Create a ray casting feature (or find the one that was implemented years back!) **Supported intersection shapes** - [ ] Ellipsoid (Shouldn't be necessary) - [x] Sphere - [x] Box - [x] Plane - [x] Line - [x] Face **Ray Casting** - [x] Space object - [x] Geometry Mesh - [x] Geometry Mesh Area - [ ] Instanced geometry - [ ] Animated geometry - [x] Vertex - [x] Edge - [x] Face - [ ] Locator - [ ] BoosterSet - [ ] TrailSetItem - [ ] SpriteSetItem - [ ] SpriteLineSetItem - [ ] SpotlightSetItem - [ ] PlaneSetItem - [ ] HazeSetItem - [ ] Banner - [ ] Particle system bounds - [ ] Effect children (This will be fun)