From f6185d16f4b5b042e7bb6c5af43b9a942231f4f0 Mon Sep 17 00:00:00 2001 From: Michael Herzog Date: Fri, 30 Jan 2026 11:46:17 +0100 Subject: [PATCH] WebGPURenderer: Fix `overrideMaterial` node assignments. (#32896) --- src/renderers/common/Renderer.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/renderers/common/Renderer.js b/src/renderers/common/Renderer.js index 284991fb4dbcca..96f0fc51f39f77 100644 --- a/src/renderers/common/Renderer.js +++ b/src/renderers/common/Renderer.js @@ -3195,9 +3195,9 @@ class Renderer { materialOverride = true; // store original nodes - materialColorNode = scene.overrideMaterial.colorNode; - materialDepthNode = scene.overrideMaterial.depthNode; - materialPositionNode = scene.overrideMaterial.positionNode; + materialColorNode = ( overrideMaterial.isNodeMaterial ) ? overrideMaterial.colorNode : null; + materialDepthNode = ( overrideMaterial.isNodeMaterial ) ? overrideMaterial.depthNode : null; + materialPositionNode = ( overrideMaterial.isNodeMaterial ) ? overrideMaterial.positionNode : null; materialSide = scene.overrideMaterial.side; if ( material.positionNode && material.positionNode.isNode ) {