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| 1 | +--- |
| 2 | +title: 'Shades 12: The VNode Refactor' |
| 3 | +author: [gallayl] |
| 4 | +tags: ['shades'] |
| 5 | +date: '2026-03-05T18:00:00.000Z' |
| 6 | +draft: false |
| 7 | +image: img/013-vnode.jpg |
| 8 | +excerpt: Shades v12 replaces the rendering engine with a VNode-based reconciler and drops lifecycle callbacks in favor of hooks — here's the full story. |
| 9 | +--- |
| 10 | + |
| 11 | +## Why rewrite the renderer |
| 12 | + |
| 13 | +Shades has always had a simple rendering model: your `render()` function returns real DOM elements, the framework diffs them against the current tree, and patches the differences. It works — but it has a cost. Every render cycle creates a full shadow DOM tree just to compare it with the one on screen, even if nothing meaningful changed. That's a lot of allocation pressure and GC work for what often amounts to updating a single text node. |
| 14 | + |
| 15 | +The v12 release replaces this with a **VNode-based reconciler**. Instead of creating real DOM elements during render, the JSX factory produces lightweight descriptor objects. A reconciler diffs the previous VNode tree against the new one and applies surgical DOM updates using tracked element references. No throwaway DOM trees, no redundant element creation. |
| 16 | + |
| 17 | +## New hooks, fewer lifecycle callbacks |
| 18 | + |
| 19 | +The old API surface had three separate lifecycle entry points: `constructed`, `onAttach`, and `onDetach`. Each had its own timing semantics and cleanup patterns. In v12, all three are gone — replaced by a single, composable primitive: **`useDisposable`**. |
| 20 | + |
| 21 | +```typescript |
| 22 | +// Before — scattered lifecycle management |
| 23 | +Shade({ |
| 24 | + shadowDomName: 'my-component', |
| 25 | + constructed: ({ element }) => { |
| 26 | + const listener = () => { /* ... */ } |
| 27 | + window.addEventListener('click', listener) |
| 28 | + return () => window.removeEventListener('click', listener) |
| 29 | + }, |
| 30 | + render: () => <div>Hello</div>, |
| 31 | +}) |
| 32 | + |
| 33 | +// After — setup and teardown live together in render |
| 34 | +Shade({ |
| 35 | + shadowDomName: 'my-component', |
| 36 | + render: ({ useDisposable }) => { |
| 37 | + useDisposable('click-handler', () => { |
| 38 | + const listener = () => { /* ... */ } |
| 39 | + window.addEventListener('click', listener) |
| 40 | + return { [Symbol.dispose]: () => window.removeEventListener('click', listener) } |
| 41 | + }) |
| 42 | + return <div>Hello</div> |
| 43 | + }, |
| 44 | +}) |
| 45 | +``` |
| 46 | + |
| 47 | +The `element` parameter — direct access to the host custom element — is also gone. Imperatively mutating the host was always a bit at odds with a declarative component model. The replacement is **`useHostProps`**, which lets you set attributes, styles (including CSS custom properties), ARIA attributes, and event handlers declaratively: |
| 48 | + |
| 49 | +```typescript |
| 50 | +render: ({ useHostProps, props }) => { |
| 51 | + useHostProps({ |
| 52 | + 'data-variant': props.variant, |
| 53 | + style: { '--color': colors.main }, |
| 54 | + }) |
| 55 | + return <button>{props.label}</button> |
| 56 | +} |
| 57 | +``` |
| 58 | + |
| 59 | +There's also a new **`useRef`** hook for capturing child element references — no more querying the shadow DOM manually: |
| 60 | + |
| 61 | +```typescript |
| 62 | +render: ({ useRef }) => { |
| 63 | + const inputRef = useRef<HTMLInputElement>('input') |
| 64 | + return <input ref={inputRef} /> |
| 65 | + // Later: inputRef.current?.focus() |
| 66 | +} |
| 67 | +``` |
| 68 | + |
| 69 | +## Batched updates |
| 70 | + |
| 71 | +`updateComponent()` used to render synchronously. Call it three times in a row and you'd get three render passes. In v12, updates are scheduled via `queueMicrotask` and coalesced — multiple observable changes within the same synchronous block produce a single render pass. The new `flushUpdates()` utility gives tests a reliable way to wait for pending renders without arbitrary `sleepAsync` calls. |
| 72 | + |
| 73 | +## SVG support |
| 74 | + |
| 75 | +Shades now handles SVG elements natively. Elements are created with `createElementNS` under the correct namespace, and attributes are applied via `setAttribute` instead of property assignment. A full set of typed SVG attribute interfaces covers shapes, gradients, filters, and animations — so you get proper autocompletion in your editor. |
| 76 | + |
| 77 | +## Migration at a glance |
| 78 | + |
| 79 | +| Removed | Replacement | |
| 80 | +| ------------------------------- | ---------------------------------------- | |
| 81 | +| `constructed` callback | `useDisposable` in `render` | |
| 82 | +| `element` in render options | `useHostProps` hook | |
| 83 | +| `onAttach` / `onDetach` | `useDisposable` | |
| 84 | +| Synchronous `updateComponent()` | Async batched updates + `flushUpdates()` | |
| 85 | + |
| 86 | +## What's next |
| 87 | + |
| 88 | +The subsequent v12.x releases have already landed dependency tracking for `useDisposable`, a `css` property for component-level styling with pseudo-selectors, and a brand new routing system. The framework is moving fast — stay tuned for a dedicated post on the new `NestedRouter`. |
| 89 | + |
| 90 | +If you want to try it out: `npm install @furystack/shades@latest` and check the [changelog](https://github.com/furystack/furystack/blob/develop/packages/shades/CHANGELOG.md#1220---2026-02-22) for the full details. |
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