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chance-game.cpp
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65 lines (54 loc) · 1.11 KB
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#include "engine.h"
class ChoreGame : public Engine
{
// (x, y) location of the player
int x = 0;
int y = 0;
void setup()
{
createCanvas(10,10);
}
void keyPressed(int keyCode)
{
switch (keyCode)
{
case 'd':
x = x + 1;
break;
case 'a':
x = x - 1;
break;
case 'w':
y = y - 1;
break;
case 's':
y = y + 1;
break;
}
// draw a random number from 0 to 9
int dice = rand() % 10;
if (dice == 0)
{
// 1 out of 10 chance
cout << "You got pulled over by the police." << endl;
pause();
}
else if (dice == 1 || dice == 2)
{
// 2 out of 10 chance
cout << "You ran over a pothole." << endl;
pause();
}
}
void draw()
{
clear();
stroke("🚗");
point(x, y);
}
};
int main()
{
ChoreGame game;
game.play();
}