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hotstuff_instance_test.go
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742 lines (602 loc) · 15.1 KB
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package p2p
import (
"crypto/rand"
"encoding/binary"
"errors"
"fmt"
"github.com/cypherium/cypherBFT/go-cypherium/crypto/bls"
"github.com/cypherium/cypherBFT/go-cypherium/crypto/sha3"
"github.com/cypherium/cypherBFT/go-cypherium/event"
"github.com/cypherium/cypherBFT/go-cypherium/hotstuff"
"github.com/cypherium/cypherBFT/go-cypherium/log"
"github.com/cypherium/cypherBFT/go-cypherium/p2p/simulations/pipes"
mathRand "math/rand"
"net"
"os"
"reflect"
"sync"
"testing"
"time"
)
var (
errReadClosed = errors.New("read closed")
)
type connection struct {
rw *rlpxFrameRW
fd net.Conn
close chan bool
peer *node
}
type node struct {
id string
sec *bls.SecretKey
pub *bls.PublicKey
groupPublic []*bls.PublicKey
conn map[string]*connection
feed event.Feed
msgCh chan Msg
msgSub event.Subscription // Subscription for msg event
feedMsg bool
members []*node
faultyNodes []int // for emulating faulty nodes
hsm *hotstuff.HotstuffProtocolManager
leader uint64
stateK uint64
stateT uint64
testK bool
testT bool
fixLeader bool
finalState uint64
exit chan bool
mu sync.Mutex
doneAt time.Time
}
func NewNode(id string) *node {
sec := new(bls.SecretKey)
sec.SetByCSPRNG()
pub := sec.GetPublicKey()
n := &node{
id: id,
sec: sec,
pub: pub,
conn: make(map[string]*connection),
msgCh: make(chan Msg, 5000),
feedMsg: false,
faultyNodes: make([]int, 0),
stateK: 0,
stateT: 0,
testT: true,
testK: true,
fixLeader: false,
exit: make(chan bool),
}
n.msgSub = n.feed.Subscribe(n.msgCh)
return n
}
func (n *node) SetFaultyNodes(fn []int) {
n.faultyNodes = make([]int, 0)
for _, f := range fn {
n.faultyNodes = append(n.faultyNodes, f)
}
}
func (n *node) SetFinalState(fs uint64) {
n.finalState = fs
}
// support connect to itself
func (n *node) ConnectTo(p *node) error {
if n.id != p.id && n.conn[p.id] != nil {
// already connected
return nil
}
var (
aesSecret = make([]byte, 16)
macSecret = make([]byte, 16)
egressMACinit = make([]byte, 32)
ingressMACinit = make([]byte, 32)
)
for _, s := range [][]byte{aesSecret, macSecret, egressMACinit, ingressMACinit} {
rand.Read(s)
}
fd0, fd1, err := pipes.TCPPipe()
if err != nil {
fmt.Println("fail to init tcp pipe")
return err
}
//fd0.SetReadDeadline(time.Now().Add(time.Second * 200))
//fd1.SetWriteDeadline(time.Now().Add(time.Second * 200))
s1 := secrets{
AES: aesSecret,
MAC: macSecret,
EgressMAC: sha3.NewKeccak256(),
IngressMAC: sha3.NewKeccak256(),
}
s1.EgressMAC.Write(egressMACinit)
s1.IngressMAC.Write(ingressMACinit)
n.conn[p.id] = &connection{
rw: newRLPXFrameRW(fd0, s1),
fd: fd0,
close: make(chan bool),
peer: p,
}
s2 := secrets{
AES: aesSecret,
MAC: macSecret,
EgressMAC: sha3.NewKeccak256(),
IngressMAC: sha3.NewKeccak256(),
}
s2.EgressMAC.Write(ingressMACinit)
s2.IngressMAC.Write(egressMACinit)
if n.id != p.id {
p.conn[n.id] = &connection{
rw: newRLPXFrameRW(fd1, s2),
fd: fd1,
close: make(chan bool),
peer: n,
}
} else {
// connect to itself
p.conn[n.id+"0"] = &connection{
rw: newRLPXFrameRW(fd1, s2),
fd: fd1,
close: make(chan bool),
peer: n,
}
}
readLoop := func(id string, conn *connection, node *node) {
for {
msg, err := conn.rw.ReadMsg()
if err != nil {
netErr, ok := err.(net.Error)
if ok && netErr.Timeout() {
log.Debug("Node tcp read timeout", "id", id)
} else {
log.Debug("Node got tcp error", "id", id, "error", err)
break
}
continue
}
if node.feedMsg {
node.feed.Send(msg)
}
}
conn.close <- true
}
go readLoop(n.id, n.conn[p.id], n)
if n.id != p.id {
go readLoop(p.id, p.conn[n.id], p)
} else {
go readLoop(p.id, p.conn[n.id+"0"], p)
}
return nil
}
func (n *node) Read() (*Msg, error) {
select {
case m := <-n.msgCh:
return &m, nil
case <-n.msgSub.Err():
//fmt.Println(".....closing", err)
return nil, errReadClosed
}
}
func (n *node) WriteTo(id string, msgCode uint64, data interface{}) error {
n.mu.Lock()
defer n.mu.Unlock()
rw := n.conn[id].rw
return Send(rw, msgCode, data)
}
func (n *node) WriteToGroup(g []*node, msgCode uint64, data interface{}) []error {
errs := make([]error, 0)
for _, p := range g {
rw := n.conn[p.id].rw
err := Send(rw, msgCode, data)
if err != nil {
log.Debug("WriteToGroup failed with error", "error", err)
}
errs = append(errs, err)
}
return errs
}
func (n *node) ConnectToGroup(g []*node) {
n.members = make([]*node, len(g))
copy(n.members, g)
for _, p := range n.members {
//if p.id != n.id {
if err := n.ConnectTo(p); err != nil {
log.Debug("connect error", "from", p.id, "to", n.id)
}
//}
}
}
func (n *node) CloseConnectionWith(p *node) {
fd1 := n.conn[p.id].fd
fd1.Close()
fd2 := p.conn[n.id].fd
fd2.Close()
//fmt.Printf("Wait for read loop joining....")
wait := 0
expect := 2
if n.id == p.id {
expect = 1
}
for {
select {
case <-n.conn[p.id].close:
//fmt.Printf("Got signal from %s\n\r", n.id)
wait += 1
case <-p.conn[n.id].close:
//fmt.Printf("Got signal from %s\n\r", p.id)
wait += 1
}
if wait == expect {
break
}
}
//fmt.Printf("done\n\r")
}
type Handler func(n *node)
func (n *node) Run(h Handler) {
n.feedMsg = true
if h != nil {
go h(n)
}
}
func (n *node) StopFeed() {
n.feedMsg = false
n.msgSub.Unsubscribe()
time.Sleep(time.Millisecond * 10) // wait for the TestFeed loop quit
}
type testData struct {
Name string
}
func feed(n *node) {
for {
select {
case m := <-n.msgCh:
log.Debug("Node got message", "node", n.id, "code", m.Code)
case <-n.msgSub.Err():
log.Debug("Feed exit")
return
}
}
}
/////////////////////////////////////////////////////////////
// Test Hotstuff
func statesToBytes(k, t uint64) []byte {
bufK := make([]byte, 8)
binary.BigEndian.PutUint64(bufK, k)
bufT := make([]byte, 8)
binary.BigEndian.PutUint64(bufT, t)
buf := make([]byte, 0)
buf = append(buf, bufK...)
buf = append(buf, bufT...)
return buf
}
func stateToBytes(s uint64) []byte {
buf := make([]byte, 8)
binary.BigEndian.PutUint64(buf, s)
return buf
}
func bytesToUInt64(buf []byte) uint64 {
s := binary.BigEndian.Uint64(buf)
return s
}
func uint64ToId(i uint64) string {
return fmt.Sprintf("%d", i)
}
func (n *node) Self() string {
return n.id
}
func (n *node) Write(id string, m *hotstuff.HotstuffMessage) error {
//log.Debug("--->Node send message", "from", n.id, "message", hotstuff.ReadableMsgType(m.Code), "to", id)
return n.WriteTo(id, 0, m)
}
func (n *node) Broadcast(m *hotstuff.HotstuffMessage) []error {
//log.Debug("--->Node broadcast message", "from", n.id, "message", hotstuff.ReadableMsgType(m.Code))
return n.WriteToGroup(n.members, 0, m)
}
func (n *node) OnNewView(b []byte, extra [][]byte) error {
k := bytesToUInt64(b)
t := bytesToUInt64(b[8:])
if k != n.stateK {
log.Debug("state K not match ", "local", n.stateK, "remote", k)
return fmt.Errorf("state K not match")
}
if t != n.stateT {
log.Debug("state T not match", "local", n.stateT, "remote", t)
return fmt.Errorf("state T not match")
}
return nil
}
func (n *node) CheckView([]byte) error {
return nil
}
func (n *node) OnPropose(kBuf, tBuf []byte, extra []byte) error {
if kBuf != nil && len(kBuf) > 0 {
k := bytesToUInt64(kBuf)
if k != (n.stateK + 1) {
return fmt.Errorf("proposed k-state not match")
}
}
if tBuf != nil && len(tBuf) > 0 {
t := bytesToUInt64(tBuf)
if t != (n.stateT + 1) {
return fmt.Errorf("proposed t-state not match")
}
}
elapsed := time.Now().Sub(n.doneAt).Nanoseconds() / 1000000
log.Info("on prepare comes.", "time", elapsed)
return nil
}
func (n *node) OnViewDone(e error, phase uint64, kSign *hotstuff.SignedState, tSign *hotstuff.SignedState) error {
log.Debug("Node view done", "node", n.id, "k-state", n.stateK, "t-state", n.stateT, "error", e)
if e == nil {
if kSign != nil && !hotstuff.VerifySignature(kSign.Sign, kSign.Mask, kSign.State, n.groupPublic) {
log.Error("view done k-state signature failed---")
n.StopFeed()
}
if tSign != nil && !hotstuff.VerifySignature(tSign.Sign, tSign.Mask, tSign.State, n.groupPublic) {
log.Error("view done t-state signature failed---")
n.StopFeed()
}
if kSign != nil {
n.stateK = bytesToUInt64(kSign.State) // update state
}
if tSign != nil {
n.stateT = bytesToUInt64(tSign.State) // update state
}
} else {
n.hsm.NewView()
n.doneAt = time.Now()
}
if n.stateK == n.finalState || n.stateT == n.finalState {
n.StopFeed()
} else {
//m := n.hsm.NewViewMessage()
n.Write(n.id, n.hsm.NewViewMessage())
}
return nil
}
func (n *node) Propose() (error, []byte, []byte, []byte) {
var ks, ts []byte
if n.testK {
ks = stateToBytes(n.stateK + 1)
}
if n.testT {
ts = stateToBytes(n.stateT + 1)
}
return nil, ks, ts, nil
}
func (n *node) GetExtra() []byte {
return nil
}
func (n *node) CurrentState() ([]byte, string) {
var leader string
if n.fixLeader {
leader = uint64ToId(n.leader)
} else {
leader = uint64ToId(n.stateK % 4)
}
//log.Debug("Node current state", "node", n.id, "k-state", n.stateK, "t-state", n.stateT, "leader",leader)
return statesToBytes(n.stateK, n.stateT), leader
}
func (n *node) GetPublicKey() []*bls.PublicKey {
return n.groupPublic
}
func exists(n int, s []int) bool {
for _, x := range s {
if x == n {
return true
}
}
return false
}
func (n *node) SetLeader(l uint64) {
n.fixLeader = true
n.leader = l
}
func pickRandomFaultyNodes(total int, except int, max int) []int {
faulty := make([]int, 0)
fmt.Printf("Pick faulty node randomly: ")
for {
f := mathRand.Intn(total)
if (f == except) || exists(f, faulty) {
continue
}
faulty = append(faulty, f)
if max == len(faulty) {
return faulty
}
}
}
func (n *node) isFaultyNode() bool {
for _, i := range n.faultyNodes {
if n.id == uint64ToId(uint64(i)) {
return true
}
}
return false
}
func hotStuffHandler(n *node) {
n.hsm.NewView()
n.doneAt = time.Now()
for {
select {
case m := <-n.msgCh:
var payload hotstuff.HotstuffMessage
if err := m.Decode(&payload); err != nil {
continue
}
if n.isFaultyNode() {
// i'm faulty node, ignore the message
continue
}
log.Debug("<---Node got message", "node", n.id, "message", hotstuff.ReadableMsgType(payload.Code), "to", payload.Id)
start := time.Now()
err := n.hsm.HandleMessage(&payload)
if err != nil {
log.Debug("handle message error ", "node", n.id, "error", err)
}
elapsed := time.Now().Sub(start).Nanoseconds() / 1000000
log.Debug("Handle done.", "time", elapsed)
case <-n.msgSub.Err():
log.Debug("Feed exit")
n.exit <- true
return
}
}
}
func checkState(t *testing.T, members []*node) {
for _, n := range members {
if n.isFaultyNode() {
// don't check final state
continue
}
if n.stateK != n.finalState && n.stateT != n.finalState {
t.Errorf("Error: node %s state(%d) not match with final state(%d)", n.id, n.stateK, n.finalState)
}
}
}
func (n *node) TestKState(test bool) {
n.testK = test
}
func (n *node) TestTState(test bool) {
n.testT = test
}
func joinExit(members []*node) {
exit := 0
exitCh := make([]chan bool, 0)
threshold := (len(members) + 1) * 2 / 3
for _, n := range members {
exitCh = append(exitCh, n.exit)
}
// Use reflect to wait on dynamic channels
cases := make([]reflect.SelectCase, len(members))
for i, ch := range exitCh {
cases[i] = reflect.SelectCase{Dir: reflect.SelectRecv, Chan: reflect.ValueOf(ch)}
}
for {
chosen, _, _ := reflect.Select(cases)
log.Debug("node exit", "node", chosen)
exit += 1
if exit >= threshold {
break
}
}
}
func makeMembers(total int) ([]*node, []*bls.PublicKey) {
pubVec := make([]*bls.PublicKey, 0)
// n0 is leader, others are member
members := make([]*node, 0)
for i := 0; i < total; i++ {
n := NewNode(uint64ToId(uint64(i)))
members = append(members, n)
pubVec = append(pubVec, n.pub)
}
for _, m := range members {
m.groupPublic = pubVec
m.ConnectToGroup(members)
}
return members, pubVec
}
func testHotstuff_4_Nodes_TState(t *testing.T) {
//faultyNodes := pickRandomFaultyNodes(MEMBERSIZE, leaderIndex, 1) // nodes that don't respond
members, _ := makeMembers(4)
for _, n := range members {
n.SetFinalState(100)
n.TestKState(false)
n.TestTState(true)
n.hsm = hotstuff.NewHotstuffProtocolManager(n, n.sec, n.pub, time.Second*21)
n.Run(hotStuffHandler)
}
joinExit(members)
checkState(t, members)
}
func testHotstuff_4_Nodes_KState(t *testing.T) {
//faultyNodes := pickRandomFaultyNodes(MEMBERSIZE, leaderIndex, 1) // nodes that don't respond
members, _ := makeMembers(5)
for _, n := range members {
n.SetFinalState(1)
n.TestKState(true)
n.TestTState(true)
n.hsm = hotstuff.NewHotstuffProtocolManager(n, n.sec, n.pub, time.Second*21)
n.Run(hotStuffHandler)
}
joinExit(members)
checkState(t, members)
}
func testHotstuff_4_Nodes_KState_1_f(t *testing.T) {
initLogger(5)
log.Info("test start")
total := 4
//leader := 2
//faultyNodes := pickRandomFaultyNodes(total, leader, 1) // nodes that don't respond
members, _ := makeMembers(total)
for _, n := range members {
//n.SetFaultyNodes(faultyNodes)
//n.SetLeader(uint64(leader))
n.SetFinalState(1000)
n.TestKState(true)
n.TestTState(true)
n.hsm = hotstuff.NewHotstuffProtocolManager(n, n.sec, n.pub, time.Second*60)
n.Run(hotStuffHandler)
}
for _, n := range members {
n.hsm.Stop()
}
joinExit(members)
checkState(t, members)
}
func testHotstuff_4_Nodes_KTState(t *testing.T) {
//faultyNodes := pickRandomFaultyNodes(MEMBERSIZE, leaderIndex, 1) // nodes that don't respond
members, _ := makeMembers(4)
for _, n := range members {
n.SetFinalState(100)
n.TestKState(true)
n.TestTState(true)
n.hsm = hotstuff.NewHotstuffProtocolManager(n, n.sec, n.pub, time.Second*21)
n.Run(hotStuffHandler)
}
joinExit(members)
checkState(t, members)
}
func testHotstuff_7_Nodes_KState(t *testing.T) {
members, _ := makeMembers(7)
for _, n := range members {
n.SetFinalState(100)
n.TestKState(true)
n.TestTState(false)
n.hsm = hotstuff.NewHotstuffProtocolManager(n, n.sec, n.pub, time.Second*21)
n.Run(hotStuffHandler)
}
joinExit(members)
checkState(t, members)
}
func testHotstuff_7_Nodes_TState(t *testing.T) {
members, _ := makeMembers(7)
for _, n := range members {
n.SetFinalState(100)
n.TestKState(false)
n.TestTState(true)
n.hsm = hotstuff.NewHotstuffProtocolManager(n, n.sec, n.pub, time.Second*21)
n.Run(hotStuffHandler)
}
joinExit(members)
checkState(t, members)
}
func testHotstuff_7_Nodes_KTState(t *testing.T) {
members, _ := makeMembers(7)
for _, n := range members {
n.SetFinalState(100)
n.TestKState(true)
n.TestTState(true)
n.hsm = hotstuff.NewHotstuffProtocolManager(n, n.sec, n.pub, time.Second*21)
n.Run(hotStuffHandler)
}
joinExit(members)
checkState(t, members)
}
func initLogger(level int) {
glogger := log.NewGlogHandler(log.StreamHandler(os.Stderr, log.TerminalFormat(false)))
glogger.Verbosity(log.Lvl(level))
log.Root().SetHandler(glogger)
}