What happened?

As shown in the screenshot, the game's audio can be manually controlled through the Dynamic Island in the iOS browser.
What do you expect?
I would prefer that the audio controller does not appear, so the audio cannot be arbitrarily controlled, just like in other web-based mobile games.
How can we reproduce this?
FlameAudio.play('effect.mp3');
flutter build web --wasm
- Used vercel to host game
What steps should take to fix this?
No response
Do have an example of where the bug occurs?
No response
Relevant log output
Execute in a terminal and put output into the code block below
No response
Affected platforms
iOS, Web
Other information
No response
Are you interested in working on a PR for this?
What happened?
As shown in the screenshot, the game's audio can be manually controlled through the Dynamic Island in the iOS browser.
What do you expect?
I would prefer that the audio controller does not appear, so the audio cannot be arbitrarily controlled, just like in other web-based mobile games.
How can we reproduce this?
flutter build web --wasmWhat steps should take to fix this?
No response
Do have an example of where the bug occurs?
No response
Relevant log output
Execute in a terminal and put output into the code block below
No response
Affected platforms
iOS, Web
Other information
No response
Are you interested in working on a PR for this?