectend",O),a.removeEventListener("squeeze",O),a.removeEventListener("squeezestart",O),a.removeEventListener("squeezeend",O),a.removeEventListener("end",B),a.removeEventListener("inputsourceschange",G);for(let e=0;e=0&&(b[i]=null,R[i].disconnect(n))}for(let t=0;t=b.length){b.push(n),i=e;break}if(null===b[e]){b[e]=n,i=e;break}}if(-1===i)break}const r=R[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(e){let t=R[e];return void 0===t&&(t=new Pn,R[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){let t=R[e];return void 0===t&&(t=new Pn,R[e]=t),t.getGripSpace()},this.getHand=function(e){let t=R[e];return void 0===t&&(t=new Pn,R[e]=t),t.getHandSpace()},this.setFramebufferScaleFactor=function(e){o=e,!0===i.isPresenting&&E("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){l=e,!0===i.isPresenting&&E("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return d||s},this.setReferenceSpace=function(e){d=e},this.getBaseLayer=function(){return null!==p?p:m},this.getBinding=function(){return null===f&&_&&(f=new XRWebGLBinding(a,n)),f},this.getFrame=function(){return h},this.getSession=function(){return a},this.setSession=async function(t){if(a=t,null!==a){M=e.getRenderTarget(),a.addEventListener("select",O),a.addEventListener("selectstart",O),a.addEventListener("selectend",O),a.addEventListener("squeeze",O),a.addEventListener("squeezestart",O),a.addEventListener("squeezeend",O),a.addEventListener("end",B),a.addEventListener("inputsourceschange",G),!0!==S.xrCompatible&&await n.makeXRCompatible(),P=e.getPixelRatio(),e.getSize(C);if(_&&"createProjectionLayer"in XRWebGLBinding.prototype){let t=null,i=null,r=null;S.depth&&(r=S.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,t=S.stencil?Rt:be,i=S.stencil?Ct:Le);const s={colorFormat:n.RGBA8,depthFormat:r,scaleFactor:o};f=this.getBinding(),p=f.createProjectionLayer(s),a.updateRenderState({layers:[p]}),e.setPixelRatio(1),e.setSize(p.textureWidth,p.textureHeight,!1),A=new F(p.textureWidth,p.textureHeight,{format:x,type:T,depthTexture:new oe(p.textureWidth,p.textureHeight,i,void 0,void 0,void 0,void 0,void 0,void 0,t),stencilBuffer:S.stencil,colorSpace:e.outputColorSpace,samples:S.antialias?4:0,resolveDepthBuffer:!1===p.ignoreDepthValues,resolveStencilBuffer:!1===p.ignoreDepthValues})}else{const t={antialias:S.antialias,alpha:!0,depth:S.depth,stencil:S.stencil,framebufferScaleFactor:o};m=new XRWebGLLayer(a,n,t),a.updateRenderState({baseLayer:m}),e.setPixelRatio(1),e.setSize(m.framebufferWidth,m.framebufferHeight,!1),A=new F(m.framebufferWidth,m.framebufferHeight,{format:x,type:T,colorSpace:e.outputColorSpace,stencilBuffer:S.stencil,resolveDepthBuffer:!1===m.ignoreDepthValues,resolveStencilBuffer:!1===m.ignoreDepthValues})}A.isXRRenderTarget=!0,this.setFoveation(c),d=null,s=await a.requestReferenceSpace(l),z.setContext(a),z.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==a)return a.environmentBlendMode},this.getDepthTexture=function(){return g.getDepthTexture()};const H=new r,V=new r;function W(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.copy(e.matrixWorld).invert()}this.updateCamera=function(e){if(null===a)return;let t=e.near,n=e.far;null!==g.texture&&(g.depthNear>0&&(t=g.depthNear),g.depthFar>0&&(n=g.depthFar)),I.near=U.near=L.near=t,I.far=U.far=L.far=n,N===I.near&&y===I.far||(a.updateRenderState({depthNear:I.near,depthFar:I.far}),N=I.near,y=I.far),I.layers.mask=6|e.layers.mask,L.layers.mask=3&I.layers.mask,U.layers.mask=5&I.layers.mask;const i=e.parent,r=I.cameras;W(I,i);for(let e=0;e0&&(e.alphaTest.value=i.alphaTest);const r=t.get(i),a=r.envMap,o=r.envMapRotation;a&&(e.envMap.value=a,Aa.copy(o),Aa.x*=-1,Aa.y*=-1,Aa.z*=-1,a.isCubeTexture&&!1===a.isRenderTargetTexture&&(Aa.y*=-1,Aa.z*=-1),e.envMapRotation.value.setFromMatrix4(Ra.makeRotationFromEuler(Aa)),e.flipEnvMap.value=a.isCubeTexture&&!1===a.isRenderTargetTexture?-1:1,e.reflectivity.value=i.reflectivity,e.ior.value=i.ior,e.refractionRatio.value=i.refractionRatio),i.lightMap&&(e.lightMap.value=i.lightMap,e.lightMapIntensity.value=i.lightMapIntensity,n(i.lightMap,e.lightMapTransform)),i.aoMap&&(e.aoMap.value=i.aoMap,e.aoMapIntensity.value=i.aoMapIntensity,n(i.aoMap,e.aoMapTransform))}return{refreshFogUniforms:function(t,n){n.color.getRGB(t.fogColor.value,g(e)),n.isFog?(t.fogNear.value=n.near,t.fogFar.value=n.far):n.isFogExp2&&(t.fogDensity.value=n.density)},refreshMaterialUniforms:function(e,r,a,o,s){r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(e,r):r.isMeshToonMaterial?(i(e,r),function(e,t){t.gradientMap&&(e.gradientMap.value=t.gradientMap)}(e,r)):r.isMeshPhongMaterial?(i(e,r),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4)}(e,r)):r.isMeshStandardMaterial?(i(e,r),function(e,t){e.metalness.value=t.metalness,t.metalnessMap&&(e.metalnessMap.value=t.metalnessMap,n(t.metalnessMap,e.metalnessMapTransform));e.roughness.value=t.roughness,t.roughnessMap&&(e.roughnessMap.value=t.roughnessMap,n(t.roughnessMap,e.roughnessMapTransform));t.envMap&&(e.envMapIntensity.value=t.envMapIntensity)}(e,r),r.isMeshPhysicalMaterial&&function(e,t,i){e.ior.value=t.ior,t.sheen>0&&(e.sheenColor.value.copy(t.sheenColor).multiplyScalar(t.sheen),e.sheenRoughness.value=t.sheenRoughness,t.sheenColorMap&&(e.sheenColorMap.value=t.sheenColorMap,n(t.sheenColorMap,e.sheenColorMapTransform)),t.sheenRoughnessMap&&(e.sheenRoughnessMap.value=t.sheenRoughnessMap,n(t.sheenRoughnessMap,e.sheenRoughnessMapTransform)));t.clearcoat>0&&(e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap,n(t.clearcoatMap,e.clearcoatMapTransform)),t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap,n(t.clearcoatRoughnessMap,e.clearcoatRoughnessMapTransform)),t.clearcoatNormalMap&&(e.clearcoatNormalMap.value=t.clearcoatNormalMap,n(t.clearcoatNormalMap,e.clearcoatNormalMapTransform),e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),t.side===c&&e.clearcoatNormalScale.value.negate()));t.dispersion>0&&(e.dispersion.value=t.dispersion);t.iridescence>0&&(e.iridescence.value=t.iridescence,e.iridescenceIOR.value=t.iridescenceIOR,e.iridescenceThicknessMinimum.value=t.iridescenceThicknessRange[0],e.iridescenceThicknessMaximum.value=t.iridescenceThicknessRange[1],t.iridescenceMap&&(e.iridescenceMap.value=t.iridescenceMap,n(t.iridescenceMap,e.iridescenceMapTransform)),t.iridescenceThicknessMap&&(e.iridescenceThicknessMap.value=t.iridescenceThicknessMap,n(t.iridescenceThicknessMap,e.iridescenceThicknessMapTransform)));t.transmission>0&&(e.transmission.value=t.transmission,e.transmissionSamplerMap.value=i.texture,e.transmissionSamplerSize.value.set(i.width,i.height),t.transmissionMap&&(e.transmissionMap.value=t.transmissionMap,n(t.transmissionMap,e.transmissionMapTransform)),e.thickness.value=t.thickness,t.thicknessMap&&(e.thicknessMap.value=t.thicknessMap,n(t.thicknessMap,e.thicknessMapTransform)),e.attenuationDistance.value=t.attenuationDistance,e.attenuationColor.value.copy(t.attenuationColor));t.anisotropy>0&&(e.anisotropyVector.value.set(t.anisotropy*Math.cos(t.anisotropyRotation),t.anisotropy*Math.sin(t.anisotropyRotation)),t.anisotropyMap&&(e.anisotropyMap.value=t.anisotropyMap,n(t.anisotropyMap,e.anisotropyMapTransform)));e.specularIntensity.value=t.specularIntensity,e.specularColor.value.copy(t.specularColor),t.specularColorMap&&(e.specularColorMap.value=t.specularColorMap,n(t.specularColorMap,e.specularColorMapTransform));t.specularIntensityMap&&(e.specularIntensityMap.value=t.specularIntensityMap,n(t.specularIntensityMap,e.specularIntensityMapTransform))}(e,r,s)):r.isMeshMatcapMaterial?(i(e,r),function(e,t){t.matcap&&(e.matcap.value=t.matcap)}(e,r)):r.isMeshDepthMaterial?i(e,r):r.isMeshDistanceMaterial?(i(e,r),function(e,n){const i=t.get(n).light;e.referencePosition.value.setFromMatrixPosition(i.matrixWorld),e.nearDistance.value=i.shadow.camera.near,e.farDistance.value=i.shadow.camera.far}(e,r)):r.isMeshNormalMaterial?i(e,r):r.isLineBasicMaterial?(function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,t.map&&(e.map.value=t.map,n(t.map,e.mapTransform))}(e,r),r.isLineDashedMaterial&&function(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}(e,r)):r.isPointsMaterial?function(e,t,i,r){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*i,e.scale.value=.5*r,t.map&&(e.map.value=t.map,n(t.map,e.uvTransform));t.alphaMap&&(e.alphaMap.value=t.alphaMap,n(t.alphaMap,e.alphaMapTransform));t.alphaTest>0&&(e.alphaTest.value=t.alphaTest)}(e,r,a,o):r.isSpriteMaterial?function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.rotation.value=t.rotation,t.map&&(e.map.value=t.map,n(t.map,e.mapTransform));t.alphaMap&&(e.alphaMap.value=t.alphaMap,n(t.alphaMap,e.alphaMapTransform));t.alphaTest>0&&(e.alphaTest.value=t.alphaTest)}(e,r):r.isShadowMaterial?(e.color.value.copy(r.color),e.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function Ca(e,t,n,i){let r={},a={},o=[];const s=e.getParameter(e.MAX_UNIFORM_BUFFER_BINDINGS);function l(e,t,n,i){const r=e.value,a=t+"_"+n;if(void 0===i[a])return i[a]="number"==typeof r||"boolean"==typeof r?r:r.clone(),!0;{const e=i[a];if("number"==typeof r||"boolean"==typeof r){if(e!==r)return i[a]=r,!0}else if(!1===e.equals(r))return e.copy(r),!0}return!1}function c(e){const t={boundary:0,storage:0};return"number"==typeof e||"boolean"==typeof e?(t.boundary=4,t.storage=4):e.isVector2?(t.boundary=8,t.storage=8):e.isVector3||e.isColor?(t.boundary=16,t.storage=12):e.isVector4?(t.boundary=16,t.storage=16):e.isMatrix3?(t.boundary=48,t.storage=48):e.isMatrix4?(t.boundary=64,t.storage=64):e.isTexture?E("WebGLRenderer: Texture samplers can not be part of an uniforms group."):E("WebGLRenderer: Unsupported uniform value type.",e),t}function d(t){const n=t.target;n.removeEventListener("dispose",d);const i=o.indexOf(n.__bindingPointIndex);o.splice(i,1),e.deleteBuffer(r[n.id]),delete r[n.id],delete a[n.id]}return{bind:function(e,t){const n=t.program;i.uniformBlockBinding(e,n)},update:function(n,u){let f=r[n.id];void 0===f&&(!function(e){const t=e.uniforms;let n=0;const i=16;for(let e=0,r=t.length;e0&&(n+=i-r);e.__size=n,e.__cache={}}(n),f=function(t){const n=function(){for(let e=0;e0),u=!!n.morphAttributes.position,f=!!n.morphAttributes.normal,p=!!n.morphAttributes.color;let m=I;i.toneMapped&&(null!==k&&!0!==k.isXRRenderTarget||(m=N.toneMapping));const h=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,_=void 0!==h?h.length:0,g=Se.get(i),v=L.state.lights;if(!0===se&&(!0===le||e!==Y)){const t=e===Y&&i.id===z;Ne.setState(i,e,t)}let E=!1;i.version===g.__version?g.needsLights&&g.lightsStateVersion!==v.state.version||g.outputColorSpace!==s||r.isBatchedMesh&&!1===g.batching?E=!0:r.isBatchedMesh||!0!==g.batching?r.isBatchedMesh&&!0===g.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===g.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===g.instancing?E=!0:r.isInstancedMesh||!0!==g.instancing?r.isSkinnedMesh&&!1===g.skinning?E=!0:r.isSkinnedMesh||!0!==g.skinning?r.isInstancedMesh&&!0===g.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===g.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===g.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===g.instancingMorph&&null!==r.morphTexture||g.envMap!==l||!0===i.fog&&g.fog!==a?E=!0:void 0===g.numClippingPlanes||g.numClippingPlanes===Ne.numPlanes&&g.numIntersection===Ne.numIntersection?(g.vertexAlphas!==c||g.vertexTangents!==d||g.morphTargets!==u||g.morphNormals!==f||g.morphColors!==p||g.toneMapping!==m||g.morphTargetsCount!==_)&&(E=!0):E=!0:E=!0:E=!0:E=!0:(E=!0,g.__version=i.version);let T=g.currentProgram;!0===E&&(T=st(i,t,r));let M=!1,x=!1,A=!1;const R=T.getUniforms(),b=g.uniforms;ve.useProgram(T.program)&&(M=!0,x=!0,A=!0);i.id!==z&&(z=i.id,x=!0);if(M||Y!==e){ve.buffers.depth.getReversed()&&!0!==e.reversedDepth&&(e._reversedDepth=!0,e.updateProjectionMatrix()),R.setValue(ke,"projectionMatrix",e.projectionMatrix),R.setValue(ke,"viewMatrix",e.matrixWorldInverse);const t=R.map.cameraPosition;void 0!==t&&t.setValue(ke,de.setFromMatrixPosition(e.matrixWorld)),ge.logarithmicDepthBuffer&&R.setValue(ke,"logDepthBufFC",2/(Math.log(e.far+1)/Math.LN2)),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&R.setValue(ke,"isOrthographic",!0===e.isOrthographicCamera),Y!==e&&(Y=e,x=!0,A=!0)}g.needsLights&&(v.state.directionalShadowMap.length>0&&R.setValue(ke,"directionalShadowMap",v.state.directionalShadowMap,xe),v.state.spotShadowMap.length>0&&R.setValue(ke,"spotShadowMap",v.state.spotShadowMap,xe),v.state.pointShadowMap.length>0&&R.setValue(ke,"pointShadowMap",v.state.pointShadowMap,xe));if(r.isSkinnedMesh){R.setOptional(ke,r,"bindMatrix"),R.setOptional(ke,r,"bindMatrixInverse");const e=r.skeleton;e&&(null===e.boneTexture&&e.computeBoneTexture(),R.setValue(ke,"boneTexture",e.boneTexture,xe))}r.isBatchedMesh&&(R.setOptional(ke,r,"batchingTexture"),R.setValue(ke,"batchingTexture",r._matricesTexture,xe),R.setOptional(ke,r,"batchingIdTexture"),R.setValue(ke,"batchingIdTexture",r._indirectTexture,xe),R.setOptional(ke,r,"batchingColorTexture"),null!==r._colorsTexture&&R.setValue(ke,"batchingColorTexture",r._colorsTexture,xe));const C=n.morphAttributes;void 0===C.position&&void 0===C.normal&&void 0===C.color||Fe.update(r,n,T);(x||g.receiveShadow!==r.receiveShadow)&&(g.receiveShadow=r.receiveShadow,R.setValue(ke,"receiveShadow",r.receiveShadow));i.isMeshStandardMaterial&&null===i.envMap&&null!==t.environment&&(b.envMapIntensity.value=t.environmentIntensity);void 0!==b.dfgLUT&&(b.dfgLUT.value=(null===La&&(La=new Un(Pa,16,16,Te,S),La.name="DFG_LUT",La.minFilter=H,La.magFilter=H,La.wrapS=ft,La.wrapT=ft,La.generateMipmaps=!1,La.needsUpdate=!0),La));x&&(R.setValue(ke,"toneMappingExposure",N.toneMappingExposure),g.needsLights&&(U=A,(P=b).ambientLightColor.needsUpdate=U,P.lightProbe.needsUpdate=U,P.directionalLights.needsUpdate=U,P.directionalLightShadows.needsUpdate=U,P.pointLights.needsUpdate=U,P.pointLightShadows.needsUpdate=U,P.spotLights.needsUpdate=U,P.spotLightShadows.needsUpdate=U,P.rectAreaLights.needsUpdate=U,P.hemisphereLights.needsUpdate=U),a&&!0===i.fog&&De.refreshFogUniforms(b,a),De.refreshMaterialUniforms(b,i,ee,J,L.state.transmissionRenderTarget[e.id]),Rr.upload(ke,lt(g),b,xe));var P,U;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(Rr.upload(ke,lt(g),b,xe),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&R.setValue(ke,"center",r.center);if(R.setValue(ke,"modelViewMatrix",r.modelViewMatrix),R.setValue(ke,"normalMatrix",r.normalMatrix),R.setValue(ke,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const e=i.uniformsGroups;for(let t=0,n=e.length;t{function n(){i.forEach(function(e){Se.get(e).currentProgram.isReady()&&i.delete(e)}),0!==i.size?setTimeout(n,10):t(e)}null!==he.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)})};let Qe=null;function Je(){tt.stop()}function et(){tt.start()}const tt=new Fn;function nt(e,t,n,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)n=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)L.pushLight(e),e.castShadow&&L.pushShadow(e);else if(e.isSprite){if(!e.frustumCulled||oe.intersectsSprite(e)){i&&ue.setFromMatrixPosition(e.matrixWorld).applyMatrix4(ce);const t=Pe.update(e),r=e.material;r.visible&&P.push(e,t,r,n,ue.z,null)}}else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||oe.intersectsObject(e))){const t=Pe.update(e),r=e.material;if(i&&(void 0!==e.boundingSphere?(null===e.boundingSphere&&e.computeBoundingSphere(),ue.copy(e.boundingSphere.center)):(null===t.boundingSphere&&t.computeBoundingSphere(),ue.copy(t.boundingSphere.center)),ue.applyMatrix4(e.matrixWorld).applyMatrix4(ce)),Array.isArray(r)){const i=t.groups;for(let a=0,o=i.length;a0&&at(r,t,n),a.length>0&&at(a,t,n),o.length>0&&at(o,t,n),ve.buffers.depth.setTest(!0),ve.buffers.depth.setMask(!0),ve.buffers.color.setMask(!0),ve.setPolygonOffset(!1)}function rt(e,t,n,i){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;if(void 0===L.state.transmissionRenderTarget[i.id]){const e=he.has("EXT_color_buffer_half_float")||he.has("EXT_color_buffer_float");L.state.transmissionRenderTarget[i.id]=new F(1,1,{generateMipmaps:!0,type:e?S:T,minFilter:mt,samples:ge.samples,stencilBuffer:o,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:p.workingColorSpace})}const r=L.state.transmissionRenderTarget[i.id],a=i.viewport||K;r.setSize(a.z*N.transmissionResolutionScale,a.w*N.transmissionResolutionScale);const s=N.getRenderTarget(),l=N.getActiveCubeFace(),d=N.getActiveMipmapLevel();N.setRenderTarget(r),N.getClearColor(Z),$=N.getClearAlpha(),$<1&&N.setClearColor(16777215,.5),N.clear(),pe&&Oe.render(n);const u=N.toneMapping;N.toneMapping=I;const f=i.viewport;if(void 0!==i.viewport&&(i.viewport=void 0),L.setupLightsView(i),!0===se&&Ne.setGlobalState(N.clippingPlanes,i),at(e,n,i),xe.updateMultisampleRenderTarget(r),xe.updateRenderTargetMipmap(r),!1===he.has("WEBGL_multisampled_render_to_texture")){let e=!1;for(let r=0,a=t.length;r0)for(let t=0,a=r.length;t0&&rt(n,i,e,t),pe&&Oe.render(e),it(P,e,t)}null!==k&&0===W&&(xe.updateMultisampleRenderTarget(k),xe.updateRenderTargetMipmap(k)),i&&w.end(N),!0===e.isScene&&e.onAfterRender(N,e,t),Ve.resetDefaultState(),z=-1,Y=null,D.pop(),D.length>0?(L=D[D.length-1],!0===se&&Ne.setGlobalState(N.clippingPlanes,L.state.camera)):L=null,U.pop(),P=U.length>0?U[U.length-1]:null},this.getActiveCubeFace=function(){return B},this.getActiveMipmapLevel=function(){return W},this.getRenderTarget=function(){return k},this.setRenderTargetTextures=function(e,t,n){const i=Se.get(e);i.__autoAllocateDepthBuffer=!1===e.resolveDepthBuffer,!1===i.__autoAllocateDepthBuffer&&(i.__useRenderToTexture=!1),Se.get(e.texture).__webglTexture=t,Se.get(e.depthTexture).__webglTexture=i.__autoAllocateDepthBuffer?void 0:n,i.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(e,t){const n=Se.get(e);n.__webglFramebuffer=t,n.__useDefaultFramebuffer=void 0===t};const dt=ke.createFramebuffer();this.setRenderTarget=function(e,t=0,n=0){k=e,B=t,W=n;let i=null,r=!1,a=!1;if(e){const o=Se.get(e);if(void 0!==o.__useDefaultFramebuffer)return ve.bindFramebuffer(ke.FRAMEBUFFER,o.__webglFramebuffer),K.copy(e.viewport),j.copy(e.scissor),q=e.scissorTest,ve.viewport(K),ve.scissor(j),ve.setScissorTest(q),void(z=-1);if(void 0===o.__webglFramebuffer)xe.setupRenderTarget(e);else if(o.__hasExternalTextures)xe.rebindTextures(e,Se.get(e.texture).__webglTexture,Se.get(e.depthTexture).__webglTexture);else if(e.depthBuffer){const t=e.depthTexture;if(o.__boundDepthTexture!==t){if(null!==t&&Se.has(t)&&(e.width!==t.image.width||e.height!==t.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");xe.setupDepthRenderbuffer(e)}}const s=e.texture;(s.isData3DTexture||s.isDataArrayTexture||s.isCompressedArrayTexture)&&(a=!0);const l=Se.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(i=Array.isArray(l[t])?l[t][n]:l[t],r=!0):i=e.samples>0&&!1===xe.useMultisampledRTT(e)?Se.get(e).__webglMultisampledFramebuffer:Array.isArray(l)?l[n]:l,K.copy(e.viewport),j.copy(e.scissor),q=e.scissorTest}else K.copy(ie).multiplyScalar(ee).floor(),j.copy(re).multiplyScalar(ee).floor(),q=ae;0!==n&&(i=dt);if(ve.bindFramebuffer(ke.FRAMEBUFFER,i)&&ve.drawBuffers(e,i),ve.viewport(K),ve.scissor(j),ve.setScissorTest(q),r){const i=Se.get(e.texture);ke.framebufferTexture2D(ke.FRAMEBUFFER,ke.COLOR_ATTACHMENT0,ke.TEXTURE_CUBE_MAP_POSITIVE_X+t,i.__webglTexture,n)}else if(a){const i=t;for(let t=0;t1&&ke.readBuffer(ke.COLOR_ATTACHMENT0+s),!ge.textureFormatReadable(l))return void y("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!ge.textureTypeReadable(c))return void y("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");t>=0&&t<=e.width-i&&n>=0&&n<=e.height-r&&ke.readPixels(t,n,i,r,He.convert(l),He.convert(c),a)}finally{const e=null!==k?Se.get(k).__webglFramebuffer:null;ve.bindFramebuffer(ke.FRAMEBUFFER,e)}}},this.readRenderTargetPixelsAsync=async function(e,t,n,i,r,a,o,s=0){if(!e||!e.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let l=Se.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==o&&(l=l[o]),l){if(t>=0&&t<=e.width-i&&n>=0&&n<=e.height-r){ve.bindFramebuffer(ke.FRAMEBUFFER,l);const o=e.textures[s],c=o.format,d=o.type;if(e.textures.length>1&&ke.readBuffer(ke.COLOR_ATTACHMENT0+s),!ge.textureFormatReadable(c))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!ge.textureTypeReadable(d))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const u=ke.createBuffer();ke.bindBuffer(ke.PIXEL_PACK_BUFFER,u),ke.bufferData(ke.PIXEL_PACK_BUFFER,a.byteLength,ke.STREAM_READ),ke.readPixels(t,n,i,r,He.convert(c),He.convert(d),0);const f=null!==k?Se.get(k).__webglFramebuffer:null;ve.bindFramebuffer(ke.FRAMEBUFFER,f);const p=ke.fenceSync(ke.SYNC_GPU_COMMANDS_COMPLETE,0);return ke.flush(),await On(ke,p,4),ke.bindBuffer(ke.PIXEL_PACK_BUFFER,u),ke.getBufferSubData(ke.PIXEL_PACK_BUFFER,0,a),ke.deleteBuffer(u),ke.deleteSync(p),a}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(e,t=null,n=0){const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),a=Math.floor(e.image.height*i),o=null!==t?t.x:0,s=null!==t?t.y:0;xe.setTexture2D(e,0),ke.copyTexSubImage2D(ke.TEXTURE_2D,n,0,0,o,s,r,a),ve.unbindTexture()};const ut=ke.createFramebuffer(),pt=ke.createFramebuffer();this.copyTextureToTexture=function(e,t,n=null,i=null,r=0,a=0){let o,s,l,c,d,u,f,p,m;const h=e.isCompressedTexture?e.mipmaps[a]:e.image;if(null!==n)o=n.max.x-n.min.x,s=n.max.y-n.min.y,l=n.isBox3?n.max.z-n.min.z:1,c=n.min.x,d=n.min.y,u=n.isBox3?n.min.z:0;else{const t=Math.pow(2,-r);o=Math.floor(h.width*t),s=Math.floor(h.height*t),l=e.isDataArrayTexture?h.depth:e.isData3DTexture?Math.floor(h.depth*t):1,c=0,d=0,u=0}null!==i?(f=i.x,p=i.y,m=i.z):(f=0,p=0,m=0);const _=He.convert(t.format),g=He.convert(t.type);let v;t.isData3DTexture?(xe.setTexture3D(t,0),v=ke.TEXTURE_3D):t.isDataArrayTexture||t.isCompressedArrayTexture?(xe.setTexture2DArray(t,0),v=ke.TEXTURE_2D_ARRAY):(xe.setTexture2D(t,0),v=ke.TEXTURE_2D),ke.pixelStorei(ke.UNPACK_FLIP_Y_WEBGL,t.flipY),ke.pixelStorei(ke.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),ke.pixelStorei(ke.UNPACK_ALIGNMENT,t.unpackAlignment);const E=ke.getParameter(ke.UNPACK_ROW_LENGTH),S=ke.getParameter(ke.UNPACK_IMAGE_HEIGHT),T=ke.getParameter(ke.UNPACK_SKIP_PIXELS),M=ke.getParameter(ke.UNPACK_SKIP_ROWS),x=ke.getParameter(ke.UNPACK_SKIP_IMAGES);ke.pixelStorei(ke.UNPACK_ROW_LENGTH,h.width),ke.pixelStorei(ke.UNPACK_IMAGE_HEIGHT,h.height),ke.pixelStorei(ke.UNPACK_SKIP_PIXELS,c),ke.pixelStorei(ke.UNPACK_SKIP_ROWS,d),ke.pixelStorei(ke.UNPACK_SKIP_IMAGES,u);const A=e.isDataArrayTexture||e.isData3DTexture,R=t.isDataArrayTexture||t.isData3DTexture;if(e.isDepthTexture){const n=Se.get(e),i=Se.get(t),h=Se.get(n.__renderTarget),_=Se.get(i.__renderTarget);ve.bindFramebuffer(ke.READ_FRAMEBUFFER,h.__webglFramebuffer),ve.bindFramebuffer(ke.DRAW_FRAMEBUFFER,_.__webglFramebuffer);for(let n=0;ne.start-t.start);let t=0;for(let e=1;e 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.diffuseContribution = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.metalness = metalnessFactor;\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor;\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = vec3( 0.04 );\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.0001, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"uniform sampler2D dfgLUT;\nstruct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tvec3 diffuseContribution;\n\tvec3 specularColor;\n\tvec3 specularColorBlended;\n\tfloat roughness;\n\tfloat metalness;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t\tvec3 iridescenceFresnelDielectric;\n\t\tvec3 iridescenceFresnelMetallic;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn v;\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColorBlended;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transpose( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat rInv = 1.0 / ( roughness + 0.1 );\n\tfloat a = -1.9362 + 1.0678 * roughness + 0.4573 * r2 - 0.8469 * rInv;\n\tfloat b = -0.6014 + 0.5538 * roughness - 0.4670 * r2 - 0.1255 * rInv;\n\tfloat DG = exp( a * dotNV + b );\n\treturn saturate( DG );\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nvec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 dfgV = texture2D( dfgLUT, vec2( material.roughness, dotNV ) ).rg;\n\tvec2 dfgL = texture2D( dfgLUT, vec2( material.roughness, dotNL ) ).rg;\n\tvec3 FssEss_V = material.specularColorBlended * dfgV.x + material.specularF90 * dfgV.y;\n\tvec3 FssEss_L = material.specularColorBlended * dfgL.x + material.specularF90 * dfgL.y;\n\tfloat Ess_V = dfgV.x + dfgV.y;\n\tfloat Ess_L = dfgL.x + dfgL.y;\n\tfloat Ems_V = 1.0 - Ess_V;\n\tfloat Ems_L = 1.0 - Ess_L;\n\tvec3 Favg = material.specularColorBlended + ( 1.0 - material.specularColorBlended ) * 0.047619;\n\tvec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg + EPSILON );\n\tfloat compensationFactor = Ems_V * Ems_L;\n\tvec3 multiScatter = Fms * compensationFactor;\n\treturn singleScatter + multiScatter;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColorBlended * t2.x + ( vec3( 1.0 ) - material.specularColorBlended ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseContribution * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n \n \t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n \n \t\tfloat sheenAlbedoV = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n \t\tfloat sheenAlbedoL = IBLSheenBRDF( geometryNormal, directLight.direction, material.sheenRoughness );\n \n \t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * max( sheenAlbedoV, sheenAlbedoL );\n \n \t\tirradiance *= sheenEnergyComp;\n \n \t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseContribution );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 diffuse = irradiance * BRDF_Lambert( material.diffuseContribution );\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tdiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectDiffuse += diffuse;\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness ) * RECIPROCAL_PI;\n \t#endif\n\tvec3 singleScatteringDielectric = vec3( 0.0 );\n\tvec3 multiScatteringDielectric = vec3( 0.0 );\n\tvec3 singleScatteringMetallic = vec3( 0.0 );\n\tvec3 multiScatteringMetallic = vec3( 0.0 );\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnelDielectric, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.iridescence, material.iridescenceFresnelMetallic, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#endif\n\tvec3 singleScattering = mix( singleScatteringDielectric, singleScatteringMetallic, material.metalness );\n\tvec3 multiScattering = mix( multiScatteringDielectric, multiScatteringMetallic, material.metalness );\n\tvec3 totalScatteringDielectric = singleScatteringDielectric + multiScatteringDielectric;\n\tvec3 diffuse = material.diffuseContribution * ( 1.0 - totalScatteringDielectric );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tvec3 indirectSpecular = radiance * singleScattering;\n\tindirectSpecular += multiScattering * cosineWeightedIrradiance;\n\tvec3 indirectDiffuse = diffuse * cosineWeightedIrradiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tindirectSpecular *= sheenEnergyComp;\n\t\tindirectDiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectSpecular += indirectSpecular;\n\treflectedLight.indirectDiffuse += indirectDiffuse;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnelDielectric = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceFresnelMetallic = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.diffuseColor );\n\t\tmaterial.iridescenceFresnel = mix( material.iridescenceFresnelDielectric, material.iridescenceFresnelMetallic, material.metalness );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS ) && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform samplerCubeShadow pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\t\t\tuniform samplerCube pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat interleavedGradientNoise( vec2 position ) {\n\t\t\treturn fract( 52.9829189 * fract( dot( position, vec2( 0.06711056, 0.00583715 ) ) ) );\n\t\t}\n\t\tvec2 vogelDiskSample( int sampleIndex, int samplesCount, float phi ) {\n\t\t\tconst float goldenAngle = 2.399963229728653;\n\t\t\tfloat r = sqrt( ( float( sampleIndex ) + 0.5 ) / float( samplesCount ) );\n\t\t\tfloat theta = float( sampleIndex ) * goldenAngle + phi;\n\t\t\treturn vec2( cos( theta ), sin( theta ) ) * r;\n\t\t}\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat getShadow( sampler2DShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\t\tfloat radius = shadowRadius * texelSize.x;\n\t\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * 6.28318530718;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 0, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 1, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 2, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 3, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 4, 5, phi ) * radius, shadowCoord.z ) )\n\t\t\t\t) * 0.2;\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 distribution = texture2D( shadowMap, shadowCoord.xy ).rg;\n\t\t\t\tfloat mean = distribution.x;\n\t\t\t\tfloat variance = distribution.y * distribution.y;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tfloat hard_shadow = step( mean, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tfloat hard_shadow = step( shadowCoord.z, mean );\n\t\t\t\t#endif\n\t\t\t\tif ( hard_shadow == 1.0 ) {\n\t\t\t\t\tshadow = 1.0;\n\t\t\t\t} else {\n\t\t\t\t\tvariance = max( variance, 0.0000001 );\n\t\t\t\t\tfloat d = shadowCoord.z - mean;\n\t\t\t\t\tfloat p_max = variance / ( variance + d * d );\n\t\t\t\t\tp_max = clamp( ( p_max - 0.3 ) / 0.65, 0.0, 1.0 );\n\t\t\t\t\tshadow = max( hard_shadow, p_max );\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#else\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tfloat depth = texture2D( shadowMap, shadowCoord.xy ).r;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tshadow = step( depth, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tshadow = step( shadowCoord.z, depth );\n\t\t\t\t#endif\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\tfloat getPointShadow( samplerCubeShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\tdp += shadowBias;\n\t\t\tfloat texelSize = shadowRadius / shadowMapSize.x;\n\t\t\tvec3 absDir = abs( bd3D );\n\t\t\tvec3 tangent = absDir.x > absDir.z ? vec3( 0.0, 1.0, 0.0 ) : vec3( 1.0, 0.0, 0.0 );\n\t\t\ttangent = normalize( cross( bd3D, tangent ) );\n\t\t\tvec3 bitangent = cross( bd3D, tangent );\n\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * 6.28318530718;\n\t\t\tshadow = (\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 0, 5, phi ).x + bitangent * vogelDiskSample( 0, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 1, 5, phi ).x + bitangent * vogelDiskSample( 1, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 2, 5, phi ).x + bitangent * vogelDiskSample( 2, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 3, 5, phi ).x + bitangent * vogelDiskSample( 3, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 4, 5, phi ).x + bitangent * vogelDiskSample( 4, 5, phi ).y ) * texelSize, dp ) )\n\t\t\t) * 0.2;\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\tfloat getPointShadow( samplerCube shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\tdp += shadowBias;\n\t\t\tfloat depth = textureCube( shadowMap, bd3D ).r;\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tshadow = step( depth, dp );\n\t\t\t#else\n\t\t\t\tshadow = step( dp, depth );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#endif\n\t#endif\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0 && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseContribution, material.specularColorBlended, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\tfloat fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];\n\t#else\n\t\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;\n\t#endif\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distance_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distance_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = vec4( dist, 0.0, 0.0, 1.0 );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( normalize( normal ) * 0.5 + 0.5, diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n \n\t\toutgoingLight = outgoingLight + sheenSpecularDirect + sheenSpecularIndirect;\n \n \t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 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D,ei=new n;let ti=null,ni=0,ii=0,ri=!1;const ai=new r;class oi{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(e,t=0,n=.1,i=100,r={}){const{size:a=256,position:o=ai}=r;ti=this._renderer.getRenderTarget(),ni=this._renderer.getActiveCubeFace(),ii=this._renderer.getActiveMipmapLevel(),ri=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(a);const s=this._allocateTargets();return s.depthBuffer=!0,this._sceneToCubeUV(e,n,i,s,o),t>0&&this._blur(s,0,0,t),this._applyPMREM(s),this._cleanup(s),s}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=di(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=ci(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._ggxMaterial&&this._ggxMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?l=$n[s-e+4-1]:0===s&&(l=0),n.push(l);const c=1/(a-2),d=-c,u=1+c,f=[d,d,u,d,u,u,d,d,u,u,d,u],p=6,m=6,h=3,_=2,g=1,v=new Float32Array(h*m*p),E=new Float32Array(_*m*p),S=new Float32Array(g*m*p);for(let e=0;e2?0:-1,i=[t,n,0,t+2/3,n,0,t+2/3,n+1,0,t,n,0,t+2/3,n+1,0,t,n+1,0];v.set(i,h*m*e),E.set(f,_*m*e);const r=[e,e,e,e,e,e];S.set(r,g*m*e)}const T=new U;T.setAttribute("position",new B(v,h)),T.setAttribute("uv",new B(E,_)),T.setAttribute("faceIndex",new B(S,g)),i.push(new o(T,null)),r>4&&r--}return{lodMeshes:i,sizeLods:t,sigmas:n}}(i)),this._blurMaterial=function(e,t,n){const i=new Float32Array(Qn),a=new r(0,1,0),o=new l({name:"SphericalGaussianBlur",defines:{n:Qn,CUBEUV_TEXEL_WIDTH:1/t,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${e}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:a}},vertexShader:ui(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:O,depthTest:!1,depthWrite:!1});return o}(i,e,t),this._ggxMaterial=function(e,t,n){const i=new l({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:256,CUBEUV_TEXEL_WIDTH:1/t,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${e}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:ui(),fragmentShader:'\n\n\t\t\tprecision highp float;\n\t\t\tprecision highp int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform float roughness;\n\t\t\tuniform float mipInt;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\t#define PI 3.14159265359\n\n\t\t\t// Van der Corput radical inverse\n\t\t\tfloat radicalInverse_VdC(uint bits) {\n\t\t\t\tbits = (bits << 16u) | (bits >> 16u);\n\t\t\t\tbits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);\n\t\t\t\tbits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);\n\t\t\t\tbits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);\n\t\t\t\tbits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);\n\t\t\t\treturn float(bits) * 2.3283064365386963e-10; // / 0x100000000\n\t\t\t}\n\n\t\t\t// Hammersley sequence\n\t\t\tvec2 hammersley(uint i, uint N) {\n\t\t\t\treturn vec2(float(i) / float(N), radicalInverse_VdC(i));\n\t\t\t}\n\n\t\t\t// GGX VNDF importance sampling (Eric Heitz 2018)\n\t\t\t// "Sampling the GGX Distribution of Visible Normals"\n\t\t\t// https://jcgt.org/published/0007/04/01/\n\t\t\tvec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {\n\t\t\t\tfloat alpha = roughness * roughness;\n\n\t\t\t\t// Section 3.2: Transform view direction to hemisphere configuration\n\t\t\t\tvec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));\n\n\t\t\t\t// Section 4.1: Orthonormal basis\n\t\t\t\tfloat lensq = Vh.x * Vh.x + Vh.y * Vh.y;\n\t\t\t\tvec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 T2 = cross(Vh, T1);\n\n\t\t\t\t// Section 4.2: Parameterization of projected area\n\t\t\t\tfloat r = sqrt(Xi.x);\n\t\t\t\tfloat phi = 2.0 * PI * Xi.y;\n\t\t\t\tfloat t1 = r * cos(phi);\n\t\t\t\tfloat t2 = r * sin(phi);\n\t\t\t\tfloat s = 0.5 * (1.0 + Vh.z);\n\t\t\t\tt2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;\n\n\t\t\t\t// Section 4.3: Reprojection onto hemisphere\n\t\t\t\tvec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;\n\n\t\t\t\t// Section 3.4: Transform back to ellipsoid configuration\n\t\t\t\treturn normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));\n\t\t\t}\n\n\t\t\tvoid main() {\n\t\t\t\tvec3 N = normalize(vOutputDirection);\n\t\t\t\tvec3 V = N; // Assume view direction equals normal for pre-filtering\n\n\t\t\t\tvec3 prefilteredColor = vec3(0.0);\n\t\t\t\tfloat totalWeight = 0.0;\n\n\t\t\t\t// For very low roughness, just sample the environment directly\n\t\t\t\tif (roughness < 0.001) {\n\t\t\t\t\tgl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\t// Tangent space basis for VNDF sampling\n\t\t\t\tvec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 tangent = normalize(cross(up, N));\n\t\t\t\tvec3 bitangent = cross(N, tangent);\n\n\t\t\t\tfor(uint i = 0u; i < uint(GGX_SAMPLES); i++) {\n\t\t\t\t\tvec2 Xi = hammersley(i, uint(GGX_SAMPLES));\n\n\t\t\t\t\t// For PMREM, V = N, so in tangent space V is always (0, 0, 1)\n\t\t\t\t\tvec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);\n\n\t\t\t\t\t// Transform H back to world space\n\t\t\t\t\tvec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);\n\t\t\t\t\tvec3 L = normalize(2.0 * dot(V, H) * H - V);\n\n\t\t\t\t\tfloat NdotL = max(dot(N, L), 0.0);\n\n\t\t\t\t\tif(NdotL > 0.0) {\n\t\t\t\t\t\t// Sample environment at fixed mip level\n\t\t\t\t\t\t// VNDF importance sampling handles the distribution filtering\n\t\t\t\t\t\tvec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);\n\n\t\t\t\t\t\t// Weight by NdotL for the split-sum approximation\n\t\t\t\t\t\t// VNDF PDF naturally accounts for the visible microfacet distribution\n\t\t\t\t\t\tprefilteredColor += sampleColor * NdotL;\n\t\t\t\t\t\ttotalWeight += NdotL;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (totalWeight > 0.0) {\n\t\t\t\t\tprefilteredColor = prefilteredColor / totalWeight;\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = vec4(prefilteredColor, 1.0);\n\t\t\t}\n\t\t',blending:O,depthTest:!1,depthWrite:!1});return i}(i,e,t)}return i}_compileMaterial(e){const t=new o(new U,e);this._renderer.compile(t,Jn)}_sceneToCubeUV(e,t,n,i,r){const a=new w(90,1,t,n),l=[1,-1,1,1,1,1],d=[1,1,1,-1,-1,-1],u=this._renderer,f=u.autoClear,p=u.toneMapping;u.getClearColor(ei),u.toneMapping=I,u.autoClear=!1;u.state.buffers.depth.getReversed()&&(u.setRenderTarget(i),u.clearDepth(),u.setRenderTarget(null)),null===this._backgroundBox&&(this._backgroundBox=new o(new s,new N({name:"PMREM.Background",side:c,depthWrite:!1,depthTest:!1})));const m=this._backgroundBox,h=m.material;let _=!1;const g=e.background;g?g.isColor&&(h.color.copy(g),e.background=null,_=!0):(h.color.copy(ei),_=!0);for(let t=0;t<6;t++){const n=t%3;0===n?(a.up.set(0,l[t],0),a.position.set(r.x,r.y,r.z),a.lookAt(r.x+d[t],r.y,r.z)):1===n?(a.up.set(0,0,l[t]),a.position.set(r.x,r.y,r.z),a.lookAt(r.x,r.y+d[t],r.z)):(a.up.set(0,l[t],0),a.position.set(r.x,r.y,r.z),a.lookAt(r.x,r.y,r.z+d[t]));const o=this._cubeSize;li(i,n*o,t>2?o:0,o,o),u.setRenderTarget(i),_&&u.render(m,a),u.render(e,a)}u.toneMapping=p,u.autoClear=f,e.background=g}_textureToCubeUV(e,t){const n=this._renderer,i=e.mapping===P||e.mapping===L;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=di()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===e.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=ci());const r=i?this._cubemapMaterial:this._equirectMaterial,a=this._lodMeshes[0];a.material=r;r.uniforms.envMap.value=e;const o=this._cubeSize;li(t,0,0,3*o,2*o),n.setRenderTarget(t),n.render(a,Jn)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const i=this._lodMeshes.length;for(let t=1;tu-4?n-u+4:0),m=4*(this._cubeSize-f);s.envMap.value=e.texture,s.roughness.value=d,s.mipInt.value=u-t,li(r,p,m,3*f,2*f),i.setRenderTarget(r),i.render(o,Jn),s.envMap.value=r.texture,s.roughness.value=0,s.mipInt.value=u-n,li(e,p,m,3*f,2*f),i.setRenderTarget(e),i.render(o,Jn)}_blur(e,t,n,i,r){const a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,i,"latitudinal",r),this._halfBlur(a,e,n,n,i,"longitudinal",r)}_halfBlur(e,t,n,i,r,a,o){const s=this._renderer,l=this._blurMaterial;"latitudinal"!==a&&"longitudinal"!==a&&y("blur direction must be either latitudinal or longitudinal!");const c=this._lodMeshes[i];c.material=l;const d=l.uniforms,u=this._sizeLods[n]-1,f=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,p=r/f,m=isFinite(r)?1+Math.floor(3*p):Qn;m>Qn&&E(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const h=[];let _=0;for(let e=0;eg-4?i-g+4:0),4*(this._cubeSize-v),3*v,2*v),s.setRenderTarget(t),s.render(c,Jn)}}function si(e,t,n){const i=new F(e,t,n);return i.texture.mapping=a,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function li(e,t,n,i,r){e.viewport.set(t,n,i,r),e.scissor.set(t,n,i,r)}function ci(){return new l({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:ui(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:O,depthTest:!1,depthWrite:!1})}function di(){return new l({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:ui(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:O,depthTest:!1,depthWrite:!1})}function ui(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function 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if(a=!0===i.isPointLight?f:u,e.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0||!0===n.alphaToCoverage){const e=a.uuid,t=n.uuid;let i=p[e];void 0===i&&(i={},p[e]=i);let r=i[t];void 0===r&&(r=a.clone(),i[t]=r,n.addEventListener("dispose",D)),a=r}if(a.visible=n.visible,a.wireframe=n.wireframe,a.side=r===ce?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:h[n.side],a.alphaMap=n.alphaMap,a.alphaTest=!0===n.alphaToCoverage?.5:n.alphaTest,a.map=n.map,a.clipShadows=n.clipShadows,a.clippingPlanes=n.clippingPlanes,a.clipIntersection=n.clipIntersection,a.displacementMap=n.displacementMap,a.displacementScale=n.displacementScale,a.displacementBias=n.displacementBias,a.wireframeLinewidth=n.wireframeLinewidth,a.linewidth=n.linewidth,!0===i.isPointLight&&!0===a.isMeshDistanceMaterial){e.properties.get(a).light=i}return a}function L(t,i,a,o,s){if(!1===t.visible)return;if(t.layers.test(i.layers)&&(t.isMesh||t.isLine||t.isPoints)&&(t.castShadow||t.receiveShadow&&s===ce)&&(!t.frustumCulled||r.intersectsObject(t))){t.modelViewMatrix.multiplyMatrices(a.matrixWorldInverse,t.matrixWorld);const r=n.update(t),l=t.material;if(Array.isArray(l)){const n=r.groups;for(let c=0,d=n.length;ce.needsUpdate=!0):e.material.needsUpdate=!0)});for(let o=0,l=t.length;om||a.y>m)&&(a.x>m&&(s.x=Math.floor(m/p.x),a.x=s.x*p.x,c.mapSize.x=s.x),a.y>m&&(s.y=Math.floor(m/p.y),a.y=s.y*p.y,c.mapSize.y=s.y)),null===c.map||!0===f){if(null!==c.map&&(null!==c.map.depthTexture&&(c.map.depthTexture.dispose(),c.map.depthTexture=null),c.map.dispose()),this.type===ce){if(l.isPointLight){E("WebGLShadowMap: VSM shadow maps are not supported for PointLights. 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0===t.__webglInit&&(t.__webglInit=!0,n.addEventListener("dispose",L));const r=n.source;let a=h.get(r);void 0===a&&(a={},h.set(r,a));const o=function(e){const t=[];return t.push(e.wrapS),t.push(e.wrapT),t.push(e.wrapR||0),t.push(e.magFilter),t.push(e.minFilter),t.push(e.anisotropy),t.push(e.internalFormat),t.push(e.format),t.push(e.type),t.push(e.generateMipmaps),t.push(e.premultiplyAlpha),t.push(e.flipY),t.push(e.unpackAlignment),t.push(e.colorSpace),t.join()}(n);if(o!==t.__cacheKey){void 0===a[o]&&(a[o]={texture:e.createTexture(),usedTimes:0},s.memory.textures++,i=!0),a[o].usedTimes++;const r=a[t.__cacheKey];void 0!==r&&(a[t.__cacheKey].usedTimes--,0===r.usedTimes&&D(n)),t.__cacheKey=o,t.__webglTexture=a[o].texture}return i}function W(e,t,n){return Math.floor(Math.floor(e/n)/t)}function k(t,n,s){let l=e.TEXTURE_2D;(n.isDataArrayTexture||n.isCompressedArrayTexture)&&(l=e.TEXTURE_2D_ARRAY),n.isData3DTexture&&(l=e.TEXTURE_3D);const 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HTMLImageElement?(d.width=e.naturalWidth||e.width,d.height=e.naturalHeight||e.height):"undefined"!=typeof VideoFrame&&e instanceof VideoFrame?(d.width=e.displayWidth,d.height=e.displayHeight):(d.width=e.width,d.height=e.height),d}this.allocateTextureUnit=function(){const e=w;return e>=a.maxTextures&&E("WebGLTextures: Trying to use "+e+" texture units while this GPU supports only "+a.maxTextures),w+=1,e},this.resetTextureUnits=function(){w=0},this.setTexture2D=I,this.setTexture2DArray=function(t,n){const a=r.get(t);!1===t.isRenderTargetTexture&&t.version>0&&a.__version!==t.version?k(a,t,n):(t.isExternalTexture&&(a.__webglTexture=t.sourceTexture?t.sourceTexture:null),i.bindTexture(e.TEXTURE_2D_ARRAY,a.__webglTexture,e.TEXTURE0+n))},this.setTexture3D=function(t,n){const a=r.get(t);!1===t.isRenderTargetTexture&&t.version>0&&a.__version!==t.version?k(a,t,n):i.bindTexture(e.TEXTURE_3D,a.__webglTexture,e.TEXTURE0+n)},this.setTextureCube=function(t,n){const s=r.get(t);!0!==t.isCubeDepthTexture&&t.version>0&&s.__version!==t.version?function(t,n,s){if(6!==n.image.length)return;const l=V(t,n),c=n.source;i.bindTexture(e.TEXTURE_CUBE_MAP,t.__webglTexture,e.TEXTURE0+s);const d=r.get(c);if(c.version!==d.__version||!0===l){i.activeTexture(e.TEXTURE0+s);const t=p.getPrimaries(p.workingColorSpace),r=n.colorSpace===At?null:p.getPrimaries(n.colorSpace),u=n.colorSpace===At||t===r?e.NONE:e.BROWSER_DEFAULT_WEBGL;e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,n.flipY),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,n.premultiplyAlpha),e.pixelStorei(e.UNPACK_ALIGNMENT,n.unpackAlignment),e.pixelStorei(e.UNPACK_COLORSPACE_CONVERSION_WEBGL,u);const f=n.isCompressedTexture||n.image[0].isCompressedTexture,m=n.image[0]&&n.image[0].isDataTexture,h=[];for(let e=0;e<6;e++)h[e]=f||m?m?n.image[e].image:n.image[e]:v(n.image[e],!0,a.maxCubemapSize),h[e]=Q(n,h[e]);const _=h[0],g=o.convert(n.format,n.colorSpace),T=o.convert(n.type),M=b(n.internalFormat,g,T,n.colorSpace),R=!0!==n.isVideoTexture,C=void 0===d.__version||!0===l,L=c.dataReady;let U,D=P(n,_);if(B(e.TEXTURE_CUBE_MAP,n),f){R&&C&&i.texStorage2D(e.TEXTURE_CUBE_MAP,D,M,_.width,_.height);for(let t=0;t<6;t++){U=h[t].mipmaps;for(let r=0;r0&&D++;const t=J(h[0]);i.texStorage2D(e.TEXTURE_CUBE_MAP,D,M,t.width,t.height)}for(let t=0;t<6;t++)if(m){R?L&&i.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,0,0,h[t].width,h[t].height,g,T,h[t].data):i.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,M,h[t].width,h[t].height,0,g,T,h[t].data);for(let n=0;n1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=e.createTexture()),l.__version=n.version,s.memory.textures++),d){a.__webglFramebuffer=[];for(let t=0;t<6;t++)if(n.mipmaps&&n.mipmaps.length>0){a.__webglFramebuffer[t]=[];for(let i=0;i0){a.__webglFramebuffer=[];for(let t=0;t0&&!1===$(t)){a.__webglMultisampledFramebuffer=e.createFramebuffer(),a.__webglColorRenderbuffer=[],i.bindFramebuffer(e.FRAMEBUFFER,a.__webglMultisampledFramebuffer);for(let n=0;n0)for(let r=0;r0)for(let i=0;i0)if(!1===$(t)){const n=t.textures,a=t.width,o=t.height;let s=e.COLOR_BUFFER_BIT;const l=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,d=r.get(t),u=n.length>1;if(u)for(let t=0;t0?i.bindFramebuffer(e.DRAW_FRAMEBUFFER,d.__webglFramebuffer[0]):i.bindFramebuffer(e.DRAW_FRAMEBUFFER,d.__webglFramebuffer);for(let i=0;i= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new o(new h(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class xa extends bn{constructor(e,n){super();const i=this;let a=null,o=1,s=null,l="local-floor",c=1,d=null,u=null,f=null,p=null,m=null,h=null;const _="undefined"!=typeof XRWebGLBinding,g=new Ma,v={},S=n.getContextAttributes();let M=null,A=null;const R=[],b=[],C=new t;let P=null;const L=new w;L.viewport=new X;const U=new w;U.viewport=new X;const D=[L,U],I=new Cn;let N=null,y=null;function O(e){const t=b.indexOf(e.inputSource);if(-1===t)return;const n=R[t];void 0!==n&&(n.update(e.inputSource,e.frame,d||s),n.dispatchEvent({type:e.type,data:e.inputSource}))}function B(){a.removeEventListener("select",O),a.removeEventListener("selectstart",O),a.removeEventListener("selectend",O),a.removeEventListener("squeeze",O),a.removeEventListener("squeezestart",O),a.removeEventListener("squeezeend",O),a.removeEventListener("end",B),a.removeEventListener("inputsourceschange",G);for(let e=0;e=0&&(b[i]=null,R[i].disconnect(n))}for(let t=0;t=b.length){b.push(n),i=e;break}if(null===b[e]){b[e]=n,i=e;break}}if(-1===i)break}const r=R[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(e){let t=R[e];return void 0===t&&(t=new Pn,R[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){let t=R[e];return void 0===t&&(t=new Pn,R[e]=t),t.getGripSpace()},this.getHand=function(e){let t=R[e];return void 0===t&&(t=new Pn,R[e]=t),t.getHandSpace()},this.setFramebufferScaleFactor=function(e){o=e,!0===i.isPresenting&&E("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){l=e,!0===i.isPresenting&&E("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return d||s},this.setReferenceSpace=function(e){d=e},this.getBaseLayer=function(){return null!==p?p:m},this.getBinding=function(){return null===f&&_&&(f=new XRWebGLBinding(a,n)),f},this.getFrame=function(){return h},this.getSession=function(){return a},this.setSession=async function(t){if(a=t,null!==a){M=e.getRenderTarget(),a.addEventListener("select",O),a.addEventListener("selectstart",O),a.addEventListener("selectend",O),a.addEventListener("squeeze",O),a.addEventListener("squeezestart",O),a.addEventListener("squeezeend",O),a.addEventListener("end",B),a.addEventListener("inputsourceschange",G),!0!==S.xrCompatible&&await n.makeXRCompatible(),P=e.getPixelRatio(),e.getSize(C);if(_&&"createProjectionLayer"in XRWebGLBinding.prototype){let t=null,i=null,r=null;S.depth&&(r=S.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,t=S.stencil?Rt:be,i=S.stencil?Ct:Le);const s={colorFormat:n.RGBA8,depthFormat:r,scaleFactor:o};f=this.getBinding(),p=f.createProjectionLayer(s),a.updateRenderState({layers:[p]}),e.setPixelRatio(1),e.setSize(p.textureWidth,p.textureHeight,!1),A=new F(p.textureWidth,p.textureHeight,{format:x,type:T,depthTexture:new oe(p.textureWidth,p.textureHeight,i,void 0,void 0,void 0,void 0,void 0,void 0,t),stencilBuffer:S.stencil,colorSpace:e.outputColorSpace,samples:S.antialias?4:0,resolveDepthBuffer:!1===p.ignoreDepthValues,resolveStencilBuffer:!1===p.ignoreDepthValues})}else{const t={antialias:S.antialias,alpha:!0,depth:S.depth,stencil:S.stencil,framebufferScaleFactor:o};m=new XRWebGLLayer(a,n,t),a.updateRenderState({baseLayer:m}),e.setPixelRatio(1),e.setSize(m.framebufferWidth,m.framebufferHeight,!1),A=new F(m.framebufferWidth,m.framebufferHeight,{format:x,type:T,colorSpace:e.outputColorSpace,stencilBuffer:S.stencil,resolveDepthBuffer:!1===m.ignoreDepthValues,resolveStencilBuffer:!1===m.ignoreDepthValues})}A.isXRRenderTarget=!0,this.setFoveation(c),d=null,s=await a.requestReferenceSpace(l),z.setContext(a),z.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==a)return a.environmentBlendMode},this.getDepthTexture=function(){return g.getDepthTexture()};const H=new r,V=new r;function W(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.copy(e.matrixWorld).invert()}this.updateCamera=function(e){if(null===a)return;let t=e.near,n=e.far;null!==g.texture&&(g.depthNear>0&&(t=g.depthNear),g.depthFar>0&&(n=g.depthFar)),I.near=U.near=L.near=t,I.far=U.far=L.far=n,N===I.near&&y===I.far||(a.updateRenderState({depthNear:I.near,depthFar:I.far}),N=I.near,y=I.far),I.layers.mask=6|e.layers.mask,L.layers.mask=-5&I.layers.mask,U.layers.mask=-3&I.layers.mask;const i=e.parent,r=I.cameras;W(I,i);for(let e=0;e0&&(e.alphaTest.value=i.alphaTest);const r=t.get(i),a=r.envMap,o=r.envMapRotation;a&&(e.envMap.value=a,Aa.copy(o),Aa.x*=-1,Aa.y*=-1,Aa.z*=-1,a.isCubeTexture&&!1===a.isRenderTargetTexture&&(Aa.y*=-1,Aa.z*=-1),e.envMapRotation.value.setFromMatrix4(Ra.makeRotationFromEuler(Aa)),e.flipEnvMap.value=a.isCubeTexture&&!1===a.isRenderTargetTexture?-1:1,e.reflectivity.value=i.reflectivity,e.ior.value=i.ior,e.refractionRatio.value=i.refractionRatio),i.lightMap&&(e.lightMap.value=i.lightMap,e.lightMapIntensity.value=i.lightMapIntensity,n(i.lightMap,e.lightMapTransform)),i.aoMap&&(e.aoMap.value=i.aoMap,e.aoMapIntensity.value=i.aoMapIntensity,n(i.aoMap,e.aoMapTransform))}return{refreshFogUniforms:function(t,n){n.color.getRGB(t.fogColor.value,g(e)),n.isFog?(t.fogNear.value=n.near,t.fogFar.value=n.far):n.isFogExp2&&(t.fogDensity.value=n.density)},refreshMaterialUniforms:function(e,r,a,o,s){r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(e,r):r.isMeshToonMaterial?(i(e,r),function(e,t){t.gradientMap&&(e.gradientMap.value=t.gradientMap)}(e,r)):r.isMeshPhongMaterial?(i(e,r),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4)}(e,r)):r.isMeshStandardMaterial?(i(e,r),function(e,t){e.metalness.value=t.metalness,t.metalnessMap&&(e.metalnessMap.value=t.metalnessMap,n(t.metalnessMap,e.metalnessMapTransform));e.roughness.value=t.roughness,t.roughnessMap&&(e.roughnessMap.value=t.roughnessMap,n(t.roughnessMap,e.roughnessMapTransform));t.envMap&&(e.envMapIntensity.value=t.envMapIntensity)}(e,r),r.isMeshPhysicalMaterial&&function(e,t,i){e.ior.value=t.ior,t.sheen>0&&(e.sheenColor.value.copy(t.sheenColor).multiplyScalar(t.sheen),e.sheenRoughness.value=t.sheenRoughness,t.sheenColorMap&&(e.sheenColorMap.value=t.sheenColorMap,n(t.sheenColorMap,e.sheenColorMapTransform)),t.sheenRoughnessMap&&(e.sheenRoughnessMap.value=t.sheenRoughnessMap,n(t.sheenRoughnessMap,e.sheenRoughnessMapTransform)));t.clearcoat>0&&(e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap,n(t.clearcoatMap,e.clearcoatMapTransform)),t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap,n(t.clearcoatRoughnessMap,e.clearcoatRoughnessMapTransform)),t.clearcoatNormalMap&&(e.clearcoatNormalMap.value=t.clearcoatNormalMap,n(t.clearcoatNormalMap,e.clearcoatNormalMapTransform),e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),t.side===c&&e.clearcoatNormalScale.value.negate()));t.dispersion>0&&(e.dispersion.value=t.dispersion);t.iridescence>0&&(e.iridescence.value=t.iridescence,e.iridescenceIOR.value=t.iridescenceIOR,e.iridescenceThicknessMinimum.value=t.iridescenceThicknessRange[0],e.iridescenceThicknessMaximum.value=t.iridescenceThicknessRange[1],t.iridescenceMap&&(e.iridescenceMap.value=t.iridescenceMap,n(t.iridescenceMap,e.iridescenceMapTransform)),t.iridescenceThicknessMap&&(e.iridescenceThicknessMap.value=t.iridescenceThicknessMap,n(t.iridescenceThicknessMap,e.iridescenceThicknessMapTransform)));t.transmission>0&&(e.transmission.value=t.transmission,e.transmissionSamplerMap.value=i.texture,e.transmissionSamplerSize.value.set(i.width,i.height),t.transmissionMap&&(e.transmissionMap.value=t.transmissionMap,n(t.transmissionMap,e.transmissionMapTransform)),e.thickness.value=t.thickness,t.thicknessMap&&(e.thicknessMap.value=t.thicknessMap,n(t.thicknessMap,e.thicknessMapTransform)),e.attenuationDistance.value=t.attenuationDistance,e.attenuationColor.value.copy(t.attenuationColor));t.anisotropy>0&&(e.anisotropyVector.value.set(t.anisotropy*Math.cos(t.anisotropyRotation),t.anisotropy*Math.sin(t.anisotropyRotation)),t.anisotropyMap&&(e.anisotropyMap.value=t.anisotropyMap,n(t.anisotropyMap,e.anisotropyMapTransform)));e.specularIntensity.value=t.specularIntensity,e.specularColor.value.copy(t.specularColor),t.specularColorMap&&(e.specularColorMap.value=t.specularColorMap,n(t.specularColorMap,e.specularColorMapTransform));t.specularIntensityMap&&(e.specularIntensityMap.value=t.specularIntensityMap,n(t.specularIntensityMap,e.specularIntensityMapTransform))}(e,r,s)):r.isMeshMatcapMaterial?(i(e,r),function(e,t){t.matcap&&(e.matcap.value=t.matcap)}(e,r)):r.isMeshDepthMaterial?i(e,r):r.isMeshDistanceMaterial?(i(e,r),function(e,n){const i=t.get(n).light;e.referencePosition.value.setFromMatrixPosition(i.matrixWorld),e.nearDistance.value=i.shadow.camera.near,e.farDistance.value=i.shadow.camera.far}(e,r)):r.isMeshNormalMaterial?i(e,r):r.isLineBasicMaterial?(function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,t.map&&(e.map.value=t.map,n(t.map,e.mapTransform))}(e,r),r.isLineDashedMaterial&&function(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}(e,r)):r.isPointsMaterial?function(e,t,i,r){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*i,e.scale.value=.5*r,t.map&&(e.map.value=t.map,n(t.map,e.uvTransform));t.alphaMap&&(e.alphaMap.value=t.alphaMap,n(t.alphaMap,e.alphaMapTransform));t.alphaTest>0&&(e.alphaTest.value=t.alphaTest)}(e,r,a,o):r.isSpriteMaterial?function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.rotation.value=t.rotation,t.map&&(e.map.value=t.map,n(t.map,e.mapTransform));t.alphaMap&&(e.alphaMap.value=t.alphaMap,n(t.alphaMap,e.alphaMapTransform));t.alphaTest>0&&(e.alphaTest.value=t.alphaTest)}(e,r):r.isShadowMaterial?(e.color.value.copy(r.color),e.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function Ca(e,t,n,i){let r={},a={},o=[];const s=e.getParameter(e.MAX_UNIFORM_BUFFER_BINDINGS);function l(e,t,n,i){const r=e.value,a=t+"_"+n;if(void 0===i[a])return i[a]="number"==typeof r||"boolean"==typeof r?r:r.clone(),!0;{const e=i[a];if("number"==typeof r||"boolean"==typeof r){if(e!==r)return i[a]=r,!0}else if(!1===e.equals(r))return e.copy(r),!0}return!1}function c(e){const t={boundary:0,storage:0};return"number"==typeof e||"boolean"==typeof e?(t.boundary=4,t.storage=4):e.isVector2?(t.boundary=8,t.storage=8):e.isVector3||e.isColor?(t.boundary=16,t.storage=12):e.isVector4?(t.boundary=16,t.storage=16):e.isMatrix3?(t.boundary=48,t.storage=48):e.isMatrix4?(t.boundary=64,t.storage=64):e.isTexture?E("WebGLRenderer: Texture samplers can not be part of an uniforms group."):E("WebGLRenderer: Unsupported uniform value type.",e),t}function d(t){const n=t.target;n.removeEventListener("dispose",d);const i=o.indexOf(n.__bindingPointIndex);o.splice(i,1),e.deleteBuffer(r[n.id]),delete r[n.id],delete a[n.id]}return{bind:function(e,t){const n=t.program;i.uniformBlockBinding(e,n)},update:function(n,u){let f=r[n.id];void 0===f&&(!function(e){const t=e.uniforms;let n=0;const i=16;for(let e=0,r=t.length;e0&&(n+=i-r);e.__size=n,e.__cache={}}(n),f=function(t){const n=function(){for(let e=0;e0),u=!!n.morphAttributes.position,f=!!n.morphAttributes.normal,p=!!n.morphAttributes.color;let m=I;i.toneMapped&&(null!==k&&!0!==k.isXRRenderTarget||(m=N.toneMapping));const h=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,_=void 0!==h?h.length:0,g=Se.get(i),v=L.state.lights;if(!0===se&&(!0===le||e!==Y)){const t=e===Y&&i.id===z;Ne.setState(i,e,t)}let E=!1;i.version===g.__version?g.needsLights&&g.lightsStateVersion!==v.state.version||g.outputColorSpace!==s||r.isBatchedMesh&&!1===g.batching?E=!0:r.isBatchedMesh||!0!==g.batching?r.isBatchedMesh&&!0===g.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===g.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===g.instancing?E=!0:r.isInstancedMesh||!0!==g.instancing?r.isSkinnedMesh&&!1===g.skinning?E=!0:r.isSkinnedMesh||!0!==g.skinning?r.isInstancedMesh&&!0===g.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===g.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===g.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===g.instancingMorph&&null!==r.morphTexture||g.envMap!==l||!0===i.fog&&g.fog!==a?E=!0:void 0===g.numClippingPlanes||g.numClippingPlanes===Ne.numPlanes&&g.numIntersection===Ne.numIntersection?(g.vertexAlphas!==c||g.vertexTangents!==d||g.morphTargets!==u||g.morphNormals!==f||g.morphColors!==p||g.toneMapping!==m||g.morphTargetsCount!==_)&&(E=!0):E=!0:E=!0:E=!0:E=!0:(E=!0,g.__version=i.version);let T=g.currentProgram;!0===E&&(T=st(i,t,r));let M=!1,x=!1,A=!1;const R=T.getUniforms(),b=g.uniforms;ve.useProgram(T.program)&&(M=!0,x=!0,A=!0);i.id!==z&&(z=i.id,x=!0);if(M||Y!==e){ve.buffers.depth.getReversed()&&!0!==e.reversedDepth&&(e._reversedDepth=!0,e.updateProjectionMatrix()),R.setValue(ke,"projectionMatrix",e.projectionMatrix),R.setValue(ke,"viewMatrix",e.matrixWorldInverse);const t=R.map.cameraPosition;void 0!==t&&t.setValue(ke,de.setFromMatrixPosition(e.matrixWorld)),ge.logarithmicDepthBuffer&&R.setValue(ke,"logDepthBufFC",2/(Math.log(e.far+1)/Math.LN2)),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&R.setValue(ke,"isOrthographic",!0===e.isOrthographicCamera),Y!==e&&(Y=e,x=!0,A=!0)}g.needsLights&&(v.state.directionalShadowMap.length>0&&R.setValue(ke,"directionalShadowMap",v.state.directionalShadowMap,xe),v.state.spotShadowMap.length>0&&R.setValue(ke,"spotShadowMap",v.state.spotShadowMap,xe),v.state.pointShadowMap.length>0&&R.setValue(ke,"pointShadowMap",v.state.pointShadowMap,xe));if(r.isSkinnedMesh){R.setOptional(ke,r,"bindMatrix"),R.setOptional(ke,r,"bindMatrixInverse");const e=r.skeleton;e&&(null===e.boneTexture&&e.computeBoneTexture(),R.setValue(ke,"boneTexture",e.boneTexture,xe))}r.isBatchedMesh&&(R.setOptional(ke,r,"batchingTexture"),R.setValue(ke,"batchingTexture",r._matricesTexture,xe),R.setOptional(ke,r,"batchingIdTexture"),R.setValue(ke,"batchingIdTexture",r._indirectTexture,xe),R.setOptional(ke,r,"batchingColorTexture"),null!==r._colorsTexture&&R.setValue(ke,"batchingColorTexture",r._colorsTexture,xe));const C=n.morphAttributes;void 0===C.position&&void 0===C.normal&&void 0===C.color||Fe.update(r,n,T);(x||g.receiveShadow!==r.receiveShadow)&&(g.receiveShadow=r.receiveShadow,R.setValue(ke,"receiveShadow",r.receiveShadow));i.isMeshStandardMaterial&&null===i.envMap&&null!==t.environment&&(b.envMapIntensity.value=t.environmentIntensity);void 0!==b.dfgLUT&&(b.dfgLUT.value=(null===La&&(La=new Un(Pa,16,16,Te,S),La.name="DFG_LUT",La.minFilter=H,La.magFilter=H,La.wrapS=ft,La.wrapT=ft,La.generateMipmaps=!1,La.needsUpdate=!0),La));x&&(R.setValue(ke,"toneMappingExposure",N.toneMappingExposure),g.needsLights&&(U=A,(P=b).ambientLightColor.needsUpdate=U,P.lightProbe.needsUpdate=U,P.directionalLights.needsUpdate=U,P.directionalLightShadows.needsUpdate=U,P.pointLights.needsUpdate=U,P.pointLightShadows.needsUpdate=U,P.spotLights.needsUpdate=U,P.spotLightShadows.needsUpdate=U,P.rectAreaLights.needsUpdate=U,P.hemisphereLights.needsUpdate=U),a&&!0===i.fog&&De.refreshFogUniforms(b,a),De.refreshMaterialUniforms(b,i,ee,J,L.state.transmissionRenderTarget[e.id]),Rr.upload(ke,lt(g),b,xe));var P,U;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(Rr.upload(ke,lt(g),b,xe),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&R.setValue(ke,"center",r.center);if(R.setValue(ke,"modelViewMatrix",r.modelViewMatrix),R.setValue(ke,"normalMatrix",r.normalMatrix),R.setValue(ke,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const e=i.uniformsGroups;for(let t=0,n=e.length;t{function n(){i.forEach(function(e){Se.get(e).currentProgram.isReady()&&i.delete(e)}),0!==i.size?setTimeout(n,10):t(e)}null!==he.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)})};let Qe=null;function Je(){tt.stop()}function et(){tt.start()}const tt=new Fn;function nt(e,t,n,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)n=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)L.pushLight(e),e.castShadow&&L.pushShadow(e);else if(e.isSprite){if(!e.frustumCulled||oe.intersectsSprite(e)){i&&ue.setFromMatrixPosition(e.matrixWorld).applyMatrix4(ce);const t=Pe.update(e),r=e.material;r.visible&&P.push(e,t,r,n,ue.z,null)}}else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||oe.intersectsObject(e))){const t=Pe.update(e),r=e.material;if(i&&(void 0!==e.boundingSphere?(null===e.boundingSphere&&e.computeBoundingSphere(),ue.copy(e.boundingSphere.center)):(null===t.boundingSphere&&t.computeBoundingSphere(),ue.copy(t.boundingSphere.center)),ue.applyMatrix4(e.matrixWorld).applyMatrix4(ce)),Array.isArray(r)){const i=t.groups;for(let a=0,o=i.length;a0&&at(r,t,n),a.length>0&&at(a,t,n),o.length>0&&at(o,t,n),ve.buffers.depth.setTest(!0),ve.buffers.depth.setMask(!0),ve.buffers.color.setMask(!0),ve.setPolygonOffset(!1)}function rt(e,t,n,i){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;if(void 0===L.state.transmissionRenderTarget[i.id]){const e=he.has("EXT_color_buffer_half_float")||he.has("EXT_color_buffer_float");L.state.transmissionRenderTarget[i.id]=new F(1,1,{generateMipmaps:!0,type:e?S:T,minFilter:mt,samples:ge.samples,stencilBuffer:o,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:p.workingColorSpace})}const r=L.state.transmissionRenderTarget[i.id],a=i.viewport||K;r.setSize(a.z*N.transmissionResolutionScale,a.w*N.transmissionResolutionScale);const s=N.getRenderTarget(),l=N.getActiveCubeFace(),d=N.getActiveMipmapLevel();N.setRenderTarget(r),N.getClearColor(Z),$=N.getClearAlpha(),$<1&&N.setClearColor(16777215,.5),N.clear(),pe&&Oe.render(n);const u=N.toneMapping;N.toneMapping=I;const f=i.viewport;if(void 0!==i.viewport&&(i.viewport=void 0),L.setupLightsView(i),!0===se&&Ne.setGlobalState(N.clippingPlanes,i),at(e,n,i),xe.updateMultisampleRenderTarget(r),xe.updateRenderTargetMipmap(r),!1===he.has("WEBGL_multisampled_render_to_texture")){let e=!1;for(let r=0,a=t.length;r0)for(let t=0,a=r.length;t0&&rt(n,i,e,t),pe&&Oe.render(e),it(P,e,t)}null!==k&&0===W&&(xe.updateMultisampleRenderTarget(k),xe.updateRenderTargetMipmap(k)),i&&w.end(N),!0===e.isScene&&e.onAfterRender(N,e,t),Ve.resetDefaultState(),z=-1,Y=null,D.pop(),D.length>0?(L=D[D.length-1],!0===se&&Ne.setGlobalState(N.clippingPlanes,L.state.camera)):L=null,U.pop(),P=U.length>0?U[U.length-1]:null},this.getActiveCubeFace=function(){return B},this.getActiveMipmapLevel=function(){return W},this.getRenderTarget=function(){return k},this.setRenderTargetTextures=function(e,t,n){const i=Se.get(e);i.__autoAllocateDepthBuffer=!1===e.resolveDepthBuffer,!1===i.__autoAllocateDepthBuffer&&(i.__useRenderToTexture=!1),Se.get(e.texture).__webglTexture=t,Se.get(e.depthTexture).__webglTexture=i.__autoAllocateDepthBuffer?void 0:n,i.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(e,t){const n=Se.get(e);n.__webglFramebuffer=t,n.__useDefaultFramebuffer=void 0===t};const dt=ke.createFramebuffer();this.setRenderTarget=function(e,t=0,n=0){k=e,B=t,W=n;let i=null,r=!1,a=!1;if(e){const o=Se.get(e);if(void 0!==o.__useDefaultFramebuffer)return ve.bindFramebuffer(ke.FRAMEBUFFER,o.__webglFramebuffer),K.copy(e.viewport),j.copy(e.scissor),q=e.scissorTest,ve.viewport(K),ve.scissor(j),ve.setScissorTest(q),void(z=-1);if(void 0===o.__webglFramebuffer)xe.setupRenderTarget(e);else if(o.__hasExternalTextures)xe.rebindTextures(e,Se.get(e.texture).__webglTexture,Se.get(e.depthTexture).__webglTexture);else if(e.depthBuffer){const t=e.depthTexture;if(o.__boundDepthTexture!==t){if(null!==t&&Se.has(t)&&(e.width!==t.image.width||e.height!==t.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");xe.setupDepthRenderbuffer(e)}}const s=e.texture;(s.isData3DTexture||s.isDataArrayTexture||s.isCompressedArrayTexture)&&(a=!0);const l=Se.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(i=Array.isArray(l[t])?l[t][n]:l[t],r=!0):i=e.samples>0&&!1===xe.useMultisampledRTT(e)?Se.get(e).__webglMultisampledFramebuffer:Array.isArray(l)?l[n]:l,K.copy(e.viewport),j.copy(e.scissor),q=e.scissorTest}else K.copy(ie).multiplyScalar(ee).floor(),j.copy(re).multiplyScalar(ee).floor(),q=ae;0!==n&&(i=dt);if(ve.bindFramebuffer(ke.FRAMEBUFFER,i)&&ve.drawBuffers(e,i),ve.viewport(K),ve.scissor(j),ve.setScissorTest(q),r){const i=Se.get(e.texture);ke.framebufferTexture2D(ke.FRAMEBUFFER,ke.COLOR_ATTACHMENT0,ke.TEXTURE_CUBE_MAP_POSITIVE_X+t,i.__webglTexture,n)}else if(a){const i=t;for(let t=0;t1&&ke.readBuffer(ke.COLOR_ATTACHMENT0+s),!ge.textureFormatReadable(l))return void y("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!ge.textureTypeReadable(c))return void y("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");t>=0&&t<=e.width-i&&n>=0&&n<=e.height-r&&ke.readPixels(t,n,i,r,He.convert(l),He.convert(c),a)}finally{const e=null!==k?Se.get(k).__webglFramebuffer:null;ve.bindFramebuffer(ke.FRAMEBUFFER,e)}}},this.readRenderTargetPixelsAsync=async function(e,t,n,i,r,a,o,s=0){if(!e||!e.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let l=Se.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==o&&(l=l[o]),l){if(t>=0&&t<=e.width-i&&n>=0&&n<=e.height-r){ve.bindFramebuffer(ke.FRAMEBUFFER,l);const o=e.textures[s],c=o.format,d=o.type;if(e.textures.length>1&&ke.readBuffer(ke.COLOR_ATTACHMENT0+s),!ge.textureFormatReadable(c))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!ge.textureTypeReadable(d))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const u=ke.createBuffer();ke.bindBuffer(ke.PIXEL_PACK_BUFFER,u),ke.bufferData(ke.PIXEL_PACK_BUFFER,a.byteLength,ke.STREAM_READ),ke.readPixels(t,n,i,r,He.convert(c),He.convert(d),0);const f=null!==k?Se.get(k).__webglFramebuffer:null;ve.bindFramebuffer(ke.FRAMEBUFFER,f);const p=ke.fenceSync(ke.SYNC_GPU_COMMANDS_COMPLETE,0);return ke.flush(),await On(ke,p,4),ke.bindBuffer(ke.PIXEL_PACK_BUFFER,u),ke.getBufferSubData(ke.PIXEL_PACK_BUFFER,0,a),ke.deleteBuffer(u),ke.deleteSync(p),a}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(e,t=null,n=0){const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),a=Math.floor(e.image.height*i),o=null!==t?t.x:0,s=null!==t?t.y:0;xe.setTexture2D(e,0),ke.copyTexSubImage2D(ke.TEXTURE_2D,n,0,0,o,s,r,a),ve.unbindTexture()};const ut=ke.createFramebuffer(),pt=ke.createFramebuffer();this.copyTextureToTexture=function(e,t,n=null,i=null,r=0,a=0){let o,s,l,c,d,u,f,p,m;const h=e.isCompressedTexture?e.mipmaps[a]:e.image;if(null!==n)o=n.max.x-n.min.x,s=n.max.y-n.min.y,l=n.isBox3?n.max.z-n.min.z:1,c=n.min.x,d=n.min.y,u=n.isBox3?n.min.z:0;else{const t=Math.pow(2,-r);o=Math.floor(h.width*t),s=Math.floor(h.height*t),l=e.isDataArrayTexture?h.depth:e.isData3DTexture?Math.floor(h.depth*t):1,c=0,d=0,u=0}null!==i?(f=i.x,p=i.y,m=i.z):(f=0,p=0,m=0);const _=He.convert(t.format),g=He.convert(t.type);let v;t.isData3DTexture?(xe.setTexture3D(t,0),v=ke.TEXTURE_3D):t.isDataArrayTexture||t.isCompressedArrayTexture?(xe.setTexture2DArray(t,0),v=ke.TEXTURE_2D_ARRAY):(xe.setTexture2D(t,0),v=ke.TEXTURE_2D),ke.pixelStorei(ke.UNPACK_FLIP_Y_WEBGL,t.flipY),ke.pixelStorei(ke.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),ke.pixelStorei(ke.UNPACK_ALIGNMENT,t.unpackAlignment);const E=ke.getParameter(ke.UNPACK_ROW_LENGTH),S=ke.getParameter(ke.UNPACK_IMAGE_HEIGHT),T=ke.getParameter(ke.UNPACK_SKIP_PIXELS),M=ke.getParameter(ke.UNPACK_SKIP_ROWS),x=ke.getParameter(ke.UNPACK_SKIP_IMAGES);ke.pixelStorei(ke.UNPACK_ROW_LENGTH,h.width),ke.pixelStorei(ke.UNPACK_IMAGE_HEIGHT,h.height),ke.pixelStorei(ke.UNPACK_SKIP_PIXELS,c),ke.pixelStorei(ke.UNPACK_SKIP_ROWS,d),ke.pixelStorei(ke.UNPACK_SKIP_IMAGES,u);const A=e.isDataArrayTexture||e.isData3DTexture,R=t.isDataArrayTexture||t.isData3DTexture;if(e.isDepthTexture){const n=Se.get(e),i=Se.get(t),h=Se.get(n.__renderTarget),_=Se.get(i.__renderTarget);ve.bindFramebuffer(ke.READ_FRAMEBUFFER,h.__webglFramebuffer),ve.bindFramebuffer(ke.DRAW_FRAMEBUFFER,_.__webglFramebuffer);for(let n=0;n _singletonOpaqueViewportTextureNode.sample( uv, level ); // TODO: Use once() when sample() supports it + let _sharedDepthbuffer = null; /** @@ -21517,72 +21534,6 @@ class LineDashedNodeMaterial extends NodeMaterial { } -let _sharedFramebuffer = null; - -/** - * `ViewportTextureNode` creates an internal texture for each node instance. This module - * shares a texture across all instances of `ViewportSharedTextureNode`. It should - * be the first choice when using data of the default/screen framebuffer for performance reasons. - * - * @augments ViewportTextureNode - */ -class ViewportSharedTextureNode extends ViewportTextureNode { - - static get type() { - - return 'ViewportSharedTextureNode'; - - } - - /** - * Constructs a new viewport shared texture node. - * - * @param {Node} [uvNode=screenUV] - The uv node. - * @param {?Node} [levelNode=null] - The level node. - */ - constructor( uvNode = screenUV, levelNode = null ) { - - if ( _sharedFramebuffer === null ) { - - _sharedFramebuffer = new FramebufferTexture(); - - } - - super( uvNode, levelNode, _sharedFramebuffer ); - - } - - /** - * Overwritten so the method always returns the unique shared - * framebuffer texture. - * - * @return {FramebufferTexture} The shared framebuffer texture. - */ - getTextureForReference() { - - return _sharedFramebuffer; - - } - - updateReference() { - - return this; - - } - -} - -/** - * TSL function for creating a shared viewport texture node. - * - * @tsl - * @function - * @param {?Node} [uvNode=screenUV] - The uv node. - * @param {?Node} [levelNode=null] - The level node. - * @returns {ViewportSharedTextureNode} - */ -const viewportSharedTexture = /*@__PURE__*/ nodeProxy( ViewportSharedTextureNode ).setParameterLength( 0, 2 ); - const _defaultValues$b = /*@__PURE__*/ new LineDashedMaterial(); /** @@ -22028,7 +21979,7 @@ class Line2NodeMaterial extends NodeMaterial { const opacityNode = this.opacityNode ? float( this.opacityNode ) : materialOpacity; - this.outputNode = vec4( this.colorNode.rgb.mul( opacityNode ).add( viewportSharedTexture().rgb.mul( opacityNode.oneMinus() ) ), this.colorNode.a ); + this.outputNode = vec4( this.colorNode.rgb.mul( opacityNode ).add( viewportOpaqueMipTexture().rgb.mul( opacityNode.oneMinus() ) ), this.colorNode.a ); } @@ -23840,7 +23791,7 @@ const applyIorToRoughness = /*@__PURE__*/ Fn( ( [ roughness, ior ] ) => { } ); const viewportBackSideTexture = /*@__PURE__*/ viewportMipTexture(); -const viewportFrontSideTexture = /*@__PURE__*/ viewportMipTexture(); +const viewportFrontSideTexture = /*@__PURE__*/ viewportOpaqueMipTexture(); const getTransmissionSample = /*@__PURE__*/ Fn( ( [ fragCoord, roughness, ior ], { material } ) => { @@ -32134,6 +32085,14 @@ class RenderContext { */ this.id = _id$8 ++; + /** + * The MRT configuration. + * + * @type {?MRTNode} + * @default null + */ + this.mrt = null; + /** * Whether the current active framebuffer has a color attachment. * @@ -32441,8 +32400,9 @@ class RenderContexts { if ( renderState === undefined ) { renderState = new RenderContext(); + renderState.mrt = mrt; - this._renderContexts[ renderStateKey ] = renderState; + this._renderContexts[ renderStateKey ] = renderState; } @@ -33937,6 +33897,150 @@ class OutputStructNode extends Node { */ const outputStruct = /*@__PURE__*/ nodeProxy( OutputStructNode ); +/** + * Represents blending configuration. + * + * This class encapsulates all blending-related properties that control how + * a material's colors are combined with the colors already in the frame buffer. + */ +class BlendMode { + + /** + * Constructs a new blending configuration. + * + * @param {(NoBlending|NormalBlending|AdditiveBlending|SubtractiveBlending|MultiplyBlending|CustomBlending|MaterialBlending)} [blending=NormalBlending] - The blending mode. + */ + constructor( blending = NormalBlending ) { + + /** + * Defines the blending type. + * + * It must be set to `CustomBlending` if custom blending properties like + * {@link BlendMode#blendSrc}, {@link BlendMode#blendDst} or {@link BlendMode#blendEquation} + * should have any effect. + * + * @type {(NoBlending|NormalBlending|AdditiveBlending|SubtractiveBlending|MultiplyBlending|CustomBlending|MaterialBlending)} + * @default NormalBlending + */ + this.blending = blending; + + /** + * Defines the blending source factor. + * + * This determines how the source (incoming) fragment color is factored before being added + * to the destination (existing) fragment color in the frame buffer. + * + * @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)} + * @default SrcAlphaFactor + */ + this.blendSrc = SrcAlphaFactor; + + /** + * Defines the blending destination factor. + * + * This determines how the destination (existing) fragment color in the frame buffer + * is factored before being combined with the source (incoming) fragment color. + * + * @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)} + * @default OneMinusSrcAlphaFactor + */ + this.blendDst = OneMinusSrcAlphaFactor; + + /** + * Defines the blending equation. + * + * This determines how the source and destination colors are combined. + * + * @type {(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)} + * @default AddEquation + */ + this.blendEquation = AddEquation; + + /** + * Defines the blending source alpha factor. + * + * When set, this allows separate control of the alpha channel's source blending factor. + * If `null`, {@link BlendMode#blendSrc} is used for the alpha channel as well. + * + * @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)} + * @default null + */ + this.blendSrcAlpha = null; + + /** + * Defines the blending destination alpha factor. + * + * When set, this allows separate control of the alpha channel's destination blending factor. + * If `null`, {@link BlendMode#blendDst} is used for the alpha channel as well. + * + * @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)} + * @default null + */ + this.blendDstAlpha = null; + + /** + * Defines the blending equation of the alpha channel. + * + * When set, this allows separate control of the alpha channel's blending equation. + * If `null`, {@link BlendMode#blendEquation} is used for the alpha channel as well. + * + * @type {?(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)} + * @default null + */ + this.blendEquationAlpha = null; + + /** + * Defines whether to premultiply the alpha (transparency) value. + * + * If `true`, the RGB color of the texture or material is multiplied by its alpha value. + * This is useful for transparent textures/materials where the color data + * should already include the transparency information. + * + * @type {boolean} + * @default false + */ + this.premultiplyAlpha = false; + + } + + /** + * Copies the blending properties from the given source to this instance. + * + * @param {BlendMode} source - The blending configuration to copy from. + * @return {BlendMode} A reference to this instance. + */ + copy( source ) { + + this.blending = source.blending; + this.blendSrc = source.blendSrc; + this.blendDst = source.blendDst; + this.blendEquation = source.blendEquation; + this.blendSrcAlpha = source.blendSrcAlpha; + this.blendDstAlpha = source.blendDstAlpha; + this.blendEquationAlpha = source.blendEquationAlpha; + this.premultiplyAlpha = source.premultiplyAlpha; + + return this; + + } + + /** + * Returns a clone of this blending configuration. + * + * @return {BlendMode} A new Blending instance with the same properties. + */ + clone() { + + return new this.constructor().copy( this ); + + } + +} + +// Predefined blend modes for MRT nodes. +const _noBlending = /**@__PURE__*/ new BlendMode( NoBlending ); +const _materialBlending = /**@__PURE__*/ new BlendMode( MaterialBlending ); + /** * Returns the MRT texture index for the given name. * @@ -33999,6 +34103,15 @@ class MRTNode extends OutputStructNode { */ this.outputNodes = outputNodes; + /** + * A dictionary storing the blend modes for each output. + * + * @type {Object} + */ + this.blendModes = { + output: _materialBlending + }; + /** * This flag can be used for type testing. * @@ -34010,6 +34123,33 @@ class MRTNode extends OutputStructNode { } + /** + * Sets the blend mode for the given output name. + * + * @param {string} name - The name of the output. + * @param {BlendMode} blend - The blending mode. + * @return {MRTNode} The current MRT node. + */ + setBlendMode( name, blend ) { + + this.blendModes[ name ] = blend; + + return this; + + } + + /** + * Returns the blend mode for the given output name. + * + * @param {string} name - The name of the output. + * @return {BlendMode} The blend mode. + */ + getBlendMode( name ) { + + return this.blendModes[ name ] || _noBlending; + + } + /** * Returns `true` if the MRT node has an output with the given name. * @@ -34043,8 +34183,12 @@ class MRTNode extends OutputStructNode { merge( mrtNode ) { const outputs = { ...this.outputNodes, ...mrtNode.outputNodes }; + const blendings = { ...this.blendModes, ...mrtNode.blendModes }; + + const mrtTarget = mrt( outputs ); + mrtTarget.blendings = blendings; - return mrt( outputs ); + return mrtTarget; } @@ -37561,35 +37705,6 @@ class Texture3DNode extends TextureNode { */ setUpdateMatrix( /*value*/ ) { } // Ignore .updateMatrix for 3d TextureNode - /** - * Overwrites the default implementation to return the unmodified uv node. - * - * @param {NodeBuilder} builder - The current node builder. - * @param {Node} uvNode - The uv node to setup. - * @return {Node} The unmodified uv node. - */ - setupUV( builder, uvNode ) { - - const texture = this.value; - - if ( builder.isFlipY() && ( texture.isRenderTargetTexture === true || texture.isFramebufferTexture === true ) ) { - - if ( this.sampler ) { - - uvNode = uvNode.flipY(); - - } else { - - uvNode = uvNode.setY( int( textureSize( this, this.levelNode ).y ).sub( uvNode.y ).sub( 1 ) ); - - } - - } - - return uvNode; - - } - /** * Generates the uv code snippet. * @@ -38148,6 +38263,72 @@ class PosterizeNode extends TempNode { */ const posterize = /*@__PURE__*/ nodeProxy( PosterizeNode ).setParameterLength( 2 ); +let _sharedFramebuffer = null; + +/** + * `ViewportTextureNode` creates an internal texture for each node instance. This module + * shares a texture across all instances of `ViewportSharedTextureNode`. It should + * be the first choice when using data of the default/screen framebuffer for performance reasons. + * + * @augments ViewportTextureNode + */ +class ViewportSharedTextureNode extends ViewportTextureNode { + + static get type() { + + return 'ViewportSharedTextureNode'; + + } + + /** + * Constructs a new viewport shared texture node. + * + * @param {Node} [uvNode=screenUV] - The uv node. + * @param {?Node} [levelNode=null] - The level node. + */ + constructor( uvNode = screenUV, levelNode = null ) { + + if ( _sharedFramebuffer === null ) { + + _sharedFramebuffer = new FramebufferTexture(); + + } + + super( uvNode, levelNode, _sharedFramebuffer ); + + } + + /** + * Overwritten so the method always returns the unique shared + * framebuffer texture. + * + * @return {FramebufferTexture} The shared framebuffer texture. + */ + getTextureForReference() { + + return _sharedFramebuffer; + + } + + updateReference() { + + return this; + + } + +} + +/** + * TSL function for creating a shared viewport texture node. + * + * @tsl + * @function + * @param {?Node} [uvNode=screenUV] - The uv node. + * @param {?Node} [levelNode=null] - The level node. + * @returns {ViewportSharedTextureNode} + */ +const viewportSharedTexture = /*@__PURE__*/ nodeProxy( ViewportSharedTextureNode ).setParameterLength( 0, 2 ); + const _size = /*@__PURE__*/ new Vector2(); /** @@ -47653,6 +47834,7 @@ var TSL = /*#__PURE__*/Object.freeze({ viewportDepthTexture: viewportDepthTexture, viewportLinearDepth: viewportLinearDepth, viewportMipTexture: viewportMipTexture, + viewportOpaqueMipTexture: viewportOpaqueMipTexture, viewportResolution: viewportResolution, viewportSafeUV: viewportSafeUV, viewportSharedTexture: viewportSharedTexture, @@ -56243,8 +56425,8 @@ class XRManager extends EventDispatcher { // inherit camera layers and enable eye layers (1 = left, 2 = right) cameraXR.layers.mask = camera.layers.mask | 0b110; - cameraL.layers.mask = cameraXR.layers.mask & 0b011; - cameraR.layers.mask = cameraXR.layers.mask & 0b101; + cameraL.layers.mask = cameraXR.layers.mask & -5; + cameraR.layers.mask = cameraXR.layers.mask & -3; const parent = camera.parent; @@ -64733,17 +64915,140 @@ class WebGLState { } - setMRTBlending( textures ) { + setMRTBlending( textures, mrt, material ) { const gl = this.gl; const drawBuffersIndexedExt = this.backend.drawBuffersIndexedExt; if ( ! drawBuffersIndexedExt ) return; - for ( let i = 1; i < textures.length; i ++ ) { + for ( let i = 0; i < textures.length; i ++ ) { + + const texture = textures[ i ]; + + let blending = null; + + if ( mrt !== null ) { + + const blendMode = mrt.getBlendMode( texture.name ); - // use opaque blending for additional render targets - drawBuffersIndexedExt.blendFuncSeparateiOES( i, gl.ONE, gl.ZERO, gl.ONE, gl.ZERO ); + if ( blendMode.blending === MaterialBlending ) { + + // use material blending + blending = material; + + } else if ( blendMode.blending !== NoBlending ) { + + blending = blendMode; + + } + + } else { + + // use material blending + blending = material; + + } + + if ( blending !== null ) { + + this._setMRTBlendingIndex( i, blending ); + + } else { + + // use opaque blending (no blending) + drawBuffersIndexedExt.blendFuncSeparateiOES( i, gl.ONE, gl.ZERO, gl.ONE, gl.ZERO ); + + } + + } + + } + + /** + * Applies blending configuration for a specific draw buffer index. + * + * @private + * @param {number} index - The draw buffer index. + * @param {Object} blending - The blending configuration (material or BlendMode). + */ + _setMRTBlendingIndex( index, blending ) { + + const { gl } = this; + const drawBuffersIndexedExt = this.backend.drawBuffersIndexedExt; + + const blendingType = blending.blending; + const blendSrc = blending.blendSrc; + const blendDst = blending.blendDst; + const blendEquation = blending.blendEquation; + const premultipliedAlpha = blending.premultipliedAlpha; + + if ( blendingType === CustomBlending ) { + + const blendSrcAlpha = blending.blendSrcAlpha !== null ? blending.blendSrcAlpha : blendSrc; + const blendDstAlpha = blending.blendDstAlpha !== null ? blending.blendDstAlpha : blendDst; + const blendEquationAlpha = blending.blendEquationAlpha !== null ? blending.blendEquationAlpha : blendEquation; + + drawBuffersIndexedExt.blendEquationSeparateiOES( index, equationToGL[ blendEquation ], equationToGL[ blendEquationAlpha ] ); + drawBuffersIndexedExt.blendFuncSeparateiOES( index, factorToGL[ blendSrc ], factorToGL[ blendDst ], factorToGL[ blendSrcAlpha ], factorToGL[ blendDstAlpha ] ); + + } else { + + drawBuffersIndexedExt.blendEquationSeparateiOES( index, gl.FUNC_ADD, gl.FUNC_ADD ); + + if ( premultipliedAlpha ) { + + switch ( blendingType ) { + + case NormalBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ONE, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); + break; + + case AdditiveBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ONE, gl.ONE, gl.ONE, gl.ONE ); + break; + + case SubtractiveBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ZERO, gl.ONE ); + break; + + case MultiplyBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.DST_COLOR, gl.ONE_MINUS_SRC_ALPHA, gl.ZERO, gl.ONE ); + break; + + default: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ONE, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); + break; + + } + + } else { + + switch ( blendingType ) { + + case NormalBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); + break; + + case AdditiveBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.SRC_ALPHA, gl.ONE, gl.ONE, gl.ONE ); + break; + + case SubtractiveBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ZERO, gl.ONE ); + break; + + case MultiplyBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.DST_COLOR, gl.ONE_MINUS_SRC_ALPHA, gl.ZERO, gl.ONE ); + break; + + default: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); + break; + + } + + } } @@ -69027,9 +69332,9 @@ class WebGLBackend extends Backend { state.setMaterial( material, frontFaceCW, hardwareClippingPlanes ); - if ( context.textures !== null && context.textures.length > 1 ) { + if ( context.mrt !== null && context.textures !== null ) { - state.setMRTBlending( context.textures ); + state.setMRTBlending( context.textures, context.mrt, material ); } @@ -77193,13 +77498,13 @@ class WebGPUPipelineUtils { const vertexBuffers = backend.attributeUtils.createShaderVertexBuffers( renderObject ); - // blending + // material blending - let blending; + let materialBlending; if ( material.blending !== NoBlending && ( material.blending !== NormalBlending || material.transparent !== false ) ) { - blending = this._getBlending( material ); + materialBlending = this._getBlending( material ); } @@ -77225,28 +77530,43 @@ class WebGPUPipelineUtils { if ( renderObject.context.textures !== null ) { const textures = renderObject.context.textures; + const mrt = renderObject.context.mrt; for ( let i = 0; i < textures.length; i ++ ) { - const colorFormat = utils.getTextureFormatGPU( textures[ i ] ); + const texture = textures[ i ]; + const colorFormat = utils.getTextureFormatGPU( texture ); - if ( i === 0 ) { + // mrt blending - targets.push( { - format: colorFormat, - blend: blending, - writeMask: colorWriteMask - } ); + let blending; + + if ( mrt !== null ) { + + const blendMode = mrt.getBlendMode( texture.name ); + + if ( blendMode.blending === MaterialBlending ) { + + blending = materialBlending; + + } else if ( blendMode.blending !== NoBlending ) { + + blending = this._getBlending( blendMode ); + + } } else { - targets.push( { - format: colorFormat, - writeMask: colorWriteMask - } ); + blending = materialBlending; } + targets.push( { + format: colorFormat, + blend: blending, + writeMask: colorWriteMask + } ); + } } else { @@ -77255,7 +77575,7 @@ class WebGPUPipelineUtils { targets.push( { format: colorFormat, - blend: blending, + blend: materialBlending, writeMask: colorWriteMask } ); @@ -77439,24 +77759,24 @@ class WebGPUPipelineUtils { * for the pipeline creation. * * @private - * @param {Material} material - The material. + * @param {Material|BlendMode} object - The object containing blending information. * @return {Object} The blending state. */ - _getBlending( material ) { + _getBlending( object ) { let color, alpha; - const blending = material.blending; - const blendSrc = material.blendSrc; - const blendDst = material.blendDst; - const blendEquation = material.blendEquation; + const blending = object.blending; + const blendSrc = object.blendSrc; + const blendDst = object.blendDst; + const blendEquation = object.blendEquation; if ( blending === CustomBlending ) { - const blendSrcAlpha = material.blendSrcAlpha !== null ? material.blendSrcAlpha : blendSrc; - const blendDstAlpha = material.blendDstAlpha !== null ? material.blendDstAlpha : blendDst; - const blendEquationAlpha = material.blendEquationAlpha !== null ? material.blendEquationAlpha : blendEquation; + const blendSrcAlpha = object.blendSrcAlpha !== null ? object.blendSrcAlpha : blendSrc; + const blendDstAlpha = object.blendDstAlpha !== null ? object.blendDstAlpha : blendDst; + const blendEquationAlpha = object.blendEquationAlpha !== null ? object.blendEquationAlpha : blendEquation; color = { srcFactor: this._getBlendFactor( blendSrc ), @@ -77472,7 +77792,7 @@ class WebGPUPipelineUtils { } else { - const premultipliedAlpha = material.premultipliedAlpha; + const premultipliedAlpha = object.premultipliedAlpha; const setBlend = ( srcRGB, dstRGB, srcAlpha, dstAlpha ) => { @@ -77525,11 +77845,11 @@ class WebGPUPipelineUtils { break; case SubtractiveBlending: - error( 'WebGPURenderer: SubtractiveBlending requires material.premultipliedAlpha = true' ); + error( `WebGPURenderer: "SubtractiveBlending" requires "${ object.isMaterial ? 'material' : 'blendMode' }.premultipliedAlpha = true".` ); break; case MultiplyBlending: - error( 'WebGPURenderer: MultiplyBlending requires material.premultipliedAlpha = true' ); + error( `WebGPURenderer: "MultiplyBlending" requires "${ object.isMaterial ? 'material' : 'blendMode' }.premultipliedAlpha = true".` ); break; } @@ -82087,4 +82407,4 @@ class ClippingGroup extends Group { } -export { ACESFilmicToneMapping, AONode, AddEquation, AddOperation, AdditiveBlending, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AmbientLightNode, AnalyticLightNode, ArrayCamera, ArrayElementNode, ArrayNode, AssignNode, AttributeNode, BackSide, BasicEnvironmentNode, BasicShadowMap, BatchNode, BitcastNode, BoxGeometry, BufferAttribute, BufferAttributeNode, BufferGeometry, BufferNode, BumpMapNode, BundleGroup, BypassNode, ByteType, CanvasTarget, CineonToneMapping, ClampToEdgeWrapping, ClippingGroup, CodeNode, Color, ColorManagement, ColorSpaceNode, Compatibility, ComputeNode, ConstNode, ContextNode, ConvertNode, CubeCamera, CubeDepthTexture, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureNode, CubeUVReflectionMapping, CullFaceBack, CullFaceFront, CullFaceNone, CustomBlending, CylinderGeometry, DataArrayTexture, DataTexture, DebugNode, DecrementStencilOp, DecrementWrapStencilOp, DepthFormat, DepthStencilFormat, DepthTexture, DirectionalLight, DirectionalLightNode, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicDrawUsage, EnvironmentNode, EqualCompare, EqualDepth, EqualStencilFunc, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, EventNode, ExpressionNode, FileLoader, Float16BufferAttribute, Float32BufferAttribute, FloatType, FramebufferTexture, FrontFacingNode, FrontSide, Frustum, FrustumArray, FunctionCallNode, FunctionNode, FunctionOverloadingNode, GLSLNodeParser, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, Group, HalfFloatType, HemisphereLight, HemisphereLightNode, IESSpotLight, IESSpotLightNode, IncrementStencilOp, IncrementWrapStencilOp, IndexNode, IndirectStorageBufferAttribute, InspectorBase, InstanceNode, InstancedBufferAttribute, InstancedInterleavedBuffer, InstancedMeshNode, IntType, InterleavedBuffer, InterleavedBufferAttribute, InvertStencilOp, IrradianceNode, IsolateNode, JoinNode, KeepStencilOp, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, LightProbe, LightProbeNode, Lighting, LightingContextNode, LightingModel, LightingNode, LightsNode, Line2NodeMaterial, LineBasicMaterial, LineBasicNodeMaterial, LineDashedMaterial, LineDashedNodeMaterial, LinearFilter, LinearMipMapLinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoopNode, MRTNode, Material, MaterialLoader, MaterialNode, MaterialReferenceNode, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, MaxMipLevelNode, MemberNode, Mesh, MeshBasicMaterial, MeshBasicNodeMaterial, MeshLambertMaterial, MeshLambertNodeMaterial, MeshMatcapMaterial, MeshMatcapNodeMaterial, MeshNormalMaterial, MeshNormalNodeMaterial, MeshPhongMaterial, MeshPhongNodeMaterial, MeshPhysicalMaterial, MeshPhysicalNodeMaterial, MeshSSSNodeMaterial, MeshStandardMaterial, MeshStandardNodeMaterial, MeshToonMaterial, MeshToonNodeMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, ModelNode, MorphNode, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoNormalPacking, NoToneMapping, Node, NodeAccess, NodeAttribute, NodeBuilder, NodeCache, NodeCode, NodeFrame, NodeFunctionInput, NodeLoader, NodeMaterial, NodeMaterialLoader, NodeMaterialObserver, NodeObjectLoader, NodeShaderStage, NodeType, NodeUniform, NodeUpdateType, NodeUtils, NodeVar, NodeVarying, NormalBlending, NormalGAPacking, NormalMapNode, NormalRGPacking, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, Object3D, Object3DNode, ObjectLoader, ObjectSpaceNormalMap, OneFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, OutputStructNode, PCFShadowMap, PMREMGenerator, PMREMNode, ParameterNode, PassNode, PerspectiveCamera, PhongLightingModel, PhysicalLightingModel, Plane, PlaneGeometry, PointLight, PointLightNode, PointUVNode, PointsMaterial, PointsNodeMaterial, PostProcessing, PosterizeNode, ProjectorLight, ProjectorLightNode, PropertyNode, QuadMesh, Quaternion, R11_EAC_Format, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RG11_EAC_Format, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBFormat, RGBIntegerFormat, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGFormat, RGIntegerFormat, RTTNode, RangeNode, RectAreaLight, RectAreaLightNode, RedFormat, RedIntegerFormat, ReferenceNode, ReflectorNode, ReinhardToneMapping, RemapNode, RenderOutputNode, RenderTarget, RendererReferenceNode, RendererUtils, RepeatWrapping, ReplaceStencilOp, ReverseSubtractEquation, RotateNode, SIGNED_R11_EAC_Format, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SIGNED_RG11_EAC_Format, SRGBColorSpace, SRGBTransfer, Scene, SceneNode, ScreenNode, ScriptableNode, ScriptableValueNode, SetNode, ShadowBaseNode, ShadowMaterial, ShadowNode, ShadowNodeMaterial, ShortType, SkinningNode, Sphere, SphereGeometry, SplitNode, SpotLight, SpotLightNode, SpriteMaterial, SpriteNodeMaterial, SpriteSheetUVNode, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StackNode, StaticDrawUsage, Storage3DTexture, StorageArrayElementNode, StorageArrayTexture, StorageBufferAttribute, StorageBufferNode, StorageInstancedBufferAttribute, StorageTexture, StorageTextureNode, StructNode, StructTypeNode, SubBuildNode, SubtractEquation, SubtractiveBlending, TSL, TangentSpaceNormalMap, TempNode, Texture, Texture3DNode, TextureNode, TextureSizeNode, TimestampQuery, ToneMappingNode, ToonOutlinePassNode, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, UniformArrayNode, UniformGroupNode, UniformNode, UnsignedByteType, UnsignedInt101111Type, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, UserDataNode, VSMShadowMap, VarNode, VaryingNode, Vector2, Vector3, Vector4, VertexColorNode, ViewportDepthNode, ViewportDepthTextureNode, ViewportSharedTextureNode, ViewportTextureNode, VolumeNodeMaterial, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGPUCoordinateSystem, WebGPURenderer, WebXRController, ZeroFactor, ZeroStencilOp, createCanvasElement, defaultBuildStages, defaultShaderStages, error, log$1 as log, shaderStages, vectorComponents, warn, warnOnce }; +export { ACESFilmicToneMapping, AONode, AddEquation, AddOperation, AdditiveBlending, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AmbientLightNode, AnalyticLightNode, ArrayCamera, ArrayElementNode, ArrayNode, AssignNode, AttributeNode, BackSide, BasicEnvironmentNode, BasicShadowMap, BatchNode, BitcastNode, BlendMode, BoxGeometry, BufferAttribute, BufferAttributeNode, BufferGeometry, BufferNode, BumpMapNode, BundleGroup, BypassNode, ByteType, CanvasTarget, CineonToneMapping, ClampToEdgeWrapping, ClippingGroup, CodeNode, Color, ColorManagement, ColorSpaceNode, Compatibility, ComputeNode, ConstNode, ContextNode, ConvertNode, CubeCamera, CubeDepthTexture, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureNode, CubeUVReflectionMapping, CullFaceBack, CullFaceFront, CullFaceNone, CustomBlending, CylinderGeometry, DataArrayTexture, DataTexture, DebugNode, DecrementStencilOp, DecrementWrapStencilOp, DepthFormat, DepthStencilFormat, DepthTexture, DirectionalLight, DirectionalLightNode, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicDrawUsage, EnvironmentNode, EqualCompare, EqualDepth, EqualStencilFunc, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, EventNode, ExpressionNode, FileLoader, Float16BufferAttribute, Float32BufferAttribute, FloatType, FramebufferTexture, FrontFacingNode, FrontSide, Frustum, FrustumArray, FunctionCallNode, FunctionNode, FunctionOverloadingNode, GLSLNodeParser, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, Group, HalfFloatType, HemisphereLight, HemisphereLightNode, IESSpotLight, IESSpotLightNode, IncrementStencilOp, IncrementWrapStencilOp, IndexNode, IndirectStorageBufferAttribute, InspectorBase, InstanceNode, InstancedBufferAttribute, InstancedInterleavedBuffer, InstancedMeshNode, IntType, InterleavedBuffer, InterleavedBufferAttribute, InvertStencilOp, IrradianceNode, IsolateNode, JoinNode, KeepStencilOp, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, LightProbe, LightProbeNode, Lighting, LightingContextNode, LightingModel, LightingNode, LightsNode, Line2NodeMaterial, LineBasicMaterial, LineBasicNodeMaterial, LineDashedMaterial, LineDashedNodeMaterial, LinearFilter, LinearMipMapLinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoopNode, MRTNode, Material, MaterialBlending, MaterialLoader, MaterialNode, MaterialReferenceNode, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, MaxMipLevelNode, MemberNode, Mesh, MeshBasicMaterial, MeshBasicNodeMaterial, MeshLambertMaterial, MeshLambertNodeMaterial, MeshMatcapMaterial, MeshMatcapNodeMaterial, MeshNormalMaterial, MeshNormalNodeMaterial, MeshPhongMaterial, MeshPhongNodeMaterial, MeshPhysicalMaterial, MeshPhysicalNodeMaterial, MeshSSSNodeMaterial, MeshStandardMaterial, MeshStandardNodeMaterial, MeshToonMaterial, MeshToonNodeMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, ModelNode, MorphNode, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoNormalPacking, NoToneMapping, Node, NodeAccess, NodeAttribute, NodeBuilder, NodeCache, NodeCode, NodeFrame, NodeFunctionInput, NodeLoader, NodeMaterial, NodeMaterialLoader, NodeMaterialObserver, NodeObjectLoader, NodeShaderStage, NodeType, NodeUniform, NodeUpdateType, NodeUtils, NodeVar, NodeVarying, NormalBlending, NormalGAPacking, NormalMapNode, NormalRGPacking, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, Object3D, Object3DNode, ObjectLoader, ObjectSpaceNormalMap, OneFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, OutputStructNode, PCFShadowMap, PMREMGenerator, PMREMNode, ParameterNode, PassNode, PerspectiveCamera, PhongLightingModel, PhysicalLightingModel, Plane, PlaneGeometry, PointLight, PointLightNode, PointUVNode, PointsMaterial, PointsNodeMaterial, PostProcessing, PosterizeNode, ProjectorLight, ProjectorLightNode, PropertyNode, QuadMesh, Quaternion, R11_EAC_Format, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RG11_EAC_Format, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBFormat, RGBIntegerFormat, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGFormat, RGIntegerFormat, RTTNode, RangeNode, RectAreaLight, RectAreaLightNode, RedFormat, RedIntegerFormat, ReferenceNode, ReflectorNode, ReinhardToneMapping, RemapNode, RenderOutputNode, RenderTarget, RendererReferenceNode, RendererUtils, RepeatWrapping, ReplaceStencilOp, ReverseSubtractEquation, RotateNode, SIGNED_R11_EAC_Format, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SIGNED_RG11_EAC_Format, SRGBColorSpace, SRGBTransfer, Scene, SceneNode, ScreenNode, ScriptableNode, ScriptableValueNode, SetNode, ShadowBaseNode, ShadowMaterial, ShadowNode, ShadowNodeMaterial, ShortType, SkinningNode, Sphere, SphereGeometry, SplitNode, SpotLight, SpotLightNode, SpriteMaterial, SpriteNodeMaterial, SpriteSheetUVNode, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StackNode, StaticDrawUsage, Storage3DTexture, StorageArrayElementNode, StorageArrayTexture, StorageBufferAttribute, StorageBufferNode, StorageInstancedBufferAttribute, StorageTexture, StorageTextureNode, StructNode, StructTypeNode, SubBuildNode, SubtractEquation, SubtractiveBlending, TSL, TangentSpaceNormalMap, TempNode, Texture, Texture3DNode, TextureNode, TextureSizeNode, TimestampQuery, ToneMappingNode, ToonOutlinePassNode, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, UniformArrayNode, UniformGroupNode, UniformNode, UnsignedByteType, UnsignedInt101111Type, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, UserDataNode, VSMShadowMap, VarNode, VaryingNode, Vector2, Vector3, Vector4, VertexColorNode, ViewportDepthNode, ViewportDepthTextureNode, ViewportSharedTextureNode, ViewportTextureNode, VolumeNodeMaterial, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGPUCoordinateSystem, WebGPURenderer, WebXRController, ZeroFactor, ZeroStencilOp, createCanvasElement, defaultBuildStages, defaultShaderStages, error, log$1 as log, shaderStages, vectorComponents, warn, warnOnce }; diff --git a/build/three.webgpu.min.js b/build/three.webgpu.min.js index 019bbb703761df..c82ce62c331104 100644 --- a/build/three.webgpu.min.js +++ b/build/three.webgpu.min.js @@ -3,4 +3,4 @@ * Copyright 2010-2025 Three.js Authors * SPDX-License-Identifier: MIT */ -import{Color as e,Vector2 as t,Vector3 as r,Vector4 as s,Matrix2 as i,Matrix3 as n,Matrix4 as a,error as o,EventDispatcher as u,MathUtils as l,warn as d,WebGLCoordinateSystem as c,WebGPUCoordinateSystem as h,ColorManagement as p,SRGBTransfer as g,NoToneMapping as m,StaticDrawUsage as f,InterleavedBufferAttribute as y,InterleavedBuffer as b,DynamicDrawUsage as x,NoColorSpace as T,log as _,warnOnce as v,Texture as N,UnsignedIntType as S,IntType as R,Compatibility as A,LessCompare as E,NearestFilter as w,Sphere as C,BackSide as M,DoubleSide as B,Euler as P,CubeTexture as L,CubeReflectionMapping as F,CubeRefractionMapping as D,TangentSpaceNormalMap as U,NoNormalPacking as I,NormalRGPacking as O,NormalGAPacking as V,ObjectSpaceNormalMap as k,RGFormat as G,RED_GREEN_RGTC2_Format as z,RG11_EAC_Format as $,InstancedBufferAttribute as W,InstancedInterleavedBuffer as H,DataArrayTexture as j,FloatType as q,FramebufferTexture as X,LinearMipmapLinearFilter as K,DepthTexture as Y,Material as Q,LineBasicMaterial as Z,LineDashedMaterial as J,NoBlending as ee,MeshNormalMaterial as te,SRGBColorSpace as re,WebGLCubeRenderTarget as se,BoxGeometry as ie,Mesh as ne,Scene as ae,LinearFilter as oe,CubeCamera as ue,EquirectangularReflectionMapping as le,EquirectangularRefractionMapping as de,AddOperation as ce,MixOperation as he,MultiplyOperation as pe,MeshBasicMaterial as ge,MeshLambertMaterial as me,MeshPhongMaterial as fe,DataTexture as ye,HalfFloatType as be,ClampToEdgeWrapping as xe,BufferGeometry as Te,OrthographicCamera as _e,PerspectiveCamera as ve,RenderTarget as Ne,LinearSRGBColorSpace as Se,RGBAFormat as Re,CubeUVReflectionMapping as Ae,BufferAttribute as Ee,MeshStandardMaterial as we,MeshPhysicalMaterial as Ce,MeshToonMaterial as Me,MeshMatcapMaterial as Be,SpriteMaterial as Pe,PointsMaterial as Le,ShadowMaterial as Fe,Uint32BufferAttribute as De,Uint16BufferAttribute as Ue,arrayNeedsUint32 as Ie,DepthStencilFormat as Oe,DepthFormat as Ve,UnsignedInt248Type as ke,UnsignedByteType as Ge,Plane as ze,Object3D as $e,LinearMipMapLinearFilter as We,Float32BufferAttribute as He,UVMapping as je,VSMShadowMap as qe,BasicShadowMap as Xe,CubeDepthTexture as Ke,SphereGeometry as Ye,NormalBlending as Qe,LinearMipmapNearestFilter as Ze,NearestMipmapLinearFilter as Je,Float16BufferAttribute as et,REVISION as tt,ArrayCamera as rt,PlaneGeometry as st,FrontSide as it,CustomBlending as nt,AddEquation as at,ZeroFactor as ot,CylinderGeometry as ut,Quaternion as lt,WebXRController as dt,RAD2DEG as ct,PCFShadowMap as ht,FrustumArray as pt,Frustum as gt,RedIntegerFormat as mt,RedFormat as ft,ShortType as yt,ByteType as bt,UnsignedShortType as xt,RGIntegerFormat as Tt,RGBIntegerFormat as _t,RGBFormat as vt,RGBAIntegerFormat as Nt,TimestampQuery as St,createCanvasElement as Rt,ReverseSubtractEquation as At,SubtractEquation as Et,OneMinusDstAlphaFactor as wt,OneMinusDstColorFactor as Ct,OneMinusSrcAlphaFactor as Mt,OneMinusSrcColorFactor as Bt,DstAlphaFactor as Pt,DstColorFactor as Lt,SrcAlphaSaturateFactor as Ft,SrcAlphaFactor as Dt,SrcColorFactor as Ut,OneFactor as It,CullFaceNone as Ot,CullFaceBack as Vt,CullFaceFront as kt,MultiplyBlending as Gt,SubtractiveBlending as zt,AdditiveBlending as $t,NotEqualDepth as Wt,GreaterDepth as Ht,GreaterEqualDepth as jt,EqualDepth as qt,LessEqualDepth as Xt,LessDepth as Kt,AlwaysDepth as Yt,NeverDepth as Qt,UnsignedShort4444Type as Zt,UnsignedShort5551Type as Jt,UnsignedInt5999Type as er,UnsignedInt101111Type as tr,AlphaFormat as rr,RGB_S3TC_DXT1_Format as sr,RGBA_S3TC_DXT1_Format as ir,RGBA_S3TC_DXT3_Format as nr,RGBA_S3TC_DXT5_Format as ar,RGB_PVRTC_4BPPV1_Format as or,RGB_PVRTC_2BPPV1_Format as ur,RGBA_PVRTC_4BPPV1_Format as lr,RGBA_PVRTC_2BPPV1_Format as dr,RGB_ETC1_Format as cr,RGB_ETC2_Format as hr,RGBA_ETC2_EAC_Format as pr,R11_EAC_Format as gr,SIGNED_R11_EAC_Format as mr,SIGNED_RG11_EAC_Format as fr,RGBA_ASTC_4x4_Format as yr,RGBA_ASTC_5x4_Format as br,RGBA_ASTC_5x5_Format as xr,RGBA_ASTC_6x5_Format as Tr,RGBA_ASTC_6x6_Format as _r,RGBA_ASTC_8x5_Format as vr,RGBA_ASTC_8x6_Format as Nr,RGBA_ASTC_8x8_Format as Sr,RGBA_ASTC_10x5_Format as Rr,RGBA_ASTC_10x6_Format as Ar,RGBA_ASTC_10x8_Format as Er,RGBA_ASTC_10x10_Format as wr,RGBA_ASTC_12x10_Format as Cr,RGBA_ASTC_12x12_Format as Mr,RGBA_BPTC_Format as Br,RED_RGTC1_Format as Pr,SIGNED_RED_RGTC1_Format as Lr,SIGNED_RED_GREEN_RGTC2_Format as Fr,MirroredRepeatWrapping as Dr,RepeatWrapping as Ur,NearestMipmapNearestFilter as Ir,NotEqualCompare as Or,GreaterCompare as Vr,GreaterEqualCompare as kr,EqualCompare as Gr,LessEqualCompare as zr,AlwaysCompare as $r,NeverCompare as Wr,LinearTransfer as Hr,getByteLength as jr,isTypedArray as qr,NotEqualStencilFunc as Xr,GreaterStencilFunc as Kr,GreaterEqualStencilFunc as Yr,EqualStencilFunc as Qr,LessEqualStencilFunc as Zr,LessStencilFunc as Jr,AlwaysStencilFunc as es,NeverStencilFunc as ts,DecrementWrapStencilOp as rs,IncrementWrapStencilOp as ss,DecrementStencilOp as is,IncrementStencilOp as ns,InvertStencilOp as as,ReplaceStencilOp as os,ZeroStencilOp as us,KeepStencilOp as ls,MaxEquation as ds,MinEquation as cs,SpotLight as hs,PointLight as ps,DirectionalLight as gs,RectAreaLight as ms,AmbientLight as fs,HemisphereLight as ys,LightProbe as bs,LinearToneMapping as xs,ReinhardToneMapping as Ts,CineonToneMapping as _s,ACESFilmicToneMapping as vs,AgXToneMapping as Ns,NeutralToneMapping as Ss,Group as Rs,Loader as As,FileLoader as Es,MaterialLoader as ws,ObjectLoader as Cs}from"./three.core.min.js";export{AdditiveAnimationBlendMode,AnimationAction,AnimationClip,AnimationLoader,AnimationMixer,AnimationObjectGroup,AnimationUtils,ArcCurve,ArrowHelper,AttachedBindMode,Audio,AudioAnalyser,AudioContext,AudioListener,AudioLoader,AxesHelper,BasicDepthPacking,BatchedMesh,Bone,BooleanKeyframeTrack,Box2,Box3,Box3Helper,BoxHelper,BufferGeometryLoader,Cache,Camera,CameraHelper,CanvasTexture,CapsuleGeometry,CatmullRomCurve3,CircleGeometry,Clock,ColorKeyframeTrack,CompressedArrayTexture,CompressedCubeTexture,CompressedTexture,CompressedTextureLoader,ConeGeometry,ConstantAlphaFactor,ConstantColorFactor,Controls,CubeTextureLoader,CubicBezierCurve,CubicBezierCurve3,CubicInterpolant,CullFaceFrontBack,Curve,CurvePath,CustomToneMapping,Cylindrical,Data3DTexture,DataTextureLoader,DataUtils,DefaultLoadingManager,DetachedBindMode,DirectionalLightHelper,DiscreteInterpolant,DodecahedronGeometry,DynamicCopyUsage,DynamicReadUsage,EdgesGeometry,EllipseCurve,ExternalTexture,ExtrudeGeometry,Fog,FogExp2,GLBufferAttribute,GLSL1,GLSL3,GridHelper,HemisphereLightHelper,IcosahedronGeometry,ImageBitmapLoader,ImageLoader,ImageUtils,InstancedBufferGeometry,InstancedMesh,Int16BufferAttribute,Int32BufferAttribute,Int8BufferAttribute,Interpolant,InterpolateDiscrete,InterpolateLinear,InterpolateSmooth,InterpolationSamplingMode,InterpolationSamplingType,KeyframeTrack,LOD,LatheGeometry,Layers,Light,Line,Line3,LineCurve,LineCurve3,LineLoop,LineSegments,LinearInterpolant,LinearMipMapNearestFilter,LoaderUtils,LoadingManager,LoopOnce,LoopPingPong,LoopRepeat,MOUSE,MeshDepthMaterial,MeshDistanceMaterial,NearestMipMapLinearFilter,NearestMipMapNearestFilter,NormalAnimationBlendMode,NumberKeyframeTrack,OctahedronGeometry,OneMinusConstantAlphaFactor,OneMinusConstantColorFactor,PCFSoftShadowMap,Path,PlaneHelper,PointLightHelper,Points,PolarGridHelper,PolyhedronGeometry,PositionalAudio,PropertyBinding,PropertyMixer,QuadraticBezierCurve,QuadraticBezierCurve3,QuaternionKeyframeTrack,QuaternionLinearInterpolant,RGBADepthPacking,RGBDepthPacking,RGB_BPTC_SIGNED_Format,RGB_BPTC_UNSIGNED_Format,RGDepthPacking,RawShaderMaterial,Ray,Raycaster,RenderTarget3D,RingGeometry,ShaderMaterial,Shape,ShapeGeometry,ShapePath,ShapeUtils,Skeleton,SkeletonHelper,SkinnedMesh,Source,Spherical,SphericalHarmonics3,SplineCurve,SpotLightHelper,Sprite,StaticCopyUsage,StaticReadUsage,StereoCamera,StreamCopyUsage,StreamDrawUsage,StreamReadUsage,StringKeyframeTrack,TOUCH,TetrahedronGeometry,TextureLoader,TextureUtils,Timer,TorusGeometry,TorusKnotGeometry,Triangle,TriangleFanDrawMode,TriangleStripDrawMode,TrianglesDrawMode,TubeGeometry,Uint8BufferAttribute,Uint8ClampedBufferAttribute,Uniform,UniformsGroup,VectorKeyframeTrack,VideoFrameTexture,VideoTexture,WebGL3DRenderTarget,WebGLArrayRenderTarget,WebGLRenderTarget,WireframeGeometry,WrapAroundEnding,ZeroCurvatureEnding,ZeroSlopeEnding,getConsoleFunction,setConsoleFunction}from"./three.core.min.js";const Ms=["alphaMap","alphaTest","anisotropy","anisotropyMap","anisotropyRotation","aoMap","aoMapIntensity","attenuationColor","attenuationDistance","bumpMap","clearcoat","clearcoatMap","clearcoatNormalMap","clearcoatNormalScale","clearcoatRoughness","color","dispersion","displacementMap","emissive","emissiveIntensity","emissiveMap","envMap","envMapIntensity","gradientMap","ior","iridescence","iridescenceIOR","iridescenceMap","iridescenceThicknessMap","lightMap","lightMapIntensity","map","matcap","metalness","metalnessMap","normalMap","normalScale","opacity","roughness","roughnessMap","sheen","sheenColor","sheenColorMap","sheenRoughnessMap","shininess","specular","specularColor","specularColorMap","specularIntensity","specularIntensityMap","specularMap","thickness","transmission","transmissionMap"],Bs=new WeakMap;class Ps{constructor(e){this.renderObjects=new WeakMap,this.hasNode=this.containsNode(e),this.hasAnimation=!0===e.object.isSkinnedMesh,this.refreshUniforms=Ms,this.renderId=0}firstInitialization(e){return!1===this.renderObjects.has(e)&&(this.getRenderObjectData(e),!0)}needsVelocity(e){const t=e.getMRT();return null!==t&&t.has("velocity")}getRenderObjectData(e){let t=this.renderObjects.get(e);if(void 0===t){const{geometry:r,material:s,object:i}=e;if(t={material:this.getMaterialData(s),geometry:{id:r.id,attributes:this.getAttributesData(r.attributes),indexVersion:r.index?r.index.version:null,drawRange:{start:r.drawRange.start,count:r.drawRange.count}},worldMatrix:i.matrixWorld.clone()},i.center&&(t.center=i.center.clone()),i.morphTargetInfluences&&(t.morphTargetInfluences=i.morphTargetInfluences.slice()),null!==e.bundle&&(t.version=e.bundle.version),t.material.transmission>0){const{width:r,height:s}=e.context;t.bufferWidth=r,t.bufferHeight=s}t.lights=this.getLightsData(e.lightsNode.getLights()),this.renderObjects.set(e,t)}return t}getAttributesData(e){const t={};for(const r in e){const s=e[r];t[r]={version:s.version}}return t}containsNode(e){const t=e.material;for(const e in t)if(t[e]&&t[e].isNode)return!0;return!!(e.context.modelViewMatrix||e.context.modelNormalViewMatrix||e.context.getAO||e.context.getShadow)}getMaterialData(e){const t={};for(const r of this.refreshUniforms){const s=e[r];null!=s&&("object"==typeof s&&void 0!==s.clone?!0===s.isTexture?t[r]={id:s.id,version:s.version}:t[r]=s.clone():t[r]=s)}return t}equals(e,t){const{object:r,material:s,geometry:i}=e,n=this.getRenderObjectData(e);if(!0!==n.worldMatrix.equals(r.matrixWorld))return n.worldMatrix.copy(r.matrixWorld),!1;const a=n.material;for(const e in a){const t=a[e],r=s[e];if(void 0!==t.equals){if(!1===t.equals(r))return t.copy(r),!1}else if(!0===r.isTexture){if(t.id!==r.id||t.version!==r.version)return t.id=r.id,t.version=r.version,!1}else if(t!==r)return a[e]=r,!1}if(a.transmission>0){const{width:t,height:r}=e.context;if(n.bufferWidth!==t||n.bufferHeight!==r)return n.bufferWidth=t,n.bufferHeight=r,!1}const o=n.geometry,u=i.attributes,l=o.attributes,d=Object.keys(l),c=Object.keys(u);if(o.id!==i.id)return o.id=i.id,!1;if(d.length!==c.length)return n.geometry.attributes=this.getAttributesData(u),!1;for(const e of d){const t=l[e],r=u[e];if(void 0===r)return delete l[e],!1;if(t.version!==r.version)return t.version=r.version,!1}const h=i.index,p=o.indexVersion,g=h?h.version:null;if(p!==g)return o.indexVersion=g,!1;if(o.drawRange.start!==i.drawRange.start||o.drawRange.count!==i.drawRange.count)return o.drawRange.start=i.drawRange.start,o.drawRange.count=i.drawRange.count,!1;if(n.morphTargetInfluences){let e=!1;for(let t=0;t>>16,2246822507),r^=Math.imul(s^s>>>13,3266489909),s=Math.imul(s^s>>>16,2246822507),s^=Math.imul(r^r>>>13,3266489909),4294967296*(2097151&s)+(r>>>0)}const Fs=e=>Ls(e),Ds=e=>Ls(e),Us=(...e)=>Ls(e),Is=new Map([[1,"float"],[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),Os=new WeakMap;function Vs(e){return Is.get(e)}function ks(e){if(/[iu]?vec\d/.test(e))return e.startsWith("ivec")?Int32Array:e.startsWith("uvec")?Uint32Array:Float32Array;if(/mat\d/.test(e))return Float32Array;if(/float/.test(e))return Float32Array;if(/uint/.test(e))return Uint32Array;if(/int/.test(e))return Int32Array;throw new Error(`THREE.NodeUtils: Unsupported type: ${e}`)}function Gs(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?9:/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function zs(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?12:/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function $s(e){return/float|int|uint/.test(e)?4:/vec2/.test(e)?8:/vec3/.test(e)||/vec4/.test(e)?16:/mat2/.test(e)?8:/mat3/.test(e)||/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function Ws(e){if(null==e)return null;const t=typeof e;return!0===e.isNode?"node":"number"===t?"float":"boolean"===t?"bool":"string"===t?"string":"function"===t?"shader":!0===e.isVector2?"vec2":!0===e.isVector3?"vec3":!0===e.isVector4?"vec4":!0===e.isMatrix2?"mat2":!0===e.isMatrix3?"mat3":!0===e.isMatrix4?"mat4":!0===e.isColor?"color":e instanceof ArrayBuffer?"ArrayBuffer":null}function Hs(o,...u){const l=o?o.slice(-4):void 0;return 1===u.length&&("vec2"===l?u=[u[0],u[0]]:"vec3"===l?u=[u[0],u[0],u[0]]:"vec4"===l&&(u=[u[0],u[0],u[0],u[0]])),"color"===o?new e(...u):"vec2"===l?new t(...u):"vec3"===l?new r(...u):"vec4"===l?new s(...u):"mat2"===l?new i(...u):"mat3"===l?new n(...u):"mat4"===l?new a(...u):"bool"===o?u[0]||!1:"float"===o||"int"===o||"uint"===o?u[0]||0:"string"===o?u[0]||"":"ArrayBuffer"===o?Xs(u[0]):null}function js(e){let t=Os.get(e);return void 0===t&&(t={},Os.set(e,t)),t}function qs(e){let t="";const r=new Uint8Array(e);for(let e=0;ee.charCodeAt(0)).buffer}var Ks=Object.freeze({__proto__:null,arrayBufferToBase64:qs,base64ToArrayBuffer:Xs,getAlignmentFromType:$s,getDataFromObject:js,getLengthFromType:Gs,getMemoryLengthFromType:zs,getTypeFromLength:Vs,getTypedArrayFromType:ks,getValueFromType:Hs,getValueType:Ws,hash:Us,hashArray:Ds,hashString:Fs});const Ys={VERTEX:"vertex",FRAGMENT:"fragment"},Qs={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},Zs={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},Js={READ_ONLY:"readOnly",WRITE_ONLY:"writeOnly",READ_WRITE:"readWrite"},ei=["fragment","vertex"],ti=["setup","analyze","generate"],ri=[...ei,"compute"],si=["x","y","z","w"],ii={analyze:"setup",generate:"analyze"};let ni=0;class ai extends u{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Qs.NONE,this.updateBeforeType=Qs.NONE,this.updateAfterType=Qs.NONE,this.uuid=l.generateUUID(),this.version=0,this.name="",this.global=!1,this.parents=!1,this.isNode=!0,this._beforeNodes=null,this._cacheKey=null,this._cacheKeyVersion=0,Object.defineProperty(this,"id",{value:ni++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this),this}onFrameUpdate(e){return this.onUpdate(e,Qs.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Qs.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Qs.OBJECT)}onReference(e){return this.updateReference=e.bind(this),this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of this._getChildren())yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}_getChildren(e=new Set){const t=[];e.add(this);for(const r of Object.getOwnPropertyNames(this)){const s=this[r];if(!0!==r.startsWith("_")&&!e.has(s))if(!0===Array.isArray(s))for(let e=0;e0&&(e.inputNodes=r)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const r in e.inputNodes)if(Array.isArray(e.inputNodes[r])){const s=[];for(const i of e.inputNodes[r])s.push(t[i]);this[r]=s}else if("object"==typeof e.inputNodes[r]){const s={};for(const i in e.inputNodes[r]){const n=e.inputNodes[r][i];s[i]=t[n]}this[r]=s}else{const s=e.inputNodes[r];this[r]=t[s]}}}toJSON(e){const{uuid:t,type:r}=this,s=void 0===e||"string"==typeof e;s&&(e={textures:{},images:{},nodes:{}});let i=e.nodes[t];function n(e){const t=[];for(const r in e){const s=e[r];delete s.metadata,t.push(s)}return t}if(void 0===i&&(i={uuid:t,type:r,meta:e,metadata:{version:4.7,type:"Node",generator:"Node.toJSON"}},!0!==s&&(e.nodes[i.uuid]=i),this.serialize(i),delete i.meta),s){const t=n(e.textures),r=n(e.images),s=n(e.nodes);t.length>0&&(i.textures=t),r.length>0&&(i.images=r),s.length>0&&(i.nodes=s)}return i}}class oi extends ai{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}getMemberType(e,t){return this.node.getMemberType(e,t)}generate(e){const t=this.indexNode.getNodeType(e);return`${this.node.build(e)}[ ${this.indexNode.build(e,!e.isVector(t)&&e.isInteger(t)?t:"uint")} ]`}}class ui extends ai{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let r=null;for(const s of this.convertTo.split("|"))null!==r&&e.getTypeLength(t)!==e.getTypeLength(s)||(r=s);return r}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const r=this.node,s=this.getNodeType(e),i=r.build(e,s);return e.format(i,s,t)}}class li extends ai{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const r=e.getVectorType(this.getNodeType(e,t)),s=e.getDataFromNode(this);if(void 0!==s.propertyName)return e.format(s.propertyName,r,t);if("void"!==r&&"void"!==t&&this.hasDependencies(e)){const i=super.build(e,r),n=e.getVarFromNode(this,null,r),a=e.getPropertyName(n);return e.addLineFlowCode(`${a} = ${i}`,this),s.snippet=i,s.propertyName=a,e.format(s.propertyName,r,t)}}return super.build(e,t)}}class di extends li{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce((t,r)=>t+e.getTypeLength(r.getNodeType(e)),0))}generate(e,t){const r=this.getNodeType(e),s=e.getTypeLength(r),i=this.nodes,n=e.getComponentType(r),a=[];let u=0;for(const t of i){if(u>=s){o(`TSL: Length of parameters exceeds maximum length of function '${r}()' type.`);break}let i,l=t.getNodeType(e),d=e.getTypeLength(l);u+d>s&&(o(`TSL: Length of '${r}()' data exceeds maximum length of output type.`),d=s-u,l=e.getTypeFromLength(d)),u+=d,i=t.build(e,l);if(e.getComponentType(l)!==n){const t=e.getTypeFromLength(d,n);i=e.format(i,l,t)}a.push(i)}const l=`${e.getType(r)}( ${a.join(", ")} )`;return e.format(l,r,t)}}const ci=si.join("");class hi extends ai{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(si.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}getScope(){return this.node.getScope()}generate(e,t){const r=this.node,s=e.getTypeLength(r.getNodeType(e));let i=null;if(s>1){let n=null;this.getVectorLength()>=s&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const a=r.build(e,n);i=this.components.length===s&&this.components===ci.slice(0,this.components.length)?e.format(a,n,t):e.format(`${a}.${this.components}`,this.getNodeType(e),t)}else i=r.build(e,t);return i}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class pi extends li{static get type(){return"SetNode"}constructor(e,t,r){super(),this.sourceNode=e,this.components=t,this.targetNode=r}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:r,targetNode:s}=this,i=this.getNodeType(e),n=e.getComponentType(s.getNodeType(e)),a=e.getTypeFromLength(r.length,n),o=s.build(e,a),u=t.build(e,i),l=e.getTypeLength(i),d=[];for(let e=0;e(e=>e.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"))(e).split("").sort().join("");ai.prototype.assign=function(...e){if(!0!==this.isStackNode)return null!==xi?xi.assign(this,...e):o("TSL: No stack defined for assign operation. Make sure the assign is inside a Fn()."),this;{const t=Ti.get("assign");return this.addToStack(t(...e))}},ai.prototype.toVarIntent=function(){return this},ai.prototype.get=function(e){return new bi(this,e)};const Ni={};function Si(e,t,r){Ni[e]=Ni[t]=Ni[r]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new hi(this,e),this._cache[e]=t),t},set(t){this[e].assign(Yi(t))}};const s=e.toUpperCase(),i=t.toUpperCase(),n=r.toUpperCase();ai.prototype["set"+s]=ai.prototype["set"+i]=ai.prototype["set"+n]=function(t){const r=vi(e);return new pi(this,r,Yi(t))},ai.prototype["flip"+s]=ai.prototype["flip"+i]=ai.prototype["flip"+n]=function(){const t=vi(e);return new gi(this,t)}}const Ri=["x","y","z","w"],Ai=["r","g","b","a"],Ei=["s","t","p","q"];for(let e=0;e<4;e++){let t=Ri[e],r=Ai[e],s=Ei[e];Si(t,r,s);for(let i=0;i<4;i++){t=Ri[e]+Ri[i],r=Ai[e]+Ai[i],s=Ei[e]+Ei[i],Si(t,r,s);for(let n=0;n<4;n++){t=Ri[e]+Ri[i]+Ri[n],r=Ai[e]+Ai[i]+Ai[n],s=Ei[e]+Ei[i]+Ei[n],Si(t,r,s);for(let a=0;a<4;a++)t=Ri[e]+Ri[i]+Ri[n]+Ri[a],r=Ai[e]+Ai[i]+Ai[n]+Ai[a],s=Ei[e]+Ei[i]+Ei[n]+Ei[a],Si(t,r,s)}}}for(let e=0;e<32;e++)Ni[e]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new oi(this,new yi(e,"uint")),this._cache[e]=t),t},set(t){this[e].assign(Yi(t))}};Object.defineProperties(ai.prototype,Ni);const wi=new WeakMap,Ci=function(e,t=null){for(const r in e)e[r]=Yi(e[r],t);return e},Mi=function(e,t=null){const r=e.length;for(let s=0;su?(o(`TSL: "${r}" parameter length exceeds limit.`),t.slice(0,u)):t}return null===t?n=(...t)=>i(new e(...Ji(d(t)))):null!==r?(r=Yi(r),n=(...s)=>i(new e(t,...Ji(d(s)),r))):n=(...r)=>i(new e(t,...Ji(d(r)))),n.setParameterLength=(...e)=>(1===e.length?a=u=e[0]:2===e.length&&([a,u]=e),n),n.setName=e=>(l=e,n),n},Pi=function(e,...t){return new e(...Ji(t))};class Li extends ai{constructor(e,t){super(),this.shaderNode=e,this.rawInputs=t,this.isShaderCallNodeInternal=!0}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}getElementType(e){return this.getOutputNode(e).getElementType(e)}getMemberType(e,t){return this.getOutputNode(e).getMemberType(e,t)}call(e){const{shaderNode:t,rawInputs:r}=this,s=e.getNodeProperties(t),i=e.getClosestSubBuild(t.subBuilds)||"",n=i||"default";if(s[n])return s[n];const a=e.subBuildFn,o=e.fnCall;e.subBuildFn=i,e.fnCall=this;let u=null;if(t.layout){let s=wi.get(e.constructor);void 0===s&&(s=new WeakMap,wi.set(e.constructor,s));let i=s.get(t);void 0===i&&(i=Yi(e.buildFunctionNode(t)),s.set(t,i)),e.addInclude(i);const n=r?function(e){let t;Zi(e);t=e[0]&&(e[0].isNode||Object.getPrototypeOf(e[0])!==Object.prototype)?[...e]:e[0];return t}(r):null;u=Yi(i.call(n))}else{const s=new Proxy(e,{get:(e,t,r)=>{let s;return s=Symbol.iterator===t?function*(){yield}:Reflect.get(e,t,r),s}}),i=r?function(e){let t=0;return Zi(e),new Proxy(e,{get:(r,s,i)=>{let n;if("length"===s)return n=e.length,n;if(Symbol.iterator===s)n=function*(){for(const t of e)yield Yi(t)};else{if(e.length>0)if(Object.getPrototypeOf(e[0])===Object.prototype){const r=e[0];n=void 0===r[s]?r[t++]:Reflect.get(r,s,i)}else e[0]instanceof ai&&(n=void 0===e[s]?e[t++]:Reflect.get(e,s,i));else n=Reflect.get(r,s,i);n=Yi(n)}return n}})}(r):null,n=Array.isArray(r)?r.length>0:null!==r,a=t.jsFunc,o=n||a.length>1?a(i,s):a(s);u=Yi(o)}return e.subBuildFn=a,e.fnCall=o,t.once&&(s[n]=u),u}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}getOutputNode(e){const t=e.getNodeProperties(this),r=e.getSubBuildOutput(this);return t[r]=t[r]||this.setupOutput(e),t[r].subBuild=e.getClosestSubBuild(this),t[r]}build(e,t=null){let r=null;const s=e.getBuildStage(),i=e.getNodeProperties(this),n=e.getSubBuildOutput(this),a=this.getOutputNode(e),o=e.fnCall;if(e.fnCall=this,"setup"===s){const t=e.getSubBuildProperty("initialized",this);if(!0!==i[t]&&(i[t]=!0,i[n]=this.getOutputNode(e),i[n].build(e),this.shaderNode.subBuilds))for(const t of e.chaining){const r=e.getDataFromNode(t,"any");r.subBuilds=r.subBuilds||new Set;for(const e of this.shaderNode.subBuilds)r.subBuilds.add(e)}r=i[n]}else"analyze"===s?a.build(e,t):"generate"===s&&(r=a.build(e,t)||"");return e.fnCall=o,r}}class Fi extends ai{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}getLayout(){return this.layout}call(e=null){return new Li(this,e)}setup(){return this.call()}}const Di=[!1,!0],Ui=[0,1,2,3],Ii=[-1,-2],Oi=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],Vi=new Map;for(const e of Di)Vi.set(e,new yi(e));const ki=new Map;for(const e of Ui)ki.set(e,new yi(e,"uint"));const Gi=new Map([...ki].map(e=>new yi(e.value,"int")));for(const e of Ii)Gi.set(e,new yi(e,"int"));const zi=new Map([...Gi].map(e=>new yi(e.value)));for(const e of Oi)zi.set(e,new yi(e));for(const e of Oi)zi.set(-e,new yi(-e));const $i={bool:Vi,uint:ki,ints:Gi,float:zi},Wi=new Map([...Vi,...zi]),Hi=(e,t)=>Wi.has(e)?Wi.get(e):!0===e.isNode?e:new yi(e,t),ji=function(e,t=null){return(...r)=>{for(const t of r)if(void 0===t)return o(`TSL: Invalid parameter for the type "${e}".`),new yi(0,e);if((0===r.length||!["bool","float","int","uint"].includes(e)&&r.every(e=>{const t=typeof e;return"object"!==t&&"function"!==t}))&&(r=[Hs(e,...r)]),1===r.length&&null!==t&&t.has(r[0]))return Qi(t.get(r[0]));if(1===r.length){const t=Hi(r[0],e);return t.nodeType===e?Qi(t):Qi(new ui(t,e))}const s=r.map(e=>Hi(e));return Qi(new di(s,e))}},qi=e=>"object"==typeof e&&null!==e?e.value:e,Xi=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function Ki(e,t){return new Fi(e,t)}const Yi=(e,t=null)=>function(e,t=null){const r=Ws(e);return"node"===r?e:null===t&&("float"===r||"boolean"===r)||r&&"shader"!==r&&"string"!==r?Yi(Hi(e,t)):"shader"===r?e.isFn?e:an(e):e}(e,t),Qi=(e,t=null)=>Yi(e,t).toVarIntent(),Zi=(e,t=null)=>new Ci(e,t),Ji=(e,t=null)=>new Mi(e,t),en=(e,t=null,r=null,s=null)=>new Bi(e,t,r,s),tn=(e,...t)=>new Pi(e,...t),rn=(e,t=null,r=null,s={})=>new Bi(e,t,r,{...s,intent:!0});let sn=0;class nn extends ai{constructor(e,t=null){super();let r=null;null!==t&&("object"==typeof t?r=t.return:("string"==typeof t?r=t:o("TSL: Invalid layout type."),t=null)),this.shaderNode=new Ki(e,r),null!==t&&this.setLayout(t),this.isFn=!0}setLayout(e){const t=this.shaderNode.nodeType;if("object"!=typeof e.inputs){const r={name:"fn"+sn++,type:t,inputs:[]};for(const t in e)"return"!==t&&r.inputs.push({name:t,type:e[t]});e=r}return this.shaderNode.setLayout(e),this}getNodeType(e){return this.shaderNode.getNodeType(e)||"float"}call(...e){const t=this.shaderNode.call(e);return"void"===this.shaderNode.nodeType&&t.toStack(),t.toVarIntent()}once(e=null){return this.shaderNode.once=!0,this.shaderNode.subBuilds=e,this}generate(e){const t=this.getNodeType(e);return o('TSL: "Fn()" was declared but not invoked. Try calling it like "Fn()( ...params )".'),e.generateConst(t)}}function an(e,t=null){const r=new nn(e,t);return new Proxy(()=>{},{apply:(e,t,s)=>r.call(...s),get:(e,t,s)=>Reflect.get(r,t,s),set:(e,t,s,i)=>Reflect.set(r,t,s,i)})}const on=e=>{xi=e},un=()=>xi,ln=(...e)=>xi.If(...e);function dn(e){return xi&&xi.addToStack(e),e}_i("toStack",dn);const cn=new ji("color"),hn=new ji("float",$i.float),pn=new ji("int",$i.ints),gn=new ji("uint",$i.uint),mn=new ji("bool",$i.bool),fn=new ji("vec2"),yn=new ji("ivec2"),bn=new ji("uvec2"),xn=new ji("bvec2"),Tn=new ji("vec3"),_n=new ji("ivec3"),vn=new ji("uvec3"),Nn=new ji("bvec3"),Sn=new ji("vec4"),Rn=new ji("ivec4"),An=new ji("uvec4"),En=new ji("bvec4"),wn=new ji("mat2"),Cn=new ji("mat3"),Mn=new ji("mat4");_i("toColor",cn),_i("toFloat",hn),_i("toInt",pn),_i("toUint",gn),_i("toBool",mn),_i("toVec2",fn),_i("toIVec2",yn),_i("toUVec2",bn),_i("toBVec2",xn),_i("toVec3",Tn),_i("toIVec3",_n),_i("toUVec3",vn),_i("toBVec3",Nn),_i("toVec4",Sn),_i("toIVec4",Rn),_i("toUVec4",An),_i("toBVec4",En),_i("toMat2",wn),_i("toMat3",Cn),_i("toMat4",Mn);const Bn=en(oi).setParameterLength(2),Pn=(e,t)=>Yi(new ui(Yi(e),t));_i("element",Bn),_i("convert",Pn);_i("append",e=>(d("TSL: .append() has been renamed to .toStack()."),dn(e)));class Ln extends ai{static get type(){return"PropertyNode"}constructor(e,t=null,r=!1){super(e),this.name=t,this.varying=r,this.isPropertyNode=!0,this.global=!0}customCacheKey(){return Fs(this.type+":"+(this.name||"")+":"+(this.varying?"1":"0"))}getHash(e){return this.name||super.getHash(e)}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const Fn=(e,t)=>new Ln(e,t),Dn=(e,t)=>new Ln(e,t,!0),Un=tn(Ln,"vec4","DiffuseColor"),In=tn(Ln,"vec3","DiffuseContribution"),On=tn(Ln,"vec3","EmissiveColor"),Vn=tn(Ln,"float","Roughness"),kn=tn(Ln,"float","Metalness"),Gn=tn(Ln,"float","Clearcoat"),zn=tn(Ln,"float","ClearcoatRoughness"),$n=tn(Ln,"vec3","Sheen"),Wn=tn(Ln,"float","SheenRoughness"),Hn=tn(Ln,"float","Iridescence"),jn=tn(Ln,"float","IridescenceIOR"),qn=tn(Ln,"float","IridescenceThickness"),Xn=tn(Ln,"float","AlphaT"),Kn=tn(Ln,"float","Anisotropy"),Yn=tn(Ln,"vec3","AnisotropyT"),Qn=tn(Ln,"vec3","AnisotropyB"),Zn=tn(Ln,"color","SpecularColor"),Jn=tn(Ln,"color","SpecularColorBlended"),ea=tn(Ln,"float","SpecularF90"),ta=tn(Ln,"float","Shininess"),ra=tn(Ln,"vec4","Output"),sa=tn(Ln,"float","dashSize"),ia=tn(Ln,"float","gapSize"),na=tn(Ln,"float","pointWidth"),aa=tn(Ln,"float","IOR"),oa=tn(Ln,"float","Transmission"),ua=tn(Ln,"float","Thickness"),la=tn(Ln,"float","AttenuationDistance"),da=tn(Ln,"color","AttenuationColor"),ca=tn(Ln,"float","Dispersion");class ha extends ai{static get type(){return"UniformGroupNode"}constructor(e,t=!1,r=1){super("string"),this.name=e,this.shared=t,this.order=r,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const pa=e=>new ha(e),ga=(e,t=0)=>new ha(e,!0,t),ma=ga("frame"),fa=ga("render"),ya=pa("object");class ba extends mi{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=ya}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){return e=e.bind(this),super.onUpdate(t=>{const r=e(t,this);void 0!==r&&(this.value=r)},t)}getInputType(e){let t=super.getInputType(e);return"bool"===t&&(t="uint"),t}generate(e,t){const r=this.getNodeType(e),s=this.getUniformHash(e);let i=e.getNodeFromHash(s);void 0===i&&(e.setHashNode(this,s),i=this);const n=i.getInputType(e),a=e.getUniformFromNode(i,n,e.shaderStage,this.name||e.context.nodeName),o=e.getPropertyName(a);void 0!==e.context.nodeName&&delete e.context.nodeName;let u=o;if("bool"===r){const t=e.getDataFromNode(this);let s=t.propertyName;if(void 0===s){const i=e.getVarFromNode(this,null,"bool");s=e.getPropertyName(i),t.propertyName=s,u=e.format(o,n,r),e.addLineFlowCode(`${s} = ${u}`,this)}u=s}return e.format(u,r,t)}}const xa=(e,t)=>{const r=Xi(t||e);if(r===e&&(e=Hs(r)),e&&!0===e.isNode){let t=e.value;e.traverse(e=>{!0===e.isConstNode&&(t=e.value)}),e=t}return new ba(e,r)};class Ta extends li{static get type(){return"ArrayNode"}constructor(e,t,r=null){super(e),this.count=t,this.values=r,this.isArrayNode=!0}getArrayCount(){return this.count}getNodeType(e){return null===this.nodeType?this.values[0].getNodeType(e):this.nodeType}getElementType(e){return this.getNodeType(e)}getMemberType(e,t){return null===this.nodeType?this.values[0].getMemberType(e,t):super.getMemberType(e,t)}generate(e){const t=this.getNodeType(e);return e.generateArray(t,this.count,this.values)}}const _a=(...e)=>{let t;if(1===e.length){const r=e[0];t=new Ta(null,r.length,r)}else{const r=e[0],s=e[1];t=new Ta(r,s)}return Yi(t)};_i("toArray",(e,t)=>_a(Array(t).fill(e)));class va extends li{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t,this.isAssignNode=!0}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const r=e.getTypeLength(t.node.getNodeType(e));return si.join("").slice(0,r)!==t.components}return!1}setup(e){const{targetNode:t,sourceNode:r}=this,s=t.getScope();e.getDataFromNode(s).assign=!0;const i=e.getNodeProperties(this);i.sourceNode=r,i.targetNode=t.context({assign:!0})}generate(e,t){const{targetNode:r,sourceNode:s}=e.getNodeProperties(this),i=this.needsSplitAssign(e),n=r.build(e),a=r.getNodeType(e),o=s.build(e,a),u=s.getNodeType(e),l=e.getDataFromNode(this);let d;if(!0===l.initialized)"void"!==t&&(d=n);else if(i){const s=e.getVarFromNode(this,null,a),i=e.getPropertyName(s);e.addLineFlowCode(`${i} = ${o}`,this);const u=r.node,l=u.node.context({assign:!0}).build(e);for(let t=0;t{const s=r.type;let i;return i="pointer"===s?"&"+t.build(e):t.build(e,s),i};if(Array.isArray(i)){if(i.length>s.length)o("TSL: The number of provided parameters exceeds the expected number of inputs in 'Fn()'."),i.length=s.length;else if(i.length(t=t.length>1||t[0]&&!0===t[0].isNode?Ji(t):Zi(t[0]),new Sa(Yi(e),t));_i("call",Ra);const Aa={"==":"equal","!=":"notEqual","<":"lessThan",">":"greaterThan","<=":"lessThanEqual",">=":"greaterThanEqual","%":"mod"};class Ea extends li{static get type(){return"OperatorNode"}constructor(e,t,r,...s){if(super(),s.length>0){let i=new Ea(e,t,r);for(let t=0;t>"===r||"<<"===r)return e.getIntegerType(n);if("!"===r||"&&"===r||"||"===r||"^^"===r)return"bool";if("=="===r||"!="===r||"<"===r||">"===r||"<="===r||">="===r){const t=Math.max(e.getTypeLength(n),e.getTypeLength(a));return t>1?`bvec${t}`:"bool"}if(e.isMatrix(n)){if("float"===a)return n;if(e.isVector(a))return e.getVectorFromMatrix(n);if(e.isMatrix(a))return n}else if(e.isMatrix(a)){if("float"===n)return a;if(e.isVector(n))return e.getVectorFromMatrix(a)}return e.getTypeLength(a)>e.getTypeLength(n)?a:n}generate(e,t){const r=this.op,{aNode:s,bNode:i}=this,n=this.getNodeType(e,t);let a=null,o=null;"void"!==n?(a=s.getNodeType(e),o=i?i.getNodeType(e):null,"<"===r||">"===r||"<="===r||">="===r||"=="===r||"!="===r?e.isVector(a)?o=a:e.isVector(o)?a=o:a!==o&&(a=o="float"):">>"===r||"<<"===r?(a=n,o=e.changeComponentType(o,"uint")):"%"===r?(a=n,o=e.isInteger(a)&&e.isInteger(o)?o:a):e.isMatrix(a)?"float"===o?o="float":e.isVector(o)?o=e.getVectorFromMatrix(a):e.isMatrix(o)||(a=o=n):a=e.isMatrix(o)?"float"===a?"float":e.isVector(a)?e.getVectorFromMatrix(o):o=n:o=n):a=o=n;const u=s.build(e,a),l=i?i.build(e,o):null,d=e.getFunctionOperator(r);if("void"!==t){const s=e.renderer.coordinateSystem===c;if("=="===r||"!="===r||"<"===r||">"===r||"<="===r||">="===r)return s&&e.isVector(a)?e.format(`${this.getOperatorMethod(e,t)}( ${u}, ${l} )`,n,t):e.format(`( ${u} ${r} ${l} )`,n,t);if("%"===r)return e.isInteger(o)?e.format(`( ${u} % ${l} )`,n,t):e.format(`${this.getOperatorMethod(e,n)}( ${u}, ${l} )`,n,t);if("!"===r||"~"===r)return e.format(`(${r}${u})`,a,t);if(d)return e.format(`${d}( ${u}, ${l} )`,n,t);if(e.isMatrix(a)&&"float"===o)return e.format(`( ${l} ${r} ${u} )`,n,t);if("float"===a&&e.isMatrix(o))return e.format(`${u} ${r} ${l}`,n,t);{let i=`( ${u} ${r} ${l} )`;return!s&&"bool"===n&&e.isVector(a)&&e.isVector(o)&&(i=`all${i}`),e.format(i,n,t)}}if("void"!==a)return d?e.format(`${d}( ${u}, ${l} )`,n,t):e.isMatrix(a)&&"float"===o?e.format(`${l} ${r} ${u}`,n,t):e.format(`${u} ${r} ${l}`,n,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const wa=rn(Ea,"+").setParameterLength(2,1/0).setName("add"),Ca=rn(Ea,"-").setParameterLength(2,1/0).setName("sub"),Ma=rn(Ea,"*").setParameterLength(2,1/0).setName("mul"),Ba=rn(Ea,"/").setParameterLength(2,1/0).setName("div"),Pa=rn(Ea,"%").setParameterLength(2).setName("mod"),La=rn(Ea,"==").setParameterLength(2).setName("equal"),Fa=rn(Ea,"!=").setParameterLength(2).setName("notEqual"),Da=rn(Ea,"<").setParameterLength(2).setName("lessThan"),Ua=rn(Ea,">").setParameterLength(2).setName("greaterThan"),Ia=rn(Ea,"<=").setParameterLength(2).setName("lessThanEqual"),Oa=rn(Ea,">=").setParameterLength(2).setName("greaterThanEqual"),Va=rn(Ea,"&&").setParameterLength(2,1/0).setName("and"),ka=rn(Ea,"||").setParameterLength(2,1/0).setName("or"),Ga=rn(Ea,"!").setParameterLength(1).setName("not"),za=rn(Ea,"^^").setParameterLength(2).setName("xor"),$a=rn(Ea,"&").setParameterLength(2).setName("bitAnd"),Wa=rn(Ea,"~").setParameterLength(1).setName("bitNot"),Ha=rn(Ea,"|").setParameterLength(2).setName("bitOr"),ja=rn(Ea,"^").setParameterLength(2).setName("bitXor"),qa=rn(Ea,"<<").setParameterLength(2).setName("shiftLeft"),Xa=rn(Ea,">>").setParameterLength(2).setName("shiftRight"),Ka=an(([e])=>(e.addAssign(1),e)),Ya=an(([e])=>(e.subAssign(1),e)),Qa=an(([e])=>{const t=pn(e).toConst();return e.addAssign(1),t}),Za=an(([e])=>{const t=pn(e).toConst();return e.subAssign(1),t});_i("add",wa),_i("sub",Ca),_i("mul",Ma),_i("div",Ba),_i("mod",Pa),_i("equal",La),_i("notEqual",Fa),_i("lessThan",Da),_i("greaterThan",Ua),_i("lessThanEqual",Ia),_i("greaterThanEqual",Oa),_i("and",Va),_i("or",ka),_i("not",Ga),_i("xor",za),_i("bitAnd",$a),_i("bitNot",Wa),_i("bitOr",Ha),_i("bitXor",ja),_i("shiftLeft",qa),_i("shiftRight",Xa),_i("incrementBefore",Ka),_i("decrementBefore",Ya),_i("increment",Qa),_i("decrement",Za);const Ja=(e,t)=>(d('TSL: "modInt()" is deprecated. Use "mod( int( ... ) )" instead.'),Pa(pn(e),pn(t)));_i("modInt",Ja);class eo extends li{static get type(){return"MathNode"}constructor(e,t,r=null,s=null){if(super(),(e===eo.MAX||e===eo.MIN)&&arguments.length>3){let i=new eo(e,t,r);for(let t=2;tn&&i>a?t:n>a?r:a>i?s:t}getNodeType(e){const t=this.method;return t===eo.LENGTH||t===eo.DISTANCE||t===eo.DOT?"float":t===eo.CROSS?"vec3":t===eo.ALL||t===eo.ANY?"bool":t===eo.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):this.getInputType(e)}setup(e){const{aNode:t,bNode:r,method:s}=this;let i=null;if(s===eo.ONE_MINUS)i=Ca(1,t);else if(s===eo.RECIPROCAL)i=Ba(1,t);else if(s===eo.DIFFERENCE)i=wo(Ca(t,r));else if(s===eo.TRANSFORM_DIRECTION){let s=t,n=r;e.isMatrix(s.getNodeType(e))?n=Sn(Tn(n),0):s=Sn(Tn(s),0);const a=Ma(s,n).xyz;i=To(a)}return null!==i?i:super.setup(e)}generate(e,t){if(e.getNodeProperties(this).outputNode)return super.generate(e,t);let r=this.method;const s=this.getNodeType(e),i=this.getInputType(e),n=this.aNode,a=this.bNode,o=this.cNode,u=e.renderer.coordinateSystem;if(r===eo.NEGATE)return e.format("( - "+n.build(e,i)+" )",s,t);{const l=[];return r===eo.CROSS?l.push(n.build(e,s),a.build(e,s)):u===c&&r===eo.STEP?l.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":i),a.build(e,i)):u!==c||r!==eo.MIN&&r!==eo.MAX?r===eo.REFRACT?l.push(n.build(e,i),a.build(e,i),o.build(e,"float")):r===eo.MIX?l.push(n.build(e,i),a.build(e,i),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":i)):(u===h&&r===eo.ATAN&&null!==a&&(r="atan2"),"fragment"===e.shaderStage||r!==eo.DFDX&&r!==eo.DFDY||(d(`TSL: '${r}' is not supported in the ${e.shaderStage} stage.`),r="/*"+r+"*/"),l.push(n.build(e,i)),null!==a&&l.push(a.build(e,i)),null!==o&&l.push(o.build(e,i))):l.push(n.build(e,i),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":i)),e.format(`${e.getMethod(r,s)}( ${l.join(", ")} )`,s,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}eo.ALL="all",eo.ANY="any",eo.RADIANS="radians",eo.DEGREES="degrees",eo.EXP="exp",eo.EXP2="exp2",eo.LOG="log",eo.LOG2="log2",eo.SQRT="sqrt",eo.INVERSE_SQRT="inversesqrt",eo.FLOOR="floor",eo.CEIL="ceil",eo.NORMALIZE="normalize",eo.FRACT="fract",eo.SIN="sin",eo.COS="cos",eo.TAN="tan",eo.ASIN="asin",eo.ACOS="acos",eo.ATAN="atan",eo.ABS="abs",eo.SIGN="sign",eo.LENGTH="length",eo.NEGATE="negate",eo.ONE_MINUS="oneMinus",eo.DFDX="dFdx",eo.DFDY="dFdy",eo.ROUND="round",eo.RECIPROCAL="reciprocal",eo.TRUNC="trunc",eo.FWIDTH="fwidth",eo.TRANSPOSE="transpose",eo.DETERMINANT="determinant",eo.INVERSE="inverse",eo.EQUALS="equals",eo.MIN="min",eo.MAX="max",eo.STEP="step",eo.REFLECT="reflect",eo.DISTANCE="distance",eo.DIFFERENCE="difference",eo.DOT="dot",eo.CROSS="cross",eo.POW="pow",eo.TRANSFORM_DIRECTION="transformDirection",eo.MIX="mix",eo.CLAMP="clamp",eo.REFRACT="refract",eo.SMOOTHSTEP="smoothstep",eo.FACEFORWARD="faceforward";const to=hn(1e-6),ro=hn(1e6),so=hn(Math.PI),io=hn(2*Math.PI),no=hn(2*Math.PI),ao=hn(.5*Math.PI),oo=rn(eo,eo.ALL).setParameterLength(1),uo=rn(eo,eo.ANY).setParameterLength(1),lo=rn(eo,eo.RADIANS).setParameterLength(1),co=rn(eo,eo.DEGREES).setParameterLength(1),ho=rn(eo,eo.EXP).setParameterLength(1),po=rn(eo,eo.EXP2).setParameterLength(1),go=rn(eo,eo.LOG).setParameterLength(1),mo=rn(eo,eo.LOG2).setParameterLength(1),fo=rn(eo,eo.SQRT).setParameterLength(1),yo=rn(eo,eo.INVERSE_SQRT).setParameterLength(1),bo=rn(eo,eo.FLOOR).setParameterLength(1),xo=rn(eo,eo.CEIL).setParameterLength(1),To=rn(eo,eo.NORMALIZE).setParameterLength(1),_o=rn(eo,eo.FRACT).setParameterLength(1),vo=rn(eo,eo.SIN).setParameterLength(1),No=rn(eo,eo.COS).setParameterLength(1),So=rn(eo,eo.TAN).setParameterLength(1),Ro=rn(eo,eo.ASIN).setParameterLength(1),Ao=rn(eo,eo.ACOS).setParameterLength(1),Eo=rn(eo,eo.ATAN).setParameterLength(1,2),wo=rn(eo,eo.ABS).setParameterLength(1),Co=rn(eo,eo.SIGN).setParameterLength(1),Mo=rn(eo,eo.LENGTH).setParameterLength(1),Bo=rn(eo,eo.NEGATE).setParameterLength(1),Po=rn(eo,eo.ONE_MINUS).setParameterLength(1),Lo=rn(eo,eo.DFDX).setParameterLength(1),Fo=rn(eo,eo.DFDY).setParameterLength(1),Do=rn(eo,eo.ROUND).setParameterLength(1),Uo=rn(eo,eo.RECIPROCAL).setParameterLength(1),Io=rn(eo,eo.TRUNC).setParameterLength(1),Oo=rn(eo,eo.FWIDTH).setParameterLength(1),Vo=rn(eo,eo.TRANSPOSE).setParameterLength(1),ko=rn(eo,eo.DETERMINANT).setParameterLength(1),Go=rn(eo,eo.INVERSE).setParameterLength(1),zo=rn(eo,eo.MIN).setParameterLength(2,1/0),$o=rn(eo,eo.MAX).setParameterLength(2,1/0),Wo=rn(eo,eo.STEP).setParameterLength(2),Ho=rn(eo,eo.REFLECT).setParameterLength(2),jo=rn(eo,eo.DISTANCE).setParameterLength(2),qo=rn(eo,eo.DIFFERENCE).setParameterLength(2),Xo=rn(eo,eo.DOT).setParameterLength(2),Ko=rn(eo,eo.CROSS).setParameterLength(2),Yo=rn(eo,eo.POW).setParameterLength(2),Qo=e=>Ma(e,e),Zo=e=>Ma(e,e,e),Jo=e=>Ma(e,e,e,e),eu=rn(eo,eo.TRANSFORM_DIRECTION).setParameterLength(2),tu=e=>Ma(Co(e),Yo(wo(e),1/3)),ru=e=>Xo(e,e),su=rn(eo,eo.MIX).setParameterLength(3),iu=(e,t=0,r=1)=>Yi(new eo(eo.CLAMP,Yi(e),Yi(t),Yi(r))),nu=e=>iu(e),au=rn(eo,eo.REFRACT).setParameterLength(3),ou=rn(eo,eo.SMOOTHSTEP).setParameterLength(3),uu=rn(eo,eo.FACEFORWARD).setParameterLength(3),lu=an(([e])=>{const t=Xo(e.xy,fn(12.9898,78.233)),r=Pa(t,so);return _o(vo(r).mul(43758.5453))}),du=(e,t,r)=>su(t,r,e),cu=(e,t,r)=>ou(t,r,e),hu=(e,t)=>Wo(t,e),pu=uu,gu=yo;_i("all",oo),_i("any",uo),_i("radians",lo),_i("degrees",co),_i("exp",ho),_i("exp2",po),_i("log",go),_i("log2",mo),_i("sqrt",fo),_i("inverseSqrt",yo),_i("floor",bo),_i("ceil",xo),_i("normalize",To),_i("fract",_o),_i("sin",vo),_i("cos",No),_i("tan",So),_i("asin",Ro),_i("acos",Ao),_i("atan",Eo),_i("abs",wo),_i("sign",Co),_i("length",Mo),_i("lengthSq",ru),_i("negate",Bo),_i("oneMinus",Po),_i("dFdx",Lo),_i("dFdy",Fo),_i("round",Do),_i("reciprocal",Uo),_i("trunc",Io),_i("fwidth",Oo),_i("min",zo),_i("max",$o),_i("step",hu),_i("reflect",Ho),_i("distance",jo),_i("dot",Xo),_i("cross",Ko),_i("pow",Yo),_i("pow2",Qo),_i("pow3",Zo),_i("pow4",Jo),_i("transformDirection",eu),_i("mix",du),_i("clamp",iu),_i("refract",au),_i("smoothstep",cu),_i("faceForward",uu),_i("difference",qo),_i("saturate",nu),_i("cbrt",tu),_i("transpose",Vo),_i("determinant",ko),_i("inverse",Go),_i("rand",lu);class mu extends ai{static get type(){return"ConditionalNode"}constructor(e,t,r=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=r}getNodeType(e){const{ifNode:t,elseNode:r}=e.getNodeProperties(this);if(void 0===t)return e.flowBuildStage(this,"setup"),this.getNodeType(e);const s=t.getNodeType(e);if(null!==r){const t=r.getNodeType(e);if(e.getTypeLength(t)>e.getTypeLength(s))return t}return s}setup(e){const t=this.condNode,r=this.ifNode.isolate(),s=this.elseNode?this.elseNode.isolate():null,i=e.context.nodeBlock;e.getDataFromNode(r).parentNodeBlock=i,null!==s&&(e.getDataFromNode(s).parentNodeBlock=i);const n=e.context.uniformFlow,a=e.getNodeProperties(this);a.condNode=t,a.ifNode=n?r:r.context({nodeBlock:r}),a.elseNode=s?n?s:s.context({nodeBlock:s}):null}generate(e,t){const r=this.getNodeType(e),s=e.getDataFromNode(this);if(void 0!==s.nodeProperty)return s.nodeProperty;const{condNode:i,ifNode:n,elseNode:a}=e.getNodeProperties(this),o=e.currentFunctionNode,u="void"!==t,l=u?Fn(r).build(e):"";s.nodeProperty=l;const c=i.build(e,"bool");if(e.context.uniformFlow&&null!==a){const s=n.build(e,r),i=a.build(e,r),o=e.getTernary(c,s,i);return e.format(o,r,t)}e.addFlowCode(`\n${e.tab}if ( ${c} ) {\n\n`).addFlowTab();let h=n.build(e,r);if(h&&(u?h=l+" = "+h+";":(h="return "+h+";",null===o&&(d("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),h="// "+h))),e.removeFlowTab().addFlowCode(e.tab+"\t"+h+"\n\n"+e.tab+"}"),null!==a){e.addFlowCode(" else {\n\n").addFlowTab();let t=a.build(e,r);t&&(u?t=l+" = "+t+";":(t="return "+t+";",null===o&&(d("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),t="// "+t))),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(l,r,t)}}const fu=en(mu).setParameterLength(2,3);_i("select",fu);class yu extends ai{static get type(){return"ContextNode"}constructor(e=null,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}getFlowContextData(){const e=[];return this.traverse(t=>{!0===t.isContextNode&&e.push(t.value)}),Object.assign({},...e)}getMemberType(e,t){return this.node.getMemberType(e,t)}analyze(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}setup(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}generate(e,t){const r=e.addContext(this.value),s=this.node.build(e,t);return e.setContext(r),s}}const bu=(e=null,t={})=>{let r=e;return null!==r&&!0===r.isNode||(t=r||t,r=null),new yu(r,t)},xu=e=>bu(e,{uniformFlow:!0}),Tu=(e,t)=>bu(e,{nodeName:t});function _u(e,t,r=null){return bu(r,{getShadow:({light:r,shadowColorNode:s})=>t===r?s.mul(e):s})}function vu(e,t=null){return bu(t,{getAO:(t,{material:r})=>!0===r.transparent?t:null!==t?t.mul(e):e})}function Nu(e,t){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),Tu(e,t)}_i("context",bu),_i("label",Nu),_i("uniformFlow",xu),_i("setName",Tu),_i("builtinShadowContext",(e,t,r)=>_u(t,r,e)),_i("builtinAOContext",(e,t)=>vu(t,e));class Su extends ai{static get type(){return"VarNode"}constructor(e,t=null,r=!1){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0,this.readOnly=r,this.parents=!0,this.intent=!1}setIntent(e){return this.intent=e,this}isIntent(e){return!0!==e.getDataFromNode(this).forceDeclaration&&this.intent}getIntent(){return this.intent}getMemberType(e,t){return this.node.getMemberType(e,t)}getElementType(e){return this.node.getElementType(e)}getNodeType(e){return this.node.getNodeType(e)}getArrayCount(e){return this.node.getArrayCount(e)}isAssign(e){return e.getDataFromNode(this).assign}build(...e){const t=e[0];if(!1===this._hasStack(t)&&"setup"===t.buildStage&&(t.context.nodeLoop||t.context.nodeBlock)){let e=!1;if(this.node.isShaderCallNodeInternal&&null===this.node.shaderNode.getLayout()&&t.fnCall&&t.fnCall.shaderNode){if(t.getDataFromNode(this.node.shaderNode).hasLoop){t.getDataFromNode(this).forceDeclaration=!0,e=!0}}const r=t.getBaseStack();e?r.addToStackBefore(this):r.addToStack(this)}return this.isIntent(t)&&!0!==this.isAssign(t)?this.node.build(...e):super.build(...e)}generate(e){const{node:t,name:r,readOnly:s}=this,{renderer:i}=e,n=!0===i.backend.isWebGPUBackend;let a=!1,u=!1;s&&(a=e.isDeterministic(t),u=n?s:a);const l=this.getNodeType(e);if("void"==l){!0!==this.isIntent(e)&&o('TSL: ".toVar()" can not be used with void type.');return t.build(e)}const d=e.getVectorType(l),c=t.build(e,d),h=e.getVarFromNode(this,r,d,void 0,u),p=e.getPropertyName(h);let g=p;if(u)if(n)g=a?`const ${p}`:`let ${p}`;else{const r=t.getArrayCount(e);g=`const ${e.getVar(h.type,p,r)}`}return e.addLineFlowCode(`${g} = ${c}`,this),p}_hasStack(e){return void 0!==e.getDataFromNode(this).stack}}const Ru=en(Su),Au=(e,t=null)=>Ru(e,t).toStack(),Eu=(e,t=null)=>Ru(e,t,!0).toStack(),wu=e=>Ru(e).setIntent(!0).toStack();_i("toVar",Au),_i("toConst",Eu),_i("toVarIntent",wu);class Cu extends ai{static get type(){return"SubBuild"}constructor(e,t,r=null){super(r),this.node=e,this.name=t,this.isSubBuildNode=!0}getNodeType(e){if(null!==this.nodeType)return this.nodeType;e.addSubBuild(this.name);const t=this.node.getNodeType(e);return e.removeSubBuild(),t}build(e,...t){e.addSubBuild(this.name);const r=this.node.build(e,...t);return e.removeSubBuild(),r}}const Mu=(e,t,r=null)=>Yi(new Cu(Yi(e),t,r));class Bu extends ai{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0,this.interpolationType=null,this.interpolationSampling=null,this.global=!0}setInterpolation(e,t=null){return this.interpolationType=e,this.interpolationSampling=t,this}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let r=t.varying;if(void 0===r){const s=this.name,i=this.getNodeType(e),n=this.interpolationType,a=this.interpolationSampling;t.varying=r=e.getVaryingFromNode(this,s,i,n,a),t.node=Mu(this.node,"VERTEX")}return r.needsInterpolation||(r.needsInterpolation="fragment"===e.shaderStage),r}setup(e){this.setupVarying(e),e.flowNodeFromShaderStage(Ys.VERTEX,this.node)}analyze(e){this.setupVarying(e),e.flowNodeFromShaderStage(Ys.VERTEX,this.node)}generate(e){const t=e.getSubBuildProperty("property",e.currentStack),r=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===r[t]){const i=this.getNodeType(e),n=e.getPropertyName(s,Ys.VERTEX);e.flowNodeFromShaderStage(Ys.VERTEX,r.node,i,n),r[t]=n}return e.getPropertyName(s)}}const Pu=en(Bu).setParameterLength(1,2),Lu=e=>Pu(e);_i("toVarying",Pu),_i("toVertexStage",Lu);const Fu=an(([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),r=e.mul(.0773993808),s=e.lessThanEqual(.04045);return su(t,r,s)}).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Du=an(([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),r=e.mul(12.92),s=e.lessThanEqual(.0031308);return su(t,r,s)}).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Uu="WorkingColorSpace";class Iu extends li{static get type(){return"ColorSpaceNode"}constructor(e,t,r){super("vec4"),this.colorNode=e,this.source=t,this.target=r}resolveColorSpace(e,t){return t===Uu?p.workingColorSpace:"OutputColorSpace"===t?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,r=this.resolveColorSpace(e,this.source),s=this.resolveColorSpace(e,this.target);let i=t;return!1!==p.enabled&&r!==s&&r&&s?(p.getTransfer(r)===g&&(i=Sn(Fu(i.rgb),i.a)),p.getPrimaries(r)!==p.getPrimaries(s)&&(i=Sn(Cn(p._getMatrix(new n,r,s)).mul(i.rgb),i.a)),p.getTransfer(s)===g&&(i=Sn(Du(i.rgb),i.a)),i):i}}const Ou=(e,t)=>Yi(new Iu(Yi(e),Uu,t)),Vu=(e,t)=>Yi(new Iu(Yi(e),t,Uu));_i("workingToColorSpace",Ou),_i("colorSpaceToWorking",Vu);let ku=class extends oi{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),r=this.referenceNode.getNodeType(),s=this.getNodeType();return e.format(t,r,s)}};class Gu extends ai{static get type(){return"ReferenceBaseNode"}constructor(e,t,r=null,s=null){super(),this.property=e,this.uniformType=t,this.object=r,this.count=s,this.properties=e.split("."),this.reference=r,this.node=null,this.group=null,this.updateType=Qs.OBJECT}setGroup(e){return this.group=e,this}element(e){return new ku(this,Yi(e))}setNodeType(e){const t=xa(null,e);null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let r=e[t[0]];for(let e=1;enew zu(e,t,r);class Wu extends li{static get type(){return"ToneMappingNode"}constructor(e,t=ju,r=null){super("vec3"),this._toneMapping=e,this.exposureNode=t,this.colorNode=r}customCacheKey(){return Us(this._toneMapping)}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup(e){const t=this.colorNode||e.context.color,r=this._toneMapping;if(r===m)return t;let s=null;const i=e.renderer.library.getToneMappingFunction(r);return null!==i?s=Sn(i(t.rgb,this.exposureNode),t.a):(o("ToneMappingNode: Unsupported Tone Mapping configuration.",r),s=t),s}}const Hu=(e,t,r)=>Yi(new Wu(e,Yi(t),Yi(r))),ju=$u("toneMappingExposure","float");_i("toneMapping",(e,t,r)=>Hu(t,r,e));const qu=new WeakMap;function Xu(e,t){let r=qu.get(e);return void 0===r&&(r=new b(e,t),qu.set(e,r)),r}class Ku extends mi{static get type(){return"BufferAttributeNode"}constructor(e,t=null,r=0,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=r,this.bufferOffset=s,this.usage=f,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&e.itemSize<=4&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),r=e.getTypeLength(t),s=this.value,i=this.bufferStride||r,n=this.bufferOffset;let a;a=!0===s.isInterleavedBuffer?s:!0===s.isBufferAttribute?Xu(s.array,i):Xu(s,i);const o=new y(a,r,n);a.setUsage(this.usage),this.attribute=o,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),r=e.getBufferAttributeFromNode(this,t),s=e.getPropertyName(r);let i=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=s,i=s;else{i=Pu(this).build(e,t)}return i}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}function Yu(e,t=null,r=0,s=0,i=f,n=!1){return"mat3"===t||null===t&&9===e.itemSize?Cn(new Ku(e,"vec3",9,0).setUsage(i).setInstanced(n),new Ku(e,"vec3",9,3).setUsage(i).setInstanced(n),new Ku(e,"vec3",9,6).setUsage(i).setInstanced(n)):"mat4"===t||null===t&&16===e.itemSize?Mn(new Ku(e,"vec4",16,0).setUsage(i).setInstanced(n),new Ku(e,"vec4",16,4).setUsage(i).setInstanced(n),new Ku(e,"vec4",16,8).setUsage(i).setInstanced(n),new Ku(e,"vec4",16,12).setUsage(i).setInstanced(n)):new Ku(e,t,r,s).setUsage(i)}const Qu=(e,t=null,r=0,s=0)=>Yu(e,t,r,s),Zu=(e,t=null,r=0,s=0)=>Yu(e,t,r,s,f,!0),Ju=(e,t=null,r=0,s=0)=>Yu(e,t,r,s,x,!0);_i("toAttribute",e=>Qu(e.value));class el extends ai{static get type(){return"ComputeNode"}constructor(e,t){super("void"),this.isComputeNode=!0,this.computeNode=e,this.workgroupSize=t,this.count=null,this.version=1,this.name="",this.updateBeforeType=Qs.OBJECT,this.onInitFunction=null}setCount(e){return this.count=e,this}getCount(){return this.count}dispose(){this.dispatchEvent({type:"dispose"})}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}onInit(e){return this.onInitFunction=e,this}updateBefore({renderer:e}){e.compute(this)}setup(e){const t=this.computeNode.build(e);if(t){e.getNodeProperties(this).outputComputeNode=t.outputNode,t.outputNode=null}return t}generate(e,t){const{shaderStage:r}=e;if("compute"===r){const t=this.computeNode.build(e,"void");""!==t&&e.addLineFlowCode(t,this)}else{const r=e.getNodeProperties(this).outputComputeNode;if(r)return r.build(e,t)}}}const tl=(e,t=[64])=>{(0===t.length||t.length>3)&&o("TSL: compute() workgroupSize must have 1, 2, or 3 elements");for(let e=0;etl(e,r).setCount(t);_i("compute",rl),_i("computeKernel",tl);class sl extends ai{static get type(){return"IsolateNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isIsolateNode=!0}getNodeType(e){const t=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const s=this.node.getNodeType(e);return e.setCache(t),s}build(e,...t){const r=e.getCache(),s=e.getCacheFromNode(this,this.parent);e.setCache(s);const i=this.node.build(e,...t);return e.setCache(r),i}setParent(e){return this.parent=e,this}getParent(){return this.parent}}const il=e=>new sl(Yi(e));function nl(e,t=!0){return d('TSL: "cache()" has been deprecated. Use "isolate()" instead.'),il(e).setParent(t)}_i("cache",nl),_i("isolate",il);class al extends ai{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const ol=en(al).setParameterLength(2);_i("bypass",ol);class ul extends ai{static get type(){return"RemapNode"}constructor(e,t,r,s=hn(0),i=hn(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=r,this.outLowNode=s,this.outHighNode=i,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:r,outLowNode:s,outHighNode:i,doClamp:n}=this;let a=e.sub(t).div(r.sub(t));return!0===n&&(a=a.clamp()),a.mul(i.sub(s)).add(s)}}const ll=en(ul,null,null,{doClamp:!1}).setParameterLength(3,5),dl=en(ul).setParameterLength(3,5);_i("remap",ll),_i("remapClamp",dl);class cl extends ai{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const r=this.getNodeType(e),s=this.snippet;if("void"!==r)return e.format(s,r,t);e.addLineFlowCode(s,this)}}const hl=en(cl).setParameterLength(1,2),pl=e=>(e?fu(e,hl("discard")):hl("discard")).toStack();_i("discard",pl);class gl extends li{static get type(){return"RenderOutputNode"}constructor(e,t,r){super("vec4"),this.colorNode=e,this._toneMapping=t,this.outputColorSpace=r,this.isRenderOutputNode=!0}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup({context:e}){let t=this.colorNode||e.color;const r=(null!==this._toneMapping?this._toneMapping:e.toneMapping)||m,s=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||T;return r!==m&&(t=t.toneMapping(r)),s!==T&&s!==p.workingColorSpace&&(t=t.workingToColorSpace(s)),t}}const ml=(e,t=null,r=null)=>Yi(new gl(Yi(e),t,r));_i("renderOutput",ml);class fl extends li{static get type(){return"DebugNode"}constructor(e,t=null){super(),this.node=e,this.callback=t}getNodeType(e){return this.node.getNodeType(e)}setup(e){return this.node.build(e)}analyze(e){return this.node.build(e)}generate(e){const t=this.callback,r=this.node.build(e),s="--- TSL debug - "+e.shaderStage+" shader ---",i="-".repeat(s.length);let n="";return n+="// #"+s+"#\n",n+=e.flow.code.replace(/^\t/gm,"")+"\n",n+="/* ... */ "+r+" /* ... */\n",n+="// #"+i+"#\n",null!==t?t(e,n):_(n),r}}const yl=(e,t=null)=>Yi(new fl(Yi(e),t)).toStack();_i("debug",yl);class bl{constructor(){this._renderer=null,this.currentFrame=null}get nodeFrame(){return this._renderer._nodes.nodeFrame}setRenderer(e){return this._renderer=e,this}getRenderer(){return this._renderer}init(){}begin(){}finish(){}inspect(){}computeAsync(){}beginCompute(){}finishCompute(){}beginRender(){}finishRender(){}copyTextureToTexture(){}copyFramebufferToTexture(){}}class xl extends ai{static get type(){return"InspectorNode"}constructor(e,t="",r=null){super(),this.node=e,this.name=t,this.callback=r,this.updateType=Qs.FRAME,this.isInspectorNode=!0}getName(){return this.name||this.node.name}update(e){e.renderer.inspector.inspect(this)}getNodeType(e){return this.node.getNodeType(e)}setup(e){let t=this.node;return!0===e.context.inspector&&null!==this.callback&&(t=this.callback(t)),!0!==e.renderer.backend.isWebGPUBackend&&e.renderer.inspector.constructor!==bl&&v('TSL: ".toInspector()" is only available with WebGPU.'),t}}function Tl(e,t="",r=null){return(e=Yi(e)).before(new xl(e,t,r))}_i("toInspector",Tl);class _l extends ai{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const r=this.getAttributeName(e);if(e.hasGeometryAttribute(r)){const s=e.geometry.getAttribute(r);t=e.getTypeFromAttribute(s)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),r=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const s=e.geometry.getAttribute(t),i=e.getTypeFromAttribute(s),n=e.getAttribute(t,i);if("vertex"===e.shaderStage)return e.format(n.name,i,r);return Pu(this).build(e,r)}return d(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(r)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const vl=(e,t=null)=>new _l(e,t),Nl=(e=0)=>vl("uv"+(e>0?e:""),"vec2");class Sl extends ai{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const r=this.textureNode.build(e,"property"),s=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${r}, ${s} )`,this.getNodeType(e),t)}}const Rl=en(Sl).setParameterLength(1,2);class Al extends ba{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Qs.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,r=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(r&&void 0!==r.width){const{width:e,height:t}=r;this.value=Math.log2(Math.max(e,t))}}}const El=en(Al).setParameterLength(1),wl=new N;class Cl extends ba{static get type(){return"TextureNode"}constructor(e=wl,t=null,r=null,s=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=r,this.biasNode=s,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.offsetNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Qs.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this._flipYUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===S?"uvec4":this.value.type===R?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Nl(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=xa(this.value.matrix)),this._matrixUniform.mul(Tn(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this}setupUV(e,t){return e.isFlipY()&&(null===this._flipYUniform&&(this._flipYUniform=xa(!1)),t=t.toVar(),t=this.sampler?this._flipYUniform.select(t.flipY(),t):this._flipYUniform.select(t.setY(pn(Rl(this,this.levelNode).y).sub(t.y).sub(1)),t)),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const r=this.value;if(!r||!0!==r.isTexture)throw new Error("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().");const s=an(()=>{let t=this.uvNode;return null!==t&&!0!==e.context.forceUVContext||!e.context.getUV||(t=e.context.getUV(this,e)),t||(t=this.getDefaultUV()),!0===this.updateMatrix&&(t=this.getTransformedUV(t)),t=this.setupUV(e,t),this.updateType=null!==this._matrixUniform||null!==this._flipYUniform?Qs.OBJECT:Qs.NONE,t})();let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this));let n=null,a=null;null!==this.compareNode&&(e.renderer.hasCompatibility(A.TEXTURE_COMPARE)?n=this.compareNode:(null!==this.value.compareFunction&&this.value.compareFunction!==E&&v('TSL: Only "LessCompare" is supported for depth texture comparison fallback.'),a=this.compareNode)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=n,t.compareStepNode=a,t.gradNode=this.gradNode,t.depthNode=this.depthNode,t.offsetNode=this.offsetNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateOffset(e,t){return t.build(e,"ivec2")}generateSnippet(e,t,r,s,i,n,a,o,u){const l=this.value;let d;return d=i?e.generateTextureBias(l,t,r,i,n,u):o?e.generateTextureGrad(l,t,r,o,n,u):a?e.generateTextureCompare(l,t,r,a,n,u):!1===this.sampler?e.generateTextureLoad(l,t,r,s,n,u):s?e.generateTextureLevel(l,t,r,s,n,u):e.generateTexture(l,t,r,n,u),d}generate(e,t){const r=this.value,s=e.getNodeProperties(this),i=super.generate(e,"property");if(/^sampler/.test(t))return i+"_sampler";if(e.isReference(t))return i;{const n=e.getDataFromNode(this),a=this.getNodeType(e);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:r,biasNode:u,compareNode:l,compareStepNode:d,depthNode:c,gradNode:h,offsetNode:p}=s,g=this.generateUV(e,t),m=r?r.build(e,"float"):null,f=u?u.build(e,"float"):null,y=c?c.build(e,"int"):null,b=l?l.build(e,"float"):null,x=d?d.build(e,"float"):null,T=h?[h[0].build(e,"vec2"),h[1].build(e,"vec2")]:null,_=p?this.generateOffset(e,p):null,v=e.getVarFromNode(this);o=e.getPropertyName(v);let N=this.generateSnippet(e,i,g,m,f,y,b,T,_);null!==x&&(N=Wo(hl(x,"float"),hl(N,a)).build(e,a)),e.addLineFlowCode(`${o} = ${N}`,this),n.snippet=N,n.propertyName=o}let u=o;return e.needsToWorkingColorSpace(r)&&(u=Vu(hl(u,a),r.colorSpace).setup(e).build(e,a)),e.format(u,a,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}sample(e){const t=this.clone();return t.uvNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}load(e){return this.sample(e).setSampler(!1)}blur(e){const t=this.clone();t.biasNode=Yi(e).mul(El(t)),t.referenceNode=this.getBase();const r=t.value;return!1===t.generateMipmaps&&(r&&!1===r.generateMipmaps||r.minFilter===w||r.magFilter===w)&&(d("TSL: texture().blur() requires mipmaps and sampling. Use .generateMipmaps=true and .minFilter/.magFilter=THREE.LinearFilter in the Texture."),t.biasNode=null),Yi(t)}level(e){const t=this.clone();return t.levelNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}size(e){return Rl(this,e)}bias(e){const t=this.clone();return t.biasNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}getBase(){return this.referenceNode?this.referenceNode.getBase():this}compare(e){const t=this.clone();return t.compareNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}grad(e,t){const r=this.clone();return r.gradNode=[Yi(e),Yi(t)],r.referenceNode=this.getBase(),Yi(r)}depth(e){const t=this.clone();return t.depthNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}offset(e){const t=this.clone();return t.offsetNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix();const r=this._flipYUniform;null!==r&&(r.value=e.image instanceof ImageBitmap&&!0===e.flipY||!0===e.isRenderTargetTexture||!0===e.isFramebufferTexture||!0===e.isDepthTexture)}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}const Ml=en(Cl).setParameterLength(1,4).setName("texture"),Bl=(e=wl,t=null,r=null,s=null)=>{let i;return e&&!0===e.isTextureNode?(i=Yi(e.clone()),i.referenceNode=e.getBase(),null!==t&&(i.uvNode=Yi(t)),null!==r&&(i.levelNode=Yi(r)),null!==s&&(i.biasNode=Yi(s))):i=Ml(e,t,r,s),i},Pl=(...e)=>Bl(...e).setSampler(!1);class Ll extends ba{static get type(){return"BufferNode"}constructor(e,t,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=r,this.updateRanges=[]}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Fl=(e,t,r)=>new Ll(e,t,r);class Dl extends oi{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),r=this.getNodeType(),s=this.node.getPaddedType();return e.format(t,s,r)}}class Ul extends Ll{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=null===t?Ws(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=Qs.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return"mat2"===e?t="mat2":!0===/mat/.test(e)?t="mat4":"i"===e.charAt(0)?t="ivec4":"u"===e.charAt(0)&&(t="uvec4"),t}update(){const{array:e,value:t}=this,r=this.elementType;if("float"===r||"int"===r||"uint"===r)for(let r=0;rnew Ul(e,t);const Ol=en(class extends ai{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}).setParameterLength(1);let Vl,kl;class Gl extends ai{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this._output=null,this.isViewportNode=!0}getNodeType(){return this.scope===Gl.DPR?"float":this.scope===Gl.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Qs.NONE;return this.scope!==Gl.SIZE&&this.scope!==Gl.VIEWPORT&&this.scope!==Gl.DPR||(e=Qs.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===Gl.VIEWPORT?null!==t?kl.copy(t.viewport):(e.getViewport(kl),kl.multiplyScalar(e.getPixelRatio())):this.scope===Gl.DPR?this._output.value=e.getPixelRatio():null!==t?(Vl.width=t.width,Vl.height=t.height):e.getDrawingBufferSize(Vl)}setup(){const e=this.scope;let r=null;return r=e===Gl.SIZE?xa(Vl||(Vl=new t)):e===Gl.VIEWPORT?xa(kl||(kl=new s)):e===Gl.DPR?xa(1):fn(Hl.div(Wl)),this._output=r,r}generate(e){if(this.scope===Gl.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const r=e.getNodeProperties(Wl).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${r}.y - ${t}.y )`}return t}return super.generate(e)}}Gl.COORDINATE="coordinate",Gl.VIEWPORT="viewport",Gl.SIZE="size",Gl.UV="uv",Gl.DPR="dpr";const zl=tn(Gl,Gl.DPR),$l=tn(Gl,Gl.UV),Wl=tn(Gl,Gl.SIZE),Hl=tn(Gl,Gl.COORDINATE),jl=tn(Gl,Gl.VIEWPORT),ql=jl.zw,Xl=Hl.sub(jl.xy),Kl=Xl.div(ql),Yl=an(()=>(d('TSL: "viewportResolution" is deprecated. Use "screenSize" instead.'),Wl),"vec2").once()(),Ql=xa(0,"uint").setName("u_cameraIndex").setGroup(ga("cameraIndex")).toVarying("v_cameraIndex"),Zl=xa("float").setName("cameraNear").setGroup(fa).onRenderUpdate(({camera:e})=>e.near),Jl=xa("float").setName("cameraFar").setGroup(fa).onRenderUpdate(({camera:e})=>e.far),ed=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.projectionMatrix);t=Il(r).setGroup(fa).setName("cameraProjectionMatrices").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraProjectionMatrix")}else t=xa("mat4").setName("cameraProjectionMatrix").setGroup(fa).onRenderUpdate(({camera:e})=>e.projectionMatrix);return t}).once()(),td=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.projectionMatrixInverse);t=Il(r).setGroup(fa).setName("cameraProjectionMatricesInverse").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraProjectionMatrixInverse")}else t=xa("mat4").setName("cameraProjectionMatrixInverse").setGroup(fa).onRenderUpdate(({camera:e})=>e.projectionMatrixInverse);return t}).once()(),rd=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.matrixWorldInverse);t=Il(r).setGroup(fa).setName("cameraViewMatrices").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraViewMatrix")}else t=xa("mat4").setName("cameraViewMatrix").setGroup(fa).onRenderUpdate(({camera:e})=>e.matrixWorldInverse);return t}).once()(),sd=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.matrixWorld);t=Il(r).setGroup(fa).setName("cameraWorldMatrices").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraWorldMatrix")}else t=xa("mat4").setName("cameraWorldMatrix").setGroup(fa).onRenderUpdate(({camera:e})=>e.matrixWorld);return t}).once()(),id=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.normalMatrix);t=Il(r).setGroup(fa).setName("cameraNormalMatrices").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraNormalMatrix")}else t=xa("mat3").setName("cameraNormalMatrix").setGroup(fa).onRenderUpdate(({camera:e})=>e.normalMatrix);return t}).once()(),nd=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const s=[];for(let t=0,i=e.cameras.length;t{const r=e.cameras,s=t.array;for(let e=0,t=r.length;et.value.setFromMatrixPosition(e.matrixWorld));return t}).once()(),ad=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.viewport);t=Il(r,"vec4").setGroup(fa).setName("cameraViewports").element(Ql).toConst("cameraViewport")}else t=Sn(0,0,Wl.x,Wl.y).toConst("cameraViewport");return t}).once()(),od=new C;class ud extends ai{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Qs.OBJECT,this.uniformNode=new ba(null)}getNodeType(){const e=this.scope;return e===ud.WORLD_MATRIX?"mat4":e===ud.POSITION||e===ud.VIEW_POSITION||e===ud.DIRECTION||e===ud.SCALE?"vec3":e===ud.RADIUS?"float":void 0}update(e){const t=this.object3d,s=this.uniformNode,i=this.scope;if(i===ud.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===ud.POSITION)s.value=s.value||new r,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===ud.SCALE)s.value=s.value||new r,s.value.setFromMatrixScale(t.matrixWorld);else if(i===ud.DIRECTION)s.value=s.value||new r,t.getWorldDirection(s.value);else if(i===ud.VIEW_POSITION){const i=e.camera;s.value=s.value||new r,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}else if(i===ud.RADIUS){const r=e.object.geometry;null===r.boundingSphere&&r.computeBoundingSphere(),od.copy(r.boundingSphere).applyMatrix4(t.matrixWorld),s.value=od.radius}}generate(e){const t=this.scope;return t===ud.WORLD_MATRIX?this.uniformNode.nodeType="mat4":t===ud.POSITION||t===ud.VIEW_POSITION||t===ud.DIRECTION||t===ud.SCALE?this.uniformNode.nodeType="vec3":t===ud.RADIUS&&(this.uniformNode.nodeType="float"),this.uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}ud.WORLD_MATRIX="worldMatrix",ud.POSITION="position",ud.SCALE="scale",ud.VIEW_POSITION="viewPosition",ud.DIRECTION="direction",ud.RADIUS="radius";const ld=en(ud,ud.DIRECTION).setParameterLength(1),dd=en(ud,ud.WORLD_MATRIX).setParameterLength(1),cd=en(ud,ud.POSITION).setParameterLength(1),hd=en(ud,ud.SCALE).setParameterLength(1),pd=en(ud,ud.VIEW_POSITION).setParameterLength(1),gd=en(ud,ud.RADIUS).setParameterLength(1);class md extends ud{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const fd=tn(md,md.DIRECTION),yd=tn(md,md.WORLD_MATRIX),bd=tn(md,md.POSITION),xd=tn(md,md.SCALE),Td=tn(md,md.VIEW_POSITION),_d=tn(md,md.RADIUS),vd=xa(new n).onObjectUpdate(({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld)),Nd=xa(new a).onObjectUpdate(({object:e},t)=>t.value.copy(e.matrixWorld).invert()),Sd=an(e=>e.context.modelViewMatrix||Rd).once()().toVar("modelViewMatrix"),Rd=rd.mul(yd),Ad=an(e=>(e.context.isHighPrecisionModelViewMatrix=!0,xa("mat4").onObjectUpdate(({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))).once()().toVar("highpModelViewMatrix"),Ed=an(e=>{const t=e.context.isHighPrecisionModelViewMatrix;return xa("mat3").onObjectUpdate(({object:e,camera:r})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix)))}).once()().toVar("highpModelNormalViewMatrix"),wd=an(e=>"fragment"!==e.shaderStage?(v("TSL: `clipSpace` is only available in fragment stage."),Sn()):e.context.clipSpace.toVarying("v_clipSpace")).once()(),Cd=vl("position","vec3"),Md=Cd.toVarying("positionLocal"),Bd=Cd.toVarying("positionPrevious"),Pd=an(e=>"fragment"===e.shaderStage&&e.material.vertexNode?sd.mul(Fd).xyz.toVar("positionWorld"):yd.mul(Md).xyz.toVarying(e.getSubBuildProperty("v_positionWorld")),"vec3").once(["POSITION"])(),Ld=an(()=>Md.transformDirection(yd).toVarying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),"vec3").once(["POSITION"])(),Fd=an(e=>{if("fragment"===e.shaderStage&&e.material.vertexNode){const e=td.mul(wd);return e.xyz.div(e.w).toVar("positionView")}return e.context.setupPositionView().toVarying("v_positionView")},"vec3").once(["POSITION"])(),Dd=an(e=>{let t;return t=e.camera.isOrthographicCamera?Tn(0,0,1):Fd.negate().toVarying("v_positionViewDirection").normalize(),t.toVar("positionViewDirection")},"vec3").once(["POSITION"])();class Ud extends ai{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){if("fragment"!==e.shaderStage)return"true";const{material:t}=e;return t.side===M?"false":e.getFrontFacing()}}const Id=tn(Ud),Od=hn(Id).mul(2).sub(1),Vd=an(([e],{material:t})=>{const r=t.side;return r===M?e=e.mul(-1):r===B&&(e=e.mul(Od)),e}),kd=vl("normal","vec3"),Gd=an(e=>!1===e.geometry.hasAttribute("normal")?(d('TSL: Vertex attribute "normal" not found on geometry.'),Tn(0,1,0)):kd,"vec3").once()().toVar("normalLocal"),zd=Fd.dFdx().cross(Fd.dFdy()).normalize().toVar("normalFlat"),$d=an(e=>{let t;return t=!0===e.material.flatShading?zd:Kd(Gd).toVarying("v_normalViewGeometry").normalize(),t},"vec3").once()().toVar("normalViewGeometry"),Wd=an(e=>{let t=$d.transformDirection(rd);return!0!==e.material.flatShading&&(t=t.toVarying("v_normalWorldGeometry")),t.normalize().toVar("normalWorldGeometry")},"vec3").once()(),Hd=an(({subBuildFn:e,material:t,context:r})=>{let s;return"NORMAL"===e||"VERTEX"===e?(s=$d,!0!==t.flatShading&&(s=Vd(s))):s=r.setupNormal().context({getUV:null}),s},"vec3").once(["NORMAL","VERTEX"])().toVar("normalView"),jd=Hd.transformDirection(rd).toVar("normalWorld"),qd=an(({subBuildFn:e,context:t})=>{let r;return r="NORMAL"===e||"VERTEX"===e?Hd:t.setupClearcoatNormal().context({getUV:null}),r},"vec3").once(["NORMAL","VERTEX"])().toVar("clearcoatNormalView"),Xd=an(([e,t=yd])=>{const r=Cn(t),s=e.div(Tn(r[0].dot(r[0]),r[1].dot(r[1]),r[2].dot(r[2])));return r.mul(s).xyz}),Kd=an(([e],t)=>{const r=t.context.modelNormalViewMatrix;if(r)return r.transformDirection(e);const s=vd.mul(e);return rd.transformDirection(s)}),Yd=an(()=>(d('TSL: "transformedNormalView" is deprecated. Use "normalView" instead.'),Hd)).once(["NORMAL","VERTEX"])(),Qd=an(()=>(d('TSL: "transformedNormalWorld" is deprecated. Use "normalWorld" instead.'),jd)).once(["NORMAL","VERTEX"])(),Zd=an(()=>(d('TSL: "transformedClearcoatNormalView" is deprecated. Use "clearcoatNormalView" instead.'),qd)).once(["NORMAL","VERTEX"])(),Jd=new P,ec=new a,tc=xa(0).onReference(({material:e})=>e).onObjectUpdate(({material:e})=>e.refractionRatio),rc=xa(1).onReference(({material:e})=>e).onObjectUpdate(function({material:e,scene:t}){return e.envMap?e.envMapIntensity:t.environmentIntensity}),sc=xa(new a).onReference(function(e){return e.material}).onObjectUpdate(function({material:e,scene:t}){const r=null!==t.environment&&null===e.envMap?t.environmentRotation:e.envMapRotation;return r?(Jd.copy(r),ec.makeRotationFromEuler(Jd)):ec.identity(),ec}),ic=Dd.negate().reflect(Hd),nc=Dd.negate().refract(Hd,tc),ac=ic.transformDirection(rd).toVar("reflectVector"),oc=nc.transformDirection(rd).toVar("reflectVector"),uc=new L;class lc extends Cl{static get type(){return"CubeTextureNode"}constructor(e,t=null,r=null,s=null){super(e,t,r,s),this.isCubeTextureNode=!0}getInputType(){return!0===this.value.isDepthTexture?"cubeDepthTexture":"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===F?ac:e.mapping===D?oc:(o('CubeTextureNode: Mapping "%s" not supported.',e.mapping),Tn(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const r=this.value;return!0===r.isDepthTexture?e.renderer.coordinateSystem===h?Tn(t.x,t.y.negate(),t.z):t:(e.renderer.coordinateSystem!==h&&r.isRenderTargetTexture||(t=Tn(t.x.negate(),t.yz)),sc.mul(t))}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}}const dc=en(lc).setParameterLength(1,4).setName("cubeTexture"),cc=(e=uc,t=null,r=null,s=null)=>{let i;return e&&!0===e.isCubeTextureNode?(i=Yi(e.clone()),i.referenceNode=e,null!==t&&(i.uvNode=Yi(t)),null!==r&&(i.levelNode=Yi(r)),null!==s&&(i.biasNode=Yi(s))):i=dc(e,t,r,s),i};class hc extends oi{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),r=this.referenceNode.getNodeType(),s=this.getNodeType();return e.format(t,r,s)}}class pc extends ai{static get type(){return"ReferenceNode"}constructor(e,t,r=null,s=null){super(),this.property=e,this.uniformType=t,this.object=r,this.count=s,this.properties=e.split("."),this.reference=r,this.node=null,this.group=null,this.name=null,this.updateType=Qs.OBJECT}element(e){return new hc(this,Yi(e))}setGroup(e){return this.group=e,this}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setNodeType(e){let t=null;t=null!==this.count?Fl(null,e,this.count):Array.isArray(this.getValueFromReference())?Il(null,e):"texture"===e?Bl(null):"cubeTexture"===e?cc(null):xa(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.setName(this.name),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let r=e[t[0]];for(let e=1;enew pc(e,t,r),mc=(e,t,r,s)=>new pc(e,t,s,r);class fc extends pc{static get type(){return"MaterialReferenceNode"}constructor(e,t,r=null){super(e,t,r),this.material=r,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const yc=(e,t,r=null)=>new fc(e,t,r),bc=Nl(),xc=Fd.dFdx(),Tc=Fd.dFdy(),_c=bc.dFdx(),vc=bc.dFdy(),Nc=Hd,Sc=Tc.cross(Nc),Rc=Nc.cross(xc),Ac=Sc.mul(_c.x).add(Rc.mul(vc.x)),Ec=Sc.mul(_c.y).add(Rc.mul(vc.y)),wc=Ac.dot(Ac).max(Ec.dot(Ec)),Cc=wc.equal(0).select(0,wc.inverseSqrt()),Mc=Ac.mul(Cc).toVar("tangentViewFrame"),Bc=Ec.mul(Cc).toVar("bitangentViewFrame"),Pc=vl("tangent","vec4"),Lc=Pc.xyz.toVar("tangentLocal"),Fc=an(({subBuildFn:e,geometry:t,material:r})=>{let s;return s="VERTEX"===e||t.hasAttribute("tangent")?Sd.mul(Sn(Lc,0)).xyz.toVarying("v_tangentView").normalize():Mc,!0!==r.flatShading&&(s=Vd(s)),s},"vec3").once(["NORMAL","VERTEX"])().toVar("tangentView"),Dc=Fc.transformDirection(rd).toVarying("v_tangentWorld").normalize().toVar("tangentWorld"),Uc=an(([e,t],{subBuildFn:r,material:s})=>{let i=e.mul(Pc.w).xyz;return"NORMAL"===r&&!0!==s.flatShading&&(i=i.toVarying(t)),i}).once(["NORMAL"]),Ic=Uc(kd.cross(Pc),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),Oc=Uc(Gd.cross(Lc),"v_bitangentLocal").normalize().toVar("bitangentLocal"),Vc=an(({subBuildFn:e,geometry:t,material:r})=>{let s;return s="VERTEX"===e||t.hasAttribute("tangent")?Uc(Hd.cross(Fc),"v_bitangentView").normalize():Bc,!0!==r.flatShading&&(s=Vd(s)),s},"vec3").once(["NORMAL","VERTEX"])().toVar("bitangentView"),kc=Uc(jd.cross(Dc),"v_bitangentWorld").normalize().toVar("bitangentWorld"),Gc=Cn(Fc,Vc,Hd).toVar("TBNViewMatrix"),zc=Dd.mul(Gc),$c=an(()=>{let e=Qn.cross(Dd);return e=e.cross(Qn).normalize(),e=su(e,Hd,Kn.mul(Vn.oneMinus()).oneMinus().pow2().pow2()).normalize(),e}).once()(),Wc=e=>Yi(e).mul(.5).add(.5),Hc=e=>Tn(e,fo(nu(hn(1).sub(Xo(e,e)))));class jc extends li{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=U,this.unpackNormalMode=I}setup({material:e}){const{normalMapType:t,scaleNode:r,unpackNormalMode:s}=this;let i=this.node.mul(2).sub(1);if(t===U?s===O?i=Hc(i.xy):s===V?i=Hc(i.yw):s!==I&&console.error(`THREE.NodeMaterial: Unexpected unpack normal mode: ${s}`):s!==I&&console.error(`THREE.NodeMaterial: Normal map type '${t}' is not compatible with unpack normal mode '${s}'`),null!==r){let t=r;!0===e.flatShading&&(t=Vd(t)),i=Tn(i.xy.mul(t),i.z)}let n=null;return t===k?n=Kd(i):t===U?n=Gc.mul(i).normalize():(o(`NodeMaterial: Unsupported normal map type: ${t}`),n=Hd),n}}const qc=en(jc).setParameterLength(1,2),Xc=an(({textureNode:e,bumpScale:t})=>{const r=t=>e.isolate().context({getUV:e=>t(e.uvNode||Nl()),forceUVContext:!0}),s=hn(r(e=>e));return fn(hn(r(e=>e.add(e.dFdx()))).sub(s),hn(r(e=>e.add(e.dFdy()))).sub(s)).mul(t)}),Kc=an(e=>{const{surf_pos:t,surf_norm:r,dHdxy:s}=e,i=t.dFdx().normalize(),n=r,a=t.dFdy().normalize().cross(n),o=n.cross(i),u=i.dot(a).mul(Od),l=u.sign().mul(s.x.mul(a).add(s.y.mul(o)));return u.abs().mul(r).sub(l).normalize()});class Yc extends li{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=Xc({textureNode:this.textureNode,bumpScale:e});return Kc({surf_pos:Fd,surf_norm:Hd,dHdxy:t})}}const Qc=en(Yc).setParameterLength(1,2),Zc=new Map;class Jc extends ai{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let r=Zc.get(e);return void 0===r&&(r=yc(e,t),Zc.set(e,r)),r}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,r=this.scope;let s=null;if(r===Jc.COLOR){const e=void 0!==t.color?this.getColor(r):Tn();s=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(r===Jc.OPACITY){const e=this.getFloat(r);s=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(r===Jc.SPECULAR_STRENGTH)s=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:hn(1);else if(r===Jc.SPECULAR_INTENSITY){const e=this.getFloat(r);s=t.specularIntensityMap&&!0===t.specularIntensityMap.isTexture?e.mul(this.getTexture(r).a):e}else if(r===Jc.SPECULAR_COLOR){const e=this.getColor(r);s=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(r).rgb):e}else if(r===Jc.ROUGHNESS){const e=this.getFloat(r);s=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(r).g):e}else if(r===Jc.METALNESS){const e=this.getFloat(r);s=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(r).b):e}else if(r===Jc.EMISSIVE){const e=this.getFloat("emissiveIntensity"),i=this.getColor(r).mul(e);s=t.emissiveMap&&!0===t.emissiveMap.isTexture?i.mul(this.getTexture(r)):i}else if(r===Jc.NORMAL)t.normalMap?(s=qc(this.getTexture("normal"),this.getCache("normalScale","vec2")),s.normalMapType=t.normalMapType,t.normalMap.format!=G&&t.normalMap.format!=z&&t.normalMap.format!=$||(s.unpackNormalMode=O)):s=t.bumpMap?Qc(this.getTexture("bump").r,this.getFloat("bumpScale")):Hd;else if(r===Jc.CLEARCOAT){const e=this.getFloat(r);s=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(r).r):e}else if(r===Jc.CLEARCOAT_ROUGHNESS){const e=this.getFloat(r);s=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(r).r):e}else if(r===Jc.CLEARCOAT_NORMAL)s=t.clearcoatNormalMap?qc(this.getTexture(r),this.getCache(r+"Scale","vec2")):Hd;else if(r===Jc.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));s=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(r===Jc.SHEEN_ROUGHNESS){const e=this.getFloat(r);s=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(r).a):e,s=s.clamp(1e-4,1)}else if(r===Jc.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(r);s=wn(Ih.x,Ih.y,Ih.y.negate(),Ih.x).mul(e.rg.mul(2).sub(fn(1)).normalize().mul(e.b))}else s=Ih;else if(r===Jc.IRIDESCENCE_THICKNESS){const e=gc("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const i=gc("0","float",t.iridescenceThicknessRange);s=e.sub(i).mul(this.getTexture(r).g).add(i)}else s=e}else if(r===Jc.TRANSMISSION){const e=this.getFloat(r);s=t.transmissionMap?e.mul(this.getTexture(r).r):e}else if(r===Jc.THICKNESS){const e=this.getFloat(r);s=t.thicknessMap?e.mul(this.getTexture(r).g):e}else if(r===Jc.IOR)s=this.getFloat(r);else if(r===Jc.LIGHT_MAP)s=this.getTexture(r).rgb.mul(this.getFloat("lightMapIntensity"));else if(r===Jc.AO)s=this.getTexture(r).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else if(r===Jc.LINE_DASH_OFFSET)s=t.dashOffset?this.getFloat(r):hn(0);else{const t=this.getNodeType(e);s=this.getCache(r,t)}return s}}Jc.ALPHA_TEST="alphaTest",Jc.COLOR="color",Jc.OPACITY="opacity",Jc.SHININESS="shininess",Jc.SPECULAR="specular",Jc.SPECULAR_STRENGTH="specularStrength",Jc.SPECULAR_INTENSITY="specularIntensity",Jc.SPECULAR_COLOR="specularColor",Jc.REFLECTIVITY="reflectivity",Jc.ROUGHNESS="roughness",Jc.METALNESS="metalness",Jc.NORMAL="normal",Jc.CLEARCOAT="clearcoat",Jc.CLEARCOAT_ROUGHNESS="clearcoatRoughness",Jc.CLEARCOAT_NORMAL="clearcoatNormal",Jc.EMISSIVE="emissive",Jc.ROTATION="rotation",Jc.SHEEN="sheen",Jc.SHEEN_ROUGHNESS="sheenRoughness",Jc.ANISOTROPY="anisotropy",Jc.IRIDESCENCE="iridescence",Jc.IRIDESCENCE_IOR="iridescenceIOR",Jc.IRIDESCENCE_THICKNESS="iridescenceThickness",Jc.IOR="ior",Jc.TRANSMISSION="transmission",Jc.THICKNESS="thickness",Jc.ATTENUATION_DISTANCE="attenuationDistance",Jc.ATTENUATION_COLOR="attenuationColor",Jc.LINE_SCALE="scale",Jc.LINE_DASH_SIZE="dashSize",Jc.LINE_GAP_SIZE="gapSize",Jc.LINE_WIDTH="linewidth",Jc.LINE_DASH_OFFSET="dashOffset",Jc.POINT_SIZE="size",Jc.DISPERSION="dispersion",Jc.LIGHT_MAP="light",Jc.AO="ao";const eh=tn(Jc,Jc.ALPHA_TEST),th=tn(Jc,Jc.COLOR),rh=tn(Jc,Jc.SHININESS),sh=tn(Jc,Jc.EMISSIVE),ih=tn(Jc,Jc.OPACITY),nh=tn(Jc,Jc.SPECULAR),ah=tn(Jc,Jc.SPECULAR_INTENSITY),oh=tn(Jc,Jc.SPECULAR_COLOR),uh=tn(Jc,Jc.SPECULAR_STRENGTH),lh=tn(Jc,Jc.REFLECTIVITY),dh=tn(Jc,Jc.ROUGHNESS),ch=tn(Jc,Jc.METALNESS),hh=tn(Jc,Jc.NORMAL),ph=tn(Jc,Jc.CLEARCOAT),gh=tn(Jc,Jc.CLEARCOAT_ROUGHNESS),mh=tn(Jc,Jc.CLEARCOAT_NORMAL),fh=tn(Jc,Jc.ROTATION),yh=tn(Jc,Jc.SHEEN),bh=tn(Jc,Jc.SHEEN_ROUGHNESS),xh=tn(Jc,Jc.ANISOTROPY),Th=tn(Jc,Jc.IRIDESCENCE),_h=tn(Jc,Jc.IRIDESCENCE_IOR),vh=tn(Jc,Jc.IRIDESCENCE_THICKNESS),Nh=tn(Jc,Jc.TRANSMISSION),Sh=tn(Jc,Jc.THICKNESS),Rh=tn(Jc,Jc.IOR),Ah=tn(Jc,Jc.ATTENUATION_DISTANCE),Eh=tn(Jc,Jc.ATTENUATION_COLOR),wh=tn(Jc,Jc.LINE_SCALE),Ch=tn(Jc,Jc.LINE_DASH_SIZE),Mh=tn(Jc,Jc.LINE_GAP_SIZE),Bh=tn(Jc,Jc.LINE_WIDTH),Ph=tn(Jc,Jc.LINE_DASH_OFFSET),Lh=tn(Jc,Jc.POINT_SIZE),Fh=tn(Jc,Jc.DISPERSION),Dh=tn(Jc,Jc.LIGHT_MAP),Uh=tn(Jc,Jc.AO),Ih=xa(new t).onReference(function(e){return e.material}).onRenderUpdate(function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}),Oh=an(e=>e.context.setupModelViewProjection(),"vec4").once()().toVarying("v_modelViewProjection");class Vh extends oi{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}getMemberType(e,t){const r=this.storageBufferNode.structTypeNode;return r?r.getMemberType(e,t):"void"}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.isPBO&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let r;const s=e.context.assign;if(r=!1===e.isAvailable("storageBuffer")?!0!==this.node.isPBO||!0===s||!this.node.value.isInstancedBufferAttribute&&"compute"===e.shaderStage?this.node.build(e):e.generatePBO(this):super.generate(e),!0!==s){const s=this.getNodeType(e);r=e.format(r,s,t)}return r}}const kh=en(Vh).setParameterLength(2);class Gh extends Ll{static get type(){return"StorageBufferNode"}constructor(e,t=null,r=0){let s,i=null;t&&t.isStruct?(s="struct",i=t.layout,(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(r=e.count)):null===t&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)?(s=Vs(e.itemSize),r=e.count):s=t,super(e,s,r),this.isStorageBufferNode=!0,this.structTypeNode=i,this.access=Js.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return kh(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(Js.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return null===this._attribute&&(this._attribute=Qu(this.value),this._varying=Pu(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(null!==this.structTypeNode)return this.structTypeNode.getNodeType(e);if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}getMemberType(e,t){return null!==this.structTypeNode?this.structTypeNode.getMemberType(e,t):"void"}generate(e){if(null!==this.structTypeNode&&this.structTypeNode.build(e),e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:r}=this.getAttributeData(),s=r.build(e);return e.registerTransform(s,t),s}}const zh=(e,t=null,r=0)=>new Gh(e,t,r);class $h extends ai{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),r=this.scope;let s,i;if(r===$h.VERTEX)s=e.getVertexIndex();else if(r===$h.INSTANCE)s=e.getInstanceIndex();else if(r===$h.DRAW)s=e.getDrawIndex();else if(r===$h.INVOCATION_LOCAL)s=e.getInvocationLocalIndex();else if(r===$h.INVOCATION_SUBGROUP)s=e.getInvocationSubgroupIndex();else{if(r!==$h.SUBGROUP)throw new Error("THREE.IndexNode: Unknown scope: "+r);s=e.getSubgroupIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)i=s;else{i=Pu(this).build(e,t)}return i}}$h.VERTEX="vertex",$h.INSTANCE="instance",$h.SUBGROUP="subgroup",$h.INVOCATION_LOCAL="invocationLocal",$h.INVOCATION_SUBGROUP="invocationSubgroup",$h.DRAW="draw";const Wh=tn($h,$h.VERTEX),Hh=tn($h,$h.INSTANCE),jh=tn($h,$h.SUBGROUP),qh=tn($h,$h.INVOCATION_SUBGROUP),Xh=tn($h,$h.INVOCATION_LOCAL),Kh=tn($h,$h.DRAW);class Yh extends ai{static get type(){return"InstanceNode"}constructor(e,t,r=null){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=r,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Qs.FRAME,this.buffer=null,this.bufferColor=null,this.previousInstanceMatrixNode=null}get isStorageMatrix(){const{instanceMatrix:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}get isStorageColor(){const{instanceColor:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}setup(e){let{instanceMatrixNode:t,instanceColorNode:r}=this;null===t&&(t=this._createInstanceMatrixNode(!0,e),this.instanceMatrixNode=t);const{instanceColor:s,isStorageColor:i}=this;if(s&&null===r){if(i)r=zh(s,"vec3",Math.max(s.count,1)).element(Hh);else{const e=new W(s.array,3),t=s.usage===x?Ju:Zu;this.bufferColor=e,r=Tn(t(e,"vec3",3,0))}this.instanceColorNode=r}const n=t.mul(Md).xyz;if(Md.assign(n),e.needsPreviousData()&&Bd.assign(this.getPreviousInstancedPosition(e)),e.hasGeometryAttribute("normal")){const e=Xd(Gd,t);Gd.assign(e)}null!==this.instanceColorNode&&Dn("vec3","vInstanceColor").assign(this.instanceColorNode)}update(e){null!==this.buffer&&!0!==this.isStorageMatrix&&(this.buffer.clearUpdateRanges(),this.buffer.updateRanges.push(...this.instanceMatrix.updateRanges),this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version)),this.instanceColor&&null!==this.bufferColor&&!0!==this.isStorageColor&&(this.bufferColor.clearUpdateRanges(),this.bufferColor.updateRanges.push(...this.instanceColor.updateRanges),this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)),null!==this.previousInstanceMatrixNode&&e.object.previousInstanceMatrix.array.set(this.instanceMatrix.array)}getPreviousInstancedPosition(e){const t=e.object;return null===this.previousInstanceMatrixNode&&(t.previousInstanceMatrix=this.instanceMatrix.clone(),this.previousInstanceMatrixNode=this._createInstanceMatrixNode(!1,e)),this.previousInstanceMatrixNode.mul(Bd).xyz}_createInstanceMatrixNode(e,t){let r;const{instanceMatrix:s}=this,{count:i}=s;if(this.isStorageMatrix)r=zh(s,"mat4",Math.max(i,1)).element(Hh);else{if(i<=(!0===t.renderer.backend.isWebGPUBackend?1e3:250))r=Fl(s.array,"mat4",Math.max(i,1)).element(Hh);else{const t=new H(s.array,16,1);!0===e&&(this.buffer=t);const i=s.usage===x?Ju:Zu,n=[i(t,"vec4",16,0),i(t,"vec4",16,4),i(t,"vec4",16,8),i(t,"vec4",16,12)];r=Mn(...n)}}return r}}const Qh=en(Yh).setParameterLength(2,3);class Zh extends Yh{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:r,instanceColor:s}=e;super(t,r,s),this.instancedMesh=e}}const Jh=en(Zh).setParameterLength(1);class ep extends ai{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=Hh:this.batchingIdNode=Kh);const t=an(([e])=>{const t=pn(Rl(Pl(this.batchMesh._indirectTexture),0).x).toConst(),r=pn(e).mod(t).toConst(),s=pn(e).div(t).toConst();return Pl(this.batchMesh._indirectTexture,yn(r,s)).x}).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),r=t(pn(this.batchingIdNode)),s=this.batchMesh._matricesTexture,i=pn(Rl(Pl(s),0).x).toConst(),n=hn(r).mul(4).toInt().toConst(),a=n.mod(i).toConst(),o=n.div(i).toConst(),u=Mn(Pl(s,yn(a,o)),Pl(s,yn(a.add(1),o)),Pl(s,yn(a.add(2),o)),Pl(s,yn(a.add(3),o))),l=this.batchMesh._colorsTexture;if(null!==l){const e=an(([e])=>{const t=pn(Rl(Pl(l),0).x).toConst(),r=e,s=r.mod(t).toConst(),i=r.div(t).toConst();return Pl(l,yn(s,i)).rgb}).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(r);Dn("vec3","vBatchColor").assign(t)}const d=Cn(u);Md.assign(u.mul(Md));const c=Gd.div(Tn(d[0].dot(d[0]),d[1].dot(d[1]),d[2].dot(d[2]))),h=d.mul(c).xyz;Gd.assign(h),e.hasGeometryAttribute("tangent")&&Lc.mulAssign(d)}}const tp=en(ep).setParameterLength(1),rp=new WeakMap;class sp extends ai{static get type(){return"SkinningNode"}constructor(e){super("void"),this.skinnedMesh=e,this.updateType=Qs.OBJECT,this.skinIndexNode=vl("skinIndex","uvec4"),this.skinWeightNode=vl("skinWeight","vec4"),this.bindMatrixNode=gc("bindMatrix","mat4"),this.bindMatrixInverseNode=gc("bindMatrixInverse","mat4"),this.boneMatricesNode=mc("skeleton.boneMatrices","mat4",e.skeleton.bones.length),this.positionNode=Md,this.toPositionNode=Md,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=this.positionNode){const{skinIndexNode:r,skinWeightNode:s,bindMatrixNode:i,bindMatrixInverseNode:n}=this,a=e.element(r.x),o=e.element(r.y),u=e.element(r.z),l=e.element(r.w),d=i.mul(t),c=wa(a.mul(s.x).mul(d),o.mul(s.y).mul(d),u.mul(s.z).mul(d),l.mul(s.w).mul(d));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=Gd){const{skinIndexNode:r,skinWeightNode:s,bindMatrixNode:i,bindMatrixInverseNode:n}=this,a=e.element(r.x),o=e.element(r.y),u=e.element(r.z),l=e.element(r.w);let d=wa(s.x.mul(a),s.y.mul(o),s.z.mul(u),s.w.mul(l));return d=n.mul(d).mul(i),d.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=mc("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,Bd)}setup(e){e.needsPreviousData()&&Bd.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(this.toPositionNode&&this.toPositionNode.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();Gd.assign(t),e.hasGeometryAttribute("tangent")&&Lc.assign(t)}return t}generate(e,t){if("void"!==t)return super.generate(e,t)}update(e){const t=e.object&&e.object.skeleton?e.object.skeleton:this.skinnedMesh.skeleton;rp.get(t)!==e.frameId&&(rp.set(t,e.frameId),null!==this.previousBoneMatricesNode&&(null===t.previousBoneMatrices&&(t.previousBoneMatrices=new Float32Array(t.boneMatrices)),t.previousBoneMatrices.set(t.boneMatrices)),t.update())}}const ip=e=>new sp(e);class np extends ai{static get type(){return"LoopNode"}constructor(e=[]){super("void"),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt(0)+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const r={};for(let e=0,t=this.params.length-1;eNumber(l)?">=":"<")),a)n=`while ( ${l} )`;else{const r={start:u,end:l},s=r.start,i=r.end;let a;const g=()=>h.includes("<")?"+=":"-=";if(null!=p)switch(typeof p){case"function":a=e.flowStagesNode(t.updateNode,"void").code.replace(/\t|;/g,"");break;case"number":a=d+" "+g()+" "+e.generateConst(c,p);break;case"string":a=d+" "+p;break;default:p.isNode?a=d+" "+g()+" "+p.build(e):(o("TSL: 'Loop( { update: ... } )' is not a function, string or number."),a="break /* invalid update */")}else p="int"===c||"uint"===c?h.includes("<")?"++":"--":g()+" 1.",a=d+" "+p;n=`for ( ${e.getVar(c,d)+" = "+s}; ${d+" "+h+" "+i}; ${a} )`}e.addFlowCode((0===s?"\n":"")+e.tab+n+" {\n\n").addFlowTab()}const i=s.build(e,"void");t.returnsNode.build(e,"void"),e.removeFlowTab().addFlowCode("\n"+e.tab+i);for(let t=0,r=this.params.length-1;tnew np(Ji(e,"int")).toStack(),op=()=>hl("break").toStack(),up=new WeakMap,lp=new s,dp=an(({bufferMap:e,influence:t,stride:r,width:s,depth:i,offset:n})=>{const a=pn(Wh).mul(r).add(n),o=a.div(s),u=a.sub(o.mul(s));return Pl(e,yn(u,o)).depth(i).xyz.mul(t)});class cp extends ai{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=xa(1),this.updateType=Qs.OBJECT}setup(e){const{geometry:r}=e,s=void 0!==r.morphAttributes.position,i=r.hasAttribute("normal")&&void 0!==r.morphAttributes.normal,n=r.morphAttributes.position||r.morphAttributes.normal||r.morphAttributes.color,a=void 0!==n?n.length:0,{texture:o,stride:u,size:l}=function(e){const r=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,n=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,a=void 0!==n?n.length:0;let o=up.get(e);if(void 0===o||o.count!==a){void 0!==o&&o.texture.dispose();const u=e.morphAttributes.position||[],l=e.morphAttributes.normal||[],d=e.morphAttributes.color||[];let c=0;!0===r&&(c=1),!0===s&&(c=2),!0===i&&(c=3);let h=e.attributes.position.count*c,p=1;const g=4096;h>g&&(p=Math.ceil(h/g),h=g);const m=new Float32Array(h*p*4*a),f=new j(m,h,p,a);f.type=q,f.needsUpdate=!0;const y=4*c;for(let x=0;x{const t=hn(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Pl(this.mesh.morphTexture,yn(pn(e).add(1),pn(Hh))).r):t.assign(gc("morphTargetInfluences","float").element(e).toVar()),ln(t.notEqual(0),()=>{!0===s&&Md.addAssign(dp({bufferMap:o,influence:t,stride:u,width:d,depth:e,offset:pn(0)})),!0===i&&Gd.addAssign(dp({bufferMap:o,influence:t,stride:u,width:d,depth:e,offset:pn(1)}))})})}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce((e,t)=>e+t,0)}}const hp=en(cp).setParameterLength(1);class pp extends ai{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class gp extends pp{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class mp extends yu{static get type(){return"LightingContextNode"}constructor(e,t=null,r=null,s=null){super(e),this.lightingModel=t,this.backdropNode=r,this.backdropAlphaNode=s,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,r={directDiffuse:Tn().toVar("directDiffuse"),directSpecular:Tn().toVar("directSpecular"),indirectDiffuse:Tn().toVar("indirectDiffuse"),indirectSpecular:Tn().toVar("indirectSpecular")};return{radiance:Tn().toVar("radiance"),irradiance:Tn().toVar("irradiance"),iblIrradiance:Tn().toVar("iblIrradiance"),ambientOcclusion:hn(1).toVar("ambientOcclusion"),reflectedLight:r,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const fp=en(mp);class yp extends pp{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}const bp=new t;class xp extends Cl{static get type(){return"ViewportTextureNode"}constructor(e=$l,t=null,r=null){let s=null;null===r?(s=new X,s.minFilter=K,r=s):s=r,super(r,e,t),this.generateMipmaps=!1,this.defaultFramebuffer=s,this.isOutputTextureNode=!0,this.updateBeforeType=Qs.FRAME,this._cacheTextures=new WeakMap}getTextureForReference(e=null){let t,r;if(this.referenceNode?(t=this.referenceNode.defaultFramebuffer,r=this.referenceNode._cacheTextures):(t=this.defaultFramebuffer,r=this._cacheTextures),null===e)return t;if(!1===r.has(e)){const s=t.clone();r.set(e,s)}return r.get(e)}updateReference(e){const t=e.renderer.getRenderTarget();return this.value=this.getTextureForReference(t),this.value}updateBefore(e){const t=e.renderer,r=t.getRenderTarget();null===r?t.getDrawingBufferSize(bp):bp.set(r.width,r.height);const s=this.getTextureForReference(r);s.image.width===bp.width&&s.image.height===bp.height||(s.image.width=bp.width,s.image.height=bp.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const Tp=en(xp).setParameterLength(0,3),_p=en(xp,null,null,{generateMipmaps:!0}).setParameterLength(0,3);let vp=null;class Np extends xp{static get type(){return"ViewportDepthTextureNode"}constructor(e=$l,t=null){null===vp&&(vp=new Y),super(e,t,vp)}getTextureForReference(){return vp}}const Sp=en(Np).setParameterLength(0,2);class Rp extends ai{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===Rp.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,r=this.valueNode;let s=null;if(t===Rp.DEPTH_BASE)null!==r&&(s=Mp().assign(r));else if(t===Rp.DEPTH)s=e.isPerspectiveCamera?Ep(Fd.z,Zl,Jl):Ap(Fd.z,Zl,Jl);else if(t===Rp.LINEAR_DEPTH)if(null!==r)if(e.isPerspectiveCamera){const e=wp(r,Zl,Jl);s=Ap(e,Zl,Jl)}else s=r;else s=Ap(Fd.z,Zl,Jl);return s}}Rp.DEPTH_BASE="depthBase",Rp.DEPTH="depth",Rp.LINEAR_DEPTH="linearDepth";const Ap=(e,t,r)=>e.add(t).div(t.sub(r)),Ep=(e,t,r)=>t.add(e).mul(r).div(r.sub(t).mul(e)),wp=(e,t,r)=>t.mul(r).div(r.sub(t).mul(e).sub(r)),Cp=(e,t,r)=>{t=t.max(1e-6).toVar();const s=mo(e.negate().div(t)),i=mo(r.div(t));return s.div(i)},Mp=en(Rp,Rp.DEPTH_BASE),Bp=tn(Rp,Rp.DEPTH),Pp=en(Rp,Rp.LINEAR_DEPTH).setParameterLength(0,1),Lp=Pp(Sp());Bp.assign=e=>Mp(e);class Fp extends ai{static get type(){return"ClippingNode"}constructor(e=Fp.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:r,unionPlanes:s}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===Fp.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(r,s):this.scope===Fp.HARDWARE?this.setupHardwareClipping(s,e):this.setupDefault(r,s)}setupAlphaToCoverage(e,t){return an(()=>{const r=hn().toVar("distanceToPlane"),s=hn().toVar("distanceToGradient"),i=hn(1).toVar("clipOpacity"),n=t.length;if(!1===this.hardwareClipping&&n>0){const e=Il(t).setGroup(fa);ap(n,({i:t})=>{const n=e.element(t);r.assign(Fd.dot(n.xyz).negate().add(n.w)),s.assign(r.fwidth().div(2)),i.mulAssign(ou(s.negate(),s,r))})}const a=e.length;if(a>0){const t=Il(e).setGroup(fa),n=hn(1).toVar("intersectionClipOpacity");ap(a,({i:e})=>{const i=t.element(e);r.assign(Fd.dot(i.xyz).negate().add(i.w)),s.assign(r.fwidth().div(2)),n.mulAssign(ou(s.negate(),s,r).oneMinus())}),i.mulAssign(n.oneMinus())}Un.a.mulAssign(i),Un.a.equal(0).discard()})()}setupDefault(e,t){return an(()=>{const r=t.length;if(!1===this.hardwareClipping&&r>0){const e=Il(t).setGroup(fa);ap(r,({i:t})=>{const r=e.element(t);Fd.dot(r.xyz).greaterThan(r.w).discard()})}const s=e.length;if(s>0){const t=Il(e).setGroup(fa),r=mn(!0).toVar("clipped");ap(s,({i:e})=>{const s=t.element(e);r.assign(Fd.dot(s.xyz).greaterThan(s.w).and(r))}),r.discard()}})()}setupHardwareClipping(e,t){const r=e.length;return t.enableHardwareClipping(r),an(()=>{const s=Il(e).setGroup(fa),i=Ol(t.getClipDistance());ap(r,({i:e})=>{const t=s.element(e),r=Fd.dot(t.xyz).sub(t.w).negate();i.element(e).assign(r)})})()}}Fp.ALPHA_TO_COVERAGE="alphaToCoverage",Fp.DEFAULT="default",Fp.HARDWARE="hardware";const Dp=an(([e])=>_o(Ma(1e4,vo(Ma(17,e.x).add(Ma(.1,e.y)))).mul(wa(.1,wo(vo(Ma(13,e.y).add(e.x))))))),Up=an(([e])=>Dp(fn(Dp(e.xy),e.z))),Ip=an(([e])=>{const t=$o(Mo(Lo(e.xyz)),Mo(Fo(e.xyz))),r=hn(1).div(hn(.05).mul(t)).toVar("pixScale"),s=fn(po(bo(mo(r))),po(xo(mo(r)))),i=fn(Up(bo(s.x.mul(e.xyz))),Up(bo(s.y.mul(e.xyz)))),n=_o(mo(r)),a=wa(Ma(n.oneMinus(),i.x),Ma(n,i.y)),o=zo(n,n.oneMinus()),u=Tn(a.mul(a).div(Ma(2,o).mul(Ca(1,o))),a.sub(Ma(.5,o)).div(Ca(1,o)),Ca(1,Ca(1,a).mul(Ca(1,a)).div(Ma(2,o).mul(Ca(1,o))))),l=a.lessThan(o.oneMinus()).select(a.lessThan(o).select(u.x,u.y),u.z);return iu(l,1e-6,1)}).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class Op extends _l{static get type(){return"VertexColorNode"}constructor(e){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let r;return r=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new s(1,1,1,1)),r}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const Vp=(e=0)=>new Op(e),kp=an(([e,t])=>zo(1,e.oneMinus().div(t)).oneMinus()).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Gp=an(([e,t])=>zo(e.div(t.oneMinus()),1)).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),zp=an(([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus()).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),$p=an(([e,t])=>su(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),Wo(.5,e))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Wp=an(([e,t])=>{const r=t.a.add(e.a.mul(t.a.oneMinus()));return Sn(t.rgb.mul(t.a).add(e.rgb.mul(e.a).mul(t.a.oneMinus())).div(r),r)}).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),Hp=an(([e])=>Sn(e.rgb.mul(e.a),e.a),{color:"vec4",return:"vec4"}),jp=an(([e])=>(ln(e.a.equal(0),()=>Sn(0)),Sn(e.rgb.div(e.a),e.a)),{color:"vec4",return:"vec4"});class qp extends Q{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.maskNode=null,this.maskShadowNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.receivedShadowPositionNode=null,this.castShadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null,this.contextNode=null,Object.defineProperty(this,"shadowPositionNode",{get:()=>this.receivedShadowPositionNode,set:e=>{d('NodeMaterial: ".shadowPositionNode" was renamed to ".receivedShadowPositionNode".'),this.receivedShadowPositionNode=e}})}_getNodeChildren(){const e=[];for(const t of Object.getOwnPropertyNames(this)){if(!0===t.startsWith("_"))continue;const r=this[t];r&&!0===r.isNode&&e.push({property:t,childNode:r})}return e}customProgramCacheKey(){const e=[];for(const{property:t,childNode:r}of this._getNodeChildren())e.push(Fs(t.slice(0,-4)),r.getCacheKey());return this.type+Ds(e)}build(e){this.setup(e)}setupObserver(e){return new Ps(e)}setup(e){e.context.setupNormal=()=>Mu(this.setupNormal(e),"NORMAL","vec3"),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,r=t.getRenderTarget();!0===t.contextNode.isContextNode?e.context={...e.context,...t.contextNode.getFlowContextData()}:o('NodeMaterial: "renderer.contextNode" must be an instance of `context()`.'),null!==this.contextNode&&(!0===this.contextNode.isContextNode?e.context={...e.context,...this.contextNode.getFlowContextData()}:o('NodeMaterial: "material.contextNode" must be an instance of `context()`.')),e.addStack();const s=Mu(this.setupVertex(e),"VERTEX"),i=this.vertexNode||s;let n;e.context.clipSpace=i,e.stack.outputNode=i,this.setupHardwareClipping(e),null!==this.geometryNode&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();const a=this.setupClipping(e);if(!0!==this.depthWrite&&!0!==this.depthTest||(null!==r?!0===r.depthBuffer&&this.setupDepth(e):!0===t.depth&&this.setupDepth(e)),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const s=this.setupLighting(e);null!==a&&e.stack.addToStack(a);const i=Sn(s,Un.a).max(0);n=this.setupOutput(e,i),ra.assign(n);const o=null!==this.outputNode;if(o&&(n=this.outputNode),e.context.getOutput&&(n=e.context.getOutput(n,e)),null!==r){const e=t.getMRT(),r=this.mrtNode;null!==e?(o&&ra.assign(n),n=e,null!==r&&(n=e.merge(r))):null!==r&&(n=r)}}else{let t=this.fragmentNode;!0!==t.isOutputStructNode&&(t=Sn(t)),n=this.setupOutput(e,t)}e.stack.outputNode=n,e.addFlow("fragment",e.removeStack()),e.observer=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{unionPlanes:t,intersectionPlanes:r}=e.clippingContext;let s=null;if(t.length>0||r.length>0){const t=e.renderer.currentSamples;this.alphaToCoverage&&t>1?s=new Fp(Fp.ALPHA_TO_COVERAGE):e.stack.addToStack(new Fp)}return s}setupHardwareClipping(e){if(this.hardwareClipping=!1,null===e.clippingContext)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.addToStack(new Fp(Fp.HARDWARE)),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:r}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();e&&e.has("depth")?s=e.get("depth"):!0===t.logarithmicDepthBuffer&&(s=r.isPerspectiveCamera?Cp(Fd.z,Zl,Jl):Ap(Fd.z,Zl,Jl))}null!==s&&Bp.assign(s).toStack()}setupPositionView(){return Sd.mul(Md).xyz}setupModelViewProjection(){return ed.mul(Fd)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.position=e.removeStack(),Oh}setupPosition(e){const{object:t,geometry:r}=e;if((r.morphAttributes.position||r.morphAttributes.normal||r.morphAttributes.color)&&hp(t).toStack(),!0===t.isSkinnedMesh&&ip(t).toStack(),this.displacementMap){const e=yc("displacementMap","texture"),t=yc("displacementScale","float"),r=yc("displacementBias","float");Md.addAssign(Gd.normalize().mul(e.x.mul(t).add(r)))}return t.isBatchedMesh&&tp(t).toStack(),t.isInstancedMesh&&t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&Jh(t).toStack(),null!==this.positionNode&&Md.assign(Mu(this.positionNode,"POSITION","vec3")),Md}setupDiffuseColor(e){const{object:t,geometry:r}=e;null!==this.maskNode&&mn(this.maskNode).not().discard();let s=this.colorNode?Sn(this.colorNode):th;if(!0===this.vertexColors&&r.hasAttribute("color")&&(s=s.mul(Vp())),t.instanceColor){s=Dn("vec3","vInstanceColor").mul(s)}if(t.isBatchedMesh&&t._colorsTexture){s=Dn("vec3","vBatchColor").mul(s)}Un.assign(s);const i=this.opacityNode?hn(this.opacityNode):ih;Un.a.assign(Un.a.mul(i));let n=null;(null!==this.alphaTestNode||this.alphaTest>0)&&(n=null!==this.alphaTestNode?hn(this.alphaTestNode):eh,!0===this.alphaToCoverage?(Un.a=ou(n,n.add(Oo(Un.a)),Un.a),Un.a.lessThanEqual(0).discard()):Un.a.lessThanEqual(n).discard()),!0===this.alphaHash&&Un.a.lessThan(Ip(Md)).discard(),e.isOpaque()&&Un.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?Tn(0):Un.rgb}setupNormal(){return this.normalNode?Tn(this.normalNode):hh}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?yc("envMap","cubeTexture"):yc("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new yp(Dh)),t}setupLights(e){const t=[],r=this.setupEnvironment(e);r&&r.isLightingNode&&t.push(r);const s=this.setupLightMap(e);s&&s.isLightingNode&&t.push(s);let i=this.aoNode;null===i&&e.material.aoMap&&(i=Uh),e.context.getAO&&(i=e.context.getAO(i,e)),i&&t.push(new gp(i));let n=this.lightsNode||e.lightsNode;return t.length>0&&(n=e.renderer.lighting.createNode([...n.getLights(),...t])),n}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:r,backdropAlphaNode:s,emissiveNode:i}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let a=this.setupOutgoingLight(e);if(n&&n.getScope().hasLights){const t=this.setupLightingModel(e)||null;a=fp(n,t,r,s)}else null!==r&&(a=Tn(null!==s?su(a,r,s):r));return(i&&!0===i.isNode||t.emissive&&!0===t.emissive.isColor)&&(On.assign(Tn(i||sh)),a=a.add(On)),a}setupFog(e,t){const r=e.fogNode;return r&&(ra.assign(t),t=Sn(r.toVar())),t}setupPremultipliedAlpha(e,t){return Hp(t)}setupOutput(e,t){return!0===this.fog&&(t=this.setupFog(e,t)),!0===this.premultipliedAlpha&&(t=this.setupPremultipliedAlpha(e,t)),t}setDefaultValues(e){for(const t in e){const r=e[t];void 0===this[t]&&(this[t]=r,r&&r.clone&&(this[t]=r.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const r=Q.prototype.toJSON.call(this,e);r.inputNodes={};for(const{property:t,childNode:s}of this._getNodeChildren())r.inputNodes[t]=s.toJSON(e).uuid;function s(e){const t=[];for(const r in e){const s=e[r];delete s.metadata,t.push(s)}return t}if(t){const t=s(e.textures),i=s(e.images),n=s(e.nodes);t.length>0&&(r.textures=t),i.length>0&&(r.images=i),n.length>0&&(r.nodes=n)}return r}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.aoNode=e.aoNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.maskNode=e.maskNode,this.maskShadowNode=e.maskShadowNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.receivedShadowPositionNode=e.receivedShadowPositionNode,this.castShadowPositionNode=e.castShadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,this.contextNode=e.contextNode,super.copy(e)}}const Xp=new Z;class Kp extends qp{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(Xp),this.setValues(e)}}const Yp=new J;class Qp extends qp{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(Yp),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?hn(this.offsetNode):Ph,t=this.dashScaleNode?hn(this.dashScaleNode):wh,r=this.dashSizeNode?hn(this.dashSizeNode):Ch,s=this.gapSizeNode?hn(this.gapSizeNode):Mh;sa.assign(r),ia.assign(s);const i=Pu(vl("lineDistance").mul(t));(e?i.add(e):i).mod(sa.add(ia)).greaterThan(sa).discard()}}let Zp=null;class Jp extends xp{static get type(){return"ViewportSharedTextureNode"}constructor(e=$l,t=null){null===Zp&&(Zp=new X),super(e,t,Zp)}getTextureForReference(){return Zp}updateReference(){return this}}const eg=en(Jp).setParameterLength(0,2),tg=new J;class rg extends qp{static get type(){return"Line2NodeMaterial"}constructor(e={}){super(),this.isLine2NodeMaterial=!0,this.setDefaultValues(tg),this.useColor=e.vertexColors,this.dashOffset=0,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.blending=ee,this._useDash=e.dashed,this._useAlphaToCoverage=!0,this._useWorldUnits=!1,this.setValues(e)}setup(e){const{renderer:t}=e,r=this._useAlphaToCoverage,s=this.useColor,i=this._useDash,n=this._useWorldUnits,a=an(({start:e,end:t})=>{const r=ed.element(2).element(2),s=ed.element(3).element(2).mul(-.5).div(r).sub(e.z).div(t.z.sub(e.z));return Sn(su(e.xyz,t.xyz,s),t.w)}).setLayout({name:"trimSegment",type:"vec4",inputs:[{name:"start",type:"vec4"},{name:"end",type:"vec4"}]});this.vertexNode=an(()=>{const e=vl("instanceStart"),t=vl("instanceEnd"),r=Sn(Sd.mul(Sn(e,1))).toVar("start"),s=Sn(Sd.mul(Sn(t,1))).toVar("end");if(i){const e=this.dashScaleNode?hn(this.dashScaleNode):wh,t=this.offsetNode?hn(this.offsetNode):Ph,r=vl("instanceDistanceStart"),s=vl("instanceDistanceEnd");let i=Cd.y.lessThan(.5).select(e.mul(r),e.mul(s));i=i.add(t),Dn("float","lineDistance").assign(i)}n&&(Dn("vec3","worldStart").assign(r.xyz),Dn("vec3","worldEnd").assign(s.xyz));const o=jl.z.div(jl.w),u=ed.element(2).element(3).equal(-1);ln(u,()=>{ln(r.z.lessThan(0).and(s.z.greaterThan(0)),()=>{s.assign(a({start:r,end:s}))}).ElseIf(s.z.lessThan(0).and(r.z.greaterThanEqual(0)),()=>{r.assign(a({start:s,end:r}))})});const l=ed.mul(r),d=ed.mul(s),c=l.xyz.div(l.w),h=d.xyz.div(d.w),p=h.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(o)),p.assign(p.normalize());const g=Sn().toVar();if(n){const e=s.xyz.sub(r.xyz).normalize(),t=su(r.xyz,s.xyz,.5).normalize(),n=e.cross(t).normalize(),a=e.cross(n),o=Dn("vec4","worldPos");o.assign(Cd.y.lessThan(.5).select(r,s));const u=Bh.mul(.5);o.addAssign(Sn(Cd.x.lessThan(0).select(n.mul(u),n.mul(u).negate()),0)),i||(o.addAssign(Sn(Cd.y.lessThan(.5).select(e.mul(u).negate(),e.mul(u)),0)),o.addAssign(Sn(a.mul(u),0)),ln(Cd.y.greaterThan(1).or(Cd.y.lessThan(0)),()=>{o.subAssign(Sn(a.mul(2).mul(u),0))})),g.assign(ed.mul(o));const l=Tn().toVar();l.assign(Cd.y.lessThan(.5).select(c,h)),g.z.assign(l.z.mul(g.w))}else{const e=fn(p.y,p.x.negate()).toVar("offset");p.x.assign(p.x.div(o)),e.x.assign(e.x.div(o)),e.assign(Cd.x.lessThan(0).select(e.negate(),e)),ln(Cd.y.lessThan(0),()=>{e.assign(e.sub(p))}).ElseIf(Cd.y.greaterThan(1),()=>{e.assign(e.add(p))}),e.assign(e.mul(Bh)),e.assign(e.div(jl.w.div(zl))),g.assign(Cd.y.lessThan(.5).select(l,d)),e.assign(e.mul(g.w)),g.assign(g.add(Sn(e,0,0)))}return g})();const o=an(({p1:e,p2:t,p3:r,p4:s})=>{const i=e.sub(r),n=s.sub(r),a=t.sub(e),o=i.dot(n),u=n.dot(a),l=i.dot(a),d=n.dot(n),c=a.dot(a).mul(d).sub(u.mul(u)),h=o.mul(u).sub(l.mul(d)).div(c).clamp(),p=o.add(u.mul(h)).div(d).clamp();return fn(h,p)});if(this.colorNode=an(()=>{const e=Nl();if(i){const t=this.dashSizeNode?hn(this.dashSizeNode):Ch,r=this.gapSizeNode?hn(this.gapSizeNode):Mh;sa.assign(t),ia.assign(r);const s=Dn("float","lineDistance");e.y.lessThan(-1).or(e.y.greaterThan(1)).discard(),s.mod(sa.add(ia)).greaterThan(sa).discard()}const a=hn(1).toVar("alpha");if(n){const e=Dn("vec3","worldStart"),s=Dn("vec3","worldEnd"),n=Dn("vec4","worldPos").xyz.normalize().mul(1e5),u=s.sub(e),l=o({p1:e,p2:s,p3:Tn(0,0,0),p4:n}),d=e.add(u.mul(l.x)),c=n.mul(l.y),h=d.sub(c).length().div(Bh);if(!i)if(r&&t.currentSamples>0){const e=h.fwidth();a.assign(ou(e.negate().add(.5),e.add(.5),h).oneMinus())}else h.greaterThan(.5).discard()}else if(r&&t.currentSamples>0){const t=e.x,r=e.y.greaterThan(0).select(e.y.sub(1),e.y.add(1)),s=t.mul(t).add(r.mul(r)),i=hn(s.fwidth()).toVar("dlen");ln(e.y.abs().greaterThan(1),()=>{a.assign(ou(i.oneMinus(),i.add(1),s).oneMinus())})}else ln(e.y.abs().greaterThan(1),()=>{const t=e.x,r=e.y.greaterThan(0).select(e.y.sub(1),e.y.add(1));t.mul(t).add(r.mul(r)).greaterThan(1).discard()});let u;if(this.lineColorNode)u=this.lineColorNode;else if(s){const e=vl("instanceColorStart"),t=vl("instanceColorEnd");u=Cd.y.lessThan(.5).select(e,t).mul(th)}else u=th;return Sn(u,a)})(),this.transparent){const e=this.opacityNode?hn(this.opacityNode):ih;this.outputNode=Sn(this.colorNode.rgb.mul(e).add(eg().rgb.mul(e.oneMinus())),this.colorNode.a)}super.setup(e)}get worldUnits(){return this._useWorldUnits}set worldUnits(e){this._useWorldUnits!==e&&(this._useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this._useDash}set dashed(e){this._useDash!==e&&(this._useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const sg=new te;class ig extends qp{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(sg),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?hn(this.opacityNode):ih;Un.assign(Vu(Sn(Wc(Hd),e),re))}}const ng=an(([e=Ld])=>{const t=e.z.atan(e.x).mul(1/(2*Math.PI)).add(.5),r=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return fn(t,r)});class ag extends se{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const r=t.minFilter,s=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const i=new ie(5,5,5),n=ng(Ld),a=new qp;a.colorNode=Bl(t,n,0),a.side=M,a.blending=ee;const o=new ne(i,a),u=new ae;u.add(o),t.minFilter===K&&(t.minFilter=oe);const l=new ue(1,10,this),d=e.getMRT();return e.setMRT(null),l.update(e,u),e.setMRT(d),t.minFilter=r,t.currentGenerateMipmaps=s,o.geometry.dispose(),o.material.dispose(),this}}const og=new WeakMap;class ug extends li{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=cc(null);const t=new L;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Qs.RENDER}updateBefore(e){const{renderer:t,material:r}=e,s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:r[s.property];if(e&&e.isTexture){const r=e.mapping;if(r===le||r===de){if(og.has(e)){const t=og.get(e);dg(t,e.mapping),this._cubeTexture=t}else{const r=e.image;if(function(e){return null!=e&&e.height>0}(r)){const s=new ag(r.height);s.fromEquirectangularTexture(t,e),dg(s.texture,e.mapping),this._cubeTexture=s.texture,og.set(e,s.texture),e.addEventListener("dispose",lg)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function lg(e){const t=e.target;t.removeEventListener("dispose",lg);const r=og.get(t);void 0!==r&&(og.delete(t),r.dispose())}function dg(e,t){t===le?e.mapping=F:t===de&&(e.mapping=D)}const cg=en(ug).setParameterLength(1);class hg extends pp{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=cg(this.envNode)}}class pg extends pp{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=hn(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class gg{start(e){e.lightsNode.setupLights(e,e.lightsNode.getLightNodes(e)),this.indirect(e)}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class mg extends gg{constructor(){super()}indirect({context:e}){const t=e.ambientOcclusion,r=e.reflectedLight,s=e.irradianceLightMap;r.indirectDiffuse.assign(Sn(0)),s?r.indirectDiffuse.addAssign(s):r.indirectDiffuse.addAssign(Sn(1,1,1,0)),r.indirectDiffuse.mulAssign(t),r.indirectDiffuse.mulAssign(Un.rgb)}finish(e){const{material:t,context:r}=e,s=r.outgoingLight,i=e.context.environment;if(i)switch(t.combine){case pe:s.rgb.assign(su(s.rgb,s.rgb.mul(i.rgb),uh.mul(lh)));break;case he:s.rgb.assign(su(s.rgb,i.rgb,uh.mul(lh)));break;case ce:s.rgb.addAssign(i.rgb.mul(uh.mul(lh)));break;default:d("BasicLightingModel: Unsupported .combine value:",t.combine)}}}const fg=new ge;class yg extends qp{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(fg),this.setValues(e)}setupNormal(){return Vd($d)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new pg(Dh)),t}setupOutgoingLight(){return Un.rgb}setupLightingModel(){return new mg}}const bg=an(({f0:e,f90:t,dotVH:r})=>{const s=r.mul(-5.55473).sub(6.98316).mul(r).exp2();return e.mul(s.oneMinus()).add(t.mul(s))}),xg=an(e=>e.diffuseColor.mul(1/Math.PI)),Tg=an(({dotNH:e})=>ta.mul(hn(.5)).add(1).mul(hn(1/Math.PI)).mul(e.pow(ta))),_g=an(({lightDirection:e})=>{const t=e.add(Dd).normalize(),r=Hd.dot(t).clamp(),s=Dd.dot(t).clamp(),i=bg({f0:Zn,f90:1,dotVH:s}),n=hn(.25),a=Tg({dotNH:r});return i.mul(n).mul(a)});class vg extends mg{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:r}){const s=Hd.dot(e).clamp().mul(t);r.directDiffuse.addAssign(s.mul(xg({diffuseColor:Un.rgb}))),!0===this.specular&&r.directSpecular.addAssign(s.mul(_g({lightDirection:e})).mul(uh))}indirect(e){const{ambientOcclusion:t,irradiance:r,reflectedLight:s}=e.context;s.indirectDiffuse.addAssign(r.mul(xg({diffuseColor:Un}))),s.indirectDiffuse.mulAssign(t)}}const Ng=new me;class Sg extends qp{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Ng),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightingModel(){return new vg(!1)}}const Rg=new fe;class Ag extends qp{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(Rg),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightingModel(){return new vg}setupVariants(){const e=(this.shininessNode?hn(this.shininessNode):rh).max(1e-4);ta.assign(e);const t=this.specularNode||nh;Zn.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const Eg=an(e=>{if(!1===e.geometry.hasAttribute("normal"))return hn(0);const t=$d.dFdx().abs().max($d.dFdy().abs());return t.x.max(t.y).max(t.z)}),wg=an(e=>{const{roughness:t}=e,r=Eg();let s=t.max(.0525);return s=s.add(r),s=s.min(1),s}),Cg=an(({alpha:e,dotNL:t,dotNV:r})=>{const s=e.pow2(),i=t.mul(s.add(s.oneMinus().mul(r.pow2())).sqrt()),n=r.mul(s.add(s.oneMinus().mul(t.pow2())).sqrt());return Ba(.5,i.add(n).max(to))}).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),Mg=an(({alphaT:e,alphaB:t,dotTV:r,dotBV:s,dotTL:i,dotBL:n,dotNV:a,dotNL:o})=>{const u=o.mul(Tn(e.mul(r),t.mul(s),a).length()),l=a.mul(Tn(e.mul(i),t.mul(n),o).length());return Ba(.5,u.add(l))}).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),Bg=an(({alpha:e,dotNH:t})=>{const r=e.pow2(),s=t.pow2().mul(r.oneMinus()).oneMinus();return r.div(s.pow2()).mul(1/Math.PI)}).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),Pg=hn(1/Math.PI),Lg=an(({alphaT:e,alphaB:t,dotNH:r,dotTH:s,dotBH:i})=>{const n=e.mul(t),a=Tn(t.mul(s),e.mul(i),n.mul(r)),o=a.dot(a),u=n.div(o);return Pg.mul(n.mul(u.pow2()))}).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),Fg=an(({lightDirection:e,f0:t,f90:r,roughness:s,f:i,normalView:n=Hd,USE_IRIDESCENCE:a,USE_ANISOTROPY:o})=>{const u=s.pow2(),l=e.add(Dd).normalize(),d=n.dot(e).clamp(),c=n.dot(Dd).clamp(),h=n.dot(l).clamp(),p=Dd.dot(l).clamp();let g,m,f=bg({f0:t,f90:r,dotVH:p});if(qi(a)&&(f=Hn.mix(f,i)),qi(o)){const t=Yn.dot(e),r=Yn.dot(Dd),s=Yn.dot(l),i=Qn.dot(e),n=Qn.dot(Dd),a=Qn.dot(l);g=Mg({alphaT:Xn,alphaB:u,dotTV:r,dotBV:n,dotTL:t,dotBL:i,dotNV:c,dotNL:d}),m=Lg({alphaT:Xn,alphaB:u,dotNH:h,dotTH:s,dotBH:a})}else g=Cg({alpha:u,dotNL:d,dotNV:c}),m=Bg({alpha:u,dotNH:h});return f.mul(g).mul(m)}),Dg=new 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Ug=null;const Ig=an(({roughness:e,dotNV:t})=>{null===Ug&&(Ug=new ye(Dg,16,16,G,be),Ug.name="DFG_LUT",Ug.minFilter=oe,Ug.magFilter=oe,Ug.wrapS=xe,Ug.wrapT=xe,Ug.generateMipmaps=!1,Ug.needsUpdate=!0);const r=fn(e,t);return Bl(Ug,r).rg}),Og=an(({lightDirection:e,f0:t,f90:r,roughness:s,f:i,USE_IRIDESCENCE:n,USE_ANISOTROPY:a})=>{const o=Fg({lightDirection:e,f0:t,f90:r,roughness:s,f:i,USE_IRIDESCENCE:n,USE_ANISOTROPY:a}),u=Hd.dot(e).clamp(),l=Hd.dot(Dd).clamp(),d=Ig({roughness:s,dotNV:l}),c=Ig({roughness:s,dotNV:u}),h=t.mul(d.x).add(r.mul(d.y)),p=t.mul(c.x).add(r.mul(c.y)),g=d.x.add(d.y),m=c.x.add(c.y),f=hn(1).sub(g),y=hn(1).sub(m),b=t.add(t.oneMinus().mul(.047619)),x=h.mul(p).mul(b).div(hn(1).sub(f.mul(y).mul(b).mul(b)).add(to)),T=f.mul(y),_=x.mul(T);return o.add(_)}),Vg=an(e=>{const{dotNV:t,specularColor:r,specularF90:s,roughness:i}=e,n=Ig({dotNV:t,roughness:i});return r.mul(n.x).add(s.mul(n.y))}),kg=an(({f:e,f90:t,dotVH:r})=>{const s=r.oneMinus().saturate(),i=s.mul(s),n=s.mul(i,i).clamp(0,.9999);return e.sub(Tn(t).mul(n)).div(n.oneMinus())}).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),Gg=an(({roughness:e,dotNH:t})=>{const r=e.pow2(),s=hn(1).div(r),i=t.pow2().oneMinus().max(.0078125);return hn(2).add(s).mul(i.pow(s.mul(.5))).div(2*Math.PI)}).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),zg=an(({dotNV:e,dotNL:t})=>hn(1).div(hn(4).mul(t.add(e).sub(t.mul(e))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),$g=an(({lightDirection:e})=>{const t=e.add(Dd).normalize(),r=Hd.dot(e).clamp(),s=Hd.dot(Dd).clamp(),i=Hd.dot(t).clamp(),n=Gg({roughness:Wn,dotNH:i}),a=zg({dotNV:s,dotNL:r});return $n.mul(n).mul(a)}),Wg=an(({N:e,V:t,roughness:r})=>{const s=e.dot(t).saturate(),i=fn(r,s.oneMinus().sqrt());return i.assign(i.mul(.984375).add(.0078125)),i}).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),Hg=an(({f:e})=>{const t=e.length();return $o(t.mul(t).add(e.z).div(t.add(1)),0)}).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),jg=an(({v1:e,v2:t})=>{const r=e.dot(t),s=r.abs().toVar(),i=s.mul(.0145206).add(.4965155).mul(s).add(.8543985).toVar(),n=s.add(4.1616724).mul(s).add(3.417594).toVar(),a=i.div(n),o=r.greaterThan(0).select(a,$o(r.mul(r).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(a));return e.cross(t).mul(o)}).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),qg=an(({N:e,V:t,P:r,mInv:s,p0:i,p1:n,p2:a,p3:o})=>{const u=n.sub(i).toVar(),l=o.sub(i).toVar(),d=u.cross(l),c=Tn().toVar();return ln(d.dot(r.sub(i)).greaterThanEqual(0),()=>{const u=t.sub(e.mul(t.dot(e))).normalize(),l=e.cross(u).negate(),d=s.mul(Cn(u,l,e).transpose()).toVar(),h=d.mul(i.sub(r)).normalize().toVar(),p=d.mul(n.sub(r)).normalize().toVar(),g=d.mul(a.sub(r)).normalize().toVar(),m=d.mul(o.sub(r)).normalize().toVar(),f=Tn(0).toVar();f.addAssign(jg({v1:h,v2:p})),f.addAssign(jg({v1:p,v2:g})),f.addAssign(jg({v1:g,v2:m})),f.addAssign(jg({v1:m,v2:h})),c.assign(Tn(Hg({f:f})))}),c}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Xg=an(({P:e,p0:t,p1:r,p2:s,p3:i})=>{const n=r.sub(t).toVar(),a=i.sub(t).toVar(),o=n.cross(a),u=Tn().toVar();return ln(o.dot(e.sub(t)).greaterThanEqual(0),()=>{const n=t.sub(e).normalize().toVar(),a=r.sub(e).normalize().toVar(),o=s.sub(e).normalize().toVar(),l=i.sub(e).normalize().toVar(),d=Tn(0).toVar();d.addAssign(jg({v1:n,v2:a})),d.addAssign(jg({v1:a,v2:o})),d.addAssign(jg({v1:o,v2:l})),d.addAssign(jg({v1:l,v2:n})),u.assign(Tn(Hg({f:d.abs()})))}),u}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"P",type:"vec3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Kg=1/6,Yg=e=>Ma(Kg,Ma(e,Ma(e,e.negate().add(3)).sub(3)).add(1)),Qg=e=>Ma(Kg,Ma(e,Ma(e,Ma(3,e).sub(6))).add(4)),Zg=e=>Ma(Kg,Ma(e,Ma(e,Ma(-3,e).add(3)).add(3)).add(1)),Jg=e=>Ma(Kg,Yo(e,3)),em=e=>Yg(e).add(Qg(e)),tm=e=>Zg(e).add(Jg(e)),rm=e=>wa(-1,Qg(e).div(Yg(e).add(Qg(e)))),sm=e=>wa(1,Jg(e).div(Zg(e).add(Jg(e)))),im=(e,t,r)=>{const s=e.uvNode,i=Ma(s,t.zw).add(.5),n=bo(i),a=_o(i),o=em(a.x),u=tm(a.x),l=rm(a.x),d=sm(a.x),c=rm(a.y),h=sm(a.y),p=fn(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),g=fn(n.x.add(d),n.y.add(c)).sub(.5).mul(t.xy),m=fn(n.x.add(l),n.y.add(h)).sub(.5).mul(t.xy),f=fn(n.x.add(d),n.y.add(h)).sub(.5).mul(t.xy),y=em(a.y).mul(wa(o.mul(e.sample(p).level(r)),u.mul(e.sample(g).level(r)))),b=tm(a.y).mul(wa(o.mul(e.sample(m).level(r)),u.mul(e.sample(f).level(r))));return y.add(b)},nm=an(([e,t])=>{const r=fn(e.size(pn(t))),s=fn(e.size(pn(t.add(1)))),i=Ba(1,r),n=Ba(1,s),a=im(e,Sn(i,r),bo(t)),o=im(e,Sn(n,s),xo(t));return _o(t).mix(a,o)}),am=an(([e,t])=>{const r=t.mul(El(e));return nm(e,r)}),om=an(([e,t,r,s,i])=>{const n=Tn(au(t.negate(),To(e),Ba(1,s))),a=Tn(Mo(i[0].xyz),Mo(i[1].xyz),Mo(i[2].xyz));return To(n).mul(r.mul(a))}).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),um=an(([e,t])=>e.mul(iu(t.mul(2).sub(2),0,1))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),lm=_p(),dm=_p(),cm=an(([e,t,r],{material:s})=>{const i=(s.side===M?lm:dm).sample(e),n=mo(Wl.x).mul(um(t,r));return nm(i,n)}),hm=an(([e,t,r])=>(ln(r.notEqual(0),()=>{const s=go(t).negate().div(r);return ho(s.negate().mul(e))}),Tn(1))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),pm=an(([e,t,r,s,i,n,a,o,u,l,d,c,h,p,g])=>{let m,f;if(g){m=Sn().toVar(),f=Tn().toVar();const i=d.sub(1).mul(g.mul(.025)),n=Tn(d.sub(i),d,d.add(i));ap({start:0,end:3},({i:i})=>{const d=n.element(i),g=om(e,t,c,d,o),y=a.add(g),b=l.mul(u.mul(Sn(y,1))),x=fn(b.xy.div(b.w)).toVar();x.addAssign(1),x.divAssign(2),x.assign(fn(x.x,x.y.oneMinus()));const T=cm(x,r,d);m.element(i).assign(T.element(i)),m.a.addAssign(T.a),f.element(i).assign(s.element(i).mul(hm(Mo(g),h,p).element(i)))}),m.a.divAssign(3)}else{const i=om(e,t,c,d,o),n=a.add(i),g=l.mul(u.mul(Sn(n,1))),y=fn(g.xy.div(g.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(fn(y.x,y.y.oneMinus())),m=cm(y,r,d),f=s.mul(hm(Mo(i),h,p))}const y=f.rgb.mul(m.rgb),b=e.dot(t).clamp(),x=Tn(Vg({dotNV:b,specularColor:i,specularF90:n,roughness:r})),T=f.r.add(f.g,f.b).div(3);return Sn(x.oneMinus().mul(y),m.a.oneMinus().mul(T).oneMinus())}),gm=Cn(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),mm=(e,t)=>e.sub(t).div(e.add(t)).pow2(),fm=an(({outsideIOR:e,eta2:t,cosTheta1:r,thinFilmThickness:s,baseF0:i})=>{const n=su(e,t,ou(0,.03,s)),a=e.div(n).pow2().mul(r.pow2().oneMinus()).oneMinus();ln(a.lessThan(0),()=>Tn(1));const o=a.sqrt(),u=mm(n,e),l=bg({f0:u,f90:1,dotVH:r}),d=l.oneMinus(),c=n.lessThan(e).select(Math.PI,0),h=hn(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return Tn(1).add(t).div(Tn(1).sub(t))})(i.clamp(0,.9999)),g=mm(p,n.toVec3()),m=bg({f0:g,f90:1,dotVH:o}),f=Tn(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(s,o,2),b=Tn(h).add(f),x=l.mul(m).clamp(1e-5,.9999),T=x.sqrt(),_=d.pow2().mul(m).div(Tn(1).sub(x)),v=l.add(_).toVar(),N=_.sub(d).toVar();return ap({start:1,end:2,condition:"<=",name:"m"},({m:e})=>{N.mulAssign(T);const t=((e,t)=>{const r=e.mul(2*Math.PI*1e-9),s=Tn(54856e-17,44201e-17,52481e-17),i=Tn(1681e3,1795300,2208400),n=Tn(43278e5,93046e5,66121e5),a=hn(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(r.mul(2239900).add(t.x).cos()).mul(r.pow2().mul(-45282e5).exp());let o=s.mul(n.mul(2*Math.PI).sqrt()).mul(i.mul(r).add(t).cos()).mul(r.pow2().negate().mul(n).exp());return o=Tn(o.x.add(a),o.y,o.z).div(1.0685e-7),gm.mul(o)})(hn(e).mul(y),hn(e).mul(b)).mul(2);v.addAssign(N.mul(t))}),v.max(Tn(0))}).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),ym=an(({normal:e,viewDir:t,roughness:r})=>{const s=e.dot(t).saturate(),i=r.mul(r),n=r.add(.1).reciprocal(),a=hn(-1.9362).add(r.mul(1.0678)).add(i.mul(.4573)).sub(n.mul(.8469)),o=hn(-.6014).add(r.mul(.5538)).sub(i.mul(.467)).sub(n.mul(.1255));return a.mul(s).add(o).exp().saturate()}),bm=Tn(.04),xm=hn(1);class Tm extends gg{constructor(e=!1,t=!1,r=!1,s=!1,i=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=r,this.anisotropy=s,this.transmission=i,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null,this.iridescenceF0Dielectric=null,this.iridescenceF0Metallic=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=Tn().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=Tn().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=Tn().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=Tn().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=Tn().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=Hd.dot(Dd).clamp(),t=fm({outsideIOR:hn(1),eta2:jn,cosTheta1:e,thinFilmThickness:qn,baseF0:Zn}),r=fm({outsideIOR:hn(1),eta2:jn,cosTheta1:e,thinFilmThickness:qn,baseF0:Un.rgb});this.iridescenceFresnel=su(t,r,kn),this.iridescenceF0Dielectric=kg({f:t,f90:1,dotVH:e}),this.iridescenceF0Metallic=kg({f:r,f90:1,dotVH:e}),this.iridescenceF0=su(this.iridescenceF0Dielectric,this.iridescenceF0Metallic,kn)}if(!0===this.transmission){const t=Pd,r=nd.sub(Pd).normalize(),s=jd,i=e.context;i.backdrop=pm(s,r,Vn,In,Jn,ea,t,yd,rd,ed,aa,ua,da,la,this.dispersion?ca:null),i.backdropAlpha=oa,Un.a.mulAssign(su(1,i.backdrop.a,oa))}super.start(e)}computeMultiscattering(e,t,r,s,i=null){const n=Hd.dot(Dd).clamp(),a=Ig({roughness:Vn,dotNV:n}),o=i?Hn.mix(s,i):s,u=o.mul(a.x).add(r.mul(a.y)),l=a.x.add(a.y).oneMinus(),d=o.add(o.oneMinus().mul(.047619)),c=u.mul(d).div(l.mul(d).oneMinus());e.addAssign(u),t.addAssign(c.mul(l))}direct({lightDirection:e,lightColor:t,reflectedLight:r}){const s=Hd.dot(e).clamp().mul(t).toVar();if(!0===this.sheen){this.sheenSpecularDirect.addAssign(s.mul($g({lightDirection:e})));const t=ym({normal:Hd,viewDir:Dd,roughness:Wn}),r=ym({normal:Hd,viewDir:e,roughness:Wn}),i=$n.r.max($n.g).max($n.b).mul(t.max(r)).oneMinus();s.mulAssign(i)}if(!0===this.clearcoat){const r=qd.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(r.mul(Fg({lightDirection:e,f0:bm,f90:xm,roughness:zn,normalView:qd})))}r.directDiffuse.addAssign(s.mul(xg({diffuseColor:In}))),r.directSpecular.addAssign(s.mul(Og({lightDirection:e,f0:Jn,f90:1,roughness:Vn,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:r,halfHeight:s,reflectedLight:i,ltc_1:n,ltc_2:a}){const o=t.add(r).sub(s),u=t.sub(r).sub(s),l=t.sub(r).add(s),d=t.add(r).add(s),c=Hd,h=Dd,p=Fd.toVar(),g=Wg({N:c,V:h,roughness:Vn}),m=n.sample(g).toVar(),f=a.sample(g).toVar(),y=Cn(Tn(m.x,0,m.y),Tn(0,1,0),Tn(m.z,0,m.w)).toVar(),b=Jn.mul(f.x).add(Jn.oneMinus().mul(f.y)).toVar();i.directSpecular.addAssign(e.mul(b).mul(qg({N:c,V:h,P:p,mInv:y,p0:o,p1:u,p2:l,p3:d}))),i.directDiffuse.addAssign(e.mul(In).mul(qg({N:c,V:h,P:p,mInv:Cn(1,0,0,0,1,0,0,0,1),p0:o,p1:u,p2:l,p3:d})))}indirect(e){this.indirectDiffuse(e),this.indirectSpecular(e),this.ambientOcclusion(e)}indirectDiffuse(e){const{irradiance:t,reflectedLight:r}=e.context,s=t.mul(xg({diffuseColor:In})).toVar();if(!0===this.sheen){const e=ym({normal:Hd,viewDir:Dd,roughness:Wn}),t=$n.r.max($n.g).max($n.b).mul(e).oneMinus();s.mulAssign(t)}r.indirectDiffuse.addAssign(s)}indirectSpecular(e){const{radiance:t,iblIrradiance:r,reflectedLight:s}=e.context;if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(r.mul($n,ym({normal:Hd,viewDir:Dd,roughness:Wn}))),!0===this.clearcoat){const e=qd.dot(Dd).clamp(),t=Vg({dotNV:e,specularColor:bm,specularF90:xm,roughness:zn});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=Tn().toVar("singleScatteringDielectric"),n=Tn().toVar("multiScatteringDielectric"),a=Tn().toVar("singleScatteringMetallic"),o=Tn().toVar("multiScatteringMetallic");this.computeMultiscattering(i,n,ea,Zn,this.iridescenceF0Dielectric),this.computeMultiscattering(a,o,ea,Un.rgb,this.iridescenceF0Metallic);const u=su(i,a,kn),l=su(n,o,kn),d=i.add(n),c=In.mul(d.oneMinus()),h=r.mul(1/Math.PI),p=t.mul(u).add(l.mul(h)).toVar(),g=c.mul(h).toVar();if(!0===this.sheen){const e=ym({normal:Hd,viewDir:Dd,roughness:Wn}),t=$n.r.max($n.g).max($n.b).mul(e).oneMinus();p.mulAssign(t),g.mulAssign(t)}s.indirectSpecular.addAssign(p),s.indirectDiffuse.addAssign(g)}ambientOcclusion(e){const{ambientOcclusion:t,reflectedLight:r}=e.context,s=Hd.dot(Dd).clamp().add(t),i=Vn.mul(-16).oneMinus().negate().exp2(),n=t.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(t),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(t),r.indirectDiffuse.mulAssign(t),r.indirectSpecular.mulAssign(n)}finish({context:e}){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=qd.dot(Dd).clamp(),r=bg({dotVH:e,f0:bm,f90:xm}),s=t.mul(Gn.mul(r).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(Gn));t.assign(s)}if(!0===this.sheen){const e=t.add(this.sheenSpecularDirect,this.sheenSpecularIndirect.mul(1/Math.PI));t.assign(e)}}}const _m=hn(1),vm=hn(-2),Nm=hn(.8),Sm=hn(-1),Rm=hn(.4),Am=hn(2),Em=hn(.305),wm=hn(3),Cm=hn(.21),Mm=hn(4),Bm=hn(4),Pm=hn(16),Lm=an(([e])=>{const t=Tn(wo(e)).toVar(),r=hn(-1).toVar();return ln(t.x.greaterThan(t.z),()=>{ln(t.x.greaterThan(t.y),()=>{r.assign(fu(e.x.greaterThan(0),0,3))}).Else(()=>{r.assign(fu(e.y.greaterThan(0),1,4))})}).Else(()=>{ln(t.z.greaterThan(t.y),()=>{r.assign(fu(e.z.greaterThan(0),2,5))}).Else(()=>{r.assign(fu(e.y.greaterThan(0),1,4))})}),r}).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),Fm=an(([e,t])=>{const r=fn().toVar();return ln(t.equal(0),()=>{r.assign(fn(e.z,e.y).div(wo(e.x)))}).ElseIf(t.equal(1),()=>{r.assign(fn(e.x.negate(),e.z.negate()).div(wo(e.y)))}).ElseIf(t.equal(2),()=>{r.assign(fn(e.x.negate(),e.y).div(wo(e.z)))}).ElseIf(t.equal(3),()=>{r.assign(fn(e.z.negate(),e.y).div(wo(e.x)))}).ElseIf(t.equal(4),()=>{r.assign(fn(e.x.negate(),e.z).div(wo(e.y)))}).Else(()=>{r.assign(fn(e.x,e.y).div(wo(e.z)))}),Ma(.5,r.add(1))}).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),Dm=an(([e])=>{const t=hn(0).toVar();return ln(e.greaterThanEqual(Nm),()=>{t.assign(_m.sub(e).mul(Sm.sub(vm)).div(_m.sub(Nm)).add(vm))}).ElseIf(e.greaterThanEqual(Rm),()=>{t.assign(Nm.sub(e).mul(Am.sub(Sm)).div(Nm.sub(Rm)).add(Sm))}).ElseIf(e.greaterThanEqual(Em),()=>{t.assign(Rm.sub(e).mul(wm.sub(Am)).div(Rm.sub(Em)).add(Am))}).ElseIf(e.greaterThanEqual(Cm),()=>{t.assign(Em.sub(e).mul(Mm.sub(wm)).div(Em.sub(Cm)).add(wm))}).Else(()=>{t.assign(hn(-2).mul(mo(Ma(1.16,e))))}),t}).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),Um=an(([e,t])=>{const r=e.toVar();r.assign(Ma(2,r).sub(1));const s=Tn(r,1).toVar();return ln(t.equal(0),()=>{s.assign(s.zyx)}).ElseIf(t.equal(1),()=>{s.assign(s.xzy),s.xz.mulAssign(-1)}).ElseIf(t.equal(2),()=>{s.x.mulAssign(-1)}).ElseIf(t.equal(3),()=>{s.assign(s.zyx),s.xz.mulAssign(-1)}).ElseIf(t.equal(4),()=>{s.assign(s.xzy),s.xy.mulAssign(-1)}).ElseIf(t.equal(5),()=>{s.z.mulAssign(-1)}),s}).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),Im=an(([e,t,r,s,i,n])=>{const a=hn(r),o=Tn(t),u=iu(Dm(a),vm,n),l=_o(u),d=bo(u),c=Tn(Om(e,o,d,s,i,n)).toVar();return ln(l.notEqual(0),()=>{const t=Tn(Om(e,o,d.add(1),s,i,n)).toVar();c.assign(su(c,t,l))}),c}),Om=an(([e,t,r,s,i,n])=>{const a=hn(r).toVar(),o=Tn(t),u=hn(Lm(o)).toVar(),l=hn($o(Bm.sub(a),0)).toVar();a.assign($o(a,Bm));const d=hn(po(a)).toVar(),c=fn(Fm(o,u).mul(d.sub(2)).add(1)).toVar();return ln(u.greaterThan(2),()=>{c.y.addAssign(d),u.subAssign(3)}),c.x.addAssign(u.mul(d)),c.x.addAssign(l.mul(Ma(3,Pm))),c.y.addAssign(Ma(4,po(n).sub(d))),c.x.mulAssign(s),c.y.mulAssign(i),e.sample(c).grad(fn(),fn())}),Vm=an(({envMap:e,mipInt:t,outputDirection:r,theta:s,axis:i,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const u=No(s),l=r.mul(u).add(i.cross(r).mul(vo(s))).add(i.mul(i.dot(r).mul(u.oneMinus())));return Om(e,l,t,n,a,o)}),km=an(({n:e,latitudinal:t,poleAxis:r,outputDirection:s,weights:i,samples:n,dTheta:a,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c})=>{const h=Tn(fu(t,r,Ko(r,s))).toVar();ln(h.equal(Tn(0)),()=>{h.assign(Tn(s.z,0,s.x.negate()))}),h.assign(To(h));const p=Tn().toVar();return p.addAssign(i.element(0).mul(Vm({theta:0,axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c}))),ap({start:pn(1),end:e},({i:e})=>{ln(e.greaterThanEqual(n),()=>{op()});const t=hn(a.mul(hn(e))).toVar();p.addAssign(i.element(e).mul(Vm({theta:t.mul(-1),axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c}))),p.addAssign(i.element(e).mul(Vm({theta:t,axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c})))}),Sn(p,1)}),Gm=an(([e])=>{const t=gn(e).toVar();return t.assign(t.shiftLeft(gn(16)).bitOr(t.shiftRight(gn(16)))),t.assign(t.bitAnd(gn(1431655765)).shiftLeft(gn(1)).bitOr(t.bitAnd(gn(2863311530)).shiftRight(gn(1)))),t.assign(t.bitAnd(gn(858993459)).shiftLeft(gn(2)).bitOr(t.bitAnd(gn(3435973836)).shiftRight(gn(2)))),t.assign(t.bitAnd(gn(252645135)).shiftLeft(gn(4)).bitOr(t.bitAnd(gn(4042322160)).shiftRight(gn(4)))),t.assign(t.bitAnd(gn(16711935)).shiftLeft(gn(8)).bitOr(t.bitAnd(gn(4278255360)).shiftRight(gn(8)))),hn(t).mul(2.3283064365386963e-10)}),zm=an(([e,t])=>fn(hn(e).div(hn(t)),Gm(e))),$m=an(([e,t,r])=>{const s=Tn(t).toVar(),i=hn(r),n=i.mul(i).toVar(),a=To(Tn(n.mul(s.x),n.mul(s.y),s.z)).toVar(),o=a.x.mul(a.x).add(a.y.mul(a.y)),u=fu(o.greaterThan(0),Tn(a.y.negate(),a.x,0).div(fo(o)),Tn(1,0,0)).toVar(),l=Ko(a,u).toVar(),d=fo(e.x),c=Ma(2,3.14159265359).mul(e.y),h=d.mul(No(c)).toVar(),p=d.mul(vo(c)).toVar(),g=Ma(.5,a.z.add(1));p.assign(g.oneMinus().mul(fo(h.mul(h).oneMinus())).add(g.mul(p)));const m=u.mul(h).add(l.mul(p)).add(a.mul(fo($o(0,h.mul(h).add(p.mul(p)).oneMinus()))));return To(Tn(n.mul(m.x),n.mul(m.y),$o(0,m.z)))}),Wm=an(({roughness:e,mipInt:t,envMap:r,N_immutable:s,GGX_SAMPLES:i,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const u=Tn(s).toVar(),l=Tn(0).toVar(),d=hn(0).toVar();return ln(e.lessThan(.001),()=>{l.assign(Om(r,u,t,n,a,o))}).Else(()=>{const s=fu(wo(u.z).lessThan(.999),Tn(0,0,1),Tn(1,0,0)),c=To(Ko(s,u)).toVar(),h=Ko(u,c).toVar();ap({start:gn(0),end:i},({i:s})=>{const p=zm(s,i),g=$m(p,Tn(0,0,1),e),m=To(c.mul(g.x).add(h.mul(g.y)).add(u.mul(g.z))),f=To(m.mul(Xo(u,m).mul(2)).sub(u)),y=$o(Xo(u,f),0);ln(y.greaterThan(0),()=>{const e=Om(r,f,t,n,a,o);l.addAssign(e.mul(y)),d.addAssign(y)})}),ln(d.greaterThan(0),()=>{l.assign(l.div(d))})}),Sn(l,1)}),Hm=[.125,.215,.35,.446,.526,.582],jm=20,qm=new _e(-1,1,1,-1,0,1),Xm=new ve(90,1),Km=new e;let Ym=null,Qm=0,Zm=0;const Jm=new r,ef=new WeakMap,tf=[3,1,5,0,4,2],rf=Um(Nl(),vl("faceIndex")).normalize(),sf=Tn(rf.x,rf.y,rf.z);class nf{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._ggxMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,r=.1,s=100,i={}){const{size:n=256,position:a=Jm,renderTarget:o=null}=i;if(this._setSize(n),!1===this._hasInitialized){d('PMREMGenerator: ".fromScene()" called before the backend is initialized. Try using "await renderer.init()" instead.');const n=o||this._allocateTarget();return i.renderTarget=n,this.fromSceneAsync(e,t,r,s,i),n}Ym=this._renderer.getRenderTarget(),Qm=this._renderer.getActiveCubeFace(),Zm=this._renderer.getActiveMipmapLevel();const u=o||this._allocateTarget();return u.depthBuffer=!0,this._init(u),this._sceneToCubeUV(e,r,s,u,a),t>0&&this._blur(u,0,0,t),this._applyPMREM(u),this._cleanup(u),u}async fromSceneAsync(e,t=0,r=.1,s=100,i={}){return v('PMREMGenerator: ".fromSceneAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this.fromScene(e,t,r,s,i)}fromEquirectangular(e,t=null){if(!1===this._hasInitialized){d('PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using "await renderer.init()" instead.'),this._setSizeFromTexture(e);const r=t||this._allocateTarget();return this.fromEquirectangularAsync(e,r),r}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return v('PMREMGenerator: ".fromEquirectangularAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(!1===this._hasInitialized){d("PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const r=t||this._allocateTarget();return this.fromCubemapAsync(e,t),r}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return v('PMREMGenerator: ".fromCubemapAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=lf(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=df(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===F||e.mapping===D?this._setSize(0===e.image.length?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._ggxMaterial&&this._ggxMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?o=Hm[a-e+4-1]:0===a&&(o=0),r.push(o);const u=1/(n-2),l=-u,d=1+u,c=[l,l,d,l,d,d,l,l,d,d,l,d],h=6,p=6,g=3,m=2,f=1,y=new Float32Array(g*p*h),b=new Float32Array(m*p*h),x=new Float32Array(f*p*h);for(let e=0;e2?0:-1,s=[t,r,0,t+2/3,r,0,t+2/3,r+1,0,t,r,0,t+2/3,r+1,0,t,r+1,0],i=tf[e];y.set(s,g*p*i),b.set(c,m*p*i);const n=[i,i,i,i,i,i];x.set(n,f*p*i)}const T=new Te;T.setAttribute("position",new Ee(y,g)),T.setAttribute("uv",new Ee(b,m)),T.setAttribute("faceIndex",new Ee(x,f)),s.push(new ne(T,null)),i>4&&i--}return{lodMeshes:s,sizeLods:t,sigmas:r}}(t)),this._blurMaterial=function(e,t,s){const i=Il(new Array(jm).fill(0)),n=xa(new r(0,1,0)),a=xa(0),o=hn(jm),u=xa(0),l=xa(1),d=Bl(),c=xa(0),h=hn(1/t),p=hn(1/s),g=hn(e),m={n:o,latitudinal:u,weights:i,poleAxis:n,outputDirection:sf,dTheta:a,samples:l,envMap:d,mipInt:c,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:p,CUBEUV_MAX_MIP:g},f=uf("blur");return f.fragmentNode=km({...m,latitudinal:u.equal(1)}),ef.set(f,m),f}(t,e.width,e.height),this._ggxMaterial=function(e,t,r){const s=Bl(),i=xa(0),n=xa(0),a=hn(1/t),o=hn(1/r),u=hn(e),l={envMap:s,roughness:i,mipInt:n,CUBEUV_TEXEL_WIDTH:a,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:u},d=uf("ggx");return d.fragmentNode=Wm({...l,N_immutable:sf,GGX_SAMPLES:gn(512)}),ef.set(d,l),d}(t,e.width,e.height)}}async _compileMaterial(e){const t=new ne(new Te,e);await this._renderer.compile(t,qm)}_sceneToCubeUV(e,t,r,s,i){const n=Xm;n.near=t,n.far=r;const a=[1,1,1,1,-1,1],o=[1,-1,1,-1,1,-1],u=this._renderer,l=u.autoClear;u.getClearColor(Km),u.autoClear=!1,null===this._backgroundBox&&(this._backgroundBox=new ne(new ie,new ge({name:"PMREM.Background",side:M,depthWrite:!1,depthTest:!1})));const d=this._backgroundBox,c=d.material;let h=!1;const p=e.background;p?p.isColor&&(c.color.copy(p),e.background=null,h=!0):(c.color.copy(Km),h=!0),u.setRenderTarget(s),u.clear(),h&&u.render(d,n);for(let t=0;t<6;t++){const r=t%3;0===r?(n.up.set(0,a[t],0),n.position.set(i.x,i.y,i.z),n.lookAt(i.x+o[t],i.y,i.z)):1===r?(n.up.set(0,0,a[t]),n.position.set(i.x,i.y,i.z),n.lookAt(i.x,i.y+o[t],i.z)):(n.up.set(0,a[t],0),n.position.set(i.x,i.y,i.z),n.lookAt(i.x,i.y,i.z+o[t]));const l=this._cubeSize;of(s,r*l,t>2?l:0,l,l),u.render(e,n)}u.autoClear=l,e.background=p}_textureToCubeUV(e,t){const r=this._renderer,s=e.mapping===F||e.mapping===D;s?null===this._cubemapMaterial&&(this._cubemapMaterial=lf(e)):null===this._equirectMaterial&&(this._equirectMaterial=df(e));const i=s?this._cubemapMaterial:this._equirectMaterial;i.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=i;const a=this._cubeSize;of(t,0,0,3*a,2*a),r.setRenderTarget(t),r.render(n,qm)}_applyPMREM(e){const t=this._renderer,r=t.autoClear;t.autoClear=!1;const s=this._lodMeshes.length;for(let t=1;tc-4?r-c+4:0),g=4*(this._cubeSize-h);e.texture.frame=(e.texture.frame||0)+1,o.envMap.value=e.texture,o.roughness.value=d,o.mipInt.value=c-t,of(i,p,g,3*h,2*h),s.setRenderTarget(i),s.render(a,qm),i.texture.frame=(i.texture.frame||0)+1,o.envMap.value=i.texture,o.roughness.value=0,o.mipInt.value=c-r,of(e,p,g,3*h,2*h),s.setRenderTarget(e),s.render(a,qm)}_blur(e,t,r,s,i){const n=this._pingPongRenderTarget;this._halfBlur(e,n,t,r,s,"latitudinal",i),this._halfBlur(n,e,r,r,s,"longitudinal",i)}_halfBlur(e,t,r,s,i,n,a){const u=this._renderer,l=this._blurMaterial;"latitudinal"!==n&&"longitudinal"!==n&&o("blur direction must be either latitudinal or longitudinal!");const c=this._lodMeshes[s];c.material=l;const h=ef.get(l),p=this._sizeLods[r]-1,g=isFinite(i)?Math.PI/(2*p):2*Math.PI/39,m=i/g,f=isFinite(i)?1+Math.floor(3*m):jm;f>jm&&d(`sigmaRadians, ${i}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const y=[];let b=0;for(let e=0;ex-4?s-x+4:0),4*(this._cubeSize-T),3*T,2*T),u.setRenderTarget(t),u.render(c,qm)}}function af(e,t){const r=new Ne(e,t,{magFilter:oe,minFilter:oe,generateMipmaps:!1,type:be,format:Re,colorSpace:Se});return r.texture.mapping=Ae,r.texture.name="PMREM.cubeUv",r.texture.isPMREMTexture=!0,r.scissorTest=!0,r}function of(e,t,r,s,i){e.viewport.set(t,r,s,i),e.scissor.set(t,r,s,i)}function uf(e){const t=new qp;return t.depthTest=!1,t.depthWrite=!1,t.blending=ee,t.name=`PMREM_${e}`,t}function lf(e){const t=uf("cubemap");return t.fragmentNode=cc(e,sf),t}function df(e){const t=uf("equirect");return t.fragmentNode=Bl(e,ng(sf),0),t}const cf=new WeakMap;function hf(e,t,r){const s=function(e){let t=cf.get(e);void 0===t&&(t=new WeakMap,cf.set(e,t));return t}(t);let i=s.get(e);if((void 0!==i?i.pmremVersion:-1)!==e.pmremVersion){const t=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const r=6;for(let s=0;s0}(t))return null;i=r.fromEquirectangular(e,i)}i.pmremVersion=e.pmremVersion,s.set(e,i)}return i.texture}class pf extends li{static get type(){return"PMREMNode"}constructor(e,t=null,r=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=r,this._generator=null;const s=new N;s.isRenderTargetTexture=!0,this._texture=Bl(s),this._width=xa(0),this._height=xa(0),this._maxMip=xa(0),this.updateBeforeType=Qs.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,r=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:r,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(e){let t=this._pmrem;const r=t?t.pmremVersion:-1,s=this._value;r!==s.pmremVersion&&(t=!0===s.isPMREMTexture?s:hf(s,e.renderer,this._generator),null!==t&&(this._pmrem=t,this.updateFromTexture(t)))}setup(e){null===this._generator&&(this._generator=new nf(e.renderer)),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this,e)),t=sc.mul(Tn(t.x,t.y.negate(),t.z));let r=this.levelNode;return null===r&&e.context.getTextureLevel&&(r=e.context.getTextureLevel(this)),Im(this._texture,t,r,this._width,this._height,this._maxMip)}dispose(){super.dispose(),null!==this._generator&&this._generator.dispose()}}const gf=en(pf).setParameterLength(1,3),mf=new WeakMap;class ff extends pp{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const e=r.isTextureNode?r.value:t[r.property];let s=mf.get(e);void 0===s&&(s=gf(e),mf.set(e,s)),r=s}const s=!0===t.useAnisotropy||t.anisotropy>0?$c:Hd,i=r.context(yf(Vn,s)).mul(rc),n=r.context(bf(jd)).mul(Math.PI).mul(rc),a=il(i),o=il(n);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(o);const u=e.context.lightingModel.clearcoatRadiance;if(u){const e=r.context(yf(zn,qd)).mul(rc),t=il(e);u.addAssign(t)}}}const yf=(e,t)=>{let r=null;return{getUV:()=>(null===r&&(r=Dd.negate().reflect(t),r=Jo(e).mix(r,t).normalize(),r=r.transformDirection(rd)),r),getTextureLevel:()=>e}},bf=e=>({getUV:()=>e,getTextureLevel:()=>hn(1)}),xf=new we;class Tf extends qp{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(xf),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new ff(t):null}setupLightingModel(){return new Tm}setupSpecular(){const e=su(Tn(.04),Un.rgb,kn);Zn.assign(Tn(.04)),Jn.assign(e),ea.assign(1)}setupVariants(){const e=this.metalnessNode?hn(this.metalnessNode):ch;kn.assign(e);let t=this.roughnessNode?hn(this.roughnessNode):dh;t=wg({roughness:t}),Vn.assign(t),this.setupSpecular(),In.assign(Un.rgb.mul(e.oneMinus()))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const _f=new Ce;class vf extends Tf{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(_f),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?hn(this.iorNode):Rh;aa.assign(e),Zn.assign(zo(Qo(aa.sub(1).div(aa.add(1))).mul(oh),Tn(1)).mul(ah)),Jn.assign(su(Zn,Un.rgb,kn)),ea.assign(su(ah,1,kn))}setupLightingModel(){return new Tm(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?hn(this.clearcoatNode):ph,t=this.clearcoatRoughnessNode?hn(this.clearcoatRoughnessNode):gh;Gn.assign(e),zn.assign(wg({roughness:t}))}if(this.useSheen){const e=this.sheenNode?Tn(this.sheenNode):yh,t=this.sheenRoughnessNode?hn(this.sheenRoughnessNode):bh;$n.assign(e),Wn.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?hn(this.iridescenceNode):Th,t=this.iridescenceIORNode?hn(this.iridescenceIORNode):_h,r=this.iridescenceThicknessNode?hn(this.iridescenceThicknessNode):vh;Hn.assign(e),jn.assign(t),qn.assign(r)}if(this.useAnisotropy){const e=(this.anisotropyNode?fn(this.anisotropyNode):xh).toVar();Kn.assign(e.length()),ln(Kn.equal(0),()=>{e.assign(fn(1,0))}).Else(()=>{e.divAssign(fn(Kn)),Kn.assign(Kn.saturate())}),Xn.assign(Kn.pow2().mix(Vn.pow2(),1)),Yn.assign(Gc[0].mul(e.x).add(Gc[1].mul(e.y))),Qn.assign(Gc[1].mul(e.x).sub(Gc[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?hn(this.transmissionNode):Nh,t=this.thicknessNode?hn(this.thicknessNode):Sh,r=this.attenuationDistanceNode?hn(this.attenuationDistanceNode):Ah,s=this.attenuationColorNode?Tn(this.attenuationColorNode):Eh;if(oa.assign(e),ua.assign(t),la.assign(r),da.assign(s),this.useDispersion){const e=this.dispersionNode?hn(this.dispersionNode):Fh;ca.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?Tn(this.clearcoatNormalNode):mh}setup(e){e.context.setupClearcoatNormal=()=>Mu(this.setupClearcoatNormal(e),"NORMAL","vec3"),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}class Nf extends Tm{constructor(e=!1,t=!1,r=!1,s=!1,i=!1,n=!1,a=!1){super(e,t,r,s,i,n),this.useSSS=a}direct({lightDirection:e,lightColor:t,reflectedLight:r},s){if(!0===this.useSSS){const i=s.material,{thicknessColorNode:n,thicknessDistortionNode:a,thicknessAmbientNode:o,thicknessAttenuationNode:u,thicknessPowerNode:l,thicknessScaleNode:d}=i,c=e.add(Hd.mul(a)).normalize(),h=hn(Dd.dot(c.negate()).saturate().pow(l).mul(d)),p=Tn(h.add(o).mul(n));r.directDiffuse.addAssign(p.mul(u.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:r},s)}}class Sf extends vf{static get type(){return"MeshSSSNodeMaterial"}constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=hn(.1),this.thicknessAmbientNode=hn(0),this.thicknessAttenuationNode=hn(.1),this.thicknessPowerNode=hn(2),this.thicknessScaleNode=hn(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new Nf(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}const Rf=an(({normal:e,lightDirection:t,builder:r})=>{const s=e.dot(t),i=fn(s.mul(.5).add(.5),0);if(r.material.gradientMap){const e=yc("gradientMap","texture").context({getUV:()=>i});return Tn(e.r)}{const e=i.fwidth().mul(.5);return su(Tn(.7),Tn(1),ou(hn(.7).sub(e.x),hn(.7).add(e.x),i.x))}});class Af extends gg{direct({lightDirection:e,lightColor:t,reflectedLight:r},s){const i=Rf({normal:kd,lightDirection:e,builder:s}).mul(t);r.directDiffuse.addAssign(i.mul(xg({diffuseColor:Un.rgb})))}indirect(e){const{ambientOcclusion:t,irradiance:r,reflectedLight:s}=e.context;s.indirectDiffuse.addAssign(r.mul(xg({diffuseColor:Un}))),s.indirectDiffuse.mulAssign(t)}}const Ef=new Me;class wf extends qp{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Ef),this.setValues(e)}setupLightingModel(){return new Af}}const Cf=an(()=>{const e=Tn(Dd.z,0,Dd.x.negate()).normalize(),t=Dd.cross(e);return fn(e.dot(Hd),t.dot(Hd)).mul(.495).add(.5)}).once(["NORMAL","VERTEX"])().toVar("matcapUV"),Mf=new Be;class Bf extends qp{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(Mf),this.setValues(e)}setupVariants(e){const t=Cf;let r;r=e.material.matcap?yc("matcap","texture").context({getUV:()=>t}):Tn(su(.2,.8,t.y)),Un.rgb.mulAssign(r.rgb)}}class Pf extends li{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:r}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),s=t.sin();return wn(e,s,s.negate(),e).mul(r)}{const e=t,s=Mn(Sn(1,0,0,0),Sn(0,No(e.x),vo(e.x).negate(),0),Sn(0,vo(e.x),No(e.x),0),Sn(0,0,0,1)),i=Mn(Sn(No(e.y),0,vo(e.y),0),Sn(0,1,0,0),Sn(vo(e.y).negate(),0,No(e.y),0),Sn(0,0,0,1)),n=Mn(Sn(No(e.z),vo(e.z).negate(),0,0),Sn(vo(e.z),No(e.z),0,0),Sn(0,0,1,0),Sn(0,0,0,1));return s.mul(i).mul(n).mul(Sn(r,1)).xyz}}}const Lf=en(Pf).setParameterLength(2),Ff=new Pe;class Df extends qp{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.transparent=!0,this.setDefaultValues(Ff),this.setValues(e)}setupPositionView(e){const{object:t,camera:r}=e,{positionNode:s,rotationNode:i,scaleNode:n,sizeAttenuation:a}=this,o=Sd.mul(Tn(s||0));let u=fn(yd[0].xyz.length(),yd[1].xyz.length());null!==n&&(u=u.mul(fn(n))),r.isPerspectiveCamera&&!1===a&&(u=u.mul(o.z.negate()));let l=Cd.xy;if(t.center&&!0===t.center.isVector2){const e=((e,t,r)=>new Gu(e,t,r))("center","vec2",t);l=l.sub(e.sub(.5))}l=l.mul(u);const d=hn(i||fh),c=Lf(l,d);return Sn(o.xy.add(c),o.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}const Uf=new Le,If=new t;class Of extends Df{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.sizeNode=null,this.isPointsNodeMaterial=!0,this.setDefaultValues(Uf),this.setValues(e)}setupPositionView(){const{positionNode:e}=this;return Sd.mul(Tn(e||Md)).xyz}setupVertexSprite(e){const{material:t,camera:r}=e,{rotationNode:s,scaleNode:i,sizeNode:n,sizeAttenuation:a}=this;let o=super.setupVertex(e);if(!0!==t.isNodeMaterial)return o;let u=null!==n?fn(n):Lh;u=u.mul(zl),r.isPerspectiveCamera&&!0===a&&(u=u.mul(Vf.div(Fd.z.negate()))),i&&i.isNode&&(u=u.mul(fn(i)));let l=Cd.xy;if(s&&s.isNode){const e=hn(s);l=Lf(l,e)}return l=l.mul(u),l=l.div(ql.div(2)),l=l.mul(o.w),o=o.add(Sn(l,0,0)),o}setupVertex(e){return e.object.isPoints?super.setupVertex(e):this.setupVertexSprite(e)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const Vf=xa(1).onFrameUpdate(function({renderer:e}){const t=e.getSize(If);this.value=.5*t.y});class kf extends gg{constructor(){super(),this.shadowNode=hn(1).toVar("shadowMask")}direct({lightNode:e}){null!==e.shadowNode&&this.shadowNode.mulAssign(e.shadowNode)}finish({context:e}){Un.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(Un.rgb)}}const Gf=new Fe;class zf extends qp{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.transparent=!0,this.setDefaultValues(Gf),this.setValues(e)}setupLightingModel(){return new kf}}const $f=Fn("vec3"),Wf=Fn("vec3"),Hf=Fn("vec3");class jf extends gg{constructor(){super()}start(e){const{material:t}=e,r=Fn("vec3"),s=Fn("vec3");ln(nd.sub(Pd).length().greaterThan(_d.mul(2)),()=>{r.assign(nd),s.assign(Pd)}).Else(()=>{r.assign(Pd),s.assign(nd)});const i=s.sub(r),n=xa("int").onRenderUpdate(({material:e})=>e.steps),a=i.length().div(n).toVar(),o=i.normalize().toVar(),u=hn(0).toVar(),l=Tn(1).toVar();t.offsetNode&&u.addAssign(t.offsetNode.mul(a)),ap(n,()=>{const s=r.add(o.mul(u)),i=rd.mul(Sn(s,1)).xyz;let n;null!==t.depthNode&&(Wf.assign(Pp(Ep(i.z,Zl,Jl))),e.context.sceneDepthNode=Pp(t.depthNode).toVar()),e.context.positionWorld=s,e.context.shadowPositionWorld=s,e.context.positionView=i,$f.assign(0),t.scatteringNode&&(n=t.scatteringNode({positionRay:s})),super.start(e),n&&$f.mulAssign(n);const d=$f.mul(.01).negate().mul(a).exp();l.mulAssign(d),u.addAssign(a)}),Hf.addAssign(l.saturate().oneMinus())}scatteringLight(e,t){const r=t.context.sceneDepthNode;r?ln(r.greaterThanEqual(Wf),()=>{$f.addAssign(e)}):$f.addAssign(e)}direct({lightNode:e,lightColor:t},r){if(void 0===e.light.distance)return;const s=t.xyz.toVar();s.mulAssign(e.shadowNode),this.scatteringLight(s,r)}directRectArea({lightColor:e,lightPosition:t,halfWidth:r,halfHeight:s},i){const n=t.add(r).sub(s),a=t.sub(r).sub(s),o=t.sub(r).add(s),u=t.add(r).add(s),l=i.context.positionView,d=e.xyz.mul(Xg({P:l,p0:n,p1:a,p2:o,p3:u})).pow(1.5);this.scatteringLight(d,i)}finish(e){e.context.outgoingLight.assign(Hf)}}class qf extends qp{static get type(){return"VolumeNodeMaterial"}constructor(e){super(),this.isVolumeNodeMaterial=!0,this.steps=25,this.offsetNode=null,this.scatteringNode=null,this.lights=!0,this.transparent=!0,this.side=M,this.depthTest=!1,this.depthWrite=!1,this.setValues(e)}setupLightingModel(){return new jf}}class Xf{constructor(e,t,r){this.renderer=e,this.nodes=t,this.info=r,this._context="undefined"!=typeof self?self:null,this._animationLoop=null,this._requestId=null}start(){const e=(t,r)=>{this._requestId=this._context.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,this.renderer._inspector.begin(),null!==this._animationLoop&&this._animationLoop(t,r),this.renderer._inspector.finish()};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}getAnimationLoop(){return this._animationLoop}setAnimationLoop(e){this._animationLoop=e}getContext(){return this._context}setContext(e){this._context=e}dispose(){this.stop()}}class Kf{constructor(){this.weakMaps={}}_getWeakMap(e){const t=e.length;let r=this.weakMaps[t];return void 0===r&&(r=new WeakMap,this.weakMaps[t]=r),r}get(e){let t=this._getWeakMap(e);for(let r=0;r{this.dispose()},this.onGeometryDispose=()=>{this.attributes=null,this.attributesId=null},this.material.addEventListener("dispose",this.onMaterialDispose),this.geometry.addEventListener("dispose",this.onGeometryDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return null!==this.clippingContext&&this.clippingContext.cacheKey!==this.clippingContextCacheKey&&(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return!0===this.material.hardwareClipping?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().observer)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getBindingGroup(e){for(const t of this.getBindings())if(t.name===e)return t}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getIndirectOffset(){return this._geometries.getIndirectOffset(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null,this.attributesId=null}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,r=[],s=new Set,i={};for(const n of e){let e;if(n.node&&n.node.attribute?e=n.node.attribute:(e=t.getAttribute(n.name),i[n.name]=e.version),void 0===e)continue;r.push(e);const a=e.isInterleavedBufferAttribute?e.data:e;s.add(a)}return this.attributes=r,this.attributesId=i,this.vertexBuffers=Array.from(s.values()),r}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:r,group:s,drawRange:i}=this,n=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),a=this.getIndex(),o=null!==a;let u=1;if(!0===r.isInstancedBufferGeometry?u=r.instanceCount:void 0!==e.count&&(u=Math.max(0,e.count)),0===u)return null;if(n.instanceCount=u,!0===e.isBatchedMesh)return n;let l=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(l=2);let d=i.start*l,c=(i.start+i.count)*l;null!==s&&(d=Math.max(d,s.start*l),c=Math.min(c,(s.start+s.count)*l));const h=r.attributes.position;let p=1/0;o?p=a.count:null!=h&&(p=h.count),d=Math.max(d,0),c=Math.min(c,p);const g=c-d;return g<0||g===1/0?null:(n.vertexCount=g,n.firstVertex=d,n)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const r of Object.keys(e.attributes).sort()){const s=e.attributes[r];t+=r+",",s.data&&(t+=s.data.stride+","),s.offset&&(t+=s.offset+","),s.itemSize&&(t+=s.itemSize+","),s.normalized&&(t+="n,")}for(const r of Object.keys(e.morphAttributes).sort()){const s=e.morphAttributes[r];t+="morph-"+r+",";for(let e=0,r=s.length;e1||Array.isArray(e.morphTargetInfluences))&&(s+=e.uuid+","),s+=this.context.id+",",s+=e.receiveShadow+",",Fs(s)}get needsGeometryUpdate(){if(this.geometry.id!==this.object.geometry.id)return!0;if(null!==this.attributes){const e=this.attributesId;for(const t in e){const r=this.geometry.getAttribute(t);if(void 0===r||e[t]!==r.id)return!0}}return!1}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=0;return!0!==this.material.isShadowPassMaterial&&(e=this._nodes.getCacheKey(this.scene,this.lightsNode)),this.camera.isArrayCamera&&(e=Us(e,this.camera.cameras.length)),this.object.receiveShadow&&(e=Us(e,1)),e=Us(e,this.renderer.contextNode.id,this.renderer.contextNode.version),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.geometry.removeEventListener("dispose",this.onGeometryDispose),this.onDispose()}}const Zf=[];class Jf{constructor(e,t,r,s,i,n){this.renderer=e,this.nodes=t,this.geometries=r,this.pipelines=s,this.bindings=i,this.info=n,this.chainMaps={}}get(e,t,r,s,i,n,a,o){const u=this.getChainMap(o);Zf[0]=e,Zf[1]=t,Zf[2]=n,Zf[3]=i;let l=u.get(Zf);return void 0===l?(l=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,r,s,i,n,a,o),u.set(Zf,l)):(l.camera=s,l.updateClipping(a),l.needsGeometryUpdate&&l.setGeometry(e.geometry),(l.version!==t.version||l.needsUpdate)&&(l.initialCacheKey!==l.getCacheKey()?(l.dispose(),l=this.get(e,t,r,s,i,n,a,o)):l.version=t.version)),Zf[0]=null,Zf[1]=null,Zf[2]=null,Zf[3]=null,l}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new Kf)}dispose(){this.chainMaps={}}createRenderObject(e,t,r,s,i,n,a,o,u,l,d){const c=this.getChainMap(d),h=new Qf(e,t,r,s,i,n,a,o,u,l);return h.onDispose=()=>{this.pipelines.delete(h),this.bindings.deleteForRender(h),this.nodes.delete(h),c.delete(h.getChainArray())},h}}class ey{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const ty=1,ry=2,sy=3,iy=4,ny=16;class ay extends ey{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return null!==t&&this.backend.destroyAttribute(e),t}update(e,t){const r=this.get(e);if(void 0===r.version)t===ty?this.backend.createAttribute(e):t===ry?this.backend.createIndexAttribute(e):t===sy?this.backend.createStorageAttribute(e):t===iy&&this.backend.createIndirectStorageAttribute(e),r.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(r.version{this.info.memory.geometries--;const s=t.index,i=e.getAttributes();null!==s&&this.attributes.delete(s);for(const e of i)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",r),this._geometryDisposeListeners.delete(t)};t.addEventListener("dispose",r),this._geometryDisposeListeners.set(t,r)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,sy):this.updateAttribute(e,ty);const r=this.getIndex(e);null!==r&&this.updateAttribute(r,ry);const s=e.geometry.indirect;null!==s&&this.updateAttribute(s,iy)}updateAttribute(e,t){const r=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,r)):this.attributeCall.get(e.data)!==r&&(this.attributes.update(e,t),this.attributeCall.set(e.data,r),this.attributeCall.set(e,r)):this.attributeCall.get(e)!==r&&(this.attributes.update(e,t),this.attributeCall.set(e,r))}getIndirect(e){return e.geometry.indirect}getIndirectOffset(e){return e.geometry.indirectOffset}getIndex(e){const{geometry:t,material:r}=e;let s=t.index;if(!0===r.wireframe){const e=this.wireframes;let r=e.get(t);void 0===r?(r=uy(t),e.set(t,r)):r.version!==oy(t)&&(this.attributes.delete(r),r=uy(t),e.set(t,r)),s=r}return s}dispose(){for(const[e,t]of this._geometryDisposeListeners.entries())e.removeEventListener("dispose",t);this._geometryDisposeListeners.clear()}}class dy{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0},this.compute={calls:0,frameCalls:0,timestamp:0},this.memory={geometries:0,textures:0}}update(e,t,r){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=r*(t/3):e.isPoints?this.render.points+=r*t:e.isLineSegments?this.render.lines+=r*(t/2):e.isLine?this.render.lines+=r*(t-1):o("WebGPUInfo: Unknown object type.")}reset(){this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class cy{constructor(e){this.cacheKey=e,this.usedTimes=0}}class hy extends cy{constructor(e,t,r){super(e),this.vertexProgram=t,this.fragmentProgram=r}}class py extends cy{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let gy=0;class my{constructor(e,t,r,s=null,i=null){this.id=gy++,this.code=e,this.stage=t,this.name=r,this.transforms=s,this.attributes=i,this.usedTimes=0}}class fy extends ey{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:r}=this,s=this.get(e);if(this._needsComputeUpdate(e)){const i=s.pipeline;i&&(i.usedTimes--,i.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let a=this.programs.compute.get(n.computeShader);void 0===a&&(i&&0===i.computeProgram.usedTimes&&this._releaseProgram(i.computeProgram),a=new my(n.computeShader,"compute",e.name,n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,a),r.createProgram(a));const o=this._getComputeCacheKey(e,a);let u=this.caches.get(o);void 0===u&&(i&&0===i.usedTimes&&this._releasePipeline(i),u=this._getComputePipeline(e,a,o,t)),u.usedTimes++,a.usedTimes++,s.version=e.version,s.pipeline=u}return s.pipeline}getForRender(e,t=null){const{backend:r}=this,s=this.get(e);if(this._needsRenderUpdate(e)){const i=s.pipeline;i&&(i.usedTimes--,i.vertexProgram.usedTimes--,i.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState(),a=e.material?e.material.name:"";let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(i&&0===i.vertexProgram.usedTimes&&this._releaseProgram(i.vertexProgram),o=new my(n.vertexShader,"vertex",a),this.programs.vertex.set(n.vertexShader,o),r.createProgram(o));let u=this.programs.fragment.get(n.fragmentShader);void 0===u&&(i&&0===i.fragmentProgram.usedTimes&&this._releaseProgram(i.fragmentProgram),u=new my(n.fragmentShader,"fragment",a),this.programs.fragment.set(n.fragmentShader,u),r.createProgram(u));const l=this._getRenderCacheKey(e,o,u);let d=this.caches.get(l);void 0===d?(i&&0===i.usedTimes&&this._releasePipeline(i),d=this._getRenderPipeline(e,o,u,l,t)):e.pipeline=d,d.usedTimes++,o.usedTimes++,u.usedTimes++,s.pipeline=d}return s.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,r,s){r=r||this._getComputeCacheKey(e,t);let i=this.caches.get(r);return void 0===i&&(i=new py(r,t),this.caches.set(r,i),this.backend.createComputePipeline(i,s)),i}_getRenderPipeline(e,t,r,s,i){s=s||this._getRenderCacheKey(e,t,r);let n=this.caches.get(s);return void 0===n&&(n=new hy(s,t,r),this.caches.set(s,n),e.pipeline=n,this.backend.createRenderPipeline(e,i)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,r){return t.id+","+r.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,r=e.stage;this.programs[r].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class yy extends ey{constructor(e,t,r,s,i,n){super(),this.backend=e,this.textures=r,this.pipelines=i,this.attributes=s,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const r=this.get(e);void 0===r.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),r.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const r=this.get(e);void 0===r.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),r.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}deleteForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}deleteForRender(e){const t=e.getBindings();for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isSampler)this.textures.updateSampler(t.texture);else if(t.isStorageBuffer){const e=t.attribute,r=e.isIndirectStorageBufferAttribute?iy:sy;this.attributes.update(e,r)}}_update(e,t){const{backend:r}=this;let s=!1,i=!0,n=0,a=0;for(const t of e.bindings){if(!1!==this.nodes.updateGroup(t)){if(t.isStorageBuffer){const e=t.attribute,r=e.isIndirectStorageBufferAttribute?iy:sy;this.attributes.update(e,r)}if(t.isUniformBuffer){t.update()&&r.updateBinding(t)}else if(t.isSampledTexture){const e=t.update(),o=t.texture,u=this.textures.get(o);e&&(this.textures.updateTexture(o),t.generation!==u.generation&&(t.generation=u.generation,s=!0,i=!1));if(void 0!==r.get(o).externalTexture||u.isDefaultTexture?i=!1:(n=10*n+o.id,a+=o.version),!0===o.isStorageTexture&&!0===o.mipmapsAutoUpdate){const e=this.get(o);!0===t.store?e.needsMipmap=!0:this.textures.needsMipmaps(o)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(o),e.needsMipmap=!1)}}else if(t.isSampler){if(t.update()){const e=this.textures.updateSampler(t.texture);t.samplerKey!==e&&(t.samplerKey=e,s=!0,i=!1)}}t.isBuffer&&t.updateRanges.length>0&&t.clearUpdateRanges()}}!0===s&&this.backend.updateBindings(e,t,i?n:0,a)}}function by(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?e.z-t.z:e.id-t.id}function xy(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function Ty(e){return(e.transmission>0||e.transmissionNode&&e.transmissionNode.isNode)&&e.side===B&&!1===e.forceSinglePass}class _y{constructor(e,t,r){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,r),this.lightsArray=[],this.scene=t,this.camera=r,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,r,s,i,n,a){let o=this.renderItems[this.renderItemsIndex];return void 0===o?(o={id:e.id,object:e,geometry:t,material:r,groupOrder:s,renderOrder:e.renderOrder,z:i,group:n,clippingContext:a},this.renderItems[this.renderItemsIndex]=o):(o.id=e.id,o.object=e,o.geometry=t,o.material=r,o.groupOrder=s,o.renderOrder=e.renderOrder,o.z=i,o.group=n,o.clippingContext=a),this.renderItemsIndex++,o}push(e,t,r,s,i,n,a){const o=this.getNextRenderItem(e,t,r,s,i,n,a);!0===e.occlusionTest&&this.occlusionQueryCount++,!0===r.transparent||r.transmission>0||r.transmissionNode&&r.transmissionNode.isNode||r.backdropNode&&r.backdropNode.isNode?(Ty(r)&&this.transparentDoublePass.push(o),this.transparent.push(o)):this.opaque.push(o)}unshift(e,t,r,s,i,n,a){const o=this.getNextRenderItem(e,t,r,s,i,n,a);!0===r.transparent||r.transmission>0||r.transmissionNode&&r.transmissionNode.isNode||r.backdropNode&&r.backdropNode.isNode?(Ty(r)&&this.transparentDoublePass.unshift(o),this.transparent.unshift(o)):this.opaque.unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||by),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||xy),this.transparent.length>1&&this.transparent.sort(t||xy)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,u=a.height>>t;let l=e.depthTexture||i[t];const d=!0===e.depthBuffer||!0===e.stencilBuffer;let c=!1;void 0===l&&d&&(l=new Y,l.format=e.stencilBuffer?Oe:Ve,l.type=e.stencilBuffer?ke:S,l.image.width=o,l.image.height=u,l.image.depth=a.depth,l.renderTarget=e,l.isArrayTexture=!0===e.multiview&&a.depth>1,i[t]=l),r.width===a.width&&a.height===r.height||(c=!0,l&&(l.needsUpdate=!0,l.image.width=o,l.image.height=u,l.image.depth=l.isArrayTexture?l.image.depth:1)),r.width=a.width,r.height=a.height,r.textures=n,r.depthTexture=l||null,r.depth=e.depthBuffer,r.stencil=e.stencilBuffer,r.renderTarget=e,r.sampleCount!==s&&(c=!0,l&&(l.needsUpdate=!0),r.sampleCount=s);const h={sampleCount:s};if(!0!==e.isXRRenderTarget){for(let e=0;e{this._destroyRenderTarget(e)},e.addEventListener("dispose",r.onDispose))}updateTexture(e,t={}){const r=this.get(e);if(!0===r.initialized&&r.version===e.version)return;const s=e.isRenderTargetTexture||e.isDepthTexture||e.isFramebufferTexture,i=this.backend;if(s&&!0===r.initialized&&i.destroyTexture(e),e.isFramebufferTexture){const t=this.renderer.getRenderTarget();e.type=t?t.texture.type:Ge}const{width:n,height:a,depth:o}=this.getSize(e);if(t.width=n,t.height=a,t.depth=o,t.needsMipmaps=this.needsMipmaps(e),t.levels=t.needsMipmaps?this.getMipLevels(e,n,a):1,e.isCubeTexture&&e.mipmaps.length>0&&t.levels++,s||!0===e.isStorageTexture||!0===e.isExternalTexture)i.createTexture(e,t),r.generation=e.version;else if(e.version>0){const s=e.image;if(void 0===s)d("Renderer: Texture marked for update but image is undefined.");else if(!1===s.complete)d("Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const r=[];for(const t of e.images)r.push(t);t.images=r}else t.image=s;void 0!==r.isDefaultTexture&&!0!==r.isDefaultTexture||(i.createTexture(e,t),r.isDefaultTexture=!1,r.generation=e.version),!0===e.source.dataReady&&i.updateTexture(e,t);const n=!0===e.isStorageTexture&&!1===e.mipmapsAutoUpdate;t.needsMipmaps&&0===e.mipmaps.length&&!n&&i.generateMipmaps(e),e.onUpdate&&e.onUpdate(e)}}else i.createDefaultTexture(e),r.isDefaultTexture=!0,r.generation=e.version;!0!==r.initialized&&(r.initialized=!0,r.generation=e.version,this.info.memory.textures++,e.isVideoTexture&&!0===p.enabled&&p.getTransfer(e.colorSpace)!==g&&d("WebGPURenderer: Video textures must use a color space with a sRGB transfer function, e.g. SRGBColorSpace."),r.onDispose=()=>{this._destroyTexture(e)},e.addEventListener("dispose",r.onDispose)),r.version=e.version}updateSampler(e){return this.backend.updateSampler(e)}getSize(e,t=wy){let r=e.images?e.images[0]:e.image;return r?(void 0!==r.image&&(r=r.image),"undefined"!=typeof HTMLVideoElement&&r instanceof HTMLVideoElement?(t.width=r.videoWidth||1,t.height=r.videoHeight||1,t.depth=1):"undefined"!=typeof VideoFrame&&r instanceof VideoFrame?(t.width=r.displayWidth||1,t.height=r.displayHeight||1,t.depth=1):(t.width=r.width||1,t.height=r.height||1,t.depth=e.isCubeTexture?6:r.depth||1)):t.width=t.height=t.depth=1,t}getMipLevels(e,t,r){let s;return s=e.mipmaps.length>0?e.mipmaps.length:!0===e.isCompressedTexture?1:Math.floor(Math.log2(Math.max(t,r)))+1,s}needsMipmaps(e){return!0===e.generateMipmaps||e.mipmaps.length>0}_destroyRenderTarget(e){if(!0===this.has(e)){const t=this.get(e),r=t.textures,s=t.depthTexture;e.removeEventListener("dispose",t.onDispose);for(let e=0;e=2)for(let r=0;r{if(this._currentNode=t,!t.isVarNode||!t.isIntent(e)||!0===t.isAssign(e))if("setup"===s)t.build(e);else if("analyze"===s)t.build(e,this);else if("generate"===s){const r=e.getDataFromNode(t,"any").stages,s=r&&r[e.shaderStage];if(t.isVarNode&&s&&1===s.length&&s[0]&&s[0].isStackNode)return;t.build(e,"void")}},n=[...this.nodes];for(const e of n)i(e);this._currentNode=null;const a=this.nodes.filter(e=>-1===n.indexOf(e));for(const e of a)i(e);let o;return o=this.hasOutput?this.outputNode.build(e,...t):super.build(e,...t),on(r),e.removeActiveStack(this),o}}const Ly=en(Py).setParameterLength(0,1);class Fy extends ai{static get type(){return"StructTypeNode"}constructor(e,t=null){var r;super("struct"),this.membersLayout=(r=e,Object.entries(r).map(([e,t])=>"string"==typeof t?{name:e,type:t,atomic:!1}:{name:e,type:t.type,atomic:t.atomic||!1})),this.name=t,this.isStructLayoutNode=!0}getLength(){const e=Float32Array.BYTES_PER_ELEMENT;let t=1,r=0;for(const s of this.membersLayout){const i=s.type,n=zs(i),a=$s(i)/e;t=Math.max(t,a);const o=r%t%a;0!==o&&(r+=a-o),r+=n}return Math.ceil(r/t)*t}getMemberType(e,t){const r=this.membersLayout.find(e=>e.name===t);return r?r.type:"void"}getNodeType(e){return e.getStructTypeFromNode(this,this.membersLayout,this.name).name}setup(e){e.getStructTypeFromNode(this,this.membersLayout,this.name),e.addInclude(this)}generate(e){return this.getNodeType(e)}}class Dy extends ai{static get type(){return"StructNode"}constructor(e,t){super("vec3"),this.structTypeNode=e,this.values=t,this.isStructNode=!0}getNodeType(e){return this.structTypeNode.getNodeType(e)}getMemberType(e,t){return this.structTypeNode.getMemberType(e,t)}generate(e){const t=e.getVarFromNode(this),r=t.type,s=e.getPropertyName(t);return e.addLineFlowCode(`${s} = ${e.generateStruct(r,this.structTypeNode.membersLayout,this.values)}`,this),t.name}}class Uy extends ai{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}getNodeType(e){const t=e.getNodeProperties(this);if(void 0===t.membersLayout){const r=this.members,s=[];for(let t=0;tnew Gy(e,"uint","float"),Wy={};class Hy extends eo{static get type(){return"BitcountNode"}constructor(e,t){super(e,t),this.isBitcountNode=!0}_resolveElementType(e,t,r){"int"===r?t.assign(zy(e,"uint")):t.assign(e)}_returnDataNode(e){switch(e){case"uint":return gn;case"int":return pn;case"uvec2":return bn;case"uvec3":return vn;case"uvec4":return An;case"ivec2":return yn;case"ivec3":return _n;case"ivec4":return Rn}}_createTrailingZerosBaseLayout(e,t){const r=this._returnDataNode(t);return an(([e])=>{const s=gn(0);this._resolveElementType(e,s,t);const i=hn(s.bitAnd(Bo(s))),n=$y(i).shiftRight(23).sub(127);return r(n)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createLeadingZerosBaseLayout(e,t){const r=this._returnDataNode(t);return an(([e])=>{ln(e.equal(gn(0)),()=>gn(32));const s=gn(0),i=gn(0);return this._resolveElementType(e,s,t),ln(s.shiftRight(16).equal(0),()=>{i.addAssign(16),s.shiftLeftAssign(16)}),ln(s.shiftRight(24).equal(0),()=>{i.addAssign(8),s.shiftLeftAssign(8)}),ln(s.shiftRight(28).equal(0),()=>{i.addAssign(4),s.shiftLeftAssign(4)}),ln(s.shiftRight(30).equal(0),()=>{i.addAssign(2),s.shiftLeftAssign(2)}),ln(s.shiftRight(31).equal(0),()=>{i.addAssign(1)}),r(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createOneBitsBaseLayout(e,t){const r=this._returnDataNode(t);return an(([e])=>{const s=gn(0);this._resolveElementType(e,s,t),s.assign(s.sub(s.shiftRight(gn(1)).bitAnd(gn(1431655765)))),s.assign(s.bitAnd(gn(858993459)).add(s.shiftRight(gn(2)).bitAnd(gn(858993459))));const i=s.add(s.shiftRight(gn(4))).bitAnd(gn(252645135)).mul(gn(16843009)).shiftRight(gn(24));return r(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createMainLayout(e,t,r,s){const i=this._returnDataNode(t);return an(([e])=>{if(1===r)return i(s(e));{const t=i(0),n=["x","y","z","w"];for(let i=0;id(r))()}}Hy.COUNT_TRAILING_ZEROS="countTrailingZeros",Hy.COUNT_LEADING_ZEROS="countLeadingZeros",Hy.COUNT_ONE_BITS="countOneBits";const jy=rn(Hy,Hy.COUNT_TRAILING_ZEROS).setParameterLength(1),qy=rn(Hy,Hy.COUNT_LEADING_ZEROS).setParameterLength(1),Xy=rn(Hy,Hy.COUNT_ONE_BITS).setParameterLength(1),Ky=an(([e])=>{const t=e.toUint().mul(747796405).add(2891336453),r=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return r.shiftRight(22).bitXor(r).toFloat().mul(1/2**32)}),Yy=(e,t)=>Yo(Ma(4,e.mul(Ca(1,e))),t);class Qy extends li{static get type(){return"PackFloatNode"}constructor(e,t){super(),this.vectorNode=t,this.encoding=e,this.isPackFloatNode=!0}getNodeType(){return"uint"}generate(e){const t=this.vectorNode.getNodeType(e);return`${e.getFloatPackingMethod(this.encoding)}(${this.vectorNode.build(e,t)})`}}const Zy=rn(Qy,"snorm").setParameterLength(1),Jy=rn(Qy,"unorm").setParameterLength(1),eb=rn(Qy,"float16").setParameterLength(1);class tb extends li{static get type(){return"UnpackFloatNode"}constructor(e,t){super(),this.uintNode=t,this.encoding=e,this.isUnpackFloatNode=!0}getNodeType(){return"vec2"}generate(e){const t=this.uintNode.getNodeType(e);return`${e.getFloatUnpackingMethod(this.encoding)}(${this.uintNode.build(e,t)})`}}const rb=rn(tb,"snorm").setParameterLength(1),sb=rn(tb,"unorm").setParameterLength(1),ib=rn(tb,"float16").setParameterLength(1),nb=an(([e])=>e.fract().sub(.5).abs()).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),ab=an(([e])=>Tn(nb(e.z.add(nb(e.y.mul(1)))),nb(e.z.add(nb(e.x.mul(1)))),nb(e.y.add(nb(e.x.mul(1)))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),ob=an(([e,t,r])=>{const s=Tn(e).toVar(),i=hn(1.4).toVar(),n=hn(0).toVar(),a=Tn(s).toVar();return ap({start:hn(0),end:hn(3),type:"float",condition:"<="},()=>{const e=Tn(ab(a.mul(2))).toVar();s.addAssign(e.add(r.mul(hn(.1).mul(t)))),a.mulAssign(1.8),i.mulAssign(1.5),s.mulAssign(1.2);const o=hn(nb(s.z.add(nb(s.x.add(nb(s.y)))))).toVar();n.addAssign(o.div(i)),a.addAssign(.14)}),n}).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class ub extends ai{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFn=null,this.global=!0}getNodeType(e){return this.getCandidateFn(e).shaderNode.layout.type}getCandidateFn(e){const t=this.parametersNodes;let r=this._candidateFn;if(null===r){let s=null,i=-1;for(const r of this.functionNodes){const n=r.shaderNode.layout;if(null===n)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const a=n.inputs;if(t.length===a.length){let n=0;for(let r=0;ri&&(s=r,i=n)}}this._candidateFn=r=s}return r}setup(e){return this.getCandidateFn(e)(...this.parametersNodes)}}const lb=en(ub),db=e=>(...t)=>lb(e,...t),cb=xa(0).setGroup(fa).onRenderUpdate(e=>e.time),hb=xa(0).setGroup(fa).onRenderUpdate(e=>e.deltaTime),pb=xa(0,"uint").setGroup(fa).onRenderUpdate(e=>e.frameId);const gb=an(([e,t,r=fn(.5)])=>Lf(e.sub(r),t).add(r)),mb=an(([e,t,r=fn(.5)])=>{const s=e.sub(r),i=s.dot(s),n=i.mul(i).mul(t);return e.add(s.mul(n))}),fb=an(({position:e=null,horizontal:t=!0,vertical:r=!1})=>{let s;null!==e?(s=yd.toVar(),s[3][0]=e.x,s[3][1]=e.y,s[3][2]=e.z):s=yd;const i=rd.mul(s);return qi(t)&&(i[0][0]=yd[0].length(),i[0][1]=0,i[0][2]=0),qi(r)&&(i[1][0]=0,i[1][1]=yd[1].length(),i[1][2]=0),i[2][0]=0,i[2][1]=0,i[2][2]=1,ed.mul(i).mul(Md)}),yb=an(([e=null])=>{const t=Pp();return Pp(Sp(e)).sub(t).lessThan(0).select($l,e)});class bb extends ai{static get type(){return"SpriteSheetUVNode"}constructor(e,t=Nl(),r=hn(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=r}setup(){const{frameNode:e,uvNode:t,countNode:r}=this,{width:s,height:i}=r,n=e.mod(s.mul(i)).floor(),a=n.mod(s),o=i.sub(n.add(1).div(s).ceil()),u=r.reciprocal(),l=fn(a,o);return t.add(l).mul(u)}}const xb=en(bb).setParameterLength(3),Tb=an(([e,t=null,r=null,s=hn(1),i=Md,n=Gd])=>{let a=n.abs().normalize();a=a.div(a.dot(Tn(1)));const o=i.yz.mul(s),u=i.zx.mul(s),l=i.xy.mul(s),d=e.value,c=null!==t?t.value:d,h=null!==r?r.value:d,p=Bl(d,o).mul(a.x),g=Bl(c,u).mul(a.y),m=Bl(h,l).mul(a.z);return wa(p,g,m)}),_b=new ze,vb=new r,Nb=new r,Sb=new r,Rb=new a,Ab=new r(0,0,-1),Eb=new s,wb=new r,Cb=new r,Mb=new s,Bb=new t,Pb=new Ne,Lb=$l.flipX();Pb.depthTexture=new Y(1,1);let Fb=!1;class Db extends Cl{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||Pb.texture,Lb),this._reflectorBaseNode=e.reflector||new Ub(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(null===this._depthNode){if(!0!==this._reflectorBaseNode.depth)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=Yi(new Db({defaultTexture:Pb.depthTexture,reflector:this._reflectorBaseNode}))}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e._reflectorBaseNode=this._reflectorBaseNode,e}dispose(){super.dispose(),this._reflectorBaseNode.dispose()}}class Ub extends ai{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:r=new $e,resolutionScale:s=1,generateMipmaps:i=!1,bounces:n=!0,depth:a=!1,samples:o=0}=t;this.textureNode=e,this.target=r,this.resolutionScale=s,void 0!==t.resolution&&(v('ReflectorNode: The "resolution" parameter has been renamed to "resolutionScale".'),this.resolutionScale=t.resolution),this.generateMipmaps=i,this.bounces=n,this.depth=a,this.samples=o,this.updateBeforeType=n?Qs.RENDER:Qs.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new Map,this.forceUpdate=!1,this.hasOutput=!1}_updateResolution(e,t){const r=this.resolutionScale;t.getDrawingBufferSize(Bb),e.setSize(Math.round(Bb.width*r),Math.round(Bb.height*r))}setup(e){return this._updateResolution(Pb,e.renderer),super.setup(e)}dispose(){super.dispose();for(const e of this.renderTargets.values())e.dispose()}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new Ne(0,0,{type:be,samples:this.samples}),!0===this.generateMipmaps&&(t.texture.minFilter=We,t.texture.generateMipmaps=!0),!0===this.depth&&(t.depthTexture=new Y),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&Fb)return!1;Fb=!0;const{scene:t,camera:r,renderer:s,material:i}=e,{target:n}=this,a=this.getVirtualCamera(r),o=this.getRenderTarget(a);s.getDrawingBufferSize(Bb),this._updateResolution(o,s),Nb.setFromMatrixPosition(n.matrixWorld),Sb.setFromMatrixPosition(r.matrixWorld),Rb.extractRotation(n.matrixWorld),vb.set(0,0,1),vb.applyMatrix4(Rb),wb.subVectors(Nb,Sb);let u=!1;if(!0===wb.dot(vb)>0&&!1===this.forceUpdate){if(!1===this.hasOutput)return void(Fb=!1);u=!0}wb.reflect(vb).negate(),wb.add(Nb),Rb.extractRotation(r.matrixWorld),Ab.set(0,0,-1),Ab.applyMatrix4(Rb),Ab.add(Sb),Cb.subVectors(Nb,Ab),Cb.reflect(vb).negate(),Cb.add(Nb),a.coordinateSystem=r.coordinateSystem,a.position.copy(wb),a.up.set(0,1,0),a.up.applyMatrix4(Rb),a.up.reflect(vb),a.lookAt(Cb),a.near=r.near,a.far=r.far,a.updateMatrixWorld(),a.projectionMatrix.copy(r.projectionMatrix),_b.setFromNormalAndCoplanarPoint(vb,Nb),_b.applyMatrix4(a.matrixWorldInverse),Eb.set(_b.normal.x,_b.normal.y,_b.normal.z,_b.constant);const l=a.projectionMatrix;Mb.x=(Math.sign(Eb.x)+l.elements[8])/l.elements[0],Mb.y=(Math.sign(Eb.y)+l.elements[9])/l.elements[5],Mb.z=-1,Mb.w=(1+l.elements[10])/l.elements[14],Eb.multiplyScalar(1/Eb.dot(Mb));l.elements[2]=Eb.x,l.elements[6]=Eb.y,l.elements[10]=s.coordinateSystem===h?Eb.z-0:Eb.z+1-0,l.elements[14]=Eb.w,this.textureNode.value=o.texture,!0===this.depth&&(this.textureNode.getDepthNode().value=o.depthTexture),i.visible=!1;const d=s.getRenderTarget(),c=s.getMRT(),p=s.autoClear;s.setMRT(null),s.setRenderTarget(o),s.autoClear=!0;const g=t.name;t.name=(t.name||"Scene")+" [ Reflector ]",u?(s.clear(),this.hasOutput=!1):(s.render(t,a),this.hasOutput=!0),t.name=g,s.setMRT(c),s.setRenderTarget(d),s.autoClear=p,i.visible=!0,Fb=!1,this.forceUpdate=!1}get resolution(){return v('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale}set resolution(e){v('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale=e}}const Ib=new _e(-1,1,1,-1,0,1);class Ob extends Te{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new He([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new He(t,2))}}const Vb=new Ob;class kb extends ne{constructor(e=null){super(Vb,e),this.camera=Ib,this.isQuadMesh=!0}async renderAsync(e){v('QuadMesh: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await e.init(),e.render(this,Ib)}render(e){e.render(this,Ib)}}const Gb=new t;class zb extends Cl{static get type(){return"RTTNode"}constructor(e,t=null,r=null,s={type:be}){const i=new Ne(t,r,s);super(i.texture,Nl()),this.isRTTNode=!0,this.node=e,this.width=t,this.height=r,this.pixelRatio=1,this.renderTarget=i,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new kb(new qp),this.updateBeforeType=Qs.RENDER}get autoResize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const r=e*this.pixelRatio,s=t*this.pixelRatio;this.renderTarget.setSize(r,s),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoResize){const t=e.getPixelRatio(),r=e.getSize(Gb),s=Math.floor(r.width*t),i=Math.floor(r.height*t);s===this.renderTarget.width&&i===this.renderTarget.height||(this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0)}let t="RTT";this.node.name&&(t=this.node.name+" [ "+t+" ]"),this._quadMesh.material.fragmentNode=this._rttNode,this._quadMesh.name=t;const r=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(r)}clone(){const e=new Cl(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const $b=(e,...t)=>Yi(new zb(Yi(e),...t)),Wb=an(([e,t,r],s)=>{let i;s.renderer.coordinateSystem===h?(e=fn(e.x,e.y.oneMinus()).mul(2).sub(1),i=Sn(Tn(e,t),1)):i=Sn(Tn(e.x,e.y.oneMinus(),t).mul(2).sub(1),1);const n=Sn(r.mul(i));return n.xyz.div(n.w)}),Hb=an(([e,t])=>{const r=t.mul(Sn(e,1)),s=r.xy.div(r.w).mul(.5).add(.5).toVar();return fn(s.x,s.y.oneMinus())}),jb=an(([e,t,r])=>{const s=Rl(Pl(t)),i=yn(e.mul(s)).toVar(),n=Pl(t,i).toVar(),a=Pl(t,i.sub(yn(2,0))).toVar(),o=Pl(t,i.sub(yn(1,0))).toVar(),u=Pl(t,i.add(yn(1,0))).toVar(),l=Pl(t,i.add(yn(2,0))).toVar(),d=Pl(t,i.add(yn(0,2))).toVar(),c=Pl(t,i.add(yn(0,1))).toVar(),h=Pl(t,i.sub(yn(0,1))).toVar(),p=Pl(t,i.sub(yn(0,2))).toVar(),g=wo(Ca(hn(2).mul(o).sub(a),n)).toVar(),m=wo(Ca(hn(2).mul(u).sub(l),n)).toVar(),f=wo(Ca(hn(2).mul(c).sub(d),n)).toVar(),y=wo(Ca(hn(2).mul(h).sub(p),n)).toVar(),b=Wb(e,n,r).toVar(),x=g.lessThan(m).select(b.sub(Wb(e.sub(fn(hn(1).div(s.x),0)),o,r)),b.negate().add(Wb(e.add(fn(hn(1).div(s.x),0)),u,r))),T=f.lessThan(y).select(b.sub(Wb(e.add(fn(0,hn(1).div(s.y))),c,r)),b.negate().add(Wb(e.sub(fn(0,hn(1).div(s.y))),h,r)));return To(Ko(x,T))}),qb=an(([e])=>_o(hn(52.9829189).mul(_o(Xo(e,fn(.06711056,.00583715)))))).setLayout({name:"interleavedGradientNoise",type:"float",inputs:[{name:"position",type:"vec2"}]}),Xb=an(([e,t,r])=>{const s=hn(2.399963229728653),i=fo(hn(e).add(.5).div(hn(t))),n=hn(e).mul(s).add(r);return fn(No(n),vo(n)).mul(i)}).setLayout({name:"vogelDiskSample",type:"vec2",inputs:[{name:"sampleIndex",type:"int"},{name:"samplesCount",type:"int"},{name:"phi",type:"float"}]});class Kb extends ai{static get type(){return"SampleNode"}constructor(e,t=null){super(),this.callback=e,this.uvNode=t,this.isSampleNode=!0}setup(){return this.sample(Nl())}sample(e){return this.callback(e)}}class Yb extends ai{static get type(){return"EventNode"}constructor(e,t){super("void"),this.eventType=e,this.callback=t,e===Yb.OBJECT?this.updateType=Qs.OBJECT:e===Yb.MATERIAL?this.updateType=Qs.RENDER:e===Yb.BEFORE_OBJECT?this.updateBeforeType=Qs.OBJECT:e===Yb.BEFORE_MATERIAL&&(this.updateBeforeType=Qs.RENDER)}update(e){this.callback(e)}updateBefore(e){this.callback(e)}}Yb.OBJECT="object",Yb.MATERIAL="material",Yb.BEFORE_OBJECT="beforeObject",Yb.BEFORE_MATERIAL="beforeMaterial";const Qb=(e,t)=>new Yb(e,t).toStack();class Zb extends W{constructor(e,t,r=Float32Array){super(ArrayBuffer.isView(e)?e:new r(e*t),t),this.isStorageInstancedBufferAttribute=!0}}class Jb extends Ee{constructor(e,t,r=Float32Array){super(ArrayBuffer.isView(e)?e:new r(e*t),t),this.isStorageBufferAttribute=!0}}class ex extends ai{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const tx=tn(ex),rx=new P,sx=new a;class ix extends ai{static get type(){return"SceneNode"}constructor(e=ix.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,r=null!==this.scene?this.scene:e.scene;let s;return t===ix.BACKGROUND_BLURRINESS?s=gc("backgroundBlurriness","float",r):t===ix.BACKGROUND_INTENSITY?s=gc("backgroundIntensity","float",r):t===ix.BACKGROUND_ROTATION?s=xa("mat4").setName("backgroundRotation").setGroup(fa).onRenderUpdate(()=>{const e=r.background;return null!==e&&e.isTexture&&e.mapping!==je?(rx.copy(r.backgroundRotation),rx.x*=-1,rx.y*=-1,rx.z*=-1,sx.makeRotationFromEuler(rx)):sx.identity(),sx}):o("SceneNode: Unknown scope:",t),s}}ix.BACKGROUND_BLURRINESS="backgroundBlurriness",ix.BACKGROUND_INTENSITY="backgroundIntensity",ix.BACKGROUND_ROTATION="backgroundRotation";const nx=tn(ix,ix.BACKGROUND_BLURRINESS),ax=tn(ix,ix.BACKGROUND_INTENSITY),ox=tn(ix,ix.BACKGROUND_ROTATION);class ux extends Cl{static get type(){return"StorageTextureNode"}constructor(e,t,r=null){super(e,t),this.storeNode=r,this.mipLevel=0,this.isStorageTextureNode=!0,this.access=Js.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);const t=e.getNodeProperties(this);return t.storeNode=this.storeNode,t}setAccess(e){return this.access=e,this}setMipLevel(e){return this.mipLevel=e,this}generate(e,t){let r;return r=null!==this.storeNode?this.generateStore(e):super.generate(e,t),r}toReadWrite(){return this.setAccess(Js.READ_WRITE)}toReadOnly(){return this.setAccess(Js.READ_ONLY)}toWriteOnly(){return this.setAccess(Js.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:r,storeNode:s,depthNode:i}=t,n=super.generate(e,"property"),a=r.build(e,!0===this.value.is3DTexture?"uvec3":"uvec2"),o=s.build(e,"vec4"),u=i?i.build(e,"int"):null,l=e.generateTextureStore(e,n,a,u,o);e.addLineFlowCode(l,this)}clone(){const e=super.clone();return e.storeNode=this.storeNode,e.mipLevel=this.mipLevel,e}}const lx=en(ux).setParameterLength(1,3),dx=an(({texture:e,uv:t})=>{const r=1e-4,s=Tn().toVar();return ln(t.x.lessThan(r),()=>{s.assign(Tn(1,0,0))}).ElseIf(t.y.lessThan(r),()=>{s.assign(Tn(0,1,0))}).ElseIf(t.z.lessThan(r),()=>{s.assign(Tn(0,0,1))}).ElseIf(t.x.greaterThan(.9999),()=>{s.assign(Tn(-1,0,0))}).ElseIf(t.y.greaterThan(.9999),()=>{s.assign(Tn(0,-1,0))}).ElseIf(t.z.greaterThan(.9999),()=>{s.assign(Tn(0,0,-1))}).Else(()=>{const r=.01,i=e.sample(t.add(Tn(-.01,0,0))).r.sub(e.sample(t.add(Tn(r,0,0))).r),n=e.sample(t.add(Tn(0,-.01,0))).r.sub(e.sample(t.add(Tn(0,r,0))).r),a=e.sample(t.add(Tn(0,0,-.01))).r.sub(e.sample(t.add(Tn(0,0,r))).r);s.assign(Tn(i,n,a))}),s.normalize()});class cx extends Cl{static get type(){return"Texture3DNode"}constructor(e,t=null,r=null){super(e,t,r),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return Tn(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){const r=this.value;return!e.isFlipY()||!0!==r.isRenderTargetTexture&&!0!==r.isFramebufferTexture||(t=this.sampler?t.flipY():t.setY(pn(Rl(this,this.levelNode).y).sub(t.y).sub(1))),t}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}generateOffset(e,t){return t.build(e,"ivec3")}normal(e){return dx({texture:this,uv:e})}}const hx=en(cx).setParameterLength(1,3);class px extends pc{static get type(){return"UserDataNode"}constructor(e,t,r=null){super(e,t,r),this.userData=r}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const gx=new WeakMap;class mx extends li{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=Qs.OBJECT,this.updateAfterType=Qs.OBJECT,this.previousModelWorldMatrix=xa(new a),this.previousProjectionMatrix=xa(new a).setGroup(fa),this.previousCameraViewMatrix=xa(new a)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:r}){const s=yx(r);this.previousModelWorldMatrix.value.copy(s);const i=fx(t);i.frameId!==e&&(i.frameId=e,void 0===i.previousProjectionMatrix?(i.previousProjectionMatrix=new a,i.previousCameraViewMatrix=new a,i.currentProjectionMatrix=new a,i.currentCameraViewMatrix=new a,i.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(i.previousProjectionMatrix.copy(i.currentProjectionMatrix),i.previousCameraViewMatrix.copy(i.currentCameraViewMatrix)),i.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(i.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(i.previousCameraViewMatrix))}updateAfter({object:e}){yx(e).copy(e.matrixWorld)}setup(){const e=null===this.projectionMatrix?ed:xa(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),r=e.mul(Sd).mul(Md),s=this.previousProjectionMatrix.mul(t).mul(Bd),i=r.xy.div(r.w),n=s.xy.div(s.w);return Ca(i,n)}}function fx(e){let t=gx.get(e);return void 0===t&&(t={},gx.set(e,t)),t}function yx(e,t=0){const r=fx(e);let s=r[t];return void 0===s&&(r[t]=s=new a,r[t].copy(e.matrixWorld)),s}const bx=tn(mx),xx=an(([e])=>Nx(e.rgb)),Tx=an(([e,t=hn(1)])=>t.mix(Nx(e.rgb),e.rgb)),_x=an(([e,t=hn(1)])=>{const r=wa(e.r,e.g,e.b).div(3),s=e.r.max(e.g.max(e.b)),i=s.sub(r).mul(t).mul(-3);return su(e.rgb,s,i)}),vx=an(([e,t=hn(1)])=>{const r=Tn(.57735,.57735,.57735),s=t.cos();return Tn(e.rgb.mul(s).add(r.cross(e.rgb).mul(t.sin()).add(r.mul(Xo(r,e.rgb).mul(s.oneMinus())))))}),Nx=(e,t=Tn(p.getLuminanceCoefficients(new r)))=>Xo(e,t),Sx=an(([e,t=Tn(1),s=Tn(0),i=Tn(1),n=hn(1),a=Tn(p.getLuminanceCoefficients(new r,Se))])=>{const o=e.rgb.dot(Tn(a)),u=$o(e.rgb.mul(t).add(s),0).toVar(),l=u.pow(i).toVar();return ln(u.r.greaterThan(0),()=>{u.r.assign(l.r)}),ln(u.g.greaterThan(0),()=>{u.g.assign(l.g)}),ln(u.b.greaterThan(0),()=>{u.b.assign(l.b)}),u.assign(o.add(u.sub(o).mul(n))),Sn(u.rgb,e.a)});class Rx extends li{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const Ax=en(Rx).setParameterLength(2),Ex=new t;class wx extends Cl{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class Cx extends wx{static get type(){return"PassMultipleTextureNode"}constructor(e,t,r=!1){super(e,null),this.textureName=t,this.previousTexture=r}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){const e=new this.constructor(this.passNode,this.textureName,this.previousTexture);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}class Mx extends li{static get type(){return"PassNode"}constructor(e,t,r,s={}){super("vec4"),this.scope=e,this.scene=t,this.camera=r,this.options=s,this._pixelRatio=1,this._width=1,this._height=1;const i=new Y;i.isRenderTargetTexture=!0,i.name="depth";const n=new Ne(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:be,...s});n.texture.name="output",n.depthTexture=i,this.renderTarget=n,this.overrideMaterial=null,this.transparent=!0,this.opaque=!0,this.contextNode=null,this._contextNodeCache=null,this._textures={output:n.texture,depth:i},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=xa(0),this._cameraFar=xa(0),this._mrt=null,this._layers=null,this._resolutionScale=1,this._viewport=null,this._scissor=null,this.isPassNode=!0,this.updateBeforeType=Qs.FRAME,this.global=!0}setResolutionScale(e){return this._resolutionScale=e,this}getResolutionScale(){return this._resolutionScale}setResolution(e){return d("PassNode: .setResolution() is deprecated. Use .setResolutionScale() instead."),this.setResolutionScale(e)}getResolution(){return d("PassNode: .getResolution() is deprecated. Use .getResolutionScale() instead."),this.getResolutionScale()}setLayers(e){return this._layers=e,this}getLayers(){return this._layers}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const r=this._textures[e],s=this.renderTarget.textures.indexOf(r);this.renderTarget.textures[s]=t,this._textures[e]=t,this._previousTextures[e]=r,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(t=new Cx(this,e),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),t=new Cx(this,e,!0),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const r=this._cameraNear,s=this._cameraFar;this._viewZNodes[e]=t=wp(this.getTextureNode(e),r,s)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const r=this._cameraNear,s=this._cameraFar,i=this.getViewZNode(e);this._linearDepthNodes[e]=t=Ap(i,r,s)}return t}async compileAsync(e){const t=e.getRenderTarget(),r=e.getMRT();e.setRenderTarget(this.renderTarget),e.setMRT(this._mrt),await e.compileAsync(this.scene,this.camera),e.setRenderTarget(t),e.setMRT(r)}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,this.renderTarget.texture.type=e.getOutputBufferType(),this.scope===Mx.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:r}=this;let s,i;const n=t.getOutputRenderTarget();n&&!0===n.isXRRenderTarget?(i=1,s=t.xr.getCamera(),t.xr.updateCamera(s),Ex.set(n.width,n.height)):(s=this.camera,i=t.getPixelRatio(),t.getSize(Ex)),this._pixelRatio=i,this.setSize(Ex.width,Ex.height);const a=t.getRenderTarget(),o=t.getMRT(),u=t.autoClear,l=t.transparent,d=t.opaque,c=s.layers.mask,h=t.contextNode,p=r.overrideMaterial;this._cameraNear.value=s.near,this._cameraFar.value=s.far,null!==this._layers&&(s.layers.mask=this._layers.mask);for(const e in this._previousTextures)this.toggleTexture(e);null!==this.overrideMaterial&&(r.overrideMaterial=this.overrideMaterial),t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.autoClear=!0,t.transparent=this.transparent,t.opaque=this.opaque,null!==this.contextNode&&(null!==this._contextNodeCache&&this._contextNodeCache.version===this.version||(this._contextNodeCache={version:this.version,context:bu({...t.contextNode.getFlowContextData(),...this.contextNode.getFlowContextData()})}),t.contextNode=this._contextNodeCache.context);const g=r.name;r.name=this.name?this.name:r.name,t.render(r,s),r.name=g,r.overrideMaterial=p,t.setRenderTarget(a),t.setMRT(o),t.autoClear=u,t.transparent=l,t.opaque=d,t.contextNode=h,s.layers.mask=c}setSize(e,t){this._width=e,this._height=t;const r=Math.floor(this._width*this._pixelRatio*this._resolutionScale),s=Math.floor(this._height*this._pixelRatio*this._resolutionScale);this.renderTarget.setSize(r,s),null!==this._scissor&&this.renderTarget.scissor.copy(this._scissor),null!==this._viewport&&this.renderTarget.viewport.copy(this._viewport)}setScissor(e,t,r,i){null===e?this._scissor=null:(null===this._scissor&&(this._scissor=new s),e.isVector4?this._scissor.copy(e):this._scissor.set(e,t,r,i),this._scissor.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setViewport(e,t,r,i){null===e?this._viewport=null:(null===this._viewport&&(this._viewport=new s),e.isVector4?this._viewport.copy(e):this._viewport.set(e,t,r,i),this._viewport.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}Mx.COLOR="color",Mx.DEPTH="depth";class Bx extends Mx{static get type(){return"ToonOutlinePassNode"}constructor(e,t,r,s,i){super(Mx.COLOR,e,t),this.colorNode=r,this.thicknessNode=s,this.alphaNode=i,this._materialCache=new WeakMap,this.name="Outline Pass"}updateBefore(e){const{renderer:t}=e,r=t.getRenderObjectFunction();t.setRenderObjectFunction((e,r,s,i,n,a,o,u)=>{if((n.isMeshToonMaterial||n.isMeshToonNodeMaterial)&&!1===n.wireframe){const l=this._getOutlineMaterial(n);t.renderObject(e,r,s,i,l,a,o,u)}t.renderObject(e,r,s,i,n,a,o,u)}),super.updateBefore(e),t.setRenderObjectFunction(r)}_createMaterial(){const e=new qp;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=M;const t=Gd.negate(),r=ed.mul(Sd),s=hn(1),i=r.mul(Sn(Md,1)),n=r.mul(Sn(Md.add(t),1)),a=To(i.sub(n));return e.vertexNode=i.add(a.mul(this.thicknessNode).mul(i.w).mul(s)),e.colorNode=Sn(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return void 0===t&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const Px=an(([e,t])=>e.mul(t).clamp()).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Lx=an(([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp()).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Fx=an(([e,t])=>{const r=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),s=e.mul(e.mul(6.2).add(1.7)).add(.06);return r.div(s).pow(2.2)}).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Dx=an(([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),r=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(r)}),Ux=an(([e,t])=>{const r=Cn(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),s=Cn(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=r.mul(e),e=Dx(e),(e=s.mul(e)).clamp()}).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Ix=Cn(Tn(1.6605,-.1246,-.0182),Tn(-.5876,1.1329,-.1006),Tn(-.0728,-.0083,1.1187)),Ox=Cn(Tn(.6274,.0691,.0164),Tn(.3293,.9195,.088),Tn(.0433,.0113,.8956)),Vx=an(([e])=>{const t=Tn(e).toVar(),r=Tn(t.mul(t)).toVar(),s=Tn(r.mul(r)).toVar();return hn(15.5).mul(s.mul(r)).sub(Ma(40.14,s.mul(t))).add(Ma(31.96,s).sub(Ma(6.868,r.mul(t))).add(Ma(.4298,r).add(Ma(.1191,t).sub(.00232))))}),kx=an(([e,t])=>{const r=Tn(e).toVar(),s=Cn(Tn(.856627153315983,.137318972929847,.11189821299995),Tn(.0951212405381588,.761241990602591,.0767994186031903),Tn(.0482516061458583,.101439036467562,.811302368396859)),i=Cn(Tn(1.1271005818144368,-.1413297634984383,-.14132976349843826),Tn(-.11060664309660323,1.157823702216272,-.11060664309660294),Tn(-.016493938717834573,-.016493938717834257,1.2519364065950405)),n=hn(-12.47393),a=hn(4.026069);return r.mulAssign(t),r.assign(Ox.mul(r)),r.assign(s.mul(r)),r.assign($o(r,1e-10)),r.assign(mo(r)),r.assign(r.sub(n).div(a.sub(n))),r.assign(iu(r,0,1)),r.assign(Vx(r)),r.assign(i.mul(r)),r.assign(Yo($o(Tn(0),r),Tn(2.2))),r.assign(Ix.mul(r)),r.assign(iu(r,0,1)),r}).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Gx=an(([e,t])=>{const r=hn(.76),s=hn(.15);e=e.mul(t);const i=zo(e.r,zo(e.g,e.b)),n=fu(i.lessThan(.08),i.sub(Ma(6.25,i.mul(i))),.04);e.subAssign(n);const a=$o(e.r,$o(e.g,e.b));ln(a.lessThan(r),()=>e);const o=Ca(1,r),u=Ca(1,o.mul(o).div(a.add(o.sub(r))));e.mulAssign(u.div(a));const l=Ca(1,Ba(1,s.mul(a.sub(u)).add(1)));return su(e,Tn(u),l)}).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class zx extends ai{static get type(){return"CodeNode"}constructor(e="",t=[],r=""){super("code"),this.isCodeNode=!0,this.global=!0,this.code=e,this.includes=t,this.language=r}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const r of t)r.build(e);const r=e.getCodeFromNode(this,this.getNodeType(e));return r.code=this.code,r.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const $x=en(zx).setParameterLength(1,3);class Wx extends zx{static get type(){return"FunctionNode"}constructor(e="",t=[],r=""){super(e,t,r)}getNodeType(e){return this.getNodeFunction(e).type}getMemberType(e,t){const r=this.getNodeType(e);return e.getStructTypeNode(r).getMemberType(e,t)}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let r=t.nodeFunction;return void 0===r&&(r=e.parser.parseFunction(this.code),t.nodeFunction=r),r}generate(e,t){super.generate(e);const r=this.getNodeFunction(e),s=r.name,i=r.type,n=e.getCodeFromNode(this,i);""!==s&&(n.name=s);const a=e.getPropertyName(n),o=this.getNodeFunction(e).getCode(a);return n.code=o+"\n","property"===t?a:e.format(`${a}()`,i,t)}}const Hx=(e,t=[],r="")=>{for(let e=0;es.call(...e);return i.functionNode=s,i};class jx extends ai{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outputType=null,this.events=new u,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:hn()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=qs(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?Xs(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const qx=en(jx).setParameterLength(1);class Xx extends Map{get(e,t=null,...r){if(this.has(e))return super.get(e);if(null!==t){const s=t(...r);return this.set(e,s),s}}}class Kx{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const Yx=new Xx;class Qx extends ai{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new Xx,this._output=qx(null),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const r=this._outputs;return void 0===r[e]?r[e]=qx(t):r[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const r=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),r[e]=t,r[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),r[e]=t,r[e].events.addEventListener("refresh",this.onRefresh)):void 0===r[e]?(r[e]=qx(t),r[e].events.addEventListener("refresh",this.onRefresh)):r[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const r=this.getObject()[e];if("function"==typeof r)return r(...t)}async callAsync(e,...t){const r=this.getObject()[e];if("function"==typeof r)return"AsyncFunction"===r.constructor.name?await r(...t):r(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new Kx(this),t=Yx.get("THREE"),r=Yx.get("TSL"),s=this.getMethod(),i=[e,this._local,Yx,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,r];this._object=s(...i);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:hn()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",r="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],r),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[Fs(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const r in this.parameters)t.push(this.parameters[r].getCacheKey(e));return Ds(t)}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const Zx=en(Qx).setParameterLength(1,2);function Jx(e){let t;const r=e.context.getViewZ;return void 0!==r&&(t=r(this)),(t||Fd.z).negate()}const eT=an(([e,t],r)=>{const s=Jx(r);return ou(e,t,s)}),tT=an(([e],t)=>{const r=Jx(t);return e.mul(e,r,r).negate().exp().oneMinus()}),rT=an(([e,t])=>Sn(t.toFloat().mix(ra.rgb,e.toVec3()),ra.a));let sT=null,iT=null;class nT extends ai{static get type(){return"RangeNode"}constructor(e=hn(),t=hn()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=this.getConstNode(this.minNode),r=this.getConstNode(this.maxNode),s=e.getTypeLength(Ws(t.value)),i=e.getTypeLength(Ws(r.value));return s>i?s:i}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}getConstNode(e){let t=null;if(e.traverse(e=>{!0===e.isConstNode&&(t=e)}),null===t)throw new Error('THREE.TSL: No "ConstNode" found in node graph.');return t}setup(e){const t=e.object;let r=null;if(t.count>1){const i=this.getConstNode(this.minNode),n=this.getConstNode(this.maxNode),a=i.value,o=n.value,u=e.getTypeLength(Ws(a)),d=e.getTypeLength(Ws(o));sT=sT||new s,iT=iT||new s,sT.setScalar(0),iT.setScalar(0),1===u?sT.setScalar(a):a.isColor?sT.set(a.r,a.g,a.b,1):sT.set(a.x,a.y,a.z||0,a.w||0),1===d?iT.setScalar(o):o.isColor?iT.set(o.r,o.g,o.b,1):iT.set(o.x,o.y,o.z||0,o.w||0);const c=4,h=c*t.count,p=new Float32Array(h);for(let e=0;enew oT(e,t),lT=uT("numWorkgroups","uvec3"),dT=uT("workgroupId","uvec3"),cT=uT("globalId","uvec3"),hT=uT("localId","uvec3"),pT=uT("subgroupSize","uint");const gT=en(class extends ai{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:r}=e;!0===r.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`,this)}});class mT extends oi{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let r;const s=e.context.assign;if(r=super.generate(e),!0!==s){const s=this.getNodeType(e);r=e.format(r,s,t)}return r}}class fT extends ai{constructor(e,t,r=0){super(t),this.bufferType=t,this.bufferCount=r,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e,this.name=""}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setScope(e){return this.scope=e,this}getElementType(){return this.elementType}getInputType(){return`${this.scope}Array`}element(e){return new mT(this,e)}generate(e){const t=""!==this.name?this.name:`${this.scope}Array_${this.id}`;return e.getScopedArray(t,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}class yT extends ai{static get type(){return"AtomicFunctionNode"}constructor(e,t,r){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=r,this.parents=!0}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=e.getNodeProperties(this),r=t.parents,s=this.method,i=this.getNodeType(e),n=this.getInputType(e),a=this.pointerNode,o=this.valueNode,u=[];u.push(`&${a.build(e,n)}`),null!==o&&u.push(o.build(e,n));const l=`${e.getMethod(s,i)}( ${u.join(", ")} )`;if(!(!!r&&(1===r.length&&!0===r[0].isStackNode)))return void 0===t.constNode&&(t.constNode=hl(l,i).toConst()),t.constNode.build(e);e.addLineFlowCode(l,this)}}yT.ATOMIC_LOAD="atomicLoad",yT.ATOMIC_STORE="atomicStore",yT.ATOMIC_ADD="atomicAdd",yT.ATOMIC_SUB="atomicSub",yT.ATOMIC_MAX="atomicMax",yT.ATOMIC_MIN="atomicMin",yT.ATOMIC_AND="atomicAnd",yT.ATOMIC_OR="atomicOr",yT.ATOMIC_XOR="atomicXor";const bT=en(yT),xT=(e,t,r)=>bT(e,t,r).toStack();class TT extends li{static get type(){return"SubgroupFunctionNode"}constructor(e,t=null,r=null){super(),this.method=e,this.aNode=t,this.bNode=r}getInputType(e){const t=this.aNode?this.aNode.getNodeType(e):null,r=this.bNode?this.bNode.getNodeType(e):null;return(e.isMatrix(t)?0:e.getTypeLength(t))>(e.isMatrix(r)?0:e.getTypeLength(r))?t:r}getNodeType(e){const t=this.method;return t===TT.SUBGROUP_ELECT?"bool":t===TT.SUBGROUP_BALLOT?"uvec4":this.getInputType(e)}generate(e,t){const r=this.method,s=this.getNodeType(e),i=this.getInputType(e),n=this.aNode,a=this.bNode,o=[];if(r===TT.SUBGROUP_BROADCAST||r===TT.SUBGROUP_SHUFFLE||r===TT.QUAD_BROADCAST){const t=a.getNodeType(e);o.push(n.build(e,s),a.build(e,"float"===t?"int":s))}else r===TT.SUBGROUP_SHUFFLE_XOR||r===TT.SUBGROUP_SHUFFLE_DOWN||r===TT.SUBGROUP_SHUFFLE_UP?o.push(n.build(e,s),a.build(e,"uint")):(null!==n&&o.push(n.build(e,i)),null!==a&&o.push(a.build(e,i)));const u=0===o.length?"()":`( ${o.join(", ")} )`;return e.format(`${e.getMethod(r,s)}${u}`,s,t)}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}TT.SUBGROUP_ELECT="subgroupElect",TT.SUBGROUP_BALLOT="subgroupBallot",TT.SUBGROUP_ADD="subgroupAdd",TT.SUBGROUP_INCLUSIVE_ADD="subgroupInclusiveAdd",TT.SUBGROUP_EXCLUSIVE_AND="subgroupExclusiveAdd",TT.SUBGROUP_MUL="subgroupMul",TT.SUBGROUP_INCLUSIVE_MUL="subgroupInclusiveMul",TT.SUBGROUP_EXCLUSIVE_MUL="subgroupExclusiveMul",TT.SUBGROUP_AND="subgroupAnd",TT.SUBGROUP_OR="subgroupOr",TT.SUBGROUP_XOR="subgroupXor",TT.SUBGROUP_MIN="subgroupMin",TT.SUBGROUP_MAX="subgroupMax",TT.SUBGROUP_ALL="subgroupAll",TT.SUBGROUP_ANY="subgroupAny",TT.SUBGROUP_BROADCAST_FIRST="subgroupBroadcastFirst",TT.QUAD_SWAP_X="quadSwapX",TT.QUAD_SWAP_Y="quadSwapY",TT.QUAD_SWAP_DIAGONAL="quadSwapDiagonal",TT.SUBGROUP_BROADCAST="subgroupBroadcast",TT.SUBGROUP_SHUFFLE="subgroupShuffle",TT.SUBGROUP_SHUFFLE_XOR="subgroupShuffleXor",TT.SUBGROUP_SHUFFLE_UP="subgroupShuffleUp",TT.SUBGROUP_SHUFFLE_DOWN="subgroupShuffleDown",TT.QUAD_BROADCAST="quadBroadcast";const _T=rn(TT,TT.SUBGROUP_ELECT).setParameterLength(0),vT=rn(TT,TT.SUBGROUP_BALLOT).setParameterLength(1),NT=rn(TT,TT.SUBGROUP_ADD).setParameterLength(1),ST=rn(TT,TT.SUBGROUP_INCLUSIVE_ADD).setParameterLength(1),RT=rn(TT,TT.SUBGROUP_EXCLUSIVE_AND).setParameterLength(1),AT=rn(TT,TT.SUBGROUP_MUL).setParameterLength(1),ET=rn(TT,TT.SUBGROUP_INCLUSIVE_MUL).setParameterLength(1),wT=rn(TT,TT.SUBGROUP_EXCLUSIVE_MUL).setParameterLength(1),CT=rn(TT,TT.SUBGROUP_AND).setParameterLength(1),MT=rn(TT,TT.SUBGROUP_OR).setParameterLength(1),BT=rn(TT,TT.SUBGROUP_XOR).setParameterLength(1),PT=rn(TT,TT.SUBGROUP_MIN).setParameterLength(1),LT=rn(TT,TT.SUBGROUP_MAX).setParameterLength(1),FT=rn(TT,TT.SUBGROUP_ALL).setParameterLength(0),DT=rn(TT,TT.SUBGROUP_ANY).setParameterLength(0),UT=rn(TT,TT.SUBGROUP_BROADCAST_FIRST).setParameterLength(2),IT=rn(TT,TT.QUAD_SWAP_X).setParameterLength(1),OT=rn(TT,TT.QUAD_SWAP_Y).setParameterLength(1),VT=rn(TT,TT.QUAD_SWAP_DIAGONAL).setParameterLength(1),kT=rn(TT,TT.SUBGROUP_BROADCAST).setParameterLength(2),GT=rn(TT,TT.SUBGROUP_SHUFFLE).setParameterLength(2),zT=rn(TT,TT.SUBGROUP_SHUFFLE_XOR).setParameterLength(2),$T=rn(TT,TT.SUBGROUP_SHUFFLE_UP).setParameterLength(2),WT=rn(TT,TT.SUBGROUP_SHUFFLE_DOWN).setParameterLength(2),HT=rn(TT,TT.QUAD_BROADCAST).setParameterLength(1);let jT;function qT(e){jT=jT||new WeakMap;let t=jT.get(e);return void 0===t&&jT.set(e,t={}),t}function XT(e){const t=qT(e);return t.shadowMatrix||(t.shadowMatrix=xa("mat4").setGroup(fa).onRenderUpdate(t=>(!0===e.castShadow&&!1!==t.renderer.shadowMap.enabled||(e.shadow.camera.coordinateSystem!==t.camera.coordinateSystem&&(e.shadow.camera.coordinateSystem=t.camera.coordinateSystem,e.shadow.camera.updateProjectionMatrix()),e.shadow.updateMatrices(e)),e.shadow.matrix)))}function KT(e,t=Pd){const r=XT(e).mul(t);return r.xyz.div(r.w)}function YT(e){const t=qT(e);return t.position||(t.position=xa(new r).setGroup(fa).onRenderUpdate((t,r)=>r.value.setFromMatrixPosition(e.matrixWorld)))}function QT(e){const t=qT(e);return t.targetPosition||(t.targetPosition=xa(new r).setGroup(fa).onRenderUpdate((t,r)=>r.value.setFromMatrixPosition(e.target.matrixWorld)))}function ZT(e){const t=qT(e);return t.viewPosition||(t.viewPosition=xa(new r).setGroup(fa).onRenderUpdate(({camera:t},s)=>{s.value=s.value||new r,s.value.setFromMatrixPosition(e.matrixWorld),s.value.applyMatrix4(t.matrixWorldInverse)}))}const JT=e=>rd.transformDirection(YT(e).sub(QT(e))),e_=(e,t)=>{for(const r of t)if(r.isAnalyticLightNode&&r.light.id===e)return r;return null},t_=new WeakMap,r_=[];class s_ extends ai{static get type(){return"LightsNode"}constructor(){super("vec3"),this.totalDiffuseNode=Fn("vec3","totalDiffuse"),this.totalSpecularNode=Fn("vec3","totalSpecular"),this.outgoingLightNode=Fn("vec3","outgoingLight"),this._lights=[],this._lightNodes=null,this._lightNodesHash=null,this.global=!0}customCacheKey(){const e=this._lights;for(let t=0;te.sort((e,t)=>e.id-t.id))(this._lights),i=e.renderer.library;for(const e of s)if(e.isNode)t.push(Yi(e));else{let s=null;if(null!==r&&(s=e_(e.id,r)),null===s){const r=i.getLightNodeClass(e.constructor);if(null===r){d(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}let s=null;t_.has(e)?s=t_.get(e):(s=new r(e),t_.set(e,s)),t.push(s)}}this._lightNodes=t}setupDirectLight(e,t,r){const{lightingModel:s,reflectedLight:i}=e.context;s.direct({...r,lightNode:t,reflectedLight:i},e)}setupDirectRectAreaLight(e,t,r){const{lightingModel:s,reflectedLight:i}=e.context;s.directRectArea({...r,lightNode:t,reflectedLight:i},e)}setupLights(e,t){for(const r of t)r.build(e)}getLightNodes(e){return null===this._lightNodes&&this.setupLightsNode(e),this._lightNodes}setup(e){const t=e.lightsNode;e.lightsNode=this;let r=this.outgoingLightNode;const s=e.context,i=s.lightingModel,n=e.getNodeProperties(this);if(i){const{totalDiffuseNode:t,totalSpecularNode:a}=this;s.outgoingLight=r;const o=e.addStack();n.nodes=o.nodes,i.start(e);const{backdrop:u,backdropAlpha:l}=s,{directDiffuse:d,directSpecular:c,indirectDiffuse:h,indirectSpecular:p}=s.reflectedLight;let g=d.add(h);null!==u&&(g=Tn(null!==l?l.mix(g,u):u)),t.assign(g),a.assign(c.add(p)),r.assign(t.add(a)),i.finish(e),r=r.bypass(e.removeStack())}else n.nodes=[];return e.lightsNode=t,r}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}class i_ extends ai{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=Qs.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({context:e,material:t}){n_.assign(t.receivedShadowPositionNode||e.shadowPositionWorld||Pd)}}const n_=Fn("vec3","shadowPositionWorld");function a_(t,r={}){return r.toneMapping=t.toneMapping,r.toneMappingExposure=t.toneMappingExposure,r.outputColorSpace=t.outputColorSpace,r.renderTarget=t.getRenderTarget(),r.activeCubeFace=t.getActiveCubeFace(),r.activeMipmapLevel=t.getActiveMipmapLevel(),r.renderObjectFunction=t.getRenderObjectFunction(),r.pixelRatio=t.getPixelRatio(),r.mrt=t.getMRT(),r.clearColor=t.getClearColor(r.clearColor||new e),r.clearAlpha=t.getClearAlpha(),r.autoClear=t.autoClear,r.scissorTest=t.getScissorTest(),r}function o_(e,t){return t=a_(e,t),e.setMRT(null),e.setRenderObjectFunction(null),e.setClearColor(0,1),e.autoClear=!0,t}function u_(e,t){e.toneMapping=t.toneMapping,e.toneMappingExposure=t.toneMappingExposure,e.outputColorSpace=t.outputColorSpace,e.setRenderTarget(t.renderTarget,t.activeCubeFace,t.activeMipmapLevel),e.setRenderObjectFunction(t.renderObjectFunction),e.setPixelRatio(t.pixelRatio),e.setMRT(t.mrt),e.setClearColor(t.clearColor,t.clearAlpha),e.autoClear=t.autoClear,e.setScissorTest(t.scissorTest)}function l_(e,t={}){return t.background=e.background,t.backgroundNode=e.backgroundNode,t.overrideMaterial=e.overrideMaterial,t}function d_(e,t){return t=l_(e,t),e.background=null,e.backgroundNode=null,e.overrideMaterial=null,t}function c_(e,t){e.background=t.background,e.backgroundNode=t.backgroundNode,e.overrideMaterial=t.overrideMaterial}function h_(e,t,r){return r=d_(t,r=o_(e,r))}function p_(e,t,r){u_(e,r),c_(t,r)}var g_=Object.freeze({__proto__:null,resetRendererAndSceneState:h_,resetRendererState:o_,resetSceneState:d_,restoreRendererAndSceneState:p_,restoreRendererState:u_,restoreSceneState:c_,saveRendererAndSceneState:function(e,t,r={}){return r=l_(t,r=a_(e,r))},saveRendererState:a_,saveSceneState:l_});const m_=new WeakMap,f_=an(({depthTexture:e,shadowCoord:t,depthLayer:r})=>{let s=Bl(e,t.xy).setName("t_basic");return e.isArrayTexture&&(s=s.depth(r)),s.compare(t.z)}),y_=an(({depthTexture:e,shadowCoord:t,shadow:r,depthLayer:s})=>{const i=(t,r)=>{let i=Bl(e,t);return e.isArrayTexture&&(i=i.depth(s)),i.compare(r)},n=gc("mapSize","vec2",r).setGroup(fa),a=gc("radius","float",r).setGroup(fa),o=fn(1).div(n),u=a.mul(o.x),l=qb(Hl.xy).mul(6.28318530718);return wa(i(t.xy.add(Xb(0,5,l).mul(u)),t.z),i(t.xy.add(Xb(1,5,l).mul(u)),t.z),i(t.xy.add(Xb(2,5,l).mul(u)),t.z),i(t.xy.add(Xb(3,5,l).mul(u)),t.z),i(t.xy.add(Xb(4,5,l).mul(u)),t.z)).mul(.2)}),b_=an(({depthTexture:e,shadowCoord:t,shadow:r,depthLayer:s})=>{const i=(t,r)=>{let i=Bl(e,t);return e.isArrayTexture&&(i=i.depth(s)),i.compare(r)},n=gc("mapSize","vec2",r).setGroup(fa),a=fn(1).div(n),o=a.x,u=a.y,l=t.xy,d=_o(l.mul(n).add(.5));return l.subAssign(d.mul(a)),wa(i(l,t.z),i(l.add(fn(o,0)),t.z),i(l.add(fn(0,u)),t.z),i(l.add(a),t.z),su(i(l.add(fn(o.negate(),0)),t.z),i(l.add(fn(o.mul(2),0)),t.z),d.x),su(i(l.add(fn(o.negate(),u)),t.z),i(l.add(fn(o.mul(2),u)),t.z),d.x),su(i(l.add(fn(0,u.negate())),t.z),i(l.add(fn(0,u.mul(2))),t.z),d.y),su(i(l.add(fn(o,u.negate())),t.z),i(l.add(fn(o,u.mul(2))),t.z),d.y),su(su(i(l.add(fn(o.negate(),u.negate())),t.z),i(l.add(fn(o.mul(2),u.negate())),t.z),d.x),su(i(l.add(fn(o.negate(),u.mul(2))),t.z),i(l.add(fn(o.mul(2),u.mul(2))),t.z),d.x),d.y)).mul(1/9)}),x_=an(({depthTexture:e,shadowCoord:t,depthLayer:r})=>{let s=Bl(e).sample(t.xy);e.isArrayTexture&&(s=s.depth(r)),s=s.rg;const i=s.x,n=$o(1e-7,s.y.mul(s.y)),a=Wo(t.z,i);ln(a.equal(1),()=>hn(1));const o=t.z.sub(i);let u=n.div(n.add(o.mul(o)));return u=iu(Ca(u,.3).div(.65)),$o(a,u)}),T_=an(([e,t,r])=>{let s=Pd.sub(e).length();return s=s.sub(t).div(r.sub(t)),s=s.saturate(),s}),__=e=>{let t=m_.get(e);if(void 0===t){const r=e.isPointLight?(e=>{const t=e.shadow.camera,r=gc("near","float",t).setGroup(fa),s=gc("far","float",t).setGroup(fa),i=cd(e);return T_(i,r,s)})(e):null;t=new qp,t.colorNode=Sn(0,0,0,1),t.depthNode=r,t.isShadowPassMaterial=!0,t.name="ShadowMaterial",t.fog=!1,m_.set(e,t)}return t},v_=e=>{const t=m_.get(e);void 0!==t&&(t.dispose(),m_.delete(e))},N_=new Kf,S_=[],R_=(e,t,r,s)=>{S_[0]=e,S_[1]=t;let i=N_.get(S_);return void 0!==i&&i.shadowType===r&&i.useVelocity===s||(i=(i,n,a,o,u,l,...d)=>{(!0===i.castShadow||i.receiveShadow&&r===qe)&&(s&&(js(i).useVelocity=!0),i.onBeforeShadow(e,i,a,t.camera,o,n.overrideMaterial,l),e.renderObject(i,n,a,o,u,l,...d),i.onAfterShadow(e,i,a,t.camera,o,n.overrideMaterial,l))},i.shadowType=r,i.useVelocity=s,N_.set(S_,i)),S_[0]=null,S_[1]=null,i},A_=an(({samples:e,radius:t,size:r,shadowPass:s,depthLayer:i})=>{const n=hn(0).toVar("meanVertical"),a=hn(0).toVar("squareMeanVertical"),o=e.lessThanEqual(hn(1)).select(hn(0),hn(2).div(e.sub(1))),u=e.lessThanEqual(hn(1)).select(hn(0),hn(-1));ap({start:pn(0),end:pn(e),type:"int",condition:"<"},({i:e})=>{const l=u.add(hn(e).mul(o));let d=s.sample(wa(Hl.xy,fn(0,l).mul(t)).div(r));s.value.isArrayTexture&&(d=d.depth(i)),d=d.x,n.addAssign(d),a.addAssign(d.mul(d))}),n.divAssign(e),a.divAssign(e);const l=fo(a.sub(n.mul(n)).max(0));return fn(n,l)}),E_=an(({samples:e,radius:t,size:r,shadowPass:s,depthLayer:i})=>{const n=hn(0).toVar("meanHorizontal"),a=hn(0).toVar("squareMeanHorizontal"),o=e.lessThanEqual(hn(1)).select(hn(0),hn(2).div(e.sub(1))),u=e.lessThanEqual(hn(1)).select(hn(0),hn(-1));ap({start:pn(0),end:pn(e),type:"int",condition:"<"},({i:e})=>{const l=u.add(hn(e).mul(o));let d=s.sample(wa(Hl.xy,fn(l,0).mul(t)).div(r));s.value.isArrayTexture&&(d=d.depth(i)),n.addAssign(d.x),a.addAssign(wa(d.y.mul(d.y),d.x.mul(d.x)))}),n.divAssign(e),a.divAssign(e);const l=fo(a.sub(n.mul(n)).max(0));return fn(n,l)}),w_=[f_,y_,b_,x_];let C_;const M_=new kb;class B_ extends i_{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this._currentShadowType=null,this._cameraFrameId=new WeakMap,this.isShadowNode=!0,this.depthLayer=0}setupShadowFilter(e,{filterFn:t,depthTexture:r,shadowCoord:s,shadow:i,depthLayer:n}){const a=s.x.greaterThanEqual(0).and(s.x.lessThanEqual(1)).and(s.y.greaterThanEqual(0)).and(s.y.lessThanEqual(1)).and(s.z.lessThanEqual(1)),o=t({depthTexture:r,shadowCoord:s,shadow:i,depthLayer:n});return a.select(o,hn(1))}setupShadowCoord(e,t){const{shadow:r}=this,{renderer:s}=e,i=gc("bias","float",r).setGroup(fa);let n,a=t;if(r.camera.isOrthographicCamera||!0!==s.logarithmicDepthBuffer)a=a.xyz.div(a.w),n=a.z,s.coordinateSystem===h&&(n=n.mul(2).sub(1));else{const e=a.w;a=a.xy.div(e);const t=gc("near","float",r.camera).setGroup(fa),s=gc("far","float",r.camera).setGroup(fa);n=Cp(e.negate(),t,s)}return a=Tn(a.x,a.y.oneMinus(),n.add(i)),a}getShadowFilterFn(e){return w_[e]}setupRenderTarget(e,t){const r=new Y(e.mapSize.width,e.mapSize.height);r.name="ShadowDepthTexture",r.compareFunction=E;const s=t.createRenderTarget(e.mapSize.width,e.mapSize.height);return s.texture.name="ShadowMap",s.texture.type=e.mapType,s.depthTexture=r,{shadowMap:s,depthTexture:r}}setupShadow(e){const{renderer:t,camera:r}=e,{light:s,shadow:i}=this,n=t.shadowMap.type,{depthTexture:a,shadowMap:o}=this.setupRenderTarget(i,e);if(i.camera.coordinateSystem=r.coordinateSystem,i.camera.updateProjectionMatrix(),n===qe&&!0!==i.isPointLightShadow){a.compareFunction=null,o.depth>1?(o._vsmShadowMapVertical||(o._vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depth:o.depth,depthBuffer:!1}),o._vsmShadowMapVertical.texture.name="VSMVertical"),this.vsmShadowMapVertical=o._vsmShadowMapVertical,o._vsmShadowMapHorizontal||(o._vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depth:o.depth,depthBuffer:!1}),o._vsmShadowMapHorizontal.texture.name="VSMHorizontal"),this.vsmShadowMapHorizontal=o._vsmShadowMapHorizontal):(this.vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depthBuffer:!1}),this.vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depthBuffer:!1}));let t=Bl(a);a.isArrayTexture&&(t=t.depth(this.depthLayer));let r=Bl(this.vsmShadowMapVertical.texture);a.isArrayTexture&&(r=r.depth(this.depthLayer));const s=gc("blurSamples","float",i).setGroup(fa),n=gc("radius","float",i).setGroup(fa),u=gc("mapSize","vec2",i).setGroup(fa);let l=this.vsmMaterialVertical||(this.vsmMaterialVertical=new qp);l.fragmentNode=A_({samples:s,radius:n,size:u,shadowPass:t,depthLayer:this.depthLayer}).context(e.getSharedContext()),l.name="VSMVertical",l=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new qp),l.fragmentNode=E_({samples:s,radius:n,size:u,shadowPass:r,depthLayer:this.depthLayer}).context(e.getSharedContext()),l.name="VSMHorizontal"}const u=gc("intensity","float",i).setGroup(fa),l=gc("normalBias","float",i).setGroup(fa),d=XT(s).mul(n_.add(jd.mul(l))),c=this.setupShadowCoord(e,d),h=i.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(null===h)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const p=n===qe&&!0!==i.isPointLightShadow?this.vsmShadowMapHorizontal.texture:a,g=this.setupShadowFilter(e,{filterFn:h,shadowTexture:o.texture,depthTexture:p,shadowCoord:c,shadow:i,depthLayer:this.depthLayer});let m,f;!0===t.shadowMap.transmitted&&(o.texture.isCubeTexture?m=cc(o.texture,c.xyz):(m=Bl(o.texture,c),a.isArrayTexture&&(m=m.depth(this.depthLayer)))),f=m?su(1,g.rgb.mix(m,1),u.mul(m.a)).toVar():su(1,g,u).toVar(),this.shadowMap=o,this.shadow.map=o;const y=`${this.light.type} Shadow [ ${this.light.name||"ID: "+this.light.id} ]`;return m&&f.toInspector(`${y} / Color`,()=>this.shadowMap.texture.isCubeTexture?cc(this.shadowMap.texture):Bl(this.shadowMap.texture)),f.toInspector(`${y} / Depth`,()=>this.shadowMap.texture.isCubeTexture?cc(this.shadowMap.texture).r.oneMinus():Pl(this.shadowMap.depthTexture,Nl().mul(Rl(Bl(this.shadowMap.depthTexture)))).r.oneMinus())}setup(e){if(!1!==e.renderer.shadowMap.enabled)return an(()=>{const t=e.renderer.shadowMap.type;this._currentShadowType!==t&&(this._reset(),this._node=null);let r=this._node;return this.setupShadowPosition(e),null===r&&(this._node=r=this.setupShadow(e),this._currentShadowType=t),e.material.receivedShadowNode&&(r=e.material.receivedShadowNode(r)),r})()}renderShadow(e){const{shadow:t,shadowMap:r,light:s}=this,{renderer:i,scene:n}=e;t.updateMatrices(s),r.setSize(t.mapSize.width,t.mapSize.height,r.depth);const a=n.name;n.name=`Shadow Map [ ${s.name||"ID: "+s.id} ]`,i.render(n,t.camera),n.name=a}updateShadow(e){const{shadowMap:t,light:r,shadow:s}=this,{renderer:i,scene:n,camera:a}=e,o=i.shadowMap.type,u=t.depthTexture.version;this._depthVersionCached=u;const l=s.camera.layers.mask;4294967294&s.camera.layers.mask||(s.camera.layers.mask=a.layers.mask);const d=i.getRenderObjectFunction(),c=i.getMRT(),h=!!c&&c.has("velocity");C_=h_(i,n,C_),n.overrideMaterial=__(r),i.setRenderObjectFunction(R_(i,s,o,h)),i.setClearColor(0,0),i.setRenderTarget(t),this.renderShadow(e),i.setRenderObjectFunction(d),o===qe&&!0!==s.isPointLightShadow&&this.vsmPass(i),s.camera.layers.mask=l,p_(i,n,C_)}vsmPass(e){const{shadow:t}=this,r=this.shadowMap.depth;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height,r),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height,r),e.setRenderTarget(this.vsmShadowMapVertical),M_.material=this.vsmMaterialVertical,M_.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),M_.material=this.vsmMaterialHorizontal,M_.render(e)}dispose(){this._reset(),super.dispose()}_reset(){this._currentShadowType=null,v_(this.light),this.shadowMap&&(this.shadowMap.dispose(),this.shadowMap=null),null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null)}updateBefore(e){const{shadow:t}=this;let r=t.needsUpdate||t.autoUpdate;r&&(this._cameraFrameId[e.camera]===e.frameId&&(r=!1),this._cameraFrameId[e.camera]=e.frameId),r&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const P_=(e,t)=>new B_(e,t),L_=new e,F_=new a,D_=new r,U_=new r,I_=[new r(1,0,0),new r(-1,0,0),new r(0,-1,0),new r(0,1,0),new r(0,0,1),new r(0,0,-1)],O_=[new r(0,-1,0),new r(0,-1,0),new r(0,0,-1),new r(0,0,1),new r(0,-1,0),new r(0,-1,0)],V_=[new r(1,0,0),new r(-1,0,0),new r(0,1,0),new r(0,-1,0),new r(0,0,1),new r(0,0,-1)],k_=[new r(0,-1,0),new r(0,-1,0),new r(0,0,1),new r(0,0,-1),new r(0,-1,0),new r(0,-1,0)],G_=an(({depthTexture:e,bd3D:t,dp:r})=>cc(e,t).compare(r)),z_=an(({depthTexture:e,bd3D:t,dp:r,shadow:s})=>{const i=gc("radius","float",s).setGroup(fa),n=gc("mapSize","vec2",s).setGroup(fa),a=i.div(n.x),o=wo(t),u=To(Ko(t,o.x.greaterThan(o.z).select(Tn(0,1,0),Tn(1,0,0)))),l=Ko(t,u),d=qb(Hl.xy).mul(6.28318530718),c=Xb(0,5,d),h=Xb(1,5,d),p=Xb(2,5,d),g=Xb(3,5,d),m=Xb(4,5,d);return cc(e,t.add(u.mul(c.x).add(l.mul(c.y)).mul(a))).compare(r).add(cc(e,t.add(u.mul(h.x).add(l.mul(h.y)).mul(a))).compare(r)).add(cc(e,t.add(u.mul(p.x).add(l.mul(p.y)).mul(a))).compare(r)).add(cc(e,t.add(u.mul(g.x).add(l.mul(g.y)).mul(a))).compare(r)).add(cc(e,t.add(u.mul(m.x).add(l.mul(m.y)).mul(a))).compare(r)).mul(.2)}),$_=an(({filterFn:e,depthTexture:t,shadowCoord:r,shadow:s})=>{const i=r.xyz.toVar(),n=i.length(),a=xa("float").setGroup(fa).onRenderUpdate(()=>s.camera.near),o=xa("float").setGroup(fa).onRenderUpdate(()=>s.camera.far),u=gc("bias","float",s).setGroup(fa),l=hn(1).toVar();return ln(n.sub(o).lessThanEqual(0).and(n.sub(a).greaterThanEqual(0)),()=>{const r=n.sub(a).div(o.sub(a)).toVar();r.addAssign(u);const d=i.normalize();l.assign(e({depthTexture:t,bd3D:d,dp:r,shadow:s}))}),l});class W_ extends B_{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return e===Xe?G_:z_}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,depthTexture:r,shadowCoord:s,shadow:i}){return $_({filterFn:t,depthTexture:r,shadowCoord:s,shadow:i})}setupRenderTarget(e,t){const r=new Ke(e.mapSize.width);r.name="PointShadowDepthTexture",r.compareFunction=E;const s=t.createCubeRenderTarget(e.mapSize.width);return s.texture.name="PointShadowMap",s.depthTexture=r,{shadowMap:s,depthTexture:r}}renderShadow(e){const{shadow:t,shadowMap:r,light:s}=this,{renderer:i,scene:n}=e,a=t.camera,o=t.matrix,u=i.coordinateSystem===h,l=u?I_:V_,d=u?O_:k_;r.setSize(t.mapSize.width,t.mapSize.width);const c=i.autoClear,p=i.getClearColor(L_),g=i.getClearAlpha();i.autoClear=!1,i.setClearColor(t.clearColor,t.clearAlpha);for(let e=0;e<6;e++){i.setRenderTarget(r,e),i.clear();const u=s.distance||a.far;u!==a.far&&(a.far=u,a.updateProjectionMatrix()),D_.setFromMatrixPosition(s.matrixWorld),a.position.copy(D_),U_.copy(a.position),U_.add(l[e]),a.up.copy(d[e]),a.lookAt(U_),a.updateMatrixWorld(),o.makeTranslation(-D_.x,-D_.y,-D_.z),F_.multiplyMatrices(a.projectionMatrix,a.matrixWorldInverse),t._frustum.setFromProjectionMatrix(F_,a.coordinateSystem,a.reversedDepth);const c=n.name;n.name=`Point Light Shadow [ ${s.name||"ID: "+s.id} ] - Face ${e+1}`,i.render(n,a),n.name=c}i.autoClear=c,i.setClearColor(p,g)}}const H_=(e,t)=>new W_(e,t);class j_ extends pp{static get type(){return"AnalyticLightNode"}constructor(t=null){super(),this.light=t,this.color=new e,this.colorNode=t&&t.colorNode||xa(this.color).setGroup(fa),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=Qs.FRAME,t&&t.shadow&&(this._shadowDisposeListener=()=>{this.disposeShadow()},t.addEventListener("dispose",this._shadowDisposeListener))}dispose(){this._shadowDisposeListener&&this.light.removeEventListener("dispose",this._shadowDisposeListener),super.dispose()}disposeShadow(){null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null),this.shadowColorNode=null,null!==this.baseColorNode&&(this.colorNode=this.baseColorNode,this.baseColorNode=null)}getHash(){return this.light.uuid}getLightVector(e){return ZT(this.light).sub(e.context.positionView||Fd)}setupDirect(){}setupDirectRectArea(){}setupShadowNode(){return P_(this.light)}setupShadow(e){const{renderer:t}=e;if(!1===t.shadowMap.enabled)return;let r=this.shadowColorNode;if(null===r){const e=this.light.shadow.shadowNode;let t;t=void 0!==e?Yi(e):this.setupShadowNode(),this.shadowNode=t,this.shadowColorNode=r=this.colorNode.mul(t),this.baseColorNode=this.colorNode}e.context.getShadow&&(r=e.context.getShadow(this,e)),this.colorNode=r}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null,this.shadowColorNode=null);const t=this.setupDirect(e),r=this.setupDirectRectArea(e);t&&e.lightsNode.setupDirectLight(e,this,t),r&&e.lightsNode.setupDirectRectAreaLight(e,this,r)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const q_=an(({lightDistance:e,cutoffDistance:t,decayExponent:r})=>{const s=e.pow(r).max(.01).reciprocal();return t.greaterThan(0).select(s.mul(e.div(t).pow4().oneMinus().clamp().pow2()),s)}),X_=({color:e,lightVector:t,cutoffDistance:r,decayExponent:s})=>{const i=t.normalize(),n=t.length(),a=q_({lightDistance:n,cutoffDistance:r,decayExponent:s});return{lightDirection:i,lightColor:e.mul(a)}};class K_ extends j_{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=xa(0).setGroup(fa),this.decayExponentNode=xa(2).setGroup(fa)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return H_(this.light)}setupDirect(e){return X_({color:this.colorNode,lightVector:this.getLightVector(e),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode})}}const Y_=an(([e=Nl()])=>{const t=e.mul(2),r=t.x.floor(),s=t.y.floor();return r.add(s).mod(2).sign()}),Q_=an(([e=Nl()],{renderer:t,material:r})=>{const s=ru(e.mul(2).sub(1));let i;if(r.alphaToCoverage&&t.currentSamples>0){const e=hn(s.fwidth()).toVar();i=ou(e.oneMinus(),e.add(1),s).oneMinus()}else i=fu(s.greaterThan(1),0,1);return i}),Z_=an(([e,t,r])=>{const s=hn(r).toVar(),i=hn(t).toVar(),n=mn(e).toVar();return fu(n,i,s)}).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),J_=an(([e,t])=>{const r=mn(t).toVar(),s=hn(e).toVar();return fu(r,s.negate(),s)}).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),ev=an(([e])=>{const t=hn(e).toVar();return pn(bo(t))}).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),tv=an(([e,t])=>{const r=hn(e).toVar();return t.assign(ev(r)),r.sub(hn(t))}),rv=db([an(([e,t,r,s,i,n])=>{const a=hn(n).toVar(),o=hn(i).toVar(),u=hn(s).toVar(),l=hn(r).toVar(),d=hn(t).toVar(),c=hn(e).toVar(),h=hn(Ca(1,o)).toVar();return Ca(1,a).mul(c.mul(h).add(d.mul(o))).add(a.mul(l.mul(h).add(u.mul(o))))}).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),an(([e,t,r,s,i,n])=>{const a=hn(n).toVar(),o=hn(i).toVar(),u=Tn(s).toVar(),l=Tn(r).toVar(),d=Tn(t).toVar(),c=Tn(e).toVar(),h=hn(Ca(1,o)).toVar();return Ca(1,a).mul(c.mul(h).add(d.mul(o))).add(a.mul(l.mul(h).add(u.mul(o))))}).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]})]),sv=db([an(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=hn(d).toVar(),h=hn(l).toVar(),p=hn(u).toVar(),g=hn(o).toVar(),m=hn(a).toVar(),f=hn(n).toVar(),y=hn(i).toVar(),b=hn(s).toVar(),x=hn(r).toVar(),T=hn(t).toVar(),_=hn(e).toVar(),v=hn(Ca(1,p)).toVar(),N=hn(Ca(1,h)).toVar();return hn(Ca(1,c)).toVar().mul(N.mul(_.mul(v).add(T.mul(p))).add(h.mul(x.mul(v).add(b.mul(p))))).add(c.mul(N.mul(y.mul(v).add(f.mul(p))).add(h.mul(m.mul(v).add(g.mul(p))))))}).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),an(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=hn(d).toVar(),h=hn(l).toVar(),p=hn(u).toVar(),g=Tn(o).toVar(),m=Tn(a).toVar(),f=Tn(n).toVar(),y=Tn(i).toVar(),b=Tn(s).toVar(),x=Tn(r).toVar(),T=Tn(t).toVar(),_=Tn(e).toVar(),v=hn(Ca(1,p)).toVar(),N=hn(Ca(1,h)).toVar();return hn(Ca(1,c)).toVar().mul(N.mul(_.mul(v).add(T.mul(p))).add(h.mul(x.mul(v).add(b.mul(p))))).add(c.mul(N.mul(y.mul(v).add(f.mul(p))).add(h.mul(m.mul(v).add(g.mul(p))))))}).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]})]),iv=an(([e,t,r])=>{const s=hn(r).toVar(),i=hn(t).toVar(),n=gn(e).toVar(),a=gn(n.bitAnd(gn(7))).toVar(),o=hn(Z_(a.lessThan(gn(4)),i,s)).toVar(),u=hn(Ma(2,Z_(a.lessThan(gn(4)),s,i))).toVar();return J_(o,mn(a.bitAnd(gn(1)))).add(J_(u,mn(a.bitAnd(gn(2)))))}).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),nv=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=hn(t).toVar(),o=gn(e).toVar(),u=gn(o.bitAnd(gn(15))).toVar(),l=hn(Z_(u.lessThan(gn(8)),a,n)).toVar(),d=hn(Z_(u.lessThan(gn(4)),n,Z_(u.equal(gn(12)).or(u.equal(gn(14))),a,i))).toVar();return J_(l,mn(u.bitAnd(gn(1)))).add(J_(d,mn(u.bitAnd(gn(2)))))}).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),av=db([iv,nv]),ov=an(([e,t,r])=>{const s=hn(r).toVar(),i=hn(t).toVar(),n=vn(e).toVar();return Tn(av(n.x,i,s),av(n.y,i,s),av(n.z,i,s))}).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),uv=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=hn(t).toVar(),o=vn(e).toVar();return Tn(av(o.x,a,n,i),av(o.y,a,n,i),av(o.z,a,n,i))}).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),lv=db([ov,uv]),dv=an(([e])=>{const t=hn(e).toVar();return Ma(.6616,t)}).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),cv=an(([e])=>{const t=hn(e).toVar();return Ma(.982,t)}).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),hv=db([dv,an(([e])=>{const t=Tn(e).toVar();return Ma(.6616,t)}).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),pv=db([cv,an(([e])=>{const t=Tn(e).toVar();return Ma(.982,t)}).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),gv=an(([e,t])=>{const r=pn(t).toVar(),s=gn(e).toVar();return s.shiftLeft(r).bitOr(s.shiftRight(pn(32).sub(r)))}).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),mv=an(([e,t,r])=>{e.subAssign(r),e.bitXorAssign(gv(r,pn(4))),r.addAssign(t),t.subAssign(e),t.bitXorAssign(gv(e,pn(6))),e.addAssign(r),r.subAssign(t),r.bitXorAssign(gv(t,pn(8))),t.addAssign(e),e.subAssign(r),e.bitXorAssign(gv(r,pn(16))),r.addAssign(t),t.subAssign(e),t.bitXorAssign(gv(e,pn(19))),e.addAssign(r),r.subAssign(t),r.bitXorAssign(gv(t,pn(4))),t.addAssign(e)}),fv=an(([e,t,r])=>{const s=gn(r).toVar(),i=gn(t).toVar(),n=gn(e).toVar();return s.bitXorAssign(i),s.subAssign(gv(i,pn(14))),n.bitXorAssign(s),n.subAssign(gv(s,pn(11))),i.bitXorAssign(n),i.subAssign(gv(n,pn(25))),s.bitXorAssign(i),s.subAssign(gv(i,pn(16))),n.bitXorAssign(s),n.subAssign(gv(s,pn(4))),i.bitXorAssign(n),i.subAssign(gv(n,pn(14))),s.bitXorAssign(i),s.subAssign(gv(i,pn(24))),s}).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),yv=an(([e])=>{const t=gn(e).toVar();return hn(t).div(hn(gn(pn(4294967295))))}).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),bv=an(([e])=>{const t=hn(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))}).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),xv=db([an(([e])=>{const t=pn(e).toVar(),r=gn(gn(1)).toVar(),s=gn(gn(pn(3735928559)).add(r.shiftLeft(gn(2))).add(gn(13))).toVar();return fv(s.add(gn(t)),s,s)}).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),an(([e,t])=>{const r=pn(t).toVar(),s=pn(e).toVar(),i=gn(gn(2)).toVar(),n=gn().toVar(),a=gn().toVar(),o=gn().toVar();return n.assign(a.assign(o.assign(gn(pn(3735928559)).add(i.shiftLeft(gn(2))).add(gn(13))))),n.addAssign(gn(s)),a.addAssign(gn(r)),fv(n,a,o)}).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),an(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=pn(e).toVar(),a=gn(gn(3)).toVar(),o=gn().toVar(),u=gn().toVar(),l=gn().toVar();return o.assign(u.assign(l.assign(gn(pn(3735928559)).add(a.shiftLeft(gn(2))).add(gn(13))))),o.addAssign(gn(n)),u.addAssign(gn(i)),l.addAssign(gn(s)),fv(o,u,l)}).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),an(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=pn(t).toVar(),o=pn(e).toVar(),u=gn(gn(4)).toVar(),l=gn().toVar(),d=gn().toVar(),c=gn().toVar();return l.assign(d.assign(c.assign(gn(pn(3735928559)).add(u.shiftLeft(gn(2))).add(gn(13))))),l.addAssign(gn(o)),d.addAssign(gn(a)),c.addAssign(gn(n)),mv(l,d,c),l.addAssign(gn(i)),fv(l,d,c)}).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),an(([e,t,r,s,i])=>{const n=pn(i).toVar(),a=pn(s).toVar(),o=pn(r).toVar(),u=pn(t).toVar(),l=pn(e).toVar(),d=gn(gn(5)).toVar(),c=gn().toVar(),h=gn().toVar(),p=gn().toVar();return c.assign(h.assign(p.assign(gn(pn(3735928559)).add(d.shiftLeft(gn(2))).add(gn(13))))),c.addAssign(gn(l)),h.addAssign(gn(u)),p.addAssign(gn(o)),mv(c,h,p),c.addAssign(gn(a)),h.addAssign(gn(n)),fv(c,h,p)}).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]})]),Tv=db([an(([e,t])=>{const r=pn(t).toVar(),s=pn(e).toVar(),i=gn(xv(s,r)).toVar(),n=vn().toVar();return n.x.assign(i.bitAnd(pn(255))),n.y.assign(i.shiftRight(pn(8)).bitAnd(pn(255))),n.z.assign(i.shiftRight(pn(16)).bitAnd(pn(255))),n}).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),an(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=pn(e).toVar(),a=gn(xv(n,i,s)).toVar(),o=vn().toVar();return o.x.assign(a.bitAnd(pn(255))),o.y.assign(a.shiftRight(pn(8)).bitAnd(pn(255))),o.z.assign(a.shiftRight(pn(16)).bitAnd(pn(255))),o}).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]})]),_v=db([an(([e])=>{const t=fn(e).toVar(),r=pn().toVar(),s=pn().toVar(),i=hn(tv(t.x,r)).toVar(),n=hn(tv(t.y,s)).toVar(),a=hn(bv(i)).toVar(),o=hn(bv(n)).toVar(),u=hn(rv(av(xv(r,s),i,n),av(xv(r.add(pn(1)),s),i.sub(1),n),av(xv(r,s.add(pn(1))),i,n.sub(1)),av(xv(r.add(pn(1)),s.add(pn(1))),i.sub(1),n.sub(1)),a,o)).toVar();return hv(u)}).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),an(([e])=>{const t=Tn(e).toVar(),r=pn().toVar(),s=pn().toVar(),i=pn().toVar(),n=hn(tv(t.x,r)).toVar(),a=hn(tv(t.y,s)).toVar(),o=hn(tv(t.z,i)).toVar(),u=hn(bv(n)).toVar(),l=hn(bv(a)).toVar(),d=hn(bv(o)).toVar(),c=hn(sv(av(xv(r,s,i),n,a,o),av(xv(r.add(pn(1)),s,i),n.sub(1),a,o),av(xv(r,s.add(pn(1)),i),n,a.sub(1),o),av(xv(r.add(pn(1)),s.add(pn(1)),i),n.sub(1),a.sub(1),o),av(xv(r,s,i.add(pn(1))),n,a,o.sub(1)),av(xv(r.add(pn(1)),s,i.add(pn(1))),n.sub(1),a,o.sub(1)),av(xv(r,s.add(pn(1)),i.add(pn(1))),n,a.sub(1),o.sub(1)),av(xv(r.add(pn(1)),s.add(pn(1)),i.add(pn(1))),n.sub(1),a.sub(1),o.sub(1)),u,l,d)).toVar();return pv(c)}).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]})]),vv=db([an(([e])=>{const t=fn(e).toVar(),r=pn().toVar(),s=pn().toVar(),i=hn(tv(t.x,r)).toVar(),n=hn(tv(t.y,s)).toVar(),a=hn(bv(i)).toVar(),o=hn(bv(n)).toVar(),u=Tn(rv(lv(Tv(r,s),i,n),lv(Tv(r.add(pn(1)),s),i.sub(1),n),lv(Tv(r,s.add(pn(1))),i,n.sub(1)),lv(Tv(r.add(pn(1)),s.add(pn(1))),i.sub(1),n.sub(1)),a,o)).toVar();return hv(u)}).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),an(([e])=>{const t=Tn(e).toVar(),r=pn().toVar(),s=pn().toVar(),i=pn().toVar(),n=hn(tv(t.x,r)).toVar(),a=hn(tv(t.y,s)).toVar(),o=hn(tv(t.z,i)).toVar(),u=hn(bv(n)).toVar(),l=hn(bv(a)).toVar(),d=hn(bv(o)).toVar(),c=Tn(sv(lv(Tv(r,s,i),n,a,o),lv(Tv(r.add(pn(1)),s,i),n.sub(1),a,o),lv(Tv(r,s.add(pn(1)),i),n,a.sub(1),o),lv(Tv(r.add(pn(1)),s.add(pn(1)),i),n.sub(1),a.sub(1),o),lv(Tv(r,s,i.add(pn(1))),n,a,o.sub(1)),lv(Tv(r.add(pn(1)),s,i.add(pn(1))),n.sub(1),a,o.sub(1)),lv(Tv(r,s.add(pn(1)),i.add(pn(1))),n,a.sub(1),o.sub(1)),lv(Tv(r.add(pn(1)),s.add(pn(1)),i.add(pn(1))),n.sub(1),a.sub(1),o.sub(1)),u,l,d)).toVar();return pv(c)}).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]})]),Nv=db([an(([e])=>{const t=hn(e).toVar(),r=pn(ev(t)).toVar();return yv(xv(r))}).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),an(([e])=>{const t=fn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar();return yv(xv(r,s))}).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),an(([e])=>{const t=Tn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar(),i=pn(ev(t.z)).toVar();return yv(xv(r,s,i))}).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),an(([e])=>{const t=Sn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar(),i=pn(ev(t.z)).toVar(),n=pn(ev(t.w)).toVar();return yv(xv(r,s,i,n))}).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]})]),Sv=db([an(([e])=>{const t=hn(e).toVar(),r=pn(ev(t)).toVar();return Tn(yv(xv(r,pn(0))),yv(xv(r,pn(1))),yv(xv(r,pn(2))))}).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),an(([e])=>{const t=fn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar();return Tn(yv(xv(r,s,pn(0))),yv(xv(r,s,pn(1))),yv(xv(r,s,pn(2))))}).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),an(([e])=>{const t=Tn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar(),i=pn(ev(t.z)).toVar();return Tn(yv(xv(r,s,i,pn(0))),yv(xv(r,s,i,pn(1))),yv(xv(r,s,i,pn(2))))}).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),an(([e])=>{const t=Sn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar(),i=pn(ev(t.z)).toVar(),n=pn(ev(t.w)).toVar();return Tn(yv(xv(r,s,i,n,pn(0))),yv(xv(r,s,i,n,pn(1))),yv(xv(r,s,i,n,pn(2))))}).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]})]),Rv=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=pn(t).toVar(),o=Tn(e).toVar(),u=hn(0).toVar(),l=hn(1).toVar();return ap(a,()=>{u.addAssign(l.mul(_v(o))),l.mulAssign(i),o.mulAssign(n)}),u}).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Av=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=pn(t).toVar(),o=Tn(e).toVar(),u=Tn(0).toVar(),l=hn(1).toVar();return ap(a,()=>{u.addAssign(l.mul(vv(o))),l.mulAssign(i),o.mulAssign(n)}),u}).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Ev=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=pn(t).toVar(),o=Tn(e).toVar();return fn(Rv(o,a,n,i),Rv(o.add(Tn(pn(19),pn(193),pn(17))),a,n,i))}).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),wv=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=pn(t).toVar(),o=Tn(e).toVar(),u=Tn(Av(o,a,n,i)).toVar(),l=hn(Rv(o.add(Tn(pn(19),pn(193),pn(17))),a,n,i)).toVar();return Sn(u,l)}).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Cv=db([an(([e,t,r,s,i,n,a])=>{const o=pn(a).toVar(),u=hn(n).toVar(),l=pn(i).toVar(),d=pn(s).toVar(),c=pn(r).toVar(),h=pn(t).toVar(),p=fn(e).toVar(),g=Tn(Sv(fn(h.add(d),c.add(l)))).toVar(),m=fn(g.x,g.y).toVar();m.subAssign(.5),m.mulAssign(u),m.addAssign(.5);const f=fn(fn(hn(h),hn(c)).add(m)).toVar(),y=fn(f.sub(p)).toVar();return ln(o.equal(pn(2)),()=>wo(y.x).add(wo(y.y))),ln(o.equal(pn(3)),()=>$o(wo(y.x),wo(y.y))),Xo(y,y)}).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),an(([e,t,r,s,i,n,a,o,u])=>{const l=pn(u).toVar(),d=hn(o).toVar(),c=pn(a).toVar(),h=pn(n).toVar(),p=pn(i).toVar(),g=pn(s).toVar(),m=pn(r).toVar(),f=pn(t).toVar(),y=Tn(e).toVar(),b=Tn(Sv(Tn(f.add(p),m.add(h),g.add(c)))).toVar();b.subAssign(.5),b.mulAssign(d),b.addAssign(.5);const x=Tn(Tn(hn(f),hn(m),hn(g)).add(b)).toVar(),T=Tn(x.sub(y)).toVar();return ln(l.equal(pn(2)),()=>wo(T.x).add(wo(T.y)).add(wo(T.z))),ln(l.equal(pn(3)),()=>$o(wo(T.x),wo(T.y),wo(T.z))),Xo(T,T)}).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Mv=an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=fn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=fn(tv(n.x,a),tv(n.y,o)).toVar(),l=hn(1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{const r=hn(Cv(u,e,t,a,o,i,s)).toVar();l.assign(zo(l,r))})}),ln(s.equal(pn(0)),()=>{l.assign(fo(l))}),l}).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Bv=an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=fn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=fn(tv(n.x,a),tv(n.y,o)).toVar(),l=fn(1e6,1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{const r=hn(Cv(u,e,t,a,o,i,s)).toVar();ln(r.lessThan(l.x),()=>{l.y.assign(l.x),l.x.assign(r)}).ElseIf(r.lessThan(l.y),()=>{l.y.assign(r)})})}),ln(s.equal(pn(0)),()=>{l.assign(fo(l))}),l}).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Pv=an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=fn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=fn(tv(n.x,a),tv(n.y,o)).toVar(),l=Tn(1e6,1e6,1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{const r=hn(Cv(u,e,t,a,o,i,s)).toVar();ln(r.lessThan(l.x),()=>{l.z.assign(l.y),l.y.assign(l.x),l.x.assign(r)}).ElseIf(r.lessThan(l.y),()=>{l.z.assign(l.y),l.y.assign(r)}).ElseIf(r.lessThan(l.z),()=>{l.z.assign(r)})})}),ln(s.equal(pn(0)),()=>{l.assign(fo(l))}),l}).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Lv=db([Mv,an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=Tn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=pn().toVar(),l=Tn(tv(n.x,a),tv(n.y,o),tv(n.z,u)).toVar(),d=hn(1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{ap({start:-1,end:pn(1),name:"z",condition:"<="},({z:r})=>{const n=hn(Cv(l,e,t,r,a,o,u,i,s)).toVar();d.assign(zo(d,n))})})}),ln(s.equal(pn(0)),()=>{d.assign(fo(d))}),d}).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Fv=db([Bv,an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=Tn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=pn().toVar(),l=Tn(tv(n.x,a),tv(n.y,o),tv(n.z,u)).toVar(),d=fn(1e6,1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{ap({start:-1,end:pn(1),name:"z",condition:"<="},({z:r})=>{const n=hn(Cv(l,e,t,r,a,o,u,i,s)).toVar();ln(n.lessThan(d.x),()=>{d.y.assign(d.x),d.x.assign(n)}).ElseIf(n.lessThan(d.y),()=>{d.y.assign(n)})})})}),ln(s.equal(pn(0)),()=>{d.assign(fo(d))}),d}).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Dv=db([Pv,an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=Tn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=pn().toVar(),l=Tn(tv(n.x,a),tv(n.y,o),tv(n.z,u)).toVar(),d=Tn(1e6,1e6,1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{ap({start:-1,end:pn(1),name:"z",condition:"<="},({z:r})=>{const n=hn(Cv(l,e,t,r,a,o,u,i,s)).toVar();ln(n.lessThan(d.x),()=>{d.z.assign(d.y),d.y.assign(d.x),d.x.assign(n)}).ElseIf(n.lessThan(d.y),()=>{d.z.assign(d.y),d.y.assign(n)}).ElseIf(n.lessThan(d.z),()=>{d.z.assign(n)})})})}),ln(s.equal(pn(0)),()=>{d.assign(fo(d))}),d}).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Uv=an(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=pn(e).toVar(),h=fn(t).toVar(),p=fn(r).toVar(),g=fn(s).toVar(),m=hn(i).toVar(),f=hn(n).toVar(),y=hn(a).toVar(),b=mn(o).toVar(),x=pn(u).toVar(),T=hn(l).toVar(),_=hn(d).toVar(),v=h.mul(p).add(g),N=hn(0).toVar();return ln(c.equal(pn(0)),()=>{N.assign(vv(v))}),ln(c.equal(pn(1)),()=>{N.assign(Sv(v))}),ln(c.equal(pn(2)),()=>{N.assign(Dv(v,m,pn(0)))}),ln(c.equal(pn(3)),()=>{N.assign(Av(Tn(v,0),x,T,_))}),N.assign(N.mul(y.sub(f)).add(f)),ln(b,()=>{N.assign(iu(N,f,y))}),N}).setLayout({name:"mx_unifiednoise2d",type:"float",inputs:[{name:"noiseType",type:"int"},{name:"texcoord",type:"vec2"},{name:"freq",type:"vec2"},{name:"offset",type:"vec2"},{name:"jitter",type:"float"},{name:"outmin",type:"float"},{name:"outmax",type:"float"},{name:"clampoutput",type:"bool"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Iv=an(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=pn(e).toVar(),h=Tn(t).toVar(),p=Tn(r).toVar(),g=Tn(s).toVar(),m=hn(i).toVar(),f=hn(n).toVar(),y=hn(a).toVar(),b=mn(o).toVar(),x=pn(u).toVar(),T=hn(l).toVar(),_=hn(d).toVar(),v=h.mul(p).add(g),N=hn(0).toVar();return ln(c.equal(pn(0)),()=>{N.assign(vv(v))}),ln(c.equal(pn(1)),()=>{N.assign(Sv(v))}),ln(c.equal(pn(2)),()=>{N.assign(Dv(v,m,pn(0)))}),ln(c.equal(pn(3)),()=>{N.assign(Av(v,x,T,_))}),N.assign(N.mul(y.sub(f)).add(f)),ln(b,()=>{N.assign(iu(N,f,y))}),N}).setLayout({name:"mx_unifiednoise3d",type:"float",inputs:[{name:"noiseType",type:"int"},{name:"position",type:"vec3"},{name:"freq",type:"vec3"},{name:"offset",type:"vec3"},{name:"jitter",type:"float"},{name:"outmin",type:"float"},{name:"outmax",type:"float"},{name:"clampoutput",type:"bool"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Ov=an(([e])=>{const t=e.y,r=e.z,s=Tn().toVar();return ln(t.lessThan(1e-4),()=>{s.assign(Tn(r,r,r))}).Else(()=>{let i=e.x;i=i.sub(bo(i)).mul(6).toVar();const n=pn(Io(i)),a=i.sub(hn(n)),o=r.mul(t.oneMinus()),u=r.mul(t.mul(a).oneMinus()),l=r.mul(t.mul(a.oneMinus()).oneMinus());ln(n.equal(pn(0)),()=>{s.assign(Tn(r,l,o))}).ElseIf(n.equal(pn(1)),()=>{s.assign(Tn(u,r,o))}).ElseIf(n.equal(pn(2)),()=>{s.assign(Tn(o,r,l))}).ElseIf(n.equal(pn(3)),()=>{s.assign(Tn(o,u,r))}).ElseIf(n.equal(pn(4)),()=>{s.assign(Tn(l,o,r))}).Else(()=>{s.assign(Tn(r,o,u))})}),s}).setLayout({name:"mx_hsvtorgb",type:"vec3",inputs:[{name:"hsv",type:"vec3"}]}),Vv=an(([e])=>{const t=Tn(e).toVar(),r=hn(t.x).toVar(),s=hn(t.y).toVar(),i=hn(t.z).toVar(),n=hn(zo(r,zo(s,i))).toVar(),a=hn($o(r,$o(s,i))).toVar(),o=hn(a.sub(n)).toVar(),u=hn().toVar(),l=hn().toVar(),d=hn().toVar();return d.assign(a),ln(a.greaterThan(0),()=>{l.assign(o.div(a))}).Else(()=>{l.assign(0)}),ln(l.lessThanEqual(0),()=>{u.assign(0)}).Else(()=>{ln(r.greaterThanEqual(a),()=>{u.assign(s.sub(i).div(o))}).ElseIf(s.greaterThanEqual(a),()=>{u.assign(wa(2,i.sub(r).div(o)))}).Else(()=>{u.assign(wa(4,r.sub(s).div(o)))}),u.mulAssign(1/6),ln(u.lessThan(0),()=>{u.addAssign(1)})}),Tn(u,l,d)}).setLayout({name:"mx_rgbtohsv",type:"vec3",inputs:[{name:"c",type:"vec3"}]}),kv=an(([e])=>{const t=Tn(e).toVar(),r=Nn(Ua(t,Tn(.04045))).toVar(),s=Tn(t.div(12.92)).toVar(),i=Tn(Yo($o(t.add(Tn(.055)),Tn(0)).div(1.055),Tn(2.4))).toVar();return su(s,i,r)}).setLayout({name:"mx_srgb_texture_to_lin_rec709",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Gv=(e,t)=>{e=hn(e),t=hn(t);const r=fn(t.dFdx(),t.dFdy()).length().mul(.7071067811865476);return ou(e.sub(r),e.add(r),t)},zv=(e,t,r,s)=>su(e,t,r[s].clamp()),$v=(e,t,r,s,i)=>su(e,t,Gv(r,s[i])),Wv=an(([e,t,r])=>{const 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WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return void 0===t&&null!==this.parent&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class nN{constructor(e,t){this.name=e,this.members=t,this.output=!1}}class aN{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0,this.index=-1}setValue(e){this.value=e}getValue(){return this.value}}class oN extends aN{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class uN extends aN{constructor(e,r=new t){super(e,r),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class lN extends aN{constructor(e,t=new r){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class dN extends aN{constructor(e,t=new s){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class cN extends aN{constructor(t,r=new e){super(t,r),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class hN extends aN{constructor(e,t=new i){super(e,t),this.isMatrix2Uniform=!0,this.boundary=8,this.itemSize=4}}class pN extends aN{constructor(e,t=new n){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class gN extends aN{constructor(e,t=new a){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class mN extends oN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class fN extends uN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class yN extends lN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class bN extends dN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class xN extends cN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class TN extends hN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class _N extends pN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class vN extends gN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}let NN=0;const SN=new WeakMap,RN=new WeakMap,AN=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),EN=e=>/e/g.test(e)?String(e).replace(/\+/g,""):(e=Number(e))+(e%1?"":".0");class wN{constructor(e,t,r){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=r,this.scene=null,this.camera=null,this.nodes=[],this.sequentialNodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.observer=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.types={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.declarations={},this.flow={code:""},this.chaining=[],this.stack=Ly(),this.stacks=[],this.tab="\t",this.currentFunctionNode=null,this.context={material:this.material},this.cache=new 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t=e.type;if(e.isDataTexture){if(t===R)return"int";if(t===S)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;let r=Vs(e);const s="float"===t?"":t[0];return!0===/mat2/.test(t)&&(r=r.replace("vec","mat")),s+r}getTypeFromArray(e){return AN.get(e.constructor)}isInteger(e){return/int|uint|(i|u)vec/.test(e)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const r=t.array,s=e.itemSize,i=e.normalized;let n;return e instanceof 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i=this.getDataFromNode(e,s,this.globalCache);let n=i.structType;if(void 0===n){const a=this.structs.index++;null===r&&(r="StructType"+a),n=new nN(r,t),this.structs[s].push(n),this.types[s][r]=e,i.structType=n}return n}getOutputStructTypeFromNode(e,t){const r=this.getStructTypeFromNode(e,t,"OutputType","fragment");return r.output=!0,r}getUniformFromNode(e,t,r=this.shaderStage,s=null){const i=this.getDataFromNode(e,r,this.globalCache);let n=i.uniform;if(void 0===n){const a=this.uniforms.index++;n=new Jv(s||"nodeUniform"+a,t,e),this.uniforms[r].push(n),this.registerDeclaration(n),i.uniform=n}return n}getVarFromNode(e,t=null,r=e.getNodeType(this),s=this.shaderStage,i=!1){const n=this.getDataFromNode(e,s),a=this.getSubBuildProperty("variable",n.subBuilds);let o=n[a];if(void 0===o){const 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this.attributes.concat(this.bufferAttributes)}getAttributes(){d("Abstract function.")}getVaryings(){d("Abstract function.")}getVar(e,t,r=null){return`${null!==r?this.generateArrayDeclaration(e,r):this.getType(e)} ${t}`}getVars(e){let t="";const r=this.vars[e];if(void 0!==r)for(const e of r)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){d("Abstract function.")}getCodes(e){const t=this.codes[e];let r="";if(void 0!==t)for(const e of t)r+=e.code+"\n";return r}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){d("Abstract function.")}get subBuild(){return this.subBuildLayers[this.subBuildLayers.length-1]||null}addSubBuild(e){this.subBuildLayers.push(e)}removeSubBuild(){return this.subBuildLayers.pop()}getClosestSubBuild(e){let t;if(t=e&&e.isNode?e.isShaderCallNodeInternal?e.shaderNode.subBuilds:e.isStackNode?[e.subBuild]:this.getDataFromNode(e,"any").subBuilds:e instanceof Set?[...e]:e,!t)return null;const r=this.subBuildLayers;for(let e=t.length-1;e>=0;e--){const s=t[e];if(r.includes(s))return s}return null}getSubBuildOutput(e){return this.getSubBuildProperty("outputNode",e)}getSubBuildProperty(e="",t=null){let r,s;return r=null!==t?this.getClosestSubBuild(t):this.subBuildFn,s=r?e?r+"_"+e:r:e,s}build(){const{object:e,material:t,renderer:r}=this;if(null!==t){let e=r.library.fromMaterial(t);null===e&&(o(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new qp),e.build(this)}else this.addFlow("compute",e);for(const e of ti){this.setBuildStage(e),this.context.position&&this.context.position.isNode&&this.flowNodeFromShaderStage("vertex",this.context.position);for(const t of ri){this.setShaderStage(t);const r=this.flowNodes[t];for(const t of r)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getSharedDataFromNode(e){let t=SN.get(e);return void 0===t&&(t={}),t}getNodeUniform(e,t){const r=this.getSharedDataFromNode(e);let s=r.cache;if(void 0===s){if("float"===t||"int"===t||"uint"===t)s=new mN(e);else if("vec2"===t||"ivec2"===t||"uvec2"===t)s=new fN(e);else if("vec3"===t||"ivec3"===t||"uvec3"===t)s=new yN(e);else if("vec4"===t||"ivec4"===t||"uvec4"===t)s=new bN(e);else if("color"===t)s=new xN(e);else if("mat2"===t)s=new TN(e);else if("mat3"===t)s=new _N(e);else{if("mat4"!==t)throw new Error(`Uniform "${t}" not implemented.`);s=new vN(e)}r.cache=s}return s}format(e,t,r){if((t=this.getVectorType(t))===(r=this.getVectorType(r))||null===r||this.isReference(r))return e;const s=this.getTypeLength(t),i=this.getTypeLength(r);return 16===s&&9===i?`${this.getType(r)}( ${e}[ 0 ].xyz, ${e}[ 1 ].xyz, ${e}[ 2 ].xyz )`:9===s&&4===i?`${this.getType(r)}( ${e}[ 0 ].xy, ${e}[ 1 ].xy )`:s>4||i>4||0===i?e:s===i?`${this.getType(r)}( ${e} )`:s>i?(e="bool"===r?`all( ${e} )`:`${e}.${"xyz".slice(0,i)}`,this.format(e,this.getTypeFromLength(i,this.getComponentType(t)),r)):4===i&&s>1?`${this.getType(r)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===s?`${this.getType(r)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===s&&i>1&&t!==this.getComponentType(r)&&(e=`${this.getType(this.getComponentType(r))}( ${e} )`),`${this.getType(r)}( ${e} )`)}getSignature(){return`// Three.js r${tt} - Node System\n`}needsPreviousData(){const e=this.renderer.getMRT();return e&&e.has("velocity")||!0===js(this.object).useVelocity}}class CN{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let r=e.get(t);return void 0===r&&(r={renderId:0,frameId:0},e.set(t,r)),r}updateBeforeNode(e){const t=e.getUpdateBeforeType(),r=e.updateReference(this);if(t===Qs.FRAME){const t=this._getMaps(this.updateBeforeMap,r);if(t.frameId!==this.frameId){const r=t.frameId;t.frameId=this.frameId,!1===e.updateBefore(this)&&(t.frameId=r)}}else if(t===Qs.RENDER){const t=this._getMaps(this.updateBeforeMap,r);if(t.renderId!==this.renderId){const r=t.renderId;t.renderId=this.renderId,!1===e.updateBefore(this)&&(t.renderId=r)}}else t===Qs.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),r=e.updateReference(this);if(t===Qs.FRAME){const t=this._getMaps(this.updateAfterMap,r);t.frameId!==this.frameId&&!1!==e.updateAfter(this)&&(t.frameId=this.frameId)}else if(t===Qs.RENDER){const t=this._getMaps(this.updateAfterMap,r);t.renderId!==this.renderId&&!1!==e.updateAfter(this)&&(t.renderId=this.renderId)}else t===Qs.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),r=e.updateReference(this);if(t===Qs.FRAME){const t=this._getMaps(this.updateMap,r);t.frameId!==this.frameId&&!1!==e.update(this)&&(t.frameId=this.frameId)}else if(t===Qs.RENDER){const t=this._getMaps(this.updateMap,r);t.renderId!==this.renderId&&!1!==e.update(this)&&(t.renderId=this.renderId)}else t===Qs.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class MN{constructor(e,t,r=null,s="",i=!1){this.type=e,this.name=t,this.count=r,this.qualifier=s,this.isConst=i}}MN.isNodeFunctionInput=!0;class BN extends j_{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setupDirect(){const e=this.colorNode;return{lightDirection:JT(this.light),lightColor:e}}}const PN=new a,LN=new a;let FN=null;class DN extends j_{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=xa(new r).setGroup(fa),this.halfWidth=xa(new r).setGroup(fa),this.updateType=Qs.RENDER}update(e){super.update(e);const{light:t}=this,r=e.camera.matrixWorldInverse;LN.identity(),PN.copy(t.matrixWorld),PN.premultiply(r),LN.extractRotation(PN),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(LN),this.halfHeight.value.applyMatrix4(LN)}setupDirectRectArea(e){let t,r;e.isAvailable("float32Filterable")?(t=Bl(FN.LTC_FLOAT_1),r=Bl(FN.LTC_FLOAT_2)):(t=Bl(FN.LTC_HALF_1),r=Bl(FN.LTC_HALF_2));const{colorNode:s,light:i}=this;return{lightColor:s,lightPosition:ZT(i),halfWidth:this.halfWidth,halfHeight:this.halfHeight,ltc_1:t,ltc_2:r}}static setLTC(e){FN=e}}class UN extends j_{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=xa(0).setGroup(fa),this.penumbraCosNode=xa(0).setGroup(fa),this.cutoffDistanceNode=xa(0).setGroup(fa),this.decayExponentNode=xa(0).setGroup(fa),this.colorNode=xa(this.color).setGroup(fa)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e,t){const{coneCosNode:r,penumbraCosNode:s}=this;return ou(r,s,t)}getLightCoord(e){const t=e.getNodeProperties(this);let r=t.projectionUV;return void 0===r&&(r=KT(this.light,e.context.positionWorld),t.projectionUV=r),r}setupDirect(e){const{colorNode:t,cutoffDistanceNode:r,decayExponentNode:s,light:i}=this,n=this.getLightVector(e),a=n.normalize(),o=a.dot(JT(i)),u=this.getSpotAttenuation(e,o),l=n.length(),d=q_({lightDistance:l,cutoffDistance:r,decayExponent:s});let c,h,p=t.mul(u).mul(d);if(i.colorNode?(h=this.getLightCoord(e),c=i.colorNode(h)):i.map&&(h=this.getLightCoord(e),c=Bl(i.map,h.xy).onRenderUpdate(()=>i.map)),c){p=h.mul(2).sub(1).abs().lessThan(1).all().select(p.mul(c),p)}return{lightColor:p,lightDirection:a}}}class IN extends UN{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e,t){const r=this.light.iesMap;let s=null;if(r&&!0===r.isTexture){const e=t.acos().mul(1/Math.PI);s=Bl(r,fn(e,0),0).r}else s=super.getSpotAttenuation(t);return s}}const ON=an(([e,t])=>{const r=e.abs().sub(t);return Mo($o(r,0)).add(zo($o(r.x,r.y),0))});class VN extends UN{static get type(){return"ProjectorLightNode"}update(e){super.update(e);const t=this.light;if(this.penumbraCosNode.value=Math.min(Math.cos(t.angle*(1-t.penumbra)),.99999),null===t.aspect){let e=1;null!==t.map&&(e=t.map.width/t.map.height),t.shadow.aspect=e}else t.shadow.aspect=t.aspect}getSpotAttenuation(e){const t=hn(0),r=this.penumbraCosNode,s=XT(this.light).mul(e.context.positionWorld||Pd);return ln(s.w.greaterThan(0),()=>{const e=s.xyz.div(s.w),i=ON(e.xy.sub(fn(.5)),fn(.5)),n=Ba(-1,Ca(1,Ao(r)).sub(1));t.assign(nu(i.mul(-2).mul(n)))}),t}}class kN extends j_{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class GN extends j_{static get type(){return"HemisphereLightNode"}constructor(t=null){super(t),this.lightPositionNode=YT(t),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=xa(new e).setGroup(fa)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:r,lightDirectionNode:s}=this,i=jd.dot(s).mul(.5).add(.5),n=su(r,t,i);e.context.irradiance.addAssign(n)}}class zN extends j_{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new r);this.lightProbe=Il(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=Hv(jd,this.lightProbe);e.context.irradiance.addAssign(t)}}class $N{parseFunction(){d("Abstract function.")}}class WN{constructor(e,t,r="",s=""){this.type=e,this.inputs=t,this.name=r,this.precision=s}getCode(){d("Abstract function.")}}WN.isNodeFunction=!0;const HN=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,jN=/[a-z_0-9]+/gi,qN="#pragma main";class XN extends WN{constructor(e){const{type:t,inputs:r,name:s,precision:i,inputsCode:n,blockCode:a,headerCode:o}=(e=>{const t=(e=e.trim()).indexOf(qN),r=-1!==t?e.slice(t+12):e,s=r.match(HN);if(null!==s&&5===s.length){const i=s[4],n=[];let a=null;for(;null!==(a=jN.exec(i));)n.push(a);const o=[];let u=0;for(;u{const r=this.backend.createNodeBuilder(e.object,this.renderer);return r.scene=e.scene,r.material=t,r.camera=e.camera,r.context.material=t,r.lightsNode=e.lightsNode,r.environmentNode=this.getEnvironmentNode(e.scene),r.fogNode=this.getFogNode(e.scene),r.clippingContext=e.clippingContext,this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview&&r.enableMultiview(),r};let n=t(e.material);try{n.build()}catch(e){n=t(new qp),n.build(),o("TSL: "+e)}r=this._createNodeBuilderState(n),s.set(i,r)}r.usedTimes++,t.nodeBuilderState=r}return r}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let r=t.nodeBuilderState;if(void 0===r){const s=this.backend.createNodeBuilder(e,this.renderer);s.build(),r=this._createNodeBuilderState(s),t.nodeBuilderState=r}return r}_createNodeBuilderState(e){return new Qv(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.observer,e.transforms)}getEnvironmentNode(e){this.updateEnvironment(e);let t=null;if(e.environmentNode&&e.environmentNode.isNode)t=e.environmentNode;else{const r=this.get(e);r.environmentNode&&(t=r.environmentNode)}return t}getBackgroundNode(e){this.updateBackground(e);let t=null;if(e.backgroundNode&&e.backgroundNode.isNode)t=e.backgroundNode;else{const r=this.get(e);r.backgroundNode&&(t=r.backgroundNode)}return t}getFogNode(e){return this.updateFog(e),e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){QN[0]=e,QN[1]=t;const r=this.renderer.info.calls,s=this.callHashCache.get(QN)||{};if(s.callId!==r){const i=this.getEnvironmentNode(e),n=this.getFogNode(e);t&&ZN.push(t.getCacheKey(!0)),i&&ZN.push(i.getCacheKey()),n&&ZN.push(n.getCacheKey()),ZN.push(this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview?1:0),ZN.push(this.renderer.shadowMap.enabled?1:0),ZN.push(this.renderer.shadowMap.type),s.callId=r,s.cacheKey=Ds(ZN),this.callHashCache.set(QN,s),ZN.length=0}return QN.length=0,s.cacheKey}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),r=e.background;if(r){const s=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==r||s){const i=this.getCacheNode("background",r,()=>{if(!0===r.isCubeTexture||r.mapping===le||r.mapping===de||r.mapping===Ae){if(e.backgroundBlurriness>0||r.mapping===Ae)return gf(r);{let e;return e=!0===r.isCubeTexture?cc(r):Bl(r),cg(e)}}if(!0===r.isTexture)return Bl(r,$l.flipY()).setUpdateMatrix(!0);!0!==r.isColor&&o("WebGPUNodes: Unsupported background configuration.",r)},s);t.backgroundNode=i,t.background=r,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,r,s=!1){const i=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let n=i.get(t);return(void 0===n||s)&&(n=r(),i.set(t,n)),n}updateFog(e){const t=this.get(e),r=e.fog;if(r){if(t.fog!==r){const e=this.getCacheNode("fog",r,()=>{if(r.isFogExp2){const e=gc("color","color",r).setGroup(fa),t=gc("density","float",r).setGroup(fa);return rT(e,tT(t))}if(r.isFog){const e=gc("color","color",r).setGroup(fa),t=gc("near","float",r).setGroup(fa),s=gc("far","float",r).setGroup(fa);return rT(e,eT(t,s))}o("Renderer: Unsupported fog configuration.",r)});t.fogNode=e,t.fog=r}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),r=e.environment;if(r){if(t.environment!==r){const e=this.getCacheNode("environment",r,()=>!0===r.isCubeTexture?cc(r):!0===r.isTexture?Bl(r):void o("Nodes: Unsupported environment configuration.",r));t.environmentNode=e,t.environment=r}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,r=null,s=null,i=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=r,n.camera=s,n.material=i,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace+","+e.xr.isPresenting}hasOutputChange(e){return YN.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,r=this.getOutputCacheKey(),s=e.isArrayTexture?hx(e,Tn($l,Ol("gl_ViewID_OVR"))).renderOutput(t.toneMapping,t.currentColorSpace):Bl(e,$l).renderOutput(t.toneMapping,t.currentColorSpace);return YN.set(e,r),s}updateBefore(e){const t=e.getNodeBuilderState();for(const r of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(r)}updateAfter(e){const t=e.getNodeBuilderState();for(const r of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(r)}updateForCompute(e){const t=this.getNodeFrame(),r=this.getForCompute(e);for(const e of r.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),r=e.getNodeBuilderState();for(const e of r.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new CN,this.nodeBuilderCache=new Map,this.cacheLib={}}}const eS=new ze;class tS{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new n,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,null!==e&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,r){const s=e.length;for(let i=0;i0,alpha:!0,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:this.getFramebufferScaleFactor()},i=new XRWebGLLayer(e,s,r);this._glBaseLayer=i,e.updateRenderState({baseLayer:i}),t.setPixelRatio(1),t._setXRLayerSize(i.framebufferWidth,i.framebufferHeight),this._xrRenderTarget=new lS(i.framebufferWidth,i.framebufferHeight,{format:Re,type:Ge,colorSpace:t.outputColorSpace,stencilBuffer:t.stencil,resolveDepthBuffer:!1===i.ignoreDepthValues,resolveStencilBuffer:!1===i.ignoreDepthValues}),this._xrRenderTarget._isOpaqueFramebuffer=!0,this._referenceSpace=await e.requestReferenceSpace(this.getReferenceSpaceType())}this.setFoveation(this.getFoveation()),t._animation.setAnimationLoop(this._onAnimationFrame),t._animation.setContext(e),t._animation.start(),this.isPresenting=!0,this.dispatchEvent({type:"sessionstart"})}}updateCamera(e){const t=this._session;if(null===t)return;const r=e.near,s=e.far,i=this._cameraXR,n=this._cameraL,a=this._cameraR;i.near=a.near=n.near=r,i.far=a.far=n.far=s,i.isMultiViewCamera=this._useMultiview,this._currentDepthNear===i.near&&this._currentDepthFar===i.far||(t.updateRenderState({depthNear:i.near,depthFar:i.far}),this._currentDepthNear=i.near,this._currentDepthFar=i.far),i.layers.mask=6|e.layers.mask,n.layers.mask=3&i.layers.mask,a.layers.mask=5&i.layers.mask;const o=e.parent,u=i.cameras;pS(i,o);for(let e=0;e=0&&(r[n]=null,t[n].disconnect(i))}for(let s=0;s=r.length){r.push(i),n=e;break}if(null===r[e]){r[e]=i,n=e;break}}if(-1===n)break}const a=t[n];a&&a.connect(i)}}function yS(e){return"quad"===e.type?this._glBinding.createQuadLayer({transform:new XRRigidTransform(e.translation,e.quaternion),width:e.width/2,height:e.height/2,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1}):this._glBinding.createCylinderLayer({transform:new XRRigidTransform(e.translation,e.quaternion),radius:e.radius,centralAngle:e.centralAngle,aspectRatio:e.aspectRatio,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1})}function bS(e,t){if(void 0===t)return;const r=this._cameraXR,i=this._renderer,n=i.backend,a=this._glBaseLayer,o=this.getReferenceSpace(),u=t.getViewerPose(o);if(this._xrFrame=t,null!==u){const e=u.views;null!==this._glBaseLayer&&n.setXRTarget(a.framebuffer);let t=!1;e.length!==r.cameras.length&&(r.cameras.length=0,t=!0);for(let i=0;i{await this.compileAsync(e,t);const s=this._renderLists.get(e,t),i=this._renderContexts.get(this._renderTarget,this._mrt),n=e.overrideMaterial||r.material,a=this._objects.get(r,n,e,t,s.lightsNode,i,i.clippingContext),{fragmentShader:o,vertexShader:u}=a.getNodeBuilderState();return{fragmentShader:o,vertexShader:u}}}}async init(){return null!==this._initPromise||(this._initPromise=new Promise(async(e,t)=>{let r=this.backend;try{await r.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=r=this._getFallback(e),await r.init(this)}catch(e){return void t(e)}}this._nodes=new JN(this,r),this._animation=new Xf(this,this._nodes,this.info),this._attributes=new ay(r),this._background=new Xv(this,this._nodes),this._geometries=new ly(this._attributes,this.info),this._textures=new Cy(this,r,this.info),this._pipelines=new fy(r,this._nodes),this._bindings=new yy(r,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new Jf(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new Ny(this.lighting),this._bundles=new iS,this._renderContexts=new Ey,this._animation.start(),this._initialized=!0,this._inspector.init(),e(this)})),this._initPromise}get domElement(){return this._canvasTarget.domElement}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,r=null){if(!0===this._isDeviceLost)return;!1===this._initialized&&await this.init();const s=this._nodes.nodeFrame,i=s.renderId,n=this._currentRenderContext,a=this._currentRenderObjectFunction,o=this._handleObjectFunction,u=this._compilationPromises,l=!0===e.isScene?e:TS;null===r&&(r=e);const d=this._renderTarget,c=this._renderContexts.get(d,this._mrt),h=this._activeMipmapLevel,p=[];this._currentRenderContext=c,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=p,s.renderId++,s.update(),c.depth=this.depth,c.stencil=this.stencil,c.clippingContext||(c.clippingContext=new tS),c.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,d);const g=this._renderLists.get(e,t);if(g.begin(),this._projectObject(e,t,0,g,c.clippingContext),r!==e&&r.traverseVisible(function(e){e.isLight&&e.layers.test(t.layers)&&g.pushLight(e)}),g.finish(),null!==d){this._textures.updateRenderTarget(d,h);const e=this._textures.get(d);c.textures=e.textures,c.depthTexture=e.depthTexture}else c.textures=null,c.depthTexture=null;r!==e?this._background.update(r,g,c):this._background.update(l,g,c);const m=g.opaque,f=g.transparent,y=g.transparentDoublePass,b=g.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,l,b),!0===this.transparent&&f.length>0&&this._renderTransparents(f,y,t,l,b),s.renderId=i,this._currentRenderContext=n,this._currentRenderObjectFunction=a,this._handleObjectFunction=o,this._compilationPromises=u,await Promise.all(p)}async renderAsync(e,t){v('Renderer: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.render(e,t)}async waitForGPU(){o("Renderer: waitForGPU() has been removed. Read https://github.com/mrdoob/three.js/issues/32012 for more information.")}set inspector(e){null!==this._inspector&&this._inspector.setRenderer(null),this._inspector=e,this._inspector.setRenderer(this)}get inspector(){return this._inspector}set highPrecision(e){const t=this.contextNode.value;!0===e?(t.modelViewMatrix=Ad,t.modelNormalViewMatrix=Ed):this.highPrecision&&(delete t.modelViewMatrix,delete t.modelNormalViewMatrix)}get highPrecision(){const e=this.contextNode.value;return e.modelViewMatrix===Ad&&e.modelNormalViewMatrix===Ed}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getOutputBufferType(){return this._outputBufferType}getColorBufferType(){return v('Renderer: ".getColorBufferType()" has been renamed to ".getOutputBufferType()".'),this.getOutputBufferType()}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:\n\nMessage: ${e.message}`;e.reason&&(t+=`\nReason: ${e.reason}`),o(t),this._isDeviceLost=!0}_renderBundle(e,t,r){const{bundleGroup:s,camera:i,renderList:n}=e,a=this._currentRenderContext,o=this._bundles.get(s,i),u=this.backend.get(o);void 0===u.renderContexts&&(u.renderContexts=new Set);const l=s.version!==u.version,d=!1===u.renderContexts.has(a)||l;if(u.renderContexts.add(a),d){this.backend.beginBundle(a),(void 0===u.renderObjects||l)&&(u.renderObjects=[]),this._currentRenderBundle=o;const{transparentDoublePass:e,transparent:d,opaque:c}=n;!0===this.opaque&&c.length>0&&this._renderObjects(c,i,t,r),!0===this.transparent&&d.length>0&&this._renderTransparents(d,e,i,t,r),this._currentRenderBundle=null,this.backend.finishBundle(a,o),u.version=s.version}else{const{renderObjects:e}=u;for(let t=0,r=e.length;t>=h,g.viewportValue.height>>=h,g.viewportValue.minDepth=_,g.viewportValue.maxDepth=v,g.viewport=!1===g.viewportValue.equals(vS),g.scissorValue.copy(x).multiplyScalar(T).floor(),g.scissor=y._scissorTest&&!1===g.scissorValue.equals(vS),g.scissorValue.width>>=h,g.scissorValue.height>>=h,g.clippingContext||(g.clippingContext=new tS),g.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,p);const N=t.isArrayCamera?SS:NS;t.isArrayCamera||(RS.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),N.setFromProjectionMatrix(RS,t.coordinateSystem,t.reversedDepth));const S=this._renderLists.get(e,t);if(S.begin(),this._projectObject(e,t,0,S,g.clippingContext),S.finish(),!0===this.sortObjects&&S.sort(this._opaqueSort,this._transparentSort),null!==p){this._textures.updateRenderTarget(p,h);const e=this._textures.get(p);g.textures=e.textures,g.depthTexture=e.depthTexture,g.width=e.width,g.height=e.height,g.renderTarget=p,g.depth=p.depthBuffer,g.stencil=p.stencilBuffer}else g.textures=null,g.depthTexture=null,g.width=_S.width,g.height=_S.height,g.depth=this.depth,g.stencil=this.stencil;g.width>>=h,g.height>>=h,g.activeCubeFace=c,g.activeMipmapLevel=h,g.occlusionQueryCount=S.occlusionQueryCount,g.scissorValue.max(AS.set(0,0,0,0)),g.scissorValue.x+g.scissorValue.width>g.width&&(g.scissorValue.width=Math.max(g.width-g.scissorValue.x,0)),g.scissorValue.y+g.scissorValue.height>g.height&&(g.scissorValue.height=Math.max(g.height-g.scissorValue.y,0)),this._background.update(l,S,g),g.camera=t,this.backend.beginRender(g);const{bundles:R,lightsNode:A,transparentDoublePass:E,transparent:w,opaque:C}=S;return R.length>0&&this._renderBundles(R,l,A),!0===this.opaque&&C.length>0&&this._renderObjects(C,t,l,A),!0===this.transparent&&w.length>0&&this._renderTransparents(w,E,t,l,A),this.backend.finishRender(g),i.renderId=n,this._currentRenderContext=a,this._currentRenderObjectFunction=o,this._handleObjectFunction=u,this._callDepth--,null!==s&&(this.setRenderTarget(d,c,h),this._renderOutput(p)),l.onAfterRender(this,e,t,p),this.inspector.finishRender(this.backend.getTimestampUID(g)),g}_setXRLayerSize(e,t){this._canvasTarget._width=e,this._canvasTarget._height=t,this.setViewport(0,0,e,t)}_renderOutput(e){const t=this._quad;this._nodes.hasOutputChange(e.texture)&&(t.material.fragmentNode=this._nodes.getOutputNode(e.texture),t.material.needsUpdate=!0);const r=this.autoClear,s=this.xr.enabled;this.autoClear=!1,this.xr.enabled=!1,this._renderScene(t,t.camera,!1),this.autoClear=r,this.xr.enabled=s}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}getAnimationLoop(){return this._animation.getAnimationLoop()}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._canvasTarget.getPixelRatio()}getDrawingBufferSize(e){return this._canvasTarget.getDrawingBufferSize(e)}getSize(e){return this._canvasTarget.getSize(e)}setPixelRatio(e=1){this._canvasTarget.setPixelRatio(e)}setDrawingBufferSize(e,t,r){this.xr&&this.xr.isPresenting||this._canvasTarget.setDrawingBufferSize(e,t,r)}setSize(e,t,r=!0){this.xr&&this.xr.isPresenting||this._canvasTarget.setSize(e,t,r)}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){return this._canvasTarget.getScissor(e)}setScissor(e,t,r,s){this._canvasTarget.setScissor(e,t,r,s)}getScissorTest(){return this._canvasTarget.getScissorTest()}setScissorTest(e){this._canvasTarget.setScissorTest(e),this.backend.setScissorTest(e)}getViewport(e){return this._canvasTarget.getViewport(e)}setViewport(e,t,r,s,i=0,n=1){this._canvasTarget.setViewport(e,t,r,s,i,n)}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,r=!0){if(!1===this._initialized)throw new Error('Renderer: .clear() called before the backend is initialized. Use "await renderer.init();" before before using this method.');const s=this._renderTarget||this._getFrameBufferTarget();let i=null;if(null!==s){this._textures.updateRenderTarget(s);const e=this._textures.get(s);i=this._renderContexts.get(s),i.textures=e.textures,i.depthTexture=e.depthTexture,i.width=e.width,i.height=e.height,i.renderTarget=s,i.depth=s.depthBuffer,i.stencil=s.stencilBuffer;const t=this.backend.getClearColor();i.clearColorValue.r=t.r,i.clearColorValue.g=t.g,i.clearColorValue.b=t.b,i.clearColorValue.a=t.a,i.activeCubeFace=this.getActiveCubeFace(),i.activeMipmapLevel=this.getActiveMipmapLevel()}this.backend.clear(e,t,r,i),null!==s&&null===this._renderTarget&&this._renderOutput(s)}clearColor(){this.clear(!0,!1,!1)}clearDepth(){this.clear(!1,!0,!1)}clearStencil(){this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,r=!0){v('Renderer: "clearAsync()" has been deprecated. Use "clear()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.clear(e,t,r)}async clearColorAsync(){v('Renderer: "clearColorAsync()" has been deprecated. Use "clearColor()" and "await renderer.init();" when creating the renderer.'),this.clear(!0,!1,!1)}async clearDepthAsync(){v('Renderer: "clearDepthAsync()" has been deprecated. Use "clearDepth()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!0,!1)}async clearStencilAsync(){v('Renderer: "clearStencilAsync()" has been deprecated. Use "clearStencil()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!1,!0)}get needsFrameBufferTarget(){const e=this.currentToneMapping!==m,t=this.currentColorSpace!==p.workingColorSpace;return e||t}get samples(){return this._samples}get currentSamples(){let e=this._samples;return null!==this._renderTarget?e=this._renderTarget.samples:this.needsFrameBufferTarget&&(e=0),e}get currentToneMapping(){return this.isOutputTarget?this.toneMapping:m}get currentColorSpace(){return this.isOutputTarget?this.outputColorSpace:p.workingColorSpace}get isOutputTarget(){return this._renderTarget===this._outputRenderTarget||null===this._renderTarget}dispose(){!0===this._initialized&&(this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._geometries.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),null!==this._frameBufferTarget&&this._frameBufferTarget.dispose(),Object.values(this.backend.timestampQueryPool).forEach(e=>{null!==e&&e.dispose()})),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,r=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=r}getRenderTarget(){return this._renderTarget}setOutputRenderTarget(e){this._outputRenderTarget=e}getOutputRenderTarget(){return this._outputRenderTarget}setCanvasTarget(e){this._canvasTarget.removeEventListener("resize",this._onCanvasTargetResize),this._canvasTarget=e,this._canvasTarget.addEventListener("resize",this._onCanvasTargetResize)}getCanvasTarget(){return this._canvasTarget}_resetXRState(){this.backend.setXRTarget(null),this.setOutputRenderTarget(null),this.setRenderTarget(null),this._frameBufferTarget.dispose(),this._frameBufferTarget=null}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e,t=null){if(!0===this._isDeviceLost)return;if(!1===this._initialized)return d("Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e,t);const r=this._nodes.nodeFrame,s=r.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,r.renderId=this.info.calls,this.backend.updateTimeStampUID(e),this.inspector.beginCompute(this.backend.getTimestampUID(e),e);const i=this.backend,n=this._pipelines,a=this._bindings,o=this._nodes,u=Array.isArray(e)?e:[e];if(void 0===u[0]||!0!==u[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const r of u){if(!1===n.has(r)){const e=()=>{r.removeEventListener("dispose",e),n.delete(r),a.deleteForCompute(r),o.delete(r)};r.addEventListener("dispose",e);const t=r.onInitFunction;null!==t&&t.call(r,{renderer:this})}o.updateForCompute(r),a.updateForCompute(r);const s=a.getForCompute(r),u=n.getForCompute(r,s);i.compute(e,r,s,u,t)}i.finishCompute(e),r.renderId=s,this.inspector.finishCompute(this.backend.getTimestampUID(e))}async computeAsync(e,t=null){!1===this._initialized&&await this.init(),this.compute(e,t)}async hasFeatureAsync(e){return v('Renderer: "hasFeatureAsync()" has been deprecated. Use "hasFeature()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.hasFeature(e)}async resolveTimestampsAsync(e="render"){return!1===this._initialized&&await this.init(),this.backend.resolveTimestampsAsync(e)}hasFeature(e){if(!1===this._initialized)throw new Error('Renderer: .hasFeature() called before the backend is initialized. Use "await renderer.init();" before before using this method.');return this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){v('Renderer: "initTextureAsync()" has been deprecated. Use "initTexture()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.initTexture(e)}initTexture(e){if(!1===this._initialized)throw new Error('Renderer: .initTexture() called before the backend is initialized. Use "await renderer.init();" before before using this method.');this._textures.updateTexture(e)}copyFramebufferToTexture(e,t=null){if(null!==t)if(t.isVector2)t=AS.set(t.x,t.y,e.image.width,e.image.height).floor();else{if(!t.isVector4)return void o("Renderer.copyFramebufferToTexture: Invalid rectangle.");t=AS.copy(t).floor()}else t=AS.set(0,0,e.image.width,e.image.height);let r,s=this._currentRenderContext;null!==s?r=s.renderTarget:(r=this._renderTarget||this._getFrameBufferTarget(),null!==r&&(this._textures.updateRenderTarget(r),s=this._textures.get(r))),this._textures.updateTexture(e,{renderTarget:r}),this.backend.copyFramebufferToTexture(e,s,t),this._inspector.copyFramebufferToTexture(e)}copyTextureToTexture(e,t,r=null,s=null,i=0,n=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,r,s,i,n),this._inspector.copyTextureToTexture(e,t)}async readRenderTargetPixelsAsync(e,t,r,s,i,n=0,a=0){return this.backend.copyTextureToBuffer(e.textures[n],t,r,s,i,a)}_projectObject(e,t,r,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)r=e.renderOrder,e.isClippingGroup&&e.enabled&&(i=i.getGroupContext(e));else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)s.pushLight(e);else if(e.isSprite){const n=t.isArrayCamera?SS:NS;if(!e.frustumCulled||n.intersectsSprite(e,t)){!0===this.sortObjects&&AS.setFromMatrixPosition(e.matrixWorld).applyMatrix4(RS);const{geometry:t,material:n}=e;n.visible&&s.push(e,t,n,r,AS.z,null,i)}}else if(e.isLineLoop)o("Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if(e.isMesh||e.isLine||e.isPoints){const n=t.isArrayCamera?SS:NS;if(!e.frustumCulled||n.intersectsObject(e,t)){const{geometry:t,material:n}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),AS.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(RS)),Array.isArray(n)){const a=t.groups;for(let o=0,u=a.length;o0){for(const{material:e}of t)e.side=M;this._renderObjects(t,r,s,i,"backSide");for(const{material:e}of t)e.side=it;this._renderObjects(e,r,s,i);for(const{material:e}of t)e.side=B}else this._renderObjects(e,r,s,i)}_renderObjects(e,t,r,s,i=null){for(let n=0,a=e.length;n(t.not().discard(),e))(u)}}e.depthNode&&e.depthNode.isNode&&(l=e.depthNode),e.castShadowPositionNode&&e.castShadowPositionNode.isNode?o=e.castShadowPositionNode:e.positionNode&&e.positionNode.isNode&&(o=e.positionNode),r={version:t,colorNode:u,depthNode:l,positionNode:o},this._cacheShadowNodes.set(e,r)}return r}renderObject(e,t,r,s,i,n,a,o=null,u=null){let l,d,c,h,p=!1;if(e.onBeforeRender(this,t,r,s,i,n),!0===i.allowOverride&&null!==t.overrideMaterial){const e=t.overrideMaterial;if(p=!0,l=t.overrideMaterial.colorNode,d=t.overrideMaterial.depthNode,c=t.overrideMaterial.positionNode,h=t.overrideMaterial.side,i.positionNode&&i.positionNode.isNode&&(e.positionNode=i.positionNode),e.alphaTest=i.alphaTest,e.alphaMap=i.alphaMap,e.transparent=i.transparent||i.transmission>0||i.transmissionNode&&i.transmissionNode.isNode||i.backdropNode&&i.backdropNode.isNode,e.isShadowPassMaterial){const{colorNode:t,depthNode:r,positionNode:s}=this._getShadowNodes(i);e.side=null===i.shadowSide?i.side:i.shadowSide,null!==t&&(e.colorNode=t),null!==r&&(e.depthNode=r),null!==s&&(e.positionNode=s)}i=e}!0===i.transparent&&i.side===B&&!1===i.forceSinglePass?(i.side=M,this._handleObjectFunction(e,i,t,r,a,n,o,"backSide"),i.side=it,this._handleObjectFunction(e,i,t,r,a,n,o,u),i.side=B):this._handleObjectFunction(e,i,t,r,a,n,o,u),p&&(t.overrideMaterial.colorNode=l,t.overrideMaterial.depthNode=d,t.overrideMaterial.positionNode=c,t.overrideMaterial.side=h),e.onAfterRender(this,t,r,s,i,n)}hasCompatibility(e){return this.backend.hasCompatibility(e)}_renderObjectDirect(e,t,r,s,i,n,a,o){const u=this._objects.get(e,t,r,s,i,this._currentRenderContext,a,o);u.drawRange=e.geometry.drawRange,u.group=n;const l=this._nodes.needsRefresh(u);if(l&&(this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u)),this._pipelines.updateForRender(u),null!==this._currentRenderBundle){this.backend.get(this._currentRenderBundle).renderObjects.push(u),u.bundle=this._currentRenderBundle.bundleGroup}this.backend.draw(u,this.info),l&&this._nodes.updateAfter(u)}_createObjectPipeline(e,t,r,s,i,n,a,o){const u=this._objects.get(e,t,r,s,i,this._currentRenderContext,a,o);u.drawRange=e.geometry.drawRange,u.group=n,this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u),this._pipelines.getForRender(u,this._compilationPromises),this._nodes.updateAfter(u)}_onCanvasTargetResize(){this._initialized&&this.backend.updateSize()}get compile(){return this.compileAsync}}class wS{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}getVisibility(){return this.visibility}clone(){return Object.assign(new this.constructor,this)}}class CS extends wS{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t,this._updateRanges=[]}get updateRanges(){return this._updateRanges}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}get byteLength(){return(e=this._buffer.byteLength)+(ny-e%ny)%ny;var e}get buffer(){return this._buffer}update(){return!0}}class MS extends CS{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let BS=0;class PS extends MS{constructor(e,t){super("UniformBuffer_"+BS++,e?e.value:null),this.nodeUniform=e,this.groupNode=t,this.isNodeUniformBuffer=!0}set updateRanges(e){this.nodeUniform.updateRanges=e}get updateRanges(){return this.nodeUniform.updateRanges}addUpdateRange(e,t){this.nodeUniform.addUpdateRange(e,t)}clearUpdateRanges(){this.nodeUniform.clearUpdateRanges()}get buffer(){return this.nodeUniform.value}}class LS extends MS{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[],this._updateRangeCache=new Map}addUniformUpdateRange(e){const t=e.index;if(!0!==this._updateRangeCache.has(t)){const r=this.updateRanges,s={start:e.offset,count:e.itemSize};r.push(s),this._updateRangeCache.set(t,s)}}clearUpdateRanges(){this._updateRangeCache.clear(),super.clearUpdateRanges()}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return-1!==t&&this.uniforms.splice(t,1),this}get values(){return null===this._values&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(null===e){const t=this.byteLength;e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){const e=this.bytesPerElement;let t=0;for(let r=0,s=this.uniforms.length;r{this.generation=null,this.version=0},this.texture=t,this.version=t?t.version:0,this.generation=null,this.samplerKey="",this.isSampler=!0}set texture(e){this._texture!==e&&(this._texture&&this._texture.removeEventListener("dispose",this._onTextureDispose),this._texture=e,this.generation=null,this.version=0,this._texture&&this._texture.addEventListener("dispose",this._onTextureDispose))}get texture(){return this._texture}update(){const{texture:e,version:t}=this;return t!==e.version&&(this.version=e.version,!0)}clone(){const e=super.clone();return e._texture=null,e._onTextureDispose=()=>{e.generation=null,e.version=0},e.texture=this.texture,e}}let IS=0;class OS extends US{constructor(e,t){super(e,t),this.id=IS++,this.store=!1,this.mipLevel=0,this.isSampledTexture=!0}}class VS extends OS{constructor(e,t,r,s=null){super(e,t?t.value:null),this.textureNode=t,this.groupNode=r,this.access=s}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class kS extends VS{constructor(e,t,r,s=null){super(e,t,r,s),this.isSampledCubeTexture=!0}}class GS extends VS{constructor(e,t,r,s=null){super(e,t,r,s),this.isSampledTexture3D=!0}}const zS={bitcast_int_uint:new zx("uint tsl_bitcast_int_to_uint ( int x ) { return floatBitsToUint( intBitsToFloat ( x ) ); }"),bitcast_uint_int:new zx("uint tsl_bitcast_uint_to_int ( uint x ) { return floatBitsToInt( uintBitsToFloat ( x ) ); }")},$S={textureDimensions:"textureSize",equals:"equal",bitcast_float_int:"floatBitsToInt",bitcast_int_float:"intBitsToFloat",bitcast_uint_float:"uintBitsToFloat",bitcast_float_uint:"floatBitsToUint",bitcast_uint_int:"tsl_bitcast_uint_to_int",bitcast_int_uint:"tsl_bitcast_int_to_uint",floatpack_snorm_2x16:"packSnorm2x16",floatpack_unorm_2x16:"packUnorm2x16",floatpack_float16_2x16:"packHalf2x16",floatunpack_snorm_2x16:"unpackSnorm2x16",floatunpack_unorm_2x16:"unpackUnorm2x16",floatunpack_float16_2x16:"unpackHalf2x16"},WS={low:"lowp",medium:"mediump",high:"highp"},HS={swizzleAssign:!0,storageBuffer:!1},jS={perspective:"smooth",linear:"noperspective"},qS={centroid:"centroid"},XS="\nprecision highp float;\nprecision highp int;\nprecision highp sampler2D;\nprecision highp sampler3D;\nprecision highp samplerCube;\nprecision highp sampler2DArray;\n\nprecision highp usampler2D;\nprecision highp usampler3D;\nprecision highp usamplerCube;\nprecision highp usampler2DArray;\n\nprecision highp isampler2D;\nprecision highp isampler3D;\nprecision highp isamplerCube;\nprecision highp isampler2DArray;\n\nprecision lowp sampler2DShadow;\nprecision lowp sampler2DArrayShadow;\nprecision lowp samplerCubeShadow;\n";class KS extends wN{constructor(e,t){super(e,t,new KN),this.uniformGroups={},this.transforms=[],this.extensions={},this.builtins={vertex:[],fragment:[],compute:[]}}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==T}_include(e){const t=zS[e];return t.build(this),this.addInclude(t),t}getMethod(e){return void 0!==zS[e]&&this._include(e),$S[e]||e}getBitcastMethod(e,t){return this.getMethod(`bitcast_${t}_${e}`)}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,r){return`${e} ? ${t} : ${r}`}getOutputStructName(){return""}buildFunctionCode(e){const t=e.layout,r=this.flowShaderNode(e),s=[];for(const e of t.inputs)s.push(this.getType(e.type)+" "+e.name);return`${this.getType(t.type)} ${t.name}( ${s.join(", ")} ) {\n\n\t${r.vars}\n\n${r.code}\n\treturn ${r.result};\n\n}`}setupPBO(e){const t=e.value;if(void 0===t.pbo){const e=t.array,r=t.count*t.itemSize,{itemSize:s}=t,i=t.array.constructor.name.toLowerCase().includes("int");let n=i?mt:ft;2===s?n=i?Tt:G:3===s?n=i?_t:vt:4===s&&(n=i?Nt:Re);const a={Float32Array:q,Uint8Array:Ge,Uint16Array:xt,Uint32Array:S,Int8Array:bt,Int16Array:yt,Int32Array:R,Uint8ClampedArray:Ge},o=Math.pow(2,Math.ceil(Math.log2(Math.sqrt(r/s))));let u=Math.ceil(r/s/o);o*u*s0?i:"";t=`${r.name} {\n\t${s} ${e.name}[${n}];\n};\n`}else{const t=e.groupNode.name;if(void 0===s[t]){const e=this.uniformGroups[t];if(void 0!==e){const r=[];for(const t of e.uniforms){const e=t.getType(),s=this.getVectorType(e),i=t.nodeUniform.node.precision;let n=`${s} ${t.name};`;null!==i&&(n=WS[i]+" "+n),r.push("\t"+n)}s[t]=r}}i=!0}if(!i){const s=e.node.precision;null!==s&&(t=WS[s]+" "+t),t="uniform "+t,r.push(t)}}let i="";for(const e in s){const t=s[e];i+=this._getGLSLUniformStruct(e,t.join("\n"))+"\n"}return i+=r.join("\n"),i}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==R){let r=e;e.isInterleavedBufferAttribute&&(r=e.data);const s=r.array;!1==(s instanceof Uint32Array||s instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let r=0;for(const s of e)t+=`layout( location = ${r++} ) in ${s.type} ${s.name};\n`}return t}getStructMembers(e){const t=[];for(const r of e.members)t.push(`\t${r.type} ${r.name};`);return t.join("\n")}getStructs(e){const t=[],r=this.structs[e],s=[];for(const e of r)if(e.output)for(const t of e.members)s.push(`layout( location = ${t.index} ) out ${t.type} ${t.name};`);else{let r="struct "+e.name+" {\n";r+=this.getStructMembers(e),r+="\n};\n",t.push(r)}return 0===s.length&&s.push("layout( location = 0 ) out vec4 fragColor;"),"\n"+s.join("\n")+"\n\n"+t.join("\n")}getVaryings(e){let t="";const r=this.varyings;if("vertex"===e||"compute"===e)for(const s of r){"compute"===e&&(s.needsInterpolation=!0);const r=this.getType(s.type);if(s.needsInterpolation)if(s.interpolationType){t+=`${jS[s.interpolationType]||s.interpolationType} ${qS[s.interpolationSampling]||""} out ${r} ${s.name};\n`}else{t+=`${r.includes("int")||r.includes("uv")||r.includes("iv")?"flat ":""}out ${r} ${s.name};\n`}else t+=`${r} ${s.name};\n`}else if("fragment"===e)for(const e of r)if(e.needsInterpolation){const r=this.getType(e.type);if(e.interpolationType){t+=`${jS[e.interpolationType]||e.interpolationType} ${qS[e.interpolationSampling]||""} in ${r} ${e.name};\n`}else{t+=`${r.includes("int")||r.includes("uv")||r.includes("iv")?"flat ":""}in ${r} ${e.name};\n`}}for(const r of this.builtins[e])t+=`${r};\n`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce((e,t)=>e*t,1)}u`}getSubgroupSize(){o("GLSLNodeBuilder: WebGLBackend does not support the subgroupSize node")}getInvocationSubgroupIndex(){o("GLSLNodeBuilder: WebGLBackend does not support the invocationSubgroupIndex node")}getSubgroupIndex(){o("GLSLNodeBuilder: WebGLBackend does not support the subgroupIndex node")}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,r=this.shaderStage){const s=this.extensions[r]||(this.extensions[r]=new Map);!1===s.has(e)&&s.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const r=this.extensions[e];if(void 0!==r)for(const{name:e,behavior:s}of r.values())t.push(`#extension ${e} : ${s}`);return t.join("\n")}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=HS[e];if(void 0===t){let r;switch(t=!1,e){case"float32Filterable":r="OES_texture_float_linear";break;case"clipDistance":r="WEBGL_clip_cull_distance"}if(void 0!==r){const e=this.renderer.backend.extensions;e.has(r)&&(e.get(r),t=!0)}HS[e]=t}return t}isFlipY(){return!0}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}enableMultiview(){this.enableExtension("GL_OVR_multiview2","require","fragment"),this.enableExtension("GL_OVR_multiview2","require","vertex"),this.builtins.vertex.push("layout(num_views = 2) in")}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let r=0;r0&&(r+="\n"),r+=`\t// flow -> ${n}\n\t`),r+=`${s.code}\n\t`,e===i&&"compute"!==t&&(r+="// result\n\t","vertex"===t?(r+="gl_Position = ",r+=`${s.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(r+="fragColor = ",r+=`${s.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=r}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,r,s=null){const i=super.getUniformFromNode(e,t,r,s),n=this.getDataFromNode(e,r,this.globalCache);let a=n.uniformGPU;if(void 0===a){const s=e.groupNode,o=s.name,u=this.getBindGroupArray(o,r);if("texture"===t)a=new VS(i.name,i.node,s),u.push(a);else if("cubeTexture"===t||"cubeDepthTexture"===t)a=new kS(i.name,i.node,s),u.push(a);else if("texture3D"===t)a=new GS(i.name,i.node,s),u.push(a);else if("buffer"===t){i.name=`buffer${e.id}`;const t=this.getSharedDataFromNode(e);let r=t.buffer;void 0===r&&(e.name=`NodeBuffer_${e.id}`,r=new PS(e,s),r.name=e.name,t.buffer=r),u.push(r),a=r}else{let e=this.uniformGroups[o];void 0===e?(e=new DS(o,s),this.uniformGroups[o]=e,u.push(e)):-1===u.indexOf(e)&&u.push(e),a=this.getNodeUniform(i,t);const r=a.name;e.uniforms.some(e=>e.name===r)||e.addUniform(a)}n.uniformGPU=a}return i}}let YS=null,QS=null;class ZS{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null,this.timestampQueryPool={[St.RENDER]:null,[St.COMPUTE]:null},this.trackTimestamp=!0===e.trackTimestamp}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}updateSampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}async copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}updateTimeStampUID(e){const t=this.get(e),r=this.renderer.info.frame;let s;s=!0===e.isComputeNode?"c:"+this.renderer.info.compute.frameCalls:"r:"+this.renderer.info.render.frameCalls,t.timestampUID=s+":"+e.id+":f"+r}getTimestampUID(e){return this.get(e).timestampUID}getTimestampFrames(e){const t=this.timestampQueryPool[e];return t?t.getTimestampFrames():[]}_getQueryPool(e){const t=e.startsWith("c:")?St.COMPUTE:St.RENDER;return this.timestampQueryPool[t]}getTimestamp(e){return this._getQueryPool(e).getTimestamp(e)}hasTimestamp(e){return this._getQueryPool(e).hasTimestamp(e)}isOccluded(){}async resolveTimestampsAsync(e="render"){if(!this.trackTimestamp)return void v("WebGPURenderer: Timestamp tracking is disabled.");const t=this.timestampQueryPool[e];if(!t)return;const r=await t.resolveQueriesAsync();return this.renderer.info[e].timestamp=r,r}async getArrayBufferAsync(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return YS=YS||new t,this.renderer.getDrawingBufferSize(YS)}setScissorTest(){}getClearColor(){const e=this.renderer;return QS=QS||new My,e.getClearColor(QS),QS.getRGB(QS),QS}getDomElement(){let e=this.domElement;return null===e&&(e=void 0!==this.parameters.canvas?this.parameters.canvas:Rt(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${tt} webgpu`),this.domElement=e),e}hasCompatibility(){return!1}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}deleteBindGroupData(){}dispose(){}}let JS,eR,tR=0;class rR{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class sR{constructor(e){this.backend=e}createAttribute(e,t){const r=this.backend,{gl:s}=r,i=e.array,n=e.usage||s.STATIC_DRAW,a=e.isInterleavedBufferAttribute?e.data:e,o=r.get(a);let u,l=o.bufferGPU;if(void 0===l&&(l=this._createBuffer(s,t,i,n),o.bufferGPU=l,o.bufferType=t,o.version=a.version),i instanceof Float32Array)u=s.FLOAT;else if("undefined"!=typeof Float16Array&&i instanceof Float16Array)u=s.HALF_FLOAT;else if(i instanceof Uint16Array)u=e.isFloat16BufferAttribute?s.HALF_FLOAT:s.UNSIGNED_SHORT;else if(i instanceof Int16Array)u=s.SHORT;else if(i instanceof Uint32Array)u=s.UNSIGNED_INT;else if(i instanceof Int32Array)u=s.INT;else if(i instanceof Int8Array)u=s.BYTE;else if(i instanceof Uint8Array)u=s.UNSIGNED_BYTE;else{if(!(i instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+i);u=s.UNSIGNED_BYTE}let d={bufferGPU:l,bufferType:t,type:u,byteLength:i.byteLength,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:u===s.INT||u===s.UNSIGNED_INT||e.gpuType===R,id:tR++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(s,t,i,n);d=new rR(d,e)}r.set(e,d)}updateAttribute(e){const t=this.backend,{gl:r}=t,s=e.array,i=e.isInterleavedBufferAttribute?e.data:e,n=t.get(i),a=n.bufferType,o=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(r.bindBuffer(a,n.bufferGPU),0===o.length)r.bufferSubData(a,0,s);else{for(let e=0,t=o.length;e0?this.enable(s.SAMPLE_ALPHA_TO_COVERAGE):this.disable(s.SAMPLE_ALPHA_TO_COVERAGE),r>0&&this.currentClippingPlanes!==r){const e=12288;for(let t=0;t<8;t++)t{!function i(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void s();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),r()):requestAnimationFrame(i)}()})}}let aR,oR,uR,lR=!1;class dR{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},this._srcFramebuffer=null,this._dstFramebuffer=null,!1===lR&&(this._init(),lR=!0)}_init(){const e=this.gl;aR={[Ur]:e.REPEAT,[xe]:e.CLAMP_TO_EDGE,[Dr]:e.MIRRORED_REPEAT},oR={[w]:e.NEAREST,[Ir]:e.NEAREST_MIPMAP_NEAREST,[Je]:e.NEAREST_MIPMAP_LINEAR,[oe]:e.LINEAR,[Ze]:e.LINEAR_MIPMAP_NEAREST,[K]:e.LINEAR_MIPMAP_LINEAR},uR={[Wr]:e.NEVER,[$r]:e.ALWAYS,[E]:e.LESS,[zr]:e.LEQUAL,[Gr]:e.EQUAL,[kr]:e.GEQUAL,[Vr]:e.GREATER,[Or]:e.NOTEQUAL}}getGLTextureType(e){const{gl:t}=this;let r;return r=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isArrayTexture||!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,r}getInternalFormat(e,t,r,s,i=!1){const{gl:n,extensions:a}=this;if(null!==e){if(void 0!==n[e])return n[e];d("WebGLBackend: Attempt to use non-existing WebGL internal format '"+e+"'")}let o=t;if(t===n.RED&&(r===n.FLOAT&&(o=n.R32F),r===n.HALF_FLOAT&&(o=n.R16F),r===n.UNSIGNED_BYTE&&(o=n.R8),r===n.UNSIGNED_SHORT&&(o=n.R16),r===n.UNSIGNED_INT&&(o=n.R32UI),r===n.BYTE&&(o=n.R8I),r===n.SHORT&&(o=n.R16I),r===n.INT&&(o=n.R32I)),t===n.RED_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.R8UI),r===n.UNSIGNED_SHORT&&(o=n.R16UI),r===n.UNSIGNED_INT&&(o=n.R32UI),r===n.BYTE&&(o=n.R8I),r===n.SHORT&&(o=n.R16I),r===n.INT&&(o=n.R32I)),t===n.RG&&(r===n.FLOAT&&(o=n.RG32F),r===n.HALF_FLOAT&&(o=n.RG16F),r===n.UNSIGNED_BYTE&&(o=n.RG8),r===n.UNSIGNED_SHORT&&(o=n.RG16),r===n.UNSIGNED_INT&&(o=n.RG32UI),r===n.BYTE&&(o=n.RG8I),r===n.SHORT&&(o=n.RG16I),r===n.INT&&(o=n.RG32I)),t===n.RG_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RG8UI),r===n.UNSIGNED_SHORT&&(o=n.RG16UI),r===n.UNSIGNED_INT&&(o=n.RG32UI),r===n.BYTE&&(o=n.RG8I),r===n.SHORT&&(o=n.RG16I),r===n.INT&&(o=n.RG32I)),t===n.RGB){const e=i?Hr:p.getTransfer(s);r===n.FLOAT&&(o=n.RGB32F),r===n.HALF_FLOAT&&(o=n.RGB16F),r===n.UNSIGNED_BYTE&&(o=n.RGB8),r===n.UNSIGNED_SHORT&&(o=n.RGB16),r===n.UNSIGNED_INT&&(o=n.RGB32UI),r===n.BYTE&&(o=n.RGB8I),r===n.SHORT&&(o=n.RGB16I),r===n.INT&&(o=n.RGB32I),r===n.UNSIGNED_BYTE&&(o=e===g?n.SRGB8:n.RGB8),r===n.UNSIGNED_SHORT_5_6_5&&(o=n.RGB565),r===n.UNSIGNED_SHORT_5_5_5_1&&(o=n.RGB5_A1),r===n.UNSIGNED_SHORT_4_4_4_4&&(o=n.RGB4),r===n.UNSIGNED_INT_5_9_9_9_REV&&(o=n.RGB9_E5),r===n.UNSIGNED_INT_10F_11F_11F_REV&&(o=n.R11F_G11F_B10F)}if(t===n.RGB_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RGB8UI),r===n.UNSIGNED_SHORT&&(o=n.RGB16UI),r===n.UNSIGNED_INT&&(o=n.RGB32UI),r===n.BYTE&&(o=n.RGB8I),r===n.SHORT&&(o=n.RGB16I),r===n.INT&&(o=n.RGB32I)),t===n.RGBA){const e=i?Hr:p.getTransfer(s);r===n.FLOAT&&(o=n.RGBA32F),r===n.HALF_FLOAT&&(o=n.RGBA16F),r===n.UNSIGNED_BYTE&&(o=n.RGBA8),r===n.UNSIGNED_SHORT&&(o=n.RGBA16),r===n.UNSIGNED_INT&&(o=n.RGBA32UI),r===n.BYTE&&(o=n.RGBA8I),r===n.SHORT&&(o=n.RGBA16I),r===n.INT&&(o=n.RGBA32I),r===n.UNSIGNED_BYTE&&(o=e===g?n.SRGB8_ALPHA8:n.RGBA8),r===n.UNSIGNED_SHORT_4_4_4_4&&(o=n.RGBA4),r===n.UNSIGNED_SHORT_5_5_5_1&&(o=n.RGB5_A1)}return t===n.RGBA_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RGBA8UI),r===n.UNSIGNED_SHORT&&(o=n.RGBA16UI),r===n.UNSIGNED_INT&&(o=n.RGBA32UI),r===n.BYTE&&(o=n.RGBA8I),r===n.SHORT&&(o=n.RGBA16I),r===n.INT&&(o=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(r===n.UNSIGNED_SHORT&&(o=n.DEPTH_COMPONENT16),r===n.UNSIGNED_INT&&(o=n.DEPTH_COMPONENT24),r===n.FLOAT&&(o=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&r===n.UNSIGNED_INT_24_8&&(o=n.DEPTH24_STENCIL8),o!==n.R16F&&o!==n.R32F&&o!==n.RG16F&&o!==n.RG32F&&o!==n.RGBA16F&&o!==n.RGBA32F||a.get("EXT_color_buffer_float"),o}setTextureParameters(e,t){const{gl:r,extensions:s,backend:i}=this,n=p.getPrimaries(p.workingColorSpace),a=t.colorSpace===T?null:p.getPrimaries(t.colorSpace),o=t.colorSpace===T||n===a?r.NONE:r.BROWSER_DEFAULT_WEBGL;r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,t.flipY),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),r.pixelStorei(r.UNPACK_ALIGNMENT,t.unpackAlignment),r.pixelStorei(r.UNPACK_COLORSPACE_CONVERSION_WEBGL,o),r.texParameteri(e,r.TEXTURE_WRAP_S,aR[t.wrapS]),r.texParameteri(e,r.TEXTURE_WRAP_T,aR[t.wrapT]),e!==r.TEXTURE_3D&&e!==r.TEXTURE_2D_ARRAY||t.isArrayTexture||r.texParameteri(e,r.TEXTURE_WRAP_R,aR[t.wrapR]),r.texParameteri(e,r.TEXTURE_MAG_FILTER,oR[t.magFilter]);const u=void 0!==t.mipmaps&&t.mipmaps.length>0,l=t.minFilter===oe&&u?K:t.minFilter;if(r.texParameteri(e,r.TEXTURE_MIN_FILTER,oR[l]),t.compareFunction&&(r.texParameteri(e,r.TEXTURE_COMPARE_MODE,r.COMPARE_REF_TO_TEXTURE),r.texParameteri(e,r.TEXTURE_COMPARE_FUNC,uR[t.compareFunction])),!0===s.has("EXT_texture_filter_anisotropic")){if(t.magFilter===w)return;if(t.minFilter!==Je&&t.minFilter!==K)return;if(t.type===q&&!1===s.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=s.get("EXT_texture_filter_anisotropic");r.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,i.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:r,defaultTextures:s}=this,i=this.getGLTextureType(e);let n=s[i];void 0===n&&(n=t.createTexture(),r.state.bindTexture(i,n),t.texParameteri(i,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(i,t.TEXTURE_MAG_FILTER,t.NEAREST),s[i]=n),r.set(e,{textureGPU:n,glTextureType:i})}createTexture(e,t){const{gl:r,backend:s}=this,{levels:i,width:n,height:a,depth:o}=t,u=s.utils.convert(e.format,e.colorSpace),l=s.utils.convert(e.type),d=this.getInternalFormat(e.internalFormat,u,l,e.colorSpace,e.isVideoTexture),c=r.createTexture(),h=this.getGLTextureType(e);s.state.bindTexture(h,c),this.setTextureParameters(h,e),e.isArrayTexture||e.isDataArrayTexture||e.isCompressedArrayTexture?r.texStorage3D(r.TEXTURE_2D_ARRAY,i,d,n,a,o):e.isData3DTexture?r.texStorage3D(r.TEXTURE_3D,i,d,n,a,o):e.isVideoTexture||r.texStorage2D(h,i,d,n,a),s.set(e,{textureGPU:c,glTextureType:h,glFormat:u,glType:l,glInternalFormat:d})}copyBufferToTexture(e,t){const{gl:r,backend:s}=this,{textureGPU:i,glTextureType:n,glFormat:a,glType:o}=s.get(t),{width:u,height:l}=t.source.data;r.bindBuffer(r.PIXEL_UNPACK_BUFFER,e),s.state.bindTexture(n,i),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,!1),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),r.texSubImage2D(n,0,0,0,u,l,a,o,0),r.bindBuffer(r.PIXEL_UNPACK_BUFFER,null),s.state.unbindTexture()}updateTexture(e,t){const{gl:r}=this,{width:s,height:i}=t,{textureGPU:n,glTextureType:a,glFormat:o,glType:u,glInternalFormat:l}=this.backend.get(e);if(!e.isRenderTargetTexture&&void 0!==n)if(this.backend.state.bindTexture(a,n),this.setTextureParameters(a,e),e.isCompressedTexture){const s=e.mipmaps,i=t.image;for(let t=0;t0){const t=jr(s.width,s.height,e.format,e.type);for(const i of e.layerUpdates){const e=s.data.subarray(i*t/s.data.BYTES_PER_ELEMENT,(i+1)*t/s.data.BYTES_PER_ELEMENT);r.texSubImage3D(r.TEXTURE_2D_ARRAY,0,0,0,i,s.width,s.height,1,o,u,e)}e.clearLayerUpdates()}else r.texSubImage3D(r.TEXTURE_2D_ARRAY,0,0,0,0,s.width,s.height,s.depth,o,u,s.data)}else if(e.isData3DTexture){const e=t.image;r.texSubImage3D(r.TEXTURE_3D,0,0,0,0,e.width,e.height,e.depth,o,u,e.data)}else if(e.isVideoTexture)e.update(),r.texImage2D(a,0,l,o,u,t.image);else{const n=e.mipmaps;if(n.length>0)for(let e=0,t=n.length;e0,c=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(d){const r=0!==a||0!==o;let d,h;if(!0===e.isDepthTexture?(d=s.DEPTH_BUFFER_BIT,h=s.DEPTH_ATTACHMENT,t.stencil&&(d|=s.STENCIL_BUFFER_BIT)):(d=s.COLOR_BUFFER_BIT,h=s.COLOR_ATTACHMENT0),r){const e=this.backend.get(t.renderTarget),r=e.framebuffers[t.getCacheKey()],h=e.msaaFrameBuffer;i.bindFramebuffer(s.DRAW_FRAMEBUFFER,r),i.bindFramebuffer(s.READ_FRAMEBUFFER,h);const p=c-o-l;s.blitFramebuffer(a,p,a+u,p+l,a,p,a+u,p+l,d,s.NEAREST),i.bindFramebuffer(s.READ_FRAMEBUFFER,r),i.bindTexture(s.TEXTURE_2D,n),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,a,p,u,l),i.unbindTexture()}else{const e=s.createFramebuffer();i.bindFramebuffer(s.DRAW_FRAMEBUFFER,e),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,h,s.TEXTURE_2D,n,0),s.blitFramebuffer(0,0,u,l,0,0,u,l,d,s.NEAREST),s.deleteFramebuffer(e)}}else i.bindTexture(s.TEXTURE_2D,n),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,a,c-l-o,u,l),i.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t,r,s=!1){const{gl:i}=this,n=t.renderTarget,{depthTexture:a,depthBuffer:o,stencilBuffer:u,width:l,height:d}=n;if(i.bindRenderbuffer(i.RENDERBUFFER,e),o&&!u){let t=i.DEPTH_COMPONENT24;if(!0===s){this.extensions.get("WEBGL_multisampled_render_to_texture").renderbufferStorageMultisampleEXT(i.RENDERBUFFER,n.samples,t,l,d)}else r>0?(a&&a.isDepthTexture&&a.type===i.FLOAT&&(t=i.DEPTH_COMPONENT32F),i.renderbufferStorageMultisample(i.RENDERBUFFER,r,t,l,d)):i.renderbufferStorage(i.RENDERBUFFER,t,l,d);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,e)}else o&&u&&(r>0?i.renderbufferStorageMultisample(i.RENDERBUFFER,r,i.DEPTH24_STENCIL8,l,d):i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,l,d),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,e));i.bindRenderbuffer(i.RENDERBUFFER,null)}async copyTextureToBuffer(e,t,r,s,i,n){const{backend:a,gl:o}=this,{textureGPU:u,glFormat:l,glType:d}=this.backend.get(e),c=o.createFramebuffer();a.state.bindFramebuffer(o.READ_FRAMEBUFFER,c);const h=e.isCubeTexture?o.TEXTURE_CUBE_MAP_POSITIVE_X+n:o.TEXTURE_2D;o.framebufferTexture2D(o.READ_FRAMEBUFFER,o.COLOR_ATTACHMENT0,h,u,0);const p=this._getTypedArrayType(d),g=s*i*this._getBytesPerTexel(d,l),m=o.createBuffer();o.bindBuffer(o.PIXEL_PACK_BUFFER,m),o.bufferData(o.PIXEL_PACK_BUFFER,g,o.STREAM_READ),o.readPixels(t,r,s,i,l,d,0),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),await a.utils._clientWaitAsync();const f=new p(g/p.BYTES_PER_ELEMENT);return o.bindBuffer(o.PIXEL_PACK_BUFFER,m),o.getBufferSubData(o.PIXEL_PACK_BUFFER,0,f),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),a.state.bindFramebuffer(o.READ_FRAMEBUFFER,null),o.deleteFramebuffer(c),f}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:r}=this;let s=0;return e===r.UNSIGNED_BYTE&&(s=1),e!==r.UNSIGNED_SHORT_4_4_4_4&&e!==r.UNSIGNED_SHORT_5_5_5_1&&e!==r.UNSIGNED_SHORT_5_6_5&&e!==r.UNSIGNED_SHORT&&e!==r.HALF_FLOAT||(s=2),e!==r.UNSIGNED_INT&&e!==r.FLOAT||(s=4),t===r.RGBA?4*s:t===r.RGB?3*s:t===r.ALPHA?s:void 0}dispose(){const{gl:e}=this;null!==this._srcFramebuffer&&e.deleteFramebuffer(this._srcFramebuffer),null!==this._dstFramebuffer&&e.deleteFramebuffer(this._dstFramebuffer)}}function cR(e){return e.isDataTexture?e.image.data:"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas?e:e.data}class hR{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class pR{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const r=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(r.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const gR={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-s3tc",EXT_texture_compression_bptc:"texture-compression-bc",EXT_disjoint_timer_query_webgl2:"timestamp-query",OVR_multiview2:"OVR_multiview2"};class mR{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:r,mode:s,object:i,type:n,info:a,index:o}=this;0!==o?r.drawElements(s,t,n,e):r.drawArrays(s,e,t),a.update(i,t,1)}renderInstances(e,t,r){const{gl:s,mode:i,type:n,index:a,object:o,info:u}=this;0!==r&&(0!==a?s.drawElementsInstanced(i,t,n,e,r):s.drawArraysInstanced(i,e,t,r),u.update(o,t,r))}renderMultiDraw(e,t,r){const{extensions:s,mode:i,object:n,info:a}=this;if(0===r)return;const o=s.get("WEBGL_multi_draw");if(null===o)for(let s=0;sthis.maxQueries)return v(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryStates.set(t,"inactive"),this.queryOffsets.set(e,t),t}beginQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null==t)return;if(null!==this.activeQuery)return;const r=this.queries[t];if(r)try{"inactive"===this.queryStates.get(t)&&(this.gl.beginQuery(this.ext.TIME_ELAPSED_EXT,r),this.activeQuery=t,this.queryStates.set(t,"started"))}catch(e){o("Error in beginQuery:",e),this.activeQuery=null,this.queryStates.set(t,"inactive")}}endQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null!=t&&this.activeQuery===t)try{this.gl.endQuery(this.ext.TIME_ELAPSED_EXT),this.queryStates.set(t,"ended"),this.activeQuery=null}catch(e){o("Error in endQuery:",e),this.queryStates.set(t,"inactive"),this.activeQuery=null}}async resolveQueriesAsync(){if(!this.trackTimestamp||this.pendingResolve)return this.lastValue;this.pendingResolve=!0;try{const e=new Map;for(const[t,r]of this.queryOffsets){if("ended"===this.queryStates.get(r)){const s=this.queries[r];e.set(t,this.resolveQuery(s))}}if(0===e.size)return this.lastValue;const t={},r=[];for(const[s,i]of e){const e=s.match(/^(.*):f(\d+)$/),n=parseInt(e[2]);!1===r.includes(n)&&r.push(n),void 0===t[n]&&(t[n]=0);const a=await i;this.timestamps.set(s,a),t[n]+=a}const s=t[r[r.length-1]];return this.lastValue=s,this.frames=r,this.currentQueryIndex=0,this.queryOffsets.clear(),this.queryStates.clear(),this.activeQuery=null,s}catch(e){return o("Error resolving queries:",e),this.lastValue}finally{this.pendingResolve=!1}}async resolveQuery(e){return new Promise(t=>{if(this.isDisposed)return void t(this.lastValue);let r,s=!1;const i=e=>{s||(s=!0,r&&(clearTimeout(r),r=null),t(e))},n=()=>{if(this.isDisposed)i(this.lastValue);else try{if(this.gl.getParameter(this.ext.GPU_DISJOINT_EXT))return void i(this.lastValue);if(!this.gl.getQueryParameter(e,this.gl.QUERY_RESULT_AVAILABLE))return void(r=setTimeout(n,1));const s=this.gl.getQueryParameter(e,this.gl.QUERY_RESULT);t(Number(s)/1e6)}catch(e){o("Error checking query:",e),t(this.lastValue)}};n()})}dispose(){if(!this.isDisposed&&(this.isDisposed=!0,this.trackTimestamp)){for(const e of this.queries)this.gl.deleteQuery(e);this.queries=[],this.queryStates.clear(),this.queryOffsets.clear(),this.lastValue=0,this.activeQuery=null}}}class bR extends ZS{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this._currentContext=null,this._knownBindings=new WeakSet,this._supportsInvalidateFramebuffer="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),this._xrFramebuffer=null}init(e){super.init(e);const t=this.parameters,r={antialias:e.currentSamples>0,alpha:!0,depth:e.depth,stencil:e.stencil},s=void 0!==t.context?t.context:e.domElement.getContext("webgl2",r);function i(t){t.preventDefault();const r={api:"WebGL",message:t.statusMessage||"Unknown reason",reason:null,originalEvent:t};e.onDeviceLost(r)}this._onContextLost=i,e.domElement.addEventListener("webglcontextlost",i,!1),this.gl=s,this.extensions=new hR(this),this.capabilities=new pR(this),this.attributeUtils=new sR(this),this.textureUtils=new dR(this),this.bufferRenderer=new mR(this),this.state=new iR(this),this.utils=new nR(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.extensions.get("OVR_multiview2"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile"),this.drawBuffersIndexedExt=this.extensions.get("OES_draw_buffers_indexed")}get coordinateSystem(){return c}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async makeXRCompatible(){!0!==this.gl.getContextAttributes().xrCompatible&&await this.gl.makeXRCompatible()}setXRTarget(e){this._xrFramebuffer=e}setXRRenderTargetTextures(e,t,r=null){const s=this.gl;if(this.set(e.texture,{textureGPU:t,glInternalFormat:s.RGBA8}),null!==r){const t=e.stencilBuffer?s.DEPTH24_STENCIL8:s.DEPTH_COMPONENT24;this.set(e.depthTexture,{textureGPU:r,glInternalFormat:t}),!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!0===e._autoAllocateDepthBuffer&&!1===e.multiview&&d("WebGLBackend: Render-to-texture extension was disabled because an external texture was provided"),e._autoAllocateDepthBuffer=!1}}initTimestampQuery(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e]||(this.timestampQueryPool[e]=new yR(this.gl,e,2048));const r=this.timestampQueryPool[e];null!==r.allocateQueriesForContext(t)&&r.beginQuery(t)}prepareTimestampBuffer(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e].endQuery(t)}getContext(){return this.gl}beginRender(e){const{state:t}=this,r=this.get(e);if(e.viewport)this.updateViewport(e);else{const{width:e,height:r}=this.getDrawingBufferSize();t.viewport(0,0,e,r)}if(e.scissor){const{x:r,y:s,width:i,height:n}=e.scissorValue;t.scissor(r,e.height-n-s,i,n)}this.initTimestampQuery(St.RENDER,this.getTimestampUID(e)),r.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1);const s=e.occlusionQueryCount;s>0&&(r.currentOcclusionQueries=r.occlusionQueries,r.currentOcclusionQueryObjects=r.occlusionQueryObjects,r.lastOcclusionObject=null,r.occlusionQueries=new Array(s),r.occlusionQueryObjects=new Array(s),r.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:r}=this,s=this.get(e),i=s.previousContext;r.resetVertexState();const n=e.occlusionQueryCount;n>0&&(n>s.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const a=e.textures;if(null!==a)for(let e=0;e{let a=0;for(let t=0;t1&&u.setMRTBlending(i.textures),u.useProgram(a);const h=e.getAttributes(),p=this.get(h);let g=p.vaoGPU;if(void 0===g){const e=this._getVaoKey(h);g=this.vaoCache[e],void 0===g&&(g=this._createVao(h),this.vaoCache[e]=g,p.vaoGPU=g)}const m=e.getIndex(),f=null!==m?this.get(m).bufferGPU:null;u.setVertexState(g,f);const y=l.lastOcclusionObject;if(y!==t&&void 0!==y){if(null!==y&&!0===y.occlusionTest&&(o.endQuery(o.ANY_SAMPLES_PASSED),l.occlusionQueryIndex++),!0===t.occlusionTest){const e=o.createQuery();o.beginQuery(o.ANY_SAMPLES_PASSED,e),l.occlusionQueries[l.occlusionQueryIndex]=e,l.occlusionQueryObjects[l.occlusionQueryIndex]=t}l.lastOcclusionObject=t}const b=this.bufferRenderer;t.isPoints?b.mode=o.POINTS:t.isLineSegments?b.mode=o.LINES:t.isLine?b.mode=o.LINE_STRIP:t.isLineLoop?b.mode=o.LINE_LOOP:!0===s.wireframe?(u.setLineWidth(s.wireframeLinewidth*this.renderer.getPixelRatio()),b.mode=o.LINES):b.mode=o.TRIANGLES;const{vertexCount:x,instanceCount:T}=d;let{firstVertex:_}=d;if(b.object=t,null!==m){_*=m.array.BYTES_PER_ELEMENT;const e=this.get(m);b.index=m.count,b.type=e.type}else b.index=0;const N=()=>{t.isBatchedMesh?null!==t._multiDrawInstances?(v("WebGLBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),b.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances)):this.hasFeature("WEBGL_multi_draw")?b.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):v("WebGLBackend: WEBGL_multi_draw not supported."):T>1?b.renderInstances(_,x,T):b.render(_,x)};if(!0===e.camera.isArrayCamera&&e.camera.cameras.length>0&&!1===e.camera.isMultiViewCamera){const r=this.get(e.camera),s=e.camera.cameras,i=e.getBindingGroup("cameraIndex").bindings[0];if(void 0===r.indexesGPU||r.indexesGPU.length!==s.length){const e=new Uint32Array([0,0,0,0]),t=[];for(let r=0,i=s.length;r{const i=this.parallel,n=()=>{r.getProgramParameter(a,i.COMPLETION_STATUS_KHR)?(this._completeCompile(e,s),t()):requestAnimationFrame(n)};n()});return void t.push(i)}this._completeCompile(e,s)}_handleSource(e,t){const r=e.split("\n"),s=[],i=Math.max(t-6,0),n=Math.min(t+6,r.length);for(let e=i;e":" "} ${i}: ${r[e]}`)}return s.join("\n")}_getShaderErrors(e,t,r){const s=e.getShaderParameter(t,e.COMPILE_STATUS),i=(e.getShaderInfoLog(t)||"").trim();if(s&&""===i)return"";const n=/ERROR: 0:(\d+)/.exec(i);if(n){const s=parseInt(n[1]);return r.toUpperCase()+"\n\n"+i+"\n\n"+this._handleSource(e.getShaderSource(t),s)}return i}_logProgramError(e,t,r){if(this.renderer.debug.checkShaderErrors){const s=this.gl,i=(s.getProgramInfoLog(e)||"").trim();if(!1===s.getProgramParameter(e,s.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(s,e,r,t);else{const n=this._getShaderErrors(s,r,"vertex"),a=this._getShaderErrors(s,t,"fragment");o("THREE.WebGLProgram: Shader Error "+s.getError()+" - VALIDATE_STATUS "+s.getProgramParameter(e,s.VALIDATE_STATUS)+"\n\nProgram Info Log: "+i+"\n"+n+"\n"+a)}else""!==i&&d("WebGLProgram: Program Info Log:",i)}}_completeCompile(e,t){const{state:r,gl:s}=this,i=this.get(t),{programGPU:n,fragmentShader:a,vertexShader:o}=i;!1===s.getProgramParameter(n,s.LINK_STATUS)&&this._logProgramError(n,a,o),r.useProgram(n);const u=e.getBindings();this._setupBindings(u,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:r,gl:s}=this,i={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(i);const{computeProgram:n}=e,a=s.createProgram(),o=this.get(i).shaderGPU,u=this.get(n).shaderGPU,l=n.transforms,d=[],c=[];for(let e=0;egR[t]===e),r=this.extensions;for(let e=0;e1,h=!0===i.isXRRenderTarget,p=!0===h&&!0===i._hasExternalTextures;let g=n.msaaFrameBuffer,m=n.depthRenderbuffer;const f=this.extensions.get("WEBGL_multisampled_render_to_texture"),y=this.extensions.get("OVR_multiview2"),b=this._useMultisampledExtension(i),x=Ay(e);let T;if(l?(n.cubeFramebuffers||(n.cubeFramebuffers={}),T=n.cubeFramebuffers[x]):h&&!1===p?T=this._xrFramebuffer:(n.framebuffers||(n.framebuffers={}),T=n.framebuffers[x]),void 0===T){T=t.createFramebuffer(),r.bindFramebuffer(t.FRAMEBUFFER,T);const s=e.textures,o=[];if(l){n.cubeFramebuffers[x]=T;const{textureGPU:e}=this.get(s[0]),r=this.renderer._activeCubeFace,i=this.renderer._activeMipmapLevel;t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+r,e,i)}else{n.framebuffers[x]=T;for(let r=0;r0&&!1===b&&!i.multiview){if(void 0===g){const s=[];g=t.createFramebuffer(),r.bindFramebuffer(t.FRAMEBUFFER,g);const i=[],l=e.textures;for(let r=0;r0&&!1===this._useMultisampledExtension(s)){const n=i.framebuffers[e.getCacheKey()];let a=t.COLOR_BUFFER_BIT;s.resolveDepthBuffer&&(s.depthBuffer&&(a|=t.DEPTH_BUFFER_BIT),s.stencilBuffer&&s.resolveStencilBuffer&&(a|=t.STENCIL_BUFFER_BIT));const o=i.msaaFrameBuffer,u=i.msaaRenderbuffers,l=e.textures,d=l.length>1;if(r.bindFramebuffer(t.READ_FRAMEBUFFER,o),r.bindFramebuffer(t.DRAW_FRAMEBUFFER,n),d)for(let e=0;e0&&!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!1!==e._autoAllocateDepthBuffer}dispose(){null!==this.textureUtils&&this.textureUtils.dispose();const e=this.extensions.get("WEBGL_lose_context");e&&e.loseContext(),this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const xR="point-list",TR="line-list",_R="line-strip",vR="triangle-list",NR="triangle-strip",SR="undefined"!=typeof self&&self.GPUShaderStage?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},RR="never",AR="less",ER="equal",wR="less-equal",CR="greater",MR="not-equal",BR="greater-equal",PR="always",LR="store",FR="load",DR="clear",UR="ccw",IR="cw",OR="none",VR="back",kR="uint16",GR="uint32",zR="r8unorm",$R="r8snorm",WR="r8uint",HR="r8sint",jR="r16uint",qR="r16sint",XR="r16float",KR="rg8unorm",YR="rg8snorm",QR="rg8uint",ZR="rg8sint",JR="r32uint",eA="r32sint",tA="r32float",rA="rg16uint",sA="rg16sint",iA="rg16float",nA="rgba8unorm",aA="rgba8unorm-srgb",oA="rgba8snorm",uA="rgba8uint",lA="rgba8sint",dA="bgra8unorm",cA="bgra8unorm-srgb",hA="rgb9e5ufloat",pA="rgb10a2unorm",gA="rg11b10ufloat",mA="rg32uint",fA="rg32sint",yA="rg32float",bA="rgba16uint",xA="rgba16sint",TA="rgba16float",_A="rgba32uint",vA="rgba32sint",NA="rgba32float",SA="depth16unorm",RA="depth24plus",AA="depth24plus-stencil8",EA="depth32float",wA="depth32float-stencil8",CA="bc1-rgba-unorm",MA="bc1-rgba-unorm-srgb",BA="bc2-rgba-unorm",PA="bc2-rgba-unorm-srgb",LA="bc3-rgba-unorm",FA="bc3-rgba-unorm-srgb",DA="bc4-r-unorm",UA="bc4-r-snorm",IA="bc5-rg-unorm",OA="bc5-rg-snorm",VA="bc6h-rgb-ufloat",kA="bc6h-rgb-float",GA="bc7-rgba-unorm",zA="bc7-rgba-unorm-srgb",$A="etc2-rgb8unorm",WA="etc2-rgb8unorm-srgb",HA="etc2-rgb8a1unorm",jA="etc2-rgb8a1unorm-srgb",qA="etc2-rgba8unorm",XA="etc2-rgba8unorm-srgb",KA="eac-r11unorm",YA="eac-r11snorm",QA="eac-rg11unorm",ZA="eac-rg11snorm",JA="astc-4x4-unorm",eE="astc-4x4-unorm-srgb",tE="astc-5x4-unorm",rE="astc-5x4-unorm-srgb",sE="astc-5x5-unorm",iE="astc-5x5-unorm-srgb",nE="astc-6x5-unorm",aE="astc-6x5-unorm-srgb",oE="astc-6x6-unorm",uE="astc-6x6-unorm-srgb",lE="astc-8x5-unorm",dE="astc-8x5-unorm-srgb",cE="astc-8x6-unorm",hE="astc-8x6-unorm-srgb",pE="astc-8x8-unorm",gE="astc-8x8-unorm-srgb",mE="astc-10x5-unorm",fE="astc-10x5-unorm-srgb",yE="astc-10x6-unorm",bE="astc-10x6-unorm-srgb",xE="astc-10x8-unorm",TE="astc-10x8-unorm-srgb",_E="astc-10x10-unorm",vE="astc-10x10-unorm-srgb",NE="astc-12x10-unorm",SE="astc-12x10-unorm-srgb",RE="astc-12x12-unorm",AE="astc-12x12-unorm-srgb",EE="clamp-to-edge",wE="repeat",CE="mirror-repeat",ME="linear",BE="nearest",PE="zero",LE="one",FE="src",DE="one-minus-src",UE="src-alpha",IE="one-minus-src-alpha",OE="dst",VE="one-minus-dst",kE="dst-alpha",GE="one-minus-dst-alpha",zE="src-alpha-saturated",$E="constant",WE="one-minus-constant",HE="add",jE="subtract",qE="reverse-subtract",XE="min",KE="max",YE=0,QE=15,ZE="keep",JE="zero",ew="replace",tw="invert",rw="increment-clamp",sw="decrement-clamp",iw="increment-wrap",nw="decrement-wrap",aw="storage",ow="read-only-storage",uw="write-only",lw="read-only",dw="read-write",cw="non-filtering",hw="comparison",pw="float",gw="unfilterable-float",mw="depth",fw="sint",yw="uint",bw="2d",xw="3d",Tw="2d",_w="2d-array",vw="cube",Nw="3d",Sw="all",Rw="vertex",Aw="instance",Ew={CoreFeaturesAndLimits:"core-features-and-limits",DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionBCSliced3D:"texture-compression-bc-sliced-3d",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TextureCompressionASTCSliced3D:"texture-compression-astc-sliced-3d",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",Float32Blendable:"float32-blendable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups",TextureFormatsTier1:"texture-formats-tier1",TextureFormatsTier2:"texture-formats-tier2"},ww={"texture-compression-s3tc":"texture-compression-bc","texture-compression-etc1":"texture-compression-etc2"};class Cw extends US{constructor(e,t,r){super(e,t?t.value:null),this.textureNode=t,this.groupNode=r}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class Mw extends CS{constructor(e,t){super(e,t?t.array:null),this.attribute=t,this.isStorageBuffer=!0}}let Bw=0;class Pw extends Mw{constructor(e,t){super("StorageBuffer_"+Bw++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:Js.READ_WRITE,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class Lw extends ey{constructor(e){super(),this.device=e;this.mipmapSampler=e.createSampler({minFilter:ME}),this.flipYSampler=e.createSampler({minFilter:BE}),this.transferPipelines={},this.flipYPipelines={},this.mipmapVertexShaderModule=e.createShaderModule({label:"mipmapVertex",code:"\nstruct VarysStruct {\n\t@builtin( position ) Position: vec4,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:NR,stripIndexFormat:GR},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:NR,stripIndexFormat:GR},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,r=0){const s=t.format,{width:i,height:n}=t.size,a=this.getTransferPipeline(s),o=this.getFlipYPipeline(s),u=this.device.createTexture({size:{width:i,height:n,depthOrArrayLayers:1},format:s,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),l=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Tw,baseArrayLayer:r}),d=u.createView({baseMipLevel:0,mipLevelCount:1,dimension:Tw,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),h=(e,t,r)=>{const s=e.getBindGroupLayout(0),i=this.device.createBindGroup({layout:s,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:r,loadOp:DR,storeOp:LR,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,i),n.draw(4,1,0,0),n.end()};h(a,l,d),h(o,d,l),this.device.queue.submit([c.finish()]),u.destroy()}generateMipmaps(e,t,r=0,s=null){const i=this.get(e);void 0===i.layers&&(i.layers=[]);const n=i.layers[r]||this._mipmapCreateBundles(e,t,r),a=s||this.device.createCommandEncoder({label:"mipmapEncoder"});this._mipmapRunBundles(a,n),null===s&&this.device.queue.submit([a.finish()]),i.layers[r]=n}_mipmapCreateBundles(e,t,r){const s=this.getTransferPipeline(t.format),i=s.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Tw,baseArrayLayer:r});const a=[];for(let o=1;o0)for(let t=0,n=s.length;t0)for(let t=0,n=s.length;t0?e.width:r.size.width,l=a>0?e.height:r.size.height;try{o.queue.copyExternalImageToTexture({source:e,flipY:i},{texture:t,mipLevel:a,origin:{x:0,y:0,z:s},premultipliedAlpha:n},{width:u,height:l,depthOrArrayLayers:1})}catch(e){}}_getPassUtils(){let e=this._passUtils;return null===e&&(this._passUtils=e=new Lw(this.backend.device)),e}_generateMipmaps(e,t,r=0,s=null){this._getPassUtils().generateMipmaps(e,t,r,s)}_flipY(e,t,r=0){this._getPassUtils().flipY(e,t,r)}_copyBufferToTexture(e,t,r,s,i,n=0,a=0){const o=this.backend.device,u=e.data,l=this._getBytesPerTexel(r.format),d=e.width*l;o.queue.writeTexture({texture:t,mipLevel:a,origin:{x:0,y:0,z:s}},u,{offset:e.width*e.height*l*n,bytesPerRow:d},{width:e.width,height:e.height,depthOrArrayLayers:1}),!0===i&&this._flipY(t,r,s)}_copyCompressedBufferToTexture(e,t,r){const s=this.backend.device,i=this._getBlockData(r.format),n=r.size.depthOrArrayLayers>1;for(let a=0;a]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,Vw=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,kw={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_2d_array:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_depth_cube:"depthTexture",texture_depth_cube_array:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class Gw extends WN{constructor(e){const{type:t,inputs:r,name:s,inputsCode:i,blockCode:n,outputType:a}=(e=>{const t=(e=e.trim()).match(Ow);if(null!==t&&4===t.length){const r=t[2],s=[];let i=null;for(;null!==(i=Vw.exec(r));)s.push({name:i[1],type:i[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class zw extends $N{parseFunction(e){return new Gw(e)}}const $w={[Js.READ_ONLY]:"read",[Js.WRITE_ONLY]:"write",[Js.READ_WRITE]:"read_write"},Ww={[Ur]:"repeat",[xe]:"clamp",[Dr]:"mirror"},Hw={vertex:SR.VERTEX,fragment:SR.FRAGMENT,compute:SR.COMPUTE},jw={instance:!0,swizzleAssign:!1,storageBuffer:!0},qw={"^^":"tsl_xor"},Xw={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",mat3:"mat3x3",mat4:"mat4x4"},Kw={},Yw={tsl_xor:new zx("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new zx("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new zx("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new zx("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new zx("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new zx("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new zx("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new zx("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new zx("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new zx("fn tsl_repeatWrapping_float( coord: f32 ) -> f32 { return fract( coord ); }"),mirrorWrapping_float:new zx("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new zx("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new zx("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {\n\n\tlet res = vec2f( iRes );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );\n\tlet rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );\n\tlet rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );\n\tlet rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},Qw={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast",floatpack_snorm_2x16:"pack2x16snorm",floatpack_unorm_2x16:"pack2x16unorm",floatpack_float16_2x16:"pack2x16float",floatunpack_snorm_2x16:"unpack2x16snorm",floatunpack_unorm_2x16:"unpack2x16unorm",floatunpack_float16_2x16:"unpack2x16float"};let Zw="";!0!==("undefined"!=typeof navigator&&/Firefox|Deno/g.test(navigator.userAgent))&&(Zw+="diagnostic( off, derivative_uniformity );\n");class Jw extends wN{constructor(e,t){super(e,t,new zw),this.uniformGroups={},this.uniformGroupsBindings={},this.builtins={},this.directives={},this.scopedArrays=new Map}_generateTextureSample(e,t,r,s,i,n=this.shaderStage){return"fragment"===n?s?i?`textureSample( ${t}, ${t}_sampler, ${r}, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${r}, ${s} )`:i?`textureSample( ${t}, ${t}_sampler, ${r}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${r} )`:this.generateTextureSampleLevel(e,t,r,"0",s)}generateTextureSampleLevel(e,t,r,s,i,n){return!1===this.isUnfilterable(e)?n?`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,r,n,s):this.generateTextureLod(e,t,r,i,n,s)}generateWrapFunction(e){const t=`tsl_coord_${Ww[e.wrapS]}S_${Ww[e.wrapT]}_${e.is3DTexture||e.isData3DTexture?"3d":"2d"}T`;let r=Kw[t];if(void 0===r){const s=[],i=e.is3DTexture||e.isData3DTexture?"vec3f":"vec2f";let n=`fn ${t}( coord : ${i} ) -> ${i} {\n\n\treturn ${i}(\n`;const a=(e,t)=>{e===Ur?(s.push(Yw.repeatWrapping_float),n+=`\t\ttsl_repeatWrapping_float( coord.${t} )`):e===xe?(s.push(Yw.clampWrapping_float),n+=`\t\ttsl_clampWrapping_float( coord.${t} )`):e===Dr?(s.push(Yw.mirrorWrapping_float),n+=`\t\ttsl_mirrorWrapping_float( coord.${t} )`):(n+=`\t\tcoord.${t}`,d(`WebGPURenderer: Unsupported texture wrap type "${e}" for vertex shader.`))};a(e.wrapS,"x"),n+=",\n",a(e.wrapT,"y"),(e.is3DTexture||e.isData3DTexture)&&(n+=",\n",a(e.wrapR,"z")),n+="\n\t);\n\n}\n",Kw[t]=r=new zx(n,s)}return r.build(this),t}generateArrayDeclaration(e,t){return`array< ${this.getType(e)}, ${t} >`}generateTextureDimension(e,t,r){const s=this.getDataFromNode(e,this.shaderStage,this.globalCache);void 0===s.dimensionsSnippet&&(s.dimensionsSnippet={});let i=s.dimensionsSnippet[r];if(void 0===s.dimensionsSnippet[r]){let n,a;const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(e),u=o>1;a=e.is3DTexture||e.isData3DTexture?"vec3":"vec2",n=u||e.isStorageTexture?t:`${t}${r?`, u32( ${r} )`:""}`,i=new Su(new cl(`textureDimensions( ${n} )`,a)),s.dimensionsSnippet[r]=i,(e.isArrayTexture||e.isDataArrayTexture||e.is3DTexture||e.isData3DTexture)&&(s.arrayLayerCount=new Su(new cl(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(s.cubeFaceCount=new Su(new cl("6u","u32")))}return i.build(this)}generateFilteredTexture(e,t,r,s,i="0u"){this._include("biquadraticTexture");const n=this.generateWrapFunction(e),a=this.generateTextureDimension(e,t,i);return s&&(r=`${r} + vec2(${s}) / ${a}`),`tsl_biquadraticTexture( ${t}, ${n}( ${r} ), ${a}, u32( ${i} ) )`}generateTextureLod(e,t,r,s,i,n="0u"){if(!0===e.isCubeTexture){i&&(r=`${r} + vec3(${i})`);return`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${e.isDepthTexture?"u32":"f32"}( ${n} ) )`}const a=this.generateWrapFunction(e),o=this.generateTextureDimension(e,t,n),u=e.is3DTexture||e.isData3DTexture?"vec3":"vec2";return i&&(r=`${r} + ${u}(${i}) / ${u}( ${o} )`),r=`${u}( ${a}( ${r} ) * ${u}( ${o} ) )`,this.generateTextureLoad(e,t,r,n,s,null)}generateTextureLoad(e,t,r,s,i,n){let a;return null===s&&(s="0u"),n&&(r=`${r} + ${n}`),i?a=`textureLoad( ${t}, ${r}, ${i}, u32( ${s} ) )`:(a=`textureLoad( ${t}, ${r}, u32( ${s} ) )`,this.renderer.backend.compatibilityMode&&e.isDepthTexture&&(a+=".x")),a}generateTextureStore(e,t,r,s,i){let n;return n=s?`textureStore( ${t}, ${r}, ${s}, ${i} )`:`textureStore( ${t}, ${r}, ${i} )`,n}isSampleCompare(e){return!0===e.isDepthTexture&&null!==e.compareFunction&&this.renderer.hasCompatibility(A.TEXTURE_COMPARE)}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===q||!1===this.isSampleCompare(e)&&e.minFilter===w&&e.magFilter===w||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,r,s,i,n=this.shaderStage){let a=null;return a=this.isUnfilterable(e)?this.generateTextureLod(e,t,r,s,i,"0",n):this._generateTextureSample(e,t,r,s,i,n),a}generateTextureGrad(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return n?`textureSampleGrad( ${t}, ${t}_sampler, ${r}, ${s[0]}, ${s[1]}, ${n} )`:`textureSampleGrad( ${t}, ${t}_sampler, ${r}, ${s[0]}, ${s[1]} )`;o(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${a} shader.`)}generateTextureCompare(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return!0===e.isDepthTexture&&!0===e.isArrayTexture?n?`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${i}, ${s}, ${n} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${i}, ${s} )`:n?`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${s} )`;o(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}generateTextureLevel(e,t,r,s,i,n){return!1===this.isUnfilterable(e)?n?`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,r,n,s):this.generateTextureLod(e,t,r,i,n,s)}generateTextureBias(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return n?`textureSampleBias( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleBias( ${t}, ${t}_sampler, ${r}, ${s} )`;o(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${a} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,r=e.type;return"texture"===r||"cubeTexture"===r||"cubeDepthTexture"===r||"storageTexture"===r||"texture3D"===r?t:"buffer"===r||"storageBuffer"===r||"indirectStorageBuffer"===r?this.isCustomStruct(e)?t:t+".value":e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}getFunctionOperator(e){const t=qw[e];return void 0!==t?(this._include(t),t):null}getNodeAccess(e,t){return"compute"!==t?!0===e.isAtomic?(d("WebGPURenderer: Atomic operations are only supported in compute shaders."),Js.READ_WRITE):Js.READ_ONLY:e.access}getStorageAccess(e,t){return $w[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,r,s=null){const i=super.getUniformFromNode(e,t,r,s),n=this.getDataFromNode(e,r,this.globalCache);if(void 0===n.uniformGPU){let a;const o=e.groupNode,u=o.name,l=this.getBindGroupArray(u,r);if("texture"===t||"cubeTexture"===t||"cubeDepthTexture"===t||"storageTexture"===t||"texture3D"===t){let s=null;const n=this.getNodeAccess(e,r);"texture"===t||"storageTexture"===t?s=!0===e.value.is3DTexture?new GS(i.name,i.node,o,n):new VS(i.name,i.node,o,n):"cubeTexture"===t||"cubeDepthTexture"===t?s=new kS(i.name,i.node,o,n):"texture3D"===t&&(s=new GS(i.name,i.node,o,n)),s.store=!0===e.isStorageTextureNode,s.mipLevel=s.store?e.mipLevel:0,s.setVisibility(Hw[r]);if(!0===e.value.isCubeTexture||!1===this.isUnfilterable(e.value)&&!1===s.store){const e=new Cw(`${i.name}_sampler`,i.node,o);e.setVisibility(Hw[r]),l.push(e,s),a=[e,s]}else l.push(s),a=[s]}else if("buffer"===t||"storageBuffer"===t||"indirectStorageBuffer"===t){const n=this.getSharedDataFromNode(e);let u=n.buffer;if(void 0===u){u=new("buffer"===t?PS:Pw)(e,o),n.buffer=u}u.setVisibility(u.getVisibility()|Hw[r]),l.push(u),a=u,i.name=s||"NodeBuffer_"+i.id}else{let e=this.uniformGroups[u];void 0===e?(e=new DS(u,o),e.setVisibility(Hw[r]),this.uniformGroups[u]=e,l.push(e)):(e.setVisibility(e.getVisibility()|Hw[r]),-1===l.indexOf(e)&&l.push(e)),a=this.getNodeUniform(i,t);const s=a.name;e.uniforms.some(e=>e.name===s)||e.addUniform(a)}n.uniformGPU=a}return i}getBuiltin(e,t,r,s=this.shaderStage){const i=this.builtins[s]||(this.builtins[s]=new Map);return!1===i.has(e)&&i.set(e,{name:e,property:t,type:r}),t}hasBuiltin(e,t=this.shaderStage){return void 0!==this.builtins[t]&&this.builtins[t].has(e)}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,r=this.flowShaderNode(e),s=[];for(const e of t.inputs)s.push(e.name+" : "+this.getType(e.type));let i=`fn ${t.name}( ${s.join(", ")} ) -> ${this.getType(t.type)} {\n${r.vars}\n${r.code}\n`;return r.result&&(i+=`\treturn ${r.result};\n`),i+="\n}\n",i}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],r=this.directives[e];if(void 0!==r)for(const e of r)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array`,"vertex")}getBuiltins(e){const t=[],r=this.builtins[e];if(void 0!==r)for(const{name:e,property:s,type:i}of r.values())t.push(`@builtin( ${e} ) ${s} : ${i}`);return t.join(",\n\t")}getScopedArray(e,t,r,s){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:r,bufferCount:s}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:r,bufferType:s,bufferCount:i}of this.scopedArrays.values()){const n=this.getType(s);t.push(`var<${r}> ${e}: array< ${n}, ${i} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","globalId","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const r=this.getAttributesArray();for(let e=0,s=r.length;e"),t.push(`\t${s+r.name} : ${i}`)}return e.output&&t.push(`\t${this.getBuiltins("output")}`),t.join(",\n")}getStructs(e){let t="";const r=this.structs[e];if(r.length>0){const e=[];for(const t of r){let r=`struct ${t.name} {\n`;r+=this.getStructMembers(t),r+="\n};",e.push(r)}t="\n"+e.join("\n\n")+"\n"}return t}getVar(e,t,r=null){let s=`var ${t} : `;return s+=null!==r?this.generateArrayDeclaration(e,r):this.getType(e),s}getVars(e){const t=[],r=this.vars[e];if(void 0!==r)for(const e of r)t.push(`\t${this.getVar(e.type,e.name,e.count)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","builtinClipSpace","vec4","vertex"),"vertex"===e||"fragment"===e){const r=this.varyings,s=this.vars[e];for(let i=0;ir.value.itemSize;return s&&!i}getUniforms(e){const t=this.uniforms[e],r=[],s=[],i=[],n={};for(const i of t){const t=i.groupNode.name,a=this.bindingsIndexes[t];if("texture"===i.type||"cubeTexture"===i.type||"cubeDepthTexture"===i.type||"storageTexture"===i.type||"texture3D"===i.type){const t=i.node.value;let s;(!0===t.isCubeTexture||!1===this.isUnfilterable(t)&&!0!==i.node.isStorageTextureNode)&&(this.isSampleCompare(t)?r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler_comparison;`):r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler;`));let n="";const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(t);if(o>1&&(n="_multisampled"),!0===t.isCubeTexture&&!0===t.isDepthTexture)s="texture_depth_cube";else if(!0===t.isCubeTexture)s="texture_cube";else if(!0===t.isDepthTexture)s=this.renderer.backend.compatibilityMode&&null===t.compareFunction?`texture${n}_2d`:`texture_depth${n}_2d${!0===t.isArrayTexture?"_array":""}`;else if(!0===i.node.isStorageTextureNode){const r=Iw(t),n=this.getStorageAccess(i.node,e),a=i.node.value.is3DTexture,o=i.node.value.isArrayTexture;s=`texture_storage_${a?"3d":"2d"+(o?"_array":"")}<${r}, ${n}>`}else if(!0===t.isArrayTexture||!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)s="texture_2d_array";else if(!0===t.is3DTexture||!0===t.isData3DTexture)s="texture_3d";else{s=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name} : ${s};`)}else if("buffer"===i.type||"storageBuffer"===i.type||"indirectStorageBuffer"===i.type){const t=i.node,r=this.getType(t.getNodeType(this)),n=t.bufferCount,o=n>0&&"buffer"===i.type?", "+n:"",u=t.isStorageBufferNode?`storage, ${this.getStorageAccess(t,e)}`:"uniform";if(this.isCustomStruct(i))s.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var<${u}> ${i.name} : ${r};`);else{const e=`\tvalue : array< ${t.isAtomic?`atomic<${r}>`:`${r}`}${o} >`;s.push(this._getWGSLStructBinding(i.name,e,u,a.binding++,a.group))}}else{const e=i.groupNode.name;if(void 0===n[e]){const t=this.uniformGroups[e];if(void 0!==t){const r=[];for(const e of t.uniforms){const t=e.getType(),s=this.getType(this.getVectorType(t));r.push(`\t${e.name} : ${s}`)}let s=this.uniformGroupsBindings[e];void 0===s&&(s={index:a.binding++,id:a.group},this.uniformGroupsBindings[e]=s),n[e]={index:s.index,id:s.id,snippets:r}}}}}for(const e in n){const t=n[e];i.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}return[...r,...s,...i].join("\n")}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){this.shaderStage=t;const r=e[t];r.uniforms=this.getUniforms(t),r.attributes=this.getAttributes(t),r.varyings=this.getVaryings(t),r.structs=this.getStructs(t),r.vars=this.getVars(t),r.codes=this.getCodes(t),r.directives=this.getDirectives(t),r.scopedArrays=this.getScopedArrays(t);let s="// code\n\n";s+=this.flowCode[t];const i=this.flowNodes[t],n=i[i.length-1],a=n.outputNode,o=void 0!==a&&!0===a.isOutputStructNode;for(const e of i){const i=this.getFlowData(e),u=e.name;if(u&&(s.length>0&&(s+="\n"),s+=`\t// flow -> ${u}\n`),s+=`${i.code}\n\t`,e===n&&"compute"!==t)if(s+="// result\n\n\t","vertex"===t)s+=`varyings.builtinClipSpace = ${i.result};`;else if("fragment"===t)if(o)r.returnType=a.getNodeType(this),r.structs+="var output : "+r.returnType+";",s+=`return ${i.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),r.returnType="OutputStruct",r.structs+=this._getWGSLStruct("OutputStruct",e),r.structs+="\nvar output : OutputStruct;",s+=`output.color = ${i.result};\n\n\treturn output;`}}r.flow=s}if(this.shaderStage=null,null!==this.material)this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment);else{const t=this.object.workgroupSize;this.computeShader=this._getWGSLComputeCode(e.compute,t)}}getMethod(e,t=null){let r;return null!==t&&(r=this._getWGSLMethod(e+"_"+t)),void 0===r&&(r=this._getWGSLMethod(e)),r||e}getBitcastMethod(e){return`bitcast<${this.getType(e)}>`}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,r){return`select( ${r}, ${t}, ${e} )`}getType(e){return Xw[e]||e}isAvailable(e){let t=jw[e];return void 0===t&&("float32Filterable"===e?t=this.renderer.hasFeature("float32-filterable"):"clipDistance"===e&&(t=this.renderer.hasFeature("clip-distances")),jw[e]=t),t}_getWGSLMethod(e){return void 0!==Yw[e]&&this._include(e),Qw[e]}_include(e){const t=Yw[e];return t.build(this),this.addInclude(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${Zw}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){const[r,s,i]=t;return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${r}, ${s}, ${i} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = globalId.x\n\t\t+ globalId.y * ( ${r} * numWorkgroups.x )\n\t\t+ globalId.z * ( ${r} * numWorkgroups.x ) * ( ${s} * numWorkgroups.y );\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,r,s=0,i=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${s} ) @group( ${i} )\nvar<${r}> ${e} : ${n};`}}class eC{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=AA:e.depth&&(t=RA),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const e=this.backend.renderer,r=e.getRenderTarget();t=r?r.samples:e.currentSamples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const r=t>1&&null!==e.renderTarget&&!0!==e.isDepthTexture&&!0!==e.isFramebufferTexture;return{samples:t,primarySamples:r?1:t,isMSAA:r}}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorFormats(e){return null!==e.textures?e.textures.map(e=>this.getTextureFormatGPU(e)):[this.getPreferredCanvasFormat()]}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?xR:e.isLineSegments||e.isMesh&&!0===t.wireframe?TR:e.isLine?_R:e.isMesh?vR:void 0}getSampleCount(e){return e>=4?4:1}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.currentSamples)}getPreferredCanvasFormat(){const e=this.backend.parameters.outputType;if(void 0===e)return navigator.gpu.getPreferredCanvasFormat();if(e===Ge)return dA;if(e===be)return TA;throw new Error("Unsupported output buffer type.")}}const tC=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]);"undefined"!=typeof Float16Array&&tC.set(Float16Array,["float16"]);const rC=new Map([[et,["float16"]]]),sC=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class iC{constructor(e){this.backend=e}createAttribute(e,t){const r=this._getBufferAttribute(e),s=this.backend,i=s.get(r);let n=i.buffer;if(void 0===n){const a=s.device;let o=r.array;if(!1===e.normalized)if(o.constructor===Int16Array||o.constructor===Int8Array)o=new Int32Array(o);else if((o.constructor===Uint16Array||o.constructor===Uint8Array)&&(o=new Uint32Array(o),t&GPUBufferUsage.INDEX))for(let e=0;e0&&(void 0===n.groups&&(n.groups=[],n.versions=[]),n.versions[r]===s&&(o=n.groups[r])),void 0===o&&(o=this.createBindGroup(e,a),r>0&&(n.groups[r]=o,n.versions[r]=s)),n.group=o}updateBinding(e){const t=this.backend,r=t.device,s=e.buffer,i=t.get(e).buffer,n=e.updateRanges;if(0===n.length)r.queue.writeBuffer(i,0,s,0);else{const e=qr(s),t=e?1:s.BYTES_PER_ELEMENT;for(let a=0,o=n.length;a1&&(i+=`-${e.texture.depthOrArrayLayers}`),i+=`-${r}-${s}`,a=e[i],void 0===a){const n=Sw;let o;o=t.isSampledCubeTexture?vw:t.isSampledTexture3D?Nw:t.texture.isArrayTexture||t.texture.isDataArrayTexture||t.texture.isCompressedArrayTexture?_w:Tw,a=e[i]=e.texture.createView({aspect:n,dimension:o,mipLevelCount:r,baseMipLevel:s})}}n.push({binding:i,resource:a})}else if(t.isSampler){const e=r.get(t.texture);n.push({binding:i,resource:e.sampler})}i++}return s.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:n})}_createLayoutEntries(e){const t=[];let r=0;for(const s of e.bindings){const e=this.backend,i={binding:r,visibility:s.visibility};if(s.isUniformBuffer||s.isStorageBuffer){const e={};s.isStorageBuffer&&(s.visibility&SR.COMPUTE&&(s.access===Js.READ_WRITE||s.access===Js.WRITE_ONLY)?e.type=aw:e.type=ow),i.buffer=e}else if(s.isSampledTexture&&s.store){const e={};e.format=this.backend.get(s.texture).texture.format;const t=s.access;e.access=t===Js.READ_WRITE?dw:t===Js.WRITE_ONLY?uw:lw,s.texture.isArrayTexture?e.viewDimension=_w:s.texture.is3DTexture&&(e.viewDimension=Nw),i.storageTexture=e}else if(s.isSampledTexture){const t={},{primarySamples:r}=e.utils.getTextureSampleData(s.texture);if(r>1&&(t.multisampled=!0,s.texture.isDepthTexture||(t.sampleType=gw)),s.texture.isDepthTexture)e.compatibilityMode&&null===s.texture.compareFunction?t.sampleType=gw:t.sampleType=mw;else if(s.texture.isDataTexture||s.texture.isDataArrayTexture||s.texture.isData3DTexture){const e=s.texture.type;e===R?t.sampleType=fw:e===S?t.sampleType=yw:e===q&&(this.backend.hasFeature("float32-filterable")?t.sampleType=pw:t.sampleType=gw)}s.isSampledCubeTexture?t.viewDimension=vw:s.texture.isArrayTexture||s.texture.isDataArrayTexture||s.texture.isCompressedArrayTexture?t.viewDimension=_w:s.isSampledTexture3D&&(t.viewDimension=Nw),i.texture=t}else if(s.isSampler){const t={};s.texture.isDepthTexture&&(null!==s.texture.compareFunction&&e.hasCompatibility(A.TEXTURE_COMPARE)?t.type=hw:t.type=cw),i.sampler=t}else o(`WebGPUBindingUtils: Unsupported binding "${s}".`);t.push(i),r++}return t}deleteBindGroupData(e){const{backend:t}=this,r=t.get(e);r.layout&&(r.layout.usedTimes--,0===r.layout.usedTimes&&this._bindGroupLayoutCache.delete(r.layoutKey),r.layout=void 0,r.layoutKey=void 0)}dispose(){this._bindGroupLayoutCache.clear()}}class oC{constructor(e){this.backend=e,this._activePipelines=new WeakMap}setPipeline(e,t){this._activePipelines.get(e)!==t&&(e.setPipeline(t),this._activePipelines.set(e,t))}_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:r,material:s,geometry:i,pipeline:n}=e,{vertexProgram:a,fragmentProgram:u}=n,l=this.backend,d=l.device,c=l.utils,h=l.get(n),p=[];for(const t of e.getBindings()){const e=l.get(t),{layoutGPU:r}=e.layout;p.push(r)}const g=l.attributeUtils.createShaderVertexBuffers(e);let m;s.blending===ee||s.blending===Qe&&!1===s.transparent||(m=this._getBlending(s));let f={};!0===s.stencilWrite&&(f={compare:this._getStencilCompare(s),failOp:this._getStencilOperation(s.stencilFail),depthFailOp:this._getStencilOperation(s.stencilZFail),passOp:this._getStencilOperation(s.stencilZPass)});const y=this._getColorWriteMask(s),b=[];if(null!==e.context.textures){const t=e.context.textures;for(let e=0;e1},layout:d.createPipelineLayout({bindGroupLayouts:p})},A={},E=e.context.depth,w=e.context.stencil;if(!0!==E&&!0!==w||(!0===E&&(A.format=N,A.depthWriteEnabled=s.depthWrite,A.depthCompare=v),!0===w&&(A.stencilFront=f,A.stencilBack={},A.stencilReadMask=s.stencilFuncMask,A.stencilWriteMask=s.stencilWriteMask),!0===s.polygonOffset&&(A.depthBias=s.polygonOffsetUnits,A.depthBiasSlopeScale=s.polygonOffsetFactor,A.depthBiasClamp=0),R.depthStencil=A),d.pushErrorScope("validation"),null===t)h.pipeline=d.createRenderPipeline(R),d.popErrorScope().then(e=>{null!==e&&(h.error=!0,o(e.message))});else{const e=new Promise(async e=>{try{h.pipeline=await d.createRenderPipelineAsync(R)}catch(e){}const t=await d.popErrorScope();null!==t&&(h.error=!0,o(t.message)),e()});t.push(e)}}createBundleEncoder(e,t="renderBundleEncoder"){const r=this.backend,{utils:s,device:i}=r,n=s.getCurrentDepthStencilFormat(e),a={label:t,colorFormats:s.getCurrentColorFormats(e),depthStencilFormat:n,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(a)}createComputePipeline(e,t){const r=this.backend,s=r.device,i=r.get(e.computeProgram).module,n=r.get(e),a=[];for(const e of t){const t=r.get(e),{layoutGPU:s}=t.layout;a.push(s)}n.pipeline=s.createComputePipeline({compute:i,layout:s.createPipelineLayout({bindGroupLayouts:a})})}_getBlending(e){let t,r;const s=e.blending,i=e.blendSrc,n=e.blendDst,a=e.blendEquation;if(s===nt){const s=null!==e.blendSrcAlpha?e.blendSrcAlpha:i,o=null!==e.blendDstAlpha?e.blendDstAlpha:n,u=null!==e.blendEquationAlpha?e.blendEquationAlpha:a;t={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(a)},r={srcFactor:this._getBlendFactor(s),dstFactor:this._getBlendFactor(o),operation:this._getBlendOperation(u)}}else{const i=(e,s,i,n)=>{t={srcFactor:e,dstFactor:s,operation:HE},r={srcFactor:i,dstFactor:n,operation:HE}};if(e.premultipliedAlpha)switch(s){case Qe:i(LE,IE,LE,IE);break;case $t:i(LE,LE,LE,LE);break;case zt:i(PE,DE,PE,LE);break;case Gt:i(OE,IE,PE,LE)}else switch(s){case Qe:i(UE,IE,LE,IE);break;case $t:i(UE,LE,LE,LE);break;case zt:o("WebGPURenderer: SubtractiveBlending requires material.premultipliedAlpha = true");break;case Gt:o("WebGPURenderer: MultiplyBlending requires material.premultipliedAlpha = true")}}if(void 0!==t&&void 0!==r)return{color:t,alpha:r};o("WebGPURenderer: Invalid blending: ",s)}_getBlendFactor(e){let t;switch(e){case ot:t=PE;break;case It:t=LE;break;case Ut:t=FE;break;case Bt:t=DE;break;case Dt:t=UE;break;case Mt:t=IE;break;case Lt:t=OE;break;case Ct:t=VE;break;case Pt:t=kE;break;case wt:t=GE;break;case Ft:t=zE;break;case 211:t=$E;break;case 212:t=WE;break;default:o("WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const r=e.stencilFunc;switch(r){case ts:t=RR;break;case es:t=PR;break;case Jr:t=AR;break;case Zr:t=wR;break;case Qr:t=ER;break;case Yr:t=BR;break;case Kr:t=CR;break;case Xr:t=MR;break;default:o("WebGPURenderer: Invalid stencil function.",r)}return t}_getStencilOperation(e){let t;switch(e){case ls:t=ZE;break;case us:t=JE;break;case os:t=ew;break;case as:t=tw;break;case ns:t=rw;break;case is:t=sw;break;case ss:t=iw;break;case rs:t=nw;break;default:o("WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case at:t=HE;break;case Et:t=jE;break;case At:t=qE;break;case cs:t=XE;break;case ds:t=KE;break;default:o("WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,r){const s={},i=this.backend.utils;s.topology=i.getPrimitiveTopology(e,r),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(s.stripIndexFormat=t.index.array instanceof Uint16Array?kR:GR);let n=r.side===M;return e.isMesh&&e.matrixWorld.determinant()<0&&(n=!n),s.frontFace=!0===n?IR:UR,s.cullMode=r.side===B?OR:VR,s}_getColorWriteMask(e){return!0===e.colorWrite?QE:YE}_getDepthCompare(e){let t;if(!1===e.depthTest)t=PR;else{const r=e.depthFunc;switch(r){case Qt:t=RR;break;case Yt:t=PR;break;case Kt:t=AR;break;case Xt:t=wR;break;case qt:t=ER;break;case jt:t=BR;break;case Ht:t=CR;break;case Wt:t=MR;break;default:o("WebGPUPipelineUtils: Invalid depth function.",r)}}return t}}class uC extends fR{constructor(e,t,r=2048){super(r),this.device=e,this.type=t,this.querySet=this.device.createQuerySet({type:"timestamp",count:this.maxQueries,label:`queryset_global_timestamp_${t}`});const s=8*this.maxQueries;this.resolveBuffer=this.device.createBuffer({label:`buffer_timestamp_resolve_${t}`,size:s,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.resultBuffer=this.device.createBuffer({label:`buffer_timestamp_result_${t}`,size:s,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})}allocateQueriesForContext(e){if(!this.trackTimestamp||this.isDisposed)return null;if(this.currentQueryIndex+2>this.maxQueries)return v(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryOffsets.set(e,t),t}async resolveQueriesAsync(){if(!this.trackTimestamp||0===this.currentQueryIndex||this.isDisposed)return this.lastValue;if(this.pendingResolve)return this.pendingResolve;this.pendingResolve=this._resolveQueries();try{return await this.pendingResolve}finally{this.pendingResolve=null}}async _resolveQueries(){if(this.isDisposed)return this.lastValue;try{if("unmapped"!==this.resultBuffer.mapState)return this.lastValue;const e=new Map(this.queryOffsets),t=this.currentQueryIndex,r=8*t;this.currentQueryIndex=0,this.queryOffsets.clear();const s=this.device.createCommandEncoder();s.resolveQuerySet(this.querySet,0,t,this.resolveBuffer,0),s.copyBufferToBuffer(this.resolveBuffer,0,this.resultBuffer,0,r);const i=s.finish();if(this.device.queue.submit([i]),"unmapped"!==this.resultBuffer.mapState)return this.lastValue;if(await this.resultBuffer.mapAsync(GPUMapMode.READ,0,r),this.isDisposed)return"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue;const n=new BigUint64Array(this.resultBuffer.getMappedRange(0,r)),a={},o=[];for(const[t,r]of e){const e=t.match(/^(.*):f(\d+)$/),s=parseInt(e[2]);!1===o.includes(s)&&o.push(s),void 0===a[s]&&(a[s]=0);const i=n[r],u=n[r+1],l=Number(u-i)/1e6;this.timestamps.set(t,l),a[s]+=l}const u=a[o[o.length-1]];return this.resultBuffer.unmap(),this.lastValue=u,this.frames=o,u}catch(e){return o("Error resolving queries:",e),"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue}}async dispose(){if(!this.isDisposed){if(this.isDisposed=!0,this.pendingResolve)try{await this.pendingResolve}catch(e){o("Error waiting for pending resolve:",e)}if(this.resultBuffer&&"mapped"===this.resultBuffer.mapState)try{this.resultBuffer.unmap()}catch(e){o("Error unmapping buffer:",e)}this.querySet&&(this.querySet.destroy(),this.querySet=null),this.resolveBuffer&&(this.resolveBuffer.destroy(),this.resolveBuffer=null),this.resultBuffer&&(this.resultBuffer.destroy(),this.resultBuffer=null),this.queryOffsets.clear(),this.pendingResolve=null}}}class lC extends ZS{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.compatibilityMode=void 0!==e.compatibilityMode&&e.compatibilityMode,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.compatibilityMode=this.parameters.compatibilityMode,this.device=null,this.defaultRenderPassdescriptor=null,this.utils=new eC(this),this.attributeUtils=new iC(this),this.bindingUtils=new aC(this),this.pipelineUtils=new oC(this),this.textureUtils=new Uw(this),this.occludedResolveCache=new Map;const t="undefined"==typeof navigator||!1===/Android/.test(navigator.userAgent);this._compatibility={[A.TEXTURE_COMPARE]:t}}async init(e){await super.init(e);const t=this.parameters;let r;if(void 0===t.device){const e={powerPreference:t.powerPreference,featureLevel:t.compatibilityMode?"compatibility":void 0},s="undefined"!=typeof navigator?await navigator.gpu.requestAdapter(e):null;if(null===s)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const i=Object.values(Ew),n=[];for(const e of i)s.features.has(e)&&n.push(e);const a={requiredFeatures:n,requiredLimits:t.requiredLimits};r=await s.requestDevice(a)}else r=t.device;r.lost.then(t=>{if("destroyed"===t.reason)return;const r={api:"WebGPU",message:t.message||"Unknown reason",reason:t.reason||null,originalEvent:t};e.onDeviceLost(r)}),this.device=r,this.trackTimestamp=this.trackTimestamp&&this.hasFeature(Ew.TimestampQuery),this.updateSize()}get context(){const e=this.renderer.getCanvasTarget(),t=this.get(e);let r=t.context;if(void 0===r){const s=this.parameters;r=!0===e.isDefaultCanvasTarget&&void 0!==s.context?s.context:e.domElement.getContext("webgpu"),"setAttribute"in e.domElement&&e.domElement.setAttribute("data-engine",`three.js r${tt} webgpu`);const i=s.alpha?"premultiplied":"opaque",n=s.outputType===be?"extended":"standard";r.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:i,toneMapping:{mode:n}}),t.context=r}return r}get coordinateSystem(){return h}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){const e=this.renderer,t=e.getCanvasTarget(),r=this.get(t),s=e.currentSamples;let i=r.descriptor;if(void 0===i||r.samples!==s){i={colorAttachments:[{view:null}]},!0!==e.depth&&!0!==e.stencil||(i.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(e.depth,e.stencil).createView()});const t=i.colorAttachments[0];s>0?t.view=this.textureUtils.getColorBuffer().createView():t.resolveTarget=void 0,r.descriptor=i,r.samples=s}const n=i.colorAttachments[0];return s>0?n.resolveTarget=this.context.getCurrentTexture().createView():n.view=this.context.getCurrentTexture().createView(),i}_isRenderCameraDepthArray(e){return e.depthTexture&&e.depthTexture.image.depth>1&&e.camera.isArrayCamera}_getRenderPassDescriptor(e,t={}){const r=e.renderTarget,s=this.get(r);let i=s.descriptors;void 0!==i&&s.width===r.width&&s.height===r.height&&s.samples===r.samples||(i={},s.descriptors=i);const n=e.getCacheKey();let a=i[n];if(void 0===a){const t=e.textures,o=[];let u;const l=this._isRenderCameraDepthArray(e);for(let s=0;s1)if(!0===l){const t=e.camera.cameras;for(let e=0;e0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,i=r.createQuerySet({type:"occlusion",count:s,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=i,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(s),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e,{loadOp:FR}),this.initTimestampQuery(St.RENDER,this.getTimestampUID(e),n),n.occlusionQuerySet=i;const a=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let r=0;r0&&t.currentPass.executeBundles(t.renderBundles),r>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery();const s=t.encoder;if(!0===this._isRenderCameraDepthArray(e)){const r=[];for(let e=0;e0){const s=8*r;let i=this.occludedResolveCache.get(s);void 0===i&&(i=this.device.createBuffer({size:s,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(s,i));const n=this.device.createBuffer({size:s,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,r,i,0),t.encoder.copyBufferToBuffer(i,0,n,0,s),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo&&(i[0]=Math.min(a,o),i[1]=Math.ceil(a/o)),n.dispatchSize=i}i=n.dispatchSize}a.dispatchWorkgroups(i[0],i[1]||1,i[2]||1)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:r,material:s,context:i,pipeline:n}=e,a=e.getBindings(),o=this.get(i),u=this.get(n),l=u.pipeline;if(!0===u.error)return;const d=e.getIndex(),c=null!==d,h=e.getDrawParameters();if(null===h)return;const p=(t,r)=>{this.pipelineUtils.setPipeline(t,l),r.pipeline=l;const n=r.bindingGroups;for(let e=0,r=a.length;e{if(p(s,i),!0===r.isBatchedMesh){const e=r._multiDrawStarts,i=r._multiDrawCounts,n=r._multiDrawCount,a=r._multiDrawInstances;null!==a&&v("WebGPUBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection.");for(let o=0;o1?0:o;!0===c?s.drawIndexed(i[o],n,e[o]/d.array.BYTES_PER_ELEMENT,0,u):s.draw(i[o],n,e[o],u),t.update(r,i[o],n)}}else if(!0===c){const{vertexCount:i,instanceCount:n,firstVertex:a}=h,o=e.getIndirect();if(null!==o){const t=this.get(o).buffer,r=e.getIndirectOffset(),i=Array.isArray(r)?r:[r];for(let e=0;e0){const t=this.get(e.camera),s=e.camera.cameras,n=e.getBindingGroup("cameraIndex");if(void 0===t.indexesGPU||t.indexesGPU.length!==s.length){const e=this.get(n),r=[],i=new Uint32Array([0,0,0,0]);for(let t=0,n=s.length;t(d("WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new bR(e)));super(new t(e),e),this.library=new hC,this.isWebGPURenderer=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}}class gC extends Rs{constructor(){super(),this.isBundleGroup=!0,this.type="BundleGroup",this.static=!0,this.version=0}set needsUpdate(e){!0===e&&this.version++}}class mC{constructor(e,t=Sn(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0;const r=new qp;r.name="PostProcessing",this._quadMesh=new kb(r),this._quadMesh.name="Post-Processing",this._context=null}render(){const e=this.renderer;this._update(),null!==this._context.onBeforePostProcessing&&this._context.onBeforePostProcessing();const t=e.toneMapping,r=e.outputColorSpace;e.toneMapping=m,e.outputColorSpace=p.workingColorSpace;const s=e.xr.enabled;e.xr.enabled=!1,this._quadMesh.render(e),e.xr.enabled=s,e.toneMapping=t,e.outputColorSpace=r,null!==this._context.onAfterPostProcessing&&this._context.onAfterPostProcessing()}get context(){return this._context}dispose(){this._quadMesh.material.dispose()}_update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,r=e.outputColorSpace,s={postProcessing:this,onBeforePostProcessing:null,onAfterPostProcessing:null};let i=this.outputNode;!0===this.outputColorTransform?(i=i.context(s),i=ml(i,t,r)):(s.toneMapping=t,s.outputColorSpace=r,i=i.context(s)),this._context=s,this._quadMesh.material.fragmentNode=i,this._quadMesh.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){v('PostProcessing: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.renderer.init(),this.render()}}class fC extends N{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=oe,this.minFilter=oe,this.isStorageTexture=!0,this.mipmapsAutoUpdate=!0}setSize(e,t){this.image.width===e&&this.image.height===t||(this.image.width=e,this.image.height=t,this.dispose())}}class yC extends N{constructor(e=1,t=1,r=1){super(),this.isArrayTexture=!1,this.image={width:e,height:t,depth:r},this.magFilter=oe,this.minFilter=oe,this.wrapR=xe,this.isStorageTexture=!0,this.is3DTexture=!0}setSize(e,t,r){this.image.width===e&&this.image.height===t&&this.image.depth===r||(this.image.width=e,this.image.height=t,this.image.depth=r,this.dispose())}}class bC extends N{constructor(e=1,t=1,r=1){super(),this.isArrayTexture=!0,this.image={width:e,height:t,depth:r},this.magFilter=oe,this.minFilter=oe,this.isStorageTexture=!0}setSize(e,t,r){this.image.width===e&&this.image.height===t&&this.image.depth===r||(this.image.width=e,this.image.height=t,this.image.depth=r,this.dispose())}}class xC extends Jb{constructor(e,t){super(e,t,Uint32Array),this.isIndirectStorageBufferAttribute=!0}}class TC extends As{constructor(e){super(e),this.textures={},this.nodes={}}load(e,t,r,s){const i=new Es(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),i.load(e,r=>{try{t(this.parse(JSON.parse(r)))}catch(t){s?s(t):o(t),this.manager.itemError(e)}},r,s)}parseNodes(e){const t={};if(void 0!==e){for(const r of e){const{uuid:e,type:s}=r;t[e]=this.createNodeFromType(s),t[e].uuid=e}const r={nodes:t,textures:this.textures};for(const s of e){s.meta=r;t[s.uuid].deserialize(s),delete s.meta}}return t}parse(e){const t=this.createNodeFromType(e.type);t.uuid=e.uuid;const r={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=r,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}setNodes(e){return this.nodes=e,this}createNodeFromType(e){return void 0===this.nodes[e]?(o("NodeLoader: Node type not found:",e),hn()):new this.nodes[e]}}class _C extends ws{constructor(e){super(e),this.nodes={},this.nodeMaterials={}}parse(e){const t=super.parse(e),r=this.nodes,s=e.inputNodes;for(const e in s){const i=s[e];t[e]=r[i]}return t}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}createMaterialFromType(e){const t=this.nodeMaterials[e];return void 0!==t?new t:super.createMaterialFromType(e)}}class vC extends Cs{constructor(e){super(e),this.nodes={},this.nodeMaterials={},this._nodesJSON=null}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}parse(e,t){this._nodesJSON=e.nodes;const r=super.parse(e,t);return this._nodesJSON=null,r}parseNodes(e,t){if(void 0!==e){const r=new TC;return r.setNodes(this.nodes),r.setTextures(t),r.parseNodes(e)}return{}}parseMaterials(e,t){const r={};if(void 0!==e){const s=this.parseNodes(this._nodesJSON,t),i=new _C;i.setTextures(t),i.setNodes(s),i.setNodeMaterials(this.nodeMaterials);for(let t=0,s=e.length;t0){const{width:r,height:s}=e.context;t.bufferWidth=r,t.bufferHeight=s}t.lights=this.getLightsData(e.lightsNode.getLights()),this.renderObjects.set(e,t)}return t}getAttributesData(e){const t={};for(const r in e){const s=e[r];t[r]={version:s.version}}return t}containsNode(e){const t=e.material;for(const e in t)if(t[e]&&t[e].isNode)return!0;return!!(e.context.modelViewMatrix||e.context.modelNormalViewMatrix||e.context.getAO||e.context.getShadow)}getMaterialData(e){const t={};for(const r of this.refreshUniforms){const s=e[r];null!=s&&("object"==typeof s&&void 0!==s.clone?!0===s.isTexture?t[r]={id:s.id,version:s.version}:t[r]=s.clone():t[r]=s)}return t}equals(e,t){const{object:r,material:s,geometry:i}=e,n=this.getRenderObjectData(e);if(!0!==n.worldMatrix.equals(r.matrixWorld))return n.worldMatrix.copy(r.matrixWorld),!1;const a=n.material;for(const e in a){const t=a[e],r=s[e];if(void 0!==t.equals){if(!1===t.equals(r))return t.copy(r),!1}else if(!0===r.isTexture){if(t.id!==r.id||t.version!==r.version)return t.id=r.id,t.version=r.version,!1}else if(t!==r)return a[e]=r,!1}if(a.transmission>0){const{width:t,height:r}=e.context;if(n.bufferWidth!==t||n.bufferHeight!==r)return n.bufferWidth=t,n.bufferHeight=r,!1}const o=n.geometry,u=i.attributes,l=o.attributes,d=Object.keys(l),c=Object.keys(u);if(o.id!==i.id)return o.id=i.id,!1;if(d.length!==c.length)return n.geometry.attributes=this.getAttributesData(u),!1;for(const e of d){const t=l[e],r=u[e];if(void 0===r)return delete l[e],!1;if(t.version!==r.version)return t.version=r.version,!1}const h=i.index,p=o.indexVersion,g=h?h.version:null;if(p!==g)return o.indexVersion=g,!1;if(o.drawRange.start!==i.drawRange.start||o.drawRange.count!==i.drawRange.count)return o.drawRange.start=i.drawRange.start,o.drawRange.count=i.drawRange.count,!1;if(n.morphTargetInfluences){let e=!1;for(let t=0;t>>16,2246822507),r^=Math.imul(s^s>>>13,3266489909),s=Math.imul(s^s>>>16,2246822507),s^=Math.imul(r^r>>>13,3266489909),4294967296*(2097151&s)+(r>>>0)}const Ds=e=>Fs(e),Us=e=>Fs(e),Is=(...e)=>Fs(e),Os=new Map([[1,"float"],[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),Vs=new WeakMap;function ks(e){return Os.get(e)}function Gs(e){if(/[iu]?vec\d/.test(e))return e.startsWith("ivec")?Int32Array:e.startsWith("uvec")?Uint32Array:Float32Array;if(/mat\d/.test(e))return Float32Array;if(/float/.test(e))return Float32Array;if(/uint/.test(e))return Uint32Array;if(/int/.test(e))return Int32Array;throw new Error(`THREE.NodeUtils: Unsupported type: ${e}`)}function zs(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?9:/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function $s(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?12:/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function Ws(e){return/float|int|uint/.test(e)?4:/vec2/.test(e)?8:/vec3/.test(e)||/vec4/.test(e)?16:/mat2/.test(e)?8:/mat3/.test(e)||/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function Hs(e){if(null==e)return null;const t=typeof e;return!0===e.isNode?"node":"number"===t?"float":"boolean"===t?"bool":"string"===t?"string":"function"===t?"shader":!0===e.isVector2?"vec2":!0===e.isVector3?"vec3":!0===e.isVector4?"vec4":!0===e.isMatrix2?"mat2":!0===e.isMatrix3?"mat3":!0===e.isMatrix4?"mat4":!0===e.isColor?"color":e instanceof ArrayBuffer?"ArrayBuffer":null}function qs(o,...u){const l=o?o.slice(-4):void 0;return 1===u.length&&("vec2"===l?u=[u[0],u[0]]:"vec3"===l?u=[u[0],u[0],u[0]]:"vec4"===l&&(u=[u[0],u[0],u[0],u[0]])),"color"===o?new e(...u):"vec2"===l?new t(...u):"vec3"===l?new r(...u):"vec4"===l?new s(...u):"mat2"===l?new i(...u):"mat3"===l?new n(...u):"mat4"===l?new a(...u):"bool"===o?u[0]||!1:"float"===o||"int"===o||"uint"===o?u[0]||0:"string"===o?u[0]||"":"ArrayBuffer"===o?Ks(u[0]):null}function js(e){let t=Vs.get(e);return void 0===t&&(t={},Vs.set(e,t)),t}function Xs(e){let t="";const r=new Uint8Array(e);for(let e=0;ee.charCodeAt(0)).buffer}var Ys=Object.freeze({__proto__:null,arrayBufferToBase64:Xs,base64ToArrayBuffer:Ks,getAlignmentFromType:Ws,getDataFromObject:js,getLengthFromType:zs,getMemoryLengthFromType:$s,getTypeFromLength:ks,getTypedArrayFromType:Gs,getValueFromType:qs,getValueType:Hs,hash:Is,hashArray:Us,hashString:Ds});const Qs={VERTEX:"vertex",FRAGMENT:"fragment"},Zs={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},Js={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},ei={READ_ONLY:"readOnly",WRITE_ONLY:"writeOnly",READ_WRITE:"readWrite"},ti=["fragment","vertex"],ri=["setup","analyze","generate"],si=[...ti,"compute"],ii=["x","y","z","w"],ni={analyze:"setup",generate:"analyze"};let ai=0;class oi extends u{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Zs.NONE,this.updateBeforeType=Zs.NONE,this.updateAfterType=Zs.NONE,this.uuid=l.generateUUID(),this.version=0,this.name="",this.global=!1,this.parents=!1,this.isNode=!0,this._beforeNodes=null,this._cacheKey=null,this._cacheKeyVersion=0,Object.defineProperty(this,"id",{value:ai++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this),this}onFrameUpdate(e){return this.onUpdate(e,Zs.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Zs.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Zs.OBJECT)}onReference(e){return this.updateReference=e.bind(this),this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of this._getChildren())yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}_getChildren(e=new Set){const t=[];e.add(this);for(const r of Object.getOwnPropertyNames(this)){const s=this[r];if(!0!==r.startsWith("_")&&!e.has(s))if(!0===Array.isArray(s))for(let e=0;e0&&(e.inputNodes=r)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const r in e.inputNodes)if(Array.isArray(e.inputNodes[r])){const s=[];for(const i of e.inputNodes[r])s.push(t[i]);this[r]=s}else if("object"==typeof e.inputNodes[r]){const s={};for(const i in e.inputNodes[r]){const n=e.inputNodes[r][i];s[i]=t[n]}this[r]=s}else{const s=e.inputNodes[r];this[r]=t[s]}}}toJSON(e){const{uuid:t,type:r}=this,s=void 0===e||"string"==typeof e;s&&(e={textures:{},images:{},nodes:{}});let i=e.nodes[t];function n(e){const t=[];for(const r in e){const s=e[r];delete s.metadata,t.push(s)}return t}if(void 0===i&&(i={uuid:t,type:r,meta:e,metadata:{version:4.7,type:"Node",generator:"Node.toJSON"}},!0!==s&&(e.nodes[i.uuid]=i),this.serialize(i),delete i.meta),s){const t=n(e.textures),r=n(e.images),s=n(e.nodes);t.length>0&&(i.textures=t),r.length>0&&(i.images=r),s.length>0&&(i.nodes=s)}return i}}class ui extends oi{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}getMemberType(e,t){return this.node.getMemberType(e,t)}generate(e){const t=this.indexNode.getNodeType(e);return`${this.node.build(e)}[ ${this.indexNode.build(e,!e.isVector(t)&&e.isInteger(t)?t:"uint")} ]`}}class li extends oi{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let r=null;for(const s of this.convertTo.split("|"))null!==r&&e.getTypeLength(t)!==e.getTypeLength(s)||(r=s);return r}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const r=this.node,s=this.getNodeType(e),i=r.build(e,s);return e.format(i,s,t)}}class di extends oi{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const r=e.getVectorType(this.getNodeType(e,t)),s=e.getDataFromNode(this);if(void 0!==s.propertyName)return e.format(s.propertyName,r,t);if("void"!==r&&"void"!==t&&this.hasDependencies(e)){const i=super.build(e,r),n=e.getVarFromNode(this,null,r),a=e.getPropertyName(n);return e.addLineFlowCode(`${a} = ${i}`,this),s.snippet=i,s.propertyName=a,e.format(s.propertyName,r,t)}}return super.build(e,t)}}class ci extends di{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce((t,r)=>t+e.getTypeLength(r.getNodeType(e)),0))}generate(e,t){const r=this.getNodeType(e),s=e.getTypeLength(r),i=this.nodes,n=e.getComponentType(r),a=[];let u=0;for(const t of i){if(u>=s){o(`TSL: Length of parameters exceeds maximum length of function '${r}()' type.`);break}let i,l=t.getNodeType(e),d=e.getTypeLength(l);u+d>s&&(o(`TSL: Length of '${r}()' data exceeds maximum length of output type.`),d=s-u,l=e.getTypeFromLength(d)),u+=d,i=t.build(e,l);if(e.getComponentType(l)!==n){const t=e.getTypeFromLength(d,n);i=e.format(i,l,t)}a.push(i)}const l=`${e.getType(r)}( ${a.join(", ")} )`;return e.format(l,r,t)}}const hi=ii.join("");class pi extends oi{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(ii.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}getScope(){return this.node.getScope()}generate(e,t){const r=this.node,s=e.getTypeLength(r.getNodeType(e));let i=null;if(s>1){let n=null;this.getVectorLength()>=s&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const a=r.build(e,n);i=this.components.length===s&&this.components===hi.slice(0,this.components.length)?e.format(a,n,t):e.format(`${a}.${this.components}`,this.getNodeType(e),t)}else i=r.build(e,t);return i}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class gi extends di{static get type(){return"SetNode"}constructor(e,t,r){super(),this.sourceNode=e,this.components=t,this.targetNode=r}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:r,targetNode:s}=this,i=this.getNodeType(e),n=e.getComponentType(s.getNodeType(e)),a=e.getTypeFromLength(r.length,n),o=s.build(e,a),u=t.build(e,i),l=e.getTypeLength(i),d=[];for(let e=0;e(e=>e.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"))(e).split("").sort().join("");oi.prototype.assign=function(...e){if(!0!==this.isStackNode)return null!==Ti?Ti.assign(this,...e):o("TSL: No stack defined for assign operation. Make sure the assign is inside a Fn()."),this;{const t=_i.get("assign");return this.addToStack(t(...e))}},oi.prototype.toVarIntent=function(){return this},oi.prototype.get=function(e){return new xi(this,e)};const Si={};function Ri(e,t,r){Si[e]=Si[t]=Si[r]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new pi(this,e),this._cache[e]=t),t},set(t){this[e].assign(Qi(t))}};const s=e.toUpperCase(),i=t.toUpperCase(),n=r.toUpperCase();oi.prototype["set"+s]=oi.prototype["set"+i]=oi.prototype["set"+n]=function(t){const r=Ni(e);return new gi(this,r,Qi(t))},oi.prototype["flip"+s]=oi.prototype["flip"+i]=oi.prototype["flip"+n]=function(){const t=Ni(e);return new mi(this,t)}}const Ai=["x","y","z","w"],Ei=["r","g","b","a"],wi=["s","t","p","q"];for(let e=0;e<4;e++){let t=Ai[e],r=Ei[e],s=wi[e];Ri(t,r,s);for(let i=0;i<4;i++){t=Ai[e]+Ai[i],r=Ei[e]+Ei[i],s=wi[e]+wi[i],Ri(t,r,s);for(let n=0;n<4;n++){t=Ai[e]+Ai[i]+Ai[n],r=Ei[e]+Ei[i]+Ei[n],s=wi[e]+wi[i]+wi[n],Ri(t,r,s);for(let a=0;a<4;a++)t=Ai[e]+Ai[i]+Ai[n]+Ai[a],r=Ei[e]+Ei[i]+Ei[n]+Ei[a],s=wi[e]+wi[i]+wi[n]+wi[a],Ri(t,r,s)}}}for(let e=0;e<32;e++)Si[e]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new ui(this,new bi(e,"uint")),this._cache[e]=t),t},set(t){this[e].assign(Qi(t))}};Object.defineProperties(oi.prototype,Si);const Ci=new WeakMap,Mi=function(e,t=null){for(const r in e)e[r]=Qi(e[r],t);return e},Bi=function(e,t=null){const r=e.length;for(let s=0;su?(o(`TSL: "${r}" parameter length exceeds limit.`),t.slice(0,u)):t}return null===t?n=(...t)=>i(new e(...en(d(t)))):null!==r?(r=Qi(r),n=(...s)=>i(new e(t,...en(d(s)),r))):n=(...r)=>i(new e(t,...en(d(r)))),n.setParameterLength=(...e)=>(1===e.length?a=u=e[0]:2===e.length&&([a,u]=e),n),n.setName=e=>(l=e,n),n},Li=function(e,...t){return new e(...en(t))};class Fi extends oi{constructor(e,t){super(),this.shaderNode=e,this.rawInputs=t,this.isShaderCallNodeInternal=!0}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}getElementType(e){return this.getOutputNode(e).getElementType(e)}getMemberType(e,t){return this.getOutputNode(e).getMemberType(e,t)}call(e){const{shaderNode:t,rawInputs:r}=this,s=e.getNodeProperties(t),i=e.getClosestSubBuild(t.subBuilds)||"",n=i||"default";if(s[n])return s[n];const a=e.subBuildFn,o=e.fnCall;e.subBuildFn=i,e.fnCall=this;let u=null;if(t.layout){let s=Ci.get(e.constructor);void 0===s&&(s=new WeakMap,Ci.set(e.constructor,s));let i=s.get(t);void 0===i&&(i=Qi(e.buildFunctionNode(t)),s.set(t,i)),e.addInclude(i);const n=r?function(e){let t;Ji(e);t=e[0]&&(e[0].isNode||Object.getPrototypeOf(e[0])!==Object.prototype)?[...e]:e[0];return t}(r):null;u=Qi(i.call(n))}else{const s=new Proxy(e,{get:(e,t,r)=>{let s;return s=Symbol.iterator===t?function*(){yield}:Reflect.get(e,t,r),s}}),i=r?function(e){let t=0;return Ji(e),new Proxy(e,{get:(r,s,i)=>{let n;if("length"===s)return n=e.length,n;if(Symbol.iterator===s)n=function*(){for(const t of e)yield Qi(t)};else{if(e.length>0)if(Object.getPrototypeOf(e[0])===Object.prototype){const r=e[0];n=void 0===r[s]?r[t++]:Reflect.get(r,s,i)}else e[0]instanceof oi&&(n=void 0===e[s]?e[t++]:Reflect.get(e,s,i));else n=Reflect.get(r,s,i);n=Qi(n)}return n}})}(r):null,n=Array.isArray(r)?r.length>0:null!==r,a=t.jsFunc,o=n||a.length>1?a(i,s):a(s);u=Qi(o)}return e.subBuildFn=a,e.fnCall=o,t.once&&(s[n]=u),u}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}getOutputNode(e){const t=e.getNodeProperties(this),r=e.getSubBuildOutput(this);return t[r]=t[r]||this.setupOutput(e),t[r].subBuild=e.getClosestSubBuild(this),t[r]}build(e,t=null){let r=null;const s=e.getBuildStage(),i=e.getNodeProperties(this),n=e.getSubBuildOutput(this),a=this.getOutputNode(e),o=e.fnCall;if(e.fnCall=this,"setup"===s){const t=e.getSubBuildProperty("initialized",this);if(!0!==i[t]&&(i[t]=!0,i[n]=this.getOutputNode(e),i[n].build(e),this.shaderNode.subBuilds))for(const t of e.chaining){const r=e.getDataFromNode(t,"any");r.subBuilds=r.subBuilds||new Set;for(const e of this.shaderNode.subBuilds)r.subBuilds.add(e)}r=i[n]}else"analyze"===s?a.build(e,t):"generate"===s&&(r=a.build(e,t)||"");return e.fnCall=o,r}}class Di extends oi{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}getLayout(){return this.layout}call(e=null){return new Fi(this,e)}setup(){return this.call()}}const Ui=[!1,!0],Ii=[0,1,2,3],Oi=[-1,-2],Vi=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],ki=new Map;for(const e of Ui)ki.set(e,new bi(e));const Gi=new Map;for(const e of Ii)Gi.set(e,new bi(e,"uint"));const zi=new Map([...Gi].map(e=>new bi(e.value,"int")));for(const e of Oi)zi.set(e,new bi(e,"int"));const $i=new Map([...zi].map(e=>new bi(e.value)));for(const e of Vi)$i.set(e,new bi(e));for(const e of Vi)$i.set(-e,new bi(-e));const Wi={bool:ki,uint:Gi,ints:zi,float:$i},Hi=new Map([...ki,...$i]),qi=(e,t)=>Hi.has(e)?Hi.get(e):!0===e.isNode?e:new bi(e,t),ji=function(e,t=null){return(...r)=>{for(const t of r)if(void 0===t)return o(`TSL: Invalid parameter for the type "${e}".`),new bi(0,e);if((0===r.length||!["bool","float","int","uint"].includes(e)&&r.every(e=>{const t=typeof e;return"object"!==t&&"function"!==t}))&&(r=[qs(e,...r)]),1===r.length&&null!==t&&t.has(r[0]))return Zi(t.get(r[0]));if(1===r.length){const t=qi(r[0],e);return t.nodeType===e?Zi(t):Zi(new li(t,e))}const s=r.map(e=>qi(e));return Zi(new ci(s,e))}},Xi=e=>"object"==typeof e&&null!==e?e.value:e,Ki=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function Yi(e,t){return new Di(e,t)}const Qi=(e,t=null)=>function(e,t=null){const r=Hs(e);return"node"===r?e:null===t&&("float"===r||"boolean"===r)||r&&"shader"!==r&&"string"!==r?Qi(qi(e,t)):"shader"===r?e.isFn?e:on(e):e}(e,t),Zi=(e,t=null)=>Qi(e,t).toVarIntent(),Ji=(e,t=null)=>new Mi(e,t),en=(e,t=null)=>new Bi(e,t),tn=(e,t=null,r=null,s=null)=>new Pi(e,t,r,s),rn=(e,...t)=>new Li(e,...t),sn=(e,t=null,r=null,s={})=>new Pi(e,t,r,{...s,intent:!0});let nn=0;class an extends oi{constructor(e,t=null){super();let r=null;null!==t&&("object"==typeof t?r=t.return:("string"==typeof t?r=t:o("TSL: Invalid layout type."),t=null)),this.shaderNode=new Yi(e,r),null!==t&&this.setLayout(t),this.isFn=!0}setLayout(e){const t=this.shaderNode.nodeType;if("object"!=typeof e.inputs){const r={name:"fn"+nn++,type:t,inputs:[]};for(const t in e)"return"!==t&&r.inputs.push({name:t,type:e[t]});e=r}return this.shaderNode.setLayout(e),this}getNodeType(e){return this.shaderNode.getNodeType(e)||"float"}call(...e){const t=this.shaderNode.call(e);return"void"===this.shaderNode.nodeType&&t.toStack(),t.toVarIntent()}once(e=null){return this.shaderNode.once=!0,this.shaderNode.subBuilds=e,this}generate(e){const t=this.getNodeType(e);return o('TSL: "Fn()" was declared but not invoked. Try calling it like "Fn()( ...params )".'),e.generateConst(t)}}function on(e,t=null){const r=new an(e,t);return new Proxy(()=>{},{apply:(e,t,s)=>r.call(...s),get:(e,t,s)=>Reflect.get(r,t,s),set:(e,t,s,i)=>Reflect.set(r,t,s,i)})}const un=e=>{Ti=e},ln=()=>Ti,dn=(...e)=>Ti.If(...e);function cn(e){return Ti&&Ti.addToStack(e),e}vi("toStack",cn);const hn=new ji("color"),pn=new ji("float",Wi.float),gn=new ji("int",Wi.ints),mn=new ji("uint",Wi.uint),fn=new ji("bool",Wi.bool),yn=new ji("vec2"),bn=new ji("ivec2"),xn=new ji("uvec2"),Tn=new ji("bvec2"),_n=new ji("vec3"),vn=new ji("ivec3"),Nn=new ji("uvec3"),Sn=new ji("bvec3"),Rn=new ji("vec4"),An=new ji("ivec4"),En=new ji("uvec4"),wn=new ji("bvec4"),Cn=new ji("mat2"),Mn=new ji("mat3"),Bn=new ji("mat4");vi("toColor",hn),vi("toFloat",pn),vi("toInt",gn),vi("toUint",mn),vi("toBool",fn),vi("toVec2",yn),vi("toIVec2",bn),vi("toUVec2",xn),vi("toBVec2",Tn),vi("toVec3",_n),vi("toIVec3",vn),vi("toUVec3",Nn),vi("toBVec3",Sn),vi("toVec4",Rn),vi("toIVec4",An),vi("toUVec4",En),vi("toBVec4",wn),vi("toMat2",Cn),vi("toMat3",Mn),vi("toMat4",Bn);const Pn=tn(ui).setParameterLength(2),Ln=(e,t)=>Qi(new li(Qi(e),t));vi("element",Pn),vi("convert",Ln);vi("append",e=>(d("TSL: .append() has been renamed to .toStack()."),cn(e)));class Fn extends oi{static get type(){return"PropertyNode"}constructor(e,t=null,r=!1){super(e),this.name=t,this.varying=r,this.isPropertyNode=!0,this.global=!0}customCacheKey(){return Ds(this.type+":"+(this.name||"")+":"+(this.varying?"1":"0"))}getHash(e){return this.name||super.getHash(e)}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const Dn=(e,t)=>new Fn(e,t),Un=(e,t)=>new Fn(e,t,!0),In=rn(Fn,"vec4","DiffuseColor"),On=rn(Fn,"vec3","DiffuseContribution"),Vn=rn(Fn,"vec3","EmissiveColor"),kn=rn(Fn,"float","Roughness"),Gn=rn(Fn,"float","Metalness"),zn=rn(Fn,"float","Clearcoat"),$n=rn(Fn,"float","ClearcoatRoughness"),Wn=rn(Fn,"vec3","Sheen"),Hn=rn(Fn,"float","SheenRoughness"),qn=rn(Fn,"float","Iridescence"),jn=rn(Fn,"float","IridescenceIOR"),Xn=rn(Fn,"float","IridescenceThickness"),Kn=rn(Fn,"float","AlphaT"),Yn=rn(Fn,"float","Anisotropy"),Qn=rn(Fn,"vec3","AnisotropyT"),Zn=rn(Fn,"vec3","AnisotropyB"),Jn=rn(Fn,"color","SpecularColor"),ea=rn(Fn,"color","SpecularColorBlended"),ta=rn(Fn,"float","SpecularF90"),ra=rn(Fn,"float","Shininess"),sa=rn(Fn,"vec4","Output"),ia=rn(Fn,"float","dashSize"),na=rn(Fn,"float","gapSize"),aa=rn(Fn,"float","pointWidth"),oa=rn(Fn,"float","IOR"),ua=rn(Fn,"float","Transmission"),la=rn(Fn,"float","Thickness"),da=rn(Fn,"float","AttenuationDistance"),ca=rn(Fn,"color","AttenuationColor"),ha=rn(Fn,"float","Dispersion");class pa extends oi{static get type(){return"UniformGroupNode"}constructor(e,t=!1,r=1){super("string"),this.name=e,this.shared=t,this.order=r,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const ga=e=>new pa(e),ma=(e,t=0)=>new pa(e,!0,t),fa=ma("frame"),ya=ma("render"),ba=ga("object");class xa extends fi{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=ba}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. 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t=e.value;e.traverse(e=>{!0===e.isConstNode&&(t=e.value)}),e=t}return new xa(e,r)};class _a extends di{static get type(){return"ArrayNode"}constructor(e,t,r=null){super(e),this.count=t,this.values=r,this.isArrayNode=!0}getArrayCount(){return this.count}getNodeType(e){return null===this.nodeType?this.values[0].getNodeType(e):this.nodeType}getElementType(e){return this.getNodeType(e)}getMemberType(e,t){return null===this.nodeType?this.values[0].getMemberType(e,t):super.getMemberType(e,t)}generate(e){const t=this.getNodeType(e);return e.generateArray(t,this.count,this.values)}}const va=(...e)=>{let t;if(1===e.length){const r=e[0];t=new _a(null,r.length,r)}else{const r=e[0],s=e[1];t=new _a(r,s)}return Qi(t)};vi("toArray",(e,t)=>va(Array(t).fill(e)));class Na extends di{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t,this.isAssignNode=!0}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const r=e.getTypeLength(t.node.getNodeType(e));return ii.join("").slice(0,r)!==t.components}return!1}setup(e){const{targetNode:t,sourceNode:r}=this,s=t.getScope();e.getDataFromNode(s).assign=!0;const i=e.getNodeProperties(this);i.sourceNode=r,i.targetNode=t.context({assign:!0})}generate(e,t){const{targetNode:r,sourceNode:s}=e.getNodeProperties(this),i=this.needsSplitAssign(e),n=r.build(e),a=r.getNodeType(e),o=s.build(e,a),u=s.getNodeType(e),l=e.getDataFromNode(this);let d;if(!0===l.initialized)"void"!==t&&(d=n);else if(i){const s=e.getVarFromNode(this,null,a),i=e.getPropertyName(s);e.addLineFlowCode(`${i} = ${o}`,this);const u=r.node,l=u.node.context({assign:!0}).build(e);for(let t=0;t{const s=r.type;let i;return i="pointer"===s?"&"+t.build(e):t.build(e,s),i};if(Array.isArray(i)){if(i.length>s.length)o("TSL: The number of provided parameters exceeds the expected number of inputs in 'Fn()'."),i.length=s.length;else if(i.length(t=t.length>1||t[0]&&!0===t[0].isNode?en(t):Ji(t[0]),new Ra(Qi(e),t));vi("call",Aa);const Ea={"==":"equal","!=":"notEqual","<":"lessThan",">":"greaterThan","<=":"lessThanEqual",">=":"greaterThanEqual","%":"mod"};class wa extends di{static get type(){return"OperatorNode"}constructor(e,t,r,...s){if(super(),s.length>0){let i=new wa(e,t,r);for(let t=0;t>"===r||"<<"===r)return e.getIntegerType(n);if("!"===r||"&&"===r||"||"===r||"^^"===r)return"bool";if("=="===r||"!="===r||"<"===r||">"===r||"<="===r||">="===r){const t=Math.max(e.getTypeLength(n),e.getTypeLength(a));return t>1?`bvec${t}`:"bool"}if(e.isMatrix(n)){if("float"===a)return n;if(e.isVector(a))return e.getVectorFromMatrix(n);if(e.isMatrix(a))return n}else if(e.isMatrix(a)){if("float"===n)return a;if(e.isVector(n))return e.getVectorFromMatrix(a)}return e.getTypeLength(a)>e.getTypeLength(n)?a:n}generate(e,t){const r=this.op,{aNode:s,bNode:i}=this,n=this.getNodeType(e,t);let a=null,o=null;"void"!==n?(a=s.getNodeType(e),o=i?i.getNodeType(e):null,"<"===r||">"===r||"<="===r||">="===r||"=="===r||"!="===r?e.isVector(a)?o=a:e.isVector(o)?a=o:a!==o&&(a=o="float"):">>"===r||"<<"===r?(a=n,o=e.changeComponentType(o,"uint")):"%"===r?(a=n,o=e.isInteger(a)&&e.isInteger(o)?o:a):e.isMatrix(a)?"float"===o?o="float":e.isVector(o)?o=e.getVectorFromMatrix(a):e.isMatrix(o)||(a=o=n):a=e.isMatrix(o)?"float"===a?"float":e.isVector(a)?e.getVectorFromMatrix(o):o=n:o=n):a=o=n;const u=s.build(e,a),l=i?i.build(e,o):null,d=e.getFunctionOperator(r);if("void"!==t){const s=e.renderer.coordinateSystem===c;if("=="===r||"!="===r||"<"===r||">"===r||"<="===r||">="===r)return s&&e.isVector(a)?e.format(`${this.getOperatorMethod(e,t)}( ${u}, ${l} )`,n,t):e.format(`( ${u} ${r} ${l} )`,n,t);if("%"===r)return e.isInteger(o)?e.format(`( ${u} % ${l} )`,n,t):e.format(`${this.getOperatorMethod(e,n)}( ${u}, ${l} )`,n,t);if("!"===r||"~"===r)return e.format(`(${r}${u})`,a,t);if(d)return e.format(`${d}( ${u}, ${l} )`,n,t);if(e.isMatrix(a)&&"float"===o)return e.format(`( ${l} ${r} ${u} )`,n,t);if("float"===a&&e.isMatrix(o))return e.format(`${u} ${r} ${l}`,n,t);{let i=`( ${u} ${r} ${l} )`;return!s&&"bool"===n&&e.isVector(a)&&e.isVector(o)&&(i=`all${i}`),e.format(i,n,t)}}if("void"!==a)return d?e.format(`${d}( ${u}, ${l} )`,n,t):e.isMatrix(a)&&"float"===o?e.format(`${l} ${r} ${u}`,n,t):e.format(`${u} ${r} ${l}`,n,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const Ca=sn(wa,"+").setParameterLength(2,1/0).setName("add"),Ma=sn(wa,"-").setParameterLength(2,1/0).setName("sub"),Ba=sn(wa,"*").setParameterLength(2,1/0).setName("mul"),Pa=sn(wa,"/").setParameterLength(2,1/0).setName("div"),La=sn(wa,"%").setParameterLength(2).setName("mod"),Fa=sn(wa,"==").setParameterLength(2).setName("equal"),Da=sn(wa,"!=").setParameterLength(2).setName("notEqual"),Ua=sn(wa,"<").setParameterLength(2).setName("lessThan"),Ia=sn(wa,">").setParameterLength(2).setName("greaterThan"),Oa=sn(wa,"<=").setParameterLength(2).setName("lessThanEqual"),Va=sn(wa,">=").setParameterLength(2).setName("greaterThanEqual"),ka=sn(wa,"&&").setParameterLength(2,1/0).setName("and"),Ga=sn(wa,"||").setParameterLength(2,1/0).setName("or"),za=sn(wa,"!").setParameterLength(1).setName("not"),$a=sn(wa,"^^").setParameterLength(2).setName("xor"),Wa=sn(wa,"&").setParameterLength(2).setName("bitAnd"),Ha=sn(wa,"~").setParameterLength(1).setName("bitNot"),qa=sn(wa,"|").setParameterLength(2).setName("bitOr"),ja=sn(wa,"^").setParameterLength(2).setName("bitXor"),Xa=sn(wa,"<<").setParameterLength(2).setName("shiftLeft"),Ka=sn(wa,">>").setParameterLength(2).setName("shiftRight"),Ya=on(([e])=>(e.addAssign(1),e)),Qa=on(([e])=>(e.subAssign(1),e)),Za=on(([e])=>{const t=gn(e).toConst();return e.addAssign(1),t}),Ja=on(([e])=>{const t=gn(e).toConst();return e.subAssign(1),t});vi("add",Ca),vi("sub",Ma),vi("mul",Ba),vi("div",Pa),vi("mod",La),vi("equal",Fa),vi("notEqual",Da),vi("lessThan",Ua),vi("greaterThan",Ia),vi("lessThanEqual",Oa),vi("greaterThanEqual",Va),vi("and",ka),vi("or",Ga),vi("not",za),vi("xor",$a),vi("bitAnd",Wa),vi("bitNot",Ha),vi("bitOr",qa),vi("bitXor",ja),vi("shiftLeft",Xa),vi("shiftRight",Ka),vi("incrementBefore",Ya),vi("decrementBefore",Qa),vi("increment",Za),vi("decrement",Ja);const eo=(e,t)=>(d('TSL: "modInt()" is deprecated. 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s=this.getNodeType(e),i=this.getInputType(e),n=this.aNode,a=this.bNode,o=this.cNode,u=e.renderer.coordinateSystem;if(r===to.NEGATE)return e.format("( - "+n.build(e,i)+" )",s,t);{const l=[];return r===to.CROSS?l.push(n.build(e,s),a.build(e,s)):u===c&&r===to.STEP?l.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":i),a.build(e,i)):u!==c||r!==to.MIN&&r!==to.MAX?r===to.REFRACT?l.push(n.build(e,i),a.build(e,i),o.build(e,"float")):r===to.MIX?l.push(n.build(e,i),a.build(e,i),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":i)):(u===h&&r===to.ATAN&&null!==a&&(r="atan2"),"fragment"===e.shaderStage||r!==to.DFDX&&r!==to.DFDY||(d(`TSL: '${r}' is not supported in the ${e.shaderStage} stage.`),r="/*"+r+"*/"),l.push(n.build(e,i)),null!==a&&l.push(a.build(e,i)),null!==o&&l.push(o.build(e,i))):l.push(n.build(e,i),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":i)),e.format(`${e.getMethod(r,s)}( ${l.join(", ")} )`,s,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}to.ALL="all",to.ANY="any",to.RADIANS="radians",to.DEGREES="degrees",to.EXP="exp",to.EXP2="exp2",to.LOG="log",to.LOG2="log2",to.SQRT="sqrt",to.INVERSE_SQRT="inversesqrt",to.FLOOR="floor",to.CEIL="ceil",to.NORMALIZE="normalize",to.FRACT="fract",to.SIN="sin",to.COS="cos",to.TAN="tan",to.ASIN="asin",to.ACOS="acos",to.ATAN="atan",to.ABS="abs",to.SIGN="sign",to.LENGTH="length",to.NEGATE="negate",to.ONE_MINUS="oneMinus",to.DFDX="dFdx",to.DFDY="dFdy",to.ROUND="round",to.RECIPROCAL="reciprocal",to.TRUNC="trunc",to.FWIDTH="fwidth",to.TRANSPOSE="transpose",to.DETERMINANT="determinant",to.INVERSE="inverse",to.EQUALS="equals",to.MIN="min",to.MAX="max",to.STEP="step",to.REFLECT="reflect",to.DISTANCE="distance",to.DIFFERENCE="difference",to.DOT="dot",to.CROSS="cross",to.POW="pow",to.TRANSFORM_DIRECTION="transformDirection",to.MIX="mix",to.CLAMP="clamp",to.REFRACT="refract",to.SMOOTHSTEP="smoothstep",to.FACEFORWARD="faceforward";const ro=pn(1e-6),so=pn(1e6),io=pn(Math.PI),no=pn(2*Math.PI),ao=pn(2*Math.PI),oo=pn(.5*Math.PI),uo=sn(to,to.ALL).setParameterLength(1),lo=sn(to,to.ANY).setParameterLength(1),co=sn(to,to.RADIANS).setParameterLength(1),ho=sn(to,to.DEGREES).setParameterLength(1),po=sn(to,to.EXP).setParameterLength(1),go=sn(to,to.EXP2).setParameterLength(1),mo=sn(to,to.LOG).setParameterLength(1),fo=sn(to,to.LOG2).setParameterLength(1),yo=sn(to,to.SQRT).setParameterLength(1),bo=sn(to,to.INVERSE_SQRT).setParameterLength(1),xo=sn(to,to.FLOOR).setParameterLength(1),To=sn(to,to.CEIL).setParameterLength(1),_o=sn(to,to.NORMALIZE).setParameterLength(1),vo=sn(to,to.FRACT).setParameterLength(1),No=sn(to,to.SIN).setParameterLength(1),So=sn(to,to.COS).setParameterLength(1),Ro=sn(to,to.TAN).setParameterLength(1),Ao=sn(to,to.ASIN).setParameterLength(1),Eo=sn(to,to.ACOS).setParameterLength(1),wo=sn(to,to.ATAN).setParameterLength(1,2),Co=sn(to,to.ABS).setParameterLength(1),Mo=sn(to,to.SIGN).setParameterLength(1),Bo=sn(to,to.LENGTH).setParameterLength(1),Po=sn(to,to.NEGATE).setParameterLength(1),Lo=sn(to,to.ONE_MINUS).setParameterLength(1),Fo=sn(to,to.DFDX).setParameterLength(1),Do=sn(to,to.DFDY).setParameterLength(1),Uo=sn(to,to.ROUND).setParameterLength(1),Io=sn(to,to.RECIPROCAL).setParameterLength(1),Oo=sn(to,to.TRUNC).setParameterLength(1),Vo=sn(to,to.FWIDTH).setParameterLength(1),ko=sn(to,to.TRANSPOSE).setParameterLength(1),Go=sn(to,to.DETERMINANT).setParameterLength(1),zo=sn(to,to.INVERSE).setParameterLength(1),$o=sn(to,to.MIN).setParameterLength(2,1/0),Wo=sn(to,to.MAX).setParameterLength(2,1/0),Ho=sn(to,to.STEP).setParameterLength(2),qo=sn(to,to.REFLECT).setParameterLength(2),jo=sn(to,to.DISTANCE).setParameterLength(2),Xo=sn(to,to.DIFFERENCE).setParameterLength(2),Ko=sn(to,to.DOT).setParameterLength(2),Yo=sn(to,to.CROSS).setParameterLength(2),Qo=sn(to,to.POW).setParameterLength(2),Zo=e=>Ba(e,e),Jo=e=>Ba(e,e,e),eu=e=>Ba(e,e,e,e),tu=sn(to,to.TRANSFORM_DIRECTION).setParameterLength(2),ru=e=>Ba(Mo(e),Qo(Co(e),1/3)),su=e=>Ko(e,e),iu=sn(to,to.MIX).setParameterLength(3),nu=(e,t=0,r=1)=>Qi(new to(to.CLAMP,Qi(e),Qi(t),Qi(r))),au=e=>nu(e),ou=sn(to,to.REFRACT).setParameterLength(3),uu=sn(to,to.SMOOTHSTEP).setParameterLength(3),lu=sn(to,to.FACEFORWARD).setParameterLength(3),du=on(([e])=>{const t=Ko(e.xy,yn(12.9898,78.233)),r=La(t,io);return vo(No(r).mul(43758.5453))}),cu=(e,t,r)=>iu(t,r,e),hu=(e,t,r)=>uu(t,r,e),pu=(e,t)=>Ho(t,e),gu=lu,mu=bo;vi("all",uo),vi("any",lo),vi("radians",co),vi("degrees",ho),vi("exp",po),vi("exp2",go),vi("log",mo),vi("log2",fo),vi("sqrt",yo),vi("inverseSqrt",bo),vi("floor",xo),vi("ceil",To),vi("normalize",_o),vi("fract",vo),vi("sin",No),vi("cos",So),vi("tan",Ro),vi("asin",Ao),vi("acos",Eo),vi("atan",wo),vi("abs",Co),vi("sign",Mo),vi("length",Bo),vi("lengthSq",su),vi("negate",Po),vi("oneMinus",Lo),vi("dFdx",Fo),vi("dFdy",Do),vi("round",Uo),vi("reciprocal",Io),vi("trunc",Oo),vi("fwidth",Vo),vi("min",$o),vi("max",Wo),vi("step",pu),vi("reflect",qo),vi("distance",jo),vi("dot",Ko),vi("cross",Yo),vi("pow",Qo),vi("pow2",Zo),vi("pow3",Jo),vi("pow4",eu),vi("transformDirection",tu),vi("mix",cu),vi("clamp",nu),vi("refract",ou),vi("smoothstep",hu),vi("faceForward",lu),vi("difference",Xo),vi("saturate",au),vi("cbrt",ru),vi("transpose",ko),vi("determinant",Go),vi("inverse",zo),vi("rand",du);class fu extends oi{static get type(){return"ConditionalNode"}constructor(e,t,r=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=r}getNodeType(e){const{ifNode:t,elseNode:r}=e.getNodeProperties(this);if(void 0===t)return e.flowBuildStage(this,"setup"),this.getNodeType(e);const s=t.getNodeType(e);if(null!==r){const t=r.getNodeType(e);if(e.getTypeLength(t)>e.getTypeLength(s))return t}return s}setup(e){const t=this.condNode,r=this.ifNode.isolate(),s=this.elseNode?this.elseNode.isolate():null,i=e.context.nodeBlock;e.getDataFromNode(r).parentNodeBlock=i,null!==s&&(e.getDataFromNode(s).parentNodeBlock=i);const n=e.context.uniformFlow,a=e.getNodeProperties(this);a.condNode=t,a.ifNode=n?r:r.context({nodeBlock:r}),a.elseNode=s?n?s:s.context({nodeBlock:s}):null}generate(e,t){const r=this.getNodeType(e),s=e.getDataFromNode(this);if(void 0!==s.nodeProperty)return s.nodeProperty;const{condNode:i,ifNode:n,elseNode:a}=e.getNodeProperties(this),o=e.currentFunctionNode,u="void"!==t,l=u?Dn(r).build(e):"";s.nodeProperty=l;const c=i.build(e,"bool");if(e.context.uniformFlow&&null!==a){const s=n.build(e,r),i=a.build(e,r),o=e.getTernary(c,s,i);return e.format(o,r,t)}e.addFlowCode(`\n${e.tab}if ( ${c} ) {\n\n`).addFlowTab();let h=n.build(e,r);if(h&&(u?h=l+" = "+h+";":(h="return "+h+";",null===o&&(d("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),h="// "+h))),e.removeFlowTab().addFlowCode(e.tab+"\t"+h+"\n\n"+e.tab+"}"),null!==a){e.addFlowCode(" else {\n\n").addFlowTab();let t=a.build(e,r);t&&(u?t=l+" = "+t+";":(t="return "+t+";",null===o&&(d("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),t="// "+t))),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(l,r,t)}}const yu=tn(fu).setParameterLength(2,3);vi("select",yu);class bu extends oi{static get type(){return"ContextNode"}constructor(e=null,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}getFlowContextData(){const e=[];return this.traverse(t=>{!0===t.isContextNode&&e.push(t.value)}),Object.assign({},...e)}getMemberType(e,t){return this.node.getMemberType(e,t)}analyze(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}setup(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}generate(e,t){const r=e.addContext(this.value),s=this.node.build(e,t);return e.setContext(r),s}}const xu=(e=null,t={})=>{let r=e;return null!==r&&!0===r.isNode||(t=r||t,r=null),new bu(r,t)},Tu=e=>xu(e,{uniformFlow:!0}),_u=(e,t)=>xu(e,{nodeName:t});function vu(e,t,r=null){return xu(r,{getShadow:({light:r,shadowColorNode:s})=>t===r?s.mul(e):s})}function Nu(e,t=null){return xu(t,{getAO:(t,{material:r})=>!0===r.transparent?t:null!==t?t.mul(e):e})}function Su(e,t){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),_u(e,t)}vi("context",xu),vi("label",Su),vi("uniformFlow",Tu),vi("setName",_u),vi("builtinShadowContext",(e,t,r)=>vu(t,r,e)),vi("builtinAOContext",(e,t)=>Nu(t,e));class Ru extends oi{static get type(){return"VarNode"}constructor(e,t=null,r=!1){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0,this.readOnly=r,this.parents=!0,this.intent=!1}setIntent(e){return this.intent=e,this}isIntent(e){return!0!==e.getDataFromNode(this).forceDeclaration&&this.intent}getIntent(){return this.intent}getMemberType(e,t){return this.node.getMemberType(e,t)}getElementType(e){return this.node.getElementType(e)}getNodeType(e){return this.node.getNodeType(e)}getArrayCount(e){return this.node.getArrayCount(e)}isAssign(e){return e.getDataFromNode(this).assign}build(...e){const t=e[0];if(!1===this._hasStack(t)&&"setup"===t.buildStage&&(t.context.nodeLoop||t.context.nodeBlock)){let e=!1;if(this.node.isShaderCallNodeInternal&&null===this.node.shaderNode.getLayout()&&t.fnCall&&t.fnCall.shaderNode){if(t.getDataFromNode(this.node.shaderNode).hasLoop){t.getDataFromNode(this).forceDeclaration=!0,e=!0}}const r=t.getBaseStack();e?r.addToStackBefore(this):r.addToStack(this)}return this.isIntent(t)&&!0!==this.isAssign(t)?this.node.build(...e):super.build(...e)}generate(e){const{node:t,name:r,readOnly:s}=this,{renderer:i}=e,n=!0===i.backend.isWebGPUBackend;let a=!1,u=!1;s&&(a=e.isDeterministic(t),u=n?s:a);const l=this.getNodeType(e);if("void"==l){!0!==this.isIntent(e)&&o('TSL: ".toVar()" can not be used with void type.');return t.build(e)}const d=e.getVectorType(l),c=t.build(e,d),h=e.getVarFromNode(this,r,d,void 0,u),p=e.getPropertyName(h);let g=p;if(u)if(n)g=a?`const ${p}`:`let ${p}`;else{const r=t.getArrayCount(e);g=`const ${e.getVar(h.type,p,r)}`}return e.addLineFlowCode(`${g} = ${c}`,this),p}_hasStack(e){return void 0!==e.getDataFromNode(this).stack}}const Au=tn(Ru),Eu=(e,t=null)=>Au(e,t).toStack(),wu=(e,t=null)=>Au(e,t,!0).toStack(),Cu=e=>Au(e).setIntent(!0).toStack();vi("toVar",Eu),vi("toConst",wu),vi("toVarIntent",Cu);class Mu extends oi{static get type(){return"SubBuild"}constructor(e,t,r=null){super(r),this.node=e,this.name=t,this.isSubBuildNode=!0}getNodeType(e){if(null!==this.nodeType)return this.nodeType;e.addSubBuild(this.name);const t=this.node.getNodeType(e);return e.removeSubBuild(),t}build(e,...t){e.addSubBuild(this.name);const r=this.node.build(e,...t);return e.removeSubBuild(),r}}const Bu=(e,t,r=null)=>Qi(new Mu(Qi(e),t,r));class Pu extends oi{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0,this.interpolationType=null,this.interpolationSampling=null,this.global=!0}setInterpolation(e,t=null){return this.interpolationType=e,this.interpolationSampling=t,this}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let r=t.varying;if(void 0===r){const s=this.name,i=this.getNodeType(e),n=this.interpolationType,a=this.interpolationSampling;t.varying=r=e.getVaryingFromNode(this,s,i,n,a),t.node=Bu(this.node,"VERTEX")}return r.needsInterpolation||(r.needsInterpolation="fragment"===e.shaderStage),r}setup(e){this.setupVarying(e),e.flowNodeFromShaderStage(Qs.VERTEX,this.node)}analyze(e){this.setupVarying(e),e.flowNodeFromShaderStage(Qs.VERTEX,this.node)}generate(e){const t=e.getSubBuildProperty("property",e.currentStack),r=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===r[t]){const i=this.getNodeType(e),n=e.getPropertyName(s,Qs.VERTEX);e.flowNodeFromShaderStage(Qs.VERTEX,r.node,i,n),r[t]=n}return e.getPropertyName(s)}}const Lu=tn(Pu).setParameterLength(1,2),Fu=e=>Lu(e);vi("toVarying",Lu),vi("toVertexStage",Fu);const Du=on(([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),r=e.mul(.0773993808),s=e.lessThanEqual(.04045);return iu(t,r,s)}).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Uu=on(([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),r=e.mul(12.92),s=e.lessThanEqual(.0031308);return iu(t,r,s)}).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Iu="WorkingColorSpace";class Ou extends di{static get type(){return"ColorSpaceNode"}constructor(e,t,r){super("vec4"),this.colorNode=e,this.source=t,this.target=r}resolveColorSpace(e,t){return t===Iu?p.workingColorSpace:"OutputColorSpace"===t?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,r=this.resolveColorSpace(e,this.source),s=this.resolveColorSpace(e,this.target);let i=t;return!1!==p.enabled&&r!==s&&r&&s?(p.getTransfer(r)===g&&(i=Rn(Du(i.rgb),i.a)),p.getPrimaries(r)!==p.getPrimaries(s)&&(i=Rn(Mn(p._getMatrix(new n,r,s)).mul(i.rgb),i.a)),p.getTransfer(s)===g&&(i=Rn(Uu(i.rgb),i.a)),i):i}}const Vu=(e,t)=>Qi(new Ou(Qi(e),Iu,t)),ku=(e,t)=>Qi(new Ou(Qi(e),t,Iu));vi("workingToColorSpace",Vu),vi("colorSpaceToWorking",ku);let Gu=class extends ui{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),r=this.referenceNode.getNodeType(),s=this.getNodeType();return e.format(t,r,s)}};class zu extends oi{static get type(){return"ReferenceBaseNode"}constructor(e,t,r=null,s=null){super(),this.property=e,this.uniformType=t,this.object=r,this.count=s,this.properties=e.split("."),this.reference=r,this.node=null,this.group=null,this.updateType=Zs.OBJECT}setGroup(e){return this.group=e,this}element(e){return new Gu(this,Qi(e))}setNodeType(e){const t=Ta(null,e);null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let r=e[t[0]];for(let e=1;enew $u(e,t,r);class Hu extends di{static get type(){return"ToneMappingNode"}constructor(e,t=ju,r=null){super("vec3"),this._toneMapping=e,this.exposureNode=t,this.colorNode=r}customCacheKey(){return Is(this._toneMapping)}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup(e){const t=this.colorNode||e.context.color,r=this._toneMapping;if(r===m)return t;let s=null;const i=e.renderer.library.getToneMappingFunction(r);return null!==i?s=Rn(i(t.rgb,this.exposureNode),t.a):(o("ToneMappingNode: Unsupported Tone Mapping configuration.",r),s=t),s}}const qu=(e,t,r)=>Qi(new Hu(e,Qi(t),Qi(r))),ju=Wu("toneMappingExposure","float");vi("toneMapping",(e,t,r)=>qu(t,r,e));const Xu=new WeakMap;function Ku(e,t){let r=Xu.get(e);return void 0===r&&(r=new b(e,t),Xu.set(e,r)),r}class Yu extends fi{static get type(){return"BufferAttributeNode"}constructor(e,t=null,r=0,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=r,this.bufferOffset=s,this.usage=f,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&e.itemSize<=4&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),r=e.getTypeLength(t),s=this.value,i=this.bufferStride||r,n=this.bufferOffset;let a;a=!0===s.isInterleavedBuffer?s:!0===s.isBufferAttribute?Ku(s.array,i):Ku(s,i);const o=new y(a,r,n);a.setUsage(this.usage),this.attribute=o,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),r=e.getBufferAttributeFromNode(this,t),s=e.getPropertyName(r);let i=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=s,i=s;else{i=Lu(this).build(e,t)}return i}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}function Qu(e,t=null,r=0,s=0,i=f,n=!1){return"mat3"===t||null===t&&9===e.itemSize?Mn(new Yu(e,"vec3",9,0).setUsage(i).setInstanced(n),new Yu(e,"vec3",9,3).setUsage(i).setInstanced(n),new Yu(e,"vec3",9,6).setUsage(i).setInstanced(n)):"mat4"===t||null===t&&16===e.itemSize?Bn(new Yu(e,"vec4",16,0).setUsage(i).setInstanced(n),new Yu(e,"vec4",16,4).setUsage(i).setInstanced(n),new Yu(e,"vec4",16,8).setUsage(i).setInstanced(n),new Yu(e,"vec4",16,12).setUsage(i).setInstanced(n)):new Yu(e,t,r,s).setUsage(i)}const Zu=(e,t=null,r=0,s=0)=>Qu(e,t,r,s),Ju=(e,t=null,r=0,s=0)=>Qu(e,t,r,s,f,!0),el=(e,t=null,r=0,s=0)=>Qu(e,t,r,s,x,!0);vi("toAttribute",e=>Zu(e.value));class tl extends oi{static get type(){return"ComputeNode"}constructor(e,t){super("void"),this.isComputeNode=!0,this.computeNode=e,this.workgroupSize=t,this.count=null,this.version=1,this.name="",this.updateBeforeType=Zs.OBJECT,this.onInitFunction=null}setCount(e){return this.count=e,this}getCount(){return this.count}dispose(){this.dispatchEvent({type:"dispose"})}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}onInit(e){return this.onInitFunction=e,this}updateBefore({renderer:e}){e.compute(this)}setup(e){const t=this.computeNode.build(e);if(t){e.getNodeProperties(this).outputComputeNode=t.outputNode,t.outputNode=null}return t}generate(e,t){const{shaderStage:r}=e;if("compute"===r){const t=this.computeNode.build(e,"void");""!==t&&e.addLineFlowCode(t,this)}else{const r=e.getNodeProperties(this).outputComputeNode;if(r)return r.build(e,t)}}}const rl=(e,t=[64])=>{(0===t.length||t.length>3)&&o("TSL: compute() workgroupSize must have 1, 2, or 3 elements");for(let e=0;erl(e,r).setCount(t);vi("compute",sl),vi("computeKernel",rl);class il extends oi{static get type(){return"IsolateNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isIsolateNode=!0}getNodeType(e){const t=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const s=this.node.getNodeType(e);return e.setCache(t),s}build(e,...t){const r=e.getCache(),s=e.getCacheFromNode(this,this.parent);e.setCache(s);const i=this.node.build(e,...t);return e.setCache(r),i}setParent(e){return this.parent=e,this}getParent(){return this.parent}}const nl=e=>new il(Qi(e));function al(e,t=!0){return d('TSL: "cache()" has been deprecated. Use "isolate()" instead.'),nl(e).setParent(t)}vi("cache",al),vi("isolate",nl);class ol extends oi{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const ul=tn(ol).setParameterLength(2);vi("bypass",ul);class ll extends oi{static get type(){return"RemapNode"}constructor(e,t,r,s=pn(0),i=pn(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=r,this.outLowNode=s,this.outHighNode=i,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:r,outLowNode:s,outHighNode:i,doClamp:n}=this;let a=e.sub(t).div(r.sub(t));return!0===n&&(a=a.clamp()),a.mul(i.sub(s)).add(s)}}const dl=tn(ll,null,null,{doClamp:!1}).setParameterLength(3,5),cl=tn(ll).setParameterLength(3,5);vi("remap",dl),vi("remapClamp",cl);class hl extends oi{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const r=this.getNodeType(e),s=this.snippet;if("void"!==r)return e.format(s,r,t);e.addLineFlowCode(s,this)}}const pl=tn(hl).setParameterLength(1,2),gl=e=>(e?yu(e,pl("discard")):pl("discard")).toStack();vi("discard",gl);class ml extends di{static get type(){return"RenderOutputNode"}constructor(e,t,r){super("vec4"),this.colorNode=e,this._toneMapping=t,this.outputColorSpace=r,this.isRenderOutputNode=!0}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup({context:e}){let t=this.colorNode||e.color;const r=(null!==this._toneMapping?this._toneMapping:e.toneMapping)||m,s=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||T;return r!==m&&(t=t.toneMapping(r)),s!==T&&s!==p.workingColorSpace&&(t=t.workingToColorSpace(s)),t}}const fl=(e,t=null,r=null)=>Qi(new ml(Qi(e),t,r));vi("renderOutput",fl);class yl extends di{static get type(){return"DebugNode"}constructor(e,t=null){super(),this.node=e,this.callback=t}getNodeType(e){return this.node.getNodeType(e)}setup(e){return this.node.build(e)}analyze(e){return this.node.build(e)}generate(e){const t=this.callback,r=this.node.build(e);if(null!==t)t(e,r);else{const t="--- TSL debug - "+e.shaderStage+" shader ---",s="-".repeat(t.length);let i="";i+="// #"+t+"#\n",i+=e.flow.code.replace(/^\t/gm,"")+"\n",i+="/* ... */ "+r+" /* ... */\n",i+="// #"+s+"#\n",_(i)}return r}}const bl=(e,t=null)=>Qi(new yl(Qi(e),t)).toStack();vi("debug",bl);class xl{constructor(){this._renderer=null,this.currentFrame=null}get nodeFrame(){return this._renderer._nodes.nodeFrame}setRenderer(e){return this._renderer=e,this}getRenderer(){return this._renderer}init(){}begin(){}finish(){}inspect(){}computeAsync(){}beginCompute(){}finishCompute(){}beginRender(){}finishRender(){}copyTextureToTexture(){}copyFramebufferToTexture(){}}class Tl extends oi{static get type(){return"InspectorNode"}constructor(e,t="",r=null){super(),this.node=e,this.name=t,this.callback=r,this.updateType=Zs.FRAME,this.isInspectorNode=!0}getName(){return this.name||this.node.name}update(e){e.renderer.inspector.inspect(this)}getNodeType(e){return this.node.getNodeType(e)}setup(e){let t=this.node;return!0===e.context.inspector&&null!==this.callback&&(t=this.callback(t)),!0!==e.renderer.backend.isWebGPUBackend&&e.renderer.inspector.constructor!==xl&&v('TSL: ".toInspector()" is only available with WebGPU.'),t}}function _l(e,t="",r=null){return(e=Qi(e)).before(new Tl(e,t,r))}vi("toInspector",_l);class vl extends oi{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const r=this.getAttributeName(e);if(e.hasGeometryAttribute(r)){const s=e.geometry.getAttribute(r);t=e.getTypeFromAttribute(s)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),r=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const s=e.geometry.getAttribute(t),i=e.getTypeFromAttribute(s),n=e.getAttribute(t,i);if("vertex"===e.shaderStage)return e.format(n.name,i,r);return Lu(this).build(e,r)}return d(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(r)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const Nl=(e,t=null)=>new vl(e,t),Sl=(e=0)=>Nl("uv"+(e>0?e:""),"vec2");class Rl extends oi{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const r=this.textureNode.build(e,"property"),s=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${r}, ${s} )`,this.getNodeType(e),t)}}const Al=tn(Rl).setParameterLength(1,2);class El extends xa{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Zs.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,r=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(r&&void 0!==r.width){const{width:e,height:t}=r;this.value=Math.log2(Math.max(e,t))}}}const wl=tn(El).setParameterLength(1),Cl=new N;class Ml extends xa{static get type(){return"TextureNode"}constructor(e=Cl,t=null,r=null,s=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=r,this.biasNode=s,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.offsetNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Zs.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this._flipYUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===S?"uvec4":this.value.type===R?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Sl(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=Ta(this.value.matrix)),this._matrixUniform.mul(_n(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this}setupUV(e,t){return e.isFlipY()&&(null===this._flipYUniform&&(this._flipYUniform=Ta(!1)),t=t.toVar(),t=this.sampler?this._flipYUniform.select(t.flipY(),t):this._flipYUniform.select(t.setY(gn(Al(this,this.levelNode).y).sub(t.y).sub(1)),t)),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const r=this.value;if(!r||!0!==r.isTexture)throw new Error("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().");const s=on(()=>{let t=this.uvNode;return null!==t&&!0!==e.context.forceUVContext||!e.context.getUV||(t=e.context.getUV(this,e)),t||(t=this.getDefaultUV()),!0===this.updateMatrix&&(t=this.getTransformedUV(t)),t=this.setupUV(e,t),this.updateType=null!==this._matrixUniform||null!==this._flipYUniform?Zs.OBJECT:Zs.NONE,t})();let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this));let n=null,a=null;null!==this.compareNode&&(e.renderer.hasCompatibility(A.TEXTURE_COMPARE)?n=this.compareNode:(null!==this.value.compareFunction&&this.value.compareFunction!==E&&v('TSL: Only "LessCompare" is supported for depth texture comparison fallback.'),a=this.compareNode)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=n,t.compareStepNode=a,t.gradNode=this.gradNode,t.depthNode=this.depthNode,t.offsetNode=this.offsetNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateOffset(e,t){return t.build(e,"ivec2")}generateSnippet(e,t,r,s,i,n,a,o,u){const l=this.value;let d;return d=i?e.generateTextureBias(l,t,r,i,n,u):o?e.generateTextureGrad(l,t,r,o,n,u):a?e.generateTextureCompare(l,t,r,a,n,u):!1===this.sampler?e.generateTextureLoad(l,t,r,s,n,u):s?e.generateTextureLevel(l,t,r,s,n,u):e.generateTexture(l,t,r,n,u),d}generate(e,t){const r=this.value,s=e.getNodeProperties(this),i=super.generate(e,"property");if(/^sampler/.test(t))return i+"_sampler";if(e.isReference(t))return i;{const n=e.getDataFromNode(this),a=this.getNodeType(e);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:r,biasNode:u,compareNode:l,compareStepNode:d,depthNode:c,gradNode:h,offsetNode:p}=s,g=this.generateUV(e,t),m=r?r.build(e,"float"):null,f=u?u.build(e,"float"):null,y=c?c.build(e,"int"):null,b=l?l.build(e,"float"):null,x=d?d.build(e,"float"):null,T=h?[h[0].build(e,"vec2"),h[1].build(e,"vec2")]:null,_=p?this.generateOffset(e,p):null,v=e.getVarFromNode(this);o=e.getPropertyName(v);let N=this.generateSnippet(e,i,g,m,f,y,b,T,_);null!==x&&(N=Ho(pl(x,"float"),pl(N,a)).build(e,a)),e.addLineFlowCode(`${o} = ${N}`,this),n.snippet=N,n.propertyName=o}let u=o;return e.needsToWorkingColorSpace(r)&&(u=ku(pl(u,a),r.colorSpace).setup(e).build(e,a)),e.format(u,a,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}sample(e){const t=this.clone();return t.uvNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}load(e){return this.sample(e).setSampler(!1)}blur(e){const t=this.clone();t.biasNode=Qi(e).mul(wl(t)),t.referenceNode=this.getBase();const r=t.value;return!1===t.generateMipmaps&&(r&&!1===r.generateMipmaps||r.minFilter===w||r.magFilter===w)&&(d("TSL: texture().blur() requires mipmaps and sampling. Use .generateMipmaps=true and .minFilter/.magFilter=THREE.LinearFilter in the Texture."),t.biasNode=null),Qi(t)}level(e){const t=this.clone();return t.levelNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}size(e){return Al(this,e)}bias(e){const t=this.clone();return t.biasNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}getBase(){return this.referenceNode?this.referenceNode.getBase():this}compare(e){const t=this.clone();return t.compareNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}grad(e,t){const r=this.clone();return r.gradNode=[Qi(e),Qi(t)],r.referenceNode=this.getBase(),Qi(r)}depth(e){const t=this.clone();return t.depthNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}offset(e){const t=this.clone();return t.offsetNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix();const r=this._flipYUniform;null!==r&&(r.value=e.image instanceof ImageBitmap&&!0===e.flipY||!0===e.isRenderTargetTexture||!0===e.isFramebufferTexture||!0===e.isDepthTexture)}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}const Bl=tn(Ml).setParameterLength(1,4).setName("texture"),Pl=(e=Cl,t=null,r=null,s=null)=>{let i;return e&&!0===e.isTextureNode?(i=Qi(e.clone()),i.referenceNode=e.getBase(),null!==t&&(i.uvNode=Qi(t)),null!==r&&(i.levelNode=Qi(r)),null!==s&&(i.biasNode=Qi(s))):i=Bl(e,t,r,s),i},Ll=(...e)=>Pl(...e).setSampler(!1);class Fl extends xa{static get type(){return"BufferNode"}constructor(e,t,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=r,this.updateRanges=[]}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Dl=(e,t,r)=>new Fl(e,t,r);class Ul extends ui{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),r=this.getNodeType(),s=this.node.getPaddedType();return e.format(t,s,r)}}class Il extends Fl{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=null===t?Hs(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=Zs.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return"mat2"===e?t="mat2":!0===/mat/.test(e)?t="mat4":"i"===e.charAt(0)?t="ivec4":"u"===e.charAt(0)&&(t="uvec4"),t}update(){const{array:e,value:t}=this,r=this.elementType;if("float"===r||"int"===r||"uint"===r)for(let r=0;rnew Il(e,t);const Vl=tn(class extends oi{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}).setParameterLength(1);let kl,Gl;class zl extends oi{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this._output=null,this.isViewportNode=!0}getNodeType(){return this.scope===zl.DPR?"float":this.scope===zl.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Zs.NONE;return this.scope!==zl.SIZE&&this.scope!==zl.VIEWPORT&&this.scope!==zl.DPR||(e=Zs.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===zl.VIEWPORT?null!==t?Gl.copy(t.viewport):(e.getViewport(Gl),Gl.multiplyScalar(e.getPixelRatio())):this.scope===zl.DPR?this._output.value=e.getPixelRatio():null!==t?(kl.width=t.width,kl.height=t.height):e.getDrawingBufferSize(kl)}setup(){const e=this.scope;let r=null;return r=e===zl.SIZE?Ta(kl||(kl=new t)):e===zl.VIEWPORT?Ta(Gl||(Gl=new s)):e===zl.DPR?Ta(1):yn(ql.div(Hl)),this._output=r,r}generate(e){if(this.scope===zl.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const r=e.getNodeProperties(Hl).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${r}.y - ${t}.y )`}return t}return super.generate(e)}}zl.COORDINATE="coordinate",zl.VIEWPORT="viewport",zl.SIZE="size",zl.UV="uv",zl.DPR="dpr";const $l=rn(zl,zl.DPR),Wl=rn(zl,zl.UV),Hl=rn(zl,zl.SIZE),ql=rn(zl,zl.COORDINATE),jl=rn(zl,zl.VIEWPORT),Xl=jl.zw,Kl=ql.sub(jl.xy),Yl=Kl.div(Xl),Ql=on(()=>(d('TSL: "viewportResolution" is deprecated. Use "screenSize" instead.'),Hl),"vec2").once()(),Zl=Ta(0,"uint").setName("u_cameraIndex").setGroup(ma("cameraIndex")).toVarying("v_cameraIndex"),Jl=Ta("float").setName("cameraNear").setGroup(ya).onRenderUpdate(({camera:e})=>e.near),ed=Ta("float").setName("cameraFar").setGroup(ya).onRenderUpdate(({camera:e})=>e.far),td=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.projectionMatrix);t=Ol(r).setGroup(ya).setName("cameraProjectionMatrices").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraProjectionMatrix")}else t=Ta("mat4").setName("cameraProjectionMatrix").setGroup(ya).onRenderUpdate(({camera:e})=>e.projectionMatrix);return t}).once()(),rd=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.projectionMatrixInverse);t=Ol(r).setGroup(ya).setName("cameraProjectionMatricesInverse").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraProjectionMatrixInverse")}else t=Ta("mat4").setName("cameraProjectionMatrixInverse").setGroup(ya).onRenderUpdate(({camera:e})=>e.projectionMatrixInverse);return t}).once()(),sd=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.matrixWorldInverse);t=Ol(r).setGroup(ya).setName("cameraViewMatrices").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraViewMatrix")}else t=Ta("mat4").setName("cameraViewMatrix").setGroup(ya).onRenderUpdate(({camera:e})=>e.matrixWorldInverse);return t}).once()(),id=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.matrixWorld);t=Ol(r).setGroup(ya).setName("cameraWorldMatrices").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraWorldMatrix")}else t=Ta("mat4").setName("cameraWorldMatrix").setGroup(ya).onRenderUpdate(({camera:e})=>e.matrixWorld);return t}).once()(),nd=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.normalMatrix);t=Ol(r).setGroup(ya).setName("cameraNormalMatrices").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraNormalMatrix")}else t=Ta("mat3").setName("cameraNormalMatrix").setGroup(ya).onRenderUpdate(({camera:e})=>e.normalMatrix);return t}).once()(),ad=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const s=[];for(let t=0,i=e.cameras.length;t{const r=e.cameras,s=t.array;for(let e=0,t=r.length;et.value.setFromMatrixPosition(e.matrixWorld));return t}).once()(),od=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.viewport);t=Ol(r,"vec4").setGroup(ya).setName("cameraViewports").element(Zl).toConst("cameraViewport")}else t=Rn(0,0,Hl.x,Hl.y).toConst("cameraViewport");return t}).once()(),ud=new C;class ld extends oi{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Zs.OBJECT,this.uniformNode=new xa(null)}getNodeType(){const e=this.scope;return e===ld.WORLD_MATRIX?"mat4":e===ld.POSITION||e===ld.VIEW_POSITION||e===ld.DIRECTION||e===ld.SCALE?"vec3":e===ld.RADIUS?"float":void 0}update(e){const t=this.object3d,s=this.uniformNode,i=this.scope;if(i===ld.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===ld.POSITION)s.value=s.value||new r,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===ld.SCALE)s.value=s.value||new r,s.value.setFromMatrixScale(t.matrixWorld);else if(i===ld.DIRECTION)s.value=s.value||new r,t.getWorldDirection(s.value);else if(i===ld.VIEW_POSITION){const i=e.camera;s.value=s.value||new r,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}else if(i===ld.RADIUS){const r=e.object.geometry;null===r.boundingSphere&&r.computeBoundingSphere(),ud.copy(r.boundingSphere).applyMatrix4(t.matrixWorld),s.value=ud.radius}}generate(e){const t=this.scope;return t===ld.WORLD_MATRIX?this.uniformNode.nodeType="mat4":t===ld.POSITION||t===ld.VIEW_POSITION||t===ld.DIRECTION||t===ld.SCALE?this.uniformNode.nodeType="vec3":t===ld.RADIUS&&(this.uniformNode.nodeType="float"),this.uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}ld.WORLD_MATRIX="worldMatrix",ld.POSITION="position",ld.SCALE="scale",ld.VIEW_POSITION="viewPosition",ld.DIRECTION="direction",ld.RADIUS="radius";const dd=tn(ld,ld.DIRECTION).setParameterLength(1),cd=tn(ld,ld.WORLD_MATRIX).setParameterLength(1),hd=tn(ld,ld.POSITION).setParameterLength(1),pd=tn(ld,ld.SCALE).setParameterLength(1),gd=tn(ld,ld.VIEW_POSITION).setParameterLength(1),md=tn(ld,ld.RADIUS).setParameterLength(1);class fd extends ld{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const yd=rn(fd,fd.DIRECTION),bd=rn(fd,fd.WORLD_MATRIX),xd=rn(fd,fd.POSITION),Td=rn(fd,fd.SCALE),_d=rn(fd,fd.VIEW_POSITION),vd=rn(fd,fd.RADIUS),Nd=Ta(new n).onObjectUpdate(({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld)),Sd=Ta(new a).onObjectUpdate(({object:e},t)=>t.value.copy(e.matrixWorld).invert()),Rd=on(e=>e.context.modelViewMatrix||Ad).once()().toVar("modelViewMatrix"),Ad=sd.mul(bd),Ed=on(e=>(e.context.isHighPrecisionModelViewMatrix=!0,Ta("mat4").onObjectUpdate(({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))).once()().toVar("highpModelViewMatrix"),wd=on(e=>{const t=e.context.isHighPrecisionModelViewMatrix;return Ta("mat3").onObjectUpdate(({object:e,camera:r})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix)))}).once()().toVar("highpModelNormalViewMatrix"),Cd=on(e=>"fragment"!==e.shaderStage?(v("TSL: `clipSpace` is only available in fragment stage."),Rn()):e.context.clipSpace.toVarying("v_clipSpace")).once()(),Md=Nl("position","vec3"),Bd=Md.toVarying("positionLocal"),Pd=Md.toVarying("positionPrevious"),Ld=on(e=>"fragment"===e.shaderStage&&e.material.vertexNode?id.mul(Dd).xyz.toVar("positionWorld"):bd.mul(Bd).xyz.toVarying(e.getSubBuildProperty("v_positionWorld")),"vec3").once(["POSITION"])(),Fd=on(()=>Bd.transformDirection(bd).toVarying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),"vec3").once(["POSITION"])(),Dd=on(e=>{if("fragment"===e.shaderStage&&e.material.vertexNode){const e=rd.mul(Cd);return e.xyz.div(e.w).toVar("positionView")}return e.context.setupPositionView().toVarying("v_positionView")},"vec3").once(["POSITION"])(),Ud=on(e=>{let t;return t=e.camera.isOrthographicCamera?_n(0,0,1):Dd.negate().toVarying("v_positionViewDirection").normalize(),t.toVar("positionViewDirection")},"vec3").once(["POSITION"])();class Id extends oi{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){if("fragment"!==e.shaderStage)return"true";const{material:t}=e;return t.side===M?"false":e.getFrontFacing()}}const Od=rn(Id),Vd=pn(Od).mul(2).sub(1),kd=on(([e],{material:t})=>{const r=t.side;return r===M?e=e.mul(-1):r===B&&(e=e.mul(Vd)),e}),Gd=Nl("normal","vec3"),zd=on(e=>!1===e.geometry.hasAttribute("normal")?(d('TSL: Vertex attribute "normal" not found on geometry.'),_n(0,1,0)):Gd,"vec3").once()().toVar("normalLocal"),$d=Dd.dFdx().cross(Dd.dFdy()).normalize().toVar("normalFlat"),Wd=on(e=>{let t;return t=!0===e.material.flatShading?$d:Yd(zd).toVarying("v_normalViewGeometry").normalize(),t},"vec3").once()().toVar("normalViewGeometry"),Hd=on(e=>{let t=Wd.transformDirection(sd);return!0!==e.material.flatShading&&(t=t.toVarying("v_normalWorldGeometry")),t.normalize().toVar("normalWorldGeometry")},"vec3").once()(),qd=on(({subBuildFn:e,material:t,context:r})=>{let s;return"NORMAL"===e||"VERTEX"===e?(s=Wd,!0!==t.flatShading&&(s=kd(s))):s=r.setupNormal().context({getUV:null}),s},"vec3").once(["NORMAL","VERTEX"])().toVar("normalView"),jd=qd.transformDirection(sd).toVar("normalWorld"),Xd=on(({subBuildFn:e,context:t})=>{let r;return r="NORMAL"===e||"VERTEX"===e?qd:t.setupClearcoatNormal().context({getUV:null}),r},"vec3").once(["NORMAL","VERTEX"])().toVar("clearcoatNormalView"),Kd=on(([e,t=bd])=>{const r=Mn(t),s=e.div(_n(r[0].dot(r[0]),r[1].dot(r[1]),r[2].dot(r[2])));return r.mul(s).xyz}),Yd=on(([e],t)=>{const r=t.context.modelNormalViewMatrix;if(r)return r.transformDirection(e);const s=Nd.mul(e);return sd.transformDirection(s)}),Qd=on(()=>(d('TSL: "transformedNormalView" is deprecated. Use "normalView" instead.'),qd)).once(["NORMAL","VERTEX"])(),Zd=on(()=>(d('TSL: "transformedNormalWorld" is deprecated. Use "normalWorld" instead.'),jd)).once(["NORMAL","VERTEX"])(),Jd=on(()=>(d('TSL: "transformedClearcoatNormalView" is deprecated. Use "clearcoatNormalView" instead.'),Xd)).once(["NORMAL","VERTEX"])(),ec=new P,tc=new a,rc=Ta(0).onReference(({material:e})=>e).onObjectUpdate(({material:e})=>e.refractionRatio),sc=Ta(1).onReference(({material:e})=>e).onObjectUpdate(function({material:e,scene:t}){return e.envMap?e.envMapIntensity:t.environmentIntensity}),ic=Ta(new a).onReference(function(e){return e.material}).onObjectUpdate(function({material:e,scene:t}){const r=null!==t.environment&&null===e.envMap?t.environmentRotation:e.envMapRotation;return r?(ec.copy(r),tc.makeRotationFromEuler(ec)):tc.identity(),tc}),nc=Ud.negate().reflect(qd),ac=Ud.negate().refract(qd,rc),oc=nc.transformDirection(sd).toVar("reflectVector"),uc=ac.transformDirection(sd).toVar("reflectVector"),lc=new L;class dc extends Ml{static get type(){return"CubeTextureNode"}constructor(e,t=null,r=null,s=null){super(e,t,r,s),this.isCubeTextureNode=!0}getInputType(){return!0===this.value.isDepthTexture?"cubeDepthTexture":"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===F?oc:e.mapping===D?uc:(o('CubeTextureNode: Mapping "%s" not supported.',e.mapping),_n(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const r=this.value;return!0===r.isDepthTexture?e.renderer.coordinateSystem===h?_n(t.x,t.y.negate(),t.z):t:(e.renderer.coordinateSystem!==h&&r.isRenderTargetTexture||(t=_n(t.x.negate(),t.yz)),ic.mul(t))}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}}const cc=tn(dc).setParameterLength(1,4).setName("cubeTexture"),hc=(e=lc,t=null,r=null,s=null)=>{let i;return e&&!0===e.isCubeTextureNode?(i=Qi(e.clone()),i.referenceNode=e,null!==t&&(i.uvNode=Qi(t)),null!==r&&(i.levelNode=Qi(r)),null!==s&&(i.biasNode=Qi(s))):i=cc(e,t,r,s),i};class pc extends ui{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),r=this.referenceNode.getNodeType(),s=this.getNodeType();return e.format(t,r,s)}}class gc extends oi{static get type(){return"ReferenceNode"}constructor(e,t,r=null,s=null){super(),this.property=e,this.uniformType=t,this.object=r,this.count=s,this.properties=e.split("."),this.reference=r,this.node=null,this.group=null,this.name=null,this.updateType=Zs.OBJECT}element(e){return new pc(this,Qi(e))}setGroup(e){return this.group=e,this}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setNodeType(e){let t=null;t=null!==this.count?Dl(null,e,this.count):Array.isArray(this.getValueFromReference())?Ol(null,e):"texture"===e?Pl(null):"cubeTexture"===e?hc(null):Ta(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.setName(this.name),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let r=e[t[0]];for(let e=1;enew gc(e,t,r),fc=(e,t,r,s)=>new gc(e,t,s,r);class yc extends gc{static get type(){return"MaterialReferenceNode"}constructor(e,t,r=null){super(e,t,r),this.material=r,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const bc=(e,t,r=null)=>new yc(e,t,r),xc=Sl(),Tc=Dd.dFdx(),_c=Dd.dFdy(),vc=xc.dFdx(),Nc=xc.dFdy(),Sc=qd,Rc=_c.cross(Sc),Ac=Sc.cross(Tc),Ec=Rc.mul(vc.x).add(Ac.mul(Nc.x)),wc=Rc.mul(vc.y).add(Ac.mul(Nc.y)),Cc=Ec.dot(Ec).max(wc.dot(wc)),Mc=Cc.equal(0).select(0,Cc.inverseSqrt()),Bc=Ec.mul(Mc).toVar("tangentViewFrame"),Pc=wc.mul(Mc).toVar("bitangentViewFrame"),Lc=Nl("tangent","vec4"),Fc=Lc.xyz.toVar("tangentLocal"),Dc=on(({subBuildFn:e,geometry:t,material:r})=>{let s;return s="VERTEX"===e||t.hasAttribute("tangent")?Rd.mul(Rn(Fc,0)).xyz.toVarying("v_tangentView").normalize():Bc,!0!==r.flatShading&&(s=kd(s)),s},"vec3").once(["NORMAL","VERTEX"])().toVar("tangentView"),Uc=Dc.transformDirection(sd).toVarying("v_tangentWorld").normalize().toVar("tangentWorld"),Ic=on(([e,t],{subBuildFn:r,material:s})=>{let i=e.mul(Lc.w).xyz;return"NORMAL"===r&&!0!==s.flatShading&&(i=i.toVarying(t)),i}).once(["NORMAL"]),Oc=Ic(Gd.cross(Lc),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),Vc=Ic(zd.cross(Fc),"v_bitangentLocal").normalize().toVar("bitangentLocal"),kc=on(({subBuildFn:e,geometry:t,material:r})=>{let s;return s="VERTEX"===e||t.hasAttribute("tangent")?Ic(qd.cross(Dc),"v_bitangentView").normalize():Pc,!0!==r.flatShading&&(s=kd(s)),s},"vec3").once(["NORMAL","VERTEX"])().toVar("bitangentView"),Gc=Ic(jd.cross(Uc),"v_bitangentWorld").normalize().toVar("bitangentWorld"),zc=Mn(Dc,kc,qd).toVar("TBNViewMatrix"),$c=Ud.mul(zc),Wc=on(()=>{let e=Zn.cross(Ud);return e=e.cross(Zn).normalize(),e=iu(e,qd,Yn.mul(kn.oneMinus()).oneMinus().pow2().pow2()).normalize(),e}).once()(),Hc=e=>Qi(e).mul(.5).add(.5),qc=e=>_n(e,yo(au(pn(1).sub(Ko(e,e)))));class jc extends di{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=U,this.unpackNormalMode=I}setup({material:e}){const{normalMapType:t,scaleNode:r,unpackNormalMode:s}=this;let i=this.node.mul(2).sub(1);if(t===U?s===O?i=qc(i.xy):s===V?i=qc(i.yw):s!==I&&console.error(`THREE.NodeMaterial: Unexpected unpack normal mode: ${s}`):s!==I&&console.error(`THREE.NodeMaterial: Normal map type '${t}' is not compatible with unpack normal mode '${s}'`),null!==r){let t=r;!0===e.flatShading&&(t=kd(t)),i=_n(i.xy.mul(t),i.z)}let n=null;return t===k?n=Yd(i):t===U?n=zc.mul(i).normalize():(o(`NodeMaterial: Unsupported normal map type: ${t}`),n=qd),n}}const Xc=tn(jc).setParameterLength(1,2),Kc=on(({textureNode:e,bumpScale:t})=>{const r=t=>e.isolate().context({getUV:e=>t(e.uvNode||Sl()),forceUVContext:!0}),s=pn(r(e=>e));return yn(pn(r(e=>e.add(e.dFdx()))).sub(s),pn(r(e=>e.add(e.dFdy()))).sub(s)).mul(t)}),Yc=on(e=>{const{surf_pos:t,surf_norm:r,dHdxy:s}=e,i=t.dFdx().normalize(),n=r,a=t.dFdy().normalize().cross(n),o=n.cross(i),u=i.dot(a).mul(Vd),l=u.sign().mul(s.x.mul(a).add(s.y.mul(o)));return u.abs().mul(r).sub(l).normalize()});class Qc extends di{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=Kc({textureNode:this.textureNode,bumpScale:e});return Yc({surf_pos:Dd,surf_norm:qd,dHdxy:t})}}const Zc=tn(Qc).setParameterLength(1,2),Jc=new Map;class eh extends oi{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let r=Jc.get(e);return void 0===r&&(r=bc(e,t),Jc.set(e,r)),r}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,r=this.scope;let s=null;if(r===eh.COLOR){const e=void 0!==t.color?this.getColor(r):_n();s=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(r===eh.OPACITY){const e=this.getFloat(r);s=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(r===eh.SPECULAR_STRENGTH)s=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:pn(1);else if(r===eh.SPECULAR_INTENSITY){const e=this.getFloat(r);s=t.specularIntensityMap&&!0===t.specularIntensityMap.isTexture?e.mul(this.getTexture(r).a):e}else if(r===eh.SPECULAR_COLOR){const e=this.getColor(r);s=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(r).rgb):e}else if(r===eh.ROUGHNESS){const e=this.getFloat(r);s=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(r).g):e}else if(r===eh.METALNESS){const e=this.getFloat(r);s=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(r).b):e}else if(r===eh.EMISSIVE){const e=this.getFloat("emissiveIntensity"),i=this.getColor(r).mul(e);s=t.emissiveMap&&!0===t.emissiveMap.isTexture?i.mul(this.getTexture(r)):i}else if(r===eh.NORMAL)t.normalMap?(s=Xc(this.getTexture("normal"),this.getCache("normalScale","vec2")),s.normalMapType=t.normalMapType,t.normalMap.format!=G&&t.normalMap.format!=z&&t.normalMap.format!=$||(s.unpackNormalMode=O)):s=t.bumpMap?Zc(this.getTexture("bump").r,this.getFloat("bumpScale")):qd;else if(r===eh.CLEARCOAT){const e=this.getFloat(r);s=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(r).r):e}else if(r===eh.CLEARCOAT_ROUGHNESS){const e=this.getFloat(r);s=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(r).r):e}else if(r===eh.CLEARCOAT_NORMAL)s=t.clearcoatNormalMap?Xc(this.getTexture(r),this.getCache(r+"Scale","vec2")):qd;else if(r===eh.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));s=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(r===eh.SHEEN_ROUGHNESS){const e=this.getFloat(r);s=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(r).a):e,s=s.clamp(1e-4,1)}else if(r===eh.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(r);s=Cn(Oh.x,Oh.y,Oh.y.negate(),Oh.x).mul(e.rg.mul(2).sub(yn(1)).normalize().mul(e.b))}else s=Oh;else if(r===eh.IRIDESCENCE_THICKNESS){const e=mc("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const i=mc("0","float",t.iridescenceThicknessRange);s=e.sub(i).mul(this.getTexture(r).g).add(i)}else s=e}else if(r===eh.TRANSMISSION){const e=this.getFloat(r);s=t.transmissionMap?e.mul(this.getTexture(r).r):e}else if(r===eh.THICKNESS){const e=this.getFloat(r);s=t.thicknessMap?e.mul(this.getTexture(r).g):e}else if(r===eh.IOR)s=this.getFloat(r);else if(r===eh.LIGHT_MAP)s=this.getTexture(r).rgb.mul(this.getFloat("lightMapIntensity"));else if(r===eh.AO)s=this.getTexture(r).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else if(r===eh.LINE_DASH_OFFSET)s=t.dashOffset?this.getFloat(r):pn(0);else{const t=this.getNodeType(e);s=this.getCache(r,t)}return s}}eh.ALPHA_TEST="alphaTest",eh.COLOR="color",eh.OPACITY="opacity",eh.SHININESS="shininess",eh.SPECULAR="specular",eh.SPECULAR_STRENGTH="specularStrength",eh.SPECULAR_INTENSITY="specularIntensity",eh.SPECULAR_COLOR="specularColor",eh.REFLECTIVITY="reflectivity",eh.ROUGHNESS="roughness",eh.METALNESS="metalness",eh.NORMAL="normal",eh.CLEARCOAT="clearcoat",eh.CLEARCOAT_ROUGHNESS="clearcoatRoughness",eh.CLEARCOAT_NORMAL="clearcoatNormal",eh.EMISSIVE="emissive",eh.ROTATION="rotation",eh.SHEEN="sheen",eh.SHEEN_ROUGHNESS="sheenRoughness",eh.ANISOTROPY="anisotropy",eh.IRIDESCENCE="iridescence",eh.IRIDESCENCE_IOR="iridescenceIOR",eh.IRIDESCENCE_THICKNESS="iridescenceThickness",eh.IOR="ior",eh.TRANSMISSION="transmission",eh.THICKNESS="thickness",eh.ATTENUATION_DISTANCE="attenuationDistance",eh.ATTENUATION_COLOR="attenuationColor",eh.LINE_SCALE="scale",eh.LINE_DASH_SIZE="dashSize",eh.LINE_GAP_SIZE="gapSize",eh.LINE_WIDTH="linewidth",eh.LINE_DASH_OFFSET="dashOffset",eh.POINT_SIZE="size",eh.DISPERSION="dispersion",eh.LIGHT_MAP="light",eh.AO="ao";const th=rn(eh,eh.ALPHA_TEST),rh=rn(eh,eh.COLOR),sh=rn(eh,eh.SHININESS),ih=rn(eh,eh.EMISSIVE),nh=rn(eh,eh.OPACITY),ah=rn(eh,eh.SPECULAR),oh=rn(eh,eh.SPECULAR_INTENSITY),uh=rn(eh,eh.SPECULAR_COLOR),lh=rn(eh,eh.SPECULAR_STRENGTH),dh=rn(eh,eh.REFLECTIVITY),ch=rn(eh,eh.ROUGHNESS),hh=rn(eh,eh.METALNESS),ph=rn(eh,eh.NORMAL),gh=rn(eh,eh.CLEARCOAT),mh=rn(eh,eh.CLEARCOAT_ROUGHNESS),fh=rn(eh,eh.CLEARCOAT_NORMAL),yh=rn(eh,eh.ROTATION),bh=rn(eh,eh.SHEEN),xh=rn(eh,eh.SHEEN_ROUGHNESS),Th=rn(eh,eh.ANISOTROPY),_h=rn(eh,eh.IRIDESCENCE),vh=rn(eh,eh.IRIDESCENCE_IOR),Nh=rn(eh,eh.IRIDESCENCE_THICKNESS),Sh=rn(eh,eh.TRANSMISSION),Rh=rn(eh,eh.THICKNESS),Ah=rn(eh,eh.IOR),Eh=rn(eh,eh.ATTENUATION_DISTANCE),wh=rn(eh,eh.ATTENUATION_COLOR),Ch=rn(eh,eh.LINE_SCALE),Mh=rn(eh,eh.LINE_DASH_SIZE),Bh=rn(eh,eh.LINE_GAP_SIZE),Ph=rn(eh,eh.LINE_WIDTH),Lh=rn(eh,eh.LINE_DASH_OFFSET),Fh=rn(eh,eh.POINT_SIZE),Dh=rn(eh,eh.DISPERSION),Uh=rn(eh,eh.LIGHT_MAP),Ih=rn(eh,eh.AO),Oh=Ta(new t).onReference(function(e){return e.material}).onRenderUpdate(function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}),Vh=on(e=>e.context.setupModelViewProjection(),"vec4").once()().toVarying("v_modelViewProjection");class kh extends ui{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}getMemberType(e,t){const r=this.storageBufferNode.structTypeNode;return r?r.getMemberType(e,t):"void"}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.isPBO&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let r;const s=e.context.assign;if(r=!1===e.isAvailable("storageBuffer")?!0!==this.node.isPBO||!0===s||!this.node.value.isInstancedBufferAttribute&&"compute"===e.shaderStage?this.node.build(e):e.generatePBO(this):super.generate(e),!0!==s){const s=this.getNodeType(e);r=e.format(r,s,t)}return r}}const Gh=tn(kh).setParameterLength(2);class zh extends Fl{static get type(){return"StorageBufferNode"}constructor(e,t=null,r=0){let s,i=null;t&&t.isStruct?(s="struct",i=t.layout,(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(r=e.count)):null===t&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)?(s=ks(e.itemSize),r=e.count):s=t,super(e,s,r),this.isStorageBufferNode=!0,this.structTypeNode=i,this.access=ei.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return Gh(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(ei.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return null===this._attribute&&(this._attribute=Zu(this.value),this._varying=Lu(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(null!==this.structTypeNode)return this.structTypeNode.getNodeType(e);if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}getMemberType(e,t){return null!==this.structTypeNode?this.structTypeNode.getMemberType(e,t):"void"}generate(e){if(null!==this.structTypeNode&&this.structTypeNode.build(e),e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:r}=this.getAttributeData(),s=r.build(e);return e.registerTransform(s,t),s}}const $h=(e,t=null,r=0)=>new zh(e,t,r);class Wh extends oi{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),r=this.scope;let s,i;if(r===Wh.VERTEX)s=e.getVertexIndex();else if(r===Wh.INSTANCE)s=e.getInstanceIndex();else if(r===Wh.DRAW)s=e.getDrawIndex();else if(r===Wh.INVOCATION_LOCAL)s=e.getInvocationLocalIndex();else if(r===Wh.INVOCATION_SUBGROUP)s=e.getInvocationSubgroupIndex();else{if(r!==Wh.SUBGROUP)throw new Error("THREE.IndexNode: Unknown scope: "+r);s=e.getSubgroupIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)i=s;else{i=Lu(this).build(e,t)}return i}}Wh.VERTEX="vertex",Wh.INSTANCE="instance",Wh.SUBGROUP="subgroup",Wh.INVOCATION_LOCAL="invocationLocal",Wh.INVOCATION_SUBGROUP="invocationSubgroup",Wh.DRAW="draw";const Hh=rn(Wh,Wh.VERTEX),qh=rn(Wh,Wh.INSTANCE),jh=rn(Wh,Wh.SUBGROUP),Xh=rn(Wh,Wh.INVOCATION_SUBGROUP),Kh=rn(Wh,Wh.INVOCATION_LOCAL),Yh=rn(Wh,Wh.DRAW);class Qh extends oi{static get type(){return"InstanceNode"}constructor(e,t,r=null){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=r,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Zs.FRAME,this.buffer=null,this.bufferColor=null,this.previousInstanceMatrixNode=null}get isStorageMatrix(){const{instanceMatrix:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}get isStorageColor(){const{instanceColor:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}setup(e){let{instanceMatrixNode:t,instanceColorNode:r}=this;null===t&&(t=this._createInstanceMatrixNode(!0,e),this.instanceMatrixNode=t);const{instanceColor:s,isStorageColor:i}=this;if(s&&null===r){if(i)r=$h(s,"vec3",Math.max(s.count,1)).element(qh);else{const e=new W(s.array,3),t=s.usage===x?el:Ju;this.bufferColor=e,r=_n(t(e,"vec3",3,0))}this.instanceColorNode=r}const n=t.mul(Bd).xyz;if(Bd.assign(n),e.needsPreviousData()&&Pd.assign(this.getPreviousInstancedPosition(e)),e.hasGeometryAttribute("normal")){const e=Kd(zd,t);zd.assign(e)}null!==this.instanceColorNode&&Un("vec3","vInstanceColor").assign(this.instanceColorNode)}update(e){null!==this.buffer&&!0!==this.isStorageMatrix&&(this.buffer.clearUpdateRanges(),this.buffer.updateRanges.push(...this.instanceMatrix.updateRanges),this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version)),this.instanceColor&&null!==this.bufferColor&&!0!==this.isStorageColor&&(this.bufferColor.clearUpdateRanges(),this.bufferColor.updateRanges.push(...this.instanceColor.updateRanges),this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)),null!==this.previousInstanceMatrixNode&&e.object.previousInstanceMatrix.array.set(this.instanceMatrix.array)}getPreviousInstancedPosition(e){const t=e.object;return null===this.previousInstanceMatrixNode&&(t.previousInstanceMatrix=this.instanceMatrix.clone(),this.previousInstanceMatrixNode=this._createInstanceMatrixNode(!1,e)),this.previousInstanceMatrixNode.mul(Pd).xyz}_createInstanceMatrixNode(e,t){let r;const{instanceMatrix:s}=this,{count:i}=s;if(this.isStorageMatrix)r=$h(s,"mat4",Math.max(i,1)).element(qh);else{if(i<=(!0===t.renderer.backend.isWebGPUBackend?1e3:250))r=Dl(s.array,"mat4",Math.max(i,1)).element(qh);else{const t=new H(s.array,16,1);!0===e&&(this.buffer=t);const i=s.usage===x?el:Ju,n=[i(t,"vec4",16,0),i(t,"vec4",16,4),i(t,"vec4",16,8),i(t,"vec4",16,12)];r=Bn(...n)}}return r}}const Zh=tn(Qh).setParameterLength(2,3);class Jh extends Qh{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:r,instanceColor:s}=e;super(t,r,s),this.instancedMesh=e}}const ep=tn(Jh).setParameterLength(1);class tp extends oi{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=qh:this.batchingIdNode=Yh);const t=on(([e])=>{const t=gn(Al(Ll(this.batchMesh._indirectTexture),0).x).toConst(),r=gn(e).mod(t).toConst(),s=gn(e).div(t).toConst();return Ll(this.batchMesh._indirectTexture,bn(r,s)).x}).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),r=t(gn(this.batchingIdNode)),s=this.batchMesh._matricesTexture,i=gn(Al(Ll(s),0).x).toConst(),n=pn(r).mul(4).toInt().toConst(),a=n.mod(i).toConst(),o=n.div(i).toConst(),u=Bn(Ll(s,bn(a,o)),Ll(s,bn(a.add(1),o)),Ll(s,bn(a.add(2),o)),Ll(s,bn(a.add(3),o))),l=this.batchMesh._colorsTexture;if(null!==l){const e=on(([e])=>{const t=gn(Al(Ll(l),0).x).toConst(),r=e,s=r.mod(t).toConst(),i=r.div(t).toConst();return Ll(l,bn(s,i)).rgb}).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(r);Un("vec3","vBatchColor").assign(t)}const d=Mn(u);Bd.assign(u.mul(Bd));const c=zd.div(_n(d[0].dot(d[0]),d[1].dot(d[1]),d[2].dot(d[2]))),h=d.mul(c).xyz;zd.assign(h),e.hasGeometryAttribute("tangent")&&Fc.mulAssign(d)}}const rp=tn(tp).setParameterLength(1),sp=new WeakMap;class ip extends oi{static get type(){return"SkinningNode"}constructor(e){super("void"),this.skinnedMesh=e,this.updateType=Zs.OBJECT,this.skinIndexNode=Nl("skinIndex","uvec4"),this.skinWeightNode=Nl("skinWeight","vec4"),this.bindMatrixNode=mc("bindMatrix","mat4"),this.bindMatrixInverseNode=mc("bindMatrixInverse","mat4"),this.boneMatricesNode=fc("skeleton.boneMatrices","mat4",e.skeleton.bones.length),this.positionNode=Bd,this.toPositionNode=Bd,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=this.positionNode){const{skinIndexNode:r,skinWeightNode:s,bindMatrixNode:i,bindMatrixInverseNode:n}=this,a=e.element(r.x),o=e.element(r.y),u=e.element(r.z),l=e.element(r.w),d=i.mul(t),c=Ca(a.mul(s.x).mul(d),o.mul(s.y).mul(d),u.mul(s.z).mul(d),l.mul(s.w).mul(d));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=zd){const{skinIndexNode:r,skinWeightNode:s,bindMatrixNode:i,bindMatrixInverseNode:n}=this,a=e.element(r.x),o=e.element(r.y),u=e.element(r.z),l=e.element(r.w);let d=Ca(s.x.mul(a),s.y.mul(o),s.z.mul(u),s.w.mul(l));return d=n.mul(d).mul(i),d.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=fc("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,Pd)}setup(e){e.needsPreviousData()&&Pd.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(this.toPositionNode&&this.toPositionNode.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();zd.assign(t),e.hasGeometryAttribute("tangent")&&Fc.assign(t)}return t}generate(e,t){if("void"!==t)return super.generate(e,t)}update(e){const t=e.object&&e.object.skeleton?e.object.skeleton:this.skinnedMesh.skeleton;sp.get(t)!==e.frameId&&(sp.set(t,e.frameId),null!==this.previousBoneMatricesNode&&(null===t.previousBoneMatrices&&(t.previousBoneMatrices=new Float32Array(t.boneMatrices)),t.previousBoneMatrices.set(t.boneMatrices)),t.update())}}const np=e=>new ip(e);class ap extends oi{static get type(){return"LoopNode"}constructor(e=[]){super("void"),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt(0)+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const r={};for(let e=0,t=this.params.length-1;eNumber(l)?">=":"<")),a)n=`while ( ${l} )`;else{const r={start:u,end:l},s=r.start,i=r.end;let a;const g=()=>h.includes("<")?"+=":"-=";if(null!=p)switch(typeof p){case"function":a=e.flowStagesNode(t.updateNode,"void").code.replace(/\t|;/g,"");break;case"number":a=d+" "+g()+" "+e.generateConst(c,p);break;case"string":a=d+" "+p;break;default:p.isNode?a=d+" "+g()+" "+p.build(e):(o("TSL: 'Loop( { update: ... } )' is not a function, string or number."),a="break /* invalid update */")}else p="int"===c||"uint"===c?h.includes("<")?"++":"--":g()+" 1.",a=d+" "+p;n=`for ( ${e.getVar(c,d)+" = "+s}; ${d+" "+h+" "+i}; ${a} )`}e.addFlowCode((0===s?"\n":"")+e.tab+n+" {\n\n").addFlowTab()}const i=s.build(e,"void");t.returnsNode.build(e,"void"),e.removeFlowTab().addFlowCode("\n"+e.tab+i);for(let t=0,r=this.params.length-1;tnew ap(en(e,"int")).toStack(),up=()=>pl("break").toStack(),lp=new WeakMap,dp=new s,cp=on(({bufferMap:e,influence:t,stride:r,width:s,depth:i,offset:n})=>{const a=gn(Hh).mul(r).add(n),o=a.div(s),u=a.sub(o.mul(s));return Ll(e,bn(u,o)).depth(i).xyz.mul(t)});class hp extends oi{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=Ta(1),this.updateType=Zs.OBJECT}setup(e){const{geometry:r}=e,s=void 0!==r.morphAttributes.position,i=r.hasAttribute("normal")&&void 0!==r.morphAttributes.normal,n=r.morphAttributes.position||r.morphAttributes.normal||r.morphAttributes.color,a=void 0!==n?n.length:0,{texture:o,stride:u,size:l}=function(e){const r=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,n=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,a=void 0!==n?n.length:0;let o=lp.get(e);if(void 0===o||o.count!==a){void 0!==o&&o.texture.dispose();const u=e.morphAttributes.position||[],l=e.morphAttributes.normal||[],d=e.morphAttributes.color||[];let c=0;!0===r&&(c=1),!0===s&&(c=2),!0===i&&(c=3);let h=e.attributes.position.count*c,p=1;const g=4096;h>g&&(p=Math.ceil(h/g),h=g);const m=new Float32Array(h*p*4*a),f=new q(m,h,p,a);f.type=j,f.needsUpdate=!0;const y=4*c;for(let x=0;x{const t=pn(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Ll(this.mesh.morphTexture,bn(gn(e).add(1),gn(qh))).r):t.assign(mc("morphTargetInfluences","float").element(e).toVar()),dn(t.notEqual(0),()=>{!0===s&&Bd.addAssign(cp({bufferMap:o,influence:t,stride:u,width:d,depth:e,offset:gn(0)})),!0===i&&zd.addAssign(cp({bufferMap:o,influence:t,stride:u,width:d,depth:e,offset:gn(1)}))})})}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce((e,t)=>e+t,0)}}const pp=tn(hp).setParameterLength(1);class gp extends oi{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class mp extends gp{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class fp extends bu{static get type(){return"LightingContextNode"}constructor(e,t=null,r=null,s=null){super(e),this.lightingModel=t,this.backdropNode=r,this.backdropAlphaNode=s,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,r={directDiffuse:_n().toVar("directDiffuse"),directSpecular:_n().toVar("directSpecular"),indirectDiffuse:_n().toVar("indirectDiffuse"),indirectSpecular:_n().toVar("indirectSpecular")};return{radiance:_n().toVar("radiance"),irradiance:_n().toVar("irradiance"),iblIrradiance:_n().toVar("iblIrradiance"),ambientOcclusion:pn(1).toVar("ambientOcclusion"),reflectedLight:r,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const yp=tn(fp);class bp extends gp{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}const xp=new t;class Tp extends Ml{static get type(){return"ViewportTextureNode"}constructor(e=Wl,t=null,r=null){let s=null;null===r?(s=new X,s.minFilter=K,r=s):s=r,super(r,e,t),this.generateMipmaps=!1,this.defaultFramebuffer=s,this.isOutputTextureNode=!0,this.updateBeforeType=Zs.FRAME,this._cacheTextures=new WeakMap}getTextureForReference(e=null){let t,r;if(this.referenceNode?(t=this.referenceNode.defaultFramebuffer,r=this.referenceNode._cacheTextures):(t=this.defaultFramebuffer,r=this._cacheTextures),null===e)return t;if(!1===r.has(e)){const s=t.clone();r.set(e,s)}return r.get(e)}updateReference(e){const t=e.renderer.getRenderTarget();return this.value=this.getTextureForReference(t),this.value}updateBefore(e){const t=e.renderer,r=t.getRenderTarget();null===r?t.getDrawingBufferSize(xp):xp.set(r.width,r.height);const s=this.getTextureForReference(r);s.image.width===xp.width&&s.image.height===xp.height||(s.image.width=xp.width,s.image.height=xp.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const _p=tn(Tp).setParameterLength(0,3),vp=tn(Tp,null,null,{generateMipmaps:!0}).setParameterLength(0,3),Np=vp(),Sp=(e=Wl,t=null)=>Np.sample(e,t);let Rp=null;class Ap extends Tp{static get type(){return"ViewportDepthTextureNode"}constructor(e=Wl,t=null){null===Rp&&(Rp=new Y),super(e,t,Rp)}getTextureForReference(){return Rp}}const Ep=tn(Ap).setParameterLength(0,2);class wp extends oi{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===wp.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,r=this.valueNode;let s=null;if(t===wp.DEPTH_BASE)null!==r&&(s=Lp().assign(r));else if(t===wp.DEPTH)s=e.isPerspectiveCamera?Mp(Dd.z,Jl,ed):Cp(Dd.z,Jl,ed);else if(t===wp.LINEAR_DEPTH)if(null!==r)if(e.isPerspectiveCamera){const e=Bp(r,Jl,ed);s=Cp(e,Jl,ed)}else s=r;else s=Cp(Dd.z,Jl,ed);return s}}wp.DEPTH_BASE="depthBase",wp.DEPTH="depth",wp.LINEAR_DEPTH="linearDepth";const Cp=(e,t,r)=>e.add(t).div(t.sub(r)),Mp=(e,t,r)=>t.add(e).mul(r).div(r.sub(t).mul(e)),Bp=(e,t,r)=>t.mul(r).div(r.sub(t).mul(e).sub(r)),Pp=(e,t,r)=>{t=t.max(1e-6).toVar();const s=fo(e.negate().div(t)),i=fo(r.div(t));return s.div(i)},Lp=tn(wp,wp.DEPTH_BASE),Fp=rn(wp,wp.DEPTH),Dp=tn(wp,wp.LINEAR_DEPTH).setParameterLength(0,1),Up=Dp(Ep());Fp.assign=e=>Lp(e);class Ip extends oi{static get type(){return"ClippingNode"}constructor(e=Ip.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:r,unionPlanes:s}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===Ip.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(r,s):this.scope===Ip.HARDWARE?this.setupHardwareClipping(s,e):this.setupDefault(r,s)}setupAlphaToCoverage(e,t){return on(()=>{const r=pn().toVar("distanceToPlane"),s=pn().toVar("distanceToGradient"),i=pn(1).toVar("clipOpacity"),n=t.length;if(!1===this.hardwareClipping&&n>0){const e=Ol(t).setGroup(ya);op(n,({i:t})=>{const n=e.element(t);r.assign(Dd.dot(n.xyz).negate().add(n.w)),s.assign(r.fwidth().div(2)),i.mulAssign(uu(s.negate(),s,r))})}const a=e.length;if(a>0){const t=Ol(e).setGroup(ya),n=pn(1).toVar("intersectionClipOpacity");op(a,({i:e})=>{const i=t.element(e);r.assign(Dd.dot(i.xyz).negate().add(i.w)),s.assign(r.fwidth().div(2)),n.mulAssign(uu(s.negate(),s,r).oneMinus())}),i.mulAssign(n.oneMinus())}In.a.mulAssign(i),In.a.equal(0).discard()})()}setupDefault(e,t){return on(()=>{const r=t.length;if(!1===this.hardwareClipping&&r>0){const e=Ol(t).setGroup(ya);op(r,({i:t})=>{const r=e.element(t);Dd.dot(r.xyz).greaterThan(r.w).discard()})}const s=e.length;if(s>0){const t=Ol(e).setGroup(ya),r=fn(!0).toVar("clipped");op(s,({i:e})=>{const s=t.element(e);r.assign(Dd.dot(s.xyz).greaterThan(s.w).and(r))}),r.discard()}})()}setupHardwareClipping(e,t){const r=e.length;return t.enableHardwareClipping(r),on(()=>{const s=Ol(e).setGroup(ya),i=Vl(t.getClipDistance());op(r,({i:e})=>{const t=s.element(e),r=Dd.dot(t.xyz).sub(t.w).negate();i.element(e).assign(r)})})()}}Ip.ALPHA_TO_COVERAGE="alphaToCoverage",Ip.DEFAULT="default",Ip.HARDWARE="hardware";const Op=on(([e])=>vo(Ba(1e4,No(Ba(17,e.x).add(Ba(.1,e.y)))).mul(Ca(.1,Co(No(Ba(13,e.y).add(e.x))))))),Vp=on(([e])=>Op(yn(Op(e.xy),e.z))),kp=on(([e])=>{const t=Wo(Bo(Fo(e.xyz)),Bo(Do(e.xyz))),r=pn(1).div(pn(.05).mul(t)).toVar("pixScale"),s=yn(go(xo(fo(r))),go(To(fo(r)))),i=yn(Vp(xo(s.x.mul(e.xyz))),Vp(xo(s.y.mul(e.xyz)))),n=vo(fo(r)),a=Ca(Ba(n.oneMinus(),i.x),Ba(n,i.y)),o=$o(n,n.oneMinus()),u=_n(a.mul(a).div(Ba(2,o).mul(Ma(1,o))),a.sub(Ba(.5,o)).div(Ma(1,o)),Ma(1,Ma(1,a).mul(Ma(1,a)).div(Ba(2,o).mul(Ma(1,o))))),l=a.lessThan(o.oneMinus()).select(a.lessThan(o).select(u.x,u.y),u.z);return nu(l,1e-6,1)}).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class Gp extends vl{static get type(){return"VertexColorNode"}constructor(e){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let r;return r=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new s(1,1,1,1)),r}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const zp=(e=0)=>new Gp(e),$p=on(([e,t])=>$o(1,e.oneMinus().div(t)).oneMinus()).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Wp=on(([e,t])=>$o(e.div(t.oneMinus()),1)).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Hp=on(([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus()).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),qp=on(([e,t])=>iu(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),Ho(.5,e))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),jp=on(([e,t])=>{const r=t.a.add(e.a.mul(t.a.oneMinus()));return Rn(t.rgb.mul(t.a).add(e.rgb.mul(e.a).mul(t.a.oneMinus())).div(r),r)}).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),Xp=on(([e])=>Rn(e.rgb.mul(e.a),e.a),{color:"vec4",return:"vec4"}),Kp=on(([e])=>(dn(e.a.equal(0),()=>Rn(0)),Rn(e.rgb.div(e.a),e.a)),{color:"vec4",return:"vec4"});class Yp extends Q{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.maskNode=null,this.maskShadowNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.receivedShadowPositionNode=null,this.castShadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null,this.contextNode=null,Object.defineProperty(this,"shadowPositionNode",{get:()=>this.receivedShadowPositionNode,set:e=>{d('NodeMaterial: ".shadowPositionNode" was renamed to ".receivedShadowPositionNode".'),this.receivedShadowPositionNode=e}})}_getNodeChildren(){const e=[];for(const t of Object.getOwnPropertyNames(this)){if(!0===t.startsWith("_"))continue;const r=this[t];r&&!0===r.isNode&&e.push({property:t,childNode:r})}return e}customProgramCacheKey(){const e=[];for(const{property:t,childNode:r}of this._getNodeChildren())e.push(Ds(t.slice(0,-4)),r.getCacheKey());return this.type+Us(e)}build(e){this.setup(e)}setupObserver(e){return new Ls(e)}setup(e){e.context.setupNormal=()=>Bu(this.setupNormal(e),"NORMAL","vec3"),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,r=t.getRenderTarget();!0===t.contextNode.isContextNode?e.context={...e.context,...t.contextNode.getFlowContextData()}:o('NodeMaterial: "renderer.contextNode" must be an instance of `context()`.'),null!==this.contextNode&&(!0===this.contextNode.isContextNode?e.context={...e.context,...this.contextNode.getFlowContextData()}:o('NodeMaterial: "material.contextNode" must be an instance of `context()`.')),e.addStack();const s=Bu(this.setupVertex(e),"VERTEX"),i=this.vertexNode||s;let n;e.context.clipSpace=i,e.stack.outputNode=i,this.setupHardwareClipping(e),null!==this.geometryNode&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();const a=this.setupClipping(e);if(!0!==this.depthWrite&&!0!==this.depthTest||(null!==r?!0===r.depthBuffer&&this.setupDepth(e):!0===t.depth&&this.setupDepth(e)),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const s=this.setupLighting(e);null!==a&&e.stack.addToStack(a);const i=Rn(s,In.a).max(0);n=this.setupOutput(e,i),sa.assign(n);const o=null!==this.outputNode;if(o&&(n=this.outputNode),e.context.getOutput&&(n=e.context.getOutput(n,e)),null!==r){const e=t.getMRT(),r=this.mrtNode;null!==e?(o&&sa.assign(n),n=e,null!==r&&(n=e.merge(r))):null!==r&&(n=r)}}else{let t=this.fragmentNode;!0!==t.isOutputStructNode&&(t=Rn(t)),n=this.setupOutput(e,t)}e.stack.outputNode=n,e.addFlow("fragment",e.removeStack()),e.observer=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{unionPlanes:t,intersectionPlanes:r}=e.clippingContext;let s=null;if(t.length>0||r.length>0){const t=e.renderer.currentSamples;this.alphaToCoverage&&t>1?s=new Ip(Ip.ALPHA_TO_COVERAGE):e.stack.addToStack(new Ip)}return s}setupHardwareClipping(e){if(this.hardwareClipping=!1,null===e.clippingContext)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.addToStack(new Ip(Ip.HARDWARE)),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:r}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();e&&e.has("depth")?s=e.get("depth"):!0===t.logarithmicDepthBuffer&&(s=r.isPerspectiveCamera?Pp(Dd.z,Jl,ed):Cp(Dd.z,Jl,ed))}null!==s&&Fp.assign(s).toStack()}setupPositionView(){return Rd.mul(Bd).xyz}setupModelViewProjection(){return td.mul(Dd)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.position=e.removeStack(),Vh}setupPosition(e){const{object:t,geometry:r}=e;if((r.morphAttributes.position||r.morphAttributes.normal||r.morphAttributes.color)&&pp(t).toStack(),!0===t.isSkinnedMesh&&np(t).toStack(),this.displacementMap){const e=bc("displacementMap","texture"),t=bc("displacementScale","float"),r=bc("displacementBias","float");Bd.addAssign(zd.normalize().mul(e.x.mul(t).add(r)))}return t.isBatchedMesh&&rp(t).toStack(),t.isInstancedMesh&&t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&ep(t).toStack(),null!==this.positionNode&&Bd.assign(Bu(this.positionNode,"POSITION","vec3")),Bd}setupDiffuseColor(e){const{object:t,geometry:r}=e;null!==this.maskNode&&fn(this.maskNode).not().discard();let s=this.colorNode?Rn(this.colorNode):rh;if(!0===this.vertexColors&&r.hasAttribute("color")&&(s=s.mul(zp())),t.instanceColor){s=Un("vec3","vInstanceColor").mul(s)}if(t.isBatchedMesh&&t._colorsTexture){s=Un("vec3","vBatchColor").mul(s)}In.assign(s);const i=this.opacityNode?pn(this.opacityNode):nh;In.a.assign(In.a.mul(i));let n=null;(null!==this.alphaTestNode||this.alphaTest>0)&&(n=null!==this.alphaTestNode?pn(this.alphaTestNode):th,!0===this.alphaToCoverage?(In.a=uu(n,n.add(Vo(In.a)),In.a),In.a.lessThanEqual(0).discard()):In.a.lessThanEqual(n).discard()),!0===this.alphaHash&&In.a.lessThan(kp(Bd)).discard(),e.isOpaque()&&In.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?_n(0):In.rgb}setupNormal(){return this.normalNode?_n(this.normalNode):ph}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?bc("envMap","cubeTexture"):bc("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new bp(Uh)),t}setupLights(e){const t=[],r=this.setupEnvironment(e);r&&r.isLightingNode&&t.push(r);const s=this.setupLightMap(e);s&&s.isLightingNode&&t.push(s);let i=this.aoNode;null===i&&e.material.aoMap&&(i=Ih),e.context.getAO&&(i=e.context.getAO(i,e)),i&&t.push(new mp(i));let n=this.lightsNode||e.lightsNode;return t.length>0&&(n=e.renderer.lighting.createNode([...n.getLights(),...t])),n}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:r,backdropAlphaNode:s,emissiveNode:i}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let a=this.setupOutgoingLight(e);if(n&&n.getScope().hasLights){const t=this.setupLightingModel(e)||null;a=yp(n,t,r,s)}else null!==r&&(a=_n(null!==s?iu(a,r,s):r));return(i&&!0===i.isNode||t.emissive&&!0===t.emissive.isColor)&&(Vn.assign(_n(i||ih)),a=a.add(Vn)),a}setupFog(e,t){const r=e.fogNode;return r&&(sa.assign(t),t=Rn(r.toVar())),t}setupPremultipliedAlpha(e,t){return Xp(t)}setupOutput(e,t){return!0===this.fog&&(t=this.setupFog(e,t)),!0===this.premultipliedAlpha&&(t=this.setupPremultipliedAlpha(e,t)),t}setDefaultValues(e){for(const t in e){const r=e[t];void 0===this[t]&&(this[t]=r,r&&r.clone&&(this[t]=r.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const r=Q.prototype.toJSON.call(this,e);r.inputNodes={};for(const{property:t,childNode:s}of this._getNodeChildren())r.inputNodes[t]=s.toJSON(e).uuid;function s(e){const t=[];for(const r in e){const s=e[r];delete s.metadata,t.push(s)}return t}if(t){const t=s(e.textures),i=s(e.images),n=s(e.nodes);t.length>0&&(r.textures=t),i.length>0&&(r.images=i),n.length>0&&(r.nodes=n)}return r}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.aoNode=e.aoNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.maskNode=e.maskNode,this.maskShadowNode=e.maskShadowNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.receivedShadowPositionNode=e.receivedShadowPositionNode,this.castShadowPositionNode=e.castShadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,this.contextNode=e.contextNode,super.copy(e)}}const Qp=new Z;class Zp extends Yp{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(Qp),this.setValues(e)}}const Jp=new J;class eg extends Yp{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(Jp),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?pn(this.offsetNode):Lh,t=this.dashScaleNode?pn(this.dashScaleNode):Ch,r=this.dashSizeNode?pn(this.dashSizeNode):Mh,s=this.gapSizeNode?pn(this.gapSizeNode):Bh;ia.assign(r),na.assign(s);const i=Lu(Nl("lineDistance").mul(t));(e?i.add(e):i).mod(ia.add(na)).greaterThan(ia).discard()}}const tg=new J;class rg extends Yp{static get type(){return"Line2NodeMaterial"}constructor(e={}){super(),this.isLine2NodeMaterial=!0,this.setDefaultValues(tg),this.useColor=e.vertexColors,this.dashOffset=0,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.blending=ee,this._useDash=e.dashed,this._useAlphaToCoverage=!0,this._useWorldUnits=!1,this.setValues(e)}setup(e){const{renderer:t}=e,r=this._useAlphaToCoverage,s=this.useColor,i=this._useDash,n=this._useWorldUnits,a=on(({start:e,end:t})=>{const r=td.element(2).element(2),s=td.element(3).element(2).mul(-.5).div(r).sub(e.z).div(t.z.sub(e.z));return Rn(iu(e.xyz,t.xyz,s),t.w)}).setLayout({name:"trimSegment",type:"vec4",inputs:[{name:"start",type:"vec4"},{name:"end",type:"vec4"}]});this.vertexNode=on(()=>{const e=Nl("instanceStart"),t=Nl("instanceEnd"),r=Rn(Rd.mul(Rn(e,1))).toVar("start"),s=Rn(Rd.mul(Rn(t,1))).toVar("end");if(i){const e=this.dashScaleNode?pn(this.dashScaleNode):Ch,t=this.offsetNode?pn(this.offsetNode):Lh,r=Nl("instanceDistanceStart"),s=Nl("instanceDistanceEnd");let i=Md.y.lessThan(.5).select(e.mul(r),e.mul(s));i=i.add(t),Un("float","lineDistance").assign(i)}n&&(Un("vec3","worldStart").assign(r.xyz),Un("vec3","worldEnd").assign(s.xyz));const o=jl.z.div(jl.w),u=td.element(2).element(3).equal(-1);dn(u,()=>{dn(r.z.lessThan(0).and(s.z.greaterThan(0)),()=>{s.assign(a({start:r,end:s}))}).ElseIf(s.z.lessThan(0).and(r.z.greaterThanEqual(0)),()=>{r.assign(a({start:s,end:r}))})});const l=td.mul(r),d=td.mul(s),c=l.xyz.div(l.w),h=d.xyz.div(d.w),p=h.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(o)),p.assign(p.normalize());const g=Rn().toVar();if(n){const e=s.xyz.sub(r.xyz).normalize(),t=iu(r.xyz,s.xyz,.5).normalize(),n=e.cross(t).normalize(),a=e.cross(n),o=Un("vec4","worldPos");o.assign(Md.y.lessThan(.5).select(r,s));const u=Ph.mul(.5);o.addAssign(Rn(Md.x.lessThan(0).select(n.mul(u),n.mul(u).negate()),0)),i||(o.addAssign(Rn(Md.y.lessThan(.5).select(e.mul(u).negate(),e.mul(u)),0)),o.addAssign(Rn(a.mul(u),0)),dn(Md.y.greaterThan(1).or(Md.y.lessThan(0)),()=>{o.subAssign(Rn(a.mul(2).mul(u),0))})),g.assign(td.mul(o));const l=_n().toVar();l.assign(Md.y.lessThan(.5).select(c,h)),g.z.assign(l.z.mul(g.w))}else{const e=yn(p.y,p.x.negate()).toVar("offset");p.x.assign(p.x.div(o)),e.x.assign(e.x.div(o)),e.assign(Md.x.lessThan(0).select(e.negate(),e)),dn(Md.y.lessThan(0),()=>{e.assign(e.sub(p))}).ElseIf(Md.y.greaterThan(1),()=>{e.assign(e.add(p))}),e.assign(e.mul(Ph)),e.assign(e.div(jl.w.div($l))),g.assign(Md.y.lessThan(.5).select(l,d)),e.assign(e.mul(g.w)),g.assign(g.add(Rn(e,0,0)))}return g})();const o=on(({p1:e,p2:t,p3:r,p4:s})=>{const i=e.sub(r),n=s.sub(r),a=t.sub(e),o=i.dot(n),u=n.dot(a),l=i.dot(a),d=n.dot(n),c=a.dot(a).mul(d).sub(u.mul(u)),h=o.mul(u).sub(l.mul(d)).div(c).clamp(),p=o.add(u.mul(h)).div(d).clamp();return yn(h,p)});if(this.colorNode=on(()=>{const e=Sl();if(i){const t=this.dashSizeNode?pn(this.dashSizeNode):Mh,r=this.gapSizeNode?pn(this.gapSizeNode):Bh;ia.assign(t),na.assign(r);const s=Un("float","lineDistance");e.y.lessThan(-1).or(e.y.greaterThan(1)).discard(),s.mod(ia.add(na)).greaterThan(ia).discard()}const a=pn(1).toVar("alpha");if(n){const e=Un("vec3","worldStart"),s=Un("vec3","worldEnd"),n=Un("vec4","worldPos").xyz.normalize().mul(1e5),u=s.sub(e),l=o({p1:e,p2:s,p3:_n(0,0,0),p4:n}),d=e.add(u.mul(l.x)),c=n.mul(l.y),h=d.sub(c).length().div(Ph);if(!i)if(r&&t.currentSamples>0){const e=h.fwidth();a.assign(uu(e.negate().add(.5),e.add(.5),h).oneMinus())}else h.greaterThan(.5).discard()}else if(r&&t.currentSamples>0){const t=e.x,r=e.y.greaterThan(0).select(e.y.sub(1),e.y.add(1)),s=t.mul(t).add(r.mul(r)),i=pn(s.fwidth()).toVar("dlen");dn(e.y.abs().greaterThan(1),()=>{a.assign(uu(i.oneMinus(),i.add(1),s).oneMinus())})}else dn(e.y.abs().greaterThan(1),()=>{const t=e.x,r=e.y.greaterThan(0).select(e.y.sub(1),e.y.add(1));t.mul(t).add(r.mul(r)).greaterThan(1).discard()});let u;if(this.lineColorNode)u=this.lineColorNode;else if(s){const e=Nl("instanceColorStart"),t=Nl("instanceColorEnd");u=Md.y.lessThan(.5).select(e,t).mul(rh)}else u=rh;return Rn(u,a)})(),this.transparent){const e=this.opacityNode?pn(this.opacityNode):nh;this.outputNode=Rn(this.colorNode.rgb.mul(e).add(Sp().rgb.mul(e.oneMinus())),this.colorNode.a)}super.setup(e)}get worldUnits(){return this._useWorldUnits}set worldUnits(e){this._useWorldUnits!==e&&(this._useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this._useDash}set dashed(e){this._useDash!==e&&(this._useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const sg=new te;class ig extends Yp{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(sg),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?pn(this.opacityNode):nh;In.assign(ku(Rn(Hc(qd),e),re))}}const ng=on(([e=Fd])=>{const t=e.z.atan(e.x).mul(1/(2*Math.PI)).add(.5),r=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return yn(t,r)});class ag extends se{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const r=t.minFilter,s=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const i=new ie(5,5,5),n=ng(Fd),a=new Yp;a.colorNode=Pl(t,n,0),a.side=M,a.blending=ee;const o=new ne(i,a),u=new ae;u.add(o),t.minFilter===K&&(t.minFilter=oe);const l=new ue(1,10,this),d=e.getMRT();return e.setMRT(null),l.update(e,u),e.setMRT(d),t.minFilter=r,t.currentGenerateMipmaps=s,o.geometry.dispose(),o.material.dispose(),this}}const og=new WeakMap;class ug extends di{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=hc(null);const t=new L;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Zs.RENDER}updateBefore(e){const{renderer:t,material:r}=e,s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:r[s.property];if(e&&e.isTexture){const r=e.mapping;if(r===le||r===de){if(og.has(e)){const t=og.get(e);dg(t,e.mapping),this._cubeTexture=t}else{const r=e.image;if(function(e){return null!=e&&e.height>0}(r)){const s=new ag(r.height);s.fromEquirectangularTexture(t,e),dg(s.texture,e.mapping),this._cubeTexture=s.texture,og.set(e,s.texture),e.addEventListener("dispose",lg)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function lg(e){const t=e.target;t.removeEventListener("dispose",lg);const r=og.get(t);void 0!==r&&(og.delete(t),r.dispose())}function dg(e,t){t===le?e.mapping=F:t===de&&(e.mapping=D)}const cg=tn(ug).setParameterLength(1);class hg extends gp{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=cg(this.envNode)}}class pg extends gp{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=pn(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class gg{start(e){e.lightsNode.setupLights(e,e.lightsNode.getLightNodes(e)),this.indirect(e)}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class mg extends gg{constructor(){super()}indirect({context:e}){const t=e.ambientOcclusion,r=e.reflectedLight,s=e.irradianceLightMap;r.indirectDiffuse.assign(Rn(0)),s?r.indirectDiffuse.addAssign(s):r.indirectDiffuse.addAssign(Rn(1,1,1,0)),r.indirectDiffuse.mulAssign(t),r.indirectDiffuse.mulAssign(In.rgb)}finish(e){const{material:t,context:r}=e,s=r.outgoingLight,i=e.context.environment;if(i)switch(t.combine){case pe:s.rgb.assign(iu(s.rgb,s.rgb.mul(i.rgb),lh.mul(dh)));break;case he:s.rgb.assign(iu(s.rgb,i.rgb,lh.mul(dh)));break;case ce:s.rgb.addAssign(i.rgb.mul(lh.mul(dh)));break;default:d("BasicLightingModel: Unsupported .combine value:",t.combine)}}}const fg=new ge;class yg extends Yp{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(fg),this.setValues(e)}setupNormal(){return kd(Wd)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new pg(Uh)),t}setupOutgoingLight(){return In.rgb}setupLightingModel(){return new mg}}const bg=on(({f0:e,f90:t,dotVH:r})=>{const s=r.mul(-5.55473).sub(6.98316).mul(r).exp2();return e.mul(s.oneMinus()).add(t.mul(s))}),xg=on(e=>e.diffuseColor.mul(1/Math.PI)),Tg=on(({dotNH:e})=>ra.mul(pn(.5)).add(1).mul(pn(1/Math.PI)).mul(e.pow(ra))),_g=on(({lightDirection:e})=>{const t=e.add(Ud).normalize(),r=qd.dot(t).clamp(),s=Ud.dot(t).clamp(),i=bg({f0:Jn,f90:1,dotVH:s}),n=pn(.25),a=Tg({dotNH:r});return i.mul(n).mul(a)});class vg extends mg{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:r}){const s=qd.dot(e).clamp().mul(t);r.directDiffuse.addAssign(s.mul(xg({diffuseColor:In.rgb}))),!0===this.specular&&r.directSpecular.addAssign(s.mul(_g({lightDirection:e})).mul(lh))}indirect(e){const{ambientOcclusion:t,irradiance:r,reflectedLight:s}=e.context;s.indirectDiffuse.addAssign(r.mul(xg({diffuseColor:In}))),s.indirectDiffuse.mulAssign(t)}}const Ng=new me;class Sg extends Yp{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Ng),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightingModel(){return new vg(!1)}}const Rg=new fe;class Ag extends Yp{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(Rg),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightingModel(){return new vg}setupVariants(){const e=(this.shininessNode?pn(this.shininessNode):sh).max(1e-4);ra.assign(e);const t=this.specularNode||ah;Jn.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const Eg=on(e=>{if(!1===e.geometry.hasAttribute("normal"))return pn(0);const t=Wd.dFdx().abs().max(Wd.dFdy().abs());return t.x.max(t.y).max(t.z)}),wg=on(e=>{const{roughness:t}=e,r=Eg();let s=t.max(.0525);return s=s.add(r),s=s.min(1),s}),Cg=on(({alpha:e,dotNL:t,dotNV:r})=>{const s=e.pow2(),i=t.mul(s.add(s.oneMinus().mul(r.pow2())).sqrt()),n=r.mul(s.add(s.oneMinus().mul(t.pow2())).sqrt());return Pa(.5,i.add(n).max(ro))}).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),Mg=on(({alphaT:e,alphaB:t,dotTV:r,dotBV:s,dotTL:i,dotBL:n,dotNV:a,dotNL:o})=>{const u=o.mul(_n(e.mul(r),t.mul(s),a).length()),l=a.mul(_n(e.mul(i),t.mul(n),o).length());return Pa(.5,u.add(l))}).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),Bg=on(({alpha:e,dotNH:t})=>{const r=e.pow2(),s=t.pow2().mul(r.oneMinus()).oneMinus();return r.div(s.pow2()).mul(1/Math.PI)}).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),Pg=pn(1/Math.PI),Lg=on(({alphaT:e,alphaB:t,dotNH:r,dotTH:s,dotBH:i})=>{const n=e.mul(t),a=_n(t.mul(s),e.mul(i),n.mul(r)),o=a.dot(a),u=n.div(o);return Pg.mul(n.mul(u.pow2()))}).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),Fg=on(({lightDirection:e,f0:t,f90:r,roughness:s,f:i,normalView:n=qd,USE_IRIDESCENCE:a,USE_ANISOTROPY:o})=>{const u=s.pow2(),l=e.add(Ud).normalize(),d=n.dot(e).clamp(),c=n.dot(Ud).clamp(),h=n.dot(l).clamp(),p=Ud.dot(l).clamp();let g,m,f=bg({f0:t,f90:r,dotVH:p});if(Xi(a)&&(f=qn.mix(f,i)),Xi(o)){const t=Qn.dot(e),r=Qn.dot(Ud),s=Qn.dot(l),i=Zn.dot(e),n=Zn.dot(Ud),a=Zn.dot(l);g=Mg({alphaT:Kn,alphaB:u,dotTV:r,dotBV:n,dotTL:t,dotBL:i,dotNV:c,dotNL:d}),m=Lg({alphaT:Kn,alphaB:u,dotNH:h,dotTH:s,dotBH:a})}else g=Cg({alpha:u,dotNL:d,dotNV:c}),m=Bg({alpha:u,dotNH:h});return f.mul(g).mul(m)}),Dg=new 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Ug=null;const Ig=on(({roughness:e,dotNV:t})=>{null===Ug&&(Ug=new ye(Dg,16,16,G,be),Ug.name="DFG_LUT",Ug.minFilter=oe,Ug.magFilter=oe,Ug.wrapS=xe,Ug.wrapT=xe,Ug.generateMipmaps=!1,Ug.needsUpdate=!0);const r=yn(e,t);return Pl(Ug,r).rg}),Og=on(({lightDirection:e,f0:t,f90:r,roughness:s,f:i,USE_IRIDESCENCE:n,USE_ANISOTROPY:a})=>{const o=Fg({lightDirection:e,f0:t,f90:r,roughness:s,f:i,USE_IRIDESCENCE:n,USE_ANISOTROPY:a}),u=qd.dot(e).clamp(),l=qd.dot(Ud).clamp(),d=Ig({roughness:s,dotNV:l}),c=Ig({roughness:s,dotNV:u}),h=t.mul(d.x).add(r.mul(d.y)),p=t.mul(c.x).add(r.mul(c.y)),g=d.x.add(d.y),m=c.x.add(c.y),f=pn(1).sub(g),y=pn(1).sub(m),b=t.add(t.oneMinus().mul(.047619)),x=h.mul(p).mul(b).div(pn(1).sub(f.mul(y).mul(b).mul(b)).add(ro)),T=f.mul(y),_=x.mul(T);return o.add(_)}),Vg=on(e=>{const{dotNV:t,specularColor:r,specularF90:s,roughness:i}=e,n=Ig({dotNV:t,roughness:i});return r.mul(n.x).add(s.mul(n.y))}),kg=on(({f:e,f90:t,dotVH:r})=>{const s=r.oneMinus().saturate(),i=s.mul(s),n=s.mul(i,i).clamp(0,.9999);return e.sub(_n(t).mul(n)).div(n.oneMinus())}).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),Gg=on(({roughness:e,dotNH:t})=>{const r=e.pow2(),s=pn(1).div(r),i=t.pow2().oneMinus().max(.0078125);return pn(2).add(s).mul(i.pow(s.mul(.5))).div(2*Math.PI)}).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),zg=on(({dotNV:e,dotNL:t})=>pn(1).div(pn(4).mul(t.add(e).sub(t.mul(e))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),$g=on(({lightDirection:e})=>{const t=e.add(Ud).normalize(),r=qd.dot(e).clamp(),s=qd.dot(Ud).clamp(),i=qd.dot(t).clamp(),n=Gg({roughness:Hn,dotNH:i}),a=zg({dotNV:s,dotNL:r});return Wn.mul(n).mul(a)}),Wg=on(({N:e,V:t,roughness:r})=>{const s=e.dot(t).saturate(),i=yn(r,s.oneMinus().sqrt());return i.assign(i.mul(.984375).add(.0078125)),i}).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),Hg=on(({f:e})=>{const t=e.length();return Wo(t.mul(t).add(e.z).div(t.add(1)),0)}).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),qg=on(({v1:e,v2:t})=>{const r=e.dot(t),s=r.abs().toVar(),i=s.mul(.0145206).add(.4965155).mul(s).add(.8543985).toVar(),n=s.add(4.1616724).mul(s).add(3.417594).toVar(),a=i.div(n),o=r.greaterThan(0).select(a,Wo(r.mul(r).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(a));return e.cross(t).mul(o)}).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),jg=on(({N:e,V:t,P:r,mInv:s,p0:i,p1:n,p2:a,p3:o})=>{const u=n.sub(i).toVar(),l=o.sub(i).toVar(),d=u.cross(l),c=_n().toVar();return dn(d.dot(r.sub(i)).greaterThanEqual(0),()=>{const u=t.sub(e.mul(t.dot(e))).normalize(),l=e.cross(u).negate(),d=s.mul(Mn(u,l,e).transpose()).toVar(),h=d.mul(i.sub(r)).normalize().toVar(),p=d.mul(n.sub(r)).normalize().toVar(),g=d.mul(a.sub(r)).normalize().toVar(),m=d.mul(o.sub(r)).normalize().toVar(),f=_n(0).toVar();f.addAssign(qg({v1:h,v2:p})),f.addAssign(qg({v1:p,v2:g})),f.addAssign(qg({v1:g,v2:m})),f.addAssign(qg({v1:m,v2:h})),c.assign(_n(Hg({f:f})))}),c}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Xg=on(({P:e,p0:t,p1:r,p2:s,p3:i})=>{const n=r.sub(t).toVar(),a=i.sub(t).toVar(),o=n.cross(a),u=_n().toVar();return dn(o.dot(e.sub(t)).greaterThanEqual(0),()=>{const n=t.sub(e).normalize().toVar(),a=r.sub(e).normalize().toVar(),o=s.sub(e).normalize().toVar(),l=i.sub(e).normalize().toVar(),d=_n(0).toVar();d.addAssign(qg({v1:n,v2:a})),d.addAssign(qg({v1:a,v2:o})),d.addAssign(qg({v1:o,v2:l})),d.addAssign(qg({v1:l,v2:n})),u.assign(_n(Hg({f:d.abs()})))}),u}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"P",type:"vec3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Kg=1/6,Yg=e=>Ba(Kg,Ba(e,Ba(e,e.negate().add(3)).sub(3)).add(1)),Qg=e=>Ba(Kg,Ba(e,Ba(e,Ba(3,e).sub(6))).add(4)),Zg=e=>Ba(Kg,Ba(e,Ba(e,Ba(-3,e).add(3)).add(3)).add(1)),Jg=e=>Ba(Kg,Qo(e,3)),em=e=>Yg(e).add(Qg(e)),tm=e=>Zg(e).add(Jg(e)),rm=e=>Ca(-1,Qg(e).div(Yg(e).add(Qg(e)))),sm=e=>Ca(1,Jg(e).div(Zg(e).add(Jg(e)))),im=(e,t,r)=>{const s=e.uvNode,i=Ba(s,t.zw).add(.5),n=xo(i),a=vo(i),o=em(a.x),u=tm(a.x),l=rm(a.x),d=sm(a.x),c=rm(a.y),h=sm(a.y),p=yn(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),g=yn(n.x.add(d),n.y.add(c)).sub(.5).mul(t.xy),m=yn(n.x.add(l),n.y.add(h)).sub(.5).mul(t.xy),f=yn(n.x.add(d),n.y.add(h)).sub(.5).mul(t.xy),y=em(a.y).mul(Ca(o.mul(e.sample(p).level(r)),u.mul(e.sample(g).level(r)))),b=tm(a.y).mul(Ca(o.mul(e.sample(m).level(r)),u.mul(e.sample(f).level(r))));return y.add(b)},nm=on(([e,t])=>{const r=yn(e.size(gn(t))),s=yn(e.size(gn(t.add(1)))),i=Pa(1,r),n=Pa(1,s),a=im(e,Rn(i,r),xo(t)),o=im(e,Rn(n,s),To(t));return vo(t).mix(a,o)}),am=on(([e,t])=>{const r=t.mul(wl(e));return nm(e,r)}),om=on(([e,t,r,s,i])=>{const n=_n(ou(t.negate(),_o(e),Pa(1,s))),a=_n(Bo(i[0].xyz),Bo(i[1].xyz),Bo(i[2].xyz));return _o(n).mul(r.mul(a))}).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),um=on(([e,t])=>e.mul(nu(t.mul(2).sub(2),0,1))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),lm=vp(),dm=Sp(),cm=on(([e,t,r],{material:s})=>{const i=(s.side===M?lm:dm).sample(e),n=fo(Hl.x).mul(um(t,r));return nm(i,n)}),hm=on(([e,t,r])=>(dn(r.notEqual(0),()=>{const s=mo(t).negate().div(r);return po(s.negate().mul(e))}),_n(1))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),pm=on(([e,t,r,s,i,n,a,o,u,l,d,c,h,p,g])=>{let m,f;if(g){m=Rn().toVar(),f=_n().toVar();const i=d.sub(1).mul(g.mul(.025)),n=_n(d.sub(i),d,d.add(i));op({start:0,end:3},({i:i})=>{const d=n.element(i),g=om(e,t,c,d,o),y=a.add(g),b=l.mul(u.mul(Rn(y,1))),x=yn(b.xy.div(b.w)).toVar();x.addAssign(1),x.divAssign(2),x.assign(yn(x.x,x.y.oneMinus()));const T=cm(x,r,d);m.element(i).assign(T.element(i)),m.a.addAssign(T.a),f.element(i).assign(s.element(i).mul(hm(Bo(g),h,p).element(i)))}),m.a.divAssign(3)}else{const i=om(e,t,c,d,o),n=a.add(i),g=l.mul(u.mul(Rn(n,1))),y=yn(g.xy.div(g.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(yn(y.x,y.y.oneMinus())),m=cm(y,r,d),f=s.mul(hm(Bo(i),h,p))}const y=f.rgb.mul(m.rgb),b=e.dot(t).clamp(),x=_n(Vg({dotNV:b,specularColor:i,specularF90:n,roughness:r})),T=f.r.add(f.g,f.b).div(3);return Rn(x.oneMinus().mul(y),m.a.oneMinus().mul(T).oneMinus())}),gm=Mn(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),mm=(e,t)=>e.sub(t).div(e.add(t)).pow2(),fm=on(({outsideIOR:e,eta2:t,cosTheta1:r,thinFilmThickness:s,baseF0:i})=>{const n=iu(e,t,uu(0,.03,s)),a=e.div(n).pow2().mul(r.pow2().oneMinus()).oneMinus();dn(a.lessThan(0),()=>_n(1));const o=a.sqrt(),u=mm(n,e),l=bg({f0:u,f90:1,dotVH:r}),d=l.oneMinus(),c=n.lessThan(e).select(Math.PI,0),h=pn(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return _n(1).add(t).div(_n(1).sub(t))})(i.clamp(0,.9999)),g=mm(p,n.toVec3()),m=bg({f0:g,f90:1,dotVH:o}),f=_n(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(s,o,2),b=_n(h).add(f),x=l.mul(m).clamp(1e-5,.9999),T=x.sqrt(),_=d.pow2().mul(m).div(_n(1).sub(x)),v=l.add(_).toVar(),N=_.sub(d).toVar();return op({start:1,end:2,condition:"<=",name:"m"},({m:e})=>{N.mulAssign(T);const t=((e,t)=>{const r=e.mul(2*Math.PI*1e-9),s=_n(54856e-17,44201e-17,52481e-17),i=_n(1681e3,1795300,2208400),n=_n(43278e5,93046e5,66121e5),a=pn(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(r.mul(2239900).add(t.x).cos()).mul(r.pow2().mul(-45282e5).exp());let o=s.mul(n.mul(2*Math.PI).sqrt()).mul(i.mul(r).add(t).cos()).mul(r.pow2().negate().mul(n).exp());return o=_n(o.x.add(a),o.y,o.z).div(1.0685e-7),gm.mul(o)})(pn(e).mul(y),pn(e).mul(b)).mul(2);v.addAssign(N.mul(t))}),v.max(_n(0))}).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),ym=on(({normal:e,viewDir:t,roughness:r})=>{const s=e.dot(t).saturate(),i=r.mul(r),n=r.add(.1).reciprocal(),a=pn(-1.9362).add(r.mul(1.0678)).add(i.mul(.4573)).sub(n.mul(.8469)),o=pn(-.6014).add(r.mul(.5538)).sub(i.mul(.467)).sub(n.mul(.1255));return a.mul(s).add(o).exp().saturate()}),bm=_n(.04),xm=pn(1);class Tm extends gg{constructor(e=!1,t=!1,r=!1,s=!1,i=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=r,this.anisotropy=s,this.transmission=i,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null,this.iridescenceF0Dielectric=null,this.iridescenceF0Metallic=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=_n().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=_n().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=_n().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=_n().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=_n().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=qd.dot(Ud).clamp(),t=fm({outsideIOR:pn(1),eta2:jn,cosTheta1:e,thinFilmThickness:Xn,baseF0:Jn}),r=fm({outsideIOR:pn(1),eta2:jn,cosTheta1:e,thinFilmThickness:Xn,baseF0:In.rgb});this.iridescenceFresnel=iu(t,r,Gn),this.iridescenceF0Dielectric=kg({f:t,f90:1,dotVH:e}),this.iridescenceF0Metallic=kg({f:r,f90:1,dotVH:e}),this.iridescenceF0=iu(this.iridescenceF0Dielectric,this.iridescenceF0Metallic,Gn)}if(!0===this.transmission){const t=Ld,r=ad.sub(Ld).normalize(),s=jd,i=e.context;i.backdrop=pm(s,r,kn,On,ea,ta,t,bd,sd,td,oa,la,ca,da,this.dispersion?ha:null),i.backdropAlpha=ua,In.a.mulAssign(iu(1,i.backdrop.a,ua))}super.start(e)}computeMultiscattering(e,t,r,s,i=null){const n=qd.dot(Ud).clamp(),a=Ig({roughness:kn,dotNV:n}),o=i?qn.mix(s,i):s,u=o.mul(a.x).add(r.mul(a.y)),l=a.x.add(a.y).oneMinus(),d=o.add(o.oneMinus().mul(.047619)),c=u.mul(d).div(l.mul(d).oneMinus());e.addAssign(u),t.addAssign(c.mul(l))}direct({lightDirection:e,lightColor:t,reflectedLight:r}){const s=qd.dot(e).clamp().mul(t).toVar();if(!0===this.sheen){this.sheenSpecularDirect.addAssign(s.mul($g({lightDirection:e})));const t=ym({normal:qd,viewDir:Ud,roughness:Hn}),r=ym({normal:qd,viewDir:e,roughness:Hn}),i=Wn.r.max(Wn.g).max(Wn.b).mul(t.max(r)).oneMinus();s.mulAssign(i)}if(!0===this.clearcoat){const r=Xd.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(r.mul(Fg({lightDirection:e,f0:bm,f90:xm,roughness:$n,normalView:Xd})))}r.directDiffuse.addAssign(s.mul(xg({diffuseColor:On}))),r.directSpecular.addAssign(s.mul(Og({lightDirection:e,f0:ea,f90:1,roughness:kn,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:r,halfHeight:s,reflectedLight:i,ltc_1:n,ltc_2:a}){const o=t.add(r).sub(s),u=t.sub(r).sub(s),l=t.sub(r).add(s),d=t.add(r).add(s),c=qd,h=Ud,p=Dd.toVar(),g=Wg({N:c,V:h,roughness:kn}),m=n.sample(g).toVar(),f=a.sample(g).toVar(),y=Mn(_n(m.x,0,m.y),_n(0,1,0),_n(m.z,0,m.w)).toVar(),b=ea.mul(f.x).add(ea.oneMinus().mul(f.y)).toVar();i.directSpecular.addAssign(e.mul(b).mul(jg({N:c,V:h,P:p,mInv:y,p0:o,p1:u,p2:l,p3:d}))),i.directDiffuse.addAssign(e.mul(On).mul(jg({N:c,V:h,P:p,mInv:Mn(1,0,0,0,1,0,0,0,1),p0:o,p1:u,p2:l,p3:d})))}indirect(e){this.indirectDiffuse(e),this.indirectSpecular(e),this.ambientOcclusion(e)}indirectDiffuse(e){const{irradiance:t,reflectedLight:r}=e.context,s=t.mul(xg({diffuseColor:On})).toVar();if(!0===this.sheen){const e=ym({normal:qd,viewDir:Ud,roughness:Hn}),t=Wn.r.max(Wn.g).max(Wn.b).mul(e).oneMinus();s.mulAssign(t)}r.indirectDiffuse.addAssign(s)}indirectSpecular(e){const{radiance:t,iblIrradiance:r,reflectedLight:s}=e.context;if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(r.mul(Wn,ym({normal:qd,viewDir:Ud,roughness:Hn}))),!0===this.clearcoat){const e=Xd.dot(Ud).clamp(),t=Vg({dotNV:e,specularColor:bm,specularF90:xm,roughness:$n});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=_n().toVar("singleScatteringDielectric"),n=_n().toVar("multiScatteringDielectric"),a=_n().toVar("singleScatteringMetallic"),o=_n().toVar("multiScatteringMetallic");this.computeMultiscattering(i,n,ta,Jn,this.iridescenceF0Dielectric),this.computeMultiscattering(a,o,ta,In.rgb,this.iridescenceF0Metallic);const u=iu(i,a,Gn),l=iu(n,o,Gn),d=i.add(n),c=On.mul(d.oneMinus()),h=r.mul(1/Math.PI),p=t.mul(u).add(l.mul(h)).toVar(),g=c.mul(h).toVar();if(!0===this.sheen){const e=ym({normal:qd,viewDir:Ud,roughness:Hn}),t=Wn.r.max(Wn.g).max(Wn.b).mul(e).oneMinus();p.mulAssign(t),g.mulAssign(t)}s.indirectSpecular.addAssign(p),s.indirectDiffuse.addAssign(g)}ambientOcclusion(e){const{ambientOcclusion:t,reflectedLight:r}=e.context,s=qd.dot(Ud).clamp().add(t),i=kn.mul(-16).oneMinus().negate().exp2(),n=t.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(t),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(t),r.indirectDiffuse.mulAssign(t),r.indirectSpecular.mulAssign(n)}finish({context:e}){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=Xd.dot(Ud).clamp(),r=bg({dotVH:e,f0:bm,f90:xm}),s=t.mul(zn.mul(r).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(zn));t.assign(s)}if(!0===this.sheen){const e=t.add(this.sheenSpecularDirect,this.sheenSpecularIndirect.mul(1/Math.PI));t.assign(e)}}}const _m=pn(1),vm=pn(-2),Nm=pn(.8),Sm=pn(-1),Rm=pn(.4),Am=pn(2),Em=pn(.305),wm=pn(3),Cm=pn(.21),Mm=pn(4),Bm=pn(4),Pm=pn(16),Lm=on(([e])=>{const t=_n(Co(e)).toVar(),r=pn(-1).toVar();return dn(t.x.greaterThan(t.z),()=>{dn(t.x.greaterThan(t.y),()=>{r.assign(yu(e.x.greaterThan(0),0,3))}).Else(()=>{r.assign(yu(e.y.greaterThan(0),1,4))})}).Else(()=>{dn(t.z.greaterThan(t.y),()=>{r.assign(yu(e.z.greaterThan(0),2,5))}).Else(()=>{r.assign(yu(e.y.greaterThan(0),1,4))})}),r}).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),Fm=on(([e,t])=>{const r=yn().toVar();return dn(t.equal(0),()=>{r.assign(yn(e.z,e.y).div(Co(e.x)))}).ElseIf(t.equal(1),()=>{r.assign(yn(e.x.negate(),e.z.negate()).div(Co(e.y)))}).ElseIf(t.equal(2),()=>{r.assign(yn(e.x.negate(),e.y).div(Co(e.z)))}).ElseIf(t.equal(3),()=>{r.assign(yn(e.z.negate(),e.y).div(Co(e.x)))}).ElseIf(t.equal(4),()=>{r.assign(yn(e.x.negate(),e.z).div(Co(e.y)))}).Else(()=>{r.assign(yn(e.x,e.y).div(Co(e.z)))}),Ba(.5,r.add(1))}).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),Dm=on(([e])=>{const t=pn(0).toVar();return dn(e.greaterThanEqual(Nm),()=>{t.assign(_m.sub(e).mul(Sm.sub(vm)).div(_m.sub(Nm)).add(vm))}).ElseIf(e.greaterThanEqual(Rm),()=>{t.assign(Nm.sub(e).mul(Am.sub(Sm)).div(Nm.sub(Rm)).add(Sm))}).ElseIf(e.greaterThanEqual(Em),()=>{t.assign(Rm.sub(e).mul(wm.sub(Am)).div(Rm.sub(Em)).add(Am))}).ElseIf(e.greaterThanEqual(Cm),()=>{t.assign(Em.sub(e).mul(Mm.sub(wm)).div(Em.sub(Cm)).add(wm))}).Else(()=>{t.assign(pn(-2).mul(fo(Ba(1.16,e))))}),t}).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),Um=on(([e,t])=>{const r=e.toVar();r.assign(Ba(2,r).sub(1));const s=_n(r,1).toVar();return dn(t.equal(0),()=>{s.assign(s.zyx)}).ElseIf(t.equal(1),()=>{s.assign(s.xzy),s.xz.mulAssign(-1)}).ElseIf(t.equal(2),()=>{s.x.mulAssign(-1)}).ElseIf(t.equal(3),()=>{s.assign(s.zyx),s.xz.mulAssign(-1)}).ElseIf(t.equal(4),()=>{s.assign(s.xzy),s.xy.mulAssign(-1)}).ElseIf(t.equal(5),()=>{s.z.mulAssign(-1)}),s}).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),Im=on(([e,t,r,s,i,n])=>{const a=pn(r),o=_n(t),u=nu(Dm(a),vm,n),l=vo(u),d=xo(u),c=_n(Om(e,o,d,s,i,n)).toVar();return dn(l.notEqual(0),()=>{const t=_n(Om(e,o,d.add(1),s,i,n)).toVar();c.assign(iu(c,t,l))}),c}),Om=on(([e,t,r,s,i,n])=>{const a=pn(r).toVar(),o=_n(t),u=pn(Lm(o)).toVar(),l=pn(Wo(Bm.sub(a),0)).toVar();a.assign(Wo(a,Bm));const d=pn(go(a)).toVar(),c=yn(Fm(o,u).mul(d.sub(2)).add(1)).toVar();return dn(u.greaterThan(2),()=>{c.y.addAssign(d),u.subAssign(3)}),c.x.addAssign(u.mul(d)),c.x.addAssign(l.mul(Ba(3,Pm))),c.y.addAssign(Ba(4,go(n).sub(d))),c.x.mulAssign(s),c.y.mulAssign(i),e.sample(c).grad(yn(),yn())}),Vm=on(({envMap:e,mipInt:t,outputDirection:r,theta:s,axis:i,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const u=So(s),l=r.mul(u).add(i.cross(r).mul(No(s))).add(i.mul(i.dot(r).mul(u.oneMinus())));return Om(e,l,t,n,a,o)}),km=on(({n:e,latitudinal:t,poleAxis:r,outputDirection:s,weights:i,samples:n,dTheta:a,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c})=>{const h=_n(yu(t,r,Yo(r,s))).toVar();dn(h.equal(_n(0)),()=>{h.assign(_n(s.z,0,s.x.negate()))}),h.assign(_o(h));const p=_n().toVar();return p.addAssign(i.element(0).mul(Vm({theta:0,axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c}))),op({start:gn(1),end:e},({i:e})=>{dn(e.greaterThanEqual(n),()=>{up()});const t=pn(a.mul(pn(e))).toVar();p.addAssign(i.element(e).mul(Vm({theta:t.mul(-1),axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c}))),p.addAssign(i.element(e).mul(Vm({theta:t,axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c})))}),Rn(p,1)}),Gm=on(([e])=>{const t=mn(e).toVar();return t.assign(t.shiftLeft(mn(16)).bitOr(t.shiftRight(mn(16)))),t.assign(t.bitAnd(mn(1431655765)).shiftLeft(mn(1)).bitOr(t.bitAnd(mn(2863311530)).shiftRight(mn(1)))),t.assign(t.bitAnd(mn(858993459)).shiftLeft(mn(2)).bitOr(t.bitAnd(mn(3435973836)).shiftRight(mn(2)))),t.assign(t.bitAnd(mn(252645135)).shiftLeft(mn(4)).bitOr(t.bitAnd(mn(4042322160)).shiftRight(mn(4)))),t.assign(t.bitAnd(mn(16711935)).shiftLeft(mn(8)).bitOr(t.bitAnd(mn(4278255360)).shiftRight(mn(8)))),pn(t).mul(2.3283064365386963e-10)}),zm=on(([e,t])=>yn(pn(e).div(pn(t)),Gm(e))),$m=on(([e,t,r])=>{const s=_n(t).toVar(),i=pn(r),n=i.mul(i).toVar(),a=_o(_n(n.mul(s.x),n.mul(s.y),s.z)).toVar(),o=a.x.mul(a.x).add(a.y.mul(a.y)),u=yu(o.greaterThan(0),_n(a.y.negate(),a.x,0).div(yo(o)),_n(1,0,0)).toVar(),l=Yo(a,u).toVar(),d=yo(e.x),c=Ba(2,3.14159265359).mul(e.y),h=d.mul(So(c)).toVar(),p=d.mul(No(c)).toVar(),g=Ba(.5,a.z.add(1));p.assign(g.oneMinus().mul(yo(h.mul(h).oneMinus())).add(g.mul(p)));const m=u.mul(h).add(l.mul(p)).add(a.mul(yo(Wo(0,h.mul(h).add(p.mul(p)).oneMinus()))));return _o(_n(n.mul(m.x),n.mul(m.y),Wo(0,m.z)))}),Wm=on(({roughness:e,mipInt:t,envMap:r,N_immutable:s,GGX_SAMPLES:i,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const u=_n(s).toVar(),l=_n(0).toVar(),d=pn(0).toVar();return dn(e.lessThan(.001),()=>{l.assign(Om(r,u,t,n,a,o))}).Else(()=>{const s=yu(Co(u.z).lessThan(.999),_n(0,0,1),_n(1,0,0)),c=_o(Yo(s,u)).toVar(),h=Yo(u,c).toVar();op({start:mn(0),end:i},({i:s})=>{const p=zm(s,i),g=$m(p,_n(0,0,1),e),m=_o(c.mul(g.x).add(h.mul(g.y)).add(u.mul(g.z))),f=_o(m.mul(Ko(u,m).mul(2)).sub(u)),y=Wo(Ko(u,f),0);dn(y.greaterThan(0),()=>{const e=Om(r,f,t,n,a,o);l.addAssign(e.mul(y)),d.addAssign(y)})}),dn(d.greaterThan(0),()=>{l.assign(l.div(d))})}),Rn(l,1)}),Hm=[.125,.215,.35,.446,.526,.582],qm=20,jm=new _e(-1,1,1,-1,0,1),Xm=new ve(90,1),Km=new e;let Ym=null,Qm=0,Zm=0;const Jm=new r,ef=new WeakMap,tf=[3,1,5,0,4,2],rf=Um(Sl(),Nl("faceIndex")).normalize(),sf=_n(rf.x,rf.y,rf.z);class nf{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._ggxMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,r=.1,s=100,i={}){const{size:n=256,position:a=Jm,renderTarget:o=null}=i;if(this._setSize(n),!1===this._hasInitialized){d('PMREMGenerator: ".fromScene()" called before the backend is initialized. Try using "await renderer.init()" instead.');const n=o||this._allocateTarget();return i.renderTarget=n,this.fromSceneAsync(e,t,r,s,i),n}Ym=this._renderer.getRenderTarget(),Qm=this._renderer.getActiveCubeFace(),Zm=this._renderer.getActiveMipmapLevel();const u=o||this._allocateTarget();return u.depthBuffer=!0,this._init(u),this._sceneToCubeUV(e,r,s,u,a),t>0&&this._blur(u,0,0,t),this._applyPMREM(u),this._cleanup(u),u}async fromSceneAsync(e,t=0,r=.1,s=100,i={}){return v('PMREMGenerator: ".fromSceneAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this.fromScene(e,t,r,s,i)}fromEquirectangular(e,t=null){if(!1===this._hasInitialized){d('PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using "await renderer.init()" instead.'),this._setSizeFromTexture(e);const r=t||this._allocateTarget();return this.fromEquirectangularAsync(e,r),r}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return v('PMREMGenerator: ".fromEquirectangularAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(!1===this._hasInitialized){d("PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const r=t||this._allocateTarget();return this.fromCubemapAsync(e,t),r}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return v('PMREMGenerator: ".fromCubemapAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=lf(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=df(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===F||e.mapping===D?this._setSize(0===e.image.length?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._ggxMaterial&&this._ggxMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?o=Hm[a-e+4-1]:0===a&&(o=0),r.push(o);const u=1/(n-2),l=-u,d=1+u,c=[l,l,d,l,d,d,l,l,d,d,l,d],h=6,p=6,g=3,m=2,f=1,y=new Float32Array(g*p*h),b=new Float32Array(m*p*h),x=new Float32Array(f*p*h);for(let e=0;e2?0:-1,s=[t,r,0,t+2/3,r,0,t+2/3,r+1,0,t,r,0,t+2/3,r+1,0,t,r+1,0],i=tf[e];y.set(s,g*p*i),b.set(c,m*p*i);const n=[i,i,i,i,i,i];x.set(n,f*p*i)}const T=new Te;T.setAttribute("position",new Ee(y,g)),T.setAttribute("uv",new Ee(b,m)),T.setAttribute("faceIndex",new Ee(x,f)),s.push(new ne(T,null)),i>4&&i--}return{lodMeshes:s,sizeLods:t,sigmas:r}}(t)),this._blurMaterial=function(e,t,s){const i=Ol(new Array(qm).fill(0)),n=Ta(new r(0,1,0)),a=Ta(0),o=pn(qm),u=Ta(0),l=Ta(1),d=Pl(),c=Ta(0),h=pn(1/t),p=pn(1/s),g=pn(e),m={n:o,latitudinal:u,weights:i,poleAxis:n,outputDirection:sf,dTheta:a,samples:l,envMap:d,mipInt:c,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:p,CUBEUV_MAX_MIP:g},f=uf("blur");return f.fragmentNode=km({...m,latitudinal:u.equal(1)}),ef.set(f,m),f}(t,e.width,e.height),this._ggxMaterial=function(e,t,r){const s=Pl(),i=Ta(0),n=Ta(0),a=pn(1/t),o=pn(1/r),u=pn(e),l={envMap:s,roughness:i,mipInt:n,CUBEUV_TEXEL_WIDTH:a,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:u},d=uf("ggx");return d.fragmentNode=Wm({...l,N_immutable:sf,GGX_SAMPLES:mn(512)}),ef.set(d,l),d}(t,e.width,e.height)}}async _compileMaterial(e){const t=new ne(new Te,e);await this._renderer.compile(t,jm)}_sceneToCubeUV(e,t,r,s,i){const n=Xm;n.near=t,n.far=r;const a=[1,1,1,1,-1,1],o=[1,-1,1,-1,1,-1],u=this._renderer,l=u.autoClear;u.getClearColor(Km),u.autoClear=!1,null===this._backgroundBox&&(this._backgroundBox=new ne(new ie,new ge({name:"PMREM.Background",side:M,depthWrite:!1,depthTest:!1})));const d=this._backgroundBox,c=d.material;let h=!1;const p=e.background;p?p.isColor&&(c.color.copy(p),e.background=null,h=!0):(c.color.copy(Km),h=!0),u.setRenderTarget(s),u.clear(),h&&u.render(d,n);for(let t=0;t<6;t++){const r=t%3;0===r?(n.up.set(0,a[t],0),n.position.set(i.x,i.y,i.z),n.lookAt(i.x+o[t],i.y,i.z)):1===r?(n.up.set(0,0,a[t]),n.position.set(i.x,i.y,i.z),n.lookAt(i.x,i.y+o[t],i.z)):(n.up.set(0,a[t],0),n.position.set(i.x,i.y,i.z),n.lookAt(i.x,i.y,i.z+o[t]));const l=this._cubeSize;of(s,r*l,t>2?l:0,l,l),u.render(e,n)}u.autoClear=l,e.background=p}_textureToCubeUV(e,t){const r=this._renderer,s=e.mapping===F||e.mapping===D;s?null===this._cubemapMaterial&&(this._cubemapMaterial=lf(e)):null===this._equirectMaterial&&(this._equirectMaterial=df(e));const i=s?this._cubemapMaterial:this._equirectMaterial;i.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=i;const a=this._cubeSize;of(t,0,0,3*a,2*a),r.setRenderTarget(t),r.render(n,jm)}_applyPMREM(e){const t=this._renderer,r=t.autoClear;t.autoClear=!1;const s=this._lodMeshes.length;for(let t=1;tc-4?r-c+4:0),g=4*(this._cubeSize-h);e.texture.frame=(e.texture.frame||0)+1,o.envMap.value=e.texture,o.roughness.value=d,o.mipInt.value=c-t,of(i,p,g,3*h,2*h),s.setRenderTarget(i),s.render(a,jm),i.texture.frame=(i.texture.frame||0)+1,o.envMap.value=i.texture,o.roughness.value=0,o.mipInt.value=c-r,of(e,p,g,3*h,2*h),s.setRenderTarget(e),s.render(a,jm)}_blur(e,t,r,s,i){const n=this._pingPongRenderTarget;this._halfBlur(e,n,t,r,s,"latitudinal",i),this._halfBlur(n,e,r,r,s,"longitudinal",i)}_halfBlur(e,t,r,s,i,n,a){const u=this._renderer,l=this._blurMaterial;"latitudinal"!==n&&"longitudinal"!==n&&o("blur direction must be either latitudinal or longitudinal!");const c=this._lodMeshes[s];c.material=l;const h=ef.get(l),p=this._sizeLods[r]-1,g=isFinite(i)?Math.PI/(2*p):2*Math.PI/39,m=i/g,f=isFinite(i)?1+Math.floor(3*m):qm;f>qm&&d(`sigmaRadians, ${i}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const y=[];let b=0;for(let e=0;ex-4?s-x+4:0),4*(this._cubeSize-T),3*T,2*T),u.setRenderTarget(t),u.render(c,jm)}}function af(e,t){const r=new Ne(e,t,{magFilter:oe,minFilter:oe,generateMipmaps:!1,type:be,format:Re,colorSpace:Se});return r.texture.mapping=Ae,r.texture.name="PMREM.cubeUv",r.texture.isPMREMTexture=!0,r.scissorTest=!0,r}function of(e,t,r,s,i){e.viewport.set(t,r,s,i),e.scissor.set(t,r,s,i)}function uf(e){const t=new Yp;return t.depthTest=!1,t.depthWrite=!1,t.blending=ee,t.name=`PMREM_${e}`,t}function lf(e){const t=uf("cubemap");return t.fragmentNode=hc(e,sf),t}function df(e){const t=uf("equirect");return t.fragmentNode=Pl(e,ng(sf),0),t}const cf=new WeakMap;function hf(e,t,r){const s=function(e){let t=cf.get(e);void 0===t&&(t=new WeakMap,cf.set(e,t));return t}(t);let i=s.get(e);if((void 0!==i?i.pmremVersion:-1)!==e.pmremVersion){const t=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const r=6;for(let s=0;s0}(t))return null;i=r.fromEquirectangular(e,i)}i.pmremVersion=e.pmremVersion,s.set(e,i)}return i.texture}class pf extends di{static get type(){return"PMREMNode"}constructor(e,t=null,r=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=r,this._generator=null;const s=new N;s.isRenderTargetTexture=!0,this._texture=Pl(s),this._width=Ta(0),this._height=Ta(0),this._maxMip=Ta(0),this.updateBeforeType=Zs.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,r=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:r,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(e){let t=this._pmrem;const r=t?t.pmremVersion:-1,s=this._value;r!==s.pmremVersion&&(t=!0===s.isPMREMTexture?s:hf(s,e.renderer,this._generator),null!==t&&(this._pmrem=t,this.updateFromTexture(t)))}setup(e){null===this._generator&&(this._generator=new nf(e.renderer)),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this,e)),t=ic.mul(_n(t.x,t.y.negate(),t.z));let r=this.levelNode;return null===r&&e.context.getTextureLevel&&(r=e.context.getTextureLevel(this)),Im(this._texture,t,r,this._width,this._height,this._maxMip)}dispose(){super.dispose(),null!==this._generator&&this._generator.dispose()}}const gf=tn(pf).setParameterLength(1,3),mf=new WeakMap;class ff extends gp{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const e=r.isTextureNode?r.value:t[r.property];let s=mf.get(e);void 0===s&&(s=gf(e),mf.set(e,s)),r=s}const s=!0===t.useAnisotropy||t.anisotropy>0?Wc:qd,i=r.context(yf(kn,s)).mul(sc),n=r.context(bf(jd)).mul(Math.PI).mul(sc),a=nl(i),o=nl(n);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(o);const u=e.context.lightingModel.clearcoatRadiance;if(u){const e=r.context(yf($n,Xd)).mul(sc),t=nl(e);u.addAssign(t)}}}const yf=(e,t)=>{let r=null;return{getUV:()=>(null===r&&(r=Ud.negate().reflect(t),r=eu(e).mix(r,t).normalize(),r=r.transformDirection(sd)),r),getTextureLevel:()=>e}},bf=e=>({getUV:()=>e,getTextureLevel:()=>pn(1)}),xf=new we;class Tf extends Yp{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(xf),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new ff(t):null}setupLightingModel(){return new Tm}setupSpecular(){const e=iu(_n(.04),In.rgb,Gn);Jn.assign(_n(.04)),ea.assign(e),ta.assign(1)}setupVariants(){const e=this.metalnessNode?pn(this.metalnessNode):hh;Gn.assign(e);let t=this.roughnessNode?pn(this.roughnessNode):ch;t=wg({roughness:t}),kn.assign(t),this.setupSpecular(),On.assign(In.rgb.mul(e.oneMinus()))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const _f=new Ce;class vf extends Tf{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(_f),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?pn(this.iorNode):Ah;oa.assign(e),Jn.assign($o(Zo(oa.sub(1).div(oa.add(1))).mul(uh),_n(1)).mul(oh)),ea.assign(iu(Jn,In.rgb,Gn)),ta.assign(iu(oh,1,Gn))}setupLightingModel(){return new Tm(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?pn(this.clearcoatNode):gh,t=this.clearcoatRoughnessNode?pn(this.clearcoatRoughnessNode):mh;zn.assign(e),$n.assign(wg({roughness:t}))}if(this.useSheen){const e=this.sheenNode?_n(this.sheenNode):bh,t=this.sheenRoughnessNode?pn(this.sheenRoughnessNode):xh;Wn.assign(e),Hn.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?pn(this.iridescenceNode):_h,t=this.iridescenceIORNode?pn(this.iridescenceIORNode):vh,r=this.iridescenceThicknessNode?pn(this.iridescenceThicknessNode):Nh;qn.assign(e),jn.assign(t),Xn.assign(r)}if(this.useAnisotropy){const e=(this.anisotropyNode?yn(this.anisotropyNode):Th).toVar();Yn.assign(e.length()),dn(Yn.equal(0),()=>{e.assign(yn(1,0))}).Else(()=>{e.divAssign(yn(Yn)),Yn.assign(Yn.saturate())}),Kn.assign(Yn.pow2().mix(kn.pow2(),1)),Qn.assign(zc[0].mul(e.x).add(zc[1].mul(e.y))),Zn.assign(zc[1].mul(e.x).sub(zc[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?pn(this.transmissionNode):Sh,t=this.thicknessNode?pn(this.thicknessNode):Rh,r=this.attenuationDistanceNode?pn(this.attenuationDistanceNode):Eh,s=this.attenuationColorNode?_n(this.attenuationColorNode):wh;if(ua.assign(e),la.assign(t),da.assign(r),ca.assign(s),this.useDispersion){const e=this.dispersionNode?pn(this.dispersionNode):Dh;ha.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?_n(this.clearcoatNormalNode):fh}setup(e){e.context.setupClearcoatNormal=()=>Bu(this.setupClearcoatNormal(e),"NORMAL","vec3"),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}class Nf extends Tm{constructor(e=!1,t=!1,r=!1,s=!1,i=!1,n=!1,a=!1){super(e,t,r,s,i,n),this.useSSS=a}direct({lightDirection:e,lightColor:t,reflectedLight:r},s){if(!0===this.useSSS){const i=s.material,{thicknessColorNode:n,thicknessDistortionNode:a,thicknessAmbientNode:o,thicknessAttenuationNode:u,thicknessPowerNode:l,thicknessScaleNode:d}=i,c=e.add(qd.mul(a)).normalize(),h=pn(Ud.dot(c.negate()).saturate().pow(l).mul(d)),p=_n(h.add(o).mul(n));r.directDiffuse.addAssign(p.mul(u.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:r},s)}}class Sf extends vf{static get type(){return"MeshSSSNodeMaterial"}constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=pn(.1),this.thicknessAmbientNode=pn(0),this.thicknessAttenuationNode=pn(.1),this.thicknessPowerNode=pn(2),this.thicknessScaleNode=pn(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new Nf(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}const Rf=on(({normal:e,lightDirection:t,builder:r})=>{const s=e.dot(t),i=yn(s.mul(.5).add(.5),0);if(r.material.gradientMap){const e=bc("gradientMap","texture").context({getUV:()=>i});return _n(e.r)}{const e=i.fwidth().mul(.5);return iu(_n(.7),_n(1),uu(pn(.7).sub(e.x),pn(.7).add(e.x),i.x))}});class Af extends gg{direct({lightDirection:e,lightColor:t,reflectedLight:r},s){const i=Rf({normal:Gd,lightDirection:e,builder:s}).mul(t);r.directDiffuse.addAssign(i.mul(xg({diffuseColor:In.rgb})))}indirect(e){const{ambientOcclusion:t,irradiance:r,reflectedLight:s}=e.context;s.indirectDiffuse.addAssign(r.mul(xg({diffuseColor:In}))),s.indirectDiffuse.mulAssign(t)}}const Ef=new Me;class wf extends Yp{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Ef),this.setValues(e)}setupLightingModel(){return new Af}}const Cf=on(()=>{const e=_n(Ud.z,0,Ud.x.negate()).normalize(),t=Ud.cross(e);return yn(e.dot(qd),t.dot(qd)).mul(.495).add(.5)}).once(["NORMAL","VERTEX"])().toVar("matcapUV"),Mf=new Be;class Bf extends Yp{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(Mf),this.setValues(e)}setupVariants(e){const t=Cf;let r;r=e.material.matcap?bc("matcap","texture").context({getUV:()=>t}):_n(iu(.2,.8,t.y)),In.rgb.mulAssign(r.rgb)}}class Pf extends di{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:r}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),s=t.sin();return Cn(e,s,s.negate(),e).mul(r)}{const e=t,s=Bn(Rn(1,0,0,0),Rn(0,So(e.x),No(e.x).negate(),0),Rn(0,No(e.x),So(e.x),0),Rn(0,0,0,1)),i=Bn(Rn(So(e.y),0,No(e.y),0),Rn(0,1,0,0),Rn(No(e.y).negate(),0,So(e.y),0),Rn(0,0,0,1)),n=Bn(Rn(So(e.z),No(e.z).negate(),0,0),Rn(No(e.z),So(e.z),0,0),Rn(0,0,1,0),Rn(0,0,0,1));return s.mul(i).mul(n).mul(Rn(r,1)).xyz}}}const Lf=tn(Pf).setParameterLength(2),Ff=new Pe;class Df extends Yp{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.transparent=!0,this.setDefaultValues(Ff),this.setValues(e)}setupPositionView(e){const{object:t,camera:r}=e,{positionNode:s,rotationNode:i,scaleNode:n,sizeAttenuation:a}=this,o=Rd.mul(_n(s||0));let u=yn(bd[0].xyz.length(),bd[1].xyz.length());null!==n&&(u=u.mul(yn(n))),r.isPerspectiveCamera&&!1===a&&(u=u.mul(o.z.negate()));let l=Md.xy;if(t.center&&!0===t.center.isVector2){const e=((e,t,r)=>new zu(e,t,r))("center","vec2",t);l=l.sub(e.sub(.5))}l=l.mul(u);const d=pn(i||yh),c=Lf(l,d);return Rn(o.xy.add(c),o.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}const Uf=new Le,If=new t;class Of extends Df{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.sizeNode=null,this.isPointsNodeMaterial=!0,this.setDefaultValues(Uf),this.setValues(e)}setupPositionView(){const{positionNode:e}=this;return Rd.mul(_n(e||Bd)).xyz}setupVertexSprite(e){const{material:t,camera:r}=e,{rotationNode:s,scaleNode:i,sizeNode:n,sizeAttenuation:a}=this;let o=super.setupVertex(e);if(!0!==t.isNodeMaterial)return o;let u=null!==n?yn(n):Fh;u=u.mul($l),r.isPerspectiveCamera&&!0===a&&(u=u.mul(Vf.div(Dd.z.negate()))),i&&i.isNode&&(u=u.mul(yn(i)));let l=Md.xy;if(s&&s.isNode){const e=pn(s);l=Lf(l,e)}return l=l.mul(u),l=l.div(Xl.div(2)),l=l.mul(o.w),o=o.add(Rn(l,0,0)),o}setupVertex(e){return e.object.isPoints?super.setupVertex(e):this.setupVertexSprite(e)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const Vf=Ta(1).onFrameUpdate(function({renderer:e}){const t=e.getSize(If);this.value=.5*t.y});class kf extends gg{constructor(){super(),this.shadowNode=pn(1).toVar("shadowMask")}direct({lightNode:e}){null!==e.shadowNode&&this.shadowNode.mulAssign(e.shadowNode)}finish({context:e}){In.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(In.rgb)}}const Gf=new Fe;class zf extends Yp{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.transparent=!0,this.setDefaultValues(Gf),this.setValues(e)}setupLightingModel(){return new kf}}const $f=Dn("vec3"),Wf=Dn("vec3"),Hf=Dn("vec3");class qf extends gg{constructor(){super()}start(e){const{material:t}=e,r=Dn("vec3"),s=Dn("vec3");dn(ad.sub(Ld).length().greaterThan(vd.mul(2)),()=>{r.assign(ad),s.assign(Ld)}).Else(()=>{r.assign(Ld),s.assign(ad)});const i=s.sub(r),n=Ta("int").onRenderUpdate(({material:e})=>e.steps),a=i.length().div(n).toVar(),o=i.normalize().toVar(),u=pn(0).toVar(),l=_n(1).toVar();t.offsetNode&&u.addAssign(t.offsetNode.mul(a)),op(n,()=>{const s=r.add(o.mul(u)),i=sd.mul(Rn(s,1)).xyz;let n;null!==t.depthNode&&(Wf.assign(Dp(Mp(i.z,Jl,ed))),e.context.sceneDepthNode=Dp(t.depthNode).toVar()),e.context.positionWorld=s,e.context.shadowPositionWorld=s,e.context.positionView=i,$f.assign(0),t.scatteringNode&&(n=t.scatteringNode({positionRay:s})),super.start(e),n&&$f.mulAssign(n);const d=$f.mul(.01).negate().mul(a).exp();l.mulAssign(d),u.addAssign(a)}),Hf.addAssign(l.saturate().oneMinus())}scatteringLight(e,t){const r=t.context.sceneDepthNode;r?dn(r.greaterThanEqual(Wf),()=>{$f.addAssign(e)}):$f.addAssign(e)}direct({lightNode:e,lightColor:t},r){if(void 0===e.light.distance)return;const s=t.xyz.toVar();s.mulAssign(e.shadowNode),this.scatteringLight(s,r)}directRectArea({lightColor:e,lightPosition:t,halfWidth:r,halfHeight:s},i){const n=t.add(r).sub(s),a=t.sub(r).sub(s),o=t.sub(r).add(s),u=t.add(r).add(s),l=i.context.positionView,d=e.xyz.mul(Xg({P:l,p0:n,p1:a,p2:o,p3:u})).pow(1.5);this.scatteringLight(d,i)}finish(e){e.context.outgoingLight.assign(Hf)}}class jf extends Yp{static get type(){return"VolumeNodeMaterial"}constructor(e){super(),this.isVolumeNodeMaterial=!0,this.steps=25,this.offsetNode=null,this.scatteringNode=null,this.lights=!0,this.transparent=!0,this.side=M,this.depthTest=!1,this.depthWrite=!1,this.setValues(e)}setupLightingModel(){return new qf}}class Xf{constructor(e,t,r){this.renderer=e,this.nodes=t,this.info=r,this._context="undefined"!=typeof self?self:null,this._animationLoop=null,this._requestId=null}start(){const e=(t,r)=>{this._requestId=this._context.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,this.renderer._inspector.begin(),null!==this._animationLoop&&this._animationLoop(t,r),this.renderer._inspector.finish()};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}getAnimationLoop(){return this._animationLoop}setAnimationLoop(e){this._animationLoop=e}getContext(){return this._context}setContext(e){this._context=e}dispose(){this.stop()}}class Kf{constructor(){this.weakMaps={}}_getWeakMap(e){const t=e.length;let r=this.weakMaps[t];return void 0===r&&(r=new WeakMap,this.weakMaps[t]=r),r}get(e){let t=this._getWeakMap(e);for(let r=0;r{this.dispose()},this.onGeometryDispose=()=>{this.attributes=null,this.attributesId=null},this.material.addEventListener("dispose",this.onMaterialDispose),this.geometry.addEventListener("dispose",this.onGeometryDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return null!==this.clippingContext&&this.clippingContext.cacheKey!==this.clippingContextCacheKey&&(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return!0===this.material.hardwareClipping?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().observer)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getBindingGroup(e){for(const t of this.getBindings())if(t.name===e)return t}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getIndirectOffset(){return this._geometries.getIndirectOffset(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null,this.attributesId=null}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,r=[],s=new Set,i={};for(const n of e){let e;if(n.node&&n.node.attribute?e=n.node.attribute:(e=t.getAttribute(n.name),i[n.name]=e.version),void 0===e)continue;r.push(e);const a=e.isInterleavedBufferAttribute?e.data:e;s.add(a)}return this.attributes=r,this.attributesId=i,this.vertexBuffers=Array.from(s.values()),r}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:r,group:s,drawRange:i}=this,n=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),a=this.getIndex(),o=null!==a;let u=1;if(!0===r.isInstancedBufferGeometry?u=r.instanceCount:void 0!==e.count&&(u=Math.max(0,e.count)),0===u)return null;if(n.instanceCount=u,!0===e.isBatchedMesh)return n;let l=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(l=2);let d=i.start*l,c=(i.start+i.count)*l;null!==s&&(d=Math.max(d,s.start*l),c=Math.min(c,(s.start+s.count)*l));const h=r.attributes.position;let p=1/0;o?p=a.count:null!=h&&(p=h.count),d=Math.max(d,0),c=Math.min(c,p);const g=c-d;return g<0||g===1/0?null:(n.vertexCount=g,n.firstVertex=d,n)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const r of Object.keys(e.attributes).sort()){const s=e.attributes[r];t+=r+",",s.data&&(t+=s.data.stride+","),s.offset&&(t+=s.offset+","),s.itemSize&&(t+=s.itemSize+","),s.normalized&&(t+="n,")}for(const r of Object.keys(e.morphAttributes).sort()){const s=e.morphAttributes[r];t+="morph-"+r+",";for(let e=0,r=s.length;e1||Array.isArray(e.morphTargetInfluences))&&(s+=e.uuid+","),s+=this.context.id+",",s+=e.receiveShadow+",",Ds(s)}get needsGeometryUpdate(){if(this.geometry.id!==this.object.geometry.id)return!0;if(null!==this.attributes){const e=this.attributesId;for(const t in e){const r=this.geometry.getAttribute(t);if(void 0===r||e[t]!==r.id)return!0}}return!1}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=0;return!0!==this.material.isShadowPassMaterial&&(e=this._nodes.getCacheKey(this.scene,this.lightsNode)),this.camera.isArrayCamera&&(e=Is(e,this.camera.cameras.length)),this.object.receiveShadow&&(e=Is(e,1)),e=Is(e,this.renderer.contextNode.id,this.renderer.contextNode.version),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.geometry.removeEventListener("dispose",this.onGeometryDispose),this.onDispose()}}const Zf=[];class Jf{constructor(e,t,r,s,i,n){this.renderer=e,this.nodes=t,this.geometries=r,this.pipelines=s,this.bindings=i,this.info=n,this.chainMaps={}}get(e,t,r,s,i,n,a,o){const u=this.getChainMap(o);Zf[0]=e,Zf[1]=t,Zf[2]=n,Zf[3]=i;let l=u.get(Zf);return void 0===l?(l=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,r,s,i,n,a,o),u.set(Zf,l)):(l.camera=s,l.updateClipping(a),l.needsGeometryUpdate&&l.setGeometry(e.geometry),(l.version!==t.version||l.needsUpdate)&&(l.initialCacheKey!==l.getCacheKey()?(l.dispose(),l=this.get(e,t,r,s,i,n,a,o)):l.version=t.version)),Zf[0]=null,Zf[1]=null,Zf[2]=null,Zf[3]=null,l}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new Kf)}dispose(){this.chainMaps={}}createRenderObject(e,t,r,s,i,n,a,o,u,l,d){const c=this.getChainMap(d),h=new Qf(e,t,r,s,i,n,a,o,u,l);return h.onDispose=()=>{this.pipelines.delete(h),this.bindings.deleteForRender(h),this.nodes.delete(h),c.delete(h.getChainArray())},h}}class ey{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const ty=1,ry=2,sy=3,iy=4,ny=16;class ay extends ey{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return null!==t&&this.backend.destroyAttribute(e),t}update(e,t){const r=this.get(e);if(void 0===r.version)t===ty?this.backend.createAttribute(e):t===ry?this.backend.createIndexAttribute(e):t===sy?this.backend.createStorageAttribute(e):t===iy&&this.backend.createIndirectStorageAttribute(e),r.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(r.version{this.info.memory.geometries--;const s=t.index,i=e.getAttributes();null!==s&&this.attributes.delete(s);for(const e of i)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",r),this._geometryDisposeListeners.delete(t)};t.addEventListener("dispose",r),this._geometryDisposeListeners.set(t,r)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,sy):this.updateAttribute(e,ty);const r=this.getIndex(e);null!==r&&this.updateAttribute(r,ry);const s=e.geometry.indirect;null!==s&&this.updateAttribute(s,iy)}updateAttribute(e,t){const r=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,r)):this.attributeCall.get(e.data)!==r&&(this.attributes.update(e,t),this.attributeCall.set(e.data,r),this.attributeCall.set(e,r)):this.attributeCall.get(e)!==r&&(this.attributes.update(e,t),this.attributeCall.set(e,r))}getIndirect(e){return e.geometry.indirect}getIndirectOffset(e){return e.geometry.indirectOffset}getIndex(e){const{geometry:t,material:r}=e;let s=t.index;if(!0===r.wireframe){const e=this.wireframes;let r=e.get(t);void 0===r?(r=uy(t),e.set(t,r)):r.version!==oy(t)&&(this.attributes.delete(r),r=uy(t),e.set(t,r)),s=r}return s}dispose(){for(const[e,t]of this._geometryDisposeListeners.entries())e.removeEventListener("dispose",t);this._geometryDisposeListeners.clear()}}class dy{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0},this.compute={calls:0,frameCalls:0,timestamp:0},this.memory={geometries:0,textures:0}}update(e,t,r){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=r*(t/3):e.isPoints?this.render.points+=r*t:e.isLineSegments?this.render.lines+=r*(t/2):e.isLine?this.render.lines+=r*(t-1):o("WebGPUInfo: Unknown object type.")}reset(){this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class cy{constructor(e){this.cacheKey=e,this.usedTimes=0}}class hy extends cy{constructor(e,t,r){super(e),this.vertexProgram=t,this.fragmentProgram=r}}class py extends cy{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let gy=0;class my{constructor(e,t,r,s=null,i=null){this.id=gy++,this.code=e,this.stage=t,this.name=r,this.transforms=s,this.attributes=i,this.usedTimes=0}}class fy extends ey{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:r}=this,s=this.get(e);if(this._needsComputeUpdate(e)){const i=s.pipeline;i&&(i.usedTimes--,i.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let a=this.programs.compute.get(n.computeShader);void 0===a&&(i&&0===i.computeProgram.usedTimes&&this._releaseProgram(i.computeProgram),a=new my(n.computeShader,"compute",e.name,n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,a),r.createProgram(a));const o=this._getComputeCacheKey(e,a);let u=this.caches.get(o);void 0===u&&(i&&0===i.usedTimes&&this._releasePipeline(i),u=this._getComputePipeline(e,a,o,t)),u.usedTimes++,a.usedTimes++,s.version=e.version,s.pipeline=u}return s.pipeline}getForRender(e,t=null){const{backend:r}=this,s=this.get(e);if(this._needsRenderUpdate(e)){const i=s.pipeline;i&&(i.usedTimes--,i.vertexProgram.usedTimes--,i.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState(),a=e.material?e.material.name:"";let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(i&&0===i.vertexProgram.usedTimes&&this._releaseProgram(i.vertexProgram),o=new my(n.vertexShader,"vertex",a),this.programs.vertex.set(n.vertexShader,o),r.createProgram(o));let u=this.programs.fragment.get(n.fragmentShader);void 0===u&&(i&&0===i.fragmentProgram.usedTimes&&this._releaseProgram(i.fragmentProgram),u=new my(n.fragmentShader,"fragment",a),this.programs.fragment.set(n.fragmentShader,u),r.createProgram(u));const l=this._getRenderCacheKey(e,o,u);let d=this.caches.get(l);void 0===d?(i&&0===i.usedTimes&&this._releasePipeline(i),d=this._getRenderPipeline(e,o,u,l,t)):e.pipeline=d,d.usedTimes++,o.usedTimes++,u.usedTimes++,s.pipeline=d}return s.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,r,s){r=r||this._getComputeCacheKey(e,t);let i=this.caches.get(r);return void 0===i&&(i=new py(r,t),this.caches.set(r,i),this.backend.createComputePipeline(i,s)),i}_getRenderPipeline(e,t,r,s,i){s=s||this._getRenderCacheKey(e,t,r);let n=this.caches.get(s);return void 0===n&&(n=new hy(s,t,r),this.caches.set(s,n),e.pipeline=n,this.backend.createRenderPipeline(e,i)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,r){return t.id+","+r.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,r=e.stage;this.programs[r].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class yy extends ey{constructor(e,t,r,s,i,n){super(),this.backend=e,this.textures=r,this.pipelines=i,this.attributes=s,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const r=this.get(e);void 0===r.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),r.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const r=this.get(e);void 0===r.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),r.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}deleteForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}deleteForRender(e){const t=e.getBindings();for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isSampler)this.textures.updateSampler(t.texture);else if(t.isStorageBuffer){const e=t.attribute,r=e.isIndirectStorageBufferAttribute?iy:sy;this.attributes.update(e,r)}}_update(e,t){const{backend:r}=this;let s=!1,i=!0,n=0,a=0;for(const t of e.bindings){if(!1!==this.nodes.updateGroup(t)){if(t.isStorageBuffer){const e=t.attribute,r=e.isIndirectStorageBufferAttribute?iy:sy;this.attributes.update(e,r)}if(t.isUniformBuffer){t.update()&&r.updateBinding(t)}else if(t.isSampledTexture){const e=t.update(),o=t.texture,u=this.textures.get(o);e&&(this.textures.updateTexture(o),t.generation!==u.generation&&(t.generation=u.generation,s=!0,i=!1));if(void 0!==r.get(o).externalTexture||u.isDefaultTexture?i=!1:(n=10*n+o.id,a+=o.version),!0===o.isStorageTexture&&!0===o.mipmapsAutoUpdate){const e=this.get(o);!0===t.store?e.needsMipmap=!0:this.textures.needsMipmaps(o)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(o),e.needsMipmap=!1)}}else if(t.isSampler){if(t.update()){const e=this.textures.updateSampler(t.texture);t.samplerKey!==e&&(t.samplerKey=e,s=!0,i=!1)}}t.isBuffer&&t.updateRanges.length>0&&t.clearUpdateRanges()}}!0===s&&this.backend.updateBindings(e,t,i?n:0,a)}}function by(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?e.z-t.z:e.id-t.id}function xy(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function Ty(e){return(e.transmission>0||e.transmissionNode&&e.transmissionNode.isNode)&&e.side===B&&!1===e.forceSinglePass}class _y{constructor(e,t,r){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,r),this.lightsArray=[],this.scene=t,this.camera=r,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,r,s,i,n,a){let o=this.renderItems[this.renderItemsIndex];return void 0===o?(o={id:e.id,object:e,geometry:t,material:r,groupOrder:s,renderOrder:e.renderOrder,z:i,group:n,clippingContext:a},this.renderItems[this.renderItemsIndex]=o):(o.id=e.id,o.object=e,o.geometry=t,o.material=r,o.groupOrder=s,o.renderOrder=e.renderOrder,o.z=i,o.group=n,o.clippingContext=a),this.renderItemsIndex++,o}push(e,t,r,s,i,n,a){const o=this.getNextRenderItem(e,t,r,s,i,n,a);!0===e.occlusionTest&&this.occlusionQueryCount++,!0===r.transparent||r.transmission>0||r.transmissionNode&&r.transmissionNode.isNode||r.backdropNode&&r.backdropNode.isNode?(Ty(r)&&this.transparentDoublePass.push(o),this.transparent.push(o)):this.opaque.push(o)}unshift(e,t,r,s,i,n,a){const o=this.getNextRenderItem(e,t,r,s,i,n,a);!0===r.transparent||r.transmission>0||r.transmissionNode&&r.transmissionNode.isNode||r.backdropNode&&r.backdropNode.isNode?(Ty(r)&&this.transparentDoublePass.unshift(o),this.transparent.unshift(o)):this.opaque.unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||by),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||xy),this.transparent.length>1&&this.transparent.sort(t||xy)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,u=a.height>>t;let l=e.depthTexture||i[t];const d=!0===e.depthBuffer||!0===e.stencilBuffer;let c=!1;void 0===l&&d&&(l=new Y,l.format=e.stencilBuffer?Oe:Ve,l.type=e.stencilBuffer?ke:S,l.image.width=o,l.image.height=u,l.image.depth=a.depth,l.renderTarget=e,l.isArrayTexture=!0===e.multiview&&a.depth>1,i[t]=l),r.width===a.width&&a.height===r.height||(c=!0,l&&(l.needsUpdate=!0,l.image.width=o,l.image.height=u,l.image.depth=l.isArrayTexture?l.image.depth:1)),r.width=a.width,r.height=a.height,r.textures=n,r.depthTexture=l||null,r.depth=e.depthBuffer,r.stencil=e.stencilBuffer,r.renderTarget=e,r.sampleCount!==s&&(c=!0,l&&(l.needsUpdate=!0),r.sampleCount=s);const h={sampleCount:s};if(!0!==e.isXRRenderTarget){for(let e=0;e{this._destroyRenderTarget(e)},e.addEventListener("dispose",r.onDispose))}updateTexture(e,t={}){const r=this.get(e);if(!0===r.initialized&&r.version===e.version)return;const s=e.isRenderTargetTexture||e.isDepthTexture||e.isFramebufferTexture,i=this.backend;if(s&&!0===r.initialized&&i.destroyTexture(e),e.isFramebufferTexture){const t=this.renderer.getRenderTarget();e.type=t?t.texture.type:Ge}const{width:n,height:a,depth:o}=this.getSize(e);if(t.width=n,t.height=a,t.depth=o,t.needsMipmaps=this.needsMipmaps(e),t.levels=t.needsMipmaps?this.getMipLevels(e,n,a):1,e.isCubeTexture&&e.mipmaps.length>0&&t.levels++,s||!0===e.isStorageTexture||!0===e.isExternalTexture)i.createTexture(e,t),r.generation=e.version;else if(e.version>0){const s=e.image;if(void 0===s)d("Renderer: Texture marked for update but image is undefined.");else if(!1===s.complete)d("Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const r=[];for(const t of e.images)r.push(t);t.images=r}else t.image=s;void 0!==r.isDefaultTexture&&!0!==r.isDefaultTexture||(i.createTexture(e,t),r.isDefaultTexture=!1,r.generation=e.version),!0===e.source.dataReady&&i.updateTexture(e,t);const n=!0===e.isStorageTexture&&!1===e.mipmapsAutoUpdate;t.needsMipmaps&&0===e.mipmaps.length&&!n&&i.generateMipmaps(e),e.onUpdate&&e.onUpdate(e)}}else i.createDefaultTexture(e),r.isDefaultTexture=!0,r.generation=e.version;!0!==r.initialized&&(r.initialized=!0,r.generation=e.version,this.info.memory.textures++,e.isVideoTexture&&!0===p.enabled&&p.getTransfer(e.colorSpace)!==g&&d("WebGPURenderer: Video textures must use a color space with a sRGB transfer function, e.g. SRGBColorSpace."),r.onDispose=()=>{this._destroyTexture(e)},e.addEventListener("dispose",r.onDispose)),r.version=e.version}updateSampler(e){return this.backend.updateSampler(e)}getSize(e,t=wy){let r=e.images?e.images[0]:e.image;return r?(void 0!==r.image&&(r=r.image),"undefined"!=typeof HTMLVideoElement&&r instanceof HTMLVideoElement?(t.width=r.videoWidth||1,t.height=r.videoHeight||1,t.depth=1):"undefined"!=typeof VideoFrame&&r instanceof VideoFrame?(t.width=r.displayWidth||1,t.height=r.displayHeight||1,t.depth=1):(t.width=r.width||1,t.height=r.height||1,t.depth=e.isCubeTexture?6:r.depth||1)):t.width=t.height=t.depth=1,t}getMipLevels(e,t,r){let s;return s=e.mipmaps.length>0?e.mipmaps.length:!0===e.isCompressedTexture?1:Math.floor(Math.log2(Math.max(t,r)))+1,s}needsMipmaps(e){return!0===e.generateMipmaps||e.mipmaps.length>0}_destroyRenderTarget(e){if(!0===this.has(e)){const t=this.get(e),r=t.textures,s=t.depthTexture;e.removeEventListener("dispose",t.onDispose);for(let e=0;e=2)for(let r=0;r{if(this._currentNode=t,!t.isVarNode||!t.isIntent(e)||!0===t.isAssign(e))if("setup"===s)t.build(e);else if("analyze"===s)t.build(e,this);else if("generate"===s){const r=e.getDataFromNode(t,"any").stages,s=r&&r[e.shaderStage];if(t.isVarNode&&s&&1===s.length&&s[0]&&s[0].isStackNode)return;t.build(e,"void")}},n=[...this.nodes];for(const e of n)i(e);this._currentNode=null;const a=this.nodes.filter(e=>-1===n.indexOf(e));for(const e of a)i(e);let o;return o=this.hasOutput?this.outputNode.build(e,...t):super.build(e,...t),un(r),e.removeActiveStack(this),o}}const Ly=tn(Py).setParameterLength(0,1);class Fy extends oi{static get type(){return"StructTypeNode"}constructor(e,t=null){var r;super("struct"),this.membersLayout=(r=e,Object.entries(r).map(([e,t])=>"string"==typeof t?{name:e,type:t,atomic:!1}:{name:e,type:t.type,atomic:t.atomic||!1})),this.name=t,this.isStructLayoutNode=!0}getLength(){const e=Float32Array.BYTES_PER_ELEMENT;let t=1,r=0;for(const s of this.membersLayout){const i=s.type,n=$s(i),a=Ws(i)/e;t=Math.max(t,a);const o=r%t%a;0!==o&&(r+=a-o),r+=n}return Math.ceil(r/t)*t}getMemberType(e,t){const r=this.membersLayout.find(e=>e.name===t);return r?r.type:"void"}getNodeType(e){return e.getStructTypeFromNode(this,this.membersLayout,this.name).name}setup(e){e.getStructTypeFromNode(this,this.membersLayout,this.name),e.addInclude(this)}generate(e){return this.getNodeType(e)}}class Dy extends oi{static get type(){return"StructNode"}constructor(e,t){super("vec3"),this.structTypeNode=e,this.values=t,this.isStructNode=!0}getNodeType(e){return this.structTypeNode.getNodeType(e)}getMemberType(e,t){return this.structTypeNode.getMemberType(e,t)}generate(e){const t=e.getVarFromNode(this),r=t.type,s=e.getPropertyName(t);return e.addLineFlowCode(`${s} = ${e.generateStruct(r,this.structTypeNode.membersLayout,this.values)}`,this),t.name}}class Uy extends oi{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}getNodeType(e){const t=e.getNodeProperties(this);if(void 0===t.membersLayout){const r=this.members,s=[];for(let t=0;tnew Wy(e,"uint","float"),jy={};class Xy extends to{static get type(){return"BitcountNode"}constructor(e,t){super(e,t),this.isBitcountNode=!0}_resolveElementType(e,t,r){"int"===r?t.assign(Hy(e,"uint")):t.assign(e)}_returnDataNode(e){switch(e){case"uint":return mn;case"int":return gn;case"uvec2":return xn;case"uvec3":return Nn;case"uvec4":return En;case"ivec2":return bn;case"ivec3":return vn;case"ivec4":return An}}_createTrailingZerosBaseLayout(e,t){const r=this._returnDataNode(t);return on(([e])=>{const s=mn(0);this._resolveElementType(e,s,t);const i=pn(s.bitAnd(Po(s))),n=qy(i).shiftRight(23).sub(127);return r(n)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createLeadingZerosBaseLayout(e,t){const r=this._returnDataNode(t);return on(([e])=>{dn(e.equal(mn(0)),()=>mn(32));const s=mn(0),i=mn(0);return this._resolveElementType(e,s,t),dn(s.shiftRight(16).equal(0),()=>{i.addAssign(16),s.shiftLeftAssign(16)}),dn(s.shiftRight(24).equal(0),()=>{i.addAssign(8),s.shiftLeftAssign(8)}),dn(s.shiftRight(28).equal(0),()=>{i.addAssign(4),s.shiftLeftAssign(4)}),dn(s.shiftRight(30).equal(0),()=>{i.addAssign(2),s.shiftLeftAssign(2)}),dn(s.shiftRight(31).equal(0),()=>{i.addAssign(1)}),r(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createOneBitsBaseLayout(e,t){const r=this._returnDataNode(t);return on(([e])=>{const s=mn(0);this._resolveElementType(e,s,t),s.assign(s.sub(s.shiftRight(mn(1)).bitAnd(mn(1431655765)))),s.assign(s.bitAnd(mn(858993459)).add(s.shiftRight(mn(2)).bitAnd(mn(858993459))));const i=s.add(s.shiftRight(mn(4))).bitAnd(mn(252645135)).mul(mn(16843009)).shiftRight(mn(24));return r(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createMainLayout(e,t,r,s){const i=this._returnDataNode(t);return on(([e])=>{if(1===r)return i(s(e));{const t=i(0),n=["x","y","z","w"];for(let i=0;id(r))()}}Xy.COUNT_TRAILING_ZEROS="countTrailingZeros",Xy.COUNT_LEADING_ZEROS="countLeadingZeros",Xy.COUNT_ONE_BITS="countOneBits";const Ky=sn(Xy,Xy.COUNT_TRAILING_ZEROS).setParameterLength(1),Yy=sn(Xy,Xy.COUNT_LEADING_ZEROS).setParameterLength(1),Qy=sn(Xy,Xy.COUNT_ONE_BITS).setParameterLength(1),Zy=on(([e])=>{const t=e.toUint().mul(747796405).add(2891336453),r=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return r.shiftRight(22).bitXor(r).toFloat().mul(1/2**32)}),Jy=(e,t)=>Qo(Ba(4,e.mul(Ma(1,e))),t);class eb extends di{static get type(){return"PackFloatNode"}constructor(e,t){super(),this.vectorNode=t,this.encoding=e,this.isPackFloatNode=!0}getNodeType(){return"uint"}generate(e){const t=this.vectorNode.getNodeType(e);return`${e.getFloatPackingMethod(this.encoding)}(${this.vectorNode.build(e,t)})`}}const tb=sn(eb,"snorm").setParameterLength(1),rb=sn(eb,"unorm").setParameterLength(1),sb=sn(eb,"float16").setParameterLength(1);class ib extends di{static get type(){return"UnpackFloatNode"}constructor(e,t){super(),this.uintNode=t,this.encoding=e,this.isUnpackFloatNode=!0}getNodeType(){return"vec2"}generate(e){const t=this.uintNode.getNodeType(e);return`${e.getFloatUnpackingMethod(this.encoding)}(${this.uintNode.build(e,t)})`}}const nb=sn(ib,"snorm").setParameterLength(1),ab=sn(ib,"unorm").setParameterLength(1),ob=sn(ib,"float16").setParameterLength(1),ub=on(([e])=>e.fract().sub(.5).abs()).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),lb=on(([e])=>_n(ub(e.z.add(ub(e.y.mul(1)))),ub(e.z.add(ub(e.x.mul(1)))),ub(e.y.add(ub(e.x.mul(1)))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),db=on(([e,t,r])=>{const s=_n(e).toVar(),i=pn(1.4).toVar(),n=pn(0).toVar(),a=_n(s).toVar();return op({start:pn(0),end:pn(3),type:"float",condition:"<="},()=>{const e=_n(lb(a.mul(2))).toVar();s.addAssign(e.add(r.mul(pn(.1).mul(t)))),a.mulAssign(1.8),i.mulAssign(1.5),s.mulAssign(1.2);const o=pn(ub(s.z.add(ub(s.x.add(ub(s.y)))))).toVar();n.addAssign(o.div(i)),a.addAssign(.14)}),n}).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class cb extends oi{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFn=null,this.global=!0}getNodeType(e){return this.getCandidateFn(e).shaderNode.layout.type}getCandidateFn(e){const t=this.parametersNodes;let r=this._candidateFn;if(null===r){let s=null,i=-1;for(const r of this.functionNodes){const n=r.shaderNode.layout;if(null===n)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const a=n.inputs;if(t.length===a.length){let n=0;for(let r=0;ri&&(s=r,i=n)}}this._candidateFn=r=s}return r}setup(e){return this.getCandidateFn(e)(...this.parametersNodes)}}const hb=tn(cb),pb=e=>(...t)=>hb(e,...t),gb=Ta(0).setGroup(ya).onRenderUpdate(e=>e.time),mb=Ta(0).setGroup(ya).onRenderUpdate(e=>e.deltaTime),fb=Ta(0,"uint").setGroup(ya).onRenderUpdate(e=>e.frameId);const yb=on(([e,t,r=yn(.5)])=>Lf(e.sub(r),t).add(r)),bb=on(([e,t,r=yn(.5)])=>{const s=e.sub(r),i=s.dot(s),n=i.mul(i).mul(t);return e.add(s.mul(n))}),xb=on(({position:e=null,horizontal:t=!0,vertical:r=!1})=>{let s;null!==e?(s=bd.toVar(),s[3][0]=e.x,s[3][1]=e.y,s[3][2]=e.z):s=bd;const i=sd.mul(s);return Xi(t)&&(i[0][0]=bd[0].length(),i[0][1]=0,i[0][2]=0),Xi(r)&&(i[1][0]=0,i[1][1]=bd[1].length(),i[1][2]=0),i[2][0]=0,i[2][1]=0,i[2][2]=1,td.mul(i).mul(Bd)}),Tb=on(([e=null])=>{const t=Dp();return Dp(Ep(e)).sub(t).lessThan(0).select(Wl,e)});class _b extends oi{static get type(){return"SpriteSheetUVNode"}constructor(e,t=Sl(),r=pn(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=r}setup(){const{frameNode:e,uvNode:t,countNode:r}=this,{width:s,height:i}=r,n=e.mod(s.mul(i)).floor(),a=n.mod(s),o=i.sub(n.add(1).div(s).ceil()),u=r.reciprocal(),l=yn(a,o);return t.add(l).mul(u)}}const vb=tn(_b).setParameterLength(3),Nb=on(([e,t=null,r=null,s=pn(1),i=Bd,n=zd])=>{let a=n.abs().normalize();a=a.div(a.dot(_n(1)));const o=i.yz.mul(s),u=i.zx.mul(s),l=i.xy.mul(s),d=e.value,c=null!==t?t.value:d,h=null!==r?r.value:d,p=Pl(d,o).mul(a.x),g=Pl(c,u).mul(a.y),m=Pl(h,l).mul(a.z);return Ca(p,g,m)}),Sb=new je,Rb=new r,Ab=new r,Eb=new r,wb=new a,Cb=new r(0,0,-1),Mb=new s,Bb=new r,Pb=new r,Lb=new s,Fb=new t,Db=new Ne,Ub=Wl.flipX();Db.depthTexture=new Y(1,1);let Ib=!1;class Ob extends Ml{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||Db.texture,Ub),this._reflectorBaseNode=e.reflector||new Vb(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(null===this._depthNode){if(!0!==this._reflectorBaseNode.depth)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=Qi(new Ob({defaultTexture:Db.depthTexture,reflector:this._reflectorBaseNode}))}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e._reflectorBaseNode=this._reflectorBaseNode,e}dispose(){super.dispose(),this._reflectorBaseNode.dispose()}}class Vb extends oi{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:r=new Xe,resolutionScale:s=1,generateMipmaps:i=!1,bounces:n=!0,depth:a=!1,samples:o=0}=t;this.textureNode=e,this.target=r,this.resolutionScale=s,void 0!==t.resolution&&(v('ReflectorNode: The "resolution" parameter has been renamed to "resolutionScale".'),this.resolutionScale=t.resolution),this.generateMipmaps=i,this.bounces=n,this.depth=a,this.samples=o,this.updateBeforeType=n?Zs.RENDER:Zs.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new Map,this.forceUpdate=!1,this.hasOutput=!1}_updateResolution(e,t){const r=this.resolutionScale;t.getDrawingBufferSize(Fb),e.setSize(Math.round(Fb.width*r),Math.round(Fb.height*r))}setup(e){return this._updateResolution(Db,e.renderer),super.setup(e)}dispose(){super.dispose();for(const e of this.renderTargets.values())e.dispose()}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new Ne(0,0,{type:be,samples:this.samples}),!0===this.generateMipmaps&&(t.texture.minFilter=Ke,t.texture.generateMipmaps=!0),!0===this.depth&&(t.depthTexture=new Y),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&Ib)return!1;Ib=!0;const{scene:t,camera:r,renderer:s,material:i}=e,{target:n}=this,a=this.getVirtualCamera(r),o=this.getRenderTarget(a);s.getDrawingBufferSize(Fb),this._updateResolution(o,s),Ab.setFromMatrixPosition(n.matrixWorld),Eb.setFromMatrixPosition(r.matrixWorld),wb.extractRotation(n.matrixWorld),Rb.set(0,0,1),Rb.applyMatrix4(wb),Bb.subVectors(Ab,Eb);let u=!1;if(!0===Bb.dot(Rb)>0&&!1===this.forceUpdate){if(!1===this.hasOutput)return void(Ib=!1);u=!0}Bb.reflect(Rb).negate(),Bb.add(Ab),wb.extractRotation(r.matrixWorld),Cb.set(0,0,-1),Cb.applyMatrix4(wb),Cb.add(Eb),Pb.subVectors(Ab,Cb),Pb.reflect(Rb).negate(),Pb.add(Ab),a.coordinateSystem=r.coordinateSystem,a.position.copy(Bb),a.up.set(0,1,0),a.up.applyMatrix4(wb),a.up.reflect(Rb),a.lookAt(Pb),a.near=r.near,a.far=r.far,a.updateMatrixWorld(),a.projectionMatrix.copy(r.projectionMatrix),Sb.setFromNormalAndCoplanarPoint(Rb,Ab),Sb.applyMatrix4(a.matrixWorldInverse),Mb.set(Sb.normal.x,Sb.normal.y,Sb.normal.z,Sb.constant);const l=a.projectionMatrix;Lb.x=(Math.sign(Mb.x)+l.elements[8])/l.elements[0],Lb.y=(Math.sign(Mb.y)+l.elements[9])/l.elements[5],Lb.z=-1,Lb.w=(1+l.elements[10])/l.elements[14],Mb.multiplyScalar(1/Mb.dot(Lb));l.elements[2]=Mb.x,l.elements[6]=Mb.y,l.elements[10]=s.coordinateSystem===h?Mb.z-0:Mb.z+1-0,l.elements[14]=Mb.w,this.textureNode.value=o.texture,!0===this.depth&&(this.textureNode.getDepthNode().value=o.depthTexture),i.visible=!1;const d=s.getRenderTarget(),c=s.getMRT(),p=s.autoClear;s.setMRT(null),s.setRenderTarget(o),s.autoClear=!0;const g=t.name;t.name=(t.name||"Scene")+" [ Reflector ]",u?(s.clear(),this.hasOutput=!1):(s.render(t,a),this.hasOutput=!0),t.name=g,s.setMRT(c),s.setRenderTarget(d),s.autoClear=p,i.visible=!0,Ib=!1,this.forceUpdate=!1}get resolution(){return v('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale}set resolution(e){v('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale=e}}const kb=new _e(-1,1,1,-1,0,1);class Gb extends Te{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new Ye([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new Ye(t,2))}}const zb=new Gb;class $b extends ne{constructor(e=null){super(zb,e),this.camera=kb,this.isQuadMesh=!0}async renderAsync(e){v('QuadMesh: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await e.init(),e.render(this,kb)}render(e){e.render(this,kb)}}const Wb=new t;class Hb extends Ml{static get type(){return"RTTNode"}constructor(e,t=null,r=null,s={type:be}){const i=new Ne(t,r,s);super(i.texture,Sl()),this.isRTTNode=!0,this.node=e,this.width=t,this.height=r,this.pixelRatio=1,this.renderTarget=i,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new $b(new Yp),this.updateBeforeType=Zs.RENDER}get autoResize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const r=e*this.pixelRatio,s=t*this.pixelRatio;this.renderTarget.setSize(r,s),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoResize){const t=e.getPixelRatio(),r=e.getSize(Wb),s=Math.floor(r.width*t),i=Math.floor(r.height*t);s===this.renderTarget.width&&i===this.renderTarget.height||(this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0)}let t="RTT";this.node.name&&(t=this.node.name+" [ "+t+" ]"),this._quadMesh.material.fragmentNode=this._rttNode,this._quadMesh.name=t;const r=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(r)}clone(){const e=new Ml(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const qb=(e,...t)=>Qi(new Hb(Qi(e),...t)),jb=on(([e,t,r],s)=>{let i;s.renderer.coordinateSystem===h?(e=yn(e.x,e.y.oneMinus()).mul(2).sub(1),i=Rn(_n(e,t),1)):i=Rn(_n(e.x,e.y.oneMinus(),t).mul(2).sub(1),1);const n=Rn(r.mul(i));return n.xyz.div(n.w)}),Xb=on(([e,t])=>{const r=t.mul(Rn(e,1)),s=r.xy.div(r.w).mul(.5).add(.5).toVar();return yn(s.x,s.y.oneMinus())}),Kb=on(([e,t,r])=>{const s=Al(Ll(t)),i=bn(e.mul(s)).toVar(),n=Ll(t,i).toVar(),a=Ll(t,i.sub(bn(2,0))).toVar(),o=Ll(t,i.sub(bn(1,0))).toVar(),u=Ll(t,i.add(bn(1,0))).toVar(),l=Ll(t,i.add(bn(2,0))).toVar(),d=Ll(t,i.add(bn(0,2))).toVar(),c=Ll(t,i.add(bn(0,1))).toVar(),h=Ll(t,i.sub(bn(0,1))).toVar(),p=Ll(t,i.sub(bn(0,2))).toVar(),g=Co(Ma(pn(2).mul(o).sub(a),n)).toVar(),m=Co(Ma(pn(2).mul(u).sub(l),n)).toVar(),f=Co(Ma(pn(2).mul(c).sub(d),n)).toVar(),y=Co(Ma(pn(2).mul(h).sub(p),n)).toVar(),b=jb(e,n,r).toVar(),x=g.lessThan(m).select(b.sub(jb(e.sub(yn(pn(1).div(s.x),0)),o,r)),b.negate().add(jb(e.add(yn(pn(1).div(s.x),0)),u,r))),T=f.lessThan(y).select(b.sub(jb(e.add(yn(0,pn(1).div(s.y))),c,r)),b.negate().add(jb(e.sub(yn(0,pn(1).div(s.y))),h,r)));return _o(Yo(x,T))}),Yb=on(([e])=>vo(pn(52.9829189).mul(vo(Ko(e,yn(.06711056,.00583715)))))).setLayout({name:"interleavedGradientNoise",type:"float",inputs:[{name:"position",type:"vec2"}]}),Qb=on(([e,t,r])=>{const s=pn(2.399963229728653),i=yo(pn(e).add(.5).div(pn(t))),n=pn(e).mul(s).add(r);return yn(So(n),No(n)).mul(i)}).setLayout({name:"vogelDiskSample",type:"vec2",inputs:[{name:"sampleIndex",type:"int"},{name:"samplesCount",type:"int"},{name:"phi",type:"float"}]});class Zb extends oi{static get type(){return"SampleNode"}constructor(e,t=null){super(),this.callback=e,this.uvNode=t,this.isSampleNode=!0}setup(){return this.sample(Sl())}sample(e){return this.callback(e)}}class Jb extends oi{static get type(){return"EventNode"}constructor(e,t){super("void"),this.eventType=e,this.callback=t,e===Jb.OBJECT?this.updateType=Zs.OBJECT:e===Jb.MATERIAL?this.updateType=Zs.RENDER:e===Jb.BEFORE_OBJECT?this.updateBeforeType=Zs.OBJECT:e===Jb.BEFORE_MATERIAL&&(this.updateBeforeType=Zs.RENDER)}update(e){this.callback(e)}updateBefore(e){this.callback(e)}}Jb.OBJECT="object",Jb.MATERIAL="material",Jb.BEFORE_OBJECT="beforeObject",Jb.BEFORE_MATERIAL="beforeMaterial";const ex=(e,t)=>new Jb(e,t).toStack();class tx extends W{constructor(e,t,r=Float32Array){super(ArrayBuffer.isView(e)?e:new r(e*t),t),this.isStorageInstancedBufferAttribute=!0}}class rx extends Ee{constructor(e,t,r=Float32Array){super(ArrayBuffer.isView(e)?e:new r(e*t),t),this.isStorageBufferAttribute=!0}}class sx extends oi{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const ix=rn(sx),nx=new P,ax=new a;class ox extends oi{static get type(){return"SceneNode"}constructor(e=ox.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,r=null!==this.scene?this.scene:e.scene;let s;return t===ox.BACKGROUND_BLURRINESS?s=mc("backgroundBlurriness","float",r):t===ox.BACKGROUND_INTENSITY?s=mc("backgroundIntensity","float",r):t===ox.BACKGROUND_ROTATION?s=Ta("mat4").setName("backgroundRotation").setGroup(ya).onRenderUpdate(()=>{const e=r.background;return null!==e&&e.isTexture&&e.mapping!==Qe?(nx.copy(r.backgroundRotation),nx.x*=-1,nx.y*=-1,nx.z*=-1,ax.makeRotationFromEuler(nx)):ax.identity(),ax}):o("SceneNode: Unknown scope:",t),s}}ox.BACKGROUND_BLURRINESS="backgroundBlurriness",ox.BACKGROUND_INTENSITY="backgroundIntensity",ox.BACKGROUND_ROTATION="backgroundRotation";const ux=rn(ox,ox.BACKGROUND_BLURRINESS),lx=rn(ox,ox.BACKGROUND_INTENSITY),dx=rn(ox,ox.BACKGROUND_ROTATION);class cx extends Ml{static get type(){return"StorageTextureNode"}constructor(e,t,r=null){super(e,t),this.storeNode=r,this.mipLevel=0,this.isStorageTextureNode=!0,this.access=ei.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);const t=e.getNodeProperties(this);return t.storeNode=this.storeNode,t}setAccess(e){return this.access=e,this}setMipLevel(e){return this.mipLevel=e,this}generate(e,t){let r;return r=null!==this.storeNode?this.generateStore(e):super.generate(e,t),r}toReadWrite(){return this.setAccess(ei.READ_WRITE)}toReadOnly(){return this.setAccess(ei.READ_ONLY)}toWriteOnly(){return this.setAccess(ei.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:r,storeNode:s,depthNode:i}=t,n=super.generate(e,"property"),a=r.build(e,!0===this.value.is3DTexture?"uvec3":"uvec2"),o=s.build(e,"vec4"),u=i?i.build(e,"int"):null,l=e.generateTextureStore(e,n,a,u,o);e.addLineFlowCode(l,this)}clone(){const e=super.clone();return e.storeNode=this.storeNode,e.mipLevel=this.mipLevel,e}}const hx=tn(cx).setParameterLength(1,3),px=on(({texture:e,uv:t})=>{const r=1e-4,s=_n().toVar();return dn(t.x.lessThan(r),()=>{s.assign(_n(1,0,0))}).ElseIf(t.y.lessThan(r),()=>{s.assign(_n(0,1,0))}).ElseIf(t.z.lessThan(r),()=>{s.assign(_n(0,0,1))}).ElseIf(t.x.greaterThan(.9999),()=>{s.assign(_n(-1,0,0))}).ElseIf(t.y.greaterThan(.9999),()=>{s.assign(_n(0,-1,0))}).ElseIf(t.z.greaterThan(.9999),()=>{s.assign(_n(0,0,-1))}).Else(()=>{const r=.01,i=e.sample(t.add(_n(-.01,0,0))).r.sub(e.sample(t.add(_n(r,0,0))).r),n=e.sample(t.add(_n(0,-.01,0))).r.sub(e.sample(t.add(_n(0,r,0))).r),a=e.sample(t.add(_n(0,0,-.01))).r.sub(e.sample(t.add(_n(0,0,r))).r);s.assign(_n(i,n,a))}),s.normalize()});class gx extends Ml{static get type(){return"Texture3DNode"}constructor(e,t=null,r=null){super(e,t,r),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return _n(.5,.5,.5)}setUpdateMatrix(){}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}generateOffset(e,t){return t.build(e,"ivec3")}normal(e){return px({texture:this,uv:e})}}const mx=tn(gx).setParameterLength(1,3);class fx extends gc{static get type(){return"UserDataNode"}constructor(e,t,r=null){super(e,t,r),this.userData=r}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const yx=new WeakMap;class bx extends di{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=Zs.OBJECT,this.updateAfterType=Zs.OBJECT,this.previousModelWorldMatrix=Ta(new a),this.previousProjectionMatrix=Ta(new a).setGroup(ya),this.previousCameraViewMatrix=Ta(new a)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:r}){const s=Tx(r);this.previousModelWorldMatrix.value.copy(s);const i=xx(t);i.frameId!==e&&(i.frameId=e,void 0===i.previousProjectionMatrix?(i.previousProjectionMatrix=new a,i.previousCameraViewMatrix=new a,i.currentProjectionMatrix=new a,i.currentCameraViewMatrix=new a,i.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(i.previousProjectionMatrix.copy(i.currentProjectionMatrix),i.previousCameraViewMatrix.copy(i.currentCameraViewMatrix)),i.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(i.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(i.previousCameraViewMatrix))}updateAfter({object:e}){Tx(e).copy(e.matrixWorld)}setup(){const e=null===this.projectionMatrix?td:Ta(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),r=e.mul(Rd).mul(Bd),s=this.previousProjectionMatrix.mul(t).mul(Pd),i=r.xy.div(r.w),n=s.xy.div(s.w);return Ma(i,n)}}function xx(e){let t=yx.get(e);return void 0===t&&(t={},yx.set(e,t)),t}function Tx(e,t=0){const r=xx(e);let s=r[t];return void 0===s&&(r[t]=s=new a,r[t].copy(e.matrixWorld)),s}const _x=rn(bx),vx=on(([e])=>Ax(e.rgb)),Nx=on(([e,t=pn(1)])=>t.mix(Ax(e.rgb),e.rgb)),Sx=on(([e,t=pn(1)])=>{const r=Ca(e.r,e.g,e.b).div(3),s=e.r.max(e.g.max(e.b)),i=s.sub(r).mul(t).mul(-3);return iu(e.rgb,s,i)}),Rx=on(([e,t=pn(1)])=>{const r=_n(.57735,.57735,.57735),s=t.cos();return _n(e.rgb.mul(s).add(r.cross(e.rgb).mul(t.sin()).add(r.mul(Ko(r,e.rgb).mul(s.oneMinus())))))}),Ax=(e,t=_n(p.getLuminanceCoefficients(new r)))=>Ko(e,t),Ex=on(([e,t=_n(1),s=_n(0),i=_n(1),n=pn(1),a=_n(p.getLuminanceCoefficients(new r,Se))])=>{const o=e.rgb.dot(_n(a)),u=Wo(e.rgb.mul(t).add(s),0).toVar(),l=u.pow(i).toVar();return dn(u.r.greaterThan(0),()=>{u.r.assign(l.r)}),dn(u.g.greaterThan(0),()=>{u.g.assign(l.g)}),dn(u.b.greaterThan(0),()=>{u.b.assign(l.b)}),u.assign(o.add(u.sub(o).mul(n))),Rn(u.rgb,e.a)});class wx extends di{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const Cx=tn(wx).setParameterLength(2);let Mx=null;class Bx extends Tp{static get type(){return"ViewportSharedTextureNode"}constructor(e=Wl,t=null){null===Mx&&(Mx=new X),super(e,t,Mx)}getTextureForReference(){return Mx}updateReference(){return this}}const Px=tn(Bx).setParameterLength(0,2),Lx=new t;class Fx extends Ml{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class Dx extends Fx{static get type(){return"PassMultipleTextureNode"}constructor(e,t,r=!1){super(e,null),this.textureName=t,this.previousTexture=r}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){const e=new this.constructor(this.passNode,this.textureName,this.previousTexture);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}class Ux extends di{static get type(){return"PassNode"}constructor(e,t,r,s={}){super("vec4"),this.scope=e,this.scene=t,this.camera=r,this.options=s,this._pixelRatio=1,this._width=1,this._height=1;const i=new Y;i.isRenderTargetTexture=!0,i.name="depth";const n=new Ne(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:be,...s});n.texture.name="output",n.depthTexture=i,this.renderTarget=n,this.overrideMaterial=null,this.transparent=!0,this.opaque=!0,this.contextNode=null,this._contextNodeCache=null,this._textures={output:n.texture,depth:i},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=Ta(0),this._cameraFar=Ta(0),this._mrt=null,this._layers=null,this._resolutionScale=1,this._viewport=null,this._scissor=null,this.isPassNode=!0,this.updateBeforeType=Zs.FRAME,this.global=!0}setResolutionScale(e){return this._resolutionScale=e,this}getResolutionScale(){return this._resolutionScale}setResolution(e){return d("PassNode: .setResolution() is deprecated. Use .setResolutionScale() instead."),this.setResolutionScale(e)}getResolution(){return d("PassNode: .getResolution() is deprecated. Use .getResolutionScale() instead."),this.getResolutionScale()}setLayers(e){return this._layers=e,this}getLayers(){return this._layers}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const r=this._textures[e],s=this.renderTarget.textures.indexOf(r);this.renderTarget.textures[s]=t,this._textures[e]=t,this._previousTextures[e]=r,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(t=new Dx(this,e),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),t=new Dx(this,e,!0),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const r=this._cameraNear,s=this._cameraFar;this._viewZNodes[e]=t=Bp(this.getTextureNode(e),r,s)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const r=this._cameraNear,s=this._cameraFar,i=this.getViewZNode(e);this._linearDepthNodes[e]=t=Cp(i,r,s)}return t}async compileAsync(e){const t=e.getRenderTarget(),r=e.getMRT();e.setRenderTarget(this.renderTarget),e.setMRT(this._mrt),await e.compileAsync(this.scene,this.camera),e.setRenderTarget(t),e.setMRT(r)}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,this.renderTarget.texture.type=e.getOutputBufferType(),this.scope===Ux.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:r}=this;let s,i;const n=t.getOutputRenderTarget();n&&!0===n.isXRRenderTarget?(i=1,s=t.xr.getCamera(),t.xr.updateCamera(s),Lx.set(n.width,n.height)):(s=this.camera,i=t.getPixelRatio(),t.getSize(Lx)),this._pixelRatio=i,this.setSize(Lx.width,Lx.height);const a=t.getRenderTarget(),o=t.getMRT(),u=t.autoClear,l=t.transparent,d=t.opaque,c=s.layers.mask,h=t.contextNode,p=r.overrideMaterial;this._cameraNear.value=s.near,this._cameraFar.value=s.far,null!==this._layers&&(s.layers.mask=this._layers.mask);for(const e in this._previousTextures)this.toggleTexture(e);null!==this.overrideMaterial&&(r.overrideMaterial=this.overrideMaterial),t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.autoClear=!0,t.transparent=this.transparent,t.opaque=this.opaque,null!==this.contextNode&&(null!==this._contextNodeCache&&this._contextNodeCache.version===this.version||(this._contextNodeCache={version:this.version,context:xu({...t.contextNode.getFlowContextData(),...this.contextNode.getFlowContextData()})}),t.contextNode=this._contextNodeCache.context);const g=r.name;r.name=this.name?this.name:r.name,t.render(r,s),r.name=g,r.overrideMaterial=p,t.setRenderTarget(a),t.setMRT(o),t.autoClear=u,t.transparent=l,t.opaque=d,t.contextNode=h,s.layers.mask=c}setSize(e,t){this._width=e,this._height=t;const r=Math.floor(this._width*this._pixelRatio*this._resolutionScale),s=Math.floor(this._height*this._pixelRatio*this._resolutionScale);this.renderTarget.setSize(r,s),null!==this._scissor&&this.renderTarget.scissor.copy(this._scissor),null!==this._viewport&&this.renderTarget.viewport.copy(this._viewport)}setScissor(e,t,r,i){null===e?this._scissor=null:(null===this._scissor&&(this._scissor=new s),e.isVector4?this._scissor.copy(e):this._scissor.set(e,t,r,i),this._scissor.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setViewport(e,t,r,i){null===e?this._viewport=null:(null===this._viewport&&(this._viewport=new s),e.isVector4?this._viewport.copy(e):this._viewport.set(e,t,r,i),this._viewport.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}Ux.COLOR="color",Ux.DEPTH="depth";class Ix extends Ux{static get type(){return"ToonOutlinePassNode"}constructor(e,t,r,s,i){super(Ux.COLOR,e,t),this.colorNode=r,this.thicknessNode=s,this.alphaNode=i,this._materialCache=new WeakMap,this.name="Outline Pass"}updateBefore(e){const{renderer:t}=e,r=t.getRenderObjectFunction();t.setRenderObjectFunction((e,r,s,i,n,a,o,u)=>{if((n.isMeshToonMaterial||n.isMeshToonNodeMaterial)&&!1===n.wireframe){const l=this._getOutlineMaterial(n);t.renderObject(e,r,s,i,l,a,o,u)}t.renderObject(e,r,s,i,n,a,o,u)}),super.updateBefore(e),t.setRenderObjectFunction(r)}_createMaterial(){const e=new Yp;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=M;const t=zd.negate(),r=td.mul(Rd),s=pn(1),i=r.mul(Rn(Bd,1)),n=r.mul(Rn(Bd.add(t),1)),a=_o(i.sub(n));return e.vertexNode=i.add(a.mul(this.thicknessNode).mul(i.w).mul(s)),e.colorNode=Rn(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return void 0===t&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const Ox=on(([e,t])=>e.mul(t).clamp()).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Vx=on(([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp()).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),kx=on(([e,t])=>{const r=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),s=e.mul(e.mul(6.2).add(1.7)).add(.06);return r.div(s).pow(2.2)}).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Gx=on(([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),r=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(r)}),zx=on(([e,t])=>{const r=Mn(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),s=Mn(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=r.mul(e),e=Gx(e),(e=s.mul(e)).clamp()}).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),$x=Mn(_n(1.6605,-.1246,-.0182),_n(-.5876,1.1329,-.1006),_n(-.0728,-.0083,1.1187)),Wx=Mn(_n(.6274,.0691,.0164),_n(.3293,.9195,.088),_n(.0433,.0113,.8956)),Hx=on(([e])=>{const t=_n(e).toVar(),r=_n(t.mul(t)).toVar(),s=_n(r.mul(r)).toVar();return pn(15.5).mul(s.mul(r)).sub(Ba(40.14,s.mul(t))).add(Ba(31.96,s).sub(Ba(6.868,r.mul(t))).add(Ba(.4298,r).add(Ba(.1191,t).sub(.00232))))}),qx=on(([e,t])=>{const r=_n(e).toVar(),s=Mn(_n(.856627153315983,.137318972929847,.11189821299995),_n(.0951212405381588,.761241990602591,.0767994186031903),_n(.0482516061458583,.101439036467562,.811302368396859)),i=Mn(_n(1.1271005818144368,-.1413297634984383,-.14132976349843826),_n(-.11060664309660323,1.157823702216272,-.11060664309660294),_n(-.016493938717834573,-.016493938717834257,1.2519364065950405)),n=pn(-12.47393),a=pn(4.026069);return r.mulAssign(t),r.assign(Wx.mul(r)),r.assign(s.mul(r)),r.assign(Wo(r,1e-10)),r.assign(fo(r)),r.assign(r.sub(n).div(a.sub(n))),r.assign(nu(r,0,1)),r.assign(Hx(r)),r.assign(i.mul(r)),r.assign(Qo(Wo(_n(0),r),_n(2.2))),r.assign($x.mul(r)),r.assign(nu(r,0,1)),r}).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),jx=on(([e,t])=>{const r=pn(.76),s=pn(.15);e=e.mul(t);const i=$o(e.r,$o(e.g,e.b)),n=yu(i.lessThan(.08),i.sub(Ba(6.25,i.mul(i))),.04);e.subAssign(n);const a=Wo(e.r,Wo(e.g,e.b));dn(a.lessThan(r),()=>e);const o=Ma(1,r),u=Ma(1,o.mul(o).div(a.add(o.sub(r))));e.mulAssign(u.div(a));const l=Ma(1,Pa(1,s.mul(a.sub(u)).add(1)));return iu(e,_n(u),l)}).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class Xx extends oi{static get type(){return"CodeNode"}constructor(e="",t=[],r=""){super("code"),this.isCodeNode=!0,this.global=!0,this.code=e,this.includes=t,this.language=r}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const r of t)r.build(e);const r=e.getCodeFromNode(this,this.getNodeType(e));return r.code=this.code,r.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const Kx=tn(Xx).setParameterLength(1,3);class Yx extends Xx{static get type(){return"FunctionNode"}constructor(e="",t=[],r=""){super(e,t,r)}getNodeType(e){return this.getNodeFunction(e).type}getMemberType(e,t){const r=this.getNodeType(e);return e.getStructTypeNode(r).getMemberType(e,t)}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let r=t.nodeFunction;return void 0===r&&(r=e.parser.parseFunction(this.code),t.nodeFunction=r),r}generate(e,t){super.generate(e);const r=this.getNodeFunction(e),s=r.name,i=r.type,n=e.getCodeFromNode(this,i);""!==s&&(n.name=s);const a=e.getPropertyName(n),o=this.getNodeFunction(e).getCode(a);return n.code=o+"\n","property"===t?a:e.format(`${a}()`,i,t)}}const Qx=(e,t=[],r="")=>{for(let e=0;es.call(...e);return i.functionNode=s,i};class Zx extends oi{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outputType=null,this.events=new u,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:pn()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=Xs(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?Ks(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const Jx=tn(Zx).setParameterLength(1);class eT extends Map{get(e,t=null,...r){if(this.has(e))return super.get(e);if(null!==t){const s=t(...r);return this.set(e,s),s}}}class tT{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const rT=new eT;class sT extends oi{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new eT,this._output=Jx(null),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const r=this._outputs;return void 0===r[e]?r[e]=Jx(t):r[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const r=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),r[e]=t,r[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),r[e]=t,r[e].events.addEventListener("refresh",this.onRefresh)):void 0===r[e]?(r[e]=Jx(t),r[e].events.addEventListener("refresh",this.onRefresh)):r[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const r=this.getObject()[e];if("function"==typeof r)return r(...t)}async callAsync(e,...t){const r=this.getObject()[e];if("function"==typeof r)return"AsyncFunction"===r.constructor.name?await r(...t):r(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new tT(this),t=rT.get("THREE"),r=rT.get("TSL"),s=this.getMethod(),i=[e,this._local,rT,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,r];this._object=s(...i);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:pn()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",r="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],r),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[Ds(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const r in this.parameters)t.push(this.parameters[r].getCacheKey(e));return Us(t)}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const iT=tn(sT).setParameterLength(1,2);function nT(e){let t;const r=e.context.getViewZ;return void 0!==r&&(t=r(this)),(t||Dd.z).negate()}const aT=on(([e,t],r)=>{const s=nT(r);return uu(e,t,s)}),oT=on(([e],t)=>{const r=nT(t);return e.mul(e,r,r).negate().exp().oneMinus()}),uT=on(([e,t])=>Rn(t.toFloat().mix(sa.rgb,e.toVec3()),sa.a));let lT=null,dT=null;class cT extends oi{static get type(){return"RangeNode"}constructor(e=pn(),t=pn()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=this.getConstNode(this.minNode),r=this.getConstNode(this.maxNode),s=e.getTypeLength(Hs(t.value)),i=e.getTypeLength(Hs(r.value));return s>i?s:i}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}getConstNode(e){let t=null;if(e.traverse(e=>{!0===e.isConstNode&&(t=e)}),null===t)throw new Error('THREE.TSL: No "ConstNode" found in node graph.');return t}setup(e){const t=e.object;let r=null;if(t.count>1){const i=this.getConstNode(this.minNode),n=this.getConstNode(this.maxNode),a=i.value,o=n.value,u=e.getTypeLength(Hs(a)),d=e.getTypeLength(Hs(o));lT=lT||new s,dT=dT||new s,lT.setScalar(0),dT.setScalar(0),1===u?lT.setScalar(a):a.isColor?lT.set(a.r,a.g,a.b,1):lT.set(a.x,a.y,a.z||0,a.w||0),1===d?dT.setScalar(o):o.isColor?dT.set(o.r,o.g,o.b,1):dT.set(o.x,o.y,o.z||0,o.w||0);const c=4,h=c*t.count,p=new Float32Array(h);for(let e=0;enew pT(e,t),mT=gT("numWorkgroups","uvec3"),fT=gT("workgroupId","uvec3"),yT=gT("globalId","uvec3"),bT=gT("localId","uvec3"),xT=gT("subgroupSize","uint");const TT=tn(class extends oi{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:r}=e;!0===r.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`,this)}});class _T extends ui{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let r;const s=e.context.assign;if(r=super.generate(e),!0!==s){const s=this.getNodeType(e);r=e.format(r,s,t)}return r}}class vT extends oi{constructor(e,t,r=0){super(t),this.bufferType=t,this.bufferCount=r,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e,this.name=""}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. 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0===t.constNode&&(t.constNode=pl(l,i).toConst()),t.constNode.build(e);e.addLineFlowCode(l,this)}}NT.ATOMIC_LOAD="atomicLoad",NT.ATOMIC_STORE="atomicStore",NT.ATOMIC_ADD="atomicAdd",NT.ATOMIC_SUB="atomicSub",NT.ATOMIC_MAX="atomicMax",NT.ATOMIC_MIN="atomicMin",NT.ATOMIC_AND="atomicAnd",NT.ATOMIC_OR="atomicOr",NT.ATOMIC_XOR="atomicXor";const ST=tn(NT),RT=(e,t,r)=>ST(e,t,r).toStack();class AT extends di{static get type(){return"SubgroupFunctionNode"}constructor(e,t=null,r=null){super(),this.method=e,this.aNode=t,this.bNode=r}getInputType(e){const t=this.aNode?this.aNode.getNodeType(e):null,r=this.bNode?this.bNode.getNodeType(e):null;return(e.isMatrix(t)?0:e.getTypeLength(t))>(e.isMatrix(r)?0:e.getTypeLength(r))?t:r}getNodeType(e){const t=this.method;return t===AT.SUBGROUP_ELECT?"bool":t===AT.SUBGROUP_BALLOT?"uvec4":this.getInputType(e)}generate(e,t){const r=this.method,s=this.getNodeType(e),i=this.getInputType(e),n=this.aNode,a=this.bNode,o=[];if(r===AT.SUBGROUP_BROADCAST||r===AT.SUBGROUP_SHUFFLE||r===AT.QUAD_BROADCAST){const t=a.getNodeType(e);o.push(n.build(e,s),a.build(e,"float"===t?"int":s))}else r===AT.SUBGROUP_SHUFFLE_XOR||r===AT.SUBGROUP_SHUFFLE_DOWN||r===AT.SUBGROUP_SHUFFLE_UP?o.push(n.build(e,s),a.build(e,"uint")):(null!==n&&o.push(n.build(e,i)),null!==a&&o.push(a.build(e,i)));const u=0===o.length?"()":`( ${o.join(", ")} )`;return e.format(`${e.getMethod(r,s)}${u}`,s,t)}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}AT.SUBGROUP_ELECT="subgroupElect",AT.SUBGROUP_BALLOT="subgroupBallot",AT.SUBGROUP_ADD="subgroupAdd",AT.SUBGROUP_INCLUSIVE_ADD="subgroupInclusiveAdd",AT.SUBGROUP_EXCLUSIVE_AND="subgroupExclusiveAdd",AT.SUBGROUP_MUL="subgroupMul",AT.SUBGROUP_INCLUSIVE_MUL="subgroupInclusiveMul",AT.SUBGROUP_EXCLUSIVE_MUL="subgroupExclusiveMul",AT.SUBGROUP_AND="subgroupAnd",AT.SUBGROUP_OR="subgroupOr",AT.SUBGROUP_XOR="subgroupXor",AT.SUBGROUP_MIN="subgroupMin",AT.SUBGROUP_MAX="subgroupMax",AT.SUBGROUP_ALL="subgroupAll",AT.SUBGROUP_ANY="subgroupAny",AT.SUBGROUP_BROADCAST_FIRST="subgroupBroadcastFirst",AT.QUAD_SWAP_X="quadSwapX",AT.QUAD_SWAP_Y="quadSwapY",AT.QUAD_SWAP_DIAGONAL="quadSwapDiagonal",AT.SUBGROUP_BROADCAST="subgroupBroadcast",AT.SUBGROUP_SHUFFLE="subgroupShuffle",AT.SUBGROUP_SHUFFLE_XOR="subgroupShuffleXor",AT.SUBGROUP_SHUFFLE_UP="subgroupShuffleUp",AT.SUBGROUP_SHUFFLE_DOWN="subgroupShuffleDown",AT.QUAD_BROADCAST="quadBroadcast";const ET=sn(AT,AT.SUBGROUP_ELECT).setParameterLength(0),wT=sn(AT,AT.SUBGROUP_BALLOT).setParameterLength(1),CT=sn(AT,AT.SUBGROUP_ADD).setParameterLength(1),MT=sn(AT,AT.SUBGROUP_INCLUSIVE_ADD).setParameterLength(1),BT=sn(AT,AT.SUBGROUP_EXCLUSIVE_AND).setParameterLength(1),PT=sn(AT,AT.SUBGROUP_MUL).setParameterLength(1),LT=sn(AT,AT.SUBGROUP_INCLUSIVE_MUL).setParameterLength(1),FT=sn(AT,AT.SUBGROUP_EXCLUSIVE_MUL).setParameterLength(1),DT=sn(AT,AT.SUBGROUP_AND).setParameterLength(1),UT=sn(AT,AT.SUBGROUP_OR).setParameterLength(1),IT=sn(AT,AT.SUBGROUP_XOR).setParameterLength(1),OT=sn(AT,AT.SUBGROUP_MIN).setParameterLength(1),VT=sn(AT,AT.SUBGROUP_MAX).setParameterLength(1),kT=sn(AT,AT.SUBGROUP_ALL).setParameterLength(0),GT=sn(AT,AT.SUBGROUP_ANY).setParameterLength(0),zT=sn(AT,AT.SUBGROUP_BROADCAST_FIRST).setParameterLength(2),$T=sn(AT,AT.QUAD_SWAP_X).setParameterLength(1),WT=sn(AT,AT.QUAD_SWAP_Y).setParameterLength(1),HT=sn(AT,AT.QUAD_SWAP_DIAGONAL).setParameterLength(1),qT=sn(AT,AT.SUBGROUP_BROADCAST).setParameterLength(2),jT=sn(AT,AT.SUBGROUP_SHUFFLE).setParameterLength(2),XT=sn(AT,AT.SUBGROUP_SHUFFLE_XOR).setParameterLength(2),KT=sn(AT,AT.SUBGROUP_SHUFFLE_UP).setParameterLength(2),YT=sn(AT,AT.SUBGROUP_SHUFFLE_DOWN).setParameterLength(2),QT=sn(AT,AT.QUAD_BROADCAST).setParameterLength(1);let ZT;function JT(e){ZT=ZT||new WeakMap;let t=ZT.get(e);return void 0===t&&ZT.set(e,t={}),t}function e_(e){const t=JT(e);return t.shadowMatrix||(t.shadowMatrix=Ta("mat4").setGroup(ya).onRenderUpdate(t=>(!0===e.castShadow&&!1!==t.renderer.shadowMap.enabled||(e.shadow.camera.coordinateSystem!==t.camera.coordinateSystem&&(e.shadow.camera.coordinateSystem=t.camera.coordinateSystem,e.shadow.camera.updateProjectionMatrix()),e.shadow.updateMatrices(e)),e.shadow.matrix)))}function t_(e,t=Ld){const r=e_(e).mul(t);return r.xyz.div(r.w)}function r_(e){const t=JT(e);return t.position||(t.position=Ta(new r).setGroup(ya).onRenderUpdate((t,r)=>r.value.setFromMatrixPosition(e.matrixWorld)))}function s_(e){const t=JT(e);return t.targetPosition||(t.targetPosition=Ta(new r).setGroup(ya).onRenderUpdate((t,r)=>r.value.setFromMatrixPosition(e.target.matrixWorld)))}function i_(e){const t=JT(e);return t.viewPosition||(t.viewPosition=Ta(new r).setGroup(ya).onRenderUpdate(({camera:t},s)=>{s.value=s.value||new 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r(e),o_.set(e,s)),t.push(s)}}this._lightNodes=t}setupDirectLight(e,t,r){const{lightingModel:s,reflectedLight:i}=e.context;s.direct({...r,lightNode:t,reflectedLight:i},e)}setupDirectRectAreaLight(e,t,r){const{lightingModel:s,reflectedLight:i}=e.context;s.directRectArea({...r,lightNode:t,reflectedLight:i},e)}setupLights(e,t){for(const r of t)r.build(e)}getLightNodes(e){return null===this._lightNodes&&this.setupLightsNode(e),this._lightNodes}setup(e){const t=e.lightsNode;e.lightsNode=this;let r=this.outgoingLightNode;const s=e.context,i=s.lightingModel,n=e.getNodeProperties(this);if(i){const{totalDiffuseNode:t,totalSpecularNode:a}=this;s.outgoingLight=r;const o=e.addStack();n.nodes=o.nodes,i.start(e);const{backdrop:u,backdropAlpha:l}=s,{directDiffuse:d,directSpecular:c,indirectDiffuse:h,indirectSpecular:p}=s.reflectedLight;let g=d.add(h);null!==u&&(g=_n(null!==l?l.mix(g,u):u)),t.assign(g),a.assign(c.add(p)),r.assign(t.add(a)),i.finish(e),r=r.bypass(e.removeStack())}else n.nodes=[];return e.lightsNode=t,r}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}class d_ extends oi{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=Zs.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({context:e,material:t}){c_.assign(t.receivedShadowPositionNode||e.shadowPositionWorld||Ld)}}const c_=Dn("vec3","shadowPositionWorld");function h_(t,r={}){return r.toneMapping=t.toneMapping,r.toneMappingExposure=t.toneMappingExposure,r.outputColorSpace=t.outputColorSpace,r.renderTarget=t.getRenderTarget(),r.activeCubeFace=t.getActiveCubeFace(),r.activeMipmapLevel=t.getActiveMipmapLevel(),r.renderObjectFunction=t.getRenderObjectFunction(),r.pixelRatio=t.getPixelRatio(),r.mrt=t.getMRT(),r.clearColor=t.getClearColor(r.clearColor||new e),r.clearAlpha=t.getClearAlpha(),r.autoClear=t.autoClear,r.scissorTest=t.getScissorTest(),r}function p_(e,t){return t=h_(e,t),e.setMRT(null),e.setRenderObjectFunction(null),e.setClearColor(0,1),e.autoClear=!0,t}function g_(e,t){e.toneMapping=t.toneMapping,e.toneMappingExposure=t.toneMappingExposure,e.outputColorSpace=t.outputColorSpace,e.setRenderTarget(t.renderTarget,t.activeCubeFace,t.activeMipmapLevel),e.setRenderObjectFunction(t.renderObjectFunction),e.setPixelRatio(t.pixelRatio),e.setMRT(t.mrt),e.setClearColor(t.clearColor,t.clearAlpha),e.autoClear=t.autoClear,e.setScissorTest(t.scissorTest)}function m_(e,t={}){return t.background=e.background,t.backgroundNode=e.backgroundNode,t.overrideMaterial=e.overrideMaterial,t}function f_(e,t){return t=m_(e,t),e.background=null,e.backgroundNode=null,e.overrideMaterial=null,t}function y_(e,t){e.background=t.background,e.backgroundNode=t.backgroundNode,e.overrideMaterial=t.overrideMaterial}function b_(e,t,r){return r=f_(t,r=p_(e,r))}function x_(e,t,r){g_(e,r),y_(t,r)}var T_=Object.freeze({__proto__:null,resetRendererAndSceneState:b_,resetRendererState:p_,resetSceneState:f_,restoreRendererAndSceneState:x_,restoreRendererState:g_,restoreSceneState:y_,saveRendererAndSceneState:function(e,t,r={}){return r=m_(t,r=h_(e,r))},saveRendererState:h_,saveSceneState:m_});const __=new WeakMap,v_=on(({depthTexture:e,shadowCoord:t,depthLayer:r})=>{let s=Pl(e,t.xy).setName("t_basic");return e.isArrayTexture&&(s=s.depth(r)),s.compare(t.z)}),N_=on(({depthTexture:e,shadowCoord:t,shadow:r,depthLayer:s})=>{const i=(t,r)=>{let i=Pl(e,t);return e.isArrayTexture&&(i=i.depth(s)),i.compare(r)},n=mc("mapSize","vec2",r).setGroup(ya),a=mc("radius","float",r).setGroup(ya),o=yn(1).div(n),u=a.mul(o.x),l=Yb(ql.xy).mul(6.28318530718);return 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n=pn(0).toVar("meanVertical"),a=pn(0).toVar("squareMeanVertical"),o=e.lessThanEqual(pn(1)).select(pn(0),pn(2).div(e.sub(1))),u=e.lessThanEqual(pn(1)).select(pn(0),pn(-1));op({start:gn(0),end:gn(e),type:"int",condition:"<"},({i:e})=>{const l=u.add(pn(e).mul(o));let d=s.sample(Ca(ql.xy,yn(0,l).mul(t)).div(r));s.value.isArrayTexture&&(d=d.depth(i)),d=d.x,n.addAssign(d),a.addAssign(d.mul(d))}),n.divAssign(e),a.divAssign(e);const l=yo(a.sub(n.mul(n)).max(0));return yn(n,l)}),L_=on(({samples:e,radius:t,size:r,shadowPass:s,depthLayer:i})=>{const n=pn(0).toVar("meanHorizontal"),a=pn(0).toVar("squareMeanHorizontal"),o=e.lessThanEqual(pn(1)).select(pn(0),pn(2).div(e.sub(1))),u=e.lessThanEqual(pn(1)).select(pn(0),pn(-1));op({start:gn(0),end:gn(e),type:"int",condition:"<"},({i:e})=>{const l=u.add(pn(e).mul(o));let d=s.sample(Ca(ql.xy,yn(l,0).mul(t)).div(r));s.value.isArrayTexture&&(d=d.depth(i)),n.addAssign(d.x),a.addAssign(Ca(d.y.mul(d.y),d.x.mul(d.x)))}),n.divAssign(e),a.divAssign(e);const l=yo(a.sub(n.mul(n)).max(0));return yn(n,l)}),F_=[v_,N_,S_,R_];let D_;const U_=new $b;class I_ extends d_{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this._currentShadowType=null,this._cameraFrameId=new WeakMap,this.isShadowNode=!0,this.depthLayer=0}setupShadowFilter(e,{filterFn:t,depthTexture:r,shadowCoord:s,shadow:i,depthLayer:n}){const a=s.x.greaterThanEqual(0).and(s.x.lessThanEqual(1)).and(s.y.greaterThanEqual(0)).and(s.y.lessThanEqual(1)).and(s.z.lessThanEqual(1)),o=t({depthTexture:r,shadowCoord:s,shadow:i,depthLayer:n});return a.select(o,pn(1))}setupShadowCoord(e,t){const{shadow:r}=this,{renderer:s}=e,i=mc("bias","float",r).setGroup(ya);let n,a=t;if(r.camera.isOrthographicCamera||!0!==s.logarithmicDepthBuffer)a=a.xyz.div(a.w),n=a.z,s.coordinateSystem===h&&(n=n.mul(2).sub(1));else{const e=a.w;a=a.xy.div(e);const t=mc("near","float",r.camera).setGroup(ya),s=mc("far","float",r.camera).setGroup(ya);n=Pp(e.negate(),t,s)}return a=_n(a.x,a.y.oneMinus(),n.add(i)),a}getShadowFilterFn(e){return F_[e]}setupRenderTarget(e,t){const r=new Y(e.mapSize.width,e.mapSize.height);r.name="ShadowDepthTexture",r.compareFunction=E;const s=t.createRenderTarget(e.mapSize.width,e.mapSize.height);return s.texture.name="ShadowMap",s.texture.type=e.mapType,s.depthTexture=r,{shadowMap:s,depthTexture:r}}setupShadow(e){const{renderer:t,camera:r}=e,{light:s,shadow:i}=this,n=t.shadowMap.type,{depthTexture:a,shadowMap:o}=this.setupRenderTarget(i,e);if(i.camera.coordinateSystem=r.coordinateSystem,i.camera.updateProjectionMatrix(),n===Ze&&!0!==i.isPointLightShadow){a.compareFunction=null,o.depth>1?(o._vsmShadowMapVertical||(o._vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depth:o.depth,depthBuffer:!1}),o._vsmShadowMapVertical.texture.name="VSMVertical"),this.vsmShadowMapVertical=o._vsmShadowMapVertical,o._vsmShadowMapHorizontal||(o._vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depth:o.depth,depthBuffer:!1}),o._vsmShadowMapHorizontal.texture.name="VSMHorizontal"),this.vsmShadowMapHorizontal=o._vsmShadowMapHorizontal):(this.vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depthBuffer:!1}),this.vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depthBuffer:!1}));let t=Pl(a);a.isArrayTexture&&(t=t.depth(this.depthLayer));let r=Pl(this.vsmShadowMapVertical.texture);a.isArrayTexture&&(r=r.depth(this.depthLayer));const s=mc("blurSamples","float",i).setGroup(ya),n=mc("radius","float",i).setGroup(ya),u=mc("mapSize","vec2",i).setGroup(ya);let l=this.vsmMaterialVertical||(this.vsmMaterialVertical=new Yp);l.fragmentNode=P_({samples:s,radius:n,size:u,shadowPass:t,depthLayer:this.depthLayer}).context(e.getSharedContext()),l.name="VSMVertical",l=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new Yp),l.fragmentNode=L_({samples:s,radius:n,size:u,shadowPass:r,depthLayer:this.depthLayer}).context(e.getSharedContext()),l.name="VSMHorizontal"}const u=mc("intensity","float",i).setGroup(ya),l=mc("normalBias","float",i).setGroup(ya),d=e_(s).mul(c_.add(jd.mul(l))),c=this.setupShadowCoord(e,d),h=i.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(null===h)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const p=n===Ze&&!0!==i.isPointLightShadow?this.vsmShadowMapHorizontal.texture:a,g=this.setupShadowFilter(e,{filterFn:h,shadowTexture:o.texture,depthTexture:p,shadowCoord:c,shadow:i,depthLayer:this.depthLayer});let m,f;!0===t.shadowMap.transmitted&&(o.texture.isCubeTexture?m=hc(o.texture,c.xyz):(m=Pl(o.texture,c),a.isArrayTexture&&(m=m.depth(this.depthLayer)))),f=m?iu(1,g.rgb.mix(m,1),u.mul(m.a)).toVar():iu(1,g,u).toVar(),this.shadowMap=o,this.shadow.map=o;const y=`${this.light.type} Shadow [ ${this.light.name||"ID: "+this.light.id} ]`;return m&&f.toInspector(`${y} / Color`,()=>this.shadowMap.texture.isCubeTexture?hc(this.shadowMap.texture):Pl(this.shadowMap.texture)),f.toInspector(`${y} / Depth`,()=>this.shadowMap.texture.isCubeTexture?hc(this.shadowMap.texture).r.oneMinus():Ll(this.shadowMap.depthTexture,Sl().mul(Al(Pl(this.shadowMap.depthTexture)))).r.oneMinus())}setup(e){if(!1!==e.renderer.shadowMap.enabled)return on(()=>{const t=e.renderer.shadowMap.type;this._currentShadowType!==t&&(this._reset(),this._node=null);let r=this._node;return this.setupShadowPosition(e),null===r&&(this._node=r=this.setupShadow(e),this._currentShadowType=t),e.material.receivedShadowNode&&(r=e.material.receivedShadowNode(r)),r})()}renderShadow(e){const{shadow:t,shadowMap:r,light:s}=this,{renderer:i,scene:n}=e;t.updateMatrices(s),r.setSize(t.mapSize.width,t.mapSize.height,r.depth);const a=n.name;n.name=`Shadow Map [ ${s.name||"ID: "+s.id} ]`,i.render(n,t.camera),n.name=a}updateShadow(e){const{shadowMap:t,light:r,shadow:s}=this,{renderer:i,scene:n,camera:a}=e,o=i.shadowMap.type,u=t.depthTexture.version;this._depthVersionCached=u;const l=s.camera.layers.mask;4294967294&s.camera.layers.mask||(s.camera.layers.mask=a.layers.mask);const d=i.getRenderObjectFunction(),c=i.getMRT(),h=!!c&&c.has("velocity");D_=b_(i,n,D_),n.overrideMaterial=E_(r),i.setRenderObjectFunction(B_(i,s,o,h)),i.setClearColor(0,0),i.setRenderTarget(t),this.renderShadow(e),i.setRenderObjectFunction(d),o===Ze&&!0!==s.isPointLightShadow&&this.vsmPass(i),s.camera.layers.mask=l,x_(i,n,D_)}vsmPass(e){const{shadow:t}=this,r=this.shadowMap.depth;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height,r),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height,r),e.setRenderTarget(this.vsmShadowMapVertical),U_.material=this.vsmMaterialVertical,U_.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),U_.material=this.vsmMaterialHorizontal,U_.render(e)}dispose(){this._reset(),super.dispose()}_reset(){this._currentShadowType=null,w_(this.light),this.shadowMap&&(this.shadowMap.dispose(),this.shadowMap=null),null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null)}updateBefore(e){const{shadow:t}=this;let r=t.needsUpdate||t.autoUpdate;r&&(this._cameraFrameId[e.camera]===e.frameId&&(r=!1),this._cameraFrameId[e.camera]=e.frameId),r&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const O_=(e,t)=>new I_(e,t),V_=new e,k_=new a,G_=new r,z_=new r,$_=[new r(1,0,0),new r(-1,0,0),new r(0,-1,0),new r(0,1,0),new r(0,0,1),new r(0,0,-1)],W_=[new r(0,-1,0),new r(0,-1,0),new r(0,0,-1),new r(0,0,1),new r(0,-1,0),new r(0,-1,0)],H_=[new r(1,0,0),new r(-1,0,0),new r(0,1,0),new r(0,-1,0),new r(0,0,1),new r(0,0,-1)],q_=[new r(0,-1,0),new r(0,-1,0),new r(0,0,1),new r(0,0,-1),new r(0,-1,0),new r(0,-1,0)],j_=on(({depthTexture:e,bd3D:t,dp:r})=>hc(e,t).compare(r)),X_=on(({depthTexture:e,bd3D:t,dp:r,shadow:s})=>{const i=mc("radius","float",s).setGroup(ya),n=mc("mapSize","vec2",s).setGroup(ya),a=i.div(n.x),o=Co(t),u=_o(Yo(t,o.x.greaterThan(o.z).select(_n(0,1,0),_n(1,0,0)))),l=Yo(t,u),d=Yb(ql.xy).mul(6.28318530718),c=Qb(0,5,d),h=Qb(1,5,d),p=Qb(2,5,d),g=Qb(3,5,d),m=Qb(4,5,d);return hc(e,t.add(u.mul(c.x).add(l.mul(c.y)).mul(a))).compare(r).add(hc(e,t.add(u.mul(h.x).add(l.mul(h.y)).mul(a))).compare(r)).add(hc(e,t.add(u.mul(p.x).add(l.mul(p.y)).mul(a))).compare(r)).add(hc(e,t.add(u.mul(g.x).add(l.mul(g.y)).mul(a))).compare(r)).add(hc(e,t.add(u.mul(m.x).add(l.mul(m.y)).mul(a))).compare(r)).mul(.2)}),K_=on(({filterFn:e,depthTexture:t,shadowCoord:r,shadow:s})=>{const i=r.xyz.toVar(),n=i.length(),a=Ta("float").setGroup(ya).onRenderUpdate(()=>s.camera.near),o=Ta("float").setGroup(ya).onRenderUpdate(()=>s.camera.far),u=mc("bias","float",s).setGroup(ya),l=pn(1).toVar();return dn(n.sub(o).lessThanEqual(0).and(n.sub(a).greaterThanEqual(0)),()=>{const r=n.sub(a).div(o.sub(a)).toVar();r.addAssign(u);const d=i.normalize();l.assign(e({depthTexture:t,bd3D:d,dp:r,shadow:s}))}),l});class Y_ extends I_{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return e===Je?j_:X_}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,depthTexture:r,shadowCoord:s,shadow:i}){return K_({filterFn:t,depthTexture:r,shadowCoord:s,shadow:i})}setupRenderTarget(e,t){const r=new et(e.mapSize.width);r.name="PointShadowDepthTexture",r.compareFunction=E;const s=t.createCubeRenderTarget(e.mapSize.width);return s.texture.name="PointShadowMap",s.depthTexture=r,{shadowMap:s,depthTexture:r}}renderShadow(e){const{shadow:t,shadowMap:r,light:s}=this,{renderer:i,scene:n}=e,a=t.camera,o=t.matrix,u=i.coordinateSystem===h,l=u?$_:H_,d=u?W_:q_;r.setSize(t.mapSize.width,t.mapSize.width);const c=i.autoClear,p=i.getClearColor(V_),g=i.getClearAlpha();i.autoClear=!1,i.setClearColor(t.clearColor,t.clearAlpha);for(let e=0;e<6;e++){i.setRenderTarget(r,e),i.clear();const u=s.distance||a.far;u!==a.far&&(a.far=u,a.updateProjectionMatrix()),G_.setFromMatrixPosition(s.matrixWorld),a.position.copy(G_),z_.copy(a.position),z_.add(l[e]),a.up.copy(d[e]),a.lookAt(z_),a.updateMatrixWorld(),o.makeTranslation(-G_.x,-G_.y,-G_.z),k_.multiplyMatrices(a.projectionMatrix,a.matrixWorldInverse),t._frustum.setFromProjectionMatrix(k_,a.coordinateSystem,a.reversedDepth);const c=n.name;n.name=`Point Light Shadow [ ${s.name||"ID: "+s.id} ] - Face ${e+1}`,i.render(n,a),n.name=c}i.autoClear=c,i.setClearColor(p,g)}}const Q_=(e,t)=>new Y_(e,t);class Z_ extends gp{static get type(){return"AnalyticLightNode"}constructor(t=null){super(),this.light=t,this.color=new e,this.colorNode=t&&t.colorNode||Ta(this.color).setGroup(ya),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=Zs.FRAME,t&&t.shadow&&(this._shadowDisposeListener=()=>{this.disposeShadow()},t.addEventListener("dispose",this._shadowDisposeListener))}dispose(){this._shadowDisposeListener&&this.light.removeEventListener("dispose",this._shadowDisposeListener),super.dispose()}disposeShadow(){null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null),this.shadowColorNode=null,null!==this.baseColorNode&&(this.colorNode=this.baseColorNode,this.baseColorNode=null)}getHash(){return this.light.uuid}getLightVector(e){return i_(this.light).sub(e.context.positionView||Dd)}setupDirect(){}setupDirectRectArea(){}setupShadowNode(){return O_(this.light)}setupShadow(e){const{renderer:t}=e;if(!1===t.shadowMap.enabled)return;let r=this.shadowColorNode;if(null===r){const e=this.light.shadow.shadowNode;let t;t=void 0!==e?Qi(e):this.setupShadowNode(),this.shadowNode=t,this.shadowColorNode=r=this.colorNode.mul(t),this.baseColorNode=this.colorNode}e.context.getShadow&&(r=e.context.getShadow(this,e)),this.colorNode=r}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null,this.shadowColorNode=null);const t=this.setupDirect(e),r=this.setupDirectRectArea(e);t&&e.lightsNode.setupDirectLight(e,this,t),r&&e.lightsNode.setupDirectRectAreaLight(e,this,r)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const J_=on(({lightDistance:e,cutoffDistance:t,decayExponent:r})=>{const s=e.pow(r).max(.01).reciprocal();return t.greaterThan(0).select(s.mul(e.div(t).pow4().oneMinus().clamp().pow2()),s)}),ev=({color:e,lightVector:t,cutoffDistance:r,decayExponent:s})=>{const i=t.normalize(),n=t.length(),a=J_({lightDistance:n,cutoffDistance:r,decayExponent:s});return{lightDirection:i,lightColor:e.mul(a)}};class tv extends Z_{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=Ta(0).setGroup(ya),this.decayExponentNode=Ta(2).setGroup(ya)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return Q_(this.light)}setupDirect(e){return ev({color:this.colorNode,lightVector:this.getLightVector(e),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode})}}const rv=on(([e=Sl()])=>{const t=e.mul(2),r=t.x.floor(),s=t.y.floor();return r.add(s).mod(2).sign()}),sv=on(([e=Sl()],{renderer:t,material:r})=>{const s=su(e.mul(2).sub(1));let i;if(r.alphaToCoverage&&t.currentSamples>0){const e=pn(s.fwidth()).toVar();i=uu(e.oneMinus(),e.add(1),s).oneMinus()}else i=yu(s.greaterThan(1),0,1);return i}),iv=on(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=fn(e).toVar();return yu(n,i,s)}).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),nv=on(([e,t])=>{const r=fn(t).toVar(),s=pn(e).toVar();return yu(r,s.negate(),s)}).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),av=on(([e])=>{const t=pn(e).toVar();return gn(xo(t))}).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),ov=on(([e,t])=>{const r=pn(e).toVar();return t.assign(av(r)),r.sub(pn(t))}),uv=pb([on(([e,t,r,s,i,n])=>{const a=pn(n).toVar(),o=pn(i).toVar(),u=pn(s).toVar(),l=pn(r).toVar(),d=pn(t).toVar(),c=pn(e).toVar(),h=pn(Ma(1,o)).toVar();return Ma(1,a).mul(c.mul(h).add(d.mul(o))).add(a.mul(l.mul(h).add(u.mul(o))))}).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),on(([e,t,r,s,i,n])=>{const a=pn(n).toVar(),o=pn(i).toVar(),u=_n(s).toVar(),l=_n(r).toVar(),d=_n(t).toVar(),c=_n(e).toVar(),h=pn(Ma(1,o)).toVar();return Ma(1,a).mul(c.mul(h).add(d.mul(o))).add(a.mul(l.mul(h).add(u.mul(o))))}).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]})]),lv=pb([on(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=pn(d).toVar(),h=pn(l).toVar(),p=pn(u).toVar(),g=pn(o).toVar(),m=pn(a).toVar(),f=pn(n).toVar(),y=pn(i).toVar(),b=pn(s).toVar(),x=pn(r).toVar(),T=pn(t).toVar(),_=pn(e).toVar(),v=pn(Ma(1,p)).toVar(),N=pn(Ma(1,h)).toVar();return pn(Ma(1,c)).toVar().mul(N.mul(_.mul(v).add(T.mul(p))).add(h.mul(x.mul(v).add(b.mul(p))))).add(c.mul(N.mul(y.mul(v).add(f.mul(p))).add(h.mul(m.mul(v).add(g.mul(p))))))}).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),on(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=pn(d).toVar(),h=pn(l).toVar(),p=pn(u).toVar(),g=_n(o).toVar(),m=_n(a).toVar(),f=_n(n).toVar(),y=_n(i).toVar(),b=_n(s).toVar(),x=_n(r).toVar(),T=_n(t).toVar(),_=_n(e).toVar(),v=pn(Ma(1,p)).toVar(),N=pn(Ma(1,h)).toVar();return pn(Ma(1,c)).toVar().mul(N.mul(_.mul(v).add(T.mul(p))).add(h.mul(x.mul(v).add(b.mul(p))))).add(c.mul(N.mul(y.mul(v).add(f.mul(p))).add(h.mul(m.mul(v).add(g.mul(p))))))}).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]})]),dv=on(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=mn(e).toVar(),a=mn(n.bitAnd(mn(7))).toVar(),o=pn(iv(a.lessThan(mn(4)),i,s)).toVar(),u=pn(Ba(2,iv(a.lessThan(mn(4)),s,i))).toVar();return nv(o,fn(a.bitAnd(mn(1)))).add(nv(u,fn(a.bitAnd(mn(2)))))}).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),cv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=pn(t).toVar(),o=mn(e).toVar(),u=mn(o.bitAnd(mn(15))).toVar(),l=pn(iv(u.lessThan(mn(8)),a,n)).toVar(),d=pn(iv(u.lessThan(mn(4)),n,iv(u.equal(mn(12)).or(u.equal(mn(14))),a,i))).toVar();return nv(l,fn(u.bitAnd(mn(1)))).add(nv(d,fn(u.bitAnd(mn(2)))))}).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),hv=pb([dv,cv]),pv=on(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=Nn(e).toVar();return _n(hv(n.x,i,s),hv(n.y,i,s),hv(n.z,i,s))}).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),gv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=pn(t).toVar(),o=Nn(e).toVar();return _n(hv(o.x,a,n,i),hv(o.y,a,n,i),hv(o.z,a,n,i))}).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),mv=pb([pv,gv]),fv=on(([e])=>{const t=pn(e).toVar();return Ba(.6616,t)}).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),yv=on(([e])=>{const t=pn(e).toVar();return Ba(.982,t)}).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),bv=pb([fv,on(([e])=>{const t=_n(e).toVar();return Ba(.6616,t)}).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),xv=pb([yv,on(([e])=>{const t=_n(e).toVar();return Ba(.982,t)}).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),Tv=on(([e,t])=>{const r=gn(t).toVar(),s=mn(e).toVar();return s.shiftLeft(r).bitOr(s.shiftRight(gn(32).sub(r)))}).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),_v=on(([e,t,r])=>{e.subAssign(r),e.bitXorAssign(Tv(r,gn(4))),r.addAssign(t),t.subAssign(e),t.bitXorAssign(Tv(e,gn(6))),e.addAssign(r),r.subAssign(t),r.bitXorAssign(Tv(t,gn(8))),t.addAssign(e),e.subAssign(r),e.bitXorAssign(Tv(r,gn(16))),r.addAssign(t),t.subAssign(e),t.bitXorAssign(Tv(e,gn(19))),e.addAssign(r),r.subAssign(t),r.bitXorAssign(Tv(t,gn(4))),t.addAssign(e)}),vv=on(([e,t,r])=>{const s=mn(r).toVar(),i=mn(t).toVar(),n=mn(e).toVar();return s.bitXorAssign(i),s.subAssign(Tv(i,gn(14))),n.bitXorAssign(s),n.subAssign(Tv(s,gn(11))),i.bitXorAssign(n),i.subAssign(Tv(n,gn(25))),s.bitXorAssign(i),s.subAssign(Tv(i,gn(16))),n.bitXorAssign(s),n.subAssign(Tv(s,gn(4))),i.bitXorAssign(n),i.subAssign(Tv(n,gn(14))),s.bitXorAssign(i),s.subAssign(Tv(i,gn(24))),s}).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),Nv=on(([e])=>{const t=mn(e).toVar();return pn(t).div(pn(mn(gn(4294967295))))}).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),Sv=on(([e])=>{const t=pn(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))}).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),Rv=pb([on(([e])=>{const t=gn(e).toVar(),r=mn(mn(1)).toVar(),s=mn(mn(gn(3735928559)).add(r.shiftLeft(mn(2))).add(mn(13))).toVar();return vv(s.add(mn(t)),s,s)}).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),on(([e,t])=>{const r=gn(t).toVar(),s=gn(e).toVar(),i=mn(mn(2)).toVar(),n=mn().toVar(),a=mn().toVar(),o=mn().toVar();return n.assign(a.assign(o.assign(mn(gn(3735928559)).add(i.shiftLeft(mn(2))).add(mn(13))))),n.addAssign(mn(s)),a.addAssign(mn(r)),vv(n,a,o)}).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),on(([e,t,r])=>{const s=gn(r).toVar(),i=gn(t).toVar(),n=gn(e).toVar(),a=mn(mn(3)).toVar(),o=mn().toVar(),u=mn().toVar(),l=mn().toVar();return o.assign(u.assign(l.assign(mn(gn(3735928559)).add(a.shiftLeft(mn(2))).add(mn(13))))),o.addAssign(mn(n)),u.addAssign(mn(i)),l.addAssign(mn(s)),vv(o,u,l)}).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),on(([e,t,r,s])=>{const i=gn(s).toVar(),n=gn(r).toVar(),a=gn(t).toVar(),o=gn(e).toVar(),u=mn(mn(4)).toVar(),l=mn().toVar(),d=mn().toVar(),c=mn().toVar();return l.assign(d.assign(c.assign(mn(gn(3735928559)).add(u.shiftLeft(mn(2))).add(mn(13))))),l.addAssign(mn(o)),d.addAssign(mn(a)),c.addAssign(mn(n)),_v(l,d,c),l.addAssign(mn(i)),vv(l,d,c)}).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),on(([e,t,r,s,i])=>{const n=gn(i).toVar(),a=gn(s).toVar(),o=gn(r).toVar(),u=gn(t).toVar(),l=gn(e).toVar(),d=mn(mn(5)).toVar(),c=mn().toVar(),h=mn().toVar(),p=mn().toVar();return c.assign(h.assign(p.assign(mn(gn(3735928559)).add(d.shiftLeft(mn(2))).add(mn(13))))),c.addAssign(mn(l)),h.addAssign(mn(u)),p.addAssign(mn(o)),_v(c,h,p),c.addAssign(mn(a)),h.addAssign(mn(n)),vv(c,h,p)}).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]})]),Av=pb([on(([e,t])=>{const r=gn(t).toVar(),s=gn(e).toVar(),i=mn(Rv(s,r)).toVar(),n=Nn().toVar();return n.x.assign(i.bitAnd(gn(255))),n.y.assign(i.shiftRight(gn(8)).bitAnd(gn(255))),n.z.assign(i.shiftRight(gn(16)).bitAnd(gn(255))),n}).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),on(([e,t,r])=>{const s=gn(r).toVar(),i=gn(t).toVar(),n=gn(e).toVar(),a=mn(Rv(n,i,s)).toVar(),o=Nn().toVar();return o.x.assign(a.bitAnd(gn(255))),o.y.assign(a.shiftRight(gn(8)).bitAnd(gn(255))),o.z.assign(a.shiftRight(gn(16)).bitAnd(gn(255))),o}).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]})]),Ev=pb([on(([e])=>{const t=yn(e).toVar(),r=gn().toVar(),s=gn().toVar(),i=pn(ov(t.x,r)).toVar(),n=pn(ov(t.y,s)).toVar(),a=pn(Sv(i)).toVar(),o=pn(Sv(n)).toVar(),u=pn(uv(hv(Rv(r,s),i,n),hv(Rv(r.add(gn(1)),s),i.sub(1),n),hv(Rv(r,s.add(gn(1))),i,n.sub(1)),hv(Rv(r.add(gn(1)),s.add(gn(1))),i.sub(1),n.sub(1)),a,o)).toVar();return bv(u)}).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),on(([e])=>{const t=_n(e).toVar(),r=gn().toVar(),s=gn().toVar(),i=gn().toVar(),n=pn(ov(t.x,r)).toVar(),a=pn(ov(t.y,s)).toVar(),o=pn(ov(t.z,i)).toVar(),u=pn(Sv(n)).toVar(),l=pn(Sv(a)).toVar(),d=pn(Sv(o)).toVar(),c=pn(lv(hv(Rv(r,s,i),n,a,o),hv(Rv(r.add(gn(1)),s,i),n.sub(1),a,o),hv(Rv(r,s.add(gn(1)),i),n,a.sub(1),o),hv(Rv(r.add(gn(1)),s.add(gn(1)),i),n.sub(1),a.sub(1),o),hv(Rv(r,s,i.add(gn(1))),n,a,o.sub(1)),hv(Rv(r.add(gn(1)),s,i.add(gn(1))),n.sub(1),a,o.sub(1)),hv(Rv(r,s.add(gn(1)),i.add(gn(1))),n,a.sub(1),o.sub(1)),hv(Rv(r.add(gn(1)),s.add(gn(1)),i.add(gn(1))),n.sub(1),a.sub(1),o.sub(1)),u,l,d)).toVar();return xv(c)}).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]})]),wv=pb([on(([e])=>{const t=yn(e).toVar(),r=gn().toVar(),s=gn().toVar(),i=pn(ov(t.x,r)).toVar(),n=pn(ov(t.y,s)).toVar(),a=pn(Sv(i)).toVar(),o=pn(Sv(n)).toVar(),u=_n(uv(mv(Av(r,s),i,n),mv(Av(r.add(gn(1)),s),i.sub(1),n),mv(Av(r,s.add(gn(1))),i,n.sub(1)),mv(Av(r.add(gn(1)),s.add(gn(1))),i.sub(1),n.sub(1)),a,o)).toVar();return bv(u)}).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),on(([e])=>{const t=_n(e).toVar(),r=gn().toVar(),s=gn().toVar(),i=gn().toVar(),n=pn(ov(t.x,r)).toVar(),a=pn(ov(t.y,s)).toVar(),o=pn(ov(t.z,i)).toVar(),u=pn(Sv(n)).toVar(),l=pn(Sv(a)).toVar(),d=pn(Sv(o)).toVar(),c=_n(lv(mv(Av(r,s,i),n,a,o),mv(Av(r.add(gn(1)),s,i),n.sub(1),a,o),mv(Av(r,s.add(gn(1)),i),n,a.sub(1),o),mv(Av(r.add(gn(1)),s.add(gn(1)),i),n.sub(1),a.sub(1),o),mv(Av(r,s,i.add(gn(1))),n,a,o.sub(1)),mv(Av(r.add(gn(1)),s,i.add(gn(1))),n.sub(1),a,o.sub(1)),mv(Av(r,s.add(gn(1)),i.add(gn(1))),n,a.sub(1),o.sub(1)),mv(Av(r.add(gn(1)),s.add(gn(1)),i.add(gn(1))),n.sub(1),a.sub(1),o.sub(1)),u,l,d)).toVar();return xv(c)}).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]})]),Cv=pb([on(([e])=>{const t=pn(e).toVar(),r=gn(av(t)).toVar();return Nv(Rv(r))}).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),on(([e])=>{const t=yn(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar();return Nv(Rv(r,s))}).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),on(([e])=>{const t=_n(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar(),i=gn(av(t.z)).toVar();return Nv(Rv(r,s,i))}).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),on(([e])=>{const t=Rn(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar(),i=gn(av(t.z)).toVar(),n=gn(av(t.w)).toVar();return Nv(Rv(r,s,i,n))}).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]})]),Mv=pb([on(([e])=>{const t=pn(e).toVar(),r=gn(av(t)).toVar();return _n(Nv(Rv(r,gn(0))),Nv(Rv(r,gn(1))),Nv(Rv(r,gn(2))))}).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),on(([e])=>{const t=yn(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar();return _n(Nv(Rv(r,s,gn(0))),Nv(Rv(r,s,gn(1))),Nv(Rv(r,s,gn(2))))}).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),on(([e])=>{const t=_n(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar(),i=gn(av(t.z)).toVar();return _n(Nv(Rv(r,s,i,gn(0))),Nv(Rv(r,s,i,gn(1))),Nv(Rv(r,s,i,gn(2))))}).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),on(([e])=>{const t=Rn(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar(),i=gn(av(t.z)).toVar(),n=gn(av(t.w)).toVar();return _n(Nv(Rv(r,s,i,n,gn(0))),Nv(Rv(r,s,i,n,gn(1))),Nv(Rv(r,s,i,n,gn(2))))}).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]})]),Bv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=gn(t).toVar(),o=_n(e).toVar(),u=pn(0).toVar(),l=pn(1).toVar();return op(a,()=>{u.addAssign(l.mul(Ev(o))),l.mulAssign(i),o.mulAssign(n)}),u}).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Pv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=gn(t).toVar(),o=_n(e).toVar(),u=_n(0).toVar(),l=pn(1).toVar();return op(a,()=>{u.addAssign(l.mul(wv(o))),l.mulAssign(i),o.mulAssign(n)}),u}).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Lv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=gn(t).toVar(),o=_n(e).toVar();return yn(Bv(o,a,n,i),Bv(o.add(_n(gn(19),gn(193),gn(17))),a,n,i))}).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Fv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=gn(t).toVar(),o=_n(e).toVar(),u=_n(Pv(o,a,n,i)).toVar(),l=pn(Bv(o.add(_n(gn(19),gn(193),gn(17))),a,n,i)).toVar();return Rn(u,l)}).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Dv=pb([on(([e,t,r,s,i,n,a])=>{const o=gn(a).toVar(),u=pn(n).toVar(),l=gn(i).toVar(),d=gn(s).toVar(),c=gn(r).toVar(),h=gn(t).toVar(),p=yn(e).toVar(),g=_n(Mv(yn(h.add(d),c.add(l)))).toVar(),m=yn(g.x,g.y).toVar();m.subAssign(.5),m.mulAssign(u),m.addAssign(.5);const f=yn(yn(pn(h),pn(c)).add(m)).toVar(),y=yn(f.sub(p)).toVar();return dn(o.equal(gn(2)),()=>Co(y.x).add(Co(y.y))),dn(o.equal(gn(3)),()=>Wo(Co(y.x),Co(y.y))),Ko(y,y)}).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),on(([e,t,r,s,i,n,a,o,u])=>{const l=gn(u).toVar(),d=pn(o).toVar(),c=gn(a).toVar(),h=gn(n).toVar(),p=gn(i).toVar(),g=gn(s).toVar(),m=gn(r).toVar(),f=gn(t).toVar(),y=_n(e).toVar(),b=_n(Mv(_n(f.add(p),m.add(h),g.add(c)))).toVar();b.subAssign(.5),b.mulAssign(d),b.addAssign(.5);const x=_n(_n(pn(f),pn(m),pn(g)).add(b)).toVar(),T=_n(x.sub(y)).toVar();return dn(l.equal(gn(2)),()=>Co(T.x).add(Co(T.y)).add(Co(T.z))),dn(l.equal(gn(3)),()=>Wo(Co(T.x),Co(T.y),Co(T.z))),Ko(T,T)}).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Uv=on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=yn(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=yn(ov(n.x,a),ov(n.y,o)).toVar(),l=pn(1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{const r=pn(Dv(u,e,t,a,o,i,s)).toVar();l.assign($o(l,r))})}),dn(s.equal(gn(0)),()=>{l.assign(yo(l))}),l}).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Iv=on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=yn(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=yn(ov(n.x,a),ov(n.y,o)).toVar(),l=yn(1e6,1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{const r=pn(Dv(u,e,t,a,o,i,s)).toVar();dn(r.lessThan(l.x),()=>{l.y.assign(l.x),l.x.assign(r)}).ElseIf(r.lessThan(l.y),()=>{l.y.assign(r)})})}),dn(s.equal(gn(0)),()=>{l.assign(yo(l))}),l}).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Ov=on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=yn(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=yn(ov(n.x,a),ov(n.y,o)).toVar(),l=_n(1e6,1e6,1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{const r=pn(Dv(u,e,t,a,o,i,s)).toVar();dn(r.lessThan(l.x),()=>{l.z.assign(l.y),l.y.assign(l.x),l.x.assign(r)}).ElseIf(r.lessThan(l.y),()=>{l.z.assign(l.y),l.y.assign(r)}).ElseIf(r.lessThan(l.z),()=>{l.z.assign(r)})})}),dn(s.equal(gn(0)),()=>{l.assign(yo(l))}),l}).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Vv=pb([Uv,on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=_n(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=gn().toVar(),l=_n(ov(n.x,a),ov(n.y,o),ov(n.z,u)).toVar(),d=pn(1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{op({start:-1,end:gn(1),name:"z",condition:"<="},({z:r})=>{const n=pn(Dv(l,e,t,r,a,o,u,i,s)).toVar();d.assign($o(d,n))})})}),dn(s.equal(gn(0)),()=>{d.assign(yo(d))}),d}).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),kv=pb([Iv,on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=_n(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=gn().toVar(),l=_n(ov(n.x,a),ov(n.y,o),ov(n.z,u)).toVar(),d=yn(1e6,1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{op({start:-1,end:gn(1),name:"z",condition:"<="},({z:r})=>{const n=pn(Dv(l,e,t,r,a,o,u,i,s)).toVar();dn(n.lessThan(d.x),()=>{d.y.assign(d.x),d.x.assign(n)}).ElseIf(n.lessThan(d.y),()=>{d.y.assign(n)})})})}),dn(s.equal(gn(0)),()=>{d.assign(yo(d))}),d}).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Gv=pb([Ov,on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=_n(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=gn().toVar(),l=_n(ov(n.x,a),ov(n.y,o),ov(n.z,u)).toVar(),d=_n(1e6,1e6,1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{op({start:-1,end:gn(1),name:"z",condition:"<="},({z:r})=>{const 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t=e.type;if(e.isDataTexture){if(t===R)return"int";if(t===S)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;let r=ks(e);const s="float"===t?"":t[0];return!0===/mat2/.test(t)&&(r=r.replace("vec","mat")),s+r}getTypeFromArray(e){return PN.get(e.constructor)}isInteger(e){return/int|uint|(i|u)vec/.test(e)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const r=t.array,s=e.itemSize,i=e.normalized;let n;return e instanceof 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of e.nodes){this.getDataFromNode(t).stack=e}return this.stack=e.parent,un(this.stacks.pop()),e}getDataFromNode(e,t=this.shaderStage,r=null){let s=(r=null===r?e.isGlobal(this)?this.globalCache:this.cache:r).getData(e);void 0===s&&(s={},r.setData(e,s)),void 0===s[t]&&(s[t]={});let i=s[t];const n=s.any?s.any.subBuilds:null,a=this.getClosestSubBuild(n);return a&&(void 0===i.subBuildsCache&&(i.subBuildsCache={}),i=i.subBuildsCache[a]||(i.subBuildsCache[a]={}),i.subBuilds=n),i}getNodeProperties(e,t="any"){const r=this.getDataFromNode(e,t);return r.properties||(r.properties={outputNode:null})}getBufferAttributeFromNode(e,t){const r=this.getDataFromNode(e,"vertex");let s=r.bufferAttribute;if(void 0===s){const i=this.uniforms.index++;s=new iN("nodeAttribute"+i,t,e),this.bufferAttributes.push(s),r.bufferAttribute=s}return s}getStructTypeNode(e,t=this.shaderStage){return this.types[t][e]||null}getStructTypeFromNode(e,t,r=null,s=this.shaderStage){const i=this.getDataFromNode(e,s,this.globalCache);let n=i.structType;if(void 0===n){const a=this.structs.index++;null===r&&(r="StructType"+a),n=new cN(r,t),this.structs[s].push(n),this.types[s][r]=e,i.structType=n}return n}getOutputStructTypeFromNode(e,t){const r=this.getStructTypeFromNode(e,t,"OutputType","fragment");return r.output=!0,r}getUniformFromNode(e,t,r=this.shaderStage,s=null){const i=this.getDataFromNode(e,r,this.globalCache);let n=i.uniform;if(void 0===n){const a=this.uniforms.index++;n=new nN(s||"nodeUniform"+a,t,e),this.uniforms[r].push(n),this.registerDeclaration(n),i.uniform=n}return n}getVarFromNode(e,t=null,r=e.getNodeType(this),s=this.shaderStage,i=!1){const n=this.getDataFromNode(e,s),a=this.getSubBuildProperty("variable",n.subBuilds);let o=n[a];if(void 0===o){const u=i?"_const":"_var",l=this.vars[s]||(this.vars[s]=[]),d=this.vars[u]||(this.vars[u]=0);null===t&&(t=(i?"nodeConst":"nodeVar")+d,this.vars[u]++),"variable"!==a&&(t=this.getSubBuildProperty(t,n.subBuilds));const c=e.getArrayCount(this);o=new aN(t,r,i,c),i||l.push(o),this.registerDeclaration(o),n[a]=o}return o}isDeterministic(e){if(e.isMathNode)return this.isDeterministic(e.aNode)&&(!e.bNode||this.isDeterministic(e.bNode))&&(!e.cNode||this.isDeterministic(e.cNode));if(e.isOperatorNode)return this.isDeterministic(e.aNode)&&(!e.bNode||this.isDeterministic(e.bNode));if(e.isArrayNode){if(null!==e.values)for(const t of e.values)if(!this.isDeterministic(t))return!1;return!0}return!!e.isConstNode}getVaryingFromNode(e,t=null,r=e.getNodeType(this),s=null,i=null){const n=this.getDataFromNode(e,"any"),a=this.getSubBuildProperty("varying",n.subBuilds);let o=n[a];if(void 0===o){const e=this.varyings,u=e.length;null===t&&(t="nodeVarying"+u),"varying"!==a&&(t=this.getSubBuildProperty(t,n.subBuilds)),o=new oN(t,r,s,i),e.push(o),this.registerDeclaration(o),n[a]=o}return o}registerDeclaration(e){const t=this.shaderStage,r=this.declarations[t]||(this.declarations[t]={}),s=this.getPropertyName(e);let i=1,n=s;for(;void 0!==r[n];)n=s+"_"+i++;i>1&&(e.name=n,d(`TSL: Declaration name '${s}' of '${e.type}' already in use. Renamed to '${n}'.`)),r[n]=e}getCodeFromNode(e,t,r=this.shaderStage){const s=this.getDataFromNode(e);let i=s.code;if(void 0===i){const e=this.codes[r]||(this.codes[r]=[]),n=e.length;i=new uN("nodeCode"+n,t),e.push(i),s.code=i}return i}addFlowCodeHierarchy(e,t){const{flowCodes:r,flowCodeBlock:s}=this.getDataFromNode(e);let i=!0,n=t;for(;n;){if(!0===s.get(n)){i=!1;break}n=this.getDataFromNode(n).parentNodeBlock}if(i)for(const e of r)this.addLineFlowCode(e)}addLineFlowCodeBlock(e,t,r){const s=this.getDataFromNode(e),i=s.flowCodes||(s.flowCodes=[]),n=s.flowCodeBlock||(s.flowCodeBlock=new WeakMap);i.push(t),n.set(r,!0)}addLineFlowCode(e,t=null){return""===e||(null!==t&&this.context.nodeBlock&&this.addLineFlowCodeBlock(t,e,this.context.nodeBlock),e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),r=this.flowChildNode(e,t);return this.flowsData.set(e,r),r}addInclude(e){null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(e)}buildFunctionNode(e){const t=new Yx,r=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=r,t}flowShaderNode(e){const t=e.layout,r={[Symbol.iterator](){let e=0;const t=Object.values(this);return{next:()=>({value:t[e],done:e++>=t.length})}}};for(const e of t.inputs)r[e.name]=new By(e.type,e.name);e.layout=null;const s=e.call(r),i=this.flowStagesNode(s,t.type);return e.layout=t,i}flowBuildStage(e,t,r=null){const s=this.getBuildStage();this.setBuildStage(t);const i=e.build(this,r);return this.setBuildStage(s),i}flowStagesNode(e,t=null){const r=this.flow,s=this.vars,i=this.declarations,n=this.cache,a=this.buildStage,o=this.stack,u={code:""};this.flow=u,this.vars={},this.declarations={},this.cache=new dN,this.stack=Ly();for(const r of ri)this.setBuildStage(r),u.result=e.build(this,t);return u.vars=this.getVars(this.shaderStage),this.flow=r,this.vars=s,this.declarations=i,this.cache=n,this.stack=o,this.setBuildStage(a),u}getFunctionOperator(){return null}buildFunctionCode(){d("Abstract function.")}flowChildNode(e,t=null){const r=this.flow,s={code:""};return this.flow=s,s.result=e.build(this,t),this.flow=r,s}flowNodeFromShaderStage(e,t,r=null,s=null){const i=this.tab,n=this.cache,a=this.shaderStage,o=this.context;this.setShaderStage(e);const u={...this.context};delete u.nodeBlock,this.cache=this.globalCache,this.tab="\t",this.context=u;let l=null;if("generate"===this.buildStage){const i=this.flowChildNode(t,r);null!==s&&(i.code+=`${this.tab+s} = ${i.result};\n`),this.flowCode[e]=this.flowCode[e]+i.code,l=i}else l=t.build(this);return this.setShaderStage(a),this.cache=n,this.tab=i,this.context=o,l}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){d("Abstract function.")}getVaryings(){d("Abstract function.")}getVar(e,t,r=null){return`${null!==r?this.generateArrayDeclaration(e,r):this.getType(e)} ${t}`}getVars(e){let t="";const r=this.vars[e];if(void 0!==r)for(const e of r)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){d("Abstract function.")}getCodes(e){const t=this.codes[e];let r="";if(void 0!==t)for(const e of t)r+=e.code+"\n";return r}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){d("Abstract function.")}get subBuild(){return this.subBuildLayers[this.subBuildLayers.length-1]||null}addSubBuild(e){this.subBuildLayers.push(e)}removeSubBuild(){return this.subBuildLayers.pop()}getClosestSubBuild(e){let t;if(t=e&&e.isNode?e.isShaderCallNodeInternal?e.shaderNode.subBuilds:e.isStackNode?[e.subBuild]:this.getDataFromNode(e,"any").subBuilds:e instanceof Set?[...e]:e,!t)return null;const r=this.subBuildLayers;for(let e=t.length-1;e>=0;e--){const s=t[e];if(r.includes(s))return s}return null}getSubBuildOutput(e){return this.getSubBuildProperty("outputNode",e)}getSubBuildProperty(e="",t=null){let r,s;return r=null!==t?this.getClosestSubBuild(t):this.subBuildFn,s=r?e?r+"_"+e:r:e,s}build(){const{object:e,material:t,renderer:r}=this;if(null!==t){let e=r.library.fromMaterial(t);null===e&&(o(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new Yp),e.build(this)}else this.addFlow("compute",e);for(const e of ri){this.setBuildStage(e),this.context.position&&this.context.position.isNode&&this.flowNodeFromShaderStage("vertex",this.context.position);for(const t of si){this.setShaderStage(t);const r=this.flowNodes[t];for(const t of r)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getSharedDataFromNode(e){let t=MN.get(e);return void 0===t&&(t={}),t}getNodeUniform(e,t){const r=this.getSharedDataFromNode(e);let s=r.cache;if(void 0===s){if("float"===t||"int"===t||"uint"===t)s=new _N(e);else if("vec2"===t||"ivec2"===t||"uvec2"===t)s=new vN(e);else if("vec3"===t||"ivec3"===t||"uvec3"===t)s=new NN(e);else if("vec4"===t||"ivec4"===t||"uvec4"===t)s=new SN(e);else if("color"===t)s=new RN(e);else if("mat2"===t)s=new AN(e);else if("mat3"===t)s=new EN(e);else{if("mat4"!==t)throw new Error(`Uniform "${t}" not implemented.`);s=new wN(e)}r.cache=s}return s}format(e,t,r){if((t=this.getVectorType(t))===(r=this.getVectorType(r))||null===r||this.isReference(r))return e;const s=this.getTypeLength(t),i=this.getTypeLength(r);return 16===s&&9===i?`${this.getType(r)}( ${e}[ 0 ].xyz, ${e}[ 1 ].xyz, ${e}[ 2 ].xyz )`:9===s&&4===i?`${this.getType(r)}( ${e}[ 0 ].xy, ${e}[ 1 ].xy )`:s>4||i>4||0===i?e:s===i?`${this.getType(r)}( ${e} )`:s>i?(e="bool"===r?`all( ${e} )`:`${e}.${"xyz".slice(0,i)}`,this.format(e,this.getTypeFromLength(i,this.getComponentType(t)),r)):4===i&&s>1?`${this.getType(r)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===s?`${this.getType(r)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===s&&i>1&&t!==this.getComponentType(r)&&(e=`${this.getType(this.getComponentType(r))}( ${e} )`),`${this.getType(r)}( ${e} )`)}getSignature(){return`// Three.js r${nt} - Node System\n`}needsPreviousData(){const e=this.renderer.getMRT();return e&&e.has("velocity")||!0===js(this.object).useVelocity}}class DN{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let r=e.get(t);return void 0===r&&(r={renderId:0,frameId:0},e.set(t,r)),r}updateBeforeNode(e){const t=e.getUpdateBeforeType(),r=e.updateReference(this);if(t===Zs.FRAME){const t=this._getMaps(this.updateBeforeMap,r);if(t.frameId!==this.frameId){const r=t.frameId;t.frameId=this.frameId,!1===e.updateBefore(this)&&(t.frameId=r)}}else if(t===Zs.RENDER){const t=this._getMaps(this.updateBeforeMap,r);if(t.renderId!==this.renderId){const r=t.renderId;t.renderId=this.renderId,!1===e.updateBefore(this)&&(t.renderId=r)}}else t===Zs.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),r=e.updateReference(this);if(t===Zs.FRAME){const t=this._getMaps(this.updateAfterMap,r);t.frameId!==this.frameId&&!1!==e.updateAfter(this)&&(t.frameId=this.frameId)}else if(t===Zs.RENDER){const t=this._getMaps(this.updateAfterMap,r);t.renderId!==this.renderId&&!1!==e.updateAfter(this)&&(t.renderId=this.renderId)}else t===Zs.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),r=e.updateReference(this);if(t===Zs.FRAME){const t=this._getMaps(this.updateMap,r);t.frameId!==this.frameId&&!1!==e.update(this)&&(t.frameId=this.frameId)}else if(t===Zs.RENDER){const t=this._getMaps(this.updateMap,r);t.renderId!==this.renderId&&!1!==e.update(this)&&(t.renderId=this.renderId)}else t===Zs.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class UN{constructor(e,t,r=null,s="",i=!1){this.type=e,this.name=t,this.count=r,this.qualifier=s,this.isConst=i}}UN.isNodeFunctionInput=!0;class IN extends Z_{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setupDirect(){const e=this.colorNode;return{lightDirection:n_(this.light),lightColor:e}}}const ON=new a,VN=new a;let kN=null;class GN extends Z_{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=Ta(new r).setGroup(ya),this.halfWidth=Ta(new r).setGroup(ya),this.updateType=Zs.RENDER}update(e){super.update(e);const{light:t}=this,r=e.camera.matrixWorldInverse;VN.identity(),ON.copy(t.matrixWorld),ON.premultiply(r),VN.extractRotation(ON),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(VN),this.halfHeight.value.applyMatrix4(VN)}setupDirectRectArea(e){let t,r;e.isAvailable("float32Filterable")?(t=Pl(kN.LTC_FLOAT_1),r=Pl(kN.LTC_FLOAT_2)):(t=Pl(kN.LTC_HALF_1),r=Pl(kN.LTC_HALF_2));const{colorNode:s,light:i}=this;return{lightColor:s,lightPosition:i_(i),halfWidth:this.halfWidth,halfHeight:this.halfHeight,ltc_1:t,ltc_2:r}}static setLTC(e){kN=e}}class zN extends Z_{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=Ta(0).setGroup(ya),this.penumbraCosNode=Ta(0).setGroup(ya),this.cutoffDistanceNode=Ta(0).setGroup(ya),this.decayExponentNode=Ta(0).setGroup(ya),this.colorNode=Ta(this.color).setGroup(ya)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e,t){const{coneCosNode:r,penumbraCosNode:s}=this;return uu(r,s,t)}getLightCoord(e){const t=e.getNodeProperties(this);let r=t.projectionUV;return void 0===r&&(r=t_(this.light,e.context.positionWorld),t.projectionUV=r),r}setupDirect(e){const{colorNode:t,cutoffDistanceNode:r,decayExponentNode:s,light:i}=this,n=this.getLightVector(e),a=n.normalize(),o=a.dot(n_(i)),u=this.getSpotAttenuation(e,o),l=n.length(),d=J_({lightDistance:l,cutoffDistance:r,decayExponent:s});let c,h,p=t.mul(u).mul(d);if(i.colorNode?(h=this.getLightCoord(e),c=i.colorNode(h)):i.map&&(h=this.getLightCoord(e),c=Pl(i.map,h.xy).onRenderUpdate(()=>i.map)),c){p=h.mul(2).sub(1).abs().lessThan(1).all().select(p.mul(c),p)}return{lightColor:p,lightDirection:a}}}class $N extends zN{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e,t){const r=this.light.iesMap;let s=null;if(r&&!0===r.isTexture){const e=t.acos().mul(1/Math.PI);s=Pl(r,yn(e,0),0).r}else s=super.getSpotAttenuation(t);return s}}const WN=on(([e,t])=>{const r=e.abs().sub(t);return Bo(Wo(r,0)).add($o(Wo(r.x,r.y),0))});class HN extends zN{static get type(){return"ProjectorLightNode"}update(e){super.update(e);const t=this.light;if(this.penumbraCosNode.value=Math.min(Math.cos(t.angle*(1-t.penumbra)),.99999),null===t.aspect){let e=1;null!==t.map&&(e=t.map.width/t.map.height),t.shadow.aspect=e}else t.shadow.aspect=t.aspect}getSpotAttenuation(e){const t=pn(0),r=this.penumbraCosNode,s=e_(this.light).mul(e.context.positionWorld||Ld);return dn(s.w.greaterThan(0),()=>{const e=s.xyz.div(s.w),i=WN(e.xy.sub(yn(.5)),yn(.5)),n=Pa(-1,Ma(1,Eo(r)).sub(1));t.assign(au(i.mul(-2).mul(n)))}),t}}class qN extends Z_{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class jN extends Z_{static get type(){return"HemisphereLightNode"}constructor(t=null){super(t),this.lightPositionNode=r_(t),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=Ta(new e).setGroup(ya)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:r,lightDirectionNode:s}=this,i=jd.dot(s).mul(.5).add(.5),n=iu(r,t,i);e.context.irradiance.addAssign(n)}}class XN extends Z_{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new r);this.lightProbe=Ol(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=Qv(jd,this.lightProbe);e.context.irradiance.addAssign(t)}}class KN{parseFunction(){d("Abstract function.")}}class YN{constructor(e,t,r="",s=""){this.type=e,this.inputs=t,this.name=r,this.precision=s}getCode(){d("Abstract function.")}}YN.isNodeFunction=!0;const QN=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,ZN=/[a-z_0-9]+/gi,JN="#pragma main";class eS extends YN{constructor(e){const{type:t,inputs:r,name:s,precision:i,inputsCode:n,blockCode:a,headerCode:o}=(e=>{const t=(e=e.trim()).indexOf(JN),r=-1!==t?e.slice(t+12):e,s=r.match(QN);if(null!==s&&5===s.length){const i=s[4],n=[];let a=null;for(;null!==(a=ZN.exec(i));)n.push(a);const o=[];let u=0;for(;u{const r=this.backend.createNodeBuilder(e.object,this.renderer);return r.scene=e.scene,r.material=t,r.camera=e.camera,r.context.material=t,r.lightsNode=e.lightsNode,r.environmentNode=this.getEnvironmentNode(e.scene),r.fogNode=this.getFogNode(e.scene),r.clippingContext=e.clippingContext,this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview&&r.enableMultiview(),r};let n=t(e.material);try{n.build()}catch(e){n=t(new Yp),n.build(),o("TSL: "+e)}r=this._createNodeBuilderState(n),s.set(i,r)}r.usedTimes++,t.nodeBuilderState=r}return r}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let r=t.nodeBuilderState;if(void 0===r){const s=this.backend.createNodeBuilder(e,this.renderer);s.build(),r=this._createNodeBuilderState(s),t.nodeBuilderState=r}return r}_createNodeBuilderState(e){return new sN(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.observer,e.transforms)}getEnvironmentNode(e){this.updateEnvironment(e);let t=null;if(e.environmentNode&&e.environmentNode.isNode)t=e.environmentNode;else{const r=this.get(e);r.environmentNode&&(t=r.environmentNode)}return t}getBackgroundNode(e){this.updateBackground(e);let t=null;if(e.backgroundNode&&e.backgroundNode.isNode)t=e.backgroundNode;else{const r=this.get(e);r.backgroundNode&&(t=r.backgroundNode)}return t}getFogNode(e){return this.updateFog(e),e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){sS[0]=e,sS[1]=t;const r=this.renderer.info.calls,s=this.callHashCache.get(sS)||{};if(s.callId!==r){const i=this.getEnvironmentNode(e),n=this.getFogNode(e);t&&iS.push(t.getCacheKey(!0)),i&&iS.push(i.getCacheKey()),n&&iS.push(n.getCacheKey()),iS.push(this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview?1:0),iS.push(this.renderer.shadowMap.enabled?1:0),iS.push(this.renderer.shadowMap.type),s.callId=r,s.cacheKey=Us(iS),this.callHashCache.set(sS,s),iS.length=0}return sS.length=0,s.cacheKey}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),r=e.background;if(r){const s=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==r||s){const i=this.getCacheNode("background",r,()=>{if(!0===r.isCubeTexture||r.mapping===le||r.mapping===de||r.mapping===Ae){if(e.backgroundBlurriness>0||r.mapping===Ae)return gf(r);{let e;return e=!0===r.isCubeTexture?hc(r):Pl(r),cg(e)}}if(!0===r.isTexture)return Pl(r,Wl.flipY()).setUpdateMatrix(!0);!0!==r.isColor&&o("WebGPUNodes: Unsupported background configuration.",r)},s);t.backgroundNode=i,t.background=r,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,r,s=!1){const i=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let n=i.get(t);return(void 0===n||s)&&(n=r(),i.set(t,n)),n}updateFog(e){const t=this.get(e),r=e.fog;if(r){if(t.fog!==r){const e=this.getCacheNode("fog",r,()=>{if(r.isFogExp2){const e=mc("color","color",r).setGroup(ya),t=mc("density","float",r).setGroup(ya);return uT(e,oT(t))}if(r.isFog){const e=mc("color","color",r).setGroup(ya),t=mc("near","float",r).setGroup(ya),s=mc("far","float",r).setGroup(ya);return uT(e,aT(t,s))}o("Renderer: Unsupported fog configuration.",r)});t.fogNode=e,t.fog=r}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),r=e.environment;if(r){if(t.environment!==r){const e=this.getCacheNode("environment",r,()=>!0===r.isCubeTexture?hc(r):!0===r.isTexture?Pl(r):void o("Nodes: Unsupported environment configuration.",r));t.environmentNode=e,t.environment=r}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,r=null,s=null,i=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=r,n.camera=s,n.material=i,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace+","+e.xr.isPresenting}hasOutputChange(e){return rS.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,r=this.getOutputCacheKey(),s=e.isArrayTexture?mx(e,_n(Wl,Vl("gl_ViewID_OVR"))).renderOutput(t.toneMapping,t.currentColorSpace):Pl(e,Wl).renderOutput(t.toneMapping,t.currentColorSpace);return rS.set(e,r),s}updateBefore(e){const t=e.getNodeBuilderState();for(const r of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(r)}updateAfter(e){const t=e.getNodeBuilderState();for(const r of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(r)}updateForCompute(e){const t=this.getNodeFrame(),r=this.getForCompute(e);for(const e of r.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),r=e.getNodeBuilderState();for(const e of r.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new DN,this.nodeBuilderCache=new Map,this.cacheLib={}}}const aS=new je;class oS{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new n,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,null!==e&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,r){const s=e.length;for(let i=0;i0,alpha:!0,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:this.getFramebufferScaleFactor()},i=new XRWebGLLayer(e,s,r);this._glBaseLayer=i,e.updateRenderState({baseLayer:i}),t.setPixelRatio(1),t._setXRLayerSize(i.framebufferWidth,i.framebufferHeight),this._xrRenderTarget=new mS(i.framebufferWidth,i.framebufferHeight,{format:Re,type:Ge,colorSpace:t.outputColorSpace,stencilBuffer:t.stencil,resolveDepthBuffer:!1===i.ignoreDepthValues,resolveStencilBuffer:!1===i.ignoreDepthValues}),this._xrRenderTarget._isOpaqueFramebuffer=!0,this._referenceSpace=await e.requestReferenceSpace(this.getReferenceSpaceType())}this.setFoveation(this.getFoveation()),t._animation.setAnimationLoop(this._onAnimationFrame),t._animation.setContext(e),t._animation.start(),this.isPresenting=!0,this.dispatchEvent({type:"sessionstart"})}}updateCamera(e){const t=this._session;if(null===t)return;const r=e.near,s=e.far,i=this._cameraXR,n=this._cameraL,a=this._cameraR;i.near=a.near=n.near=r,i.far=a.far=n.far=s,i.isMultiViewCamera=this._useMultiview,this._currentDepthNear===i.near&&this._currentDepthFar===i.far||(t.updateRenderState({depthNear:i.near,depthFar:i.far}),this._currentDepthNear=i.near,this._currentDepthFar=i.far),i.layers.mask=6|e.layers.mask,n.layers.mask=-5&i.layers.mask,a.layers.mask=-3&i.layers.mask;const o=e.parent,u=i.cameras;xS(i,o);for(let e=0;e=0&&(r[n]=null,t[n].disconnect(i))}for(let s=0;s=r.length){r.push(i),n=e;break}if(null===r[e]){r[e]=i,n=e;break}}if(-1===n)break}const a=t[n];a&&a.connect(i)}}function NS(e){return"quad"===e.type?this._glBinding.createQuadLayer({transform:new XRRigidTransform(e.translation,e.quaternion),width:e.width/2,height:e.height/2,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1}):this._glBinding.createCylinderLayer({transform:new XRRigidTransform(e.translation,e.quaternion),radius:e.radius,centralAngle:e.centralAngle,aspectRatio:e.aspectRatio,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1})}function SS(e,t){if(void 0===t)return;const r=this._cameraXR,i=this._renderer,n=i.backend,a=this._glBaseLayer,o=this.getReferenceSpace(),u=t.getViewerPose(o);if(this._xrFrame=t,null!==u){const e=u.views;null!==this._glBaseLayer&&n.setXRTarget(a.framebuffer);let t=!1;e.length!==r.cameras.length&&(r.cameras.length=0,t=!0);for(let i=0;i{await this.compileAsync(e,t);const s=this._renderLists.get(e,t),i=this._renderContexts.get(this._renderTarget,this._mrt),n=e.overrideMaterial||r.material,a=this._objects.get(r,n,e,t,s.lightsNode,i,i.clippingContext),{fragmentShader:o,vertexShader:u}=a.getNodeBuilderState();return{fragmentShader:o,vertexShader:u}}}}async init(){return null!==this._initPromise||(this._initPromise=new Promise(async(e,t)=>{let r=this.backend;try{await r.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=r=this._getFallback(e),await r.init(this)}catch(e){return void t(e)}}this._nodes=new nS(this,r),this._animation=new Xf(this,this._nodes,this.info),this._attributes=new ay(r),this._background=new eN(this,this._nodes),this._geometries=new ly(this._attributes,this.info),this._textures=new Cy(this,r,this.info),this._pipelines=new fy(r,this._nodes),this._bindings=new yy(r,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new Jf(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new Ny(this.lighting),this._bundles=new dS,this._renderContexts=new Ey,this._animation.start(),this._initialized=!0,this._inspector.init(),e(this)})),this._initPromise}get domElement(){return this._canvasTarget.domElement}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,r=null){if(!0===this._isDeviceLost)return;!1===this._initialized&&await this.init();const s=this._nodes.nodeFrame,i=s.renderId,n=this._currentRenderContext,a=this._currentRenderObjectFunction,o=this._handleObjectFunction,u=this._compilationPromises,l=!0===e.isScene?e:AS;null===r&&(r=e);const d=this._renderTarget,c=this._renderContexts.get(d,this._mrt),h=this._activeMipmapLevel,p=[];this._currentRenderContext=c,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=p,s.renderId++,s.update(),c.depth=this.depth,c.stencil=this.stencil,c.clippingContext||(c.clippingContext=new oS),c.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,d);const g=this._renderLists.get(e,t);if(g.begin(),this._projectObject(e,t,0,g,c.clippingContext),r!==e&&r.traverseVisible(function(e){e.isLight&&e.layers.test(t.layers)&&g.pushLight(e)}),g.finish(),null!==d){this._textures.updateRenderTarget(d,h);const e=this._textures.get(d);c.textures=e.textures,c.depthTexture=e.depthTexture}else c.textures=null,c.depthTexture=null;r!==e?this._background.update(r,g,c):this._background.update(l,g,c);const m=g.opaque,f=g.transparent,y=g.transparentDoublePass,b=g.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,l,b),!0===this.transparent&&f.length>0&&this._renderTransparents(f,y,t,l,b),s.renderId=i,this._currentRenderContext=n,this._currentRenderObjectFunction=a,this._handleObjectFunction=o,this._compilationPromises=u,await Promise.all(p)}async renderAsync(e,t){v('Renderer: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.render(e,t)}async waitForGPU(){o("Renderer: waitForGPU() has been removed. Read https://github.com/mrdoob/three.js/issues/32012 for more information.")}set inspector(e){null!==this._inspector&&this._inspector.setRenderer(null),this._inspector=e,this._inspector.setRenderer(this)}get inspector(){return this._inspector}set highPrecision(e){const t=this.contextNode.value;!0===e?(t.modelViewMatrix=Ed,t.modelNormalViewMatrix=wd):this.highPrecision&&(delete t.modelViewMatrix,delete t.modelNormalViewMatrix)}get highPrecision(){const e=this.contextNode.value;return e.modelViewMatrix===Ed&&e.modelNormalViewMatrix===wd}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getOutputBufferType(){return this._outputBufferType}getColorBufferType(){return v('Renderer: ".getColorBufferType()" has been renamed to ".getOutputBufferType()".'),this.getOutputBufferType()}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:\n\nMessage: ${e.message}`;e.reason&&(t+=`\nReason: ${e.reason}`),o(t),this._isDeviceLost=!0}_renderBundle(e,t,r){const{bundleGroup:s,camera:i,renderList:n}=e,a=this._currentRenderContext,o=this._bundles.get(s,i),u=this.backend.get(o);void 0===u.renderContexts&&(u.renderContexts=new Set);const l=s.version!==u.version,d=!1===u.renderContexts.has(a)||l;if(u.renderContexts.add(a),d){this.backend.beginBundle(a),(void 0===u.renderObjects||l)&&(u.renderObjects=[]),this._currentRenderBundle=o;const{transparentDoublePass:e,transparent:d,opaque:c}=n;!0===this.opaque&&c.length>0&&this._renderObjects(c,i,t,r),!0===this.transparent&&d.length>0&&this._renderTransparents(d,e,i,t,r),this._currentRenderBundle=null,this.backend.finishBundle(a,o),u.version=s.version}else{const{renderObjects:e}=u;for(let t=0,r=e.length;t>=h,g.viewportValue.height>>=h,g.viewportValue.minDepth=_,g.viewportValue.maxDepth=v,g.viewport=!1===g.viewportValue.equals(wS),g.scissorValue.copy(x).multiplyScalar(T).floor(),g.scissor=y._scissorTest&&!1===g.scissorValue.equals(wS),g.scissorValue.width>>=h,g.scissorValue.height>>=h,g.clippingContext||(g.clippingContext=new oS),g.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,p);const N=t.isArrayCamera?MS:CS;t.isArrayCamera||(BS.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),N.setFromProjectionMatrix(BS,t.coordinateSystem,t.reversedDepth));const S=this._renderLists.get(e,t);if(S.begin(),this._projectObject(e,t,0,S,g.clippingContext),S.finish(),!0===this.sortObjects&&S.sort(this._opaqueSort,this._transparentSort),null!==p){this._textures.updateRenderTarget(p,h);const e=this._textures.get(p);g.textures=e.textures,g.depthTexture=e.depthTexture,g.width=e.width,g.height=e.height,g.renderTarget=p,g.depth=p.depthBuffer,g.stencil=p.stencilBuffer}else g.textures=null,g.depthTexture=null,g.width=ES.width,g.height=ES.height,g.depth=this.depth,g.stencil=this.stencil;g.width>>=h,g.height>>=h,g.activeCubeFace=c,g.activeMipmapLevel=h,g.occlusionQueryCount=S.occlusionQueryCount,g.scissorValue.max(PS.set(0,0,0,0)),g.scissorValue.x+g.scissorValue.width>g.width&&(g.scissorValue.width=Math.max(g.width-g.scissorValue.x,0)),g.scissorValue.y+g.scissorValue.height>g.height&&(g.scissorValue.height=Math.max(g.height-g.scissorValue.y,0)),this._background.update(l,S,g),g.camera=t,this.backend.beginRender(g);const{bundles:R,lightsNode:A,transparentDoublePass:E,transparent:w,opaque:C}=S;return R.length>0&&this._renderBundles(R,l,A),!0===this.opaque&&C.length>0&&this._renderObjects(C,t,l,A),!0===this.transparent&&w.length>0&&this._renderTransparents(w,E,t,l,A),this.backend.finishRender(g),i.renderId=n,this._currentRenderContext=a,this._currentRenderObjectFunction=o,this._handleObjectFunction=u,this._callDepth--,null!==s&&(this.setRenderTarget(d,c,h),this._renderOutput(p)),l.onAfterRender(this,e,t,p),this.inspector.finishRender(this.backend.getTimestampUID(g)),g}_setXRLayerSize(e,t){this._canvasTarget._width=e,this._canvasTarget._height=t,this.setViewport(0,0,e,t)}_renderOutput(e){const t=this._quad;this._nodes.hasOutputChange(e.texture)&&(t.material.fragmentNode=this._nodes.getOutputNode(e.texture),t.material.needsUpdate=!0);const r=this.autoClear,s=this.xr.enabled;this.autoClear=!1,this.xr.enabled=!1,this._renderScene(t,t.camera,!1),this.autoClear=r,this.xr.enabled=s}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}getAnimationLoop(){return this._animation.getAnimationLoop()}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._canvasTarget.getPixelRatio()}getDrawingBufferSize(e){return this._canvasTarget.getDrawingBufferSize(e)}getSize(e){return this._canvasTarget.getSize(e)}setPixelRatio(e=1){this._canvasTarget.setPixelRatio(e)}setDrawingBufferSize(e,t,r){this.xr&&this.xr.isPresenting||this._canvasTarget.setDrawingBufferSize(e,t,r)}setSize(e,t,r=!0){this.xr&&this.xr.isPresenting||this._canvasTarget.setSize(e,t,r)}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){return this._canvasTarget.getScissor(e)}setScissor(e,t,r,s){this._canvasTarget.setScissor(e,t,r,s)}getScissorTest(){return this._canvasTarget.getScissorTest()}setScissorTest(e){this._canvasTarget.setScissorTest(e),this.backend.setScissorTest(e)}getViewport(e){return this._canvasTarget.getViewport(e)}setViewport(e,t,r,s,i=0,n=1){this._canvasTarget.setViewport(e,t,r,s,i,n)}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,r=!0){if(!1===this._initialized)throw new Error('Renderer: .clear() called before the backend is initialized. Use "await renderer.init();" before before using this method.');const s=this._renderTarget||this._getFrameBufferTarget();let i=null;if(null!==s){this._textures.updateRenderTarget(s);const e=this._textures.get(s);i=this._renderContexts.get(s),i.textures=e.textures,i.depthTexture=e.depthTexture,i.width=e.width,i.height=e.height,i.renderTarget=s,i.depth=s.depthBuffer,i.stencil=s.stencilBuffer;const t=this.backend.getClearColor();i.clearColorValue.r=t.r,i.clearColorValue.g=t.g,i.clearColorValue.b=t.b,i.clearColorValue.a=t.a,i.activeCubeFace=this.getActiveCubeFace(),i.activeMipmapLevel=this.getActiveMipmapLevel()}this.backend.clear(e,t,r,i),null!==s&&null===this._renderTarget&&this._renderOutput(s)}clearColor(){this.clear(!0,!1,!1)}clearDepth(){this.clear(!1,!0,!1)}clearStencil(){this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,r=!0){v('Renderer: "clearAsync()" has been deprecated. Use "clear()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.clear(e,t,r)}async clearColorAsync(){v('Renderer: "clearColorAsync()" has been deprecated. Use "clearColor()" and "await renderer.init();" when creating the renderer.'),this.clear(!0,!1,!1)}async clearDepthAsync(){v('Renderer: "clearDepthAsync()" has been deprecated. Use "clearDepth()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!0,!1)}async clearStencilAsync(){v('Renderer: "clearStencilAsync()" has been deprecated. Use "clearStencil()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!1,!0)}get needsFrameBufferTarget(){const e=this.currentToneMapping!==m,t=this.currentColorSpace!==p.workingColorSpace;return e||t}get samples(){return this._samples}get currentSamples(){let e=this._samples;return null!==this._renderTarget?e=this._renderTarget.samples:this.needsFrameBufferTarget&&(e=0),e}get currentToneMapping(){return this.isOutputTarget?this.toneMapping:m}get currentColorSpace(){return this.isOutputTarget?this.outputColorSpace:p.workingColorSpace}get isOutputTarget(){return this._renderTarget===this._outputRenderTarget||null===this._renderTarget}dispose(){!0===this._initialized&&(this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._geometries.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),null!==this._frameBufferTarget&&this._frameBufferTarget.dispose(),Object.values(this.backend.timestampQueryPool).forEach(e=>{null!==e&&e.dispose()})),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,r=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=r}getRenderTarget(){return this._renderTarget}setOutputRenderTarget(e){this._outputRenderTarget=e}getOutputRenderTarget(){return this._outputRenderTarget}setCanvasTarget(e){this._canvasTarget.removeEventListener("resize",this._onCanvasTargetResize),this._canvasTarget=e,this._canvasTarget.addEventListener("resize",this._onCanvasTargetResize)}getCanvasTarget(){return this._canvasTarget}_resetXRState(){this.backend.setXRTarget(null),this.setOutputRenderTarget(null),this.setRenderTarget(null),this._frameBufferTarget.dispose(),this._frameBufferTarget=null}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e,t=null){if(!0===this._isDeviceLost)return;if(!1===this._initialized)return d("Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e,t);const r=this._nodes.nodeFrame,s=r.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,r.renderId=this.info.calls,this.backend.updateTimeStampUID(e),this.inspector.beginCompute(this.backend.getTimestampUID(e),e);const i=this.backend,n=this._pipelines,a=this._bindings,o=this._nodes,u=Array.isArray(e)?e:[e];if(void 0===u[0]||!0!==u[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const r of u){if(!1===n.has(r)){const e=()=>{r.removeEventListener("dispose",e),n.delete(r),a.deleteForCompute(r),o.delete(r)};r.addEventListener("dispose",e);const t=r.onInitFunction;null!==t&&t.call(r,{renderer:this})}o.updateForCompute(r),a.updateForCompute(r);const s=a.getForCompute(r),u=n.getForCompute(r,s);i.compute(e,r,s,u,t)}i.finishCompute(e),r.renderId=s,this.inspector.finishCompute(this.backend.getTimestampUID(e))}async computeAsync(e,t=null){!1===this._initialized&&await this.init(),this.compute(e,t)}async hasFeatureAsync(e){return v('Renderer: "hasFeatureAsync()" has been deprecated. Use "hasFeature()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.hasFeature(e)}async resolveTimestampsAsync(e="render"){return!1===this._initialized&&await this.init(),this.backend.resolveTimestampsAsync(e)}hasFeature(e){if(!1===this._initialized)throw new Error('Renderer: .hasFeature() called before the backend is initialized. Use "await renderer.init();" before before using this method.');return this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){v('Renderer: "initTextureAsync()" has been deprecated. Use "initTexture()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.initTexture(e)}initTexture(e){if(!1===this._initialized)throw new Error('Renderer: .initTexture() called before the backend is initialized. Use "await renderer.init();" before before using this method.');this._textures.updateTexture(e)}copyFramebufferToTexture(e,t=null){if(null!==t)if(t.isVector2)t=PS.set(t.x,t.y,e.image.width,e.image.height).floor();else{if(!t.isVector4)return void o("Renderer.copyFramebufferToTexture: Invalid rectangle.");t=PS.copy(t).floor()}else t=PS.set(0,0,e.image.width,e.image.height);let r,s=this._currentRenderContext;null!==s?r=s.renderTarget:(r=this._renderTarget||this._getFrameBufferTarget(),null!==r&&(this._textures.updateRenderTarget(r),s=this._textures.get(r))),this._textures.updateTexture(e,{renderTarget:r}),this.backend.copyFramebufferToTexture(e,s,t),this._inspector.copyFramebufferToTexture(e)}copyTextureToTexture(e,t,r=null,s=null,i=0,n=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,r,s,i,n),this._inspector.copyTextureToTexture(e,t)}async readRenderTargetPixelsAsync(e,t,r,s,i,n=0,a=0){return this.backend.copyTextureToBuffer(e.textures[n],t,r,s,i,a)}_projectObject(e,t,r,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)r=e.renderOrder,e.isClippingGroup&&e.enabled&&(i=i.getGroupContext(e));else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)s.pushLight(e);else if(e.isSprite){const n=t.isArrayCamera?MS:CS;if(!e.frustumCulled||n.intersectsSprite(e,t)){!0===this.sortObjects&&PS.setFromMatrixPosition(e.matrixWorld).applyMatrix4(BS);const{geometry:t,material:n}=e;n.visible&&s.push(e,t,n,r,PS.z,null,i)}}else if(e.isLineLoop)o("Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if(e.isMesh||e.isLine||e.isPoints){const n=t.isArrayCamera?MS:CS;if(!e.frustumCulled||n.intersectsObject(e,t)){const{geometry:t,material:n}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),PS.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(BS)),Array.isArray(n)){const a=t.groups;for(let o=0,u=a.length;o0){for(const{material:e}of t)e.side=M;this._renderObjects(t,r,s,i,"backSide");for(const{material:e}of t)e.side=ut;this._renderObjects(e,r,s,i);for(const{material:e}of t)e.side=B}else this._renderObjects(e,r,s,i)}_renderObjects(e,t,r,s,i=null){for(let n=0,a=e.length;n(t.not().discard(),e))(u)}}e.depthNode&&e.depthNode.isNode&&(l=e.depthNode),e.castShadowPositionNode&&e.castShadowPositionNode.isNode?o=e.castShadowPositionNode:e.positionNode&&e.positionNode.isNode&&(o=e.positionNode),r={version:t,colorNode:u,depthNode:l,positionNode:o},this._cacheShadowNodes.set(e,r)}return r}renderObject(e,t,r,s,i,n,a,o=null,u=null){let l,d,c,h,p=!1;if(e.onBeforeRender(this,t,r,s,i,n),!0===i.allowOverride&&null!==t.overrideMaterial){const e=t.overrideMaterial;if(p=!0,l=t.overrideMaterial.colorNode,d=t.overrideMaterial.depthNode,c=t.overrideMaterial.positionNode,h=t.overrideMaterial.side,i.positionNode&&i.positionNode.isNode&&(e.positionNode=i.positionNode),e.alphaTest=i.alphaTest,e.alphaMap=i.alphaMap,e.transparent=i.transparent||i.transmission>0||i.transmissionNode&&i.transmissionNode.isNode||i.backdropNode&&i.backdropNode.isNode,e.isShadowPassMaterial){const{colorNode:t,depthNode:r,positionNode:s}=this._getShadowNodes(i);e.side=null===i.shadowSide?i.side:i.shadowSide,null!==t&&(e.colorNode=t),null!==r&&(e.depthNode=r),null!==s&&(e.positionNode=s)}i=e}!0===i.transparent&&i.side===B&&!1===i.forceSinglePass?(i.side=M,this._handleObjectFunction(e,i,t,r,a,n,o,"backSide"),i.side=ut,this._handleObjectFunction(e,i,t,r,a,n,o,u),i.side=B):this._handleObjectFunction(e,i,t,r,a,n,o,u),p&&(t.overrideMaterial.colorNode=l,t.overrideMaterial.depthNode=d,t.overrideMaterial.positionNode=c,t.overrideMaterial.side=h),e.onAfterRender(this,t,r,s,i,n)}hasCompatibility(e){return this.backend.hasCompatibility(e)}_renderObjectDirect(e,t,r,s,i,n,a,o){const u=this._objects.get(e,t,r,s,i,this._currentRenderContext,a,o);u.drawRange=e.geometry.drawRange,u.group=n;const l=this._nodes.needsRefresh(u);if(l&&(this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u)),this._pipelines.updateForRender(u),null!==this._currentRenderBundle){this.backend.get(this._currentRenderBundle).renderObjects.push(u),u.bundle=this._currentRenderBundle.bundleGroup}this.backend.draw(u,this.info),l&&this._nodes.updateAfter(u)}_createObjectPipeline(e,t,r,s,i,n,a,o){const u=this._objects.get(e,t,r,s,i,this._currentRenderContext,a,o);u.drawRange=e.geometry.drawRange,u.group=n,this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u),this._pipelines.getForRender(u,this._compilationPromises),this._nodes.updateAfter(u)}_onCanvasTargetResize(){this._initialized&&this.backend.updateSize()}get compile(){return this.compileAsync}}class FS{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}getVisibility(){return this.visibility}clone(){return Object.assign(new this.constructor,this)}}class DS extends FS{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t,this._updateRanges=[]}get updateRanges(){return this._updateRanges}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}get byteLength(){return(e=this._buffer.byteLength)+(ny-e%ny)%ny;var e}get buffer(){return this._buffer}update(){return!0}}class US extends DS{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let IS=0;class OS extends US{constructor(e,t){super("UniformBuffer_"+IS++,e?e.value:null),this.nodeUniform=e,this.groupNode=t,this.isNodeUniformBuffer=!0}set updateRanges(e){this.nodeUniform.updateRanges=e}get updateRanges(){return this.nodeUniform.updateRanges}addUpdateRange(e,t){this.nodeUniform.addUpdateRange(e,t)}clearUpdateRanges(){this.nodeUniform.clearUpdateRanges()}get buffer(){return this.nodeUniform.value}}class VS extends US{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[],this._updateRangeCache=new Map}addUniformUpdateRange(e){const t=e.index;if(!0!==this._updateRangeCache.has(t)){const r=this.updateRanges,s={start:e.offset,count:e.itemSize};r.push(s),this._updateRangeCache.set(t,s)}}clearUpdateRanges(){this._updateRangeCache.clear(),super.clearUpdateRanges()}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return-1!==t&&this.uniforms.splice(t,1),this}get values(){return null===this._values&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(null===e){const t=this.byteLength;e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){const e=this.bytesPerElement;let t=0;for(let r=0,s=this.uniforms.length;r{this.generation=null,this.version=0},this.texture=t,this.version=t?t.version:0,this.generation=null,this.samplerKey="",this.isSampler=!0}set texture(e){this._texture!==e&&(this._texture&&this._texture.removeEventListener("dispose",this._onTextureDispose),this._texture=e,this.generation=null,this.version=0,this._texture&&this._texture.addEventListener("dispose",this._onTextureDispose))}get texture(){return this._texture}update(){const{texture:e,version:t}=this;return t!==e.version&&(this.version=e.version,!0)}clone(){const e=super.clone();return e._texture=null,e._onTextureDispose=()=>{e.generation=null,e.version=0},e.texture=this.texture,e}}let $S=0;class WS extends zS{constructor(e,t){super(e,t),this.id=$S++,this.store=!1,this.mipLevel=0,this.isSampledTexture=!0}}class HS extends WS{constructor(e,t,r,s=null){super(e,t?t.value:null),this.textureNode=t,this.groupNode=r,this.access=s}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class qS extends HS{constructor(e,t,r,s=null){super(e,t,r,s),this.isSampledCubeTexture=!0}}class jS extends HS{constructor(e,t,r,s=null){super(e,t,r,s),this.isSampledTexture3D=!0}}const XS={bitcast_int_uint:new Xx("uint tsl_bitcast_int_to_uint ( int x ) { return floatBitsToUint( intBitsToFloat ( x ) ); }"),bitcast_uint_int:new Xx("uint tsl_bitcast_uint_to_int ( uint x ) { return floatBitsToInt( uintBitsToFloat ( x ) ); }")},KS={textureDimensions:"textureSize",equals:"equal",bitcast_float_int:"floatBitsToInt",bitcast_int_float:"intBitsToFloat",bitcast_uint_float:"uintBitsToFloat",bitcast_float_uint:"floatBitsToUint",bitcast_uint_int:"tsl_bitcast_uint_to_int",bitcast_int_uint:"tsl_bitcast_int_to_uint",floatpack_snorm_2x16:"packSnorm2x16",floatpack_unorm_2x16:"packUnorm2x16",floatpack_float16_2x16:"packHalf2x16",floatunpack_snorm_2x16:"unpackSnorm2x16",floatunpack_unorm_2x16:"unpackUnorm2x16",floatunpack_float16_2x16:"unpackHalf2x16"},YS={low:"lowp",medium:"mediump",high:"highp"},QS={swizzleAssign:!0,storageBuffer:!1},ZS={perspective:"smooth",linear:"noperspective"},JS={centroid:"centroid"},eR="\nprecision highp float;\nprecision highp int;\nprecision highp sampler2D;\nprecision highp sampler3D;\nprecision highp samplerCube;\nprecision highp sampler2DArray;\n\nprecision highp usampler2D;\nprecision highp usampler3D;\nprecision highp usamplerCube;\nprecision highp usampler2DArray;\n\nprecision highp isampler2D;\nprecision highp isampler3D;\nprecision highp isamplerCube;\nprecision highp isampler2DArray;\n\nprecision lowp sampler2DShadow;\nprecision lowp sampler2DArrayShadow;\nprecision lowp samplerCubeShadow;\n";class tR extends FN{constructor(e,t){super(e,t,new tS),this.uniformGroups={},this.transforms=[],this.extensions={},this.builtins={vertex:[],fragment:[],compute:[]}}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==T}_include(e){const t=XS[e];return t.build(this),this.addInclude(t),t}getMethod(e){return void 0!==XS[e]&&this._include(e),KS[e]||e}getBitcastMethod(e,t){return this.getMethod(`bitcast_${t}_${e}`)}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,r){return`${e} ? ${t} : ${r}`}getOutputStructName(){return""}buildFunctionCode(e){const t=e.layout,r=this.flowShaderNode(e),s=[];for(const e of t.inputs)s.push(this.getType(e.type)+" "+e.name);return`${this.getType(t.type)} ${t.name}( ${s.join(", ")} ) {\n\n\t${r.vars}\n\n${r.code}\n\treturn ${r.result};\n\n}`}setupPBO(e){const t=e.value;if(void 0===t.pbo){const e=t.array,r=t.count*t.itemSize,{itemSize:s}=t,i=t.array.constructor.name.toLowerCase().includes("int");let n=i?bt:xt;2===s?n=i?Nt:G:3===s?n=i?St:Rt:4===s&&(n=i?At:Re);const a={Float32Array:j,Uint8Array:Ge,Uint16Array:vt,Uint32Array:S,Int8Array:_t,Int16Array:Tt,Int32Array:R,Uint8ClampedArray:Ge},o=Math.pow(2,Math.ceil(Math.log2(Math.sqrt(r/s))));let u=Math.ceil(r/s/o);o*u*s0?i:"";t=`${r.name} {\n\t${s} ${e.name}[${n}];\n};\n`}else{const t=e.groupNode.name;if(void 0===s[t]){const e=this.uniformGroups[t];if(void 0!==e){const r=[];for(const t of e.uniforms){const e=t.getType(),s=this.getVectorType(e),i=t.nodeUniform.node.precision;let n=`${s} ${t.name};`;null!==i&&(n=YS[i]+" "+n),r.push("\t"+n)}s[t]=r}}i=!0}if(!i){const s=e.node.precision;null!==s&&(t=YS[s]+" "+t),t="uniform "+t,r.push(t)}}let i="";for(const e in s){const t=s[e];i+=this._getGLSLUniformStruct(e,t.join("\n"))+"\n"}return i+=r.join("\n"),i}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==R){let r=e;e.isInterleavedBufferAttribute&&(r=e.data);const s=r.array;!1==(s instanceof Uint32Array||s instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let r=0;for(const s of e)t+=`layout( location = ${r++} ) in ${s.type} ${s.name};\n`}return t}getStructMembers(e){const t=[];for(const r of e.members)t.push(`\t${r.type} ${r.name};`);return t.join("\n")}getStructs(e){const t=[],r=this.structs[e],s=[];for(const e of r)if(e.output)for(const t of e.members)s.push(`layout( location = ${t.index} ) out ${t.type} ${t.name};`);else{let r="struct "+e.name+" {\n";r+=this.getStructMembers(e),r+="\n};\n",t.push(r)}return 0===s.length&&s.push("layout( location = 0 ) out vec4 fragColor;"),"\n"+s.join("\n")+"\n\n"+t.join("\n")}getVaryings(e){let t="";const r=this.varyings;if("vertex"===e||"compute"===e)for(const s of r){"compute"===e&&(s.needsInterpolation=!0);const r=this.getType(s.type);if(s.needsInterpolation)if(s.interpolationType){t+=`${ZS[s.interpolationType]||s.interpolationType} ${JS[s.interpolationSampling]||""} out ${r} ${s.name};\n`}else{t+=`${r.includes("int")||r.includes("uv")||r.includes("iv")?"flat ":""}out ${r} ${s.name};\n`}else t+=`${r} ${s.name};\n`}else if("fragment"===e)for(const e of r)if(e.needsInterpolation){const r=this.getType(e.type);if(e.interpolationType){t+=`${ZS[e.interpolationType]||e.interpolationType} ${JS[e.interpolationSampling]||""} in ${r} ${e.name};\n`}else{t+=`${r.includes("int")||r.includes("uv")||r.includes("iv")?"flat ":""}in ${r} ${e.name};\n`}}for(const r of this.builtins[e])t+=`${r};\n`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce((e,t)=>e*t,1)}u`}getSubgroupSize(){o("GLSLNodeBuilder: WebGLBackend does not support the subgroupSize node")}getInvocationSubgroupIndex(){o("GLSLNodeBuilder: WebGLBackend does not support the invocationSubgroupIndex node")}getSubgroupIndex(){o("GLSLNodeBuilder: WebGLBackend does not support the subgroupIndex node")}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,r=this.shaderStage){const s=this.extensions[r]||(this.extensions[r]=new Map);!1===s.has(e)&&s.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const r=this.extensions[e];if(void 0!==r)for(const{name:e,behavior:s}of r.values())t.push(`#extension ${e} : ${s}`);return t.join("\n")}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=QS[e];if(void 0===t){let r;switch(t=!1,e){case"float32Filterable":r="OES_texture_float_linear";break;case"clipDistance":r="WEBGL_clip_cull_distance"}if(void 0!==r){const e=this.renderer.backend.extensions;e.has(r)&&(e.get(r),t=!0)}QS[e]=t}return t}isFlipY(){return!0}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}enableMultiview(){this.enableExtension("GL_OVR_multiview2","require","fragment"),this.enableExtension("GL_OVR_multiview2","require","vertex"),this.builtins.vertex.push("layout(num_views = 2) in")}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let r=0;r0&&(r+="\n"),r+=`\t// flow -> ${n}\n\t`),r+=`${s.code}\n\t`,e===i&&"compute"!==t&&(r+="// result\n\t","vertex"===t?(r+="gl_Position = ",r+=`${s.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(r+="fragColor = ",r+=`${s.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=r}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,r,s=null){const i=super.getUniformFromNode(e,t,r,s),n=this.getDataFromNode(e,r,this.globalCache);let a=n.uniformGPU;if(void 0===a){const s=e.groupNode,o=s.name,u=this.getBindGroupArray(o,r);if("texture"===t)a=new HS(i.name,i.node,s),u.push(a);else if("cubeTexture"===t||"cubeDepthTexture"===t)a=new qS(i.name,i.node,s),u.push(a);else if("texture3D"===t)a=new jS(i.name,i.node,s),u.push(a);else if("buffer"===t){i.name=`buffer${e.id}`;const t=this.getSharedDataFromNode(e);let r=t.buffer;void 0===r&&(e.name=`NodeBuffer_${e.id}`,r=new OS(e,s),r.name=e.name,t.buffer=r),u.push(r),a=r}else{let e=this.uniformGroups[o];void 0===e?(e=new GS(o,s),this.uniformGroups[o]=e,u.push(e)):-1===u.indexOf(e)&&u.push(e),a=this.getNodeUniform(i,t);const r=a.name;e.uniforms.some(e=>e.name===r)||e.addUniform(a)}n.uniformGPU=a}return i}}let rR=null,sR=null;class iR{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null,this.timestampQueryPool={[Et.RENDER]:null,[Et.COMPUTE]:null},this.trackTimestamp=!0===e.trackTimestamp}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}updateSampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}async copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}updateTimeStampUID(e){const t=this.get(e),r=this.renderer.info.frame;let s;s=!0===e.isComputeNode?"c:"+this.renderer.info.compute.frameCalls:"r:"+this.renderer.info.render.frameCalls,t.timestampUID=s+":"+e.id+":f"+r}getTimestampUID(e){return this.get(e).timestampUID}getTimestampFrames(e){const t=this.timestampQueryPool[e];return t?t.getTimestampFrames():[]}_getQueryPool(e){const t=e.startsWith("c:")?Et.COMPUTE:Et.RENDER;return this.timestampQueryPool[t]}getTimestamp(e){return this._getQueryPool(e).getTimestamp(e)}hasTimestamp(e){return this._getQueryPool(e).hasTimestamp(e)}isOccluded(){}async resolveTimestampsAsync(e="render"){if(!this.trackTimestamp)return void v("WebGPURenderer: Timestamp tracking is disabled.");const t=this.timestampQueryPool[e];if(!t)return;const r=await t.resolveQueriesAsync();return this.renderer.info[e].timestamp=r,r}async getArrayBufferAsync(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return rR=rR||new t,this.renderer.getDrawingBufferSize(rR)}setScissorTest(){}getClearColor(){const e=this.renderer;return sR=sR||new My,e.getClearColor(sR),sR.getRGB(sR),sR}getDomElement(){let e=this.domElement;return null===e&&(e=void 0!==this.parameters.canvas?this.parameters.canvas:wt(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${nt} webgpu`),this.domElement=e),e}hasCompatibility(){return!1}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}deleteBindGroupData(){}dispose(){}}let nR,aR,oR=0;class uR{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class lR{constructor(e){this.backend=e}createAttribute(e,t){const r=this.backend,{gl:s}=r,i=e.array,n=e.usage||s.STATIC_DRAW,a=e.isInterleavedBufferAttribute?e.data:e,o=r.get(a);let u,l=o.bufferGPU;if(void 0===l&&(l=this._createBuffer(s,t,i,n),o.bufferGPU=l,o.bufferType=t,o.version=a.version),i instanceof Float32Array)u=s.FLOAT;else if("undefined"!=typeof Float16Array&&i instanceof Float16Array)u=s.HALF_FLOAT;else if(i instanceof Uint16Array)u=e.isFloat16BufferAttribute?s.HALF_FLOAT:s.UNSIGNED_SHORT;else if(i instanceof Int16Array)u=s.SHORT;else if(i instanceof Uint32Array)u=s.UNSIGNED_INT;else if(i instanceof Int32Array)u=s.INT;else if(i instanceof Int8Array)u=s.BYTE;else if(i instanceof Uint8Array)u=s.UNSIGNED_BYTE;else{if(!(i instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+i);u=s.UNSIGNED_BYTE}let d={bufferGPU:l,bufferType:t,type:u,byteLength:i.byteLength,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:u===s.INT||u===s.UNSIGNED_INT||e.gpuType===R,id:oR++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(s,t,i,n);d=new uR(d,e)}r.set(e,d)}updateAttribute(e){const t=this.backend,{gl:r}=t,s=e.array,i=e.isInterleavedBufferAttribute?e.data:e,n=t.get(i),a=n.bufferType,o=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(r.bindBuffer(a,n.bufferGPU),0===o.length)r.bufferSubData(a,0,s);else{for(let e=0,t=o.length;e0?this.enable(s.SAMPLE_ALPHA_TO_COVERAGE):this.disable(s.SAMPLE_ALPHA_TO_COVERAGE),r>0&&this.currentClippingPlanes!==r){const e=12288;for(let t=0;t<8;t++)t{!function i(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void s();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),r()):requestAnimationFrame(i)}()})}}let hR,pR,gR,mR=!1;class fR{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},this._srcFramebuffer=null,this._dstFramebuffer=null,!1===mR&&(this._init(),mR=!0)}_init(){const e=this.gl;hR={[Ir]:e.REPEAT,[xe]:e.CLAMP_TO_EDGE,[Ur]:e.MIRRORED_REPEAT},pR={[w]:e.NEAREST,[Or]:e.NEAREST_MIPMAP_NEAREST,[st]:e.NEAREST_MIPMAP_LINEAR,[oe]:e.LINEAR,[rt]:e.LINEAR_MIPMAP_NEAREST,[K]:e.LINEAR_MIPMAP_LINEAR},gR={[Hr]:e.NEVER,[Wr]:e.ALWAYS,[E]:e.LESS,[$r]:e.LEQUAL,[zr]:e.EQUAL,[Gr]:e.GEQUAL,[kr]:e.GREATER,[Vr]:e.NOTEQUAL}}getGLTextureType(e){const{gl:t}=this;let r;return r=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isArrayTexture||!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,r}getInternalFormat(e,t,r,s,i=!1){const{gl:n,extensions:a}=this;if(null!==e){if(void 0!==n[e])return n[e];d("WebGLBackend: Attempt to use non-existing WebGL internal format '"+e+"'")}let o=t;if(t===n.RED&&(r===n.FLOAT&&(o=n.R32F),r===n.HALF_FLOAT&&(o=n.R16F),r===n.UNSIGNED_BYTE&&(o=n.R8),r===n.UNSIGNED_SHORT&&(o=n.R16),r===n.UNSIGNED_INT&&(o=n.R32UI),r===n.BYTE&&(o=n.R8I),r===n.SHORT&&(o=n.R16I),r===n.INT&&(o=n.R32I)),t===n.RED_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.R8UI),r===n.UNSIGNED_SHORT&&(o=n.R16UI),r===n.UNSIGNED_INT&&(o=n.R32UI),r===n.BYTE&&(o=n.R8I),r===n.SHORT&&(o=n.R16I),r===n.INT&&(o=n.R32I)),t===n.RG&&(r===n.FLOAT&&(o=n.RG32F),r===n.HALF_FLOAT&&(o=n.RG16F),r===n.UNSIGNED_BYTE&&(o=n.RG8),r===n.UNSIGNED_SHORT&&(o=n.RG16),r===n.UNSIGNED_INT&&(o=n.RG32UI),r===n.BYTE&&(o=n.RG8I),r===n.SHORT&&(o=n.RG16I),r===n.INT&&(o=n.RG32I)),t===n.RG_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RG8UI),r===n.UNSIGNED_SHORT&&(o=n.RG16UI),r===n.UNSIGNED_INT&&(o=n.RG32UI),r===n.BYTE&&(o=n.RG8I),r===n.SHORT&&(o=n.RG16I),r===n.INT&&(o=n.RG32I)),t===n.RGB){const e=i?qr:p.getTransfer(s);r===n.FLOAT&&(o=n.RGB32F),r===n.HALF_FLOAT&&(o=n.RGB16F),r===n.UNSIGNED_BYTE&&(o=n.RGB8),r===n.UNSIGNED_SHORT&&(o=n.RGB16),r===n.UNSIGNED_INT&&(o=n.RGB32UI),r===n.BYTE&&(o=n.RGB8I),r===n.SHORT&&(o=n.RGB16I),r===n.INT&&(o=n.RGB32I),r===n.UNSIGNED_BYTE&&(o=e===g?n.SRGB8:n.RGB8),r===n.UNSIGNED_SHORT_5_6_5&&(o=n.RGB565),r===n.UNSIGNED_SHORT_5_5_5_1&&(o=n.RGB5_A1),r===n.UNSIGNED_SHORT_4_4_4_4&&(o=n.RGB4),r===n.UNSIGNED_INT_5_9_9_9_REV&&(o=n.RGB9_E5),r===n.UNSIGNED_INT_10F_11F_11F_REV&&(o=n.R11F_G11F_B10F)}if(t===n.RGB_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RGB8UI),r===n.UNSIGNED_SHORT&&(o=n.RGB16UI),r===n.UNSIGNED_INT&&(o=n.RGB32UI),r===n.BYTE&&(o=n.RGB8I),r===n.SHORT&&(o=n.RGB16I),r===n.INT&&(o=n.RGB32I)),t===n.RGBA){const e=i?qr:p.getTransfer(s);r===n.FLOAT&&(o=n.RGBA32F),r===n.HALF_FLOAT&&(o=n.RGBA16F),r===n.UNSIGNED_BYTE&&(o=n.RGBA8),r===n.UNSIGNED_SHORT&&(o=n.RGBA16),r===n.UNSIGNED_INT&&(o=n.RGBA32UI),r===n.BYTE&&(o=n.RGBA8I),r===n.SHORT&&(o=n.RGBA16I),r===n.INT&&(o=n.RGBA32I),r===n.UNSIGNED_BYTE&&(o=e===g?n.SRGB8_ALPHA8:n.RGBA8),r===n.UNSIGNED_SHORT_4_4_4_4&&(o=n.RGBA4),r===n.UNSIGNED_SHORT_5_5_5_1&&(o=n.RGB5_A1)}return t===n.RGBA_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RGBA8UI),r===n.UNSIGNED_SHORT&&(o=n.RGBA16UI),r===n.UNSIGNED_INT&&(o=n.RGBA32UI),r===n.BYTE&&(o=n.RGBA8I),r===n.SHORT&&(o=n.RGBA16I),r===n.INT&&(o=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(r===n.UNSIGNED_SHORT&&(o=n.DEPTH_COMPONENT16),r===n.UNSIGNED_INT&&(o=n.DEPTH_COMPONENT24),r===n.FLOAT&&(o=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&r===n.UNSIGNED_INT_24_8&&(o=n.DEPTH24_STENCIL8),o!==n.R16F&&o!==n.R32F&&o!==n.RG16F&&o!==n.RG32F&&o!==n.RGBA16F&&o!==n.RGBA32F||a.get("EXT_color_buffer_float"),o}setTextureParameters(e,t){const{gl:r,extensions:s,backend:i}=this,n=p.getPrimaries(p.workingColorSpace),a=t.colorSpace===T?null:p.getPrimaries(t.colorSpace),o=t.colorSpace===T||n===a?r.NONE:r.BROWSER_DEFAULT_WEBGL;r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,t.flipY),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),r.pixelStorei(r.UNPACK_ALIGNMENT,t.unpackAlignment),r.pixelStorei(r.UNPACK_COLORSPACE_CONVERSION_WEBGL,o),r.texParameteri(e,r.TEXTURE_WRAP_S,hR[t.wrapS]),r.texParameteri(e,r.TEXTURE_WRAP_T,hR[t.wrapT]),e!==r.TEXTURE_3D&&e!==r.TEXTURE_2D_ARRAY||t.isArrayTexture||r.texParameteri(e,r.TEXTURE_WRAP_R,hR[t.wrapR]),r.texParameteri(e,r.TEXTURE_MAG_FILTER,pR[t.magFilter]);const u=void 0!==t.mipmaps&&t.mipmaps.length>0,l=t.minFilter===oe&&u?K:t.minFilter;if(r.texParameteri(e,r.TEXTURE_MIN_FILTER,pR[l]),t.compareFunction&&(r.texParameteri(e,r.TEXTURE_COMPARE_MODE,r.COMPARE_REF_TO_TEXTURE),r.texParameteri(e,r.TEXTURE_COMPARE_FUNC,gR[t.compareFunction])),!0===s.has("EXT_texture_filter_anisotropic")){if(t.magFilter===w)return;if(t.minFilter!==st&&t.minFilter!==K)return;if(t.type===j&&!1===s.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=s.get("EXT_texture_filter_anisotropic");r.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,i.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:r,defaultTextures:s}=this,i=this.getGLTextureType(e);let n=s[i];void 0===n&&(n=t.createTexture(),r.state.bindTexture(i,n),t.texParameteri(i,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(i,t.TEXTURE_MAG_FILTER,t.NEAREST),s[i]=n),r.set(e,{textureGPU:n,glTextureType:i})}createTexture(e,t){const{gl:r,backend:s}=this,{levels:i,width:n,height:a,depth:o}=t,u=s.utils.convert(e.format,e.colorSpace),l=s.utils.convert(e.type),d=this.getInternalFormat(e.internalFormat,u,l,e.colorSpace,e.isVideoTexture),c=r.createTexture(),h=this.getGLTextureType(e);s.state.bindTexture(h,c),this.setTextureParameters(h,e),e.isArrayTexture||e.isDataArrayTexture||e.isCompressedArrayTexture?r.texStorage3D(r.TEXTURE_2D_ARRAY,i,d,n,a,o):e.isData3DTexture?r.texStorage3D(r.TEXTURE_3D,i,d,n,a,o):e.isVideoTexture||r.texStorage2D(h,i,d,n,a),s.set(e,{textureGPU:c,glTextureType:h,glFormat:u,glType:l,glInternalFormat:d})}copyBufferToTexture(e,t){const{gl:r,backend:s}=this,{textureGPU:i,glTextureType:n,glFormat:a,glType:o}=s.get(t),{width:u,height:l}=t.source.data;r.bindBuffer(r.PIXEL_UNPACK_BUFFER,e),s.state.bindTexture(n,i),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,!1),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),r.texSubImage2D(n,0,0,0,u,l,a,o,0),r.bindBuffer(r.PIXEL_UNPACK_BUFFER,null),s.state.unbindTexture()}updateTexture(e,t){const{gl:r}=this,{width:s,height:i}=t,{textureGPU:n,glTextureType:a,glFormat:o,glType:u,glInternalFormat:l}=this.backend.get(e);if(!e.isRenderTargetTexture&&void 0!==n)if(this.backend.state.bindTexture(a,n),this.setTextureParameters(a,e),e.isCompressedTexture){const s=e.mipmaps,i=t.image;for(let t=0;t0){const t=jr(s.width,s.height,e.format,e.type);for(const i of e.layerUpdates){const e=s.data.subarray(i*t/s.data.BYTES_PER_ELEMENT,(i+1)*t/s.data.BYTES_PER_ELEMENT);r.texSubImage3D(r.TEXTURE_2D_ARRAY,0,0,0,i,s.width,s.height,1,o,u,e)}e.clearLayerUpdates()}else r.texSubImage3D(r.TEXTURE_2D_ARRAY,0,0,0,0,s.width,s.height,s.depth,o,u,s.data)}else if(e.isData3DTexture){const e=t.image;r.texSubImage3D(r.TEXTURE_3D,0,0,0,0,e.width,e.height,e.depth,o,u,e.data)}else if(e.isVideoTexture)e.update(),r.texImage2D(a,0,l,o,u,t.image);else{const n=e.mipmaps;if(n.length>0)for(let e=0,t=n.length;e0,c=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(d){const r=0!==a||0!==o;let d,h;if(!0===e.isDepthTexture?(d=s.DEPTH_BUFFER_BIT,h=s.DEPTH_ATTACHMENT,t.stencil&&(d|=s.STENCIL_BUFFER_BIT)):(d=s.COLOR_BUFFER_BIT,h=s.COLOR_ATTACHMENT0),r){const e=this.backend.get(t.renderTarget),r=e.framebuffers[t.getCacheKey()],h=e.msaaFrameBuffer;i.bindFramebuffer(s.DRAW_FRAMEBUFFER,r),i.bindFramebuffer(s.READ_FRAMEBUFFER,h);const p=c-o-l;s.blitFramebuffer(a,p,a+u,p+l,a,p,a+u,p+l,d,s.NEAREST),i.bindFramebuffer(s.READ_FRAMEBUFFER,r),i.bindTexture(s.TEXTURE_2D,n),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,a,p,u,l),i.unbindTexture()}else{const e=s.createFramebuffer();i.bindFramebuffer(s.DRAW_FRAMEBUFFER,e),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,h,s.TEXTURE_2D,n,0),s.blitFramebuffer(0,0,u,l,0,0,u,l,d,s.NEAREST),s.deleteFramebuffer(e)}}else i.bindTexture(s.TEXTURE_2D,n),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,a,c-l-o,u,l),i.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t,r,s=!1){const{gl:i}=this,n=t.renderTarget,{depthTexture:a,depthBuffer:o,stencilBuffer:u,width:l,height:d}=n;if(i.bindRenderbuffer(i.RENDERBUFFER,e),o&&!u){let t=i.DEPTH_COMPONENT24;if(!0===s){this.extensions.get("WEBGL_multisampled_render_to_texture").renderbufferStorageMultisampleEXT(i.RENDERBUFFER,n.samples,t,l,d)}else r>0?(a&&a.isDepthTexture&&a.type===i.FLOAT&&(t=i.DEPTH_COMPONENT32F),i.renderbufferStorageMultisample(i.RENDERBUFFER,r,t,l,d)):i.renderbufferStorage(i.RENDERBUFFER,t,l,d);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,e)}else o&&u&&(r>0?i.renderbufferStorageMultisample(i.RENDERBUFFER,r,i.DEPTH24_STENCIL8,l,d):i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,l,d),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,e));i.bindRenderbuffer(i.RENDERBUFFER,null)}async copyTextureToBuffer(e,t,r,s,i,n){const{backend:a,gl:o}=this,{textureGPU:u,glFormat:l,glType:d}=this.backend.get(e),c=o.createFramebuffer();a.state.bindFramebuffer(o.READ_FRAMEBUFFER,c);const h=e.isCubeTexture?o.TEXTURE_CUBE_MAP_POSITIVE_X+n:o.TEXTURE_2D;o.framebufferTexture2D(o.READ_FRAMEBUFFER,o.COLOR_ATTACHMENT0,h,u,0);const p=this._getTypedArrayType(d),g=s*i*this._getBytesPerTexel(d,l),m=o.createBuffer();o.bindBuffer(o.PIXEL_PACK_BUFFER,m),o.bufferData(o.PIXEL_PACK_BUFFER,g,o.STREAM_READ),o.readPixels(t,r,s,i,l,d,0),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),await a.utils._clientWaitAsync();const f=new p(g/p.BYTES_PER_ELEMENT);return o.bindBuffer(o.PIXEL_PACK_BUFFER,m),o.getBufferSubData(o.PIXEL_PACK_BUFFER,0,f),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),a.state.bindFramebuffer(o.READ_FRAMEBUFFER,null),o.deleteFramebuffer(c),f}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:r}=this;let s=0;return e===r.UNSIGNED_BYTE&&(s=1),e!==r.UNSIGNED_SHORT_4_4_4_4&&e!==r.UNSIGNED_SHORT_5_5_5_1&&e!==r.UNSIGNED_SHORT_5_6_5&&e!==r.UNSIGNED_SHORT&&e!==r.HALF_FLOAT||(s=2),e!==r.UNSIGNED_INT&&e!==r.FLOAT||(s=4),t===r.RGBA?4*s:t===r.RGB?3*s:t===r.ALPHA?s:void 0}dispose(){const{gl:e}=this;null!==this._srcFramebuffer&&e.deleteFramebuffer(this._srcFramebuffer),null!==this._dstFramebuffer&&e.deleteFramebuffer(this._dstFramebuffer)}}function yR(e){return e.isDataTexture?e.image.data:"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas?e:e.data}class bR{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class xR{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const r=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(r.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const TR={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-s3tc",EXT_texture_compression_bptc:"texture-compression-bc",EXT_disjoint_timer_query_webgl2:"timestamp-query",OVR_multiview2:"OVR_multiview2"};class _R{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:r,mode:s,object:i,type:n,info:a,index:o}=this;0!==o?r.drawElements(s,t,n,e):r.drawArrays(s,e,t),a.update(i,t,1)}renderInstances(e,t,r){const{gl:s,mode:i,type:n,index:a,object:o,info:u}=this;0!==r&&(0!==a?s.drawElementsInstanced(i,t,n,e,r):s.drawArraysInstanced(i,e,t,r),u.update(o,t,r))}renderMultiDraw(e,t,r){const{extensions:s,mode:i,object:n,info:a}=this;if(0===r)return;const o=s.get("WEBGL_multi_draw");if(null===o)for(let s=0;sthis.maxQueries)return v(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryStates.set(t,"inactive"),this.queryOffsets.set(e,t),t}beginQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null==t)return;if(null!==this.activeQuery)return;const r=this.queries[t];if(r)try{"inactive"===this.queryStates.get(t)&&(this.gl.beginQuery(this.ext.TIME_ELAPSED_EXT,r),this.activeQuery=t,this.queryStates.set(t,"started"))}catch(e){o("Error in beginQuery:",e),this.activeQuery=null,this.queryStates.set(t,"inactive")}}endQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null!=t&&this.activeQuery===t)try{this.gl.endQuery(this.ext.TIME_ELAPSED_EXT),this.queryStates.set(t,"ended"),this.activeQuery=null}catch(e){o("Error in endQuery:",e),this.queryStates.set(t,"inactive"),this.activeQuery=null}}async resolveQueriesAsync(){if(!this.trackTimestamp||this.pendingResolve)return this.lastValue;this.pendingResolve=!0;try{const e=new Map;for(const[t,r]of this.queryOffsets){if("ended"===this.queryStates.get(r)){const s=this.queries[r];e.set(t,this.resolveQuery(s))}}if(0===e.size)return this.lastValue;const t={},r=[];for(const[s,i]of e){const e=s.match(/^(.*):f(\d+)$/),n=parseInt(e[2]);!1===r.includes(n)&&r.push(n),void 0===t[n]&&(t[n]=0);const a=await i;this.timestamps.set(s,a),t[n]+=a}const s=t[r[r.length-1]];return this.lastValue=s,this.frames=r,this.currentQueryIndex=0,this.queryOffsets.clear(),this.queryStates.clear(),this.activeQuery=null,s}catch(e){return o("Error resolving queries:",e),this.lastValue}finally{this.pendingResolve=!1}}async resolveQuery(e){return new Promise(t=>{if(this.isDisposed)return void t(this.lastValue);let r,s=!1;const i=e=>{s||(s=!0,r&&(clearTimeout(r),r=null),t(e))},n=()=>{if(this.isDisposed)i(this.lastValue);else try{if(this.gl.getParameter(this.ext.GPU_DISJOINT_EXT))return void i(this.lastValue);if(!this.gl.getQueryParameter(e,this.gl.QUERY_RESULT_AVAILABLE))return void(r=setTimeout(n,1));const s=this.gl.getQueryParameter(e,this.gl.QUERY_RESULT);t(Number(s)/1e6)}catch(e){o("Error checking query:",e),t(this.lastValue)}};n()})}dispose(){if(!this.isDisposed&&(this.isDisposed=!0,this.trackTimestamp)){for(const e of this.queries)this.gl.deleteQuery(e);this.queries=[],this.queryStates.clear(),this.queryOffsets.clear(),this.lastValue=0,this.activeQuery=null}}}class SR extends iR{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this._currentContext=null,this._knownBindings=new WeakSet,this._supportsInvalidateFramebuffer="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),this._xrFramebuffer=null}init(e){super.init(e);const t=this.parameters,r={antialias:e.currentSamples>0,alpha:!0,depth:e.depth,stencil:e.stencil},s=void 0!==t.context?t.context:e.domElement.getContext("webgl2",r);function i(t){t.preventDefault();const r={api:"WebGL",message:t.statusMessage||"Unknown reason",reason:null,originalEvent:t};e.onDeviceLost(r)}this._onContextLost=i,e.domElement.addEventListener("webglcontextlost",i,!1),this.gl=s,this.extensions=new bR(this),this.capabilities=new xR(this),this.attributeUtils=new lR(this),this.textureUtils=new fR(this),this.bufferRenderer=new _R(this),this.state=new dR(this),this.utils=new cR(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.extensions.get("OVR_multiview2"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile"),this.drawBuffersIndexedExt=this.extensions.get("OES_draw_buffers_indexed")}get coordinateSystem(){return c}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async makeXRCompatible(){!0!==this.gl.getContextAttributes().xrCompatible&&await this.gl.makeXRCompatible()}setXRTarget(e){this._xrFramebuffer=e}setXRRenderTargetTextures(e,t,r=null){const s=this.gl;if(this.set(e.texture,{textureGPU:t,glInternalFormat:s.RGBA8}),null!==r){const t=e.stencilBuffer?s.DEPTH24_STENCIL8:s.DEPTH_COMPONENT24;this.set(e.depthTexture,{textureGPU:r,glInternalFormat:t}),!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!0===e._autoAllocateDepthBuffer&&!1===e.multiview&&d("WebGLBackend: Render-to-texture extension was disabled because an external texture was provided"),e._autoAllocateDepthBuffer=!1}}initTimestampQuery(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e]||(this.timestampQueryPool[e]=new NR(this.gl,e,2048));const r=this.timestampQueryPool[e];null!==r.allocateQueriesForContext(t)&&r.beginQuery(t)}prepareTimestampBuffer(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e].endQuery(t)}getContext(){return this.gl}beginRender(e){const{state:t}=this,r=this.get(e);if(e.viewport)this.updateViewport(e);else{const{width:e,height:r}=this.getDrawingBufferSize();t.viewport(0,0,e,r)}if(e.scissor){const{x:r,y:s,width:i,height:n}=e.scissorValue;t.scissor(r,e.height-n-s,i,n)}this.initTimestampQuery(Et.RENDER,this.getTimestampUID(e)),r.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1);const s=e.occlusionQueryCount;s>0&&(r.currentOcclusionQueries=r.occlusionQueries,r.currentOcclusionQueryObjects=r.occlusionQueryObjects,r.lastOcclusionObject=null,r.occlusionQueries=new Array(s),r.occlusionQueryObjects=new Array(s),r.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:r}=this,s=this.get(e),i=s.previousContext;r.resetVertexState();const n=e.occlusionQueryCount;n>0&&(n>s.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const a=e.textures;if(null!==a)for(let e=0;e{let a=0;for(let t=0;t{t.isBatchedMesh?null!==t._multiDrawInstances?(v("WebGLBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),b.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances)):this.hasFeature("WEBGL_multi_draw")?b.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):v("WebGLBackend: WEBGL_multi_draw not supported."):T>1?b.renderInstances(_,x,T):b.render(_,x)};if(!0===e.camera.isArrayCamera&&e.camera.cameras.length>0&&!1===e.camera.isMultiViewCamera){const r=this.get(e.camera),s=e.camera.cameras,i=e.getBindingGroup("cameraIndex").bindings[0];if(void 0===r.indexesGPU||r.indexesGPU.length!==s.length){const e=new Uint32Array([0,0,0,0]),t=[];for(let r=0,i=s.length;r{const i=this.parallel,n=()=>{r.getProgramParameter(a,i.COMPLETION_STATUS_KHR)?(this._completeCompile(e,s),t()):requestAnimationFrame(n)};n()});return void t.push(i)}this._completeCompile(e,s)}_handleSource(e,t){const r=e.split("\n"),s=[],i=Math.max(t-6,0),n=Math.min(t+6,r.length);for(let e=i;e":" "} ${i}: ${r[e]}`)}return s.join("\n")}_getShaderErrors(e,t,r){const s=e.getShaderParameter(t,e.COMPILE_STATUS),i=(e.getShaderInfoLog(t)||"").trim();if(s&&""===i)return"";const n=/ERROR: 0:(\d+)/.exec(i);if(n){const s=parseInt(n[1]);return r.toUpperCase()+"\n\n"+i+"\n\n"+this._handleSource(e.getShaderSource(t),s)}return i}_logProgramError(e,t,r){if(this.renderer.debug.checkShaderErrors){const s=this.gl,i=(s.getProgramInfoLog(e)||"").trim();if(!1===s.getProgramParameter(e,s.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(s,e,r,t);else{const n=this._getShaderErrors(s,r,"vertex"),a=this._getShaderErrors(s,t,"fragment");o("THREE.WebGLProgram: Shader Error "+s.getError()+" - VALIDATE_STATUS "+s.getProgramParameter(e,s.VALIDATE_STATUS)+"\n\nProgram Info Log: "+i+"\n"+n+"\n"+a)}else""!==i&&d("WebGLProgram: Program Info Log:",i)}}_completeCompile(e,t){const{state:r,gl:s}=this,i=this.get(t),{programGPU:n,fragmentShader:a,vertexShader:o}=i;!1===s.getProgramParameter(n,s.LINK_STATUS)&&this._logProgramError(n,a,o),r.useProgram(n);const u=e.getBindings();this._setupBindings(u,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:r,gl:s}=this,i={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(i);const{computeProgram:n}=e,a=s.createProgram(),o=this.get(i).shaderGPU,u=this.get(n).shaderGPU,l=n.transforms,d=[],c=[];for(let e=0;eTR[t]===e),r=this.extensions;for(let e=0;e1,h=!0===i.isXRRenderTarget,p=!0===h&&!0===i._hasExternalTextures;let g=n.msaaFrameBuffer,m=n.depthRenderbuffer;const f=this.extensions.get("WEBGL_multisampled_render_to_texture"),y=this.extensions.get("OVR_multiview2"),b=this._useMultisampledExtension(i),x=Ay(e);let T;if(l?(n.cubeFramebuffers||(n.cubeFramebuffers={}),T=n.cubeFramebuffers[x]):h&&!1===p?T=this._xrFramebuffer:(n.framebuffers||(n.framebuffers={}),T=n.framebuffers[x]),void 0===T){T=t.createFramebuffer(),r.bindFramebuffer(t.FRAMEBUFFER,T);const s=e.textures,o=[];if(l){n.cubeFramebuffers[x]=T;const{textureGPU:e}=this.get(s[0]),r=this.renderer._activeCubeFace,i=this.renderer._activeMipmapLevel;t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+r,e,i)}else{n.framebuffers[x]=T;for(let r=0;r0&&!1===b&&!i.multiview){if(void 0===g){const s=[];g=t.createFramebuffer(),r.bindFramebuffer(t.FRAMEBUFFER,g);const i=[],l=e.textures;for(let r=0;r0&&!1===this._useMultisampledExtension(s)){const n=i.framebuffers[e.getCacheKey()];let a=t.COLOR_BUFFER_BIT;s.resolveDepthBuffer&&(s.depthBuffer&&(a|=t.DEPTH_BUFFER_BIT),s.stencilBuffer&&s.resolveStencilBuffer&&(a|=t.STENCIL_BUFFER_BIT));const o=i.msaaFrameBuffer,u=i.msaaRenderbuffers,l=e.textures,d=l.length>1;if(r.bindFramebuffer(t.READ_FRAMEBUFFER,o),r.bindFramebuffer(t.DRAW_FRAMEBUFFER,n),d)for(let e=0;e0&&!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!1!==e._autoAllocateDepthBuffer}dispose(){null!==this.textureUtils&&this.textureUtils.dispose();const e=this.extensions.get("WEBGL_lose_context");e&&e.loseContext(),this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const RR="point-list",AR="line-list",ER="line-strip",wR="triangle-list",CR="triangle-strip",MR="undefined"!=typeof self&&self.GPUShaderStage?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},BR="never",PR="less",LR="equal",FR="less-equal",DR="greater",UR="not-equal",IR="greater-equal",OR="always",VR="store",kR="load",GR="clear",zR="ccw",$R="cw",WR="none",HR="back",qR="uint16",jR="uint32",XR="r8unorm",KR="r8snorm",YR="r8uint",QR="r8sint",ZR="r16uint",JR="r16sint",eA="r16float",tA="rg8unorm",rA="rg8snorm",sA="rg8uint",iA="rg8sint",nA="r32uint",aA="r32sint",oA="r32float",uA="rg16uint",lA="rg16sint",dA="rg16float",cA="rgba8unorm",hA="rgba8unorm-srgb",pA="rgba8snorm",gA="rgba8uint",mA="rgba8sint",fA="bgra8unorm",yA="bgra8unorm-srgb",bA="rgb9e5ufloat",xA="rgb10a2unorm",TA="rg11b10ufloat",_A="rg32uint",vA="rg32sint",NA="rg32float",SA="rgba16uint",RA="rgba16sint",AA="rgba16float",EA="rgba32uint",wA="rgba32sint",CA="rgba32float",MA="depth16unorm",BA="depth24plus",PA="depth24plus-stencil8",LA="depth32float",FA="depth32float-stencil8",DA="bc1-rgba-unorm",UA="bc1-rgba-unorm-srgb",IA="bc2-rgba-unorm",OA="bc2-rgba-unorm-srgb",VA="bc3-rgba-unorm",kA="bc3-rgba-unorm-srgb",GA="bc4-r-unorm",zA="bc4-r-snorm",$A="bc5-rg-unorm",WA="bc5-rg-snorm",HA="bc6h-rgb-ufloat",qA="bc6h-rgb-float",jA="bc7-rgba-unorm",XA="bc7-rgba-unorm-srgb",KA="etc2-rgb8unorm",YA="etc2-rgb8unorm-srgb",QA="etc2-rgb8a1unorm",ZA="etc2-rgb8a1unorm-srgb",JA="etc2-rgba8unorm",eE="etc2-rgba8unorm-srgb",tE="eac-r11unorm",rE="eac-r11snorm",sE="eac-rg11unorm",iE="eac-rg11snorm",nE="astc-4x4-unorm",aE="astc-4x4-unorm-srgb",oE="astc-5x4-unorm",uE="astc-5x4-unorm-srgb",lE="astc-5x5-unorm",dE="astc-5x5-unorm-srgb",cE="astc-6x5-unorm",hE="astc-6x5-unorm-srgb",pE="astc-6x6-unorm",gE="astc-6x6-unorm-srgb",mE="astc-8x5-unorm",fE="astc-8x5-unorm-srgb",yE="astc-8x6-unorm",bE="astc-8x6-unorm-srgb",xE="astc-8x8-unorm",TE="astc-8x8-unorm-srgb",_E="astc-10x5-unorm",vE="astc-10x5-unorm-srgb",NE="astc-10x6-unorm",SE="astc-10x6-unorm-srgb",RE="astc-10x8-unorm",AE="astc-10x8-unorm-srgb",EE="astc-10x10-unorm",wE="astc-10x10-unorm-srgb",CE="astc-12x10-unorm",ME="astc-12x10-unorm-srgb",BE="astc-12x12-unorm",PE="astc-12x12-unorm-srgb",LE="clamp-to-edge",FE="repeat",DE="mirror-repeat",UE="linear",IE="nearest",OE="zero",VE="one",kE="src",GE="one-minus-src",zE="src-alpha",$E="one-minus-src-alpha",WE="dst",HE="one-minus-dst",qE="dst-alpha",jE="one-minus-dst-alpha",XE="src-alpha-saturated",KE="constant",YE="one-minus-constant",QE="add",ZE="subtract",JE="reverse-subtract",ew="min",tw="max",rw=0,sw=15,iw="keep",nw="zero",aw="replace",ow="invert",uw="increment-clamp",lw="decrement-clamp",dw="increment-wrap",cw="decrement-wrap",hw="storage",pw="read-only-storage",gw="write-only",mw="read-only",fw="read-write",yw="non-filtering",bw="comparison",xw="float",Tw="unfilterable-float",_w="depth",vw="sint",Nw="uint",Sw="2d",Rw="3d",Aw="2d",Ew="2d-array",ww="cube",Cw="3d",Mw="all",Bw="vertex",Pw="instance",Lw={CoreFeaturesAndLimits:"core-features-and-limits",DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionBCSliced3D:"texture-compression-bc-sliced-3d",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TextureCompressionASTCSliced3D:"texture-compression-astc-sliced-3d",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",Float32Blendable:"float32-blendable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups",TextureFormatsTier1:"texture-formats-tier1",TextureFormatsTier2:"texture-formats-tier2"},Fw={"texture-compression-s3tc":"texture-compression-bc","texture-compression-etc1":"texture-compression-etc2"};class Dw extends zS{constructor(e,t,r){super(e,t?t.value:null),this.textureNode=t,this.groupNode=r}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class Uw extends DS{constructor(e,t){super(e,t?t.array:null),this.attribute=t,this.isStorageBuffer=!0}}let Iw=0;class Ow extends Uw{constructor(e,t){super("StorageBuffer_"+Iw++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:ei.READ_WRITE,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class Vw extends ey{constructor(e){super(),this.device=e;this.mipmapSampler=e.createSampler({minFilter:UE}),this.flipYSampler=e.createSampler({minFilter:IE}),this.transferPipelines={},this.flipYPipelines={},this.mipmapVertexShaderModule=e.createShaderModule({label:"mipmapVertex",code:"\nstruct VarysStruct {\n\t@builtin( position ) Position: vec4,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:CR,stripIndexFormat:jR},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:CR,stripIndexFormat:jR},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,r=0){const s=t.format,{width:i,height:n}=t.size,a=this.getTransferPipeline(s),o=this.getFlipYPipeline(s),u=this.device.createTexture({size:{width:i,height:n,depthOrArrayLayers:1},format:s,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),l=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Aw,baseArrayLayer:r}),d=u.createView({baseMipLevel:0,mipLevelCount:1,dimension:Aw,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),h=(e,t,r)=>{const s=e.getBindGroupLayout(0),i=this.device.createBindGroup({layout:s,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:r,loadOp:GR,storeOp:VR,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,i),n.draw(4,1,0,0),n.end()};h(a,l,d),h(o,d,l),this.device.queue.submit([c.finish()]),u.destroy()}generateMipmaps(e,t,r=0,s=null){const i=this.get(e);void 0===i.layers&&(i.layers=[]);const n=i.layers[r]||this._mipmapCreateBundles(e,t,r),a=s||this.device.createCommandEncoder({label:"mipmapEncoder"});this._mipmapRunBundles(a,n),null===s&&this.device.queue.submit([a.finish()]),i.layers[r]=n}_mipmapCreateBundles(e,t,r){const s=this.getTransferPipeline(t.format),i=s.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Aw,baseArrayLayer:r});const a=[];for(let o=1;o0)for(let t=0,n=s.length;t0)for(let t=0,n=s.length;t0?e.width:r.size.width,l=a>0?e.height:r.size.height;try{o.queue.copyExternalImageToTexture({source:e,flipY:i},{texture:t,mipLevel:a,origin:{x:0,y:0,z:s},premultipliedAlpha:n},{width:u,height:l,depthOrArrayLayers:1})}catch(e){}}_getPassUtils(){let e=this._passUtils;return null===e&&(this._passUtils=e=new Vw(this.backend.device)),e}_generateMipmaps(e,t,r=0,s=null){this._getPassUtils().generateMipmaps(e,t,r,s)}_flipY(e,t,r=0){this._getPassUtils().flipY(e,t,r)}_copyBufferToTexture(e,t,r,s,i,n=0,a=0){const o=this.backend.device,u=e.data,l=this._getBytesPerTexel(r.format),d=e.width*l;o.queue.writeTexture({texture:t,mipLevel:a,origin:{x:0,y:0,z:s}},u,{offset:e.width*e.height*l*n,bytesPerRow:d},{width:e.width,height:e.height,depthOrArrayLayers:1}),!0===i&&this._flipY(t,r,s)}_copyCompressedBufferToTexture(e,t,r){const s=this.backend.device,i=this._getBlockData(r.format),n=r.size.depthOrArrayLayers>1;for(let a=0;a]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,Hw=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,qw={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_2d_array:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_depth_cube:"depthTexture",texture_depth_cube_array:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class jw extends YN{constructor(e){const{type:t,inputs:r,name:s,inputsCode:i,blockCode:n,outputType:a}=(e=>{const t=(e=e.trim()).match(Ww);if(null!==t&&4===t.length){const r=t[2],s=[];let i=null;for(;null!==(i=Hw.exec(r));)s.push({name:i[1],type:i[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class Xw extends KN{parseFunction(e){return new jw(e)}}const Kw={[ei.READ_ONLY]:"read",[ei.WRITE_ONLY]:"write",[ei.READ_WRITE]:"read_write"},Yw={[Ir]:"repeat",[xe]:"clamp",[Ur]:"mirror"},Qw={vertex:MR.VERTEX,fragment:MR.FRAGMENT,compute:MR.COMPUTE},Zw={instance:!0,swizzleAssign:!1,storageBuffer:!0},Jw={"^^":"tsl_xor"},eC={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",mat3:"mat3x3",mat4:"mat4x4"},tC={},rC={tsl_xor:new Xx("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new Xx("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new Xx("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new Xx("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new Xx("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new Xx("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new Xx("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new Xx("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new Xx("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new Xx("fn tsl_repeatWrapping_float( coord: f32 ) -> f32 { return fract( coord ); }"),mirrorWrapping_float:new Xx("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new Xx("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new Xx("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {\n\n\tlet res = vec2f( iRes );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );\n\tlet rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );\n\tlet rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );\n\tlet rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},sC={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast",floatpack_snorm_2x16:"pack2x16snorm",floatpack_unorm_2x16:"pack2x16unorm",floatpack_float16_2x16:"pack2x16float",floatunpack_snorm_2x16:"unpack2x16snorm",floatunpack_unorm_2x16:"unpack2x16unorm",floatunpack_float16_2x16:"unpack2x16float"};let iC="";!0!==("undefined"!=typeof navigator&&/Firefox|Deno/g.test(navigator.userAgent))&&(iC+="diagnostic( off, derivative_uniformity );\n");class nC extends FN{constructor(e,t){super(e,t,new Xw),this.uniformGroups={},this.uniformGroupsBindings={},this.builtins={},this.directives={},this.scopedArrays=new Map}_generateTextureSample(e,t,r,s,i,n=this.shaderStage){return"fragment"===n?s?i?`textureSample( ${t}, ${t}_sampler, ${r}, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${r}, ${s} )`:i?`textureSample( ${t}, ${t}_sampler, ${r}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${r} )`:this.generateTextureSampleLevel(e,t,r,"0",s)}generateTextureSampleLevel(e,t,r,s,i,n){return!1===this.isUnfilterable(e)?n?`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,r,n,s):this.generateTextureLod(e,t,r,i,n,s)}generateWrapFunction(e){const t=`tsl_coord_${Yw[e.wrapS]}S_${Yw[e.wrapT]}_${e.is3DTexture||e.isData3DTexture?"3d":"2d"}T`;let r=tC[t];if(void 0===r){const s=[],i=e.is3DTexture||e.isData3DTexture?"vec3f":"vec2f";let n=`fn ${t}( coord : ${i} ) -> ${i} {\n\n\treturn ${i}(\n`;const a=(e,t)=>{e===Ir?(s.push(rC.repeatWrapping_float),n+=`\t\ttsl_repeatWrapping_float( coord.${t} )`):e===xe?(s.push(rC.clampWrapping_float),n+=`\t\ttsl_clampWrapping_float( coord.${t} )`):e===Ur?(s.push(rC.mirrorWrapping_float),n+=`\t\ttsl_mirrorWrapping_float( coord.${t} )`):(n+=`\t\tcoord.${t}`,d(`WebGPURenderer: Unsupported texture wrap type "${e}" for vertex shader.`))};a(e.wrapS,"x"),n+=",\n",a(e.wrapT,"y"),(e.is3DTexture||e.isData3DTexture)&&(n+=",\n",a(e.wrapR,"z")),n+="\n\t);\n\n}\n",tC[t]=r=new Xx(n,s)}return r.build(this),t}generateArrayDeclaration(e,t){return`array< ${this.getType(e)}, ${t} >`}generateTextureDimension(e,t,r){const s=this.getDataFromNode(e,this.shaderStage,this.globalCache);void 0===s.dimensionsSnippet&&(s.dimensionsSnippet={});let i=s.dimensionsSnippet[r];if(void 0===s.dimensionsSnippet[r]){let n,a;const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(e),u=o>1;a=e.is3DTexture||e.isData3DTexture?"vec3":"vec2",n=u||e.isStorageTexture?t:`${t}${r?`, u32( ${r} )`:""}`,i=new Ru(new hl(`textureDimensions( ${n} )`,a)),s.dimensionsSnippet[r]=i,(e.isArrayTexture||e.isDataArrayTexture||e.is3DTexture||e.isData3DTexture)&&(s.arrayLayerCount=new Ru(new hl(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(s.cubeFaceCount=new Ru(new hl("6u","u32")))}return i.build(this)}generateFilteredTexture(e,t,r,s,i="0u"){this._include("biquadraticTexture");const n=this.generateWrapFunction(e),a=this.generateTextureDimension(e,t,i);return s&&(r=`${r} + vec2(${s}) / ${a}`),`tsl_biquadraticTexture( ${t}, ${n}( ${r} ), ${a}, u32( ${i} ) )`}generateTextureLod(e,t,r,s,i,n="0u"){if(!0===e.isCubeTexture){i&&(r=`${r} + vec3(${i})`);return`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${e.isDepthTexture?"u32":"f32"}( ${n} ) )`}const a=this.generateWrapFunction(e),o=this.generateTextureDimension(e,t,n),u=e.is3DTexture||e.isData3DTexture?"vec3":"vec2";return i&&(r=`${r} + ${u}(${i}) / ${u}( ${o} )`),r=`${u}( ${a}( ${r} ) * ${u}( ${o} ) )`,this.generateTextureLoad(e,t,r,n,s,null)}generateTextureLoad(e,t,r,s,i,n){let a;return null===s&&(s="0u"),n&&(r=`${r} + ${n}`),i?a=`textureLoad( ${t}, ${r}, ${i}, u32( ${s} ) )`:(a=`textureLoad( ${t}, ${r}, u32( ${s} ) )`,this.renderer.backend.compatibilityMode&&e.isDepthTexture&&(a+=".x")),a}generateTextureStore(e,t,r,s,i){let n;return n=s?`textureStore( ${t}, ${r}, ${s}, ${i} )`:`textureStore( ${t}, ${r}, ${i} )`,n}isSampleCompare(e){return!0===e.isDepthTexture&&null!==e.compareFunction&&this.renderer.hasCompatibility(A.TEXTURE_COMPARE)}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===j||!1===this.isSampleCompare(e)&&e.minFilter===w&&e.magFilter===w||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,r,s,i,n=this.shaderStage){let a=null;return a=this.isUnfilterable(e)?this.generateTextureLod(e,t,r,s,i,"0",n):this._generateTextureSample(e,t,r,s,i,n),a}generateTextureGrad(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return n?`textureSampleGrad( ${t}, ${t}_sampler, ${r}, ${s[0]}, ${s[1]}, ${n} )`:`textureSampleGrad( ${t}, ${t}_sampler, ${r}, ${s[0]}, ${s[1]} )`;o(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${a} shader.`)}generateTextureCompare(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return!0===e.isDepthTexture&&!0===e.isArrayTexture?n?`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${i}, ${s}, ${n} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${i}, ${s} )`:n?`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${s} )`;o(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}generateTextureLevel(e,t,r,s,i,n){return!1===this.isUnfilterable(e)?n?`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,r,n,s):this.generateTextureLod(e,t,r,i,n,s)}generateTextureBias(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return n?`textureSampleBias( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleBias( ${t}, ${t}_sampler, ${r}, ${s} )`;o(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${a} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,r=e.type;return"texture"===r||"cubeTexture"===r||"cubeDepthTexture"===r||"storageTexture"===r||"texture3D"===r?t:"buffer"===r||"storageBuffer"===r||"indirectStorageBuffer"===r?this.isCustomStruct(e)?t:t+".value":e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}getFunctionOperator(e){const t=Jw[e];return void 0!==t?(this._include(t),t):null}getNodeAccess(e,t){return"compute"!==t?!0===e.isAtomic?(d("WebGPURenderer: Atomic operations are only supported in compute shaders."),ei.READ_WRITE):ei.READ_ONLY:e.access}getStorageAccess(e,t){return Kw[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,r,s=null){const i=super.getUniformFromNode(e,t,r,s),n=this.getDataFromNode(e,r,this.globalCache);if(void 0===n.uniformGPU){let a;const o=e.groupNode,u=o.name,l=this.getBindGroupArray(u,r);if("texture"===t||"cubeTexture"===t||"cubeDepthTexture"===t||"storageTexture"===t||"texture3D"===t){let s=null;const n=this.getNodeAccess(e,r);"texture"===t||"storageTexture"===t?s=!0===e.value.is3DTexture?new jS(i.name,i.node,o,n):new HS(i.name,i.node,o,n):"cubeTexture"===t||"cubeDepthTexture"===t?s=new qS(i.name,i.node,o,n):"texture3D"===t&&(s=new jS(i.name,i.node,o,n)),s.store=!0===e.isStorageTextureNode,s.mipLevel=s.store?e.mipLevel:0,s.setVisibility(Qw[r]);if(!0===e.value.isCubeTexture||!1===this.isUnfilterable(e.value)&&!1===s.store){const e=new Dw(`${i.name}_sampler`,i.node,o);e.setVisibility(Qw[r]),l.push(e,s),a=[e,s]}else l.push(s),a=[s]}else if("buffer"===t||"storageBuffer"===t||"indirectStorageBuffer"===t){const n=this.getSharedDataFromNode(e);let u=n.buffer;if(void 0===u){u=new("buffer"===t?OS:Ow)(e,o),n.buffer=u}u.setVisibility(u.getVisibility()|Qw[r]),l.push(u),a=u,i.name=s||"NodeBuffer_"+i.id}else{let e=this.uniformGroups[u];void 0===e?(e=new GS(u,o),e.setVisibility(Qw[r]),this.uniformGroups[u]=e,l.push(e)):(e.setVisibility(e.getVisibility()|Qw[r]),-1===l.indexOf(e)&&l.push(e)),a=this.getNodeUniform(i,t);const s=a.name;e.uniforms.some(e=>e.name===s)||e.addUniform(a)}n.uniformGPU=a}return i}getBuiltin(e,t,r,s=this.shaderStage){const i=this.builtins[s]||(this.builtins[s]=new Map);return!1===i.has(e)&&i.set(e,{name:e,property:t,type:r}),t}hasBuiltin(e,t=this.shaderStage){return void 0!==this.builtins[t]&&this.builtins[t].has(e)}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,r=this.flowShaderNode(e),s=[];for(const e of t.inputs)s.push(e.name+" : "+this.getType(e.type));let i=`fn ${t.name}( ${s.join(", ")} ) -> ${this.getType(t.type)} {\n${r.vars}\n${r.code}\n`;return r.result&&(i+=`\treturn ${r.result};\n`),i+="\n}\n",i}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],r=this.directives[e];if(void 0!==r)for(const e of r)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array`,"vertex")}getBuiltins(e){const t=[],r=this.builtins[e];if(void 0!==r)for(const{name:e,property:s,type:i}of r.values())t.push(`@builtin( ${e} ) ${s} : ${i}`);return t.join(",\n\t")}getScopedArray(e,t,r,s){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:r,bufferCount:s}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:r,bufferType:s,bufferCount:i}of this.scopedArrays.values()){const n=this.getType(s);t.push(`var<${r}> ${e}: array< ${n}, ${i} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","globalId","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const r=this.getAttributesArray();for(let e=0,s=r.length;e"),t.push(`\t${s+r.name} : ${i}`)}return e.output&&t.push(`\t${this.getBuiltins("output")}`),t.join(",\n")}getStructs(e){let t="";const r=this.structs[e];if(r.length>0){const e=[];for(const t of r){let r=`struct ${t.name} {\n`;r+=this.getStructMembers(t),r+="\n};",e.push(r)}t="\n"+e.join("\n\n")+"\n"}return t}getVar(e,t,r=null){let s=`var ${t} : `;return s+=null!==r?this.generateArrayDeclaration(e,r):this.getType(e),s}getVars(e){const t=[],r=this.vars[e];if(void 0!==r)for(const e of r)t.push(`\t${this.getVar(e.type,e.name,e.count)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","builtinClipSpace","vec4","vertex"),"vertex"===e||"fragment"===e){const r=this.varyings,s=this.vars[e];for(let i=0;ir.value.itemSize;return s&&!i}getUniforms(e){const t=this.uniforms[e],r=[],s=[],i=[],n={};for(const i of t){const t=i.groupNode.name,a=this.bindingsIndexes[t];if("texture"===i.type||"cubeTexture"===i.type||"cubeDepthTexture"===i.type||"storageTexture"===i.type||"texture3D"===i.type){const t=i.node.value;let s;(!0===t.isCubeTexture||!1===this.isUnfilterable(t)&&!0!==i.node.isStorageTextureNode)&&(this.isSampleCompare(t)?r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler_comparison;`):r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler;`));let n="";const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(t);if(o>1&&(n="_multisampled"),!0===t.isCubeTexture&&!0===t.isDepthTexture)s="texture_depth_cube";else if(!0===t.isCubeTexture)s="texture_cube";else if(!0===t.isDepthTexture)s=this.renderer.backend.compatibilityMode&&null===t.compareFunction?`texture${n}_2d`:`texture_depth${n}_2d${!0===t.isArrayTexture?"_array":""}`;else if(!0===i.node.isStorageTextureNode){const r=$w(t),n=this.getStorageAccess(i.node,e),a=i.node.value.is3DTexture,o=i.node.value.isArrayTexture;s=`texture_storage_${a?"3d":"2d"+(o?"_array":"")}<${r}, ${n}>`}else if(!0===t.isArrayTexture||!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)s="texture_2d_array";else if(!0===t.is3DTexture||!0===t.isData3DTexture)s="texture_3d";else{s=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name} : ${s};`)}else if("buffer"===i.type||"storageBuffer"===i.type||"indirectStorageBuffer"===i.type){const t=i.node,r=this.getType(t.getNodeType(this)),n=t.bufferCount,o=n>0&&"buffer"===i.type?", "+n:"",u=t.isStorageBufferNode?`storage, ${this.getStorageAccess(t,e)}`:"uniform";if(this.isCustomStruct(i))s.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var<${u}> ${i.name} : ${r};`);else{const e=`\tvalue : array< ${t.isAtomic?`atomic<${r}>`:`${r}`}${o} >`;s.push(this._getWGSLStructBinding(i.name,e,u,a.binding++,a.group))}}else{const e=i.groupNode.name;if(void 0===n[e]){const t=this.uniformGroups[e];if(void 0!==t){const r=[];for(const e of t.uniforms){const t=e.getType(),s=this.getType(this.getVectorType(t));r.push(`\t${e.name} : ${s}`)}let s=this.uniformGroupsBindings[e];void 0===s&&(s={index:a.binding++,id:a.group},this.uniformGroupsBindings[e]=s),n[e]={index:s.index,id:s.id,snippets:r}}}}}for(const e in n){const t=n[e];i.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}return[...r,...s,...i].join("\n")}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){this.shaderStage=t;const r=e[t];r.uniforms=this.getUniforms(t),r.attributes=this.getAttributes(t),r.varyings=this.getVaryings(t),r.structs=this.getStructs(t),r.vars=this.getVars(t),r.codes=this.getCodes(t),r.directives=this.getDirectives(t),r.scopedArrays=this.getScopedArrays(t);let s="// code\n\n";s+=this.flowCode[t];const i=this.flowNodes[t],n=i[i.length-1],a=n.outputNode,o=void 0!==a&&!0===a.isOutputStructNode;for(const e of i){const i=this.getFlowData(e),u=e.name;if(u&&(s.length>0&&(s+="\n"),s+=`\t// flow -> ${u}\n`),s+=`${i.code}\n\t`,e===n&&"compute"!==t)if(s+="// result\n\n\t","vertex"===t)s+=`varyings.builtinClipSpace = ${i.result};`;else if("fragment"===t)if(o)r.returnType=a.getNodeType(this),r.structs+="var output : "+r.returnType+";",s+=`return ${i.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),r.returnType="OutputStruct",r.structs+=this._getWGSLStruct("OutputStruct",e),r.structs+="\nvar output : OutputStruct;",s+=`output.color = ${i.result};\n\n\treturn output;`}}r.flow=s}if(this.shaderStage=null,null!==this.material)this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment);else{const t=this.object.workgroupSize;this.computeShader=this._getWGSLComputeCode(e.compute,t)}}getMethod(e,t=null){let r;return null!==t&&(r=this._getWGSLMethod(e+"_"+t)),void 0===r&&(r=this._getWGSLMethod(e)),r||e}getBitcastMethod(e){return`bitcast<${this.getType(e)}>`}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,r){return`select( ${r}, ${t}, ${e} )`}getType(e){return eC[e]||e}isAvailable(e){let t=Zw[e];return void 0===t&&("float32Filterable"===e?t=this.renderer.hasFeature("float32-filterable"):"clipDistance"===e&&(t=this.renderer.hasFeature("clip-distances")),Zw[e]=t),t}_getWGSLMethod(e){return void 0!==rC[e]&&this._include(e),sC[e]}_include(e){const t=rC[e];return t.build(this),this.addInclude(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${iC}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){const[r,s,i]=t;return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${r}, ${s}, ${i} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = globalId.x\n\t\t+ globalId.y * ( ${r} * numWorkgroups.x )\n\t\t+ globalId.z * ( ${r} * numWorkgroups.x ) * ( ${s} * numWorkgroups.y );\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,r,s=0,i=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${s} ) @group( ${i} )\nvar<${r}> ${e} : ${n};`}}class aC{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=PA:e.depth&&(t=BA),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const e=this.backend.renderer,r=e.getRenderTarget();t=r?r.samples:e.currentSamples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const r=t>1&&null!==e.renderTarget&&!0!==e.isDepthTexture&&!0!==e.isFramebufferTexture;return{samples:t,primarySamples:r?1:t,isMSAA:r}}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorFormats(e){return null!==e.textures?e.textures.map(e=>this.getTextureFormatGPU(e)):[this.getPreferredCanvasFormat()]}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?RR:e.isLineSegments||e.isMesh&&!0===t.wireframe?AR:e.isLine?ER:e.isMesh?wR:void 0}getSampleCount(e){return e>=4?4:1}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.currentSamples)}getPreferredCanvasFormat(){const e=this.backend.parameters.outputType;if(void 0===e)return navigator.gpu.getPreferredCanvasFormat();if(e===Ge)return fA;if(e===be)return AA;throw new Error("Unsupported output buffer type.")}}const oC=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]);"undefined"!=typeof Float16Array&&oC.set(Float16Array,["float16"]);const uC=new Map([[it,["float16"]]]),lC=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class dC{constructor(e){this.backend=e}createAttribute(e,t){const r=this._getBufferAttribute(e),s=this.backend,i=s.get(r);let n=i.buffer;if(void 0===n){const a=s.device;let o=r.array;if(!1===e.normalized)if(o.constructor===Int16Array||o.constructor===Int8Array)o=new Int32Array(o);else if((o.constructor===Uint16Array||o.constructor===Uint8Array)&&(o=new Uint32Array(o),t&GPUBufferUsage.INDEX))for(let e=0;e0&&(void 0===n.groups&&(n.groups=[],n.versions=[]),n.versions[r]===s&&(o=n.groups[r])),void 0===o&&(o=this.createBindGroup(e,a),r>0&&(n.groups[r]=o,n.versions[r]=s)),n.group=o}updateBinding(e){const t=this.backend,r=t.device,s=e.buffer,i=t.get(e).buffer,n=e.updateRanges;if(0===n.length)r.queue.writeBuffer(i,0,s,0);else{const e=Xr(s),t=e?1:s.BYTES_PER_ELEMENT;for(let a=0,o=n.length;a1&&(i+=`-${e.texture.depthOrArrayLayers}`),i+=`-${r}-${s}`,a=e[i],void 0===a){const n=Mw;let o;o=t.isSampledCubeTexture?ww:t.isSampledTexture3D?Cw:t.texture.isArrayTexture||t.texture.isDataArrayTexture||t.texture.isCompressedArrayTexture?Ew:Aw,a=e[i]=e.texture.createView({aspect:n,dimension:o,mipLevelCount:r,baseMipLevel:s})}}n.push({binding:i,resource:a})}else if(t.isSampler){const e=r.get(t.texture);n.push({binding:i,resource:e.sampler})}i++}return s.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:n})}_createLayoutEntries(e){const t=[];let r=0;for(const s of e.bindings){const e=this.backend,i={binding:r,visibility:s.visibility};if(s.isUniformBuffer||s.isStorageBuffer){const e={};s.isStorageBuffer&&(s.visibility&MR.COMPUTE&&(s.access===ei.READ_WRITE||s.access===ei.WRITE_ONLY)?e.type=hw:e.type=pw),i.buffer=e}else if(s.isSampledTexture&&s.store){const e={};e.format=this.backend.get(s.texture).texture.format;const t=s.access;e.access=t===ei.READ_WRITE?fw:t===ei.WRITE_ONLY?gw:mw,s.texture.isArrayTexture?e.viewDimension=Ew:s.texture.is3DTexture&&(e.viewDimension=Cw),i.storageTexture=e}else if(s.isSampledTexture){const t={},{primarySamples:r}=e.utils.getTextureSampleData(s.texture);if(r>1&&(t.multisampled=!0,s.texture.isDepthTexture||(t.sampleType=Tw)),s.texture.isDepthTexture)e.compatibilityMode&&null===s.texture.compareFunction?t.sampleType=Tw:t.sampleType=_w;else if(s.texture.isDataTexture||s.texture.isDataArrayTexture||s.texture.isData3DTexture){const e=s.texture.type;e===R?t.sampleType=vw:e===S?t.sampleType=Nw:e===j&&(this.backend.hasFeature("float32-filterable")?t.sampleType=xw:t.sampleType=Tw)}s.isSampledCubeTexture?t.viewDimension=ww:s.texture.isArrayTexture||s.texture.isDataArrayTexture||s.texture.isCompressedArrayTexture?t.viewDimension=Ew:s.isSampledTexture3D&&(t.viewDimension=Cw),i.texture=t}else if(s.isSampler){const t={};s.texture.isDepthTexture&&(null!==s.texture.compareFunction&&e.hasCompatibility(A.TEXTURE_COMPARE)?t.type=bw:t.type=yw),i.sampler=t}else o(`WebGPUBindingUtils: Unsupported binding "${s}".`);t.push(i),r++}return t}deleteBindGroupData(e){const{backend:t}=this,r=t.get(e);r.layout&&(r.layout.usedTimes--,0===r.layout.usedTimes&&this._bindGroupLayoutCache.delete(r.layoutKey),r.layout=void 0,r.layoutKey=void 0)}dispose(){this._bindGroupLayoutCache.clear()}}class pC{constructor(e){this.backend=e,this._activePipelines=new WeakMap}setPipeline(e,t){this._activePipelines.get(e)!==t&&(e.setPipeline(t),this._activePipelines.set(e,t))}_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:r,material:s,geometry:i,pipeline:n}=e,{vertexProgram:a,fragmentProgram:u}=n,l=this.backend,d=l.device,c=l.utils,h=l.get(n),p=[];for(const t of e.getBindings()){const e=l.get(t),{layoutGPU:r}=e.layout;p.push(r)}const g=l.attributeUtils.createShaderVertexBuffers(e);let m;s.blending===ee||s.blending===ze&&!1===s.transparent||(m=this._getBlending(s));let f={};!0===s.stencilWrite&&(f={compare:this._getStencilCompare(s),failOp:this._getStencilOperation(s.stencilFail),depthFailOp:this._getStencilOperation(s.stencilZFail),passOp:this._getStencilOperation(s.stencilZPass)});const y=this._getColorWriteMask(s),b=[];if(null!==e.context.textures){const t=e.context.textures,r=e.context.mrt;for(let e=0;e1},layout:d.createPipelineLayout({bindGroupLayouts:p})},A={},E=e.context.depth,w=e.context.stencil;if(!0!==E&&!0!==w||(!0===E&&(A.format=N,A.depthWriteEnabled=s.depthWrite,A.depthCompare=v),!0===w&&(A.stencilFront=f,A.stencilBack={},A.stencilReadMask=s.stencilFuncMask,A.stencilWriteMask=s.stencilWriteMask),!0===s.polygonOffset&&(A.depthBias=s.polygonOffsetUnits,A.depthBiasSlopeScale=s.polygonOffsetFactor,A.depthBiasClamp=0),R.depthStencil=A),d.pushErrorScope("validation"),null===t)h.pipeline=d.createRenderPipeline(R),d.popErrorScope().then(e=>{null!==e&&(h.error=!0,o(e.message))});else{const e=new Promise(async e=>{try{h.pipeline=await d.createRenderPipelineAsync(R)}catch(e){}const t=await d.popErrorScope();null!==t&&(h.error=!0,o(t.message)),e()});t.push(e)}}createBundleEncoder(e,t="renderBundleEncoder"){const r=this.backend,{utils:s,device:i}=r,n=s.getCurrentDepthStencilFormat(e),a={label:t,colorFormats:s.getCurrentColorFormats(e),depthStencilFormat:n,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(a)}createComputePipeline(e,t){const r=this.backend,s=r.device,i=r.get(e.computeProgram).module,n=r.get(e),a=[];for(const e of t){const t=r.get(e),{layoutGPU:s}=t.layout;a.push(s)}n.pipeline=s.createComputePipeline({compute:i,layout:s.createPipelineLayout({bindGroupLayouts:a})})}_getBlending(e){let t,r;const s=e.blending,i=e.blendSrc,n=e.blendDst,a=e.blendEquation;if(s===lt){const s=null!==e.blendSrcAlpha?e.blendSrcAlpha:i,o=null!==e.blendDstAlpha?e.blendDstAlpha:n,u=null!==e.blendEquationAlpha?e.blendEquationAlpha:a;t={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(a)},r={srcFactor:this._getBlendFactor(s),dstFactor:this._getBlendFactor(o),operation:this._getBlendOperation(u)}}else{const i=(e,s,i,n)=>{t={srcFactor:e,dstFactor:s,operation:QE},r={srcFactor:i,dstFactor:n,operation:QE}};if(e.premultipliedAlpha)switch(s){case ze:i(VE,$E,VE,$E);break;case Wt:i(VE,VE,VE,VE);break;case $t:i(OE,GE,OE,VE);break;case zt:i(WE,$E,OE,VE)}else switch(s){case ze:i(zE,$E,VE,$E);break;case Wt:i(zE,VE,VE,VE);break;case $t:o(`WebGPURenderer: "SubtractiveBlending" requires "${e.isMaterial?"material":"blendMode"}.premultipliedAlpha = true".`);break;case zt:o(`WebGPURenderer: "MultiplyBlending" requires "${e.isMaterial?"material":"blendMode"}.premultipliedAlpha = true".`)}}if(void 0!==t&&void 0!==r)return{color:t,alpha:r};o("WebGPURenderer: Invalid blending: ",s)}_getBlendFactor(e){let t;switch(e){case dt:t=OE;break;case Ot:t=VE;break;case It:t=kE;break;case Lt:t=GE;break;case $e:t=zE;break;case We:t=$E;break;case Dt:t=WE;break;case Pt:t=HE;break;case Ft:t=qE;break;case Bt:t=jE;break;case Ut:t=XE;break;case 211:t=KE;break;case 212:t=YE;break;default:o("WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const r=e.stencilFunc;switch(r){case rs:t=BR;break;case ts:t=OR;break;case es:t=PR;break;case Jr:t=FR;break;case Zr:t=LR;break;case Qr:t=IR;break;case Yr:t=DR;break;case Kr:t=UR;break;default:o("WebGPURenderer: Invalid stencil function.",r)}return t}_getStencilOperation(e){let t;switch(e){case ds:t=iw;break;case ls:t=nw;break;case us:t=aw;break;case os:t=ow;break;case as:t=uw;break;case ns:t=lw;break;case is:t=dw;break;case ss:t=cw;break;default:o("WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case He:t=QE;break;case Mt:t=ZE;break;case Ct:t=JE;break;case hs:t=ew;break;case cs:t=tw;break;default:o("WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,r){const s={},i=this.backend.utils;s.topology=i.getPrimitiveTopology(e,r),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(s.stripIndexFormat=t.index.array instanceof Uint16Array?qR:jR);let n=r.side===M;return e.isMesh&&e.matrixWorld.determinant()<0&&(n=!n),s.frontFace=!0===n?$R:zR,s.cullMode=r.side===B?WR:HR,s}_getColorWriteMask(e){return!0===e.colorWrite?sw:rw}_getDepthCompare(e){let t;if(!1===e.depthTest)t=OR;else{const r=e.depthFunc;switch(r){case Zt:t=BR;break;case Qt:t=OR;break;case Yt:t=PR;break;case Kt:t=FR;break;case Xt:t=LR;break;case jt:t=IR;break;case qt:t=DR;break;case Ht:t=UR;break;default:o("WebGPUPipelineUtils: Invalid depth function.",r)}}return t}}class gC extends vR{constructor(e,t,r=2048){super(r),this.device=e,this.type=t,this.querySet=this.device.createQuerySet({type:"timestamp",count:this.maxQueries,label:`queryset_global_timestamp_${t}`});const s=8*this.maxQueries;this.resolveBuffer=this.device.createBuffer({label:`buffer_timestamp_resolve_${t}`,size:s,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.resultBuffer=this.device.createBuffer({label:`buffer_timestamp_result_${t}`,size:s,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})}allocateQueriesForContext(e){if(!this.trackTimestamp||this.isDisposed)return null;if(this.currentQueryIndex+2>this.maxQueries)return v(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryOffsets.set(e,t),t}async resolveQueriesAsync(){if(!this.trackTimestamp||0===this.currentQueryIndex||this.isDisposed)return this.lastValue;if(this.pendingResolve)return this.pendingResolve;this.pendingResolve=this._resolveQueries();try{return await this.pendingResolve}finally{this.pendingResolve=null}}async _resolveQueries(){if(this.isDisposed)return this.lastValue;try{if("unmapped"!==this.resultBuffer.mapState)return this.lastValue;const e=new Map(this.queryOffsets),t=this.currentQueryIndex,r=8*t;this.currentQueryIndex=0,this.queryOffsets.clear();const s=this.device.createCommandEncoder();s.resolveQuerySet(this.querySet,0,t,this.resolveBuffer,0),s.copyBufferToBuffer(this.resolveBuffer,0,this.resultBuffer,0,r);const i=s.finish();if(this.device.queue.submit([i]),"unmapped"!==this.resultBuffer.mapState)return this.lastValue;if(await this.resultBuffer.mapAsync(GPUMapMode.READ,0,r),this.isDisposed)return"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue;const n=new BigUint64Array(this.resultBuffer.getMappedRange(0,r)),a={},o=[];for(const[t,r]of e){const e=t.match(/^(.*):f(\d+)$/),s=parseInt(e[2]);!1===o.includes(s)&&o.push(s),void 0===a[s]&&(a[s]=0);const i=n[r],u=n[r+1],l=Number(u-i)/1e6;this.timestamps.set(t,l),a[s]+=l}const u=a[o[o.length-1]];return this.resultBuffer.unmap(),this.lastValue=u,this.frames=o,u}catch(e){return o("Error resolving queries:",e),"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue}}async dispose(){if(!this.isDisposed){if(this.isDisposed=!0,this.pendingResolve)try{await this.pendingResolve}catch(e){o("Error waiting for pending resolve:",e)}if(this.resultBuffer&&"mapped"===this.resultBuffer.mapState)try{this.resultBuffer.unmap()}catch(e){o("Error unmapping buffer:",e)}this.querySet&&(this.querySet.destroy(),this.querySet=null),this.resolveBuffer&&(this.resolveBuffer.destroy(),this.resolveBuffer=null),this.resultBuffer&&(this.resultBuffer.destroy(),this.resultBuffer=null),this.queryOffsets.clear(),this.pendingResolve=null}}}class mC extends iR{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.compatibilityMode=void 0!==e.compatibilityMode&&e.compatibilityMode,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.compatibilityMode=this.parameters.compatibilityMode,this.device=null,this.defaultRenderPassdescriptor=null,this.utils=new aC(this),this.attributeUtils=new dC(this),this.bindingUtils=new hC(this),this.pipelineUtils=new pC(this),this.textureUtils=new zw(this),this.occludedResolveCache=new Map;const t="undefined"==typeof navigator||!1===/Android/.test(navigator.userAgent);this._compatibility={[A.TEXTURE_COMPARE]:t}}async init(e){await super.init(e);const t=this.parameters;let r;if(void 0===t.device){const e={powerPreference:t.powerPreference,featureLevel:t.compatibilityMode?"compatibility":void 0},s="undefined"!=typeof navigator?await navigator.gpu.requestAdapter(e):null;if(null===s)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const i=Object.values(Lw),n=[];for(const e of i)s.features.has(e)&&n.push(e);const a={requiredFeatures:n,requiredLimits:t.requiredLimits};r=await s.requestDevice(a)}else r=t.device;r.lost.then(t=>{if("destroyed"===t.reason)return;const r={api:"WebGPU",message:t.message||"Unknown reason",reason:t.reason||null,originalEvent:t};e.onDeviceLost(r)}),this.device=r,this.trackTimestamp=this.trackTimestamp&&this.hasFeature(Lw.TimestampQuery),this.updateSize()}get context(){const e=this.renderer.getCanvasTarget(),t=this.get(e);let r=t.context;if(void 0===r){const s=this.parameters;r=!0===e.isDefaultCanvasTarget&&void 0!==s.context?s.context:e.domElement.getContext("webgpu"),"setAttribute"in e.domElement&&e.domElement.setAttribute("data-engine",`three.js r${nt} webgpu`);const i=s.alpha?"premultiplied":"opaque",n=s.outputType===be?"extended":"standard";r.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:i,toneMapping:{mode:n}}),t.context=r}return r}get coordinateSystem(){return h}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){const e=this.renderer,t=e.getCanvasTarget(),r=this.get(t),s=e.currentSamples;let i=r.descriptor;if(void 0===i||r.samples!==s){i={colorAttachments:[{view:null}]},!0!==e.depth&&!0!==e.stencil||(i.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(e.depth,e.stencil).createView()});const t=i.colorAttachments[0];s>0?t.view=this.textureUtils.getColorBuffer().createView():t.resolveTarget=void 0,r.descriptor=i,r.samples=s}const n=i.colorAttachments[0];return s>0?n.resolveTarget=this.context.getCurrentTexture().createView():n.view=this.context.getCurrentTexture().createView(),i}_isRenderCameraDepthArray(e){return e.depthTexture&&e.depthTexture.image.depth>1&&e.camera.isArrayCamera}_getRenderPassDescriptor(e,t={}){const r=e.renderTarget,s=this.get(r);let i=s.descriptors;void 0!==i&&s.width===r.width&&s.height===r.height&&s.samples===r.samples||(i={},s.descriptors=i);const n=e.getCacheKey();let a=i[n];if(void 0===a){const t=e.textures,o=[];let u;const l=this._isRenderCameraDepthArray(e);for(let s=0;s1)if(!0===l){const t=e.camera.cameras;for(let e=0;e0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,i=r.createQuerySet({type:"occlusion",count:s,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=i,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(s),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e,{loadOp:kR}),this.initTimestampQuery(Et.RENDER,this.getTimestampUID(e),n),n.occlusionQuerySet=i;const a=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let r=0;r0&&t.currentPass.executeBundles(t.renderBundles),r>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery();const s=t.encoder;if(!0===this._isRenderCameraDepthArray(e)){const r=[];for(let e=0;e0){const s=8*r;let i=this.occludedResolveCache.get(s);void 0===i&&(i=this.device.createBuffer({size:s,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(s,i));const n=this.device.createBuffer({size:s,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,r,i,0),t.encoder.copyBufferToBuffer(i,0,n,0,s),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo&&(i[0]=Math.min(a,o),i[1]=Math.ceil(a/o)),n.dispatchSize=i}i=n.dispatchSize}a.dispatchWorkgroups(i[0],i[1]||1,i[2]||1)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:r,material:s,context:i,pipeline:n}=e,a=e.getBindings(),o=this.get(i),u=this.get(n),l=u.pipeline;if(!0===u.error)return;const d=e.getIndex(),c=null!==d,h=e.getDrawParameters();if(null===h)return;const p=(t,r)=>{this.pipelineUtils.setPipeline(t,l),r.pipeline=l;const n=r.bindingGroups;for(let e=0,r=a.length;e{if(p(s,i),!0===r.isBatchedMesh){const e=r._multiDrawStarts,i=r._multiDrawCounts,n=r._multiDrawCount,a=r._multiDrawInstances;null!==a&&v("WebGPUBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection.");for(let o=0;o1?0:o;!0===c?s.drawIndexed(i[o],n,e[o]/d.array.BYTES_PER_ELEMENT,0,u):s.draw(i[o],n,e[o],u),t.update(r,i[o],n)}}else if(!0===c){const{vertexCount:i,instanceCount:n,firstVertex:a}=h,o=e.getIndirect();if(null!==o){const t=this.get(o).buffer,r=e.getIndirectOffset(),i=Array.isArray(r)?r:[r];for(let e=0;e0){const t=this.get(e.camera),s=e.camera.cameras,n=e.getBindingGroup("cameraIndex");if(void 0===t.indexesGPU||t.indexesGPU.length!==s.length){const e=this.get(n),r=[],i=new Uint32Array([0,0,0,0]);for(let t=0,n=s.length;t(d("WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new SR(e)));super(new t(e),e),this.library=new bC,this.isWebGPURenderer=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}}class TC extends As{constructor(){super(),this.isBundleGroup=!0,this.type="BundleGroup",this.static=!0,this.version=0}set needsUpdate(e){!0===e&&this.version++}}class _C{constructor(e,t=Rn(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0;const r=new Yp;r.name="PostProcessing",this._quadMesh=new $b(r),this._quadMesh.name="Post-Processing",this._context=null}render(){const e=this.renderer;this._update(),null!==this._context.onBeforePostProcessing&&this._context.onBeforePostProcessing();const t=e.toneMapping,r=e.outputColorSpace;e.toneMapping=m,e.outputColorSpace=p.workingColorSpace;const s=e.xr.enabled;e.xr.enabled=!1,this._quadMesh.render(e),e.xr.enabled=s,e.toneMapping=t,e.outputColorSpace=r,null!==this._context.onAfterPostProcessing&&this._context.onAfterPostProcessing()}get context(){return this._context}dispose(){this._quadMesh.material.dispose()}_update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,r=e.outputColorSpace,s={postProcessing:this,onBeforePostProcessing:null,onAfterPostProcessing:null};let i=this.outputNode;!0===this.outputColorTransform?(i=i.context(s),i=fl(i,t,r)):(s.toneMapping=t,s.outputColorSpace=r,i=i.context(s)),this._context=s,this._quadMesh.material.fragmentNode=i,this._quadMesh.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){v('PostProcessing: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.renderer.init(),this.render()}}class vC extends N{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=oe,this.minFilter=oe,this.isStorageTexture=!0,this.mipmapsAutoUpdate=!0}setSize(e,t){this.image.width===e&&this.image.height===t||(this.image.width=e,this.image.height=t,this.dispose())}}class NC extends N{constructor(e=1,t=1,r=1){super(),this.isArrayTexture=!1,this.image={width:e,height:t,depth:r},this.magFilter=oe,this.minFilter=oe,this.wrapR=xe,this.isStorageTexture=!0,this.is3DTexture=!0}setSize(e,t,r){this.image.width===e&&this.image.height===t&&this.image.depth===r||(this.image.width=e,this.image.height=t,this.image.depth=r,this.dispose())}}class SC extends N{constructor(e=1,t=1,r=1){super(),this.isArrayTexture=!0,this.image={width:e,height:t,depth:r},this.magFilter=oe,this.minFilter=oe,this.isStorageTexture=!0}setSize(e,t,r){this.image.width===e&&this.image.height===t&&this.image.depth===r||(this.image.width=e,this.image.height=t,this.image.depth=r,this.dispose())}}class RC extends rx{constructor(e,t){super(e,t,Uint32Array),this.isIndirectStorageBufferAttribute=!0}}class AC extends Es{constructor(e){super(e),this.textures={},this.nodes={}}load(e,t,r,s){const i=new ws(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),i.load(e,r=>{try{t(this.parse(JSON.parse(r)))}catch(t){s?s(t):o(t),this.manager.itemError(e)}},r,s)}parseNodes(e){const t={};if(void 0!==e){for(const r of e){const{uuid:e,type:s}=r;t[e]=this.createNodeFromType(s),t[e].uuid=e}const r={nodes:t,textures:this.textures};for(const s of e){s.meta=r;t[s.uuid].deserialize(s),delete s.meta}}return t}parse(e){const t=this.createNodeFromType(e.type);t.uuid=e.uuid;const r={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=r,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}setNodes(e){return this.nodes=e,this}createNodeFromType(e){return void 0===this.nodes[e]?(o("NodeLoader: Node type not found:",e),pn()):new this.nodes[e]}}class EC extends Cs{constructor(e){super(e),this.nodes={},this.nodeMaterials={}}parse(e){const t=super.parse(e),r=this.nodes,s=e.inputNodes;for(const e in s){const i=s[e];t[e]=r[i]}return t}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}createMaterialFromType(e){const t=this.nodeMaterials[e];return void 0!==t?new t:super.createMaterialFromType(e)}}class wC extends Ms{constructor(e){super(e),this.nodes={},this.nodeMaterials={},this._nodesJSON=null}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}parse(e,t){this._nodesJSON=e.nodes;const r=super.parse(e,t);return this._nodesJSON=null,r}parseNodes(e,t){if(void 0!==e){const r=new AC;return r.setNodes(this.nodes),r.setTextures(t),r.parseNodes(e)}return{}}parseMaterials(e,t){const r={};if(void 0!==e){const s=this.parseNodes(this._nodesJSON,t),i=new EC;i.setTextures(t),i.setNodes(s),i.setNodeMaterials(this.nodeMaterials);for(let t=0,s=e.length;t _singletonOpaqueViewportTextureNode.sample( uv, level ); // TODO: Use once() when sample() supports it + let _sharedDepthbuffer = null; /** @@ -21517,72 +21534,6 @@ class LineDashedNodeMaterial extends NodeMaterial { } -let _sharedFramebuffer = null; - -/** - * `ViewportTextureNode` creates an internal texture for each node instance. This module - * shares a texture across all instances of `ViewportSharedTextureNode`. It should - * be the first choice when using data of the default/screen framebuffer for performance reasons. - * - * @augments ViewportTextureNode - */ -class ViewportSharedTextureNode extends ViewportTextureNode { - - static get type() { - - return 'ViewportSharedTextureNode'; - - } - - /** - * Constructs a new viewport shared texture node. - * - * @param {Node} [uvNode=screenUV] - The uv node. - * @param {?Node} [levelNode=null] - The level node. - */ - constructor( uvNode = screenUV, levelNode = null ) { - - if ( _sharedFramebuffer === null ) { - - _sharedFramebuffer = new FramebufferTexture(); - - } - - super( uvNode, levelNode, _sharedFramebuffer ); - - } - - /** - * Overwritten so the method always returns the unique shared - * framebuffer texture. - * - * @return {FramebufferTexture} The shared framebuffer texture. - */ - getTextureForReference() { - - return _sharedFramebuffer; - - } - - updateReference() { - - return this; - - } - -} - -/** - * TSL function for creating a shared viewport texture node. - * - * @tsl - * @function - * @param {?Node} [uvNode=screenUV] - The uv node. - * @param {?Node} [levelNode=null] - The level node. - * @returns {ViewportSharedTextureNode} - */ -const viewportSharedTexture = /*@__PURE__*/ nodeProxy( ViewportSharedTextureNode ).setParameterLength( 0, 2 ); - const _defaultValues$b = /*@__PURE__*/ new LineDashedMaterial(); /** @@ -22028,7 +21979,7 @@ class Line2NodeMaterial extends NodeMaterial { const opacityNode = this.opacityNode ? float( this.opacityNode ) : materialOpacity; - this.outputNode = vec4( this.colorNode.rgb.mul( opacityNode ).add( viewportSharedTexture().rgb.mul( opacityNode.oneMinus() ) ), this.colorNode.a ); + this.outputNode = vec4( this.colorNode.rgb.mul( opacityNode ).add( viewportOpaqueMipTexture().rgb.mul( opacityNode.oneMinus() ) ), this.colorNode.a ); } @@ -23840,7 +23791,7 @@ const applyIorToRoughness = /*@__PURE__*/ Fn( ( [ roughness, ior ] ) => { } ); const viewportBackSideTexture = /*@__PURE__*/ viewportMipTexture(); -const viewportFrontSideTexture = /*@__PURE__*/ viewportMipTexture(); +const viewportFrontSideTexture = /*@__PURE__*/ viewportOpaqueMipTexture(); const getTransmissionSample = /*@__PURE__*/ Fn( ( [ fragCoord, roughness, ior ], { material } ) => { @@ -32134,6 +32085,14 @@ class RenderContext { */ this.id = _id$8 ++; + /** + * The MRT configuration. + * + * @type {?MRTNode} + * @default null + */ + this.mrt = null; + /** * Whether the current active framebuffer has a color attachment. * @@ -32441,8 +32400,9 @@ class RenderContexts { if ( renderState === undefined ) { renderState = new RenderContext(); + renderState.mrt = mrt; - this._renderContexts[ renderStateKey ] = renderState; + this._renderContexts[ renderStateKey ] = renderState; } @@ -33937,6 +33897,150 @@ class OutputStructNode extends Node { */ const outputStruct = /*@__PURE__*/ nodeProxy( OutputStructNode ); +/** + * Represents blending configuration. + * + * This class encapsulates all blending-related properties that control how + * a material's colors are combined with the colors already in the frame buffer. + */ +class BlendMode { + + /** + * Constructs a new blending configuration. + * + * @param {(NoBlending|NormalBlending|AdditiveBlending|SubtractiveBlending|MultiplyBlending|CustomBlending|MaterialBlending)} [blending=NormalBlending] - The blending mode. + */ + constructor( blending = NormalBlending ) { + + /** + * Defines the blending type. + * + * It must be set to `CustomBlending` if custom blending properties like + * {@link BlendMode#blendSrc}, {@link BlendMode#blendDst} or {@link BlendMode#blendEquation} + * should have any effect. + * + * @type {(NoBlending|NormalBlending|AdditiveBlending|SubtractiveBlending|MultiplyBlending|CustomBlending|MaterialBlending)} + * @default NormalBlending + */ + this.blending = blending; + + /** + * Defines the blending source factor. + * + * This determines how the source (incoming) fragment color is factored before being added + * to the destination (existing) fragment color in the frame buffer. + * + * @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)} + * @default SrcAlphaFactor + */ + this.blendSrc = SrcAlphaFactor; + + /** + * Defines the blending destination factor. + * + * This determines how the destination (existing) fragment color in the frame buffer + * is factored before being combined with the source (incoming) fragment color. + * + * @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)} + * @default OneMinusSrcAlphaFactor + */ + this.blendDst = OneMinusSrcAlphaFactor; + + /** + * Defines the blending equation. + * + * This determines how the source and destination colors are combined. + * + * @type {(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)} + * @default AddEquation + */ + this.blendEquation = AddEquation; + + /** + * Defines the blending source alpha factor. + * + * When set, this allows separate control of the alpha channel's source blending factor. + * If `null`, {@link BlendMode#blendSrc} is used for the alpha channel as well. + * + * @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)} + * @default null + */ + this.blendSrcAlpha = null; + + /** + * Defines the blending destination alpha factor. + * + * When set, this allows separate control of the alpha channel's destination blending factor. + * If `null`, {@link BlendMode#blendDst} is used for the alpha channel as well. + * + * @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)} + * @default null + */ + this.blendDstAlpha = null; + + /** + * Defines the blending equation of the alpha channel. + * + * When set, this allows separate control of the alpha channel's blending equation. + * If `null`, {@link BlendMode#blendEquation} is used for the alpha channel as well. + * + * @type {?(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)} + * @default null + */ + this.blendEquationAlpha = null; + + /** + * Defines whether to premultiply the alpha (transparency) value. + * + * If `true`, the RGB color of the texture or material is multiplied by its alpha value. + * This is useful for transparent textures/materials where the color data + * should already include the transparency information. + * + * @type {boolean} + * @default false + */ + this.premultiplyAlpha = false; + + } + + /** + * Copies the blending properties from the given source to this instance. + * + * @param {BlendMode} source - The blending configuration to copy from. + * @return {BlendMode} A reference to this instance. + */ + copy( source ) { + + this.blending = source.blending; + this.blendSrc = source.blendSrc; + this.blendDst = source.blendDst; + this.blendEquation = source.blendEquation; + this.blendSrcAlpha = source.blendSrcAlpha; + this.blendDstAlpha = source.blendDstAlpha; + this.blendEquationAlpha = source.blendEquationAlpha; + this.premultiplyAlpha = source.premultiplyAlpha; + + return this; + + } + + /** + * Returns a clone of this blending configuration. + * + * @return {BlendMode} A new Blending instance with the same properties. + */ + clone() { + + return new this.constructor().copy( this ); + + } + +} + +// Predefined blend modes for MRT nodes. +const _noBlending = /**@__PURE__*/ new BlendMode( NoBlending ); +const _materialBlending = /**@__PURE__*/ new BlendMode( MaterialBlending ); + /** * Returns the MRT texture index for the given name. * @@ -33999,6 +34103,15 @@ class MRTNode extends OutputStructNode { */ this.outputNodes = outputNodes; + /** + * A dictionary storing the blend modes for each output. + * + * @type {Object} + */ + this.blendModes = { + output: _materialBlending + }; + /** * This flag can be used for type testing. * @@ -34010,6 +34123,33 @@ class MRTNode extends OutputStructNode { } + /** + * Sets the blend mode for the given output name. + * + * @param {string} name - The name of the output. + * @param {BlendMode} blend - The blending mode. + * @return {MRTNode} The current MRT node. + */ + setBlendMode( name, blend ) { + + this.blendModes[ name ] = blend; + + return this; + + } + + /** + * Returns the blend mode for the given output name. + * + * @param {string} name - The name of the output. + * @return {BlendMode} The blend mode. + */ + getBlendMode( name ) { + + return this.blendModes[ name ] || _noBlending; + + } + /** * Returns `true` if the MRT node has an output with the given name. * @@ -34043,8 +34183,12 @@ class MRTNode extends OutputStructNode { merge( mrtNode ) { const outputs = { ...this.outputNodes, ...mrtNode.outputNodes }; + const blendings = { ...this.blendModes, ...mrtNode.blendModes }; + + const mrtTarget = mrt( outputs ); + mrtTarget.blendings = blendings; - return mrt( outputs ); + return mrtTarget; } @@ -37561,35 +37705,6 @@ class Texture3DNode extends TextureNode { */ setUpdateMatrix( /*value*/ ) { } // Ignore .updateMatrix for 3d TextureNode - /** - * Overwrites the default implementation to return the unmodified uv node. - * - * @param {NodeBuilder} builder - The current node builder. - * @param {Node} uvNode - The uv node to setup. - * @return {Node} The unmodified uv node. - */ - setupUV( builder, uvNode ) { - - const texture = this.value; - - if ( builder.isFlipY() && ( texture.isRenderTargetTexture === true || texture.isFramebufferTexture === true ) ) { - - if ( this.sampler ) { - - uvNode = uvNode.flipY(); - - } else { - - uvNode = uvNode.setY( int( textureSize( this, this.levelNode ).y ).sub( uvNode.y ).sub( 1 ) ); - - } - - } - - return uvNode; - - } - /** * Generates the uv code snippet. * @@ -38148,6 +38263,72 @@ class PosterizeNode extends TempNode { */ const posterize = /*@__PURE__*/ nodeProxy( PosterizeNode ).setParameterLength( 2 ); +let _sharedFramebuffer = null; + +/** + * `ViewportTextureNode` creates an internal texture for each node instance. This module + * shares a texture across all instances of `ViewportSharedTextureNode`. It should + * be the first choice when using data of the default/screen framebuffer for performance reasons. + * + * @augments ViewportTextureNode + */ +class ViewportSharedTextureNode extends ViewportTextureNode { + + static get type() { + + return 'ViewportSharedTextureNode'; + + } + + /** + * Constructs a new viewport shared texture node. + * + * @param {Node} [uvNode=screenUV] - The uv node. + * @param {?Node} [levelNode=null] - The level node. + */ + constructor( uvNode = screenUV, levelNode = null ) { + + if ( _sharedFramebuffer === null ) { + + _sharedFramebuffer = new FramebufferTexture(); + + } + + super( uvNode, levelNode, _sharedFramebuffer ); + + } + + /** + * Overwritten so the method always returns the unique shared + * framebuffer texture. + * + * @return {FramebufferTexture} The shared framebuffer texture. + */ + getTextureForReference() { + + return _sharedFramebuffer; + + } + + updateReference() { + + return this; + + } + +} + +/** + * TSL function for creating a shared viewport texture node. + * + * @tsl + * @function + * @param {?Node} [uvNode=screenUV] - The uv node. + * @param {?Node} [levelNode=null] - The level node. + * @returns {ViewportSharedTextureNode} + */ +const viewportSharedTexture = /*@__PURE__*/ nodeProxy( ViewportSharedTextureNode ).setParameterLength( 0, 2 ); + const _size = /*@__PURE__*/ new Vector2(); /** @@ -47653,6 +47834,7 @@ var TSL = /*#__PURE__*/Object.freeze({ viewportDepthTexture: viewportDepthTexture, viewportLinearDepth: viewportLinearDepth, viewportMipTexture: viewportMipTexture, + viewportOpaqueMipTexture: viewportOpaqueMipTexture, viewportResolution: viewportResolution, viewportSafeUV: viewportSafeUV, viewportSharedTexture: viewportSharedTexture, @@ -56243,8 +56425,8 @@ class XRManager extends EventDispatcher { // inherit camera layers and enable eye layers (1 = left, 2 = right) cameraXR.layers.mask = camera.layers.mask | 0b110; - cameraL.layers.mask = cameraXR.layers.mask & 0b011; - cameraR.layers.mask = cameraXR.layers.mask & 0b101; + cameraL.layers.mask = cameraXR.layers.mask & -5; + cameraR.layers.mask = cameraXR.layers.mask & -3; const parent = camera.parent; @@ -64733,17 +64915,140 @@ class WebGLState { } - setMRTBlending( textures ) { + setMRTBlending( textures, mrt, material ) { const gl = this.gl; const drawBuffersIndexedExt = this.backend.drawBuffersIndexedExt; if ( ! drawBuffersIndexedExt ) return; - for ( let i = 1; i < textures.length; i ++ ) { + for ( let i = 0; i < textures.length; i ++ ) { + + const texture = textures[ i ]; + + let blending = null; + + if ( mrt !== null ) { + + const blendMode = mrt.getBlendMode( texture.name ); - // use opaque blending for additional render targets - drawBuffersIndexedExt.blendFuncSeparateiOES( i, gl.ONE, gl.ZERO, gl.ONE, gl.ZERO ); + if ( blendMode.blending === MaterialBlending ) { + + // use material blending + blending = material; + + } else if ( blendMode.blending !== NoBlending ) { + + blending = blendMode; + + } + + } else { + + // use material blending + blending = material; + + } + + if ( blending !== null ) { + + this._setMRTBlendingIndex( i, blending ); + + } else { + + // use opaque blending (no blending) + drawBuffersIndexedExt.blendFuncSeparateiOES( i, gl.ONE, gl.ZERO, gl.ONE, gl.ZERO ); + + } + + } + + } + + /** + * Applies blending configuration for a specific draw buffer index. + * + * @private + * @param {number} index - The draw buffer index. + * @param {Object} blending - The blending configuration (material or BlendMode). + */ + _setMRTBlendingIndex( index, blending ) { + + const { gl } = this; + const drawBuffersIndexedExt = this.backend.drawBuffersIndexedExt; + + const blendingType = blending.blending; + const blendSrc = blending.blendSrc; + const blendDst = blending.blendDst; + const blendEquation = blending.blendEquation; + const premultipliedAlpha = blending.premultipliedAlpha; + + if ( blendingType === CustomBlending ) { + + const blendSrcAlpha = blending.blendSrcAlpha !== null ? blending.blendSrcAlpha : blendSrc; + const blendDstAlpha = blending.blendDstAlpha !== null ? blending.blendDstAlpha : blendDst; + const blendEquationAlpha = blending.blendEquationAlpha !== null ? blending.blendEquationAlpha : blendEquation; + + drawBuffersIndexedExt.blendEquationSeparateiOES( index, equationToGL[ blendEquation ], equationToGL[ blendEquationAlpha ] ); + drawBuffersIndexedExt.blendFuncSeparateiOES( index, factorToGL[ blendSrc ], factorToGL[ blendDst ], factorToGL[ blendSrcAlpha ], factorToGL[ blendDstAlpha ] ); + + } else { + + drawBuffersIndexedExt.blendEquationSeparateiOES( index, gl.FUNC_ADD, gl.FUNC_ADD ); + + if ( premultipliedAlpha ) { + + switch ( blendingType ) { + + case NormalBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ONE, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); + break; + + case AdditiveBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ONE, gl.ONE, gl.ONE, gl.ONE ); + break; + + case SubtractiveBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ZERO, gl.ONE ); + break; + + case MultiplyBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.DST_COLOR, gl.ONE_MINUS_SRC_ALPHA, gl.ZERO, gl.ONE ); + break; + + default: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ONE, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); + break; + + } + + } else { + + switch ( blendingType ) { + + case NormalBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); + break; + + case AdditiveBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.SRC_ALPHA, gl.ONE, gl.ONE, gl.ONE ); + break; + + case SubtractiveBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ZERO, gl.ONE ); + break; + + case MultiplyBlending: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.DST_COLOR, gl.ONE_MINUS_SRC_ALPHA, gl.ZERO, gl.ONE ); + break; + + default: + drawBuffersIndexedExt.blendFuncSeparateiOES( index, gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); + break; + + } + + } } @@ -69027,9 +69332,9 @@ class WebGLBackend extends Backend { state.setMaterial( material, frontFaceCW, hardwareClippingPlanes ); - if ( context.textures !== null && context.textures.length > 1 ) { + if ( context.mrt !== null && context.textures !== null ) { - state.setMRTBlending( context.textures ); + state.setMRTBlending( context.textures, context.mrt, material ); } @@ -77193,13 +77498,13 @@ class WebGPUPipelineUtils { const vertexBuffers = backend.attributeUtils.createShaderVertexBuffers( renderObject ); - // blending + // material blending - let blending; + let materialBlending; if ( material.blending !== NoBlending && ( material.blending !== NormalBlending || material.transparent !== false ) ) { - blending = this._getBlending( material ); + materialBlending = this._getBlending( material ); } @@ -77225,28 +77530,43 @@ class WebGPUPipelineUtils { if ( renderObject.context.textures !== null ) { const textures = renderObject.context.textures; + const mrt = renderObject.context.mrt; for ( let i = 0; i < textures.length; i ++ ) { - const colorFormat = utils.getTextureFormatGPU( textures[ i ] ); + const texture = textures[ i ]; + const colorFormat = utils.getTextureFormatGPU( texture ); - if ( i === 0 ) { + // mrt blending - targets.push( { - format: colorFormat, - blend: blending, - writeMask: colorWriteMask - } ); + let blending; + + if ( mrt !== null ) { + + const blendMode = mrt.getBlendMode( texture.name ); + + if ( blendMode.blending === MaterialBlending ) { + + blending = materialBlending; + + } else if ( blendMode.blending !== NoBlending ) { + + blending = this._getBlending( blendMode ); + + } } else { - targets.push( { - format: colorFormat, - writeMask: colorWriteMask - } ); + blending = materialBlending; } + targets.push( { + format: colorFormat, + blend: blending, + writeMask: colorWriteMask + } ); + } } else { @@ -77255,7 +77575,7 @@ class WebGPUPipelineUtils { targets.push( { format: colorFormat, - blend: blending, + blend: materialBlending, writeMask: colorWriteMask } ); @@ -77439,24 +77759,24 @@ class WebGPUPipelineUtils { * for the pipeline creation. * * @private - * @param {Material} material - The material. + * @param {Material|BlendMode} object - The object containing blending information. * @return {Object} The blending state. */ - _getBlending( material ) { + _getBlending( object ) { let color, alpha; - const blending = material.blending; - const blendSrc = material.blendSrc; - const blendDst = material.blendDst; - const blendEquation = material.blendEquation; + const blending = object.blending; + const blendSrc = object.blendSrc; + const blendDst = object.blendDst; + const blendEquation = object.blendEquation; if ( blending === CustomBlending ) { - const blendSrcAlpha = material.blendSrcAlpha !== null ? material.blendSrcAlpha : blendSrc; - const blendDstAlpha = material.blendDstAlpha !== null ? material.blendDstAlpha : blendDst; - const blendEquationAlpha = material.blendEquationAlpha !== null ? material.blendEquationAlpha : blendEquation; + const blendSrcAlpha = object.blendSrcAlpha !== null ? object.blendSrcAlpha : blendSrc; + const blendDstAlpha = object.blendDstAlpha !== null ? object.blendDstAlpha : blendDst; + const blendEquationAlpha = object.blendEquationAlpha !== null ? object.blendEquationAlpha : blendEquation; color = { srcFactor: this._getBlendFactor( blendSrc ), @@ -77472,7 +77792,7 @@ class WebGPUPipelineUtils { } else { - const premultipliedAlpha = material.premultipliedAlpha; + const premultipliedAlpha = object.premultipliedAlpha; const setBlend = ( srcRGB, dstRGB, srcAlpha, dstAlpha ) => { @@ -77525,11 +77845,11 @@ class WebGPUPipelineUtils { break; case SubtractiveBlending: - error( 'WebGPURenderer: SubtractiveBlending requires material.premultipliedAlpha = true' ); + error( `WebGPURenderer: "SubtractiveBlending" requires "${ object.isMaterial ? 'material' : 'blendMode' }.premultipliedAlpha = true".` ); break; case MultiplyBlending: - error( 'WebGPURenderer: MultiplyBlending requires material.premultipliedAlpha = true' ); + error( `WebGPURenderer: "MultiplyBlending" requires "${ object.isMaterial ? 'material' : 'blendMode' }.premultipliedAlpha = true".` ); break; } @@ -81858,4 +82178,4 @@ class ClippingGroup extends Group { } -export { ACESFilmicToneMapping, AONode, AddEquation, AddOperation, AdditiveBlending, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AmbientLightNode, AnalyticLightNode, ArrayCamera, ArrayElementNode, ArrayNode, AssignNode, AttributeNode, BackSide, BasicEnvironmentNode, BasicShadowMap, BatchNode, BitcastNode, BoxGeometry, BufferAttribute, BufferAttributeNode, BufferGeometry, BufferNode, BumpMapNode, BundleGroup, BypassNode, ByteType, CanvasTarget, CineonToneMapping, ClampToEdgeWrapping, ClippingGroup, CodeNode, Color, ColorManagement, ColorSpaceNode, Compatibility, ComputeNode, ConstNode, ContextNode, ConvertNode, CubeCamera, CubeDepthTexture, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureNode, CubeUVReflectionMapping, CullFaceBack, CullFaceFront, CullFaceNone, CustomBlending, CylinderGeometry, DataArrayTexture, DataTexture, DebugNode, DecrementStencilOp, DecrementWrapStencilOp, DepthFormat, DepthStencilFormat, DepthTexture, DirectionalLight, DirectionalLightNode, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicDrawUsage, EnvironmentNode, EqualCompare, EqualDepth, EqualStencilFunc, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, EventNode, ExpressionNode, FileLoader, Float16BufferAttribute, Float32BufferAttribute, FloatType, FramebufferTexture, FrontFacingNode, FrontSide, Frustum, FrustumArray, FunctionCallNode, FunctionNode, FunctionOverloadingNode, GLSLNodeParser, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, Group, HalfFloatType, HemisphereLight, HemisphereLightNode, IESSpotLight, IESSpotLightNode, IncrementStencilOp, IncrementWrapStencilOp, IndexNode, IndirectStorageBufferAttribute, InspectorBase, InstanceNode, InstancedBufferAttribute, InstancedInterleavedBuffer, InstancedMeshNode, IntType, InterleavedBuffer, InterleavedBufferAttribute, InvertStencilOp, IrradianceNode, IsolateNode, JoinNode, KeepStencilOp, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, LightProbe, LightProbeNode, Lighting, LightingContextNode, LightingModel, LightingNode, LightsNode, Line2NodeMaterial, LineBasicMaterial, LineBasicNodeMaterial, LineDashedMaterial, LineDashedNodeMaterial, LinearFilter, LinearMipMapLinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoopNode, MRTNode, Material, MaterialLoader, MaterialNode, MaterialReferenceNode, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, MaxMipLevelNode, MemberNode, Mesh, MeshBasicMaterial, MeshBasicNodeMaterial, MeshLambertMaterial, MeshLambertNodeMaterial, MeshMatcapMaterial, MeshMatcapNodeMaterial, MeshNormalMaterial, MeshNormalNodeMaterial, MeshPhongMaterial, MeshPhongNodeMaterial, MeshPhysicalMaterial, MeshPhysicalNodeMaterial, MeshSSSNodeMaterial, MeshStandardMaterial, MeshStandardNodeMaterial, MeshToonMaterial, MeshToonNodeMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, ModelNode, MorphNode, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoNormalPacking, NoToneMapping, Node, NodeAccess, NodeAttribute, NodeBuilder, NodeCache, NodeCode, NodeFrame, NodeFunctionInput, NodeLoader, NodeMaterial, NodeMaterialLoader, NodeMaterialObserver, NodeObjectLoader, NodeShaderStage, NodeType, NodeUniform, NodeUpdateType, NodeUtils, NodeVar, NodeVarying, NormalBlending, NormalGAPacking, NormalMapNode, NormalRGPacking, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, Object3D, Object3DNode, ObjectLoader, ObjectSpaceNormalMap, OneFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, OutputStructNode, PCFShadowMap, PMREMGenerator, PMREMNode, ParameterNode, PassNode, PerspectiveCamera, PhongLightingModel, PhysicalLightingModel, Plane, PlaneGeometry, PointLight, PointLightNode, PointUVNode, PointsMaterial, PointsNodeMaterial, PostProcessing, PosterizeNode, ProjectorLight, ProjectorLightNode, PropertyNode, QuadMesh, Quaternion, R11_EAC_Format, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RG11_EAC_Format, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBFormat, RGBIntegerFormat, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGFormat, RGIntegerFormat, RTTNode, RangeNode, RectAreaLight, RectAreaLightNode, RedFormat, RedIntegerFormat, ReferenceNode, ReflectorNode, ReinhardToneMapping, RemapNode, RenderOutputNode, RenderTarget, RendererReferenceNode, RendererUtils, RepeatWrapping, ReplaceStencilOp, ReverseSubtractEquation, RotateNode, SIGNED_R11_EAC_Format, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SIGNED_RG11_EAC_Format, SRGBColorSpace, SRGBTransfer, Scene, SceneNode, ScreenNode, ScriptableNode, ScriptableValueNode, SetNode, ShadowBaseNode, ShadowMaterial, ShadowNode, ShadowNodeMaterial, ShortType, SkinningNode, Sphere, SphereGeometry, SplitNode, SpotLight, SpotLightNode, SpriteMaterial, SpriteNodeMaterial, SpriteSheetUVNode, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StackNode, StaticDrawUsage, StorageArrayElementNode, StorageBufferAttribute, StorageBufferNode, StorageInstancedBufferAttribute, StorageTexture, StorageTextureNode, StructNode, StructTypeNode, SubBuildNode, SubtractEquation, SubtractiveBlending, TSL, TangentSpaceNormalMap, TempNode, Texture, Texture3DNode, TextureNode, TextureSizeNode, TimestampQuery, ToneMappingNode, ToonOutlinePassNode, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, UniformArrayNode, UniformGroupNode, UniformNode, UnsignedByteType, UnsignedInt101111Type, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, UserDataNode, VSMShadowMap, VarNode, VaryingNode, Vector2, Vector3, Vector4, VertexColorNode, ViewportDepthNode, ViewportDepthTextureNode, ViewportSharedTextureNode, ViewportTextureNode, VolumeNodeMaterial, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGPUCoordinateSystem, WebGPURenderer, WebXRController, ZeroFactor, ZeroStencilOp, createCanvasElement, defaultBuildStages, defaultShaderStages, error, log$1 as log, shaderStages, vectorComponents, warn, warnOnce }; +export { ACESFilmicToneMapping, AONode, AddEquation, AddOperation, AdditiveBlending, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AmbientLightNode, AnalyticLightNode, ArrayCamera, ArrayElementNode, ArrayNode, AssignNode, AttributeNode, BackSide, BasicEnvironmentNode, BasicShadowMap, BatchNode, BitcastNode, BlendMode, BoxGeometry, BufferAttribute, BufferAttributeNode, BufferGeometry, BufferNode, BumpMapNode, BundleGroup, BypassNode, ByteType, CanvasTarget, CineonToneMapping, ClampToEdgeWrapping, ClippingGroup, CodeNode, Color, ColorManagement, ColorSpaceNode, Compatibility, ComputeNode, ConstNode, ContextNode, ConvertNode, CubeCamera, CubeDepthTexture, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureNode, CubeUVReflectionMapping, CullFaceBack, CullFaceFront, CullFaceNone, CustomBlending, CylinderGeometry, DataArrayTexture, DataTexture, DebugNode, DecrementStencilOp, DecrementWrapStencilOp, DepthFormat, DepthStencilFormat, DepthTexture, DirectionalLight, DirectionalLightNode, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicDrawUsage, EnvironmentNode, EqualCompare, EqualDepth, EqualStencilFunc, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, EventNode, ExpressionNode, FileLoader, Float16BufferAttribute, Float32BufferAttribute, FloatType, FramebufferTexture, FrontFacingNode, FrontSide, Frustum, FrustumArray, FunctionCallNode, FunctionNode, FunctionOverloadingNode, GLSLNodeParser, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, Group, HalfFloatType, HemisphereLight, HemisphereLightNode, IESSpotLight, IESSpotLightNode, IncrementStencilOp, IncrementWrapStencilOp, IndexNode, IndirectStorageBufferAttribute, InspectorBase, InstanceNode, InstancedBufferAttribute, InstancedInterleavedBuffer, InstancedMeshNode, IntType, InterleavedBuffer, InterleavedBufferAttribute, InvertStencilOp, IrradianceNode, IsolateNode, JoinNode, KeepStencilOp, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, LightProbe, LightProbeNode, Lighting, LightingContextNode, LightingModel, LightingNode, LightsNode, Line2NodeMaterial, LineBasicMaterial, LineBasicNodeMaterial, LineDashedMaterial, LineDashedNodeMaterial, LinearFilter, LinearMipMapLinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoopNode, MRTNode, Material, MaterialBlending, MaterialLoader, MaterialNode, MaterialReferenceNode, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, MaxMipLevelNode, MemberNode, Mesh, MeshBasicMaterial, MeshBasicNodeMaterial, MeshLambertMaterial, MeshLambertNodeMaterial, MeshMatcapMaterial, MeshMatcapNodeMaterial, MeshNormalMaterial, MeshNormalNodeMaterial, MeshPhongMaterial, MeshPhongNodeMaterial, MeshPhysicalMaterial, MeshPhysicalNodeMaterial, MeshSSSNodeMaterial, MeshStandardMaterial, MeshStandardNodeMaterial, MeshToonMaterial, MeshToonNodeMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, ModelNode, MorphNode, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoNormalPacking, NoToneMapping, Node, NodeAccess, NodeAttribute, NodeBuilder, NodeCache, NodeCode, NodeFrame, NodeFunctionInput, NodeLoader, NodeMaterial, NodeMaterialLoader, NodeMaterialObserver, NodeObjectLoader, NodeShaderStage, NodeType, NodeUniform, NodeUpdateType, NodeUtils, NodeVar, NodeVarying, NormalBlending, NormalGAPacking, NormalMapNode, NormalRGPacking, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, Object3D, Object3DNode, ObjectLoader, ObjectSpaceNormalMap, OneFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, OutputStructNode, PCFShadowMap, PMREMGenerator, PMREMNode, ParameterNode, PassNode, PerspectiveCamera, PhongLightingModel, PhysicalLightingModel, Plane, PlaneGeometry, PointLight, PointLightNode, PointUVNode, PointsMaterial, PointsNodeMaterial, PostProcessing, PosterizeNode, ProjectorLight, ProjectorLightNode, PropertyNode, QuadMesh, Quaternion, R11_EAC_Format, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RG11_EAC_Format, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBFormat, RGBIntegerFormat, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGFormat, RGIntegerFormat, RTTNode, RangeNode, RectAreaLight, RectAreaLightNode, RedFormat, RedIntegerFormat, ReferenceNode, ReflectorNode, ReinhardToneMapping, RemapNode, RenderOutputNode, RenderTarget, RendererReferenceNode, RendererUtils, RepeatWrapping, ReplaceStencilOp, ReverseSubtractEquation, RotateNode, SIGNED_R11_EAC_Format, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SIGNED_RG11_EAC_Format, SRGBColorSpace, SRGBTransfer, Scene, SceneNode, ScreenNode, ScriptableNode, ScriptableValueNode, SetNode, ShadowBaseNode, ShadowMaterial, ShadowNode, ShadowNodeMaterial, ShortType, SkinningNode, Sphere, SphereGeometry, SplitNode, SpotLight, SpotLightNode, SpriteMaterial, SpriteNodeMaterial, SpriteSheetUVNode, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StackNode, StaticDrawUsage, StorageArrayElementNode, StorageBufferAttribute, StorageBufferNode, StorageInstancedBufferAttribute, StorageTexture, StorageTextureNode, StructNode, StructTypeNode, SubBuildNode, SubtractEquation, SubtractiveBlending, TSL, TangentSpaceNormalMap, TempNode, Texture, Texture3DNode, TextureNode, TextureSizeNode, TimestampQuery, ToneMappingNode, ToonOutlinePassNode, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, UniformArrayNode, UniformGroupNode, UniformNode, UnsignedByteType, UnsignedInt101111Type, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, UserDataNode, VSMShadowMap, VarNode, VaryingNode, Vector2, Vector3, Vector4, VertexColorNode, ViewportDepthNode, ViewportDepthTextureNode, ViewportSharedTextureNode, ViewportTextureNode, VolumeNodeMaterial, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGPUCoordinateSystem, WebGPURenderer, WebXRController, ZeroFactor, ZeroStencilOp, createCanvasElement, defaultBuildStages, defaultShaderStages, error, log$1 as log, shaderStages, vectorComponents, warn, warnOnce }; diff --git a/build/three.webgpu.nodes.min.js b/build/three.webgpu.nodes.min.js index 7e3e87ab4b1a46..a4e5d168b1aebf 100644 --- a/build/three.webgpu.nodes.min.js +++ b/build/three.webgpu.nodes.min.js @@ -3,4 +3,4 @@ * Copyright 2010-2025 Three.js Authors * SPDX-License-Identifier: MIT */ -import{Color as e,Vector2 as t,Vector3 as r,Vector4 as s,Matrix2 as i,Matrix3 as n,Matrix4 as a,error as o,EventDispatcher as u,MathUtils as l,warn as d,WebGLCoordinateSystem as c,WebGPUCoordinateSystem as h,ColorManagement as p,SRGBTransfer as g,NoToneMapping as m,StaticDrawUsage as f,InterleavedBufferAttribute as y,InterleavedBuffer as b,DynamicDrawUsage as x,NoColorSpace as T,log as _,warnOnce as v,Texture as N,UnsignedIntType as S,IntType as R,Compatibility as A,LessCompare as E,NearestFilter as w,Sphere as C,BackSide as M,DoubleSide as B,Euler as P,CubeTexture as L,CubeReflectionMapping as F,CubeRefractionMapping as D,TangentSpaceNormalMap as U,NoNormalPacking as I,NormalRGPacking as O,NormalGAPacking as V,ObjectSpaceNormalMap as k,RGFormat as G,RED_GREEN_RGTC2_Format as z,RG11_EAC_Format as $,InstancedBufferAttribute as W,InstancedInterleavedBuffer as H,DataArrayTexture as j,FloatType as q,FramebufferTexture as X,LinearMipmapLinearFilter as K,DepthTexture as Y,Material as Q,LineBasicMaterial as Z,LineDashedMaterial as J,NoBlending as ee,MeshNormalMaterial as te,SRGBColorSpace as re,WebGLCubeRenderTarget as se,BoxGeometry as ie,Mesh as ne,Scene as ae,LinearFilter as oe,CubeCamera as ue,EquirectangularReflectionMapping as le,EquirectangularRefractionMapping as de,AddOperation as ce,MixOperation as he,MultiplyOperation as pe,MeshBasicMaterial as ge,MeshLambertMaterial as me,MeshPhongMaterial as fe,DataTexture as ye,HalfFloatType as be,ClampToEdgeWrapping as xe,BufferGeometry as Te,OrthographicCamera as _e,PerspectiveCamera as ve,RenderTarget as Ne,LinearSRGBColorSpace as Se,RGBAFormat as Re,CubeUVReflectionMapping as Ae,BufferAttribute as Ee,MeshStandardMaterial as we,MeshPhysicalMaterial as Ce,MeshToonMaterial as Me,MeshMatcapMaterial as Be,SpriteMaterial as Pe,PointsMaterial as Le,ShadowMaterial as Fe,Uint32BufferAttribute as De,Uint16BufferAttribute as Ue,arrayNeedsUint32 as Ie,DepthStencilFormat as Oe,DepthFormat as Ve,UnsignedInt248Type as ke,UnsignedByteType as Ge,Plane as ze,Object3D as $e,LinearMipMapLinearFilter as We,Float32BufferAttribute as He,UVMapping as je,VSMShadowMap as qe,BasicShadowMap as Xe,CubeDepthTexture as Ke,SphereGeometry as Ye,NormalBlending as Qe,LinearMipmapNearestFilter as Ze,NearestMipmapLinearFilter as Je,Float16BufferAttribute as et,REVISION as tt,ArrayCamera as rt,PlaneGeometry as st,FrontSide as it,CustomBlending as nt,AddEquation as at,ZeroFactor as ot,CylinderGeometry as ut,Quaternion as lt,WebXRController as dt,RAD2DEG as ct,PCFShadowMap as ht,FrustumArray as pt,Frustum as gt,RedIntegerFormat as mt,RedFormat as ft,ShortType as yt,ByteType as bt,UnsignedShortType as xt,RGIntegerFormat as Tt,RGBIntegerFormat as _t,RGBFormat as vt,RGBAIntegerFormat as Nt,TimestampQuery as St,createCanvasElement as Rt,ReverseSubtractEquation as At,SubtractEquation as Et,OneMinusDstAlphaFactor as wt,OneMinusDstColorFactor as Ct,OneMinusSrcAlphaFactor as Mt,OneMinusSrcColorFactor as Bt,DstAlphaFactor as Pt,DstColorFactor as Lt,SrcAlphaSaturateFactor as Ft,SrcAlphaFactor as Dt,SrcColorFactor as Ut,OneFactor as It,CullFaceNone as Ot,CullFaceBack as Vt,CullFaceFront as kt,MultiplyBlending as Gt,SubtractiveBlending as zt,AdditiveBlending as $t,NotEqualDepth as Wt,GreaterDepth as Ht,GreaterEqualDepth as jt,EqualDepth as qt,LessEqualDepth as Xt,LessDepth as Kt,AlwaysDepth as Yt,NeverDepth as Qt,UnsignedShort4444Type as Zt,UnsignedShort5551Type as Jt,UnsignedInt5999Type as er,UnsignedInt101111Type as tr,AlphaFormat as rr,RGB_S3TC_DXT1_Format as sr,RGBA_S3TC_DXT1_Format as ir,RGBA_S3TC_DXT3_Format as nr,RGBA_S3TC_DXT5_Format as ar,RGB_PVRTC_4BPPV1_Format as or,RGB_PVRTC_2BPPV1_Format as ur,RGBA_PVRTC_4BPPV1_Format as lr,RGBA_PVRTC_2BPPV1_Format as dr,RGB_ETC1_Format as cr,RGB_ETC2_Format as hr,RGBA_ETC2_EAC_Format as pr,R11_EAC_Format as gr,SIGNED_R11_EAC_Format as mr,SIGNED_RG11_EAC_Format as fr,RGBA_ASTC_4x4_Format as yr,RGBA_ASTC_5x4_Format as br,RGBA_ASTC_5x5_Format as xr,RGBA_ASTC_6x5_Format as Tr,RGBA_ASTC_6x6_Format as _r,RGBA_ASTC_8x5_Format as vr,RGBA_ASTC_8x6_Format as Nr,RGBA_ASTC_8x8_Format as Sr,RGBA_ASTC_10x5_Format as Rr,RGBA_ASTC_10x6_Format as Ar,RGBA_ASTC_10x8_Format as Er,RGBA_ASTC_10x10_Format as wr,RGBA_ASTC_12x10_Format as Cr,RGBA_ASTC_12x12_Format as Mr,RGBA_BPTC_Format as Br,RED_RGTC1_Format as Pr,SIGNED_RED_RGTC1_Format as Lr,SIGNED_RED_GREEN_RGTC2_Format as Fr,MirroredRepeatWrapping as Dr,RepeatWrapping as Ur,NearestMipmapNearestFilter as Ir,NotEqualCompare as Or,GreaterCompare as Vr,GreaterEqualCompare as kr,EqualCompare as Gr,LessEqualCompare as zr,AlwaysCompare as $r,NeverCompare as Wr,LinearTransfer as Hr,getByteLength as jr,isTypedArray as qr,NotEqualStencilFunc as Xr,GreaterStencilFunc as Kr,GreaterEqualStencilFunc as Yr,EqualStencilFunc as Qr,LessEqualStencilFunc as Zr,LessStencilFunc as Jr,AlwaysStencilFunc as es,NeverStencilFunc as ts,DecrementWrapStencilOp as rs,IncrementWrapStencilOp as ss,DecrementStencilOp as is,IncrementStencilOp as ns,InvertStencilOp as as,ReplaceStencilOp as os,ZeroStencilOp as us,KeepStencilOp as ls,MaxEquation as ds,MinEquation as cs,SpotLight as hs,PointLight as ps,DirectionalLight as gs,RectAreaLight as ms,AmbientLight as fs,HemisphereLight as ys,LightProbe as bs,LinearToneMapping as xs,ReinhardToneMapping as Ts,CineonToneMapping as _s,ACESFilmicToneMapping as vs,AgXToneMapping as Ns,NeutralToneMapping as Ss,Group as Rs,Loader as As,FileLoader as Es,MaterialLoader as ws,ObjectLoader as Cs}from"./three.core.min.js";export{AdditiveAnimationBlendMode,AnimationAction,AnimationClip,AnimationLoader,AnimationMixer,AnimationObjectGroup,AnimationUtils,ArcCurve,ArrowHelper,AttachedBindMode,Audio,AudioAnalyser,AudioContext,AudioListener,AudioLoader,AxesHelper,BasicDepthPacking,BatchedMesh,Bone,BooleanKeyframeTrack,Box2,Box3,Box3Helper,BoxHelper,BufferGeometryLoader,Cache,Camera,CameraHelper,CanvasTexture,CapsuleGeometry,CatmullRomCurve3,CircleGeometry,Clock,ColorKeyframeTrack,CompressedArrayTexture,CompressedCubeTexture,CompressedTexture,CompressedTextureLoader,ConeGeometry,ConstantAlphaFactor,ConstantColorFactor,Controls,CubeTextureLoader,CubicBezierCurve,CubicBezierCurve3,CubicInterpolant,CullFaceFrontBack,Curve,CurvePath,CustomToneMapping,Cylindrical,Data3DTexture,DataTextureLoader,DataUtils,DefaultLoadingManager,DetachedBindMode,DirectionalLightHelper,DiscreteInterpolant,DodecahedronGeometry,DynamicCopyUsage,DynamicReadUsage,EdgesGeometry,EllipseCurve,ExternalTexture,ExtrudeGeometry,Fog,FogExp2,GLBufferAttribute,GLSL1,GLSL3,GridHelper,HemisphereLightHelper,IcosahedronGeometry,ImageBitmapLoader,ImageLoader,ImageUtils,InstancedBufferGeometry,InstancedMesh,Int16BufferAttribute,Int32BufferAttribute,Int8BufferAttribute,Interpolant,InterpolateDiscrete,InterpolateLinear,InterpolateSmooth,InterpolationSamplingMode,InterpolationSamplingType,KeyframeTrack,LOD,LatheGeometry,Layers,Light,Line,Line3,LineCurve,LineCurve3,LineLoop,LineSegments,LinearInterpolant,LinearMipMapNearestFilter,LoaderUtils,LoadingManager,LoopOnce,LoopPingPong,LoopRepeat,MOUSE,MeshDepthMaterial,MeshDistanceMaterial,NearestMipMapLinearFilter,NearestMipMapNearestFilter,NormalAnimationBlendMode,NumberKeyframeTrack,OctahedronGeometry,OneMinusConstantAlphaFactor,OneMinusConstantColorFactor,PCFSoftShadowMap,Path,PlaneHelper,PointLightHelper,Points,PolarGridHelper,PolyhedronGeometry,PositionalAudio,PropertyBinding,PropertyMixer,QuadraticBezierCurve,QuadraticBezierCurve3,QuaternionKeyframeTrack,QuaternionLinearInterpolant,RGBADepthPacking,RGBDepthPacking,RGB_BPTC_SIGNED_Format,RGB_BPTC_UNSIGNED_Format,RGDepthPacking,RawShaderMaterial,Ray,Raycaster,RenderTarget3D,RingGeometry,ShaderMaterial,Shape,ShapeGeometry,ShapePath,ShapeUtils,Skeleton,SkeletonHelper,SkinnedMesh,Source,Spherical,SphericalHarmonics3,SplineCurve,SpotLightHelper,Sprite,StaticCopyUsage,StaticReadUsage,StereoCamera,StreamCopyUsage,StreamDrawUsage,StreamReadUsage,StringKeyframeTrack,TOUCH,TetrahedronGeometry,TextureLoader,TextureUtils,Timer,TorusGeometry,TorusKnotGeometry,Triangle,TriangleFanDrawMode,TriangleStripDrawMode,TrianglesDrawMode,TubeGeometry,Uint8BufferAttribute,Uint8ClampedBufferAttribute,Uniform,UniformsGroup,VectorKeyframeTrack,VideoFrameTexture,VideoTexture,WebGL3DRenderTarget,WebGLArrayRenderTarget,WebGLRenderTarget,WireframeGeometry,WrapAroundEnding,ZeroCurvatureEnding,ZeroSlopeEnding,getConsoleFunction,setConsoleFunction}from"./three.core.min.js";const Ms=["alphaMap","alphaTest","anisotropy","anisotropyMap","anisotropyRotation","aoMap","aoMapIntensity","attenuationColor","attenuationDistance","bumpMap","clearcoat","clearcoatMap","clearcoatNormalMap","clearcoatNormalScale","clearcoatRoughness","color","dispersion","displacementMap","emissive","emissiveIntensity","emissiveMap","envMap","envMapIntensity","gradientMap","ior","iridescence","iridescenceIOR","iridescenceMap","iridescenceThicknessMap","lightMap","lightMapIntensity","map","matcap","metalness","metalnessMap","normalMap","normalScale","opacity","roughness","roughnessMap","sheen","sheenColor","sheenColorMap","sheenRoughnessMap","shininess","specular","specularColor","specularColorMap","specularIntensity","specularIntensityMap","specularMap","thickness","transmission","transmissionMap"],Bs=new WeakMap;class Ps{constructor(e){this.renderObjects=new WeakMap,this.hasNode=this.containsNode(e),this.hasAnimation=!0===e.object.isSkinnedMesh,this.refreshUniforms=Ms,this.renderId=0}firstInitialization(e){return!1===this.renderObjects.has(e)&&(this.getRenderObjectData(e),!0)}needsVelocity(e){const t=e.getMRT();return null!==t&&t.has("velocity")}getRenderObjectData(e){let t=this.renderObjects.get(e);if(void 0===t){const{geometry:r,material:s,object:i}=e;if(t={material:this.getMaterialData(s),geometry:{id:r.id,attributes:this.getAttributesData(r.attributes),indexVersion:r.index?r.index.version:null,drawRange:{start:r.drawRange.start,count:r.drawRange.count}},worldMatrix:i.matrixWorld.clone()},i.center&&(t.center=i.center.clone()),i.morphTargetInfluences&&(t.morphTargetInfluences=i.morphTargetInfluences.slice()),null!==e.bundle&&(t.version=e.bundle.version),t.material.transmission>0){const{width:r,height:s}=e.context;t.bufferWidth=r,t.bufferHeight=s}t.lights=this.getLightsData(e.lightsNode.getLights()),this.renderObjects.set(e,t)}return t}getAttributesData(e){const t={};for(const r in e){const s=e[r];t[r]={version:s.version}}return t}containsNode(e){const t=e.material;for(const e in t)if(t[e]&&t[e].isNode)return!0;return!!(e.context.modelViewMatrix||e.context.modelNormalViewMatrix||e.context.getAO||e.context.getShadow)}getMaterialData(e){const t={};for(const r of this.refreshUniforms){const s=e[r];null!=s&&("object"==typeof s&&void 0!==s.clone?!0===s.isTexture?t[r]={id:s.id,version:s.version}:t[r]=s.clone():t[r]=s)}return t}equals(e,t){const{object:r,material:s,geometry:i}=e,n=this.getRenderObjectData(e);if(!0!==n.worldMatrix.equals(r.matrixWorld))return n.worldMatrix.copy(r.matrixWorld),!1;const a=n.material;for(const e in a){const t=a[e],r=s[e];if(void 0!==t.equals){if(!1===t.equals(r))return t.copy(r),!1}else if(!0===r.isTexture){if(t.id!==r.id||t.version!==r.version)return t.id=r.id,t.version=r.version,!1}else if(t!==r)return a[e]=r,!1}if(a.transmission>0){const{width:t,height:r}=e.context;if(n.bufferWidth!==t||n.bufferHeight!==r)return n.bufferWidth=t,n.bufferHeight=r,!1}const o=n.geometry,u=i.attributes,l=o.attributes,d=Object.keys(l),c=Object.keys(u);if(o.id!==i.id)return o.id=i.id,!1;if(d.length!==c.length)return n.geometry.attributes=this.getAttributesData(u),!1;for(const e of d){const t=l[e],r=u[e];if(void 0===r)return delete l[e],!1;if(t.version!==r.version)return t.version=r.version,!1}const h=i.index,p=o.indexVersion,g=h?h.version:null;if(p!==g)return o.indexVersion=g,!1;if(o.drawRange.start!==i.drawRange.start||o.drawRange.count!==i.drawRange.count)return o.drawRange.start=i.drawRange.start,o.drawRange.count=i.drawRange.count,!1;if(n.morphTargetInfluences){let e=!1;for(let t=0;t>>16,2246822507),r^=Math.imul(s^s>>>13,3266489909),s=Math.imul(s^s>>>16,2246822507),s^=Math.imul(r^r>>>13,3266489909),4294967296*(2097151&s)+(r>>>0)}const Fs=e=>Ls(e),Ds=e=>Ls(e),Us=(...e)=>Ls(e),Is=new Map([[1,"float"],[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),Os=new WeakMap;function Vs(e){return Is.get(e)}function ks(e){if(/[iu]?vec\d/.test(e))return e.startsWith("ivec")?Int32Array:e.startsWith("uvec")?Uint32Array:Float32Array;if(/mat\d/.test(e))return Float32Array;if(/float/.test(e))return Float32Array;if(/uint/.test(e))return Uint32Array;if(/int/.test(e))return Int32Array;throw new Error(`THREE.NodeUtils: Unsupported type: ${e}`)}function Gs(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?9:/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function zs(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?12:/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function $s(e){return/float|int|uint/.test(e)?4:/vec2/.test(e)?8:/vec3/.test(e)||/vec4/.test(e)?16:/mat2/.test(e)?8:/mat3/.test(e)||/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function Ws(e){if(null==e)return null;const t=typeof e;return!0===e.isNode?"node":"number"===t?"float":"boolean"===t?"bool":"string"===t?"string":"function"===t?"shader":!0===e.isVector2?"vec2":!0===e.isVector3?"vec3":!0===e.isVector4?"vec4":!0===e.isMatrix2?"mat2":!0===e.isMatrix3?"mat3":!0===e.isMatrix4?"mat4":!0===e.isColor?"color":e instanceof ArrayBuffer?"ArrayBuffer":null}function Hs(o,...u){const l=o?o.slice(-4):void 0;return 1===u.length&&("vec2"===l?u=[u[0],u[0]]:"vec3"===l?u=[u[0],u[0],u[0]]:"vec4"===l&&(u=[u[0],u[0],u[0],u[0]])),"color"===o?new e(...u):"vec2"===l?new t(...u):"vec3"===l?new r(...u):"vec4"===l?new s(...u):"mat2"===l?new i(...u):"mat3"===l?new n(...u):"mat4"===l?new a(...u):"bool"===o?u[0]||!1:"float"===o||"int"===o||"uint"===o?u[0]||0:"string"===o?u[0]||"":"ArrayBuffer"===o?Xs(u[0]):null}function js(e){let t=Os.get(e);return void 0===t&&(t={},Os.set(e,t)),t}function qs(e){let t="";const r=new Uint8Array(e);for(let e=0;ee.charCodeAt(0)).buffer}var Ks=Object.freeze({__proto__:null,arrayBufferToBase64:qs,base64ToArrayBuffer:Xs,getAlignmentFromType:$s,getDataFromObject:js,getLengthFromType:Gs,getMemoryLengthFromType:zs,getTypeFromLength:Vs,getTypedArrayFromType:ks,getValueFromType:Hs,getValueType:Ws,hash:Us,hashArray:Ds,hashString:Fs});const Ys={VERTEX:"vertex",FRAGMENT:"fragment"},Qs={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},Zs={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},Js={READ_ONLY:"readOnly",WRITE_ONLY:"writeOnly",READ_WRITE:"readWrite"},ei=["fragment","vertex"],ti=["setup","analyze","generate"],ri=[...ei,"compute"],si=["x","y","z","w"],ii={analyze:"setup",generate:"analyze"};let ni=0;class ai extends u{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Qs.NONE,this.updateBeforeType=Qs.NONE,this.updateAfterType=Qs.NONE,this.uuid=l.generateUUID(),this.version=0,this.name="",this.global=!1,this.parents=!1,this.isNode=!0,this._beforeNodes=null,this._cacheKey=null,this._cacheKeyVersion=0,Object.defineProperty(this,"id",{value:ni++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this),this}onFrameUpdate(e){return this.onUpdate(e,Qs.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Qs.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Qs.OBJECT)}onReference(e){return this.updateReference=e.bind(this),this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of this._getChildren())yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}_getChildren(e=new Set){const t=[];e.add(this);for(const r of Object.getOwnPropertyNames(this)){const s=this[r];if(!0!==r.startsWith("_")&&!e.has(s))if(!0===Array.isArray(s))for(let e=0;e0&&(e.inputNodes=r)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const r in e.inputNodes)if(Array.isArray(e.inputNodes[r])){const s=[];for(const i of e.inputNodes[r])s.push(t[i]);this[r]=s}else if("object"==typeof e.inputNodes[r]){const s={};for(const i in e.inputNodes[r]){const n=e.inputNodes[r][i];s[i]=t[n]}this[r]=s}else{const s=e.inputNodes[r];this[r]=t[s]}}}toJSON(e){const{uuid:t,type:r}=this,s=void 0===e||"string"==typeof e;s&&(e={textures:{},images:{},nodes:{}});let i=e.nodes[t];function n(e){const t=[];for(const r in e){const s=e[r];delete s.metadata,t.push(s)}return t}if(void 0===i&&(i={uuid:t,type:r,meta:e,metadata:{version:4.7,type:"Node",generator:"Node.toJSON"}},!0!==s&&(e.nodes[i.uuid]=i),this.serialize(i),delete i.meta),s){const t=n(e.textures),r=n(e.images),s=n(e.nodes);t.length>0&&(i.textures=t),r.length>0&&(i.images=r),s.length>0&&(i.nodes=s)}return i}}class oi extends ai{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}getMemberType(e,t){return this.node.getMemberType(e,t)}generate(e){const t=this.indexNode.getNodeType(e);return`${this.node.build(e)}[ ${this.indexNode.build(e,!e.isVector(t)&&e.isInteger(t)?t:"uint")} ]`}}class ui extends ai{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let r=null;for(const s of this.convertTo.split("|"))null!==r&&e.getTypeLength(t)!==e.getTypeLength(s)||(r=s);return r}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const r=this.node,s=this.getNodeType(e),i=r.build(e,s);return e.format(i,s,t)}}class li extends ai{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const r=e.getVectorType(this.getNodeType(e,t)),s=e.getDataFromNode(this);if(void 0!==s.propertyName)return e.format(s.propertyName,r,t);if("void"!==r&&"void"!==t&&this.hasDependencies(e)){const i=super.build(e,r),n=e.getVarFromNode(this,null,r),a=e.getPropertyName(n);return e.addLineFlowCode(`${a} = ${i}`,this),s.snippet=i,s.propertyName=a,e.format(s.propertyName,r,t)}}return super.build(e,t)}}class di extends li{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce((t,r)=>t+e.getTypeLength(r.getNodeType(e)),0))}generate(e,t){const r=this.getNodeType(e),s=e.getTypeLength(r),i=this.nodes,n=e.getComponentType(r),a=[];let u=0;for(const t of i){if(u>=s){o(`TSL: Length of parameters exceeds maximum length of function '${r}()' type.`);break}let i,l=t.getNodeType(e),d=e.getTypeLength(l);u+d>s&&(o(`TSL: Length of '${r}()' data exceeds maximum length of output type.`),d=s-u,l=e.getTypeFromLength(d)),u+=d,i=t.build(e,l);if(e.getComponentType(l)!==n){const t=e.getTypeFromLength(d,n);i=e.format(i,l,t)}a.push(i)}const l=`${e.getType(r)}( ${a.join(", ")} )`;return e.format(l,r,t)}}const ci=si.join("");class hi extends ai{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(si.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}getScope(){return this.node.getScope()}generate(e,t){const r=this.node,s=e.getTypeLength(r.getNodeType(e));let i=null;if(s>1){let n=null;this.getVectorLength()>=s&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const a=r.build(e,n);i=this.components.length===s&&this.components===ci.slice(0,this.components.length)?e.format(a,n,t):e.format(`${a}.${this.components}`,this.getNodeType(e),t)}else i=r.build(e,t);return i}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class pi extends li{static get type(){return"SetNode"}constructor(e,t,r){super(),this.sourceNode=e,this.components=t,this.targetNode=r}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:r,targetNode:s}=this,i=this.getNodeType(e),n=e.getComponentType(s.getNodeType(e)),a=e.getTypeFromLength(r.length,n),o=s.build(e,a),u=t.build(e,i),l=e.getTypeLength(i),d=[];for(let e=0;e(e=>e.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"))(e).split("").sort().join("");ai.prototype.assign=function(...e){if(!0!==this.isStackNode)return null!==xi?xi.assign(this,...e):o("TSL: No stack defined for assign operation. Make sure the assign is inside a Fn()."),this;{const t=Ti.get("assign");return this.addToStack(t(...e))}},ai.prototype.toVarIntent=function(){return this},ai.prototype.get=function(e){return new bi(this,e)};const Ni={};function Si(e,t,r){Ni[e]=Ni[t]=Ni[r]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new hi(this,e),this._cache[e]=t),t},set(t){this[e].assign(Yi(t))}};const s=e.toUpperCase(),i=t.toUpperCase(),n=r.toUpperCase();ai.prototype["set"+s]=ai.prototype["set"+i]=ai.prototype["set"+n]=function(t){const r=vi(e);return new pi(this,r,Yi(t))},ai.prototype["flip"+s]=ai.prototype["flip"+i]=ai.prototype["flip"+n]=function(){const t=vi(e);return new gi(this,t)}}const Ri=["x","y","z","w"],Ai=["r","g","b","a"],Ei=["s","t","p","q"];for(let e=0;e<4;e++){let t=Ri[e],r=Ai[e],s=Ei[e];Si(t,r,s);for(let i=0;i<4;i++){t=Ri[e]+Ri[i],r=Ai[e]+Ai[i],s=Ei[e]+Ei[i],Si(t,r,s);for(let n=0;n<4;n++){t=Ri[e]+Ri[i]+Ri[n],r=Ai[e]+Ai[i]+Ai[n],s=Ei[e]+Ei[i]+Ei[n],Si(t,r,s);for(let a=0;a<4;a++)t=Ri[e]+Ri[i]+Ri[n]+Ri[a],r=Ai[e]+Ai[i]+Ai[n]+Ai[a],s=Ei[e]+Ei[i]+Ei[n]+Ei[a],Si(t,r,s)}}}for(let e=0;e<32;e++)Ni[e]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new oi(this,new yi(e,"uint")),this._cache[e]=t),t},set(t){this[e].assign(Yi(t))}};Object.defineProperties(ai.prototype,Ni);const wi=new WeakMap,Ci=function(e,t=null){for(const r in e)e[r]=Yi(e[r],t);return e},Mi=function(e,t=null){const r=e.length;for(let s=0;su?(o(`TSL: "${r}" parameter length exceeds limit.`),t.slice(0,u)):t}return null===t?n=(...t)=>i(new e(...Ji(d(t)))):null!==r?(r=Yi(r),n=(...s)=>i(new e(t,...Ji(d(s)),r))):n=(...r)=>i(new e(t,...Ji(d(r)))),n.setParameterLength=(...e)=>(1===e.length?a=u=e[0]:2===e.length&&([a,u]=e),n),n.setName=e=>(l=e,n),n},Pi=function(e,...t){return new e(...Ji(t))};class Li extends ai{constructor(e,t){super(),this.shaderNode=e,this.rawInputs=t,this.isShaderCallNodeInternal=!0}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}getElementType(e){return this.getOutputNode(e).getElementType(e)}getMemberType(e,t){return this.getOutputNode(e).getMemberType(e,t)}call(e){const{shaderNode:t,rawInputs:r}=this,s=e.getNodeProperties(t),i=e.getClosestSubBuild(t.subBuilds)||"",n=i||"default";if(s[n])return s[n];const a=e.subBuildFn,o=e.fnCall;e.subBuildFn=i,e.fnCall=this;let u=null;if(t.layout){let s=wi.get(e.constructor);void 0===s&&(s=new WeakMap,wi.set(e.constructor,s));let i=s.get(t);void 0===i&&(i=Yi(e.buildFunctionNode(t)),s.set(t,i)),e.addInclude(i);const n=r?function(e){let t;Zi(e);t=e[0]&&(e[0].isNode||Object.getPrototypeOf(e[0])!==Object.prototype)?[...e]:e[0];return t}(r):null;u=Yi(i.call(n))}else{const s=new Proxy(e,{get:(e,t,r)=>{let s;return s=Symbol.iterator===t?function*(){yield}:Reflect.get(e,t,r),s}}),i=r?function(e){let t=0;return Zi(e),new Proxy(e,{get:(r,s,i)=>{let n;if("length"===s)return n=e.length,n;if(Symbol.iterator===s)n=function*(){for(const t of e)yield Yi(t)};else{if(e.length>0)if(Object.getPrototypeOf(e[0])===Object.prototype){const r=e[0];n=void 0===r[s]?r[t++]:Reflect.get(r,s,i)}else e[0]instanceof ai&&(n=void 0===e[s]?e[t++]:Reflect.get(e,s,i));else n=Reflect.get(r,s,i);n=Yi(n)}return n}})}(r):null,n=Array.isArray(r)?r.length>0:null!==r,a=t.jsFunc,o=n||a.length>1?a(i,s):a(s);u=Yi(o)}return e.subBuildFn=a,e.fnCall=o,t.once&&(s[n]=u),u}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}getOutputNode(e){const t=e.getNodeProperties(this),r=e.getSubBuildOutput(this);return t[r]=t[r]||this.setupOutput(e),t[r].subBuild=e.getClosestSubBuild(this),t[r]}build(e,t=null){let r=null;const s=e.getBuildStage(),i=e.getNodeProperties(this),n=e.getSubBuildOutput(this),a=this.getOutputNode(e),o=e.fnCall;if(e.fnCall=this,"setup"===s){const t=e.getSubBuildProperty("initialized",this);if(!0!==i[t]&&(i[t]=!0,i[n]=this.getOutputNode(e),i[n].build(e),this.shaderNode.subBuilds))for(const t of e.chaining){const r=e.getDataFromNode(t,"any");r.subBuilds=r.subBuilds||new Set;for(const e of this.shaderNode.subBuilds)r.subBuilds.add(e)}r=i[n]}else"analyze"===s?a.build(e,t):"generate"===s&&(r=a.build(e,t)||"");return e.fnCall=o,r}}class Fi extends ai{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}getLayout(){return this.layout}call(e=null){return new Li(this,e)}setup(){return this.call()}}const Di=[!1,!0],Ui=[0,1,2,3],Ii=[-1,-2],Oi=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],Vi=new Map;for(const e of Di)Vi.set(e,new yi(e));const ki=new Map;for(const e of Ui)ki.set(e,new yi(e,"uint"));const Gi=new Map([...ki].map(e=>new yi(e.value,"int")));for(const e of Ii)Gi.set(e,new yi(e,"int"));const zi=new Map([...Gi].map(e=>new yi(e.value)));for(const e of Oi)zi.set(e,new yi(e));for(const e of Oi)zi.set(-e,new yi(-e));const $i={bool:Vi,uint:ki,ints:Gi,float:zi},Wi=new Map([...Vi,...zi]),Hi=(e,t)=>Wi.has(e)?Wi.get(e):!0===e.isNode?e:new yi(e,t),ji=function(e,t=null){return(...r)=>{for(const t of r)if(void 0===t)return o(`TSL: Invalid parameter for the type "${e}".`),new yi(0,e);if((0===r.length||!["bool","float","int","uint"].includes(e)&&r.every(e=>{const t=typeof e;return"object"!==t&&"function"!==t}))&&(r=[Hs(e,...r)]),1===r.length&&null!==t&&t.has(r[0]))return Qi(t.get(r[0]));if(1===r.length){const t=Hi(r[0],e);return t.nodeType===e?Qi(t):Qi(new ui(t,e))}const s=r.map(e=>Hi(e));return Qi(new di(s,e))}},qi=e=>"object"==typeof e&&null!==e?e.value:e,Xi=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function Ki(e,t){return new Fi(e,t)}const Yi=(e,t=null)=>function(e,t=null){const r=Ws(e);return"node"===r?e:null===t&&("float"===r||"boolean"===r)||r&&"shader"!==r&&"string"!==r?Yi(Hi(e,t)):"shader"===r?e.isFn?e:an(e):e}(e,t),Qi=(e,t=null)=>Yi(e,t).toVarIntent(),Zi=(e,t=null)=>new Ci(e,t),Ji=(e,t=null)=>new Mi(e,t),en=(e,t=null,r=null,s=null)=>new Bi(e,t,r,s),tn=(e,...t)=>new Pi(e,...t),rn=(e,t=null,r=null,s={})=>new Bi(e,t,r,{...s,intent:!0});let sn=0;class nn extends ai{constructor(e,t=null){super();let r=null;null!==t&&("object"==typeof t?r=t.return:("string"==typeof t?r=t:o("TSL: Invalid layout type."),t=null)),this.shaderNode=new Ki(e,r),null!==t&&this.setLayout(t),this.isFn=!0}setLayout(e){const t=this.shaderNode.nodeType;if("object"!=typeof e.inputs){const r={name:"fn"+sn++,type:t,inputs:[]};for(const t in e)"return"!==t&&r.inputs.push({name:t,type:e[t]});e=r}return this.shaderNode.setLayout(e),this}getNodeType(e){return this.shaderNode.getNodeType(e)||"float"}call(...e){const t=this.shaderNode.call(e);return"void"===this.shaderNode.nodeType&&t.toStack(),t.toVarIntent()}once(e=null){return this.shaderNode.once=!0,this.shaderNode.subBuilds=e,this}generate(e){const t=this.getNodeType(e);return o('TSL: "Fn()" was declared but not invoked. Try calling it like "Fn()( ...params )".'),e.generateConst(t)}}function an(e,t=null){const r=new nn(e,t);return new Proxy(()=>{},{apply:(e,t,s)=>r.call(...s),get:(e,t,s)=>Reflect.get(r,t,s),set:(e,t,s,i)=>Reflect.set(r,t,s,i)})}const on=e=>{xi=e},un=()=>xi,ln=(...e)=>xi.If(...e);function dn(e){return xi&&xi.addToStack(e),e}_i("toStack",dn);const cn=new ji("color"),hn=new ji("float",$i.float),pn=new ji("int",$i.ints),gn=new ji("uint",$i.uint),mn=new ji("bool",$i.bool),fn=new ji("vec2"),yn=new ji("ivec2"),bn=new ji("uvec2"),xn=new ji("bvec2"),Tn=new ji("vec3"),_n=new ji("ivec3"),vn=new ji("uvec3"),Nn=new ji("bvec3"),Sn=new ji("vec4"),Rn=new ji("ivec4"),An=new ji("uvec4"),En=new ji("bvec4"),wn=new ji("mat2"),Cn=new ji("mat3"),Mn=new ji("mat4");_i("toColor",cn),_i("toFloat",hn),_i("toInt",pn),_i("toUint",gn),_i("toBool",mn),_i("toVec2",fn),_i("toIVec2",yn),_i("toUVec2",bn),_i("toBVec2",xn),_i("toVec3",Tn),_i("toIVec3",_n),_i("toUVec3",vn),_i("toBVec3",Nn),_i("toVec4",Sn),_i("toIVec4",Rn),_i("toUVec4",An),_i("toBVec4",En),_i("toMat2",wn),_i("toMat3",Cn),_i("toMat4",Mn);const Bn=en(oi).setParameterLength(2),Pn=(e,t)=>Yi(new ui(Yi(e),t));_i("element",Bn),_i("convert",Pn);_i("append",e=>(d("TSL: .append() has been renamed to .toStack()."),dn(e)));class Ln extends ai{static get type(){return"PropertyNode"}constructor(e,t=null,r=!1){super(e),this.name=t,this.varying=r,this.isPropertyNode=!0,this.global=!0}customCacheKey(){return Fs(this.type+":"+(this.name||"")+":"+(this.varying?"1":"0"))}getHash(e){return this.name||super.getHash(e)}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const Fn=(e,t)=>new Ln(e,t),Dn=(e,t)=>new Ln(e,t,!0),Un=tn(Ln,"vec4","DiffuseColor"),In=tn(Ln,"vec3","DiffuseContribution"),On=tn(Ln,"vec3","EmissiveColor"),Vn=tn(Ln,"float","Roughness"),kn=tn(Ln,"float","Metalness"),Gn=tn(Ln,"float","Clearcoat"),zn=tn(Ln,"float","ClearcoatRoughness"),$n=tn(Ln,"vec3","Sheen"),Wn=tn(Ln,"float","SheenRoughness"),Hn=tn(Ln,"float","Iridescence"),jn=tn(Ln,"float","IridescenceIOR"),qn=tn(Ln,"float","IridescenceThickness"),Xn=tn(Ln,"float","AlphaT"),Kn=tn(Ln,"float","Anisotropy"),Yn=tn(Ln,"vec3","AnisotropyT"),Qn=tn(Ln,"vec3","AnisotropyB"),Zn=tn(Ln,"color","SpecularColor"),Jn=tn(Ln,"color","SpecularColorBlended"),ea=tn(Ln,"float","SpecularF90"),ta=tn(Ln,"float","Shininess"),ra=tn(Ln,"vec4","Output"),sa=tn(Ln,"float","dashSize"),ia=tn(Ln,"float","gapSize"),na=tn(Ln,"float","pointWidth"),aa=tn(Ln,"float","IOR"),oa=tn(Ln,"float","Transmission"),ua=tn(Ln,"float","Thickness"),la=tn(Ln,"float","AttenuationDistance"),da=tn(Ln,"color","AttenuationColor"),ca=tn(Ln,"float","Dispersion");class ha extends ai{static get type(){return"UniformGroupNode"}constructor(e,t=!1,r=1){super("string"),this.name=e,this.shared=t,this.order=r,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const pa=e=>new ha(e),ga=(e,t=0)=>new ha(e,!0,t),ma=ga("frame"),fa=ga("render"),ya=pa("object");class ba extends mi{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=ya}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){return e=e.bind(this),super.onUpdate(t=>{const r=e(t,this);void 0!==r&&(this.value=r)},t)}getInputType(e){let t=super.getInputType(e);return"bool"===t&&(t="uint"),t}generate(e,t){const r=this.getNodeType(e),s=this.getUniformHash(e);let i=e.getNodeFromHash(s);void 0===i&&(e.setHashNode(this,s),i=this);const n=i.getInputType(e),a=e.getUniformFromNode(i,n,e.shaderStage,this.name||e.context.nodeName),o=e.getPropertyName(a);void 0!==e.context.nodeName&&delete e.context.nodeName;let u=o;if("bool"===r){const t=e.getDataFromNode(this);let s=t.propertyName;if(void 0===s){const i=e.getVarFromNode(this,null,"bool");s=e.getPropertyName(i),t.propertyName=s,u=e.format(o,n,r),e.addLineFlowCode(`${s} = ${u}`,this)}u=s}return e.format(u,r,t)}}const xa=(e,t)=>{const r=Xi(t||e);if(r===e&&(e=Hs(r)),e&&!0===e.isNode){let t=e.value;e.traverse(e=>{!0===e.isConstNode&&(t=e.value)}),e=t}return new ba(e,r)};class Ta extends li{static get type(){return"ArrayNode"}constructor(e,t,r=null){super(e),this.count=t,this.values=r,this.isArrayNode=!0}getArrayCount(){return this.count}getNodeType(e){return null===this.nodeType?this.values[0].getNodeType(e):this.nodeType}getElementType(e){return this.getNodeType(e)}getMemberType(e,t){return null===this.nodeType?this.values[0].getMemberType(e,t):super.getMemberType(e,t)}generate(e){const t=this.getNodeType(e);return e.generateArray(t,this.count,this.values)}}const _a=(...e)=>{let t;if(1===e.length){const r=e[0];t=new Ta(null,r.length,r)}else{const r=e[0],s=e[1];t=new Ta(r,s)}return Yi(t)};_i("toArray",(e,t)=>_a(Array(t).fill(e)));class va extends li{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t,this.isAssignNode=!0}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const r=e.getTypeLength(t.node.getNodeType(e));return si.join("").slice(0,r)!==t.components}return!1}setup(e){const{targetNode:t,sourceNode:r}=this,s=t.getScope();e.getDataFromNode(s).assign=!0;const i=e.getNodeProperties(this);i.sourceNode=r,i.targetNode=t.context({assign:!0})}generate(e,t){const{targetNode:r,sourceNode:s}=e.getNodeProperties(this),i=this.needsSplitAssign(e),n=r.build(e),a=r.getNodeType(e),o=s.build(e,a),u=s.getNodeType(e),l=e.getDataFromNode(this);let d;if(!0===l.initialized)"void"!==t&&(d=n);else if(i){const s=e.getVarFromNode(this,null,a),i=e.getPropertyName(s);e.addLineFlowCode(`${i} = ${o}`,this);const u=r.node,l=u.node.context({assign:!0}).build(e);for(let t=0;t{const s=r.type;let i;return i="pointer"===s?"&"+t.build(e):t.build(e,s),i};if(Array.isArray(i)){if(i.length>s.length)o("TSL: The number of provided parameters exceeds the expected number of inputs in 'Fn()'."),i.length=s.length;else if(i.length(t=t.length>1||t[0]&&!0===t[0].isNode?Ji(t):Zi(t[0]),new Sa(Yi(e),t));_i("call",Ra);const Aa={"==":"equal","!=":"notEqual","<":"lessThan",">":"greaterThan","<=":"lessThanEqual",">=":"greaterThanEqual","%":"mod"};class Ea extends li{static get type(){return"OperatorNode"}constructor(e,t,r,...s){if(super(),s.length>0){let i=new Ea(e,t,r);for(let t=0;t>"===r||"<<"===r)return e.getIntegerType(n);if("!"===r||"&&"===r||"||"===r||"^^"===r)return"bool";if("=="===r||"!="===r||"<"===r||">"===r||"<="===r||">="===r){const t=Math.max(e.getTypeLength(n),e.getTypeLength(a));return t>1?`bvec${t}`:"bool"}if(e.isMatrix(n)){if("float"===a)return n;if(e.isVector(a))return e.getVectorFromMatrix(n);if(e.isMatrix(a))return n}else if(e.isMatrix(a)){if("float"===n)return a;if(e.isVector(n))return e.getVectorFromMatrix(a)}return e.getTypeLength(a)>e.getTypeLength(n)?a:n}generate(e,t){const r=this.op,{aNode:s,bNode:i}=this,n=this.getNodeType(e,t);let a=null,o=null;"void"!==n?(a=s.getNodeType(e),o=i?i.getNodeType(e):null,"<"===r||">"===r||"<="===r||">="===r||"=="===r||"!="===r?e.isVector(a)?o=a:e.isVector(o)?a=o:a!==o&&(a=o="float"):">>"===r||"<<"===r?(a=n,o=e.changeComponentType(o,"uint")):"%"===r?(a=n,o=e.isInteger(a)&&e.isInteger(o)?o:a):e.isMatrix(a)?"float"===o?o="float":e.isVector(o)?o=e.getVectorFromMatrix(a):e.isMatrix(o)||(a=o=n):a=e.isMatrix(o)?"float"===a?"float":e.isVector(a)?e.getVectorFromMatrix(o):o=n:o=n):a=o=n;const u=s.build(e,a),l=i?i.build(e,o):null,d=e.getFunctionOperator(r);if("void"!==t){const s=e.renderer.coordinateSystem===c;if("=="===r||"!="===r||"<"===r||">"===r||"<="===r||">="===r)return s&&e.isVector(a)?e.format(`${this.getOperatorMethod(e,t)}( ${u}, ${l} )`,n,t):e.format(`( ${u} ${r} ${l} )`,n,t);if("%"===r)return e.isInteger(o)?e.format(`( ${u} % ${l} )`,n,t):e.format(`${this.getOperatorMethod(e,n)}( ${u}, ${l} )`,n,t);if("!"===r||"~"===r)return e.format(`(${r}${u})`,a,t);if(d)return e.format(`${d}( ${u}, ${l} )`,n,t);if(e.isMatrix(a)&&"float"===o)return e.format(`( ${l} ${r} ${u} )`,n,t);if("float"===a&&e.isMatrix(o))return e.format(`${u} ${r} ${l}`,n,t);{let i=`( ${u} ${r} ${l} )`;return!s&&"bool"===n&&e.isVector(a)&&e.isVector(o)&&(i=`all${i}`),e.format(i,n,t)}}if("void"!==a)return d?e.format(`${d}( ${u}, ${l} )`,n,t):e.isMatrix(a)&&"float"===o?e.format(`${l} ${r} ${u}`,n,t):e.format(`${u} ${r} ${l}`,n,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const wa=rn(Ea,"+").setParameterLength(2,1/0).setName("add"),Ca=rn(Ea,"-").setParameterLength(2,1/0).setName("sub"),Ma=rn(Ea,"*").setParameterLength(2,1/0).setName("mul"),Ba=rn(Ea,"/").setParameterLength(2,1/0).setName("div"),Pa=rn(Ea,"%").setParameterLength(2).setName("mod"),La=rn(Ea,"==").setParameterLength(2).setName("equal"),Fa=rn(Ea,"!=").setParameterLength(2).setName("notEqual"),Da=rn(Ea,"<").setParameterLength(2).setName("lessThan"),Ua=rn(Ea,">").setParameterLength(2).setName("greaterThan"),Ia=rn(Ea,"<=").setParameterLength(2).setName("lessThanEqual"),Oa=rn(Ea,">=").setParameterLength(2).setName("greaterThanEqual"),Va=rn(Ea,"&&").setParameterLength(2,1/0).setName("and"),ka=rn(Ea,"||").setParameterLength(2,1/0).setName("or"),Ga=rn(Ea,"!").setParameterLength(1).setName("not"),za=rn(Ea,"^^").setParameterLength(2).setName("xor"),$a=rn(Ea,"&").setParameterLength(2).setName("bitAnd"),Wa=rn(Ea,"~").setParameterLength(1).setName("bitNot"),Ha=rn(Ea,"|").setParameterLength(2).setName("bitOr"),ja=rn(Ea,"^").setParameterLength(2).setName("bitXor"),qa=rn(Ea,"<<").setParameterLength(2).setName("shiftLeft"),Xa=rn(Ea,">>").setParameterLength(2).setName("shiftRight"),Ka=an(([e])=>(e.addAssign(1),e)),Ya=an(([e])=>(e.subAssign(1),e)),Qa=an(([e])=>{const t=pn(e).toConst();return e.addAssign(1),t}),Za=an(([e])=>{const t=pn(e).toConst();return e.subAssign(1),t});_i("add",wa),_i("sub",Ca),_i("mul",Ma),_i("div",Ba),_i("mod",Pa),_i("equal",La),_i("notEqual",Fa),_i("lessThan",Da),_i("greaterThan",Ua),_i("lessThanEqual",Ia),_i("greaterThanEqual",Oa),_i("and",Va),_i("or",ka),_i("not",Ga),_i("xor",za),_i("bitAnd",$a),_i("bitNot",Wa),_i("bitOr",Ha),_i("bitXor",ja),_i("shiftLeft",qa),_i("shiftRight",Xa),_i("incrementBefore",Ka),_i("decrementBefore",Ya),_i("increment",Qa),_i("decrement",Za);const Ja=(e,t)=>(d('TSL: "modInt()" is deprecated. Use "mod( int( ... ) )" instead.'),Pa(pn(e),pn(t)));_i("modInt",Ja);class eo extends li{static get type(){return"MathNode"}constructor(e,t,r=null,s=null){if(super(),(e===eo.MAX||e===eo.MIN)&&arguments.length>3){let i=new eo(e,t,r);for(let t=2;tn&&i>a?t:n>a?r:a>i?s:t}getNodeType(e){const t=this.method;return t===eo.LENGTH||t===eo.DISTANCE||t===eo.DOT?"float":t===eo.CROSS?"vec3":t===eo.ALL||t===eo.ANY?"bool":t===eo.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):this.getInputType(e)}setup(e){const{aNode:t,bNode:r,method:s}=this;let i=null;if(s===eo.ONE_MINUS)i=Ca(1,t);else if(s===eo.RECIPROCAL)i=Ba(1,t);else if(s===eo.DIFFERENCE)i=wo(Ca(t,r));else if(s===eo.TRANSFORM_DIRECTION){let s=t,n=r;e.isMatrix(s.getNodeType(e))?n=Sn(Tn(n),0):s=Sn(Tn(s),0);const a=Ma(s,n).xyz;i=To(a)}return null!==i?i:super.setup(e)}generate(e,t){if(e.getNodeProperties(this).outputNode)return super.generate(e,t);let r=this.method;const s=this.getNodeType(e),i=this.getInputType(e),n=this.aNode,a=this.bNode,o=this.cNode,u=e.renderer.coordinateSystem;if(r===eo.NEGATE)return e.format("( - "+n.build(e,i)+" )",s,t);{const l=[];return r===eo.CROSS?l.push(n.build(e,s),a.build(e,s)):u===c&&r===eo.STEP?l.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":i),a.build(e,i)):u!==c||r!==eo.MIN&&r!==eo.MAX?r===eo.REFRACT?l.push(n.build(e,i),a.build(e,i),o.build(e,"float")):r===eo.MIX?l.push(n.build(e,i),a.build(e,i),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":i)):(u===h&&r===eo.ATAN&&null!==a&&(r="atan2"),"fragment"===e.shaderStage||r!==eo.DFDX&&r!==eo.DFDY||(d(`TSL: '${r}' is not supported in the ${e.shaderStage} stage.`),r="/*"+r+"*/"),l.push(n.build(e,i)),null!==a&&l.push(a.build(e,i)),null!==o&&l.push(o.build(e,i))):l.push(n.build(e,i),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":i)),e.format(`${e.getMethod(r,s)}( ${l.join(", ")} )`,s,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}eo.ALL="all",eo.ANY="any",eo.RADIANS="radians",eo.DEGREES="degrees",eo.EXP="exp",eo.EXP2="exp2",eo.LOG="log",eo.LOG2="log2",eo.SQRT="sqrt",eo.INVERSE_SQRT="inversesqrt",eo.FLOOR="floor",eo.CEIL="ceil",eo.NORMALIZE="normalize",eo.FRACT="fract",eo.SIN="sin",eo.COS="cos",eo.TAN="tan",eo.ASIN="asin",eo.ACOS="acos",eo.ATAN="atan",eo.ABS="abs",eo.SIGN="sign",eo.LENGTH="length",eo.NEGATE="negate",eo.ONE_MINUS="oneMinus",eo.DFDX="dFdx",eo.DFDY="dFdy",eo.ROUND="round",eo.RECIPROCAL="reciprocal",eo.TRUNC="trunc",eo.FWIDTH="fwidth",eo.TRANSPOSE="transpose",eo.DETERMINANT="determinant",eo.INVERSE="inverse",eo.EQUALS="equals",eo.MIN="min",eo.MAX="max",eo.STEP="step",eo.REFLECT="reflect",eo.DISTANCE="distance",eo.DIFFERENCE="difference",eo.DOT="dot",eo.CROSS="cross",eo.POW="pow",eo.TRANSFORM_DIRECTION="transformDirection",eo.MIX="mix",eo.CLAMP="clamp",eo.REFRACT="refract",eo.SMOOTHSTEP="smoothstep",eo.FACEFORWARD="faceforward";const to=hn(1e-6),ro=hn(1e6),so=hn(Math.PI),io=hn(2*Math.PI),no=hn(2*Math.PI),ao=hn(.5*Math.PI),oo=rn(eo,eo.ALL).setParameterLength(1),uo=rn(eo,eo.ANY).setParameterLength(1),lo=rn(eo,eo.RADIANS).setParameterLength(1),co=rn(eo,eo.DEGREES).setParameterLength(1),ho=rn(eo,eo.EXP).setParameterLength(1),po=rn(eo,eo.EXP2).setParameterLength(1),go=rn(eo,eo.LOG).setParameterLength(1),mo=rn(eo,eo.LOG2).setParameterLength(1),fo=rn(eo,eo.SQRT).setParameterLength(1),yo=rn(eo,eo.INVERSE_SQRT).setParameterLength(1),bo=rn(eo,eo.FLOOR).setParameterLength(1),xo=rn(eo,eo.CEIL).setParameterLength(1),To=rn(eo,eo.NORMALIZE).setParameterLength(1),_o=rn(eo,eo.FRACT).setParameterLength(1),vo=rn(eo,eo.SIN).setParameterLength(1),No=rn(eo,eo.COS).setParameterLength(1),So=rn(eo,eo.TAN).setParameterLength(1),Ro=rn(eo,eo.ASIN).setParameterLength(1),Ao=rn(eo,eo.ACOS).setParameterLength(1),Eo=rn(eo,eo.ATAN).setParameterLength(1,2),wo=rn(eo,eo.ABS).setParameterLength(1),Co=rn(eo,eo.SIGN).setParameterLength(1),Mo=rn(eo,eo.LENGTH).setParameterLength(1),Bo=rn(eo,eo.NEGATE).setParameterLength(1),Po=rn(eo,eo.ONE_MINUS).setParameterLength(1),Lo=rn(eo,eo.DFDX).setParameterLength(1),Fo=rn(eo,eo.DFDY).setParameterLength(1),Do=rn(eo,eo.ROUND).setParameterLength(1),Uo=rn(eo,eo.RECIPROCAL).setParameterLength(1),Io=rn(eo,eo.TRUNC).setParameterLength(1),Oo=rn(eo,eo.FWIDTH).setParameterLength(1),Vo=rn(eo,eo.TRANSPOSE).setParameterLength(1),ko=rn(eo,eo.DETERMINANT).setParameterLength(1),Go=rn(eo,eo.INVERSE).setParameterLength(1),zo=rn(eo,eo.MIN).setParameterLength(2,1/0),$o=rn(eo,eo.MAX).setParameterLength(2,1/0),Wo=rn(eo,eo.STEP).setParameterLength(2),Ho=rn(eo,eo.REFLECT).setParameterLength(2),jo=rn(eo,eo.DISTANCE).setParameterLength(2),qo=rn(eo,eo.DIFFERENCE).setParameterLength(2),Xo=rn(eo,eo.DOT).setParameterLength(2),Ko=rn(eo,eo.CROSS).setParameterLength(2),Yo=rn(eo,eo.POW).setParameterLength(2),Qo=e=>Ma(e,e),Zo=e=>Ma(e,e,e),Jo=e=>Ma(e,e,e,e),eu=rn(eo,eo.TRANSFORM_DIRECTION).setParameterLength(2),tu=e=>Ma(Co(e),Yo(wo(e),1/3)),ru=e=>Xo(e,e),su=rn(eo,eo.MIX).setParameterLength(3),iu=(e,t=0,r=1)=>Yi(new eo(eo.CLAMP,Yi(e),Yi(t),Yi(r))),nu=e=>iu(e),au=rn(eo,eo.REFRACT).setParameterLength(3),ou=rn(eo,eo.SMOOTHSTEP).setParameterLength(3),uu=rn(eo,eo.FACEFORWARD).setParameterLength(3),lu=an(([e])=>{const t=Xo(e.xy,fn(12.9898,78.233)),r=Pa(t,so);return _o(vo(r).mul(43758.5453))}),du=(e,t,r)=>su(t,r,e),cu=(e,t,r)=>ou(t,r,e),hu=(e,t)=>Wo(t,e),pu=uu,gu=yo;_i("all",oo),_i("any",uo),_i("radians",lo),_i("degrees",co),_i("exp",ho),_i("exp2",po),_i("log",go),_i("log2",mo),_i("sqrt",fo),_i("inverseSqrt",yo),_i("floor",bo),_i("ceil",xo),_i("normalize",To),_i("fract",_o),_i("sin",vo),_i("cos",No),_i("tan",So),_i("asin",Ro),_i("acos",Ao),_i("atan",Eo),_i("abs",wo),_i("sign",Co),_i("length",Mo),_i("lengthSq",ru),_i("negate",Bo),_i("oneMinus",Po),_i("dFdx",Lo),_i("dFdy",Fo),_i("round",Do),_i("reciprocal",Uo),_i("trunc",Io),_i("fwidth",Oo),_i("min",zo),_i("max",$o),_i("step",hu),_i("reflect",Ho),_i("distance",jo),_i("dot",Xo),_i("cross",Ko),_i("pow",Yo),_i("pow2",Qo),_i("pow3",Zo),_i("pow4",Jo),_i("transformDirection",eu),_i("mix",du),_i("clamp",iu),_i("refract",au),_i("smoothstep",cu),_i("faceForward",uu),_i("difference",qo),_i("saturate",nu),_i("cbrt",tu),_i("transpose",Vo),_i("determinant",ko),_i("inverse",Go),_i("rand",lu);class mu extends ai{static get type(){return"ConditionalNode"}constructor(e,t,r=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=r}getNodeType(e){const{ifNode:t,elseNode:r}=e.getNodeProperties(this);if(void 0===t)return e.flowBuildStage(this,"setup"),this.getNodeType(e);const s=t.getNodeType(e);if(null!==r){const t=r.getNodeType(e);if(e.getTypeLength(t)>e.getTypeLength(s))return t}return s}setup(e){const t=this.condNode,r=this.ifNode.isolate(),s=this.elseNode?this.elseNode.isolate():null,i=e.context.nodeBlock;e.getDataFromNode(r).parentNodeBlock=i,null!==s&&(e.getDataFromNode(s).parentNodeBlock=i);const n=e.context.uniformFlow,a=e.getNodeProperties(this);a.condNode=t,a.ifNode=n?r:r.context({nodeBlock:r}),a.elseNode=s?n?s:s.context({nodeBlock:s}):null}generate(e,t){const r=this.getNodeType(e),s=e.getDataFromNode(this);if(void 0!==s.nodeProperty)return s.nodeProperty;const{condNode:i,ifNode:n,elseNode:a}=e.getNodeProperties(this),o=e.currentFunctionNode,u="void"!==t,l=u?Fn(r).build(e):"";s.nodeProperty=l;const c=i.build(e,"bool");if(e.context.uniformFlow&&null!==a){const s=n.build(e,r),i=a.build(e,r),o=e.getTernary(c,s,i);return e.format(o,r,t)}e.addFlowCode(`\n${e.tab}if ( ${c} ) {\n\n`).addFlowTab();let h=n.build(e,r);if(h&&(u?h=l+" = "+h+";":(h="return "+h+";",null===o&&(d("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),h="// "+h))),e.removeFlowTab().addFlowCode(e.tab+"\t"+h+"\n\n"+e.tab+"}"),null!==a){e.addFlowCode(" else {\n\n").addFlowTab();let t=a.build(e,r);t&&(u?t=l+" = "+t+";":(t="return "+t+";",null===o&&(d("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),t="// "+t))),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(l,r,t)}}const fu=en(mu).setParameterLength(2,3);_i("select",fu);class yu extends ai{static get type(){return"ContextNode"}constructor(e=null,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}getFlowContextData(){const e=[];return this.traverse(t=>{!0===t.isContextNode&&e.push(t.value)}),Object.assign({},...e)}getMemberType(e,t){return this.node.getMemberType(e,t)}analyze(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}setup(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}generate(e,t){const r=e.addContext(this.value),s=this.node.build(e,t);return e.setContext(r),s}}const bu=(e=null,t={})=>{let r=e;return null!==r&&!0===r.isNode||(t=r||t,r=null),new yu(r,t)},xu=e=>bu(e,{uniformFlow:!0}),Tu=(e,t)=>bu(e,{nodeName:t});function _u(e,t,r=null){return bu(r,{getShadow:({light:r,shadowColorNode:s})=>t===r?s.mul(e):s})}function vu(e,t=null){return bu(t,{getAO:(t,{material:r})=>!0===r.transparent?t:null!==t?t.mul(e):e})}function Nu(e,t){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),Tu(e,t)}_i("context",bu),_i("label",Nu),_i("uniformFlow",xu),_i("setName",Tu),_i("builtinShadowContext",(e,t,r)=>_u(t,r,e)),_i("builtinAOContext",(e,t)=>vu(t,e));class Su extends ai{static get type(){return"VarNode"}constructor(e,t=null,r=!1){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0,this.readOnly=r,this.parents=!0,this.intent=!1}setIntent(e){return this.intent=e,this}isIntent(e){return!0!==e.getDataFromNode(this).forceDeclaration&&this.intent}getIntent(){return this.intent}getMemberType(e,t){return this.node.getMemberType(e,t)}getElementType(e){return this.node.getElementType(e)}getNodeType(e){return this.node.getNodeType(e)}getArrayCount(e){return this.node.getArrayCount(e)}isAssign(e){return e.getDataFromNode(this).assign}build(...e){const t=e[0];if(!1===this._hasStack(t)&&"setup"===t.buildStage&&(t.context.nodeLoop||t.context.nodeBlock)){let e=!1;if(this.node.isShaderCallNodeInternal&&null===this.node.shaderNode.getLayout()&&t.fnCall&&t.fnCall.shaderNode){if(t.getDataFromNode(this.node.shaderNode).hasLoop){t.getDataFromNode(this).forceDeclaration=!0,e=!0}}const r=t.getBaseStack();e?r.addToStackBefore(this):r.addToStack(this)}return this.isIntent(t)&&!0!==this.isAssign(t)?this.node.build(...e):super.build(...e)}generate(e){const{node:t,name:r,readOnly:s}=this,{renderer:i}=e,n=!0===i.backend.isWebGPUBackend;let a=!1,u=!1;s&&(a=e.isDeterministic(t),u=n?s:a);const l=this.getNodeType(e);if("void"==l){!0!==this.isIntent(e)&&o('TSL: ".toVar()" can not be used with void type.');return t.build(e)}const d=e.getVectorType(l),c=t.build(e,d),h=e.getVarFromNode(this,r,d,void 0,u),p=e.getPropertyName(h);let g=p;if(u)if(n)g=a?`const ${p}`:`let ${p}`;else{const r=t.getArrayCount(e);g=`const ${e.getVar(h.type,p,r)}`}return e.addLineFlowCode(`${g} = ${c}`,this),p}_hasStack(e){return void 0!==e.getDataFromNode(this).stack}}const Ru=en(Su),Au=(e,t=null)=>Ru(e,t).toStack(),Eu=(e,t=null)=>Ru(e,t,!0).toStack(),wu=e=>Ru(e).setIntent(!0).toStack();_i("toVar",Au),_i("toConst",Eu),_i("toVarIntent",wu);class Cu extends ai{static get type(){return"SubBuild"}constructor(e,t,r=null){super(r),this.node=e,this.name=t,this.isSubBuildNode=!0}getNodeType(e){if(null!==this.nodeType)return this.nodeType;e.addSubBuild(this.name);const t=this.node.getNodeType(e);return e.removeSubBuild(),t}build(e,...t){e.addSubBuild(this.name);const r=this.node.build(e,...t);return e.removeSubBuild(),r}}const Mu=(e,t,r=null)=>Yi(new Cu(Yi(e),t,r));class Bu extends ai{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0,this.interpolationType=null,this.interpolationSampling=null,this.global=!0}setInterpolation(e,t=null){return this.interpolationType=e,this.interpolationSampling=t,this}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let r=t.varying;if(void 0===r){const s=this.name,i=this.getNodeType(e),n=this.interpolationType,a=this.interpolationSampling;t.varying=r=e.getVaryingFromNode(this,s,i,n,a),t.node=Mu(this.node,"VERTEX")}return r.needsInterpolation||(r.needsInterpolation="fragment"===e.shaderStage),r}setup(e){this.setupVarying(e),e.flowNodeFromShaderStage(Ys.VERTEX,this.node)}analyze(e){this.setupVarying(e),e.flowNodeFromShaderStage(Ys.VERTEX,this.node)}generate(e){const t=e.getSubBuildProperty("property",e.currentStack),r=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===r[t]){const i=this.getNodeType(e),n=e.getPropertyName(s,Ys.VERTEX);e.flowNodeFromShaderStage(Ys.VERTEX,r.node,i,n),r[t]=n}return e.getPropertyName(s)}}const Pu=en(Bu).setParameterLength(1,2),Lu=e=>Pu(e);_i("toVarying",Pu),_i("toVertexStage",Lu);const Fu=an(([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),r=e.mul(.0773993808),s=e.lessThanEqual(.04045);return su(t,r,s)}).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Du=an(([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),r=e.mul(12.92),s=e.lessThanEqual(.0031308);return su(t,r,s)}).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Uu="WorkingColorSpace";class Iu extends li{static get type(){return"ColorSpaceNode"}constructor(e,t,r){super("vec4"),this.colorNode=e,this.source=t,this.target=r}resolveColorSpace(e,t){return t===Uu?p.workingColorSpace:"OutputColorSpace"===t?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,r=this.resolveColorSpace(e,this.source),s=this.resolveColorSpace(e,this.target);let i=t;return!1!==p.enabled&&r!==s&&r&&s?(p.getTransfer(r)===g&&(i=Sn(Fu(i.rgb),i.a)),p.getPrimaries(r)!==p.getPrimaries(s)&&(i=Sn(Cn(p._getMatrix(new n,r,s)).mul(i.rgb),i.a)),p.getTransfer(s)===g&&(i=Sn(Du(i.rgb),i.a)),i):i}}const Ou=(e,t)=>Yi(new Iu(Yi(e),Uu,t)),Vu=(e,t)=>Yi(new Iu(Yi(e),t,Uu));_i("workingToColorSpace",Ou),_i("colorSpaceToWorking",Vu);let ku=class extends oi{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),r=this.referenceNode.getNodeType(),s=this.getNodeType();return e.format(t,r,s)}};class Gu extends ai{static get type(){return"ReferenceBaseNode"}constructor(e,t,r=null,s=null){super(),this.property=e,this.uniformType=t,this.object=r,this.count=s,this.properties=e.split("."),this.reference=r,this.node=null,this.group=null,this.updateType=Qs.OBJECT}setGroup(e){return this.group=e,this}element(e){return new ku(this,Yi(e))}setNodeType(e){const t=xa(null,e);null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let r=e[t[0]];for(let e=1;enew zu(e,t,r);class Wu extends li{static get type(){return"ToneMappingNode"}constructor(e,t=ju,r=null){super("vec3"),this._toneMapping=e,this.exposureNode=t,this.colorNode=r}customCacheKey(){return Us(this._toneMapping)}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup(e){const t=this.colorNode||e.context.color,r=this._toneMapping;if(r===m)return t;let s=null;const i=e.renderer.library.getToneMappingFunction(r);return null!==i?s=Sn(i(t.rgb,this.exposureNode),t.a):(o("ToneMappingNode: Unsupported Tone Mapping configuration.",r),s=t),s}}const Hu=(e,t,r)=>Yi(new Wu(e,Yi(t),Yi(r))),ju=$u("toneMappingExposure","float");_i("toneMapping",(e,t,r)=>Hu(t,r,e));const qu=new WeakMap;function Xu(e,t){let r=qu.get(e);return void 0===r&&(r=new b(e,t),qu.set(e,r)),r}class Ku extends mi{static get type(){return"BufferAttributeNode"}constructor(e,t=null,r=0,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=r,this.bufferOffset=s,this.usage=f,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&e.itemSize<=4&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),r=e.getTypeLength(t),s=this.value,i=this.bufferStride||r,n=this.bufferOffset;let a;a=!0===s.isInterleavedBuffer?s:!0===s.isBufferAttribute?Xu(s.array,i):Xu(s,i);const o=new y(a,r,n);a.setUsage(this.usage),this.attribute=o,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),r=e.getBufferAttributeFromNode(this,t),s=e.getPropertyName(r);let i=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=s,i=s;else{i=Pu(this).build(e,t)}return i}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}function Yu(e,t=null,r=0,s=0,i=f,n=!1){return"mat3"===t||null===t&&9===e.itemSize?Cn(new Ku(e,"vec3",9,0).setUsage(i).setInstanced(n),new Ku(e,"vec3",9,3).setUsage(i).setInstanced(n),new Ku(e,"vec3",9,6).setUsage(i).setInstanced(n)):"mat4"===t||null===t&&16===e.itemSize?Mn(new Ku(e,"vec4",16,0).setUsage(i).setInstanced(n),new Ku(e,"vec4",16,4).setUsage(i).setInstanced(n),new Ku(e,"vec4",16,8).setUsage(i).setInstanced(n),new Ku(e,"vec4",16,12).setUsage(i).setInstanced(n)):new Ku(e,t,r,s).setUsage(i)}const Qu=(e,t=null,r=0,s=0)=>Yu(e,t,r,s),Zu=(e,t=null,r=0,s=0)=>Yu(e,t,r,s,f,!0),Ju=(e,t=null,r=0,s=0)=>Yu(e,t,r,s,x,!0);_i("toAttribute",e=>Qu(e.value));class el extends ai{static get type(){return"ComputeNode"}constructor(e,t){super("void"),this.isComputeNode=!0,this.computeNode=e,this.workgroupSize=t,this.count=null,this.version=1,this.name="",this.updateBeforeType=Qs.OBJECT,this.onInitFunction=null}setCount(e){return this.count=e,this}getCount(){return this.count}dispose(){this.dispatchEvent({type:"dispose"})}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}onInit(e){return this.onInitFunction=e,this}updateBefore({renderer:e}){e.compute(this)}setup(e){const t=this.computeNode.build(e);if(t){e.getNodeProperties(this).outputComputeNode=t.outputNode,t.outputNode=null}return t}generate(e,t){const{shaderStage:r}=e;if("compute"===r){const t=this.computeNode.build(e,"void");""!==t&&e.addLineFlowCode(t,this)}else{const r=e.getNodeProperties(this).outputComputeNode;if(r)return r.build(e,t)}}}const tl=(e,t=[64])=>{(0===t.length||t.length>3)&&o("TSL: compute() workgroupSize must have 1, 2, or 3 elements");for(let e=0;etl(e,r).setCount(t);_i("compute",rl),_i("computeKernel",tl);class sl extends ai{static get type(){return"IsolateNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isIsolateNode=!0}getNodeType(e){const t=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const s=this.node.getNodeType(e);return e.setCache(t),s}build(e,...t){const r=e.getCache(),s=e.getCacheFromNode(this,this.parent);e.setCache(s);const i=this.node.build(e,...t);return e.setCache(r),i}setParent(e){return this.parent=e,this}getParent(){return this.parent}}const il=e=>new sl(Yi(e));function nl(e,t=!0){return d('TSL: "cache()" has been deprecated. Use "isolate()" instead.'),il(e).setParent(t)}_i("cache",nl),_i("isolate",il);class al extends ai{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const ol=en(al).setParameterLength(2);_i("bypass",ol);class ul extends ai{static get type(){return"RemapNode"}constructor(e,t,r,s=hn(0),i=hn(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=r,this.outLowNode=s,this.outHighNode=i,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:r,outLowNode:s,outHighNode:i,doClamp:n}=this;let a=e.sub(t).div(r.sub(t));return!0===n&&(a=a.clamp()),a.mul(i.sub(s)).add(s)}}const ll=en(ul,null,null,{doClamp:!1}).setParameterLength(3,5),dl=en(ul).setParameterLength(3,5);_i("remap",ll),_i("remapClamp",dl);class cl extends ai{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const r=this.getNodeType(e),s=this.snippet;if("void"!==r)return e.format(s,r,t);e.addLineFlowCode(s,this)}}const hl=en(cl).setParameterLength(1,2),pl=e=>(e?fu(e,hl("discard")):hl("discard")).toStack();_i("discard",pl);class gl extends li{static get type(){return"RenderOutputNode"}constructor(e,t,r){super("vec4"),this.colorNode=e,this._toneMapping=t,this.outputColorSpace=r,this.isRenderOutputNode=!0}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup({context:e}){let t=this.colorNode||e.color;const r=(null!==this._toneMapping?this._toneMapping:e.toneMapping)||m,s=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||T;return r!==m&&(t=t.toneMapping(r)),s!==T&&s!==p.workingColorSpace&&(t=t.workingToColorSpace(s)),t}}const ml=(e,t=null,r=null)=>Yi(new gl(Yi(e),t,r));_i("renderOutput",ml);class fl extends li{static get type(){return"DebugNode"}constructor(e,t=null){super(),this.node=e,this.callback=t}getNodeType(e){return this.node.getNodeType(e)}setup(e){return this.node.build(e)}analyze(e){return this.node.build(e)}generate(e){const t=this.callback,r=this.node.build(e),s="--- TSL debug - "+e.shaderStage+" shader ---",i="-".repeat(s.length);let n="";return n+="// #"+s+"#\n",n+=e.flow.code.replace(/^\t/gm,"")+"\n",n+="/* ... */ "+r+" /* ... */\n",n+="// #"+i+"#\n",null!==t?t(e,n):_(n),r}}const yl=(e,t=null)=>Yi(new fl(Yi(e),t)).toStack();_i("debug",yl);class bl{constructor(){this._renderer=null,this.currentFrame=null}get nodeFrame(){return this._renderer._nodes.nodeFrame}setRenderer(e){return this._renderer=e,this}getRenderer(){return this._renderer}init(){}begin(){}finish(){}inspect(){}computeAsync(){}beginCompute(){}finishCompute(){}beginRender(){}finishRender(){}copyTextureToTexture(){}copyFramebufferToTexture(){}}class xl extends ai{static get type(){return"InspectorNode"}constructor(e,t="",r=null){super(),this.node=e,this.name=t,this.callback=r,this.updateType=Qs.FRAME,this.isInspectorNode=!0}getName(){return this.name||this.node.name}update(e){e.renderer.inspector.inspect(this)}getNodeType(e){return this.node.getNodeType(e)}setup(e){let t=this.node;return!0===e.context.inspector&&null!==this.callback&&(t=this.callback(t)),!0!==e.renderer.backend.isWebGPUBackend&&e.renderer.inspector.constructor!==bl&&v('TSL: ".toInspector()" is only available with WebGPU.'),t}}function Tl(e,t="",r=null){return(e=Yi(e)).before(new xl(e,t,r))}_i("toInspector",Tl);class _l extends ai{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const r=this.getAttributeName(e);if(e.hasGeometryAttribute(r)){const s=e.geometry.getAttribute(r);t=e.getTypeFromAttribute(s)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),r=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const s=e.geometry.getAttribute(t),i=e.getTypeFromAttribute(s),n=e.getAttribute(t,i);if("vertex"===e.shaderStage)return e.format(n.name,i,r);return Pu(this).build(e,r)}return d(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(r)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const vl=(e,t=null)=>new _l(e,t),Nl=(e=0)=>vl("uv"+(e>0?e:""),"vec2");class Sl extends ai{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const r=this.textureNode.build(e,"property"),s=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${r}, ${s} )`,this.getNodeType(e),t)}}const Rl=en(Sl).setParameterLength(1,2);class Al extends ba{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Qs.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,r=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(r&&void 0!==r.width){const{width:e,height:t}=r;this.value=Math.log2(Math.max(e,t))}}}const El=en(Al).setParameterLength(1),wl=new N;class Cl extends ba{static get type(){return"TextureNode"}constructor(e=wl,t=null,r=null,s=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=r,this.biasNode=s,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.offsetNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Qs.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this._flipYUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===S?"uvec4":this.value.type===R?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Nl(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=xa(this.value.matrix)),this._matrixUniform.mul(Tn(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this}setupUV(e,t){return e.isFlipY()&&(null===this._flipYUniform&&(this._flipYUniform=xa(!1)),t=t.toVar(),t=this.sampler?this._flipYUniform.select(t.flipY(),t):this._flipYUniform.select(t.setY(pn(Rl(this,this.levelNode).y).sub(t.y).sub(1)),t)),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const r=this.value;if(!r||!0!==r.isTexture)throw new Error("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().");const s=an(()=>{let t=this.uvNode;return null!==t&&!0!==e.context.forceUVContext||!e.context.getUV||(t=e.context.getUV(this,e)),t||(t=this.getDefaultUV()),!0===this.updateMatrix&&(t=this.getTransformedUV(t)),t=this.setupUV(e,t),this.updateType=null!==this._matrixUniform||null!==this._flipYUniform?Qs.OBJECT:Qs.NONE,t})();let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this));let n=null,a=null;null!==this.compareNode&&(e.renderer.hasCompatibility(A.TEXTURE_COMPARE)?n=this.compareNode:(null!==this.value.compareFunction&&this.value.compareFunction!==E&&v('TSL: Only "LessCompare" is supported for depth texture comparison fallback.'),a=this.compareNode)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=n,t.compareStepNode=a,t.gradNode=this.gradNode,t.depthNode=this.depthNode,t.offsetNode=this.offsetNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateOffset(e,t){return t.build(e,"ivec2")}generateSnippet(e,t,r,s,i,n,a,o,u){const l=this.value;let d;return d=i?e.generateTextureBias(l,t,r,i,n,u):o?e.generateTextureGrad(l,t,r,o,n,u):a?e.generateTextureCompare(l,t,r,a,n,u):!1===this.sampler?e.generateTextureLoad(l,t,r,s,n,u):s?e.generateTextureLevel(l,t,r,s,n,u):e.generateTexture(l,t,r,n,u),d}generate(e,t){const r=this.value,s=e.getNodeProperties(this),i=super.generate(e,"property");if(/^sampler/.test(t))return i+"_sampler";if(e.isReference(t))return i;{const n=e.getDataFromNode(this),a=this.getNodeType(e);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:r,biasNode:u,compareNode:l,compareStepNode:d,depthNode:c,gradNode:h,offsetNode:p}=s,g=this.generateUV(e,t),m=r?r.build(e,"float"):null,f=u?u.build(e,"float"):null,y=c?c.build(e,"int"):null,b=l?l.build(e,"float"):null,x=d?d.build(e,"float"):null,T=h?[h[0].build(e,"vec2"),h[1].build(e,"vec2")]:null,_=p?this.generateOffset(e,p):null,v=e.getVarFromNode(this);o=e.getPropertyName(v);let N=this.generateSnippet(e,i,g,m,f,y,b,T,_);null!==x&&(N=Wo(hl(x,"float"),hl(N,a)).build(e,a)),e.addLineFlowCode(`${o} = ${N}`,this),n.snippet=N,n.propertyName=o}let u=o;return e.needsToWorkingColorSpace(r)&&(u=Vu(hl(u,a),r.colorSpace).setup(e).build(e,a)),e.format(u,a,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}sample(e){const t=this.clone();return t.uvNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}load(e){return this.sample(e).setSampler(!1)}blur(e){const t=this.clone();t.biasNode=Yi(e).mul(El(t)),t.referenceNode=this.getBase();const r=t.value;return!1===t.generateMipmaps&&(r&&!1===r.generateMipmaps||r.minFilter===w||r.magFilter===w)&&(d("TSL: texture().blur() requires mipmaps and sampling. Use .generateMipmaps=true and .minFilter/.magFilter=THREE.LinearFilter in the Texture."),t.biasNode=null),Yi(t)}level(e){const t=this.clone();return t.levelNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}size(e){return Rl(this,e)}bias(e){const t=this.clone();return t.biasNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}getBase(){return this.referenceNode?this.referenceNode.getBase():this}compare(e){const t=this.clone();return t.compareNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}grad(e,t){const r=this.clone();return r.gradNode=[Yi(e),Yi(t)],r.referenceNode=this.getBase(),Yi(r)}depth(e){const t=this.clone();return t.depthNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}offset(e){const t=this.clone();return t.offsetNode=Yi(e),t.referenceNode=this.getBase(),Yi(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix();const r=this._flipYUniform;null!==r&&(r.value=e.image instanceof ImageBitmap&&!0===e.flipY||!0===e.isRenderTargetTexture||!0===e.isFramebufferTexture||!0===e.isDepthTexture)}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}const Ml=en(Cl).setParameterLength(1,4).setName("texture"),Bl=(e=wl,t=null,r=null,s=null)=>{let i;return e&&!0===e.isTextureNode?(i=Yi(e.clone()),i.referenceNode=e.getBase(),null!==t&&(i.uvNode=Yi(t)),null!==r&&(i.levelNode=Yi(r)),null!==s&&(i.biasNode=Yi(s))):i=Ml(e,t,r,s),i},Pl=(...e)=>Bl(...e).setSampler(!1);class Ll extends ba{static get type(){return"BufferNode"}constructor(e,t,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=r,this.updateRanges=[]}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Fl=(e,t,r)=>new Ll(e,t,r);class Dl extends oi{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),r=this.getNodeType(),s=this.node.getPaddedType();return e.format(t,s,r)}}class Ul extends Ll{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=null===t?Ws(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=Qs.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return"mat2"===e?t="mat2":!0===/mat/.test(e)?t="mat4":"i"===e.charAt(0)?t="ivec4":"u"===e.charAt(0)&&(t="uvec4"),t}update(){const{array:e,value:t}=this,r=this.elementType;if("float"===r||"int"===r||"uint"===r)for(let r=0;rnew Ul(e,t);const Ol=en(class extends ai{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}).setParameterLength(1);let Vl,kl;class Gl extends ai{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this._output=null,this.isViewportNode=!0}getNodeType(){return this.scope===Gl.DPR?"float":this.scope===Gl.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Qs.NONE;return this.scope!==Gl.SIZE&&this.scope!==Gl.VIEWPORT&&this.scope!==Gl.DPR||(e=Qs.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===Gl.VIEWPORT?null!==t?kl.copy(t.viewport):(e.getViewport(kl),kl.multiplyScalar(e.getPixelRatio())):this.scope===Gl.DPR?this._output.value=e.getPixelRatio():null!==t?(Vl.width=t.width,Vl.height=t.height):e.getDrawingBufferSize(Vl)}setup(){const e=this.scope;let r=null;return r=e===Gl.SIZE?xa(Vl||(Vl=new t)):e===Gl.VIEWPORT?xa(kl||(kl=new s)):e===Gl.DPR?xa(1):fn(Hl.div(Wl)),this._output=r,r}generate(e){if(this.scope===Gl.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const r=e.getNodeProperties(Wl).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${r}.y - ${t}.y )`}return t}return super.generate(e)}}Gl.COORDINATE="coordinate",Gl.VIEWPORT="viewport",Gl.SIZE="size",Gl.UV="uv",Gl.DPR="dpr";const zl=tn(Gl,Gl.DPR),$l=tn(Gl,Gl.UV),Wl=tn(Gl,Gl.SIZE),Hl=tn(Gl,Gl.COORDINATE),jl=tn(Gl,Gl.VIEWPORT),ql=jl.zw,Xl=Hl.sub(jl.xy),Kl=Xl.div(ql),Yl=an(()=>(d('TSL: "viewportResolution" is deprecated. Use "screenSize" instead.'),Wl),"vec2").once()(),Ql=xa(0,"uint").setName("u_cameraIndex").setGroup(ga("cameraIndex")).toVarying("v_cameraIndex"),Zl=xa("float").setName("cameraNear").setGroup(fa).onRenderUpdate(({camera:e})=>e.near),Jl=xa("float").setName("cameraFar").setGroup(fa).onRenderUpdate(({camera:e})=>e.far),ed=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.projectionMatrix);t=Il(r).setGroup(fa).setName("cameraProjectionMatrices").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraProjectionMatrix")}else t=xa("mat4").setName("cameraProjectionMatrix").setGroup(fa).onRenderUpdate(({camera:e})=>e.projectionMatrix);return t}).once()(),td=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.projectionMatrixInverse);t=Il(r).setGroup(fa).setName("cameraProjectionMatricesInverse").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraProjectionMatrixInverse")}else t=xa("mat4").setName("cameraProjectionMatrixInverse").setGroup(fa).onRenderUpdate(({camera:e})=>e.projectionMatrixInverse);return t}).once()(),rd=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.matrixWorldInverse);t=Il(r).setGroup(fa).setName("cameraViewMatrices").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraViewMatrix")}else t=xa("mat4").setName("cameraViewMatrix").setGroup(fa).onRenderUpdate(({camera:e})=>e.matrixWorldInverse);return t}).once()(),sd=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.matrixWorld);t=Il(r).setGroup(fa).setName("cameraWorldMatrices").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraWorldMatrix")}else t=xa("mat4").setName("cameraWorldMatrix").setGroup(fa).onRenderUpdate(({camera:e})=>e.matrixWorld);return t}).once()(),id=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.normalMatrix);t=Il(r).setGroup(fa).setName("cameraNormalMatrices").element(e.isMultiViewCamera?Ol("gl_ViewID_OVR"):Ql).toConst("cameraNormalMatrix")}else t=xa("mat3").setName("cameraNormalMatrix").setGroup(fa).onRenderUpdate(({camera:e})=>e.normalMatrix);return t}).once()(),nd=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const s=[];for(let t=0,i=e.cameras.length;t{const r=e.cameras,s=t.array;for(let e=0,t=r.length;et.value.setFromMatrixPosition(e.matrixWorld));return t}).once()(),ad=an(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.viewport);t=Il(r,"vec4").setGroup(fa).setName("cameraViewports").element(Ql).toConst("cameraViewport")}else t=Sn(0,0,Wl.x,Wl.y).toConst("cameraViewport");return t}).once()(),od=new C;class ud extends ai{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Qs.OBJECT,this.uniformNode=new ba(null)}getNodeType(){const e=this.scope;return e===ud.WORLD_MATRIX?"mat4":e===ud.POSITION||e===ud.VIEW_POSITION||e===ud.DIRECTION||e===ud.SCALE?"vec3":e===ud.RADIUS?"float":void 0}update(e){const t=this.object3d,s=this.uniformNode,i=this.scope;if(i===ud.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===ud.POSITION)s.value=s.value||new r,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===ud.SCALE)s.value=s.value||new r,s.value.setFromMatrixScale(t.matrixWorld);else if(i===ud.DIRECTION)s.value=s.value||new r,t.getWorldDirection(s.value);else if(i===ud.VIEW_POSITION){const i=e.camera;s.value=s.value||new r,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}else if(i===ud.RADIUS){const r=e.object.geometry;null===r.boundingSphere&&r.computeBoundingSphere(),od.copy(r.boundingSphere).applyMatrix4(t.matrixWorld),s.value=od.radius}}generate(e){const t=this.scope;return t===ud.WORLD_MATRIX?this.uniformNode.nodeType="mat4":t===ud.POSITION||t===ud.VIEW_POSITION||t===ud.DIRECTION||t===ud.SCALE?this.uniformNode.nodeType="vec3":t===ud.RADIUS&&(this.uniformNode.nodeType="float"),this.uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}ud.WORLD_MATRIX="worldMatrix",ud.POSITION="position",ud.SCALE="scale",ud.VIEW_POSITION="viewPosition",ud.DIRECTION="direction",ud.RADIUS="radius";const ld=en(ud,ud.DIRECTION).setParameterLength(1),dd=en(ud,ud.WORLD_MATRIX).setParameterLength(1),cd=en(ud,ud.POSITION).setParameterLength(1),hd=en(ud,ud.SCALE).setParameterLength(1),pd=en(ud,ud.VIEW_POSITION).setParameterLength(1),gd=en(ud,ud.RADIUS).setParameterLength(1);class md extends ud{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const fd=tn(md,md.DIRECTION),yd=tn(md,md.WORLD_MATRIX),bd=tn(md,md.POSITION),xd=tn(md,md.SCALE),Td=tn(md,md.VIEW_POSITION),_d=tn(md,md.RADIUS),vd=xa(new n).onObjectUpdate(({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld)),Nd=xa(new a).onObjectUpdate(({object:e},t)=>t.value.copy(e.matrixWorld).invert()),Sd=an(e=>e.context.modelViewMatrix||Rd).once()().toVar("modelViewMatrix"),Rd=rd.mul(yd),Ad=an(e=>(e.context.isHighPrecisionModelViewMatrix=!0,xa("mat4").onObjectUpdate(({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))).once()().toVar("highpModelViewMatrix"),Ed=an(e=>{const t=e.context.isHighPrecisionModelViewMatrix;return xa("mat3").onObjectUpdate(({object:e,camera:r})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix)))}).once()().toVar("highpModelNormalViewMatrix"),wd=an(e=>"fragment"!==e.shaderStage?(v("TSL: `clipSpace` is only available in fragment stage."),Sn()):e.context.clipSpace.toVarying("v_clipSpace")).once()(),Cd=vl("position","vec3"),Md=Cd.toVarying("positionLocal"),Bd=Cd.toVarying("positionPrevious"),Pd=an(e=>"fragment"===e.shaderStage&&e.material.vertexNode?sd.mul(Fd).xyz.toVar("positionWorld"):yd.mul(Md).xyz.toVarying(e.getSubBuildProperty("v_positionWorld")),"vec3").once(["POSITION"])(),Ld=an(()=>Md.transformDirection(yd).toVarying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),"vec3").once(["POSITION"])(),Fd=an(e=>{if("fragment"===e.shaderStage&&e.material.vertexNode){const e=td.mul(wd);return e.xyz.div(e.w).toVar("positionView")}return e.context.setupPositionView().toVarying("v_positionView")},"vec3").once(["POSITION"])(),Dd=an(e=>{let t;return t=e.camera.isOrthographicCamera?Tn(0,0,1):Fd.negate().toVarying("v_positionViewDirection").normalize(),t.toVar("positionViewDirection")},"vec3").once(["POSITION"])();class Ud extends ai{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){if("fragment"!==e.shaderStage)return"true";const{material:t}=e;return t.side===M?"false":e.getFrontFacing()}}const Id=tn(Ud),Od=hn(Id).mul(2).sub(1),Vd=an(([e],{material:t})=>{const r=t.side;return r===M?e=e.mul(-1):r===B&&(e=e.mul(Od)),e}),kd=vl("normal","vec3"),Gd=an(e=>!1===e.geometry.hasAttribute("normal")?(d('TSL: Vertex attribute "normal" not found on geometry.'),Tn(0,1,0)):kd,"vec3").once()().toVar("normalLocal"),zd=Fd.dFdx().cross(Fd.dFdy()).normalize().toVar("normalFlat"),$d=an(e=>{let t;return t=!0===e.material.flatShading?zd:Kd(Gd).toVarying("v_normalViewGeometry").normalize(),t},"vec3").once()().toVar("normalViewGeometry"),Wd=an(e=>{let t=$d.transformDirection(rd);return!0!==e.material.flatShading&&(t=t.toVarying("v_normalWorldGeometry")),t.normalize().toVar("normalWorldGeometry")},"vec3").once()(),Hd=an(({subBuildFn:e,material:t,context:r})=>{let s;return"NORMAL"===e||"VERTEX"===e?(s=$d,!0!==t.flatShading&&(s=Vd(s))):s=r.setupNormal().context({getUV:null}),s},"vec3").once(["NORMAL","VERTEX"])().toVar("normalView"),jd=Hd.transformDirection(rd).toVar("normalWorld"),qd=an(({subBuildFn:e,context:t})=>{let r;return r="NORMAL"===e||"VERTEX"===e?Hd:t.setupClearcoatNormal().context({getUV:null}),r},"vec3").once(["NORMAL","VERTEX"])().toVar("clearcoatNormalView"),Xd=an(([e,t=yd])=>{const r=Cn(t),s=e.div(Tn(r[0].dot(r[0]),r[1].dot(r[1]),r[2].dot(r[2])));return r.mul(s).xyz}),Kd=an(([e],t)=>{const r=t.context.modelNormalViewMatrix;if(r)return r.transformDirection(e);const s=vd.mul(e);return rd.transformDirection(s)}),Yd=an(()=>(d('TSL: "transformedNormalView" is deprecated. Use "normalView" instead.'),Hd)).once(["NORMAL","VERTEX"])(),Qd=an(()=>(d('TSL: "transformedNormalWorld" is deprecated. Use "normalWorld" instead.'),jd)).once(["NORMAL","VERTEX"])(),Zd=an(()=>(d('TSL: "transformedClearcoatNormalView" is deprecated. Use "clearcoatNormalView" instead.'),qd)).once(["NORMAL","VERTEX"])(),Jd=new P,ec=new a,tc=xa(0).onReference(({material:e})=>e).onObjectUpdate(({material:e})=>e.refractionRatio),rc=xa(1).onReference(({material:e})=>e).onObjectUpdate(function({material:e,scene:t}){return e.envMap?e.envMapIntensity:t.environmentIntensity}),sc=xa(new a).onReference(function(e){return e.material}).onObjectUpdate(function({material:e,scene:t}){const r=null!==t.environment&&null===e.envMap?t.environmentRotation:e.envMapRotation;return r?(Jd.copy(r),ec.makeRotationFromEuler(Jd)):ec.identity(),ec}),ic=Dd.negate().reflect(Hd),nc=Dd.negate().refract(Hd,tc),ac=ic.transformDirection(rd).toVar("reflectVector"),oc=nc.transformDirection(rd).toVar("reflectVector"),uc=new L;class lc extends Cl{static get type(){return"CubeTextureNode"}constructor(e,t=null,r=null,s=null){super(e,t,r,s),this.isCubeTextureNode=!0}getInputType(){return!0===this.value.isDepthTexture?"cubeDepthTexture":"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===F?ac:e.mapping===D?oc:(o('CubeTextureNode: Mapping "%s" not supported.',e.mapping),Tn(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const r=this.value;return!0===r.isDepthTexture?e.renderer.coordinateSystem===h?Tn(t.x,t.y.negate(),t.z):t:(e.renderer.coordinateSystem!==h&&r.isRenderTargetTexture||(t=Tn(t.x.negate(),t.yz)),sc.mul(t))}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}}const dc=en(lc).setParameterLength(1,4).setName("cubeTexture"),cc=(e=uc,t=null,r=null,s=null)=>{let i;return e&&!0===e.isCubeTextureNode?(i=Yi(e.clone()),i.referenceNode=e,null!==t&&(i.uvNode=Yi(t)),null!==r&&(i.levelNode=Yi(r)),null!==s&&(i.biasNode=Yi(s))):i=dc(e,t,r,s),i};class hc extends oi{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),r=this.referenceNode.getNodeType(),s=this.getNodeType();return e.format(t,r,s)}}class pc extends ai{static get type(){return"ReferenceNode"}constructor(e,t,r=null,s=null){super(),this.property=e,this.uniformType=t,this.object=r,this.count=s,this.properties=e.split("."),this.reference=r,this.node=null,this.group=null,this.name=null,this.updateType=Qs.OBJECT}element(e){return new hc(this,Yi(e))}setGroup(e){return this.group=e,this}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setNodeType(e){let t=null;t=null!==this.count?Fl(null,e,this.count):Array.isArray(this.getValueFromReference())?Il(null,e):"texture"===e?Bl(null):"cubeTexture"===e?cc(null):xa(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.setName(this.name),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let r=e[t[0]];for(let e=1;enew pc(e,t,r),mc=(e,t,r,s)=>new pc(e,t,s,r);class fc extends pc{static get type(){return"MaterialReferenceNode"}constructor(e,t,r=null){super(e,t,r),this.material=r,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const yc=(e,t,r=null)=>new fc(e,t,r),bc=Nl(),xc=Fd.dFdx(),Tc=Fd.dFdy(),_c=bc.dFdx(),vc=bc.dFdy(),Nc=Hd,Sc=Tc.cross(Nc),Rc=Nc.cross(xc),Ac=Sc.mul(_c.x).add(Rc.mul(vc.x)),Ec=Sc.mul(_c.y).add(Rc.mul(vc.y)),wc=Ac.dot(Ac).max(Ec.dot(Ec)),Cc=wc.equal(0).select(0,wc.inverseSqrt()),Mc=Ac.mul(Cc).toVar("tangentViewFrame"),Bc=Ec.mul(Cc).toVar("bitangentViewFrame"),Pc=vl("tangent","vec4"),Lc=Pc.xyz.toVar("tangentLocal"),Fc=an(({subBuildFn:e,geometry:t,material:r})=>{let s;return s="VERTEX"===e||t.hasAttribute("tangent")?Sd.mul(Sn(Lc,0)).xyz.toVarying("v_tangentView").normalize():Mc,!0!==r.flatShading&&(s=Vd(s)),s},"vec3").once(["NORMAL","VERTEX"])().toVar("tangentView"),Dc=Fc.transformDirection(rd).toVarying("v_tangentWorld").normalize().toVar("tangentWorld"),Uc=an(([e,t],{subBuildFn:r,material:s})=>{let i=e.mul(Pc.w).xyz;return"NORMAL"===r&&!0!==s.flatShading&&(i=i.toVarying(t)),i}).once(["NORMAL"]),Ic=Uc(kd.cross(Pc),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),Oc=Uc(Gd.cross(Lc),"v_bitangentLocal").normalize().toVar("bitangentLocal"),Vc=an(({subBuildFn:e,geometry:t,material:r})=>{let s;return s="VERTEX"===e||t.hasAttribute("tangent")?Uc(Hd.cross(Fc),"v_bitangentView").normalize():Bc,!0!==r.flatShading&&(s=Vd(s)),s},"vec3").once(["NORMAL","VERTEX"])().toVar("bitangentView"),kc=Uc(jd.cross(Dc),"v_bitangentWorld").normalize().toVar("bitangentWorld"),Gc=Cn(Fc,Vc,Hd).toVar("TBNViewMatrix"),zc=Dd.mul(Gc),$c=an(()=>{let e=Qn.cross(Dd);return e=e.cross(Qn).normalize(),e=su(e,Hd,Kn.mul(Vn.oneMinus()).oneMinus().pow2().pow2()).normalize(),e}).once()(),Wc=e=>Yi(e).mul(.5).add(.5),Hc=e=>Tn(e,fo(nu(hn(1).sub(Xo(e,e)))));class jc extends li{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=U,this.unpackNormalMode=I}setup({material:e}){const{normalMapType:t,scaleNode:r,unpackNormalMode:s}=this;let i=this.node.mul(2).sub(1);if(t===U?s===O?i=Hc(i.xy):s===V?i=Hc(i.yw):s!==I&&console.error(`THREE.NodeMaterial: Unexpected unpack normal mode: ${s}`):s!==I&&console.error(`THREE.NodeMaterial: Normal map type '${t}' is not compatible with unpack normal mode '${s}'`),null!==r){let t=r;!0===e.flatShading&&(t=Vd(t)),i=Tn(i.xy.mul(t),i.z)}let n=null;return t===k?n=Kd(i):t===U?n=Gc.mul(i).normalize():(o(`NodeMaterial: Unsupported normal map type: ${t}`),n=Hd),n}}const qc=en(jc).setParameterLength(1,2),Xc=an(({textureNode:e,bumpScale:t})=>{const r=t=>e.isolate().context({getUV:e=>t(e.uvNode||Nl()),forceUVContext:!0}),s=hn(r(e=>e));return fn(hn(r(e=>e.add(e.dFdx()))).sub(s),hn(r(e=>e.add(e.dFdy()))).sub(s)).mul(t)}),Kc=an(e=>{const{surf_pos:t,surf_norm:r,dHdxy:s}=e,i=t.dFdx().normalize(),n=r,a=t.dFdy().normalize().cross(n),o=n.cross(i),u=i.dot(a).mul(Od),l=u.sign().mul(s.x.mul(a).add(s.y.mul(o)));return u.abs().mul(r).sub(l).normalize()});class Yc extends li{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=Xc({textureNode:this.textureNode,bumpScale:e});return Kc({surf_pos:Fd,surf_norm:Hd,dHdxy:t})}}const Qc=en(Yc).setParameterLength(1,2),Zc=new Map;class Jc extends ai{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let r=Zc.get(e);return void 0===r&&(r=yc(e,t),Zc.set(e,r)),r}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,r=this.scope;let s=null;if(r===Jc.COLOR){const e=void 0!==t.color?this.getColor(r):Tn();s=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(r===Jc.OPACITY){const e=this.getFloat(r);s=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(r===Jc.SPECULAR_STRENGTH)s=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:hn(1);else if(r===Jc.SPECULAR_INTENSITY){const e=this.getFloat(r);s=t.specularIntensityMap&&!0===t.specularIntensityMap.isTexture?e.mul(this.getTexture(r).a):e}else if(r===Jc.SPECULAR_COLOR){const e=this.getColor(r);s=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(r).rgb):e}else if(r===Jc.ROUGHNESS){const e=this.getFloat(r);s=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(r).g):e}else if(r===Jc.METALNESS){const e=this.getFloat(r);s=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(r).b):e}else if(r===Jc.EMISSIVE){const e=this.getFloat("emissiveIntensity"),i=this.getColor(r).mul(e);s=t.emissiveMap&&!0===t.emissiveMap.isTexture?i.mul(this.getTexture(r)):i}else if(r===Jc.NORMAL)t.normalMap?(s=qc(this.getTexture("normal"),this.getCache("normalScale","vec2")),s.normalMapType=t.normalMapType,t.normalMap.format!=G&&t.normalMap.format!=z&&t.normalMap.format!=$||(s.unpackNormalMode=O)):s=t.bumpMap?Qc(this.getTexture("bump").r,this.getFloat("bumpScale")):Hd;else if(r===Jc.CLEARCOAT){const e=this.getFloat(r);s=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(r).r):e}else if(r===Jc.CLEARCOAT_ROUGHNESS){const e=this.getFloat(r);s=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(r).r):e}else if(r===Jc.CLEARCOAT_NORMAL)s=t.clearcoatNormalMap?qc(this.getTexture(r),this.getCache(r+"Scale","vec2")):Hd;else if(r===Jc.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));s=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(r===Jc.SHEEN_ROUGHNESS){const e=this.getFloat(r);s=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(r).a):e,s=s.clamp(1e-4,1)}else if(r===Jc.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(r);s=wn(Ih.x,Ih.y,Ih.y.negate(),Ih.x).mul(e.rg.mul(2).sub(fn(1)).normalize().mul(e.b))}else s=Ih;else if(r===Jc.IRIDESCENCE_THICKNESS){const e=gc("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const i=gc("0","float",t.iridescenceThicknessRange);s=e.sub(i).mul(this.getTexture(r).g).add(i)}else s=e}else if(r===Jc.TRANSMISSION){const e=this.getFloat(r);s=t.transmissionMap?e.mul(this.getTexture(r).r):e}else if(r===Jc.THICKNESS){const e=this.getFloat(r);s=t.thicknessMap?e.mul(this.getTexture(r).g):e}else if(r===Jc.IOR)s=this.getFloat(r);else if(r===Jc.LIGHT_MAP)s=this.getTexture(r).rgb.mul(this.getFloat("lightMapIntensity"));else if(r===Jc.AO)s=this.getTexture(r).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else if(r===Jc.LINE_DASH_OFFSET)s=t.dashOffset?this.getFloat(r):hn(0);else{const t=this.getNodeType(e);s=this.getCache(r,t)}return s}}Jc.ALPHA_TEST="alphaTest",Jc.COLOR="color",Jc.OPACITY="opacity",Jc.SHININESS="shininess",Jc.SPECULAR="specular",Jc.SPECULAR_STRENGTH="specularStrength",Jc.SPECULAR_INTENSITY="specularIntensity",Jc.SPECULAR_COLOR="specularColor",Jc.REFLECTIVITY="reflectivity",Jc.ROUGHNESS="roughness",Jc.METALNESS="metalness",Jc.NORMAL="normal",Jc.CLEARCOAT="clearcoat",Jc.CLEARCOAT_ROUGHNESS="clearcoatRoughness",Jc.CLEARCOAT_NORMAL="clearcoatNormal",Jc.EMISSIVE="emissive",Jc.ROTATION="rotation",Jc.SHEEN="sheen",Jc.SHEEN_ROUGHNESS="sheenRoughness",Jc.ANISOTROPY="anisotropy",Jc.IRIDESCENCE="iridescence",Jc.IRIDESCENCE_IOR="iridescenceIOR",Jc.IRIDESCENCE_THICKNESS="iridescenceThickness",Jc.IOR="ior",Jc.TRANSMISSION="transmission",Jc.THICKNESS="thickness",Jc.ATTENUATION_DISTANCE="attenuationDistance",Jc.ATTENUATION_COLOR="attenuationColor",Jc.LINE_SCALE="scale",Jc.LINE_DASH_SIZE="dashSize",Jc.LINE_GAP_SIZE="gapSize",Jc.LINE_WIDTH="linewidth",Jc.LINE_DASH_OFFSET="dashOffset",Jc.POINT_SIZE="size",Jc.DISPERSION="dispersion",Jc.LIGHT_MAP="light",Jc.AO="ao";const eh=tn(Jc,Jc.ALPHA_TEST),th=tn(Jc,Jc.COLOR),rh=tn(Jc,Jc.SHININESS),sh=tn(Jc,Jc.EMISSIVE),ih=tn(Jc,Jc.OPACITY),nh=tn(Jc,Jc.SPECULAR),ah=tn(Jc,Jc.SPECULAR_INTENSITY),oh=tn(Jc,Jc.SPECULAR_COLOR),uh=tn(Jc,Jc.SPECULAR_STRENGTH),lh=tn(Jc,Jc.REFLECTIVITY),dh=tn(Jc,Jc.ROUGHNESS),ch=tn(Jc,Jc.METALNESS),hh=tn(Jc,Jc.NORMAL),ph=tn(Jc,Jc.CLEARCOAT),gh=tn(Jc,Jc.CLEARCOAT_ROUGHNESS),mh=tn(Jc,Jc.CLEARCOAT_NORMAL),fh=tn(Jc,Jc.ROTATION),yh=tn(Jc,Jc.SHEEN),bh=tn(Jc,Jc.SHEEN_ROUGHNESS),xh=tn(Jc,Jc.ANISOTROPY),Th=tn(Jc,Jc.IRIDESCENCE),_h=tn(Jc,Jc.IRIDESCENCE_IOR),vh=tn(Jc,Jc.IRIDESCENCE_THICKNESS),Nh=tn(Jc,Jc.TRANSMISSION),Sh=tn(Jc,Jc.THICKNESS),Rh=tn(Jc,Jc.IOR),Ah=tn(Jc,Jc.ATTENUATION_DISTANCE),Eh=tn(Jc,Jc.ATTENUATION_COLOR),wh=tn(Jc,Jc.LINE_SCALE),Ch=tn(Jc,Jc.LINE_DASH_SIZE),Mh=tn(Jc,Jc.LINE_GAP_SIZE),Bh=tn(Jc,Jc.LINE_WIDTH),Ph=tn(Jc,Jc.LINE_DASH_OFFSET),Lh=tn(Jc,Jc.POINT_SIZE),Fh=tn(Jc,Jc.DISPERSION),Dh=tn(Jc,Jc.LIGHT_MAP),Uh=tn(Jc,Jc.AO),Ih=xa(new t).onReference(function(e){return e.material}).onRenderUpdate(function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}),Oh=an(e=>e.context.setupModelViewProjection(),"vec4").once()().toVarying("v_modelViewProjection");class Vh extends oi{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}getMemberType(e,t){const r=this.storageBufferNode.structTypeNode;return r?r.getMemberType(e,t):"void"}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.isPBO&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let r;const s=e.context.assign;if(r=!1===e.isAvailable("storageBuffer")?!0!==this.node.isPBO||!0===s||!this.node.value.isInstancedBufferAttribute&&"compute"===e.shaderStage?this.node.build(e):e.generatePBO(this):super.generate(e),!0!==s){const s=this.getNodeType(e);r=e.format(r,s,t)}return r}}const kh=en(Vh).setParameterLength(2);class Gh extends Ll{static get type(){return"StorageBufferNode"}constructor(e,t=null,r=0){let s,i=null;t&&t.isStruct?(s="struct",i=t.layout,(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(r=e.count)):null===t&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)?(s=Vs(e.itemSize),r=e.count):s=t,super(e,s,r),this.isStorageBufferNode=!0,this.structTypeNode=i,this.access=Js.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return kh(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(Js.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return null===this._attribute&&(this._attribute=Qu(this.value),this._varying=Pu(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(null!==this.structTypeNode)return this.structTypeNode.getNodeType(e);if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}getMemberType(e,t){return null!==this.structTypeNode?this.structTypeNode.getMemberType(e,t):"void"}generate(e){if(null!==this.structTypeNode&&this.structTypeNode.build(e),e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:r}=this.getAttributeData(),s=r.build(e);return e.registerTransform(s,t),s}}const zh=(e,t=null,r=0)=>new Gh(e,t,r);class $h extends ai{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),r=this.scope;let s,i;if(r===$h.VERTEX)s=e.getVertexIndex();else if(r===$h.INSTANCE)s=e.getInstanceIndex();else if(r===$h.DRAW)s=e.getDrawIndex();else if(r===$h.INVOCATION_LOCAL)s=e.getInvocationLocalIndex();else if(r===$h.INVOCATION_SUBGROUP)s=e.getInvocationSubgroupIndex();else{if(r!==$h.SUBGROUP)throw new Error("THREE.IndexNode: Unknown scope: "+r);s=e.getSubgroupIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)i=s;else{i=Pu(this).build(e,t)}return i}}$h.VERTEX="vertex",$h.INSTANCE="instance",$h.SUBGROUP="subgroup",$h.INVOCATION_LOCAL="invocationLocal",$h.INVOCATION_SUBGROUP="invocationSubgroup",$h.DRAW="draw";const Wh=tn($h,$h.VERTEX),Hh=tn($h,$h.INSTANCE),jh=tn($h,$h.SUBGROUP),qh=tn($h,$h.INVOCATION_SUBGROUP),Xh=tn($h,$h.INVOCATION_LOCAL),Kh=tn($h,$h.DRAW);class Yh extends ai{static get type(){return"InstanceNode"}constructor(e,t,r=null){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=r,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Qs.FRAME,this.buffer=null,this.bufferColor=null,this.previousInstanceMatrixNode=null}get isStorageMatrix(){const{instanceMatrix:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}get isStorageColor(){const{instanceColor:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}setup(e){let{instanceMatrixNode:t,instanceColorNode:r}=this;null===t&&(t=this._createInstanceMatrixNode(!0,e),this.instanceMatrixNode=t);const{instanceColor:s,isStorageColor:i}=this;if(s&&null===r){if(i)r=zh(s,"vec3",Math.max(s.count,1)).element(Hh);else{const e=new W(s.array,3),t=s.usage===x?Ju:Zu;this.bufferColor=e,r=Tn(t(e,"vec3",3,0))}this.instanceColorNode=r}const n=t.mul(Md).xyz;if(Md.assign(n),e.needsPreviousData()&&Bd.assign(this.getPreviousInstancedPosition(e)),e.hasGeometryAttribute("normal")){const e=Xd(Gd,t);Gd.assign(e)}null!==this.instanceColorNode&&Dn("vec3","vInstanceColor").assign(this.instanceColorNode)}update(e){null!==this.buffer&&!0!==this.isStorageMatrix&&(this.buffer.clearUpdateRanges(),this.buffer.updateRanges.push(...this.instanceMatrix.updateRanges),this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version)),this.instanceColor&&null!==this.bufferColor&&!0!==this.isStorageColor&&(this.bufferColor.clearUpdateRanges(),this.bufferColor.updateRanges.push(...this.instanceColor.updateRanges),this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)),null!==this.previousInstanceMatrixNode&&e.object.previousInstanceMatrix.array.set(this.instanceMatrix.array)}getPreviousInstancedPosition(e){const t=e.object;return null===this.previousInstanceMatrixNode&&(t.previousInstanceMatrix=this.instanceMatrix.clone(),this.previousInstanceMatrixNode=this._createInstanceMatrixNode(!1,e)),this.previousInstanceMatrixNode.mul(Bd).xyz}_createInstanceMatrixNode(e,t){let r;const{instanceMatrix:s}=this,{count:i}=s;if(this.isStorageMatrix)r=zh(s,"mat4",Math.max(i,1)).element(Hh);else{if(i<=(!0===t.renderer.backend.isWebGPUBackend?1e3:250))r=Fl(s.array,"mat4",Math.max(i,1)).element(Hh);else{const t=new H(s.array,16,1);!0===e&&(this.buffer=t);const i=s.usage===x?Ju:Zu,n=[i(t,"vec4",16,0),i(t,"vec4",16,4),i(t,"vec4",16,8),i(t,"vec4",16,12)];r=Mn(...n)}}return r}}const Qh=en(Yh).setParameterLength(2,3);class Zh extends Yh{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:r,instanceColor:s}=e;super(t,r,s),this.instancedMesh=e}}const Jh=en(Zh).setParameterLength(1);class ep extends ai{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=Hh:this.batchingIdNode=Kh);const t=an(([e])=>{const t=pn(Rl(Pl(this.batchMesh._indirectTexture),0).x).toConst(),r=pn(e).mod(t).toConst(),s=pn(e).div(t).toConst();return Pl(this.batchMesh._indirectTexture,yn(r,s)).x}).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),r=t(pn(this.batchingIdNode)),s=this.batchMesh._matricesTexture,i=pn(Rl(Pl(s),0).x).toConst(),n=hn(r).mul(4).toInt().toConst(),a=n.mod(i).toConst(),o=n.div(i).toConst(),u=Mn(Pl(s,yn(a,o)),Pl(s,yn(a.add(1),o)),Pl(s,yn(a.add(2),o)),Pl(s,yn(a.add(3),o))),l=this.batchMesh._colorsTexture;if(null!==l){const e=an(([e])=>{const t=pn(Rl(Pl(l),0).x).toConst(),r=e,s=r.mod(t).toConst(),i=r.div(t).toConst();return Pl(l,yn(s,i)).rgb}).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(r);Dn("vec3","vBatchColor").assign(t)}const d=Cn(u);Md.assign(u.mul(Md));const c=Gd.div(Tn(d[0].dot(d[0]),d[1].dot(d[1]),d[2].dot(d[2]))),h=d.mul(c).xyz;Gd.assign(h),e.hasGeometryAttribute("tangent")&&Lc.mulAssign(d)}}const tp=en(ep).setParameterLength(1),rp=new WeakMap;class sp extends ai{static get type(){return"SkinningNode"}constructor(e){super("void"),this.skinnedMesh=e,this.updateType=Qs.OBJECT,this.skinIndexNode=vl("skinIndex","uvec4"),this.skinWeightNode=vl("skinWeight","vec4"),this.bindMatrixNode=gc("bindMatrix","mat4"),this.bindMatrixInverseNode=gc("bindMatrixInverse","mat4"),this.boneMatricesNode=mc("skeleton.boneMatrices","mat4",e.skeleton.bones.length),this.positionNode=Md,this.toPositionNode=Md,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=this.positionNode){const{skinIndexNode:r,skinWeightNode:s,bindMatrixNode:i,bindMatrixInverseNode:n}=this,a=e.element(r.x),o=e.element(r.y),u=e.element(r.z),l=e.element(r.w),d=i.mul(t),c=wa(a.mul(s.x).mul(d),o.mul(s.y).mul(d),u.mul(s.z).mul(d),l.mul(s.w).mul(d));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=Gd){const{skinIndexNode:r,skinWeightNode:s,bindMatrixNode:i,bindMatrixInverseNode:n}=this,a=e.element(r.x),o=e.element(r.y),u=e.element(r.z),l=e.element(r.w);let d=wa(s.x.mul(a),s.y.mul(o),s.z.mul(u),s.w.mul(l));return d=n.mul(d).mul(i),d.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=mc("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,Bd)}setup(e){e.needsPreviousData()&&Bd.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(this.toPositionNode&&this.toPositionNode.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();Gd.assign(t),e.hasGeometryAttribute("tangent")&&Lc.assign(t)}return t}generate(e,t){if("void"!==t)return super.generate(e,t)}update(e){const t=e.object&&e.object.skeleton?e.object.skeleton:this.skinnedMesh.skeleton;rp.get(t)!==e.frameId&&(rp.set(t,e.frameId),null!==this.previousBoneMatricesNode&&(null===t.previousBoneMatrices&&(t.previousBoneMatrices=new Float32Array(t.boneMatrices)),t.previousBoneMatrices.set(t.boneMatrices)),t.update())}}const ip=e=>new sp(e);class np extends ai{static get type(){return"LoopNode"}constructor(e=[]){super("void"),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt(0)+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const r={};for(let e=0,t=this.params.length-1;eNumber(l)?">=":"<")),a)n=`while ( ${l} )`;else{const r={start:u,end:l},s=r.start,i=r.end;let a;const g=()=>h.includes("<")?"+=":"-=";if(null!=p)switch(typeof p){case"function":a=e.flowStagesNode(t.updateNode,"void").code.replace(/\t|;/g,"");break;case"number":a=d+" "+g()+" "+e.generateConst(c,p);break;case"string":a=d+" "+p;break;default:p.isNode?a=d+" "+g()+" "+p.build(e):(o("TSL: 'Loop( { update: ... } )' is not a function, string or number."),a="break /* invalid update */")}else p="int"===c||"uint"===c?h.includes("<")?"++":"--":g()+" 1.",a=d+" "+p;n=`for ( ${e.getVar(c,d)+" = "+s}; ${d+" "+h+" "+i}; ${a} )`}e.addFlowCode((0===s?"\n":"")+e.tab+n+" {\n\n").addFlowTab()}const i=s.build(e,"void");t.returnsNode.build(e,"void"),e.removeFlowTab().addFlowCode("\n"+e.tab+i);for(let t=0,r=this.params.length-1;tnew np(Ji(e,"int")).toStack(),op=()=>hl("break").toStack(),up=new WeakMap,lp=new s,dp=an(({bufferMap:e,influence:t,stride:r,width:s,depth:i,offset:n})=>{const a=pn(Wh).mul(r).add(n),o=a.div(s),u=a.sub(o.mul(s));return Pl(e,yn(u,o)).depth(i).xyz.mul(t)});class cp extends ai{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=xa(1),this.updateType=Qs.OBJECT}setup(e){const{geometry:r}=e,s=void 0!==r.morphAttributes.position,i=r.hasAttribute("normal")&&void 0!==r.morphAttributes.normal,n=r.morphAttributes.position||r.morphAttributes.normal||r.morphAttributes.color,a=void 0!==n?n.length:0,{texture:o,stride:u,size:l}=function(e){const r=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,n=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,a=void 0!==n?n.length:0;let o=up.get(e);if(void 0===o||o.count!==a){void 0!==o&&o.texture.dispose();const u=e.morphAttributes.position||[],l=e.morphAttributes.normal||[],d=e.morphAttributes.color||[];let c=0;!0===r&&(c=1),!0===s&&(c=2),!0===i&&(c=3);let h=e.attributes.position.count*c,p=1;const g=4096;h>g&&(p=Math.ceil(h/g),h=g);const m=new Float32Array(h*p*4*a),f=new j(m,h,p,a);f.type=q,f.needsUpdate=!0;const y=4*c;for(let x=0;x{const t=hn(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Pl(this.mesh.morphTexture,yn(pn(e).add(1),pn(Hh))).r):t.assign(gc("morphTargetInfluences","float").element(e).toVar()),ln(t.notEqual(0),()=>{!0===s&&Md.addAssign(dp({bufferMap:o,influence:t,stride:u,width:d,depth:e,offset:pn(0)})),!0===i&&Gd.addAssign(dp({bufferMap:o,influence:t,stride:u,width:d,depth:e,offset:pn(1)}))})})}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce((e,t)=>e+t,0)}}const hp=en(cp).setParameterLength(1);class pp extends ai{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class gp extends pp{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class mp extends yu{static get type(){return"LightingContextNode"}constructor(e,t=null,r=null,s=null){super(e),this.lightingModel=t,this.backdropNode=r,this.backdropAlphaNode=s,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,r={directDiffuse:Tn().toVar("directDiffuse"),directSpecular:Tn().toVar("directSpecular"),indirectDiffuse:Tn().toVar("indirectDiffuse"),indirectSpecular:Tn().toVar("indirectSpecular")};return{radiance:Tn().toVar("radiance"),irradiance:Tn().toVar("irradiance"),iblIrradiance:Tn().toVar("iblIrradiance"),ambientOcclusion:hn(1).toVar("ambientOcclusion"),reflectedLight:r,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const fp=en(mp);class yp extends pp{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}const bp=new t;class xp extends Cl{static get type(){return"ViewportTextureNode"}constructor(e=$l,t=null,r=null){let s=null;null===r?(s=new X,s.minFilter=K,r=s):s=r,super(r,e,t),this.generateMipmaps=!1,this.defaultFramebuffer=s,this.isOutputTextureNode=!0,this.updateBeforeType=Qs.FRAME,this._cacheTextures=new WeakMap}getTextureForReference(e=null){let t,r;if(this.referenceNode?(t=this.referenceNode.defaultFramebuffer,r=this.referenceNode._cacheTextures):(t=this.defaultFramebuffer,r=this._cacheTextures),null===e)return t;if(!1===r.has(e)){const s=t.clone();r.set(e,s)}return r.get(e)}updateReference(e){const t=e.renderer.getRenderTarget();return this.value=this.getTextureForReference(t),this.value}updateBefore(e){const t=e.renderer,r=t.getRenderTarget();null===r?t.getDrawingBufferSize(bp):bp.set(r.width,r.height);const s=this.getTextureForReference(r);s.image.width===bp.width&&s.image.height===bp.height||(s.image.width=bp.width,s.image.height=bp.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const Tp=en(xp).setParameterLength(0,3),_p=en(xp,null,null,{generateMipmaps:!0}).setParameterLength(0,3);let vp=null;class Np extends xp{static get type(){return"ViewportDepthTextureNode"}constructor(e=$l,t=null){null===vp&&(vp=new Y),super(e,t,vp)}getTextureForReference(){return vp}}const Sp=en(Np).setParameterLength(0,2);class Rp extends ai{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===Rp.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,r=this.valueNode;let s=null;if(t===Rp.DEPTH_BASE)null!==r&&(s=Mp().assign(r));else if(t===Rp.DEPTH)s=e.isPerspectiveCamera?Ep(Fd.z,Zl,Jl):Ap(Fd.z,Zl,Jl);else if(t===Rp.LINEAR_DEPTH)if(null!==r)if(e.isPerspectiveCamera){const e=wp(r,Zl,Jl);s=Ap(e,Zl,Jl)}else s=r;else s=Ap(Fd.z,Zl,Jl);return s}}Rp.DEPTH_BASE="depthBase",Rp.DEPTH="depth",Rp.LINEAR_DEPTH="linearDepth";const Ap=(e,t,r)=>e.add(t).div(t.sub(r)),Ep=(e,t,r)=>t.add(e).mul(r).div(r.sub(t).mul(e)),wp=(e,t,r)=>t.mul(r).div(r.sub(t).mul(e).sub(r)),Cp=(e,t,r)=>{t=t.max(1e-6).toVar();const s=mo(e.negate().div(t)),i=mo(r.div(t));return s.div(i)},Mp=en(Rp,Rp.DEPTH_BASE),Bp=tn(Rp,Rp.DEPTH),Pp=en(Rp,Rp.LINEAR_DEPTH).setParameterLength(0,1),Lp=Pp(Sp());Bp.assign=e=>Mp(e);class Fp extends ai{static get type(){return"ClippingNode"}constructor(e=Fp.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:r,unionPlanes:s}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===Fp.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(r,s):this.scope===Fp.HARDWARE?this.setupHardwareClipping(s,e):this.setupDefault(r,s)}setupAlphaToCoverage(e,t){return an(()=>{const r=hn().toVar("distanceToPlane"),s=hn().toVar("distanceToGradient"),i=hn(1).toVar("clipOpacity"),n=t.length;if(!1===this.hardwareClipping&&n>0){const e=Il(t).setGroup(fa);ap(n,({i:t})=>{const n=e.element(t);r.assign(Fd.dot(n.xyz).negate().add(n.w)),s.assign(r.fwidth().div(2)),i.mulAssign(ou(s.negate(),s,r))})}const a=e.length;if(a>0){const t=Il(e).setGroup(fa),n=hn(1).toVar("intersectionClipOpacity");ap(a,({i:e})=>{const i=t.element(e);r.assign(Fd.dot(i.xyz).negate().add(i.w)),s.assign(r.fwidth().div(2)),n.mulAssign(ou(s.negate(),s,r).oneMinus())}),i.mulAssign(n.oneMinus())}Un.a.mulAssign(i),Un.a.equal(0).discard()})()}setupDefault(e,t){return an(()=>{const r=t.length;if(!1===this.hardwareClipping&&r>0){const e=Il(t).setGroup(fa);ap(r,({i:t})=>{const r=e.element(t);Fd.dot(r.xyz).greaterThan(r.w).discard()})}const s=e.length;if(s>0){const t=Il(e).setGroup(fa),r=mn(!0).toVar("clipped");ap(s,({i:e})=>{const s=t.element(e);r.assign(Fd.dot(s.xyz).greaterThan(s.w).and(r))}),r.discard()}})()}setupHardwareClipping(e,t){const r=e.length;return t.enableHardwareClipping(r),an(()=>{const s=Il(e).setGroup(fa),i=Ol(t.getClipDistance());ap(r,({i:e})=>{const t=s.element(e),r=Fd.dot(t.xyz).sub(t.w).negate();i.element(e).assign(r)})})()}}Fp.ALPHA_TO_COVERAGE="alphaToCoverage",Fp.DEFAULT="default",Fp.HARDWARE="hardware";const Dp=an(([e])=>_o(Ma(1e4,vo(Ma(17,e.x).add(Ma(.1,e.y)))).mul(wa(.1,wo(vo(Ma(13,e.y).add(e.x))))))),Up=an(([e])=>Dp(fn(Dp(e.xy),e.z))),Ip=an(([e])=>{const t=$o(Mo(Lo(e.xyz)),Mo(Fo(e.xyz))),r=hn(1).div(hn(.05).mul(t)).toVar("pixScale"),s=fn(po(bo(mo(r))),po(xo(mo(r)))),i=fn(Up(bo(s.x.mul(e.xyz))),Up(bo(s.y.mul(e.xyz)))),n=_o(mo(r)),a=wa(Ma(n.oneMinus(),i.x),Ma(n,i.y)),o=zo(n,n.oneMinus()),u=Tn(a.mul(a).div(Ma(2,o).mul(Ca(1,o))),a.sub(Ma(.5,o)).div(Ca(1,o)),Ca(1,Ca(1,a).mul(Ca(1,a)).div(Ma(2,o).mul(Ca(1,o))))),l=a.lessThan(o.oneMinus()).select(a.lessThan(o).select(u.x,u.y),u.z);return iu(l,1e-6,1)}).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class Op extends _l{static get type(){return"VertexColorNode"}constructor(e){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let r;return r=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new s(1,1,1,1)),r}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const Vp=(e=0)=>new Op(e),kp=an(([e,t])=>zo(1,e.oneMinus().div(t)).oneMinus()).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Gp=an(([e,t])=>zo(e.div(t.oneMinus()),1)).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),zp=an(([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus()).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),$p=an(([e,t])=>su(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),Wo(.5,e))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Wp=an(([e,t])=>{const r=t.a.add(e.a.mul(t.a.oneMinus()));return Sn(t.rgb.mul(t.a).add(e.rgb.mul(e.a).mul(t.a.oneMinus())).div(r),r)}).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),Hp=an(([e])=>Sn(e.rgb.mul(e.a),e.a),{color:"vec4",return:"vec4"}),jp=an(([e])=>(ln(e.a.equal(0),()=>Sn(0)),Sn(e.rgb.div(e.a),e.a)),{color:"vec4",return:"vec4"});class qp extends Q{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.maskNode=null,this.maskShadowNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.receivedShadowPositionNode=null,this.castShadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null,this.contextNode=null,Object.defineProperty(this,"shadowPositionNode",{get:()=>this.receivedShadowPositionNode,set:e=>{d('NodeMaterial: ".shadowPositionNode" was renamed to ".receivedShadowPositionNode".'),this.receivedShadowPositionNode=e}})}_getNodeChildren(){const e=[];for(const t of Object.getOwnPropertyNames(this)){if(!0===t.startsWith("_"))continue;const r=this[t];r&&!0===r.isNode&&e.push({property:t,childNode:r})}return e}customProgramCacheKey(){const e=[];for(const{property:t,childNode:r}of this._getNodeChildren())e.push(Fs(t.slice(0,-4)),r.getCacheKey());return this.type+Ds(e)}build(e){this.setup(e)}setupObserver(e){return new Ps(e)}setup(e){e.context.setupNormal=()=>Mu(this.setupNormal(e),"NORMAL","vec3"),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,r=t.getRenderTarget();!0===t.contextNode.isContextNode?e.context={...e.context,...t.contextNode.getFlowContextData()}:o('NodeMaterial: "renderer.contextNode" must be an instance of `context()`.'),null!==this.contextNode&&(!0===this.contextNode.isContextNode?e.context={...e.context,...this.contextNode.getFlowContextData()}:o('NodeMaterial: "material.contextNode" must be an instance of `context()`.')),e.addStack();const s=Mu(this.setupVertex(e),"VERTEX"),i=this.vertexNode||s;let n;e.context.clipSpace=i,e.stack.outputNode=i,this.setupHardwareClipping(e),null!==this.geometryNode&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();const a=this.setupClipping(e);if(!0!==this.depthWrite&&!0!==this.depthTest||(null!==r?!0===r.depthBuffer&&this.setupDepth(e):!0===t.depth&&this.setupDepth(e)),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const s=this.setupLighting(e);null!==a&&e.stack.addToStack(a);const i=Sn(s,Un.a).max(0);n=this.setupOutput(e,i),ra.assign(n);const o=null!==this.outputNode;if(o&&(n=this.outputNode),e.context.getOutput&&(n=e.context.getOutput(n,e)),null!==r){const e=t.getMRT(),r=this.mrtNode;null!==e?(o&&ra.assign(n),n=e,null!==r&&(n=e.merge(r))):null!==r&&(n=r)}}else{let t=this.fragmentNode;!0!==t.isOutputStructNode&&(t=Sn(t)),n=this.setupOutput(e,t)}e.stack.outputNode=n,e.addFlow("fragment",e.removeStack()),e.observer=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{unionPlanes:t,intersectionPlanes:r}=e.clippingContext;let s=null;if(t.length>0||r.length>0){const t=e.renderer.currentSamples;this.alphaToCoverage&&t>1?s=new Fp(Fp.ALPHA_TO_COVERAGE):e.stack.addToStack(new Fp)}return s}setupHardwareClipping(e){if(this.hardwareClipping=!1,null===e.clippingContext)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.addToStack(new Fp(Fp.HARDWARE)),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:r}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();e&&e.has("depth")?s=e.get("depth"):!0===t.logarithmicDepthBuffer&&(s=r.isPerspectiveCamera?Cp(Fd.z,Zl,Jl):Ap(Fd.z,Zl,Jl))}null!==s&&Bp.assign(s).toStack()}setupPositionView(){return Sd.mul(Md).xyz}setupModelViewProjection(){return ed.mul(Fd)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.position=e.removeStack(),Oh}setupPosition(e){const{object:t,geometry:r}=e;if((r.morphAttributes.position||r.morphAttributes.normal||r.morphAttributes.color)&&hp(t).toStack(),!0===t.isSkinnedMesh&&ip(t).toStack(),this.displacementMap){const e=yc("displacementMap","texture"),t=yc("displacementScale","float"),r=yc("displacementBias","float");Md.addAssign(Gd.normalize().mul(e.x.mul(t).add(r)))}return t.isBatchedMesh&&tp(t).toStack(),t.isInstancedMesh&&t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&Jh(t).toStack(),null!==this.positionNode&&Md.assign(Mu(this.positionNode,"POSITION","vec3")),Md}setupDiffuseColor(e){const{object:t,geometry:r}=e;null!==this.maskNode&&mn(this.maskNode).not().discard();let s=this.colorNode?Sn(this.colorNode):th;if(!0===this.vertexColors&&r.hasAttribute("color")&&(s=s.mul(Vp())),t.instanceColor){s=Dn("vec3","vInstanceColor").mul(s)}if(t.isBatchedMesh&&t._colorsTexture){s=Dn("vec3","vBatchColor").mul(s)}Un.assign(s);const i=this.opacityNode?hn(this.opacityNode):ih;Un.a.assign(Un.a.mul(i));let n=null;(null!==this.alphaTestNode||this.alphaTest>0)&&(n=null!==this.alphaTestNode?hn(this.alphaTestNode):eh,!0===this.alphaToCoverage?(Un.a=ou(n,n.add(Oo(Un.a)),Un.a),Un.a.lessThanEqual(0).discard()):Un.a.lessThanEqual(n).discard()),!0===this.alphaHash&&Un.a.lessThan(Ip(Md)).discard(),e.isOpaque()&&Un.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?Tn(0):Un.rgb}setupNormal(){return this.normalNode?Tn(this.normalNode):hh}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?yc("envMap","cubeTexture"):yc("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new yp(Dh)),t}setupLights(e){const t=[],r=this.setupEnvironment(e);r&&r.isLightingNode&&t.push(r);const s=this.setupLightMap(e);s&&s.isLightingNode&&t.push(s);let i=this.aoNode;null===i&&e.material.aoMap&&(i=Uh),e.context.getAO&&(i=e.context.getAO(i,e)),i&&t.push(new gp(i));let n=this.lightsNode||e.lightsNode;return t.length>0&&(n=e.renderer.lighting.createNode([...n.getLights(),...t])),n}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:r,backdropAlphaNode:s,emissiveNode:i}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let a=this.setupOutgoingLight(e);if(n&&n.getScope().hasLights){const t=this.setupLightingModel(e)||null;a=fp(n,t,r,s)}else null!==r&&(a=Tn(null!==s?su(a,r,s):r));return(i&&!0===i.isNode||t.emissive&&!0===t.emissive.isColor)&&(On.assign(Tn(i||sh)),a=a.add(On)),a}setupFog(e,t){const r=e.fogNode;return r&&(ra.assign(t),t=Sn(r.toVar())),t}setupPremultipliedAlpha(e,t){return Hp(t)}setupOutput(e,t){return!0===this.fog&&(t=this.setupFog(e,t)),!0===this.premultipliedAlpha&&(t=this.setupPremultipliedAlpha(e,t)),t}setDefaultValues(e){for(const t in e){const r=e[t];void 0===this[t]&&(this[t]=r,r&&r.clone&&(this[t]=r.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const r=Q.prototype.toJSON.call(this,e);r.inputNodes={};for(const{property:t,childNode:s}of this._getNodeChildren())r.inputNodes[t]=s.toJSON(e).uuid;function s(e){const t=[];for(const r in e){const s=e[r];delete s.metadata,t.push(s)}return t}if(t){const t=s(e.textures),i=s(e.images),n=s(e.nodes);t.length>0&&(r.textures=t),i.length>0&&(r.images=i),n.length>0&&(r.nodes=n)}return r}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.aoNode=e.aoNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.maskNode=e.maskNode,this.maskShadowNode=e.maskShadowNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.receivedShadowPositionNode=e.receivedShadowPositionNode,this.castShadowPositionNode=e.castShadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,this.contextNode=e.contextNode,super.copy(e)}}const Xp=new Z;class Kp extends qp{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(Xp),this.setValues(e)}}const Yp=new J;class Qp extends qp{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(Yp),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?hn(this.offsetNode):Ph,t=this.dashScaleNode?hn(this.dashScaleNode):wh,r=this.dashSizeNode?hn(this.dashSizeNode):Ch,s=this.gapSizeNode?hn(this.gapSizeNode):Mh;sa.assign(r),ia.assign(s);const i=Pu(vl("lineDistance").mul(t));(e?i.add(e):i).mod(sa.add(ia)).greaterThan(sa).discard()}}let Zp=null;class Jp extends xp{static get type(){return"ViewportSharedTextureNode"}constructor(e=$l,t=null){null===Zp&&(Zp=new X),super(e,t,Zp)}getTextureForReference(){return Zp}updateReference(){return this}}const eg=en(Jp).setParameterLength(0,2),tg=new J;class rg extends qp{static get type(){return"Line2NodeMaterial"}constructor(e={}){super(),this.isLine2NodeMaterial=!0,this.setDefaultValues(tg),this.useColor=e.vertexColors,this.dashOffset=0,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.blending=ee,this._useDash=e.dashed,this._useAlphaToCoverage=!0,this._useWorldUnits=!1,this.setValues(e)}setup(e){const{renderer:t}=e,r=this._useAlphaToCoverage,s=this.useColor,i=this._useDash,n=this._useWorldUnits,a=an(({start:e,end:t})=>{const r=ed.element(2).element(2),s=ed.element(3).element(2).mul(-.5).div(r).sub(e.z).div(t.z.sub(e.z));return Sn(su(e.xyz,t.xyz,s),t.w)}).setLayout({name:"trimSegment",type:"vec4",inputs:[{name:"start",type:"vec4"},{name:"end",type:"vec4"}]});this.vertexNode=an(()=>{const e=vl("instanceStart"),t=vl("instanceEnd"),r=Sn(Sd.mul(Sn(e,1))).toVar("start"),s=Sn(Sd.mul(Sn(t,1))).toVar("end");if(i){const e=this.dashScaleNode?hn(this.dashScaleNode):wh,t=this.offsetNode?hn(this.offsetNode):Ph,r=vl("instanceDistanceStart"),s=vl("instanceDistanceEnd");let i=Cd.y.lessThan(.5).select(e.mul(r),e.mul(s));i=i.add(t),Dn("float","lineDistance").assign(i)}n&&(Dn("vec3","worldStart").assign(r.xyz),Dn("vec3","worldEnd").assign(s.xyz));const o=jl.z.div(jl.w),u=ed.element(2).element(3).equal(-1);ln(u,()=>{ln(r.z.lessThan(0).and(s.z.greaterThan(0)),()=>{s.assign(a({start:r,end:s}))}).ElseIf(s.z.lessThan(0).and(r.z.greaterThanEqual(0)),()=>{r.assign(a({start:s,end:r}))})});const l=ed.mul(r),d=ed.mul(s),c=l.xyz.div(l.w),h=d.xyz.div(d.w),p=h.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(o)),p.assign(p.normalize());const g=Sn().toVar();if(n){const e=s.xyz.sub(r.xyz).normalize(),t=su(r.xyz,s.xyz,.5).normalize(),n=e.cross(t).normalize(),a=e.cross(n),o=Dn("vec4","worldPos");o.assign(Cd.y.lessThan(.5).select(r,s));const u=Bh.mul(.5);o.addAssign(Sn(Cd.x.lessThan(0).select(n.mul(u),n.mul(u).negate()),0)),i||(o.addAssign(Sn(Cd.y.lessThan(.5).select(e.mul(u).negate(),e.mul(u)),0)),o.addAssign(Sn(a.mul(u),0)),ln(Cd.y.greaterThan(1).or(Cd.y.lessThan(0)),()=>{o.subAssign(Sn(a.mul(2).mul(u),0))})),g.assign(ed.mul(o));const l=Tn().toVar();l.assign(Cd.y.lessThan(.5).select(c,h)),g.z.assign(l.z.mul(g.w))}else{const e=fn(p.y,p.x.negate()).toVar("offset");p.x.assign(p.x.div(o)),e.x.assign(e.x.div(o)),e.assign(Cd.x.lessThan(0).select(e.negate(),e)),ln(Cd.y.lessThan(0),()=>{e.assign(e.sub(p))}).ElseIf(Cd.y.greaterThan(1),()=>{e.assign(e.add(p))}),e.assign(e.mul(Bh)),e.assign(e.div(jl.w.div(zl))),g.assign(Cd.y.lessThan(.5).select(l,d)),e.assign(e.mul(g.w)),g.assign(g.add(Sn(e,0,0)))}return g})();const o=an(({p1:e,p2:t,p3:r,p4:s})=>{const i=e.sub(r),n=s.sub(r),a=t.sub(e),o=i.dot(n),u=n.dot(a),l=i.dot(a),d=n.dot(n),c=a.dot(a).mul(d).sub(u.mul(u)),h=o.mul(u).sub(l.mul(d)).div(c).clamp(),p=o.add(u.mul(h)).div(d).clamp();return fn(h,p)});if(this.colorNode=an(()=>{const e=Nl();if(i){const t=this.dashSizeNode?hn(this.dashSizeNode):Ch,r=this.gapSizeNode?hn(this.gapSizeNode):Mh;sa.assign(t),ia.assign(r);const s=Dn("float","lineDistance");e.y.lessThan(-1).or(e.y.greaterThan(1)).discard(),s.mod(sa.add(ia)).greaterThan(sa).discard()}const a=hn(1).toVar("alpha");if(n){const e=Dn("vec3","worldStart"),s=Dn("vec3","worldEnd"),n=Dn("vec4","worldPos").xyz.normalize().mul(1e5),u=s.sub(e),l=o({p1:e,p2:s,p3:Tn(0,0,0),p4:n}),d=e.add(u.mul(l.x)),c=n.mul(l.y),h=d.sub(c).length().div(Bh);if(!i)if(r&&t.currentSamples>0){const e=h.fwidth();a.assign(ou(e.negate().add(.5),e.add(.5),h).oneMinus())}else h.greaterThan(.5).discard()}else if(r&&t.currentSamples>0){const t=e.x,r=e.y.greaterThan(0).select(e.y.sub(1),e.y.add(1)),s=t.mul(t).add(r.mul(r)),i=hn(s.fwidth()).toVar("dlen");ln(e.y.abs().greaterThan(1),()=>{a.assign(ou(i.oneMinus(),i.add(1),s).oneMinus())})}else ln(e.y.abs().greaterThan(1),()=>{const t=e.x,r=e.y.greaterThan(0).select(e.y.sub(1),e.y.add(1));t.mul(t).add(r.mul(r)).greaterThan(1).discard()});let u;if(this.lineColorNode)u=this.lineColorNode;else if(s){const e=vl("instanceColorStart"),t=vl("instanceColorEnd");u=Cd.y.lessThan(.5).select(e,t).mul(th)}else u=th;return Sn(u,a)})(),this.transparent){const e=this.opacityNode?hn(this.opacityNode):ih;this.outputNode=Sn(this.colorNode.rgb.mul(e).add(eg().rgb.mul(e.oneMinus())),this.colorNode.a)}super.setup(e)}get worldUnits(){return this._useWorldUnits}set worldUnits(e){this._useWorldUnits!==e&&(this._useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this._useDash}set dashed(e){this._useDash!==e&&(this._useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const sg=new te;class ig extends qp{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(sg),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?hn(this.opacityNode):ih;Un.assign(Vu(Sn(Wc(Hd),e),re))}}const ng=an(([e=Ld])=>{const t=e.z.atan(e.x).mul(1/(2*Math.PI)).add(.5),r=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return fn(t,r)});class ag extends se{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const r=t.minFilter,s=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const i=new ie(5,5,5),n=ng(Ld),a=new qp;a.colorNode=Bl(t,n,0),a.side=M,a.blending=ee;const o=new ne(i,a),u=new ae;u.add(o),t.minFilter===K&&(t.minFilter=oe);const l=new ue(1,10,this),d=e.getMRT();return e.setMRT(null),l.update(e,u),e.setMRT(d),t.minFilter=r,t.currentGenerateMipmaps=s,o.geometry.dispose(),o.material.dispose(),this}}const og=new WeakMap;class ug extends li{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=cc(null);const t=new L;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Qs.RENDER}updateBefore(e){const{renderer:t,material:r}=e,s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:r[s.property];if(e&&e.isTexture){const r=e.mapping;if(r===le||r===de){if(og.has(e)){const t=og.get(e);dg(t,e.mapping),this._cubeTexture=t}else{const r=e.image;if(function(e){return null!=e&&e.height>0}(r)){const s=new ag(r.height);s.fromEquirectangularTexture(t,e),dg(s.texture,e.mapping),this._cubeTexture=s.texture,og.set(e,s.texture),e.addEventListener("dispose",lg)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function lg(e){const t=e.target;t.removeEventListener("dispose",lg);const r=og.get(t);void 0!==r&&(og.delete(t),r.dispose())}function dg(e,t){t===le?e.mapping=F:t===de&&(e.mapping=D)}const cg=en(ug).setParameterLength(1);class hg extends pp{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=cg(this.envNode)}}class pg extends pp{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=hn(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class gg{start(e){e.lightsNode.setupLights(e,e.lightsNode.getLightNodes(e)),this.indirect(e)}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class mg extends gg{constructor(){super()}indirect({context:e}){const t=e.ambientOcclusion,r=e.reflectedLight,s=e.irradianceLightMap;r.indirectDiffuse.assign(Sn(0)),s?r.indirectDiffuse.addAssign(s):r.indirectDiffuse.addAssign(Sn(1,1,1,0)),r.indirectDiffuse.mulAssign(t),r.indirectDiffuse.mulAssign(Un.rgb)}finish(e){const{material:t,context:r}=e,s=r.outgoingLight,i=e.context.environment;if(i)switch(t.combine){case pe:s.rgb.assign(su(s.rgb,s.rgb.mul(i.rgb),uh.mul(lh)));break;case he:s.rgb.assign(su(s.rgb,i.rgb,uh.mul(lh)));break;case ce:s.rgb.addAssign(i.rgb.mul(uh.mul(lh)));break;default:d("BasicLightingModel: Unsupported .combine value:",t.combine)}}}const fg=new ge;class yg extends qp{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(fg),this.setValues(e)}setupNormal(){return Vd($d)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new pg(Dh)),t}setupOutgoingLight(){return Un.rgb}setupLightingModel(){return new mg}}const bg=an(({f0:e,f90:t,dotVH:r})=>{const s=r.mul(-5.55473).sub(6.98316).mul(r).exp2();return e.mul(s.oneMinus()).add(t.mul(s))}),xg=an(e=>e.diffuseColor.mul(1/Math.PI)),Tg=an(({dotNH:e})=>ta.mul(hn(.5)).add(1).mul(hn(1/Math.PI)).mul(e.pow(ta))),_g=an(({lightDirection:e})=>{const t=e.add(Dd).normalize(),r=Hd.dot(t).clamp(),s=Dd.dot(t).clamp(),i=bg({f0:Zn,f90:1,dotVH:s}),n=hn(.25),a=Tg({dotNH:r});return i.mul(n).mul(a)});class vg extends mg{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:r}){const s=Hd.dot(e).clamp().mul(t);r.directDiffuse.addAssign(s.mul(xg({diffuseColor:Un.rgb}))),!0===this.specular&&r.directSpecular.addAssign(s.mul(_g({lightDirection:e})).mul(uh))}indirect(e){const{ambientOcclusion:t,irradiance:r,reflectedLight:s}=e.context;s.indirectDiffuse.addAssign(r.mul(xg({diffuseColor:Un}))),s.indirectDiffuse.mulAssign(t)}}const Ng=new me;class Sg extends qp{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Ng),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightingModel(){return new vg(!1)}}const Rg=new fe;class Ag extends qp{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(Rg),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightingModel(){return new vg}setupVariants(){const e=(this.shininessNode?hn(this.shininessNode):rh).max(1e-4);ta.assign(e);const t=this.specularNode||nh;Zn.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const Eg=an(e=>{if(!1===e.geometry.hasAttribute("normal"))return hn(0);const t=$d.dFdx().abs().max($d.dFdy().abs());return t.x.max(t.y).max(t.z)}),wg=an(e=>{const{roughness:t}=e,r=Eg();let s=t.max(.0525);return s=s.add(r),s=s.min(1),s}),Cg=an(({alpha:e,dotNL:t,dotNV:r})=>{const s=e.pow2(),i=t.mul(s.add(s.oneMinus().mul(r.pow2())).sqrt()),n=r.mul(s.add(s.oneMinus().mul(t.pow2())).sqrt());return Ba(.5,i.add(n).max(to))}).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),Mg=an(({alphaT:e,alphaB:t,dotTV:r,dotBV:s,dotTL:i,dotBL:n,dotNV:a,dotNL:o})=>{const u=o.mul(Tn(e.mul(r),t.mul(s),a).length()),l=a.mul(Tn(e.mul(i),t.mul(n),o).length());return Ba(.5,u.add(l))}).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),Bg=an(({alpha:e,dotNH:t})=>{const r=e.pow2(),s=t.pow2().mul(r.oneMinus()).oneMinus();return r.div(s.pow2()).mul(1/Math.PI)}).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),Pg=hn(1/Math.PI),Lg=an(({alphaT:e,alphaB:t,dotNH:r,dotTH:s,dotBH:i})=>{const n=e.mul(t),a=Tn(t.mul(s),e.mul(i),n.mul(r)),o=a.dot(a),u=n.div(o);return Pg.mul(n.mul(u.pow2()))}).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),Fg=an(({lightDirection:e,f0:t,f90:r,roughness:s,f:i,normalView:n=Hd,USE_IRIDESCENCE:a,USE_ANISOTROPY:o})=>{const u=s.pow2(),l=e.add(Dd).normalize(),d=n.dot(e).clamp(),c=n.dot(Dd).clamp(),h=n.dot(l).clamp(),p=Dd.dot(l).clamp();let g,m,f=bg({f0:t,f90:r,dotVH:p});if(qi(a)&&(f=Hn.mix(f,i)),qi(o)){const t=Yn.dot(e),r=Yn.dot(Dd),s=Yn.dot(l),i=Qn.dot(e),n=Qn.dot(Dd),a=Qn.dot(l);g=Mg({alphaT:Xn,alphaB:u,dotTV:r,dotBV:n,dotTL:t,dotBL:i,dotNV:c,dotNL:d}),m=Lg({alphaT:Xn,alphaB:u,dotNH:h,dotTH:s,dotBH:a})}else g=Cg({alpha:u,dotNL:d,dotNV:c}),m=Bg({alpha:u,dotNH:h});return f.mul(g).mul(m)}),Dg=new 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Ug=null;const Ig=an(({roughness:e,dotNV:t})=>{null===Ug&&(Ug=new ye(Dg,16,16,G,be),Ug.name="DFG_LUT",Ug.minFilter=oe,Ug.magFilter=oe,Ug.wrapS=xe,Ug.wrapT=xe,Ug.generateMipmaps=!1,Ug.needsUpdate=!0);const r=fn(e,t);return Bl(Ug,r).rg}),Og=an(({lightDirection:e,f0:t,f90:r,roughness:s,f:i,USE_IRIDESCENCE:n,USE_ANISOTROPY:a})=>{const o=Fg({lightDirection:e,f0:t,f90:r,roughness:s,f:i,USE_IRIDESCENCE:n,USE_ANISOTROPY:a}),u=Hd.dot(e).clamp(),l=Hd.dot(Dd).clamp(),d=Ig({roughness:s,dotNV:l}),c=Ig({roughness:s,dotNV:u}),h=t.mul(d.x).add(r.mul(d.y)),p=t.mul(c.x).add(r.mul(c.y)),g=d.x.add(d.y),m=c.x.add(c.y),f=hn(1).sub(g),y=hn(1).sub(m),b=t.add(t.oneMinus().mul(.047619)),x=h.mul(p).mul(b).div(hn(1).sub(f.mul(y).mul(b).mul(b)).add(to)),T=f.mul(y),_=x.mul(T);return o.add(_)}),Vg=an(e=>{const{dotNV:t,specularColor:r,specularF90:s,roughness:i}=e,n=Ig({dotNV:t,roughness:i});return r.mul(n.x).add(s.mul(n.y))}),kg=an(({f:e,f90:t,dotVH:r})=>{const s=r.oneMinus().saturate(),i=s.mul(s),n=s.mul(i,i).clamp(0,.9999);return e.sub(Tn(t).mul(n)).div(n.oneMinus())}).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),Gg=an(({roughness:e,dotNH:t})=>{const r=e.pow2(),s=hn(1).div(r),i=t.pow2().oneMinus().max(.0078125);return hn(2).add(s).mul(i.pow(s.mul(.5))).div(2*Math.PI)}).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),zg=an(({dotNV:e,dotNL:t})=>hn(1).div(hn(4).mul(t.add(e).sub(t.mul(e))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),$g=an(({lightDirection:e})=>{const t=e.add(Dd).normalize(),r=Hd.dot(e).clamp(),s=Hd.dot(Dd).clamp(),i=Hd.dot(t).clamp(),n=Gg({roughness:Wn,dotNH:i}),a=zg({dotNV:s,dotNL:r});return $n.mul(n).mul(a)}),Wg=an(({N:e,V:t,roughness:r})=>{const s=e.dot(t).saturate(),i=fn(r,s.oneMinus().sqrt());return i.assign(i.mul(.984375).add(.0078125)),i}).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),Hg=an(({f:e})=>{const t=e.length();return $o(t.mul(t).add(e.z).div(t.add(1)),0)}).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),jg=an(({v1:e,v2:t})=>{const r=e.dot(t),s=r.abs().toVar(),i=s.mul(.0145206).add(.4965155).mul(s).add(.8543985).toVar(),n=s.add(4.1616724).mul(s).add(3.417594).toVar(),a=i.div(n),o=r.greaterThan(0).select(a,$o(r.mul(r).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(a));return e.cross(t).mul(o)}).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),qg=an(({N:e,V:t,P:r,mInv:s,p0:i,p1:n,p2:a,p3:o})=>{const u=n.sub(i).toVar(),l=o.sub(i).toVar(),d=u.cross(l),c=Tn().toVar();return ln(d.dot(r.sub(i)).greaterThanEqual(0),()=>{const u=t.sub(e.mul(t.dot(e))).normalize(),l=e.cross(u).negate(),d=s.mul(Cn(u,l,e).transpose()).toVar(),h=d.mul(i.sub(r)).normalize().toVar(),p=d.mul(n.sub(r)).normalize().toVar(),g=d.mul(a.sub(r)).normalize().toVar(),m=d.mul(o.sub(r)).normalize().toVar(),f=Tn(0).toVar();f.addAssign(jg({v1:h,v2:p})),f.addAssign(jg({v1:p,v2:g})),f.addAssign(jg({v1:g,v2:m})),f.addAssign(jg({v1:m,v2:h})),c.assign(Tn(Hg({f:f})))}),c}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Xg=an(({P:e,p0:t,p1:r,p2:s,p3:i})=>{const n=r.sub(t).toVar(),a=i.sub(t).toVar(),o=n.cross(a),u=Tn().toVar();return ln(o.dot(e.sub(t)).greaterThanEqual(0),()=>{const n=t.sub(e).normalize().toVar(),a=r.sub(e).normalize().toVar(),o=s.sub(e).normalize().toVar(),l=i.sub(e).normalize().toVar(),d=Tn(0).toVar();d.addAssign(jg({v1:n,v2:a})),d.addAssign(jg({v1:a,v2:o})),d.addAssign(jg({v1:o,v2:l})),d.addAssign(jg({v1:l,v2:n})),u.assign(Tn(Hg({f:d.abs()})))}),u}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"P",type:"vec3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Kg=1/6,Yg=e=>Ma(Kg,Ma(e,Ma(e,e.negate().add(3)).sub(3)).add(1)),Qg=e=>Ma(Kg,Ma(e,Ma(e,Ma(3,e).sub(6))).add(4)),Zg=e=>Ma(Kg,Ma(e,Ma(e,Ma(-3,e).add(3)).add(3)).add(1)),Jg=e=>Ma(Kg,Yo(e,3)),em=e=>Yg(e).add(Qg(e)),tm=e=>Zg(e).add(Jg(e)),rm=e=>wa(-1,Qg(e).div(Yg(e).add(Qg(e)))),sm=e=>wa(1,Jg(e).div(Zg(e).add(Jg(e)))),im=(e,t,r)=>{const s=e.uvNode,i=Ma(s,t.zw).add(.5),n=bo(i),a=_o(i),o=em(a.x),u=tm(a.x),l=rm(a.x),d=sm(a.x),c=rm(a.y),h=sm(a.y),p=fn(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),g=fn(n.x.add(d),n.y.add(c)).sub(.5).mul(t.xy),m=fn(n.x.add(l),n.y.add(h)).sub(.5).mul(t.xy),f=fn(n.x.add(d),n.y.add(h)).sub(.5).mul(t.xy),y=em(a.y).mul(wa(o.mul(e.sample(p).level(r)),u.mul(e.sample(g).level(r)))),b=tm(a.y).mul(wa(o.mul(e.sample(m).level(r)),u.mul(e.sample(f).level(r))));return y.add(b)},nm=an(([e,t])=>{const r=fn(e.size(pn(t))),s=fn(e.size(pn(t.add(1)))),i=Ba(1,r),n=Ba(1,s),a=im(e,Sn(i,r),bo(t)),o=im(e,Sn(n,s),xo(t));return _o(t).mix(a,o)}),am=an(([e,t])=>{const r=t.mul(El(e));return nm(e,r)}),om=an(([e,t,r,s,i])=>{const n=Tn(au(t.negate(),To(e),Ba(1,s))),a=Tn(Mo(i[0].xyz),Mo(i[1].xyz),Mo(i[2].xyz));return To(n).mul(r.mul(a))}).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),um=an(([e,t])=>e.mul(iu(t.mul(2).sub(2),0,1))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),lm=_p(),dm=_p(),cm=an(([e,t,r],{material:s})=>{const i=(s.side===M?lm:dm).sample(e),n=mo(Wl.x).mul(um(t,r));return nm(i,n)}),hm=an(([e,t,r])=>(ln(r.notEqual(0),()=>{const s=go(t).negate().div(r);return ho(s.negate().mul(e))}),Tn(1))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),pm=an(([e,t,r,s,i,n,a,o,u,l,d,c,h,p,g])=>{let m,f;if(g){m=Sn().toVar(),f=Tn().toVar();const i=d.sub(1).mul(g.mul(.025)),n=Tn(d.sub(i),d,d.add(i));ap({start:0,end:3},({i:i})=>{const d=n.element(i),g=om(e,t,c,d,o),y=a.add(g),b=l.mul(u.mul(Sn(y,1))),x=fn(b.xy.div(b.w)).toVar();x.addAssign(1),x.divAssign(2),x.assign(fn(x.x,x.y.oneMinus()));const T=cm(x,r,d);m.element(i).assign(T.element(i)),m.a.addAssign(T.a),f.element(i).assign(s.element(i).mul(hm(Mo(g),h,p).element(i)))}),m.a.divAssign(3)}else{const i=om(e,t,c,d,o),n=a.add(i),g=l.mul(u.mul(Sn(n,1))),y=fn(g.xy.div(g.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(fn(y.x,y.y.oneMinus())),m=cm(y,r,d),f=s.mul(hm(Mo(i),h,p))}const y=f.rgb.mul(m.rgb),b=e.dot(t).clamp(),x=Tn(Vg({dotNV:b,specularColor:i,specularF90:n,roughness:r})),T=f.r.add(f.g,f.b).div(3);return Sn(x.oneMinus().mul(y),m.a.oneMinus().mul(T).oneMinus())}),gm=Cn(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),mm=(e,t)=>e.sub(t).div(e.add(t)).pow2(),fm=an(({outsideIOR:e,eta2:t,cosTheta1:r,thinFilmThickness:s,baseF0:i})=>{const n=su(e,t,ou(0,.03,s)),a=e.div(n).pow2().mul(r.pow2().oneMinus()).oneMinus();ln(a.lessThan(0),()=>Tn(1));const o=a.sqrt(),u=mm(n,e),l=bg({f0:u,f90:1,dotVH:r}),d=l.oneMinus(),c=n.lessThan(e).select(Math.PI,0),h=hn(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return Tn(1).add(t).div(Tn(1).sub(t))})(i.clamp(0,.9999)),g=mm(p,n.toVec3()),m=bg({f0:g,f90:1,dotVH:o}),f=Tn(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(s,o,2),b=Tn(h).add(f),x=l.mul(m).clamp(1e-5,.9999),T=x.sqrt(),_=d.pow2().mul(m).div(Tn(1).sub(x)),v=l.add(_).toVar(),N=_.sub(d).toVar();return ap({start:1,end:2,condition:"<=",name:"m"},({m:e})=>{N.mulAssign(T);const t=((e,t)=>{const r=e.mul(2*Math.PI*1e-9),s=Tn(54856e-17,44201e-17,52481e-17),i=Tn(1681e3,1795300,2208400),n=Tn(43278e5,93046e5,66121e5),a=hn(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(r.mul(2239900).add(t.x).cos()).mul(r.pow2().mul(-45282e5).exp());let o=s.mul(n.mul(2*Math.PI).sqrt()).mul(i.mul(r).add(t).cos()).mul(r.pow2().negate().mul(n).exp());return o=Tn(o.x.add(a),o.y,o.z).div(1.0685e-7),gm.mul(o)})(hn(e).mul(y),hn(e).mul(b)).mul(2);v.addAssign(N.mul(t))}),v.max(Tn(0))}).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),ym=an(({normal:e,viewDir:t,roughness:r})=>{const s=e.dot(t).saturate(),i=r.mul(r),n=r.add(.1).reciprocal(),a=hn(-1.9362).add(r.mul(1.0678)).add(i.mul(.4573)).sub(n.mul(.8469)),o=hn(-.6014).add(r.mul(.5538)).sub(i.mul(.467)).sub(n.mul(.1255));return a.mul(s).add(o).exp().saturate()}),bm=Tn(.04),xm=hn(1);class Tm extends gg{constructor(e=!1,t=!1,r=!1,s=!1,i=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=r,this.anisotropy=s,this.transmission=i,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null,this.iridescenceF0Dielectric=null,this.iridescenceF0Metallic=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=Tn().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=Tn().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=Tn().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=Tn().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=Tn().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=Hd.dot(Dd).clamp(),t=fm({outsideIOR:hn(1),eta2:jn,cosTheta1:e,thinFilmThickness:qn,baseF0:Zn}),r=fm({outsideIOR:hn(1),eta2:jn,cosTheta1:e,thinFilmThickness:qn,baseF0:Un.rgb});this.iridescenceFresnel=su(t,r,kn),this.iridescenceF0Dielectric=kg({f:t,f90:1,dotVH:e}),this.iridescenceF0Metallic=kg({f:r,f90:1,dotVH:e}),this.iridescenceF0=su(this.iridescenceF0Dielectric,this.iridescenceF0Metallic,kn)}if(!0===this.transmission){const t=Pd,r=nd.sub(Pd).normalize(),s=jd,i=e.context;i.backdrop=pm(s,r,Vn,In,Jn,ea,t,yd,rd,ed,aa,ua,da,la,this.dispersion?ca:null),i.backdropAlpha=oa,Un.a.mulAssign(su(1,i.backdrop.a,oa))}super.start(e)}computeMultiscattering(e,t,r,s,i=null){const n=Hd.dot(Dd).clamp(),a=Ig({roughness:Vn,dotNV:n}),o=i?Hn.mix(s,i):s,u=o.mul(a.x).add(r.mul(a.y)),l=a.x.add(a.y).oneMinus(),d=o.add(o.oneMinus().mul(.047619)),c=u.mul(d).div(l.mul(d).oneMinus());e.addAssign(u),t.addAssign(c.mul(l))}direct({lightDirection:e,lightColor:t,reflectedLight:r}){const s=Hd.dot(e).clamp().mul(t).toVar();if(!0===this.sheen){this.sheenSpecularDirect.addAssign(s.mul($g({lightDirection:e})));const t=ym({normal:Hd,viewDir:Dd,roughness:Wn}),r=ym({normal:Hd,viewDir:e,roughness:Wn}),i=$n.r.max($n.g).max($n.b).mul(t.max(r)).oneMinus();s.mulAssign(i)}if(!0===this.clearcoat){const r=qd.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(r.mul(Fg({lightDirection:e,f0:bm,f90:xm,roughness:zn,normalView:qd})))}r.directDiffuse.addAssign(s.mul(xg({diffuseColor:In}))),r.directSpecular.addAssign(s.mul(Og({lightDirection:e,f0:Jn,f90:1,roughness:Vn,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:r,halfHeight:s,reflectedLight:i,ltc_1:n,ltc_2:a}){const o=t.add(r).sub(s),u=t.sub(r).sub(s),l=t.sub(r).add(s),d=t.add(r).add(s),c=Hd,h=Dd,p=Fd.toVar(),g=Wg({N:c,V:h,roughness:Vn}),m=n.sample(g).toVar(),f=a.sample(g).toVar(),y=Cn(Tn(m.x,0,m.y),Tn(0,1,0),Tn(m.z,0,m.w)).toVar(),b=Jn.mul(f.x).add(Jn.oneMinus().mul(f.y)).toVar();i.directSpecular.addAssign(e.mul(b).mul(qg({N:c,V:h,P:p,mInv:y,p0:o,p1:u,p2:l,p3:d}))),i.directDiffuse.addAssign(e.mul(In).mul(qg({N:c,V:h,P:p,mInv:Cn(1,0,0,0,1,0,0,0,1),p0:o,p1:u,p2:l,p3:d})))}indirect(e){this.indirectDiffuse(e),this.indirectSpecular(e),this.ambientOcclusion(e)}indirectDiffuse(e){const{irradiance:t,reflectedLight:r}=e.context,s=t.mul(xg({diffuseColor:In})).toVar();if(!0===this.sheen){const e=ym({normal:Hd,viewDir:Dd,roughness:Wn}),t=$n.r.max($n.g).max($n.b).mul(e).oneMinus();s.mulAssign(t)}r.indirectDiffuse.addAssign(s)}indirectSpecular(e){const{radiance:t,iblIrradiance:r,reflectedLight:s}=e.context;if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(r.mul($n,ym({normal:Hd,viewDir:Dd,roughness:Wn}))),!0===this.clearcoat){const e=qd.dot(Dd).clamp(),t=Vg({dotNV:e,specularColor:bm,specularF90:xm,roughness:zn});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=Tn().toVar("singleScatteringDielectric"),n=Tn().toVar("multiScatteringDielectric"),a=Tn().toVar("singleScatteringMetallic"),o=Tn().toVar("multiScatteringMetallic");this.computeMultiscattering(i,n,ea,Zn,this.iridescenceF0Dielectric),this.computeMultiscattering(a,o,ea,Un.rgb,this.iridescenceF0Metallic);const u=su(i,a,kn),l=su(n,o,kn),d=i.add(n),c=In.mul(d.oneMinus()),h=r.mul(1/Math.PI),p=t.mul(u).add(l.mul(h)).toVar(),g=c.mul(h).toVar();if(!0===this.sheen){const e=ym({normal:Hd,viewDir:Dd,roughness:Wn}),t=$n.r.max($n.g).max($n.b).mul(e).oneMinus();p.mulAssign(t),g.mulAssign(t)}s.indirectSpecular.addAssign(p),s.indirectDiffuse.addAssign(g)}ambientOcclusion(e){const{ambientOcclusion:t,reflectedLight:r}=e.context,s=Hd.dot(Dd).clamp().add(t),i=Vn.mul(-16).oneMinus().negate().exp2(),n=t.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(t),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(t),r.indirectDiffuse.mulAssign(t),r.indirectSpecular.mulAssign(n)}finish({context:e}){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=qd.dot(Dd).clamp(),r=bg({dotVH:e,f0:bm,f90:xm}),s=t.mul(Gn.mul(r).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(Gn));t.assign(s)}if(!0===this.sheen){const e=t.add(this.sheenSpecularDirect,this.sheenSpecularIndirect.mul(1/Math.PI));t.assign(e)}}}const _m=hn(1),vm=hn(-2),Nm=hn(.8),Sm=hn(-1),Rm=hn(.4),Am=hn(2),Em=hn(.305),wm=hn(3),Cm=hn(.21),Mm=hn(4),Bm=hn(4),Pm=hn(16),Lm=an(([e])=>{const t=Tn(wo(e)).toVar(),r=hn(-1).toVar();return ln(t.x.greaterThan(t.z),()=>{ln(t.x.greaterThan(t.y),()=>{r.assign(fu(e.x.greaterThan(0),0,3))}).Else(()=>{r.assign(fu(e.y.greaterThan(0),1,4))})}).Else(()=>{ln(t.z.greaterThan(t.y),()=>{r.assign(fu(e.z.greaterThan(0),2,5))}).Else(()=>{r.assign(fu(e.y.greaterThan(0),1,4))})}),r}).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),Fm=an(([e,t])=>{const r=fn().toVar();return ln(t.equal(0),()=>{r.assign(fn(e.z,e.y).div(wo(e.x)))}).ElseIf(t.equal(1),()=>{r.assign(fn(e.x.negate(),e.z.negate()).div(wo(e.y)))}).ElseIf(t.equal(2),()=>{r.assign(fn(e.x.negate(),e.y).div(wo(e.z)))}).ElseIf(t.equal(3),()=>{r.assign(fn(e.z.negate(),e.y).div(wo(e.x)))}).ElseIf(t.equal(4),()=>{r.assign(fn(e.x.negate(),e.z).div(wo(e.y)))}).Else(()=>{r.assign(fn(e.x,e.y).div(wo(e.z)))}),Ma(.5,r.add(1))}).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),Dm=an(([e])=>{const t=hn(0).toVar();return ln(e.greaterThanEqual(Nm),()=>{t.assign(_m.sub(e).mul(Sm.sub(vm)).div(_m.sub(Nm)).add(vm))}).ElseIf(e.greaterThanEqual(Rm),()=>{t.assign(Nm.sub(e).mul(Am.sub(Sm)).div(Nm.sub(Rm)).add(Sm))}).ElseIf(e.greaterThanEqual(Em),()=>{t.assign(Rm.sub(e).mul(wm.sub(Am)).div(Rm.sub(Em)).add(Am))}).ElseIf(e.greaterThanEqual(Cm),()=>{t.assign(Em.sub(e).mul(Mm.sub(wm)).div(Em.sub(Cm)).add(wm))}).Else(()=>{t.assign(hn(-2).mul(mo(Ma(1.16,e))))}),t}).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),Um=an(([e,t])=>{const r=e.toVar();r.assign(Ma(2,r).sub(1));const s=Tn(r,1).toVar();return ln(t.equal(0),()=>{s.assign(s.zyx)}).ElseIf(t.equal(1),()=>{s.assign(s.xzy),s.xz.mulAssign(-1)}).ElseIf(t.equal(2),()=>{s.x.mulAssign(-1)}).ElseIf(t.equal(3),()=>{s.assign(s.zyx),s.xz.mulAssign(-1)}).ElseIf(t.equal(4),()=>{s.assign(s.xzy),s.xy.mulAssign(-1)}).ElseIf(t.equal(5),()=>{s.z.mulAssign(-1)}),s}).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),Im=an(([e,t,r,s,i,n])=>{const a=hn(r),o=Tn(t),u=iu(Dm(a),vm,n),l=_o(u),d=bo(u),c=Tn(Om(e,o,d,s,i,n)).toVar();return ln(l.notEqual(0),()=>{const t=Tn(Om(e,o,d.add(1),s,i,n)).toVar();c.assign(su(c,t,l))}),c}),Om=an(([e,t,r,s,i,n])=>{const a=hn(r).toVar(),o=Tn(t),u=hn(Lm(o)).toVar(),l=hn($o(Bm.sub(a),0)).toVar();a.assign($o(a,Bm));const d=hn(po(a)).toVar(),c=fn(Fm(o,u).mul(d.sub(2)).add(1)).toVar();return ln(u.greaterThan(2),()=>{c.y.addAssign(d),u.subAssign(3)}),c.x.addAssign(u.mul(d)),c.x.addAssign(l.mul(Ma(3,Pm))),c.y.addAssign(Ma(4,po(n).sub(d))),c.x.mulAssign(s),c.y.mulAssign(i),e.sample(c).grad(fn(),fn())}),Vm=an(({envMap:e,mipInt:t,outputDirection:r,theta:s,axis:i,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const u=No(s),l=r.mul(u).add(i.cross(r).mul(vo(s))).add(i.mul(i.dot(r).mul(u.oneMinus())));return Om(e,l,t,n,a,o)}),km=an(({n:e,latitudinal:t,poleAxis:r,outputDirection:s,weights:i,samples:n,dTheta:a,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c})=>{const h=Tn(fu(t,r,Ko(r,s))).toVar();ln(h.equal(Tn(0)),()=>{h.assign(Tn(s.z,0,s.x.negate()))}),h.assign(To(h));const p=Tn().toVar();return p.addAssign(i.element(0).mul(Vm({theta:0,axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c}))),ap({start:pn(1),end:e},({i:e})=>{ln(e.greaterThanEqual(n),()=>{op()});const t=hn(a.mul(hn(e))).toVar();p.addAssign(i.element(e).mul(Vm({theta:t.mul(-1),axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c}))),p.addAssign(i.element(e).mul(Vm({theta:t,axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c})))}),Sn(p,1)}),Gm=an(([e])=>{const t=gn(e).toVar();return t.assign(t.shiftLeft(gn(16)).bitOr(t.shiftRight(gn(16)))),t.assign(t.bitAnd(gn(1431655765)).shiftLeft(gn(1)).bitOr(t.bitAnd(gn(2863311530)).shiftRight(gn(1)))),t.assign(t.bitAnd(gn(858993459)).shiftLeft(gn(2)).bitOr(t.bitAnd(gn(3435973836)).shiftRight(gn(2)))),t.assign(t.bitAnd(gn(252645135)).shiftLeft(gn(4)).bitOr(t.bitAnd(gn(4042322160)).shiftRight(gn(4)))),t.assign(t.bitAnd(gn(16711935)).shiftLeft(gn(8)).bitOr(t.bitAnd(gn(4278255360)).shiftRight(gn(8)))),hn(t).mul(2.3283064365386963e-10)}),zm=an(([e,t])=>fn(hn(e).div(hn(t)),Gm(e))),$m=an(([e,t,r])=>{const s=Tn(t).toVar(),i=hn(r),n=i.mul(i).toVar(),a=To(Tn(n.mul(s.x),n.mul(s.y),s.z)).toVar(),o=a.x.mul(a.x).add(a.y.mul(a.y)),u=fu(o.greaterThan(0),Tn(a.y.negate(),a.x,0).div(fo(o)),Tn(1,0,0)).toVar(),l=Ko(a,u).toVar(),d=fo(e.x),c=Ma(2,3.14159265359).mul(e.y),h=d.mul(No(c)).toVar(),p=d.mul(vo(c)).toVar(),g=Ma(.5,a.z.add(1));p.assign(g.oneMinus().mul(fo(h.mul(h).oneMinus())).add(g.mul(p)));const m=u.mul(h).add(l.mul(p)).add(a.mul(fo($o(0,h.mul(h).add(p.mul(p)).oneMinus()))));return To(Tn(n.mul(m.x),n.mul(m.y),$o(0,m.z)))}),Wm=an(({roughness:e,mipInt:t,envMap:r,N_immutable:s,GGX_SAMPLES:i,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const u=Tn(s).toVar(),l=Tn(0).toVar(),d=hn(0).toVar();return ln(e.lessThan(.001),()=>{l.assign(Om(r,u,t,n,a,o))}).Else(()=>{const s=fu(wo(u.z).lessThan(.999),Tn(0,0,1),Tn(1,0,0)),c=To(Ko(s,u)).toVar(),h=Ko(u,c).toVar();ap({start:gn(0),end:i},({i:s})=>{const p=zm(s,i),g=$m(p,Tn(0,0,1),e),m=To(c.mul(g.x).add(h.mul(g.y)).add(u.mul(g.z))),f=To(m.mul(Xo(u,m).mul(2)).sub(u)),y=$o(Xo(u,f),0);ln(y.greaterThan(0),()=>{const e=Om(r,f,t,n,a,o);l.addAssign(e.mul(y)),d.addAssign(y)})}),ln(d.greaterThan(0),()=>{l.assign(l.div(d))})}),Sn(l,1)}),Hm=[.125,.215,.35,.446,.526,.582],jm=20,qm=new _e(-1,1,1,-1,0,1),Xm=new ve(90,1),Km=new e;let Ym=null,Qm=0,Zm=0;const Jm=new r,ef=new WeakMap,tf=[3,1,5,0,4,2],rf=Um(Nl(),vl("faceIndex")).normalize(),sf=Tn(rf.x,rf.y,rf.z);class nf{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._ggxMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,r=.1,s=100,i={}){const{size:n=256,position:a=Jm,renderTarget:o=null}=i;if(this._setSize(n),!1===this._hasInitialized){d('PMREMGenerator: ".fromScene()" called before the backend is initialized. Try using "await renderer.init()" instead.');const n=o||this._allocateTarget();return i.renderTarget=n,this.fromSceneAsync(e,t,r,s,i),n}Ym=this._renderer.getRenderTarget(),Qm=this._renderer.getActiveCubeFace(),Zm=this._renderer.getActiveMipmapLevel();const u=o||this._allocateTarget();return u.depthBuffer=!0,this._init(u),this._sceneToCubeUV(e,r,s,u,a),t>0&&this._blur(u,0,0,t),this._applyPMREM(u),this._cleanup(u),u}async fromSceneAsync(e,t=0,r=.1,s=100,i={}){return v('PMREMGenerator: ".fromSceneAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this.fromScene(e,t,r,s,i)}fromEquirectangular(e,t=null){if(!1===this._hasInitialized){d('PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using "await renderer.init()" instead.'),this._setSizeFromTexture(e);const r=t||this._allocateTarget();return this.fromEquirectangularAsync(e,r),r}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return v('PMREMGenerator: ".fromEquirectangularAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(!1===this._hasInitialized){d("PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const r=t||this._allocateTarget();return this.fromCubemapAsync(e,t),r}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return v('PMREMGenerator: ".fromCubemapAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=lf(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=df(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===F||e.mapping===D?this._setSize(0===e.image.length?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._ggxMaterial&&this._ggxMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?o=Hm[a-e+4-1]:0===a&&(o=0),r.push(o);const u=1/(n-2),l=-u,d=1+u,c=[l,l,d,l,d,d,l,l,d,d,l,d],h=6,p=6,g=3,m=2,f=1,y=new Float32Array(g*p*h),b=new Float32Array(m*p*h),x=new Float32Array(f*p*h);for(let e=0;e2?0:-1,s=[t,r,0,t+2/3,r,0,t+2/3,r+1,0,t,r,0,t+2/3,r+1,0,t,r+1,0],i=tf[e];y.set(s,g*p*i),b.set(c,m*p*i);const n=[i,i,i,i,i,i];x.set(n,f*p*i)}const T=new Te;T.setAttribute("position",new Ee(y,g)),T.setAttribute("uv",new Ee(b,m)),T.setAttribute("faceIndex",new Ee(x,f)),s.push(new ne(T,null)),i>4&&i--}return{lodMeshes:s,sizeLods:t,sigmas:r}}(t)),this._blurMaterial=function(e,t,s){const i=Il(new Array(jm).fill(0)),n=xa(new r(0,1,0)),a=xa(0),o=hn(jm),u=xa(0),l=xa(1),d=Bl(),c=xa(0),h=hn(1/t),p=hn(1/s),g=hn(e),m={n:o,latitudinal:u,weights:i,poleAxis:n,outputDirection:sf,dTheta:a,samples:l,envMap:d,mipInt:c,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:p,CUBEUV_MAX_MIP:g},f=uf("blur");return f.fragmentNode=km({...m,latitudinal:u.equal(1)}),ef.set(f,m),f}(t,e.width,e.height),this._ggxMaterial=function(e,t,r){const s=Bl(),i=xa(0),n=xa(0),a=hn(1/t),o=hn(1/r),u=hn(e),l={envMap:s,roughness:i,mipInt:n,CUBEUV_TEXEL_WIDTH:a,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:u},d=uf("ggx");return d.fragmentNode=Wm({...l,N_immutable:sf,GGX_SAMPLES:gn(512)}),ef.set(d,l),d}(t,e.width,e.height)}}async _compileMaterial(e){const t=new ne(new Te,e);await this._renderer.compile(t,qm)}_sceneToCubeUV(e,t,r,s,i){const n=Xm;n.near=t,n.far=r;const a=[1,1,1,1,-1,1],o=[1,-1,1,-1,1,-1],u=this._renderer,l=u.autoClear;u.getClearColor(Km),u.autoClear=!1,null===this._backgroundBox&&(this._backgroundBox=new ne(new ie,new ge({name:"PMREM.Background",side:M,depthWrite:!1,depthTest:!1})));const d=this._backgroundBox,c=d.material;let h=!1;const p=e.background;p?p.isColor&&(c.color.copy(p),e.background=null,h=!0):(c.color.copy(Km),h=!0),u.setRenderTarget(s),u.clear(),h&&u.render(d,n);for(let t=0;t<6;t++){const r=t%3;0===r?(n.up.set(0,a[t],0),n.position.set(i.x,i.y,i.z),n.lookAt(i.x+o[t],i.y,i.z)):1===r?(n.up.set(0,0,a[t]),n.position.set(i.x,i.y,i.z),n.lookAt(i.x,i.y+o[t],i.z)):(n.up.set(0,a[t],0),n.position.set(i.x,i.y,i.z),n.lookAt(i.x,i.y,i.z+o[t]));const l=this._cubeSize;of(s,r*l,t>2?l:0,l,l),u.render(e,n)}u.autoClear=l,e.background=p}_textureToCubeUV(e,t){const r=this._renderer,s=e.mapping===F||e.mapping===D;s?null===this._cubemapMaterial&&(this._cubemapMaterial=lf(e)):null===this._equirectMaterial&&(this._equirectMaterial=df(e));const i=s?this._cubemapMaterial:this._equirectMaterial;i.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=i;const a=this._cubeSize;of(t,0,0,3*a,2*a),r.setRenderTarget(t),r.render(n,qm)}_applyPMREM(e){const t=this._renderer,r=t.autoClear;t.autoClear=!1;const s=this._lodMeshes.length;for(let t=1;tc-4?r-c+4:0),g=4*(this._cubeSize-h);e.texture.frame=(e.texture.frame||0)+1,o.envMap.value=e.texture,o.roughness.value=d,o.mipInt.value=c-t,of(i,p,g,3*h,2*h),s.setRenderTarget(i),s.render(a,qm),i.texture.frame=(i.texture.frame||0)+1,o.envMap.value=i.texture,o.roughness.value=0,o.mipInt.value=c-r,of(e,p,g,3*h,2*h),s.setRenderTarget(e),s.render(a,qm)}_blur(e,t,r,s,i){const n=this._pingPongRenderTarget;this._halfBlur(e,n,t,r,s,"latitudinal",i),this._halfBlur(n,e,r,r,s,"longitudinal",i)}_halfBlur(e,t,r,s,i,n,a){const u=this._renderer,l=this._blurMaterial;"latitudinal"!==n&&"longitudinal"!==n&&o("blur direction must be either latitudinal or longitudinal!");const c=this._lodMeshes[s];c.material=l;const h=ef.get(l),p=this._sizeLods[r]-1,g=isFinite(i)?Math.PI/(2*p):2*Math.PI/39,m=i/g,f=isFinite(i)?1+Math.floor(3*m):jm;f>jm&&d(`sigmaRadians, ${i}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const y=[];let b=0;for(let e=0;ex-4?s-x+4:0),4*(this._cubeSize-T),3*T,2*T),u.setRenderTarget(t),u.render(c,qm)}}function af(e,t){const r=new Ne(e,t,{magFilter:oe,minFilter:oe,generateMipmaps:!1,type:be,format:Re,colorSpace:Se});return r.texture.mapping=Ae,r.texture.name="PMREM.cubeUv",r.texture.isPMREMTexture=!0,r.scissorTest=!0,r}function of(e,t,r,s,i){e.viewport.set(t,r,s,i),e.scissor.set(t,r,s,i)}function uf(e){const t=new qp;return t.depthTest=!1,t.depthWrite=!1,t.blending=ee,t.name=`PMREM_${e}`,t}function lf(e){const t=uf("cubemap");return t.fragmentNode=cc(e,sf),t}function df(e){const t=uf("equirect");return t.fragmentNode=Bl(e,ng(sf),0),t}const cf=new WeakMap;function hf(e,t,r){const s=function(e){let t=cf.get(e);void 0===t&&(t=new WeakMap,cf.set(e,t));return t}(t);let i=s.get(e);if((void 0!==i?i.pmremVersion:-1)!==e.pmremVersion){const t=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const r=6;for(let s=0;s0}(t))return null;i=r.fromEquirectangular(e,i)}i.pmremVersion=e.pmremVersion,s.set(e,i)}return i.texture}class pf extends li{static get type(){return"PMREMNode"}constructor(e,t=null,r=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=r,this._generator=null;const s=new N;s.isRenderTargetTexture=!0,this._texture=Bl(s),this._width=xa(0),this._height=xa(0),this._maxMip=xa(0),this.updateBeforeType=Qs.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,r=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:r,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(e){let t=this._pmrem;const r=t?t.pmremVersion:-1,s=this._value;r!==s.pmremVersion&&(t=!0===s.isPMREMTexture?s:hf(s,e.renderer,this._generator),null!==t&&(this._pmrem=t,this.updateFromTexture(t)))}setup(e){null===this._generator&&(this._generator=new nf(e.renderer)),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this,e)),t=sc.mul(Tn(t.x,t.y.negate(),t.z));let r=this.levelNode;return null===r&&e.context.getTextureLevel&&(r=e.context.getTextureLevel(this)),Im(this._texture,t,r,this._width,this._height,this._maxMip)}dispose(){super.dispose(),null!==this._generator&&this._generator.dispose()}}const gf=en(pf).setParameterLength(1,3),mf=new WeakMap;class ff extends pp{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const e=r.isTextureNode?r.value:t[r.property];let s=mf.get(e);void 0===s&&(s=gf(e),mf.set(e,s)),r=s}const s=!0===t.useAnisotropy||t.anisotropy>0?$c:Hd,i=r.context(yf(Vn,s)).mul(rc),n=r.context(bf(jd)).mul(Math.PI).mul(rc),a=il(i),o=il(n);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(o);const u=e.context.lightingModel.clearcoatRadiance;if(u){const e=r.context(yf(zn,qd)).mul(rc),t=il(e);u.addAssign(t)}}}const yf=(e,t)=>{let r=null;return{getUV:()=>(null===r&&(r=Dd.negate().reflect(t),r=Jo(e).mix(r,t).normalize(),r=r.transformDirection(rd)),r),getTextureLevel:()=>e}},bf=e=>({getUV:()=>e,getTextureLevel:()=>hn(1)}),xf=new we;class Tf extends qp{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(xf),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new ff(t):null}setupLightingModel(){return new Tm}setupSpecular(){const e=su(Tn(.04),Un.rgb,kn);Zn.assign(Tn(.04)),Jn.assign(e),ea.assign(1)}setupVariants(){const e=this.metalnessNode?hn(this.metalnessNode):ch;kn.assign(e);let t=this.roughnessNode?hn(this.roughnessNode):dh;t=wg({roughness:t}),Vn.assign(t),this.setupSpecular(),In.assign(Un.rgb.mul(e.oneMinus()))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const _f=new Ce;class vf extends Tf{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(_f),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?hn(this.iorNode):Rh;aa.assign(e),Zn.assign(zo(Qo(aa.sub(1).div(aa.add(1))).mul(oh),Tn(1)).mul(ah)),Jn.assign(su(Zn,Un.rgb,kn)),ea.assign(su(ah,1,kn))}setupLightingModel(){return new Tm(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?hn(this.clearcoatNode):ph,t=this.clearcoatRoughnessNode?hn(this.clearcoatRoughnessNode):gh;Gn.assign(e),zn.assign(wg({roughness:t}))}if(this.useSheen){const e=this.sheenNode?Tn(this.sheenNode):yh,t=this.sheenRoughnessNode?hn(this.sheenRoughnessNode):bh;$n.assign(e),Wn.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?hn(this.iridescenceNode):Th,t=this.iridescenceIORNode?hn(this.iridescenceIORNode):_h,r=this.iridescenceThicknessNode?hn(this.iridescenceThicknessNode):vh;Hn.assign(e),jn.assign(t),qn.assign(r)}if(this.useAnisotropy){const e=(this.anisotropyNode?fn(this.anisotropyNode):xh).toVar();Kn.assign(e.length()),ln(Kn.equal(0),()=>{e.assign(fn(1,0))}).Else(()=>{e.divAssign(fn(Kn)),Kn.assign(Kn.saturate())}),Xn.assign(Kn.pow2().mix(Vn.pow2(),1)),Yn.assign(Gc[0].mul(e.x).add(Gc[1].mul(e.y))),Qn.assign(Gc[1].mul(e.x).sub(Gc[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?hn(this.transmissionNode):Nh,t=this.thicknessNode?hn(this.thicknessNode):Sh,r=this.attenuationDistanceNode?hn(this.attenuationDistanceNode):Ah,s=this.attenuationColorNode?Tn(this.attenuationColorNode):Eh;if(oa.assign(e),ua.assign(t),la.assign(r),da.assign(s),this.useDispersion){const e=this.dispersionNode?hn(this.dispersionNode):Fh;ca.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?Tn(this.clearcoatNormalNode):mh}setup(e){e.context.setupClearcoatNormal=()=>Mu(this.setupClearcoatNormal(e),"NORMAL","vec3"),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}class Nf extends Tm{constructor(e=!1,t=!1,r=!1,s=!1,i=!1,n=!1,a=!1){super(e,t,r,s,i,n),this.useSSS=a}direct({lightDirection:e,lightColor:t,reflectedLight:r},s){if(!0===this.useSSS){const i=s.material,{thicknessColorNode:n,thicknessDistortionNode:a,thicknessAmbientNode:o,thicknessAttenuationNode:u,thicknessPowerNode:l,thicknessScaleNode:d}=i,c=e.add(Hd.mul(a)).normalize(),h=hn(Dd.dot(c.negate()).saturate().pow(l).mul(d)),p=Tn(h.add(o).mul(n));r.directDiffuse.addAssign(p.mul(u.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:r},s)}}class Sf extends vf{static get type(){return"MeshSSSNodeMaterial"}constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=hn(.1),this.thicknessAmbientNode=hn(0),this.thicknessAttenuationNode=hn(.1),this.thicknessPowerNode=hn(2),this.thicknessScaleNode=hn(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new Nf(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}const Rf=an(({normal:e,lightDirection:t,builder:r})=>{const s=e.dot(t),i=fn(s.mul(.5).add(.5),0);if(r.material.gradientMap){const e=yc("gradientMap","texture").context({getUV:()=>i});return Tn(e.r)}{const e=i.fwidth().mul(.5);return su(Tn(.7),Tn(1),ou(hn(.7).sub(e.x),hn(.7).add(e.x),i.x))}});class Af extends gg{direct({lightDirection:e,lightColor:t,reflectedLight:r},s){const i=Rf({normal:kd,lightDirection:e,builder:s}).mul(t);r.directDiffuse.addAssign(i.mul(xg({diffuseColor:Un.rgb})))}indirect(e){const{ambientOcclusion:t,irradiance:r,reflectedLight:s}=e.context;s.indirectDiffuse.addAssign(r.mul(xg({diffuseColor:Un}))),s.indirectDiffuse.mulAssign(t)}}const Ef=new Me;class wf extends qp{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Ef),this.setValues(e)}setupLightingModel(){return new Af}}const Cf=an(()=>{const e=Tn(Dd.z,0,Dd.x.negate()).normalize(),t=Dd.cross(e);return fn(e.dot(Hd),t.dot(Hd)).mul(.495).add(.5)}).once(["NORMAL","VERTEX"])().toVar("matcapUV"),Mf=new Be;class Bf extends qp{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(Mf),this.setValues(e)}setupVariants(e){const t=Cf;let r;r=e.material.matcap?yc("matcap","texture").context({getUV:()=>t}):Tn(su(.2,.8,t.y)),Un.rgb.mulAssign(r.rgb)}}class Pf extends li{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:r}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),s=t.sin();return wn(e,s,s.negate(),e).mul(r)}{const e=t,s=Mn(Sn(1,0,0,0),Sn(0,No(e.x),vo(e.x).negate(),0),Sn(0,vo(e.x),No(e.x),0),Sn(0,0,0,1)),i=Mn(Sn(No(e.y),0,vo(e.y),0),Sn(0,1,0,0),Sn(vo(e.y).negate(),0,No(e.y),0),Sn(0,0,0,1)),n=Mn(Sn(No(e.z),vo(e.z).negate(),0,0),Sn(vo(e.z),No(e.z),0,0),Sn(0,0,1,0),Sn(0,0,0,1));return s.mul(i).mul(n).mul(Sn(r,1)).xyz}}}const Lf=en(Pf).setParameterLength(2),Ff=new Pe;class Df extends qp{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.transparent=!0,this.setDefaultValues(Ff),this.setValues(e)}setupPositionView(e){const{object:t,camera:r}=e,{positionNode:s,rotationNode:i,scaleNode:n,sizeAttenuation:a}=this,o=Sd.mul(Tn(s||0));let u=fn(yd[0].xyz.length(),yd[1].xyz.length());null!==n&&(u=u.mul(fn(n))),r.isPerspectiveCamera&&!1===a&&(u=u.mul(o.z.negate()));let l=Cd.xy;if(t.center&&!0===t.center.isVector2){const e=((e,t,r)=>new Gu(e,t,r))("center","vec2",t);l=l.sub(e.sub(.5))}l=l.mul(u);const d=hn(i||fh),c=Lf(l,d);return Sn(o.xy.add(c),o.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}const Uf=new Le,If=new t;class Of extends Df{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.sizeNode=null,this.isPointsNodeMaterial=!0,this.setDefaultValues(Uf),this.setValues(e)}setupPositionView(){const{positionNode:e}=this;return Sd.mul(Tn(e||Md)).xyz}setupVertexSprite(e){const{material:t,camera:r}=e,{rotationNode:s,scaleNode:i,sizeNode:n,sizeAttenuation:a}=this;let o=super.setupVertex(e);if(!0!==t.isNodeMaterial)return o;let u=null!==n?fn(n):Lh;u=u.mul(zl),r.isPerspectiveCamera&&!0===a&&(u=u.mul(Vf.div(Fd.z.negate()))),i&&i.isNode&&(u=u.mul(fn(i)));let l=Cd.xy;if(s&&s.isNode){const e=hn(s);l=Lf(l,e)}return l=l.mul(u),l=l.div(ql.div(2)),l=l.mul(o.w),o=o.add(Sn(l,0,0)),o}setupVertex(e){return e.object.isPoints?super.setupVertex(e):this.setupVertexSprite(e)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const Vf=xa(1).onFrameUpdate(function({renderer:e}){const t=e.getSize(If);this.value=.5*t.y});class kf extends gg{constructor(){super(),this.shadowNode=hn(1).toVar("shadowMask")}direct({lightNode:e}){null!==e.shadowNode&&this.shadowNode.mulAssign(e.shadowNode)}finish({context:e}){Un.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(Un.rgb)}}const Gf=new Fe;class zf extends qp{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.transparent=!0,this.setDefaultValues(Gf),this.setValues(e)}setupLightingModel(){return new kf}}const $f=Fn("vec3"),Wf=Fn("vec3"),Hf=Fn("vec3");class jf extends gg{constructor(){super()}start(e){const{material:t}=e,r=Fn("vec3"),s=Fn("vec3");ln(nd.sub(Pd).length().greaterThan(_d.mul(2)),()=>{r.assign(nd),s.assign(Pd)}).Else(()=>{r.assign(Pd),s.assign(nd)});const i=s.sub(r),n=xa("int").onRenderUpdate(({material:e})=>e.steps),a=i.length().div(n).toVar(),o=i.normalize().toVar(),u=hn(0).toVar(),l=Tn(1).toVar();t.offsetNode&&u.addAssign(t.offsetNode.mul(a)),ap(n,()=>{const s=r.add(o.mul(u)),i=rd.mul(Sn(s,1)).xyz;let n;null!==t.depthNode&&(Wf.assign(Pp(Ep(i.z,Zl,Jl))),e.context.sceneDepthNode=Pp(t.depthNode).toVar()),e.context.positionWorld=s,e.context.shadowPositionWorld=s,e.context.positionView=i,$f.assign(0),t.scatteringNode&&(n=t.scatteringNode({positionRay:s})),super.start(e),n&&$f.mulAssign(n);const d=$f.mul(.01).negate().mul(a).exp();l.mulAssign(d),u.addAssign(a)}),Hf.addAssign(l.saturate().oneMinus())}scatteringLight(e,t){const r=t.context.sceneDepthNode;r?ln(r.greaterThanEqual(Wf),()=>{$f.addAssign(e)}):$f.addAssign(e)}direct({lightNode:e,lightColor:t},r){if(void 0===e.light.distance)return;const s=t.xyz.toVar();s.mulAssign(e.shadowNode),this.scatteringLight(s,r)}directRectArea({lightColor:e,lightPosition:t,halfWidth:r,halfHeight:s},i){const n=t.add(r).sub(s),a=t.sub(r).sub(s),o=t.sub(r).add(s),u=t.add(r).add(s),l=i.context.positionView,d=e.xyz.mul(Xg({P:l,p0:n,p1:a,p2:o,p3:u})).pow(1.5);this.scatteringLight(d,i)}finish(e){e.context.outgoingLight.assign(Hf)}}class qf extends qp{static get type(){return"VolumeNodeMaterial"}constructor(e){super(),this.isVolumeNodeMaterial=!0,this.steps=25,this.offsetNode=null,this.scatteringNode=null,this.lights=!0,this.transparent=!0,this.side=M,this.depthTest=!1,this.depthWrite=!1,this.setValues(e)}setupLightingModel(){return new jf}}class Xf{constructor(e,t,r){this.renderer=e,this.nodes=t,this.info=r,this._context="undefined"!=typeof self?self:null,this._animationLoop=null,this._requestId=null}start(){const e=(t,r)=>{this._requestId=this._context.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,this.renderer._inspector.begin(),null!==this._animationLoop&&this._animationLoop(t,r),this.renderer._inspector.finish()};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}getAnimationLoop(){return this._animationLoop}setAnimationLoop(e){this._animationLoop=e}getContext(){return this._context}setContext(e){this._context=e}dispose(){this.stop()}}class Kf{constructor(){this.weakMaps={}}_getWeakMap(e){const t=e.length;let r=this.weakMaps[t];return void 0===r&&(r=new WeakMap,this.weakMaps[t]=r),r}get(e){let t=this._getWeakMap(e);for(let r=0;r{this.dispose()},this.onGeometryDispose=()=>{this.attributes=null,this.attributesId=null},this.material.addEventListener("dispose",this.onMaterialDispose),this.geometry.addEventListener("dispose",this.onGeometryDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return null!==this.clippingContext&&this.clippingContext.cacheKey!==this.clippingContextCacheKey&&(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return!0===this.material.hardwareClipping?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().observer)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getBindingGroup(e){for(const t of this.getBindings())if(t.name===e)return t}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getIndirectOffset(){return this._geometries.getIndirectOffset(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null,this.attributesId=null}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,r=[],s=new Set,i={};for(const n of e){let e;if(n.node&&n.node.attribute?e=n.node.attribute:(e=t.getAttribute(n.name),i[n.name]=e.version),void 0===e)continue;r.push(e);const a=e.isInterleavedBufferAttribute?e.data:e;s.add(a)}return this.attributes=r,this.attributesId=i,this.vertexBuffers=Array.from(s.values()),r}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:r,group:s,drawRange:i}=this,n=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),a=this.getIndex(),o=null!==a;let u=1;if(!0===r.isInstancedBufferGeometry?u=r.instanceCount:void 0!==e.count&&(u=Math.max(0,e.count)),0===u)return null;if(n.instanceCount=u,!0===e.isBatchedMesh)return n;let l=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(l=2);let d=i.start*l,c=(i.start+i.count)*l;null!==s&&(d=Math.max(d,s.start*l),c=Math.min(c,(s.start+s.count)*l));const h=r.attributes.position;let p=1/0;o?p=a.count:null!=h&&(p=h.count),d=Math.max(d,0),c=Math.min(c,p);const g=c-d;return g<0||g===1/0?null:(n.vertexCount=g,n.firstVertex=d,n)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const r of Object.keys(e.attributes).sort()){const s=e.attributes[r];t+=r+",",s.data&&(t+=s.data.stride+","),s.offset&&(t+=s.offset+","),s.itemSize&&(t+=s.itemSize+","),s.normalized&&(t+="n,")}for(const r of Object.keys(e.morphAttributes).sort()){const s=e.morphAttributes[r];t+="morph-"+r+",";for(let e=0,r=s.length;e1||Array.isArray(e.morphTargetInfluences))&&(s+=e.uuid+","),s+=this.context.id+",",s+=e.receiveShadow+",",Fs(s)}get needsGeometryUpdate(){if(this.geometry.id!==this.object.geometry.id)return!0;if(null!==this.attributes){const e=this.attributesId;for(const t in e){const r=this.geometry.getAttribute(t);if(void 0===r||e[t]!==r.id)return!0}}return!1}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=0;return!0!==this.material.isShadowPassMaterial&&(e=this._nodes.getCacheKey(this.scene,this.lightsNode)),this.camera.isArrayCamera&&(e=Us(e,this.camera.cameras.length)),this.object.receiveShadow&&(e=Us(e,1)),e=Us(e,this.renderer.contextNode.id,this.renderer.contextNode.version),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.geometry.removeEventListener("dispose",this.onGeometryDispose),this.onDispose()}}const Zf=[];class Jf{constructor(e,t,r,s,i,n){this.renderer=e,this.nodes=t,this.geometries=r,this.pipelines=s,this.bindings=i,this.info=n,this.chainMaps={}}get(e,t,r,s,i,n,a,o){const u=this.getChainMap(o);Zf[0]=e,Zf[1]=t,Zf[2]=n,Zf[3]=i;let l=u.get(Zf);return void 0===l?(l=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,r,s,i,n,a,o),u.set(Zf,l)):(l.camera=s,l.updateClipping(a),l.needsGeometryUpdate&&l.setGeometry(e.geometry),(l.version!==t.version||l.needsUpdate)&&(l.initialCacheKey!==l.getCacheKey()?(l.dispose(),l=this.get(e,t,r,s,i,n,a,o)):l.version=t.version)),Zf[0]=null,Zf[1]=null,Zf[2]=null,Zf[3]=null,l}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new Kf)}dispose(){this.chainMaps={}}createRenderObject(e,t,r,s,i,n,a,o,u,l,d){const c=this.getChainMap(d),h=new Qf(e,t,r,s,i,n,a,o,u,l);return h.onDispose=()=>{this.pipelines.delete(h),this.bindings.deleteForRender(h),this.nodes.delete(h),c.delete(h.getChainArray())},h}}class ey{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const ty=1,ry=2,sy=3,iy=4,ny=16;class ay extends ey{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return null!==t&&this.backend.destroyAttribute(e),t}update(e,t){const r=this.get(e);if(void 0===r.version)t===ty?this.backend.createAttribute(e):t===ry?this.backend.createIndexAttribute(e):t===sy?this.backend.createStorageAttribute(e):t===iy&&this.backend.createIndirectStorageAttribute(e),r.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(r.version{this.info.memory.geometries--;const s=t.index,i=e.getAttributes();null!==s&&this.attributes.delete(s);for(const e of i)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",r),this._geometryDisposeListeners.delete(t)};t.addEventListener("dispose",r),this._geometryDisposeListeners.set(t,r)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,sy):this.updateAttribute(e,ty);const r=this.getIndex(e);null!==r&&this.updateAttribute(r,ry);const s=e.geometry.indirect;null!==s&&this.updateAttribute(s,iy)}updateAttribute(e,t){const r=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,r)):this.attributeCall.get(e.data)!==r&&(this.attributes.update(e,t),this.attributeCall.set(e.data,r),this.attributeCall.set(e,r)):this.attributeCall.get(e)!==r&&(this.attributes.update(e,t),this.attributeCall.set(e,r))}getIndirect(e){return e.geometry.indirect}getIndirectOffset(e){return e.geometry.indirectOffset}getIndex(e){const{geometry:t,material:r}=e;let s=t.index;if(!0===r.wireframe){const e=this.wireframes;let r=e.get(t);void 0===r?(r=uy(t),e.set(t,r)):r.version!==oy(t)&&(this.attributes.delete(r),r=uy(t),e.set(t,r)),s=r}return s}dispose(){for(const[e,t]of this._geometryDisposeListeners.entries())e.removeEventListener("dispose",t);this._geometryDisposeListeners.clear()}}class dy{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0},this.compute={calls:0,frameCalls:0,timestamp:0},this.memory={geometries:0,textures:0}}update(e,t,r){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=r*(t/3):e.isPoints?this.render.points+=r*t:e.isLineSegments?this.render.lines+=r*(t/2):e.isLine?this.render.lines+=r*(t-1):o("WebGPUInfo: Unknown object type.")}reset(){this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class cy{constructor(e){this.cacheKey=e,this.usedTimes=0}}class hy extends cy{constructor(e,t,r){super(e),this.vertexProgram=t,this.fragmentProgram=r}}class py extends cy{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let gy=0;class my{constructor(e,t,r,s=null,i=null){this.id=gy++,this.code=e,this.stage=t,this.name=r,this.transforms=s,this.attributes=i,this.usedTimes=0}}class fy extends ey{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:r}=this,s=this.get(e);if(this._needsComputeUpdate(e)){const i=s.pipeline;i&&(i.usedTimes--,i.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let a=this.programs.compute.get(n.computeShader);void 0===a&&(i&&0===i.computeProgram.usedTimes&&this._releaseProgram(i.computeProgram),a=new my(n.computeShader,"compute",e.name,n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,a),r.createProgram(a));const o=this._getComputeCacheKey(e,a);let u=this.caches.get(o);void 0===u&&(i&&0===i.usedTimes&&this._releasePipeline(i),u=this._getComputePipeline(e,a,o,t)),u.usedTimes++,a.usedTimes++,s.version=e.version,s.pipeline=u}return s.pipeline}getForRender(e,t=null){const{backend:r}=this,s=this.get(e);if(this._needsRenderUpdate(e)){const i=s.pipeline;i&&(i.usedTimes--,i.vertexProgram.usedTimes--,i.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState(),a=e.material?e.material.name:"";let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(i&&0===i.vertexProgram.usedTimes&&this._releaseProgram(i.vertexProgram),o=new my(n.vertexShader,"vertex",a),this.programs.vertex.set(n.vertexShader,o),r.createProgram(o));let u=this.programs.fragment.get(n.fragmentShader);void 0===u&&(i&&0===i.fragmentProgram.usedTimes&&this._releaseProgram(i.fragmentProgram),u=new my(n.fragmentShader,"fragment",a),this.programs.fragment.set(n.fragmentShader,u),r.createProgram(u));const l=this._getRenderCacheKey(e,o,u);let d=this.caches.get(l);void 0===d?(i&&0===i.usedTimes&&this._releasePipeline(i),d=this._getRenderPipeline(e,o,u,l,t)):e.pipeline=d,d.usedTimes++,o.usedTimes++,u.usedTimes++,s.pipeline=d}return s.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,r,s){r=r||this._getComputeCacheKey(e,t);let i=this.caches.get(r);return void 0===i&&(i=new py(r,t),this.caches.set(r,i),this.backend.createComputePipeline(i,s)),i}_getRenderPipeline(e,t,r,s,i){s=s||this._getRenderCacheKey(e,t,r);let n=this.caches.get(s);return void 0===n&&(n=new hy(s,t,r),this.caches.set(s,n),e.pipeline=n,this.backend.createRenderPipeline(e,i)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,r){return t.id+","+r.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,r=e.stage;this.programs[r].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class yy extends ey{constructor(e,t,r,s,i,n){super(),this.backend=e,this.textures=r,this.pipelines=i,this.attributes=s,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const r=this.get(e);void 0===r.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),r.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const r=this.get(e);void 0===r.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),r.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}deleteForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}deleteForRender(e){const t=e.getBindings();for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isSampler)this.textures.updateSampler(t.texture);else if(t.isStorageBuffer){const e=t.attribute,r=e.isIndirectStorageBufferAttribute?iy:sy;this.attributes.update(e,r)}}_update(e,t){const{backend:r}=this;let s=!1,i=!0,n=0,a=0;for(const t of e.bindings){if(!1!==this.nodes.updateGroup(t)){if(t.isStorageBuffer){const e=t.attribute,r=e.isIndirectStorageBufferAttribute?iy:sy;this.attributes.update(e,r)}if(t.isUniformBuffer){t.update()&&r.updateBinding(t)}else if(t.isSampledTexture){const e=t.update(),o=t.texture,u=this.textures.get(o);e&&(this.textures.updateTexture(o),t.generation!==u.generation&&(t.generation=u.generation,s=!0,i=!1));if(void 0!==r.get(o).externalTexture||u.isDefaultTexture?i=!1:(n=10*n+o.id,a+=o.version),!0===o.isStorageTexture&&!0===o.mipmapsAutoUpdate){const e=this.get(o);!0===t.store?e.needsMipmap=!0:this.textures.needsMipmaps(o)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(o),e.needsMipmap=!1)}}else if(t.isSampler){if(t.update()){const e=this.textures.updateSampler(t.texture);t.samplerKey!==e&&(t.samplerKey=e,s=!0,i=!1)}}t.isBuffer&&t.updateRanges.length>0&&t.clearUpdateRanges()}}!0===s&&this.backend.updateBindings(e,t,i?n:0,a)}}function by(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?e.z-t.z:e.id-t.id}function xy(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function Ty(e){return(e.transmission>0||e.transmissionNode&&e.transmissionNode.isNode)&&e.side===B&&!1===e.forceSinglePass}class _y{constructor(e,t,r){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,r),this.lightsArray=[],this.scene=t,this.camera=r,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,r,s,i,n,a){let o=this.renderItems[this.renderItemsIndex];return void 0===o?(o={id:e.id,object:e,geometry:t,material:r,groupOrder:s,renderOrder:e.renderOrder,z:i,group:n,clippingContext:a},this.renderItems[this.renderItemsIndex]=o):(o.id=e.id,o.object=e,o.geometry=t,o.material=r,o.groupOrder=s,o.renderOrder=e.renderOrder,o.z=i,o.group=n,o.clippingContext=a),this.renderItemsIndex++,o}push(e,t,r,s,i,n,a){const o=this.getNextRenderItem(e,t,r,s,i,n,a);!0===e.occlusionTest&&this.occlusionQueryCount++,!0===r.transparent||r.transmission>0||r.transmissionNode&&r.transmissionNode.isNode||r.backdropNode&&r.backdropNode.isNode?(Ty(r)&&this.transparentDoublePass.push(o),this.transparent.push(o)):this.opaque.push(o)}unshift(e,t,r,s,i,n,a){const o=this.getNextRenderItem(e,t,r,s,i,n,a);!0===r.transparent||r.transmission>0||r.transmissionNode&&r.transmissionNode.isNode||r.backdropNode&&r.backdropNode.isNode?(Ty(r)&&this.transparentDoublePass.unshift(o),this.transparent.unshift(o)):this.opaque.unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||by),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||xy),this.transparent.length>1&&this.transparent.sort(t||xy)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,u=a.height>>t;let l=e.depthTexture||i[t];const d=!0===e.depthBuffer||!0===e.stencilBuffer;let c=!1;void 0===l&&d&&(l=new Y,l.format=e.stencilBuffer?Oe:Ve,l.type=e.stencilBuffer?ke:S,l.image.width=o,l.image.height=u,l.image.depth=a.depth,l.renderTarget=e,l.isArrayTexture=!0===e.multiview&&a.depth>1,i[t]=l),r.width===a.width&&a.height===r.height||(c=!0,l&&(l.needsUpdate=!0,l.image.width=o,l.image.height=u,l.image.depth=l.isArrayTexture?l.image.depth:1)),r.width=a.width,r.height=a.height,r.textures=n,r.depthTexture=l||null,r.depth=e.depthBuffer,r.stencil=e.stencilBuffer,r.renderTarget=e,r.sampleCount!==s&&(c=!0,l&&(l.needsUpdate=!0),r.sampleCount=s);const h={sampleCount:s};if(!0!==e.isXRRenderTarget){for(let e=0;e{this._destroyRenderTarget(e)},e.addEventListener("dispose",r.onDispose))}updateTexture(e,t={}){const r=this.get(e);if(!0===r.initialized&&r.version===e.version)return;const s=e.isRenderTargetTexture||e.isDepthTexture||e.isFramebufferTexture,i=this.backend;if(s&&!0===r.initialized&&i.destroyTexture(e),e.isFramebufferTexture){const t=this.renderer.getRenderTarget();e.type=t?t.texture.type:Ge}const{width:n,height:a,depth:o}=this.getSize(e);if(t.width=n,t.height=a,t.depth=o,t.needsMipmaps=this.needsMipmaps(e),t.levels=t.needsMipmaps?this.getMipLevels(e,n,a):1,e.isCubeTexture&&e.mipmaps.length>0&&t.levels++,s||!0===e.isStorageTexture||!0===e.isExternalTexture)i.createTexture(e,t),r.generation=e.version;else if(e.version>0){const s=e.image;if(void 0===s)d("Renderer: Texture marked for update but image is undefined.");else if(!1===s.complete)d("Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const r=[];for(const t of e.images)r.push(t);t.images=r}else t.image=s;void 0!==r.isDefaultTexture&&!0!==r.isDefaultTexture||(i.createTexture(e,t),r.isDefaultTexture=!1,r.generation=e.version),!0===e.source.dataReady&&i.updateTexture(e,t);const n=!0===e.isStorageTexture&&!1===e.mipmapsAutoUpdate;t.needsMipmaps&&0===e.mipmaps.length&&!n&&i.generateMipmaps(e),e.onUpdate&&e.onUpdate(e)}}else i.createDefaultTexture(e),r.isDefaultTexture=!0,r.generation=e.version;!0!==r.initialized&&(r.initialized=!0,r.generation=e.version,this.info.memory.textures++,e.isVideoTexture&&!0===p.enabled&&p.getTransfer(e.colorSpace)!==g&&d("WebGPURenderer: Video textures must use a color space with a sRGB transfer function, e.g. SRGBColorSpace."),r.onDispose=()=>{this._destroyTexture(e)},e.addEventListener("dispose",r.onDispose)),r.version=e.version}updateSampler(e){return this.backend.updateSampler(e)}getSize(e,t=wy){let r=e.images?e.images[0]:e.image;return r?(void 0!==r.image&&(r=r.image),"undefined"!=typeof HTMLVideoElement&&r instanceof HTMLVideoElement?(t.width=r.videoWidth||1,t.height=r.videoHeight||1,t.depth=1):"undefined"!=typeof VideoFrame&&r instanceof VideoFrame?(t.width=r.displayWidth||1,t.height=r.displayHeight||1,t.depth=1):(t.width=r.width||1,t.height=r.height||1,t.depth=e.isCubeTexture?6:r.depth||1)):t.width=t.height=t.depth=1,t}getMipLevels(e,t,r){let s;return s=e.mipmaps.length>0?e.mipmaps.length:!0===e.isCompressedTexture?1:Math.floor(Math.log2(Math.max(t,r)))+1,s}needsMipmaps(e){return!0===e.generateMipmaps||e.mipmaps.length>0}_destroyRenderTarget(e){if(!0===this.has(e)){const t=this.get(e),r=t.textures,s=t.depthTexture;e.removeEventListener("dispose",t.onDispose);for(let e=0;e=2)for(let r=0;r{if(this._currentNode=t,!t.isVarNode||!t.isIntent(e)||!0===t.isAssign(e))if("setup"===s)t.build(e);else if("analyze"===s)t.build(e,this);else if("generate"===s){const r=e.getDataFromNode(t,"any").stages,s=r&&r[e.shaderStage];if(t.isVarNode&&s&&1===s.length&&s[0]&&s[0].isStackNode)return;t.build(e,"void")}},n=[...this.nodes];for(const e of n)i(e);this._currentNode=null;const a=this.nodes.filter(e=>-1===n.indexOf(e));for(const e of a)i(e);let o;return o=this.hasOutput?this.outputNode.build(e,...t):super.build(e,...t),on(r),e.removeActiveStack(this),o}}const Ly=en(Py).setParameterLength(0,1);class Fy extends ai{static get type(){return"StructTypeNode"}constructor(e,t=null){var r;super("struct"),this.membersLayout=(r=e,Object.entries(r).map(([e,t])=>"string"==typeof t?{name:e,type:t,atomic:!1}:{name:e,type:t.type,atomic:t.atomic||!1})),this.name=t,this.isStructLayoutNode=!0}getLength(){const e=Float32Array.BYTES_PER_ELEMENT;let t=1,r=0;for(const s of this.membersLayout){const i=s.type,n=zs(i),a=$s(i)/e;t=Math.max(t,a);const o=r%t%a;0!==o&&(r+=a-o),r+=n}return Math.ceil(r/t)*t}getMemberType(e,t){const r=this.membersLayout.find(e=>e.name===t);return r?r.type:"void"}getNodeType(e){return e.getStructTypeFromNode(this,this.membersLayout,this.name).name}setup(e){e.getStructTypeFromNode(this,this.membersLayout,this.name),e.addInclude(this)}generate(e){return this.getNodeType(e)}}class Dy extends ai{static get type(){return"StructNode"}constructor(e,t){super("vec3"),this.structTypeNode=e,this.values=t,this.isStructNode=!0}getNodeType(e){return this.structTypeNode.getNodeType(e)}getMemberType(e,t){return this.structTypeNode.getMemberType(e,t)}generate(e){const t=e.getVarFromNode(this),r=t.type,s=e.getPropertyName(t);return e.addLineFlowCode(`${s} = ${e.generateStruct(r,this.structTypeNode.membersLayout,this.values)}`,this),t.name}}class Uy extends ai{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}getNodeType(e){const t=e.getNodeProperties(this);if(void 0===t.membersLayout){const r=this.members,s=[];for(let t=0;tnew Gy(e,"uint","float"),Wy={};class Hy extends eo{static get type(){return"BitcountNode"}constructor(e,t){super(e,t),this.isBitcountNode=!0}_resolveElementType(e,t,r){"int"===r?t.assign(zy(e,"uint")):t.assign(e)}_returnDataNode(e){switch(e){case"uint":return gn;case"int":return pn;case"uvec2":return bn;case"uvec3":return vn;case"uvec4":return An;case"ivec2":return yn;case"ivec3":return _n;case"ivec4":return Rn}}_createTrailingZerosBaseLayout(e,t){const r=this._returnDataNode(t);return an(([e])=>{const s=gn(0);this._resolveElementType(e,s,t);const i=hn(s.bitAnd(Bo(s))),n=$y(i).shiftRight(23).sub(127);return r(n)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createLeadingZerosBaseLayout(e,t){const r=this._returnDataNode(t);return an(([e])=>{ln(e.equal(gn(0)),()=>gn(32));const s=gn(0),i=gn(0);return this._resolveElementType(e,s,t),ln(s.shiftRight(16).equal(0),()=>{i.addAssign(16),s.shiftLeftAssign(16)}),ln(s.shiftRight(24).equal(0),()=>{i.addAssign(8),s.shiftLeftAssign(8)}),ln(s.shiftRight(28).equal(0),()=>{i.addAssign(4),s.shiftLeftAssign(4)}),ln(s.shiftRight(30).equal(0),()=>{i.addAssign(2),s.shiftLeftAssign(2)}),ln(s.shiftRight(31).equal(0),()=>{i.addAssign(1)}),r(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createOneBitsBaseLayout(e,t){const r=this._returnDataNode(t);return an(([e])=>{const s=gn(0);this._resolveElementType(e,s,t),s.assign(s.sub(s.shiftRight(gn(1)).bitAnd(gn(1431655765)))),s.assign(s.bitAnd(gn(858993459)).add(s.shiftRight(gn(2)).bitAnd(gn(858993459))));const i=s.add(s.shiftRight(gn(4))).bitAnd(gn(252645135)).mul(gn(16843009)).shiftRight(gn(24));return r(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createMainLayout(e,t,r,s){const i=this._returnDataNode(t);return an(([e])=>{if(1===r)return i(s(e));{const t=i(0),n=["x","y","z","w"];for(let i=0;id(r))()}}Hy.COUNT_TRAILING_ZEROS="countTrailingZeros",Hy.COUNT_LEADING_ZEROS="countLeadingZeros",Hy.COUNT_ONE_BITS="countOneBits";const jy=rn(Hy,Hy.COUNT_TRAILING_ZEROS).setParameterLength(1),qy=rn(Hy,Hy.COUNT_LEADING_ZEROS).setParameterLength(1),Xy=rn(Hy,Hy.COUNT_ONE_BITS).setParameterLength(1),Ky=an(([e])=>{const t=e.toUint().mul(747796405).add(2891336453),r=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return r.shiftRight(22).bitXor(r).toFloat().mul(1/2**32)}),Yy=(e,t)=>Yo(Ma(4,e.mul(Ca(1,e))),t);class Qy extends li{static get type(){return"PackFloatNode"}constructor(e,t){super(),this.vectorNode=t,this.encoding=e,this.isPackFloatNode=!0}getNodeType(){return"uint"}generate(e){const t=this.vectorNode.getNodeType(e);return`${e.getFloatPackingMethod(this.encoding)}(${this.vectorNode.build(e,t)})`}}const Zy=rn(Qy,"snorm").setParameterLength(1),Jy=rn(Qy,"unorm").setParameterLength(1),eb=rn(Qy,"float16").setParameterLength(1);class tb extends li{static get type(){return"UnpackFloatNode"}constructor(e,t){super(),this.uintNode=t,this.encoding=e,this.isUnpackFloatNode=!0}getNodeType(){return"vec2"}generate(e){const t=this.uintNode.getNodeType(e);return`${e.getFloatUnpackingMethod(this.encoding)}(${this.uintNode.build(e,t)})`}}const rb=rn(tb,"snorm").setParameterLength(1),sb=rn(tb,"unorm").setParameterLength(1),ib=rn(tb,"float16").setParameterLength(1),nb=an(([e])=>e.fract().sub(.5).abs()).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),ab=an(([e])=>Tn(nb(e.z.add(nb(e.y.mul(1)))),nb(e.z.add(nb(e.x.mul(1)))),nb(e.y.add(nb(e.x.mul(1)))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),ob=an(([e,t,r])=>{const s=Tn(e).toVar(),i=hn(1.4).toVar(),n=hn(0).toVar(),a=Tn(s).toVar();return ap({start:hn(0),end:hn(3),type:"float",condition:"<="},()=>{const e=Tn(ab(a.mul(2))).toVar();s.addAssign(e.add(r.mul(hn(.1).mul(t)))),a.mulAssign(1.8),i.mulAssign(1.5),s.mulAssign(1.2);const o=hn(nb(s.z.add(nb(s.x.add(nb(s.y)))))).toVar();n.addAssign(o.div(i)),a.addAssign(.14)}),n}).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class ub extends ai{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFn=null,this.global=!0}getNodeType(e){return this.getCandidateFn(e).shaderNode.layout.type}getCandidateFn(e){const t=this.parametersNodes;let r=this._candidateFn;if(null===r){let s=null,i=-1;for(const r of this.functionNodes){const n=r.shaderNode.layout;if(null===n)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const a=n.inputs;if(t.length===a.length){let n=0;for(let r=0;ri&&(s=r,i=n)}}this._candidateFn=r=s}return r}setup(e){return this.getCandidateFn(e)(...this.parametersNodes)}}const lb=en(ub),db=e=>(...t)=>lb(e,...t),cb=xa(0).setGroup(fa).onRenderUpdate(e=>e.time),hb=xa(0).setGroup(fa).onRenderUpdate(e=>e.deltaTime),pb=xa(0,"uint").setGroup(fa).onRenderUpdate(e=>e.frameId);const gb=an(([e,t,r=fn(.5)])=>Lf(e.sub(r),t).add(r)),mb=an(([e,t,r=fn(.5)])=>{const s=e.sub(r),i=s.dot(s),n=i.mul(i).mul(t);return e.add(s.mul(n))}),fb=an(({position:e=null,horizontal:t=!0,vertical:r=!1})=>{let s;null!==e?(s=yd.toVar(),s[3][0]=e.x,s[3][1]=e.y,s[3][2]=e.z):s=yd;const i=rd.mul(s);return qi(t)&&(i[0][0]=yd[0].length(),i[0][1]=0,i[0][2]=0),qi(r)&&(i[1][0]=0,i[1][1]=yd[1].length(),i[1][2]=0),i[2][0]=0,i[2][1]=0,i[2][2]=1,ed.mul(i).mul(Md)}),yb=an(([e=null])=>{const t=Pp();return Pp(Sp(e)).sub(t).lessThan(0).select($l,e)});class bb extends ai{static get type(){return"SpriteSheetUVNode"}constructor(e,t=Nl(),r=hn(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=r}setup(){const{frameNode:e,uvNode:t,countNode:r}=this,{width:s,height:i}=r,n=e.mod(s.mul(i)).floor(),a=n.mod(s),o=i.sub(n.add(1).div(s).ceil()),u=r.reciprocal(),l=fn(a,o);return t.add(l).mul(u)}}const xb=en(bb).setParameterLength(3),Tb=an(([e,t=null,r=null,s=hn(1),i=Md,n=Gd])=>{let a=n.abs().normalize();a=a.div(a.dot(Tn(1)));const o=i.yz.mul(s),u=i.zx.mul(s),l=i.xy.mul(s),d=e.value,c=null!==t?t.value:d,h=null!==r?r.value:d,p=Bl(d,o).mul(a.x),g=Bl(c,u).mul(a.y),m=Bl(h,l).mul(a.z);return wa(p,g,m)}),_b=new ze,vb=new r,Nb=new r,Sb=new r,Rb=new a,Ab=new r(0,0,-1),Eb=new s,wb=new r,Cb=new r,Mb=new s,Bb=new t,Pb=new Ne,Lb=$l.flipX();Pb.depthTexture=new Y(1,1);let Fb=!1;class Db extends Cl{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||Pb.texture,Lb),this._reflectorBaseNode=e.reflector||new Ub(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(null===this._depthNode){if(!0!==this._reflectorBaseNode.depth)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=Yi(new Db({defaultTexture:Pb.depthTexture,reflector:this._reflectorBaseNode}))}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e._reflectorBaseNode=this._reflectorBaseNode,e}dispose(){super.dispose(),this._reflectorBaseNode.dispose()}}class Ub extends ai{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:r=new $e,resolutionScale:s=1,generateMipmaps:i=!1,bounces:n=!0,depth:a=!1,samples:o=0}=t;this.textureNode=e,this.target=r,this.resolutionScale=s,void 0!==t.resolution&&(v('ReflectorNode: The "resolution" parameter has been renamed to "resolutionScale".'),this.resolutionScale=t.resolution),this.generateMipmaps=i,this.bounces=n,this.depth=a,this.samples=o,this.updateBeforeType=n?Qs.RENDER:Qs.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new Map,this.forceUpdate=!1,this.hasOutput=!1}_updateResolution(e,t){const r=this.resolutionScale;t.getDrawingBufferSize(Bb),e.setSize(Math.round(Bb.width*r),Math.round(Bb.height*r))}setup(e){return this._updateResolution(Pb,e.renderer),super.setup(e)}dispose(){super.dispose();for(const e of this.renderTargets.values())e.dispose()}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new Ne(0,0,{type:be,samples:this.samples}),!0===this.generateMipmaps&&(t.texture.minFilter=We,t.texture.generateMipmaps=!0),!0===this.depth&&(t.depthTexture=new Y),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&Fb)return!1;Fb=!0;const{scene:t,camera:r,renderer:s,material:i}=e,{target:n}=this,a=this.getVirtualCamera(r),o=this.getRenderTarget(a);s.getDrawingBufferSize(Bb),this._updateResolution(o,s),Nb.setFromMatrixPosition(n.matrixWorld),Sb.setFromMatrixPosition(r.matrixWorld),Rb.extractRotation(n.matrixWorld),vb.set(0,0,1),vb.applyMatrix4(Rb),wb.subVectors(Nb,Sb);let u=!1;if(!0===wb.dot(vb)>0&&!1===this.forceUpdate){if(!1===this.hasOutput)return void(Fb=!1);u=!0}wb.reflect(vb).negate(),wb.add(Nb),Rb.extractRotation(r.matrixWorld),Ab.set(0,0,-1),Ab.applyMatrix4(Rb),Ab.add(Sb),Cb.subVectors(Nb,Ab),Cb.reflect(vb).negate(),Cb.add(Nb),a.coordinateSystem=r.coordinateSystem,a.position.copy(wb),a.up.set(0,1,0),a.up.applyMatrix4(Rb),a.up.reflect(vb),a.lookAt(Cb),a.near=r.near,a.far=r.far,a.updateMatrixWorld(),a.projectionMatrix.copy(r.projectionMatrix),_b.setFromNormalAndCoplanarPoint(vb,Nb),_b.applyMatrix4(a.matrixWorldInverse),Eb.set(_b.normal.x,_b.normal.y,_b.normal.z,_b.constant);const l=a.projectionMatrix;Mb.x=(Math.sign(Eb.x)+l.elements[8])/l.elements[0],Mb.y=(Math.sign(Eb.y)+l.elements[9])/l.elements[5],Mb.z=-1,Mb.w=(1+l.elements[10])/l.elements[14],Eb.multiplyScalar(1/Eb.dot(Mb));l.elements[2]=Eb.x,l.elements[6]=Eb.y,l.elements[10]=s.coordinateSystem===h?Eb.z-0:Eb.z+1-0,l.elements[14]=Eb.w,this.textureNode.value=o.texture,!0===this.depth&&(this.textureNode.getDepthNode().value=o.depthTexture),i.visible=!1;const d=s.getRenderTarget(),c=s.getMRT(),p=s.autoClear;s.setMRT(null),s.setRenderTarget(o),s.autoClear=!0;const g=t.name;t.name=(t.name||"Scene")+" [ Reflector ]",u?(s.clear(),this.hasOutput=!1):(s.render(t,a),this.hasOutput=!0),t.name=g,s.setMRT(c),s.setRenderTarget(d),s.autoClear=p,i.visible=!0,Fb=!1,this.forceUpdate=!1}get resolution(){return v('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale}set resolution(e){v('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale=e}}const Ib=new _e(-1,1,1,-1,0,1);class Ob extends Te{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new He([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new He(t,2))}}const Vb=new Ob;class kb extends ne{constructor(e=null){super(Vb,e),this.camera=Ib,this.isQuadMesh=!0}async renderAsync(e){v('QuadMesh: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await e.init(),e.render(this,Ib)}render(e){e.render(this,Ib)}}const Gb=new t;class zb extends Cl{static get type(){return"RTTNode"}constructor(e,t=null,r=null,s={type:be}){const i=new Ne(t,r,s);super(i.texture,Nl()),this.isRTTNode=!0,this.node=e,this.width=t,this.height=r,this.pixelRatio=1,this.renderTarget=i,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new kb(new qp),this.updateBeforeType=Qs.RENDER}get autoResize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const r=e*this.pixelRatio,s=t*this.pixelRatio;this.renderTarget.setSize(r,s),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoResize){const t=e.getPixelRatio(),r=e.getSize(Gb),s=Math.floor(r.width*t),i=Math.floor(r.height*t);s===this.renderTarget.width&&i===this.renderTarget.height||(this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0)}let t="RTT";this.node.name&&(t=this.node.name+" [ "+t+" ]"),this._quadMesh.material.fragmentNode=this._rttNode,this._quadMesh.name=t;const r=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(r)}clone(){const e=new Cl(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const $b=(e,...t)=>Yi(new zb(Yi(e),...t)),Wb=an(([e,t,r],s)=>{let i;s.renderer.coordinateSystem===h?(e=fn(e.x,e.y.oneMinus()).mul(2).sub(1),i=Sn(Tn(e,t),1)):i=Sn(Tn(e.x,e.y.oneMinus(),t).mul(2).sub(1),1);const n=Sn(r.mul(i));return n.xyz.div(n.w)}),Hb=an(([e,t])=>{const r=t.mul(Sn(e,1)),s=r.xy.div(r.w).mul(.5).add(.5).toVar();return fn(s.x,s.y.oneMinus())}),jb=an(([e,t,r])=>{const s=Rl(Pl(t)),i=yn(e.mul(s)).toVar(),n=Pl(t,i).toVar(),a=Pl(t,i.sub(yn(2,0))).toVar(),o=Pl(t,i.sub(yn(1,0))).toVar(),u=Pl(t,i.add(yn(1,0))).toVar(),l=Pl(t,i.add(yn(2,0))).toVar(),d=Pl(t,i.add(yn(0,2))).toVar(),c=Pl(t,i.add(yn(0,1))).toVar(),h=Pl(t,i.sub(yn(0,1))).toVar(),p=Pl(t,i.sub(yn(0,2))).toVar(),g=wo(Ca(hn(2).mul(o).sub(a),n)).toVar(),m=wo(Ca(hn(2).mul(u).sub(l),n)).toVar(),f=wo(Ca(hn(2).mul(c).sub(d),n)).toVar(),y=wo(Ca(hn(2).mul(h).sub(p),n)).toVar(),b=Wb(e,n,r).toVar(),x=g.lessThan(m).select(b.sub(Wb(e.sub(fn(hn(1).div(s.x),0)),o,r)),b.negate().add(Wb(e.add(fn(hn(1).div(s.x),0)),u,r))),T=f.lessThan(y).select(b.sub(Wb(e.add(fn(0,hn(1).div(s.y))),c,r)),b.negate().add(Wb(e.sub(fn(0,hn(1).div(s.y))),h,r)));return To(Ko(x,T))}),qb=an(([e])=>_o(hn(52.9829189).mul(_o(Xo(e,fn(.06711056,.00583715)))))).setLayout({name:"interleavedGradientNoise",type:"float",inputs:[{name:"position",type:"vec2"}]}),Xb=an(([e,t,r])=>{const s=hn(2.399963229728653),i=fo(hn(e).add(.5).div(hn(t))),n=hn(e).mul(s).add(r);return fn(No(n),vo(n)).mul(i)}).setLayout({name:"vogelDiskSample",type:"vec2",inputs:[{name:"sampleIndex",type:"int"},{name:"samplesCount",type:"int"},{name:"phi",type:"float"}]});class Kb extends ai{static get type(){return"SampleNode"}constructor(e,t=null){super(),this.callback=e,this.uvNode=t,this.isSampleNode=!0}setup(){return this.sample(Nl())}sample(e){return this.callback(e)}}class Yb extends ai{static get type(){return"EventNode"}constructor(e,t){super("void"),this.eventType=e,this.callback=t,e===Yb.OBJECT?this.updateType=Qs.OBJECT:e===Yb.MATERIAL?this.updateType=Qs.RENDER:e===Yb.BEFORE_OBJECT?this.updateBeforeType=Qs.OBJECT:e===Yb.BEFORE_MATERIAL&&(this.updateBeforeType=Qs.RENDER)}update(e){this.callback(e)}updateBefore(e){this.callback(e)}}Yb.OBJECT="object",Yb.MATERIAL="material",Yb.BEFORE_OBJECT="beforeObject",Yb.BEFORE_MATERIAL="beforeMaterial";const Qb=(e,t)=>new Yb(e,t).toStack();class Zb extends W{constructor(e,t,r=Float32Array){super(ArrayBuffer.isView(e)?e:new r(e*t),t),this.isStorageInstancedBufferAttribute=!0}}class Jb extends Ee{constructor(e,t,r=Float32Array){super(ArrayBuffer.isView(e)?e:new r(e*t),t),this.isStorageBufferAttribute=!0}}class ex extends ai{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const tx=tn(ex),rx=new P,sx=new a;class ix extends ai{static get type(){return"SceneNode"}constructor(e=ix.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,r=null!==this.scene?this.scene:e.scene;let s;return t===ix.BACKGROUND_BLURRINESS?s=gc("backgroundBlurriness","float",r):t===ix.BACKGROUND_INTENSITY?s=gc("backgroundIntensity","float",r):t===ix.BACKGROUND_ROTATION?s=xa("mat4").setName("backgroundRotation").setGroup(fa).onRenderUpdate(()=>{const e=r.background;return null!==e&&e.isTexture&&e.mapping!==je?(rx.copy(r.backgroundRotation),rx.x*=-1,rx.y*=-1,rx.z*=-1,sx.makeRotationFromEuler(rx)):sx.identity(),sx}):o("SceneNode: Unknown scope:",t),s}}ix.BACKGROUND_BLURRINESS="backgroundBlurriness",ix.BACKGROUND_INTENSITY="backgroundIntensity",ix.BACKGROUND_ROTATION="backgroundRotation";const nx=tn(ix,ix.BACKGROUND_BLURRINESS),ax=tn(ix,ix.BACKGROUND_INTENSITY),ox=tn(ix,ix.BACKGROUND_ROTATION);class ux extends Cl{static get type(){return"StorageTextureNode"}constructor(e,t,r=null){super(e,t),this.storeNode=r,this.mipLevel=0,this.isStorageTextureNode=!0,this.access=Js.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);const t=e.getNodeProperties(this);return t.storeNode=this.storeNode,t}setAccess(e){return this.access=e,this}setMipLevel(e){return this.mipLevel=e,this}generate(e,t){let r;return r=null!==this.storeNode?this.generateStore(e):super.generate(e,t),r}toReadWrite(){return this.setAccess(Js.READ_WRITE)}toReadOnly(){return this.setAccess(Js.READ_ONLY)}toWriteOnly(){return this.setAccess(Js.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:r,storeNode:s,depthNode:i}=t,n=super.generate(e,"property"),a=r.build(e,!0===this.value.is3DTexture?"uvec3":"uvec2"),o=s.build(e,"vec4"),u=i?i.build(e,"int"):null,l=e.generateTextureStore(e,n,a,u,o);e.addLineFlowCode(l,this)}clone(){const e=super.clone();return e.storeNode=this.storeNode,e.mipLevel=this.mipLevel,e}}const lx=en(ux).setParameterLength(1,3),dx=an(({texture:e,uv:t})=>{const r=1e-4,s=Tn().toVar();return ln(t.x.lessThan(r),()=>{s.assign(Tn(1,0,0))}).ElseIf(t.y.lessThan(r),()=>{s.assign(Tn(0,1,0))}).ElseIf(t.z.lessThan(r),()=>{s.assign(Tn(0,0,1))}).ElseIf(t.x.greaterThan(.9999),()=>{s.assign(Tn(-1,0,0))}).ElseIf(t.y.greaterThan(.9999),()=>{s.assign(Tn(0,-1,0))}).ElseIf(t.z.greaterThan(.9999),()=>{s.assign(Tn(0,0,-1))}).Else(()=>{const r=.01,i=e.sample(t.add(Tn(-.01,0,0))).r.sub(e.sample(t.add(Tn(r,0,0))).r),n=e.sample(t.add(Tn(0,-.01,0))).r.sub(e.sample(t.add(Tn(0,r,0))).r),a=e.sample(t.add(Tn(0,0,-.01))).r.sub(e.sample(t.add(Tn(0,0,r))).r);s.assign(Tn(i,n,a))}),s.normalize()});class cx extends Cl{static get type(){return"Texture3DNode"}constructor(e,t=null,r=null){super(e,t,r),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return Tn(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){const r=this.value;return!e.isFlipY()||!0!==r.isRenderTargetTexture&&!0!==r.isFramebufferTexture||(t=this.sampler?t.flipY():t.setY(pn(Rl(this,this.levelNode).y).sub(t.y).sub(1))),t}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}generateOffset(e,t){return t.build(e,"ivec3")}normal(e){return dx({texture:this,uv:e})}}const hx=en(cx).setParameterLength(1,3);class px extends pc{static get type(){return"UserDataNode"}constructor(e,t,r=null){super(e,t,r),this.userData=r}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const gx=new WeakMap;class mx extends li{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=Qs.OBJECT,this.updateAfterType=Qs.OBJECT,this.previousModelWorldMatrix=xa(new a),this.previousProjectionMatrix=xa(new a).setGroup(fa),this.previousCameraViewMatrix=xa(new a)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:r}){const s=yx(r);this.previousModelWorldMatrix.value.copy(s);const i=fx(t);i.frameId!==e&&(i.frameId=e,void 0===i.previousProjectionMatrix?(i.previousProjectionMatrix=new a,i.previousCameraViewMatrix=new a,i.currentProjectionMatrix=new a,i.currentCameraViewMatrix=new a,i.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(i.previousProjectionMatrix.copy(i.currentProjectionMatrix),i.previousCameraViewMatrix.copy(i.currentCameraViewMatrix)),i.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(i.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(i.previousCameraViewMatrix))}updateAfter({object:e}){yx(e).copy(e.matrixWorld)}setup(){const e=null===this.projectionMatrix?ed:xa(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),r=e.mul(Sd).mul(Md),s=this.previousProjectionMatrix.mul(t).mul(Bd),i=r.xy.div(r.w),n=s.xy.div(s.w);return Ca(i,n)}}function fx(e){let t=gx.get(e);return void 0===t&&(t={},gx.set(e,t)),t}function yx(e,t=0){const r=fx(e);let s=r[t];return void 0===s&&(r[t]=s=new a,r[t].copy(e.matrixWorld)),s}const bx=tn(mx),xx=an(([e])=>Nx(e.rgb)),Tx=an(([e,t=hn(1)])=>t.mix(Nx(e.rgb),e.rgb)),_x=an(([e,t=hn(1)])=>{const r=wa(e.r,e.g,e.b).div(3),s=e.r.max(e.g.max(e.b)),i=s.sub(r).mul(t).mul(-3);return su(e.rgb,s,i)}),vx=an(([e,t=hn(1)])=>{const r=Tn(.57735,.57735,.57735),s=t.cos();return Tn(e.rgb.mul(s).add(r.cross(e.rgb).mul(t.sin()).add(r.mul(Xo(r,e.rgb).mul(s.oneMinus())))))}),Nx=(e,t=Tn(p.getLuminanceCoefficients(new r)))=>Xo(e,t),Sx=an(([e,t=Tn(1),s=Tn(0),i=Tn(1),n=hn(1),a=Tn(p.getLuminanceCoefficients(new r,Se))])=>{const o=e.rgb.dot(Tn(a)),u=$o(e.rgb.mul(t).add(s),0).toVar(),l=u.pow(i).toVar();return ln(u.r.greaterThan(0),()=>{u.r.assign(l.r)}),ln(u.g.greaterThan(0),()=>{u.g.assign(l.g)}),ln(u.b.greaterThan(0),()=>{u.b.assign(l.b)}),u.assign(o.add(u.sub(o).mul(n))),Sn(u.rgb,e.a)});class Rx extends li{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const Ax=en(Rx).setParameterLength(2),Ex=new t;class wx extends Cl{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class Cx extends wx{static get type(){return"PassMultipleTextureNode"}constructor(e,t,r=!1){super(e,null),this.textureName=t,this.previousTexture=r}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){const e=new this.constructor(this.passNode,this.textureName,this.previousTexture);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}class Mx extends li{static get type(){return"PassNode"}constructor(e,t,r,s={}){super("vec4"),this.scope=e,this.scene=t,this.camera=r,this.options=s,this._pixelRatio=1,this._width=1,this._height=1;const i=new Y;i.isRenderTargetTexture=!0,i.name="depth";const n=new Ne(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:be,...s});n.texture.name="output",n.depthTexture=i,this.renderTarget=n,this.overrideMaterial=null,this.transparent=!0,this.opaque=!0,this.contextNode=null,this._contextNodeCache=null,this._textures={output:n.texture,depth:i},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=xa(0),this._cameraFar=xa(0),this._mrt=null,this._layers=null,this._resolutionScale=1,this._viewport=null,this._scissor=null,this.isPassNode=!0,this.updateBeforeType=Qs.FRAME,this.global=!0}setResolutionScale(e){return this._resolutionScale=e,this}getResolutionScale(){return this._resolutionScale}setResolution(e){return d("PassNode: .setResolution() is deprecated. Use .setResolutionScale() instead."),this.setResolutionScale(e)}getResolution(){return d("PassNode: .getResolution() is deprecated. Use .getResolutionScale() instead."),this.getResolutionScale()}setLayers(e){return this._layers=e,this}getLayers(){return this._layers}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const r=this._textures[e],s=this.renderTarget.textures.indexOf(r);this.renderTarget.textures[s]=t,this._textures[e]=t,this._previousTextures[e]=r,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(t=new Cx(this,e),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),t=new Cx(this,e,!0),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const r=this._cameraNear,s=this._cameraFar;this._viewZNodes[e]=t=wp(this.getTextureNode(e),r,s)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const r=this._cameraNear,s=this._cameraFar,i=this.getViewZNode(e);this._linearDepthNodes[e]=t=Ap(i,r,s)}return t}async compileAsync(e){const t=e.getRenderTarget(),r=e.getMRT();e.setRenderTarget(this.renderTarget),e.setMRT(this._mrt),await e.compileAsync(this.scene,this.camera),e.setRenderTarget(t),e.setMRT(r)}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,this.renderTarget.texture.type=e.getOutputBufferType(),this.scope===Mx.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:r}=this;let s,i;const n=t.getOutputRenderTarget();n&&!0===n.isXRRenderTarget?(i=1,s=t.xr.getCamera(),t.xr.updateCamera(s),Ex.set(n.width,n.height)):(s=this.camera,i=t.getPixelRatio(),t.getSize(Ex)),this._pixelRatio=i,this.setSize(Ex.width,Ex.height);const a=t.getRenderTarget(),o=t.getMRT(),u=t.autoClear,l=t.transparent,d=t.opaque,c=s.layers.mask,h=t.contextNode,p=r.overrideMaterial;this._cameraNear.value=s.near,this._cameraFar.value=s.far,null!==this._layers&&(s.layers.mask=this._layers.mask);for(const e in this._previousTextures)this.toggleTexture(e);null!==this.overrideMaterial&&(r.overrideMaterial=this.overrideMaterial),t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.autoClear=!0,t.transparent=this.transparent,t.opaque=this.opaque,null!==this.contextNode&&(null!==this._contextNodeCache&&this._contextNodeCache.version===this.version||(this._contextNodeCache={version:this.version,context:bu({...t.contextNode.getFlowContextData(),...this.contextNode.getFlowContextData()})}),t.contextNode=this._contextNodeCache.context);const g=r.name;r.name=this.name?this.name:r.name,t.render(r,s),r.name=g,r.overrideMaterial=p,t.setRenderTarget(a),t.setMRT(o),t.autoClear=u,t.transparent=l,t.opaque=d,t.contextNode=h,s.layers.mask=c}setSize(e,t){this._width=e,this._height=t;const r=Math.floor(this._width*this._pixelRatio*this._resolutionScale),s=Math.floor(this._height*this._pixelRatio*this._resolutionScale);this.renderTarget.setSize(r,s),null!==this._scissor&&this.renderTarget.scissor.copy(this._scissor),null!==this._viewport&&this.renderTarget.viewport.copy(this._viewport)}setScissor(e,t,r,i){null===e?this._scissor=null:(null===this._scissor&&(this._scissor=new s),e.isVector4?this._scissor.copy(e):this._scissor.set(e,t,r,i),this._scissor.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setViewport(e,t,r,i){null===e?this._viewport=null:(null===this._viewport&&(this._viewport=new s),e.isVector4?this._viewport.copy(e):this._viewport.set(e,t,r,i),this._viewport.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}Mx.COLOR="color",Mx.DEPTH="depth";class Bx extends Mx{static get type(){return"ToonOutlinePassNode"}constructor(e,t,r,s,i){super(Mx.COLOR,e,t),this.colorNode=r,this.thicknessNode=s,this.alphaNode=i,this._materialCache=new WeakMap,this.name="Outline Pass"}updateBefore(e){const{renderer:t}=e,r=t.getRenderObjectFunction();t.setRenderObjectFunction((e,r,s,i,n,a,o,u)=>{if((n.isMeshToonMaterial||n.isMeshToonNodeMaterial)&&!1===n.wireframe){const l=this._getOutlineMaterial(n);t.renderObject(e,r,s,i,l,a,o,u)}t.renderObject(e,r,s,i,n,a,o,u)}),super.updateBefore(e),t.setRenderObjectFunction(r)}_createMaterial(){const e=new qp;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=M;const t=Gd.negate(),r=ed.mul(Sd),s=hn(1),i=r.mul(Sn(Md,1)),n=r.mul(Sn(Md.add(t),1)),a=To(i.sub(n));return e.vertexNode=i.add(a.mul(this.thicknessNode).mul(i.w).mul(s)),e.colorNode=Sn(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return void 0===t&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const Px=an(([e,t])=>e.mul(t).clamp()).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Lx=an(([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp()).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Fx=an(([e,t])=>{const r=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),s=e.mul(e.mul(6.2).add(1.7)).add(.06);return r.div(s).pow(2.2)}).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Dx=an(([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),r=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(r)}),Ux=an(([e,t])=>{const r=Cn(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),s=Cn(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=r.mul(e),e=Dx(e),(e=s.mul(e)).clamp()}).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Ix=Cn(Tn(1.6605,-.1246,-.0182),Tn(-.5876,1.1329,-.1006),Tn(-.0728,-.0083,1.1187)),Ox=Cn(Tn(.6274,.0691,.0164),Tn(.3293,.9195,.088),Tn(.0433,.0113,.8956)),Vx=an(([e])=>{const t=Tn(e).toVar(),r=Tn(t.mul(t)).toVar(),s=Tn(r.mul(r)).toVar();return hn(15.5).mul(s.mul(r)).sub(Ma(40.14,s.mul(t))).add(Ma(31.96,s).sub(Ma(6.868,r.mul(t))).add(Ma(.4298,r).add(Ma(.1191,t).sub(.00232))))}),kx=an(([e,t])=>{const r=Tn(e).toVar(),s=Cn(Tn(.856627153315983,.137318972929847,.11189821299995),Tn(.0951212405381588,.761241990602591,.0767994186031903),Tn(.0482516061458583,.101439036467562,.811302368396859)),i=Cn(Tn(1.1271005818144368,-.1413297634984383,-.14132976349843826),Tn(-.11060664309660323,1.157823702216272,-.11060664309660294),Tn(-.016493938717834573,-.016493938717834257,1.2519364065950405)),n=hn(-12.47393),a=hn(4.026069);return r.mulAssign(t),r.assign(Ox.mul(r)),r.assign(s.mul(r)),r.assign($o(r,1e-10)),r.assign(mo(r)),r.assign(r.sub(n).div(a.sub(n))),r.assign(iu(r,0,1)),r.assign(Vx(r)),r.assign(i.mul(r)),r.assign(Yo($o(Tn(0),r),Tn(2.2))),r.assign(Ix.mul(r)),r.assign(iu(r,0,1)),r}).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Gx=an(([e,t])=>{const r=hn(.76),s=hn(.15);e=e.mul(t);const i=zo(e.r,zo(e.g,e.b)),n=fu(i.lessThan(.08),i.sub(Ma(6.25,i.mul(i))),.04);e.subAssign(n);const a=$o(e.r,$o(e.g,e.b));ln(a.lessThan(r),()=>e);const o=Ca(1,r),u=Ca(1,o.mul(o).div(a.add(o.sub(r))));e.mulAssign(u.div(a));const l=Ca(1,Ba(1,s.mul(a.sub(u)).add(1)));return su(e,Tn(u),l)}).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class zx extends ai{static get type(){return"CodeNode"}constructor(e="",t=[],r=""){super("code"),this.isCodeNode=!0,this.global=!0,this.code=e,this.includes=t,this.language=r}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const r of t)r.build(e);const r=e.getCodeFromNode(this,this.getNodeType(e));return r.code=this.code,r.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const $x=en(zx).setParameterLength(1,3);class Wx extends zx{static get type(){return"FunctionNode"}constructor(e="",t=[],r=""){super(e,t,r)}getNodeType(e){return this.getNodeFunction(e).type}getMemberType(e,t){const r=this.getNodeType(e);return e.getStructTypeNode(r).getMemberType(e,t)}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let r=t.nodeFunction;return void 0===r&&(r=e.parser.parseFunction(this.code),t.nodeFunction=r),r}generate(e,t){super.generate(e);const r=this.getNodeFunction(e),s=r.name,i=r.type,n=e.getCodeFromNode(this,i);""!==s&&(n.name=s);const a=e.getPropertyName(n),o=this.getNodeFunction(e).getCode(a);return n.code=o+"\n","property"===t?a:e.format(`${a}()`,i,t)}}const Hx=(e,t=[],r="")=>{for(let e=0;es.call(...e);return i.functionNode=s,i};class jx extends ai{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outputType=null,this.events=new u,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:hn()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=qs(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?Xs(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const qx=en(jx).setParameterLength(1);class Xx extends Map{get(e,t=null,...r){if(this.has(e))return super.get(e);if(null!==t){const s=t(...r);return this.set(e,s),s}}}class Kx{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const Yx=new Xx;class Qx extends ai{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new Xx,this._output=qx(null),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const r=this._outputs;return void 0===r[e]?r[e]=qx(t):r[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const r=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),r[e]=t,r[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),r[e]=t,r[e].events.addEventListener("refresh",this.onRefresh)):void 0===r[e]?(r[e]=qx(t),r[e].events.addEventListener("refresh",this.onRefresh)):r[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const r=this.getObject()[e];if("function"==typeof r)return r(...t)}async callAsync(e,...t){const r=this.getObject()[e];if("function"==typeof r)return"AsyncFunction"===r.constructor.name?await r(...t):r(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new Kx(this),t=Yx.get("THREE"),r=Yx.get("TSL"),s=this.getMethod(),i=[e,this._local,Yx,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,r];this._object=s(...i);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:hn()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",r="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],r),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[Fs(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const r in this.parameters)t.push(this.parameters[r].getCacheKey(e));return Ds(t)}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const Zx=en(Qx).setParameterLength(1,2);function Jx(e){let t;const r=e.context.getViewZ;return void 0!==r&&(t=r(this)),(t||Fd.z).negate()}const eT=an(([e,t],r)=>{const s=Jx(r);return ou(e,t,s)}),tT=an(([e],t)=>{const r=Jx(t);return e.mul(e,r,r).negate().exp().oneMinus()}),rT=an(([e,t])=>Sn(t.toFloat().mix(ra.rgb,e.toVec3()),ra.a));let sT=null,iT=null;class nT extends ai{static get type(){return"RangeNode"}constructor(e=hn(),t=hn()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=this.getConstNode(this.minNode),r=this.getConstNode(this.maxNode),s=e.getTypeLength(Ws(t.value)),i=e.getTypeLength(Ws(r.value));return s>i?s:i}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}getConstNode(e){let t=null;if(e.traverse(e=>{!0===e.isConstNode&&(t=e)}),null===t)throw new Error('THREE.TSL: No "ConstNode" found in node graph.');return t}setup(e){const t=e.object;let r=null;if(t.count>1){const i=this.getConstNode(this.minNode),n=this.getConstNode(this.maxNode),a=i.value,o=n.value,u=e.getTypeLength(Ws(a)),d=e.getTypeLength(Ws(o));sT=sT||new s,iT=iT||new s,sT.setScalar(0),iT.setScalar(0),1===u?sT.setScalar(a):a.isColor?sT.set(a.r,a.g,a.b,1):sT.set(a.x,a.y,a.z||0,a.w||0),1===d?iT.setScalar(o):o.isColor?iT.set(o.r,o.g,o.b,1):iT.set(o.x,o.y,o.z||0,o.w||0);const c=4,h=c*t.count,p=new Float32Array(h);for(let e=0;enew oT(e,t),lT=uT("numWorkgroups","uvec3"),dT=uT("workgroupId","uvec3"),cT=uT("globalId","uvec3"),hT=uT("localId","uvec3"),pT=uT("subgroupSize","uint");const gT=en(class extends ai{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:r}=e;!0===r.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`,this)}});class mT extends oi{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let r;const s=e.context.assign;if(r=super.generate(e),!0!==s){const s=this.getNodeType(e);r=e.format(r,s,t)}return r}}class fT extends ai{constructor(e,t,r=0){super(t),this.bufferType=t,this.bufferCount=r,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e,this.name=""}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setScope(e){return this.scope=e,this}getElementType(){return this.elementType}getInputType(){return`${this.scope}Array`}element(e){return new mT(this,e)}generate(e){const t=""!==this.name?this.name:`${this.scope}Array_${this.id}`;return e.getScopedArray(t,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}class yT extends ai{static get type(){return"AtomicFunctionNode"}constructor(e,t,r){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=r,this.parents=!0}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=e.getNodeProperties(this),r=t.parents,s=this.method,i=this.getNodeType(e),n=this.getInputType(e),a=this.pointerNode,o=this.valueNode,u=[];u.push(`&${a.build(e,n)}`),null!==o&&u.push(o.build(e,n));const l=`${e.getMethod(s,i)}( ${u.join(", ")} )`;if(!(!!r&&(1===r.length&&!0===r[0].isStackNode)))return void 0===t.constNode&&(t.constNode=hl(l,i).toConst()),t.constNode.build(e);e.addLineFlowCode(l,this)}}yT.ATOMIC_LOAD="atomicLoad",yT.ATOMIC_STORE="atomicStore",yT.ATOMIC_ADD="atomicAdd",yT.ATOMIC_SUB="atomicSub",yT.ATOMIC_MAX="atomicMax",yT.ATOMIC_MIN="atomicMin",yT.ATOMIC_AND="atomicAnd",yT.ATOMIC_OR="atomicOr",yT.ATOMIC_XOR="atomicXor";const bT=en(yT),xT=(e,t,r)=>bT(e,t,r).toStack();class TT extends li{static get type(){return"SubgroupFunctionNode"}constructor(e,t=null,r=null){super(),this.method=e,this.aNode=t,this.bNode=r}getInputType(e){const t=this.aNode?this.aNode.getNodeType(e):null,r=this.bNode?this.bNode.getNodeType(e):null;return(e.isMatrix(t)?0:e.getTypeLength(t))>(e.isMatrix(r)?0:e.getTypeLength(r))?t:r}getNodeType(e){const t=this.method;return t===TT.SUBGROUP_ELECT?"bool":t===TT.SUBGROUP_BALLOT?"uvec4":this.getInputType(e)}generate(e,t){const r=this.method,s=this.getNodeType(e),i=this.getInputType(e),n=this.aNode,a=this.bNode,o=[];if(r===TT.SUBGROUP_BROADCAST||r===TT.SUBGROUP_SHUFFLE||r===TT.QUAD_BROADCAST){const t=a.getNodeType(e);o.push(n.build(e,s),a.build(e,"float"===t?"int":s))}else r===TT.SUBGROUP_SHUFFLE_XOR||r===TT.SUBGROUP_SHUFFLE_DOWN||r===TT.SUBGROUP_SHUFFLE_UP?o.push(n.build(e,s),a.build(e,"uint")):(null!==n&&o.push(n.build(e,i)),null!==a&&o.push(a.build(e,i)));const u=0===o.length?"()":`( ${o.join(", ")} )`;return e.format(`${e.getMethod(r,s)}${u}`,s,t)}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}TT.SUBGROUP_ELECT="subgroupElect",TT.SUBGROUP_BALLOT="subgroupBallot",TT.SUBGROUP_ADD="subgroupAdd",TT.SUBGROUP_INCLUSIVE_ADD="subgroupInclusiveAdd",TT.SUBGROUP_EXCLUSIVE_AND="subgroupExclusiveAdd",TT.SUBGROUP_MUL="subgroupMul",TT.SUBGROUP_INCLUSIVE_MUL="subgroupInclusiveMul",TT.SUBGROUP_EXCLUSIVE_MUL="subgroupExclusiveMul",TT.SUBGROUP_AND="subgroupAnd",TT.SUBGROUP_OR="subgroupOr",TT.SUBGROUP_XOR="subgroupXor",TT.SUBGROUP_MIN="subgroupMin",TT.SUBGROUP_MAX="subgroupMax",TT.SUBGROUP_ALL="subgroupAll",TT.SUBGROUP_ANY="subgroupAny",TT.SUBGROUP_BROADCAST_FIRST="subgroupBroadcastFirst",TT.QUAD_SWAP_X="quadSwapX",TT.QUAD_SWAP_Y="quadSwapY",TT.QUAD_SWAP_DIAGONAL="quadSwapDiagonal",TT.SUBGROUP_BROADCAST="subgroupBroadcast",TT.SUBGROUP_SHUFFLE="subgroupShuffle",TT.SUBGROUP_SHUFFLE_XOR="subgroupShuffleXor",TT.SUBGROUP_SHUFFLE_UP="subgroupShuffleUp",TT.SUBGROUP_SHUFFLE_DOWN="subgroupShuffleDown",TT.QUAD_BROADCAST="quadBroadcast";const _T=rn(TT,TT.SUBGROUP_ELECT).setParameterLength(0),vT=rn(TT,TT.SUBGROUP_BALLOT).setParameterLength(1),NT=rn(TT,TT.SUBGROUP_ADD).setParameterLength(1),ST=rn(TT,TT.SUBGROUP_INCLUSIVE_ADD).setParameterLength(1),RT=rn(TT,TT.SUBGROUP_EXCLUSIVE_AND).setParameterLength(1),AT=rn(TT,TT.SUBGROUP_MUL).setParameterLength(1),ET=rn(TT,TT.SUBGROUP_INCLUSIVE_MUL).setParameterLength(1),wT=rn(TT,TT.SUBGROUP_EXCLUSIVE_MUL).setParameterLength(1),CT=rn(TT,TT.SUBGROUP_AND).setParameterLength(1),MT=rn(TT,TT.SUBGROUP_OR).setParameterLength(1),BT=rn(TT,TT.SUBGROUP_XOR).setParameterLength(1),PT=rn(TT,TT.SUBGROUP_MIN).setParameterLength(1),LT=rn(TT,TT.SUBGROUP_MAX).setParameterLength(1),FT=rn(TT,TT.SUBGROUP_ALL).setParameterLength(0),DT=rn(TT,TT.SUBGROUP_ANY).setParameterLength(0),UT=rn(TT,TT.SUBGROUP_BROADCAST_FIRST).setParameterLength(2),IT=rn(TT,TT.QUAD_SWAP_X).setParameterLength(1),OT=rn(TT,TT.QUAD_SWAP_Y).setParameterLength(1),VT=rn(TT,TT.QUAD_SWAP_DIAGONAL).setParameterLength(1),kT=rn(TT,TT.SUBGROUP_BROADCAST).setParameterLength(2),GT=rn(TT,TT.SUBGROUP_SHUFFLE).setParameterLength(2),zT=rn(TT,TT.SUBGROUP_SHUFFLE_XOR).setParameterLength(2),$T=rn(TT,TT.SUBGROUP_SHUFFLE_UP).setParameterLength(2),WT=rn(TT,TT.SUBGROUP_SHUFFLE_DOWN).setParameterLength(2),HT=rn(TT,TT.QUAD_BROADCAST).setParameterLength(1);let jT;function qT(e){jT=jT||new WeakMap;let t=jT.get(e);return void 0===t&&jT.set(e,t={}),t}function XT(e){const t=qT(e);return t.shadowMatrix||(t.shadowMatrix=xa("mat4").setGroup(fa).onRenderUpdate(t=>(!0===e.castShadow&&!1!==t.renderer.shadowMap.enabled||(e.shadow.camera.coordinateSystem!==t.camera.coordinateSystem&&(e.shadow.camera.coordinateSystem=t.camera.coordinateSystem,e.shadow.camera.updateProjectionMatrix()),e.shadow.updateMatrices(e)),e.shadow.matrix)))}function KT(e,t=Pd){const r=XT(e).mul(t);return r.xyz.div(r.w)}function YT(e){const t=qT(e);return t.position||(t.position=xa(new r).setGroup(fa).onRenderUpdate((t,r)=>r.value.setFromMatrixPosition(e.matrixWorld)))}function QT(e){const t=qT(e);return t.targetPosition||(t.targetPosition=xa(new r).setGroup(fa).onRenderUpdate((t,r)=>r.value.setFromMatrixPosition(e.target.matrixWorld)))}function ZT(e){const t=qT(e);return t.viewPosition||(t.viewPosition=xa(new r).setGroup(fa).onRenderUpdate(({camera:t},s)=>{s.value=s.value||new r,s.value.setFromMatrixPosition(e.matrixWorld),s.value.applyMatrix4(t.matrixWorldInverse)}))}const JT=e=>rd.transformDirection(YT(e).sub(QT(e))),e_=(e,t)=>{for(const r of t)if(r.isAnalyticLightNode&&r.light.id===e)return r;return null},t_=new WeakMap,r_=[];class s_ extends ai{static get type(){return"LightsNode"}constructor(){super("vec3"),this.totalDiffuseNode=Fn("vec3","totalDiffuse"),this.totalSpecularNode=Fn("vec3","totalSpecular"),this.outgoingLightNode=Fn("vec3","outgoingLight"),this._lights=[],this._lightNodes=null,this._lightNodesHash=null,this.global=!0}customCacheKey(){const e=this._lights;for(let t=0;te.sort((e,t)=>e.id-t.id))(this._lights),i=e.renderer.library;for(const e of s)if(e.isNode)t.push(Yi(e));else{let s=null;if(null!==r&&(s=e_(e.id,r)),null===s){const r=i.getLightNodeClass(e.constructor);if(null===r){d(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}let s=null;t_.has(e)?s=t_.get(e):(s=new r(e),t_.set(e,s)),t.push(s)}}this._lightNodes=t}setupDirectLight(e,t,r){const{lightingModel:s,reflectedLight:i}=e.context;s.direct({...r,lightNode:t,reflectedLight:i},e)}setupDirectRectAreaLight(e,t,r){const{lightingModel:s,reflectedLight:i}=e.context;s.directRectArea({...r,lightNode:t,reflectedLight:i},e)}setupLights(e,t){for(const r of t)r.build(e)}getLightNodes(e){return null===this._lightNodes&&this.setupLightsNode(e),this._lightNodes}setup(e){const t=e.lightsNode;e.lightsNode=this;let r=this.outgoingLightNode;const s=e.context,i=s.lightingModel,n=e.getNodeProperties(this);if(i){const{totalDiffuseNode:t,totalSpecularNode:a}=this;s.outgoingLight=r;const o=e.addStack();n.nodes=o.nodes,i.start(e);const{backdrop:u,backdropAlpha:l}=s,{directDiffuse:d,directSpecular:c,indirectDiffuse:h,indirectSpecular:p}=s.reflectedLight;let g=d.add(h);null!==u&&(g=Tn(null!==l?l.mix(g,u):u)),t.assign(g),a.assign(c.add(p)),r.assign(t.add(a)),i.finish(e),r=r.bypass(e.removeStack())}else n.nodes=[];return e.lightsNode=t,r}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}class i_ extends ai{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=Qs.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({context:e,material:t}){n_.assign(t.receivedShadowPositionNode||e.shadowPositionWorld||Pd)}}const n_=Fn("vec3","shadowPositionWorld");function a_(t,r={}){return r.toneMapping=t.toneMapping,r.toneMappingExposure=t.toneMappingExposure,r.outputColorSpace=t.outputColorSpace,r.renderTarget=t.getRenderTarget(),r.activeCubeFace=t.getActiveCubeFace(),r.activeMipmapLevel=t.getActiveMipmapLevel(),r.renderObjectFunction=t.getRenderObjectFunction(),r.pixelRatio=t.getPixelRatio(),r.mrt=t.getMRT(),r.clearColor=t.getClearColor(r.clearColor||new e),r.clearAlpha=t.getClearAlpha(),r.autoClear=t.autoClear,r.scissorTest=t.getScissorTest(),r}function o_(e,t){return t=a_(e,t),e.setMRT(null),e.setRenderObjectFunction(null),e.setClearColor(0,1),e.autoClear=!0,t}function u_(e,t){e.toneMapping=t.toneMapping,e.toneMappingExposure=t.toneMappingExposure,e.outputColorSpace=t.outputColorSpace,e.setRenderTarget(t.renderTarget,t.activeCubeFace,t.activeMipmapLevel),e.setRenderObjectFunction(t.renderObjectFunction),e.setPixelRatio(t.pixelRatio),e.setMRT(t.mrt),e.setClearColor(t.clearColor,t.clearAlpha),e.autoClear=t.autoClear,e.setScissorTest(t.scissorTest)}function l_(e,t={}){return t.background=e.background,t.backgroundNode=e.backgroundNode,t.overrideMaterial=e.overrideMaterial,t}function d_(e,t){return t=l_(e,t),e.background=null,e.backgroundNode=null,e.overrideMaterial=null,t}function c_(e,t){e.background=t.background,e.backgroundNode=t.backgroundNode,e.overrideMaterial=t.overrideMaterial}function h_(e,t,r){return r=d_(t,r=o_(e,r))}function p_(e,t,r){u_(e,r),c_(t,r)}var g_=Object.freeze({__proto__:null,resetRendererAndSceneState:h_,resetRendererState:o_,resetSceneState:d_,restoreRendererAndSceneState:p_,restoreRendererState:u_,restoreSceneState:c_,saveRendererAndSceneState:function(e,t,r={}){return r=l_(t,r=a_(e,r))},saveRendererState:a_,saveSceneState:l_});const m_=new WeakMap,f_=an(({depthTexture:e,shadowCoord:t,depthLayer:r})=>{let s=Bl(e,t.xy).setName("t_basic");return e.isArrayTexture&&(s=s.depth(r)),s.compare(t.z)}),y_=an(({depthTexture:e,shadowCoord:t,shadow:r,depthLayer:s})=>{const i=(t,r)=>{let i=Bl(e,t);return e.isArrayTexture&&(i=i.depth(s)),i.compare(r)},n=gc("mapSize","vec2",r).setGroup(fa),a=gc("radius","float",r).setGroup(fa),o=fn(1).div(n),u=a.mul(o.x),l=qb(Hl.xy).mul(6.28318530718);return wa(i(t.xy.add(Xb(0,5,l).mul(u)),t.z),i(t.xy.add(Xb(1,5,l).mul(u)),t.z),i(t.xy.add(Xb(2,5,l).mul(u)),t.z),i(t.xy.add(Xb(3,5,l).mul(u)),t.z),i(t.xy.add(Xb(4,5,l).mul(u)),t.z)).mul(.2)}),b_=an(({depthTexture:e,shadowCoord:t,shadow:r,depthLayer:s})=>{const i=(t,r)=>{let i=Bl(e,t);return e.isArrayTexture&&(i=i.depth(s)),i.compare(r)},n=gc("mapSize","vec2",r).setGroup(fa),a=fn(1).div(n),o=a.x,u=a.y,l=t.xy,d=_o(l.mul(n).add(.5));return l.subAssign(d.mul(a)),wa(i(l,t.z),i(l.add(fn(o,0)),t.z),i(l.add(fn(0,u)),t.z),i(l.add(a),t.z),su(i(l.add(fn(o.negate(),0)),t.z),i(l.add(fn(o.mul(2),0)),t.z),d.x),su(i(l.add(fn(o.negate(),u)),t.z),i(l.add(fn(o.mul(2),u)),t.z),d.x),su(i(l.add(fn(0,u.negate())),t.z),i(l.add(fn(0,u.mul(2))),t.z),d.y),su(i(l.add(fn(o,u.negate())),t.z),i(l.add(fn(o,u.mul(2))),t.z),d.y),su(su(i(l.add(fn(o.negate(),u.negate())),t.z),i(l.add(fn(o.mul(2),u.negate())),t.z),d.x),su(i(l.add(fn(o.negate(),u.mul(2))),t.z),i(l.add(fn(o.mul(2),u.mul(2))),t.z),d.x),d.y)).mul(1/9)}),x_=an(({depthTexture:e,shadowCoord:t,depthLayer:r})=>{let s=Bl(e).sample(t.xy);e.isArrayTexture&&(s=s.depth(r)),s=s.rg;const i=s.x,n=$o(1e-7,s.y.mul(s.y)),a=Wo(t.z,i);ln(a.equal(1),()=>hn(1));const o=t.z.sub(i);let u=n.div(n.add(o.mul(o)));return u=iu(Ca(u,.3).div(.65)),$o(a,u)}),T_=an(([e,t,r])=>{let s=Pd.sub(e).length();return s=s.sub(t).div(r.sub(t)),s=s.saturate(),s}),__=e=>{let t=m_.get(e);if(void 0===t){const r=e.isPointLight?(e=>{const t=e.shadow.camera,r=gc("near","float",t).setGroup(fa),s=gc("far","float",t).setGroup(fa),i=cd(e);return T_(i,r,s)})(e):null;t=new qp,t.colorNode=Sn(0,0,0,1),t.depthNode=r,t.isShadowPassMaterial=!0,t.name="ShadowMaterial",t.fog=!1,m_.set(e,t)}return t},v_=e=>{const t=m_.get(e);void 0!==t&&(t.dispose(),m_.delete(e))},N_=new Kf,S_=[],R_=(e,t,r,s)=>{S_[0]=e,S_[1]=t;let i=N_.get(S_);return void 0!==i&&i.shadowType===r&&i.useVelocity===s||(i=(i,n,a,o,u,l,...d)=>{(!0===i.castShadow||i.receiveShadow&&r===qe)&&(s&&(js(i).useVelocity=!0),i.onBeforeShadow(e,i,a,t.camera,o,n.overrideMaterial,l),e.renderObject(i,n,a,o,u,l,...d),i.onAfterShadow(e,i,a,t.camera,o,n.overrideMaterial,l))},i.shadowType=r,i.useVelocity=s,N_.set(S_,i)),S_[0]=null,S_[1]=null,i},A_=an(({samples:e,radius:t,size:r,shadowPass:s,depthLayer:i})=>{const n=hn(0).toVar("meanVertical"),a=hn(0).toVar("squareMeanVertical"),o=e.lessThanEqual(hn(1)).select(hn(0),hn(2).div(e.sub(1))),u=e.lessThanEqual(hn(1)).select(hn(0),hn(-1));ap({start:pn(0),end:pn(e),type:"int",condition:"<"},({i:e})=>{const l=u.add(hn(e).mul(o));let d=s.sample(wa(Hl.xy,fn(0,l).mul(t)).div(r));s.value.isArrayTexture&&(d=d.depth(i)),d=d.x,n.addAssign(d),a.addAssign(d.mul(d))}),n.divAssign(e),a.divAssign(e);const l=fo(a.sub(n.mul(n)).max(0));return fn(n,l)}),E_=an(({samples:e,radius:t,size:r,shadowPass:s,depthLayer:i})=>{const n=hn(0).toVar("meanHorizontal"),a=hn(0).toVar("squareMeanHorizontal"),o=e.lessThanEqual(hn(1)).select(hn(0),hn(2).div(e.sub(1))),u=e.lessThanEqual(hn(1)).select(hn(0),hn(-1));ap({start:pn(0),end:pn(e),type:"int",condition:"<"},({i:e})=>{const l=u.add(hn(e).mul(o));let d=s.sample(wa(Hl.xy,fn(l,0).mul(t)).div(r));s.value.isArrayTexture&&(d=d.depth(i)),n.addAssign(d.x),a.addAssign(wa(d.y.mul(d.y),d.x.mul(d.x)))}),n.divAssign(e),a.divAssign(e);const l=fo(a.sub(n.mul(n)).max(0));return fn(n,l)}),w_=[f_,y_,b_,x_];let C_;const M_=new kb;class B_ extends i_{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this._currentShadowType=null,this._cameraFrameId=new WeakMap,this.isShadowNode=!0,this.depthLayer=0}setupShadowFilter(e,{filterFn:t,depthTexture:r,shadowCoord:s,shadow:i,depthLayer:n}){const a=s.x.greaterThanEqual(0).and(s.x.lessThanEqual(1)).and(s.y.greaterThanEqual(0)).and(s.y.lessThanEqual(1)).and(s.z.lessThanEqual(1)),o=t({depthTexture:r,shadowCoord:s,shadow:i,depthLayer:n});return a.select(o,hn(1))}setupShadowCoord(e,t){const{shadow:r}=this,{renderer:s}=e,i=gc("bias","float",r).setGroup(fa);let n,a=t;if(r.camera.isOrthographicCamera||!0!==s.logarithmicDepthBuffer)a=a.xyz.div(a.w),n=a.z,s.coordinateSystem===h&&(n=n.mul(2).sub(1));else{const e=a.w;a=a.xy.div(e);const t=gc("near","float",r.camera).setGroup(fa),s=gc("far","float",r.camera).setGroup(fa);n=Cp(e.negate(),t,s)}return a=Tn(a.x,a.y.oneMinus(),n.add(i)),a}getShadowFilterFn(e){return w_[e]}setupRenderTarget(e,t){const r=new Y(e.mapSize.width,e.mapSize.height);r.name="ShadowDepthTexture",r.compareFunction=E;const s=t.createRenderTarget(e.mapSize.width,e.mapSize.height);return s.texture.name="ShadowMap",s.texture.type=e.mapType,s.depthTexture=r,{shadowMap:s,depthTexture:r}}setupShadow(e){const{renderer:t,camera:r}=e,{light:s,shadow:i}=this,n=t.shadowMap.type,{depthTexture:a,shadowMap:o}=this.setupRenderTarget(i,e);if(i.camera.coordinateSystem=r.coordinateSystem,i.camera.updateProjectionMatrix(),n===qe&&!0!==i.isPointLightShadow){a.compareFunction=null,o.depth>1?(o._vsmShadowMapVertical||(o._vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depth:o.depth,depthBuffer:!1}),o._vsmShadowMapVertical.texture.name="VSMVertical"),this.vsmShadowMapVertical=o._vsmShadowMapVertical,o._vsmShadowMapHorizontal||(o._vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depth:o.depth,depthBuffer:!1}),o._vsmShadowMapHorizontal.texture.name="VSMHorizontal"),this.vsmShadowMapHorizontal=o._vsmShadowMapHorizontal):(this.vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depthBuffer:!1}),this.vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depthBuffer:!1}));let t=Bl(a);a.isArrayTexture&&(t=t.depth(this.depthLayer));let r=Bl(this.vsmShadowMapVertical.texture);a.isArrayTexture&&(r=r.depth(this.depthLayer));const s=gc("blurSamples","float",i).setGroup(fa),n=gc("radius","float",i).setGroup(fa),u=gc("mapSize","vec2",i).setGroup(fa);let l=this.vsmMaterialVertical||(this.vsmMaterialVertical=new qp);l.fragmentNode=A_({samples:s,radius:n,size:u,shadowPass:t,depthLayer:this.depthLayer}).context(e.getSharedContext()),l.name="VSMVertical",l=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new qp),l.fragmentNode=E_({samples:s,radius:n,size:u,shadowPass:r,depthLayer:this.depthLayer}).context(e.getSharedContext()),l.name="VSMHorizontal"}const u=gc("intensity","float",i).setGroup(fa),l=gc("normalBias","float",i).setGroup(fa),d=XT(s).mul(n_.add(jd.mul(l))),c=this.setupShadowCoord(e,d),h=i.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(null===h)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const p=n===qe&&!0!==i.isPointLightShadow?this.vsmShadowMapHorizontal.texture:a,g=this.setupShadowFilter(e,{filterFn:h,shadowTexture:o.texture,depthTexture:p,shadowCoord:c,shadow:i,depthLayer:this.depthLayer});let m,f;!0===t.shadowMap.transmitted&&(o.texture.isCubeTexture?m=cc(o.texture,c.xyz):(m=Bl(o.texture,c),a.isArrayTexture&&(m=m.depth(this.depthLayer)))),f=m?su(1,g.rgb.mix(m,1),u.mul(m.a)).toVar():su(1,g,u).toVar(),this.shadowMap=o,this.shadow.map=o;const y=`${this.light.type} Shadow [ ${this.light.name||"ID: "+this.light.id} ]`;return m&&f.toInspector(`${y} / Color`,()=>this.shadowMap.texture.isCubeTexture?cc(this.shadowMap.texture):Bl(this.shadowMap.texture)),f.toInspector(`${y} / Depth`,()=>this.shadowMap.texture.isCubeTexture?cc(this.shadowMap.texture).r.oneMinus():Pl(this.shadowMap.depthTexture,Nl().mul(Rl(Bl(this.shadowMap.depthTexture)))).r.oneMinus())}setup(e){if(!1!==e.renderer.shadowMap.enabled)return an(()=>{const t=e.renderer.shadowMap.type;this._currentShadowType!==t&&(this._reset(),this._node=null);let r=this._node;return this.setupShadowPosition(e),null===r&&(this._node=r=this.setupShadow(e),this._currentShadowType=t),e.material.receivedShadowNode&&(r=e.material.receivedShadowNode(r)),r})()}renderShadow(e){const{shadow:t,shadowMap:r,light:s}=this,{renderer:i,scene:n}=e;t.updateMatrices(s),r.setSize(t.mapSize.width,t.mapSize.height,r.depth);const a=n.name;n.name=`Shadow Map [ ${s.name||"ID: "+s.id} ]`,i.render(n,t.camera),n.name=a}updateShadow(e){const{shadowMap:t,light:r,shadow:s}=this,{renderer:i,scene:n,camera:a}=e,o=i.shadowMap.type,u=t.depthTexture.version;this._depthVersionCached=u;const l=s.camera.layers.mask;4294967294&s.camera.layers.mask||(s.camera.layers.mask=a.layers.mask);const d=i.getRenderObjectFunction(),c=i.getMRT(),h=!!c&&c.has("velocity");C_=h_(i,n,C_),n.overrideMaterial=__(r),i.setRenderObjectFunction(R_(i,s,o,h)),i.setClearColor(0,0),i.setRenderTarget(t),this.renderShadow(e),i.setRenderObjectFunction(d),o===qe&&!0!==s.isPointLightShadow&&this.vsmPass(i),s.camera.layers.mask=l,p_(i,n,C_)}vsmPass(e){const{shadow:t}=this,r=this.shadowMap.depth;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height,r),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height,r),e.setRenderTarget(this.vsmShadowMapVertical),M_.material=this.vsmMaterialVertical,M_.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),M_.material=this.vsmMaterialHorizontal,M_.render(e)}dispose(){this._reset(),super.dispose()}_reset(){this._currentShadowType=null,v_(this.light),this.shadowMap&&(this.shadowMap.dispose(),this.shadowMap=null),null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null)}updateBefore(e){const{shadow:t}=this;let r=t.needsUpdate||t.autoUpdate;r&&(this._cameraFrameId[e.camera]===e.frameId&&(r=!1),this._cameraFrameId[e.camera]=e.frameId),r&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const P_=(e,t)=>new B_(e,t),L_=new e,F_=new a,D_=new r,U_=new r,I_=[new r(1,0,0),new r(-1,0,0),new r(0,-1,0),new r(0,1,0),new r(0,0,1),new r(0,0,-1)],O_=[new r(0,-1,0),new r(0,-1,0),new r(0,0,-1),new r(0,0,1),new r(0,-1,0),new r(0,-1,0)],V_=[new r(1,0,0),new r(-1,0,0),new r(0,1,0),new r(0,-1,0),new r(0,0,1),new r(0,0,-1)],k_=[new r(0,-1,0),new r(0,-1,0),new r(0,0,1),new r(0,0,-1),new r(0,-1,0),new r(0,-1,0)],G_=an(({depthTexture:e,bd3D:t,dp:r})=>cc(e,t).compare(r)),z_=an(({depthTexture:e,bd3D:t,dp:r,shadow:s})=>{const i=gc("radius","float",s).setGroup(fa),n=gc("mapSize","vec2",s).setGroup(fa),a=i.div(n.x),o=wo(t),u=To(Ko(t,o.x.greaterThan(o.z).select(Tn(0,1,0),Tn(1,0,0)))),l=Ko(t,u),d=qb(Hl.xy).mul(6.28318530718),c=Xb(0,5,d),h=Xb(1,5,d),p=Xb(2,5,d),g=Xb(3,5,d),m=Xb(4,5,d);return cc(e,t.add(u.mul(c.x).add(l.mul(c.y)).mul(a))).compare(r).add(cc(e,t.add(u.mul(h.x).add(l.mul(h.y)).mul(a))).compare(r)).add(cc(e,t.add(u.mul(p.x).add(l.mul(p.y)).mul(a))).compare(r)).add(cc(e,t.add(u.mul(g.x).add(l.mul(g.y)).mul(a))).compare(r)).add(cc(e,t.add(u.mul(m.x).add(l.mul(m.y)).mul(a))).compare(r)).mul(.2)}),$_=an(({filterFn:e,depthTexture:t,shadowCoord:r,shadow:s})=>{const i=r.xyz.toVar(),n=i.length(),a=xa("float").setGroup(fa).onRenderUpdate(()=>s.camera.near),o=xa("float").setGroup(fa).onRenderUpdate(()=>s.camera.far),u=gc("bias","float",s).setGroup(fa),l=hn(1).toVar();return ln(n.sub(o).lessThanEqual(0).and(n.sub(a).greaterThanEqual(0)),()=>{const r=n.sub(a).div(o.sub(a)).toVar();r.addAssign(u);const d=i.normalize();l.assign(e({depthTexture:t,bd3D:d,dp:r,shadow:s}))}),l});class W_ extends B_{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return e===Xe?G_:z_}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,depthTexture:r,shadowCoord:s,shadow:i}){return $_({filterFn:t,depthTexture:r,shadowCoord:s,shadow:i})}setupRenderTarget(e,t){const r=new Ke(e.mapSize.width);r.name="PointShadowDepthTexture",r.compareFunction=E;const s=t.createCubeRenderTarget(e.mapSize.width);return s.texture.name="PointShadowMap",s.depthTexture=r,{shadowMap:s,depthTexture:r}}renderShadow(e){const{shadow:t,shadowMap:r,light:s}=this,{renderer:i,scene:n}=e,a=t.camera,o=t.matrix,u=i.coordinateSystem===h,l=u?I_:V_,d=u?O_:k_;r.setSize(t.mapSize.width,t.mapSize.width);const c=i.autoClear,p=i.getClearColor(L_),g=i.getClearAlpha();i.autoClear=!1,i.setClearColor(t.clearColor,t.clearAlpha);for(let e=0;e<6;e++){i.setRenderTarget(r,e),i.clear();const u=s.distance||a.far;u!==a.far&&(a.far=u,a.updateProjectionMatrix()),D_.setFromMatrixPosition(s.matrixWorld),a.position.copy(D_),U_.copy(a.position),U_.add(l[e]),a.up.copy(d[e]),a.lookAt(U_),a.updateMatrixWorld(),o.makeTranslation(-D_.x,-D_.y,-D_.z),F_.multiplyMatrices(a.projectionMatrix,a.matrixWorldInverse),t._frustum.setFromProjectionMatrix(F_,a.coordinateSystem,a.reversedDepth);const c=n.name;n.name=`Point Light Shadow [ ${s.name||"ID: "+s.id} ] - Face ${e+1}`,i.render(n,a),n.name=c}i.autoClear=c,i.setClearColor(p,g)}}const H_=(e,t)=>new W_(e,t);class j_ extends pp{static get type(){return"AnalyticLightNode"}constructor(t=null){super(),this.light=t,this.color=new e,this.colorNode=t&&t.colorNode||xa(this.color).setGroup(fa),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=Qs.FRAME,t&&t.shadow&&(this._shadowDisposeListener=()=>{this.disposeShadow()},t.addEventListener("dispose",this._shadowDisposeListener))}dispose(){this._shadowDisposeListener&&this.light.removeEventListener("dispose",this._shadowDisposeListener),super.dispose()}disposeShadow(){null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null),this.shadowColorNode=null,null!==this.baseColorNode&&(this.colorNode=this.baseColorNode,this.baseColorNode=null)}getHash(){return this.light.uuid}getLightVector(e){return ZT(this.light).sub(e.context.positionView||Fd)}setupDirect(){}setupDirectRectArea(){}setupShadowNode(){return P_(this.light)}setupShadow(e){const{renderer:t}=e;if(!1===t.shadowMap.enabled)return;let r=this.shadowColorNode;if(null===r){const e=this.light.shadow.shadowNode;let t;t=void 0!==e?Yi(e):this.setupShadowNode(),this.shadowNode=t,this.shadowColorNode=r=this.colorNode.mul(t),this.baseColorNode=this.colorNode}e.context.getShadow&&(r=e.context.getShadow(this,e)),this.colorNode=r}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null,this.shadowColorNode=null);const t=this.setupDirect(e),r=this.setupDirectRectArea(e);t&&e.lightsNode.setupDirectLight(e,this,t),r&&e.lightsNode.setupDirectRectAreaLight(e,this,r)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const q_=an(({lightDistance:e,cutoffDistance:t,decayExponent:r})=>{const s=e.pow(r).max(.01).reciprocal();return t.greaterThan(0).select(s.mul(e.div(t).pow4().oneMinus().clamp().pow2()),s)}),X_=({color:e,lightVector:t,cutoffDistance:r,decayExponent:s})=>{const i=t.normalize(),n=t.length(),a=q_({lightDistance:n,cutoffDistance:r,decayExponent:s});return{lightDirection:i,lightColor:e.mul(a)}};class K_ extends j_{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=xa(0).setGroup(fa),this.decayExponentNode=xa(2).setGroup(fa)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return H_(this.light)}setupDirect(e){return X_({color:this.colorNode,lightVector:this.getLightVector(e),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode})}}const Y_=an(([e=Nl()])=>{const t=e.mul(2),r=t.x.floor(),s=t.y.floor();return r.add(s).mod(2).sign()}),Q_=an(([e=Nl()],{renderer:t,material:r})=>{const s=ru(e.mul(2).sub(1));let i;if(r.alphaToCoverage&&t.currentSamples>0){const e=hn(s.fwidth()).toVar();i=ou(e.oneMinus(),e.add(1),s).oneMinus()}else i=fu(s.greaterThan(1),0,1);return i}),Z_=an(([e,t,r])=>{const s=hn(r).toVar(),i=hn(t).toVar(),n=mn(e).toVar();return fu(n,i,s)}).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),J_=an(([e,t])=>{const r=mn(t).toVar(),s=hn(e).toVar();return fu(r,s.negate(),s)}).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),ev=an(([e])=>{const t=hn(e).toVar();return pn(bo(t))}).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),tv=an(([e,t])=>{const r=hn(e).toVar();return t.assign(ev(r)),r.sub(hn(t))}),rv=db([an(([e,t,r,s,i,n])=>{const a=hn(n).toVar(),o=hn(i).toVar(),u=hn(s).toVar(),l=hn(r).toVar(),d=hn(t).toVar(),c=hn(e).toVar(),h=hn(Ca(1,o)).toVar();return Ca(1,a).mul(c.mul(h).add(d.mul(o))).add(a.mul(l.mul(h).add(u.mul(o))))}).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),an(([e,t,r,s,i,n])=>{const a=hn(n).toVar(),o=hn(i).toVar(),u=Tn(s).toVar(),l=Tn(r).toVar(),d=Tn(t).toVar(),c=Tn(e).toVar(),h=hn(Ca(1,o)).toVar();return Ca(1,a).mul(c.mul(h).add(d.mul(o))).add(a.mul(l.mul(h).add(u.mul(o))))}).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]})]),sv=db([an(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=hn(d).toVar(),h=hn(l).toVar(),p=hn(u).toVar(),g=hn(o).toVar(),m=hn(a).toVar(),f=hn(n).toVar(),y=hn(i).toVar(),b=hn(s).toVar(),x=hn(r).toVar(),T=hn(t).toVar(),_=hn(e).toVar(),v=hn(Ca(1,p)).toVar(),N=hn(Ca(1,h)).toVar();return hn(Ca(1,c)).toVar().mul(N.mul(_.mul(v).add(T.mul(p))).add(h.mul(x.mul(v).add(b.mul(p))))).add(c.mul(N.mul(y.mul(v).add(f.mul(p))).add(h.mul(m.mul(v).add(g.mul(p))))))}).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),an(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=hn(d).toVar(),h=hn(l).toVar(),p=hn(u).toVar(),g=Tn(o).toVar(),m=Tn(a).toVar(),f=Tn(n).toVar(),y=Tn(i).toVar(),b=Tn(s).toVar(),x=Tn(r).toVar(),T=Tn(t).toVar(),_=Tn(e).toVar(),v=hn(Ca(1,p)).toVar(),N=hn(Ca(1,h)).toVar();return hn(Ca(1,c)).toVar().mul(N.mul(_.mul(v).add(T.mul(p))).add(h.mul(x.mul(v).add(b.mul(p))))).add(c.mul(N.mul(y.mul(v).add(f.mul(p))).add(h.mul(m.mul(v).add(g.mul(p))))))}).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]})]),iv=an(([e,t,r])=>{const s=hn(r).toVar(),i=hn(t).toVar(),n=gn(e).toVar(),a=gn(n.bitAnd(gn(7))).toVar(),o=hn(Z_(a.lessThan(gn(4)),i,s)).toVar(),u=hn(Ma(2,Z_(a.lessThan(gn(4)),s,i))).toVar();return J_(o,mn(a.bitAnd(gn(1)))).add(J_(u,mn(a.bitAnd(gn(2)))))}).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),nv=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=hn(t).toVar(),o=gn(e).toVar(),u=gn(o.bitAnd(gn(15))).toVar(),l=hn(Z_(u.lessThan(gn(8)),a,n)).toVar(),d=hn(Z_(u.lessThan(gn(4)),n,Z_(u.equal(gn(12)).or(u.equal(gn(14))),a,i))).toVar();return J_(l,mn(u.bitAnd(gn(1)))).add(J_(d,mn(u.bitAnd(gn(2)))))}).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),av=db([iv,nv]),ov=an(([e,t,r])=>{const s=hn(r).toVar(),i=hn(t).toVar(),n=vn(e).toVar();return Tn(av(n.x,i,s),av(n.y,i,s),av(n.z,i,s))}).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),uv=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=hn(t).toVar(),o=vn(e).toVar();return Tn(av(o.x,a,n,i),av(o.y,a,n,i),av(o.z,a,n,i))}).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),lv=db([ov,uv]),dv=an(([e])=>{const t=hn(e).toVar();return Ma(.6616,t)}).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),cv=an(([e])=>{const t=hn(e).toVar();return Ma(.982,t)}).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),hv=db([dv,an(([e])=>{const t=Tn(e).toVar();return Ma(.6616,t)}).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),pv=db([cv,an(([e])=>{const t=Tn(e).toVar();return Ma(.982,t)}).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),gv=an(([e,t])=>{const r=pn(t).toVar(),s=gn(e).toVar();return s.shiftLeft(r).bitOr(s.shiftRight(pn(32).sub(r)))}).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),mv=an(([e,t,r])=>{e.subAssign(r),e.bitXorAssign(gv(r,pn(4))),r.addAssign(t),t.subAssign(e),t.bitXorAssign(gv(e,pn(6))),e.addAssign(r),r.subAssign(t),r.bitXorAssign(gv(t,pn(8))),t.addAssign(e),e.subAssign(r),e.bitXorAssign(gv(r,pn(16))),r.addAssign(t),t.subAssign(e),t.bitXorAssign(gv(e,pn(19))),e.addAssign(r),r.subAssign(t),r.bitXorAssign(gv(t,pn(4))),t.addAssign(e)}),fv=an(([e,t,r])=>{const s=gn(r).toVar(),i=gn(t).toVar(),n=gn(e).toVar();return s.bitXorAssign(i),s.subAssign(gv(i,pn(14))),n.bitXorAssign(s),n.subAssign(gv(s,pn(11))),i.bitXorAssign(n),i.subAssign(gv(n,pn(25))),s.bitXorAssign(i),s.subAssign(gv(i,pn(16))),n.bitXorAssign(s),n.subAssign(gv(s,pn(4))),i.bitXorAssign(n),i.subAssign(gv(n,pn(14))),s.bitXorAssign(i),s.subAssign(gv(i,pn(24))),s}).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),yv=an(([e])=>{const t=gn(e).toVar();return hn(t).div(hn(gn(pn(4294967295))))}).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),bv=an(([e])=>{const t=hn(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))}).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),xv=db([an(([e])=>{const t=pn(e).toVar(),r=gn(gn(1)).toVar(),s=gn(gn(pn(3735928559)).add(r.shiftLeft(gn(2))).add(gn(13))).toVar();return fv(s.add(gn(t)),s,s)}).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),an(([e,t])=>{const r=pn(t).toVar(),s=pn(e).toVar(),i=gn(gn(2)).toVar(),n=gn().toVar(),a=gn().toVar(),o=gn().toVar();return n.assign(a.assign(o.assign(gn(pn(3735928559)).add(i.shiftLeft(gn(2))).add(gn(13))))),n.addAssign(gn(s)),a.addAssign(gn(r)),fv(n,a,o)}).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),an(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=pn(e).toVar(),a=gn(gn(3)).toVar(),o=gn().toVar(),u=gn().toVar(),l=gn().toVar();return o.assign(u.assign(l.assign(gn(pn(3735928559)).add(a.shiftLeft(gn(2))).add(gn(13))))),o.addAssign(gn(n)),u.addAssign(gn(i)),l.addAssign(gn(s)),fv(o,u,l)}).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),an(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=pn(t).toVar(),o=pn(e).toVar(),u=gn(gn(4)).toVar(),l=gn().toVar(),d=gn().toVar(),c=gn().toVar();return l.assign(d.assign(c.assign(gn(pn(3735928559)).add(u.shiftLeft(gn(2))).add(gn(13))))),l.addAssign(gn(o)),d.addAssign(gn(a)),c.addAssign(gn(n)),mv(l,d,c),l.addAssign(gn(i)),fv(l,d,c)}).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),an(([e,t,r,s,i])=>{const n=pn(i).toVar(),a=pn(s).toVar(),o=pn(r).toVar(),u=pn(t).toVar(),l=pn(e).toVar(),d=gn(gn(5)).toVar(),c=gn().toVar(),h=gn().toVar(),p=gn().toVar();return c.assign(h.assign(p.assign(gn(pn(3735928559)).add(d.shiftLeft(gn(2))).add(gn(13))))),c.addAssign(gn(l)),h.addAssign(gn(u)),p.addAssign(gn(o)),mv(c,h,p),c.addAssign(gn(a)),h.addAssign(gn(n)),fv(c,h,p)}).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]})]),Tv=db([an(([e,t])=>{const r=pn(t).toVar(),s=pn(e).toVar(),i=gn(xv(s,r)).toVar(),n=vn().toVar();return n.x.assign(i.bitAnd(pn(255))),n.y.assign(i.shiftRight(pn(8)).bitAnd(pn(255))),n.z.assign(i.shiftRight(pn(16)).bitAnd(pn(255))),n}).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),an(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=pn(e).toVar(),a=gn(xv(n,i,s)).toVar(),o=vn().toVar();return o.x.assign(a.bitAnd(pn(255))),o.y.assign(a.shiftRight(pn(8)).bitAnd(pn(255))),o.z.assign(a.shiftRight(pn(16)).bitAnd(pn(255))),o}).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]})]),_v=db([an(([e])=>{const t=fn(e).toVar(),r=pn().toVar(),s=pn().toVar(),i=hn(tv(t.x,r)).toVar(),n=hn(tv(t.y,s)).toVar(),a=hn(bv(i)).toVar(),o=hn(bv(n)).toVar(),u=hn(rv(av(xv(r,s),i,n),av(xv(r.add(pn(1)),s),i.sub(1),n),av(xv(r,s.add(pn(1))),i,n.sub(1)),av(xv(r.add(pn(1)),s.add(pn(1))),i.sub(1),n.sub(1)),a,o)).toVar();return hv(u)}).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),an(([e])=>{const t=Tn(e).toVar(),r=pn().toVar(),s=pn().toVar(),i=pn().toVar(),n=hn(tv(t.x,r)).toVar(),a=hn(tv(t.y,s)).toVar(),o=hn(tv(t.z,i)).toVar(),u=hn(bv(n)).toVar(),l=hn(bv(a)).toVar(),d=hn(bv(o)).toVar(),c=hn(sv(av(xv(r,s,i),n,a,o),av(xv(r.add(pn(1)),s,i),n.sub(1),a,o),av(xv(r,s.add(pn(1)),i),n,a.sub(1),o),av(xv(r.add(pn(1)),s.add(pn(1)),i),n.sub(1),a.sub(1),o),av(xv(r,s,i.add(pn(1))),n,a,o.sub(1)),av(xv(r.add(pn(1)),s,i.add(pn(1))),n.sub(1),a,o.sub(1)),av(xv(r,s.add(pn(1)),i.add(pn(1))),n,a.sub(1),o.sub(1)),av(xv(r.add(pn(1)),s.add(pn(1)),i.add(pn(1))),n.sub(1),a.sub(1),o.sub(1)),u,l,d)).toVar();return pv(c)}).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]})]),vv=db([an(([e])=>{const t=fn(e).toVar(),r=pn().toVar(),s=pn().toVar(),i=hn(tv(t.x,r)).toVar(),n=hn(tv(t.y,s)).toVar(),a=hn(bv(i)).toVar(),o=hn(bv(n)).toVar(),u=Tn(rv(lv(Tv(r,s),i,n),lv(Tv(r.add(pn(1)),s),i.sub(1),n),lv(Tv(r,s.add(pn(1))),i,n.sub(1)),lv(Tv(r.add(pn(1)),s.add(pn(1))),i.sub(1),n.sub(1)),a,o)).toVar();return hv(u)}).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),an(([e])=>{const t=Tn(e).toVar(),r=pn().toVar(),s=pn().toVar(),i=pn().toVar(),n=hn(tv(t.x,r)).toVar(),a=hn(tv(t.y,s)).toVar(),o=hn(tv(t.z,i)).toVar(),u=hn(bv(n)).toVar(),l=hn(bv(a)).toVar(),d=hn(bv(o)).toVar(),c=Tn(sv(lv(Tv(r,s,i),n,a,o),lv(Tv(r.add(pn(1)),s,i),n.sub(1),a,o),lv(Tv(r,s.add(pn(1)),i),n,a.sub(1),o),lv(Tv(r.add(pn(1)),s.add(pn(1)),i),n.sub(1),a.sub(1),o),lv(Tv(r,s,i.add(pn(1))),n,a,o.sub(1)),lv(Tv(r.add(pn(1)),s,i.add(pn(1))),n.sub(1),a,o.sub(1)),lv(Tv(r,s.add(pn(1)),i.add(pn(1))),n,a.sub(1),o.sub(1)),lv(Tv(r.add(pn(1)),s.add(pn(1)),i.add(pn(1))),n.sub(1),a.sub(1),o.sub(1)),u,l,d)).toVar();return pv(c)}).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]})]),Nv=db([an(([e])=>{const t=hn(e).toVar(),r=pn(ev(t)).toVar();return yv(xv(r))}).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),an(([e])=>{const t=fn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar();return yv(xv(r,s))}).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),an(([e])=>{const t=Tn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar(),i=pn(ev(t.z)).toVar();return yv(xv(r,s,i))}).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),an(([e])=>{const t=Sn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar(),i=pn(ev(t.z)).toVar(),n=pn(ev(t.w)).toVar();return yv(xv(r,s,i,n))}).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]})]),Sv=db([an(([e])=>{const t=hn(e).toVar(),r=pn(ev(t)).toVar();return Tn(yv(xv(r,pn(0))),yv(xv(r,pn(1))),yv(xv(r,pn(2))))}).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),an(([e])=>{const t=fn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar();return Tn(yv(xv(r,s,pn(0))),yv(xv(r,s,pn(1))),yv(xv(r,s,pn(2))))}).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),an(([e])=>{const t=Tn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar(),i=pn(ev(t.z)).toVar();return Tn(yv(xv(r,s,i,pn(0))),yv(xv(r,s,i,pn(1))),yv(xv(r,s,i,pn(2))))}).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),an(([e])=>{const t=Sn(e).toVar(),r=pn(ev(t.x)).toVar(),s=pn(ev(t.y)).toVar(),i=pn(ev(t.z)).toVar(),n=pn(ev(t.w)).toVar();return Tn(yv(xv(r,s,i,n,pn(0))),yv(xv(r,s,i,n,pn(1))),yv(xv(r,s,i,n,pn(2))))}).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]})]),Rv=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=pn(t).toVar(),o=Tn(e).toVar(),u=hn(0).toVar(),l=hn(1).toVar();return ap(a,()=>{u.addAssign(l.mul(_v(o))),l.mulAssign(i),o.mulAssign(n)}),u}).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Av=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=pn(t).toVar(),o=Tn(e).toVar(),u=Tn(0).toVar(),l=hn(1).toVar();return ap(a,()=>{u.addAssign(l.mul(vv(o))),l.mulAssign(i),o.mulAssign(n)}),u}).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Ev=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=pn(t).toVar(),o=Tn(e).toVar();return fn(Rv(o,a,n,i),Rv(o.add(Tn(pn(19),pn(193),pn(17))),a,n,i))}).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),wv=an(([e,t,r,s])=>{const i=hn(s).toVar(),n=hn(r).toVar(),a=pn(t).toVar(),o=Tn(e).toVar(),u=Tn(Av(o,a,n,i)).toVar(),l=hn(Rv(o.add(Tn(pn(19),pn(193),pn(17))),a,n,i)).toVar();return Sn(u,l)}).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Cv=db([an(([e,t,r,s,i,n,a])=>{const o=pn(a).toVar(),u=hn(n).toVar(),l=pn(i).toVar(),d=pn(s).toVar(),c=pn(r).toVar(),h=pn(t).toVar(),p=fn(e).toVar(),g=Tn(Sv(fn(h.add(d),c.add(l)))).toVar(),m=fn(g.x,g.y).toVar();m.subAssign(.5),m.mulAssign(u),m.addAssign(.5);const f=fn(fn(hn(h),hn(c)).add(m)).toVar(),y=fn(f.sub(p)).toVar();return ln(o.equal(pn(2)),()=>wo(y.x).add(wo(y.y))),ln(o.equal(pn(3)),()=>$o(wo(y.x),wo(y.y))),Xo(y,y)}).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),an(([e,t,r,s,i,n,a,o,u])=>{const l=pn(u).toVar(),d=hn(o).toVar(),c=pn(a).toVar(),h=pn(n).toVar(),p=pn(i).toVar(),g=pn(s).toVar(),m=pn(r).toVar(),f=pn(t).toVar(),y=Tn(e).toVar(),b=Tn(Sv(Tn(f.add(p),m.add(h),g.add(c)))).toVar();b.subAssign(.5),b.mulAssign(d),b.addAssign(.5);const x=Tn(Tn(hn(f),hn(m),hn(g)).add(b)).toVar(),T=Tn(x.sub(y)).toVar();return ln(l.equal(pn(2)),()=>wo(T.x).add(wo(T.y)).add(wo(T.z))),ln(l.equal(pn(3)),()=>$o(wo(T.x),wo(T.y),wo(T.z))),Xo(T,T)}).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Mv=an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=fn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=fn(tv(n.x,a),tv(n.y,o)).toVar(),l=hn(1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{const r=hn(Cv(u,e,t,a,o,i,s)).toVar();l.assign(zo(l,r))})}),ln(s.equal(pn(0)),()=>{l.assign(fo(l))}),l}).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Bv=an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=fn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=fn(tv(n.x,a),tv(n.y,o)).toVar(),l=fn(1e6,1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{const r=hn(Cv(u,e,t,a,o,i,s)).toVar();ln(r.lessThan(l.x),()=>{l.y.assign(l.x),l.x.assign(r)}).ElseIf(r.lessThan(l.y),()=>{l.y.assign(r)})})}),ln(s.equal(pn(0)),()=>{l.assign(fo(l))}),l}).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Pv=an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=fn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=fn(tv(n.x,a),tv(n.y,o)).toVar(),l=Tn(1e6,1e6,1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{const r=hn(Cv(u,e,t,a,o,i,s)).toVar();ln(r.lessThan(l.x),()=>{l.z.assign(l.y),l.y.assign(l.x),l.x.assign(r)}).ElseIf(r.lessThan(l.y),()=>{l.z.assign(l.y),l.y.assign(r)}).ElseIf(r.lessThan(l.z),()=>{l.z.assign(r)})})}),ln(s.equal(pn(0)),()=>{l.assign(fo(l))}),l}).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Lv=db([Mv,an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=Tn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=pn().toVar(),l=Tn(tv(n.x,a),tv(n.y,o),tv(n.z,u)).toVar(),d=hn(1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{ap({start:-1,end:pn(1),name:"z",condition:"<="},({z:r})=>{const n=hn(Cv(l,e,t,r,a,o,u,i,s)).toVar();d.assign(zo(d,n))})})}),ln(s.equal(pn(0)),()=>{d.assign(fo(d))}),d}).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Fv=db([Bv,an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=Tn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=pn().toVar(),l=Tn(tv(n.x,a),tv(n.y,o),tv(n.z,u)).toVar(),d=fn(1e6,1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{ap({start:-1,end:pn(1),name:"z",condition:"<="},({z:r})=>{const n=hn(Cv(l,e,t,r,a,o,u,i,s)).toVar();ln(n.lessThan(d.x),()=>{d.y.assign(d.x),d.x.assign(n)}).ElseIf(n.lessThan(d.y),()=>{d.y.assign(n)})})})}),ln(s.equal(pn(0)),()=>{d.assign(fo(d))}),d}).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Dv=db([Pv,an(([e,t,r])=>{const s=pn(r).toVar(),i=hn(t).toVar(),n=Tn(e).toVar(),a=pn().toVar(),o=pn().toVar(),u=pn().toVar(),l=Tn(tv(n.x,a),tv(n.y,o),tv(n.z,u)).toVar(),d=Tn(1e6,1e6,1e6).toVar();return ap({start:-1,end:pn(1),name:"x",condition:"<="},({x:e})=>{ap({start:-1,end:pn(1),name:"y",condition:"<="},({y:t})=>{ap({start:-1,end:pn(1),name:"z",condition:"<="},({z:r})=>{const n=hn(Cv(l,e,t,r,a,o,u,i,s)).toVar();ln(n.lessThan(d.x),()=>{d.z.assign(d.y),d.y.assign(d.x),d.x.assign(n)}).ElseIf(n.lessThan(d.y),()=>{d.z.assign(d.y),d.y.assign(n)}).ElseIf(n.lessThan(d.z),()=>{d.z.assign(n)})})})}),ln(s.equal(pn(0)),()=>{d.assign(fo(d))}),d}).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Uv=an(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=pn(e).toVar(),h=fn(t).toVar(),p=fn(r).toVar(),g=fn(s).toVar(),m=hn(i).toVar(),f=hn(n).toVar(),y=hn(a).toVar(),b=mn(o).toVar(),x=pn(u).toVar(),T=hn(l).toVar(),_=hn(d).toVar(),v=h.mul(p).add(g),N=hn(0).toVar();return ln(c.equal(pn(0)),()=>{N.assign(vv(v))}),ln(c.equal(pn(1)),()=>{N.assign(Sv(v))}),ln(c.equal(pn(2)),()=>{N.assign(Dv(v,m,pn(0)))}),ln(c.equal(pn(3)),()=>{N.assign(Av(Tn(v,0),x,T,_))}),N.assign(N.mul(y.sub(f)).add(f)),ln(b,()=>{N.assign(iu(N,f,y))}),N}).setLayout({name:"mx_unifiednoise2d",type:"float",inputs:[{name:"noiseType",type:"int"},{name:"texcoord",type:"vec2"},{name:"freq",type:"vec2"},{name:"offset",type:"vec2"},{name:"jitter",type:"float"},{name:"outmin",type:"float"},{name:"outmax",type:"float"},{name:"clampoutput",type:"bool"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Iv=an(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=pn(e).toVar(),h=Tn(t).toVar(),p=Tn(r).toVar(),g=Tn(s).toVar(),m=hn(i).toVar(),f=hn(n).toVar(),y=hn(a).toVar(),b=mn(o).toVar(),x=pn(u).toVar(),T=hn(l).toVar(),_=hn(d).toVar(),v=h.mul(p).add(g),N=hn(0).toVar();return ln(c.equal(pn(0)),()=>{N.assign(vv(v))}),ln(c.equal(pn(1)),()=>{N.assign(Sv(v))}),ln(c.equal(pn(2)),()=>{N.assign(Dv(v,m,pn(0)))}),ln(c.equal(pn(3)),()=>{N.assign(Av(v,x,T,_))}),N.assign(N.mul(y.sub(f)).add(f)),ln(b,()=>{N.assign(iu(N,f,y))}),N}).setLayout({name:"mx_unifiednoise3d",type:"float",inputs:[{name:"noiseType",type:"int"},{name:"position",type:"vec3"},{name:"freq",type:"vec3"},{name:"offset",type:"vec3"},{name:"jitter",type:"float"},{name:"outmin",type:"float"},{name:"outmax",type:"float"},{name:"clampoutput",type:"bool"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Ov=an(([e])=>{const t=e.y,r=e.z,s=Tn().toVar();return ln(t.lessThan(1e-4),()=>{s.assign(Tn(r,r,r))}).Else(()=>{let i=e.x;i=i.sub(bo(i)).mul(6).toVar();const 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Renamed to '${n}'.`)),r[n]=e}getCodeFromNode(e,t,r=this.shaderStage){const s=this.getDataFromNode(e);let i=s.code;if(void 0===i){const e=this.codes[r]||(this.codes[r]=[]),n=e.length;i=new rN("nodeCode"+n,t),e.push(i),s.code=i}return i}addFlowCodeHierarchy(e,t){const{flowCodes:r,flowCodeBlock:s}=this.getDataFromNode(e);let i=!0,n=t;for(;n;){if(!0===s.get(n)){i=!1;break}n=this.getDataFromNode(n).parentNodeBlock}if(i)for(const e of r)this.addLineFlowCode(e)}addLineFlowCodeBlock(e,t,r){const s=this.getDataFromNode(e),i=s.flowCodes||(s.flowCodes=[]),n=s.flowCodeBlock||(s.flowCodeBlock=new WeakMap);i.push(t),n.set(r,!0)}addLineFlowCode(e,t=null){return""===e||(null!==t&&this.context.nodeBlock&&this.addLineFlowCodeBlock(t,e,this.context.nodeBlock),e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),r=this.flowChildNode(e,t);return this.flowsData.set(e,r),r}addInclude(e){null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(e)}buildFunctionNode(e){const t=new Wx,r=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=r,t}flowShaderNode(e){const t=e.layout,r={[Symbol.iterator](){let e=0;const t=Object.values(this);return{next:()=>({value:t[e],done:e++>=t.length})}}};for(const e of t.inputs)r[e.name]=new By(e.type,e.name);e.layout=null;const s=e.call(r),i=this.flowStagesNode(s,t.type);return e.layout=t,i}flowBuildStage(e,t,r=null){const s=this.getBuildStage();this.setBuildStage(t);const i=e.build(this,r);return this.setBuildStage(s),i}flowStagesNode(e,t=null){const r=this.flow,s=this.vars,i=this.declarations,n=this.cache,a=this.buildStage,o=this.stack,u={code:""};this.flow=u,this.vars={},this.declarations={},this.cache=new iN,this.stack=Ly();for(const r of ti)this.setBuildStage(r),u.result=e.build(this,t);return u.vars=this.getVars(this.shaderStage),this.flow=r,this.vars=s,this.declarations=i,this.cache=n,this.stack=o,this.setBuildStage(a),u}getFunctionOperator(){return null}buildFunctionCode(){d("Abstract function.")}flowChildNode(e,t=null){const r=this.flow,s={code:""};return this.flow=s,s.result=e.build(this,t),this.flow=r,s}flowNodeFromShaderStage(e,t,r=null,s=null){const i=this.tab,n=this.cache,a=this.shaderStage,o=this.context;this.setShaderStage(e);const u={...this.context};delete u.nodeBlock,this.cache=this.globalCache,this.tab="\t",this.context=u;let l=null;if("generate"===this.buildStage){const i=this.flowChildNode(t,r);null!==s&&(i.code+=`${this.tab+s} = ${i.result};\n`),this.flowCode[e]=this.flowCode[e]+i.code,l=i}else l=t.build(this);return this.setShaderStage(a),this.cache=n,this.tab=i,this.context=o,l}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){d("Abstract function.")}getVaryings(){d("Abstract function.")}getVar(e,t,r=null){return`${null!==r?this.generateArrayDeclaration(e,r):this.getType(e)} ${t}`}getVars(e){let t="";const r=this.vars[e];if(void 0!==r)for(const e of r)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){d("Abstract function.")}getCodes(e){const t=this.codes[e];let r="";if(void 0!==t)for(const e of t)r+=e.code+"\n";return r}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){d("Abstract function.")}get subBuild(){return this.subBuildLayers[this.subBuildLayers.length-1]||null}addSubBuild(e){this.subBuildLayers.push(e)}removeSubBuild(){return this.subBuildLayers.pop()}getClosestSubBuild(e){let t;if(t=e&&e.isNode?e.isShaderCallNodeInternal?e.shaderNode.subBuilds:e.isStackNode?[e.subBuild]:this.getDataFromNode(e,"any").subBuilds:e instanceof Set?[...e]:e,!t)return null;const r=this.subBuildLayers;for(let e=t.length-1;e>=0;e--){const s=t[e];if(r.includes(s))return s}return null}getSubBuildOutput(e){return this.getSubBuildProperty("outputNode",e)}getSubBuildProperty(e="",t=null){let r,s;return r=null!==t?this.getClosestSubBuild(t):this.subBuildFn,s=r?e?r+"_"+e:r:e,s}build(){const{object:e,material:t,renderer:r}=this;if(null!==t){let e=r.library.fromMaterial(t);null===e&&(o(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new qp),e.build(this)}else this.addFlow("compute",e);for(const e of ti){this.setBuildStage(e),this.context.position&&this.context.position.isNode&&this.flowNodeFromShaderStage("vertex",this.context.position);for(const t of ri){this.setShaderStage(t);const r=this.flowNodes[t];for(const t of r)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getSharedDataFromNode(e){let t=SN.get(e);return void 0===t&&(t={}),t}getNodeUniform(e,t){const r=this.getSharedDataFromNode(e);let s=r.cache;if(void 0===s){if("float"===t||"int"===t||"uint"===t)s=new mN(e);else if("vec2"===t||"ivec2"===t||"uvec2"===t)s=new fN(e);else if("vec3"===t||"ivec3"===t||"uvec3"===t)s=new yN(e);else if("vec4"===t||"ivec4"===t||"uvec4"===t)s=new bN(e);else if("color"===t)s=new xN(e);else if("mat2"===t)s=new TN(e);else if("mat3"===t)s=new _N(e);else{if("mat4"!==t)throw new Error(`Uniform "${t}" not implemented.`);s=new vN(e)}r.cache=s}return s}format(e,t,r){if((t=this.getVectorType(t))===(r=this.getVectorType(r))||null===r||this.isReference(r))return e;const s=this.getTypeLength(t),i=this.getTypeLength(r);return 16===s&&9===i?`${this.getType(r)}( ${e}[ 0 ].xyz, ${e}[ 1 ].xyz, ${e}[ 2 ].xyz )`:9===s&&4===i?`${this.getType(r)}( ${e}[ 0 ].xy, ${e}[ 1 ].xy )`:s>4||i>4||0===i?e:s===i?`${this.getType(r)}( ${e} )`:s>i?(e="bool"===r?`all( ${e} )`:`${e}.${"xyz".slice(0,i)}`,this.format(e,this.getTypeFromLength(i,this.getComponentType(t)),r)):4===i&&s>1?`${this.getType(r)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===s?`${this.getType(r)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===s&&i>1&&t!==this.getComponentType(r)&&(e=`${this.getType(this.getComponentType(r))}( ${e} )`),`${this.getType(r)}( ${e} )`)}getSignature(){return`// Three.js r${tt} - Node System\n`}needsPreviousData(){const e=this.renderer.getMRT();return e&&e.has("velocity")||!0===js(this.object).useVelocity}}class CN{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let r=e.get(t);return void 0===r&&(r={renderId:0,frameId:0},e.set(t,r)),r}updateBeforeNode(e){const t=e.getUpdateBeforeType(),r=e.updateReference(this);if(t===Qs.FRAME){const t=this._getMaps(this.updateBeforeMap,r);if(t.frameId!==this.frameId){const r=t.frameId;t.frameId=this.frameId,!1===e.updateBefore(this)&&(t.frameId=r)}}else if(t===Qs.RENDER){const t=this._getMaps(this.updateBeforeMap,r);if(t.renderId!==this.renderId){const r=t.renderId;t.renderId=this.renderId,!1===e.updateBefore(this)&&(t.renderId=r)}}else t===Qs.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),r=e.updateReference(this);if(t===Qs.FRAME){const t=this._getMaps(this.updateAfterMap,r);t.frameId!==this.frameId&&!1!==e.updateAfter(this)&&(t.frameId=this.frameId)}else if(t===Qs.RENDER){const t=this._getMaps(this.updateAfterMap,r);t.renderId!==this.renderId&&!1!==e.updateAfter(this)&&(t.renderId=this.renderId)}else t===Qs.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),r=e.updateReference(this);if(t===Qs.FRAME){const t=this._getMaps(this.updateMap,r);t.frameId!==this.frameId&&!1!==e.update(this)&&(t.frameId=this.frameId)}else if(t===Qs.RENDER){const t=this._getMaps(this.updateMap,r);t.renderId!==this.renderId&&!1!==e.update(this)&&(t.renderId=this.renderId)}else t===Qs.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class MN{constructor(e,t,r=null,s="",i=!1){this.type=e,this.name=t,this.count=r,this.qualifier=s,this.isConst=i}}MN.isNodeFunctionInput=!0;class BN extends j_{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setupDirect(){const e=this.colorNode;return{lightDirection:JT(this.light),lightColor:e}}}const PN=new a,LN=new a;let FN=null;class DN extends j_{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=xa(new r).setGroup(fa),this.halfWidth=xa(new r).setGroup(fa),this.updateType=Qs.RENDER}update(e){super.update(e);const{light:t}=this,r=e.camera.matrixWorldInverse;LN.identity(),PN.copy(t.matrixWorld),PN.premultiply(r),LN.extractRotation(PN),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(LN),this.halfHeight.value.applyMatrix4(LN)}setupDirectRectArea(e){let t,r;e.isAvailable("float32Filterable")?(t=Bl(FN.LTC_FLOAT_1),r=Bl(FN.LTC_FLOAT_2)):(t=Bl(FN.LTC_HALF_1),r=Bl(FN.LTC_HALF_2));const{colorNode:s,light:i}=this;return{lightColor:s,lightPosition:ZT(i),halfWidth:this.halfWidth,halfHeight:this.halfHeight,ltc_1:t,ltc_2:r}}static setLTC(e){FN=e}}class UN extends j_{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=xa(0).setGroup(fa),this.penumbraCosNode=xa(0).setGroup(fa),this.cutoffDistanceNode=xa(0).setGroup(fa),this.decayExponentNode=xa(0).setGroup(fa),this.colorNode=xa(this.color).setGroup(fa)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e,t){const{coneCosNode:r,penumbraCosNode:s}=this;return ou(r,s,t)}getLightCoord(e){const t=e.getNodeProperties(this);let r=t.projectionUV;return void 0===r&&(r=KT(this.light,e.context.positionWorld),t.projectionUV=r),r}setupDirect(e){const{colorNode:t,cutoffDistanceNode:r,decayExponentNode:s,light:i}=this,n=this.getLightVector(e),a=n.normalize(),o=a.dot(JT(i)),u=this.getSpotAttenuation(e,o),l=n.length(),d=q_({lightDistance:l,cutoffDistance:r,decayExponent:s});let c,h,p=t.mul(u).mul(d);if(i.colorNode?(h=this.getLightCoord(e),c=i.colorNode(h)):i.map&&(h=this.getLightCoord(e),c=Bl(i.map,h.xy).onRenderUpdate(()=>i.map)),c){p=h.mul(2).sub(1).abs().lessThan(1).all().select(p.mul(c),p)}return{lightColor:p,lightDirection:a}}}class IN extends UN{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e,t){const r=this.light.iesMap;let s=null;if(r&&!0===r.isTexture){const e=t.acos().mul(1/Math.PI);s=Bl(r,fn(e,0),0).r}else s=super.getSpotAttenuation(t);return s}}const ON=an(([e,t])=>{const r=e.abs().sub(t);return Mo($o(r,0)).add(zo($o(r.x,r.y),0))});class VN extends UN{static get type(){return"ProjectorLightNode"}update(e){super.update(e);const t=this.light;if(this.penumbraCosNode.value=Math.min(Math.cos(t.angle*(1-t.penumbra)),.99999),null===t.aspect){let e=1;null!==t.map&&(e=t.map.width/t.map.height),t.shadow.aspect=e}else t.shadow.aspect=t.aspect}getSpotAttenuation(e){const t=hn(0),r=this.penumbraCosNode,s=XT(this.light).mul(e.context.positionWorld||Pd);return ln(s.w.greaterThan(0),()=>{const e=s.xyz.div(s.w),i=ON(e.xy.sub(fn(.5)),fn(.5)),n=Ba(-1,Ca(1,Ao(r)).sub(1));t.assign(nu(i.mul(-2).mul(n)))}),t}}class kN extends j_{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class GN extends j_{static get type(){return"HemisphereLightNode"}constructor(t=null){super(t),this.lightPositionNode=YT(t),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=xa(new e).setGroup(fa)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:r,lightDirectionNode:s}=this,i=jd.dot(s).mul(.5).add(.5),n=su(r,t,i);e.context.irradiance.addAssign(n)}}class zN extends j_{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new r);this.lightProbe=Il(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=Hv(jd,this.lightProbe);e.context.irradiance.addAssign(t)}}class $N{parseFunction(){d("Abstract function.")}}class WN{constructor(e,t,r="",s=""){this.type=e,this.inputs=t,this.name=r,this.precision=s}getCode(){d("Abstract function.")}}WN.isNodeFunction=!0;const HN=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,jN=/[a-z_0-9]+/gi,qN="#pragma main";class XN extends WN{constructor(e){const{type:t,inputs:r,name:s,precision:i,inputsCode:n,blockCode:a,headerCode:o}=(e=>{const t=(e=e.trim()).indexOf(qN),r=-1!==t?e.slice(t+12):e,s=r.match(HN);if(null!==s&&5===s.length){const i=s[4],n=[];let a=null;for(;null!==(a=jN.exec(i));)n.push(a);const o=[];let u=0;for(;u{const r=this.backend.createNodeBuilder(e.object,this.renderer);return r.scene=e.scene,r.material=t,r.camera=e.camera,r.context.material=t,r.lightsNode=e.lightsNode,r.environmentNode=this.getEnvironmentNode(e.scene),r.fogNode=this.getFogNode(e.scene),r.clippingContext=e.clippingContext,this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview&&r.enableMultiview(),r};let n=t(e.material);try{n.build()}catch(e){n=t(new qp),n.build(),o("TSL: "+e)}r=this._createNodeBuilderState(n),s.set(i,r)}r.usedTimes++,t.nodeBuilderState=r}return r}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let r=t.nodeBuilderState;if(void 0===r){const s=this.backend.createNodeBuilder(e,this.renderer);s.build(),r=this._createNodeBuilderState(s),t.nodeBuilderState=r}return r}_createNodeBuilderState(e){return new Qv(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.observer,e.transforms)}getEnvironmentNode(e){this.updateEnvironment(e);let t=null;if(e.environmentNode&&e.environmentNode.isNode)t=e.environmentNode;else{const r=this.get(e);r.environmentNode&&(t=r.environmentNode)}return t}getBackgroundNode(e){this.updateBackground(e);let t=null;if(e.backgroundNode&&e.backgroundNode.isNode)t=e.backgroundNode;else{const r=this.get(e);r.backgroundNode&&(t=r.backgroundNode)}return t}getFogNode(e){return this.updateFog(e),e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){QN[0]=e,QN[1]=t;const r=this.renderer.info.calls,s=this.callHashCache.get(QN)||{};if(s.callId!==r){const i=this.getEnvironmentNode(e),n=this.getFogNode(e);t&&ZN.push(t.getCacheKey(!0)),i&&ZN.push(i.getCacheKey()),n&&ZN.push(n.getCacheKey()),ZN.push(this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview?1:0),ZN.push(this.renderer.shadowMap.enabled?1:0),ZN.push(this.renderer.shadowMap.type),s.callId=r,s.cacheKey=Ds(ZN),this.callHashCache.set(QN,s),ZN.length=0}return QN.length=0,s.cacheKey}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),r=e.background;if(r){const s=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==r||s){const i=this.getCacheNode("background",r,()=>{if(!0===r.isCubeTexture||r.mapping===le||r.mapping===de||r.mapping===Ae){if(e.backgroundBlurriness>0||r.mapping===Ae)return gf(r);{let e;return e=!0===r.isCubeTexture?cc(r):Bl(r),cg(e)}}if(!0===r.isTexture)return Bl(r,$l.flipY()).setUpdateMatrix(!0);!0!==r.isColor&&o("WebGPUNodes: Unsupported background configuration.",r)},s);t.backgroundNode=i,t.background=r,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,r,s=!1){const i=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let n=i.get(t);return(void 0===n||s)&&(n=r(),i.set(t,n)),n}updateFog(e){const t=this.get(e),r=e.fog;if(r){if(t.fog!==r){const e=this.getCacheNode("fog",r,()=>{if(r.isFogExp2){const e=gc("color","color",r).setGroup(fa),t=gc("density","float",r).setGroup(fa);return rT(e,tT(t))}if(r.isFog){const e=gc("color","color",r).setGroup(fa),t=gc("near","float",r).setGroup(fa),s=gc("far","float",r).setGroup(fa);return rT(e,eT(t,s))}o("Renderer: Unsupported fog configuration.",r)});t.fogNode=e,t.fog=r}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),r=e.environment;if(r){if(t.environment!==r){const e=this.getCacheNode("environment",r,()=>!0===r.isCubeTexture?cc(r):!0===r.isTexture?Bl(r):void o("Nodes: Unsupported environment configuration.",r));t.environmentNode=e,t.environment=r}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,r=null,s=null,i=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=r,n.camera=s,n.material=i,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace+","+e.xr.isPresenting}hasOutputChange(e){return YN.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,r=this.getOutputCacheKey(),s=e.isArrayTexture?hx(e,Tn($l,Ol("gl_ViewID_OVR"))).renderOutput(t.toneMapping,t.currentColorSpace):Bl(e,$l).renderOutput(t.toneMapping,t.currentColorSpace);return YN.set(e,r),s}updateBefore(e){const t=e.getNodeBuilderState();for(const r of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(r)}updateAfter(e){const t=e.getNodeBuilderState();for(const r of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(r)}updateForCompute(e){const t=this.getNodeFrame(),r=this.getForCompute(e);for(const e of r.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),r=e.getNodeBuilderState();for(const e of r.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new CN,this.nodeBuilderCache=new Map,this.cacheLib={}}}const eS=new ze;class tS{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new n,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,null!==e&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,r){const s=e.length;for(let i=0;i0,alpha:!0,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:this.getFramebufferScaleFactor()},i=new XRWebGLLayer(e,s,r);this._glBaseLayer=i,e.updateRenderState({baseLayer:i}),t.setPixelRatio(1),t._setXRLayerSize(i.framebufferWidth,i.framebufferHeight),this._xrRenderTarget=new lS(i.framebufferWidth,i.framebufferHeight,{format:Re,type:Ge,colorSpace:t.outputColorSpace,stencilBuffer:t.stencil,resolveDepthBuffer:!1===i.ignoreDepthValues,resolveStencilBuffer:!1===i.ignoreDepthValues}),this._xrRenderTarget._isOpaqueFramebuffer=!0,this._referenceSpace=await e.requestReferenceSpace(this.getReferenceSpaceType())}this.setFoveation(this.getFoveation()),t._animation.setAnimationLoop(this._onAnimationFrame),t._animation.setContext(e),t._animation.start(),this.isPresenting=!0,this.dispatchEvent({type:"sessionstart"})}}updateCamera(e){const t=this._session;if(null===t)return;const r=e.near,s=e.far,i=this._cameraXR,n=this._cameraL,a=this._cameraR;i.near=a.near=n.near=r,i.far=a.far=n.far=s,i.isMultiViewCamera=this._useMultiview,this._currentDepthNear===i.near&&this._currentDepthFar===i.far||(t.updateRenderState({depthNear:i.near,depthFar:i.far}),this._currentDepthNear=i.near,this._currentDepthFar=i.far),i.layers.mask=6|e.layers.mask,n.layers.mask=3&i.layers.mask,a.layers.mask=5&i.layers.mask;const o=e.parent,u=i.cameras;pS(i,o);for(let e=0;e=0&&(r[n]=null,t[n].disconnect(i))}for(let s=0;s=r.length){r.push(i),n=e;break}if(null===r[e]){r[e]=i,n=e;break}}if(-1===n)break}const a=t[n];a&&a.connect(i)}}function yS(e){return"quad"===e.type?this._glBinding.createQuadLayer({transform:new XRRigidTransform(e.translation,e.quaternion),width:e.width/2,height:e.height/2,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1}):this._glBinding.createCylinderLayer({transform:new XRRigidTransform(e.translation,e.quaternion),radius:e.radius,centralAngle:e.centralAngle,aspectRatio:e.aspectRatio,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1})}function bS(e,t){if(void 0===t)return;const r=this._cameraXR,i=this._renderer,n=i.backend,a=this._glBaseLayer,o=this.getReferenceSpace(),u=t.getViewerPose(o);if(this._xrFrame=t,null!==u){const e=u.views;null!==this._glBaseLayer&&n.setXRTarget(a.framebuffer);let t=!1;e.length!==r.cameras.length&&(r.cameras.length=0,t=!0);for(let i=0;i{await this.compileAsync(e,t);const s=this._renderLists.get(e,t),i=this._renderContexts.get(this._renderTarget,this._mrt),n=e.overrideMaterial||r.material,a=this._objects.get(r,n,e,t,s.lightsNode,i,i.clippingContext),{fragmentShader:o,vertexShader:u}=a.getNodeBuilderState();return{fragmentShader:o,vertexShader:u}}}}async init(){return null!==this._initPromise||(this._initPromise=new Promise(async(e,t)=>{let r=this.backend;try{await r.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=r=this._getFallback(e),await r.init(this)}catch(e){return void t(e)}}this._nodes=new JN(this,r),this._animation=new Xf(this,this._nodes,this.info),this._attributes=new ay(r),this._background=new Xv(this,this._nodes),this._geometries=new ly(this._attributes,this.info),this._textures=new Cy(this,r,this.info),this._pipelines=new fy(r,this._nodes),this._bindings=new yy(r,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new Jf(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new Ny(this.lighting),this._bundles=new iS,this._renderContexts=new Ey,this._animation.start(),this._initialized=!0,this._inspector.init(),e(this)})),this._initPromise}get domElement(){return this._canvasTarget.domElement}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,r=null){if(!0===this._isDeviceLost)return;!1===this._initialized&&await this.init();const s=this._nodes.nodeFrame,i=s.renderId,n=this._currentRenderContext,a=this._currentRenderObjectFunction,o=this._handleObjectFunction,u=this._compilationPromises,l=!0===e.isScene?e:TS;null===r&&(r=e);const d=this._renderTarget,c=this._renderContexts.get(d,this._mrt),h=this._activeMipmapLevel,p=[];this._currentRenderContext=c,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=p,s.renderId++,s.update(),c.depth=this.depth,c.stencil=this.stencil,c.clippingContext||(c.clippingContext=new tS),c.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,d);const g=this._renderLists.get(e,t);if(g.begin(),this._projectObject(e,t,0,g,c.clippingContext),r!==e&&r.traverseVisible(function(e){e.isLight&&e.layers.test(t.layers)&&g.pushLight(e)}),g.finish(),null!==d){this._textures.updateRenderTarget(d,h);const e=this._textures.get(d);c.textures=e.textures,c.depthTexture=e.depthTexture}else c.textures=null,c.depthTexture=null;r!==e?this._background.update(r,g,c):this._background.update(l,g,c);const m=g.opaque,f=g.transparent,y=g.transparentDoublePass,b=g.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,l,b),!0===this.transparent&&f.length>0&&this._renderTransparents(f,y,t,l,b),s.renderId=i,this._currentRenderContext=n,this._currentRenderObjectFunction=a,this._handleObjectFunction=o,this._compilationPromises=u,await Promise.all(p)}async renderAsync(e,t){v('Renderer: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.render(e,t)}async waitForGPU(){o("Renderer: waitForGPU() has been removed. Read https://github.com/mrdoob/three.js/issues/32012 for more information.")}set inspector(e){null!==this._inspector&&this._inspector.setRenderer(null),this._inspector=e,this._inspector.setRenderer(this)}get inspector(){return this._inspector}set highPrecision(e){const t=this.contextNode.value;!0===e?(t.modelViewMatrix=Ad,t.modelNormalViewMatrix=Ed):this.highPrecision&&(delete t.modelViewMatrix,delete t.modelNormalViewMatrix)}get highPrecision(){const e=this.contextNode.value;return e.modelViewMatrix===Ad&&e.modelNormalViewMatrix===Ed}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getOutputBufferType(){return this._outputBufferType}getColorBufferType(){return v('Renderer: ".getColorBufferType()" has been renamed to ".getOutputBufferType()".'),this.getOutputBufferType()}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:\n\nMessage: ${e.message}`;e.reason&&(t+=`\nReason: ${e.reason}`),o(t),this._isDeviceLost=!0}_renderBundle(e,t,r){const{bundleGroup:s,camera:i,renderList:n}=e,a=this._currentRenderContext,o=this._bundles.get(s,i),u=this.backend.get(o);void 0===u.renderContexts&&(u.renderContexts=new Set);const l=s.version!==u.version,d=!1===u.renderContexts.has(a)||l;if(u.renderContexts.add(a),d){this.backend.beginBundle(a),(void 0===u.renderObjects||l)&&(u.renderObjects=[]),this._currentRenderBundle=o;const{transparentDoublePass:e,transparent:d,opaque:c}=n;!0===this.opaque&&c.length>0&&this._renderObjects(c,i,t,r),!0===this.transparent&&d.length>0&&this._renderTransparents(d,e,i,t,r),this._currentRenderBundle=null,this.backend.finishBundle(a,o),u.version=s.version}else{const{renderObjects:e}=u;for(let t=0,r=e.length;t>=h,g.viewportValue.height>>=h,g.viewportValue.minDepth=_,g.viewportValue.maxDepth=v,g.viewport=!1===g.viewportValue.equals(vS),g.scissorValue.copy(x).multiplyScalar(T).floor(),g.scissor=y._scissorTest&&!1===g.scissorValue.equals(vS),g.scissorValue.width>>=h,g.scissorValue.height>>=h,g.clippingContext||(g.clippingContext=new tS),g.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,p);const N=t.isArrayCamera?SS:NS;t.isArrayCamera||(RS.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),N.setFromProjectionMatrix(RS,t.coordinateSystem,t.reversedDepth));const S=this._renderLists.get(e,t);if(S.begin(),this._projectObject(e,t,0,S,g.clippingContext),S.finish(),!0===this.sortObjects&&S.sort(this._opaqueSort,this._transparentSort),null!==p){this._textures.updateRenderTarget(p,h);const e=this._textures.get(p);g.textures=e.textures,g.depthTexture=e.depthTexture,g.width=e.width,g.height=e.height,g.renderTarget=p,g.depth=p.depthBuffer,g.stencil=p.stencilBuffer}else g.textures=null,g.depthTexture=null,g.width=_S.width,g.height=_S.height,g.depth=this.depth,g.stencil=this.stencil;g.width>>=h,g.height>>=h,g.activeCubeFace=c,g.activeMipmapLevel=h,g.occlusionQueryCount=S.occlusionQueryCount,g.scissorValue.max(AS.set(0,0,0,0)),g.scissorValue.x+g.scissorValue.width>g.width&&(g.scissorValue.width=Math.max(g.width-g.scissorValue.x,0)),g.scissorValue.y+g.scissorValue.height>g.height&&(g.scissorValue.height=Math.max(g.height-g.scissorValue.y,0)),this._background.update(l,S,g),g.camera=t,this.backend.beginRender(g);const{bundles:R,lightsNode:A,transparentDoublePass:E,transparent:w,opaque:C}=S;return R.length>0&&this._renderBundles(R,l,A),!0===this.opaque&&C.length>0&&this._renderObjects(C,t,l,A),!0===this.transparent&&w.length>0&&this._renderTransparents(w,E,t,l,A),this.backend.finishRender(g),i.renderId=n,this._currentRenderContext=a,this._currentRenderObjectFunction=o,this._handleObjectFunction=u,this._callDepth--,null!==s&&(this.setRenderTarget(d,c,h),this._renderOutput(p)),l.onAfterRender(this,e,t,p),this.inspector.finishRender(this.backend.getTimestampUID(g)),g}_setXRLayerSize(e,t){this._canvasTarget._width=e,this._canvasTarget._height=t,this.setViewport(0,0,e,t)}_renderOutput(e){const t=this._quad;this._nodes.hasOutputChange(e.texture)&&(t.material.fragmentNode=this._nodes.getOutputNode(e.texture),t.material.needsUpdate=!0);const r=this.autoClear,s=this.xr.enabled;this.autoClear=!1,this.xr.enabled=!1,this._renderScene(t,t.camera,!1),this.autoClear=r,this.xr.enabled=s}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}getAnimationLoop(){return this._animation.getAnimationLoop()}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._canvasTarget.getPixelRatio()}getDrawingBufferSize(e){return this._canvasTarget.getDrawingBufferSize(e)}getSize(e){return this._canvasTarget.getSize(e)}setPixelRatio(e=1){this._canvasTarget.setPixelRatio(e)}setDrawingBufferSize(e,t,r){this.xr&&this.xr.isPresenting||this._canvasTarget.setDrawingBufferSize(e,t,r)}setSize(e,t,r=!0){this.xr&&this.xr.isPresenting||this._canvasTarget.setSize(e,t,r)}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){return this._canvasTarget.getScissor(e)}setScissor(e,t,r,s){this._canvasTarget.setScissor(e,t,r,s)}getScissorTest(){return this._canvasTarget.getScissorTest()}setScissorTest(e){this._canvasTarget.setScissorTest(e),this.backend.setScissorTest(e)}getViewport(e){return this._canvasTarget.getViewport(e)}setViewport(e,t,r,s,i=0,n=1){this._canvasTarget.setViewport(e,t,r,s,i,n)}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,r=!0){if(!1===this._initialized)throw new Error('Renderer: .clear() called before the backend is initialized. Use "await renderer.init();" before before using this method.');const s=this._renderTarget||this._getFrameBufferTarget();let i=null;if(null!==s){this._textures.updateRenderTarget(s);const e=this._textures.get(s);i=this._renderContexts.get(s),i.textures=e.textures,i.depthTexture=e.depthTexture,i.width=e.width,i.height=e.height,i.renderTarget=s,i.depth=s.depthBuffer,i.stencil=s.stencilBuffer;const t=this.backend.getClearColor();i.clearColorValue.r=t.r,i.clearColorValue.g=t.g,i.clearColorValue.b=t.b,i.clearColorValue.a=t.a,i.activeCubeFace=this.getActiveCubeFace(),i.activeMipmapLevel=this.getActiveMipmapLevel()}this.backend.clear(e,t,r,i),null!==s&&null===this._renderTarget&&this._renderOutput(s)}clearColor(){this.clear(!0,!1,!1)}clearDepth(){this.clear(!1,!0,!1)}clearStencil(){this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,r=!0){v('Renderer: "clearAsync()" has been deprecated. Use "clear()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.clear(e,t,r)}async clearColorAsync(){v('Renderer: "clearColorAsync()" has been deprecated. Use "clearColor()" and "await renderer.init();" when creating the renderer.'),this.clear(!0,!1,!1)}async clearDepthAsync(){v('Renderer: "clearDepthAsync()" has been deprecated. Use "clearDepth()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!0,!1)}async clearStencilAsync(){v('Renderer: "clearStencilAsync()" has been deprecated. Use "clearStencil()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!1,!0)}get needsFrameBufferTarget(){const e=this.currentToneMapping!==m,t=this.currentColorSpace!==p.workingColorSpace;return e||t}get samples(){return this._samples}get currentSamples(){let e=this._samples;return null!==this._renderTarget?e=this._renderTarget.samples:this.needsFrameBufferTarget&&(e=0),e}get currentToneMapping(){return this.isOutputTarget?this.toneMapping:m}get currentColorSpace(){return this.isOutputTarget?this.outputColorSpace:p.workingColorSpace}get isOutputTarget(){return this._renderTarget===this._outputRenderTarget||null===this._renderTarget}dispose(){!0===this._initialized&&(this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._geometries.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),null!==this._frameBufferTarget&&this._frameBufferTarget.dispose(),Object.values(this.backend.timestampQueryPool).forEach(e=>{null!==e&&e.dispose()})),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,r=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=r}getRenderTarget(){return this._renderTarget}setOutputRenderTarget(e){this._outputRenderTarget=e}getOutputRenderTarget(){return this._outputRenderTarget}setCanvasTarget(e){this._canvasTarget.removeEventListener("resize",this._onCanvasTargetResize),this._canvasTarget=e,this._canvasTarget.addEventListener("resize",this._onCanvasTargetResize)}getCanvasTarget(){return this._canvasTarget}_resetXRState(){this.backend.setXRTarget(null),this.setOutputRenderTarget(null),this.setRenderTarget(null),this._frameBufferTarget.dispose(),this._frameBufferTarget=null}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e,t=null){if(!0===this._isDeviceLost)return;if(!1===this._initialized)return d("Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e,t);const r=this._nodes.nodeFrame,s=r.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,r.renderId=this.info.calls,this.backend.updateTimeStampUID(e),this.inspector.beginCompute(this.backend.getTimestampUID(e),e);const i=this.backend,n=this._pipelines,a=this._bindings,o=this._nodes,u=Array.isArray(e)?e:[e];if(void 0===u[0]||!0!==u[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const r of u){if(!1===n.has(r)){const e=()=>{r.removeEventListener("dispose",e),n.delete(r),a.deleteForCompute(r),o.delete(r)};r.addEventListener("dispose",e);const t=r.onInitFunction;null!==t&&t.call(r,{renderer:this})}o.updateForCompute(r),a.updateForCompute(r);const s=a.getForCompute(r),u=n.getForCompute(r,s);i.compute(e,r,s,u,t)}i.finishCompute(e),r.renderId=s,this.inspector.finishCompute(this.backend.getTimestampUID(e))}async computeAsync(e,t=null){!1===this._initialized&&await this.init(),this.compute(e,t)}async hasFeatureAsync(e){return v('Renderer: "hasFeatureAsync()" has been deprecated. Use "hasFeature()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.hasFeature(e)}async resolveTimestampsAsync(e="render"){return!1===this._initialized&&await this.init(),this.backend.resolveTimestampsAsync(e)}hasFeature(e){if(!1===this._initialized)throw new Error('Renderer: .hasFeature() called before the backend is initialized. Use "await renderer.init();" before before using this method.');return this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){v('Renderer: "initTextureAsync()" has been deprecated. Use "initTexture()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.initTexture(e)}initTexture(e){if(!1===this._initialized)throw new Error('Renderer: .initTexture() called before the backend is initialized. Use "await renderer.init();" before before using this method.');this._textures.updateTexture(e)}copyFramebufferToTexture(e,t=null){if(null!==t)if(t.isVector2)t=AS.set(t.x,t.y,e.image.width,e.image.height).floor();else{if(!t.isVector4)return void o("Renderer.copyFramebufferToTexture: Invalid rectangle.");t=AS.copy(t).floor()}else t=AS.set(0,0,e.image.width,e.image.height);let r,s=this._currentRenderContext;null!==s?r=s.renderTarget:(r=this._renderTarget||this._getFrameBufferTarget(),null!==r&&(this._textures.updateRenderTarget(r),s=this._textures.get(r))),this._textures.updateTexture(e,{renderTarget:r}),this.backend.copyFramebufferToTexture(e,s,t),this._inspector.copyFramebufferToTexture(e)}copyTextureToTexture(e,t,r=null,s=null,i=0,n=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,r,s,i,n),this._inspector.copyTextureToTexture(e,t)}async readRenderTargetPixelsAsync(e,t,r,s,i,n=0,a=0){return this.backend.copyTextureToBuffer(e.textures[n],t,r,s,i,a)}_projectObject(e,t,r,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)r=e.renderOrder,e.isClippingGroup&&e.enabled&&(i=i.getGroupContext(e));else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)s.pushLight(e);else if(e.isSprite){const n=t.isArrayCamera?SS:NS;if(!e.frustumCulled||n.intersectsSprite(e,t)){!0===this.sortObjects&&AS.setFromMatrixPosition(e.matrixWorld).applyMatrix4(RS);const{geometry:t,material:n}=e;n.visible&&s.push(e,t,n,r,AS.z,null,i)}}else if(e.isLineLoop)o("Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if(e.isMesh||e.isLine||e.isPoints){const n=t.isArrayCamera?SS:NS;if(!e.frustumCulled||n.intersectsObject(e,t)){const{geometry:t,material:n}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),AS.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(RS)),Array.isArray(n)){const a=t.groups;for(let o=0,u=a.length;o0){for(const{material:e}of t)e.side=M;this._renderObjects(t,r,s,i,"backSide");for(const{material:e}of t)e.side=it;this._renderObjects(e,r,s,i);for(const{material:e}of t)e.side=B}else this._renderObjects(e,r,s,i)}_renderObjects(e,t,r,s,i=null){for(let n=0,a=e.length;n(t.not().discard(),e))(u)}}e.depthNode&&e.depthNode.isNode&&(l=e.depthNode),e.castShadowPositionNode&&e.castShadowPositionNode.isNode?o=e.castShadowPositionNode:e.positionNode&&e.positionNode.isNode&&(o=e.positionNode),r={version:t,colorNode:u,depthNode:l,positionNode:o},this._cacheShadowNodes.set(e,r)}return r}renderObject(e,t,r,s,i,n,a,o=null,u=null){let l,d,c,h,p=!1;if(e.onBeforeRender(this,t,r,s,i,n),!0===i.allowOverride&&null!==t.overrideMaterial){const e=t.overrideMaterial;if(p=!0,l=t.overrideMaterial.colorNode,d=t.overrideMaterial.depthNode,c=t.overrideMaterial.positionNode,h=t.overrideMaterial.side,i.positionNode&&i.positionNode.isNode&&(e.positionNode=i.positionNode),e.alphaTest=i.alphaTest,e.alphaMap=i.alphaMap,e.transparent=i.transparent||i.transmission>0||i.transmissionNode&&i.transmissionNode.isNode||i.backdropNode&&i.backdropNode.isNode,e.isShadowPassMaterial){const{colorNode:t,depthNode:r,positionNode:s}=this._getShadowNodes(i);e.side=null===i.shadowSide?i.side:i.shadowSide,null!==t&&(e.colorNode=t),null!==r&&(e.depthNode=r),null!==s&&(e.positionNode=s)}i=e}!0===i.transparent&&i.side===B&&!1===i.forceSinglePass?(i.side=M,this._handleObjectFunction(e,i,t,r,a,n,o,"backSide"),i.side=it,this._handleObjectFunction(e,i,t,r,a,n,o,u),i.side=B):this._handleObjectFunction(e,i,t,r,a,n,o,u),p&&(t.overrideMaterial.colorNode=l,t.overrideMaterial.depthNode=d,t.overrideMaterial.positionNode=c,t.overrideMaterial.side=h),e.onAfterRender(this,t,r,s,i,n)}hasCompatibility(e){return this.backend.hasCompatibility(e)}_renderObjectDirect(e,t,r,s,i,n,a,o){const u=this._objects.get(e,t,r,s,i,this._currentRenderContext,a,o);u.drawRange=e.geometry.drawRange,u.group=n;const l=this._nodes.needsRefresh(u);if(l&&(this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u)),this._pipelines.updateForRender(u),null!==this._currentRenderBundle){this.backend.get(this._currentRenderBundle).renderObjects.push(u),u.bundle=this._currentRenderBundle.bundleGroup}this.backend.draw(u,this.info),l&&this._nodes.updateAfter(u)}_createObjectPipeline(e,t,r,s,i,n,a,o){const u=this._objects.get(e,t,r,s,i,this._currentRenderContext,a,o);u.drawRange=e.geometry.drawRange,u.group=n,this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u),this._pipelines.getForRender(u,this._compilationPromises),this._nodes.updateAfter(u)}_onCanvasTargetResize(){this._initialized&&this.backend.updateSize()}get compile(){return this.compileAsync}}class wS{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}getVisibility(){return this.visibility}clone(){return Object.assign(new this.constructor,this)}}class CS extends wS{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t,this._updateRanges=[]}get updateRanges(){return this._updateRanges}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}get byteLength(){return(e=this._buffer.byteLength)+(ny-e%ny)%ny;var e}get buffer(){return this._buffer}update(){return!0}}class MS extends CS{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let BS=0;class PS extends MS{constructor(e,t){super("UniformBuffer_"+BS++,e?e.value:null),this.nodeUniform=e,this.groupNode=t,this.isNodeUniformBuffer=!0}set updateRanges(e){this.nodeUniform.updateRanges=e}get updateRanges(){return this.nodeUniform.updateRanges}addUpdateRange(e,t){this.nodeUniform.addUpdateRange(e,t)}clearUpdateRanges(){this.nodeUniform.clearUpdateRanges()}get buffer(){return this.nodeUniform.value}}class LS extends MS{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[],this._updateRangeCache=new Map}addUniformUpdateRange(e){const t=e.index;if(!0!==this._updateRangeCache.has(t)){const r=this.updateRanges,s={start:e.offset,count:e.itemSize};r.push(s),this._updateRangeCache.set(t,s)}}clearUpdateRanges(){this._updateRangeCache.clear(),super.clearUpdateRanges()}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return-1!==t&&this.uniforms.splice(t,1),this}get values(){return null===this._values&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(null===e){const t=this.byteLength;e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){const e=this.bytesPerElement;let t=0;for(let r=0,s=this.uniforms.length;r{this.generation=null,this.version=0},this.texture=t,this.version=t?t.version:0,this.generation=null,this.samplerKey="",this.isSampler=!0}set texture(e){this._texture!==e&&(this._texture&&this._texture.removeEventListener("dispose",this._onTextureDispose),this._texture=e,this.generation=null,this.version=0,this._texture&&this._texture.addEventListener("dispose",this._onTextureDispose))}get texture(){return this._texture}update(){const{texture:e,version:t}=this;return t!==e.version&&(this.version=e.version,!0)}clone(){const e=super.clone();return e._texture=null,e._onTextureDispose=()=>{e.generation=null,e.version=0},e.texture=this.texture,e}}let IS=0;class OS extends US{constructor(e,t){super(e,t),this.id=IS++,this.store=!1,this.mipLevel=0,this.isSampledTexture=!0}}class VS extends OS{constructor(e,t,r,s=null){super(e,t?t.value:null),this.textureNode=t,this.groupNode=r,this.access=s}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class kS extends VS{constructor(e,t,r,s=null){super(e,t,r,s),this.isSampledCubeTexture=!0}}class GS extends VS{constructor(e,t,r,s=null){super(e,t,r,s),this.isSampledTexture3D=!0}}const zS={bitcast_int_uint:new zx("uint tsl_bitcast_int_to_uint ( int x ) { return floatBitsToUint( intBitsToFloat ( x ) ); }"),bitcast_uint_int:new zx("uint tsl_bitcast_uint_to_int ( uint x ) { return floatBitsToInt( uintBitsToFloat ( x ) ); }")},$S={textureDimensions:"textureSize",equals:"equal",bitcast_float_int:"floatBitsToInt",bitcast_int_float:"intBitsToFloat",bitcast_uint_float:"uintBitsToFloat",bitcast_float_uint:"floatBitsToUint",bitcast_uint_int:"tsl_bitcast_uint_to_int",bitcast_int_uint:"tsl_bitcast_int_to_uint",floatpack_snorm_2x16:"packSnorm2x16",floatpack_unorm_2x16:"packUnorm2x16",floatpack_float16_2x16:"packHalf2x16",floatunpack_snorm_2x16:"unpackSnorm2x16",floatunpack_unorm_2x16:"unpackUnorm2x16",floatunpack_float16_2x16:"unpackHalf2x16"},WS={low:"lowp",medium:"mediump",high:"highp"},HS={swizzleAssign:!0,storageBuffer:!1},jS={perspective:"smooth",linear:"noperspective"},qS={centroid:"centroid"},XS="\nprecision highp float;\nprecision highp int;\nprecision highp sampler2D;\nprecision highp sampler3D;\nprecision highp samplerCube;\nprecision highp sampler2DArray;\n\nprecision highp usampler2D;\nprecision highp usampler3D;\nprecision highp usamplerCube;\nprecision highp usampler2DArray;\n\nprecision highp isampler2D;\nprecision highp isampler3D;\nprecision highp isamplerCube;\nprecision highp isampler2DArray;\n\nprecision lowp sampler2DShadow;\nprecision lowp sampler2DArrayShadow;\nprecision lowp samplerCubeShadow;\n";class KS extends wN{constructor(e,t){super(e,t,new KN),this.uniformGroups={},this.transforms=[],this.extensions={},this.builtins={vertex:[],fragment:[],compute:[]}}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==T}_include(e){const t=zS[e];return t.build(this),this.addInclude(t),t}getMethod(e){return void 0!==zS[e]&&this._include(e),$S[e]||e}getBitcastMethod(e,t){return this.getMethod(`bitcast_${t}_${e}`)}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,r){return`${e} ? ${t} : ${r}`}getOutputStructName(){return""}buildFunctionCode(e){const t=e.layout,r=this.flowShaderNode(e),s=[];for(const e of t.inputs)s.push(this.getType(e.type)+" "+e.name);return`${this.getType(t.type)} ${t.name}( ${s.join(", ")} ) {\n\n\t${r.vars}\n\n${r.code}\n\treturn ${r.result};\n\n}`}setupPBO(e){const t=e.value;if(void 0===t.pbo){const e=t.array,r=t.count*t.itemSize,{itemSize:s}=t,i=t.array.constructor.name.toLowerCase().includes("int");let n=i?mt:ft;2===s?n=i?Tt:G:3===s?n=i?_t:vt:4===s&&(n=i?Nt:Re);const a={Float32Array:q,Uint8Array:Ge,Uint16Array:xt,Uint32Array:S,Int8Array:bt,Int16Array:yt,Int32Array:R,Uint8ClampedArray:Ge},o=Math.pow(2,Math.ceil(Math.log2(Math.sqrt(r/s))));let u=Math.ceil(r/s/o);o*u*s0?i:"";t=`${r.name} {\n\t${s} ${e.name}[${n}];\n};\n`}else{const t=e.groupNode.name;if(void 0===s[t]){const e=this.uniformGroups[t];if(void 0!==e){const r=[];for(const t of e.uniforms){const e=t.getType(),s=this.getVectorType(e),i=t.nodeUniform.node.precision;let n=`${s} ${t.name};`;null!==i&&(n=WS[i]+" "+n),r.push("\t"+n)}s[t]=r}}i=!0}if(!i){const s=e.node.precision;null!==s&&(t=WS[s]+" "+t),t="uniform "+t,r.push(t)}}let i="";for(const e in s){const t=s[e];i+=this._getGLSLUniformStruct(e,t.join("\n"))+"\n"}return i+=r.join("\n"),i}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==R){let r=e;e.isInterleavedBufferAttribute&&(r=e.data);const s=r.array;!1==(s instanceof Uint32Array||s instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let r=0;for(const s of e)t+=`layout( location = ${r++} ) in ${s.type} ${s.name};\n`}return t}getStructMembers(e){const t=[];for(const r of e.members)t.push(`\t${r.type} ${r.name};`);return t.join("\n")}getStructs(e){const t=[],r=this.structs[e],s=[];for(const e of r)if(e.output)for(const t of e.members)s.push(`layout( location = ${t.index} ) out ${t.type} ${t.name};`);else{let r="struct "+e.name+" {\n";r+=this.getStructMembers(e),r+="\n};\n",t.push(r)}return 0===s.length&&s.push("layout( location = 0 ) out vec4 fragColor;"),"\n"+s.join("\n")+"\n\n"+t.join("\n")}getVaryings(e){let t="";const r=this.varyings;if("vertex"===e||"compute"===e)for(const s of r){"compute"===e&&(s.needsInterpolation=!0);const r=this.getType(s.type);if(s.needsInterpolation)if(s.interpolationType){t+=`${jS[s.interpolationType]||s.interpolationType} ${qS[s.interpolationSampling]||""} out ${r} ${s.name};\n`}else{t+=`${r.includes("int")||r.includes("uv")||r.includes("iv")?"flat ":""}out ${r} ${s.name};\n`}else t+=`${r} ${s.name};\n`}else if("fragment"===e)for(const e of r)if(e.needsInterpolation){const r=this.getType(e.type);if(e.interpolationType){t+=`${jS[e.interpolationType]||e.interpolationType} ${qS[e.interpolationSampling]||""} in ${r} ${e.name};\n`}else{t+=`${r.includes("int")||r.includes("uv")||r.includes("iv")?"flat ":""}in ${r} ${e.name};\n`}}for(const r of this.builtins[e])t+=`${r};\n`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce((e,t)=>e*t,1)}u`}getSubgroupSize(){o("GLSLNodeBuilder: WebGLBackend does not support the subgroupSize node")}getInvocationSubgroupIndex(){o("GLSLNodeBuilder: WebGLBackend does not support the invocationSubgroupIndex node")}getSubgroupIndex(){o("GLSLNodeBuilder: WebGLBackend does not support the subgroupIndex node")}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,r=this.shaderStage){const s=this.extensions[r]||(this.extensions[r]=new Map);!1===s.has(e)&&s.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const r=this.extensions[e];if(void 0!==r)for(const{name:e,behavior:s}of r.values())t.push(`#extension ${e} : ${s}`);return t.join("\n")}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=HS[e];if(void 0===t){let r;switch(t=!1,e){case"float32Filterable":r="OES_texture_float_linear";break;case"clipDistance":r="WEBGL_clip_cull_distance"}if(void 0!==r){const e=this.renderer.backend.extensions;e.has(r)&&(e.get(r),t=!0)}HS[e]=t}return t}isFlipY(){return!0}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}enableMultiview(){this.enableExtension("GL_OVR_multiview2","require","fragment"),this.enableExtension("GL_OVR_multiview2","require","vertex"),this.builtins.vertex.push("layout(num_views = 2) in")}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let r=0;r0&&(r+="\n"),r+=`\t// flow -> ${n}\n\t`),r+=`${s.code}\n\t`,e===i&&"compute"!==t&&(r+="// result\n\t","vertex"===t?(r+="gl_Position = ",r+=`${s.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(r+="fragColor = ",r+=`${s.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=r}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,r,s=null){const i=super.getUniformFromNode(e,t,r,s),n=this.getDataFromNode(e,r,this.globalCache);let a=n.uniformGPU;if(void 0===a){const s=e.groupNode,o=s.name,u=this.getBindGroupArray(o,r);if("texture"===t)a=new VS(i.name,i.node,s),u.push(a);else if("cubeTexture"===t||"cubeDepthTexture"===t)a=new kS(i.name,i.node,s),u.push(a);else if("texture3D"===t)a=new GS(i.name,i.node,s),u.push(a);else if("buffer"===t){i.name=`buffer${e.id}`;const t=this.getSharedDataFromNode(e);let r=t.buffer;void 0===r&&(e.name=`NodeBuffer_${e.id}`,r=new PS(e,s),r.name=e.name,t.buffer=r),u.push(r),a=r}else{let e=this.uniformGroups[o];void 0===e?(e=new DS(o,s),this.uniformGroups[o]=e,u.push(e)):-1===u.indexOf(e)&&u.push(e),a=this.getNodeUniform(i,t);const r=a.name;e.uniforms.some(e=>e.name===r)||e.addUniform(a)}n.uniformGPU=a}return i}}let YS=null,QS=null;class ZS{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null,this.timestampQueryPool={[St.RENDER]:null,[St.COMPUTE]:null},this.trackTimestamp=!0===e.trackTimestamp}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}updateSampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}async copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}updateTimeStampUID(e){const t=this.get(e),r=this.renderer.info.frame;let s;s=!0===e.isComputeNode?"c:"+this.renderer.info.compute.frameCalls:"r:"+this.renderer.info.render.frameCalls,t.timestampUID=s+":"+e.id+":f"+r}getTimestampUID(e){return this.get(e).timestampUID}getTimestampFrames(e){const t=this.timestampQueryPool[e];return t?t.getTimestampFrames():[]}_getQueryPool(e){const t=e.startsWith("c:")?St.COMPUTE:St.RENDER;return this.timestampQueryPool[t]}getTimestamp(e){return this._getQueryPool(e).getTimestamp(e)}hasTimestamp(e){return this._getQueryPool(e).hasTimestamp(e)}isOccluded(){}async resolveTimestampsAsync(e="render"){if(!this.trackTimestamp)return void v("WebGPURenderer: Timestamp tracking is disabled.");const t=this.timestampQueryPool[e];if(!t)return;const r=await t.resolveQueriesAsync();return this.renderer.info[e].timestamp=r,r}async getArrayBufferAsync(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return YS=YS||new t,this.renderer.getDrawingBufferSize(YS)}setScissorTest(){}getClearColor(){const e=this.renderer;return QS=QS||new My,e.getClearColor(QS),QS.getRGB(QS),QS}getDomElement(){let e=this.domElement;return null===e&&(e=void 0!==this.parameters.canvas?this.parameters.canvas:Rt(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${tt} webgpu`),this.domElement=e),e}hasCompatibility(){return!1}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}deleteBindGroupData(){}dispose(){}}let JS,eR,tR=0;class rR{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class sR{constructor(e){this.backend=e}createAttribute(e,t){const r=this.backend,{gl:s}=r,i=e.array,n=e.usage||s.STATIC_DRAW,a=e.isInterleavedBufferAttribute?e.data:e,o=r.get(a);let u,l=o.bufferGPU;if(void 0===l&&(l=this._createBuffer(s,t,i,n),o.bufferGPU=l,o.bufferType=t,o.version=a.version),i instanceof Float32Array)u=s.FLOAT;else if("undefined"!=typeof Float16Array&&i instanceof Float16Array)u=s.HALF_FLOAT;else if(i instanceof Uint16Array)u=e.isFloat16BufferAttribute?s.HALF_FLOAT:s.UNSIGNED_SHORT;else if(i instanceof Int16Array)u=s.SHORT;else if(i instanceof Uint32Array)u=s.UNSIGNED_INT;else if(i instanceof Int32Array)u=s.INT;else if(i instanceof Int8Array)u=s.BYTE;else if(i instanceof Uint8Array)u=s.UNSIGNED_BYTE;else{if(!(i instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+i);u=s.UNSIGNED_BYTE}let d={bufferGPU:l,bufferType:t,type:u,byteLength:i.byteLength,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:u===s.INT||u===s.UNSIGNED_INT||e.gpuType===R,id:tR++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(s,t,i,n);d=new rR(d,e)}r.set(e,d)}updateAttribute(e){const t=this.backend,{gl:r}=t,s=e.array,i=e.isInterleavedBufferAttribute?e.data:e,n=t.get(i),a=n.bufferType,o=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(r.bindBuffer(a,n.bufferGPU),0===o.length)r.bufferSubData(a,0,s);else{for(let e=0,t=o.length;e0?this.enable(s.SAMPLE_ALPHA_TO_COVERAGE):this.disable(s.SAMPLE_ALPHA_TO_COVERAGE),r>0&&this.currentClippingPlanes!==r){const e=12288;for(let t=0;t<8;t++)t{!function i(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void s();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),r()):requestAnimationFrame(i)}()})}}let aR,oR,uR,lR=!1;class dR{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},this._srcFramebuffer=null,this._dstFramebuffer=null,!1===lR&&(this._init(),lR=!0)}_init(){const e=this.gl;aR={[Ur]:e.REPEAT,[xe]:e.CLAMP_TO_EDGE,[Dr]:e.MIRRORED_REPEAT},oR={[w]:e.NEAREST,[Ir]:e.NEAREST_MIPMAP_NEAREST,[Je]:e.NEAREST_MIPMAP_LINEAR,[oe]:e.LINEAR,[Ze]:e.LINEAR_MIPMAP_NEAREST,[K]:e.LINEAR_MIPMAP_LINEAR},uR={[Wr]:e.NEVER,[$r]:e.ALWAYS,[E]:e.LESS,[zr]:e.LEQUAL,[Gr]:e.EQUAL,[kr]:e.GEQUAL,[Vr]:e.GREATER,[Or]:e.NOTEQUAL}}getGLTextureType(e){const{gl:t}=this;let r;return r=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isArrayTexture||!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,r}getInternalFormat(e,t,r,s,i=!1){const{gl:n,extensions:a}=this;if(null!==e){if(void 0!==n[e])return n[e];d("WebGLBackend: Attempt to use non-existing WebGL internal format '"+e+"'")}let o=t;if(t===n.RED&&(r===n.FLOAT&&(o=n.R32F),r===n.HALF_FLOAT&&(o=n.R16F),r===n.UNSIGNED_BYTE&&(o=n.R8),r===n.UNSIGNED_SHORT&&(o=n.R16),r===n.UNSIGNED_INT&&(o=n.R32UI),r===n.BYTE&&(o=n.R8I),r===n.SHORT&&(o=n.R16I),r===n.INT&&(o=n.R32I)),t===n.RED_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.R8UI),r===n.UNSIGNED_SHORT&&(o=n.R16UI),r===n.UNSIGNED_INT&&(o=n.R32UI),r===n.BYTE&&(o=n.R8I),r===n.SHORT&&(o=n.R16I),r===n.INT&&(o=n.R32I)),t===n.RG&&(r===n.FLOAT&&(o=n.RG32F),r===n.HALF_FLOAT&&(o=n.RG16F),r===n.UNSIGNED_BYTE&&(o=n.RG8),r===n.UNSIGNED_SHORT&&(o=n.RG16),r===n.UNSIGNED_INT&&(o=n.RG32UI),r===n.BYTE&&(o=n.RG8I),r===n.SHORT&&(o=n.RG16I),r===n.INT&&(o=n.RG32I)),t===n.RG_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RG8UI),r===n.UNSIGNED_SHORT&&(o=n.RG16UI),r===n.UNSIGNED_INT&&(o=n.RG32UI),r===n.BYTE&&(o=n.RG8I),r===n.SHORT&&(o=n.RG16I),r===n.INT&&(o=n.RG32I)),t===n.RGB){const e=i?Hr:p.getTransfer(s);r===n.FLOAT&&(o=n.RGB32F),r===n.HALF_FLOAT&&(o=n.RGB16F),r===n.UNSIGNED_BYTE&&(o=n.RGB8),r===n.UNSIGNED_SHORT&&(o=n.RGB16),r===n.UNSIGNED_INT&&(o=n.RGB32UI),r===n.BYTE&&(o=n.RGB8I),r===n.SHORT&&(o=n.RGB16I),r===n.INT&&(o=n.RGB32I),r===n.UNSIGNED_BYTE&&(o=e===g?n.SRGB8:n.RGB8),r===n.UNSIGNED_SHORT_5_6_5&&(o=n.RGB565),r===n.UNSIGNED_SHORT_5_5_5_1&&(o=n.RGB5_A1),r===n.UNSIGNED_SHORT_4_4_4_4&&(o=n.RGB4),r===n.UNSIGNED_INT_5_9_9_9_REV&&(o=n.RGB9_E5),r===n.UNSIGNED_INT_10F_11F_11F_REV&&(o=n.R11F_G11F_B10F)}if(t===n.RGB_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RGB8UI),r===n.UNSIGNED_SHORT&&(o=n.RGB16UI),r===n.UNSIGNED_INT&&(o=n.RGB32UI),r===n.BYTE&&(o=n.RGB8I),r===n.SHORT&&(o=n.RGB16I),r===n.INT&&(o=n.RGB32I)),t===n.RGBA){const e=i?Hr:p.getTransfer(s);r===n.FLOAT&&(o=n.RGBA32F),r===n.HALF_FLOAT&&(o=n.RGBA16F),r===n.UNSIGNED_BYTE&&(o=n.RGBA8),r===n.UNSIGNED_SHORT&&(o=n.RGBA16),r===n.UNSIGNED_INT&&(o=n.RGBA32UI),r===n.BYTE&&(o=n.RGBA8I),r===n.SHORT&&(o=n.RGBA16I),r===n.INT&&(o=n.RGBA32I),r===n.UNSIGNED_BYTE&&(o=e===g?n.SRGB8_ALPHA8:n.RGBA8),r===n.UNSIGNED_SHORT_4_4_4_4&&(o=n.RGBA4),r===n.UNSIGNED_SHORT_5_5_5_1&&(o=n.RGB5_A1)}return t===n.RGBA_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RGBA8UI),r===n.UNSIGNED_SHORT&&(o=n.RGBA16UI),r===n.UNSIGNED_INT&&(o=n.RGBA32UI),r===n.BYTE&&(o=n.RGBA8I),r===n.SHORT&&(o=n.RGBA16I),r===n.INT&&(o=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(r===n.UNSIGNED_SHORT&&(o=n.DEPTH_COMPONENT16),r===n.UNSIGNED_INT&&(o=n.DEPTH_COMPONENT24),r===n.FLOAT&&(o=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&r===n.UNSIGNED_INT_24_8&&(o=n.DEPTH24_STENCIL8),o!==n.R16F&&o!==n.R32F&&o!==n.RG16F&&o!==n.RG32F&&o!==n.RGBA16F&&o!==n.RGBA32F||a.get("EXT_color_buffer_float"),o}setTextureParameters(e,t){const{gl:r,extensions:s,backend:i}=this,n=p.getPrimaries(p.workingColorSpace),a=t.colorSpace===T?null:p.getPrimaries(t.colorSpace),o=t.colorSpace===T||n===a?r.NONE:r.BROWSER_DEFAULT_WEBGL;r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,t.flipY),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),r.pixelStorei(r.UNPACK_ALIGNMENT,t.unpackAlignment),r.pixelStorei(r.UNPACK_COLORSPACE_CONVERSION_WEBGL,o),r.texParameteri(e,r.TEXTURE_WRAP_S,aR[t.wrapS]),r.texParameteri(e,r.TEXTURE_WRAP_T,aR[t.wrapT]),e!==r.TEXTURE_3D&&e!==r.TEXTURE_2D_ARRAY||t.isArrayTexture||r.texParameteri(e,r.TEXTURE_WRAP_R,aR[t.wrapR]),r.texParameteri(e,r.TEXTURE_MAG_FILTER,oR[t.magFilter]);const u=void 0!==t.mipmaps&&t.mipmaps.length>0,l=t.minFilter===oe&&u?K:t.minFilter;if(r.texParameteri(e,r.TEXTURE_MIN_FILTER,oR[l]),t.compareFunction&&(r.texParameteri(e,r.TEXTURE_COMPARE_MODE,r.COMPARE_REF_TO_TEXTURE),r.texParameteri(e,r.TEXTURE_COMPARE_FUNC,uR[t.compareFunction])),!0===s.has("EXT_texture_filter_anisotropic")){if(t.magFilter===w)return;if(t.minFilter!==Je&&t.minFilter!==K)return;if(t.type===q&&!1===s.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=s.get("EXT_texture_filter_anisotropic");r.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,i.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:r,defaultTextures:s}=this,i=this.getGLTextureType(e);let n=s[i];void 0===n&&(n=t.createTexture(),r.state.bindTexture(i,n),t.texParameteri(i,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(i,t.TEXTURE_MAG_FILTER,t.NEAREST),s[i]=n),r.set(e,{textureGPU:n,glTextureType:i})}createTexture(e,t){const{gl:r,backend:s}=this,{levels:i,width:n,height:a,depth:o}=t,u=s.utils.convert(e.format,e.colorSpace),l=s.utils.convert(e.type),d=this.getInternalFormat(e.internalFormat,u,l,e.colorSpace,e.isVideoTexture),c=r.createTexture(),h=this.getGLTextureType(e);s.state.bindTexture(h,c),this.setTextureParameters(h,e),e.isArrayTexture||e.isDataArrayTexture||e.isCompressedArrayTexture?r.texStorage3D(r.TEXTURE_2D_ARRAY,i,d,n,a,o):e.isData3DTexture?r.texStorage3D(r.TEXTURE_3D,i,d,n,a,o):e.isVideoTexture||r.texStorage2D(h,i,d,n,a),s.set(e,{textureGPU:c,glTextureType:h,glFormat:u,glType:l,glInternalFormat:d})}copyBufferToTexture(e,t){const{gl:r,backend:s}=this,{textureGPU:i,glTextureType:n,glFormat:a,glType:o}=s.get(t),{width:u,height:l}=t.source.data;r.bindBuffer(r.PIXEL_UNPACK_BUFFER,e),s.state.bindTexture(n,i),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,!1),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),r.texSubImage2D(n,0,0,0,u,l,a,o,0),r.bindBuffer(r.PIXEL_UNPACK_BUFFER,null),s.state.unbindTexture()}updateTexture(e,t){const{gl:r}=this,{width:s,height:i}=t,{textureGPU:n,glTextureType:a,glFormat:o,glType:u,glInternalFormat:l}=this.backend.get(e);if(!e.isRenderTargetTexture&&void 0!==n)if(this.backend.state.bindTexture(a,n),this.setTextureParameters(a,e),e.isCompressedTexture){const s=e.mipmaps,i=t.image;for(let t=0;t0){const t=jr(s.width,s.height,e.format,e.type);for(const i of e.layerUpdates){const e=s.data.subarray(i*t/s.data.BYTES_PER_ELEMENT,(i+1)*t/s.data.BYTES_PER_ELEMENT);r.texSubImage3D(r.TEXTURE_2D_ARRAY,0,0,0,i,s.width,s.height,1,o,u,e)}e.clearLayerUpdates()}else r.texSubImage3D(r.TEXTURE_2D_ARRAY,0,0,0,0,s.width,s.height,s.depth,o,u,s.data)}else if(e.isData3DTexture){const e=t.image;r.texSubImage3D(r.TEXTURE_3D,0,0,0,0,e.width,e.height,e.depth,o,u,e.data)}else if(e.isVideoTexture)e.update(),r.texImage2D(a,0,l,o,u,t.image);else{const n=e.mipmaps;if(n.length>0)for(let e=0,t=n.length;e0,c=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(d){const r=0!==a||0!==o;let d,h;if(!0===e.isDepthTexture?(d=s.DEPTH_BUFFER_BIT,h=s.DEPTH_ATTACHMENT,t.stencil&&(d|=s.STENCIL_BUFFER_BIT)):(d=s.COLOR_BUFFER_BIT,h=s.COLOR_ATTACHMENT0),r){const e=this.backend.get(t.renderTarget),r=e.framebuffers[t.getCacheKey()],h=e.msaaFrameBuffer;i.bindFramebuffer(s.DRAW_FRAMEBUFFER,r),i.bindFramebuffer(s.READ_FRAMEBUFFER,h);const p=c-o-l;s.blitFramebuffer(a,p,a+u,p+l,a,p,a+u,p+l,d,s.NEAREST),i.bindFramebuffer(s.READ_FRAMEBUFFER,r),i.bindTexture(s.TEXTURE_2D,n),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,a,p,u,l),i.unbindTexture()}else{const e=s.createFramebuffer();i.bindFramebuffer(s.DRAW_FRAMEBUFFER,e),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,h,s.TEXTURE_2D,n,0),s.blitFramebuffer(0,0,u,l,0,0,u,l,d,s.NEAREST),s.deleteFramebuffer(e)}}else i.bindTexture(s.TEXTURE_2D,n),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,a,c-l-o,u,l),i.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t,r,s=!1){const{gl:i}=this,n=t.renderTarget,{depthTexture:a,depthBuffer:o,stencilBuffer:u,width:l,height:d}=n;if(i.bindRenderbuffer(i.RENDERBUFFER,e),o&&!u){let t=i.DEPTH_COMPONENT24;if(!0===s){this.extensions.get("WEBGL_multisampled_render_to_texture").renderbufferStorageMultisampleEXT(i.RENDERBUFFER,n.samples,t,l,d)}else r>0?(a&&a.isDepthTexture&&a.type===i.FLOAT&&(t=i.DEPTH_COMPONENT32F),i.renderbufferStorageMultisample(i.RENDERBUFFER,r,t,l,d)):i.renderbufferStorage(i.RENDERBUFFER,t,l,d);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,e)}else o&&u&&(r>0?i.renderbufferStorageMultisample(i.RENDERBUFFER,r,i.DEPTH24_STENCIL8,l,d):i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,l,d),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,e));i.bindRenderbuffer(i.RENDERBUFFER,null)}async copyTextureToBuffer(e,t,r,s,i,n){const{backend:a,gl:o}=this,{textureGPU:u,glFormat:l,glType:d}=this.backend.get(e),c=o.createFramebuffer();a.state.bindFramebuffer(o.READ_FRAMEBUFFER,c);const h=e.isCubeTexture?o.TEXTURE_CUBE_MAP_POSITIVE_X+n:o.TEXTURE_2D;o.framebufferTexture2D(o.READ_FRAMEBUFFER,o.COLOR_ATTACHMENT0,h,u,0);const p=this._getTypedArrayType(d),g=s*i*this._getBytesPerTexel(d,l),m=o.createBuffer();o.bindBuffer(o.PIXEL_PACK_BUFFER,m),o.bufferData(o.PIXEL_PACK_BUFFER,g,o.STREAM_READ),o.readPixels(t,r,s,i,l,d,0),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),await a.utils._clientWaitAsync();const f=new p(g/p.BYTES_PER_ELEMENT);return o.bindBuffer(o.PIXEL_PACK_BUFFER,m),o.getBufferSubData(o.PIXEL_PACK_BUFFER,0,f),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),a.state.bindFramebuffer(o.READ_FRAMEBUFFER,null),o.deleteFramebuffer(c),f}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:r}=this;let s=0;return e===r.UNSIGNED_BYTE&&(s=1),e!==r.UNSIGNED_SHORT_4_4_4_4&&e!==r.UNSIGNED_SHORT_5_5_5_1&&e!==r.UNSIGNED_SHORT_5_6_5&&e!==r.UNSIGNED_SHORT&&e!==r.HALF_FLOAT||(s=2),e!==r.UNSIGNED_INT&&e!==r.FLOAT||(s=4),t===r.RGBA?4*s:t===r.RGB?3*s:t===r.ALPHA?s:void 0}dispose(){const{gl:e}=this;null!==this._srcFramebuffer&&e.deleteFramebuffer(this._srcFramebuffer),null!==this._dstFramebuffer&&e.deleteFramebuffer(this._dstFramebuffer)}}function cR(e){return e.isDataTexture?e.image.data:"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas?e:e.data}class hR{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class pR{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const r=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(r.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const gR={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-s3tc",EXT_texture_compression_bptc:"texture-compression-bc",EXT_disjoint_timer_query_webgl2:"timestamp-query",OVR_multiview2:"OVR_multiview2"};class mR{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:r,mode:s,object:i,type:n,info:a,index:o}=this;0!==o?r.drawElements(s,t,n,e):r.drawArrays(s,e,t),a.update(i,t,1)}renderInstances(e,t,r){const{gl:s,mode:i,type:n,index:a,object:o,info:u}=this;0!==r&&(0!==a?s.drawElementsInstanced(i,t,n,e,r):s.drawArraysInstanced(i,e,t,r),u.update(o,t,r))}renderMultiDraw(e,t,r){const{extensions:s,mode:i,object:n,info:a}=this;if(0===r)return;const o=s.get("WEBGL_multi_draw");if(null===o)for(let s=0;sthis.maxQueries)return v(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryStates.set(t,"inactive"),this.queryOffsets.set(e,t),t}beginQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null==t)return;if(null!==this.activeQuery)return;const r=this.queries[t];if(r)try{"inactive"===this.queryStates.get(t)&&(this.gl.beginQuery(this.ext.TIME_ELAPSED_EXT,r),this.activeQuery=t,this.queryStates.set(t,"started"))}catch(e){o("Error in beginQuery:",e),this.activeQuery=null,this.queryStates.set(t,"inactive")}}endQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null!=t&&this.activeQuery===t)try{this.gl.endQuery(this.ext.TIME_ELAPSED_EXT),this.queryStates.set(t,"ended"),this.activeQuery=null}catch(e){o("Error in endQuery:",e),this.queryStates.set(t,"inactive"),this.activeQuery=null}}async resolveQueriesAsync(){if(!this.trackTimestamp||this.pendingResolve)return this.lastValue;this.pendingResolve=!0;try{const e=new Map;for(const[t,r]of this.queryOffsets){if("ended"===this.queryStates.get(r)){const s=this.queries[r];e.set(t,this.resolveQuery(s))}}if(0===e.size)return this.lastValue;const t={},r=[];for(const[s,i]of e){const e=s.match(/^(.*):f(\d+)$/),n=parseInt(e[2]);!1===r.includes(n)&&r.push(n),void 0===t[n]&&(t[n]=0);const a=await i;this.timestamps.set(s,a),t[n]+=a}const s=t[r[r.length-1]];return this.lastValue=s,this.frames=r,this.currentQueryIndex=0,this.queryOffsets.clear(),this.queryStates.clear(),this.activeQuery=null,s}catch(e){return o("Error resolving queries:",e),this.lastValue}finally{this.pendingResolve=!1}}async resolveQuery(e){return new Promise(t=>{if(this.isDisposed)return void t(this.lastValue);let r,s=!1;const i=e=>{s||(s=!0,r&&(clearTimeout(r),r=null),t(e))},n=()=>{if(this.isDisposed)i(this.lastValue);else try{if(this.gl.getParameter(this.ext.GPU_DISJOINT_EXT))return void i(this.lastValue);if(!this.gl.getQueryParameter(e,this.gl.QUERY_RESULT_AVAILABLE))return void(r=setTimeout(n,1));const s=this.gl.getQueryParameter(e,this.gl.QUERY_RESULT);t(Number(s)/1e6)}catch(e){o("Error checking query:",e),t(this.lastValue)}};n()})}dispose(){if(!this.isDisposed&&(this.isDisposed=!0,this.trackTimestamp)){for(const e of this.queries)this.gl.deleteQuery(e);this.queries=[],this.queryStates.clear(),this.queryOffsets.clear(),this.lastValue=0,this.activeQuery=null}}}class bR extends ZS{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this._currentContext=null,this._knownBindings=new WeakSet,this._supportsInvalidateFramebuffer="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),this._xrFramebuffer=null}init(e){super.init(e);const t=this.parameters,r={antialias:e.currentSamples>0,alpha:!0,depth:e.depth,stencil:e.stencil},s=void 0!==t.context?t.context:e.domElement.getContext("webgl2",r);function i(t){t.preventDefault();const r={api:"WebGL",message:t.statusMessage||"Unknown reason",reason:null,originalEvent:t};e.onDeviceLost(r)}this._onContextLost=i,e.domElement.addEventListener("webglcontextlost",i,!1),this.gl=s,this.extensions=new hR(this),this.capabilities=new pR(this),this.attributeUtils=new sR(this),this.textureUtils=new dR(this),this.bufferRenderer=new mR(this),this.state=new iR(this),this.utils=new nR(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.extensions.get("OVR_multiview2"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile"),this.drawBuffersIndexedExt=this.extensions.get("OES_draw_buffers_indexed")}get coordinateSystem(){return c}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async makeXRCompatible(){!0!==this.gl.getContextAttributes().xrCompatible&&await this.gl.makeXRCompatible()}setXRTarget(e){this._xrFramebuffer=e}setXRRenderTargetTextures(e,t,r=null){const s=this.gl;if(this.set(e.texture,{textureGPU:t,glInternalFormat:s.RGBA8}),null!==r){const t=e.stencilBuffer?s.DEPTH24_STENCIL8:s.DEPTH_COMPONENT24;this.set(e.depthTexture,{textureGPU:r,glInternalFormat:t}),!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!0===e._autoAllocateDepthBuffer&&!1===e.multiview&&d("WebGLBackend: Render-to-texture extension was disabled because an external texture was provided"),e._autoAllocateDepthBuffer=!1}}initTimestampQuery(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e]||(this.timestampQueryPool[e]=new yR(this.gl,e,2048));const r=this.timestampQueryPool[e];null!==r.allocateQueriesForContext(t)&&r.beginQuery(t)}prepareTimestampBuffer(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e].endQuery(t)}getContext(){return this.gl}beginRender(e){const{state:t}=this,r=this.get(e);if(e.viewport)this.updateViewport(e);else{const{width:e,height:r}=this.getDrawingBufferSize();t.viewport(0,0,e,r)}if(e.scissor){const{x:r,y:s,width:i,height:n}=e.scissorValue;t.scissor(r,e.height-n-s,i,n)}this.initTimestampQuery(St.RENDER,this.getTimestampUID(e)),r.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1);const s=e.occlusionQueryCount;s>0&&(r.currentOcclusionQueries=r.occlusionQueries,r.currentOcclusionQueryObjects=r.occlusionQueryObjects,r.lastOcclusionObject=null,r.occlusionQueries=new Array(s),r.occlusionQueryObjects=new Array(s),r.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:r}=this,s=this.get(e),i=s.previousContext;r.resetVertexState();const n=e.occlusionQueryCount;n>0&&(n>s.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const a=e.textures;if(null!==a)for(let e=0;e{let a=0;for(let t=0;t1&&u.setMRTBlending(i.textures),u.useProgram(a);const h=e.getAttributes(),p=this.get(h);let g=p.vaoGPU;if(void 0===g){const e=this._getVaoKey(h);g=this.vaoCache[e],void 0===g&&(g=this._createVao(h),this.vaoCache[e]=g,p.vaoGPU=g)}const m=e.getIndex(),f=null!==m?this.get(m).bufferGPU:null;u.setVertexState(g,f);const y=l.lastOcclusionObject;if(y!==t&&void 0!==y){if(null!==y&&!0===y.occlusionTest&&(o.endQuery(o.ANY_SAMPLES_PASSED),l.occlusionQueryIndex++),!0===t.occlusionTest){const e=o.createQuery();o.beginQuery(o.ANY_SAMPLES_PASSED,e),l.occlusionQueries[l.occlusionQueryIndex]=e,l.occlusionQueryObjects[l.occlusionQueryIndex]=t}l.lastOcclusionObject=t}const b=this.bufferRenderer;t.isPoints?b.mode=o.POINTS:t.isLineSegments?b.mode=o.LINES:t.isLine?b.mode=o.LINE_STRIP:t.isLineLoop?b.mode=o.LINE_LOOP:!0===s.wireframe?(u.setLineWidth(s.wireframeLinewidth*this.renderer.getPixelRatio()),b.mode=o.LINES):b.mode=o.TRIANGLES;const{vertexCount:x,instanceCount:T}=d;let{firstVertex:_}=d;if(b.object=t,null!==m){_*=m.array.BYTES_PER_ELEMENT;const e=this.get(m);b.index=m.count,b.type=e.type}else b.index=0;const N=()=>{t.isBatchedMesh?null!==t._multiDrawInstances?(v("WebGLBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),b.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances)):this.hasFeature("WEBGL_multi_draw")?b.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):v("WebGLBackend: WEBGL_multi_draw not supported."):T>1?b.renderInstances(_,x,T):b.render(_,x)};if(!0===e.camera.isArrayCamera&&e.camera.cameras.length>0&&!1===e.camera.isMultiViewCamera){const r=this.get(e.camera),s=e.camera.cameras,i=e.getBindingGroup("cameraIndex").bindings[0];if(void 0===r.indexesGPU||r.indexesGPU.length!==s.length){const e=new Uint32Array([0,0,0,0]),t=[];for(let r=0,i=s.length;r{const i=this.parallel,n=()=>{r.getProgramParameter(a,i.COMPLETION_STATUS_KHR)?(this._completeCompile(e,s),t()):requestAnimationFrame(n)};n()});return void t.push(i)}this._completeCompile(e,s)}_handleSource(e,t){const r=e.split("\n"),s=[],i=Math.max(t-6,0),n=Math.min(t+6,r.length);for(let e=i;e":" "} ${i}: ${r[e]}`)}return s.join("\n")}_getShaderErrors(e,t,r){const s=e.getShaderParameter(t,e.COMPILE_STATUS),i=(e.getShaderInfoLog(t)||"").trim();if(s&&""===i)return"";const n=/ERROR: 0:(\d+)/.exec(i);if(n){const s=parseInt(n[1]);return r.toUpperCase()+"\n\n"+i+"\n\n"+this._handleSource(e.getShaderSource(t),s)}return i}_logProgramError(e,t,r){if(this.renderer.debug.checkShaderErrors){const s=this.gl,i=(s.getProgramInfoLog(e)||"").trim();if(!1===s.getProgramParameter(e,s.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(s,e,r,t);else{const n=this._getShaderErrors(s,r,"vertex"),a=this._getShaderErrors(s,t,"fragment");o("THREE.WebGLProgram: Shader Error "+s.getError()+" - VALIDATE_STATUS "+s.getProgramParameter(e,s.VALIDATE_STATUS)+"\n\nProgram Info Log: "+i+"\n"+n+"\n"+a)}else""!==i&&d("WebGLProgram: Program Info Log:",i)}}_completeCompile(e,t){const{state:r,gl:s}=this,i=this.get(t),{programGPU:n,fragmentShader:a,vertexShader:o}=i;!1===s.getProgramParameter(n,s.LINK_STATUS)&&this._logProgramError(n,a,o),r.useProgram(n);const u=e.getBindings();this._setupBindings(u,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:r,gl:s}=this,i={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(i);const{computeProgram:n}=e,a=s.createProgram(),o=this.get(i).shaderGPU,u=this.get(n).shaderGPU,l=n.transforms,d=[],c=[];for(let e=0;egR[t]===e),r=this.extensions;for(let e=0;e1,h=!0===i.isXRRenderTarget,p=!0===h&&!0===i._hasExternalTextures;let g=n.msaaFrameBuffer,m=n.depthRenderbuffer;const f=this.extensions.get("WEBGL_multisampled_render_to_texture"),y=this.extensions.get("OVR_multiview2"),b=this._useMultisampledExtension(i),x=Ay(e);let T;if(l?(n.cubeFramebuffers||(n.cubeFramebuffers={}),T=n.cubeFramebuffers[x]):h&&!1===p?T=this._xrFramebuffer:(n.framebuffers||(n.framebuffers={}),T=n.framebuffers[x]),void 0===T){T=t.createFramebuffer(),r.bindFramebuffer(t.FRAMEBUFFER,T);const s=e.textures,o=[];if(l){n.cubeFramebuffers[x]=T;const{textureGPU:e}=this.get(s[0]),r=this.renderer._activeCubeFace,i=this.renderer._activeMipmapLevel;t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+r,e,i)}else{n.framebuffers[x]=T;for(let r=0;r0&&!1===b&&!i.multiview){if(void 0===g){const s=[];g=t.createFramebuffer(),r.bindFramebuffer(t.FRAMEBUFFER,g);const i=[],l=e.textures;for(let r=0;r0&&!1===this._useMultisampledExtension(s)){const n=i.framebuffers[e.getCacheKey()];let a=t.COLOR_BUFFER_BIT;s.resolveDepthBuffer&&(s.depthBuffer&&(a|=t.DEPTH_BUFFER_BIT),s.stencilBuffer&&s.resolveStencilBuffer&&(a|=t.STENCIL_BUFFER_BIT));const o=i.msaaFrameBuffer,u=i.msaaRenderbuffers,l=e.textures,d=l.length>1;if(r.bindFramebuffer(t.READ_FRAMEBUFFER,o),r.bindFramebuffer(t.DRAW_FRAMEBUFFER,n),d)for(let e=0;e0&&!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!1!==e._autoAllocateDepthBuffer}dispose(){null!==this.textureUtils&&this.textureUtils.dispose();const e=this.extensions.get("WEBGL_lose_context");e&&e.loseContext(),this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const xR="point-list",TR="line-list",_R="line-strip",vR="triangle-list",NR="triangle-strip",SR="undefined"!=typeof self&&self.GPUShaderStage?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},RR="never",AR="less",ER="equal",wR="less-equal",CR="greater",MR="not-equal",BR="greater-equal",PR="always",LR="store",FR="load",DR="clear",UR="ccw",IR="cw",OR="none",VR="back",kR="uint16",GR="uint32",zR="r8unorm",$R="r8snorm",WR="r8uint",HR="r8sint",jR="r16uint",qR="r16sint",XR="r16float",KR="rg8unorm",YR="rg8snorm",QR="rg8uint",ZR="rg8sint",JR="r32uint",eA="r32sint",tA="r32float",rA="rg16uint",sA="rg16sint",iA="rg16float",nA="rgba8unorm",aA="rgba8unorm-srgb",oA="rgba8snorm",uA="rgba8uint",lA="rgba8sint",dA="bgra8unorm",cA="bgra8unorm-srgb",hA="rgb9e5ufloat",pA="rgb10a2unorm",gA="rg11b10ufloat",mA="rg32uint",fA="rg32sint",yA="rg32float",bA="rgba16uint",xA="rgba16sint",TA="rgba16float",_A="rgba32uint",vA="rgba32sint",NA="rgba32float",SA="depth16unorm",RA="depth24plus",AA="depth24plus-stencil8",EA="depth32float",wA="depth32float-stencil8",CA="bc1-rgba-unorm",MA="bc1-rgba-unorm-srgb",BA="bc2-rgba-unorm",PA="bc2-rgba-unorm-srgb",LA="bc3-rgba-unorm",FA="bc3-rgba-unorm-srgb",DA="bc4-r-unorm",UA="bc4-r-snorm",IA="bc5-rg-unorm",OA="bc5-rg-snorm",VA="bc6h-rgb-ufloat",kA="bc6h-rgb-float",GA="bc7-rgba-unorm",zA="bc7-rgba-unorm-srgb",$A="etc2-rgb8unorm",WA="etc2-rgb8unorm-srgb",HA="etc2-rgb8a1unorm",jA="etc2-rgb8a1unorm-srgb",qA="etc2-rgba8unorm",XA="etc2-rgba8unorm-srgb",KA="eac-r11unorm",YA="eac-r11snorm",QA="eac-rg11unorm",ZA="eac-rg11snorm",JA="astc-4x4-unorm",eE="astc-4x4-unorm-srgb",tE="astc-5x4-unorm",rE="astc-5x4-unorm-srgb",sE="astc-5x5-unorm",iE="astc-5x5-unorm-srgb",nE="astc-6x5-unorm",aE="astc-6x5-unorm-srgb",oE="astc-6x6-unorm",uE="astc-6x6-unorm-srgb",lE="astc-8x5-unorm",dE="astc-8x5-unorm-srgb",cE="astc-8x6-unorm",hE="astc-8x6-unorm-srgb",pE="astc-8x8-unorm",gE="astc-8x8-unorm-srgb",mE="astc-10x5-unorm",fE="astc-10x5-unorm-srgb",yE="astc-10x6-unorm",bE="astc-10x6-unorm-srgb",xE="astc-10x8-unorm",TE="astc-10x8-unorm-srgb",_E="astc-10x10-unorm",vE="astc-10x10-unorm-srgb",NE="astc-12x10-unorm",SE="astc-12x10-unorm-srgb",RE="astc-12x12-unorm",AE="astc-12x12-unorm-srgb",EE="clamp-to-edge",wE="repeat",CE="mirror-repeat",ME="linear",BE="nearest",PE="zero",LE="one",FE="src",DE="one-minus-src",UE="src-alpha",IE="one-minus-src-alpha",OE="dst",VE="one-minus-dst",kE="dst-alpha",GE="one-minus-dst-alpha",zE="src-alpha-saturated",$E="constant",WE="one-minus-constant",HE="add",jE="subtract",qE="reverse-subtract",XE="min",KE="max",YE=0,QE=15,ZE="keep",JE="zero",ew="replace",tw="invert",rw="increment-clamp",sw="decrement-clamp",iw="increment-wrap",nw="decrement-wrap",aw="storage",ow="read-only-storage",uw="write-only",lw="read-only",dw="read-write",cw="non-filtering",hw="comparison",pw="float",gw="unfilterable-float",mw="depth",fw="sint",yw="uint",bw="2d",xw="3d",Tw="2d",_w="2d-array",vw="cube",Nw="3d",Sw="all",Rw="vertex",Aw="instance",Ew={CoreFeaturesAndLimits:"core-features-and-limits",DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionBCSliced3D:"texture-compression-bc-sliced-3d",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TextureCompressionASTCSliced3D:"texture-compression-astc-sliced-3d",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",Float32Blendable:"float32-blendable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups",TextureFormatsTier1:"texture-formats-tier1",TextureFormatsTier2:"texture-formats-tier2"},ww={"texture-compression-s3tc":"texture-compression-bc","texture-compression-etc1":"texture-compression-etc2"};class Cw extends US{constructor(e,t,r){super(e,t?t.value:null),this.textureNode=t,this.groupNode=r}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class Mw extends CS{constructor(e,t){super(e,t?t.array:null),this.attribute=t,this.isStorageBuffer=!0}}let Bw=0;class Pw extends Mw{constructor(e,t){super("StorageBuffer_"+Bw++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:Js.READ_WRITE,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class Lw extends ey{constructor(e){super(),this.device=e;this.mipmapSampler=e.createSampler({minFilter:ME}),this.flipYSampler=e.createSampler({minFilter:BE}),this.transferPipelines={},this.flipYPipelines={},this.mipmapVertexShaderModule=e.createShaderModule({label:"mipmapVertex",code:"\nstruct VarysStruct {\n\t@builtin( position ) Position: vec4,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:NR,stripIndexFormat:GR},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:NR,stripIndexFormat:GR},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,r=0){const s=t.format,{width:i,height:n}=t.size,a=this.getTransferPipeline(s),o=this.getFlipYPipeline(s),u=this.device.createTexture({size:{width:i,height:n,depthOrArrayLayers:1},format:s,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),l=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Tw,baseArrayLayer:r}),d=u.createView({baseMipLevel:0,mipLevelCount:1,dimension:Tw,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),h=(e,t,r)=>{const s=e.getBindGroupLayout(0),i=this.device.createBindGroup({layout:s,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:r,loadOp:DR,storeOp:LR,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,i),n.draw(4,1,0,0),n.end()};h(a,l,d),h(o,d,l),this.device.queue.submit([c.finish()]),u.destroy()}generateMipmaps(e,t,r=0,s=null){const i=this.get(e);void 0===i.layers&&(i.layers=[]);const n=i.layers[r]||this._mipmapCreateBundles(e,t,r),a=s||this.device.createCommandEncoder({label:"mipmapEncoder"});this._mipmapRunBundles(a,n),null===s&&this.device.queue.submit([a.finish()]),i.layers[r]=n}_mipmapCreateBundles(e,t,r){const s=this.getTransferPipeline(t.format),i=s.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Tw,baseArrayLayer:r});const a=[];for(let o=1;o0)for(let t=0,n=s.length;t0)for(let t=0,n=s.length;t0?e.width:r.size.width,l=a>0?e.height:r.size.height;try{o.queue.copyExternalImageToTexture({source:e,flipY:i},{texture:t,mipLevel:a,origin:{x:0,y:0,z:s},premultipliedAlpha:n},{width:u,height:l,depthOrArrayLayers:1})}catch(e){}}_getPassUtils(){let e=this._passUtils;return null===e&&(this._passUtils=e=new Lw(this.backend.device)),e}_generateMipmaps(e,t,r=0,s=null){this._getPassUtils().generateMipmaps(e,t,r,s)}_flipY(e,t,r=0){this._getPassUtils().flipY(e,t,r)}_copyBufferToTexture(e,t,r,s,i,n=0,a=0){const o=this.backend.device,u=e.data,l=this._getBytesPerTexel(r.format),d=e.width*l;o.queue.writeTexture({texture:t,mipLevel:a,origin:{x:0,y:0,z:s}},u,{offset:e.width*e.height*l*n,bytesPerRow:d},{width:e.width,height:e.height,depthOrArrayLayers:1}),!0===i&&this._flipY(t,r,s)}_copyCompressedBufferToTexture(e,t,r){const s=this.backend.device,i=this._getBlockData(r.format),n=r.size.depthOrArrayLayers>1;for(let a=0;a]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,Vw=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,kw={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_2d_array:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_depth_cube:"depthTexture",texture_depth_cube_array:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class Gw extends WN{constructor(e){const{type:t,inputs:r,name:s,inputsCode:i,blockCode:n,outputType:a}=(e=>{const t=(e=e.trim()).match(Ow);if(null!==t&&4===t.length){const r=t[2],s=[];let i=null;for(;null!==(i=Vw.exec(r));)s.push({name:i[1],type:i[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class zw extends $N{parseFunction(e){return new Gw(e)}}const $w={[Js.READ_ONLY]:"read",[Js.WRITE_ONLY]:"write",[Js.READ_WRITE]:"read_write"},Ww={[Ur]:"repeat",[xe]:"clamp",[Dr]:"mirror"},Hw={vertex:SR.VERTEX,fragment:SR.FRAGMENT,compute:SR.COMPUTE},jw={instance:!0,swizzleAssign:!1,storageBuffer:!0},qw={"^^":"tsl_xor"},Xw={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",mat3:"mat3x3",mat4:"mat4x4"},Kw={},Yw={tsl_xor:new zx("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new zx("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new zx("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new zx("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new zx("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new zx("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new zx("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new zx("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new zx("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new zx("fn tsl_repeatWrapping_float( coord: f32 ) -> f32 { return fract( coord ); }"),mirrorWrapping_float:new zx("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new zx("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new zx("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {\n\n\tlet res = vec2f( iRes );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );\n\tlet rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );\n\tlet rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );\n\tlet rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},Qw={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast",floatpack_snorm_2x16:"pack2x16snorm",floatpack_unorm_2x16:"pack2x16unorm",floatpack_float16_2x16:"pack2x16float",floatunpack_snorm_2x16:"unpack2x16snorm",floatunpack_unorm_2x16:"unpack2x16unorm",floatunpack_float16_2x16:"unpack2x16float"};let Zw="";!0!==("undefined"!=typeof navigator&&/Firefox|Deno/g.test(navigator.userAgent))&&(Zw+="diagnostic( off, derivative_uniformity );\n");class Jw extends wN{constructor(e,t){super(e,t,new zw),this.uniformGroups={},this.uniformGroupsBindings={},this.builtins={},this.directives={},this.scopedArrays=new Map}_generateTextureSample(e,t,r,s,i,n=this.shaderStage){return"fragment"===n?s?i?`textureSample( ${t}, ${t}_sampler, ${r}, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${r}, ${s} )`:i?`textureSample( ${t}, ${t}_sampler, ${r}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${r} )`:this.generateTextureSampleLevel(e,t,r,"0",s)}generateTextureSampleLevel(e,t,r,s,i,n){return!1===this.isUnfilterable(e)?n?`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,r,n,s):this.generateTextureLod(e,t,r,i,n,s)}generateWrapFunction(e){const t=`tsl_coord_${Ww[e.wrapS]}S_${Ww[e.wrapT]}_${e.is3DTexture||e.isData3DTexture?"3d":"2d"}T`;let r=Kw[t];if(void 0===r){const s=[],i=e.is3DTexture||e.isData3DTexture?"vec3f":"vec2f";let n=`fn ${t}( coord : ${i} ) -> ${i} {\n\n\treturn ${i}(\n`;const a=(e,t)=>{e===Ur?(s.push(Yw.repeatWrapping_float),n+=`\t\ttsl_repeatWrapping_float( coord.${t} )`):e===xe?(s.push(Yw.clampWrapping_float),n+=`\t\ttsl_clampWrapping_float( coord.${t} )`):e===Dr?(s.push(Yw.mirrorWrapping_float),n+=`\t\ttsl_mirrorWrapping_float( coord.${t} )`):(n+=`\t\tcoord.${t}`,d(`WebGPURenderer: Unsupported texture wrap type "${e}" for vertex shader.`))};a(e.wrapS,"x"),n+=",\n",a(e.wrapT,"y"),(e.is3DTexture||e.isData3DTexture)&&(n+=",\n",a(e.wrapR,"z")),n+="\n\t);\n\n}\n",Kw[t]=r=new zx(n,s)}return r.build(this),t}generateArrayDeclaration(e,t){return`array< ${this.getType(e)}, ${t} >`}generateTextureDimension(e,t,r){const s=this.getDataFromNode(e,this.shaderStage,this.globalCache);void 0===s.dimensionsSnippet&&(s.dimensionsSnippet={});let i=s.dimensionsSnippet[r];if(void 0===s.dimensionsSnippet[r]){let n,a;const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(e),u=o>1;a=e.is3DTexture||e.isData3DTexture?"vec3":"vec2",n=u||e.isStorageTexture?t:`${t}${r?`, u32( ${r} )`:""}`,i=new Su(new cl(`textureDimensions( ${n} )`,a)),s.dimensionsSnippet[r]=i,(e.isArrayTexture||e.isDataArrayTexture||e.is3DTexture||e.isData3DTexture)&&(s.arrayLayerCount=new Su(new cl(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(s.cubeFaceCount=new Su(new cl("6u","u32")))}return i.build(this)}generateFilteredTexture(e,t,r,s,i="0u"){this._include("biquadraticTexture");const n=this.generateWrapFunction(e),a=this.generateTextureDimension(e,t,i);return s&&(r=`${r} + vec2(${s}) / ${a}`),`tsl_biquadraticTexture( ${t}, ${n}( ${r} ), ${a}, u32( ${i} ) )`}generateTextureLod(e,t,r,s,i,n="0u"){if(!0===e.isCubeTexture){i&&(r=`${r} + vec3(${i})`);return`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${e.isDepthTexture?"u32":"f32"}( ${n} ) )`}const a=this.generateWrapFunction(e),o=this.generateTextureDimension(e,t,n),u=e.is3DTexture||e.isData3DTexture?"vec3":"vec2";return i&&(r=`${r} + ${u}(${i}) / ${u}( ${o} )`),r=`${u}( ${a}( ${r} ) * ${u}( ${o} ) )`,this.generateTextureLoad(e,t,r,n,s,null)}generateTextureLoad(e,t,r,s,i,n){let a;return null===s&&(s="0u"),n&&(r=`${r} + ${n}`),i?a=`textureLoad( ${t}, ${r}, ${i}, u32( ${s} ) )`:(a=`textureLoad( ${t}, ${r}, u32( ${s} ) )`,this.renderer.backend.compatibilityMode&&e.isDepthTexture&&(a+=".x")),a}generateTextureStore(e,t,r,s,i){let n;return n=s?`textureStore( ${t}, ${r}, ${s}, ${i} )`:`textureStore( ${t}, ${r}, ${i} )`,n}isSampleCompare(e){return!0===e.isDepthTexture&&null!==e.compareFunction&&this.renderer.hasCompatibility(A.TEXTURE_COMPARE)}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===q||!1===this.isSampleCompare(e)&&e.minFilter===w&&e.magFilter===w||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,r,s,i,n=this.shaderStage){let a=null;return a=this.isUnfilterable(e)?this.generateTextureLod(e,t,r,s,i,"0",n):this._generateTextureSample(e,t,r,s,i,n),a}generateTextureGrad(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return n?`textureSampleGrad( ${t}, ${t}_sampler, ${r}, ${s[0]}, ${s[1]}, ${n} )`:`textureSampleGrad( ${t}, ${t}_sampler, ${r}, ${s[0]}, ${s[1]} )`;o(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${a} shader.`)}generateTextureCompare(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return!0===e.isDepthTexture&&!0===e.isArrayTexture?n?`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${i}, ${s}, ${n} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${i}, ${s} )`:n?`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${s} )`;o(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}generateTextureLevel(e,t,r,s,i,n){return!1===this.isUnfilterable(e)?n?`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,r,n,s):this.generateTextureLod(e,t,r,i,n,s)}generateTextureBias(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return n?`textureSampleBias( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleBias( ${t}, ${t}_sampler, ${r}, ${s} )`;o(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${a} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,r=e.type;return"texture"===r||"cubeTexture"===r||"cubeDepthTexture"===r||"storageTexture"===r||"texture3D"===r?t:"buffer"===r||"storageBuffer"===r||"indirectStorageBuffer"===r?this.isCustomStruct(e)?t:t+".value":e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}getFunctionOperator(e){const t=qw[e];return void 0!==t?(this._include(t),t):null}getNodeAccess(e,t){return"compute"!==t?!0===e.isAtomic?(d("WebGPURenderer: Atomic operations are only supported in compute shaders."),Js.READ_WRITE):Js.READ_ONLY:e.access}getStorageAccess(e,t){return $w[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,r,s=null){const i=super.getUniformFromNode(e,t,r,s),n=this.getDataFromNode(e,r,this.globalCache);if(void 0===n.uniformGPU){let a;const o=e.groupNode,u=o.name,l=this.getBindGroupArray(u,r);if("texture"===t||"cubeTexture"===t||"cubeDepthTexture"===t||"storageTexture"===t||"texture3D"===t){let s=null;const n=this.getNodeAccess(e,r);"texture"===t||"storageTexture"===t?s=!0===e.value.is3DTexture?new GS(i.name,i.node,o,n):new VS(i.name,i.node,o,n):"cubeTexture"===t||"cubeDepthTexture"===t?s=new kS(i.name,i.node,o,n):"texture3D"===t&&(s=new GS(i.name,i.node,o,n)),s.store=!0===e.isStorageTextureNode,s.mipLevel=s.store?e.mipLevel:0,s.setVisibility(Hw[r]);if(!0===e.value.isCubeTexture||!1===this.isUnfilterable(e.value)&&!1===s.store){const e=new Cw(`${i.name}_sampler`,i.node,o);e.setVisibility(Hw[r]),l.push(e,s),a=[e,s]}else l.push(s),a=[s]}else if("buffer"===t||"storageBuffer"===t||"indirectStorageBuffer"===t){const n=this.getSharedDataFromNode(e);let u=n.buffer;if(void 0===u){u=new("buffer"===t?PS:Pw)(e,o),n.buffer=u}u.setVisibility(u.getVisibility()|Hw[r]),l.push(u),a=u,i.name=s||"NodeBuffer_"+i.id}else{let e=this.uniformGroups[u];void 0===e?(e=new DS(u,o),e.setVisibility(Hw[r]),this.uniformGroups[u]=e,l.push(e)):(e.setVisibility(e.getVisibility()|Hw[r]),-1===l.indexOf(e)&&l.push(e)),a=this.getNodeUniform(i,t);const s=a.name;e.uniforms.some(e=>e.name===s)||e.addUniform(a)}n.uniformGPU=a}return i}getBuiltin(e,t,r,s=this.shaderStage){const i=this.builtins[s]||(this.builtins[s]=new Map);return!1===i.has(e)&&i.set(e,{name:e,property:t,type:r}),t}hasBuiltin(e,t=this.shaderStage){return void 0!==this.builtins[t]&&this.builtins[t].has(e)}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,r=this.flowShaderNode(e),s=[];for(const e of t.inputs)s.push(e.name+" : "+this.getType(e.type));let i=`fn ${t.name}( ${s.join(", ")} ) -> ${this.getType(t.type)} {\n${r.vars}\n${r.code}\n`;return r.result&&(i+=`\treturn ${r.result};\n`),i+="\n}\n",i}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],r=this.directives[e];if(void 0!==r)for(const e of r)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array`,"vertex")}getBuiltins(e){const t=[],r=this.builtins[e];if(void 0!==r)for(const{name:e,property:s,type:i}of r.values())t.push(`@builtin( ${e} ) ${s} : ${i}`);return t.join(",\n\t")}getScopedArray(e,t,r,s){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:r,bufferCount:s}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:r,bufferType:s,bufferCount:i}of this.scopedArrays.values()){const n=this.getType(s);t.push(`var<${r}> ${e}: array< ${n}, ${i} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","globalId","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const r=this.getAttributesArray();for(let e=0,s=r.length;e"),t.push(`\t${s+r.name} : ${i}`)}return e.output&&t.push(`\t${this.getBuiltins("output")}`),t.join(",\n")}getStructs(e){let t="";const r=this.structs[e];if(r.length>0){const e=[];for(const t of r){let r=`struct ${t.name} {\n`;r+=this.getStructMembers(t),r+="\n};",e.push(r)}t="\n"+e.join("\n\n")+"\n"}return t}getVar(e,t,r=null){let s=`var ${t} : `;return s+=null!==r?this.generateArrayDeclaration(e,r):this.getType(e),s}getVars(e){const t=[],r=this.vars[e];if(void 0!==r)for(const e of r)t.push(`\t${this.getVar(e.type,e.name,e.count)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","builtinClipSpace","vec4","vertex"),"vertex"===e||"fragment"===e){const r=this.varyings,s=this.vars[e];for(let i=0;ir.value.itemSize;return s&&!i}getUniforms(e){const t=this.uniforms[e],r=[],s=[],i=[],n={};for(const i of t){const t=i.groupNode.name,a=this.bindingsIndexes[t];if("texture"===i.type||"cubeTexture"===i.type||"cubeDepthTexture"===i.type||"storageTexture"===i.type||"texture3D"===i.type){const t=i.node.value;let s;(!0===t.isCubeTexture||!1===this.isUnfilterable(t)&&!0!==i.node.isStorageTextureNode)&&(this.isSampleCompare(t)?r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler_comparison;`):r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler;`));let n="";const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(t);if(o>1&&(n="_multisampled"),!0===t.isCubeTexture&&!0===t.isDepthTexture)s="texture_depth_cube";else if(!0===t.isCubeTexture)s="texture_cube";else if(!0===t.isDepthTexture)s=this.renderer.backend.compatibilityMode&&null===t.compareFunction?`texture${n}_2d`:`texture_depth${n}_2d${!0===t.isArrayTexture?"_array":""}`;else if(!0===i.node.isStorageTextureNode){const r=Iw(t),n=this.getStorageAccess(i.node,e),a=i.node.value.is3DTexture,o=i.node.value.isArrayTexture;s=`texture_storage_${a?"3d":"2d"+(o?"_array":"")}<${r}, ${n}>`}else if(!0===t.isArrayTexture||!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)s="texture_2d_array";else if(!0===t.is3DTexture||!0===t.isData3DTexture)s="texture_3d";else{s=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name} : ${s};`)}else if("buffer"===i.type||"storageBuffer"===i.type||"indirectStorageBuffer"===i.type){const t=i.node,r=this.getType(t.getNodeType(this)),n=t.bufferCount,o=n>0&&"buffer"===i.type?", "+n:"",u=t.isStorageBufferNode?`storage, ${this.getStorageAccess(t,e)}`:"uniform";if(this.isCustomStruct(i))s.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var<${u}> ${i.name} : ${r};`);else{const e=`\tvalue : array< ${t.isAtomic?`atomic<${r}>`:`${r}`}${o} >`;s.push(this._getWGSLStructBinding(i.name,e,u,a.binding++,a.group))}}else{const e=i.groupNode.name;if(void 0===n[e]){const t=this.uniformGroups[e];if(void 0!==t){const r=[];for(const e of t.uniforms){const t=e.getType(),s=this.getType(this.getVectorType(t));r.push(`\t${e.name} : ${s}`)}let s=this.uniformGroupsBindings[e];void 0===s&&(s={index:a.binding++,id:a.group},this.uniformGroupsBindings[e]=s),n[e]={index:s.index,id:s.id,snippets:r}}}}}for(const e in n){const t=n[e];i.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}return[...r,...s,...i].join("\n")}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){this.shaderStage=t;const r=e[t];r.uniforms=this.getUniforms(t),r.attributes=this.getAttributes(t),r.varyings=this.getVaryings(t),r.structs=this.getStructs(t),r.vars=this.getVars(t),r.codes=this.getCodes(t),r.directives=this.getDirectives(t),r.scopedArrays=this.getScopedArrays(t);let s="// code\n\n";s+=this.flowCode[t];const i=this.flowNodes[t],n=i[i.length-1],a=n.outputNode,o=void 0!==a&&!0===a.isOutputStructNode;for(const e of i){const i=this.getFlowData(e),u=e.name;if(u&&(s.length>0&&(s+="\n"),s+=`\t// flow -> ${u}\n`),s+=`${i.code}\n\t`,e===n&&"compute"!==t)if(s+="// result\n\n\t","vertex"===t)s+=`varyings.builtinClipSpace = ${i.result};`;else if("fragment"===t)if(o)r.returnType=a.getNodeType(this),r.structs+="var output : "+r.returnType+";",s+=`return ${i.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),r.returnType="OutputStruct",r.structs+=this._getWGSLStruct("OutputStruct",e),r.structs+="\nvar output : OutputStruct;",s+=`output.color = ${i.result};\n\n\treturn output;`}}r.flow=s}if(this.shaderStage=null,null!==this.material)this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment);else{const t=this.object.workgroupSize;this.computeShader=this._getWGSLComputeCode(e.compute,t)}}getMethod(e,t=null){let r;return null!==t&&(r=this._getWGSLMethod(e+"_"+t)),void 0===r&&(r=this._getWGSLMethod(e)),r||e}getBitcastMethod(e){return`bitcast<${this.getType(e)}>`}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,r){return`select( ${r}, ${t}, ${e} )`}getType(e){return Xw[e]||e}isAvailable(e){let t=jw[e];return void 0===t&&("float32Filterable"===e?t=this.renderer.hasFeature("float32-filterable"):"clipDistance"===e&&(t=this.renderer.hasFeature("clip-distances")),jw[e]=t),t}_getWGSLMethod(e){return void 0!==Yw[e]&&this._include(e),Qw[e]}_include(e){const t=Yw[e];return t.build(this),this.addInclude(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${Zw}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){const[r,s,i]=t;return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${r}, ${s}, ${i} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = globalId.x\n\t\t+ globalId.y * ( ${r} * numWorkgroups.x )\n\t\t+ globalId.z * ( ${r} * numWorkgroups.x ) * ( ${s} * numWorkgroups.y );\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,r,s=0,i=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${s} ) @group( ${i} )\nvar<${r}> ${e} : ${n};`}}class eC{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=AA:e.depth&&(t=RA),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const e=this.backend.renderer,r=e.getRenderTarget();t=r?r.samples:e.currentSamples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const r=t>1&&null!==e.renderTarget&&!0!==e.isDepthTexture&&!0!==e.isFramebufferTexture;return{samples:t,primarySamples:r?1:t,isMSAA:r}}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorFormats(e){return null!==e.textures?e.textures.map(e=>this.getTextureFormatGPU(e)):[this.getPreferredCanvasFormat()]}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?xR:e.isLineSegments||e.isMesh&&!0===t.wireframe?TR:e.isLine?_R:e.isMesh?vR:void 0}getSampleCount(e){return e>=4?4:1}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.currentSamples)}getPreferredCanvasFormat(){const e=this.backend.parameters.outputType;if(void 0===e)return navigator.gpu.getPreferredCanvasFormat();if(e===Ge)return dA;if(e===be)return TA;throw new Error("Unsupported output buffer type.")}}const tC=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]);"undefined"!=typeof Float16Array&&tC.set(Float16Array,["float16"]);const rC=new Map([[et,["float16"]]]),sC=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class iC{constructor(e){this.backend=e}createAttribute(e,t){const r=this._getBufferAttribute(e),s=this.backend,i=s.get(r);let n=i.buffer;if(void 0===n){const a=s.device;let o=r.array;if(!1===e.normalized)if(o.constructor===Int16Array||o.constructor===Int8Array)o=new Int32Array(o);else if((o.constructor===Uint16Array||o.constructor===Uint8Array)&&(o=new Uint32Array(o),t&GPUBufferUsage.INDEX))for(let e=0;e0&&(void 0===n.groups&&(n.groups=[],n.versions=[]),n.versions[r]===s&&(o=n.groups[r])),void 0===o&&(o=this.createBindGroup(e,a),r>0&&(n.groups[r]=o,n.versions[r]=s)),n.group=o}updateBinding(e){const t=this.backend,r=t.device,s=e.buffer,i=t.get(e).buffer,n=e.updateRanges;if(0===n.length)r.queue.writeBuffer(i,0,s,0);else{const e=qr(s),t=e?1:s.BYTES_PER_ELEMENT;for(let a=0,o=n.length;a1&&(i+=`-${e.texture.depthOrArrayLayers}`),i+=`-${r}-${s}`,a=e[i],void 0===a){const n=Sw;let o;o=t.isSampledCubeTexture?vw:t.isSampledTexture3D?Nw:t.texture.isArrayTexture||t.texture.isDataArrayTexture||t.texture.isCompressedArrayTexture?_w:Tw,a=e[i]=e.texture.createView({aspect:n,dimension:o,mipLevelCount:r,baseMipLevel:s})}}n.push({binding:i,resource:a})}else if(t.isSampler){const e=r.get(t.texture);n.push({binding:i,resource:e.sampler})}i++}return s.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:n})}_createLayoutEntries(e){const t=[];let r=0;for(const s of e.bindings){const e=this.backend,i={binding:r,visibility:s.visibility};if(s.isUniformBuffer||s.isStorageBuffer){const e={};s.isStorageBuffer&&(s.visibility&SR.COMPUTE&&(s.access===Js.READ_WRITE||s.access===Js.WRITE_ONLY)?e.type=aw:e.type=ow),i.buffer=e}else if(s.isSampledTexture&&s.store){const e={};e.format=this.backend.get(s.texture).texture.format;const t=s.access;e.access=t===Js.READ_WRITE?dw:t===Js.WRITE_ONLY?uw:lw,s.texture.isArrayTexture?e.viewDimension=_w:s.texture.is3DTexture&&(e.viewDimension=Nw),i.storageTexture=e}else if(s.isSampledTexture){const t={},{primarySamples:r}=e.utils.getTextureSampleData(s.texture);if(r>1&&(t.multisampled=!0,s.texture.isDepthTexture||(t.sampleType=gw)),s.texture.isDepthTexture)e.compatibilityMode&&null===s.texture.compareFunction?t.sampleType=gw:t.sampleType=mw;else if(s.texture.isDataTexture||s.texture.isDataArrayTexture||s.texture.isData3DTexture){const e=s.texture.type;e===R?t.sampleType=fw:e===S?t.sampleType=yw:e===q&&(this.backend.hasFeature("float32-filterable")?t.sampleType=pw:t.sampleType=gw)}s.isSampledCubeTexture?t.viewDimension=vw:s.texture.isArrayTexture||s.texture.isDataArrayTexture||s.texture.isCompressedArrayTexture?t.viewDimension=_w:s.isSampledTexture3D&&(t.viewDimension=Nw),i.texture=t}else if(s.isSampler){const t={};s.texture.isDepthTexture&&(null!==s.texture.compareFunction&&e.hasCompatibility(A.TEXTURE_COMPARE)?t.type=hw:t.type=cw),i.sampler=t}else o(`WebGPUBindingUtils: Unsupported binding "${s}".`);t.push(i),r++}return t}deleteBindGroupData(e){const{backend:t}=this,r=t.get(e);r.layout&&(r.layout.usedTimes--,0===r.layout.usedTimes&&this._bindGroupLayoutCache.delete(r.layoutKey),r.layout=void 0,r.layoutKey=void 0)}dispose(){this._bindGroupLayoutCache.clear()}}class oC{constructor(e){this.backend=e,this._activePipelines=new WeakMap}setPipeline(e,t){this._activePipelines.get(e)!==t&&(e.setPipeline(t),this._activePipelines.set(e,t))}_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:r,material:s,geometry:i,pipeline:n}=e,{vertexProgram:a,fragmentProgram:u}=n,l=this.backend,d=l.device,c=l.utils,h=l.get(n),p=[];for(const t of e.getBindings()){const e=l.get(t),{layoutGPU:r}=e.layout;p.push(r)}const g=l.attributeUtils.createShaderVertexBuffers(e);let m;s.blending===ee||s.blending===Qe&&!1===s.transparent||(m=this._getBlending(s));let f={};!0===s.stencilWrite&&(f={compare:this._getStencilCompare(s),failOp:this._getStencilOperation(s.stencilFail),depthFailOp:this._getStencilOperation(s.stencilZFail),passOp:this._getStencilOperation(s.stencilZPass)});const y=this._getColorWriteMask(s),b=[];if(null!==e.context.textures){const t=e.context.textures;for(let e=0;e1},layout:d.createPipelineLayout({bindGroupLayouts:p})},A={},E=e.context.depth,w=e.context.stencil;if(!0!==E&&!0!==w||(!0===E&&(A.format=N,A.depthWriteEnabled=s.depthWrite,A.depthCompare=v),!0===w&&(A.stencilFront=f,A.stencilBack={},A.stencilReadMask=s.stencilFuncMask,A.stencilWriteMask=s.stencilWriteMask),!0===s.polygonOffset&&(A.depthBias=s.polygonOffsetUnits,A.depthBiasSlopeScale=s.polygonOffsetFactor,A.depthBiasClamp=0),R.depthStencil=A),d.pushErrorScope("validation"),null===t)h.pipeline=d.createRenderPipeline(R),d.popErrorScope().then(e=>{null!==e&&(h.error=!0,o(e.message))});else{const e=new Promise(async e=>{try{h.pipeline=await d.createRenderPipelineAsync(R)}catch(e){}const t=await d.popErrorScope();null!==t&&(h.error=!0,o(t.message)),e()});t.push(e)}}createBundleEncoder(e,t="renderBundleEncoder"){const r=this.backend,{utils:s,device:i}=r,n=s.getCurrentDepthStencilFormat(e),a={label:t,colorFormats:s.getCurrentColorFormats(e),depthStencilFormat:n,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(a)}createComputePipeline(e,t){const r=this.backend,s=r.device,i=r.get(e.computeProgram).module,n=r.get(e),a=[];for(const e of t){const t=r.get(e),{layoutGPU:s}=t.layout;a.push(s)}n.pipeline=s.createComputePipeline({compute:i,layout:s.createPipelineLayout({bindGroupLayouts:a})})}_getBlending(e){let t,r;const s=e.blending,i=e.blendSrc,n=e.blendDst,a=e.blendEquation;if(s===nt){const s=null!==e.blendSrcAlpha?e.blendSrcAlpha:i,o=null!==e.blendDstAlpha?e.blendDstAlpha:n,u=null!==e.blendEquationAlpha?e.blendEquationAlpha:a;t={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(a)},r={srcFactor:this._getBlendFactor(s),dstFactor:this._getBlendFactor(o),operation:this._getBlendOperation(u)}}else{const i=(e,s,i,n)=>{t={srcFactor:e,dstFactor:s,operation:HE},r={srcFactor:i,dstFactor:n,operation:HE}};if(e.premultipliedAlpha)switch(s){case Qe:i(LE,IE,LE,IE);break;case $t:i(LE,LE,LE,LE);break;case zt:i(PE,DE,PE,LE);break;case Gt:i(OE,IE,PE,LE)}else switch(s){case Qe:i(UE,IE,LE,IE);break;case $t:i(UE,LE,LE,LE);break;case zt:o("WebGPURenderer: SubtractiveBlending requires material.premultipliedAlpha = true");break;case Gt:o("WebGPURenderer: MultiplyBlending requires material.premultipliedAlpha = true")}}if(void 0!==t&&void 0!==r)return{color:t,alpha:r};o("WebGPURenderer: Invalid blending: ",s)}_getBlendFactor(e){let t;switch(e){case ot:t=PE;break;case It:t=LE;break;case Ut:t=FE;break;case Bt:t=DE;break;case Dt:t=UE;break;case Mt:t=IE;break;case Lt:t=OE;break;case Ct:t=VE;break;case Pt:t=kE;break;case wt:t=GE;break;case Ft:t=zE;break;case 211:t=$E;break;case 212:t=WE;break;default:o("WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const r=e.stencilFunc;switch(r){case ts:t=RR;break;case es:t=PR;break;case Jr:t=AR;break;case Zr:t=wR;break;case Qr:t=ER;break;case Yr:t=BR;break;case Kr:t=CR;break;case Xr:t=MR;break;default:o("WebGPURenderer: Invalid stencil function.",r)}return t}_getStencilOperation(e){let t;switch(e){case ls:t=ZE;break;case us:t=JE;break;case os:t=ew;break;case as:t=tw;break;case ns:t=rw;break;case is:t=sw;break;case ss:t=iw;break;case rs:t=nw;break;default:o("WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case at:t=HE;break;case Et:t=jE;break;case At:t=qE;break;case cs:t=XE;break;case ds:t=KE;break;default:o("WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,r){const s={},i=this.backend.utils;s.topology=i.getPrimitiveTopology(e,r),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(s.stripIndexFormat=t.index.array instanceof Uint16Array?kR:GR);let n=r.side===M;return e.isMesh&&e.matrixWorld.determinant()<0&&(n=!n),s.frontFace=!0===n?IR:UR,s.cullMode=r.side===B?OR:VR,s}_getColorWriteMask(e){return!0===e.colorWrite?QE:YE}_getDepthCompare(e){let t;if(!1===e.depthTest)t=PR;else{const r=e.depthFunc;switch(r){case Qt:t=RR;break;case Yt:t=PR;break;case Kt:t=AR;break;case Xt:t=wR;break;case qt:t=ER;break;case jt:t=BR;break;case Ht:t=CR;break;case Wt:t=MR;break;default:o("WebGPUPipelineUtils: Invalid depth function.",r)}}return t}}class uC extends fR{constructor(e,t,r=2048){super(r),this.device=e,this.type=t,this.querySet=this.device.createQuerySet({type:"timestamp",count:this.maxQueries,label:`queryset_global_timestamp_${t}`});const s=8*this.maxQueries;this.resolveBuffer=this.device.createBuffer({label:`buffer_timestamp_resolve_${t}`,size:s,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.resultBuffer=this.device.createBuffer({label:`buffer_timestamp_result_${t}`,size:s,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})}allocateQueriesForContext(e){if(!this.trackTimestamp||this.isDisposed)return null;if(this.currentQueryIndex+2>this.maxQueries)return v(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryOffsets.set(e,t),t}async resolveQueriesAsync(){if(!this.trackTimestamp||0===this.currentQueryIndex||this.isDisposed)return this.lastValue;if(this.pendingResolve)return this.pendingResolve;this.pendingResolve=this._resolveQueries();try{return await this.pendingResolve}finally{this.pendingResolve=null}}async _resolveQueries(){if(this.isDisposed)return this.lastValue;try{if("unmapped"!==this.resultBuffer.mapState)return this.lastValue;const e=new Map(this.queryOffsets),t=this.currentQueryIndex,r=8*t;this.currentQueryIndex=0,this.queryOffsets.clear();const s=this.device.createCommandEncoder();s.resolveQuerySet(this.querySet,0,t,this.resolveBuffer,0),s.copyBufferToBuffer(this.resolveBuffer,0,this.resultBuffer,0,r);const i=s.finish();if(this.device.queue.submit([i]),"unmapped"!==this.resultBuffer.mapState)return this.lastValue;if(await this.resultBuffer.mapAsync(GPUMapMode.READ,0,r),this.isDisposed)return"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue;const n=new BigUint64Array(this.resultBuffer.getMappedRange(0,r)),a={},o=[];for(const[t,r]of e){const e=t.match(/^(.*):f(\d+)$/),s=parseInt(e[2]);!1===o.includes(s)&&o.push(s),void 0===a[s]&&(a[s]=0);const i=n[r],u=n[r+1],l=Number(u-i)/1e6;this.timestamps.set(t,l),a[s]+=l}const u=a[o[o.length-1]];return this.resultBuffer.unmap(),this.lastValue=u,this.frames=o,u}catch(e){return o("Error resolving queries:",e),"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue}}async dispose(){if(!this.isDisposed){if(this.isDisposed=!0,this.pendingResolve)try{await this.pendingResolve}catch(e){o("Error waiting for pending resolve:",e)}if(this.resultBuffer&&"mapped"===this.resultBuffer.mapState)try{this.resultBuffer.unmap()}catch(e){o("Error unmapping buffer:",e)}this.querySet&&(this.querySet.destroy(),this.querySet=null),this.resolveBuffer&&(this.resolveBuffer.destroy(),this.resolveBuffer=null),this.resultBuffer&&(this.resultBuffer.destroy(),this.resultBuffer=null),this.queryOffsets.clear(),this.pendingResolve=null}}}class lC extends ZS{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.compatibilityMode=void 0!==e.compatibilityMode&&e.compatibilityMode,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.compatibilityMode=this.parameters.compatibilityMode,this.device=null,this.defaultRenderPassdescriptor=null,this.utils=new eC(this),this.attributeUtils=new iC(this),this.bindingUtils=new aC(this),this.pipelineUtils=new oC(this),this.textureUtils=new Uw(this),this.occludedResolveCache=new Map;const t="undefined"==typeof navigator||!1===/Android/.test(navigator.userAgent);this._compatibility={[A.TEXTURE_COMPARE]:t}}async init(e){await super.init(e);const t=this.parameters;let r;if(void 0===t.device){const e={powerPreference:t.powerPreference,featureLevel:t.compatibilityMode?"compatibility":void 0},s="undefined"!=typeof navigator?await navigator.gpu.requestAdapter(e):null;if(null===s)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const i=Object.values(Ew),n=[];for(const e of i)s.features.has(e)&&n.push(e);const a={requiredFeatures:n,requiredLimits:t.requiredLimits};r=await s.requestDevice(a)}else r=t.device;r.lost.then(t=>{if("destroyed"===t.reason)return;const r={api:"WebGPU",message:t.message||"Unknown reason",reason:t.reason||null,originalEvent:t};e.onDeviceLost(r)}),this.device=r,this.trackTimestamp=this.trackTimestamp&&this.hasFeature(Ew.TimestampQuery),this.updateSize()}get context(){const e=this.renderer.getCanvasTarget(),t=this.get(e);let r=t.context;if(void 0===r){const s=this.parameters;r=!0===e.isDefaultCanvasTarget&&void 0!==s.context?s.context:e.domElement.getContext("webgpu"),"setAttribute"in e.domElement&&e.domElement.setAttribute("data-engine",`three.js r${tt} webgpu`);const i=s.alpha?"premultiplied":"opaque",n=s.outputType===be?"extended":"standard";r.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:i,toneMapping:{mode:n}}),t.context=r}return r}get coordinateSystem(){return h}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){const e=this.renderer,t=e.getCanvasTarget(),r=this.get(t),s=e.currentSamples;let i=r.descriptor;if(void 0===i||r.samples!==s){i={colorAttachments:[{view:null}]},!0!==e.depth&&!0!==e.stencil||(i.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(e.depth,e.stencil).createView()});const t=i.colorAttachments[0];s>0?t.view=this.textureUtils.getColorBuffer().createView():t.resolveTarget=void 0,r.descriptor=i,r.samples=s}const n=i.colorAttachments[0];return s>0?n.resolveTarget=this.context.getCurrentTexture().createView():n.view=this.context.getCurrentTexture().createView(),i}_isRenderCameraDepthArray(e){return e.depthTexture&&e.depthTexture.image.depth>1&&e.camera.isArrayCamera}_getRenderPassDescriptor(e,t={}){const r=e.renderTarget,s=this.get(r);let i=s.descriptors;void 0!==i&&s.width===r.width&&s.height===r.height&&s.samples===r.samples||(i={},s.descriptors=i);const n=e.getCacheKey();let a=i[n];if(void 0===a){const t=e.textures,o=[];let u;const l=this._isRenderCameraDepthArray(e);for(let s=0;s1)if(!0===l){const t=e.camera.cameras;for(let e=0;e0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,i=r.createQuerySet({type:"occlusion",count:s,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=i,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(s),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e,{loadOp:FR}),this.initTimestampQuery(St.RENDER,this.getTimestampUID(e),n),n.occlusionQuerySet=i;const a=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let r=0;r0&&t.currentPass.executeBundles(t.renderBundles),r>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery();const s=t.encoder;if(!0===this._isRenderCameraDepthArray(e)){const r=[];for(let e=0;e0){const s=8*r;let i=this.occludedResolveCache.get(s);void 0===i&&(i=this.device.createBuffer({size:s,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(s,i));const n=this.device.createBuffer({size:s,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,r,i,0),t.encoder.copyBufferToBuffer(i,0,n,0,s),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo&&(i[0]=Math.min(a,o),i[1]=Math.ceil(a/o)),n.dispatchSize=i}i=n.dispatchSize}a.dispatchWorkgroups(i[0],i[1]||1,i[2]||1)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:r,material:s,context:i,pipeline:n}=e,a=e.getBindings(),o=this.get(i),u=this.get(n),l=u.pipeline;if(!0===u.error)return;const d=e.getIndex(),c=null!==d,h=e.getDrawParameters();if(null===h)return;const p=(t,r)=>{this.pipelineUtils.setPipeline(t,l),r.pipeline=l;const n=r.bindingGroups;for(let e=0,r=a.length;e{if(p(s,i),!0===r.isBatchedMesh){const e=r._multiDrawStarts,i=r._multiDrawCounts,n=r._multiDrawCount,a=r._multiDrawInstances;null!==a&&v("WebGPUBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection.");for(let o=0;o1?0:o;!0===c?s.drawIndexed(i[o],n,e[o]/d.array.BYTES_PER_ELEMENT,0,u):s.draw(i[o],n,e[o],u),t.update(r,i[o],n)}}else if(!0===c){const{vertexCount:i,instanceCount:n,firstVertex:a}=h,o=e.getIndirect();if(null!==o){const t=this.get(o).buffer,r=e.getIndirectOffset(),i=Array.isArray(r)?r:[r];for(let e=0;e0){const t=this.get(e.camera),s=e.camera.cameras,n=e.getBindingGroup("cameraIndex");if(void 0===t.indexesGPU||t.indexesGPU.length!==s.length){const e=this.get(n),r=[],i=new Uint32Array([0,0,0,0]);for(let t=0,n=s.length;t(d("WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new bR(e)));super(new t(e),e),this.library=new hC,this.isWebGPURenderer=!0}}class gC extends Rs{constructor(){super(),this.isBundleGroup=!0,this.type="BundleGroup",this.static=!0,this.version=0}set needsUpdate(e){!0===e&&this.version++}}class mC{constructor(e,t=Sn(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0;const r=new qp;r.name="PostProcessing",this._quadMesh=new kb(r),this._quadMesh.name="Post-Processing",this._context=null}render(){const e=this.renderer;this._update(),null!==this._context.onBeforePostProcessing&&this._context.onBeforePostProcessing();const t=e.toneMapping,r=e.outputColorSpace;e.toneMapping=m,e.outputColorSpace=p.workingColorSpace;const s=e.xr.enabled;e.xr.enabled=!1,this._quadMesh.render(e),e.xr.enabled=s,e.toneMapping=t,e.outputColorSpace=r,null!==this._context.onAfterPostProcessing&&this._context.onAfterPostProcessing()}get context(){return this._context}dispose(){this._quadMesh.material.dispose()}_update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,r=e.outputColorSpace,s={postProcessing:this,onBeforePostProcessing:null,onAfterPostProcessing:null};let i=this.outputNode;!0===this.outputColorTransform?(i=i.context(s),i=ml(i,t,r)):(s.toneMapping=t,s.outputColorSpace=r,i=i.context(s)),this._context=s,this._quadMesh.material.fragmentNode=i,this._quadMesh.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){v('PostProcessing: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.renderer.init(),this.render()}}class fC extends N{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=oe,this.minFilter=oe,this.isStorageTexture=!0,this.mipmapsAutoUpdate=!0}setSize(e,t){this.image.width===e&&this.image.height===t||(this.image.width=e,this.image.height=t,this.dispose())}}class yC extends Jb{constructor(e,t){super(e,t,Uint32Array),this.isIndirectStorageBufferAttribute=!0}}class bC extends As{constructor(e){super(e),this.textures={},this.nodes={}}load(e,t,r,s){const i=new Es(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),i.load(e,r=>{try{t(this.parse(JSON.parse(r)))}catch(t){s?s(t):o(t),this.manager.itemError(e)}},r,s)}parseNodes(e){const t={};if(void 0!==e){for(const r of e){const{uuid:e,type:s}=r;t[e]=this.createNodeFromType(s),t[e].uuid=e}const r={nodes:t,textures:this.textures};for(const s of e){s.meta=r;t[s.uuid].deserialize(s),delete s.meta}}return t}parse(e){const t=this.createNodeFromType(e.type);t.uuid=e.uuid;const r={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=r,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}setNodes(e){return this.nodes=e,this}createNodeFromType(e){return void 0===this.nodes[e]?(o("NodeLoader: Node type not found:",e),hn()):new this.nodes[e]}}class xC extends ws{constructor(e){super(e),this.nodes={},this.nodeMaterials={}}parse(e){const t=super.parse(e),r=this.nodes,s=e.inputNodes;for(const e in s){const i=s[e];t[e]=r[i]}return t}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}createMaterialFromType(e){const t=this.nodeMaterials[e];return void 0!==t?new t:super.createMaterialFromType(e)}}class TC extends Cs{constructor(e){super(e),this.nodes={},this.nodeMaterials={},this._nodesJSON=null}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}parse(e,t){this._nodesJSON=e.nodes;const r=super.parse(e,t);return this._nodesJSON=null,r}parseNodes(e,t){if(void 0!==e){const r=new bC;return r.setNodes(this.nodes),r.setTextures(t),r.parseNodes(e)}return{}}parseMaterials(e,t){const r={};if(void 0!==e){const s=this.parseNodes(this._nodesJSON,t),i=new xC;i.setTextures(t),i.setNodes(s),i.setNodeMaterials(this.nodeMaterials);for(let t=0,s=e.length;t0){const{width:r,height:s}=e.context;t.bufferWidth=r,t.bufferHeight=s}t.lights=this.getLightsData(e.lightsNode.getLights()),this.renderObjects.set(e,t)}return t}getAttributesData(e){const t={};for(const r in e){const s=e[r];t[r]={version:s.version}}return t}containsNode(e){const t=e.material;for(const e in t)if(t[e]&&t[e].isNode)return!0;return!!(e.context.modelViewMatrix||e.context.modelNormalViewMatrix||e.context.getAO||e.context.getShadow)}getMaterialData(e){const t={};for(const r of this.refreshUniforms){const s=e[r];null!=s&&("object"==typeof s&&void 0!==s.clone?!0===s.isTexture?t[r]={id:s.id,version:s.version}:t[r]=s.clone():t[r]=s)}return t}equals(e,t){const{object:r,material:s,geometry:i}=e,n=this.getRenderObjectData(e);if(!0!==n.worldMatrix.equals(r.matrixWorld))return n.worldMatrix.copy(r.matrixWorld),!1;const a=n.material;for(const e in a){const t=a[e],r=s[e];if(void 0!==t.equals){if(!1===t.equals(r))return t.copy(r),!1}else if(!0===r.isTexture){if(t.id!==r.id||t.version!==r.version)return t.id=r.id,t.version=r.version,!1}else if(t!==r)return a[e]=r,!1}if(a.transmission>0){const{width:t,height:r}=e.context;if(n.bufferWidth!==t||n.bufferHeight!==r)return n.bufferWidth=t,n.bufferHeight=r,!1}const o=n.geometry,u=i.attributes,l=o.attributes,d=Object.keys(l),c=Object.keys(u);if(o.id!==i.id)return o.id=i.id,!1;if(d.length!==c.length)return n.geometry.attributes=this.getAttributesData(u),!1;for(const e of d){const t=l[e],r=u[e];if(void 0===r)return delete l[e],!1;if(t.version!==r.version)return t.version=r.version,!1}const h=i.index,p=o.indexVersion,g=h?h.version:null;if(p!==g)return o.indexVersion=g,!1;if(o.drawRange.start!==i.drawRange.start||o.drawRange.count!==i.drawRange.count)return o.drawRange.start=i.drawRange.start,o.drawRange.count=i.drawRange.count,!1;if(n.morphTargetInfluences){let e=!1;for(let t=0;t>>16,2246822507),r^=Math.imul(s^s>>>13,3266489909),s=Math.imul(s^s>>>16,2246822507),s^=Math.imul(r^r>>>13,3266489909),4294967296*(2097151&s)+(r>>>0)}const Ds=e=>Fs(e),Us=e=>Fs(e),Is=(...e)=>Fs(e),Os=new Map([[1,"float"],[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),Vs=new WeakMap;function ks(e){return Os.get(e)}function Gs(e){if(/[iu]?vec\d/.test(e))return e.startsWith("ivec")?Int32Array:e.startsWith("uvec")?Uint32Array:Float32Array;if(/mat\d/.test(e))return Float32Array;if(/float/.test(e))return Float32Array;if(/uint/.test(e))return Uint32Array;if(/int/.test(e))return Int32Array;throw new Error(`THREE.NodeUtils: Unsupported type: ${e}`)}function zs(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?9:/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function $s(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?12:/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function Ws(e){return/float|int|uint/.test(e)?4:/vec2/.test(e)?8:/vec3/.test(e)||/vec4/.test(e)?16:/mat2/.test(e)?8:/mat3/.test(e)||/mat4/.test(e)?16:void o("TSL: Unsupported type:",e)}function Hs(e){if(null==e)return null;const t=typeof e;return!0===e.isNode?"node":"number"===t?"float":"boolean"===t?"bool":"string"===t?"string":"function"===t?"shader":!0===e.isVector2?"vec2":!0===e.isVector3?"vec3":!0===e.isVector4?"vec4":!0===e.isMatrix2?"mat2":!0===e.isMatrix3?"mat3":!0===e.isMatrix4?"mat4":!0===e.isColor?"color":e instanceof ArrayBuffer?"ArrayBuffer":null}function qs(o,...u){const l=o?o.slice(-4):void 0;return 1===u.length&&("vec2"===l?u=[u[0],u[0]]:"vec3"===l?u=[u[0],u[0],u[0]]:"vec4"===l&&(u=[u[0],u[0],u[0],u[0]])),"color"===o?new e(...u):"vec2"===l?new t(...u):"vec3"===l?new r(...u):"vec4"===l?new s(...u):"mat2"===l?new i(...u):"mat3"===l?new n(...u):"mat4"===l?new a(...u):"bool"===o?u[0]||!1:"float"===o||"int"===o||"uint"===o?u[0]||0:"string"===o?u[0]||"":"ArrayBuffer"===o?Ks(u[0]):null}function js(e){let t=Vs.get(e);return void 0===t&&(t={},Vs.set(e,t)),t}function Xs(e){let t="";const r=new Uint8Array(e);for(let e=0;ee.charCodeAt(0)).buffer}var Ys=Object.freeze({__proto__:null,arrayBufferToBase64:Xs,base64ToArrayBuffer:Ks,getAlignmentFromType:Ws,getDataFromObject:js,getLengthFromType:zs,getMemoryLengthFromType:$s,getTypeFromLength:ks,getTypedArrayFromType:Gs,getValueFromType:qs,getValueType:Hs,hash:Is,hashArray:Us,hashString:Ds});const Qs={VERTEX:"vertex",FRAGMENT:"fragment"},Zs={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},Js={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},ei={READ_ONLY:"readOnly",WRITE_ONLY:"writeOnly",READ_WRITE:"readWrite"},ti=["fragment","vertex"],ri=["setup","analyze","generate"],si=[...ti,"compute"],ii=["x","y","z","w"],ni={analyze:"setup",generate:"analyze"};let ai=0;class oi extends u{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Zs.NONE,this.updateBeforeType=Zs.NONE,this.updateAfterType=Zs.NONE,this.uuid=l.generateUUID(),this.version=0,this.name="",this.global=!1,this.parents=!1,this.isNode=!0,this._beforeNodes=null,this._cacheKey=null,this._cacheKeyVersion=0,Object.defineProperty(this,"id",{value:ai++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this),this}onFrameUpdate(e){return this.onUpdate(e,Zs.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Zs.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Zs.OBJECT)}onReference(e){return this.updateReference=e.bind(this),this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of this._getChildren())yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}_getChildren(e=new Set){const t=[];e.add(this);for(const r of Object.getOwnPropertyNames(this)){const s=this[r];if(!0!==r.startsWith("_")&&!e.has(s))if(!0===Array.isArray(s))for(let e=0;e0&&(e.inputNodes=r)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const r in e.inputNodes)if(Array.isArray(e.inputNodes[r])){const s=[];for(const i of e.inputNodes[r])s.push(t[i]);this[r]=s}else if("object"==typeof e.inputNodes[r]){const s={};for(const i in e.inputNodes[r]){const n=e.inputNodes[r][i];s[i]=t[n]}this[r]=s}else{const s=e.inputNodes[r];this[r]=t[s]}}}toJSON(e){const{uuid:t,type:r}=this,s=void 0===e||"string"==typeof e;s&&(e={textures:{},images:{},nodes:{}});let i=e.nodes[t];function n(e){const t=[];for(const r in e){const s=e[r];delete s.metadata,t.push(s)}return t}if(void 0===i&&(i={uuid:t,type:r,meta:e,metadata:{version:4.7,type:"Node",generator:"Node.toJSON"}},!0!==s&&(e.nodes[i.uuid]=i),this.serialize(i),delete i.meta),s){const t=n(e.textures),r=n(e.images),s=n(e.nodes);t.length>0&&(i.textures=t),r.length>0&&(i.images=r),s.length>0&&(i.nodes=s)}return i}}class ui extends oi{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}getMemberType(e,t){return this.node.getMemberType(e,t)}generate(e){const t=this.indexNode.getNodeType(e);return`${this.node.build(e)}[ ${this.indexNode.build(e,!e.isVector(t)&&e.isInteger(t)?t:"uint")} ]`}}class li extends oi{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let r=null;for(const s of this.convertTo.split("|"))null!==r&&e.getTypeLength(t)!==e.getTypeLength(s)||(r=s);return r}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const r=this.node,s=this.getNodeType(e),i=r.build(e,s);return e.format(i,s,t)}}class di extends oi{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const r=e.getVectorType(this.getNodeType(e,t)),s=e.getDataFromNode(this);if(void 0!==s.propertyName)return e.format(s.propertyName,r,t);if("void"!==r&&"void"!==t&&this.hasDependencies(e)){const i=super.build(e,r),n=e.getVarFromNode(this,null,r),a=e.getPropertyName(n);return e.addLineFlowCode(`${a} = ${i}`,this),s.snippet=i,s.propertyName=a,e.format(s.propertyName,r,t)}}return super.build(e,t)}}class ci extends di{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce((t,r)=>t+e.getTypeLength(r.getNodeType(e)),0))}generate(e,t){const r=this.getNodeType(e),s=e.getTypeLength(r),i=this.nodes,n=e.getComponentType(r),a=[];let u=0;for(const t of i){if(u>=s){o(`TSL: Length of parameters exceeds maximum length of function '${r}()' type.`);break}let i,l=t.getNodeType(e),d=e.getTypeLength(l);u+d>s&&(o(`TSL: Length of '${r}()' data exceeds maximum length of output type.`),d=s-u,l=e.getTypeFromLength(d)),u+=d,i=t.build(e,l);if(e.getComponentType(l)!==n){const t=e.getTypeFromLength(d,n);i=e.format(i,l,t)}a.push(i)}const l=`${e.getType(r)}( ${a.join(", ")} )`;return e.format(l,r,t)}}const hi=ii.join("");class pi extends oi{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(ii.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}getScope(){return this.node.getScope()}generate(e,t){const r=this.node,s=e.getTypeLength(r.getNodeType(e));let i=null;if(s>1){let n=null;this.getVectorLength()>=s&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const a=r.build(e,n);i=this.components.length===s&&this.components===hi.slice(0,this.components.length)?e.format(a,n,t):e.format(`${a}.${this.components}`,this.getNodeType(e),t)}else i=r.build(e,t);return i}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class gi extends di{static get type(){return"SetNode"}constructor(e,t,r){super(),this.sourceNode=e,this.components=t,this.targetNode=r}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:r,targetNode:s}=this,i=this.getNodeType(e),n=e.getComponentType(s.getNodeType(e)),a=e.getTypeFromLength(r.length,n),o=s.build(e,a),u=t.build(e,i),l=e.getTypeLength(i),d=[];for(let e=0;e(e=>e.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"))(e).split("").sort().join("");oi.prototype.assign=function(...e){if(!0!==this.isStackNode)return null!==Ti?Ti.assign(this,...e):o("TSL: No stack defined for assign operation. Make sure the assign is inside a Fn()."),this;{const t=_i.get("assign");return this.addToStack(t(...e))}},oi.prototype.toVarIntent=function(){return this},oi.prototype.get=function(e){return new xi(this,e)};const Si={};function Ri(e,t,r){Si[e]=Si[t]=Si[r]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new pi(this,e),this._cache[e]=t),t},set(t){this[e].assign(Qi(t))}};const s=e.toUpperCase(),i=t.toUpperCase(),n=r.toUpperCase();oi.prototype["set"+s]=oi.prototype["set"+i]=oi.prototype["set"+n]=function(t){const r=Ni(e);return new gi(this,r,Qi(t))},oi.prototype["flip"+s]=oi.prototype["flip"+i]=oi.prototype["flip"+n]=function(){const t=Ni(e);return new mi(this,t)}}const Ai=["x","y","z","w"],Ei=["r","g","b","a"],wi=["s","t","p","q"];for(let e=0;e<4;e++){let t=Ai[e],r=Ei[e],s=wi[e];Ri(t,r,s);for(let i=0;i<4;i++){t=Ai[e]+Ai[i],r=Ei[e]+Ei[i],s=wi[e]+wi[i],Ri(t,r,s);for(let n=0;n<4;n++){t=Ai[e]+Ai[i]+Ai[n],r=Ei[e]+Ei[i]+Ei[n],s=wi[e]+wi[i]+wi[n],Ri(t,r,s);for(let a=0;a<4;a++)t=Ai[e]+Ai[i]+Ai[n]+Ai[a],r=Ei[e]+Ei[i]+Ei[n]+Ei[a],s=wi[e]+wi[i]+wi[n]+wi[a],Ri(t,r,s)}}}for(let e=0;e<32;e++)Si[e]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new ui(this,new bi(e,"uint")),this._cache[e]=t),t},set(t){this[e].assign(Qi(t))}};Object.defineProperties(oi.prototype,Si);const Ci=new WeakMap,Mi=function(e,t=null){for(const r in e)e[r]=Qi(e[r],t);return e},Bi=function(e,t=null){const r=e.length;for(let s=0;su?(o(`TSL: "${r}" parameter length exceeds limit.`),t.slice(0,u)):t}return null===t?n=(...t)=>i(new e(...en(d(t)))):null!==r?(r=Qi(r),n=(...s)=>i(new e(t,...en(d(s)),r))):n=(...r)=>i(new e(t,...en(d(r)))),n.setParameterLength=(...e)=>(1===e.length?a=u=e[0]:2===e.length&&([a,u]=e),n),n.setName=e=>(l=e,n),n},Li=function(e,...t){return new e(...en(t))};class Fi extends oi{constructor(e,t){super(),this.shaderNode=e,this.rawInputs=t,this.isShaderCallNodeInternal=!0}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}getElementType(e){return this.getOutputNode(e).getElementType(e)}getMemberType(e,t){return this.getOutputNode(e).getMemberType(e,t)}call(e){const{shaderNode:t,rawInputs:r}=this,s=e.getNodeProperties(t),i=e.getClosestSubBuild(t.subBuilds)||"",n=i||"default";if(s[n])return s[n];const a=e.subBuildFn,o=e.fnCall;e.subBuildFn=i,e.fnCall=this;let u=null;if(t.layout){let s=Ci.get(e.constructor);void 0===s&&(s=new WeakMap,Ci.set(e.constructor,s));let i=s.get(t);void 0===i&&(i=Qi(e.buildFunctionNode(t)),s.set(t,i)),e.addInclude(i);const n=r?function(e){let t;Ji(e);t=e[0]&&(e[0].isNode||Object.getPrototypeOf(e[0])!==Object.prototype)?[...e]:e[0];return t}(r):null;u=Qi(i.call(n))}else{const s=new Proxy(e,{get:(e,t,r)=>{let s;return s=Symbol.iterator===t?function*(){yield}:Reflect.get(e,t,r),s}}),i=r?function(e){let t=0;return Ji(e),new Proxy(e,{get:(r,s,i)=>{let n;if("length"===s)return n=e.length,n;if(Symbol.iterator===s)n=function*(){for(const t of e)yield Qi(t)};else{if(e.length>0)if(Object.getPrototypeOf(e[0])===Object.prototype){const r=e[0];n=void 0===r[s]?r[t++]:Reflect.get(r,s,i)}else e[0]instanceof oi&&(n=void 0===e[s]?e[t++]:Reflect.get(e,s,i));else n=Reflect.get(r,s,i);n=Qi(n)}return n}})}(r):null,n=Array.isArray(r)?r.length>0:null!==r,a=t.jsFunc,o=n||a.length>1?a(i,s):a(s);u=Qi(o)}return e.subBuildFn=a,e.fnCall=o,t.once&&(s[n]=u),u}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}getOutputNode(e){const t=e.getNodeProperties(this),r=e.getSubBuildOutput(this);return t[r]=t[r]||this.setupOutput(e),t[r].subBuild=e.getClosestSubBuild(this),t[r]}build(e,t=null){let r=null;const s=e.getBuildStage(),i=e.getNodeProperties(this),n=e.getSubBuildOutput(this),a=this.getOutputNode(e),o=e.fnCall;if(e.fnCall=this,"setup"===s){const t=e.getSubBuildProperty("initialized",this);if(!0!==i[t]&&(i[t]=!0,i[n]=this.getOutputNode(e),i[n].build(e),this.shaderNode.subBuilds))for(const t of e.chaining){const r=e.getDataFromNode(t,"any");r.subBuilds=r.subBuilds||new Set;for(const e of this.shaderNode.subBuilds)r.subBuilds.add(e)}r=i[n]}else"analyze"===s?a.build(e,t):"generate"===s&&(r=a.build(e,t)||"");return e.fnCall=o,r}}class Di extends oi{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}getLayout(){return this.layout}call(e=null){return new Fi(this,e)}setup(){return this.call()}}const Ui=[!1,!0],Ii=[0,1,2,3],Oi=[-1,-2],Vi=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],ki=new Map;for(const e of Ui)ki.set(e,new bi(e));const Gi=new Map;for(const e of Ii)Gi.set(e,new bi(e,"uint"));const zi=new Map([...Gi].map(e=>new bi(e.value,"int")));for(const e of Oi)zi.set(e,new bi(e,"int"));const $i=new Map([...zi].map(e=>new bi(e.value)));for(const e of Vi)$i.set(e,new bi(e));for(const e of Vi)$i.set(-e,new bi(-e));const Wi={bool:ki,uint:Gi,ints:zi,float:$i},Hi=new Map([...ki,...$i]),qi=(e,t)=>Hi.has(e)?Hi.get(e):!0===e.isNode?e:new bi(e,t),ji=function(e,t=null){return(...r)=>{for(const t of r)if(void 0===t)return o(`TSL: Invalid parameter for the type "${e}".`),new bi(0,e);if((0===r.length||!["bool","float","int","uint"].includes(e)&&r.every(e=>{const t=typeof e;return"object"!==t&&"function"!==t}))&&(r=[qs(e,...r)]),1===r.length&&null!==t&&t.has(r[0]))return Zi(t.get(r[0]));if(1===r.length){const t=qi(r[0],e);return t.nodeType===e?Zi(t):Zi(new li(t,e))}const s=r.map(e=>qi(e));return Zi(new ci(s,e))}},Xi=e=>"object"==typeof e&&null!==e?e.value:e,Ki=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function Yi(e,t){return new Di(e,t)}const Qi=(e,t=null)=>function(e,t=null){const r=Hs(e);return"node"===r?e:null===t&&("float"===r||"boolean"===r)||r&&"shader"!==r&&"string"!==r?Qi(qi(e,t)):"shader"===r?e.isFn?e:on(e):e}(e,t),Zi=(e,t=null)=>Qi(e,t).toVarIntent(),Ji=(e,t=null)=>new Mi(e,t),en=(e,t=null)=>new Bi(e,t),tn=(e,t=null,r=null,s=null)=>new Pi(e,t,r,s),rn=(e,...t)=>new Li(e,...t),sn=(e,t=null,r=null,s={})=>new Pi(e,t,r,{...s,intent:!0});let nn=0;class an extends oi{constructor(e,t=null){super();let r=null;null!==t&&("object"==typeof t?r=t.return:("string"==typeof t?r=t:o("TSL: Invalid layout type."),t=null)),this.shaderNode=new Yi(e,r),null!==t&&this.setLayout(t),this.isFn=!0}setLayout(e){const t=this.shaderNode.nodeType;if("object"!=typeof e.inputs){const r={name:"fn"+nn++,type:t,inputs:[]};for(const t in e)"return"!==t&&r.inputs.push({name:t,type:e[t]});e=r}return this.shaderNode.setLayout(e),this}getNodeType(e){return this.shaderNode.getNodeType(e)||"float"}call(...e){const t=this.shaderNode.call(e);return"void"===this.shaderNode.nodeType&&t.toStack(),t.toVarIntent()}once(e=null){return this.shaderNode.once=!0,this.shaderNode.subBuilds=e,this}generate(e){const t=this.getNodeType(e);return o('TSL: "Fn()" was declared but not invoked. Try calling it like "Fn()( ...params )".'),e.generateConst(t)}}function on(e,t=null){const r=new an(e,t);return new Proxy(()=>{},{apply:(e,t,s)=>r.call(...s),get:(e,t,s)=>Reflect.get(r,t,s),set:(e,t,s,i)=>Reflect.set(r,t,s,i)})}const un=e=>{Ti=e},ln=()=>Ti,dn=(...e)=>Ti.If(...e);function cn(e){return Ti&&Ti.addToStack(e),e}vi("toStack",cn);const hn=new ji("color"),pn=new ji("float",Wi.float),gn=new ji("int",Wi.ints),mn=new ji("uint",Wi.uint),fn=new ji("bool",Wi.bool),yn=new ji("vec2"),bn=new ji("ivec2"),xn=new ji("uvec2"),Tn=new ji("bvec2"),_n=new ji("vec3"),vn=new ji("ivec3"),Nn=new ji("uvec3"),Sn=new ji("bvec3"),Rn=new ji("vec4"),An=new ji("ivec4"),En=new ji("uvec4"),wn=new ji("bvec4"),Cn=new ji("mat2"),Mn=new ji("mat3"),Bn=new ji("mat4");vi("toColor",hn),vi("toFloat",pn),vi("toInt",gn),vi("toUint",mn),vi("toBool",fn),vi("toVec2",yn),vi("toIVec2",bn),vi("toUVec2",xn),vi("toBVec2",Tn),vi("toVec3",_n),vi("toIVec3",vn),vi("toUVec3",Nn),vi("toBVec3",Sn),vi("toVec4",Rn),vi("toIVec4",An),vi("toUVec4",En),vi("toBVec4",wn),vi("toMat2",Cn),vi("toMat3",Mn),vi("toMat4",Bn);const Pn=tn(ui).setParameterLength(2),Ln=(e,t)=>Qi(new li(Qi(e),t));vi("element",Pn),vi("convert",Ln);vi("append",e=>(d("TSL: .append() has been renamed to .toStack()."),cn(e)));class Fn extends oi{static get type(){return"PropertyNode"}constructor(e,t=null,r=!1){super(e),this.name=t,this.varying=r,this.isPropertyNode=!0,this.global=!0}customCacheKey(){return Ds(this.type+":"+(this.name||"")+":"+(this.varying?"1":"0"))}getHash(e){return this.name||super.getHash(e)}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const Dn=(e,t)=>new Fn(e,t),Un=(e,t)=>new Fn(e,t,!0),In=rn(Fn,"vec4","DiffuseColor"),On=rn(Fn,"vec3","DiffuseContribution"),Vn=rn(Fn,"vec3","EmissiveColor"),kn=rn(Fn,"float","Roughness"),Gn=rn(Fn,"float","Metalness"),zn=rn(Fn,"float","Clearcoat"),$n=rn(Fn,"float","ClearcoatRoughness"),Wn=rn(Fn,"vec3","Sheen"),Hn=rn(Fn,"float","SheenRoughness"),qn=rn(Fn,"float","Iridescence"),jn=rn(Fn,"float","IridescenceIOR"),Xn=rn(Fn,"float","IridescenceThickness"),Kn=rn(Fn,"float","AlphaT"),Yn=rn(Fn,"float","Anisotropy"),Qn=rn(Fn,"vec3","AnisotropyT"),Zn=rn(Fn,"vec3","AnisotropyB"),Jn=rn(Fn,"color","SpecularColor"),ea=rn(Fn,"color","SpecularColorBlended"),ta=rn(Fn,"float","SpecularF90"),ra=rn(Fn,"float","Shininess"),sa=rn(Fn,"vec4","Output"),ia=rn(Fn,"float","dashSize"),na=rn(Fn,"float","gapSize"),aa=rn(Fn,"float","pointWidth"),oa=rn(Fn,"float","IOR"),ua=rn(Fn,"float","Transmission"),la=rn(Fn,"float","Thickness"),da=rn(Fn,"float","AttenuationDistance"),ca=rn(Fn,"color","AttenuationColor"),ha=rn(Fn,"float","Dispersion");class pa extends oi{static get type(){return"UniformGroupNode"}constructor(e,t=!1,r=1){super("string"),this.name=e,this.shared=t,this.order=r,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const ga=e=>new pa(e),ma=(e,t=0)=>new pa(e,!0,t),fa=ma("frame"),ya=ma("render"),ba=ga("object");class xa extends fi{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=ba}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){return e=e.bind(this),super.onUpdate(t=>{const r=e(t,this);void 0!==r&&(this.value=r)},t)}getInputType(e){let t=super.getInputType(e);return"bool"===t&&(t="uint"),t}generate(e,t){const r=this.getNodeType(e),s=this.getUniformHash(e);let i=e.getNodeFromHash(s);void 0===i&&(e.setHashNode(this,s),i=this);const n=i.getInputType(e),a=e.getUniformFromNode(i,n,e.shaderStage,this.name||e.context.nodeName),o=e.getPropertyName(a);void 0!==e.context.nodeName&&delete e.context.nodeName;let u=o;if("bool"===r){const t=e.getDataFromNode(this);let s=t.propertyName;if(void 0===s){const i=e.getVarFromNode(this,null,"bool");s=e.getPropertyName(i),t.propertyName=s,u=e.format(o,n,r),e.addLineFlowCode(`${s} = ${u}`,this)}u=s}return e.format(u,r,t)}}const Ta=(e,t)=>{const r=Ki(t||e);if(r===e&&(e=qs(r)),e&&!0===e.isNode){let t=e.value;e.traverse(e=>{!0===e.isConstNode&&(t=e.value)}),e=t}return new xa(e,r)};class _a extends di{static get type(){return"ArrayNode"}constructor(e,t,r=null){super(e),this.count=t,this.values=r,this.isArrayNode=!0}getArrayCount(){return this.count}getNodeType(e){return null===this.nodeType?this.values[0].getNodeType(e):this.nodeType}getElementType(e){return this.getNodeType(e)}getMemberType(e,t){return null===this.nodeType?this.values[0].getMemberType(e,t):super.getMemberType(e,t)}generate(e){const t=this.getNodeType(e);return e.generateArray(t,this.count,this.values)}}const va=(...e)=>{let t;if(1===e.length){const r=e[0];t=new _a(null,r.length,r)}else{const r=e[0],s=e[1];t=new _a(r,s)}return Qi(t)};vi("toArray",(e,t)=>va(Array(t).fill(e)));class Na extends di{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t,this.isAssignNode=!0}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const r=e.getTypeLength(t.node.getNodeType(e));return ii.join("").slice(0,r)!==t.components}return!1}setup(e){const{targetNode:t,sourceNode:r}=this,s=t.getScope();e.getDataFromNode(s).assign=!0;const i=e.getNodeProperties(this);i.sourceNode=r,i.targetNode=t.context({assign:!0})}generate(e,t){const{targetNode:r,sourceNode:s}=e.getNodeProperties(this),i=this.needsSplitAssign(e),n=r.build(e),a=r.getNodeType(e),o=s.build(e,a),u=s.getNodeType(e),l=e.getDataFromNode(this);let d;if(!0===l.initialized)"void"!==t&&(d=n);else if(i){const s=e.getVarFromNode(this,null,a),i=e.getPropertyName(s);e.addLineFlowCode(`${i} = ${o}`,this);const u=r.node,l=u.node.context({assign:!0}).build(e);for(let t=0;t{const s=r.type;let i;return i="pointer"===s?"&"+t.build(e):t.build(e,s),i};if(Array.isArray(i)){if(i.length>s.length)o("TSL: The number of provided parameters exceeds the expected number of inputs in 'Fn()'."),i.length=s.length;else if(i.length(t=t.length>1||t[0]&&!0===t[0].isNode?en(t):Ji(t[0]),new Ra(Qi(e),t));vi("call",Aa);const Ea={"==":"equal","!=":"notEqual","<":"lessThan",">":"greaterThan","<=":"lessThanEqual",">=":"greaterThanEqual","%":"mod"};class wa extends di{static get type(){return"OperatorNode"}constructor(e,t,r,...s){if(super(),s.length>0){let i=new wa(e,t,r);for(let t=0;t>"===r||"<<"===r)return e.getIntegerType(n);if("!"===r||"&&"===r||"||"===r||"^^"===r)return"bool";if("=="===r||"!="===r||"<"===r||">"===r||"<="===r||">="===r){const t=Math.max(e.getTypeLength(n),e.getTypeLength(a));return t>1?`bvec${t}`:"bool"}if(e.isMatrix(n)){if("float"===a)return n;if(e.isVector(a))return e.getVectorFromMatrix(n);if(e.isMatrix(a))return n}else if(e.isMatrix(a)){if("float"===n)return a;if(e.isVector(n))return e.getVectorFromMatrix(a)}return e.getTypeLength(a)>e.getTypeLength(n)?a:n}generate(e,t){const r=this.op,{aNode:s,bNode:i}=this,n=this.getNodeType(e,t);let a=null,o=null;"void"!==n?(a=s.getNodeType(e),o=i?i.getNodeType(e):null,"<"===r||">"===r||"<="===r||">="===r||"=="===r||"!="===r?e.isVector(a)?o=a:e.isVector(o)?a=o:a!==o&&(a=o="float"):">>"===r||"<<"===r?(a=n,o=e.changeComponentType(o,"uint")):"%"===r?(a=n,o=e.isInteger(a)&&e.isInteger(o)?o:a):e.isMatrix(a)?"float"===o?o="float":e.isVector(o)?o=e.getVectorFromMatrix(a):e.isMatrix(o)||(a=o=n):a=e.isMatrix(o)?"float"===a?"float":e.isVector(a)?e.getVectorFromMatrix(o):o=n:o=n):a=o=n;const u=s.build(e,a),l=i?i.build(e,o):null,d=e.getFunctionOperator(r);if("void"!==t){const s=e.renderer.coordinateSystem===c;if("=="===r||"!="===r||"<"===r||">"===r||"<="===r||">="===r)return s&&e.isVector(a)?e.format(`${this.getOperatorMethod(e,t)}( ${u}, ${l} )`,n,t):e.format(`( ${u} ${r} ${l} )`,n,t);if("%"===r)return e.isInteger(o)?e.format(`( ${u} % ${l} )`,n,t):e.format(`${this.getOperatorMethod(e,n)}( ${u}, ${l} )`,n,t);if("!"===r||"~"===r)return e.format(`(${r}${u})`,a,t);if(d)return e.format(`${d}( ${u}, ${l} )`,n,t);if(e.isMatrix(a)&&"float"===o)return e.format(`( ${l} ${r} ${u} )`,n,t);if("float"===a&&e.isMatrix(o))return e.format(`${u} ${r} ${l}`,n,t);{let i=`( ${u} ${r} ${l} )`;return!s&&"bool"===n&&e.isVector(a)&&e.isVector(o)&&(i=`all${i}`),e.format(i,n,t)}}if("void"!==a)return d?e.format(`${d}( ${u}, ${l} )`,n,t):e.isMatrix(a)&&"float"===o?e.format(`${l} ${r} ${u}`,n,t):e.format(`${u} ${r} ${l}`,n,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const Ca=sn(wa,"+").setParameterLength(2,1/0).setName("add"),Ma=sn(wa,"-").setParameterLength(2,1/0).setName("sub"),Ba=sn(wa,"*").setParameterLength(2,1/0).setName("mul"),Pa=sn(wa,"/").setParameterLength(2,1/0).setName("div"),La=sn(wa,"%").setParameterLength(2).setName("mod"),Fa=sn(wa,"==").setParameterLength(2).setName("equal"),Da=sn(wa,"!=").setParameterLength(2).setName("notEqual"),Ua=sn(wa,"<").setParameterLength(2).setName("lessThan"),Ia=sn(wa,">").setParameterLength(2).setName("greaterThan"),Oa=sn(wa,"<=").setParameterLength(2).setName("lessThanEqual"),Va=sn(wa,">=").setParameterLength(2).setName("greaterThanEqual"),ka=sn(wa,"&&").setParameterLength(2,1/0).setName("and"),Ga=sn(wa,"||").setParameterLength(2,1/0).setName("or"),za=sn(wa,"!").setParameterLength(1).setName("not"),$a=sn(wa,"^^").setParameterLength(2).setName("xor"),Wa=sn(wa,"&").setParameterLength(2).setName("bitAnd"),Ha=sn(wa,"~").setParameterLength(1).setName("bitNot"),qa=sn(wa,"|").setParameterLength(2).setName("bitOr"),ja=sn(wa,"^").setParameterLength(2).setName("bitXor"),Xa=sn(wa,"<<").setParameterLength(2).setName("shiftLeft"),Ka=sn(wa,">>").setParameterLength(2).setName("shiftRight"),Ya=on(([e])=>(e.addAssign(1),e)),Qa=on(([e])=>(e.subAssign(1),e)),Za=on(([e])=>{const t=gn(e).toConst();return e.addAssign(1),t}),Ja=on(([e])=>{const t=gn(e).toConst();return e.subAssign(1),t});vi("add",Ca),vi("sub",Ma),vi("mul",Ba),vi("div",Pa),vi("mod",La),vi("equal",Fa),vi("notEqual",Da),vi("lessThan",Ua),vi("greaterThan",Ia),vi("lessThanEqual",Oa),vi("greaterThanEqual",Va),vi("and",ka),vi("or",Ga),vi("not",za),vi("xor",$a),vi("bitAnd",Wa),vi("bitNot",Ha),vi("bitOr",qa),vi("bitXor",ja),vi("shiftLeft",Xa),vi("shiftRight",Ka),vi("incrementBefore",Ya),vi("decrementBefore",Qa),vi("increment",Za),vi("decrement",Ja);const eo=(e,t)=>(d('TSL: "modInt()" is deprecated. Use "mod( int( ... ) )" instead.'),La(gn(e),gn(t)));vi("modInt",eo);class to extends di{static get type(){return"MathNode"}constructor(e,t,r=null,s=null){if(super(),(e===to.MAX||e===to.MIN)&&arguments.length>3){let i=new to(e,t,r);for(let t=2;tn&&i>a?t:n>a?r:a>i?s:t}getNodeType(e){const t=this.method;return t===to.LENGTH||t===to.DISTANCE||t===to.DOT?"float":t===to.CROSS?"vec3":t===to.ALL||t===to.ANY?"bool":t===to.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):this.getInputType(e)}setup(e){const{aNode:t,bNode:r,method:s}=this;let i=null;if(s===to.ONE_MINUS)i=Ma(1,t);else if(s===to.RECIPROCAL)i=Pa(1,t);else if(s===to.DIFFERENCE)i=Co(Ma(t,r));else if(s===to.TRANSFORM_DIRECTION){let s=t,n=r;e.isMatrix(s.getNodeType(e))?n=Rn(_n(n),0):s=Rn(_n(s),0);const a=Ba(s,n).xyz;i=_o(a)}return null!==i?i:super.setup(e)}generate(e,t){if(e.getNodeProperties(this).outputNode)return super.generate(e,t);let r=this.method;const s=this.getNodeType(e),i=this.getInputType(e),n=this.aNode,a=this.bNode,o=this.cNode,u=e.renderer.coordinateSystem;if(r===to.NEGATE)return e.format("( - "+n.build(e,i)+" )",s,t);{const l=[];return r===to.CROSS?l.push(n.build(e,s),a.build(e,s)):u===c&&r===to.STEP?l.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":i),a.build(e,i)):u!==c||r!==to.MIN&&r!==to.MAX?r===to.REFRACT?l.push(n.build(e,i),a.build(e,i),o.build(e,"float")):r===to.MIX?l.push(n.build(e,i),a.build(e,i),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":i)):(u===h&&r===to.ATAN&&null!==a&&(r="atan2"),"fragment"===e.shaderStage||r!==to.DFDX&&r!==to.DFDY||(d(`TSL: '${r}' is not supported in the ${e.shaderStage} stage.`),r="/*"+r+"*/"),l.push(n.build(e,i)),null!==a&&l.push(a.build(e,i)),null!==o&&l.push(o.build(e,i))):l.push(n.build(e,i),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":i)),e.format(`${e.getMethod(r,s)}( ${l.join(", ")} )`,s,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}to.ALL="all",to.ANY="any",to.RADIANS="radians",to.DEGREES="degrees",to.EXP="exp",to.EXP2="exp2",to.LOG="log",to.LOG2="log2",to.SQRT="sqrt",to.INVERSE_SQRT="inversesqrt",to.FLOOR="floor",to.CEIL="ceil",to.NORMALIZE="normalize",to.FRACT="fract",to.SIN="sin",to.COS="cos",to.TAN="tan",to.ASIN="asin",to.ACOS="acos",to.ATAN="atan",to.ABS="abs",to.SIGN="sign",to.LENGTH="length",to.NEGATE="negate",to.ONE_MINUS="oneMinus",to.DFDX="dFdx",to.DFDY="dFdy",to.ROUND="round",to.RECIPROCAL="reciprocal",to.TRUNC="trunc",to.FWIDTH="fwidth",to.TRANSPOSE="transpose",to.DETERMINANT="determinant",to.INVERSE="inverse",to.EQUALS="equals",to.MIN="min",to.MAX="max",to.STEP="step",to.REFLECT="reflect",to.DISTANCE="distance",to.DIFFERENCE="difference",to.DOT="dot",to.CROSS="cross",to.POW="pow",to.TRANSFORM_DIRECTION="transformDirection",to.MIX="mix",to.CLAMP="clamp",to.REFRACT="refract",to.SMOOTHSTEP="smoothstep",to.FACEFORWARD="faceforward";const ro=pn(1e-6),so=pn(1e6),io=pn(Math.PI),no=pn(2*Math.PI),ao=pn(2*Math.PI),oo=pn(.5*Math.PI),uo=sn(to,to.ALL).setParameterLength(1),lo=sn(to,to.ANY).setParameterLength(1),co=sn(to,to.RADIANS).setParameterLength(1),ho=sn(to,to.DEGREES).setParameterLength(1),po=sn(to,to.EXP).setParameterLength(1),go=sn(to,to.EXP2).setParameterLength(1),mo=sn(to,to.LOG).setParameterLength(1),fo=sn(to,to.LOG2).setParameterLength(1),yo=sn(to,to.SQRT).setParameterLength(1),bo=sn(to,to.INVERSE_SQRT).setParameterLength(1),xo=sn(to,to.FLOOR).setParameterLength(1),To=sn(to,to.CEIL).setParameterLength(1),_o=sn(to,to.NORMALIZE).setParameterLength(1),vo=sn(to,to.FRACT).setParameterLength(1),No=sn(to,to.SIN).setParameterLength(1),So=sn(to,to.COS).setParameterLength(1),Ro=sn(to,to.TAN).setParameterLength(1),Ao=sn(to,to.ASIN).setParameterLength(1),Eo=sn(to,to.ACOS).setParameterLength(1),wo=sn(to,to.ATAN).setParameterLength(1,2),Co=sn(to,to.ABS).setParameterLength(1),Mo=sn(to,to.SIGN).setParameterLength(1),Bo=sn(to,to.LENGTH).setParameterLength(1),Po=sn(to,to.NEGATE).setParameterLength(1),Lo=sn(to,to.ONE_MINUS).setParameterLength(1),Fo=sn(to,to.DFDX).setParameterLength(1),Do=sn(to,to.DFDY).setParameterLength(1),Uo=sn(to,to.ROUND).setParameterLength(1),Io=sn(to,to.RECIPROCAL).setParameterLength(1),Oo=sn(to,to.TRUNC).setParameterLength(1),Vo=sn(to,to.FWIDTH).setParameterLength(1),ko=sn(to,to.TRANSPOSE).setParameterLength(1),Go=sn(to,to.DETERMINANT).setParameterLength(1),zo=sn(to,to.INVERSE).setParameterLength(1),$o=sn(to,to.MIN).setParameterLength(2,1/0),Wo=sn(to,to.MAX).setParameterLength(2,1/0),Ho=sn(to,to.STEP).setParameterLength(2),qo=sn(to,to.REFLECT).setParameterLength(2),jo=sn(to,to.DISTANCE).setParameterLength(2),Xo=sn(to,to.DIFFERENCE).setParameterLength(2),Ko=sn(to,to.DOT).setParameterLength(2),Yo=sn(to,to.CROSS).setParameterLength(2),Qo=sn(to,to.POW).setParameterLength(2),Zo=e=>Ba(e,e),Jo=e=>Ba(e,e,e),eu=e=>Ba(e,e,e,e),tu=sn(to,to.TRANSFORM_DIRECTION).setParameterLength(2),ru=e=>Ba(Mo(e),Qo(Co(e),1/3)),su=e=>Ko(e,e),iu=sn(to,to.MIX).setParameterLength(3),nu=(e,t=0,r=1)=>Qi(new to(to.CLAMP,Qi(e),Qi(t),Qi(r))),au=e=>nu(e),ou=sn(to,to.REFRACT).setParameterLength(3),uu=sn(to,to.SMOOTHSTEP).setParameterLength(3),lu=sn(to,to.FACEFORWARD).setParameterLength(3),du=on(([e])=>{const t=Ko(e.xy,yn(12.9898,78.233)),r=La(t,io);return vo(No(r).mul(43758.5453))}),cu=(e,t,r)=>iu(t,r,e),hu=(e,t,r)=>uu(t,r,e),pu=(e,t)=>Ho(t,e),gu=lu,mu=bo;vi("all",uo),vi("any",lo),vi("radians",co),vi("degrees",ho),vi("exp",po),vi("exp2",go),vi("log",mo),vi("log2",fo),vi("sqrt",yo),vi("inverseSqrt",bo),vi("floor",xo),vi("ceil",To),vi("normalize",_o),vi("fract",vo),vi("sin",No),vi("cos",So),vi("tan",Ro),vi("asin",Ao),vi("acos",Eo),vi("atan",wo),vi("abs",Co),vi("sign",Mo),vi("length",Bo),vi("lengthSq",su),vi("negate",Po),vi("oneMinus",Lo),vi("dFdx",Fo),vi("dFdy",Do),vi("round",Uo),vi("reciprocal",Io),vi("trunc",Oo),vi("fwidth",Vo),vi("min",$o),vi("max",Wo),vi("step",pu),vi("reflect",qo),vi("distance",jo),vi("dot",Ko),vi("cross",Yo),vi("pow",Qo),vi("pow2",Zo),vi("pow3",Jo),vi("pow4",eu),vi("transformDirection",tu),vi("mix",cu),vi("clamp",nu),vi("refract",ou),vi("smoothstep",hu),vi("faceForward",lu),vi("difference",Xo),vi("saturate",au),vi("cbrt",ru),vi("transpose",ko),vi("determinant",Go),vi("inverse",zo),vi("rand",du);class fu extends oi{static get type(){return"ConditionalNode"}constructor(e,t,r=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=r}getNodeType(e){const{ifNode:t,elseNode:r}=e.getNodeProperties(this);if(void 0===t)return e.flowBuildStage(this,"setup"),this.getNodeType(e);const s=t.getNodeType(e);if(null!==r){const t=r.getNodeType(e);if(e.getTypeLength(t)>e.getTypeLength(s))return t}return s}setup(e){const t=this.condNode,r=this.ifNode.isolate(),s=this.elseNode?this.elseNode.isolate():null,i=e.context.nodeBlock;e.getDataFromNode(r).parentNodeBlock=i,null!==s&&(e.getDataFromNode(s).parentNodeBlock=i);const n=e.context.uniformFlow,a=e.getNodeProperties(this);a.condNode=t,a.ifNode=n?r:r.context({nodeBlock:r}),a.elseNode=s?n?s:s.context({nodeBlock:s}):null}generate(e,t){const r=this.getNodeType(e),s=e.getDataFromNode(this);if(void 0!==s.nodeProperty)return s.nodeProperty;const{condNode:i,ifNode:n,elseNode:a}=e.getNodeProperties(this),o=e.currentFunctionNode,u="void"!==t,l=u?Dn(r).build(e):"";s.nodeProperty=l;const c=i.build(e,"bool");if(e.context.uniformFlow&&null!==a){const s=n.build(e,r),i=a.build(e,r),o=e.getTernary(c,s,i);return e.format(o,r,t)}e.addFlowCode(`\n${e.tab}if ( ${c} ) {\n\n`).addFlowTab();let h=n.build(e,r);if(h&&(u?h=l+" = "+h+";":(h="return "+h+";",null===o&&(d("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),h="// "+h))),e.removeFlowTab().addFlowCode(e.tab+"\t"+h+"\n\n"+e.tab+"}"),null!==a){e.addFlowCode(" else {\n\n").addFlowTab();let t=a.build(e,r);t&&(u?t=l+" = "+t+";":(t="return "+t+";",null===o&&(d("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),t="// "+t))),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(l,r,t)}}const yu=tn(fu).setParameterLength(2,3);vi("select",yu);class bu extends oi{static get type(){return"ContextNode"}constructor(e=null,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}getFlowContextData(){const e=[];return this.traverse(t=>{!0===t.isContextNode&&e.push(t.value)}),Object.assign({},...e)}getMemberType(e,t){return this.node.getMemberType(e,t)}analyze(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}setup(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}generate(e,t){const r=e.addContext(this.value),s=this.node.build(e,t);return e.setContext(r),s}}const xu=(e=null,t={})=>{let r=e;return null!==r&&!0===r.isNode||(t=r||t,r=null),new bu(r,t)},Tu=e=>xu(e,{uniformFlow:!0}),_u=(e,t)=>xu(e,{nodeName:t});function vu(e,t,r=null){return xu(r,{getShadow:({light:r,shadowColorNode:s})=>t===r?s.mul(e):s})}function Nu(e,t=null){return xu(t,{getAO:(t,{material:r})=>!0===r.transparent?t:null!==t?t.mul(e):e})}function Su(e,t){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),_u(e,t)}vi("context",xu),vi("label",Su),vi("uniformFlow",Tu),vi("setName",_u),vi("builtinShadowContext",(e,t,r)=>vu(t,r,e)),vi("builtinAOContext",(e,t)=>Nu(t,e));class Ru extends oi{static get type(){return"VarNode"}constructor(e,t=null,r=!1){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0,this.readOnly=r,this.parents=!0,this.intent=!1}setIntent(e){return this.intent=e,this}isIntent(e){return!0!==e.getDataFromNode(this).forceDeclaration&&this.intent}getIntent(){return this.intent}getMemberType(e,t){return this.node.getMemberType(e,t)}getElementType(e){return this.node.getElementType(e)}getNodeType(e){return this.node.getNodeType(e)}getArrayCount(e){return this.node.getArrayCount(e)}isAssign(e){return e.getDataFromNode(this).assign}build(...e){const t=e[0];if(!1===this._hasStack(t)&&"setup"===t.buildStage&&(t.context.nodeLoop||t.context.nodeBlock)){let e=!1;if(this.node.isShaderCallNodeInternal&&null===this.node.shaderNode.getLayout()&&t.fnCall&&t.fnCall.shaderNode){if(t.getDataFromNode(this.node.shaderNode).hasLoop){t.getDataFromNode(this).forceDeclaration=!0,e=!0}}const r=t.getBaseStack();e?r.addToStackBefore(this):r.addToStack(this)}return this.isIntent(t)&&!0!==this.isAssign(t)?this.node.build(...e):super.build(...e)}generate(e){const{node:t,name:r,readOnly:s}=this,{renderer:i}=e,n=!0===i.backend.isWebGPUBackend;let a=!1,u=!1;s&&(a=e.isDeterministic(t),u=n?s:a);const l=this.getNodeType(e);if("void"==l){!0!==this.isIntent(e)&&o('TSL: ".toVar()" can not be used with void type.');return t.build(e)}const d=e.getVectorType(l),c=t.build(e,d),h=e.getVarFromNode(this,r,d,void 0,u),p=e.getPropertyName(h);let g=p;if(u)if(n)g=a?`const ${p}`:`let ${p}`;else{const r=t.getArrayCount(e);g=`const ${e.getVar(h.type,p,r)}`}return e.addLineFlowCode(`${g} = ${c}`,this),p}_hasStack(e){return void 0!==e.getDataFromNode(this).stack}}const Au=tn(Ru),Eu=(e,t=null)=>Au(e,t).toStack(),wu=(e,t=null)=>Au(e,t,!0).toStack(),Cu=e=>Au(e).setIntent(!0).toStack();vi("toVar",Eu),vi("toConst",wu),vi("toVarIntent",Cu);class Mu extends oi{static get type(){return"SubBuild"}constructor(e,t,r=null){super(r),this.node=e,this.name=t,this.isSubBuildNode=!0}getNodeType(e){if(null!==this.nodeType)return this.nodeType;e.addSubBuild(this.name);const t=this.node.getNodeType(e);return e.removeSubBuild(),t}build(e,...t){e.addSubBuild(this.name);const r=this.node.build(e,...t);return e.removeSubBuild(),r}}const Bu=(e,t,r=null)=>Qi(new Mu(Qi(e),t,r));class Pu extends oi{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0,this.interpolationType=null,this.interpolationSampling=null,this.global=!0}setInterpolation(e,t=null){return this.interpolationType=e,this.interpolationSampling=t,this}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let r=t.varying;if(void 0===r){const s=this.name,i=this.getNodeType(e),n=this.interpolationType,a=this.interpolationSampling;t.varying=r=e.getVaryingFromNode(this,s,i,n,a),t.node=Bu(this.node,"VERTEX")}return r.needsInterpolation||(r.needsInterpolation="fragment"===e.shaderStage),r}setup(e){this.setupVarying(e),e.flowNodeFromShaderStage(Qs.VERTEX,this.node)}analyze(e){this.setupVarying(e),e.flowNodeFromShaderStage(Qs.VERTEX,this.node)}generate(e){const t=e.getSubBuildProperty("property",e.currentStack),r=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===r[t]){const i=this.getNodeType(e),n=e.getPropertyName(s,Qs.VERTEX);e.flowNodeFromShaderStage(Qs.VERTEX,r.node,i,n),r[t]=n}return e.getPropertyName(s)}}const Lu=tn(Pu).setParameterLength(1,2),Fu=e=>Lu(e);vi("toVarying",Lu),vi("toVertexStage",Fu);const Du=on(([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),r=e.mul(.0773993808),s=e.lessThanEqual(.04045);return iu(t,r,s)}).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Uu=on(([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),r=e.mul(12.92),s=e.lessThanEqual(.0031308);return iu(t,r,s)}).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Iu="WorkingColorSpace";class Ou extends di{static get type(){return"ColorSpaceNode"}constructor(e,t,r){super("vec4"),this.colorNode=e,this.source=t,this.target=r}resolveColorSpace(e,t){return t===Iu?p.workingColorSpace:"OutputColorSpace"===t?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,r=this.resolveColorSpace(e,this.source),s=this.resolveColorSpace(e,this.target);let i=t;return!1!==p.enabled&&r!==s&&r&&s?(p.getTransfer(r)===g&&(i=Rn(Du(i.rgb),i.a)),p.getPrimaries(r)!==p.getPrimaries(s)&&(i=Rn(Mn(p._getMatrix(new n,r,s)).mul(i.rgb),i.a)),p.getTransfer(s)===g&&(i=Rn(Uu(i.rgb),i.a)),i):i}}const Vu=(e,t)=>Qi(new Ou(Qi(e),Iu,t)),ku=(e,t)=>Qi(new Ou(Qi(e),t,Iu));vi("workingToColorSpace",Vu),vi("colorSpaceToWorking",ku);let Gu=class extends ui{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),r=this.referenceNode.getNodeType(),s=this.getNodeType();return e.format(t,r,s)}};class zu extends oi{static get type(){return"ReferenceBaseNode"}constructor(e,t,r=null,s=null){super(),this.property=e,this.uniformType=t,this.object=r,this.count=s,this.properties=e.split("."),this.reference=r,this.node=null,this.group=null,this.updateType=Zs.OBJECT}setGroup(e){return this.group=e,this}element(e){return new Gu(this,Qi(e))}setNodeType(e){const t=Ta(null,e);null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let r=e[t[0]];for(let e=1;enew $u(e,t,r);class Hu extends di{static get type(){return"ToneMappingNode"}constructor(e,t=ju,r=null){super("vec3"),this._toneMapping=e,this.exposureNode=t,this.colorNode=r}customCacheKey(){return Is(this._toneMapping)}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup(e){const t=this.colorNode||e.context.color,r=this._toneMapping;if(r===m)return t;let s=null;const i=e.renderer.library.getToneMappingFunction(r);return null!==i?s=Rn(i(t.rgb,this.exposureNode),t.a):(o("ToneMappingNode: Unsupported Tone Mapping configuration.",r),s=t),s}}const qu=(e,t,r)=>Qi(new Hu(e,Qi(t),Qi(r))),ju=Wu("toneMappingExposure","float");vi("toneMapping",(e,t,r)=>qu(t,r,e));const Xu=new WeakMap;function Ku(e,t){let r=Xu.get(e);return void 0===r&&(r=new b(e,t),Xu.set(e,r)),r}class Yu extends fi{static get type(){return"BufferAttributeNode"}constructor(e,t=null,r=0,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=r,this.bufferOffset=s,this.usage=f,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&e.itemSize<=4&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),r=e.getTypeLength(t),s=this.value,i=this.bufferStride||r,n=this.bufferOffset;let a;a=!0===s.isInterleavedBuffer?s:!0===s.isBufferAttribute?Ku(s.array,i):Ku(s,i);const o=new y(a,r,n);a.setUsage(this.usage),this.attribute=o,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),r=e.getBufferAttributeFromNode(this,t),s=e.getPropertyName(r);let i=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=s,i=s;else{i=Lu(this).build(e,t)}return i}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}function Qu(e,t=null,r=0,s=0,i=f,n=!1){return"mat3"===t||null===t&&9===e.itemSize?Mn(new Yu(e,"vec3",9,0).setUsage(i).setInstanced(n),new Yu(e,"vec3",9,3).setUsage(i).setInstanced(n),new Yu(e,"vec3",9,6).setUsage(i).setInstanced(n)):"mat4"===t||null===t&&16===e.itemSize?Bn(new Yu(e,"vec4",16,0).setUsage(i).setInstanced(n),new Yu(e,"vec4",16,4).setUsage(i).setInstanced(n),new Yu(e,"vec4",16,8).setUsage(i).setInstanced(n),new Yu(e,"vec4",16,12).setUsage(i).setInstanced(n)):new Yu(e,t,r,s).setUsage(i)}const Zu=(e,t=null,r=0,s=0)=>Qu(e,t,r,s),Ju=(e,t=null,r=0,s=0)=>Qu(e,t,r,s,f,!0),el=(e,t=null,r=0,s=0)=>Qu(e,t,r,s,x,!0);vi("toAttribute",e=>Zu(e.value));class tl extends oi{static get type(){return"ComputeNode"}constructor(e,t){super("void"),this.isComputeNode=!0,this.computeNode=e,this.workgroupSize=t,this.count=null,this.version=1,this.name="",this.updateBeforeType=Zs.OBJECT,this.onInitFunction=null}setCount(e){return this.count=e,this}getCount(){return this.count}dispose(){this.dispatchEvent({type:"dispose"})}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}onInit(e){return this.onInitFunction=e,this}updateBefore({renderer:e}){e.compute(this)}setup(e){const t=this.computeNode.build(e);if(t){e.getNodeProperties(this).outputComputeNode=t.outputNode,t.outputNode=null}return t}generate(e,t){const{shaderStage:r}=e;if("compute"===r){const t=this.computeNode.build(e,"void");""!==t&&e.addLineFlowCode(t,this)}else{const r=e.getNodeProperties(this).outputComputeNode;if(r)return r.build(e,t)}}}const rl=(e,t=[64])=>{(0===t.length||t.length>3)&&o("TSL: compute() workgroupSize must have 1, 2, or 3 elements");for(let e=0;erl(e,r).setCount(t);vi("compute",sl),vi("computeKernel",rl);class il extends oi{static get type(){return"IsolateNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isIsolateNode=!0}getNodeType(e){const t=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const s=this.node.getNodeType(e);return e.setCache(t),s}build(e,...t){const r=e.getCache(),s=e.getCacheFromNode(this,this.parent);e.setCache(s);const i=this.node.build(e,...t);return e.setCache(r),i}setParent(e){return this.parent=e,this}getParent(){return this.parent}}const nl=e=>new il(Qi(e));function al(e,t=!0){return d('TSL: "cache()" has been deprecated. Use "isolate()" instead.'),nl(e).setParent(t)}vi("cache",al),vi("isolate",nl);class ol extends oi{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const ul=tn(ol).setParameterLength(2);vi("bypass",ul);class ll extends oi{static get type(){return"RemapNode"}constructor(e,t,r,s=pn(0),i=pn(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=r,this.outLowNode=s,this.outHighNode=i,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:r,outLowNode:s,outHighNode:i,doClamp:n}=this;let a=e.sub(t).div(r.sub(t));return!0===n&&(a=a.clamp()),a.mul(i.sub(s)).add(s)}}const dl=tn(ll,null,null,{doClamp:!1}).setParameterLength(3,5),cl=tn(ll).setParameterLength(3,5);vi("remap",dl),vi("remapClamp",cl);class hl extends oi{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const r=this.getNodeType(e),s=this.snippet;if("void"!==r)return e.format(s,r,t);e.addLineFlowCode(s,this)}}const pl=tn(hl).setParameterLength(1,2),gl=e=>(e?yu(e,pl("discard")):pl("discard")).toStack();vi("discard",gl);class ml extends di{static get type(){return"RenderOutputNode"}constructor(e,t,r){super("vec4"),this.colorNode=e,this._toneMapping=t,this.outputColorSpace=r,this.isRenderOutputNode=!0}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup({context:e}){let t=this.colorNode||e.color;const r=(null!==this._toneMapping?this._toneMapping:e.toneMapping)||m,s=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||T;return r!==m&&(t=t.toneMapping(r)),s!==T&&s!==p.workingColorSpace&&(t=t.workingToColorSpace(s)),t}}const fl=(e,t=null,r=null)=>Qi(new ml(Qi(e),t,r));vi("renderOutput",fl);class yl extends di{static get type(){return"DebugNode"}constructor(e,t=null){super(),this.node=e,this.callback=t}getNodeType(e){return this.node.getNodeType(e)}setup(e){return this.node.build(e)}analyze(e){return this.node.build(e)}generate(e){const t=this.callback,r=this.node.build(e);if(null!==t)t(e,r);else{const t="--- TSL debug - "+e.shaderStage+" shader ---",s="-".repeat(t.length);let i="";i+="// #"+t+"#\n",i+=e.flow.code.replace(/^\t/gm,"")+"\n",i+="/* ... */ "+r+" /* ... */\n",i+="// #"+s+"#\n",_(i)}return r}}const bl=(e,t=null)=>Qi(new yl(Qi(e),t)).toStack();vi("debug",bl);class xl{constructor(){this._renderer=null,this.currentFrame=null}get nodeFrame(){return this._renderer._nodes.nodeFrame}setRenderer(e){return this._renderer=e,this}getRenderer(){return this._renderer}init(){}begin(){}finish(){}inspect(){}computeAsync(){}beginCompute(){}finishCompute(){}beginRender(){}finishRender(){}copyTextureToTexture(){}copyFramebufferToTexture(){}}class Tl extends oi{static get type(){return"InspectorNode"}constructor(e,t="",r=null){super(),this.node=e,this.name=t,this.callback=r,this.updateType=Zs.FRAME,this.isInspectorNode=!0}getName(){return this.name||this.node.name}update(e){e.renderer.inspector.inspect(this)}getNodeType(e){return this.node.getNodeType(e)}setup(e){let t=this.node;return!0===e.context.inspector&&null!==this.callback&&(t=this.callback(t)),!0!==e.renderer.backend.isWebGPUBackend&&e.renderer.inspector.constructor!==xl&&v('TSL: ".toInspector()" is only available with WebGPU.'),t}}function _l(e,t="",r=null){return(e=Qi(e)).before(new Tl(e,t,r))}vi("toInspector",_l);class vl extends oi{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const r=this.getAttributeName(e);if(e.hasGeometryAttribute(r)){const s=e.geometry.getAttribute(r);t=e.getTypeFromAttribute(s)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),r=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const s=e.geometry.getAttribute(t),i=e.getTypeFromAttribute(s),n=e.getAttribute(t,i);if("vertex"===e.shaderStage)return e.format(n.name,i,r);return Lu(this).build(e,r)}return d(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(r)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const Nl=(e,t=null)=>new vl(e,t),Sl=(e=0)=>Nl("uv"+(e>0?e:""),"vec2");class Rl extends oi{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const r=this.textureNode.build(e,"property"),s=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${r}, ${s} )`,this.getNodeType(e),t)}}const Al=tn(Rl).setParameterLength(1,2);class El extends xa{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Zs.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,r=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(r&&void 0!==r.width){const{width:e,height:t}=r;this.value=Math.log2(Math.max(e,t))}}}const wl=tn(El).setParameterLength(1),Cl=new N;class Ml extends xa{static get type(){return"TextureNode"}constructor(e=Cl,t=null,r=null,s=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=r,this.biasNode=s,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.offsetNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Zs.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this._flipYUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===S?"uvec4":this.value.type===R?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Sl(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=Ta(this.value.matrix)),this._matrixUniform.mul(_n(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this}setupUV(e,t){return e.isFlipY()&&(null===this._flipYUniform&&(this._flipYUniform=Ta(!1)),t=t.toVar(),t=this.sampler?this._flipYUniform.select(t.flipY(),t):this._flipYUniform.select(t.setY(gn(Al(this,this.levelNode).y).sub(t.y).sub(1)),t)),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const r=this.value;if(!r||!0!==r.isTexture)throw new Error("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().");const s=on(()=>{let t=this.uvNode;return null!==t&&!0!==e.context.forceUVContext||!e.context.getUV||(t=e.context.getUV(this,e)),t||(t=this.getDefaultUV()),!0===this.updateMatrix&&(t=this.getTransformedUV(t)),t=this.setupUV(e,t),this.updateType=null!==this._matrixUniform||null!==this._flipYUniform?Zs.OBJECT:Zs.NONE,t})();let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this));let n=null,a=null;null!==this.compareNode&&(e.renderer.hasCompatibility(A.TEXTURE_COMPARE)?n=this.compareNode:(null!==this.value.compareFunction&&this.value.compareFunction!==E&&v('TSL: Only "LessCompare" is supported for depth texture comparison fallback.'),a=this.compareNode)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=n,t.compareStepNode=a,t.gradNode=this.gradNode,t.depthNode=this.depthNode,t.offsetNode=this.offsetNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateOffset(e,t){return t.build(e,"ivec2")}generateSnippet(e,t,r,s,i,n,a,o,u){const l=this.value;let d;return d=i?e.generateTextureBias(l,t,r,i,n,u):o?e.generateTextureGrad(l,t,r,o,n,u):a?e.generateTextureCompare(l,t,r,a,n,u):!1===this.sampler?e.generateTextureLoad(l,t,r,s,n,u):s?e.generateTextureLevel(l,t,r,s,n,u):e.generateTexture(l,t,r,n,u),d}generate(e,t){const r=this.value,s=e.getNodeProperties(this),i=super.generate(e,"property");if(/^sampler/.test(t))return i+"_sampler";if(e.isReference(t))return i;{const n=e.getDataFromNode(this),a=this.getNodeType(e);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:r,biasNode:u,compareNode:l,compareStepNode:d,depthNode:c,gradNode:h,offsetNode:p}=s,g=this.generateUV(e,t),m=r?r.build(e,"float"):null,f=u?u.build(e,"float"):null,y=c?c.build(e,"int"):null,b=l?l.build(e,"float"):null,x=d?d.build(e,"float"):null,T=h?[h[0].build(e,"vec2"),h[1].build(e,"vec2")]:null,_=p?this.generateOffset(e,p):null,v=e.getVarFromNode(this);o=e.getPropertyName(v);let N=this.generateSnippet(e,i,g,m,f,y,b,T,_);null!==x&&(N=Ho(pl(x,"float"),pl(N,a)).build(e,a)),e.addLineFlowCode(`${o} = ${N}`,this),n.snippet=N,n.propertyName=o}let u=o;return e.needsToWorkingColorSpace(r)&&(u=ku(pl(u,a),r.colorSpace).setup(e).build(e,a)),e.format(u,a,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}sample(e){const t=this.clone();return t.uvNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}load(e){return this.sample(e).setSampler(!1)}blur(e){const t=this.clone();t.biasNode=Qi(e).mul(wl(t)),t.referenceNode=this.getBase();const r=t.value;return!1===t.generateMipmaps&&(r&&!1===r.generateMipmaps||r.minFilter===w||r.magFilter===w)&&(d("TSL: texture().blur() requires mipmaps and sampling. Use .generateMipmaps=true and .minFilter/.magFilter=THREE.LinearFilter in the Texture."),t.biasNode=null),Qi(t)}level(e){const t=this.clone();return t.levelNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}size(e){return Al(this,e)}bias(e){const t=this.clone();return t.biasNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}getBase(){return this.referenceNode?this.referenceNode.getBase():this}compare(e){const t=this.clone();return t.compareNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}grad(e,t){const r=this.clone();return r.gradNode=[Qi(e),Qi(t)],r.referenceNode=this.getBase(),Qi(r)}depth(e){const t=this.clone();return t.depthNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}offset(e){const t=this.clone();return t.offsetNode=Qi(e),t.referenceNode=this.getBase(),Qi(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix();const r=this._flipYUniform;null!==r&&(r.value=e.image instanceof ImageBitmap&&!0===e.flipY||!0===e.isRenderTargetTexture||!0===e.isFramebufferTexture||!0===e.isDepthTexture)}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}const Bl=tn(Ml).setParameterLength(1,4).setName("texture"),Pl=(e=Cl,t=null,r=null,s=null)=>{let i;return e&&!0===e.isTextureNode?(i=Qi(e.clone()),i.referenceNode=e.getBase(),null!==t&&(i.uvNode=Qi(t)),null!==r&&(i.levelNode=Qi(r)),null!==s&&(i.biasNode=Qi(s))):i=Bl(e,t,r,s),i},Ll=(...e)=>Pl(...e).setSampler(!1);class Fl extends xa{static get type(){return"BufferNode"}constructor(e,t,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=r,this.updateRanges=[]}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Dl=(e,t,r)=>new Fl(e,t,r);class Ul extends ui{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),r=this.getNodeType(),s=this.node.getPaddedType();return e.format(t,s,r)}}class Il extends Fl{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=null===t?Hs(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=Zs.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return"mat2"===e?t="mat2":!0===/mat/.test(e)?t="mat4":"i"===e.charAt(0)?t="ivec4":"u"===e.charAt(0)&&(t="uvec4"),t}update(){const{array:e,value:t}=this,r=this.elementType;if("float"===r||"int"===r||"uint"===r)for(let r=0;rnew Il(e,t);const Vl=tn(class extends oi{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}).setParameterLength(1);let kl,Gl;class zl extends oi{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this._output=null,this.isViewportNode=!0}getNodeType(){return this.scope===zl.DPR?"float":this.scope===zl.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Zs.NONE;return this.scope!==zl.SIZE&&this.scope!==zl.VIEWPORT&&this.scope!==zl.DPR||(e=Zs.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===zl.VIEWPORT?null!==t?Gl.copy(t.viewport):(e.getViewport(Gl),Gl.multiplyScalar(e.getPixelRatio())):this.scope===zl.DPR?this._output.value=e.getPixelRatio():null!==t?(kl.width=t.width,kl.height=t.height):e.getDrawingBufferSize(kl)}setup(){const e=this.scope;let r=null;return r=e===zl.SIZE?Ta(kl||(kl=new t)):e===zl.VIEWPORT?Ta(Gl||(Gl=new s)):e===zl.DPR?Ta(1):yn(ql.div(Hl)),this._output=r,r}generate(e){if(this.scope===zl.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const r=e.getNodeProperties(Hl).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${r}.y - ${t}.y )`}return t}return super.generate(e)}}zl.COORDINATE="coordinate",zl.VIEWPORT="viewport",zl.SIZE="size",zl.UV="uv",zl.DPR="dpr";const $l=rn(zl,zl.DPR),Wl=rn(zl,zl.UV),Hl=rn(zl,zl.SIZE),ql=rn(zl,zl.COORDINATE),jl=rn(zl,zl.VIEWPORT),Xl=jl.zw,Kl=ql.sub(jl.xy),Yl=Kl.div(Xl),Ql=on(()=>(d('TSL: "viewportResolution" is deprecated. Use "screenSize" instead.'),Hl),"vec2").once()(),Zl=Ta(0,"uint").setName("u_cameraIndex").setGroup(ma("cameraIndex")).toVarying("v_cameraIndex"),Jl=Ta("float").setName("cameraNear").setGroup(ya).onRenderUpdate(({camera:e})=>e.near),ed=Ta("float").setName("cameraFar").setGroup(ya).onRenderUpdate(({camera:e})=>e.far),td=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.projectionMatrix);t=Ol(r).setGroup(ya).setName("cameraProjectionMatrices").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraProjectionMatrix")}else t=Ta("mat4").setName("cameraProjectionMatrix").setGroup(ya).onRenderUpdate(({camera:e})=>e.projectionMatrix);return t}).once()(),rd=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.projectionMatrixInverse);t=Ol(r).setGroup(ya).setName("cameraProjectionMatricesInverse").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraProjectionMatrixInverse")}else t=Ta("mat4").setName("cameraProjectionMatrixInverse").setGroup(ya).onRenderUpdate(({camera:e})=>e.projectionMatrixInverse);return t}).once()(),sd=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.matrixWorldInverse);t=Ol(r).setGroup(ya).setName("cameraViewMatrices").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraViewMatrix")}else t=Ta("mat4").setName("cameraViewMatrix").setGroup(ya).onRenderUpdate(({camera:e})=>e.matrixWorldInverse);return t}).once()(),id=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.matrixWorld);t=Ol(r).setGroup(ya).setName("cameraWorldMatrices").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraWorldMatrix")}else t=Ta("mat4").setName("cameraWorldMatrix").setGroup(ya).onRenderUpdate(({camera:e})=>e.matrixWorld);return t}).once()(),nd=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.normalMatrix);t=Ol(r).setGroup(ya).setName("cameraNormalMatrices").element(e.isMultiViewCamera?Vl("gl_ViewID_OVR"):Zl).toConst("cameraNormalMatrix")}else t=Ta("mat3").setName("cameraNormalMatrix").setGroup(ya).onRenderUpdate(({camera:e})=>e.normalMatrix);return t}).once()(),ad=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const s=[];for(let t=0,i=e.cameras.length;t{const r=e.cameras,s=t.array;for(let e=0,t=r.length;et.value.setFromMatrixPosition(e.matrixWorld));return t}).once()(),od=on(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const r=[];for(const t of e.cameras)r.push(t.viewport);t=Ol(r,"vec4").setGroup(ya).setName("cameraViewports").element(Zl).toConst("cameraViewport")}else t=Rn(0,0,Hl.x,Hl.y).toConst("cameraViewport");return t}).once()(),ud=new C;class ld extends oi{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Zs.OBJECT,this.uniformNode=new xa(null)}getNodeType(){const e=this.scope;return e===ld.WORLD_MATRIX?"mat4":e===ld.POSITION||e===ld.VIEW_POSITION||e===ld.DIRECTION||e===ld.SCALE?"vec3":e===ld.RADIUS?"float":void 0}update(e){const t=this.object3d,s=this.uniformNode,i=this.scope;if(i===ld.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===ld.POSITION)s.value=s.value||new r,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===ld.SCALE)s.value=s.value||new r,s.value.setFromMatrixScale(t.matrixWorld);else if(i===ld.DIRECTION)s.value=s.value||new r,t.getWorldDirection(s.value);else if(i===ld.VIEW_POSITION){const i=e.camera;s.value=s.value||new r,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}else if(i===ld.RADIUS){const r=e.object.geometry;null===r.boundingSphere&&r.computeBoundingSphere(),ud.copy(r.boundingSphere).applyMatrix4(t.matrixWorld),s.value=ud.radius}}generate(e){const t=this.scope;return t===ld.WORLD_MATRIX?this.uniformNode.nodeType="mat4":t===ld.POSITION||t===ld.VIEW_POSITION||t===ld.DIRECTION||t===ld.SCALE?this.uniformNode.nodeType="vec3":t===ld.RADIUS&&(this.uniformNode.nodeType="float"),this.uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}ld.WORLD_MATRIX="worldMatrix",ld.POSITION="position",ld.SCALE="scale",ld.VIEW_POSITION="viewPosition",ld.DIRECTION="direction",ld.RADIUS="radius";const dd=tn(ld,ld.DIRECTION).setParameterLength(1),cd=tn(ld,ld.WORLD_MATRIX).setParameterLength(1),hd=tn(ld,ld.POSITION).setParameterLength(1),pd=tn(ld,ld.SCALE).setParameterLength(1),gd=tn(ld,ld.VIEW_POSITION).setParameterLength(1),md=tn(ld,ld.RADIUS).setParameterLength(1);class fd extends ld{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const yd=rn(fd,fd.DIRECTION),bd=rn(fd,fd.WORLD_MATRIX),xd=rn(fd,fd.POSITION),Td=rn(fd,fd.SCALE),_d=rn(fd,fd.VIEW_POSITION),vd=rn(fd,fd.RADIUS),Nd=Ta(new n).onObjectUpdate(({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld)),Sd=Ta(new a).onObjectUpdate(({object:e},t)=>t.value.copy(e.matrixWorld).invert()),Rd=on(e=>e.context.modelViewMatrix||Ad).once()().toVar("modelViewMatrix"),Ad=sd.mul(bd),Ed=on(e=>(e.context.isHighPrecisionModelViewMatrix=!0,Ta("mat4").onObjectUpdate(({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))).once()().toVar("highpModelViewMatrix"),wd=on(e=>{const t=e.context.isHighPrecisionModelViewMatrix;return Ta("mat3").onObjectUpdate(({object:e,camera:r})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix)))}).once()().toVar("highpModelNormalViewMatrix"),Cd=on(e=>"fragment"!==e.shaderStage?(v("TSL: `clipSpace` is only available in fragment stage."),Rn()):e.context.clipSpace.toVarying("v_clipSpace")).once()(),Md=Nl("position","vec3"),Bd=Md.toVarying("positionLocal"),Pd=Md.toVarying("positionPrevious"),Ld=on(e=>"fragment"===e.shaderStage&&e.material.vertexNode?id.mul(Dd).xyz.toVar("positionWorld"):bd.mul(Bd).xyz.toVarying(e.getSubBuildProperty("v_positionWorld")),"vec3").once(["POSITION"])(),Fd=on(()=>Bd.transformDirection(bd).toVarying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),"vec3").once(["POSITION"])(),Dd=on(e=>{if("fragment"===e.shaderStage&&e.material.vertexNode){const e=rd.mul(Cd);return e.xyz.div(e.w).toVar("positionView")}return e.context.setupPositionView().toVarying("v_positionView")},"vec3").once(["POSITION"])(),Ud=on(e=>{let t;return t=e.camera.isOrthographicCamera?_n(0,0,1):Dd.negate().toVarying("v_positionViewDirection").normalize(),t.toVar("positionViewDirection")},"vec3").once(["POSITION"])();class Id extends oi{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){if("fragment"!==e.shaderStage)return"true";const{material:t}=e;return t.side===M?"false":e.getFrontFacing()}}const Od=rn(Id),Vd=pn(Od).mul(2).sub(1),kd=on(([e],{material:t})=>{const r=t.side;return r===M?e=e.mul(-1):r===B&&(e=e.mul(Vd)),e}),Gd=Nl("normal","vec3"),zd=on(e=>!1===e.geometry.hasAttribute("normal")?(d('TSL: Vertex attribute "normal" not found on geometry.'),_n(0,1,0)):Gd,"vec3").once()().toVar("normalLocal"),$d=Dd.dFdx().cross(Dd.dFdy()).normalize().toVar("normalFlat"),Wd=on(e=>{let t;return t=!0===e.material.flatShading?$d:Yd(zd).toVarying("v_normalViewGeometry").normalize(),t},"vec3").once()().toVar("normalViewGeometry"),Hd=on(e=>{let t=Wd.transformDirection(sd);return!0!==e.material.flatShading&&(t=t.toVarying("v_normalWorldGeometry")),t.normalize().toVar("normalWorldGeometry")},"vec3").once()(),qd=on(({subBuildFn:e,material:t,context:r})=>{let s;return"NORMAL"===e||"VERTEX"===e?(s=Wd,!0!==t.flatShading&&(s=kd(s))):s=r.setupNormal().context({getUV:null}),s},"vec3").once(["NORMAL","VERTEX"])().toVar("normalView"),jd=qd.transformDirection(sd).toVar("normalWorld"),Xd=on(({subBuildFn:e,context:t})=>{let r;return r="NORMAL"===e||"VERTEX"===e?qd:t.setupClearcoatNormal().context({getUV:null}),r},"vec3").once(["NORMAL","VERTEX"])().toVar("clearcoatNormalView"),Kd=on(([e,t=bd])=>{const r=Mn(t),s=e.div(_n(r[0].dot(r[0]),r[1].dot(r[1]),r[2].dot(r[2])));return r.mul(s).xyz}),Yd=on(([e],t)=>{const r=t.context.modelNormalViewMatrix;if(r)return r.transformDirection(e);const s=Nd.mul(e);return sd.transformDirection(s)}),Qd=on(()=>(d('TSL: "transformedNormalView" is deprecated. Use "normalView" instead.'),qd)).once(["NORMAL","VERTEX"])(),Zd=on(()=>(d('TSL: "transformedNormalWorld" is deprecated. Use "normalWorld" instead.'),jd)).once(["NORMAL","VERTEX"])(),Jd=on(()=>(d('TSL: "transformedClearcoatNormalView" is deprecated. Use "clearcoatNormalView" instead.'),Xd)).once(["NORMAL","VERTEX"])(),ec=new P,tc=new a,rc=Ta(0).onReference(({material:e})=>e).onObjectUpdate(({material:e})=>e.refractionRatio),sc=Ta(1).onReference(({material:e})=>e).onObjectUpdate(function({material:e,scene:t}){return e.envMap?e.envMapIntensity:t.environmentIntensity}),ic=Ta(new a).onReference(function(e){return e.material}).onObjectUpdate(function({material:e,scene:t}){const r=null!==t.environment&&null===e.envMap?t.environmentRotation:e.envMapRotation;return r?(ec.copy(r),tc.makeRotationFromEuler(ec)):tc.identity(),tc}),nc=Ud.negate().reflect(qd),ac=Ud.negate().refract(qd,rc),oc=nc.transformDirection(sd).toVar("reflectVector"),uc=ac.transformDirection(sd).toVar("reflectVector"),lc=new L;class dc extends Ml{static get type(){return"CubeTextureNode"}constructor(e,t=null,r=null,s=null){super(e,t,r,s),this.isCubeTextureNode=!0}getInputType(){return!0===this.value.isDepthTexture?"cubeDepthTexture":"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===F?oc:e.mapping===D?uc:(o('CubeTextureNode: Mapping "%s" not supported.',e.mapping),_n(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const r=this.value;return!0===r.isDepthTexture?e.renderer.coordinateSystem===h?_n(t.x,t.y.negate(),t.z):t:(e.renderer.coordinateSystem!==h&&r.isRenderTargetTexture||(t=_n(t.x.negate(),t.yz)),ic.mul(t))}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}}const cc=tn(dc).setParameterLength(1,4).setName("cubeTexture"),hc=(e=lc,t=null,r=null,s=null)=>{let i;return e&&!0===e.isCubeTextureNode?(i=Qi(e.clone()),i.referenceNode=e,null!==t&&(i.uvNode=Qi(t)),null!==r&&(i.levelNode=Qi(r)),null!==s&&(i.biasNode=Qi(s))):i=cc(e,t,r,s),i};class pc extends ui{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),r=this.referenceNode.getNodeType(),s=this.getNodeType();return e.format(t,r,s)}}class gc extends oi{static get type(){return"ReferenceNode"}constructor(e,t,r=null,s=null){super(),this.property=e,this.uniformType=t,this.object=r,this.count=s,this.properties=e.split("."),this.reference=r,this.node=null,this.group=null,this.name=null,this.updateType=Zs.OBJECT}element(e){return new pc(this,Qi(e))}setGroup(e){return this.group=e,this}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setNodeType(e){let t=null;t=null!==this.count?Dl(null,e,this.count):Array.isArray(this.getValueFromReference())?Ol(null,e):"texture"===e?Pl(null):"cubeTexture"===e?hc(null):Ta(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.setName(this.name),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let r=e[t[0]];for(let e=1;enew gc(e,t,r),fc=(e,t,r,s)=>new gc(e,t,s,r);class yc extends gc{static get type(){return"MaterialReferenceNode"}constructor(e,t,r=null){super(e,t,r),this.material=r,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const bc=(e,t,r=null)=>new yc(e,t,r),xc=Sl(),Tc=Dd.dFdx(),_c=Dd.dFdy(),vc=xc.dFdx(),Nc=xc.dFdy(),Sc=qd,Rc=_c.cross(Sc),Ac=Sc.cross(Tc),Ec=Rc.mul(vc.x).add(Ac.mul(Nc.x)),wc=Rc.mul(vc.y).add(Ac.mul(Nc.y)),Cc=Ec.dot(Ec).max(wc.dot(wc)),Mc=Cc.equal(0).select(0,Cc.inverseSqrt()),Bc=Ec.mul(Mc).toVar("tangentViewFrame"),Pc=wc.mul(Mc).toVar("bitangentViewFrame"),Lc=Nl("tangent","vec4"),Fc=Lc.xyz.toVar("tangentLocal"),Dc=on(({subBuildFn:e,geometry:t,material:r})=>{let s;return s="VERTEX"===e||t.hasAttribute("tangent")?Rd.mul(Rn(Fc,0)).xyz.toVarying("v_tangentView").normalize():Bc,!0!==r.flatShading&&(s=kd(s)),s},"vec3").once(["NORMAL","VERTEX"])().toVar("tangentView"),Uc=Dc.transformDirection(sd).toVarying("v_tangentWorld").normalize().toVar("tangentWorld"),Ic=on(([e,t],{subBuildFn:r,material:s})=>{let i=e.mul(Lc.w).xyz;return"NORMAL"===r&&!0!==s.flatShading&&(i=i.toVarying(t)),i}).once(["NORMAL"]),Oc=Ic(Gd.cross(Lc),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),Vc=Ic(zd.cross(Fc),"v_bitangentLocal").normalize().toVar("bitangentLocal"),kc=on(({subBuildFn:e,geometry:t,material:r})=>{let s;return s="VERTEX"===e||t.hasAttribute("tangent")?Ic(qd.cross(Dc),"v_bitangentView").normalize():Pc,!0!==r.flatShading&&(s=kd(s)),s},"vec3").once(["NORMAL","VERTEX"])().toVar("bitangentView"),Gc=Ic(jd.cross(Uc),"v_bitangentWorld").normalize().toVar("bitangentWorld"),zc=Mn(Dc,kc,qd).toVar("TBNViewMatrix"),$c=Ud.mul(zc),Wc=on(()=>{let e=Zn.cross(Ud);return e=e.cross(Zn).normalize(),e=iu(e,qd,Yn.mul(kn.oneMinus()).oneMinus().pow2().pow2()).normalize(),e}).once()(),Hc=e=>Qi(e).mul(.5).add(.5),qc=e=>_n(e,yo(au(pn(1).sub(Ko(e,e)))));class jc extends di{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=U,this.unpackNormalMode=I}setup({material:e}){const{normalMapType:t,scaleNode:r,unpackNormalMode:s}=this;let i=this.node.mul(2).sub(1);if(t===U?s===O?i=qc(i.xy):s===V?i=qc(i.yw):s!==I&&console.error(`THREE.NodeMaterial: Unexpected unpack normal mode: ${s}`):s!==I&&console.error(`THREE.NodeMaterial: Normal map type '${t}' is not compatible with unpack normal mode '${s}'`),null!==r){let t=r;!0===e.flatShading&&(t=kd(t)),i=_n(i.xy.mul(t),i.z)}let n=null;return t===k?n=Yd(i):t===U?n=zc.mul(i).normalize():(o(`NodeMaterial: Unsupported normal map type: ${t}`),n=qd),n}}const Xc=tn(jc).setParameterLength(1,2),Kc=on(({textureNode:e,bumpScale:t})=>{const r=t=>e.isolate().context({getUV:e=>t(e.uvNode||Sl()),forceUVContext:!0}),s=pn(r(e=>e));return yn(pn(r(e=>e.add(e.dFdx()))).sub(s),pn(r(e=>e.add(e.dFdy()))).sub(s)).mul(t)}),Yc=on(e=>{const{surf_pos:t,surf_norm:r,dHdxy:s}=e,i=t.dFdx().normalize(),n=r,a=t.dFdy().normalize().cross(n),o=n.cross(i),u=i.dot(a).mul(Vd),l=u.sign().mul(s.x.mul(a).add(s.y.mul(o)));return u.abs().mul(r).sub(l).normalize()});class Qc extends di{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=Kc({textureNode:this.textureNode,bumpScale:e});return Yc({surf_pos:Dd,surf_norm:qd,dHdxy:t})}}const Zc=tn(Qc).setParameterLength(1,2),Jc=new Map;class eh extends oi{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let r=Jc.get(e);return void 0===r&&(r=bc(e,t),Jc.set(e,r)),r}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,r=this.scope;let s=null;if(r===eh.COLOR){const e=void 0!==t.color?this.getColor(r):_n();s=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(r===eh.OPACITY){const e=this.getFloat(r);s=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(r===eh.SPECULAR_STRENGTH)s=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:pn(1);else if(r===eh.SPECULAR_INTENSITY){const e=this.getFloat(r);s=t.specularIntensityMap&&!0===t.specularIntensityMap.isTexture?e.mul(this.getTexture(r).a):e}else if(r===eh.SPECULAR_COLOR){const e=this.getColor(r);s=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(r).rgb):e}else if(r===eh.ROUGHNESS){const e=this.getFloat(r);s=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(r).g):e}else if(r===eh.METALNESS){const e=this.getFloat(r);s=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(r).b):e}else if(r===eh.EMISSIVE){const e=this.getFloat("emissiveIntensity"),i=this.getColor(r).mul(e);s=t.emissiveMap&&!0===t.emissiveMap.isTexture?i.mul(this.getTexture(r)):i}else if(r===eh.NORMAL)t.normalMap?(s=Xc(this.getTexture("normal"),this.getCache("normalScale","vec2")),s.normalMapType=t.normalMapType,t.normalMap.format!=G&&t.normalMap.format!=z&&t.normalMap.format!=$||(s.unpackNormalMode=O)):s=t.bumpMap?Zc(this.getTexture("bump").r,this.getFloat("bumpScale")):qd;else if(r===eh.CLEARCOAT){const e=this.getFloat(r);s=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(r).r):e}else if(r===eh.CLEARCOAT_ROUGHNESS){const e=this.getFloat(r);s=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(r).r):e}else if(r===eh.CLEARCOAT_NORMAL)s=t.clearcoatNormalMap?Xc(this.getTexture(r),this.getCache(r+"Scale","vec2")):qd;else if(r===eh.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));s=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(r===eh.SHEEN_ROUGHNESS){const e=this.getFloat(r);s=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(r).a):e,s=s.clamp(1e-4,1)}else if(r===eh.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(r);s=Cn(Oh.x,Oh.y,Oh.y.negate(),Oh.x).mul(e.rg.mul(2).sub(yn(1)).normalize().mul(e.b))}else s=Oh;else if(r===eh.IRIDESCENCE_THICKNESS){const e=mc("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const i=mc("0","float",t.iridescenceThicknessRange);s=e.sub(i).mul(this.getTexture(r).g).add(i)}else s=e}else if(r===eh.TRANSMISSION){const e=this.getFloat(r);s=t.transmissionMap?e.mul(this.getTexture(r).r):e}else if(r===eh.THICKNESS){const e=this.getFloat(r);s=t.thicknessMap?e.mul(this.getTexture(r).g):e}else if(r===eh.IOR)s=this.getFloat(r);else if(r===eh.LIGHT_MAP)s=this.getTexture(r).rgb.mul(this.getFloat("lightMapIntensity"));else if(r===eh.AO)s=this.getTexture(r).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else if(r===eh.LINE_DASH_OFFSET)s=t.dashOffset?this.getFloat(r):pn(0);else{const t=this.getNodeType(e);s=this.getCache(r,t)}return s}}eh.ALPHA_TEST="alphaTest",eh.COLOR="color",eh.OPACITY="opacity",eh.SHININESS="shininess",eh.SPECULAR="specular",eh.SPECULAR_STRENGTH="specularStrength",eh.SPECULAR_INTENSITY="specularIntensity",eh.SPECULAR_COLOR="specularColor",eh.REFLECTIVITY="reflectivity",eh.ROUGHNESS="roughness",eh.METALNESS="metalness",eh.NORMAL="normal",eh.CLEARCOAT="clearcoat",eh.CLEARCOAT_ROUGHNESS="clearcoatRoughness",eh.CLEARCOAT_NORMAL="clearcoatNormal",eh.EMISSIVE="emissive",eh.ROTATION="rotation",eh.SHEEN="sheen",eh.SHEEN_ROUGHNESS="sheenRoughness",eh.ANISOTROPY="anisotropy",eh.IRIDESCENCE="iridescence",eh.IRIDESCENCE_IOR="iridescenceIOR",eh.IRIDESCENCE_THICKNESS="iridescenceThickness",eh.IOR="ior",eh.TRANSMISSION="transmission",eh.THICKNESS="thickness",eh.ATTENUATION_DISTANCE="attenuationDistance",eh.ATTENUATION_COLOR="attenuationColor",eh.LINE_SCALE="scale",eh.LINE_DASH_SIZE="dashSize",eh.LINE_GAP_SIZE="gapSize",eh.LINE_WIDTH="linewidth",eh.LINE_DASH_OFFSET="dashOffset",eh.POINT_SIZE="size",eh.DISPERSION="dispersion",eh.LIGHT_MAP="light",eh.AO="ao";const th=rn(eh,eh.ALPHA_TEST),rh=rn(eh,eh.COLOR),sh=rn(eh,eh.SHININESS),ih=rn(eh,eh.EMISSIVE),nh=rn(eh,eh.OPACITY),ah=rn(eh,eh.SPECULAR),oh=rn(eh,eh.SPECULAR_INTENSITY),uh=rn(eh,eh.SPECULAR_COLOR),lh=rn(eh,eh.SPECULAR_STRENGTH),dh=rn(eh,eh.REFLECTIVITY),ch=rn(eh,eh.ROUGHNESS),hh=rn(eh,eh.METALNESS),ph=rn(eh,eh.NORMAL),gh=rn(eh,eh.CLEARCOAT),mh=rn(eh,eh.CLEARCOAT_ROUGHNESS),fh=rn(eh,eh.CLEARCOAT_NORMAL),yh=rn(eh,eh.ROTATION),bh=rn(eh,eh.SHEEN),xh=rn(eh,eh.SHEEN_ROUGHNESS),Th=rn(eh,eh.ANISOTROPY),_h=rn(eh,eh.IRIDESCENCE),vh=rn(eh,eh.IRIDESCENCE_IOR),Nh=rn(eh,eh.IRIDESCENCE_THICKNESS),Sh=rn(eh,eh.TRANSMISSION),Rh=rn(eh,eh.THICKNESS),Ah=rn(eh,eh.IOR),Eh=rn(eh,eh.ATTENUATION_DISTANCE),wh=rn(eh,eh.ATTENUATION_COLOR),Ch=rn(eh,eh.LINE_SCALE),Mh=rn(eh,eh.LINE_DASH_SIZE),Bh=rn(eh,eh.LINE_GAP_SIZE),Ph=rn(eh,eh.LINE_WIDTH),Lh=rn(eh,eh.LINE_DASH_OFFSET),Fh=rn(eh,eh.POINT_SIZE),Dh=rn(eh,eh.DISPERSION),Uh=rn(eh,eh.LIGHT_MAP),Ih=rn(eh,eh.AO),Oh=Ta(new t).onReference(function(e){return e.material}).onRenderUpdate(function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}),Vh=on(e=>e.context.setupModelViewProjection(),"vec4").once()().toVarying("v_modelViewProjection");class kh extends ui{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}getMemberType(e,t){const r=this.storageBufferNode.structTypeNode;return r?r.getMemberType(e,t):"void"}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.isPBO&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let r;const s=e.context.assign;if(r=!1===e.isAvailable("storageBuffer")?!0!==this.node.isPBO||!0===s||!this.node.value.isInstancedBufferAttribute&&"compute"===e.shaderStage?this.node.build(e):e.generatePBO(this):super.generate(e),!0!==s){const s=this.getNodeType(e);r=e.format(r,s,t)}return r}}const Gh=tn(kh).setParameterLength(2);class zh extends Fl{static get type(){return"StorageBufferNode"}constructor(e,t=null,r=0){let s,i=null;t&&t.isStruct?(s="struct",i=t.layout,(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(r=e.count)):null===t&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)?(s=ks(e.itemSize),r=e.count):s=t,super(e,s,r),this.isStorageBufferNode=!0,this.structTypeNode=i,this.access=ei.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return Gh(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(ei.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return null===this._attribute&&(this._attribute=Zu(this.value),this._varying=Lu(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(null!==this.structTypeNode)return this.structTypeNode.getNodeType(e);if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}getMemberType(e,t){return null!==this.structTypeNode?this.structTypeNode.getMemberType(e,t):"void"}generate(e){if(null!==this.structTypeNode&&this.structTypeNode.build(e),e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:r}=this.getAttributeData(),s=r.build(e);return e.registerTransform(s,t),s}}const $h=(e,t=null,r=0)=>new zh(e,t,r);class Wh extends oi{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),r=this.scope;let s,i;if(r===Wh.VERTEX)s=e.getVertexIndex();else if(r===Wh.INSTANCE)s=e.getInstanceIndex();else if(r===Wh.DRAW)s=e.getDrawIndex();else if(r===Wh.INVOCATION_LOCAL)s=e.getInvocationLocalIndex();else if(r===Wh.INVOCATION_SUBGROUP)s=e.getInvocationSubgroupIndex();else{if(r!==Wh.SUBGROUP)throw new Error("THREE.IndexNode: Unknown scope: "+r);s=e.getSubgroupIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)i=s;else{i=Lu(this).build(e,t)}return i}}Wh.VERTEX="vertex",Wh.INSTANCE="instance",Wh.SUBGROUP="subgroup",Wh.INVOCATION_LOCAL="invocationLocal",Wh.INVOCATION_SUBGROUP="invocationSubgroup",Wh.DRAW="draw";const Hh=rn(Wh,Wh.VERTEX),qh=rn(Wh,Wh.INSTANCE),jh=rn(Wh,Wh.SUBGROUP),Xh=rn(Wh,Wh.INVOCATION_SUBGROUP),Kh=rn(Wh,Wh.INVOCATION_LOCAL),Yh=rn(Wh,Wh.DRAW);class Qh extends oi{static get type(){return"InstanceNode"}constructor(e,t,r=null){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=r,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Zs.FRAME,this.buffer=null,this.bufferColor=null,this.previousInstanceMatrixNode=null}get isStorageMatrix(){const{instanceMatrix:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}get isStorageColor(){const{instanceColor:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}setup(e){let{instanceMatrixNode:t,instanceColorNode:r}=this;null===t&&(t=this._createInstanceMatrixNode(!0,e),this.instanceMatrixNode=t);const{instanceColor:s,isStorageColor:i}=this;if(s&&null===r){if(i)r=$h(s,"vec3",Math.max(s.count,1)).element(qh);else{const e=new W(s.array,3),t=s.usage===x?el:Ju;this.bufferColor=e,r=_n(t(e,"vec3",3,0))}this.instanceColorNode=r}const n=t.mul(Bd).xyz;if(Bd.assign(n),e.needsPreviousData()&&Pd.assign(this.getPreviousInstancedPosition(e)),e.hasGeometryAttribute("normal")){const e=Kd(zd,t);zd.assign(e)}null!==this.instanceColorNode&&Un("vec3","vInstanceColor").assign(this.instanceColorNode)}update(e){null!==this.buffer&&!0!==this.isStorageMatrix&&(this.buffer.clearUpdateRanges(),this.buffer.updateRanges.push(...this.instanceMatrix.updateRanges),this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version)),this.instanceColor&&null!==this.bufferColor&&!0!==this.isStorageColor&&(this.bufferColor.clearUpdateRanges(),this.bufferColor.updateRanges.push(...this.instanceColor.updateRanges),this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)),null!==this.previousInstanceMatrixNode&&e.object.previousInstanceMatrix.array.set(this.instanceMatrix.array)}getPreviousInstancedPosition(e){const t=e.object;return null===this.previousInstanceMatrixNode&&(t.previousInstanceMatrix=this.instanceMatrix.clone(),this.previousInstanceMatrixNode=this._createInstanceMatrixNode(!1,e)),this.previousInstanceMatrixNode.mul(Pd).xyz}_createInstanceMatrixNode(e,t){let r;const{instanceMatrix:s}=this,{count:i}=s;if(this.isStorageMatrix)r=$h(s,"mat4",Math.max(i,1)).element(qh);else{if(i<=(!0===t.renderer.backend.isWebGPUBackend?1e3:250))r=Dl(s.array,"mat4",Math.max(i,1)).element(qh);else{const t=new H(s.array,16,1);!0===e&&(this.buffer=t);const i=s.usage===x?el:Ju,n=[i(t,"vec4",16,0),i(t,"vec4",16,4),i(t,"vec4",16,8),i(t,"vec4",16,12)];r=Bn(...n)}}return r}}const Zh=tn(Qh).setParameterLength(2,3);class Jh extends Qh{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:r,instanceColor:s}=e;super(t,r,s),this.instancedMesh=e}}const ep=tn(Jh).setParameterLength(1);class tp extends oi{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=qh:this.batchingIdNode=Yh);const t=on(([e])=>{const t=gn(Al(Ll(this.batchMesh._indirectTexture),0).x).toConst(),r=gn(e).mod(t).toConst(),s=gn(e).div(t).toConst();return Ll(this.batchMesh._indirectTexture,bn(r,s)).x}).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),r=t(gn(this.batchingIdNode)),s=this.batchMesh._matricesTexture,i=gn(Al(Ll(s),0).x).toConst(),n=pn(r).mul(4).toInt().toConst(),a=n.mod(i).toConst(),o=n.div(i).toConst(),u=Bn(Ll(s,bn(a,o)),Ll(s,bn(a.add(1),o)),Ll(s,bn(a.add(2),o)),Ll(s,bn(a.add(3),o))),l=this.batchMesh._colorsTexture;if(null!==l){const e=on(([e])=>{const t=gn(Al(Ll(l),0).x).toConst(),r=e,s=r.mod(t).toConst(),i=r.div(t).toConst();return Ll(l,bn(s,i)).rgb}).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(r);Un("vec3","vBatchColor").assign(t)}const d=Mn(u);Bd.assign(u.mul(Bd));const c=zd.div(_n(d[0].dot(d[0]),d[1].dot(d[1]),d[2].dot(d[2]))),h=d.mul(c).xyz;zd.assign(h),e.hasGeometryAttribute("tangent")&&Fc.mulAssign(d)}}const rp=tn(tp).setParameterLength(1),sp=new WeakMap;class ip extends oi{static get type(){return"SkinningNode"}constructor(e){super("void"),this.skinnedMesh=e,this.updateType=Zs.OBJECT,this.skinIndexNode=Nl("skinIndex","uvec4"),this.skinWeightNode=Nl("skinWeight","vec4"),this.bindMatrixNode=mc("bindMatrix","mat4"),this.bindMatrixInverseNode=mc("bindMatrixInverse","mat4"),this.boneMatricesNode=fc("skeleton.boneMatrices","mat4",e.skeleton.bones.length),this.positionNode=Bd,this.toPositionNode=Bd,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=this.positionNode){const{skinIndexNode:r,skinWeightNode:s,bindMatrixNode:i,bindMatrixInverseNode:n}=this,a=e.element(r.x),o=e.element(r.y),u=e.element(r.z),l=e.element(r.w),d=i.mul(t),c=Ca(a.mul(s.x).mul(d),o.mul(s.y).mul(d),u.mul(s.z).mul(d),l.mul(s.w).mul(d));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=zd){const{skinIndexNode:r,skinWeightNode:s,bindMatrixNode:i,bindMatrixInverseNode:n}=this,a=e.element(r.x),o=e.element(r.y),u=e.element(r.z),l=e.element(r.w);let d=Ca(s.x.mul(a),s.y.mul(o),s.z.mul(u),s.w.mul(l));return d=n.mul(d).mul(i),d.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=fc("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,Pd)}setup(e){e.needsPreviousData()&&Pd.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(this.toPositionNode&&this.toPositionNode.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();zd.assign(t),e.hasGeometryAttribute("tangent")&&Fc.assign(t)}return t}generate(e,t){if("void"!==t)return super.generate(e,t)}update(e){const t=e.object&&e.object.skeleton?e.object.skeleton:this.skinnedMesh.skeleton;sp.get(t)!==e.frameId&&(sp.set(t,e.frameId),null!==this.previousBoneMatricesNode&&(null===t.previousBoneMatrices&&(t.previousBoneMatrices=new Float32Array(t.boneMatrices)),t.previousBoneMatrices.set(t.boneMatrices)),t.update())}}const np=e=>new ip(e);class ap extends oi{static get type(){return"LoopNode"}constructor(e=[]){super("void"),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt(0)+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const r={};for(let e=0,t=this.params.length-1;eNumber(l)?">=":"<")),a)n=`while ( ${l} )`;else{const r={start:u,end:l},s=r.start,i=r.end;let a;const g=()=>h.includes("<")?"+=":"-=";if(null!=p)switch(typeof p){case"function":a=e.flowStagesNode(t.updateNode,"void").code.replace(/\t|;/g,"");break;case"number":a=d+" "+g()+" "+e.generateConst(c,p);break;case"string":a=d+" "+p;break;default:p.isNode?a=d+" "+g()+" "+p.build(e):(o("TSL: 'Loop( { update: ... } )' is not a function, string or number."),a="break /* invalid update */")}else p="int"===c||"uint"===c?h.includes("<")?"++":"--":g()+" 1.",a=d+" "+p;n=`for ( ${e.getVar(c,d)+" = "+s}; ${d+" "+h+" "+i}; ${a} )`}e.addFlowCode((0===s?"\n":"")+e.tab+n+" {\n\n").addFlowTab()}const i=s.build(e,"void");t.returnsNode.build(e,"void"),e.removeFlowTab().addFlowCode("\n"+e.tab+i);for(let t=0,r=this.params.length-1;tnew ap(en(e,"int")).toStack(),up=()=>pl("break").toStack(),lp=new WeakMap,dp=new s,cp=on(({bufferMap:e,influence:t,stride:r,width:s,depth:i,offset:n})=>{const a=gn(Hh).mul(r).add(n),o=a.div(s),u=a.sub(o.mul(s));return Ll(e,bn(u,o)).depth(i).xyz.mul(t)});class hp extends oi{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=Ta(1),this.updateType=Zs.OBJECT}setup(e){const{geometry:r}=e,s=void 0!==r.morphAttributes.position,i=r.hasAttribute("normal")&&void 0!==r.morphAttributes.normal,n=r.morphAttributes.position||r.morphAttributes.normal||r.morphAttributes.color,a=void 0!==n?n.length:0,{texture:o,stride:u,size:l}=function(e){const r=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,n=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,a=void 0!==n?n.length:0;let o=lp.get(e);if(void 0===o||o.count!==a){void 0!==o&&o.texture.dispose();const u=e.morphAttributes.position||[],l=e.morphAttributes.normal||[],d=e.morphAttributes.color||[];let c=0;!0===r&&(c=1),!0===s&&(c=2),!0===i&&(c=3);let h=e.attributes.position.count*c,p=1;const g=4096;h>g&&(p=Math.ceil(h/g),h=g);const m=new Float32Array(h*p*4*a),f=new q(m,h,p,a);f.type=j,f.needsUpdate=!0;const y=4*c;for(let x=0;x{const t=pn(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Ll(this.mesh.morphTexture,bn(gn(e).add(1),gn(qh))).r):t.assign(mc("morphTargetInfluences","float").element(e).toVar()),dn(t.notEqual(0),()=>{!0===s&&Bd.addAssign(cp({bufferMap:o,influence:t,stride:u,width:d,depth:e,offset:gn(0)})),!0===i&&zd.addAssign(cp({bufferMap:o,influence:t,stride:u,width:d,depth:e,offset:gn(1)}))})})}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce((e,t)=>e+t,0)}}const pp=tn(hp).setParameterLength(1);class gp extends oi{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class mp extends gp{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class fp extends bu{static get type(){return"LightingContextNode"}constructor(e,t=null,r=null,s=null){super(e),this.lightingModel=t,this.backdropNode=r,this.backdropAlphaNode=s,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,r={directDiffuse:_n().toVar("directDiffuse"),directSpecular:_n().toVar("directSpecular"),indirectDiffuse:_n().toVar("indirectDiffuse"),indirectSpecular:_n().toVar("indirectSpecular")};return{radiance:_n().toVar("radiance"),irradiance:_n().toVar("irradiance"),iblIrradiance:_n().toVar("iblIrradiance"),ambientOcclusion:pn(1).toVar("ambientOcclusion"),reflectedLight:r,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const yp=tn(fp);class bp extends gp{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}const xp=new t;class Tp extends Ml{static get type(){return"ViewportTextureNode"}constructor(e=Wl,t=null,r=null){let s=null;null===r?(s=new X,s.minFilter=K,r=s):s=r,super(r,e,t),this.generateMipmaps=!1,this.defaultFramebuffer=s,this.isOutputTextureNode=!0,this.updateBeforeType=Zs.FRAME,this._cacheTextures=new WeakMap}getTextureForReference(e=null){let t,r;if(this.referenceNode?(t=this.referenceNode.defaultFramebuffer,r=this.referenceNode._cacheTextures):(t=this.defaultFramebuffer,r=this._cacheTextures),null===e)return t;if(!1===r.has(e)){const s=t.clone();r.set(e,s)}return r.get(e)}updateReference(e){const t=e.renderer.getRenderTarget();return this.value=this.getTextureForReference(t),this.value}updateBefore(e){const t=e.renderer,r=t.getRenderTarget();null===r?t.getDrawingBufferSize(xp):xp.set(r.width,r.height);const s=this.getTextureForReference(r);s.image.width===xp.width&&s.image.height===xp.height||(s.image.width=xp.width,s.image.height=xp.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const _p=tn(Tp).setParameterLength(0,3),vp=tn(Tp,null,null,{generateMipmaps:!0}).setParameterLength(0,3),Np=vp(),Sp=(e=Wl,t=null)=>Np.sample(e,t);let Rp=null;class Ap extends Tp{static get type(){return"ViewportDepthTextureNode"}constructor(e=Wl,t=null){null===Rp&&(Rp=new Y),super(e,t,Rp)}getTextureForReference(){return Rp}}const Ep=tn(Ap).setParameterLength(0,2);class wp extends oi{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===wp.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,r=this.valueNode;let s=null;if(t===wp.DEPTH_BASE)null!==r&&(s=Lp().assign(r));else if(t===wp.DEPTH)s=e.isPerspectiveCamera?Mp(Dd.z,Jl,ed):Cp(Dd.z,Jl,ed);else if(t===wp.LINEAR_DEPTH)if(null!==r)if(e.isPerspectiveCamera){const e=Bp(r,Jl,ed);s=Cp(e,Jl,ed)}else s=r;else s=Cp(Dd.z,Jl,ed);return s}}wp.DEPTH_BASE="depthBase",wp.DEPTH="depth",wp.LINEAR_DEPTH="linearDepth";const Cp=(e,t,r)=>e.add(t).div(t.sub(r)),Mp=(e,t,r)=>t.add(e).mul(r).div(r.sub(t).mul(e)),Bp=(e,t,r)=>t.mul(r).div(r.sub(t).mul(e).sub(r)),Pp=(e,t,r)=>{t=t.max(1e-6).toVar();const s=fo(e.negate().div(t)),i=fo(r.div(t));return s.div(i)},Lp=tn(wp,wp.DEPTH_BASE),Fp=rn(wp,wp.DEPTH),Dp=tn(wp,wp.LINEAR_DEPTH).setParameterLength(0,1),Up=Dp(Ep());Fp.assign=e=>Lp(e);class Ip extends oi{static get type(){return"ClippingNode"}constructor(e=Ip.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:r,unionPlanes:s}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===Ip.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(r,s):this.scope===Ip.HARDWARE?this.setupHardwareClipping(s,e):this.setupDefault(r,s)}setupAlphaToCoverage(e,t){return on(()=>{const r=pn().toVar("distanceToPlane"),s=pn().toVar("distanceToGradient"),i=pn(1).toVar("clipOpacity"),n=t.length;if(!1===this.hardwareClipping&&n>0){const e=Ol(t).setGroup(ya);op(n,({i:t})=>{const n=e.element(t);r.assign(Dd.dot(n.xyz).negate().add(n.w)),s.assign(r.fwidth().div(2)),i.mulAssign(uu(s.negate(),s,r))})}const a=e.length;if(a>0){const t=Ol(e).setGroup(ya),n=pn(1).toVar("intersectionClipOpacity");op(a,({i:e})=>{const i=t.element(e);r.assign(Dd.dot(i.xyz).negate().add(i.w)),s.assign(r.fwidth().div(2)),n.mulAssign(uu(s.negate(),s,r).oneMinus())}),i.mulAssign(n.oneMinus())}In.a.mulAssign(i),In.a.equal(0).discard()})()}setupDefault(e,t){return on(()=>{const r=t.length;if(!1===this.hardwareClipping&&r>0){const e=Ol(t).setGroup(ya);op(r,({i:t})=>{const r=e.element(t);Dd.dot(r.xyz).greaterThan(r.w).discard()})}const s=e.length;if(s>0){const t=Ol(e).setGroup(ya),r=fn(!0).toVar("clipped");op(s,({i:e})=>{const s=t.element(e);r.assign(Dd.dot(s.xyz).greaterThan(s.w).and(r))}),r.discard()}})()}setupHardwareClipping(e,t){const r=e.length;return t.enableHardwareClipping(r),on(()=>{const s=Ol(e).setGroup(ya),i=Vl(t.getClipDistance());op(r,({i:e})=>{const t=s.element(e),r=Dd.dot(t.xyz).sub(t.w).negate();i.element(e).assign(r)})})()}}Ip.ALPHA_TO_COVERAGE="alphaToCoverage",Ip.DEFAULT="default",Ip.HARDWARE="hardware";const Op=on(([e])=>vo(Ba(1e4,No(Ba(17,e.x).add(Ba(.1,e.y)))).mul(Ca(.1,Co(No(Ba(13,e.y).add(e.x))))))),Vp=on(([e])=>Op(yn(Op(e.xy),e.z))),kp=on(([e])=>{const t=Wo(Bo(Fo(e.xyz)),Bo(Do(e.xyz))),r=pn(1).div(pn(.05).mul(t)).toVar("pixScale"),s=yn(go(xo(fo(r))),go(To(fo(r)))),i=yn(Vp(xo(s.x.mul(e.xyz))),Vp(xo(s.y.mul(e.xyz)))),n=vo(fo(r)),a=Ca(Ba(n.oneMinus(),i.x),Ba(n,i.y)),o=$o(n,n.oneMinus()),u=_n(a.mul(a).div(Ba(2,o).mul(Ma(1,o))),a.sub(Ba(.5,o)).div(Ma(1,o)),Ma(1,Ma(1,a).mul(Ma(1,a)).div(Ba(2,o).mul(Ma(1,o))))),l=a.lessThan(o.oneMinus()).select(a.lessThan(o).select(u.x,u.y),u.z);return nu(l,1e-6,1)}).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class Gp extends vl{static get type(){return"VertexColorNode"}constructor(e){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let r;return r=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new s(1,1,1,1)),r}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const zp=(e=0)=>new Gp(e),$p=on(([e,t])=>$o(1,e.oneMinus().div(t)).oneMinus()).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Wp=on(([e,t])=>$o(e.div(t.oneMinus()),1)).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Hp=on(([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus()).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),qp=on(([e,t])=>iu(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),Ho(.5,e))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),jp=on(([e,t])=>{const r=t.a.add(e.a.mul(t.a.oneMinus()));return Rn(t.rgb.mul(t.a).add(e.rgb.mul(e.a).mul(t.a.oneMinus())).div(r),r)}).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),Xp=on(([e])=>Rn(e.rgb.mul(e.a),e.a),{color:"vec4",return:"vec4"}),Kp=on(([e])=>(dn(e.a.equal(0),()=>Rn(0)),Rn(e.rgb.div(e.a),e.a)),{color:"vec4",return:"vec4"});class Yp extends Q{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.maskNode=null,this.maskShadowNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.receivedShadowPositionNode=null,this.castShadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null,this.contextNode=null,Object.defineProperty(this,"shadowPositionNode",{get:()=>this.receivedShadowPositionNode,set:e=>{d('NodeMaterial: ".shadowPositionNode" was renamed to ".receivedShadowPositionNode".'),this.receivedShadowPositionNode=e}})}_getNodeChildren(){const e=[];for(const t of Object.getOwnPropertyNames(this)){if(!0===t.startsWith("_"))continue;const r=this[t];r&&!0===r.isNode&&e.push({property:t,childNode:r})}return e}customProgramCacheKey(){const e=[];for(const{property:t,childNode:r}of this._getNodeChildren())e.push(Ds(t.slice(0,-4)),r.getCacheKey());return this.type+Us(e)}build(e){this.setup(e)}setupObserver(e){return new Ls(e)}setup(e){e.context.setupNormal=()=>Bu(this.setupNormal(e),"NORMAL","vec3"),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,r=t.getRenderTarget();!0===t.contextNode.isContextNode?e.context={...e.context,...t.contextNode.getFlowContextData()}:o('NodeMaterial: "renderer.contextNode" must be an instance of `context()`.'),null!==this.contextNode&&(!0===this.contextNode.isContextNode?e.context={...e.context,...this.contextNode.getFlowContextData()}:o('NodeMaterial: "material.contextNode" must be an instance of `context()`.')),e.addStack();const s=Bu(this.setupVertex(e),"VERTEX"),i=this.vertexNode||s;let n;e.context.clipSpace=i,e.stack.outputNode=i,this.setupHardwareClipping(e),null!==this.geometryNode&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();const a=this.setupClipping(e);if(!0!==this.depthWrite&&!0!==this.depthTest||(null!==r?!0===r.depthBuffer&&this.setupDepth(e):!0===t.depth&&this.setupDepth(e)),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const s=this.setupLighting(e);null!==a&&e.stack.addToStack(a);const i=Rn(s,In.a).max(0);n=this.setupOutput(e,i),sa.assign(n);const o=null!==this.outputNode;if(o&&(n=this.outputNode),e.context.getOutput&&(n=e.context.getOutput(n,e)),null!==r){const e=t.getMRT(),r=this.mrtNode;null!==e?(o&&sa.assign(n),n=e,null!==r&&(n=e.merge(r))):null!==r&&(n=r)}}else{let t=this.fragmentNode;!0!==t.isOutputStructNode&&(t=Rn(t)),n=this.setupOutput(e,t)}e.stack.outputNode=n,e.addFlow("fragment",e.removeStack()),e.observer=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{unionPlanes:t,intersectionPlanes:r}=e.clippingContext;let s=null;if(t.length>0||r.length>0){const t=e.renderer.currentSamples;this.alphaToCoverage&&t>1?s=new Ip(Ip.ALPHA_TO_COVERAGE):e.stack.addToStack(new Ip)}return s}setupHardwareClipping(e){if(this.hardwareClipping=!1,null===e.clippingContext)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.addToStack(new Ip(Ip.HARDWARE)),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:r}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();e&&e.has("depth")?s=e.get("depth"):!0===t.logarithmicDepthBuffer&&(s=r.isPerspectiveCamera?Pp(Dd.z,Jl,ed):Cp(Dd.z,Jl,ed))}null!==s&&Fp.assign(s).toStack()}setupPositionView(){return Rd.mul(Bd).xyz}setupModelViewProjection(){return td.mul(Dd)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.position=e.removeStack(),Vh}setupPosition(e){const{object:t,geometry:r}=e;if((r.morphAttributes.position||r.morphAttributes.normal||r.morphAttributes.color)&&pp(t).toStack(),!0===t.isSkinnedMesh&&np(t).toStack(),this.displacementMap){const e=bc("displacementMap","texture"),t=bc("displacementScale","float"),r=bc("displacementBias","float");Bd.addAssign(zd.normalize().mul(e.x.mul(t).add(r)))}return t.isBatchedMesh&&rp(t).toStack(),t.isInstancedMesh&&t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&ep(t).toStack(),null!==this.positionNode&&Bd.assign(Bu(this.positionNode,"POSITION","vec3")),Bd}setupDiffuseColor(e){const{object:t,geometry:r}=e;null!==this.maskNode&&fn(this.maskNode).not().discard();let s=this.colorNode?Rn(this.colorNode):rh;if(!0===this.vertexColors&&r.hasAttribute("color")&&(s=s.mul(zp())),t.instanceColor){s=Un("vec3","vInstanceColor").mul(s)}if(t.isBatchedMesh&&t._colorsTexture){s=Un("vec3","vBatchColor").mul(s)}In.assign(s);const i=this.opacityNode?pn(this.opacityNode):nh;In.a.assign(In.a.mul(i));let n=null;(null!==this.alphaTestNode||this.alphaTest>0)&&(n=null!==this.alphaTestNode?pn(this.alphaTestNode):th,!0===this.alphaToCoverage?(In.a=uu(n,n.add(Vo(In.a)),In.a),In.a.lessThanEqual(0).discard()):In.a.lessThanEqual(n).discard()),!0===this.alphaHash&&In.a.lessThan(kp(Bd)).discard(),e.isOpaque()&&In.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?_n(0):In.rgb}setupNormal(){return this.normalNode?_n(this.normalNode):ph}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?bc("envMap","cubeTexture"):bc("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new bp(Uh)),t}setupLights(e){const t=[],r=this.setupEnvironment(e);r&&r.isLightingNode&&t.push(r);const s=this.setupLightMap(e);s&&s.isLightingNode&&t.push(s);let i=this.aoNode;null===i&&e.material.aoMap&&(i=Ih),e.context.getAO&&(i=e.context.getAO(i,e)),i&&t.push(new mp(i));let n=this.lightsNode||e.lightsNode;return t.length>0&&(n=e.renderer.lighting.createNode([...n.getLights(),...t])),n}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:r,backdropAlphaNode:s,emissiveNode:i}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let a=this.setupOutgoingLight(e);if(n&&n.getScope().hasLights){const t=this.setupLightingModel(e)||null;a=yp(n,t,r,s)}else null!==r&&(a=_n(null!==s?iu(a,r,s):r));return(i&&!0===i.isNode||t.emissive&&!0===t.emissive.isColor)&&(Vn.assign(_n(i||ih)),a=a.add(Vn)),a}setupFog(e,t){const r=e.fogNode;return r&&(sa.assign(t),t=Rn(r.toVar())),t}setupPremultipliedAlpha(e,t){return Xp(t)}setupOutput(e,t){return!0===this.fog&&(t=this.setupFog(e,t)),!0===this.premultipliedAlpha&&(t=this.setupPremultipliedAlpha(e,t)),t}setDefaultValues(e){for(const t in e){const r=e[t];void 0===this[t]&&(this[t]=r,r&&r.clone&&(this[t]=r.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const r=Q.prototype.toJSON.call(this,e);r.inputNodes={};for(const{property:t,childNode:s}of this._getNodeChildren())r.inputNodes[t]=s.toJSON(e).uuid;function s(e){const t=[];for(const r in e){const s=e[r];delete s.metadata,t.push(s)}return t}if(t){const t=s(e.textures),i=s(e.images),n=s(e.nodes);t.length>0&&(r.textures=t),i.length>0&&(r.images=i),n.length>0&&(r.nodes=n)}return r}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.aoNode=e.aoNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.maskNode=e.maskNode,this.maskShadowNode=e.maskShadowNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.receivedShadowPositionNode=e.receivedShadowPositionNode,this.castShadowPositionNode=e.castShadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,this.contextNode=e.contextNode,super.copy(e)}}const Qp=new Z;class Zp extends Yp{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(Qp),this.setValues(e)}}const Jp=new J;class eg extends Yp{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(Jp),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?pn(this.offsetNode):Lh,t=this.dashScaleNode?pn(this.dashScaleNode):Ch,r=this.dashSizeNode?pn(this.dashSizeNode):Mh,s=this.gapSizeNode?pn(this.gapSizeNode):Bh;ia.assign(r),na.assign(s);const i=Lu(Nl("lineDistance").mul(t));(e?i.add(e):i).mod(ia.add(na)).greaterThan(ia).discard()}}const tg=new J;class rg extends Yp{static get type(){return"Line2NodeMaterial"}constructor(e={}){super(),this.isLine2NodeMaterial=!0,this.setDefaultValues(tg),this.useColor=e.vertexColors,this.dashOffset=0,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.blending=ee,this._useDash=e.dashed,this._useAlphaToCoverage=!0,this._useWorldUnits=!1,this.setValues(e)}setup(e){const{renderer:t}=e,r=this._useAlphaToCoverage,s=this.useColor,i=this._useDash,n=this._useWorldUnits,a=on(({start:e,end:t})=>{const r=td.element(2).element(2),s=td.element(3).element(2).mul(-.5).div(r).sub(e.z).div(t.z.sub(e.z));return Rn(iu(e.xyz,t.xyz,s),t.w)}).setLayout({name:"trimSegment",type:"vec4",inputs:[{name:"start",type:"vec4"},{name:"end",type:"vec4"}]});this.vertexNode=on(()=>{const e=Nl("instanceStart"),t=Nl("instanceEnd"),r=Rn(Rd.mul(Rn(e,1))).toVar("start"),s=Rn(Rd.mul(Rn(t,1))).toVar("end");if(i){const e=this.dashScaleNode?pn(this.dashScaleNode):Ch,t=this.offsetNode?pn(this.offsetNode):Lh,r=Nl("instanceDistanceStart"),s=Nl("instanceDistanceEnd");let i=Md.y.lessThan(.5).select(e.mul(r),e.mul(s));i=i.add(t),Un("float","lineDistance").assign(i)}n&&(Un("vec3","worldStart").assign(r.xyz),Un("vec3","worldEnd").assign(s.xyz));const o=jl.z.div(jl.w),u=td.element(2).element(3).equal(-1);dn(u,()=>{dn(r.z.lessThan(0).and(s.z.greaterThan(0)),()=>{s.assign(a({start:r,end:s}))}).ElseIf(s.z.lessThan(0).and(r.z.greaterThanEqual(0)),()=>{r.assign(a({start:s,end:r}))})});const l=td.mul(r),d=td.mul(s),c=l.xyz.div(l.w),h=d.xyz.div(d.w),p=h.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(o)),p.assign(p.normalize());const g=Rn().toVar();if(n){const e=s.xyz.sub(r.xyz).normalize(),t=iu(r.xyz,s.xyz,.5).normalize(),n=e.cross(t).normalize(),a=e.cross(n),o=Un("vec4","worldPos");o.assign(Md.y.lessThan(.5).select(r,s));const u=Ph.mul(.5);o.addAssign(Rn(Md.x.lessThan(0).select(n.mul(u),n.mul(u).negate()),0)),i||(o.addAssign(Rn(Md.y.lessThan(.5).select(e.mul(u).negate(),e.mul(u)),0)),o.addAssign(Rn(a.mul(u),0)),dn(Md.y.greaterThan(1).or(Md.y.lessThan(0)),()=>{o.subAssign(Rn(a.mul(2).mul(u),0))})),g.assign(td.mul(o));const l=_n().toVar();l.assign(Md.y.lessThan(.5).select(c,h)),g.z.assign(l.z.mul(g.w))}else{const e=yn(p.y,p.x.negate()).toVar("offset");p.x.assign(p.x.div(o)),e.x.assign(e.x.div(o)),e.assign(Md.x.lessThan(0).select(e.negate(),e)),dn(Md.y.lessThan(0),()=>{e.assign(e.sub(p))}).ElseIf(Md.y.greaterThan(1),()=>{e.assign(e.add(p))}),e.assign(e.mul(Ph)),e.assign(e.div(jl.w.div($l))),g.assign(Md.y.lessThan(.5).select(l,d)),e.assign(e.mul(g.w)),g.assign(g.add(Rn(e,0,0)))}return g})();const o=on(({p1:e,p2:t,p3:r,p4:s})=>{const i=e.sub(r),n=s.sub(r),a=t.sub(e),o=i.dot(n),u=n.dot(a),l=i.dot(a),d=n.dot(n),c=a.dot(a).mul(d).sub(u.mul(u)),h=o.mul(u).sub(l.mul(d)).div(c).clamp(),p=o.add(u.mul(h)).div(d).clamp();return yn(h,p)});if(this.colorNode=on(()=>{const e=Sl();if(i){const t=this.dashSizeNode?pn(this.dashSizeNode):Mh,r=this.gapSizeNode?pn(this.gapSizeNode):Bh;ia.assign(t),na.assign(r);const s=Un("float","lineDistance");e.y.lessThan(-1).or(e.y.greaterThan(1)).discard(),s.mod(ia.add(na)).greaterThan(ia).discard()}const a=pn(1).toVar("alpha");if(n){const e=Un("vec3","worldStart"),s=Un("vec3","worldEnd"),n=Un("vec4","worldPos").xyz.normalize().mul(1e5),u=s.sub(e),l=o({p1:e,p2:s,p3:_n(0,0,0),p4:n}),d=e.add(u.mul(l.x)),c=n.mul(l.y),h=d.sub(c).length().div(Ph);if(!i)if(r&&t.currentSamples>0){const e=h.fwidth();a.assign(uu(e.negate().add(.5),e.add(.5),h).oneMinus())}else h.greaterThan(.5).discard()}else if(r&&t.currentSamples>0){const t=e.x,r=e.y.greaterThan(0).select(e.y.sub(1),e.y.add(1)),s=t.mul(t).add(r.mul(r)),i=pn(s.fwidth()).toVar("dlen");dn(e.y.abs().greaterThan(1),()=>{a.assign(uu(i.oneMinus(),i.add(1),s).oneMinus())})}else dn(e.y.abs().greaterThan(1),()=>{const t=e.x,r=e.y.greaterThan(0).select(e.y.sub(1),e.y.add(1));t.mul(t).add(r.mul(r)).greaterThan(1).discard()});let u;if(this.lineColorNode)u=this.lineColorNode;else if(s){const e=Nl("instanceColorStart"),t=Nl("instanceColorEnd");u=Md.y.lessThan(.5).select(e,t).mul(rh)}else u=rh;return Rn(u,a)})(),this.transparent){const e=this.opacityNode?pn(this.opacityNode):nh;this.outputNode=Rn(this.colorNode.rgb.mul(e).add(Sp().rgb.mul(e.oneMinus())),this.colorNode.a)}super.setup(e)}get worldUnits(){return this._useWorldUnits}set worldUnits(e){this._useWorldUnits!==e&&(this._useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this._useDash}set dashed(e){this._useDash!==e&&(this._useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const sg=new te;class ig extends Yp{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(sg),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?pn(this.opacityNode):nh;In.assign(ku(Rn(Hc(qd),e),re))}}const ng=on(([e=Fd])=>{const t=e.z.atan(e.x).mul(1/(2*Math.PI)).add(.5),r=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return yn(t,r)});class ag extends se{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const r=t.minFilter,s=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const i=new ie(5,5,5),n=ng(Fd),a=new Yp;a.colorNode=Pl(t,n,0),a.side=M,a.blending=ee;const o=new ne(i,a),u=new ae;u.add(o),t.minFilter===K&&(t.minFilter=oe);const l=new ue(1,10,this),d=e.getMRT();return e.setMRT(null),l.update(e,u),e.setMRT(d),t.minFilter=r,t.currentGenerateMipmaps=s,o.geometry.dispose(),o.material.dispose(),this}}const og=new WeakMap;class ug extends di{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=hc(null);const t=new L;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Zs.RENDER}updateBefore(e){const{renderer:t,material:r}=e,s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:r[s.property];if(e&&e.isTexture){const r=e.mapping;if(r===le||r===de){if(og.has(e)){const t=og.get(e);dg(t,e.mapping),this._cubeTexture=t}else{const r=e.image;if(function(e){return null!=e&&e.height>0}(r)){const s=new ag(r.height);s.fromEquirectangularTexture(t,e),dg(s.texture,e.mapping),this._cubeTexture=s.texture,og.set(e,s.texture),e.addEventListener("dispose",lg)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function lg(e){const t=e.target;t.removeEventListener("dispose",lg);const r=og.get(t);void 0!==r&&(og.delete(t),r.dispose())}function dg(e,t){t===le?e.mapping=F:t===de&&(e.mapping=D)}const cg=tn(ug).setParameterLength(1);class hg extends gp{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=cg(this.envNode)}}class pg extends gp{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=pn(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class gg{start(e){e.lightsNode.setupLights(e,e.lightsNode.getLightNodes(e)),this.indirect(e)}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class mg extends gg{constructor(){super()}indirect({context:e}){const t=e.ambientOcclusion,r=e.reflectedLight,s=e.irradianceLightMap;r.indirectDiffuse.assign(Rn(0)),s?r.indirectDiffuse.addAssign(s):r.indirectDiffuse.addAssign(Rn(1,1,1,0)),r.indirectDiffuse.mulAssign(t),r.indirectDiffuse.mulAssign(In.rgb)}finish(e){const{material:t,context:r}=e,s=r.outgoingLight,i=e.context.environment;if(i)switch(t.combine){case pe:s.rgb.assign(iu(s.rgb,s.rgb.mul(i.rgb),lh.mul(dh)));break;case he:s.rgb.assign(iu(s.rgb,i.rgb,lh.mul(dh)));break;case ce:s.rgb.addAssign(i.rgb.mul(lh.mul(dh)));break;default:d("BasicLightingModel: Unsupported .combine value:",t.combine)}}}const fg=new ge;class yg extends Yp{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(fg),this.setValues(e)}setupNormal(){return kd(Wd)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new pg(Uh)),t}setupOutgoingLight(){return In.rgb}setupLightingModel(){return new mg}}const bg=on(({f0:e,f90:t,dotVH:r})=>{const s=r.mul(-5.55473).sub(6.98316).mul(r).exp2();return e.mul(s.oneMinus()).add(t.mul(s))}),xg=on(e=>e.diffuseColor.mul(1/Math.PI)),Tg=on(({dotNH:e})=>ra.mul(pn(.5)).add(1).mul(pn(1/Math.PI)).mul(e.pow(ra))),_g=on(({lightDirection:e})=>{const t=e.add(Ud).normalize(),r=qd.dot(t).clamp(),s=Ud.dot(t).clamp(),i=bg({f0:Jn,f90:1,dotVH:s}),n=pn(.25),a=Tg({dotNH:r});return i.mul(n).mul(a)});class vg extends mg{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:r}){const s=qd.dot(e).clamp().mul(t);r.directDiffuse.addAssign(s.mul(xg({diffuseColor:In.rgb}))),!0===this.specular&&r.directSpecular.addAssign(s.mul(_g({lightDirection:e})).mul(lh))}indirect(e){const{ambientOcclusion:t,irradiance:r,reflectedLight:s}=e.context;s.indirectDiffuse.addAssign(r.mul(xg({diffuseColor:In}))),s.indirectDiffuse.mulAssign(t)}}const Ng=new me;class Sg extends Yp{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Ng),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightingModel(){return new vg(!1)}}const Rg=new fe;class Ag extends Yp{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(Rg),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new hg(t):null}setupLightingModel(){return new vg}setupVariants(){const e=(this.shininessNode?pn(this.shininessNode):sh).max(1e-4);ra.assign(e);const t=this.specularNode||ah;Jn.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const Eg=on(e=>{if(!1===e.geometry.hasAttribute("normal"))return pn(0);const t=Wd.dFdx().abs().max(Wd.dFdy().abs());return t.x.max(t.y).max(t.z)}),wg=on(e=>{const{roughness:t}=e,r=Eg();let s=t.max(.0525);return s=s.add(r),s=s.min(1),s}),Cg=on(({alpha:e,dotNL:t,dotNV:r})=>{const s=e.pow2(),i=t.mul(s.add(s.oneMinus().mul(r.pow2())).sqrt()),n=r.mul(s.add(s.oneMinus().mul(t.pow2())).sqrt());return Pa(.5,i.add(n).max(ro))}).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),Mg=on(({alphaT:e,alphaB:t,dotTV:r,dotBV:s,dotTL:i,dotBL:n,dotNV:a,dotNL:o})=>{const u=o.mul(_n(e.mul(r),t.mul(s),a).length()),l=a.mul(_n(e.mul(i),t.mul(n),o).length());return Pa(.5,u.add(l))}).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),Bg=on(({alpha:e,dotNH:t})=>{const r=e.pow2(),s=t.pow2().mul(r.oneMinus()).oneMinus();return r.div(s.pow2()).mul(1/Math.PI)}).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),Pg=pn(1/Math.PI),Lg=on(({alphaT:e,alphaB:t,dotNH:r,dotTH:s,dotBH:i})=>{const n=e.mul(t),a=_n(t.mul(s),e.mul(i),n.mul(r)),o=a.dot(a),u=n.div(o);return Pg.mul(n.mul(u.pow2()))}).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),Fg=on(({lightDirection:e,f0:t,f90:r,roughness:s,f:i,normalView:n=qd,USE_IRIDESCENCE:a,USE_ANISOTROPY:o})=>{const u=s.pow2(),l=e.add(Ud).normalize(),d=n.dot(e).clamp(),c=n.dot(Ud).clamp(),h=n.dot(l).clamp(),p=Ud.dot(l).clamp();let g,m,f=bg({f0:t,f90:r,dotVH:p});if(Xi(a)&&(f=qn.mix(f,i)),Xi(o)){const t=Qn.dot(e),r=Qn.dot(Ud),s=Qn.dot(l),i=Zn.dot(e),n=Zn.dot(Ud),a=Zn.dot(l);g=Mg({alphaT:Kn,alphaB:u,dotTV:r,dotBV:n,dotTL:t,dotBL:i,dotNV:c,dotNL:d}),m=Lg({alphaT:Kn,alphaB:u,dotNH:h,dotTH:s,dotBH:a})}else g=Cg({alpha:u,dotNL:d,dotNV:c}),m=Bg({alpha:u,dotNH:h});return f.mul(g).mul(m)}),Dg=new 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Ug=null;const Ig=on(({roughness:e,dotNV:t})=>{null===Ug&&(Ug=new ye(Dg,16,16,G,be),Ug.name="DFG_LUT",Ug.minFilter=oe,Ug.magFilter=oe,Ug.wrapS=xe,Ug.wrapT=xe,Ug.generateMipmaps=!1,Ug.needsUpdate=!0);const r=yn(e,t);return Pl(Ug,r).rg}),Og=on(({lightDirection:e,f0:t,f90:r,roughness:s,f:i,USE_IRIDESCENCE:n,USE_ANISOTROPY:a})=>{const o=Fg({lightDirection:e,f0:t,f90:r,roughness:s,f:i,USE_IRIDESCENCE:n,USE_ANISOTROPY:a}),u=qd.dot(e).clamp(),l=qd.dot(Ud).clamp(),d=Ig({roughness:s,dotNV:l}),c=Ig({roughness:s,dotNV:u}),h=t.mul(d.x).add(r.mul(d.y)),p=t.mul(c.x).add(r.mul(c.y)),g=d.x.add(d.y),m=c.x.add(c.y),f=pn(1).sub(g),y=pn(1).sub(m),b=t.add(t.oneMinus().mul(.047619)),x=h.mul(p).mul(b).div(pn(1).sub(f.mul(y).mul(b).mul(b)).add(ro)),T=f.mul(y),_=x.mul(T);return o.add(_)}),Vg=on(e=>{const{dotNV:t,specularColor:r,specularF90:s,roughness:i}=e,n=Ig({dotNV:t,roughness:i});return r.mul(n.x).add(s.mul(n.y))}),kg=on(({f:e,f90:t,dotVH:r})=>{const s=r.oneMinus().saturate(),i=s.mul(s),n=s.mul(i,i).clamp(0,.9999);return e.sub(_n(t).mul(n)).div(n.oneMinus())}).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),Gg=on(({roughness:e,dotNH:t})=>{const r=e.pow2(),s=pn(1).div(r),i=t.pow2().oneMinus().max(.0078125);return pn(2).add(s).mul(i.pow(s.mul(.5))).div(2*Math.PI)}).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),zg=on(({dotNV:e,dotNL:t})=>pn(1).div(pn(4).mul(t.add(e).sub(t.mul(e))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),$g=on(({lightDirection:e})=>{const t=e.add(Ud).normalize(),r=qd.dot(e).clamp(),s=qd.dot(Ud).clamp(),i=qd.dot(t).clamp(),n=Gg({roughness:Hn,dotNH:i}),a=zg({dotNV:s,dotNL:r});return Wn.mul(n).mul(a)}),Wg=on(({N:e,V:t,roughness:r})=>{const s=e.dot(t).saturate(),i=yn(r,s.oneMinus().sqrt());return i.assign(i.mul(.984375).add(.0078125)),i}).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),Hg=on(({f:e})=>{const t=e.length();return Wo(t.mul(t).add(e.z).div(t.add(1)),0)}).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),qg=on(({v1:e,v2:t})=>{const r=e.dot(t),s=r.abs().toVar(),i=s.mul(.0145206).add(.4965155).mul(s).add(.8543985).toVar(),n=s.add(4.1616724).mul(s).add(3.417594).toVar(),a=i.div(n),o=r.greaterThan(0).select(a,Wo(r.mul(r).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(a));return e.cross(t).mul(o)}).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),jg=on(({N:e,V:t,P:r,mInv:s,p0:i,p1:n,p2:a,p3:o})=>{const u=n.sub(i).toVar(),l=o.sub(i).toVar(),d=u.cross(l),c=_n().toVar();return dn(d.dot(r.sub(i)).greaterThanEqual(0),()=>{const u=t.sub(e.mul(t.dot(e))).normalize(),l=e.cross(u).negate(),d=s.mul(Mn(u,l,e).transpose()).toVar(),h=d.mul(i.sub(r)).normalize().toVar(),p=d.mul(n.sub(r)).normalize().toVar(),g=d.mul(a.sub(r)).normalize().toVar(),m=d.mul(o.sub(r)).normalize().toVar(),f=_n(0).toVar();f.addAssign(qg({v1:h,v2:p})),f.addAssign(qg({v1:p,v2:g})),f.addAssign(qg({v1:g,v2:m})),f.addAssign(qg({v1:m,v2:h})),c.assign(_n(Hg({f:f})))}),c}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Xg=on(({P:e,p0:t,p1:r,p2:s,p3:i})=>{const n=r.sub(t).toVar(),a=i.sub(t).toVar(),o=n.cross(a),u=_n().toVar();return dn(o.dot(e.sub(t)).greaterThanEqual(0),()=>{const n=t.sub(e).normalize().toVar(),a=r.sub(e).normalize().toVar(),o=s.sub(e).normalize().toVar(),l=i.sub(e).normalize().toVar(),d=_n(0).toVar();d.addAssign(qg({v1:n,v2:a})),d.addAssign(qg({v1:a,v2:o})),d.addAssign(qg({v1:o,v2:l})),d.addAssign(qg({v1:l,v2:n})),u.assign(_n(Hg({f:d.abs()})))}),u}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"P",type:"vec3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Kg=1/6,Yg=e=>Ba(Kg,Ba(e,Ba(e,e.negate().add(3)).sub(3)).add(1)),Qg=e=>Ba(Kg,Ba(e,Ba(e,Ba(3,e).sub(6))).add(4)),Zg=e=>Ba(Kg,Ba(e,Ba(e,Ba(-3,e).add(3)).add(3)).add(1)),Jg=e=>Ba(Kg,Qo(e,3)),em=e=>Yg(e).add(Qg(e)),tm=e=>Zg(e).add(Jg(e)),rm=e=>Ca(-1,Qg(e).div(Yg(e).add(Qg(e)))),sm=e=>Ca(1,Jg(e).div(Zg(e).add(Jg(e)))),im=(e,t,r)=>{const s=e.uvNode,i=Ba(s,t.zw).add(.5),n=xo(i),a=vo(i),o=em(a.x),u=tm(a.x),l=rm(a.x),d=sm(a.x),c=rm(a.y),h=sm(a.y),p=yn(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),g=yn(n.x.add(d),n.y.add(c)).sub(.5).mul(t.xy),m=yn(n.x.add(l),n.y.add(h)).sub(.5).mul(t.xy),f=yn(n.x.add(d),n.y.add(h)).sub(.5).mul(t.xy),y=em(a.y).mul(Ca(o.mul(e.sample(p).level(r)),u.mul(e.sample(g).level(r)))),b=tm(a.y).mul(Ca(o.mul(e.sample(m).level(r)),u.mul(e.sample(f).level(r))));return y.add(b)},nm=on(([e,t])=>{const r=yn(e.size(gn(t))),s=yn(e.size(gn(t.add(1)))),i=Pa(1,r),n=Pa(1,s),a=im(e,Rn(i,r),xo(t)),o=im(e,Rn(n,s),To(t));return vo(t).mix(a,o)}),am=on(([e,t])=>{const r=t.mul(wl(e));return nm(e,r)}),om=on(([e,t,r,s,i])=>{const n=_n(ou(t.negate(),_o(e),Pa(1,s))),a=_n(Bo(i[0].xyz),Bo(i[1].xyz),Bo(i[2].xyz));return _o(n).mul(r.mul(a))}).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),um=on(([e,t])=>e.mul(nu(t.mul(2).sub(2),0,1))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),lm=vp(),dm=Sp(),cm=on(([e,t,r],{material:s})=>{const i=(s.side===M?lm:dm).sample(e),n=fo(Hl.x).mul(um(t,r));return nm(i,n)}),hm=on(([e,t,r])=>(dn(r.notEqual(0),()=>{const s=mo(t).negate().div(r);return po(s.negate().mul(e))}),_n(1))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),pm=on(([e,t,r,s,i,n,a,o,u,l,d,c,h,p,g])=>{let m,f;if(g){m=Rn().toVar(),f=_n().toVar();const i=d.sub(1).mul(g.mul(.025)),n=_n(d.sub(i),d,d.add(i));op({start:0,end:3},({i:i})=>{const d=n.element(i),g=om(e,t,c,d,o),y=a.add(g),b=l.mul(u.mul(Rn(y,1))),x=yn(b.xy.div(b.w)).toVar();x.addAssign(1),x.divAssign(2),x.assign(yn(x.x,x.y.oneMinus()));const T=cm(x,r,d);m.element(i).assign(T.element(i)),m.a.addAssign(T.a),f.element(i).assign(s.element(i).mul(hm(Bo(g),h,p).element(i)))}),m.a.divAssign(3)}else{const i=om(e,t,c,d,o),n=a.add(i),g=l.mul(u.mul(Rn(n,1))),y=yn(g.xy.div(g.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(yn(y.x,y.y.oneMinus())),m=cm(y,r,d),f=s.mul(hm(Bo(i),h,p))}const y=f.rgb.mul(m.rgb),b=e.dot(t).clamp(),x=_n(Vg({dotNV:b,specularColor:i,specularF90:n,roughness:r})),T=f.r.add(f.g,f.b).div(3);return Rn(x.oneMinus().mul(y),m.a.oneMinus().mul(T).oneMinus())}),gm=Mn(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),mm=(e,t)=>e.sub(t).div(e.add(t)).pow2(),fm=on(({outsideIOR:e,eta2:t,cosTheta1:r,thinFilmThickness:s,baseF0:i})=>{const n=iu(e,t,uu(0,.03,s)),a=e.div(n).pow2().mul(r.pow2().oneMinus()).oneMinus();dn(a.lessThan(0),()=>_n(1));const o=a.sqrt(),u=mm(n,e),l=bg({f0:u,f90:1,dotVH:r}),d=l.oneMinus(),c=n.lessThan(e).select(Math.PI,0),h=pn(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return _n(1).add(t).div(_n(1).sub(t))})(i.clamp(0,.9999)),g=mm(p,n.toVec3()),m=bg({f0:g,f90:1,dotVH:o}),f=_n(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(s,o,2),b=_n(h).add(f),x=l.mul(m).clamp(1e-5,.9999),T=x.sqrt(),_=d.pow2().mul(m).div(_n(1).sub(x)),v=l.add(_).toVar(),N=_.sub(d).toVar();return op({start:1,end:2,condition:"<=",name:"m"},({m:e})=>{N.mulAssign(T);const t=((e,t)=>{const r=e.mul(2*Math.PI*1e-9),s=_n(54856e-17,44201e-17,52481e-17),i=_n(1681e3,1795300,2208400),n=_n(43278e5,93046e5,66121e5),a=pn(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(r.mul(2239900).add(t.x).cos()).mul(r.pow2().mul(-45282e5).exp());let o=s.mul(n.mul(2*Math.PI).sqrt()).mul(i.mul(r).add(t).cos()).mul(r.pow2().negate().mul(n).exp());return o=_n(o.x.add(a),o.y,o.z).div(1.0685e-7),gm.mul(o)})(pn(e).mul(y),pn(e).mul(b)).mul(2);v.addAssign(N.mul(t))}),v.max(_n(0))}).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),ym=on(({normal:e,viewDir:t,roughness:r})=>{const s=e.dot(t).saturate(),i=r.mul(r),n=r.add(.1).reciprocal(),a=pn(-1.9362).add(r.mul(1.0678)).add(i.mul(.4573)).sub(n.mul(.8469)),o=pn(-.6014).add(r.mul(.5538)).sub(i.mul(.467)).sub(n.mul(.1255));return a.mul(s).add(o).exp().saturate()}),bm=_n(.04),xm=pn(1);class Tm extends gg{constructor(e=!1,t=!1,r=!1,s=!1,i=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=r,this.anisotropy=s,this.transmission=i,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null,this.iridescenceF0Dielectric=null,this.iridescenceF0Metallic=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=_n().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=_n().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=_n().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=_n().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=_n().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=qd.dot(Ud).clamp(),t=fm({outsideIOR:pn(1),eta2:jn,cosTheta1:e,thinFilmThickness:Xn,baseF0:Jn}),r=fm({outsideIOR:pn(1),eta2:jn,cosTheta1:e,thinFilmThickness:Xn,baseF0:In.rgb});this.iridescenceFresnel=iu(t,r,Gn),this.iridescenceF0Dielectric=kg({f:t,f90:1,dotVH:e}),this.iridescenceF0Metallic=kg({f:r,f90:1,dotVH:e}),this.iridescenceF0=iu(this.iridescenceF0Dielectric,this.iridescenceF0Metallic,Gn)}if(!0===this.transmission){const t=Ld,r=ad.sub(Ld).normalize(),s=jd,i=e.context;i.backdrop=pm(s,r,kn,On,ea,ta,t,bd,sd,td,oa,la,ca,da,this.dispersion?ha:null),i.backdropAlpha=ua,In.a.mulAssign(iu(1,i.backdrop.a,ua))}super.start(e)}computeMultiscattering(e,t,r,s,i=null){const n=qd.dot(Ud).clamp(),a=Ig({roughness:kn,dotNV:n}),o=i?qn.mix(s,i):s,u=o.mul(a.x).add(r.mul(a.y)),l=a.x.add(a.y).oneMinus(),d=o.add(o.oneMinus().mul(.047619)),c=u.mul(d).div(l.mul(d).oneMinus());e.addAssign(u),t.addAssign(c.mul(l))}direct({lightDirection:e,lightColor:t,reflectedLight:r}){const s=qd.dot(e).clamp().mul(t).toVar();if(!0===this.sheen){this.sheenSpecularDirect.addAssign(s.mul($g({lightDirection:e})));const t=ym({normal:qd,viewDir:Ud,roughness:Hn}),r=ym({normal:qd,viewDir:e,roughness:Hn}),i=Wn.r.max(Wn.g).max(Wn.b).mul(t.max(r)).oneMinus();s.mulAssign(i)}if(!0===this.clearcoat){const r=Xd.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(r.mul(Fg({lightDirection:e,f0:bm,f90:xm,roughness:$n,normalView:Xd})))}r.directDiffuse.addAssign(s.mul(xg({diffuseColor:On}))),r.directSpecular.addAssign(s.mul(Og({lightDirection:e,f0:ea,f90:1,roughness:kn,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:r,halfHeight:s,reflectedLight:i,ltc_1:n,ltc_2:a}){const o=t.add(r).sub(s),u=t.sub(r).sub(s),l=t.sub(r).add(s),d=t.add(r).add(s),c=qd,h=Ud,p=Dd.toVar(),g=Wg({N:c,V:h,roughness:kn}),m=n.sample(g).toVar(),f=a.sample(g).toVar(),y=Mn(_n(m.x,0,m.y),_n(0,1,0),_n(m.z,0,m.w)).toVar(),b=ea.mul(f.x).add(ea.oneMinus().mul(f.y)).toVar();i.directSpecular.addAssign(e.mul(b).mul(jg({N:c,V:h,P:p,mInv:y,p0:o,p1:u,p2:l,p3:d}))),i.directDiffuse.addAssign(e.mul(On).mul(jg({N:c,V:h,P:p,mInv:Mn(1,0,0,0,1,0,0,0,1),p0:o,p1:u,p2:l,p3:d})))}indirect(e){this.indirectDiffuse(e),this.indirectSpecular(e),this.ambientOcclusion(e)}indirectDiffuse(e){const{irradiance:t,reflectedLight:r}=e.context,s=t.mul(xg({diffuseColor:On})).toVar();if(!0===this.sheen){const e=ym({normal:qd,viewDir:Ud,roughness:Hn}),t=Wn.r.max(Wn.g).max(Wn.b).mul(e).oneMinus();s.mulAssign(t)}r.indirectDiffuse.addAssign(s)}indirectSpecular(e){const{radiance:t,iblIrradiance:r,reflectedLight:s}=e.context;if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(r.mul(Wn,ym({normal:qd,viewDir:Ud,roughness:Hn}))),!0===this.clearcoat){const e=Xd.dot(Ud).clamp(),t=Vg({dotNV:e,specularColor:bm,specularF90:xm,roughness:$n});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=_n().toVar("singleScatteringDielectric"),n=_n().toVar("multiScatteringDielectric"),a=_n().toVar("singleScatteringMetallic"),o=_n().toVar("multiScatteringMetallic");this.computeMultiscattering(i,n,ta,Jn,this.iridescenceF0Dielectric),this.computeMultiscattering(a,o,ta,In.rgb,this.iridescenceF0Metallic);const u=iu(i,a,Gn),l=iu(n,o,Gn),d=i.add(n),c=On.mul(d.oneMinus()),h=r.mul(1/Math.PI),p=t.mul(u).add(l.mul(h)).toVar(),g=c.mul(h).toVar();if(!0===this.sheen){const e=ym({normal:qd,viewDir:Ud,roughness:Hn}),t=Wn.r.max(Wn.g).max(Wn.b).mul(e).oneMinus();p.mulAssign(t),g.mulAssign(t)}s.indirectSpecular.addAssign(p),s.indirectDiffuse.addAssign(g)}ambientOcclusion(e){const{ambientOcclusion:t,reflectedLight:r}=e.context,s=qd.dot(Ud).clamp().add(t),i=kn.mul(-16).oneMinus().negate().exp2(),n=t.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(t),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(t),r.indirectDiffuse.mulAssign(t),r.indirectSpecular.mulAssign(n)}finish({context:e}){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=Xd.dot(Ud).clamp(),r=bg({dotVH:e,f0:bm,f90:xm}),s=t.mul(zn.mul(r).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(zn));t.assign(s)}if(!0===this.sheen){const e=t.add(this.sheenSpecularDirect,this.sheenSpecularIndirect.mul(1/Math.PI));t.assign(e)}}}const _m=pn(1),vm=pn(-2),Nm=pn(.8),Sm=pn(-1),Rm=pn(.4),Am=pn(2),Em=pn(.305),wm=pn(3),Cm=pn(.21),Mm=pn(4),Bm=pn(4),Pm=pn(16),Lm=on(([e])=>{const t=_n(Co(e)).toVar(),r=pn(-1).toVar();return dn(t.x.greaterThan(t.z),()=>{dn(t.x.greaterThan(t.y),()=>{r.assign(yu(e.x.greaterThan(0),0,3))}).Else(()=>{r.assign(yu(e.y.greaterThan(0),1,4))})}).Else(()=>{dn(t.z.greaterThan(t.y),()=>{r.assign(yu(e.z.greaterThan(0),2,5))}).Else(()=>{r.assign(yu(e.y.greaterThan(0),1,4))})}),r}).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),Fm=on(([e,t])=>{const r=yn().toVar();return dn(t.equal(0),()=>{r.assign(yn(e.z,e.y).div(Co(e.x)))}).ElseIf(t.equal(1),()=>{r.assign(yn(e.x.negate(),e.z.negate()).div(Co(e.y)))}).ElseIf(t.equal(2),()=>{r.assign(yn(e.x.negate(),e.y).div(Co(e.z)))}).ElseIf(t.equal(3),()=>{r.assign(yn(e.z.negate(),e.y).div(Co(e.x)))}).ElseIf(t.equal(4),()=>{r.assign(yn(e.x.negate(),e.z).div(Co(e.y)))}).Else(()=>{r.assign(yn(e.x,e.y).div(Co(e.z)))}),Ba(.5,r.add(1))}).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),Dm=on(([e])=>{const t=pn(0).toVar();return dn(e.greaterThanEqual(Nm),()=>{t.assign(_m.sub(e).mul(Sm.sub(vm)).div(_m.sub(Nm)).add(vm))}).ElseIf(e.greaterThanEqual(Rm),()=>{t.assign(Nm.sub(e).mul(Am.sub(Sm)).div(Nm.sub(Rm)).add(Sm))}).ElseIf(e.greaterThanEqual(Em),()=>{t.assign(Rm.sub(e).mul(wm.sub(Am)).div(Rm.sub(Em)).add(Am))}).ElseIf(e.greaterThanEqual(Cm),()=>{t.assign(Em.sub(e).mul(Mm.sub(wm)).div(Em.sub(Cm)).add(wm))}).Else(()=>{t.assign(pn(-2).mul(fo(Ba(1.16,e))))}),t}).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),Um=on(([e,t])=>{const r=e.toVar();r.assign(Ba(2,r).sub(1));const s=_n(r,1).toVar();return dn(t.equal(0),()=>{s.assign(s.zyx)}).ElseIf(t.equal(1),()=>{s.assign(s.xzy),s.xz.mulAssign(-1)}).ElseIf(t.equal(2),()=>{s.x.mulAssign(-1)}).ElseIf(t.equal(3),()=>{s.assign(s.zyx),s.xz.mulAssign(-1)}).ElseIf(t.equal(4),()=>{s.assign(s.xzy),s.xy.mulAssign(-1)}).ElseIf(t.equal(5),()=>{s.z.mulAssign(-1)}),s}).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),Im=on(([e,t,r,s,i,n])=>{const a=pn(r),o=_n(t),u=nu(Dm(a),vm,n),l=vo(u),d=xo(u),c=_n(Om(e,o,d,s,i,n)).toVar();return dn(l.notEqual(0),()=>{const t=_n(Om(e,o,d.add(1),s,i,n)).toVar();c.assign(iu(c,t,l))}),c}),Om=on(([e,t,r,s,i,n])=>{const a=pn(r).toVar(),o=_n(t),u=pn(Lm(o)).toVar(),l=pn(Wo(Bm.sub(a),0)).toVar();a.assign(Wo(a,Bm));const d=pn(go(a)).toVar(),c=yn(Fm(o,u).mul(d.sub(2)).add(1)).toVar();return dn(u.greaterThan(2),()=>{c.y.addAssign(d),u.subAssign(3)}),c.x.addAssign(u.mul(d)),c.x.addAssign(l.mul(Ba(3,Pm))),c.y.addAssign(Ba(4,go(n).sub(d))),c.x.mulAssign(s),c.y.mulAssign(i),e.sample(c).grad(yn(),yn())}),Vm=on(({envMap:e,mipInt:t,outputDirection:r,theta:s,axis:i,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const u=So(s),l=r.mul(u).add(i.cross(r).mul(No(s))).add(i.mul(i.dot(r).mul(u.oneMinus())));return Om(e,l,t,n,a,o)}),km=on(({n:e,latitudinal:t,poleAxis:r,outputDirection:s,weights:i,samples:n,dTheta:a,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c})=>{const h=_n(yu(t,r,Yo(r,s))).toVar();dn(h.equal(_n(0)),()=>{h.assign(_n(s.z,0,s.x.negate()))}),h.assign(_o(h));const p=_n().toVar();return p.addAssign(i.element(0).mul(Vm({theta:0,axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c}))),op({start:gn(1),end:e},({i:e})=>{dn(e.greaterThanEqual(n),()=>{up()});const t=pn(a.mul(pn(e))).toVar();p.addAssign(i.element(e).mul(Vm({theta:t.mul(-1),axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c}))),p.addAssign(i.element(e).mul(Vm({theta:t,axis:h,outputDirection:s,mipInt:o,envMap:u,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:c})))}),Rn(p,1)}),Gm=on(([e])=>{const t=mn(e).toVar();return t.assign(t.shiftLeft(mn(16)).bitOr(t.shiftRight(mn(16)))),t.assign(t.bitAnd(mn(1431655765)).shiftLeft(mn(1)).bitOr(t.bitAnd(mn(2863311530)).shiftRight(mn(1)))),t.assign(t.bitAnd(mn(858993459)).shiftLeft(mn(2)).bitOr(t.bitAnd(mn(3435973836)).shiftRight(mn(2)))),t.assign(t.bitAnd(mn(252645135)).shiftLeft(mn(4)).bitOr(t.bitAnd(mn(4042322160)).shiftRight(mn(4)))),t.assign(t.bitAnd(mn(16711935)).shiftLeft(mn(8)).bitOr(t.bitAnd(mn(4278255360)).shiftRight(mn(8)))),pn(t).mul(2.3283064365386963e-10)}),zm=on(([e,t])=>yn(pn(e).div(pn(t)),Gm(e))),$m=on(([e,t,r])=>{const s=_n(t).toVar(),i=pn(r),n=i.mul(i).toVar(),a=_o(_n(n.mul(s.x),n.mul(s.y),s.z)).toVar(),o=a.x.mul(a.x).add(a.y.mul(a.y)),u=yu(o.greaterThan(0),_n(a.y.negate(),a.x,0).div(yo(o)),_n(1,0,0)).toVar(),l=Yo(a,u).toVar(),d=yo(e.x),c=Ba(2,3.14159265359).mul(e.y),h=d.mul(So(c)).toVar(),p=d.mul(No(c)).toVar(),g=Ba(.5,a.z.add(1));p.assign(g.oneMinus().mul(yo(h.mul(h).oneMinus())).add(g.mul(p)));const m=u.mul(h).add(l.mul(p)).add(a.mul(yo(Wo(0,h.mul(h).add(p.mul(p)).oneMinus()))));return _o(_n(n.mul(m.x),n.mul(m.y),Wo(0,m.z)))}),Wm=on(({roughness:e,mipInt:t,envMap:r,N_immutable:s,GGX_SAMPLES:i,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const u=_n(s).toVar(),l=_n(0).toVar(),d=pn(0).toVar();return dn(e.lessThan(.001),()=>{l.assign(Om(r,u,t,n,a,o))}).Else(()=>{const s=yu(Co(u.z).lessThan(.999),_n(0,0,1),_n(1,0,0)),c=_o(Yo(s,u)).toVar(),h=Yo(u,c).toVar();op({start:mn(0),end:i},({i:s})=>{const p=zm(s,i),g=$m(p,_n(0,0,1),e),m=_o(c.mul(g.x).add(h.mul(g.y)).add(u.mul(g.z))),f=_o(m.mul(Ko(u,m).mul(2)).sub(u)),y=Wo(Ko(u,f),0);dn(y.greaterThan(0),()=>{const e=Om(r,f,t,n,a,o);l.addAssign(e.mul(y)),d.addAssign(y)})}),dn(d.greaterThan(0),()=>{l.assign(l.div(d))})}),Rn(l,1)}),Hm=[.125,.215,.35,.446,.526,.582],qm=20,jm=new _e(-1,1,1,-1,0,1),Xm=new ve(90,1),Km=new e;let Ym=null,Qm=0,Zm=0;const Jm=new r,ef=new WeakMap,tf=[3,1,5,0,4,2],rf=Um(Sl(),Nl("faceIndex")).normalize(),sf=_n(rf.x,rf.y,rf.z);class nf{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._ggxMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,r=.1,s=100,i={}){const{size:n=256,position:a=Jm,renderTarget:o=null}=i;if(this._setSize(n),!1===this._hasInitialized){d('PMREMGenerator: ".fromScene()" called before the backend is initialized. Try using "await renderer.init()" instead.');const n=o||this._allocateTarget();return i.renderTarget=n,this.fromSceneAsync(e,t,r,s,i),n}Ym=this._renderer.getRenderTarget(),Qm=this._renderer.getActiveCubeFace(),Zm=this._renderer.getActiveMipmapLevel();const u=o||this._allocateTarget();return u.depthBuffer=!0,this._init(u),this._sceneToCubeUV(e,r,s,u,a),t>0&&this._blur(u,0,0,t),this._applyPMREM(u),this._cleanup(u),u}async fromSceneAsync(e,t=0,r=.1,s=100,i={}){return v('PMREMGenerator: ".fromSceneAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this.fromScene(e,t,r,s,i)}fromEquirectangular(e,t=null){if(!1===this._hasInitialized){d('PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using "await renderer.init()" instead.'),this._setSizeFromTexture(e);const r=t||this._allocateTarget();return this.fromEquirectangularAsync(e,r),r}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return v('PMREMGenerator: ".fromEquirectangularAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(!1===this._hasInitialized){d("PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const r=t||this._allocateTarget();return this.fromCubemapAsync(e,t),r}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return v('PMREMGenerator: ".fromCubemapAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=lf(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=df(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===F||e.mapping===D?this._setSize(0===e.image.length?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._ggxMaterial&&this._ggxMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?o=Hm[a-e+4-1]:0===a&&(o=0),r.push(o);const u=1/(n-2),l=-u,d=1+u,c=[l,l,d,l,d,d,l,l,d,d,l,d],h=6,p=6,g=3,m=2,f=1,y=new Float32Array(g*p*h),b=new Float32Array(m*p*h),x=new Float32Array(f*p*h);for(let e=0;e2?0:-1,s=[t,r,0,t+2/3,r,0,t+2/3,r+1,0,t,r,0,t+2/3,r+1,0,t,r+1,0],i=tf[e];y.set(s,g*p*i),b.set(c,m*p*i);const n=[i,i,i,i,i,i];x.set(n,f*p*i)}const T=new Te;T.setAttribute("position",new Ee(y,g)),T.setAttribute("uv",new Ee(b,m)),T.setAttribute("faceIndex",new Ee(x,f)),s.push(new ne(T,null)),i>4&&i--}return{lodMeshes:s,sizeLods:t,sigmas:r}}(t)),this._blurMaterial=function(e,t,s){const i=Ol(new Array(qm).fill(0)),n=Ta(new r(0,1,0)),a=Ta(0),o=pn(qm),u=Ta(0),l=Ta(1),d=Pl(),c=Ta(0),h=pn(1/t),p=pn(1/s),g=pn(e),m={n:o,latitudinal:u,weights:i,poleAxis:n,outputDirection:sf,dTheta:a,samples:l,envMap:d,mipInt:c,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:p,CUBEUV_MAX_MIP:g},f=uf("blur");return f.fragmentNode=km({...m,latitudinal:u.equal(1)}),ef.set(f,m),f}(t,e.width,e.height),this._ggxMaterial=function(e,t,r){const s=Pl(),i=Ta(0),n=Ta(0),a=pn(1/t),o=pn(1/r),u=pn(e),l={envMap:s,roughness:i,mipInt:n,CUBEUV_TEXEL_WIDTH:a,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:u},d=uf("ggx");return d.fragmentNode=Wm({...l,N_immutable:sf,GGX_SAMPLES:mn(512)}),ef.set(d,l),d}(t,e.width,e.height)}}async _compileMaterial(e){const t=new ne(new Te,e);await this._renderer.compile(t,jm)}_sceneToCubeUV(e,t,r,s,i){const n=Xm;n.near=t,n.far=r;const a=[1,1,1,1,-1,1],o=[1,-1,1,-1,1,-1],u=this._renderer,l=u.autoClear;u.getClearColor(Km),u.autoClear=!1,null===this._backgroundBox&&(this._backgroundBox=new ne(new ie,new ge({name:"PMREM.Background",side:M,depthWrite:!1,depthTest:!1})));const d=this._backgroundBox,c=d.material;let h=!1;const p=e.background;p?p.isColor&&(c.color.copy(p),e.background=null,h=!0):(c.color.copy(Km),h=!0),u.setRenderTarget(s),u.clear(),h&&u.render(d,n);for(let t=0;t<6;t++){const r=t%3;0===r?(n.up.set(0,a[t],0),n.position.set(i.x,i.y,i.z),n.lookAt(i.x+o[t],i.y,i.z)):1===r?(n.up.set(0,0,a[t]),n.position.set(i.x,i.y,i.z),n.lookAt(i.x,i.y+o[t],i.z)):(n.up.set(0,a[t],0),n.position.set(i.x,i.y,i.z),n.lookAt(i.x,i.y,i.z+o[t]));const l=this._cubeSize;of(s,r*l,t>2?l:0,l,l),u.render(e,n)}u.autoClear=l,e.background=p}_textureToCubeUV(e,t){const r=this._renderer,s=e.mapping===F||e.mapping===D;s?null===this._cubemapMaterial&&(this._cubemapMaterial=lf(e)):null===this._equirectMaterial&&(this._equirectMaterial=df(e));const i=s?this._cubemapMaterial:this._equirectMaterial;i.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=i;const a=this._cubeSize;of(t,0,0,3*a,2*a),r.setRenderTarget(t),r.render(n,jm)}_applyPMREM(e){const t=this._renderer,r=t.autoClear;t.autoClear=!1;const s=this._lodMeshes.length;for(let t=1;tc-4?r-c+4:0),g=4*(this._cubeSize-h);e.texture.frame=(e.texture.frame||0)+1,o.envMap.value=e.texture,o.roughness.value=d,o.mipInt.value=c-t,of(i,p,g,3*h,2*h),s.setRenderTarget(i),s.render(a,jm),i.texture.frame=(i.texture.frame||0)+1,o.envMap.value=i.texture,o.roughness.value=0,o.mipInt.value=c-r,of(e,p,g,3*h,2*h),s.setRenderTarget(e),s.render(a,jm)}_blur(e,t,r,s,i){const n=this._pingPongRenderTarget;this._halfBlur(e,n,t,r,s,"latitudinal",i),this._halfBlur(n,e,r,r,s,"longitudinal",i)}_halfBlur(e,t,r,s,i,n,a){const u=this._renderer,l=this._blurMaterial;"latitudinal"!==n&&"longitudinal"!==n&&o("blur direction must be either latitudinal or longitudinal!");const c=this._lodMeshes[s];c.material=l;const h=ef.get(l),p=this._sizeLods[r]-1,g=isFinite(i)?Math.PI/(2*p):2*Math.PI/39,m=i/g,f=isFinite(i)?1+Math.floor(3*m):qm;f>qm&&d(`sigmaRadians, ${i}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const y=[];let b=0;for(let e=0;ex-4?s-x+4:0),4*(this._cubeSize-T),3*T,2*T),u.setRenderTarget(t),u.render(c,jm)}}function af(e,t){const r=new Ne(e,t,{magFilter:oe,minFilter:oe,generateMipmaps:!1,type:be,format:Re,colorSpace:Se});return r.texture.mapping=Ae,r.texture.name="PMREM.cubeUv",r.texture.isPMREMTexture=!0,r.scissorTest=!0,r}function of(e,t,r,s,i){e.viewport.set(t,r,s,i),e.scissor.set(t,r,s,i)}function uf(e){const t=new Yp;return t.depthTest=!1,t.depthWrite=!1,t.blending=ee,t.name=`PMREM_${e}`,t}function lf(e){const t=uf("cubemap");return t.fragmentNode=hc(e,sf),t}function df(e){const t=uf("equirect");return t.fragmentNode=Pl(e,ng(sf),0),t}const cf=new WeakMap;function hf(e,t,r){const s=function(e){let t=cf.get(e);void 0===t&&(t=new WeakMap,cf.set(e,t));return t}(t);let i=s.get(e);if((void 0!==i?i.pmremVersion:-1)!==e.pmremVersion){const t=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const r=6;for(let s=0;s0}(t))return null;i=r.fromEquirectangular(e,i)}i.pmremVersion=e.pmremVersion,s.set(e,i)}return i.texture}class pf extends di{static get type(){return"PMREMNode"}constructor(e,t=null,r=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=r,this._generator=null;const s=new N;s.isRenderTargetTexture=!0,this._texture=Pl(s),this._width=Ta(0),this._height=Ta(0),this._maxMip=Ta(0),this.updateBeforeType=Zs.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,r=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:r,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(e){let t=this._pmrem;const r=t?t.pmremVersion:-1,s=this._value;r!==s.pmremVersion&&(t=!0===s.isPMREMTexture?s:hf(s,e.renderer,this._generator),null!==t&&(this._pmrem=t,this.updateFromTexture(t)))}setup(e){null===this._generator&&(this._generator=new nf(e.renderer)),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this,e)),t=ic.mul(_n(t.x,t.y.negate(),t.z));let r=this.levelNode;return null===r&&e.context.getTextureLevel&&(r=e.context.getTextureLevel(this)),Im(this._texture,t,r,this._width,this._height,this._maxMip)}dispose(){super.dispose(),null!==this._generator&&this._generator.dispose()}}const gf=tn(pf).setParameterLength(1,3),mf=new WeakMap;class ff extends gp{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const e=r.isTextureNode?r.value:t[r.property];let s=mf.get(e);void 0===s&&(s=gf(e),mf.set(e,s)),r=s}const s=!0===t.useAnisotropy||t.anisotropy>0?Wc:qd,i=r.context(yf(kn,s)).mul(sc),n=r.context(bf(jd)).mul(Math.PI).mul(sc),a=nl(i),o=nl(n);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(o);const u=e.context.lightingModel.clearcoatRadiance;if(u){const e=r.context(yf($n,Xd)).mul(sc),t=nl(e);u.addAssign(t)}}}const yf=(e,t)=>{let r=null;return{getUV:()=>(null===r&&(r=Ud.negate().reflect(t),r=eu(e).mix(r,t).normalize(),r=r.transformDirection(sd)),r),getTextureLevel:()=>e}},bf=e=>({getUV:()=>e,getTextureLevel:()=>pn(1)}),xf=new we;class Tf extends Yp{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(xf),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new ff(t):null}setupLightingModel(){return new Tm}setupSpecular(){const e=iu(_n(.04),In.rgb,Gn);Jn.assign(_n(.04)),ea.assign(e),ta.assign(1)}setupVariants(){const e=this.metalnessNode?pn(this.metalnessNode):hh;Gn.assign(e);let t=this.roughnessNode?pn(this.roughnessNode):ch;t=wg({roughness:t}),kn.assign(t),this.setupSpecular(),On.assign(In.rgb.mul(e.oneMinus()))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const _f=new Ce;class vf extends Tf{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(_f),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?pn(this.iorNode):Ah;oa.assign(e),Jn.assign($o(Zo(oa.sub(1).div(oa.add(1))).mul(uh),_n(1)).mul(oh)),ea.assign(iu(Jn,In.rgb,Gn)),ta.assign(iu(oh,1,Gn))}setupLightingModel(){return new Tm(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?pn(this.clearcoatNode):gh,t=this.clearcoatRoughnessNode?pn(this.clearcoatRoughnessNode):mh;zn.assign(e),$n.assign(wg({roughness:t}))}if(this.useSheen){const e=this.sheenNode?_n(this.sheenNode):bh,t=this.sheenRoughnessNode?pn(this.sheenRoughnessNode):xh;Wn.assign(e),Hn.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?pn(this.iridescenceNode):_h,t=this.iridescenceIORNode?pn(this.iridescenceIORNode):vh,r=this.iridescenceThicknessNode?pn(this.iridescenceThicknessNode):Nh;qn.assign(e),jn.assign(t),Xn.assign(r)}if(this.useAnisotropy){const e=(this.anisotropyNode?yn(this.anisotropyNode):Th).toVar();Yn.assign(e.length()),dn(Yn.equal(0),()=>{e.assign(yn(1,0))}).Else(()=>{e.divAssign(yn(Yn)),Yn.assign(Yn.saturate())}),Kn.assign(Yn.pow2().mix(kn.pow2(),1)),Qn.assign(zc[0].mul(e.x).add(zc[1].mul(e.y))),Zn.assign(zc[1].mul(e.x).sub(zc[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?pn(this.transmissionNode):Sh,t=this.thicknessNode?pn(this.thicknessNode):Rh,r=this.attenuationDistanceNode?pn(this.attenuationDistanceNode):Eh,s=this.attenuationColorNode?_n(this.attenuationColorNode):wh;if(ua.assign(e),la.assign(t),da.assign(r),ca.assign(s),this.useDispersion){const e=this.dispersionNode?pn(this.dispersionNode):Dh;ha.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?_n(this.clearcoatNormalNode):fh}setup(e){e.context.setupClearcoatNormal=()=>Bu(this.setupClearcoatNormal(e),"NORMAL","vec3"),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}class Nf extends Tm{constructor(e=!1,t=!1,r=!1,s=!1,i=!1,n=!1,a=!1){super(e,t,r,s,i,n),this.useSSS=a}direct({lightDirection:e,lightColor:t,reflectedLight:r},s){if(!0===this.useSSS){const i=s.material,{thicknessColorNode:n,thicknessDistortionNode:a,thicknessAmbientNode:o,thicknessAttenuationNode:u,thicknessPowerNode:l,thicknessScaleNode:d}=i,c=e.add(qd.mul(a)).normalize(),h=pn(Ud.dot(c.negate()).saturate().pow(l).mul(d)),p=_n(h.add(o).mul(n));r.directDiffuse.addAssign(p.mul(u.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:r},s)}}class Sf extends vf{static get type(){return"MeshSSSNodeMaterial"}constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=pn(.1),this.thicknessAmbientNode=pn(0),this.thicknessAttenuationNode=pn(.1),this.thicknessPowerNode=pn(2),this.thicknessScaleNode=pn(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new Nf(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}const Rf=on(({normal:e,lightDirection:t,builder:r})=>{const s=e.dot(t),i=yn(s.mul(.5).add(.5),0);if(r.material.gradientMap){const e=bc("gradientMap","texture").context({getUV:()=>i});return _n(e.r)}{const e=i.fwidth().mul(.5);return iu(_n(.7),_n(1),uu(pn(.7).sub(e.x),pn(.7).add(e.x),i.x))}});class Af extends gg{direct({lightDirection:e,lightColor:t,reflectedLight:r},s){const i=Rf({normal:Gd,lightDirection:e,builder:s}).mul(t);r.directDiffuse.addAssign(i.mul(xg({diffuseColor:In.rgb})))}indirect(e){const{ambientOcclusion:t,irradiance:r,reflectedLight:s}=e.context;s.indirectDiffuse.addAssign(r.mul(xg({diffuseColor:In}))),s.indirectDiffuse.mulAssign(t)}}const Ef=new Me;class wf extends Yp{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Ef),this.setValues(e)}setupLightingModel(){return new Af}}const Cf=on(()=>{const e=_n(Ud.z,0,Ud.x.negate()).normalize(),t=Ud.cross(e);return yn(e.dot(qd),t.dot(qd)).mul(.495).add(.5)}).once(["NORMAL","VERTEX"])().toVar("matcapUV"),Mf=new Be;class Bf extends Yp{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(Mf),this.setValues(e)}setupVariants(e){const t=Cf;let r;r=e.material.matcap?bc("matcap","texture").context({getUV:()=>t}):_n(iu(.2,.8,t.y)),In.rgb.mulAssign(r.rgb)}}class Pf extends di{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:r}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),s=t.sin();return Cn(e,s,s.negate(),e).mul(r)}{const e=t,s=Bn(Rn(1,0,0,0),Rn(0,So(e.x),No(e.x).negate(),0),Rn(0,No(e.x),So(e.x),0),Rn(0,0,0,1)),i=Bn(Rn(So(e.y),0,No(e.y),0),Rn(0,1,0,0),Rn(No(e.y).negate(),0,So(e.y),0),Rn(0,0,0,1)),n=Bn(Rn(So(e.z),No(e.z).negate(),0,0),Rn(No(e.z),So(e.z),0,0),Rn(0,0,1,0),Rn(0,0,0,1));return s.mul(i).mul(n).mul(Rn(r,1)).xyz}}}const Lf=tn(Pf).setParameterLength(2),Ff=new Pe;class Df extends Yp{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.transparent=!0,this.setDefaultValues(Ff),this.setValues(e)}setupPositionView(e){const{object:t,camera:r}=e,{positionNode:s,rotationNode:i,scaleNode:n,sizeAttenuation:a}=this,o=Rd.mul(_n(s||0));let u=yn(bd[0].xyz.length(),bd[1].xyz.length());null!==n&&(u=u.mul(yn(n))),r.isPerspectiveCamera&&!1===a&&(u=u.mul(o.z.negate()));let l=Md.xy;if(t.center&&!0===t.center.isVector2){const e=((e,t,r)=>new zu(e,t,r))("center","vec2",t);l=l.sub(e.sub(.5))}l=l.mul(u);const d=pn(i||yh),c=Lf(l,d);return Rn(o.xy.add(c),o.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}const Uf=new Le,If=new t;class Of extends Df{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.sizeNode=null,this.isPointsNodeMaterial=!0,this.setDefaultValues(Uf),this.setValues(e)}setupPositionView(){const{positionNode:e}=this;return Rd.mul(_n(e||Bd)).xyz}setupVertexSprite(e){const{material:t,camera:r}=e,{rotationNode:s,scaleNode:i,sizeNode:n,sizeAttenuation:a}=this;let o=super.setupVertex(e);if(!0!==t.isNodeMaterial)return o;let u=null!==n?yn(n):Fh;u=u.mul($l),r.isPerspectiveCamera&&!0===a&&(u=u.mul(Vf.div(Dd.z.negate()))),i&&i.isNode&&(u=u.mul(yn(i)));let l=Md.xy;if(s&&s.isNode){const e=pn(s);l=Lf(l,e)}return l=l.mul(u),l=l.div(Xl.div(2)),l=l.mul(o.w),o=o.add(Rn(l,0,0)),o}setupVertex(e){return e.object.isPoints?super.setupVertex(e):this.setupVertexSprite(e)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const Vf=Ta(1).onFrameUpdate(function({renderer:e}){const t=e.getSize(If);this.value=.5*t.y});class kf extends gg{constructor(){super(),this.shadowNode=pn(1).toVar("shadowMask")}direct({lightNode:e}){null!==e.shadowNode&&this.shadowNode.mulAssign(e.shadowNode)}finish({context:e}){In.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(In.rgb)}}const Gf=new Fe;class zf extends Yp{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.transparent=!0,this.setDefaultValues(Gf),this.setValues(e)}setupLightingModel(){return new kf}}const $f=Dn("vec3"),Wf=Dn("vec3"),Hf=Dn("vec3");class qf extends gg{constructor(){super()}start(e){const{material:t}=e,r=Dn("vec3"),s=Dn("vec3");dn(ad.sub(Ld).length().greaterThan(vd.mul(2)),()=>{r.assign(ad),s.assign(Ld)}).Else(()=>{r.assign(Ld),s.assign(ad)});const i=s.sub(r),n=Ta("int").onRenderUpdate(({material:e})=>e.steps),a=i.length().div(n).toVar(),o=i.normalize().toVar(),u=pn(0).toVar(),l=_n(1).toVar();t.offsetNode&&u.addAssign(t.offsetNode.mul(a)),op(n,()=>{const s=r.add(o.mul(u)),i=sd.mul(Rn(s,1)).xyz;let n;null!==t.depthNode&&(Wf.assign(Dp(Mp(i.z,Jl,ed))),e.context.sceneDepthNode=Dp(t.depthNode).toVar()),e.context.positionWorld=s,e.context.shadowPositionWorld=s,e.context.positionView=i,$f.assign(0),t.scatteringNode&&(n=t.scatteringNode({positionRay:s})),super.start(e),n&&$f.mulAssign(n);const d=$f.mul(.01).negate().mul(a).exp();l.mulAssign(d),u.addAssign(a)}),Hf.addAssign(l.saturate().oneMinus())}scatteringLight(e,t){const r=t.context.sceneDepthNode;r?dn(r.greaterThanEqual(Wf),()=>{$f.addAssign(e)}):$f.addAssign(e)}direct({lightNode:e,lightColor:t},r){if(void 0===e.light.distance)return;const s=t.xyz.toVar();s.mulAssign(e.shadowNode),this.scatteringLight(s,r)}directRectArea({lightColor:e,lightPosition:t,halfWidth:r,halfHeight:s},i){const n=t.add(r).sub(s),a=t.sub(r).sub(s),o=t.sub(r).add(s),u=t.add(r).add(s),l=i.context.positionView,d=e.xyz.mul(Xg({P:l,p0:n,p1:a,p2:o,p3:u})).pow(1.5);this.scatteringLight(d,i)}finish(e){e.context.outgoingLight.assign(Hf)}}class jf extends Yp{static get type(){return"VolumeNodeMaterial"}constructor(e){super(),this.isVolumeNodeMaterial=!0,this.steps=25,this.offsetNode=null,this.scatteringNode=null,this.lights=!0,this.transparent=!0,this.side=M,this.depthTest=!1,this.depthWrite=!1,this.setValues(e)}setupLightingModel(){return new qf}}class Xf{constructor(e,t,r){this.renderer=e,this.nodes=t,this.info=r,this._context="undefined"!=typeof self?self:null,this._animationLoop=null,this._requestId=null}start(){const e=(t,r)=>{this._requestId=this._context.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,this.renderer._inspector.begin(),null!==this._animationLoop&&this._animationLoop(t,r),this.renderer._inspector.finish()};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}getAnimationLoop(){return this._animationLoop}setAnimationLoop(e){this._animationLoop=e}getContext(){return this._context}setContext(e){this._context=e}dispose(){this.stop()}}class Kf{constructor(){this.weakMaps={}}_getWeakMap(e){const t=e.length;let r=this.weakMaps[t];return void 0===r&&(r=new WeakMap,this.weakMaps[t]=r),r}get(e){let t=this._getWeakMap(e);for(let r=0;r{this.dispose()},this.onGeometryDispose=()=>{this.attributes=null,this.attributesId=null},this.material.addEventListener("dispose",this.onMaterialDispose),this.geometry.addEventListener("dispose",this.onGeometryDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return null!==this.clippingContext&&this.clippingContext.cacheKey!==this.clippingContextCacheKey&&(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return!0===this.material.hardwareClipping?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().observer)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getBindingGroup(e){for(const t of this.getBindings())if(t.name===e)return t}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getIndirectOffset(){return this._geometries.getIndirectOffset(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null,this.attributesId=null}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,r=[],s=new Set,i={};for(const n of e){let e;if(n.node&&n.node.attribute?e=n.node.attribute:(e=t.getAttribute(n.name),i[n.name]=e.version),void 0===e)continue;r.push(e);const a=e.isInterleavedBufferAttribute?e.data:e;s.add(a)}return this.attributes=r,this.attributesId=i,this.vertexBuffers=Array.from(s.values()),r}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:r,group:s,drawRange:i}=this,n=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),a=this.getIndex(),o=null!==a;let u=1;if(!0===r.isInstancedBufferGeometry?u=r.instanceCount:void 0!==e.count&&(u=Math.max(0,e.count)),0===u)return null;if(n.instanceCount=u,!0===e.isBatchedMesh)return n;let l=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(l=2);let d=i.start*l,c=(i.start+i.count)*l;null!==s&&(d=Math.max(d,s.start*l),c=Math.min(c,(s.start+s.count)*l));const h=r.attributes.position;let p=1/0;o?p=a.count:null!=h&&(p=h.count),d=Math.max(d,0),c=Math.min(c,p);const g=c-d;return g<0||g===1/0?null:(n.vertexCount=g,n.firstVertex=d,n)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const r of Object.keys(e.attributes).sort()){const s=e.attributes[r];t+=r+",",s.data&&(t+=s.data.stride+","),s.offset&&(t+=s.offset+","),s.itemSize&&(t+=s.itemSize+","),s.normalized&&(t+="n,")}for(const r of Object.keys(e.morphAttributes).sort()){const s=e.morphAttributes[r];t+="morph-"+r+",";for(let e=0,r=s.length;e1||Array.isArray(e.morphTargetInfluences))&&(s+=e.uuid+","),s+=this.context.id+",",s+=e.receiveShadow+",",Ds(s)}get needsGeometryUpdate(){if(this.geometry.id!==this.object.geometry.id)return!0;if(null!==this.attributes){const e=this.attributesId;for(const t in e){const r=this.geometry.getAttribute(t);if(void 0===r||e[t]!==r.id)return!0}}return!1}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=0;return!0!==this.material.isShadowPassMaterial&&(e=this._nodes.getCacheKey(this.scene,this.lightsNode)),this.camera.isArrayCamera&&(e=Is(e,this.camera.cameras.length)),this.object.receiveShadow&&(e=Is(e,1)),e=Is(e,this.renderer.contextNode.id,this.renderer.contextNode.version),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.geometry.removeEventListener("dispose",this.onGeometryDispose),this.onDispose()}}const Zf=[];class Jf{constructor(e,t,r,s,i,n){this.renderer=e,this.nodes=t,this.geometries=r,this.pipelines=s,this.bindings=i,this.info=n,this.chainMaps={}}get(e,t,r,s,i,n,a,o){const u=this.getChainMap(o);Zf[0]=e,Zf[1]=t,Zf[2]=n,Zf[3]=i;let l=u.get(Zf);return void 0===l?(l=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,r,s,i,n,a,o),u.set(Zf,l)):(l.camera=s,l.updateClipping(a),l.needsGeometryUpdate&&l.setGeometry(e.geometry),(l.version!==t.version||l.needsUpdate)&&(l.initialCacheKey!==l.getCacheKey()?(l.dispose(),l=this.get(e,t,r,s,i,n,a,o)):l.version=t.version)),Zf[0]=null,Zf[1]=null,Zf[2]=null,Zf[3]=null,l}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new Kf)}dispose(){this.chainMaps={}}createRenderObject(e,t,r,s,i,n,a,o,u,l,d){const c=this.getChainMap(d),h=new Qf(e,t,r,s,i,n,a,o,u,l);return h.onDispose=()=>{this.pipelines.delete(h),this.bindings.deleteForRender(h),this.nodes.delete(h),c.delete(h.getChainArray())},h}}class ey{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const ty=1,ry=2,sy=3,iy=4,ny=16;class ay extends ey{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return null!==t&&this.backend.destroyAttribute(e),t}update(e,t){const r=this.get(e);if(void 0===r.version)t===ty?this.backend.createAttribute(e):t===ry?this.backend.createIndexAttribute(e):t===sy?this.backend.createStorageAttribute(e):t===iy&&this.backend.createIndirectStorageAttribute(e),r.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(r.version{this.info.memory.geometries--;const s=t.index,i=e.getAttributes();null!==s&&this.attributes.delete(s);for(const e of i)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",r),this._geometryDisposeListeners.delete(t)};t.addEventListener("dispose",r),this._geometryDisposeListeners.set(t,r)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,sy):this.updateAttribute(e,ty);const r=this.getIndex(e);null!==r&&this.updateAttribute(r,ry);const s=e.geometry.indirect;null!==s&&this.updateAttribute(s,iy)}updateAttribute(e,t){const r=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,r)):this.attributeCall.get(e.data)!==r&&(this.attributes.update(e,t),this.attributeCall.set(e.data,r),this.attributeCall.set(e,r)):this.attributeCall.get(e)!==r&&(this.attributes.update(e,t),this.attributeCall.set(e,r))}getIndirect(e){return e.geometry.indirect}getIndirectOffset(e){return e.geometry.indirectOffset}getIndex(e){const{geometry:t,material:r}=e;let s=t.index;if(!0===r.wireframe){const e=this.wireframes;let r=e.get(t);void 0===r?(r=uy(t),e.set(t,r)):r.version!==oy(t)&&(this.attributes.delete(r),r=uy(t),e.set(t,r)),s=r}return s}dispose(){for(const[e,t]of this._geometryDisposeListeners.entries())e.removeEventListener("dispose",t);this._geometryDisposeListeners.clear()}}class dy{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0},this.compute={calls:0,frameCalls:0,timestamp:0},this.memory={geometries:0,textures:0}}update(e,t,r){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=r*(t/3):e.isPoints?this.render.points+=r*t:e.isLineSegments?this.render.lines+=r*(t/2):e.isLine?this.render.lines+=r*(t-1):o("WebGPUInfo: Unknown object type.")}reset(){this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class cy{constructor(e){this.cacheKey=e,this.usedTimes=0}}class hy extends cy{constructor(e,t,r){super(e),this.vertexProgram=t,this.fragmentProgram=r}}class py extends cy{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let gy=0;class my{constructor(e,t,r,s=null,i=null){this.id=gy++,this.code=e,this.stage=t,this.name=r,this.transforms=s,this.attributes=i,this.usedTimes=0}}class fy extends ey{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:r}=this,s=this.get(e);if(this._needsComputeUpdate(e)){const i=s.pipeline;i&&(i.usedTimes--,i.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let a=this.programs.compute.get(n.computeShader);void 0===a&&(i&&0===i.computeProgram.usedTimes&&this._releaseProgram(i.computeProgram),a=new my(n.computeShader,"compute",e.name,n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,a),r.createProgram(a));const o=this._getComputeCacheKey(e,a);let u=this.caches.get(o);void 0===u&&(i&&0===i.usedTimes&&this._releasePipeline(i),u=this._getComputePipeline(e,a,o,t)),u.usedTimes++,a.usedTimes++,s.version=e.version,s.pipeline=u}return s.pipeline}getForRender(e,t=null){const{backend:r}=this,s=this.get(e);if(this._needsRenderUpdate(e)){const i=s.pipeline;i&&(i.usedTimes--,i.vertexProgram.usedTimes--,i.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState(),a=e.material?e.material.name:"";let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(i&&0===i.vertexProgram.usedTimes&&this._releaseProgram(i.vertexProgram),o=new my(n.vertexShader,"vertex",a),this.programs.vertex.set(n.vertexShader,o),r.createProgram(o));let u=this.programs.fragment.get(n.fragmentShader);void 0===u&&(i&&0===i.fragmentProgram.usedTimes&&this._releaseProgram(i.fragmentProgram),u=new my(n.fragmentShader,"fragment",a),this.programs.fragment.set(n.fragmentShader,u),r.createProgram(u));const l=this._getRenderCacheKey(e,o,u);let d=this.caches.get(l);void 0===d?(i&&0===i.usedTimes&&this._releasePipeline(i),d=this._getRenderPipeline(e,o,u,l,t)):e.pipeline=d,d.usedTimes++,o.usedTimes++,u.usedTimes++,s.pipeline=d}return s.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,r,s){r=r||this._getComputeCacheKey(e,t);let i=this.caches.get(r);return void 0===i&&(i=new py(r,t),this.caches.set(r,i),this.backend.createComputePipeline(i,s)),i}_getRenderPipeline(e,t,r,s,i){s=s||this._getRenderCacheKey(e,t,r);let n=this.caches.get(s);return void 0===n&&(n=new hy(s,t,r),this.caches.set(s,n),e.pipeline=n,this.backend.createRenderPipeline(e,i)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,r){return t.id+","+r.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,r=e.stage;this.programs[r].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class yy extends ey{constructor(e,t,r,s,i,n){super(),this.backend=e,this.textures=r,this.pipelines=i,this.attributes=s,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const r=this.get(e);void 0===r.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),r.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const r=this.get(e);void 0===r.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),r.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}deleteForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}deleteForRender(e){const t=e.getBindings();for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isSampler)this.textures.updateSampler(t.texture);else if(t.isStorageBuffer){const e=t.attribute,r=e.isIndirectStorageBufferAttribute?iy:sy;this.attributes.update(e,r)}}_update(e,t){const{backend:r}=this;let s=!1,i=!0,n=0,a=0;for(const t of e.bindings){if(!1!==this.nodes.updateGroup(t)){if(t.isStorageBuffer){const e=t.attribute,r=e.isIndirectStorageBufferAttribute?iy:sy;this.attributes.update(e,r)}if(t.isUniformBuffer){t.update()&&r.updateBinding(t)}else if(t.isSampledTexture){const e=t.update(),o=t.texture,u=this.textures.get(o);e&&(this.textures.updateTexture(o),t.generation!==u.generation&&(t.generation=u.generation,s=!0,i=!1));if(void 0!==r.get(o).externalTexture||u.isDefaultTexture?i=!1:(n=10*n+o.id,a+=o.version),!0===o.isStorageTexture&&!0===o.mipmapsAutoUpdate){const e=this.get(o);!0===t.store?e.needsMipmap=!0:this.textures.needsMipmaps(o)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(o),e.needsMipmap=!1)}}else if(t.isSampler){if(t.update()){const e=this.textures.updateSampler(t.texture);t.samplerKey!==e&&(t.samplerKey=e,s=!0,i=!1)}}t.isBuffer&&t.updateRanges.length>0&&t.clearUpdateRanges()}}!0===s&&this.backend.updateBindings(e,t,i?n:0,a)}}function by(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?e.z-t.z:e.id-t.id}function xy(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function Ty(e){return(e.transmission>0||e.transmissionNode&&e.transmissionNode.isNode)&&e.side===B&&!1===e.forceSinglePass}class _y{constructor(e,t,r){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,r),this.lightsArray=[],this.scene=t,this.camera=r,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,r,s,i,n,a){let o=this.renderItems[this.renderItemsIndex];return void 0===o?(o={id:e.id,object:e,geometry:t,material:r,groupOrder:s,renderOrder:e.renderOrder,z:i,group:n,clippingContext:a},this.renderItems[this.renderItemsIndex]=o):(o.id=e.id,o.object=e,o.geometry=t,o.material=r,o.groupOrder=s,o.renderOrder=e.renderOrder,o.z=i,o.group=n,o.clippingContext=a),this.renderItemsIndex++,o}push(e,t,r,s,i,n,a){const o=this.getNextRenderItem(e,t,r,s,i,n,a);!0===e.occlusionTest&&this.occlusionQueryCount++,!0===r.transparent||r.transmission>0||r.transmissionNode&&r.transmissionNode.isNode||r.backdropNode&&r.backdropNode.isNode?(Ty(r)&&this.transparentDoublePass.push(o),this.transparent.push(o)):this.opaque.push(o)}unshift(e,t,r,s,i,n,a){const o=this.getNextRenderItem(e,t,r,s,i,n,a);!0===r.transparent||r.transmission>0||r.transmissionNode&&r.transmissionNode.isNode||r.backdropNode&&r.backdropNode.isNode?(Ty(r)&&this.transparentDoublePass.unshift(o),this.transparent.unshift(o)):this.opaque.unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||by),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||xy),this.transparent.length>1&&this.transparent.sort(t||xy)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,u=a.height>>t;let l=e.depthTexture||i[t];const d=!0===e.depthBuffer||!0===e.stencilBuffer;let c=!1;void 0===l&&d&&(l=new Y,l.format=e.stencilBuffer?Oe:Ve,l.type=e.stencilBuffer?ke:S,l.image.width=o,l.image.height=u,l.image.depth=a.depth,l.renderTarget=e,l.isArrayTexture=!0===e.multiview&&a.depth>1,i[t]=l),r.width===a.width&&a.height===r.height||(c=!0,l&&(l.needsUpdate=!0,l.image.width=o,l.image.height=u,l.image.depth=l.isArrayTexture?l.image.depth:1)),r.width=a.width,r.height=a.height,r.textures=n,r.depthTexture=l||null,r.depth=e.depthBuffer,r.stencil=e.stencilBuffer,r.renderTarget=e,r.sampleCount!==s&&(c=!0,l&&(l.needsUpdate=!0),r.sampleCount=s);const h={sampleCount:s};if(!0!==e.isXRRenderTarget){for(let e=0;e{this._destroyRenderTarget(e)},e.addEventListener("dispose",r.onDispose))}updateTexture(e,t={}){const r=this.get(e);if(!0===r.initialized&&r.version===e.version)return;const s=e.isRenderTargetTexture||e.isDepthTexture||e.isFramebufferTexture,i=this.backend;if(s&&!0===r.initialized&&i.destroyTexture(e),e.isFramebufferTexture){const t=this.renderer.getRenderTarget();e.type=t?t.texture.type:Ge}const{width:n,height:a,depth:o}=this.getSize(e);if(t.width=n,t.height=a,t.depth=o,t.needsMipmaps=this.needsMipmaps(e),t.levels=t.needsMipmaps?this.getMipLevels(e,n,a):1,e.isCubeTexture&&e.mipmaps.length>0&&t.levels++,s||!0===e.isStorageTexture||!0===e.isExternalTexture)i.createTexture(e,t),r.generation=e.version;else if(e.version>0){const s=e.image;if(void 0===s)d("Renderer: Texture marked for update but image is undefined.");else if(!1===s.complete)d("Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const r=[];for(const t of e.images)r.push(t);t.images=r}else t.image=s;void 0!==r.isDefaultTexture&&!0!==r.isDefaultTexture||(i.createTexture(e,t),r.isDefaultTexture=!1,r.generation=e.version),!0===e.source.dataReady&&i.updateTexture(e,t);const n=!0===e.isStorageTexture&&!1===e.mipmapsAutoUpdate;t.needsMipmaps&&0===e.mipmaps.length&&!n&&i.generateMipmaps(e),e.onUpdate&&e.onUpdate(e)}}else i.createDefaultTexture(e),r.isDefaultTexture=!0,r.generation=e.version;!0!==r.initialized&&(r.initialized=!0,r.generation=e.version,this.info.memory.textures++,e.isVideoTexture&&!0===p.enabled&&p.getTransfer(e.colorSpace)!==g&&d("WebGPURenderer: Video textures must use a color space with a sRGB transfer function, e.g. SRGBColorSpace."),r.onDispose=()=>{this._destroyTexture(e)},e.addEventListener("dispose",r.onDispose)),r.version=e.version}updateSampler(e){return this.backend.updateSampler(e)}getSize(e,t=wy){let r=e.images?e.images[0]:e.image;return r?(void 0!==r.image&&(r=r.image),"undefined"!=typeof HTMLVideoElement&&r instanceof HTMLVideoElement?(t.width=r.videoWidth||1,t.height=r.videoHeight||1,t.depth=1):"undefined"!=typeof VideoFrame&&r instanceof VideoFrame?(t.width=r.displayWidth||1,t.height=r.displayHeight||1,t.depth=1):(t.width=r.width||1,t.height=r.height||1,t.depth=e.isCubeTexture?6:r.depth||1)):t.width=t.height=t.depth=1,t}getMipLevels(e,t,r){let s;return s=e.mipmaps.length>0?e.mipmaps.length:!0===e.isCompressedTexture?1:Math.floor(Math.log2(Math.max(t,r)))+1,s}needsMipmaps(e){return!0===e.generateMipmaps||e.mipmaps.length>0}_destroyRenderTarget(e){if(!0===this.has(e)){const t=this.get(e),r=t.textures,s=t.depthTexture;e.removeEventListener("dispose",t.onDispose);for(let e=0;e=2)for(let r=0;r{if(this._currentNode=t,!t.isVarNode||!t.isIntent(e)||!0===t.isAssign(e))if("setup"===s)t.build(e);else if("analyze"===s)t.build(e,this);else if("generate"===s){const r=e.getDataFromNode(t,"any").stages,s=r&&r[e.shaderStage];if(t.isVarNode&&s&&1===s.length&&s[0]&&s[0].isStackNode)return;t.build(e,"void")}},n=[...this.nodes];for(const e of n)i(e);this._currentNode=null;const a=this.nodes.filter(e=>-1===n.indexOf(e));for(const e of a)i(e);let o;return o=this.hasOutput?this.outputNode.build(e,...t):super.build(e,...t),un(r),e.removeActiveStack(this),o}}const Ly=tn(Py).setParameterLength(0,1);class Fy extends oi{static get type(){return"StructTypeNode"}constructor(e,t=null){var r;super("struct"),this.membersLayout=(r=e,Object.entries(r).map(([e,t])=>"string"==typeof t?{name:e,type:t,atomic:!1}:{name:e,type:t.type,atomic:t.atomic||!1})),this.name=t,this.isStructLayoutNode=!0}getLength(){const e=Float32Array.BYTES_PER_ELEMENT;let t=1,r=0;for(const s of this.membersLayout){const i=s.type,n=$s(i),a=Ws(i)/e;t=Math.max(t,a);const o=r%t%a;0!==o&&(r+=a-o),r+=n}return Math.ceil(r/t)*t}getMemberType(e,t){const r=this.membersLayout.find(e=>e.name===t);return r?r.type:"void"}getNodeType(e){return e.getStructTypeFromNode(this,this.membersLayout,this.name).name}setup(e){e.getStructTypeFromNode(this,this.membersLayout,this.name),e.addInclude(this)}generate(e){return this.getNodeType(e)}}class Dy extends oi{static get type(){return"StructNode"}constructor(e,t){super("vec3"),this.structTypeNode=e,this.values=t,this.isStructNode=!0}getNodeType(e){return this.structTypeNode.getNodeType(e)}getMemberType(e,t){return this.structTypeNode.getMemberType(e,t)}generate(e){const t=e.getVarFromNode(this),r=t.type,s=e.getPropertyName(t);return e.addLineFlowCode(`${s} = ${e.generateStruct(r,this.structTypeNode.membersLayout,this.values)}`,this),t.name}}class Uy extends oi{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}getNodeType(e){const t=e.getNodeProperties(this);if(void 0===t.membersLayout){const r=this.members,s=[];for(let t=0;tnew Wy(e,"uint","float"),jy={};class Xy extends to{static get type(){return"BitcountNode"}constructor(e,t){super(e,t),this.isBitcountNode=!0}_resolveElementType(e,t,r){"int"===r?t.assign(Hy(e,"uint")):t.assign(e)}_returnDataNode(e){switch(e){case"uint":return mn;case"int":return gn;case"uvec2":return xn;case"uvec3":return Nn;case"uvec4":return En;case"ivec2":return bn;case"ivec3":return vn;case"ivec4":return An}}_createTrailingZerosBaseLayout(e,t){const r=this._returnDataNode(t);return on(([e])=>{const s=mn(0);this._resolveElementType(e,s,t);const i=pn(s.bitAnd(Po(s))),n=qy(i).shiftRight(23).sub(127);return r(n)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createLeadingZerosBaseLayout(e,t){const r=this._returnDataNode(t);return on(([e])=>{dn(e.equal(mn(0)),()=>mn(32));const s=mn(0),i=mn(0);return this._resolveElementType(e,s,t),dn(s.shiftRight(16).equal(0),()=>{i.addAssign(16),s.shiftLeftAssign(16)}),dn(s.shiftRight(24).equal(0),()=>{i.addAssign(8),s.shiftLeftAssign(8)}),dn(s.shiftRight(28).equal(0),()=>{i.addAssign(4),s.shiftLeftAssign(4)}),dn(s.shiftRight(30).equal(0),()=>{i.addAssign(2),s.shiftLeftAssign(2)}),dn(s.shiftRight(31).equal(0),()=>{i.addAssign(1)}),r(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createOneBitsBaseLayout(e,t){const r=this._returnDataNode(t);return on(([e])=>{const s=mn(0);this._resolveElementType(e,s,t),s.assign(s.sub(s.shiftRight(mn(1)).bitAnd(mn(1431655765)))),s.assign(s.bitAnd(mn(858993459)).add(s.shiftRight(mn(2)).bitAnd(mn(858993459))));const i=s.add(s.shiftRight(mn(4))).bitAnd(mn(252645135)).mul(mn(16843009)).shiftRight(mn(24));return r(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createMainLayout(e,t,r,s){const i=this._returnDataNode(t);return on(([e])=>{if(1===r)return i(s(e));{const t=i(0),n=["x","y","z","w"];for(let i=0;id(r))()}}Xy.COUNT_TRAILING_ZEROS="countTrailingZeros",Xy.COUNT_LEADING_ZEROS="countLeadingZeros",Xy.COUNT_ONE_BITS="countOneBits";const Ky=sn(Xy,Xy.COUNT_TRAILING_ZEROS).setParameterLength(1),Yy=sn(Xy,Xy.COUNT_LEADING_ZEROS).setParameterLength(1),Qy=sn(Xy,Xy.COUNT_ONE_BITS).setParameterLength(1),Zy=on(([e])=>{const t=e.toUint().mul(747796405).add(2891336453),r=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return r.shiftRight(22).bitXor(r).toFloat().mul(1/2**32)}),Jy=(e,t)=>Qo(Ba(4,e.mul(Ma(1,e))),t);class eb extends di{static get type(){return"PackFloatNode"}constructor(e,t){super(),this.vectorNode=t,this.encoding=e,this.isPackFloatNode=!0}getNodeType(){return"uint"}generate(e){const t=this.vectorNode.getNodeType(e);return`${e.getFloatPackingMethod(this.encoding)}(${this.vectorNode.build(e,t)})`}}const tb=sn(eb,"snorm").setParameterLength(1),rb=sn(eb,"unorm").setParameterLength(1),sb=sn(eb,"float16").setParameterLength(1);class ib extends di{static get type(){return"UnpackFloatNode"}constructor(e,t){super(),this.uintNode=t,this.encoding=e,this.isUnpackFloatNode=!0}getNodeType(){return"vec2"}generate(e){const t=this.uintNode.getNodeType(e);return`${e.getFloatUnpackingMethod(this.encoding)}(${this.uintNode.build(e,t)})`}}const nb=sn(ib,"snorm").setParameterLength(1),ab=sn(ib,"unorm").setParameterLength(1),ob=sn(ib,"float16").setParameterLength(1),ub=on(([e])=>e.fract().sub(.5).abs()).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),lb=on(([e])=>_n(ub(e.z.add(ub(e.y.mul(1)))),ub(e.z.add(ub(e.x.mul(1)))),ub(e.y.add(ub(e.x.mul(1)))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),db=on(([e,t,r])=>{const s=_n(e).toVar(),i=pn(1.4).toVar(),n=pn(0).toVar(),a=_n(s).toVar();return op({start:pn(0),end:pn(3),type:"float",condition:"<="},()=>{const e=_n(lb(a.mul(2))).toVar();s.addAssign(e.add(r.mul(pn(.1).mul(t)))),a.mulAssign(1.8),i.mulAssign(1.5),s.mulAssign(1.2);const o=pn(ub(s.z.add(ub(s.x.add(ub(s.y)))))).toVar();n.addAssign(o.div(i)),a.addAssign(.14)}),n}).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class cb extends oi{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFn=null,this.global=!0}getNodeType(e){return this.getCandidateFn(e).shaderNode.layout.type}getCandidateFn(e){const t=this.parametersNodes;let r=this._candidateFn;if(null===r){let s=null,i=-1;for(const r of this.functionNodes){const n=r.shaderNode.layout;if(null===n)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const a=n.inputs;if(t.length===a.length){let n=0;for(let r=0;ri&&(s=r,i=n)}}this._candidateFn=r=s}return r}setup(e){return this.getCandidateFn(e)(...this.parametersNodes)}}const hb=tn(cb),pb=e=>(...t)=>hb(e,...t),gb=Ta(0).setGroup(ya).onRenderUpdate(e=>e.time),mb=Ta(0).setGroup(ya).onRenderUpdate(e=>e.deltaTime),fb=Ta(0,"uint").setGroup(ya).onRenderUpdate(e=>e.frameId);const yb=on(([e,t,r=yn(.5)])=>Lf(e.sub(r),t).add(r)),bb=on(([e,t,r=yn(.5)])=>{const s=e.sub(r),i=s.dot(s),n=i.mul(i).mul(t);return e.add(s.mul(n))}),xb=on(({position:e=null,horizontal:t=!0,vertical:r=!1})=>{let s;null!==e?(s=bd.toVar(),s[3][0]=e.x,s[3][1]=e.y,s[3][2]=e.z):s=bd;const i=sd.mul(s);return Xi(t)&&(i[0][0]=bd[0].length(),i[0][1]=0,i[0][2]=0),Xi(r)&&(i[1][0]=0,i[1][1]=bd[1].length(),i[1][2]=0),i[2][0]=0,i[2][1]=0,i[2][2]=1,td.mul(i).mul(Bd)}),Tb=on(([e=null])=>{const t=Dp();return Dp(Ep(e)).sub(t).lessThan(0).select(Wl,e)});class _b extends oi{static get type(){return"SpriteSheetUVNode"}constructor(e,t=Sl(),r=pn(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=r}setup(){const{frameNode:e,uvNode:t,countNode:r}=this,{width:s,height:i}=r,n=e.mod(s.mul(i)).floor(),a=n.mod(s),o=i.sub(n.add(1).div(s).ceil()),u=r.reciprocal(),l=yn(a,o);return t.add(l).mul(u)}}const vb=tn(_b).setParameterLength(3),Nb=on(([e,t=null,r=null,s=pn(1),i=Bd,n=zd])=>{let a=n.abs().normalize();a=a.div(a.dot(_n(1)));const o=i.yz.mul(s),u=i.zx.mul(s),l=i.xy.mul(s),d=e.value,c=null!==t?t.value:d,h=null!==r?r.value:d,p=Pl(d,o).mul(a.x),g=Pl(c,u).mul(a.y),m=Pl(h,l).mul(a.z);return Ca(p,g,m)}),Sb=new je,Rb=new r,Ab=new r,Eb=new r,wb=new a,Cb=new r(0,0,-1),Mb=new s,Bb=new r,Pb=new r,Lb=new s,Fb=new t,Db=new Ne,Ub=Wl.flipX();Db.depthTexture=new Y(1,1);let Ib=!1;class Ob extends Ml{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||Db.texture,Ub),this._reflectorBaseNode=e.reflector||new Vb(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(null===this._depthNode){if(!0!==this._reflectorBaseNode.depth)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=Qi(new Ob({defaultTexture:Db.depthTexture,reflector:this._reflectorBaseNode}))}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e._reflectorBaseNode=this._reflectorBaseNode,e}dispose(){super.dispose(),this._reflectorBaseNode.dispose()}}class Vb extends oi{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:r=new Xe,resolutionScale:s=1,generateMipmaps:i=!1,bounces:n=!0,depth:a=!1,samples:o=0}=t;this.textureNode=e,this.target=r,this.resolutionScale=s,void 0!==t.resolution&&(v('ReflectorNode: The "resolution" parameter has been renamed to "resolutionScale".'),this.resolutionScale=t.resolution),this.generateMipmaps=i,this.bounces=n,this.depth=a,this.samples=o,this.updateBeforeType=n?Zs.RENDER:Zs.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new Map,this.forceUpdate=!1,this.hasOutput=!1}_updateResolution(e,t){const r=this.resolutionScale;t.getDrawingBufferSize(Fb),e.setSize(Math.round(Fb.width*r),Math.round(Fb.height*r))}setup(e){return this._updateResolution(Db,e.renderer),super.setup(e)}dispose(){super.dispose();for(const e of this.renderTargets.values())e.dispose()}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new Ne(0,0,{type:be,samples:this.samples}),!0===this.generateMipmaps&&(t.texture.minFilter=Ke,t.texture.generateMipmaps=!0),!0===this.depth&&(t.depthTexture=new Y),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&Ib)return!1;Ib=!0;const{scene:t,camera:r,renderer:s,material:i}=e,{target:n}=this,a=this.getVirtualCamera(r),o=this.getRenderTarget(a);s.getDrawingBufferSize(Fb),this._updateResolution(o,s),Ab.setFromMatrixPosition(n.matrixWorld),Eb.setFromMatrixPosition(r.matrixWorld),wb.extractRotation(n.matrixWorld),Rb.set(0,0,1),Rb.applyMatrix4(wb),Bb.subVectors(Ab,Eb);let u=!1;if(!0===Bb.dot(Rb)>0&&!1===this.forceUpdate){if(!1===this.hasOutput)return void(Ib=!1);u=!0}Bb.reflect(Rb).negate(),Bb.add(Ab),wb.extractRotation(r.matrixWorld),Cb.set(0,0,-1),Cb.applyMatrix4(wb),Cb.add(Eb),Pb.subVectors(Ab,Cb),Pb.reflect(Rb).negate(),Pb.add(Ab),a.coordinateSystem=r.coordinateSystem,a.position.copy(Bb),a.up.set(0,1,0),a.up.applyMatrix4(wb),a.up.reflect(Rb),a.lookAt(Pb),a.near=r.near,a.far=r.far,a.updateMatrixWorld(),a.projectionMatrix.copy(r.projectionMatrix),Sb.setFromNormalAndCoplanarPoint(Rb,Ab),Sb.applyMatrix4(a.matrixWorldInverse),Mb.set(Sb.normal.x,Sb.normal.y,Sb.normal.z,Sb.constant);const l=a.projectionMatrix;Lb.x=(Math.sign(Mb.x)+l.elements[8])/l.elements[0],Lb.y=(Math.sign(Mb.y)+l.elements[9])/l.elements[5],Lb.z=-1,Lb.w=(1+l.elements[10])/l.elements[14],Mb.multiplyScalar(1/Mb.dot(Lb));l.elements[2]=Mb.x,l.elements[6]=Mb.y,l.elements[10]=s.coordinateSystem===h?Mb.z-0:Mb.z+1-0,l.elements[14]=Mb.w,this.textureNode.value=o.texture,!0===this.depth&&(this.textureNode.getDepthNode().value=o.depthTexture),i.visible=!1;const d=s.getRenderTarget(),c=s.getMRT(),p=s.autoClear;s.setMRT(null),s.setRenderTarget(o),s.autoClear=!0;const g=t.name;t.name=(t.name||"Scene")+" [ Reflector ]",u?(s.clear(),this.hasOutput=!1):(s.render(t,a),this.hasOutput=!0),t.name=g,s.setMRT(c),s.setRenderTarget(d),s.autoClear=p,i.visible=!0,Ib=!1,this.forceUpdate=!1}get resolution(){return v('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale}set resolution(e){v('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale=e}}const kb=new _e(-1,1,1,-1,0,1);class Gb extends Te{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new Ye([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new Ye(t,2))}}const zb=new Gb;class $b extends ne{constructor(e=null){super(zb,e),this.camera=kb,this.isQuadMesh=!0}async renderAsync(e){v('QuadMesh: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await e.init(),e.render(this,kb)}render(e){e.render(this,kb)}}const Wb=new t;class Hb extends Ml{static get type(){return"RTTNode"}constructor(e,t=null,r=null,s={type:be}){const i=new Ne(t,r,s);super(i.texture,Sl()),this.isRTTNode=!0,this.node=e,this.width=t,this.height=r,this.pixelRatio=1,this.renderTarget=i,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new $b(new Yp),this.updateBeforeType=Zs.RENDER}get autoResize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const r=e*this.pixelRatio,s=t*this.pixelRatio;this.renderTarget.setSize(r,s),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoResize){const t=e.getPixelRatio(),r=e.getSize(Wb),s=Math.floor(r.width*t),i=Math.floor(r.height*t);s===this.renderTarget.width&&i===this.renderTarget.height||(this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0)}let t="RTT";this.node.name&&(t=this.node.name+" [ "+t+" ]"),this._quadMesh.material.fragmentNode=this._rttNode,this._quadMesh.name=t;const r=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(r)}clone(){const e=new Ml(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const qb=(e,...t)=>Qi(new Hb(Qi(e),...t)),jb=on(([e,t,r],s)=>{let i;s.renderer.coordinateSystem===h?(e=yn(e.x,e.y.oneMinus()).mul(2).sub(1),i=Rn(_n(e,t),1)):i=Rn(_n(e.x,e.y.oneMinus(),t).mul(2).sub(1),1);const n=Rn(r.mul(i));return n.xyz.div(n.w)}),Xb=on(([e,t])=>{const r=t.mul(Rn(e,1)),s=r.xy.div(r.w).mul(.5).add(.5).toVar();return yn(s.x,s.y.oneMinus())}),Kb=on(([e,t,r])=>{const s=Al(Ll(t)),i=bn(e.mul(s)).toVar(),n=Ll(t,i).toVar(),a=Ll(t,i.sub(bn(2,0))).toVar(),o=Ll(t,i.sub(bn(1,0))).toVar(),u=Ll(t,i.add(bn(1,0))).toVar(),l=Ll(t,i.add(bn(2,0))).toVar(),d=Ll(t,i.add(bn(0,2))).toVar(),c=Ll(t,i.add(bn(0,1))).toVar(),h=Ll(t,i.sub(bn(0,1))).toVar(),p=Ll(t,i.sub(bn(0,2))).toVar(),g=Co(Ma(pn(2).mul(o).sub(a),n)).toVar(),m=Co(Ma(pn(2).mul(u).sub(l),n)).toVar(),f=Co(Ma(pn(2).mul(c).sub(d),n)).toVar(),y=Co(Ma(pn(2).mul(h).sub(p),n)).toVar(),b=jb(e,n,r).toVar(),x=g.lessThan(m).select(b.sub(jb(e.sub(yn(pn(1).div(s.x),0)),o,r)),b.negate().add(jb(e.add(yn(pn(1).div(s.x),0)),u,r))),T=f.lessThan(y).select(b.sub(jb(e.add(yn(0,pn(1).div(s.y))),c,r)),b.negate().add(jb(e.sub(yn(0,pn(1).div(s.y))),h,r)));return _o(Yo(x,T))}),Yb=on(([e])=>vo(pn(52.9829189).mul(vo(Ko(e,yn(.06711056,.00583715)))))).setLayout({name:"interleavedGradientNoise",type:"float",inputs:[{name:"position",type:"vec2"}]}),Qb=on(([e,t,r])=>{const s=pn(2.399963229728653),i=yo(pn(e).add(.5).div(pn(t))),n=pn(e).mul(s).add(r);return yn(So(n),No(n)).mul(i)}).setLayout({name:"vogelDiskSample",type:"vec2",inputs:[{name:"sampleIndex",type:"int"},{name:"samplesCount",type:"int"},{name:"phi",type:"float"}]});class Zb extends oi{static get type(){return"SampleNode"}constructor(e,t=null){super(),this.callback=e,this.uvNode=t,this.isSampleNode=!0}setup(){return this.sample(Sl())}sample(e){return this.callback(e)}}class Jb extends oi{static get type(){return"EventNode"}constructor(e,t){super("void"),this.eventType=e,this.callback=t,e===Jb.OBJECT?this.updateType=Zs.OBJECT:e===Jb.MATERIAL?this.updateType=Zs.RENDER:e===Jb.BEFORE_OBJECT?this.updateBeforeType=Zs.OBJECT:e===Jb.BEFORE_MATERIAL&&(this.updateBeforeType=Zs.RENDER)}update(e){this.callback(e)}updateBefore(e){this.callback(e)}}Jb.OBJECT="object",Jb.MATERIAL="material",Jb.BEFORE_OBJECT="beforeObject",Jb.BEFORE_MATERIAL="beforeMaterial";const ex=(e,t)=>new Jb(e,t).toStack();class tx extends W{constructor(e,t,r=Float32Array){super(ArrayBuffer.isView(e)?e:new r(e*t),t),this.isStorageInstancedBufferAttribute=!0}}class rx extends Ee{constructor(e,t,r=Float32Array){super(ArrayBuffer.isView(e)?e:new r(e*t),t),this.isStorageBufferAttribute=!0}}class sx extends oi{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const ix=rn(sx),nx=new P,ax=new a;class ox extends oi{static get type(){return"SceneNode"}constructor(e=ox.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,r=null!==this.scene?this.scene:e.scene;let s;return t===ox.BACKGROUND_BLURRINESS?s=mc("backgroundBlurriness","float",r):t===ox.BACKGROUND_INTENSITY?s=mc("backgroundIntensity","float",r):t===ox.BACKGROUND_ROTATION?s=Ta("mat4").setName("backgroundRotation").setGroup(ya).onRenderUpdate(()=>{const e=r.background;return null!==e&&e.isTexture&&e.mapping!==Qe?(nx.copy(r.backgroundRotation),nx.x*=-1,nx.y*=-1,nx.z*=-1,ax.makeRotationFromEuler(nx)):ax.identity(),ax}):o("SceneNode: Unknown scope:",t),s}}ox.BACKGROUND_BLURRINESS="backgroundBlurriness",ox.BACKGROUND_INTENSITY="backgroundIntensity",ox.BACKGROUND_ROTATION="backgroundRotation";const ux=rn(ox,ox.BACKGROUND_BLURRINESS),lx=rn(ox,ox.BACKGROUND_INTENSITY),dx=rn(ox,ox.BACKGROUND_ROTATION);class cx extends Ml{static get type(){return"StorageTextureNode"}constructor(e,t,r=null){super(e,t),this.storeNode=r,this.mipLevel=0,this.isStorageTextureNode=!0,this.access=ei.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);const t=e.getNodeProperties(this);return t.storeNode=this.storeNode,t}setAccess(e){return this.access=e,this}setMipLevel(e){return this.mipLevel=e,this}generate(e,t){let r;return r=null!==this.storeNode?this.generateStore(e):super.generate(e,t),r}toReadWrite(){return this.setAccess(ei.READ_WRITE)}toReadOnly(){return this.setAccess(ei.READ_ONLY)}toWriteOnly(){return this.setAccess(ei.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:r,storeNode:s,depthNode:i}=t,n=super.generate(e,"property"),a=r.build(e,!0===this.value.is3DTexture?"uvec3":"uvec2"),o=s.build(e,"vec4"),u=i?i.build(e,"int"):null,l=e.generateTextureStore(e,n,a,u,o);e.addLineFlowCode(l,this)}clone(){const e=super.clone();return e.storeNode=this.storeNode,e.mipLevel=this.mipLevel,e}}const hx=tn(cx).setParameterLength(1,3),px=on(({texture:e,uv:t})=>{const r=1e-4,s=_n().toVar();return dn(t.x.lessThan(r),()=>{s.assign(_n(1,0,0))}).ElseIf(t.y.lessThan(r),()=>{s.assign(_n(0,1,0))}).ElseIf(t.z.lessThan(r),()=>{s.assign(_n(0,0,1))}).ElseIf(t.x.greaterThan(.9999),()=>{s.assign(_n(-1,0,0))}).ElseIf(t.y.greaterThan(.9999),()=>{s.assign(_n(0,-1,0))}).ElseIf(t.z.greaterThan(.9999),()=>{s.assign(_n(0,0,-1))}).Else(()=>{const r=.01,i=e.sample(t.add(_n(-.01,0,0))).r.sub(e.sample(t.add(_n(r,0,0))).r),n=e.sample(t.add(_n(0,-.01,0))).r.sub(e.sample(t.add(_n(0,r,0))).r),a=e.sample(t.add(_n(0,0,-.01))).r.sub(e.sample(t.add(_n(0,0,r))).r);s.assign(_n(i,n,a))}),s.normalize()});class gx extends Ml{static get type(){return"Texture3DNode"}constructor(e,t=null,r=null){super(e,t,r),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return _n(.5,.5,.5)}setUpdateMatrix(){}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}generateOffset(e,t){return t.build(e,"ivec3")}normal(e){return px({texture:this,uv:e})}}const mx=tn(gx).setParameterLength(1,3);class fx extends gc{static get type(){return"UserDataNode"}constructor(e,t,r=null){super(e,t,r),this.userData=r}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const yx=new WeakMap;class bx extends di{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=Zs.OBJECT,this.updateAfterType=Zs.OBJECT,this.previousModelWorldMatrix=Ta(new a),this.previousProjectionMatrix=Ta(new a).setGroup(ya),this.previousCameraViewMatrix=Ta(new a)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:r}){const s=Tx(r);this.previousModelWorldMatrix.value.copy(s);const i=xx(t);i.frameId!==e&&(i.frameId=e,void 0===i.previousProjectionMatrix?(i.previousProjectionMatrix=new a,i.previousCameraViewMatrix=new a,i.currentProjectionMatrix=new a,i.currentCameraViewMatrix=new a,i.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(i.previousProjectionMatrix.copy(i.currentProjectionMatrix),i.previousCameraViewMatrix.copy(i.currentCameraViewMatrix)),i.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(i.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(i.previousCameraViewMatrix))}updateAfter({object:e}){Tx(e).copy(e.matrixWorld)}setup(){const e=null===this.projectionMatrix?td:Ta(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),r=e.mul(Rd).mul(Bd),s=this.previousProjectionMatrix.mul(t).mul(Pd),i=r.xy.div(r.w),n=s.xy.div(s.w);return Ma(i,n)}}function xx(e){let t=yx.get(e);return void 0===t&&(t={},yx.set(e,t)),t}function Tx(e,t=0){const r=xx(e);let s=r[t];return void 0===s&&(r[t]=s=new a,r[t].copy(e.matrixWorld)),s}const _x=rn(bx),vx=on(([e])=>Ax(e.rgb)),Nx=on(([e,t=pn(1)])=>t.mix(Ax(e.rgb),e.rgb)),Sx=on(([e,t=pn(1)])=>{const r=Ca(e.r,e.g,e.b).div(3),s=e.r.max(e.g.max(e.b)),i=s.sub(r).mul(t).mul(-3);return iu(e.rgb,s,i)}),Rx=on(([e,t=pn(1)])=>{const r=_n(.57735,.57735,.57735),s=t.cos();return _n(e.rgb.mul(s).add(r.cross(e.rgb).mul(t.sin()).add(r.mul(Ko(r,e.rgb).mul(s.oneMinus())))))}),Ax=(e,t=_n(p.getLuminanceCoefficients(new r)))=>Ko(e,t),Ex=on(([e,t=_n(1),s=_n(0),i=_n(1),n=pn(1),a=_n(p.getLuminanceCoefficients(new r,Se))])=>{const o=e.rgb.dot(_n(a)),u=Wo(e.rgb.mul(t).add(s),0).toVar(),l=u.pow(i).toVar();return dn(u.r.greaterThan(0),()=>{u.r.assign(l.r)}),dn(u.g.greaterThan(0),()=>{u.g.assign(l.g)}),dn(u.b.greaterThan(0),()=>{u.b.assign(l.b)}),u.assign(o.add(u.sub(o).mul(n))),Rn(u.rgb,e.a)});class wx extends di{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const Cx=tn(wx).setParameterLength(2);let Mx=null;class Bx extends Tp{static get type(){return"ViewportSharedTextureNode"}constructor(e=Wl,t=null){null===Mx&&(Mx=new X),super(e,t,Mx)}getTextureForReference(){return Mx}updateReference(){return this}}const Px=tn(Bx).setParameterLength(0,2),Lx=new t;class Fx extends Ml{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class Dx extends Fx{static get type(){return"PassMultipleTextureNode"}constructor(e,t,r=!1){super(e,null),this.textureName=t,this.previousTexture=r}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){const e=new this.constructor(this.passNode,this.textureName,this.previousTexture);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}class Ux extends di{static get type(){return"PassNode"}constructor(e,t,r,s={}){super("vec4"),this.scope=e,this.scene=t,this.camera=r,this.options=s,this._pixelRatio=1,this._width=1,this._height=1;const i=new Y;i.isRenderTargetTexture=!0,i.name="depth";const n=new Ne(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:be,...s});n.texture.name="output",n.depthTexture=i,this.renderTarget=n,this.overrideMaterial=null,this.transparent=!0,this.opaque=!0,this.contextNode=null,this._contextNodeCache=null,this._textures={output:n.texture,depth:i},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=Ta(0),this._cameraFar=Ta(0),this._mrt=null,this._layers=null,this._resolutionScale=1,this._viewport=null,this._scissor=null,this.isPassNode=!0,this.updateBeforeType=Zs.FRAME,this.global=!0}setResolutionScale(e){return this._resolutionScale=e,this}getResolutionScale(){return this._resolutionScale}setResolution(e){return d("PassNode: .setResolution() is deprecated. Use .setResolutionScale() instead."),this.setResolutionScale(e)}getResolution(){return d("PassNode: .getResolution() is deprecated. Use .getResolutionScale() instead."),this.getResolutionScale()}setLayers(e){return this._layers=e,this}getLayers(){return this._layers}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const r=this._textures[e],s=this.renderTarget.textures.indexOf(r);this.renderTarget.textures[s]=t,this._textures[e]=t,this._previousTextures[e]=r,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(t=new Dx(this,e),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),t=new Dx(this,e,!0),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const r=this._cameraNear,s=this._cameraFar;this._viewZNodes[e]=t=Bp(this.getTextureNode(e),r,s)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const r=this._cameraNear,s=this._cameraFar,i=this.getViewZNode(e);this._linearDepthNodes[e]=t=Cp(i,r,s)}return t}async compileAsync(e){const t=e.getRenderTarget(),r=e.getMRT();e.setRenderTarget(this.renderTarget),e.setMRT(this._mrt),await e.compileAsync(this.scene,this.camera),e.setRenderTarget(t),e.setMRT(r)}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,this.renderTarget.texture.type=e.getOutputBufferType(),this.scope===Ux.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:r}=this;let s,i;const n=t.getOutputRenderTarget();n&&!0===n.isXRRenderTarget?(i=1,s=t.xr.getCamera(),t.xr.updateCamera(s),Lx.set(n.width,n.height)):(s=this.camera,i=t.getPixelRatio(),t.getSize(Lx)),this._pixelRatio=i,this.setSize(Lx.width,Lx.height);const a=t.getRenderTarget(),o=t.getMRT(),u=t.autoClear,l=t.transparent,d=t.opaque,c=s.layers.mask,h=t.contextNode,p=r.overrideMaterial;this._cameraNear.value=s.near,this._cameraFar.value=s.far,null!==this._layers&&(s.layers.mask=this._layers.mask);for(const e in this._previousTextures)this.toggleTexture(e);null!==this.overrideMaterial&&(r.overrideMaterial=this.overrideMaterial),t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.autoClear=!0,t.transparent=this.transparent,t.opaque=this.opaque,null!==this.contextNode&&(null!==this._contextNodeCache&&this._contextNodeCache.version===this.version||(this._contextNodeCache={version:this.version,context:xu({...t.contextNode.getFlowContextData(),...this.contextNode.getFlowContextData()})}),t.contextNode=this._contextNodeCache.context);const g=r.name;r.name=this.name?this.name:r.name,t.render(r,s),r.name=g,r.overrideMaterial=p,t.setRenderTarget(a),t.setMRT(o),t.autoClear=u,t.transparent=l,t.opaque=d,t.contextNode=h,s.layers.mask=c}setSize(e,t){this._width=e,this._height=t;const r=Math.floor(this._width*this._pixelRatio*this._resolutionScale),s=Math.floor(this._height*this._pixelRatio*this._resolutionScale);this.renderTarget.setSize(r,s),null!==this._scissor&&this.renderTarget.scissor.copy(this._scissor),null!==this._viewport&&this.renderTarget.viewport.copy(this._viewport)}setScissor(e,t,r,i){null===e?this._scissor=null:(null===this._scissor&&(this._scissor=new s),e.isVector4?this._scissor.copy(e):this._scissor.set(e,t,r,i),this._scissor.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setViewport(e,t,r,i){null===e?this._viewport=null:(null===this._viewport&&(this._viewport=new s),e.isVector4?this._viewport.copy(e):this._viewport.set(e,t,r,i),this._viewport.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}Ux.COLOR="color",Ux.DEPTH="depth";class Ix extends Ux{static get type(){return"ToonOutlinePassNode"}constructor(e,t,r,s,i){super(Ux.COLOR,e,t),this.colorNode=r,this.thicknessNode=s,this.alphaNode=i,this._materialCache=new WeakMap,this.name="Outline Pass"}updateBefore(e){const{renderer:t}=e,r=t.getRenderObjectFunction();t.setRenderObjectFunction((e,r,s,i,n,a,o,u)=>{if((n.isMeshToonMaterial||n.isMeshToonNodeMaterial)&&!1===n.wireframe){const l=this._getOutlineMaterial(n);t.renderObject(e,r,s,i,l,a,o,u)}t.renderObject(e,r,s,i,n,a,o,u)}),super.updateBefore(e),t.setRenderObjectFunction(r)}_createMaterial(){const e=new Yp;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=M;const t=zd.negate(),r=td.mul(Rd),s=pn(1),i=r.mul(Rn(Bd,1)),n=r.mul(Rn(Bd.add(t),1)),a=_o(i.sub(n));return e.vertexNode=i.add(a.mul(this.thicknessNode).mul(i.w).mul(s)),e.colorNode=Rn(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return void 0===t&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const Ox=on(([e,t])=>e.mul(t).clamp()).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Vx=on(([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp()).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),kx=on(([e,t])=>{const r=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),s=e.mul(e.mul(6.2).add(1.7)).add(.06);return r.div(s).pow(2.2)}).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Gx=on(([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),r=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(r)}),zx=on(([e,t])=>{const r=Mn(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),s=Mn(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=r.mul(e),e=Gx(e),(e=s.mul(e)).clamp()}).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),$x=Mn(_n(1.6605,-.1246,-.0182),_n(-.5876,1.1329,-.1006),_n(-.0728,-.0083,1.1187)),Wx=Mn(_n(.6274,.0691,.0164),_n(.3293,.9195,.088),_n(.0433,.0113,.8956)),Hx=on(([e])=>{const t=_n(e).toVar(),r=_n(t.mul(t)).toVar(),s=_n(r.mul(r)).toVar();return pn(15.5).mul(s.mul(r)).sub(Ba(40.14,s.mul(t))).add(Ba(31.96,s).sub(Ba(6.868,r.mul(t))).add(Ba(.4298,r).add(Ba(.1191,t).sub(.00232))))}),qx=on(([e,t])=>{const r=_n(e).toVar(),s=Mn(_n(.856627153315983,.137318972929847,.11189821299995),_n(.0951212405381588,.761241990602591,.0767994186031903),_n(.0482516061458583,.101439036467562,.811302368396859)),i=Mn(_n(1.1271005818144368,-.1413297634984383,-.14132976349843826),_n(-.11060664309660323,1.157823702216272,-.11060664309660294),_n(-.016493938717834573,-.016493938717834257,1.2519364065950405)),n=pn(-12.47393),a=pn(4.026069);return r.mulAssign(t),r.assign(Wx.mul(r)),r.assign(s.mul(r)),r.assign(Wo(r,1e-10)),r.assign(fo(r)),r.assign(r.sub(n).div(a.sub(n))),r.assign(nu(r,0,1)),r.assign(Hx(r)),r.assign(i.mul(r)),r.assign(Qo(Wo(_n(0),r),_n(2.2))),r.assign($x.mul(r)),r.assign(nu(r,0,1)),r}).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),jx=on(([e,t])=>{const r=pn(.76),s=pn(.15);e=e.mul(t);const i=$o(e.r,$o(e.g,e.b)),n=yu(i.lessThan(.08),i.sub(Ba(6.25,i.mul(i))),.04);e.subAssign(n);const a=Wo(e.r,Wo(e.g,e.b));dn(a.lessThan(r),()=>e);const o=Ma(1,r),u=Ma(1,o.mul(o).div(a.add(o.sub(r))));e.mulAssign(u.div(a));const l=Ma(1,Pa(1,s.mul(a.sub(u)).add(1)));return iu(e,_n(u),l)}).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class Xx extends oi{static get type(){return"CodeNode"}constructor(e="",t=[],r=""){super("code"),this.isCodeNode=!0,this.global=!0,this.code=e,this.includes=t,this.language=r}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const r of t)r.build(e);const r=e.getCodeFromNode(this,this.getNodeType(e));return r.code=this.code,r.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const Kx=tn(Xx).setParameterLength(1,3);class Yx extends Xx{static get type(){return"FunctionNode"}constructor(e="",t=[],r=""){super(e,t,r)}getNodeType(e){return this.getNodeFunction(e).type}getMemberType(e,t){const r=this.getNodeType(e);return e.getStructTypeNode(r).getMemberType(e,t)}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let r=t.nodeFunction;return void 0===r&&(r=e.parser.parseFunction(this.code),t.nodeFunction=r),r}generate(e,t){super.generate(e);const r=this.getNodeFunction(e),s=r.name,i=r.type,n=e.getCodeFromNode(this,i);""!==s&&(n.name=s);const a=e.getPropertyName(n),o=this.getNodeFunction(e).getCode(a);return n.code=o+"\n","property"===t?a:e.format(`${a}()`,i,t)}}const Qx=(e,t=[],r="")=>{for(let e=0;es.call(...e);return i.functionNode=s,i};class Zx extends oi{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outputType=null,this.events=new u,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:pn()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=Xs(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?Ks(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const Jx=tn(Zx).setParameterLength(1);class eT extends Map{get(e,t=null,...r){if(this.has(e))return super.get(e);if(null!==t){const s=t(...r);return this.set(e,s),s}}}class tT{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const rT=new eT;class sT extends oi{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new eT,this._output=Jx(null),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const r=this._outputs;return void 0===r[e]?r[e]=Jx(t):r[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const r=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),r[e]=t,r[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),r[e]=t,r[e].events.addEventListener("refresh",this.onRefresh)):void 0===r[e]?(r[e]=Jx(t),r[e].events.addEventListener("refresh",this.onRefresh)):r[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const r=this.getObject()[e];if("function"==typeof r)return r(...t)}async callAsync(e,...t){const r=this.getObject()[e];if("function"==typeof r)return"AsyncFunction"===r.constructor.name?await r(...t):r(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new tT(this),t=rT.get("THREE"),r=rT.get("TSL"),s=this.getMethod(),i=[e,this._local,rT,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,r];this._object=s(...i);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:pn()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",r="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],r),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[Ds(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const r in this.parameters)t.push(this.parameters[r].getCacheKey(e));return Us(t)}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const iT=tn(sT).setParameterLength(1,2);function nT(e){let t;const r=e.context.getViewZ;return void 0!==r&&(t=r(this)),(t||Dd.z).negate()}const aT=on(([e,t],r)=>{const s=nT(r);return uu(e,t,s)}),oT=on(([e],t)=>{const r=nT(t);return e.mul(e,r,r).negate().exp().oneMinus()}),uT=on(([e,t])=>Rn(t.toFloat().mix(sa.rgb,e.toVec3()),sa.a));let lT=null,dT=null;class cT extends oi{static get type(){return"RangeNode"}constructor(e=pn(),t=pn()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=this.getConstNode(this.minNode),r=this.getConstNode(this.maxNode),s=e.getTypeLength(Hs(t.value)),i=e.getTypeLength(Hs(r.value));return s>i?s:i}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}getConstNode(e){let t=null;if(e.traverse(e=>{!0===e.isConstNode&&(t=e)}),null===t)throw new Error('THREE.TSL: No "ConstNode" found in node graph.');return t}setup(e){const t=e.object;let r=null;if(t.count>1){const i=this.getConstNode(this.minNode),n=this.getConstNode(this.maxNode),a=i.value,o=n.value,u=e.getTypeLength(Hs(a)),d=e.getTypeLength(Hs(o));lT=lT||new s,dT=dT||new s,lT.setScalar(0),dT.setScalar(0),1===u?lT.setScalar(a):a.isColor?lT.set(a.r,a.g,a.b,1):lT.set(a.x,a.y,a.z||0,a.w||0),1===d?dT.setScalar(o):o.isColor?dT.set(o.r,o.g,o.b,1):dT.set(o.x,o.y,o.z||0,o.w||0);const c=4,h=c*t.count,p=new Float32Array(h);for(let e=0;enew pT(e,t),mT=gT("numWorkgroups","uvec3"),fT=gT("workgroupId","uvec3"),yT=gT("globalId","uvec3"),bT=gT("localId","uvec3"),xT=gT("subgroupSize","uint");const TT=tn(class extends oi{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:r}=e;!0===r.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`,this)}});class _T extends ui{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let r;const s=e.context.assign;if(r=super.generate(e),!0!==s){const s=this.getNodeType(e);r=e.format(r,s,t)}return r}}class vT extends oi{constructor(e,t,r=0){super(t),this.bufferType=t,this.bufferCount=r,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e,this.name=""}setName(e){return this.name=e,this}label(e){return d('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setScope(e){return this.scope=e,this}getElementType(){return this.elementType}getInputType(){return`${this.scope}Array`}element(e){return new _T(this,e)}generate(e){const t=""!==this.name?this.name:`${this.scope}Array_${this.id}`;return e.getScopedArray(t,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}class NT extends oi{static get type(){return"AtomicFunctionNode"}constructor(e,t,r){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=r,this.parents=!0}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=e.getNodeProperties(this),r=t.parents,s=this.method,i=this.getNodeType(e),n=this.getInputType(e),a=this.pointerNode,o=this.valueNode,u=[];u.push(`&${a.build(e,n)}`),null!==o&&u.push(o.build(e,n));const l=`${e.getMethod(s,i)}( ${u.join(", ")} )`;if(!(!!r&&(1===r.length&&!0===r[0].isStackNode)))return void 0===t.constNode&&(t.constNode=pl(l,i).toConst()),t.constNode.build(e);e.addLineFlowCode(l,this)}}NT.ATOMIC_LOAD="atomicLoad",NT.ATOMIC_STORE="atomicStore",NT.ATOMIC_ADD="atomicAdd",NT.ATOMIC_SUB="atomicSub",NT.ATOMIC_MAX="atomicMax",NT.ATOMIC_MIN="atomicMin",NT.ATOMIC_AND="atomicAnd",NT.ATOMIC_OR="atomicOr",NT.ATOMIC_XOR="atomicXor";const ST=tn(NT),RT=(e,t,r)=>ST(e,t,r).toStack();class AT extends di{static get type(){return"SubgroupFunctionNode"}constructor(e,t=null,r=null){super(),this.method=e,this.aNode=t,this.bNode=r}getInputType(e){const t=this.aNode?this.aNode.getNodeType(e):null,r=this.bNode?this.bNode.getNodeType(e):null;return(e.isMatrix(t)?0:e.getTypeLength(t))>(e.isMatrix(r)?0:e.getTypeLength(r))?t:r}getNodeType(e){const t=this.method;return t===AT.SUBGROUP_ELECT?"bool":t===AT.SUBGROUP_BALLOT?"uvec4":this.getInputType(e)}generate(e,t){const r=this.method,s=this.getNodeType(e),i=this.getInputType(e),n=this.aNode,a=this.bNode,o=[];if(r===AT.SUBGROUP_BROADCAST||r===AT.SUBGROUP_SHUFFLE||r===AT.QUAD_BROADCAST){const t=a.getNodeType(e);o.push(n.build(e,s),a.build(e,"float"===t?"int":s))}else r===AT.SUBGROUP_SHUFFLE_XOR||r===AT.SUBGROUP_SHUFFLE_DOWN||r===AT.SUBGROUP_SHUFFLE_UP?o.push(n.build(e,s),a.build(e,"uint")):(null!==n&&o.push(n.build(e,i)),null!==a&&o.push(a.build(e,i)));const u=0===o.length?"()":`( ${o.join(", ")} )`;return e.format(`${e.getMethod(r,s)}${u}`,s,t)}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}AT.SUBGROUP_ELECT="subgroupElect",AT.SUBGROUP_BALLOT="subgroupBallot",AT.SUBGROUP_ADD="subgroupAdd",AT.SUBGROUP_INCLUSIVE_ADD="subgroupInclusiveAdd",AT.SUBGROUP_EXCLUSIVE_AND="subgroupExclusiveAdd",AT.SUBGROUP_MUL="subgroupMul",AT.SUBGROUP_INCLUSIVE_MUL="subgroupInclusiveMul",AT.SUBGROUP_EXCLUSIVE_MUL="subgroupExclusiveMul",AT.SUBGROUP_AND="subgroupAnd",AT.SUBGROUP_OR="subgroupOr",AT.SUBGROUP_XOR="subgroupXor",AT.SUBGROUP_MIN="subgroupMin",AT.SUBGROUP_MAX="subgroupMax",AT.SUBGROUP_ALL="subgroupAll",AT.SUBGROUP_ANY="subgroupAny",AT.SUBGROUP_BROADCAST_FIRST="subgroupBroadcastFirst",AT.QUAD_SWAP_X="quadSwapX",AT.QUAD_SWAP_Y="quadSwapY",AT.QUAD_SWAP_DIAGONAL="quadSwapDiagonal",AT.SUBGROUP_BROADCAST="subgroupBroadcast",AT.SUBGROUP_SHUFFLE="subgroupShuffle",AT.SUBGROUP_SHUFFLE_XOR="subgroupShuffleXor",AT.SUBGROUP_SHUFFLE_UP="subgroupShuffleUp",AT.SUBGROUP_SHUFFLE_DOWN="subgroupShuffleDown",AT.QUAD_BROADCAST="quadBroadcast";const ET=sn(AT,AT.SUBGROUP_ELECT).setParameterLength(0),wT=sn(AT,AT.SUBGROUP_BALLOT).setParameterLength(1),CT=sn(AT,AT.SUBGROUP_ADD).setParameterLength(1),MT=sn(AT,AT.SUBGROUP_INCLUSIVE_ADD).setParameterLength(1),BT=sn(AT,AT.SUBGROUP_EXCLUSIVE_AND).setParameterLength(1),PT=sn(AT,AT.SUBGROUP_MUL).setParameterLength(1),LT=sn(AT,AT.SUBGROUP_INCLUSIVE_MUL).setParameterLength(1),FT=sn(AT,AT.SUBGROUP_EXCLUSIVE_MUL).setParameterLength(1),DT=sn(AT,AT.SUBGROUP_AND).setParameterLength(1),UT=sn(AT,AT.SUBGROUP_OR).setParameterLength(1),IT=sn(AT,AT.SUBGROUP_XOR).setParameterLength(1),OT=sn(AT,AT.SUBGROUP_MIN).setParameterLength(1),VT=sn(AT,AT.SUBGROUP_MAX).setParameterLength(1),kT=sn(AT,AT.SUBGROUP_ALL).setParameterLength(0),GT=sn(AT,AT.SUBGROUP_ANY).setParameterLength(0),zT=sn(AT,AT.SUBGROUP_BROADCAST_FIRST).setParameterLength(2),$T=sn(AT,AT.QUAD_SWAP_X).setParameterLength(1),WT=sn(AT,AT.QUAD_SWAP_Y).setParameterLength(1),HT=sn(AT,AT.QUAD_SWAP_DIAGONAL).setParameterLength(1),qT=sn(AT,AT.SUBGROUP_BROADCAST).setParameterLength(2),jT=sn(AT,AT.SUBGROUP_SHUFFLE).setParameterLength(2),XT=sn(AT,AT.SUBGROUP_SHUFFLE_XOR).setParameterLength(2),KT=sn(AT,AT.SUBGROUP_SHUFFLE_UP).setParameterLength(2),YT=sn(AT,AT.SUBGROUP_SHUFFLE_DOWN).setParameterLength(2),QT=sn(AT,AT.QUAD_BROADCAST).setParameterLength(1);let ZT;function JT(e){ZT=ZT||new WeakMap;let t=ZT.get(e);return void 0===t&&ZT.set(e,t={}),t}function e_(e){const t=JT(e);return t.shadowMatrix||(t.shadowMatrix=Ta("mat4").setGroup(ya).onRenderUpdate(t=>(!0===e.castShadow&&!1!==t.renderer.shadowMap.enabled||(e.shadow.camera.coordinateSystem!==t.camera.coordinateSystem&&(e.shadow.camera.coordinateSystem=t.camera.coordinateSystem,e.shadow.camera.updateProjectionMatrix()),e.shadow.updateMatrices(e)),e.shadow.matrix)))}function t_(e,t=Ld){const r=e_(e).mul(t);return r.xyz.div(r.w)}function r_(e){const t=JT(e);return t.position||(t.position=Ta(new r).setGroup(ya).onRenderUpdate((t,r)=>r.value.setFromMatrixPosition(e.matrixWorld)))}function s_(e){const t=JT(e);return t.targetPosition||(t.targetPosition=Ta(new r).setGroup(ya).onRenderUpdate((t,r)=>r.value.setFromMatrixPosition(e.target.matrixWorld)))}function i_(e){const t=JT(e);return t.viewPosition||(t.viewPosition=Ta(new r).setGroup(ya).onRenderUpdate(({camera:t},s)=>{s.value=s.value||new r,s.value.setFromMatrixPosition(e.matrixWorld),s.value.applyMatrix4(t.matrixWorldInverse)}))}const n_=e=>sd.transformDirection(r_(e).sub(s_(e))),a_=(e,t)=>{for(const r of t)if(r.isAnalyticLightNode&&r.light.id===e)return r;return null},o_=new WeakMap,u_=[];class l_ extends oi{static get type(){return"LightsNode"}constructor(){super("vec3"),this.totalDiffuseNode=Dn("vec3","totalDiffuse"),this.totalSpecularNode=Dn("vec3","totalSpecular"),this.outgoingLightNode=Dn("vec3","outgoingLight"),this._lights=[],this._lightNodes=null,this._lightNodesHash=null,this.global=!0}customCacheKey(){const e=this._lights;for(let t=0;te.sort((e,t)=>e.id-t.id))(this._lights),i=e.renderer.library;for(const e of s)if(e.isNode)t.push(Qi(e));else{let s=null;if(null!==r&&(s=a_(e.id,r)),null===s){const r=i.getLightNodeClass(e.constructor);if(null===r){d(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}let s=null;o_.has(e)?s=o_.get(e):(s=new r(e),o_.set(e,s)),t.push(s)}}this._lightNodes=t}setupDirectLight(e,t,r){const{lightingModel:s,reflectedLight:i}=e.context;s.direct({...r,lightNode:t,reflectedLight:i},e)}setupDirectRectAreaLight(e,t,r){const{lightingModel:s,reflectedLight:i}=e.context;s.directRectArea({...r,lightNode:t,reflectedLight:i},e)}setupLights(e,t){for(const r of t)r.build(e)}getLightNodes(e){return null===this._lightNodes&&this.setupLightsNode(e),this._lightNodes}setup(e){const t=e.lightsNode;e.lightsNode=this;let r=this.outgoingLightNode;const s=e.context,i=s.lightingModel,n=e.getNodeProperties(this);if(i){const{totalDiffuseNode:t,totalSpecularNode:a}=this;s.outgoingLight=r;const o=e.addStack();n.nodes=o.nodes,i.start(e);const{backdrop:u,backdropAlpha:l}=s,{directDiffuse:d,directSpecular:c,indirectDiffuse:h,indirectSpecular:p}=s.reflectedLight;let g=d.add(h);null!==u&&(g=_n(null!==l?l.mix(g,u):u)),t.assign(g),a.assign(c.add(p)),r.assign(t.add(a)),i.finish(e),r=r.bypass(e.removeStack())}else n.nodes=[];return e.lightsNode=t,r}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}class d_ extends oi{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=Zs.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({context:e,material:t}){c_.assign(t.receivedShadowPositionNode||e.shadowPositionWorld||Ld)}}const c_=Dn("vec3","shadowPositionWorld");function h_(t,r={}){return r.toneMapping=t.toneMapping,r.toneMappingExposure=t.toneMappingExposure,r.outputColorSpace=t.outputColorSpace,r.renderTarget=t.getRenderTarget(),r.activeCubeFace=t.getActiveCubeFace(),r.activeMipmapLevel=t.getActiveMipmapLevel(),r.renderObjectFunction=t.getRenderObjectFunction(),r.pixelRatio=t.getPixelRatio(),r.mrt=t.getMRT(),r.clearColor=t.getClearColor(r.clearColor||new e),r.clearAlpha=t.getClearAlpha(),r.autoClear=t.autoClear,r.scissorTest=t.getScissorTest(),r}function p_(e,t){return t=h_(e,t),e.setMRT(null),e.setRenderObjectFunction(null),e.setClearColor(0,1),e.autoClear=!0,t}function g_(e,t){e.toneMapping=t.toneMapping,e.toneMappingExposure=t.toneMappingExposure,e.outputColorSpace=t.outputColorSpace,e.setRenderTarget(t.renderTarget,t.activeCubeFace,t.activeMipmapLevel),e.setRenderObjectFunction(t.renderObjectFunction),e.setPixelRatio(t.pixelRatio),e.setMRT(t.mrt),e.setClearColor(t.clearColor,t.clearAlpha),e.autoClear=t.autoClear,e.setScissorTest(t.scissorTest)}function m_(e,t={}){return t.background=e.background,t.backgroundNode=e.backgroundNode,t.overrideMaterial=e.overrideMaterial,t}function f_(e,t){return t=m_(e,t),e.background=null,e.backgroundNode=null,e.overrideMaterial=null,t}function y_(e,t){e.background=t.background,e.backgroundNode=t.backgroundNode,e.overrideMaterial=t.overrideMaterial}function b_(e,t,r){return r=f_(t,r=p_(e,r))}function x_(e,t,r){g_(e,r),y_(t,r)}var T_=Object.freeze({__proto__:null,resetRendererAndSceneState:b_,resetRendererState:p_,resetSceneState:f_,restoreRendererAndSceneState:x_,restoreRendererState:g_,restoreSceneState:y_,saveRendererAndSceneState:function(e,t,r={}){return r=m_(t,r=h_(e,r))},saveRendererState:h_,saveSceneState:m_});const __=new WeakMap,v_=on(({depthTexture:e,shadowCoord:t,depthLayer:r})=>{let s=Pl(e,t.xy).setName("t_basic");return e.isArrayTexture&&(s=s.depth(r)),s.compare(t.z)}),N_=on(({depthTexture:e,shadowCoord:t,shadow:r,depthLayer:s})=>{const i=(t,r)=>{let i=Pl(e,t);return e.isArrayTexture&&(i=i.depth(s)),i.compare(r)},n=mc("mapSize","vec2",r).setGroup(ya),a=mc("radius","float",r).setGroup(ya),o=yn(1).div(n),u=a.mul(o.x),l=Yb(ql.xy).mul(6.28318530718);return Ca(i(t.xy.add(Qb(0,5,l).mul(u)),t.z),i(t.xy.add(Qb(1,5,l).mul(u)),t.z),i(t.xy.add(Qb(2,5,l).mul(u)),t.z),i(t.xy.add(Qb(3,5,l).mul(u)),t.z),i(t.xy.add(Qb(4,5,l).mul(u)),t.z)).mul(.2)}),S_=on(({depthTexture:e,shadowCoord:t,shadow:r,depthLayer:s})=>{const i=(t,r)=>{let i=Pl(e,t);return e.isArrayTexture&&(i=i.depth(s)),i.compare(r)},n=mc("mapSize","vec2",r).setGroup(ya),a=yn(1).div(n),o=a.x,u=a.y,l=t.xy,d=vo(l.mul(n).add(.5));return l.subAssign(d.mul(a)),Ca(i(l,t.z),i(l.add(yn(o,0)),t.z),i(l.add(yn(0,u)),t.z),i(l.add(a),t.z),iu(i(l.add(yn(o.negate(),0)),t.z),i(l.add(yn(o.mul(2),0)),t.z),d.x),iu(i(l.add(yn(o.negate(),u)),t.z),i(l.add(yn(o.mul(2),u)),t.z),d.x),iu(i(l.add(yn(0,u.negate())),t.z),i(l.add(yn(0,u.mul(2))),t.z),d.y),iu(i(l.add(yn(o,u.negate())),t.z),i(l.add(yn(o,u.mul(2))),t.z),d.y),iu(iu(i(l.add(yn(o.negate(),u.negate())),t.z),i(l.add(yn(o.mul(2),u.negate())),t.z),d.x),iu(i(l.add(yn(o.negate(),u.mul(2))),t.z),i(l.add(yn(o.mul(2),u.mul(2))),t.z),d.x),d.y)).mul(1/9)}),R_=on(({depthTexture:e,shadowCoord:t,depthLayer:r})=>{let s=Pl(e).sample(t.xy);e.isArrayTexture&&(s=s.depth(r)),s=s.rg;const i=s.x,n=Wo(1e-7,s.y.mul(s.y)),a=Ho(t.z,i);dn(a.equal(1),()=>pn(1));const o=t.z.sub(i);let u=n.div(n.add(o.mul(o)));return u=nu(Ma(u,.3).div(.65)),Wo(a,u)}),A_=on(([e,t,r])=>{let s=Ld.sub(e).length();return s=s.sub(t).div(r.sub(t)),s=s.saturate(),s}),E_=e=>{let t=__.get(e);if(void 0===t){const r=e.isPointLight?(e=>{const t=e.shadow.camera,r=mc("near","float",t).setGroup(ya),s=mc("far","float",t).setGroup(ya),i=hd(e);return A_(i,r,s)})(e):null;t=new Yp,t.colorNode=Rn(0,0,0,1),t.depthNode=r,t.isShadowPassMaterial=!0,t.name="ShadowMaterial",t.fog=!1,__.set(e,t)}return t},w_=e=>{const t=__.get(e);void 0!==t&&(t.dispose(),__.delete(e))},C_=new Kf,M_=[],B_=(e,t,r,s)=>{M_[0]=e,M_[1]=t;let i=C_.get(M_);return void 0!==i&&i.shadowType===r&&i.useVelocity===s||(i=(i,n,a,o,u,l,...d)=>{(!0===i.castShadow||i.receiveShadow&&r===Ze)&&(s&&(js(i).useVelocity=!0),i.onBeforeShadow(e,i,a,t.camera,o,n.overrideMaterial,l),e.renderObject(i,n,a,o,u,l,...d),i.onAfterShadow(e,i,a,t.camera,o,n.overrideMaterial,l))},i.shadowType=r,i.useVelocity=s,C_.set(M_,i)),M_[0]=null,M_[1]=null,i},P_=on(({samples:e,radius:t,size:r,shadowPass:s,depthLayer:i})=>{const n=pn(0).toVar("meanVertical"),a=pn(0).toVar("squareMeanVertical"),o=e.lessThanEqual(pn(1)).select(pn(0),pn(2).div(e.sub(1))),u=e.lessThanEqual(pn(1)).select(pn(0),pn(-1));op({start:gn(0),end:gn(e),type:"int",condition:"<"},({i:e})=>{const l=u.add(pn(e).mul(o));let d=s.sample(Ca(ql.xy,yn(0,l).mul(t)).div(r));s.value.isArrayTexture&&(d=d.depth(i)),d=d.x,n.addAssign(d),a.addAssign(d.mul(d))}),n.divAssign(e),a.divAssign(e);const l=yo(a.sub(n.mul(n)).max(0));return yn(n,l)}),L_=on(({samples:e,radius:t,size:r,shadowPass:s,depthLayer:i})=>{const n=pn(0).toVar("meanHorizontal"),a=pn(0).toVar("squareMeanHorizontal"),o=e.lessThanEqual(pn(1)).select(pn(0),pn(2).div(e.sub(1))),u=e.lessThanEqual(pn(1)).select(pn(0),pn(-1));op({start:gn(0),end:gn(e),type:"int",condition:"<"},({i:e})=>{const l=u.add(pn(e).mul(o));let d=s.sample(Ca(ql.xy,yn(l,0).mul(t)).div(r));s.value.isArrayTexture&&(d=d.depth(i)),n.addAssign(d.x),a.addAssign(Ca(d.y.mul(d.y),d.x.mul(d.x)))}),n.divAssign(e),a.divAssign(e);const l=yo(a.sub(n.mul(n)).max(0));return yn(n,l)}),F_=[v_,N_,S_,R_];let D_;const U_=new $b;class I_ extends d_{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this._currentShadowType=null,this._cameraFrameId=new WeakMap,this.isShadowNode=!0,this.depthLayer=0}setupShadowFilter(e,{filterFn:t,depthTexture:r,shadowCoord:s,shadow:i,depthLayer:n}){const a=s.x.greaterThanEqual(0).and(s.x.lessThanEqual(1)).and(s.y.greaterThanEqual(0)).and(s.y.lessThanEqual(1)).and(s.z.lessThanEqual(1)),o=t({depthTexture:r,shadowCoord:s,shadow:i,depthLayer:n});return a.select(o,pn(1))}setupShadowCoord(e,t){const{shadow:r}=this,{renderer:s}=e,i=mc("bias","float",r).setGroup(ya);let n,a=t;if(r.camera.isOrthographicCamera||!0!==s.logarithmicDepthBuffer)a=a.xyz.div(a.w),n=a.z,s.coordinateSystem===h&&(n=n.mul(2).sub(1));else{const e=a.w;a=a.xy.div(e);const t=mc("near","float",r.camera).setGroup(ya),s=mc("far","float",r.camera).setGroup(ya);n=Pp(e.negate(),t,s)}return a=_n(a.x,a.y.oneMinus(),n.add(i)),a}getShadowFilterFn(e){return F_[e]}setupRenderTarget(e,t){const r=new Y(e.mapSize.width,e.mapSize.height);r.name="ShadowDepthTexture",r.compareFunction=E;const s=t.createRenderTarget(e.mapSize.width,e.mapSize.height);return s.texture.name="ShadowMap",s.texture.type=e.mapType,s.depthTexture=r,{shadowMap:s,depthTexture:r}}setupShadow(e){const{renderer:t,camera:r}=e,{light:s,shadow:i}=this,n=t.shadowMap.type,{depthTexture:a,shadowMap:o}=this.setupRenderTarget(i,e);if(i.camera.coordinateSystem=r.coordinateSystem,i.camera.updateProjectionMatrix(),n===Ze&&!0!==i.isPointLightShadow){a.compareFunction=null,o.depth>1?(o._vsmShadowMapVertical||(o._vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depth:o.depth,depthBuffer:!1}),o._vsmShadowMapVertical.texture.name="VSMVertical"),this.vsmShadowMapVertical=o._vsmShadowMapVertical,o._vsmShadowMapHorizontal||(o._vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depth:o.depth,depthBuffer:!1}),o._vsmShadowMapHorizontal.texture.name="VSMHorizontal"),this.vsmShadowMapHorizontal=o._vsmShadowMapHorizontal):(this.vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depthBuffer:!1}),this.vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:G,type:be,depthBuffer:!1}));let t=Pl(a);a.isArrayTexture&&(t=t.depth(this.depthLayer));let r=Pl(this.vsmShadowMapVertical.texture);a.isArrayTexture&&(r=r.depth(this.depthLayer));const s=mc("blurSamples","float",i).setGroup(ya),n=mc("radius","float",i).setGroup(ya),u=mc("mapSize","vec2",i).setGroup(ya);let l=this.vsmMaterialVertical||(this.vsmMaterialVertical=new Yp);l.fragmentNode=P_({samples:s,radius:n,size:u,shadowPass:t,depthLayer:this.depthLayer}).context(e.getSharedContext()),l.name="VSMVertical",l=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new Yp),l.fragmentNode=L_({samples:s,radius:n,size:u,shadowPass:r,depthLayer:this.depthLayer}).context(e.getSharedContext()),l.name="VSMHorizontal"}const u=mc("intensity","float",i).setGroup(ya),l=mc("normalBias","float",i).setGroup(ya),d=e_(s).mul(c_.add(jd.mul(l))),c=this.setupShadowCoord(e,d),h=i.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(null===h)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const p=n===Ze&&!0!==i.isPointLightShadow?this.vsmShadowMapHorizontal.texture:a,g=this.setupShadowFilter(e,{filterFn:h,shadowTexture:o.texture,depthTexture:p,shadowCoord:c,shadow:i,depthLayer:this.depthLayer});let m,f;!0===t.shadowMap.transmitted&&(o.texture.isCubeTexture?m=hc(o.texture,c.xyz):(m=Pl(o.texture,c),a.isArrayTexture&&(m=m.depth(this.depthLayer)))),f=m?iu(1,g.rgb.mix(m,1),u.mul(m.a)).toVar():iu(1,g,u).toVar(),this.shadowMap=o,this.shadow.map=o;const y=`${this.light.type} Shadow [ ${this.light.name||"ID: "+this.light.id} ]`;return m&&f.toInspector(`${y} / Color`,()=>this.shadowMap.texture.isCubeTexture?hc(this.shadowMap.texture):Pl(this.shadowMap.texture)),f.toInspector(`${y} / Depth`,()=>this.shadowMap.texture.isCubeTexture?hc(this.shadowMap.texture).r.oneMinus():Ll(this.shadowMap.depthTexture,Sl().mul(Al(Pl(this.shadowMap.depthTexture)))).r.oneMinus())}setup(e){if(!1!==e.renderer.shadowMap.enabled)return on(()=>{const t=e.renderer.shadowMap.type;this._currentShadowType!==t&&(this._reset(),this._node=null);let r=this._node;return this.setupShadowPosition(e),null===r&&(this._node=r=this.setupShadow(e),this._currentShadowType=t),e.material.receivedShadowNode&&(r=e.material.receivedShadowNode(r)),r})()}renderShadow(e){const{shadow:t,shadowMap:r,light:s}=this,{renderer:i,scene:n}=e;t.updateMatrices(s),r.setSize(t.mapSize.width,t.mapSize.height,r.depth);const a=n.name;n.name=`Shadow Map [ ${s.name||"ID: "+s.id} ]`,i.render(n,t.camera),n.name=a}updateShadow(e){const{shadowMap:t,light:r,shadow:s}=this,{renderer:i,scene:n,camera:a}=e,o=i.shadowMap.type,u=t.depthTexture.version;this._depthVersionCached=u;const l=s.camera.layers.mask;4294967294&s.camera.layers.mask||(s.camera.layers.mask=a.layers.mask);const d=i.getRenderObjectFunction(),c=i.getMRT(),h=!!c&&c.has("velocity");D_=b_(i,n,D_),n.overrideMaterial=E_(r),i.setRenderObjectFunction(B_(i,s,o,h)),i.setClearColor(0,0),i.setRenderTarget(t),this.renderShadow(e),i.setRenderObjectFunction(d),o===Ze&&!0!==s.isPointLightShadow&&this.vsmPass(i),s.camera.layers.mask=l,x_(i,n,D_)}vsmPass(e){const{shadow:t}=this,r=this.shadowMap.depth;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height,r),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height,r),e.setRenderTarget(this.vsmShadowMapVertical),U_.material=this.vsmMaterialVertical,U_.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),U_.material=this.vsmMaterialHorizontal,U_.render(e)}dispose(){this._reset(),super.dispose()}_reset(){this._currentShadowType=null,w_(this.light),this.shadowMap&&(this.shadowMap.dispose(),this.shadowMap=null),null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null)}updateBefore(e){const{shadow:t}=this;let r=t.needsUpdate||t.autoUpdate;r&&(this._cameraFrameId[e.camera]===e.frameId&&(r=!1),this._cameraFrameId[e.camera]=e.frameId),r&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const O_=(e,t)=>new I_(e,t),V_=new e,k_=new a,G_=new r,z_=new r,$_=[new r(1,0,0),new r(-1,0,0),new r(0,-1,0),new r(0,1,0),new r(0,0,1),new r(0,0,-1)],W_=[new r(0,-1,0),new r(0,-1,0),new r(0,0,-1),new r(0,0,1),new r(0,-1,0),new r(0,-1,0)],H_=[new r(1,0,0),new r(-1,0,0),new r(0,1,0),new r(0,-1,0),new r(0,0,1),new r(0,0,-1)],q_=[new r(0,-1,0),new r(0,-1,0),new r(0,0,1),new r(0,0,-1),new r(0,-1,0),new r(0,-1,0)],j_=on(({depthTexture:e,bd3D:t,dp:r})=>hc(e,t).compare(r)),X_=on(({depthTexture:e,bd3D:t,dp:r,shadow:s})=>{const i=mc("radius","float",s).setGroup(ya),n=mc("mapSize","vec2",s).setGroup(ya),a=i.div(n.x),o=Co(t),u=_o(Yo(t,o.x.greaterThan(o.z).select(_n(0,1,0),_n(1,0,0)))),l=Yo(t,u),d=Yb(ql.xy).mul(6.28318530718),c=Qb(0,5,d),h=Qb(1,5,d),p=Qb(2,5,d),g=Qb(3,5,d),m=Qb(4,5,d);return hc(e,t.add(u.mul(c.x).add(l.mul(c.y)).mul(a))).compare(r).add(hc(e,t.add(u.mul(h.x).add(l.mul(h.y)).mul(a))).compare(r)).add(hc(e,t.add(u.mul(p.x).add(l.mul(p.y)).mul(a))).compare(r)).add(hc(e,t.add(u.mul(g.x).add(l.mul(g.y)).mul(a))).compare(r)).add(hc(e,t.add(u.mul(m.x).add(l.mul(m.y)).mul(a))).compare(r)).mul(.2)}),K_=on(({filterFn:e,depthTexture:t,shadowCoord:r,shadow:s})=>{const i=r.xyz.toVar(),n=i.length(),a=Ta("float").setGroup(ya).onRenderUpdate(()=>s.camera.near),o=Ta("float").setGroup(ya).onRenderUpdate(()=>s.camera.far),u=mc("bias","float",s).setGroup(ya),l=pn(1).toVar();return dn(n.sub(o).lessThanEqual(0).and(n.sub(a).greaterThanEqual(0)),()=>{const r=n.sub(a).div(o.sub(a)).toVar();r.addAssign(u);const d=i.normalize();l.assign(e({depthTexture:t,bd3D:d,dp:r,shadow:s}))}),l});class Y_ extends I_{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return e===Je?j_:X_}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,depthTexture:r,shadowCoord:s,shadow:i}){return K_({filterFn:t,depthTexture:r,shadowCoord:s,shadow:i})}setupRenderTarget(e,t){const r=new et(e.mapSize.width);r.name="PointShadowDepthTexture",r.compareFunction=E;const s=t.createCubeRenderTarget(e.mapSize.width);return s.texture.name="PointShadowMap",s.depthTexture=r,{shadowMap:s,depthTexture:r}}renderShadow(e){const{shadow:t,shadowMap:r,light:s}=this,{renderer:i,scene:n}=e,a=t.camera,o=t.matrix,u=i.coordinateSystem===h,l=u?$_:H_,d=u?W_:q_;r.setSize(t.mapSize.width,t.mapSize.width);const c=i.autoClear,p=i.getClearColor(V_),g=i.getClearAlpha();i.autoClear=!1,i.setClearColor(t.clearColor,t.clearAlpha);for(let e=0;e<6;e++){i.setRenderTarget(r,e),i.clear();const u=s.distance||a.far;u!==a.far&&(a.far=u,a.updateProjectionMatrix()),G_.setFromMatrixPosition(s.matrixWorld),a.position.copy(G_),z_.copy(a.position),z_.add(l[e]),a.up.copy(d[e]),a.lookAt(z_),a.updateMatrixWorld(),o.makeTranslation(-G_.x,-G_.y,-G_.z),k_.multiplyMatrices(a.projectionMatrix,a.matrixWorldInverse),t._frustum.setFromProjectionMatrix(k_,a.coordinateSystem,a.reversedDepth);const c=n.name;n.name=`Point Light Shadow [ ${s.name||"ID: "+s.id} ] - Face ${e+1}`,i.render(n,a),n.name=c}i.autoClear=c,i.setClearColor(p,g)}}const Q_=(e,t)=>new Y_(e,t);class Z_ extends gp{static get type(){return"AnalyticLightNode"}constructor(t=null){super(),this.light=t,this.color=new e,this.colorNode=t&&t.colorNode||Ta(this.color).setGroup(ya),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=Zs.FRAME,t&&t.shadow&&(this._shadowDisposeListener=()=>{this.disposeShadow()},t.addEventListener("dispose",this._shadowDisposeListener))}dispose(){this._shadowDisposeListener&&this.light.removeEventListener("dispose",this._shadowDisposeListener),super.dispose()}disposeShadow(){null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null),this.shadowColorNode=null,null!==this.baseColorNode&&(this.colorNode=this.baseColorNode,this.baseColorNode=null)}getHash(){return this.light.uuid}getLightVector(e){return i_(this.light).sub(e.context.positionView||Dd)}setupDirect(){}setupDirectRectArea(){}setupShadowNode(){return O_(this.light)}setupShadow(e){const{renderer:t}=e;if(!1===t.shadowMap.enabled)return;let r=this.shadowColorNode;if(null===r){const e=this.light.shadow.shadowNode;let t;t=void 0!==e?Qi(e):this.setupShadowNode(),this.shadowNode=t,this.shadowColorNode=r=this.colorNode.mul(t),this.baseColorNode=this.colorNode}e.context.getShadow&&(r=e.context.getShadow(this,e)),this.colorNode=r}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null,this.shadowColorNode=null);const t=this.setupDirect(e),r=this.setupDirectRectArea(e);t&&e.lightsNode.setupDirectLight(e,this,t),r&&e.lightsNode.setupDirectRectAreaLight(e,this,r)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const J_=on(({lightDistance:e,cutoffDistance:t,decayExponent:r})=>{const s=e.pow(r).max(.01).reciprocal();return t.greaterThan(0).select(s.mul(e.div(t).pow4().oneMinus().clamp().pow2()),s)}),ev=({color:e,lightVector:t,cutoffDistance:r,decayExponent:s})=>{const i=t.normalize(),n=t.length(),a=J_({lightDistance:n,cutoffDistance:r,decayExponent:s});return{lightDirection:i,lightColor:e.mul(a)}};class tv extends Z_{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=Ta(0).setGroup(ya),this.decayExponentNode=Ta(2).setGroup(ya)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return Q_(this.light)}setupDirect(e){return ev({color:this.colorNode,lightVector:this.getLightVector(e),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode})}}const rv=on(([e=Sl()])=>{const t=e.mul(2),r=t.x.floor(),s=t.y.floor();return r.add(s).mod(2).sign()}),sv=on(([e=Sl()],{renderer:t,material:r})=>{const s=su(e.mul(2).sub(1));let i;if(r.alphaToCoverage&&t.currentSamples>0){const e=pn(s.fwidth()).toVar();i=uu(e.oneMinus(),e.add(1),s).oneMinus()}else i=yu(s.greaterThan(1),0,1);return i}),iv=on(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=fn(e).toVar();return yu(n,i,s)}).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),nv=on(([e,t])=>{const r=fn(t).toVar(),s=pn(e).toVar();return yu(r,s.negate(),s)}).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),av=on(([e])=>{const t=pn(e).toVar();return gn(xo(t))}).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),ov=on(([e,t])=>{const r=pn(e).toVar();return t.assign(av(r)),r.sub(pn(t))}),uv=pb([on(([e,t,r,s,i,n])=>{const a=pn(n).toVar(),o=pn(i).toVar(),u=pn(s).toVar(),l=pn(r).toVar(),d=pn(t).toVar(),c=pn(e).toVar(),h=pn(Ma(1,o)).toVar();return Ma(1,a).mul(c.mul(h).add(d.mul(o))).add(a.mul(l.mul(h).add(u.mul(o))))}).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),on(([e,t,r,s,i,n])=>{const a=pn(n).toVar(),o=pn(i).toVar(),u=_n(s).toVar(),l=_n(r).toVar(),d=_n(t).toVar(),c=_n(e).toVar(),h=pn(Ma(1,o)).toVar();return Ma(1,a).mul(c.mul(h).add(d.mul(o))).add(a.mul(l.mul(h).add(u.mul(o))))}).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]})]),lv=pb([on(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=pn(d).toVar(),h=pn(l).toVar(),p=pn(u).toVar(),g=pn(o).toVar(),m=pn(a).toVar(),f=pn(n).toVar(),y=pn(i).toVar(),b=pn(s).toVar(),x=pn(r).toVar(),T=pn(t).toVar(),_=pn(e).toVar(),v=pn(Ma(1,p)).toVar(),N=pn(Ma(1,h)).toVar();return pn(Ma(1,c)).toVar().mul(N.mul(_.mul(v).add(T.mul(p))).add(h.mul(x.mul(v).add(b.mul(p))))).add(c.mul(N.mul(y.mul(v).add(f.mul(p))).add(h.mul(m.mul(v).add(g.mul(p))))))}).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),on(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=pn(d).toVar(),h=pn(l).toVar(),p=pn(u).toVar(),g=_n(o).toVar(),m=_n(a).toVar(),f=_n(n).toVar(),y=_n(i).toVar(),b=_n(s).toVar(),x=_n(r).toVar(),T=_n(t).toVar(),_=_n(e).toVar(),v=pn(Ma(1,p)).toVar(),N=pn(Ma(1,h)).toVar();return pn(Ma(1,c)).toVar().mul(N.mul(_.mul(v).add(T.mul(p))).add(h.mul(x.mul(v).add(b.mul(p))))).add(c.mul(N.mul(y.mul(v).add(f.mul(p))).add(h.mul(m.mul(v).add(g.mul(p))))))}).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]})]),dv=on(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=mn(e).toVar(),a=mn(n.bitAnd(mn(7))).toVar(),o=pn(iv(a.lessThan(mn(4)),i,s)).toVar(),u=pn(Ba(2,iv(a.lessThan(mn(4)),s,i))).toVar();return nv(o,fn(a.bitAnd(mn(1)))).add(nv(u,fn(a.bitAnd(mn(2)))))}).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),cv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=pn(t).toVar(),o=mn(e).toVar(),u=mn(o.bitAnd(mn(15))).toVar(),l=pn(iv(u.lessThan(mn(8)),a,n)).toVar(),d=pn(iv(u.lessThan(mn(4)),n,iv(u.equal(mn(12)).or(u.equal(mn(14))),a,i))).toVar();return nv(l,fn(u.bitAnd(mn(1)))).add(nv(d,fn(u.bitAnd(mn(2)))))}).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),hv=pb([dv,cv]),pv=on(([e,t,r])=>{const s=pn(r).toVar(),i=pn(t).toVar(),n=Nn(e).toVar();return _n(hv(n.x,i,s),hv(n.y,i,s),hv(n.z,i,s))}).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),gv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=pn(t).toVar(),o=Nn(e).toVar();return _n(hv(o.x,a,n,i),hv(o.y,a,n,i),hv(o.z,a,n,i))}).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),mv=pb([pv,gv]),fv=on(([e])=>{const t=pn(e).toVar();return Ba(.6616,t)}).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),yv=on(([e])=>{const t=pn(e).toVar();return Ba(.982,t)}).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),bv=pb([fv,on(([e])=>{const t=_n(e).toVar();return Ba(.6616,t)}).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),xv=pb([yv,on(([e])=>{const t=_n(e).toVar();return Ba(.982,t)}).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),Tv=on(([e,t])=>{const r=gn(t).toVar(),s=mn(e).toVar();return s.shiftLeft(r).bitOr(s.shiftRight(gn(32).sub(r)))}).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),_v=on(([e,t,r])=>{e.subAssign(r),e.bitXorAssign(Tv(r,gn(4))),r.addAssign(t),t.subAssign(e),t.bitXorAssign(Tv(e,gn(6))),e.addAssign(r),r.subAssign(t),r.bitXorAssign(Tv(t,gn(8))),t.addAssign(e),e.subAssign(r),e.bitXorAssign(Tv(r,gn(16))),r.addAssign(t),t.subAssign(e),t.bitXorAssign(Tv(e,gn(19))),e.addAssign(r),r.subAssign(t),r.bitXorAssign(Tv(t,gn(4))),t.addAssign(e)}),vv=on(([e,t,r])=>{const s=mn(r).toVar(),i=mn(t).toVar(),n=mn(e).toVar();return s.bitXorAssign(i),s.subAssign(Tv(i,gn(14))),n.bitXorAssign(s),n.subAssign(Tv(s,gn(11))),i.bitXorAssign(n),i.subAssign(Tv(n,gn(25))),s.bitXorAssign(i),s.subAssign(Tv(i,gn(16))),n.bitXorAssign(s),n.subAssign(Tv(s,gn(4))),i.bitXorAssign(n),i.subAssign(Tv(n,gn(14))),s.bitXorAssign(i),s.subAssign(Tv(i,gn(24))),s}).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),Nv=on(([e])=>{const t=mn(e).toVar();return pn(t).div(pn(mn(gn(4294967295))))}).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),Sv=on(([e])=>{const t=pn(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))}).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),Rv=pb([on(([e])=>{const t=gn(e).toVar(),r=mn(mn(1)).toVar(),s=mn(mn(gn(3735928559)).add(r.shiftLeft(mn(2))).add(mn(13))).toVar();return vv(s.add(mn(t)),s,s)}).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),on(([e,t])=>{const r=gn(t).toVar(),s=gn(e).toVar(),i=mn(mn(2)).toVar(),n=mn().toVar(),a=mn().toVar(),o=mn().toVar();return n.assign(a.assign(o.assign(mn(gn(3735928559)).add(i.shiftLeft(mn(2))).add(mn(13))))),n.addAssign(mn(s)),a.addAssign(mn(r)),vv(n,a,o)}).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),on(([e,t,r])=>{const s=gn(r).toVar(),i=gn(t).toVar(),n=gn(e).toVar(),a=mn(mn(3)).toVar(),o=mn().toVar(),u=mn().toVar(),l=mn().toVar();return o.assign(u.assign(l.assign(mn(gn(3735928559)).add(a.shiftLeft(mn(2))).add(mn(13))))),o.addAssign(mn(n)),u.addAssign(mn(i)),l.addAssign(mn(s)),vv(o,u,l)}).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),on(([e,t,r,s])=>{const i=gn(s).toVar(),n=gn(r).toVar(),a=gn(t).toVar(),o=gn(e).toVar(),u=mn(mn(4)).toVar(),l=mn().toVar(),d=mn().toVar(),c=mn().toVar();return l.assign(d.assign(c.assign(mn(gn(3735928559)).add(u.shiftLeft(mn(2))).add(mn(13))))),l.addAssign(mn(o)),d.addAssign(mn(a)),c.addAssign(mn(n)),_v(l,d,c),l.addAssign(mn(i)),vv(l,d,c)}).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),on(([e,t,r,s,i])=>{const n=gn(i).toVar(),a=gn(s).toVar(),o=gn(r).toVar(),u=gn(t).toVar(),l=gn(e).toVar(),d=mn(mn(5)).toVar(),c=mn().toVar(),h=mn().toVar(),p=mn().toVar();return c.assign(h.assign(p.assign(mn(gn(3735928559)).add(d.shiftLeft(mn(2))).add(mn(13))))),c.addAssign(mn(l)),h.addAssign(mn(u)),p.addAssign(mn(o)),_v(c,h,p),c.addAssign(mn(a)),h.addAssign(mn(n)),vv(c,h,p)}).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]})]),Av=pb([on(([e,t])=>{const r=gn(t).toVar(),s=gn(e).toVar(),i=mn(Rv(s,r)).toVar(),n=Nn().toVar();return n.x.assign(i.bitAnd(gn(255))),n.y.assign(i.shiftRight(gn(8)).bitAnd(gn(255))),n.z.assign(i.shiftRight(gn(16)).bitAnd(gn(255))),n}).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),on(([e,t,r])=>{const s=gn(r).toVar(),i=gn(t).toVar(),n=gn(e).toVar(),a=mn(Rv(n,i,s)).toVar(),o=Nn().toVar();return o.x.assign(a.bitAnd(gn(255))),o.y.assign(a.shiftRight(gn(8)).bitAnd(gn(255))),o.z.assign(a.shiftRight(gn(16)).bitAnd(gn(255))),o}).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]})]),Ev=pb([on(([e])=>{const t=yn(e).toVar(),r=gn().toVar(),s=gn().toVar(),i=pn(ov(t.x,r)).toVar(),n=pn(ov(t.y,s)).toVar(),a=pn(Sv(i)).toVar(),o=pn(Sv(n)).toVar(),u=pn(uv(hv(Rv(r,s),i,n),hv(Rv(r.add(gn(1)),s),i.sub(1),n),hv(Rv(r,s.add(gn(1))),i,n.sub(1)),hv(Rv(r.add(gn(1)),s.add(gn(1))),i.sub(1),n.sub(1)),a,o)).toVar();return bv(u)}).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),on(([e])=>{const t=_n(e).toVar(),r=gn().toVar(),s=gn().toVar(),i=gn().toVar(),n=pn(ov(t.x,r)).toVar(),a=pn(ov(t.y,s)).toVar(),o=pn(ov(t.z,i)).toVar(),u=pn(Sv(n)).toVar(),l=pn(Sv(a)).toVar(),d=pn(Sv(o)).toVar(),c=pn(lv(hv(Rv(r,s,i),n,a,o),hv(Rv(r.add(gn(1)),s,i),n.sub(1),a,o),hv(Rv(r,s.add(gn(1)),i),n,a.sub(1),o),hv(Rv(r.add(gn(1)),s.add(gn(1)),i),n.sub(1),a.sub(1),o),hv(Rv(r,s,i.add(gn(1))),n,a,o.sub(1)),hv(Rv(r.add(gn(1)),s,i.add(gn(1))),n.sub(1),a,o.sub(1)),hv(Rv(r,s.add(gn(1)),i.add(gn(1))),n,a.sub(1),o.sub(1)),hv(Rv(r.add(gn(1)),s.add(gn(1)),i.add(gn(1))),n.sub(1),a.sub(1),o.sub(1)),u,l,d)).toVar();return xv(c)}).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]})]),wv=pb([on(([e])=>{const t=yn(e).toVar(),r=gn().toVar(),s=gn().toVar(),i=pn(ov(t.x,r)).toVar(),n=pn(ov(t.y,s)).toVar(),a=pn(Sv(i)).toVar(),o=pn(Sv(n)).toVar(),u=_n(uv(mv(Av(r,s),i,n),mv(Av(r.add(gn(1)),s),i.sub(1),n),mv(Av(r,s.add(gn(1))),i,n.sub(1)),mv(Av(r.add(gn(1)),s.add(gn(1))),i.sub(1),n.sub(1)),a,o)).toVar();return bv(u)}).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),on(([e])=>{const t=_n(e).toVar(),r=gn().toVar(),s=gn().toVar(),i=gn().toVar(),n=pn(ov(t.x,r)).toVar(),a=pn(ov(t.y,s)).toVar(),o=pn(ov(t.z,i)).toVar(),u=pn(Sv(n)).toVar(),l=pn(Sv(a)).toVar(),d=pn(Sv(o)).toVar(),c=_n(lv(mv(Av(r,s,i),n,a,o),mv(Av(r.add(gn(1)),s,i),n.sub(1),a,o),mv(Av(r,s.add(gn(1)),i),n,a.sub(1),o),mv(Av(r.add(gn(1)),s.add(gn(1)),i),n.sub(1),a.sub(1),o),mv(Av(r,s,i.add(gn(1))),n,a,o.sub(1)),mv(Av(r.add(gn(1)),s,i.add(gn(1))),n.sub(1),a,o.sub(1)),mv(Av(r,s.add(gn(1)),i.add(gn(1))),n,a.sub(1),o.sub(1)),mv(Av(r.add(gn(1)),s.add(gn(1)),i.add(gn(1))),n.sub(1),a.sub(1),o.sub(1)),u,l,d)).toVar();return xv(c)}).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]})]),Cv=pb([on(([e])=>{const t=pn(e).toVar(),r=gn(av(t)).toVar();return Nv(Rv(r))}).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),on(([e])=>{const t=yn(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar();return Nv(Rv(r,s))}).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),on(([e])=>{const t=_n(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar(),i=gn(av(t.z)).toVar();return Nv(Rv(r,s,i))}).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),on(([e])=>{const t=Rn(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar(),i=gn(av(t.z)).toVar(),n=gn(av(t.w)).toVar();return Nv(Rv(r,s,i,n))}).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]})]),Mv=pb([on(([e])=>{const t=pn(e).toVar(),r=gn(av(t)).toVar();return _n(Nv(Rv(r,gn(0))),Nv(Rv(r,gn(1))),Nv(Rv(r,gn(2))))}).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),on(([e])=>{const t=yn(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar();return _n(Nv(Rv(r,s,gn(0))),Nv(Rv(r,s,gn(1))),Nv(Rv(r,s,gn(2))))}).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),on(([e])=>{const t=_n(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar(),i=gn(av(t.z)).toVar();return _n(Nv(Rv(r,s,i,gn(0))),Nv(Rv(r,s,i,gn(1))),Nv(Rv(r,s,i,gn(2))))}).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),on(([e])=>{const t=Rn(e).toVar(),r=gn(av(t.x)).toVar(),s=gn(av(t.y)).toVar(),i=gn(av(t.z)).toVar(),n=gn(av(t.w)).toVar();return _n(Nv(Rv(r,s,i,n,gn(0))),Nv(Rv(r,s,i,n,gn(1))),Nv(Rv(r,s,i,n,gn(2))))}).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]})]),Bv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=gn(t).toVar(),o=_n(e).toVar(),u=pn(0).toVar(),l=pn(1).toVar();return op(a,()=>{u.addAssign(l.mul(Ev(o))),l.mulAssign(i),o.mulAssign(n)}),u}).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Pv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=gn(t).toVar(),o=_n(e).toVar(),u=_n(0).toVar(),l=pn(1).toVar();return op(a,()=>{u.addAssign(l.mul(wv(o))),l.mulAssign(i),o.mulAssign(n)}),u}).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Lv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=gn(t).toVar(),o=_n(e).toVar();return yn(Bv(o,a,n,i),Bv(o.add(_n(gn(19),gn(193),gn(17))),a,n,i))}).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Fv=on(([e,t,r,s])=>{const i=pn(s).toVar(),n=pn(r).toVar(),a=gn(t).toVar(),o=_n(e).toVar(),u=_n(Pv(o,a,n,i)).toVar(),l=pn(Bv(o.add(_n(gn(19),gn(193),gn(17))),a,n,i)).toVar();return Rn(u,l)}).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Dv=pb([on(([e,t,r,s,i,n,a])=>{const o=gn(a).toVar(),u=pn(n).toVar(),l=gn(i).toVar(),d=gn(s).toVar(),c=gn(r).toVar(),h=gn(t).toVar(),p=yn(e).toVar(),g=_n(Mv(yn(h.add(d),c.add(l)))).toVar(),m=yn(g.x,g.y).toVar();m.subAssign(.5),m.mulAssign(u),m.addAssign(.5);const f=yn(yn(pn(h),pn(c)).add(m)).toVar(),y=yn(f.sub(p)).toVar();return dn(o.equal(gn(2)),()=>Co(y.x).add(Co(y.y))),dn(o.equal(gn(3)),()=>Wo(Co(y.x),Co(y.y))),Ko(y,y)}).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),on(([e,t,r,s,i,n,a,o,u])=>{const l=gn(u).toVar(),d=pn(o).toVar(),c=gn(a).toVar(),h=gn(n).toVar(),p=gn(i).toVar(),g=gn(s).toVar(),m=gn(r).toVar(),f=gn(t).toVar(),y=_n(e).toVar(),b=_n(Mv(_n(f.add(p),m.add(h),g.add(c)))).toVar();b.subAssign(.5),b.mulAssign(d),b.addAssign(.5);const x=_n(_n(pn(f),pn(m),pn(g)).add(b)).toVar(),T=_n(x.sub(y)).toVar();return dn(l.equal(gn(2)),()=>Co(T.x).add(Co(T.y)).add(Co(T.z))),dn(l.equal(gn(3)),()=>Wo(Co(T.x),Co(T.y),Co(T.z))),Ko(T,T)}).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Uv=on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=yn(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=yn(ov(n.x,a),ov(n.y,o)).toVar(),l=pn(1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{const r=pn(Dv(u,e,t,a,o,i,s)).toVar();l.assign($o(l,r))})}),dn(s.equal(gn(0)),()=>{l.assign(yo(l))}),l}).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Iv=on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=yn(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=yn(ov(n.x,a),ov(n.y,o)).toVar(),l=yn(1e6,1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{const r=pn(Dv(u,e,t,a,o,i,s)).toVar();dn(r.lessThan(l.x),()=>{l.y.assign(l.x),l.x.assign(r)}).ElseIf(r.lessThan(l.y),()=>{l.y.assign(r)})})}),dn(s.equal(gn(0)),()=>{l.assign(yo(l))}),l}).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Ov=on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=yn(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=yn(ov(n.x,a),ov(n.y,o)).toVar(),l=_n(1e6,1e6,1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{const r=pn(Dv(u,e,t,a,o,i,s)).toVar();dn(r.lessThan(l.x),()=>{l.z.assign(l.y),l.y.assign(l.x),l.x.assign(r)}).ElseIf(r.lessThan(l.y),()=>{l.z.assign(l.y),l.y.assign(r)}).ElseIf(r.lessThan(l.z),()=>{l.z.assign(r)})})}),dn(s.equal(gn(0)),()=>{l.assign(yo(l))}),l}).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Vv=pb([Uv,on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=_n(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=gn().toVar(),l=_n(ov(n.x,a),ov(n.y,o),ov(n.z,u)).toVar(),d=pn(1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{op({start:-1,end:gn(1),name:"z",condition:"<="},({z:r})=>{const n=pn(Dv(l,e,t,r,a,o,u,i,s)).toVar();d.assign($o(d,n))})})}),dn(s.equal(gn(0)),()=>{d.assign(yo(d))}),d}).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),kv=pb([Iv,on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=_n(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=gn().toVar(),l=_n(ov(n.x,a),ov(n.y,o),ov(n.z,u)).toVar(),d=yn(1e6,1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{op({start:-1,end:gn(1),name:"z",condition:"<="},({z:r})=>{const n=pn(Dv(l,e,t,r,a,o,u,i,s)).toVar();dn(n.lessThan(d.x),()=>{d.y.assign(d.x),d.x.assign(n)}).ElseIf(n.lessThan(d.y),()=>{d.y.assign(n)})})})}),dn(s.equal(gn(0)),()=>{d.assign(yo(d))}),d}).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),Gv=pb([Ov,on(([e,t,r])=>{const s=gn(r).toVar(),i=pn(t).toVar(),n=_n(e).toVar(),a=gn().toVar(),o=gn().toVar(),u=gn().toVar(),l=_n(ov(n.x,a),ov(n.y,o),ov(n.z,u)).toVar(),d=_n(1e6,1e6,1e6).toVar();return op({start:-1,end:gn(1),name:"x",condition:"<="},({x:e})=>{op({start:-1,end:gn(1),name:"y",condition:"<="},({y:t})=>{op({start:-1,end:gn(1),name:"z",condition:"<="},({z:r})=>{const n=pn(Dv(l,e,t,r,a,o,u,i,s)).toVar();dn(n.lessThan(d.x),()=>{d.z.assign(d.y),d.y.assign(d.x),d.x.assign(n)}).ElseIf(n.lessThan(d.y),()=>{d.z.assign(d.y),d.y.assign(n)}).ElseIf(n.lessThan(d.z),()=>{d.z.assign(n)})})})}),dn(s.equal(gn(0)),()=>{d.assign(yo(d))}),d}).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),zv=on(([e,t,r,s,i,n,a,o,u,l,d])=>{const c=gn(e).toVar(),h=yn(t).toVar(),p=yn(r).toVar(),g=yn(s).toVar(),m=pn(i).toVar(),f=pn(n).toVar(),y=pn(a).toVar(),b=fn(o).toVar(),x=gn(u).toVar(),T=pn(l).toVar(),_=pn(d).toVar(),v=h.mul(p).add(g),N=pn(0).toVar();return 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aN{constructor(e,t,r=null,s=null){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0,this.interpolationType=r,this.interpolationSampling=s}}class uN{constructor(e,t,r=""){this.name=e,this.type=t,this.code=r,Object.defineProperty(this,"isNodeCode",{value:!0})}}let lN=0;class dN{constructor(e=null){this.id=lN++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return void 0===t&&null!==this.parent&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class cN{constructor(e,t){this.name=e,this.members=t,this.output=!1}}class hN{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0,this.index=-1}setValue(e){this.value=e}getValue(){return this.value}}class pN extends hN{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class gN extends hN{constructor(e,r=new t){super(e,r),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class mN extends hN{constructor(e,t=new r){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class fN extends hN{constructor(e,t=new s){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class yN extends hN{constructor(t,r=new e){super(t,r),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class bN extends hN{constructor(e,t=new i){super(e,t),this.isMatrix2Uniform=!0,this.boundary=8,this.itemSize=4}}class xN extends hN{constructor(e,t=new n){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class TN extends hN{constructor(e,t=new a){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class _N extends pN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class vN extends gN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class NN extends mN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class SN extends fN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class RN extends yN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class AN extends bN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class EN extends xN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class wN extends TN{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}let CN=0;const MN=new WeakMap,BN=new WeakMap,PN=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),LN=e=>/e/g.test(e)?String(e).replace(/\+/g,""):(e=Number(e))+(e%1?"":".0");class FN{constructor(e,t,r){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=r,this.scene=null,this.camera=null,this.nodes=[],this.sequentialNodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.observer=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.types={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.declarations={},this.flow={code:""},this.chaining=[],this.stack=Ly(),this.stacks=[],this.tab="\t",this.currentFunctionNode=null,this.context={material:this.material},this.cache=new dN,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null,this.subBuildLayers=[],this.activeStacks=[],this.subBuildFn=null,this.fnCall=null,Object.defineProperty(this,"id",{value:CN++})}isOpaque(){const e=this.material;return!1===e.transparent&&e.blending===ze&&!1===e.alphaToCoverage}getBindGroupsCache(){let e=BN.get(this.renderer);return void 0===e&&(e=new Kf,BN.set(this.renderer,e)),e}createRenderTarget(e,t,r){return new Ne(e,t,r)}createCubeRenderTarget(e,t){return new ag(e,t)}includes(e){return this.nodes.includes(e)}getOutputStructName(){}_getBindGroup(e,t){const r=this.getBindGroupsCache(),s=[];let i,n=!0;for(const e of t)s.push(e),n=n&&!0!==e.groupNode.shared;return n?(i=r.get(s),void 0===i&&(i=new rN(e,s,this.bindingsIndexes[e].group,s),r.set(s,i))):i=new rN(e,s,this.bindingsIndexes[e].group,s),i}getBindGroupArray(e,t){const r=this.bindings[t];let s=r[e];return void 0===s&&(void 0===this.bindingsIndexes[e]&&(this.bindingsIndexes[e]={binding:0,group:Object.keys(this.bindingsIndexes).length}),r[e]=s=[]),s}getBindings(){let e=this.bindGroups;if(null===e){const t={},r=this.bindings;for(const e of si)for(const s in r[e]){const i=r[e][s],n=t[s]||(t[s]=[]);for(const e of i)!1===n.includes(e)&&n.push(e)}e=[];for(const r in t){const s=t[r],i=this._getBindGroup(r,s);e.push(i)}this.bindGroups=e}return e}sortBindingGroups(){const e=this.getBindings();e.sort((e,t)=>e.bindings[0].groupNode.order-t.bindings[0].groupNode.order);for(let t=0;t=0?`${Math.round(n)}u`:"0u";if("bool"===i)return n?"true":"false";if("color"===i)return`${this.getType("vec3")}( ${LN(n.r)}, ${LN(n.g)}, ${LN(n.b)} )`;const a=this.getTypeLength(i),o=this.getComponentType(i),u=e=>this.generateConst(o,e);if(2===a)return`${this.getType(i)}( ${u(n.x)}, ${u(n.y)} )`;if(3===a)return`${this.getType(i)}( ${u(n.x)}, ${u(n.y)}, ${u(n.z)} )`;if(4===a&&"mat2"!==i)return`${this.getType(i)}( ${u(n.x)}, ${u(n.y)}, ${u(n.z)}, ${u(n.w)} )`;if(a>=4&&n&&(n.isMatrix2||n.isMatrix3||n.isMatrix4))return`${this.getType(i)}( ${n.elements.map(u).join(", ")} )`;if(a>4)return`${this.getType(i)}()`;throw new Error(`NodeBuilder: Type '${i}' not found in generate constant attempt.`)}getType(e){return"color"===e?"vec3":e}hasGeometryAttribute(e){return this.geometry&&void 0!==this.geometry.getAttribute(e)}getAttribute(e,t){const r=this.attributes;for(const t of r)if(t.name===e)return t;const s=new iN(e,t);return this.registerDeclaration(s),r.push(s),s}getPropertyName(e){return e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isReference(e){return"void"===e||"property"===e||"sampler"===e||"samplerComparison"===e||"texture"===e||"cubeTexture"===e||"storageTexture"===e||"depthTexture"===e||"texture3D"===e}needsToWorkingColorSpace(){return!1}getComponentTypeFromTexture(e){const t=e.type;if(e.isDataTexture){if(t===R)return"int";if(t===S)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;let r=ks(e);const s="float"===t?"":t[0];return!0===/mat2/.test(t)&&(r=r.replace("vec","mat")),s+r}getTypeFromArray(e){return PN.get(e.constructor)}isInteger(e){return/int|uint|(i|u)vec/.test(e)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const r=t.array,s=e.itemSize,i=e.normalized;let n;return e instanceof it||!0===i||(n=this.getTypeFromArray(r)),this.getTypeFromLength(s,n)}getTypeLength(e){const t=this.getVectorType(e),r=/vec([2-4])/.exec(t);return null!==r?Number(r[1]):"float"===t||"bool"===t||"int"===t||"uint"===t?1:!0===/mat2/.test(e)?4:!0===/mat3/.test(e)?9:!0===/mat4/.test(e)?16:0}getVectorFromMatrix(e){return e.replace("mat","vec")}changeComponentType(e,t){return this.getTypeFromLength(this.getTypeLength(e),t)}getIntegerType(e){const t=this.getComponentType(e);return"int"===t||"uint"===t?e:this.changeComponentType(e,"int")}setActiveStack(e){this.activeStacks.push(e)}removeActiveStack(e){if(this.activeStacks[this.activeStacks.length-1]!==e)throw new Error("NodeBuilder: Invalid active stack removal.");this.activeStacks.pop()}getActiveStack(){return this.activeStacks[this.activeStacks.length-1]}getBaseStack(){return this.activeStacks[0]}addStack(){this.stack=Ly(this.stack);const e=ln();return this.stacks.push(e),un(this.stack),this.stack}removeStack(){const e=this.stack;for(const t of e.nodes){this.getDataFromNode(t).stack=e}return this.stack=e.parent,un(this.stacks.pop()),e}getDataFromNode(e,t=this.shaderStage,r=null){let s=(r=null===r?e.isGlobal(this)?this.globalCache:this.cache:r).getData(e);void 0===s&&(s={},r.setData(e,s)),void 0===s[t]&&(s[t]={});let i=s[t];const n=s.any?s.any.subBuilds:null,a=this.getClosestSubBuild(n);return a&&(void 0===i.subBuildsCache&&(i.subBuildsCache={}),i=i.subBuildsCache[a]||(i.subBuildsCache[a]={}),i.subBuilds=n),i}getNodeProperties(e,t="any"){const r=this.getDataFromNode(e,t);return r.properties||(r.properties={outputNode:null})}getBufferAttributeFromNode(e,t){const r=this.getDataFromNode(e,"vertex");let s=r.bufferAttribute;if(void 0===s){const i=this.uniforms.index++;s=new iN("nodeAttribute"+i,t,e),this.bufferAttributes.push(s),r.bufferAttribute=s}return s}getStructTypeNode(e,t=this.shaderStage){return this.types[t][e]||null}getStructTypeFromNode(e,t,r=null,s=this.shaderStage){const i=this.getDataFromNode(e,s,this.globalCache);let n=i.structType;if(void 0===n){const a=this.structs.index++;null===r&&(r="StructType"+a),n=new cN(r,t),this.structs[s].push(n),this.types[s][r]=e,i.structType=n}return n}getOutputStructTypeFromNode(e,t){const r=this.getStructTypeFromNode(e,t,"OutputType","fragment");return r.output=!0,r}getUniformFromNode(e,t,r=this.shaderStage,s=null){const i=this.getDataFromNode(e,r,this.globalCache);let n=i.uniform;if(void 0===n){const a=this.uniforms.index++;n=new nN(s||"nodeUniform"+a,t,e),this.uniforms[r].push(n),this.registerDeclaration(n),i.uniform=n}return n}getVarFromNode(e,t=null,r=e.getNodeType(this),s=this.shaderStage,i=!1){const n=this.getDataFromNode(e,s),a=this.getSubBuildProperty("variable",n.subBuilds);let o=n[a];if(void 0===o){const 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e=this.varyings,u=e.length;null===t&&(t="nodeVarying"+u),"varying"!==a&&(t=this.getSubBuildProperty(t,n.subBuilds)),o=new oN(t,r,s,i),e.push(o),this.registerDeclaration(o),n[a]=o}return o}registerDeclaration(e){const t=this.shaderStage,r=this.declarations[t]||(this.declarations[t]={}),s=this.getPropertyName(e);let i=1,n=s;for(;void 0!==r[n];)n=s+"_"+i++;i>1&&(e.name=n,d(`TSL: Declaration name '${s}' of '${e.type}' already in use. Renamed to '${n}'.`)),r[n]=e}getCodeFromNode(e,t,r=this.shaderStage){const s=this.getDataFromNode(e);let i=s.code;if(void 0===i){const e=this.codes[r]||(this.codes[r]=[]),n=e.length;i=new uN("nodeCode"+n,t),e.push(i),s.code=i}return i}addFlowCodeHierarchy(e,t){const{flowCodes:r,flowCodeBlock:s}=this.getDataFromNode(e);let i=!0,n=t;for(;n;){if(!0===s.get(n)){i=!1;break}n=this.getDataFromNode(n).parentNodeBlock}if(i)for(const e of r)this.addLineFlowCode(e)}addLineFlowCodeBlock(e,t,r){const s=this.getDataFromNode(e),i=s.flowCodes||(s.flowCodes=[]),n=s.flowCodeBlock||(s.flowCodeBlock=new WeakMap);i.push(t),n.set(r,!0)}addLineFlowCode(e,t=null){return""===e||(null!==t&&this.context.nodeBlock&&this.addLineFlowCodeBlock(t,e,this.context.nodeBlock),e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return 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this.attributes.concat(this.bufferAttributes)}getAttributes(){d("Abstract function.")}getVaryings(){d("Abstract function.")}getVar(e,t,r=null){return`${null!==r?this.generateArrayDeclaration(e,r):this.getType(e)} ${t}`}getVars(e){let t="";const r=this.vars[e];if(void 0!==r)for(const e of r)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){d("Abstract function.")}getCodes(e){const t=this.codes[e];let r="";if(void 0!==t)for(const e of t)r+=e.code+"\n";return r}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){d("Abstract function.")}get subBuild(){return this.subBuildLayers[this.subBuildLayers.length-1]||null}addSubBuild(e){this.subBuildLayers.push(e)}removeSubBuild(){return this.subBuildLayers.pop()}getClosestSubBuild(e){let t;if(t=e&&e.isNode?e.isShaderCallNodeInternal?e.shaderNode.subBuilds:e.isStackNode?[e.subBuild]:this.getDataFromNode(e,"any").subBuilds:e instanceof Set?[...e]:e,!t)return null;const r=this.subBuildLayers;for(let e=t.length-1;e>=0;e--){const s=t[e];if(r.includes(s))return s}return null}getSubBuildOutput(e){return this.getSubBuildProperty("outputNode",e)}getSubBuildProperty(e="",t=null){let r,s;return r=null!==t?this.getClosestSubBuild(t):this.subBuildFn,s=r?e?r+"_"+e:r:e,s}build(){const{object:e,material:t,renderer:r}=this;if(null!==t){let e=r.library.fromMaterial(t);null===e&&(o(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new Yp),e.build(this)}else this.addFlow("compute",e);for(const e of ri){this.setBuildStage(e),this.context.position&&this.context.position.isNode&&this.flowNodeFromShaderStage("vertex",this.context.position);for(const t of si){this.setShaderStage(t);const r=this.flowNodes[t];for(const t of r)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getSharedDataFromNode(e){let t=MN.get(e);return void 0===t&&(t={}),t}getNodeUniform(e,t){const r=this.getSharedDataFromNode(e);let s=r.cache;if(void 0===s){if("float"===t||"int"===t||"uint"===t)s=new _N(e);else if("vec2"===t||"ivec2"===t||"uvec2"===t)s=new vN(e);else if("vec3"===t||"ivec3"===t||"uvec3"===t)s=new NN(e);else if("vec4"===t||"ivec4"===t||"uvec4"===t)s=new SN(e);else if("color"===t)s=new RN(e);else if("mat2"===t)s=new AN(e);else if("mat3"===t)s=new EN(e);else{if("mat4"!==t)throw new Error(`Uniform "${t}" not implemented.`);s=new wN(e)}r.cache=s}return s}format(e,t,r){if((t=this.getVectorType(t))===(r=this.getVectorType(r))||null===r||this.isReference(r))return e;const s=this.getTypeLength(t),i=this.getTypeLength(r);return 16===s&&9===i?`${this.getType(r)}( ${e}[ 0 ].xyz, ${e}[ 1 ].xyz, ${e}[ 2 ].xyz )`:9===s&&4===i?`${this.getType(r)}( ${e}[ 0 ].xy, ${e}[ 1 ].xy )`:s>4||i>4||0===i?e:s===i?`${this.getType(r)}( ${e} )`:s>i?(e="bool"===r?`all( ${e} )`:`${e}.${"xyz".slice(0,i)}`,this.format(e,this.getTypeFromLength(i,this.getComponentType(t)),r)):4===i&&s>1?`${this.getType(r)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===s?`${this.getType(r)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===s&&i>1&&t!==this.getComponentType(r)&&(e=`${this.getType(this.getComponentType(r))}( ${e} )`),`${this.getType(r)}( ${e} )`)}getSignature(){return`// Three.js r${nt} - Node System\n`}needsPreviousData(){const e=this.renderer.getMRT();return e&&e.has("velocity")||!0===js(this.object).useVelocity}}class DN{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let r=e.get(t);return void 0===r&&(r={renderId:0,frameId:0},e.set(t,r)),r}updateBeforeNode(e){const t=e.getUpdateBeforeType(),r=e.updateReference(this);if(t===Zs.FRAME){const t=this._getMaps(this.updateBeforeMap,r);if(t.frameId!==this.frameId){const r=t.frameId;t.frameId=this.frameId,!1===e.updateBefore(this)&&(t.frameId=r)}}else if(t===Zs.RENDER){const t=this._getMaps(this.updateBeforeMap,r);if(t.renderId!==this.renderId){const r=t.renderId;t.renderId=this.renderId,!1===e.updateBefore(this)&&(t.renderId=r)}}else t===Zs.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),r=e.updateReference(this);if(t===Zs.FRAME){const t=this._getMaps(this.updateAfterMap,r);t.frameId!==this.frameId&&!1!==e.updateAfter(this)&&(t.frameId=this.frameId)}else if(t===Zs.RENDER){const t=this._getMaps(this.updateAfterMap,r);t.renderId!==this.renderId&&!1!==e.updateAfter(this)&&(t.renderId=this.renderId)}else t===Zs.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),r=e.updateReference(this);if(t===Zs.FRAME){const t=this._getMaps(this.updateMap,r);t.frameId!==this.frameId&&!1!==e.update(this)&&(t.frameId=this.frameId)}else if(t===Zs.RENDER){const t=this._getMaps(this.updateMap,r);t.renderId!==this.renderId&&!1!==e.update(this)&&(t.renderId=this.renderId)}else t===Zs.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class UN{constructor(e,t,r=null,s="",i=!1){this.type=e,this.name=t,this.count=r,this.qualifier=s,this.isConst=i}}UN.isNodeFunctionInput=!0;class IN extends Z_{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setupDirect(){const e=this.colorNode;return{lightDirection:n_(this.light),lightColor:e}}}const ON=new a,VN=new a;let kN=null;class GN extends Z_{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=Ta(new r).setGroup(ya),this.halfWidth=Ta(new r).setGroup(ya),this.updateType=Zs.RENDER}update(e){super.update(e);const{light:t}=this,r=e.camera.matrixWorldInverse;VN.identity(),ON.copy(t.matrixWorld),ON.premultiply(r),VN.extractRotation(ON),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(VN),this.halfHeight.value.applyMatrix4(VN)}setupDirectRectArea(e){let t,r;e.isAvailable("float32Filterable")?(t=Pl(kN.LTC_FLOAT_1),r=Pl(kN.LTC_FLOAT_2)):(t=Pl(kN.LTC_HALF_1),r=Pl(kN.LTC_HALF_2));const{colorNode:s,light:i}=this;return{lightColor:s,lightPosition:i_(i),halfWidth:this.halfWidth,halfHeight:this.halfHeight,ltc_1:t,ltc_2:r}}static setLTC(e){kN=e}}class zN extends Z_{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=Ta(0).setGroup(ya),this.penumbraCosNode=Ta(0).setGroup(ya),this.cutoffDistanceNode=Ta(0).setGroup(ya),this.decayExponentNode=Ta(0).setGroup(ya),this.colorNode=Ta(this.color).setGroup(ya)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e,t){const{coneCosNode:r,penumbraCosNode:s}=this;return uu(r,s,t)}getLightCoord(e){const t=e.getNodeProperties(this);let r=t.projectionUV;return void 0===r&&(r=t_(this.light,e.context.positionWorld),t.projectionUV=r),r}setupDirect(e){const{colorNode:t,cutoffDistanceNode:r,decayExponentNode:s,light:i}=this,n=this.getLightVector(e),a=n.normalize(),o=a.dot(n_(i)),u=this.getSpotAttenuation(e,o),l=n.length(),d=J_({lightDistance:l,cutoffDistance:r,decayExponent:s});let c,h,p=t.mul(u).mul(d);if(i.colorNode?(h=this.getLightCoord(e),c=i.colorNode(h)):i.map&&(h=this.getLightCoord(e),c=Pl(i.map,h.xy).onRenderUpdate(()=>i.map)),c){p=h.mul(2).sub(1).abs().lessThan(1).all().select(p.mul(c),p)}return{lightColor:p,lightDirection:a}}}class $N extends zN{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e,t){const r=this.light.iesMap;let s=null;if(r&&!0===r.isTexture){const e=t.acos().mul(1/Math.PI);s=Pl(r,yn(e,0),0).r}else s=super.getSpotAttenuation(t);return s}}const WN=on(([e,t])=>{const r=e.abs().sub(t);return Bo(Wo(r,0)).add($o(Wo(r.x,r.y),0))});class HN extends zN{static get type(){return"ProjectorLightNode"}update(e){super.update(e);const t=this.light;if(this.penumbraCosNode.value=Math.min(Math.cos(t.angle*(1-t.penumbra)),.99999),null===t.aspect){let e=1;null!==t.map&&(e=t.map.width/t.map.height),t.shadow.aspect=e}else t.shadow.aspect=t.aspect}getSpotAttenuation(e){const t=pn(0),r=this.penumbraCosNode,s=e_(this.light).mul(e.context.positionWorld||Ld);return dn(s.w.greaterThan(0),()=>{const e=s.xyz.div(s.w),i=WN(e.xy.sub(yn(.5)),yn(.5)),n=Pa(-1,Ma(1,Eo(r)).sub(1));t.assign(au(i.mul(-2).mul(n)))}),t}}class qN extends Z_{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class jN extends Z_{static get type(){return"HemisphereLightNode"}constructor(t=null){super(t),this.lightPositionNode=r_(t),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=Ta(new e).setGroup(ya)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:r,lightDirectionNode:s}=this,i=jd.dot(s).mul(.5).add(.5),n=iu(r,t,i);e.context.irradiance.addAssign(n)}}class XN extends Z_{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new r);this.lightProbe=Ol(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=Qv(jd,this.lightProbe);e.context.irradiance.addAssign(t)}}class KN{parseFunction(){d("Abstract function.")}}class YN{constructor(e,t,r="",s=""){this.type=e,this.inputs=t,this.name=r,this.precision=s}getCode(){d("Abstract function.")}}YN.isNodeFunction=!0;const QN=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,ZN=/[a-z_0-9]+/gi,JN="#pragma main";class eS extends YN{constructor(e){const{type:t,inputs:r,name:s,precision:i,inputsCode:n,blockCode:a,headerCode:o}=(e=>{const t=(e=e.trim()).indexOf(JN),r=-1!==t?e.slice(t+12):e,s=r.match(QN);if(null!==s&&5===s.length){const i=s[4],n=[];let a=null;for(;null!==(a=ZN.exec(i));)n.push(a);const o=[];let u=0;for(;u{const r=this.backend.createNodeBuilder(e.object,this.renderer);return r.scene=e.scene,r.material=t,r.camera=e.camera,r.context.material=t,r.lightsNode=e.lightsNode,r.environmentNode=this.getEnvironmentNode(e.scene),r.fogNode=this.getFogNode(e.scene),r.clippingContext=e.clippingContext,this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview&&r.enableMultiview(),r};let n=t(e.material);try{n.build()}catch(e){n=t(new Yp),n.build(),o("TSL: "+e)}r=this._createNodeBuilderState(n),s.set(i,r)}r.usedTimes++,t.nodeBuilderState=r}return r}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let r=t.nodeBuilderState;if(void 0===r){const s=this.backend.createNodeBuilder(e,this.renderer);s.build(),r=this._createNodeBuilderState(s),t.nodeBuilderState=r}return r}_createNodeBuilderState(e){return new sN(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.observer,e.transforms)}getEnvironmentNode(e){this.updateEnvironment(e);let t=null;if(e.environmentNode&&e.environmentNode.isNode)t=e.environmentNode;else{const r=this.get(e);r.environmentNode&&(t=r.environmentNode)}return t}getBackgroundNode(e){this.updateBackground(e);let t=null;if(e.backgroundNode&&e.backgroundNode.isNode)t=e.backgroundNode;else{const r=this.get(e);r.backgroundNode&&(t=r.backgroundNode)}return t}getFogNode(e){return this.updateFog(e),e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){sS[0]=e,sS[1]=t;const r=this.renderer.info.calls,s=this.callHashCache.get(sS)||{};if(s.callId!==r){const i=this.getEnvironmentNode(e),n=this.getFogNode(e);t&&iS.push(t.getCacheKey(!0)),i&&iS.push(i.getCacheKey()),n&&iS.push(n.getCacheKey()),iS.push(this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview?1:0),iS.push(this.renderer.shadowMap.enabled?1:0),iS.push(this.renderer.shadowMap.type),s.callId=r,s.cacheKey=Us(iS),this.callHashCache.set(sS,s),iS.length=0}return sS.length=0,s.cacheKey}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),r=e.background;if(r){const s=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==r||s){const i=this.getCacheNode("background",r,()=>{if(!0===r.isCubeTexture||r.mapping===le||r.mapping===de||r.mapping===Ae){if(e.backgroundBlurriness>0||r.mapping===Ae)return gf(r);{let e;return e=!0===r.isCubeTexture?hc(r):Pl(r),cg(e)}}if(!0===r.isTexture)return Pl(r,Wl.flipY()).setUpdateMatrix(!0);!0!==r.isColor&&o("WebGPUNodes: Unsupported background configuration.",r)},s);t.backgroundNode=i,t.background=r,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,r,s=!1){const i=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let n=i.get(t);return(void 0===n||s)&&(n=r(),i.set(t,n)),n}updateFog(e){const t=this.get(e),r=e.fog;if(r){if(t.fog!==r){const e=this.getCacheNode("fog",r,()=>{if(r.isFogExp2){const e=mc("color","color",r).setGroup(ya),t=mc("density","float",r).setGroup(ya);return uT(e,oT(t))}if(r.isFog){const e=mc("color","color",r).setGroup(ya),t=mc("near","float",r).setGroup(ya),s=mc("far","float",r).setGroup(ya);return uT(e,aT(t,s))}o("Renderer: Unsupported fog configuration.",r)});t.fogNode=e,t.fog=r}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),r=e.environment;if(r){if(t.environment!==r){const e=this.getCacheNode("environment",r,()=>!0===r.isCubeTexture?hc(r):!0===r.isTexture?Pl(r):void o("Nodes: Unsupported environment configuration.",r));t.environmentNode=e,t.environment=r}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,r=null,s=null,i=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=r,n.camera=s,n.material=i,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace+","+e.xr.isPresenting}hasOutputChange(e){return rS.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,r=this.getOutputCacheKey(),s=e.isArrayTexture?mx(e,_n(Wl,Vl("gl_ViewID_OVR"))).renderOutput(t.toneMapping,t.currentColorSpace):Pl(e,Wl).renderOutput(t.toneMapping,t.currentColorSpace);return rS.set(e,r),s}updateBefore(e){const t=e.getNodeBuilderState();for(const r of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(r)}updateAfter(e){const t=e.getNodeBuilderState();for(const r of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(r)}updateForCompute(e){const t=this.getNodeFrame(),r=this.getForCompute(e);for(const e of r.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),r=e.getNodeBuilderState();for(const e of r.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new DN,this.nodeBuilderCache=new Map,this.cacheLib={}}}const aS=new je;class oS{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new n,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,null!==e&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,r){const s=e.length;for(let i=0;i0,alpha:!0,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:this.getFramebufferScaleFactor()},i=new XRWebGLLayer(e,s,r);this._glBaseLayer=i,e.updateRenderState({baseLayer:i}),t.setPixelRatio(1),t._setXRLayerSize(i.framebufferWidth,i.framebufferHeight),this._xrRenderTarget=new mS(i.framebufferWidth,i.framebufferHeight,{format:Re,type:Ge,colorSpace:t.outputColorSpace,stencilBuffer:t.stencil,resolveDepthBuffer:!1===i.ignoreDepthValues,resolveStencilBuffer:!1===i.ignoreDepthValues}),this._xrRenderTarget._isOpaqueFramebuffer=!0,this._referenceSpace=await e.requestReferenceSpace(this.getReferenceSpaceType())}this.setFoveation(this.getFoveation()),t._animation.setAnimationLoop(this._onAnimationFrame),t._animation.setContext(e),t._animation.start(),this.isPresenting=!0,this.dispatchEvent({type:"sessionstart"})}}updateCamera(e){const t=this._session;if(null===t)return;const r=e.near,s=e.far,i=this._cameraXR,n=this._cameraL,a=this._cameraR;i.near=a.near=n.near=r,i.far=a.far=n.far=s,i.isMultiViewCamera=this._useMultiview,this._currentDepthNear===i.near&&this._currentDepthFar===i.far||(t.updateRenderState({depthNear:i.near,depthFar:i.far}),this._currentDepthNear=i.near,this._currentDepthFar=i.far),i.layers.mask=6|e.layers.mask,n.layers.mask=-5&i.layers.mask,a.layers.mask=-3&i.layers.mask;const o=e.parent,u=i.cameras;xS(i,o);for(let e=0;e=0&&(r[n]=null,t[n].disconnect(i))}for(let s=0;s=r.length){r.push(i),n=e;break}if(null===r[e]){r[e]=i,n=e;break}}if(-1===n)break}const a=t[n];a&&a.connect(i)}}function NS(e){return"quad"===e.type?this._glBinding.createQuadLayer({transform:new XRRigidTransform(e.translation,e.quaternion),width:e.width/2,height:e.height/2,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1}):this._glBinding.createCylinderLayer({transform:new XRRigidTransform(e.translation,e.quaternion),radius:e.radius,centralAngle:e.centralAngle,aspectRatio:e.aspectRatio,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1})}function SS(e,t){if(void 0===t)return;const r=this._cameraXR,i=this._renderer,n=i.backend,a=this._glBaseLayer,o=this.getReferenceSpace(),u=t.getViewerPose(o);if(this._xrFrame=t,null!==u){const e=u.views;null!==this._glBaseLayer&&n.setXRTarget(a.framebuffer);let t=!1;e.length!==r.cameras.length&&(r.cameras.length=0,t=!0);for(let i=0;i{await this.compileAsync(e,t);const s=this._renderLists.get(e,t),i=this._renderContexts.get(this._renderTarget,this._mrt),n=e.overrideMaterial||r.material,a=this._objects.get(r,n,e,t,s.lightsNode,i,i.clippingContext),{fragmentShader:o,vertexShader:u}=a.getNodeBuilderState();return{fragmentShader:o,vertexShader:u}}}}async init(){return null!==this._initPromise||(this._initPromise=new Promise(async(e,t)=>{let r=this.backend;try{await r.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=r=this._getFallback(e),await r.init(this)}catch(e){return void t(e)}}this._nodes=new nS(this,r),this._animation=new Xf(this,this._nodes,this.info),this._attributes=new ay(r),this._background=new eN(this,this._nodes),this._geometries=new ly(this._attributes,this.info),this._textures=new Cy(this,r,this.info),this._pipelines=new fy(r,this._nodes),this._bindings=new yy(r,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new Jf(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new Ny(this.lighting),this._bundles=new dS,this._renderContexts=new Ey,this._animation.start(),this._initialized=!0,this._inspector.init(),e(this)})),this._initPromise}get domElement(){return this._canvasTarget.domElement}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,r=null){if(!0===this._isDeviceLost)return;!1===this._initialized&&await this.init();const s=this._nodes.nodeFrame,i=s.renderId,n=this._currentRenderContext,a=this._currentRenderObjectFunction,o=this._handleObjectFunction,u=this._compilationPromises,l=!0===e.isScene?e:AS;null===r&&(r=e);const d=this._renderTarget,c=this._renderContexts.get(d,this._mrt),h=this._activeMipmapLevel,p=[];this._currentRenderContext=c,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=p,s.renderId++,s.update(),c.depth=this.depth,c.stencil=this.stencil,c.clippingContext||(c.clippingContext=new oS),c.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,d);const g=this._renderLists.get(e,t);if(g.begin(),this._projectObject(e,t,0,g,c.clippingContext),r!==e&&r.traverseVisible(function(e){e.isLight&&e.layers.test(t.layers)&&g.pushLight(e)}),g.finish(),null!==d){this._textures.updateRenderTarget(d,h);const e=this._textures.get(d);c.textures=e.textures,c.depthTexture=e.depthTexture}else c.textures=null,c.depthTexture=null;r!==e?this._background.update(r,g,c):this._background.update(l,g,c);const m=g.opaque,f=g.transparent,y=g.transparentDoublePass,b=g.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,l,b),!0===this.transparent&&f.length>0&&this._renderTransparents(f,y,t,l,b),s.renderId=i,this._currentRenderContext=n,this._currentRenderObjectFunction=a,this._handleObjectFunction=o,this._compilationPromises=u,await Promise.all(p)}async renderAsync(e,t){v('Renderer: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.render(e,t)}async waitForGPU(){o("Renderer: waitForGPU() has been removed. Read https://github.com/mrdoob/three.js/issues/32012 for more information.")}set inspector(e){null!==this._inspector&&this._inspector.setRenderer(null),this._inspector=e,this._inspector.setRenderer(this)}get inspector(){return this._inspector}set highPrecision(e){const t=this.contextNode.value;!0===e?(t.modelViewMatrix=Ed,t.modelNormalViewMatrix=wd):this.highPrecision&&(delete t.modelViewMatrix,delete t.modelNormalViewMatrix)}get highPrecision(){const e=this.contextNode.value;return e.modelViewMatrix===Ed&&e.modelNormalViewMatrix===wd}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getOutputBufferType(){return this._outputBufferType}getColorBufferType(){return v('Renderer: ".getColorBufferType()" has been renamed to ".getOutputBufferType()".'),this.getOutputBufferType()}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:\n\nMessage: ${e.message}`;e.reason&&(t+=`\nReason: ${e.reason}`),o(t),this._isDeviceLost=!0}_renderBundle(e,t,r){const{bundleGroup:s,camera:i,renderList:n}=e,a=this._currentRenderContext,o=this._bundles.get(s,i),u=this.backend.get(o);void 0===u.renderContexts&&(u.renderContexts=new Set);const l=s.version!==u.version,d=!1===u.renderContexts.has(a)||l;if(u.renderContexts.add(a),d){this.backend.beginBundle(a),(void 0===u.renderObjects||l)&&(u.renderObjects=[]),this._currentRenderBundle=o;const{transparentDoublePass:e,transparent:d,opaque:c}=n;!0===this.opaque&&c.length>0&&this._renderObjects(c,i,t,r),!0===this.transparent&&d.length>0&&this._renderTransparents(d,e,i,t,r),this._currentRenderBundle=null,this.backend.finishBundle(a,o),u.version=s.version}else{const{renderObjects:e}=u;for(let t=0,r=e.length;t>=h,g.viewportValue.height>>=h,g.viewportValue.minDepth=_,g.viewportValue.maxDepth=v,g.viewport=!1===g.viewportValue.equals(wS),g.scissorValue.copy(x).multiplyScalar(T).floor(),g.scissor=y._scissorTest&&!1===g.scissorValue.equals(wS),g.scissorValue.width>>=h,g.scissorValue.height>>=h,g.clippingContext||(g.clippingContext=new oS),g.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,p);const N=t.isArrayCamera?MS:CS;t.isArrayCamera||(BS.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),N.setFromProjectionMatrix(BS,t.coordinateSystem,t.reversedDepth));const S=this._renderLists.get(e,t);if(S.begin(),this._projectObject(e,t,0,S,g.clippingContext),S.finish(),!0===this.sortObjects&&S.sort(this._opaqueSort,this._transparentSort),null!==p){this._textures.updateRenderTarget(p,h);const e=this._textures.get(p);g.textures=e.textures,g.depthTexture=e.depthTexture,g.width=e.width,g.height=e.height,g.renderTarget=p,g.depth=p.depthBuffer,g.stencil=p.stencilBuffer}else g.textures=null,g.depthTexture=null,g.width=ES.width,g.height=ES.height,g.depth=this.depth,g.stencil=this.stencil;g.width>>=h,g.height>>=h,g.activeCubeFace=c,g.activeMipmapLevel=h,g.occlusionQueryCount=S.occlusionQueryCount,g.scissorValue.max(PS.set(0,0,0,0)),g.scissorValue.x+g.scissorValue.width>g.width&&(g.scissorValue.width=Math.max(g.width-g.scissorValue.x,0)),g.scissorValue.y+g.scissorValue.height>g.height&&(g.scissorValue.height=Math.max(g.height-g.scissorValue.y,0)),this._background.update(l,S,g),g.camera=t,this.backend.beginRender(g);const{bundles:R,lightsNode:A,transparentDoublePass:E,transparent:w,opaque:C}=S;return R.length>0&&this._renderBundles(R,l,A),!0===this.opaque&&C.length>0&&this._renderObjects(C,t,l,A),!0===this.transparent&&w.length>0&&this._renderTransparents(w,E,t,l,A),this.backend.finishRender(g),i.renderId=n,this._currentRenderContext=a,this._currentRenderObjectFunction=o,this._handleObjectFunction=u,this._callDepth--,null!==s&&(this.setRenderTarget(d,c,h),this._renderOutput(p)),l.onAfterRender(this,e,t,p),this.inspector.finishRender(this.backend.getTimestampUID(g)),g}_setXRLayerSize(e,t){this._canvasTarget._width=e,this._canvasTarget._height=t,this.setViewport(0,0,e,t)}_renderOutput(e){const t=this._quad;this._nodes.hasOutputChange(e.texture)&&(t.material.fragmentNode=this._nodes.getOutputNode(e.texture),t.material.needsUpdate=!0);const r=this.autoClear,s=this.xr.enabled;this.autoClear=!1,this.xr.enabled=!1,this._renderScene(t,t.camera,!1),this.autoClear=r,this.xr.enabled=s}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}getAnimationLoop(){return this._animation.getAnimationLoop()}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._canvasTarget.getPixelRatio()}getDrawingBufferSize(e){return this._canvasTarget.getDrawingBufferSize(e)}getSize(e){return this._canvasTarget.getSize(e)}setPixelRatio(e=1){this._canvasTarget.setPixelRatio(e)}setDrawingBufferSize(e,t,r){this.xr&&this.xr.isPresenting||this._canvasTarget.setDrawingBufferSize(e,t,r)}setSize(e,t,r=!0){this.xr&&this.xr.isPresenting||this._canvasTarget.setSize(e,t,r)}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){return this._canvasTarget.getScissor(e)}setScissor(e,t,r,s){this._canvasTarget.setScissor(e,t,r,s)}getScissorTest(){return this._canvasTarget.getScissorTest()}setScissorTest(e){this._canvasTarget.setScissorTest(e),this.backend.setScissorTest(e)}getViewport(e){return this._canvasTarget.getViewport(e)}setViewport(e,t,r,s,i=0,n=1){this._canvasTarget.setViewport(e,t,r,s,i,n)}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,r=!0){if(!1===this._initialized)throw new Error('Renderer: .clear() called before the backend is initialized. Use "await renderer.init();" before before using this method.');const s=this._renderTarget||this._getFrameBufferTarget();let i=null;if(null!==s){this._textures.updateRenderTarget(s);const e=this._textures.get(s);i=this._renderContexts.get(s),i.textures=e.textures,i.depthTexture=e.depthTexture,i.width=e.width,i.height=e.height,i.renderTarget=s,i.depth=s.depthBuffer,i.stencil=s.stencilBuffer;const t=this.backend.getClearColor();i.clearColorValue.r=t.r,i.clearColorValue.g=t.g,i.clearColorValue.b=t.b,i.clearColorValue.a=t.a,i.activeCubeFace=this.getActiveCubeFace(),i.activeMipmapLevel=this.getActiveMipmapLevel()}this.backend.clear(e,t,r,i),null!==s&&null===this._renderTarget&&this._renderOutput(s)}clearColor(){this.clear(!0,!1,!1)}clearDepth(){this.clear(!1,!0,!1)}clearStencil(){this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,r=!0){v('Renderer: "clearAsync()" has been deprecated. Use "clear()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.clear(e,t,r)}async clearColorAsync(){v('Renderer: "clearColorAsync()" has been deprecated. Use "clearColor()" and "await renderer.init();" when creating the renderer.'),this.clear(!0,!1,!1)}async clearDepthAsync(){v('Renderer: "clearDepthAsync()" has been deprecated. Use "clearDepth()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!0,!1)}async clearStencilAsync(){v('Renderer: "clearStencilAsync()" has been deprecated. Use "clearStencil()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!1,!0)}get needsFrameBufferTarget(){const e=this.currentToneMapping!==m,t=this.currentColorSpace!==p.workingColorSpace;return e||t}get samples(){return this._samples}get currentSamples(){let e=this._samples;return null!==this._renderTarget?e=this._renderTarget.samples:this.needsFrameBufferTarget&&(e=0),e}get currentToneMapping(){return this.isOutputTarget?this.toneMapping:m}get currentColorSpace(){return this.isOutputTarget?this.outputColorSpace:p.workingColorSpace}get isOutputTarget(){return this._renderTarget===this._outputRenderTarget||null===this._renderTarget}dispose(){!0===this._initialized&&(this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._geometries.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),null!==this._frameBufferTarget&&this._frameBufferTarget.dispose(),Object.values(this.backend.timestampQueryPool).forEach(e=>{null!==e&&e.dispose()})),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,r=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=r}getRenderTarget(){return this._renderTarget}setOutputRenderTarget(e){this._outputRenderTarget=e}getOutputRenderTarget(){return this._outputRenderTarget}setCanvasTarget(e){this._canvasTarget.removeEventListener("resize",this._onCanvasTargetResize),this._canvasTarget=e,this._canvasTarget.addEventListener("resize",this._onCanvasTargetResize)}getCanvasTarget(){return this._canvasTarget}_resetXRState(){this.backend.setXRTarget(null),this.setOutputRenderTarget(null),this.setRenderTarget(null),this._frameBufferTarget.dispose(),this._frameBufferTarget=null}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e,t=null){if(!0===this._isDeviceLost)return;if(!1===this._initialized)return d("Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e,t);const r=this._nodes.nodeFrame,s=r.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,r.renderId=this.info.calls,this.backend.updateTimeStampUID(e),this.inspector.beginCompute(this.backend.getTimestampUID(e),e);const i=this.backend,n=this._pipelines,a=this._bindings,o=this._nodes,u=Array.isArray(e)?e:[e];if(void 0===u[0]||!0!==u[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const r of u){if(!1===n.has(r)){const e=()=>{r.removeEventListener("dispose",e),n.delete(r),a.deleteForCompute(r),o.delete(r)};r.addEventListener("dispose",e);const t=r.onInitFunction;null!==t&&t.call(r,{renderer:this})}o.updateForCompute(r),a.updateForCompute(r);const s=a.getForCompute(r),u=n.getForCompute(r,s);i.compute(e,r,s,u,t)}i.finishCompute(e),r.renderId=s,this.inspector.finishCompute(this.backend.getTimestampUID(e))}async computeAsync(e,t=null){!1===this._initialized&&await this.init(),this.compute(e,t)}async hasFeatureAsync(e){return v('Renderer: "hasFeatureAsync()" has been deprecated. Use "hasFeature()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.hasFeature(e)}async resolveTimestampsAsync(e="render"){return!1===this._initialized&&await this.init(),this.backend.resolveTimestampsAsync(e)}hasFeature(e){if(!1===this._initialized)throw new Error('Renderer: .hasFeature() called before the backend is initialized. Use "await renderer.init();" before before using this method.');return this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){v('Renderer: "initTextureAsync()" has been deprecated. Use "initTexture()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.initTexture(e)}initTexture(e){if(!1===this._initialized)throw new Error('Renderer: .initTexture() called before the backend is initialized. Use "await renderer.init();" before before using this method.');this._textures.updateTexture(e)}copyFramebufferToTexture(e,t=null){if(null!==t)if(t.isVector2)t=PS.set(t.x,t.y,e.image.width,e.image.height).floor();else{if(!t.isVector4)return void o("Renderer.copyFramebufferToTexture: Invalid rectangle.");t=PS.copy(t).floor()}else t=PS.set(0,0,e.image.width,e.image.height);let r,s=this._currentRenderContext;null!==s?r=s.renderTarget:(r=this._renderTarget||this._getFrameBufferTarget(),null!==r&&(this._textures.updateRenderTarget(r),s=this._textures.get(r))),this._textures.updateTexture(e,{renderTarget:r}),this.backend.copyFramebufferToTexture(e,s,t),this._inspector.copyFramebufferToTexture(e)}copyTextureToTexture(e,t,r=null,s=null,i=0,n=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,r,s,i,n),this._inspector.copyTextureToTexture(e,t)}async readRenderTargetPixelsAsync(e,t,r,s,i,n=0,a=0){return this.backend.copyTextureToBuffer(e.textures[n],t,r,s,i,a)}_projectObject(e,t,r,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)r=e.renderOrder,e.isClippingGroup&&e.enabled&&(i=i.getGroupContext(e));else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)s.pushLight(e);else if(e.isSprite){const n=t.isArrayCamera?MS:CS;if(!e.frustumCulled||n.intersectsSprite(e,t)){!0===this.sortObjects&&PS.setFromMatrixPosition(e.matrixWorld).applyMatrix4(BS);const{geometry:t,material:n}=e;n.visible&&s.push(e,t,n,r,PS.z,null,i)}}else if(e.isLineLoop)o("Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if(e.isMesh||e.isLine||e.isPoints){const n=t.isArrayCamera?MS:CS;if(!e.frustumCulled||n.intersectsObject(e,t)){const{geometry:t,material:n}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),PS.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(BS)),Array.isArray(n)){const a=t.groups;for(let o=0,u=a.length;o0){for(const{material:e}of t)e.side=M;this._renderObjects(t,r,s,i,"backSide");for(const{material:e}of t)e.side=ut;this._renderObjects(e,r,s,i);for(const{material:e}of t)e.side=B}else this._renderObjects(e,r,s,i)}_renderObjects(e,t,r,s,i=null){for(let n=0,a=e.length;n(t.not().discard(),e))(u)}}e.depthNode&&e.depthNode.isNode&&(l=e.depthNode),e.castShadowPositionNode&&e.castShadowPositionNode.isNode?o=e.castShadowPositionNode:e.positionNode&&e.positionNode.isNode&&(o=e.positionNode),r={version:t,colorNode:u,depthNode:l,positionNode:o},this._cacheShadowNodes.set(e,r)}return r}renderObject(e,t,r,s,i,n,a,o=null,u=null){let l,d,c,h,p=!1;if(e.onBeforeRender(this,t,r,s,i,n),!0===i.allowOverride&&null!==t.overrideMaterial){const e=t.overrideMaterial;if(p=!0,l=t.overrideMaterial.colorNode,d=t.overrideMaterial.depthNode,c=t.overrideMaterial.positionNode,h=t.overrideMaterial.side,i.positionNode&&i.positionNode.isNode&&(e.positionNode=i.positionNode),e.alphaTest=i.alphaTest,e.alphaMap=i.alphaMap,e.transparent=i.transparent||i.transmission>0||i.transmissionNode&&i.transmissionNode.isNode||i.backdropNode&&i.backdropNode.isNode,e.isShadowPassMaterial){const{colorNode:t,depthNode:r,positionNode:s}=this._getShadowNodes(i);e.side=null===i.shadowSide?i.side:i.shadowSide,null!==t&&(e.colorNode=t),null!==r&&(e.depthNode=r),null!==s&&(e.positionNode=s)}i=e}!0===i.transparent&&i.side===B&&!1===i.forceSinglePass?(i.side=M,this._handleObjectFunction(e,i,t,r,a,n,o,"backSide"),i.side=ut,this._handleObjectFunction(e,i,t,r,a,n,o,u),i.side=B):this._handleObjectFunction(e,i,t,r,a,n,o,u),p&&(t.overrideMaterial.colorNode=l,t.overrideMaterial.depthNode=d,t.overrideMaterial.positionNode=c,t.overrideMaterial.side=h),e.onAfterRender(this,t,r,s,i,n)}hasCompatibility(e){return this.backend.hasCompatibility(e)}_renderObjectDirect(e,t,r,s,i,n,a,o){const u=this._objects.get(e,t,r,s,i,this._currentRenderContext,a,o);u.drawRange=e.geometry.drawRange,u.group=n;const l=this._nodes.needsRefresh(u);if(l&&(this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u)),this._pipelines.updateForRender(u),null!==this._currentRenderBundle){this.backend.get(this._currentRenderBundle).renderObjects.push(u),u.bundle=this._currentRenderBundle.bundleGroup}this.backend.draw(u,this.info),l&&this._nodes.updateAfter(u)}_createObjectPipeline(e,t,r,s,i,n,a,o){const u=this._objects.get(e,t,r,s,i,this._currentRenderContext,a,o);u.drawRange=e.geometry.drawRange,u.group=n,this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u),this._pipelines.getForRender(u,this._compilationPromises),this._nodes.updateAfter(u)}_onCanvasTargetResize(){this._initialized&&this.backend.updateSize()}get compile(){return this.compileAsync}}class FS{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}getVisibility(){return this.visibility}clone(){return Object.assign(new this.constructor,this)}}class DS extends FS{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t,this._updateRanges=[]}get updateRanges(){return this._updateRanges}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}get byteLength(){return(e=this._buffer.byteLength)+(ny-e%ny)%ny;var e}get buffer(){return this._buffer}update(){return!0}}class US extends DS{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let IS=0;class OS extends US{constructor(e,t){super("UniformBuffer_"+IS++,e?e.value:null),this.nodeUniform=e,this.groupNode=t,this.isNodeUniformBuffer=!0}set updateRanges(e){this.nodeUniform.updateRanges=e}get updateRanges(){return this.nodeUniform.updateRanges}addUpdateRange(e,t){this.nodeUniform.addUpdateRange(e,t)}clearUpdateRanges(){this.nodeUniform.clearUpdateRanges()}get buffer(){return this.nodeUniform.value}}class VS extends US{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[],this._updateRangeCache=new Map}addUniformUpdateRange(e){const t=e.index;if(!0!==this._updateRangeCache.has(t)){const r=this.updateRanges,s={start:e.offset,count:e.itemSize};r.push(s),this._updateRangeCache.set(t,s)}}clearUpdateRanges(){this._updateRangeCache.clear(),super.clearUpdateRanges()}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return-1!==t&&this.uniforms.splice(t,1),this}get values(){return null===this._values&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(null===e){const t=this.byteLength;e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){const e=this.bytesPerElement;let t=0;for(let r=0,s=this.uniforms.length;r{this.generation=null,this.version=0},this.texture=t,this.version=t?t.version:0,this.generation=null,this.samplerKey="",this.isSampler=!0}set texture(e){this._texture!==e&&(this._texture&&this._texture.removeEventListener("dispose",this._onTextureDispose),this._texture=e,this.generation=null,this.version=0,this._texture&&this._texture.addEventListener("dispose",this._onTextureDispose))}get texture(){return this._texture}update(){const{texture:e,version:t}=this;return t!==e.version&&(this.version=e.version,!0)}clone(){const e=super.clone();return e._texture=null,e._onTextureDispose=()=>{e.generation=null,e.version=0},e.texture=this.texture,e}}let $S=0;class WS extends zS{constructor(e,t){super(e,t),this.id=$S++,this.store=!1,this.mipLevel=0,this.isSampledTexture=!0}}class HS extends WS{constructor(e,t,r,s=null){super(e,t?t.value:null),this.textureNode=t,this.groupNode=r,this.access=s}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class qS extends HS{constructor(e,t,r,s=null){super(e,t,r,s),this.isSampledCubeTexture=!0}}class jS extends HS{constructor(e,t,r,s=null){super(e,t,r,s),this.isSampledTexture3D=!0}}const XS={bitcast_int_uint:new Xx("uint tsl_bitcast_int_to_uint ( int x ) { return floatBitsToUint( intBitsToFloat ( x ) ); }"),bitcast_uint_int:new Xx("uint tsl_bitcast_uint_to_int ( uint x ) { return floatBitsToInt( uintBitsToFloat ( x ) ); }")},KS={textureDimensions:"textureSize",equals:"equal",bitcast_float_int:"floatBitsToInt",bitcast_int_float:"intBitsToFloat",bitcast_uint_float:"uintBitsToFloat",bitcast_float_uint:"floatBitsToUint",bitcast_uint_int:"tsl_bitcast_uint_to_int",bitcast_int_uint:"tsl_bitcast_int_to_uint",floatpack_snorm_2x16:"packSnorm2x16",floatpack_unorm_2x16:"packUnorm2x16",floatpack_float16_2x16:"packHalf2x16",floatunpack_snorm_2x16:"unpackSnorm2x16",floatunpack_unorm_2x16:"unpackUnorm2x16",floatunpack_float16_2x16:"unpackHalf2x16"},YS={low:"lowp",medium:"mediump",high:"highp"},QS={swizzleAssign:!0,storageBuffer:!1},ZS={perspective:"smooth",linear:"noperspective"},JS={centroid:"centroid"},eR="\nprecision highp float;\nprecision highp int;\nprecision highp sampler2D;\nprecision highp sampler3D;\nprecision highp samplerCube;\nprecision highp sampler2DArray;\n\nprecision highp usampler2D;\nprecision highp usampler3D;\nprecision highp usamplerCube;\nprecision highp usampler2DArray;\n\nprecision highp isampler2D;\nprecision highp isampler3D;\nprecision highp isamplerCube;\nprecision highp isampler2DArray;\n\nprecision lowp sampler2DShadow;\nprecision lowp sampler2DArrayShadow;\nprecision lowp samplerCubeShadow;\n";class tR extends FN{constructor(e,t){super(e,t,new tS),this.uniformGroups={},this.transforms=[],this.extensions={},this.builtins={vertex:[],fragment:[],compute:[]}}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==T}_include(e){const t=XS[e];return t.build(this),this.addInclude(t),t}getMethod(e){return void 0!==XS[e]&&this._include(e),KS[e]||e}getBitcastMethod(e,t){return this.getMethod(`bitcast_${t}_${e}`)}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,r){return`${e} ? ${t} : ${r}`}getOutputStructName(){return""}buildFunctionCode(e){const t=e.layout,r=this.flowShaderNode(e),s=[];for(const e of t.inputs)s.push(this.getType(e.type)+" "+e.name);return`${this.getType(t.type)} ${t.name}( ${s.join(", ")} ) {\n\n\t${r.vars}\n\n${r.code}\n\treturn ${r.result};\n\n}`}setupPBO(e){const t=e.value;if(void 0===t.pbo){const e=t.array,r=t.count*t.itemSize,{itemSize:s}=t,i=t.array.constructor.name.toLowerCase().includes("int");let n=i?bt:xt;2===s?n=i?Nt:G:3===s?n=i?St:Rt:4===s&&(n=i?At:Re);const a={Float32Array:j,Uint8Array:Ge,Uint16Array:vt,Uint32Array:S,Int8Array:_t,Int16Array:Tt,Int32Array:R,Uint8ClampedArray:Ge},o=Math.pow(2,Math.ceil(Math.log2(Math.sqrt(r/s))));let u=Math.ceil(r/s/o);o*u*s0?i:"";t=`${r.name} {\n\t${s} ${e.name}[${n}];\n};\n`}else{const t=e.groupNode.name;if(void 0===s[t]){const e=this.uniformGroups[t];if(void 0!==e){const r=[];for(const t of e.uniforms){const e=t.getType(),s=this.getVectorType(e),i=t.nodeUniform.node.precision;let n=`${s} ${t.name};`;null!==i&&(n=YS[i]+" "+n),r.push("\t"+n)}s[t]=r}}i=!0}if(!i){const s=e.node.precision;null!==s&&(t=YS[s]+" "+t),t="uniform "+t,r.push(t)}}let i="";for(const e in s){const t=s[e];i+=this._getGLSLUniformStruct(e,t.join("\n"))+"\n"}return i+=r.join("\n"),i}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==R){let r=e;e.isInterleavedBufferAttribute&&(r=e.data);const s=r.array;!1==(s instanceof Uint32Array||s instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let r=0;for(const s of e)t+=`layout( location = ${r++} ) in ${s.type} ${s.name};\n`}return t}getStructMembers(e){const t=[];for(const r of e.members)t.push(`\t${r.type} ${r.name};`);return t.join("\n")}getStructs(e){const t=[],r=this.structs[e],s=[];for(const e of r)if(e.output)for(const t of e.members)s.push(`layout( location = ${t.index} ) out ${t.type} ${t.name};`);else{let r="struct "+e.name+" {\n";r+=this.getStructMembers(e),r+="\n};\n",t.push(r)}return 0===s.length&&s.push("layout( location = 0 ) out vec4 fragColor;"),"\n"+s.join("\n")+"\n\n"+t.join("\n")}getVaryings(e){let t="";const r=this.varyings;if("vertex"===e||"compute"===e)for(const s of r){"compute"===e&&(s.needsInterpolation=!0);const r=this.getType(s.type);if(s.needsInterpolation)if(s.interpolationType){t+=`${ZS[s.interpolationType]||s.interpolationType} ${JS[s.interpolationSampling]||""} out ${r} ${s.name};\n`}else{t+=`${r.includes("int")||r.includes("uv")||r.includes("iv")?"flat ":""}out ${r} ${s.name};\n`}else t+=`${r} ${s.name};\n`}else if("fragment"===e)for(const e of r)if(e.needsInterpolation){const r=this.getType(e.type);if(e.interpolationType){t+=`${ZS[e.interpolationType]||e.interpolationType} ${JS[e.interpolationSampling]||""} in ${r} ${e.name};\n`}else{t+=`${r.includes("int")||r.includes("uv")||r.includes("iv")?"flat ":""}in ${r} ${e.name};\n`}}for(const r of this.builtins[e])t+=`${r};\n`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce((e,t)=>e*t,1)}u`}getSubgroupSize(){o("GLSLNodeBuilder: WebGLBackend does not support the subgroupSize node")}getInvocationSubgroupIndex(){o("GLSLNodeBuilder: WebGLBackend does not support the invocationSubgroupIndex node")}getSubgroupIndex(){o("GLSLNodeBuilder: WebGLBackend does not support the subgroupIndex node")}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,r=this.shaderStage){const s=this.extensions[r]||(this.extensions[r]=new Map);!1===s.has(e)&&s.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const r=this.extensions[e];if(void 0!==r)for(const{name:e,behavior:s}of r.values())t.push(`#extension ${e} : ${s}`);return t.join("\n")}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=QS[e];if(void 0===t){let r;switch(t=!1,e){case"float32Filterable":r="OES_texture_float_linear";break;case"clipDistance":r="WEBGL_clip_cull_distance"}if(void 0!==r){const e=this.renderer.backend.extensions;e.has(r)&&(e.get(r),t=!0)}QS[e]=t}return t}isFlipY(){return!0}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}enableMultiview(){this.enableExtension("GL_OVR_multiview2","require","fragment"),this.enableExtension("GL_OVR_multiview2","require","vertex"),this.builtins.vertex.push("layout(num_views = 2) in")}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let r=0;r0&&(r+="\n"),r+=`\t// flow -> ${n}\n\t`),r+=`${s.code}\n\t`,e===i&&"compute"!==t&&(r+="// result\n\t","vertex"===t?(r+="gl_Position = ",r+=`${s.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(r+="fragColor = ",r+=`${s.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=r}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,r,s=null){const i=super.getUniformFromNode(e,t,r,s),n=this.getDataFromNode(e,r,this.globalCache);let a=n.uniformGPU;if(void 0===a){const s=e.groupNode,o=s.name,u=this.getBindGroupArray(o,r);if("texture"===t)a=new HS(i.name,i.node,s),u.push(a);else if("cubeTexture"===t||"cubeDepthTexture"===t)a=new qS(i.name,i.node,s),u.push(a);else if("texture3D"===t)a=new jS(i.name,i.node,s),u.push(a);else if("buffer"===t){i.name=`buffer${e.id}`;const t=this.getSharedDataFromNode(e);let r=t.buffer;void 0===r&&(e.name=`NodeBuffer_${e.id}`,r=new OS(e,s),r.name=e.name,t.buffer=r),u.push(r),a=r}else{let e=this.uniformGroups[o];void 0===e?(e=new GS(o,s),this.uniformGroups[o]=e,u.push(e)):-1===u.indexOf(e)&&u.push(e),a=this.getNodeUniform(i,t);const r=a.name;e.uniforms.some(e=>e.name===r)||e.addUniform(a)}n.uniformGPU=a}return i}}let rR=null,sR=null;class iR{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null,this.timestampQueryPool={[Et.RENDER]:null,[Et.COMPUTE]:null},this.trackTimestamp=!0===e.trackTimestamp}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}updateSampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}async copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}updateTimeStampUID(e){const t=this.get(e),r=this.renderer.info.frame;let s;s=!0===e.isComputeNode?"c:"+this.renderer.info.compute.frameCalls:"r:"+this.renderer.info.render.frameCalls,t.timestampUID=s+":"+e.id+":f"+r}getTimestampUID(e){return this.get(e).timestampUID}getTimestampFrames(e){const t=this.timestampQueryPool[e];return t?t.getTimestampFrames():[]}_getQueryPool(e){const t=e.startsWith("c:")?Et.COMPUTE:Et.RENDER;return this.timestampQueryPool[t]}getTimestamp(e){return this._getQueryPool(e).getTimestamp(e)}hasTimestamp(e){return this._getQueryPool(e).hasTimestamp(e)}isOccluded(){}async resolveTimestampsAsync(e="render"){if(!this.trackTimestamp)return void v("WebGPURenderer: Timestamp tracking is disabled.");const t=this.timestampQueryPool[e];if(!t)return;const r=await t.resolveQueriesAsync();return this.renderer.info[e].timestamp=r,r}async getArrayBufferAsync(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return rR=rR||new t,this.renderer.getDrawingBufferSize(rR)}setScissorTest(){}getClearColor(){const e=this.renderer;return sR=sR||new My,e.getClearColor(sR),sR.getRGB(sR),sR}getDomElement(){let e=this.domElement;return null===e&&(e=void 0!==this.parameters.canvas?this.parameters.canvas:wt(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${nt} webgpu`),this.domElement=e),e}hasCompatibility(){return!1}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}deleteBindGroupData(){}dispose(){}}let nR,aR,oR=0;class uR{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class lR{constructor(e){this.backend=e}createAttribute(e,t){const r=this.backend,{gl:s}=r,i=e.array,n=e.usage||s.STATIC_DRAW,a=e.isInterleavedBufferAttribute?e.data:e,o=r.get(a);let u,l=o.bufferGPU;if(void 0===l&&(l=this._createBuffer(s,t,i,n),o.bufferGPU=l,o.bufferType=t,o.version=a.version),i instanceof Float32Array)u=s.FLOAT;else if("undefined"!=typeof Float16Array&&i instanceof Float16Array)u=s.HALF_FLOAT;else if(i instanceof Uint16Array)u=e.isFloat16BufferAttribute?s.HALF_FLOAT:s.UNSIGNED_SHORT;else if(i instanceof Int16Array)u=s.SHORT;else if(i instanceof Uint32Array)u=s.UNSIGNED_INT;else if(i instanceof Int32Array)u=s.INT;else if(i instanceof Int8Array)u=s.BYTE;else if(i instanceof Uint8Array)u=s.UNSIGNED_BYTE;else{if(!(i instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+i);u=s.UNSIGNED_BYTE}let d={bufferGPU:l,bufferType:t,type:u,byteLength:i.byteLength,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:u===s.INT||u===s.UNSIGNED_INT||e.gpuType===R,id:oR++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(s,t,i,n);d=new uR(d,e)}r.set(e,d)}updateAttribute(e){const t=this.backend,{gl:r}=t,s=e.array,i=e.isInterleavedBufferAttribute?e.data:e,n=t.get(i),a=n.bufferType,o=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(r.bindBuffer(a,n.bufferGPU),0===o.length)r.bufferSubData(a,0,s);else{for(let e=0,t=o.length;e0?this.enable(s.SAMPLE_ALPHA_TO_COVERAGE):this.disable(s.SAMPLE_ALPHA_TO_COVERAGE),r>0&&this.currentClippingPlanes!==r){const e=12288;for(let t=0;t<8;t++)t{!function i(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void s();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),r()):requestAnimationFrame(i)}()})}}let hR,pR,gR,mR=!1;class fR{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},this._srcFramebuffer=null,this._dstFramebuffer=null,!1===mR&&(this._init(),mR=!0)}_init(){const e=this.gl;hR={[Ir]:e.REPEAT,[xe]:e.CLAMP_TO_EDGE,[Ur]:e.MIRRORED_REPEAT},pR={[w]:e.NEAREST,[Or]:e.NEAREST_MIPMAP_NEAREST,[st]:e.NEAREST_MIPMAP_LINEAR,[oe]:e.LINEAR,[rt]:e.LINEAR_MIPMAP_NEAREST,[K]:e.LINEAR_MIPMAP_LINEAR},gR={[Hr]:e.NEVER,[Wr]:e.ALWAYS,[E]:e.LESS,[$r]:e.LEQUAL,[zr]:e.EQUAL,[Gr]:e.GEQUAL,[kr]:e.GREATER,[Vr]:e.NOTEQUAL}}getGLTextureType(e){const{gl:t}=this;let r;return r=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isArrayTexture||!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,r}getInternalFormat(e,t,r,s,i=!1){const{gl:n,extensions:a}=this;if(null!==e){if(void 0!==n[e])return n[e];d("WebGLBackend: Attempt to use non-existing WebGL internal format '"+e+"'")}let o=t;if(t===n.RED&&(r===n.FLOAT&&(o=n.R32F),r===n.HALF_FLOAT&&(o=n.R16F),r===n.UNSIGNED_BYTE&&(o=n.R8),r===n.UNSIGNED_SHORT&&(o=n.R16),r===n.UNSIGNED_INT&&(o=n.R32UI),r===n.BYTE&&(o=n.R8I),r===n.SHORT&&(o=n.R16I),r===n.INT&&(o=n.R32I)),t===n.RED_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.R8UI),r===n.UNSIGNED_SHORT&&(o=n.R16UI),r===n.UNSIGNED_INT&&(o=n.R32UI),r===n.BYTE&&(o=n.R8I),r===n.SHORT&&(o=n.R16I),r===n.INT&&(o=n.R32I)),t===n.RG&&(r===n.FLOAT&&(o=n.RG32F),r===n.HALF_FLOAT&&(o=n.RG16F),r===n.UNSIGNED_BYTE&&(o=n.RG8),r===n.UNSIGNED_SHORT&&(o=n.RG16),r===n.UNSIGNED_INT&&(o=n.RG32UI),r===n.BYTE&&(o=n.RG8I),r===n.SHORT&&(o=n.RG16I),r===n.INT&&(o=n.RG32I)),t===n.RG_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RG8UI),r===n.UNSIGNED_SHORT&&(o=n.RG16UI),r===n.UNSIGNED_INT&&(o=n.RG32UI),r===n.BYTE&&(o=n.RG8I),r===n.SHORT&&(o=n.RG16I),r===n.INT&&(o=n.RG32I)),t===n.RGB){const e=i?qr:p.getTransfer(s);r===n.FLOAT&&(o=n.RGB32F),r===n.HALF_FLOAT&&(o=n.RGB16F),r===n.UNSIGNED_BYTE&&(o=n.RGB8),r===n.UNSIGNED_SHORT&&(o=n.RGB16),r===n.UNSIGNED_INT&&(o=n.RGB32UI),r===n.BYTE&&(o=n.RGB8I),r===n.SHORT&&(o=n.RGB16I),r===n.INT&&(o=n.RGB32I),r===n.UNSIGNED_BYTE&&(o=e===g?n.SRGB8:n.RGB8),r===n.UNSIGNED_SHORT_5_6_5&&(o=n.RGB565),r===n.UNSIGNED_SHORT_5_5_5_1&&(o=n.RGB5_A1),r===n.UNSIGNED_SHORT_4_4_4_4&&(o=n.RGB4),r===n.UNSIGNED_INT_5_9_9_9_REV&&(o=n.RGB9_E5),r===n.UNSIGNED_INT_10F_11F_11F_REV&&(o=n.R11F_G11F_B10F)}if(t===n.RGB_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RGB8UI),r===n.UNSIGNED_SHORT&&(o=n.RGB16UI),r===n.UNSIGNED_INT&&(o=n.RGB32UI),r===n.BYTE&&(o=n.RGB8I),r===n.SHORT&&(o=n.RGB16I),r===n.INT&&(o=n.RGB32I)),t===n.RGBA){const e=i?qr:p.getTransfer(s);r===n.FLOAT&&(o=n.RGBA32F),r===n.HALF_FLOAT&&(o=n.RGBA16F),r===n.UNSIGNED_BYTE&&(o=n.RGBA8),r===n.UNSIGNED_SHORT&&(o=n.RGBA16),r===n.UNSIGNED_INT&&(o=n.RGBA32UI),r===n.BYTE&&(o=n.RGBA8I),r===n.SHORT&&(o=n.RGBA16I),r===n.INT&&(o=n.RGBA32I),r===n.UNSIGNED_BYTE&&(o=e===g?n.SRGB8_ALPHA8:n.RGBA8),r===n.UNSIGNED_SHORT_4_4_4_4&&(o=n.RGBA4),r===n.UNSIGNED_SHORT_5_5_5_1&&(o=n.RGB5_A1)}return t===n.RGBA_INTEGER&&(r===n.UNSIGNED_BYTE&&(o=n.RGBA8UI),r===n.UNSIGNED_SHORT&&(o=n.RGBA16UI),r===n.UNSIGNED_INT&&(o=n.RGBA32UI),r===n.BYTE&&(o=n.RGBA8I),r===n.SHORT&&(o=n.RGBA16I),r===n.INT&&(o=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(r===n.UNSIGNED_SHORT&&(o=n.DEPTH_COMPONENT16),r===n.UNSIGNED_INT&&(o=n.DEPTH_COMPONENT24),r===n.FLOAT&&(o=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&r===n.UNSIGNED_INT_24_8&&(o=n.DEPTH24_STENCIL8),o!==n.R16F&&o!==n.R32F&&o!==n.RG16F&&o!==n.RG32F&&o!==n.RGBA16F&&o!==n.RGBA32F||a.get("EXT_color_buffer_float"),o}setTextureParameters(e,t){const{gl:r,extensions:s,backend:i}=this,n=p.getPrimaries(p.workingColorSpace),a=t.colorSpace===T?null:p.getPrimaries(t.colorSpace),o=t.colorSpace===T||n===a?r.NONE:r.BROWSER_DEFAULT_WEBGL;r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,t.flipY),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),r.pixelStorei(r.UNPACK_ALIGNMENT,t.unpackAlignment),r.pixelStorei(r.UNPACK_COLORSPACE_CONVERSION_WEBGL,o),r.texParameteri(e,r.TEXTURE_WRAP_S,hR[t.wrapS]),r.texParameteri(e,r.TEXTURE_WRAP_T,hR[t.wrapT]),e!==r.TEXTURE_3D&&e!==r.TEXTURE_2D_ARRAY||t.isArrayTexture||r.texParameteri(e,r.TEXTURE_WRAP_R,hR[t.wrapR]),r.texParameteri(e,r.TEXTURE_MAG_FILTER,pR[t.magFilter]);const u=void 0!==t.mipmaps&&t.mipmaps.length>0,l=t.minFilter===oe&&u?K:t.minFilter;if(r.texParameteri(e,r.TEXTURE_MIN_FILTER,pR[l]),t.compareFunction&&(r.texParameteri(e,r.TEXTURE_COMPARE_MODE,r.COMPARE_REF_TO_TEXTURE),r.texParameteri(e,r.TEXTURE_COMPARE_FUNC,gR[t.compareFunction])),!0===s.has("EXT_texture_filter_anisotropic")){if(t.magFilter===w)return;if(t.minFilter!==st&&t.minFilter!==K)return;if(t.type===j&&!1===s.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=s.get("EXT_texture_filter_anisotropic");r.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,i.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:r,defaultTextures:s}=this,i=this.getGLTextureType(e);let n=s[i];void 0===n&&(n=t.createTexture(),r.state.bindTexture(i,n),t.texParameteri(i,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(i,t.TEXTURE_MAG_FILTER,t.NEAREST),s[i]=n),r.set(e,{textureGPU:n,glTextureType:i})}createTexture(e,t){const{gl:r,backend:s}=this,{levels:i,width:n,height:a,depth:o}=t,u=s.utils.convert(e.format,e.colorSpace),l=s.utils.convert(e.type),d=this.getInternalFormat(e.internalFormat,u,l,e.colorSpace,e.isVideoTexture),c=r.createTexture(),h=this.getGLTextureType(e);s.state.bindTexture(h,c),this.setTextureParameters(h,e),e.isArrayTexture||e.isDataArrayTexture||e.isCompressedArrayTexture?r.texStorage3D(r.TEXTURE_2D_ARRAY,i,d,n,a,o):e.isData3DTexture?r.texStorage3D(r.TEXTURE_3D,i,d,n,a,o):e.isVideoTexture||r.texStorage2D(h,i,d,n,a),s.set(e,{textureGPU:c,glTextureType:h,glFormat:u,glType:l,glInternalFormat:d})}copyBufferToTexture(e,t){const{gl:r,backend:s}=this,{textureGPU:i,glTextureType:n,glFormat:a,glType:o}=s.get(t),{width:u,height:l}=t.source.data;r.bindBuffer(r.PIXEL_UNPACK_BUFFER,e),s.state.bindTexture(n,i),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,!1),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),r.texSubImage2D(n,0,0,0,u,l,a,o,0),r.bindBuffer(r.PIXEL_UNPACK_BUFFER,null),s.state.unbindTexture()}updateTexture(e,t){const{gl:r}=this,{width:s,height:i}=t,{textureGPU:n,glTextureType:a,glFormat:o,glType:u,glInternalFormat:l}=this.backend.get(e);if(!e.isRenderTargetTexture&&void 0!==n)if(this.backend.state.bindTexture(a,n),this.setTextureParameters(a,e),e.isCompressedTexture){const s=e.mipmaps,i=t.image;for(let t=0;t0){const t=jr(s.width,s.height,e.format,e.type);for(const i of e.layerUpdates){const e=s.data.subarray(i*t/s.data.BYTES_PER_ELEMENT,(i+1)*t/s.data.BYTES_PER_ELEMENT);r.texSubImage3D(r.TEXTURE_2D_ARRAY,0,0,0,i,s.width,s.height,1,o,u,e)}e.clearLayerUpdates()}else r.texSubImage3D(r.TEXTURE_2D_ARRAY,0,0,0,0,s.width,s.height,s.depth,o,u,s.data)}else if(e.isData3DTexture){const e=t.image;r.texSubImage3D(r.TEXTURE_3D,0,0,0,0,e.width,e.height,e.depth,o,u,e.data)}else if(e.isVideoTexture)e.update(),r.texImage2D(a,0,l,o,u,t.image);else{const n=e.mipmaps;if(n.length>0)for(let e=0,t=n.length;e0,c=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(d){const r=0!==a||0!==o;let d,h;if(!0===e.isDepthTexture?(d=s.DEPTH_BUFFER_BIT,h=s.DEPTH_ATTACHMENT,t.stencil&&(d|=s.STENCIL_BUFFER_BIT)):(d=s.COLOR_BUFFER_BIT,h=s.COLOR_ATTACHMENT0),r){const e=this.backend.get(t.renderTarget),r=e.framebuffers[t.getCacheKey()],h=e.msaaFrameBuffer;i.bindFramebuffer(s.DRAW_FRAMEBUFFER,r),i.bindFramebuffer(s.READ_FRAMEBUFFER,h);const p=c-o-l;s.blitFramebuffer(a,p,a+u,p+l,a,p,a+u,p+l,d,s.NEAREST),i.bindFramebuffer(s.READ_FRAMEBUFFER,r),i.bindTexture(s.TEXTURE_2D,n),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,a,p,u,l),i.unbindTexture()}else{const e=s.createFramebuffer();i.bindFramebuffer(s.DRAW_FRAMEBUFFER,e),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,h,s.TEXTURE_2D,n,0),s.blitFramebuffer(0,0,u,l,0,0,u,l,d,s.NEAREST),s.deleteFramebuffer(e)}}else i.bindTexture(s.TEXTURE_2D,n),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,a,c-l-o,u,l),i.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t,r,s=!1){const{gl:i}=this,n=t.renderTarget,{depthTexture:a,depthBuffer:o,stencilBuffer:u,width:l,height:d}=n;if(i.bindRenderbuffer(i.RENDERBUFFER,e),o&&!u){let t=i.DEPTH_COMPONENT24;if(!0===s){this.extensions.get("WEBGL_multisampled_render_to_texture").renderbufferStorageMultisampleEXT(i.RENDERBUFFER,n.samples,t,l,d)}else r>0?(a&&a.isDepthTexture&&a.type===i.FLOAT&&(t=i.DEPTH_COMPONENT32F),i.renderbufferStorageMultisample(i.RENDERBUFFER,r,t,l,d)):i.renderbufferStorage(i.RENDERBUFFER,t,l,d);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,e)}else o&&u&&(r>0?i.renderbufferStorageMultisample(i.RENDERBUFFER,r,i.DEPTH24_STENCIL8,l,d):i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,l,d),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,e));i.bindRenderbuffer(i.RENDERBUFFER,null)}async copyTextureToBuffer(e,t,r,s,i,n){const{backend:a,gl:o}=this,{textureGPU:u,glFormat:l,glType:d}=this.backend.get(e),c=o.createFramebuffer();a.state.bindFramebuffer(o.READ_FRAMEBUFFER,c);const h=e.isCubeTexture?o.TEXTURE_CUBE_MAP_POSITIVE_X+n:o.TEXTURE_2D;o.framebufferTexture2D(o.READ_FRAMEBUFFER,o.COLOR_ATTACHMENT0,h,u,0);const p=this._getTypedArrayType(d),g=s*i*this._getBytesPerTexel(d,l),m=o.createBuffer();o.bindBuffer(o.PIXEL_PACK_BUFFER,m),o.bufferData(o.PIXEL_PACK_BUFFER,g,o.STREAM_READ),o.readPixels(t,r,s,i,l,d,0),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),await a.utils._clientWaitAsync();const f=new p(g/p.BYTES_PER_ELEMENT);return o.bindBuffer(o.PIXEL_PACK_BUFFER,m),o.getBufferSubData(o.PIXEL_PACK_BUFFER,0,f),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),a.state.bindFramebuffer(o.READ_FRAMEBUFFER,null),o.deleteFramebuffer(c),f}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:r}=this;let s=0;return e===r.UNSIGNED_BYTE&&(s=1),e!==r.UNSIGNED_SHORT_4_4_4_4&&e!==r.UNSIGNED_SHORT_5_5_5_1&&e!==r.UNSIGNED_SHORT_5_6_5&&e!==r.UNSIGNED_SHORT&&e!==r.HALF_FLOAT||(s=2),e!==r.UNSIGNED_INT&&e!==r.FLOAT||(s=4),t===r.RGBA?4*s:t===r.RGB?3*s:t===r.ALPHA?s:void 0}dispose(){const{gl:e}=this;null!==this._srcFramebuffer&&e.deleteFramebuffer(this._srcFramebuffer),null!==this._dstFramebuffer&&e.deleteFramebuffer(this._dstFramebuffer)}}function yR(e){return e.isDataTexture?e.image.data:"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas?e:e.data}class bR{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class xR{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const r=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(r.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const TR={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-s3tc",EXT_texture_compression_bptc:"texture-compression-bc",EXT_disjoint_timer_query_webgl2:"timestamp-query",OVR_multiview2:"OVR_multiview2"};class _R{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:r,mode:s,object:i,type:n,info:a,index:o}=this;0!==o?r.drawElements(s,t,n,e):r.drawArrays(s,e,t),a.update(i,t,1)}renderInstances(e,t,r){const{gl:s,mode:i,type:n,index:a,object:o,info:u}=this;0!==r&&(0!==a?s.drawElementsInstanced(i,t,n,e,r):s.drawArraysInstanced(i,e,t,r),u.update(o,t,r))}renderMultiDraw(e,t,r){const{extensions:s,mode:i,object:n,info:a}=this;if(0===r)return;const o=s.get("WEBGL_multi_draw");if(null===o)for(let s=0;sthis.maxQueries)return v(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryStates.set(t,"inactive"),this.queryOffsets.set(e,t),t}beginQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null==t)return;if(null!==this.activeQuery)return;const r=this.queries[t];if(r)try{"inactive"===this.queryStates.get(t)&&(this.gl.beginQuery(this.ext.TIME_ELAPSED_EXT,r),this.activeQuery=t,this.queryStates.set(t,"started"))}catch(e){o("Error in beginQuery:",e),this.activeQuery=null,this.queryStates.set(t,"inactive")}}endQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null!=t&&this.activeQuery===t)try{this.gl.endQuery(this.ext.TIME_ELAPSED_EXT),this.queryStates.set(t,"ended"),this.activeQuery=null}catch(e){o("Error in endQuery:",e),this.queryStates.set(t,"inactive"),this.activeQuery=null}}async resolveQueriesAsync(){if(!this.trackTimestamp||this.pendingResolve)return this.lastValue;this.pendingResolve=!0;try{const e=new Map;for(const[t,r]of this.queryOffsets){if("ended"===this.queryStates.get(r)){const s=this.queries[r];e.set(t,this.resolveQuery(s))}}if(0===e.size)return this.lastValue;const t={},r=[];for(const[s,i]of e){const e=s.match(/^(.*):f(\d+)$/),n=parseInt(e[2]);!1===r.includes(n)&&r.push(n),void 0===t[n]&&(t[n]=0);const a=await i;this.timestamps.set(s,a),t[n]+=a}const s=t[r[r.length-1]];return this.lastValue=s,this.frames=r,this.currentQueryIndex=0,this.queryOffsets.clear(),this.queryStates.clear(),this.activeQuery=null,s}catch(e){return o("Error resolving queries:",e),this.lastValue}finally{this.pendingResolve=!1}}async resolveQuery(e){return new Promise(t=>{if(this.isDisposed)return void t(this.lastValue);let r,s=!1;const i=e=>{s||(s=!0,r&&(clearTimeout(r),r=null),t(e))},n=()=>{if(this.isDisposed)i(this.lastValue);else try{if(this.gl.getParameter(this.ext.GPU_DISJOINT_EXT))return void i(this.lastValue);if(!this.gl.getQueryParameter(e,this.gl.QUERY_RESULT_AVAILABLE))return void(r=setTimeout(n,1));const s=this.gl.getQueryParameter(e,this.gl.QUERY_RESULT);t(Number(s)/1e6)}catch(e){o("Error checking query:",e),t(this.lastValue)}};n()})}dispose(){if(!this.isDisposed&&(this.isDisposed=!0,this.trackTimestamp)){for(const e of this.queries)this.gl.deleteQuery(e);this.queries=[],this.queryStates.clear(),this.queryOffsets.clear(),this.lastValue=0,this.activeQuery=null}}}class SR extends iR{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this._currentContext=null,this._knownBindings=new WeakSet,this._supportsInvalidateFramebuffer="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),this._xrFramebuffer=null}init(e){super.init(e);const t=this.parameters,r={antialias:e.currentSamples>0,alpha:!0,depth:e.depth,stencil:e.stencil},s=void 0!==t.context?t.context:e.domElement.getContext("webgl2",r);function i(t){t.preventDefault();const r={api:"WebGL",message:t.statusMessage||"Unknown reason",reason:null,originalEvent:t};e.onDeviceLost(r)}this._onContextLost=i,e.domElement.addEventListener("webglcontextlost",i,!1),this.gl=s,this.extensions=new bR(this),this.capabilities=new xR(this),this.attributeUtils=new lR(this),this.textureUtils=new fR(this),this.bufferRenderer=new _R(this),this.state=new dR(this),this.utils=new cR(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.extensions.get("OVR_multiview2"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile"),this.drawBuffersIndexedExt=this.extensions.get("OES_draw_buffers_indexed")}get coordinateSystem(){return c}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async makeXRCompatible(){!0!==this.gl.getContextAttributes().xrCompatible&&await this.gl.makeXRCompatible()}setXRTarget(e){this._xrFramebuffer=e}setXRRenderTargetTextures(e,t,r=null){const s=this.gl;if(this.set(e.texture,{textureGPU:t,glInternalFormat:s.RGBA8}),null!==r){const t=e.stencilBuffer?s.DEPTH24_STENCIL8:s.DEPTH_COMPONENT24;this.set(e.depthTexture,{textureGPU:r,glInternalFormat:t}),!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!0===e._autoAllocateDepthBuffer&&!1===e.multiview&&d("WebGLBackend: Render-to-texture extension was disabled because an external texture was provided"),e._autoAllocateDepthBuffer=!1}}initTimestampQuery(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e]||(this.timestampQueryPool[e]=new NR(this.gl,e,2048));const r=this.timestampQueryPool[e];null!==r.allocateQueriesForContext(t)&&r.beginQuery(t)}prepareTimestampBuffer(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e].endQuery(t)}getContext(){return this.gl}beginRender(e){const{state:t}=this,r=this.get(e);if(e.viewport)this.updateViewport(e);else{const{width:e,height:r}=this.getDrawingBufferSize();t.viewport(0,0,e,r)}if(e.scissor){const{x:r,y:s,width:i,height:n}=e.scissorValue;t.scissor(r,e.height-n-s,i,n)}this.initTimestampQuery(Et.RENDER,this.getTimestampUID(e)),r.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1);const s=e.occlusionQueryCount;s>0&&(r.currentOcclusionQueries=r.occlusionQueries,r.currentOcclusionQueryObjects=r.occlusionQueryObjects,r.lastOcclusionObject=null,r.occlusionQueries=new Array(s),r.occlusionQueryObjects=new Array(s),r.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:r}=this,s=this.get(e),i=s.previousContext;r.resetVertexState();const n=e.occlusionQueryCount;n>0&&(n>s.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const a=e.textures;if(null!==a)for(let e=0;e{let a=0;for(let t=0;t{t.isBatchedMesh?null!==t._multiDrawInstances?(v("WebGLBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),b.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances)):this.hasFeature("WEBGL_multi_draw")?b.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):v("WebGLBackend: WEBGL_multi_draw not supported."):T>1?b.renderInstances(_,x,T):b.render(_,x)};if(!0===e.camera.isArrayCamera&&e.camera.cameras.length>0&&!1===e.camera.isMultiViewCamera){const r=this.get(e.camera),s=e.camera.cameras,i=e.getBindingGroup("cameraIndex").bindings[0];if(void 0===r.indexesGPU||r.indexesGPU.length!==s.length){const e=new Uint32Array([0,0,0,0]),t=[];for(let r=0,i=s.length;r{const i=this.parallel,n=()=>{r.getProgramParameter(a,i.COMPLETION_STATUS_KHR)?(this._completeCompile(e,s),t()):requestAnimationFrame(n)};n()});return void t.push(i)}this._completeCompile(e,s)}_handleSource(e,t){const r=e.split("\n"),s=[],i=Math.max(t-6,0),n=Math.min(t+6,r.length);for(let e=i;e":" "} ${i}: ${r[e]}`)}return s.join("\n")}_getShaderErrors(e,t,r){const s=e.getShaderParameter(t,e.COMPILE_STATUS),i=(e.getShaderInfoLog(t)||"").trim();if(s&&""===i)return"";const n=/ERROR: 0:(\d+)/.exec(i);if(n){const s=parseInt(n[1]);return r.toUpperCase()+"\n\n"+i+"\n\n"+this._handleSource(e.getShaderSource(t),s)}return i}_logProgramError(e,t,r){if(this.renderer.debug.checkShaderErrors){const s=this.gl,i=(s.getProgramInfoLog(e)||"").trim();if(!1===s.getProgramParameter(e,s.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(s,e,r,t);else{const n=this._getShaderErrors(s,r,"vertex"),a=this._getShaderErrors(s,t,"fragment");o("THREE.WebGLProgram: Shader Error "+s.getError()+" - VALIDATE_STATUS "+s.getProgramParameter(e,s.VALIDATE_STATUS)+"\n\nProgram Info Log: "+i+"\n"+n+"\n"+a)}else""!==i&&d("WebGLProgram: Program Info Log:",i)}}_completeCompile(e,t){const{state:r,gl:s}=this,i=this.get(t),{programGPU:n,fragmentShader:a,vertexShader:o}=i;!1===s.getProgramParameter(n,s.LINK_STATUS)&&this._logProgramError(n,a,o),r.useProgram(n);const u=e.getBindings();this._setupBindings(u,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:r,gl:s}=this,i={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(i);const{computeProgram:n}=e,a=s.createProgram(),o=this.get(i).shaderGPU,u=this.get(n).shaderGPU,l=n.transforms,d=[],c=[];for(let e=0;eTR[t]===e),r=this.extensions;for(let e=0;e1,h=!0===i.isXRRenderTarget,p=!0===h&&!0===i._hasExternalTextures;let g=n.msaaFrameBuffer,m=n.depthRenderbuffer;const f=this.extensions.get("WEBGL_multisampled_render_to_texture"),y=this.extensions.get("OVR_multiview2"),b=this._useMultisampledExtension(i),x=Ay(e);let T;if(l?(n.cubeFramebuffers||(n.cubeFramebuffers={}),T=n.cubeFramebuffers[x]):h&&!1===p?T=this._xrFramebuffer:(n.framebuffers||(n.framebuffers={}),T=n.framebuffers[x]),void 0===T){T=t.createFramebuffer(),r.bindFramebuffer(t.FRAMEBUFFER,T);const s=e.textures,o=[];if(l){n.cubeFramebuffers[x]=T;const{textureGPU:e}=this.get(s[0]),r=this.renderer._activeCubeFace,i=this.renderer._activeMipmapLevel;t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+r,e,i)}else{n.framebuffers[x]=T;for(let r=0;r0&&!1===b&&!i.multiview){if(void 0===g){const s=[];g=t.createFramebuffer(),r.bindFramebuffer(t.FRAMEBUFFER,g);const i=[],l=e.textures;for(let r=0;r0&&!1===this._useMultisampledExtension(s)){const n=i.framebuffers[e.getCacheKey()];let a=t.COLOR_BUFFER_BIT;s.resolveDepthBuffer&&(s.depthBuffer&&(a|=t.DEPTH_BUFFER_BIT),s.stencilBuffer&&s.resolveStencilBuffer&&(a|=t.STENCIL_BUFFER_BIT));const o=i.msaaFrameBuffer,u=i.msaaRenderbuffers,l=e.textures,d=l.length>1;if(r.bindFramebuffer(t.READ_FRAMEBUFFER,o),r.bindFramebuffer(t.DRAW_FRAMEBUFFER,n),d)for(let e=0;e0&&!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!1!==e._autoAllocateDepthBuffer}dispose(){null!==this.textureUtils&&this.textureUtils.dispose();const e=this.extensions.get("WEBGL_lose_context");e&&e.loseContext(),this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const RR="point-list",AR="line-list",ER="line-strip",wR="triangle-list",CR="triangle-strip",MR="undefined"!=typeof self&&self.GPUShaderStage?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},BR="never",PR="less",LR="equal",FR="less-equal",DR="greater",UR="not-equal",IR="greater-equal",OR="always",VR="store",kR="load",GR="clear",zR="ccw",$R="cw",WR="none",HR="back",qR="uint16",jR="uint32",XR="r8unorm",KR="r8snorm",YR="r8uint",QR="r8sint",ZR="r16uint",JR="r16sint",eA="r16float",tA="rg8unorm",rA="rg8snorm",sA="rg8uint",iA="rg8sint",nA="r32uint",aA="r32sint",oA="r32float",uA="rg16uint",lA="rg16sint",dA="rg16float",cA="rgba8unorm",hA="rgba8unorm-srgb",pA="rgba8snorm",gA="rgba8uint",mA="rgba8sint",fA="bgra8unorm",yA="bgra8unorm-srgb",bA="rgb9e5ufloat",xA="rgb10a2unorm",TA="rg11b10ufloat",_A="rg32uint",vA="rg32sint",NA="rg32float",SA="rgba16uint",RA="rgba16sint",AA="rgba16float",EA="rgba32uint",wA="rgba32sint",CA="rgba32float",MA="depth16unorm",BA="depth24plus",PA="depth24plus-stencil8",LA="depth32float",FA="depth32float-stencil8",DA="bc1-rgba-unorm",UA="bc1-rgba-unorm-srgb",IA="bc2-rgba-unorm",OA="bc2-rgba-unorm-srgb",VA="bc3-rgba-unorm",kA="bc3-rgba-unorm-srgb",GA="bc4-r-unorm",zA="bc4-r-snorm",$A="bc5-rg-unorm",WA="bc5-rg-snorm",HA="bc6h-rgb-ufloat",qA="bc6h-rgb-float",jA="bc7-rgba-unorm",XA="bc7-rgba-unorm-srgb",KA="etc2-rgb8unorm",YA="etc2-rgb8unorm-srgb",QA="etc2-rgb8a1unorm",ZA="etc2-rgb8a1unorm-srgb",JA="etc2-rgba8unorm",eE="etc2-rgba8unorm-srgb",tE="eac-r11unorm",rE="eac-r11snorm",sE="eac-rg11unorm",iE="eac-rg11snorm",nE="astc-4x4-unorm",aE="astc-4x4-unorm-srgb",oE="astc-5x4-unorm",uE="astc-5x4-unorm-srgb",lE="astc-5x5-unorm",dE="astc-5x5-unorm-srgb",cE="astc-6x5-unorm",hE="astc-6x5-unorm-srgb",pE="astc-6x6-unorm",gE="astc-6x6-unorm-srgb",mE="astc-8x5-unorm",fE="astc-8x5-unorm-srgb",yE="astc-8x6-unorm",bE="astc-8x6-unorm-srgb",xE="astc-8x8-unorm",TE="astc-8x8-unorm-srgb",_E="astc-10x5-unorm",vE="astc-10x5-unorm-srgb",NE="astc-10x6-unorm",SE="astc-10x6-unorm-srgb",RE="astc-10x8-unorm",AE="astc-10x8-unorm-srgb",EE="astc-10x10-unorm",wE="astc-10x10-unorm-srgb",CE="astc-12x10-unorm",ME="astc-12x10-unorm-srgb",BE="astc-12x12-unorm",PE="astc-12x12-unorm-srgb",LE="clamp-to-edge",FE="repeat",DE="mirror-repeat",UE="linear",IE="nearest",OE="zero",VE="one",kE="src",GE="one-minus-src",zE="src-alpha",$E="one-minus-src-alpha",WE="dst",HE="one-minus-dst",qE="dst-alpha",jE="one-minus-dst-alpha",XE="src-alpha-saturated",KE="constant",YE="one-minus-constant",QE="add",ZE="subtract",JE="reverse-subtract",ew="min",tw="max",rw=0,sw=15,iw="keep",nw="zero",aw="replace",ow="invert",uw="increment-clamp",lw="decrement-clamp",dw="increment-wrap",cw="decrement-wrap",hw="storage",pw="read-only-storage",gw="write-only",mw="read-only",fw="read-write",yw="non-filtering",bw="comparison",xw="float",Tw="unfilterable-float",_w="depth",vw="sint",Nw="uint",Sw="2d",Rw="3d",Aw="2d",Ew="2d-array",ww="cube",Cw="3d",Mw="all",Bw="vertex",Pw="instance",Lw={CoreFeaturesAndLimits:"core-features-and-limits",DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionBCSliced3D:"texture-compression-bc-sliced-3d",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TextureCompressionASTCSliced3D:"texture-compression-astc-sliced-3d",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",Float32Blendable:"float32-blendable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups",TextureFormatsTier1:"texture-formats-tier1",TextureFormatsTier2:"texture-formats-tier2"},Fw={"texture-compression-s3tc":"texture-compression-bc","texture-compression-etc1":"texture-compression-etc2"};class Dw extends zS{constructor(e,t,r){super(e,t?t.value:null),this.textureNode=t,this.groupNode=r}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class Uw extends DS{constructor(e,t){super(e,t?t.array:null),this.attribute=t,this.isStorageBuffer=!0}}let Iw=0;class Ow extends Uw{constructor(e,t){super("StorageBuffer_"+Iw++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:ei.READ_WRITE,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class Vw extends ey{constructor(e){super(),this.device=e;this.mipmapSampler=e.createSampler({minFilter:UE}),this.flipYSampler=e.createSampler({minFilter:IE}),this.transferPipelines={},this.flipYPipelines={},this.mipmapVertexShaderModule=e.createShaderModule({label:"mipmapVertex",code:"\nstruct VarysStruct {\n\t@builtin( position ) Position: vec4,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:CR,stripIndexFormat:jR},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:CR,stripIndexFormat:jR},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,r=0){const s=t.format,{width:i,height:n}=t.size,a=this.getTransferPipeline(s),o=this.getFlipYPipeline(s),u=this.device.createTexture({size:{width:i,height:n,depthOrArrayLayers:1},format:s,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),l=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Aw,baseArrayLayer:r}),d=u.createView({baseMipLevel:0,mipLevelCount:1,dimension:Aw,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),h=(e,t,r)=>{const s=e.getBindGroupLayout(0),i=this.device.createBindGroup({layout:s,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:r,loadOp:GR,storeOp:VR,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,i),n.draw(4,1,0,0),n.end()};h(a,l,d),h(o,d,l),this.device.queue.submit([c.finish()]),u.destroy()}generateMipmaps(e,t,r=0,s=null){const i=this.get(e);void 0===i.layers&&(i.layers=[]);const n=i.layers[r]||this._mipmapCreateBundles(e,t,r),a=s||this.device.createCommandEncoder({label:"mipmapEncoder"});this._mipmapRunBundles(a,n),null===s&&this.device.queue.submit([a.finish()]),i.layers[r]=n}_mipmapCreateBundles(e,t,r){const s=this.getTransferPipeline(t.format),i=s.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Aw,baseArrayLayer:r});const a=[];for(let o=1;o0)for(let t=0,n=s.length;t0)for(let t=0,n=s.length;t0?e.width:r.size.width,l=a>0?e.height:r.size.height;try{o.queue.copyExternalImageToTexture({source:e,flipY:i},{texture:t,mipLevel:a,origin:{x:0,y:0,z:s},premultipliedAlpha:n},{width:u,height:l,depthOrArrayLayers:1})}catch(e){}}_getPassUtils(){let e=this._passUtils;return null===e&&(this._passUtils=e=new Vw(this.backend.device)),e}_generateMipmaps(e,t,r=0,s=null){this._getPassUtils().generateMipmaps(e,t,r,s)}_flipY(e,t,r=0){this._getPassUtils().flipY(e,t,r)}_copyBufferToTexture(e,t,r,s,i,n=0,a=0){const o=this.backend.device,u=e.data,l=this._getBytesPerTexel(r.format),d=e.width*l;o.queue.writeTexture({texture:t,mipLevel:a,origin:{x:0,y:0,z:s}},u,{offset:e.width*e.height*l*n,bytesPerRow:d},{width:e.width,height:e.height,depthOrArrayLayers:1}),!0===i&&this._flipY(t,r,s)}_copyCompressedBufferToTexture(e,t,r){const s=this.backend.device,i=this._getBlockData(r.format),n=r.size.depthOrArrayLayers>1;for(let a=0;a]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,Hw=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,qw={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_2d_array:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_depth_cube:"depthTexture",texture_depth_cube_array:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class jw extends YN{constructor(e){const{type:t,inputs:r,name:s,inputsCode:i,blockCode:n,outputType:a}=(e=>{const t=(e=e.trim()).match(Ww);if(null!==t&&4===t.length){const r=t[2],s=[];let i=null;for(;null!==(i=Hw.exec(r));)s.push({name:i[1],type:i[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class Xw extends KN{parseFunction(e){return new jw(e)}}const Kw={[ei.READ_ONLY]:"read",[ei.WRITE_ONLY]:"write",[ei.READ_WRITE]:"read_write"},Yw={[Ir]:"repeat",[xe]:"clamp",[Ur]:"mirror"},Qw={vertex:MR.VERTEX,fragment:MR.FRAGMENT,compute:MR.COMPUTE},Zw={instance:!0,swizzleAssign:!1,storageBuffer:!0},Jw={"^^":"tsl_xor"},eC={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",mat3:"mat3x3",mat4:"mat4x4"},tC={},rC={tsl_xor:new Xx("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new Xx("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new Xx("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new Xx("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new Xx("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new Xx("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new Xx("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new Xx("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new Xx("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new Xx("fn tsl_repeatWrapping_float( coord: f32 ) -> f32 { return fract( coord ); }"),mirrorWrapping_float:new Xx("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new Xx("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new Xx("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {\n\n\tlet res = vec2f( iRes );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );\n\tlet rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );\n\tlet rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );\n\tlet rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},sC={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast",floatpack_snorm_2x16:"pack2x16snorm",floatpack_unorm_2x16:"pack2x16unorm",floatpack_float16_2x16:"pack2x16float",floatunpack_snorm_2x16:"unpack2x16snorm",floatunpack_unorm_2x16:"unpack2x16unorm",floatunpack_float16_2x16:"unpack2x16float"};let iC="";!0!==("undefined"!=typeof navigator&&/Firefox|Deno/g.test(navigator.userAgent))&&(iC+="diagnostic( off, derivative_uniformity );\n");class nC extends FN{constructor(e,t){super(e,t,new Xw),this.uniformGroups={},this.uniformGroupsBindings={},this.builtins={},this.directives={},this.scopedArrays=new Map}_generateTextureSample(e,t,r,s,i,n=this.shaderStage){return"fragment"===n?s?i?`textureSample( ${t}, ${t}_sampler, ${r}, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${r}, ${s} )`:i?`textureSample( ${t}, ${t}_sampler, ${r}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${r} )`:this.generateTextureSampleLevel(e,t,r,"0",s)}generateTextureSampleLevel(e,t,r,s,i,n){return!1===this.isUnfilterable(e)?n?`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,r,n,s):this.generateTextureLod(e,t,r,i,n,s)}generateWrapFunction(e){const t=`tsl_coord_${Yw[e.wrapS]}S_${Yw[e.wrapT]}_${e.is3DTexture||e.isData3DTexture?"3d":"2d"}T`;let r=tC[t];if(void 0===r){const s=[],i=e.is3DTexture||e.isData3DTexture?"vec3f":"vec2f";let n=`fn ${t}( coord : ${i} ) -> ${i} {\n\n\treturn ${i}(\n`;const a=(e,t)=>{e===Ir?(s.push(rC.repeatWrapping_float),n+=`\t\ttsl_repeatWrapping_float( coord.${t} )`):e===xe?(s.push(rC.clampWrapping_float),n+=`\t\ttsl_clampWrapping_float( coord.${t} )`):e===Ur?(s.push(rC.mirrorWrapping_float),n+=`\t\ttsl_mirrorWrapping_float( coord.${t} )`):(n+=`\t\tcoord.${t}`,d(`WebGPURenderer: Unsupported texture wrap type "${e}" for vertex shader.`))};a(e.wrapS,"x"),n+=",\n",a(e.wrapT,"y"),(e.is3DTexture||e.isData3DTexture)&&(n+=",\n",a(e.wrapR,"z")),n+="\n\t);\n\n}\n",tC[t]=r=new Xx(n,s)}return r.build(this),t}generateArrayDeclaration(e,t){return`array< ${this.getType(e)}, ${t} >`}generateTextureDimension(e,t,r){const s=this.getDataFromNode(e,this.shaderStage,this.globalCache);void 0===s.dimensionsSnippet&&(s.dimensionsSnippet={});let i=s.dimensionsSnippet[r];if(void 0===s.dimensionsSnippet[r]){let n,a;const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(e),u=o>1;a=e.is3DTexture||e.isData3DTexture?"vec3":"vec2",n=u||e.isStorageTexture?t:`${t}${r?`, u32( ${r} )`:""}`,i=new Ru(new hl(`textureDimensions( ${n} )`,a)),s.dimensionsSnippet[r]=i,(e.isArrayTexture||e.isDataArrayTexture||e.is3DTexture||e.isData3DTexture)&&(s.arrayLayerCount=new Ru(new hl(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(s.cubeFaceCount=new Ru(new hl("6u","u32")))}return i.build(this)}generateFilteredTexture(e,t,r,s,i="0u"){this._include("biquadraticTexture");const n=this.generateWrapFunction(e),a=this.generateTextureDimension(e,t,i);return s&&(r=`${r} + vec2(${s}) / ${a}`),`tsl_biquadraticTexture( ${t}, ${n}( ${r} ), ${a}, u32( ${i} ) )`}generateTextureLod(e,t,r,s,i,n="0u"){if(!0===e.isCubeTexture){i&&(r=`${r} + vec3(${i})`);return`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${e.isDepthTexture?"u32":"f32"}( ${n} ) )`}const a=this.generateWrapFunction(e),o=this.generateTextureDimension(e,t,n),u=e.is3DTexture||e.isData3DTexture?"vec3":"vec2";return i&&(r=`${r} + ${u}(${i}) / ${u}( ${o} )`),r=`${u}( ${a}( ${r} ) * ${u}( ${o} ) )`,this.generateTextureLoad(e,t,r,n,s,null)}generateTextureLoad(e,t,r,s,i,n){let a;return null===s&&(s="0u"),n&&(r=`${r} + ${n}`),i?a=`textureLoad( ${t}, ${r}, ${i}, u32( ${s} ) )`:(a=`textureLoad( ${t}, ${r}, u32( ${s} ) )`,this.renderer.backend.compatibilityMode&&e.isDepthTexture&&(a+=".x")),a}generateTextureStore(e,t,r,s,i){let n;return n=s?`textureStore( ${t}, ${r}, ${s}, ${i} )`:`textureStore( ${t}, ${r}, ${i} )`,n}isSampleCompare(e){return!0===e.isDepthTexture&&null!==e.compareFunction&&this.renderer.hasCompatibility(A.TEXTURE_COMPARE)}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===j||!1===this.isSampleCompare(e)&&e.minFilter===w&&e.magFilter===w||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,r,s,i,n=this.shaderStage){let a=null;return a=this.isUnfilterable(e)?this.generateTextureLod(e,t,r,s,i,"0",n):this._generateTextureSample(e,t,r,s,i,n),a}generateTextureGrad(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return n?`textureSampleGrad( ${t}, ${t}_sampler, ${r}, ${s[0]}, ${s[1]}, ${n} )`:`textureSampleGrad( ${t}, ${t}_sampler, ${r}, ${s[0]}, ${s[1]} )`;o(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${a} shader.`)}generateTextureCompare(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return!0===e.isDepthTexture&&!0===e.isArrayTexture?n?`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${i}, ${s}, ${n} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${i}, ${s} )`:n?`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${r}, ${s} )`;o(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}generateTextureLevel(e,t,r,s,i,n){return!1===this.isUnfilterable(e)?n?`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${r}, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,r,n,s):this.generateTextureLod(e,t,r,i,n,s)}generateTextureBias(e,t,r,s,i,n,a=this.shaderStage){if("fragment"===a)return n?`textureSampleBias( ${t}, ${t}_sampler, ${r}, ${s}, ${n} )`:`textureSampleBias( ${t}, ${t}_sampler, ${r}, ${s} )`;o(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${a} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,r=e.type;return"texture"===r||"cubeTexture"===r||"cubeDepthTexture"===r||"storageTexture"===r||"texture3D"===r?t:"buffer"===r||"storageBuffer"===r||"indirectStorageBuffer"===r?this.isCustomStruct(e)?t:t+".value":e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}getFunctionOperator(e){const t=Jw[e];return void 0!==t?(this._include(t),t):null}getNodeAccess(e,t){return"compute"!==t?!0===e.isAtomic?(d("WebGPURenderer: Atomic operations are only supported in compute shaders."),ei.READ_WRITE):ei.READ_ONLY:e.access}getStorageAccess(e,t){return Kw[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,r,s=null){const i=super.getUniformFromNode(e,t,r,s),n=this.getDataFromNode(e,r,this.globalCache);if(void 0===n.uniformGPU){let a;const o=e.groupNode,u=o.name,l=this.getBindGroupArray(u,r);if("texture"===t||"cubeTexture"===t||"cubeDepthTexture"===t||"storageTexture"===t||"texture3D"===t){let s=null;const n=this.getNodeAccess(e,r);"texture"===t||"storageTexture"===t?s=!0===e.value.is3DTexture?new jS(i.name,i.node,o,n):new HS(i.name,i.node,o,n):"cubeTexture"===t||"cubeDepthTexture"===t?s=new qS(i.name,i.node,o,n):"texture3D"===t&&(s=new jS(i.name,i.node,o,n)),s.store=!0===e.isStorageTextureNode,s.mipLevel=s.store?e.mipLevel:0,s.setVisibility(Qw[r]);if(!0===e.value.isCubeTexture||!1===this.isUnfilterable(e.value)&&!1===s.store){const e=new Dw(`${i.name}_sampler`,i.node,o);e.setVisibility(Qw[r]),l.push(e,s),a=[e,s]}else l.push(s),a=[s]}else if("buffer"===t||"storageBuffer"===t||"indirectStorageBuffer"===t){const n=this.getSharedDataFromNode(e);let u=n.buffer;if(void 0===u){u=new("buffer"===t?OS:Ow)(e,o),n.buffer=u}u.setVisibility(u.getVisibility()|Qw[r]),l.push(u),a=u,i.name=s||"NodeBuffer_"+i.id}else{let e=this.uniformGroups[u];void 0===e?(e=new GS(u,o),e.setVisibility(Qw[r]),this.uniformGroups[u]=e,l.push(e)):(e.setVisibility(e.getVisibility()|Qw[r]),-1===l.indexOf(e)&&l.push(e)),a=this.getNodeUniform(i,t);const s=a.name;e.uniforms.some(e=>e.name===s)||e.addUniform(a)}n.uniformGPU=a}return i}getBuiltin(e,t,r,s=this.shaderStage){const i=this.builtins[s]||(this.builtins[s]=new Map);return!1===i.has(e)&&i.set(e,{name:e,property:t,type:r}),t}hasBuiltin(e,t=this.shaderStage){return void 0!==this.builtins[t]&&this.builtins[t].has(e)}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,r=this.flowShaderNode(e),s=[];for(const e of t.inputs)s.push(e.name+" : "+this.getType(e.type));let i=`fn ${t.name}( ${s.join(", ")} ) -> ${this.getType(t.type)} {\n${r.vars}\n${r.code}\n`;return r.result&&(i+=`\treturn ${r.result};\n`),i+="\n}\n",i}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],r=this.directives[e];if(void 0!==r)for(const e of r)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array`,"vertex")}getBuiltins(e){const t=[],r=this.builtins[e];if(void 0!==r)for(const{name:e,property:s,type:i}of r.values())t.push(`@builtin( ${e} ) ${s} : ${i}`);return t.join(",\n\t")}getScopedArray(e,t,r,s){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:r,bufferCount:s}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:r,bufferType:s,bufferCount:i}of this.scopedArrays.values()){const n=this.getType(s);t.push(`var<${r}> ${e}: array< ${n}, ${i} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","globalId","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const r=this.getAttributesArray();for(let e=0,s=r.length;e"),t.push(`\t${s+r.name} : ${i}`)}return e.output&&t.push(`\t${this.getBuiltins("output")}`),t.join(",\n")}getStructs(e){let t="";const r=this.structs[e];if(r.length>0){const e=[];for(const t of r){let r=`struct ${t.name} {\n`;r+=this.getStructMembers(t),r+="\n};",e.push(r)}t="\n"+e.join("\n\n")+"\n"}return t}getVar(e,t,r=null){let s=`var ${t} : `;return s+=null!==r?this.generateArrayDeclaration(e,r):this.getType(e),s}getVars(e){const t=[],r=this.vars[e];if(void 0!==r)for(const e of r)t.push(`\t${this.getVar(e.type,e.name,e.count)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","builtinClipSpace","vec4","vertex"),"vertex"===e||"fragment"===e){const r=this.varyings,s=this.vars[e];for(let i=0;ir.value.itemSize;return s&&!i}getUniforms(e){const t=this.uniforms[e],r=[],s=[],i=[],n={};for(const i of t){const t=i.groupNode.name,a=this.bindingsIndexes[t];if("texture"===i.type||"cubeTexture"===i.type||"cubeDepthTexture"===i.type||"storageTexture"===i.type||"texture3D"===i.type){const t=i.node.value;let s;(!0===t.isCubeTexture||!1===this.isUnfilterable(t)&&!0!==i.node.isStorageTextureNode)&&(this.isSampleCompare(t)?r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler_comparison;`):r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler;`));let n="";const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(t);if(o>1&&(n="_multisampled"),!0===t.isCubeTexture&&!0===t.isDepthTexture)s="texture_depth_cube";else if(!0===t.isCubeTexture)s="texture_cube";else if(!0===t.isDepthTexture)s=this.renderer.backend.compatibilityMode&&null===t.compareFunction?`texture${n}_2d`:`texture_depth${n}_2d${!0===t.isArrayTexture?"_array":""}`;else if(!0===i.node.isStorageTextureNode){const r=$w(t),n=this.getStorageAccess(i.node,e),a=i.node.value.is3DTexture,o=i.node.value.isArrayTexture;s=`texture_storage_${a?"3d":"2d"+(o?"_array":"")}<${r}, ${n}>`}else if(!0===t.isArrayTexture||!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)s="texture_2d_array";else if(!0===t.is3DTexture||!0===t.isData3DTexture)s="texture_3d";else{s=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name} : ${s};`)}else if("buffer"===i.type||"storageBuffer"===i.type||"indirectStorageBuffer"===i.type){const t=i.node,r=this.getType(t.getNodeType(this)),n=t.bufferCount,o=n>0&&"buffer"===i.type?", "+n:"",u=t.isStorageBufferNode?`storage, ${this.getStorageAccess(t,e)}`:"uniform";if(this.isCustomStruct(i))s.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var<${u}> ${i.name} : ${r};`);else{const e=`\tvalue : array< ${t.isAtomic?`atomic<${r}>`:`${r}`}${o} >`;s.push(this._getWGSLStructBinding(i.name,e,u,a.binding++,a.group))}}else{const e=i.groupNode.name;if(void 0===n[e]){const t=this.uniformGroups[e];if(void 0!==t){const r=[];for(const e of t.uniforms){const t=e.getType(),s=this.getType(this.getVectorType(t));r.push(`\t${e.name} : ${s}`)}let s=this.uniformGroupsBindings[e];void 0===s&&(s={index:a.binding++,id:a.group},this.uniformGroupsBindings[e]=s),n[e]={index:s.index,id:s.id,snippets:r}}}}}for(const e in n){const t=n[e];i.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}return[...r,...s,...i].join("\n")}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){this.shaderStage=t;const r=e[t];r.uniforms=this.getUniforms(t),r.attributes=this.getAttributes(t),r.varyings=this.getVaryings(t),r.structs=this.getStructs(t),r.vars=this.getVars(t),r.codes=this.getCodes(t),r.directives=this.getDirectives(t),r.scopedArrays=this.getScopedArrays(t);let s="// code\n\n";s+=this.flowCode[t];const i=this.flowNodes[t],n=i[i.length-1],a=n.outputNode,o=void 0!==a&&!0===a.isOutputStructNode;for(const e of i){const i=this.getFlowData(e),u=e.name;if(u&&(s.length>0&&(s+="\n"),s+=`\t// flow -> ${u}\n`),s+=`${i.code}\n\t`,e===n&&"compute"!==t)if(s+="// result\n\n\t","vertex"===t)s+=`varyings.builtinClipSpace = ${i.result};`;else if("fragment"===t)if(o)r.returnType=a.getNodeType(this),r.structs+="var output : "+r.returnType+";",s+=`return ${i.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),r.returnType="OutputStruct",r.structs+=this._getWGSLStruct("OutputStruct",e),r.structs+="\nvar output : OutputStruct;",s+=`output.color = ${i.result};\n\n\treturn output;`}}r.flow=s}if(this.shaderStage=null,null!==this.material)this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment);else{const t=this.object.workgroupSize;this.computeShader=this._getWGSLComputeCode(e.compute,t)}}getMethod(e,t=null){let r;return null!==t&&(r=this._getWGSLMethod(e+"_"+t)),void 0===r&&(r=this._getWGSLMethod(e)),r||e}getBitcastMethod(e){return`bitcast<${this.getType(e)}>`}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,r){return`select( ${r}, ${t}, ${e} )`}getType(e){return eC[e]||e}isAvailable(e){let t=Zw[e];return void 0===t&&("float32Filterable"===e?t=this.renderer.hasFeature("float32-filterable"):"clipDistance"===e&&(t=this.renderer.hasFeature("clip-distances")),Zw[e]=t),t}_getWGSLMethod(e){return void 0!==rC[e]&&this._include(e),sC[e]}_include(e){const t=rC[e];return t.build(this),this.addInclude(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${iC}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){const[r,s,i]=t;return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${r}, ${s}, ${i} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = globalId.x\n\t\t+ globalId.y * ( ${r} * numWorkgroups.x )\n\t\t+ globalId.z * ( ${r} * numWorkgroups.x ) * ( ${s} * numWorkgroups.y );\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,r,s=0,i=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${s} ) @group( ${i} )\nvar<${r}> ${e} : ${n};`}}class aC{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=PA:e.depth&&(t=BA),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const e=this.backend.renderer,r=e.getRenderTarget();t=r?r.samples:e.currentSamples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const r=t>1&&null!==e.renderTarget&&!0!==e.isDepthTexture&&!0!==e.isFramebufferTexture;return{samples:t,primarySamples:r?1:t,isMSAA:r}}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorFormats(e){return null!==e.textures?e.textures.map(e=>this.getTextureFormatGPU(e)):[this.getPreferredCanvasFormat()]}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?RR:e.isLineSegments||e.isMesh&&!0===t.wireframe?AR:e.isLine?ER:e.isMesh?wR:void 0}getSampleCount(e){return e>=4?4:1}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.currentSamples)}getPreferredCanvasFormat(){const e=this.backend.parameters.outputType;if(void 0===e)return navigator.gpu.getPreferredCanvasFormat();if(e===Ge)return fA;if(e===be)return AA;throw new Error("Unsupported output buffer type.")}}const oC=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]);"undefined"!=typeof Float16Array&&oC.set(Float16Array,["float16"]);const uC=new Map([[it,["float16"]]]),lC=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class dC{constructor(e){this.backend=e}createAttribute(e,t){const r=this._getBufferAttribute(e),s=this.backend,i=s.get(r);let n=i.buffer;if(void 0===n){const a=s.device;let o=r.array;if(!1===e.normalized)if(o.constructor===Int16Array||o.constructor===Int8Array)o=new Int32Array(o);else if((o.constructor===Uint16Array||o.constructor===Uint8Array)&&(o=new Uint32Array(o),t&GPUBufferUsage.INDEX))for(let e=0;e0&&(void 0===n.groups&&(n.groups=[],n.versions=[]),n.versions[r]===s&&(o=n.groups[r])),void 0===o&&(o=this.createBindGroup(e,a),r>0&&(n.groups[r]=o,n.versions[r]=s)),n.group=o}updateBinding(e){const t=this.backend,r=t.device,s=e.buffer,i=t.get(e).buffer,n=e.updateRanges;if(0===n.length)r.queue.writeBuffer(i,0,s,0);else{const e=Xr(s),t=e?1:s.BYTES_PER_ELEMENT;for(let a=0,o=n.length;a1&&(i+=`-${e.texture.depthOrArrayLayers}`),i+=`-${r}-${s}`,a=e[i],void 0===a){const n=Mw;let o;o=t.isSampledCubeTexture?ww:t.isSampledTexture3D?Cw:t.texture.isArrayTexture||t.texture.isDataArrayTexture||t.texture.isCompressedArrayTexture?Ew:Aw,a=e[i]=e.texture.createView({aspect:n,dimension:o,mipLevelCount:r,baseMipLevel:s})}}n.push({binding:i,resource:a})}else if(t.isSampler){const e=r.get(t.texture);n.push({binding:i,resource:e.sampler})}i++}return s.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:n})}_createLayoutEntries(e){const t=[];let r=0;for(const s of e.bindings){const e=this.backend,i={binding:r,visibility:s.visibility};if(s.isUniformBuffer||s.isStorageBuffer){const e={};s.isStorageBuffer&&(s.visibility&MR.COMPUTE&&(s.access===ei.READ_WRITE||s.access===ei.WRITE_ONLY)?e.type=hw:e.type=pw),i.buffer=e}else if(s.isSampledTexture&&s.store){const e={};e.format=this.backend.get(s.texture).texture.format;const t=s.access;e.access=t===ei.READ_WRITE?fw:t===ei.WRITE_ONLY?gw:mw,s.texture.isArrayTexture?e.viewDimension=Ew:s.texture.is3DTexture&&(e.viewDimension=Cw),i.storageTexture=e}else if(s.isSampledTexture){const t={},{primarySamples:r}=e.utils.getTextureSampleData(s.texture);if(r>1&&(t.multisampled=!0,s.texture.isDepthTexture||(t.sampleType=Tw)),s.texture.isDepthTexture)e.compatibilityMode&&null===s.texture.compareFunction?t.sampleType=Tw:t.sampleType=_w;else if(s.texture.isDataTexture||s.texture.isDataArrayTexture||s.texture.isData3DTexture){const e=s.texture.type;e===R?t.sampleType=vw:e===S?t.sampleType=Nw:e===j&&(this.backend.hasFeature("float32-filterable")?t.sampleType=xw:t.sampleType=Tw)}s.isSampledCubeTexture?t.viewDimension=ww:s.texture.isArrayTexture||s.texture.isDataArrayTexture||s.texture.isCompressedArrayTexture?t.viewDimension=Ew:s.isSampledTexture3D&&(t.viewDimension=Cw),i.texture=t}else if(s.isSampler){const t={};s.texture.isDepthTexture&&(null!==s.texture.compareFunction&&e.hasCompatibility(A.TEXTURE_COMPARE)?t.type=bw:t.type=yw),i.sampler=t}else o(`WebGPUBindingUtils: Unsupported binding "${s}".`);t.push(i),r++}return t}deleteBindGroupData(e){const{backend:t}=this,r=t.get(e);r.layout&&(r.layout.usedTimes--,0===r.layout.usedTimes&&this._bindGroupLayoutCache.delete(r.layoutKey),r.layout=void 0,r.layoutKey=void 0)}dispose(){this._bindGroupLayoutCache.clear()}}class pC{constructor(e){this.backend=e,this._activePipelines=new WeakMap}setPipeline(e,t){this._activePipelines.get(e)!==t&&(e.setPipeline(t),this._activePipelines.set(e,t))}_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:r,material:s,geometry:i,pipeline:n}=e,{vertexProgram:a,fragmentProgram:u}=n,l=this.backend,d=l.device,c=l.utils,h=l.get(n),p=[];for(const t of e.getBindings()){const e=l.get(t),{layoutGPU:r}=e.layout;p.push(r)}const g=l.attributeUtils.createShaderVertexBuffers(e);let m;s.blending===ee||s.blending===ze&&!1===s.transparent||(m=this._getBlending(s));let f={};!0===s.stencilWrite&&(f={compare:this._getStencilCompare(s),failOp:this._getStencilOperation(s.stencilFail),depthFailOp:this._getStencilOperation(s.stencilZFail),passOp:this._getStencilOperation(s.stencilZPass)});const y=this._getColorWriteMask(s),b=[];if(null!==e.context.textures){const t=e.context.textures,r=e.context.mrt;for(let e=0;e1},layout:d.createPipelineLayout({bindGroupLayouts:p})},A={},E=e.context.depth,w=e.context.stencil;if(!0!==E&&!0!==w||(!0===E&&(A.format=N,A.depthWriteEnabled=s.depthWrite,A.depthCompare=v),!0===w&&(A.stencilFront=f,A.stencilBack={},A.stencilReadMask=s.stencilFuncMask,A.stencilWriteMask=s.stencilWriteMask),!0===s.polygonOffset&&(A.depthBias=s.polygonOffsetUnits,A.depthBiasSlopeScale=s.polygonOffsetFactor,A.depthBiasClamp=0),R.depthStencil=A),d.pushErrorScope("validation"),null===t)h.pipeline=d.createRenderPipeline(R),d.popErrorScope().then(e=>{null!==e&&(h.error=!0,o(e.message))});else{const e=new Promise(async e=>{try{h.pipeline=await d.createRenderPipelineAsync(R)}catch(e){}const t=await d.popErrorScope();null!==t&&(h.error=!0,o(t.message)),e()});t.push(e)}}createBundleEncoder(e,t="renderBundleEncoder"){const r=this.backend,{utils:s,device:i}=r,n=s.getCurrentDepthStencilFormat(e),a={label:t,colorFormats:s.getCurrentColorFormats(e),depthStencilFormat:n,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(a)}createComputePipeline(e,t){const r=this.backend,s=r.device,i=r.get(e.computeProgram).module,n=r.get(e),a=[];for(const e of t){const t=r.get(e),{layoutGPU:s}=t.layout;a.push(s)}n.pipeline=s.createComputePipeline({compute:i,layout:s.createPipelineLayout({bindGroupLayouts:a})})}_getBlending(e){let t,r;const s=e.blending,i=e.blendSrc,n=e.blendDst,a=e.blendEquation;if(s===lt){const s=null!==e.blendSrcAlpha?e.blendSrcAlpha:i,o=null!==e.blendDstAlpha?e.blendDstAlpha:n,u=null!==e.blendEquationAlpha?e.blendEquationAlpha:a;t={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(a)},r={srcFactor:this._getBlendFactor(s),dstFactor:this._getBlendFactor(o),operation:this._getBlendOperation(u)}}else{const i=(e,s,i,n)=>{t={srcFactor:e,dstFactor:s,operation:QE},r={srcFactor:i,dstFactor:n,operation:QE}};if(e.premultipliedAlpha)switch(s){case ze:i(VE,$E,VE,$E);break;case Wt:i(VE,VE,VE,VE);break;case $t:i(OE,GE,OE,VE);break;case zt:i(WE,$E,OE,VE)}else switch(s){case ze:i(zE,$E,VE,$E);break;case Wt:i(zE,VE,VE,VE);break;case $t:o(`WebGPURenderer: "SubtractiveBlending" requires "${e.isMaterial?"material":"blendMode"}.premultipliedAlpha = true".`);break;case zt:o(`WebGPURenderer: "MultiplyBlending" requires "${e.isMaterial?"material":"blendMode"}.premultipliedAlpha = true".`)}}if(void 0!==t&&void 0!==r)return{color:t,alpha:r};o("WebGPURenderer: Invalid blending: ",s)}_getBlendFactor(e){let t;switch(e){case dt:t=OE;break;case Ot:t=VE;break;case It:t=kE;break;case Lt:t=GE;break;case $e:t=zE;break;case We:t=$E;break;case Dt:t=WE;break;case Pt:t=HE;break;case Ft:t=qE;break;case Bt:t=jE;break;case Ut:t=XE;break;case 211:t=KE;break;case 212:t=YE;break;default:o("WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const r=e.stencilFunc;switch(r){case rs:t=BR;break;case ts:t=OR;break;case es:t=PR;break;case Jr:t=FR;break;case Zr:t=LR;break;case Qr:t=IR;break;case Yr:t=DR;break;case Kr:t=UR;break;default:o("WebGPURenderer: Invalid stencil function.",r)}return t}_getStencilOperation(e){let t;switch(e){case ds:t=iw;break;case ls:t=nw;break;case us:t=aw;break;case os:t=ow;break;case as:t=uw;break;case ns:t=lw;break;case is:t=dw;break;case ss:t=cw;break;default:o("WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case He:t=QE;break;case Mt:t=ZE;break;case Ct:t=JE;break;case hs:t=ew;break;case cs:t=tw;break;default:o("WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,r){const s={},i=this.backend.utils;s.topology=i.getPrimitiveTopology(e,r),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(s.stripIndexFormat=t.index.array instanceof Uint16Array?qR:jR);let n=r.side===M;return e.isMesh&&e.matrixWorld.determinant()<0&&(n=!n),s.frontFace=!0===n?$R:zR,s.cullMode=r.side===B?WR:HR,s}_getColorWriteMask(e){return!0===e.colorWrite?sw:rw}_getDepthCompare(e){let t;if(!1===e.depthTest)t=OR;else{const r=e.depthFunc;switch(r){case Zt:t=BR;break;case Qt:t=OR;break;case Yt:t=PR;break;case Kt:t=FR;break;case Xt:t=LR;break;case jt:t=IR;break;case qt:t=DR;break;case Ht:t=UR;break;default:o("WebGPUPipelineUtils: Invalid depth function.",r)}}return t}}class gC extends vR{constructor(e,t,r=2048){super(r),this.device=e,this.type=t,this.querySet=this.device.createQuerySet({type:"timestamp",count:this.maxQueries,label:`queryset_global_timestamp_${t}`});const s=8*this.maxQueries;this.resolveBuffer=this.device.createBuffer({label:`buffer_timestamp_resolve_${t}`,size:s,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.resultBuffer=this.device.createBuffer({label:`buffer_timestamp_result_${t}`,size:s,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})}allocateQueriesForContext(e){if(!this.trackTimestamp||this.isDisposed)return null;if(this.currentQueryIndex+2>this.maxQueries)return v(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryOffsets.set(e,t),t}async resolveQueriesAsync(){if(!this.trackTimestamp||0===this.currentQueryIndex||this.isDisposed)return this.lastValue;if(this.pendingResolve)return this.pendingResolve;this.pendingResolve=this._resolveQueries();try{return await this.pendingResolve}finally{this.pendingResolve=null}}async _resolveQueries(){if(this.isDisposed)return this.lastValue;try{if("unmapped"!==this.resultBuffer.mapState)return this.lastValue;const e=new Map(this.queryOffsets),t=this.currentQueryIndex,r=8*t;this.currentQueryIndex=0,this.queryOffsets.clear();const s=this.device.createCommandEncoder();s.resolveQuerySet(this.querySet,0,t,this.resolveBuffer,0),s.copyBufferToBuffer(this.resolveBuffer,0,this.resultBuffer,0,r);const i=s.finish();if(this.device.queue.submit([i]),"unmapped"!==this.resultBuffer.mapState)return this.lastValue;if(await this.resultBuffer.mapAsync(GPUMapMode.READ,0,r),this.isDisposed)return"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue;const n=new BigUint64Array(this.resultBuffer.getMappedRange(0,r)),a={},o=[];for(const[t,r]of e){const e=t.match(/^(.*):f(\d+)$/),s=parseInt(e[2]);!1===o.includes(s)&&o.push(s),void 0===a[s]&&(a[s]=0);const i=n[r],u=n[r+1],l=Number(u-i)/1e6;this.timestamps.set(t,l),a[s]+=l}const u=a[o[o.length-1]];return this.resultBuffer.unmap(),this.lastValue=u,this.frames=o,u}catch(e){return o("Error resolving queries:",e),"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue}}async dispose(){if(!this.isDisposed){if(this.isDisposed=!0,this.pendingResolve)try{await this.pendingResolve}catch(e){o("Error waiting for pending resolve:",e)}if(this.resultBuffer&&"mapped"===this.resultBuffer.mapState)try{this.resultBuffer.unmap()}catch(e){o("Error unmapping buffer:",e)}this.querySet&&(this.querySet.destroy(),this.querySet=null),this.resolveBuffer&&(this.resolveBuffer.destroy(),this.resolveBuffer=null),this.resultBuffer&&(this.resultBuffer.destroy(),this.resultBuffer=null),this.queryOffsets.clear(),this.pendingResolve=null}}}class mC extends iR{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.compatibilityMode=void 0!==e.compatibilityMode&&e.compatibilityMode,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.compatibilityMode=this.parameters.compatibilityMode,this.device=null,this.defaultRenderPassdescriptor=null,this.utils=new aC(this),this.attributeUtils=new dC(this),this.bindingUtils=new hC(this),this.pipelineUtils=new pC(this),this.textureUtils=new zw(this),this.occludedResolveCache=new Map;const t="undefined"==typeof navigator||!1===/Android/.test(navigator.userAgent);this._compatibility={[A.TEXTURE_COMPARE]:t}}async init(e){await super.init(e);const t=this.parameters;let r;if(void 0===t.device){const e={powerPreference:t.powerPreference,featureLevel:t.compatibilityMode?"compatibility":void 0},s="undefined"!=typeof navigator?await navigator.gpu.requestAdapter(e):null;if(null===s)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const i=Object.values(Lw),n=[];for(const e of i)s.features.has(e)&&n.push(e);const a={requiredFeatures:n,requiredLimits:t.requiredLimits};r=await s.requestDevice(a)}else r=t.device;r.lost.then(t=>{if("destroyed"===t.reason)return;const r={api:"WebGPU",message:t.message||"Unknown reason",reason:t.reason||null,originalEvent:t};e.onDeviceLost(r)}),this.device=r,this.trackTimestamp=this.trackTimestamp&&this.hasFeature(Lw.TimestampQuery),this.updateSize()}get context(){const e=this.renderer.getCanvasTarget(),t=this.get(e);let r=t.context;if(void 0===r){const s=this.parameters;r=!0===e.isDefaultCanvasTarget&&void 0!==s.context?s.context:e.domElement.getContext("webgpu"),"setAttribute"in e.domElement&&e.domElement.setAttribute("data-engine",`three.js r${nt} webgpu`);const i=s.alpha?"premultiplied":"opaque",n=s.outputType===be?"extended":"standard";r.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:i,toneMapping:{mode:n}}),t.context=r}return r}get coordinateSystem(){return h}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){const e=this.renderer,t=e.getCanvasTarget(),r=this.get(t),s=e.currentSamples;let i=r.descriptor;if(void 0===i||r.samples!==s){i={colorAttachments:[{view:null}]},!0!==e.depth&&!0!==e.stencil||(i.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(e.depth,e.stencil).createView()});const t=i.colorAttachments[0];s>0?t.view=this.textureUtils.getColorBuffer().createView():t.resolveTarget=void 0,r.descriptor=i,r.samples=s}const n=i.colorAttachments[0];return s>0?n.resolveTarget=this.context.getCurrentTexture().createView():n.view=this.context.getCurrentTexture().createView(),i}_isRenderCameraDepthArray(e){return e.depthTexture&&e.depthTexture.image.depth>1&&e.camera.isArrayCamera}_getRenderPassDescriptor(e,t={}){const r=e.renderTarget,s=this.get(r);let i=s.descriptors;void 0!==i&&s.width===r.width&&s.height===r.height&&s.samples===r.samples||(i={},s.descriptors=i);const n=e.getCacheKey();let a=i[n];if(void 0===a){const t=e.textures,o=[];let u;const l=this._isRenderCameraDepthArray(e);for(let s=0;s1)if(!0===l){const t=e.camera.cameras;for(let e=0;e0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,i=r.createQuerySet({type:"occlusion",count:s,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=i,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(s),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e,{loadOp:kR}),this.initTimestampQuery(Et.RENDER,this.getTimestampUID(e),n),n.occlusionQuerySet=i;const a=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let r=0;r0&&t.currentPass.executeBundles(t.renderBundles),r>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery();const s=t.encoder;if(!0===this._isRenderCameraDepthArray(e)){const r=[];for(let e=0;e0){const s=8*r;let i=this.occludedResolveCache.get(s);void 0===i&&(i=this.device.createBuffer({size:s,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(s,i));const n=this.device.createBuffer({size:s,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,r,i,0),t.encoder.copyBufferToBuffer(i,0,n,0,s),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo&&(i[0]=Math.min(a,o),i[1]=Math.ceil(a/o)),n.dispatchSize=i}i=n.dispatchSize}a.dispatchWorkgroups(i[0],i[1]||1,i[2]||1)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:r,material:s,context:i,pipeline:n}=e,a=e.getBindings(),o=this.get(i),u=this.get(n),l=u.pipeline;if(!0===u.error)return;const d=e.getIndex(),c=null!==d,h=e.getDrawParameters();if(null===h)return;const p=(t,r)=>{this.pipelineUtils.setPipeline(t,l),r.pipeline=l;const n=r.bindingGroups;for(let e=0,r=a.length;e{if(p(s,i),!0===r.isBatchedMesh){const e=r._multiDrawStarts,i=r._multiDrawCounts,n=r._multiDrawCount,a=r._multiDrawInstances;null!==a&&v("WebGPUBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection.");for(let o=0;o1?0:o;!0===c?s.drawIndexed(i[o],n,e[o]/d.array.BYTES_PER_ELEMENT,0,u):s.draw(i[o],n,e[o],u),t.update(r,i[o],n)}}else if(!0===c){const{vertexCount:i,instanceCount:n,firstVertex:a}=h,o=e.getIndirect();if(null!==o){const t=this.get(o).buffer,r=e.getIndirectOffset(),i=Array.isArray(r)?r:[r];for(let e=0;e0){const t=this.get(e.camera),s=e.camera.cameras,n=e.getBindingGroup("cameraIndex");if(void 0===t.indexesGPU||t.indexesGPU.length!==s.length){const e=this.get(n),r=[],i=new Uint32Array([0,0,0,0]);for(let t=0,n=s.length;t(d("WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new SR(e)));super(new t(e),e),this.library=new bC,this.isWebGPURenderer=!0}}class TC extends As{constructor(){super(),this.isBundleGroup=!0,this.type="BundleGroup",this.static=!0,this.version=0}set needsUpdate(e){!0===e&&this.version++}}class _C{constructor(e,t=Rn(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0;const r=new Yp;r.name="PostProcessing",this._quadMesh=new $b(r),this._quadMesh.name="Post-Processing",this._context=null}render(){const e=this.renderer;this._update(),null!==this._context.onBeforePostProcessing&&this._context.onBeforePostProcessing();const t=e.toneMapping,r=e.outputColorSpace;e.toneMapping=m,e.outputColorSpace=p.workingColorSpace;const s=e.xr.enabled;e.xr.enabled=!1,this._quadMesh.render(e),e.xr.enabled=s,e.toneMapping=t,e.outputColorSpace=r,null!==this._context.onAfterPostProcessing&&this._context.onAfterPostProcessing()}get context(){return this._context}dispose(){this._quadMesh.material.dispose()}_update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,r=e.outputColorSpace,s={postProcessing:this,onBeforePostProcessing:null,onAfterPostProcessing:null};let i=this.outputNode;!0===this.outputColorTransform?(i=i.context(s),i=fl(i,t,r)):(s.toneMapping=t,s.outputColorSpace=r,i=i.context(s)),this._context=s,this._quadMesh.material.fragmentNode=i,this._quadMesh.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){v('PostProcessing: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.renderer.init(),this.render()}}class vC extends N{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=oe,this.minFilter=oe,this.isStorageTexture=!0,this.mipmapsAutoUpdate=!0}setSize(e,t){this.image.width===e&&this.image.height===t||(this.image.width=e,this.image.height=t,this.dispose())}}class NC extends rx{constructor(e,t){super(e,t,Uint32Array),this.isIndirectStorageBufferAttribute=!0}}class SC extends Es{constructor(e){super(e),this.textures={},this.nodes={}}load(e,t,r,s){const i=new ws(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),i.load(e,r=>{try{t(this.parse(JSON.parse(r)))}catch(t){s?s(t):o(t),this.manager.itemError(e)}},r,s)}parseNodes(e){const t={};if(void 0!==e){for(const r of e){const{uuid:e,type:s}=r;t[e]=this.createNodeFromType(s),t[e].uuid=e}const r={nodes:t,textures:this.textures};for(const s of e){s.meta=r;t[s.uuid].deserialize(s),delete s.meta}}return t}parse(e){const t=this.createNodeFromType(e.type);t.uuid=e.uuid;const r={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=r,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}setNodes(e){return this.nodes=e,this}createNodeFromType(e){return void 0===this.nodes[e]?(o("NodeLoader: Node type not found:",e),pn()):new this.nodes[e]}}class RC extends Cs{constructor(e){super(e),this.nodes={},this.nodeMaterials={}}parse(e){const t=super.parse(e),r=this.nodes,s=e.inputNodes;for(const e in s){const i=s[e];t[e]=r[i]}return t}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}createMaterialFromType(e){const t=this.nodeMaterials[e];return void 0!==t?new t:super.createMaterialFromType(e)}}class AC extends Ms{constructor(e){super(e),this.nodes={},this.nodeMaterials={},this._nodesJSON=null}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}parse(e,t){this._nodesJSON=e.nodes;const r=super.parse(e,t);return this._nodesJSON=null,r}parseNodes(e,t){if(void 0!==e){const r=new SC;return r.setNodes(this.nodes),r.setTextures(t),r.parseNodes(e)}return{}}parseMaterials(e,t){const r={};if(void 0!==e){const s=this.parseNodes(this._nodesJSON,t),i=new RC;i.setTextures(t),i.setNodes(s),i.setNodeMaterials(this.nodeMaterials);for(let t=0,s=e.length;t