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"""
Trivia Q&A Application
A console-based trivia game that fetches questions from the Open Trivia Database API
and provides an interactive Q&A experience with comprehensive logging and error handling.
Design principles: Observability, Reliability, Resilience
"""
import requests
import logging
import html
import sys
from typing import Optional, Dict, List, Any
from dataclasses import dataclass
from enum import Enum
# ============================================================================
# Configuration & Constants
# ============================================================================
API_ENDPOINT = "https://opentdb.com/api.php?amount=10"
REQUEST_TIMEOUT = 10
MAX_RETRIES = 3
RETRY_DELAY = 1
# ============================================================================
# Logging Configuration
# ============================================================================
def setup_logging(level: int = logging.INFO) -> logging.Logger:
"""
Configure logging for observability.
Args:
level: Logging level (DEBUG, INFO, WARNING, ERROR)
Returns:
Configured logger instance
"""
logger = logging.getLogger("trivia_app")
logger.setLevel(level)
handler = logging.StreamHandler(sys.stdout)
formatter = logging.Formatter(
'%(asctime)s - %(name)s - %(levelname)s - %(message)s',
datefmt='%Y-%m-%d %H:%M:%S'
)
handler.setFormatter(formatter)
if not logger.handlers:
logger.addHandler(handler)
return logger
logger = setup_logging()
# ============================================================================
# Domain Models
# ============================================================================
class ResponseCode(Enum):
"""API response codes."""
SUCCESS = 0
NO_RESULTS = 1
INVALID_PARAMETER = 2
TOKEN_NOT_FOUND = 3
TOKEN_EMPTY = 4
@dataclass
class TriviaQuestion:
"""Represents a single trivia question."""
category: str
difficulty: str
question: str
correct_answer: str
incorrect_answers: List[str]
def get_all_answers(self) -> List[str]:
"""
Get all answers shuffled randomly.
Returns:
List of all answer options
"""
import random
answers = self.incorrect_answers.copy()
answers.append(self.correct_answer)
random.shuffle(answers)
return answers
def decode_html_entities(self) -> None:
"""Decode HTML entities in question and answers."""
self.question = html.unescape(self.question)
self.correct_answer = html.unescape(self.correct_answer)
self.incorrect_answers = [html.unescape(ans) for ans in self.incorrect_answers]
@dataclass
class TriviaResponse:
"""Represents the API response."""
response_code: int
results: List[TriviaQuestion]
@staticmethod
def from_json(data: Dict[str, Any]) -> 'TriviaResponse':
"""
Create TriviaResponse from JSON data.
Args:
data: JSON response from API
Returns:
TriviaResponse instance
Raises:
ValueError: If data format is invalid
"""
try:
response_code = data.get('response_code')
if response_code != ResponseCode.SUCCESS.value:
raise ValueError(f"API returned error code: {response_code}")
results = []
for item in data.get('results', []):
question = TriviaQuestion(
category=item.get('category', 'Unknown'),
difficulty=item.get('difficulty', 'unknown'),
question=item.get('question', ''),
correct_answer=item.get('correct_answer', ''),
incorrect_answers=item.get('incorrect_answers', [])
)
question.decode_html_entities()
results.append(question)
return TriviaResponse(response_code=response_code, results=results)
except (KeyError, TypeError) as e:
logger.error(f"Failed to parse API response: {e}")
raise ValueError(f"Invalid response format: {e}")
# ============================================================================
# API Client (Resilience & Reliability)
# ============================================================================
class TriviaAPIClient:
"""Handles communication with the Open Trivia Database API."""
def __init__(self, endpoint: str = API_ENDPOINT, timeout: int = REQUEST_TIMEOUT):
"""
Initialize the API client.
Args:
endpoint: API endpoint URL
timeout: Request timeout in seconds
"""
self.endpoint = endpoint
self.timeout = timeout
def fetch_questions(self) -> Optional[TriviaResponse]:
"""
Fetch trivia questions from the API with retry logic.
Returns:
TriviaResponse if successful, None otherwise
"""
import time
for attempt in range(1, MAX_RETRIES + 1):
try:
logger.info(f"Fetching questions from API (attempt {attempt}/{MAX_RETRIES})")
response = requests.get(
self.endpoint,
timeout=self.timeout
)
response.raise_for_status()
logger.debug(f"API response status: {response.status_code}")
data = response.json()
trivia_response = TriviaResponse.from_json(data)
logger.info(f"Successfully fetched {len(trivia_response.results)} questions")
return trivia_response
except requests.exceptions.Timeout:
logger.warning(f"Request timeout on attempt {attempt}")
if attempt < MAX_RETRIES:
time.sleep(RETRY_DELAY)
except requests.exceptions.ConnectionError:
logger.warning(f"Connection error on attempt {attempt}")
if attempt < MAX_RETRIES:
time.sleep(RETRY_DELAY)
except requests.exceptions.HTTPError as e:
logger.error(f"HTTP error: {e}")
return None
except ValueError as e:
logger.error(f"Response parsing error: {e}")
return None
logger.error(f"Failed to fetch questions after {MAX_RETRIES} attempts")
return None
# ============================================================================
# Trivia Game (Accuracy & Agility)
# ============================================================================
class TriviaGame:
"""Manages the trivia game flow and scoring."""
def __init__(self, questions: List[TriviaQuestion]):
"""
Initialize the game.
Args:
questions: List of trivia questions
"""
self.questions = questions
self.current_question_index = 0
self.score = 0
self.answers_given = []
def get_current_question(self) -> Optional[TriviaQuestion]:
"""Get the current question."""
if self.current_question_index < len(self.questions):
return self.questions[self.current_question_index]
return None
def submit_answer(self, selected_answer: str) -> bool:
"""
Submit an answer and check if it's correct.
Args:
selected_answer: The answer selected by the user
Returns:
True if answer is correct, False otherwise
"""
question = self.get_current_question()
if question is None:
return False
is_correct = selected_answer == question.correct_answer
self.answers_given.append({
'question': question.question,
'selected': selected_answer,
'correct': question.correct_answer,
'is_correct': is_correct
})
if is_correct:
self.score += 1
logger.debug(f"Correct answer. Score: {self.score}/{len(self.answers_given)}")
else:
logger.debug(f"Incorrect answer. Correct was: {question.correct_answer}")
self.current_question_index += 1
return is_correct
def is_game_over(self) -> bool:
"""Check if all questions have been answered."""
return self.current_question_index >= len(self.questions)
def get_score_percentage(self) -> float:
"""Get the score as a percentage."""
if len(self.answers_given) == 0:
return 0.0
return (self.score / len(self.answers_given)) * 100
# ============================================================================
# Console UI
# ============================================================================
class ConsoleUI:
"""Handles console-based user interface."""
@staticmethod
def clear_screen() -> None:
"""Clear the console screen."""
import os
os.system('cls' if os.name == 'nt' else 'clear')
@staticmethod
def print_header(text: str) -> None:
"""Print a formatted header."""
print("\n" + "=" * 80)
print(f" {text}")
print("=" * 80)
@staticmethod
def print_question(question: TriviaQuestion, question_number: int, total: int) -> None:
"""
Display a trivia question.
Args:
question: The question to display
question_number: Current question number
total: Total number of questions
"""
print(f"\n[Question {question_number}/{total}]")
print(f"Category: {question.category}")
print(f"Difficulty: {question.difficulty.upper()}")
print(f"\n{question.question}\n")
@staticmethod
def print_options(options: List[str]) -> None:
"""
Display answer options.
Args:
options: List of answer options
"""
for i, option in enumerate(options, 1):
print(f" {i}. {option}")
@staticmethod
def get_user_selection(num_options: int) -> int:
"""
Get user's answer selection.
Args:
num_options: Number of available options
Returns:
The selected option number (1-indexed)
"""
while True:
try:
selection = input(f"\nYour answer (1-{num_options}): ").strip()
selection_int = int(selection)
if 1 <= selection_int <= num_options:
return selection_int
else:
print(f"Please enter a number between 1 and {num_options}")
except ValueError:
print("Invalid input. Please enter a number.")
@staticmethod
def print_answer_feedback(is_correct: bool, correct_answer: str) -> None:
"""
Display feedback for the user's answer.
Args:
is_correct: Whether the answer was correct
correct_answer: The correct answer
"""
if is_correct:
print("\n✓ CORRECT!")
else:
print(f"\n✗ INCORRECT. The correct answer was: {correct_answer}")
@staticmethod
def print_final_score(game: TriviaGame) -> None:
"""Display final game results."""
ConsoleUI.print_header("GAME OVER - FINAL RESULTS")
print(f"\nTotal Score: {game.score}/{len(game.questions)}")
print(f"Percentage: {game.get_score_percentage():.1f}%")
print("\n" + "-" * 80)
print("Question Summary:\n")
for i, answer_data in enumerate(game.answers_given, 1):
status = "✓" if answer_data['is_correct'] else "✗"
print(f"{i}. {status} {answer_data['question']}")
print(f" Your answer: {answer_data['selected']}")
if not answer_data['is_correct']:
print(f" Correct answer: {answer_data['correct']}")
print()
# ============================================================================
# Main Application
# ============================================================================
def main() -> None:
"""Main application entry point."""
logger.info("Starting Trivia Q&A Application")
ConsoleUI.clear_screen()
ConsoleUI.print_header("TRIVIA Q&A - OPEN TRIVIA DATABASE")
print("\nFetching trivia questions from the Open Trivia Database...")
# Fetch questions from API
client = TriviaAPIClient()
trivia_response = client.fetch_questions()
if trivia_response is None or len(trivia_response.results) == 0:
print("\n✗ Failed to fetch trivia questions. Please check your connection and try again.")
logger.error("Application terminated due to API fetch failure")
return
# Initialize and run game
game = TriviaGame(trivia_response.results)
try:
while not game.is_game_over():
question = game.get_current_question()
question_number = game.current_question_index + 1
ConsoleUI.print_question(
question,
question_number,
len(game.questions)
)
options = question.get_all_answers()
ConsoleUI.print_options(options)
# Get user's answer
selection_index = ConsoleUI.get_user_selection(len(options)) - 1
selected_answer = options[selection_index]
# Check answer and provide feedback
is_correct = game.submit_answer(selected_answer)
ConsoleUI.print_answer_feedback(is_correct, question.correct_answer)
# Pause before next question
if not game.is_game_over():
input("\nPress Enter to continue to the next question...")
# Display final results
ConsoleUI.print_final_score(game)
logger.info(f"Game completed. Final score: {game.score}/{len(game.questions)}")
except KeyboardInterrupt:
print("\n\n✗ Game interrupted by user.")
logger.info("Game interrupted by user")
except Exception as e:
logger.error(f"Unexpected error during game: {e}", exc_info=True)
print(f"\n✗ An unexpected error occurred: {e}")
if __name__ == "__main__":
main()