To group your decals (Tails or Banners), use DecalGroupSpec entries by creating *.blueprint.json files in your mod.
For example:
Id: Unique identifier for the decal group.TitleLoc: Localization key for the decal group title.Category: Which category the decal group belongs to (e.g., "Banners" or "Tails").Order: The order in which the decal group appears.DecalIdExacts: An array of exact decal Ids to include in this group. If any Id does not exist, it's simply ignored.
You can also use DecalIdPatterns to match multiple decals with a Regular Expression pattern. For example:
{
"DecalGroupSpec": {
"Id": "BannerAlphabet.Capital",
"TitleLoc": "LV.MDG.BannerAlphabet.Capital",
"Category": "Banners",
"Order": 1010,
"DecalIdPatterns": [
"CustomBanner\\.01BasicCapital.+",
"CustomBanner\\.05SupplementCapital.+"
]
}
}You can combine both DecalIdExacts and DecalIdPatterns in the same group, and decals will be included if they match either criterion. A single decal can also appear in multiple groups.
{ "DecalGroupSpec": { "Id": "BannerGood", "TitleLoc": "LV.MDG.BannerGoods.Goods", "Category": "Banners", "Order": 900, "DecalIdExacts": [ "CustomBanner.Antidote", "CustomBanner.Badwater", // More... ] } }