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| 1 | +import React, { useEffect, useState } from "react"; |
| 2 | +import type { Condition } from "./type"; |
| 3 | +import { reynoldsNumber, dragCoefficient } from "./utils"; |
| 4 | + |
| 5 | +export const InputCard = ({ |
| 6 | + setCondition, |
| 7 | +}: { |
| 8 | + setCondition: React.Dispatch<React.SetStateAction<Condition | undefined>>; |
| 9 | +}) => { |
| 10 | + // 発射諸元 |
| 11 | + const [initV, setInitV] = useState(1); |
| 12 | + const [angle, setAngle] = useState(45); |
| 13 | + const [yoffset, setYoffset] = useState(0); |
| 14 | + |
| 15 | + // 球の諸元 |
| 16 | + const [radius, setRadius] = useState(1); |
| 17 | + const [bulletDensity, setBulletDensity] = useState(1); // t/m^3 = g/cm^3 |
| 18 | + const [mass, setMass] = useState( |
| 19 | + (4 / 3) * Math.PI * radius ** 3 * bulletDensity * 1000 |
| 20 | + ); |
| 21 | + |
| 22 | + // 環境の諸元 |
| 23 | + const [g, setG] = useState(9.81); |
| 24 | + const [fluidDensity, setFluidDensity] = useState(1.205); // kg/m^3 20℃1気圧の空気 |
| 25 | + const [viscosity, setViscosity] = useState(1.822e-5); // Pa s 20℃1気圧の空気 |
| 26 | + |
| 27 | + // シミュレーション諸元 |
| 28 | + const [deltaT, setDeltaT] = useState(1e-3); |
| 29 | + |
| 30 | + // conditionの更新 |
| 31 | + useEffect(() => { |
| 32 | + setCondition({ |
| 33 | + initV, |
| 34 | + angle, |
| 35 | + yoffset, |
| 36 | + radius, |
| 37 | + bulletDensity, |
| 38 | + mass, |
| 39 | + g, |
| 40 | + fluidDensity, |
| 41 | + viscosity, |
| 42 | + deltaT, |
| 43 | + }); |
| 44 | + }, [ |
| 45 | + initV, |
| 46 | + angle, |
| 47 | + yoffset, |
| 48 | + radius, |
| 49 | + bulletDensity, |
| 50 | + mass, |
| 51 | + g, |
| 52 | + fluidDensity, |
| 53 | + viscosity, |
| 54 | + deltaT, |
| 55 | + ]); |
| 56 | + |
| 57 | + return ( |
| 58 | + <div className="card flex flex-col gap-4"> |
| 59 | + <h2 className="font-bold text-xl">諸元入力</h2> |
| 60 | + <div className="flex flex-col gap-4"> |
| 61 | + <div> |
| 62 | + <h3 className="font-bold">発射諸元</h3> |
| 63 | + <div className="flex flex-row gap-4"> |
| 64 | + <div> |
| 65 | + <label className="caption">初速 (m/s): </label> |
| 66 | + <input |
| 67 | + type="number" |
| 68 | + value={initV} |
| 69 | + onChange={(e) => setInitV(parseFloat(e.target.value))} |
| 70 | + className="border p-1 rounded w-full" |
| 71 | + /> |
| 72 | + </div> |
| 73 | + <div> |
| 74 | + <label className="caption">発射角度 (度): </label> |
| 75 | + <input |
| 76 | + type="number" |
| 77 | + value={angle} |
| 78 | + onChange={(e) => setAngle(parseFloat(e.target.value))} |
| 79 | + className="border p-1 rounded w-full" |
| 80 | + /> |
| 81 | + </div> |
| 82 | + <div> |
| 83 | + <label className="caption">発射高さ (m): </label> |
| 84 | + <input |
| 85 | + type="number" |
| 86 | + value={yoffset} |
| 87 | + onChange={(e) => setYoffset(parseFloat(e.target.value))} |
| 88 | + className="border p-1 rounded w-full" |
| 89 | + /> |
| 90 | + </div> |
| 91 | + </div> |
| 92 | + </div> |
| 93 | + <div> |
| 94 | + <h3 className="font-bold">球の諸元</h3> |
| 95 | + <div className="flex flex-row gap-4"> |
| 96 | + <div> |
| 97 | + <label className="caption">球の半径 (m): </label> |
| 98 | + <input |
| 99 | + type="number" |
| 100 | + value={radius} |
| 101 | + onChange={(e) => { |
| 102 | + const r = parseFloat(e.target.value); |
| 103 | + setRadius(r); |
| 104 | + setMass((4 / 3) * Math.PI * r ** 3 * bulletDensity * 1000); |
| 105 | + }} |
| 106 | + className="border p-1 rounded w-full" |
| 107 | + /> |
| 108 | + </div> |
| 109 | + <div> |
| 110 | + <label className="caption">球の密度 (g/cm³): </label> |
| 111 | + <input |
| 112 | + type="number" |
| 113 | + value={bulletDensity} |
| 114 | + onChange={(e) => { |
| 115 | + const d = parseFloat(e.target.value); |
| 116 | + setBulletDensity(d); |
| 117 | + setMass((4 / 3) * Math.PI * radius ** 3 * d * 1000); |
| 118 | + }} |
| 119 | + className="border p-1 rounded w-full" |
| 120 | + /> |
| 121 | + </div> |
| 122 | + <div> |
| 123 | + <label className="caption">球の質量 (kg): </label> |
| 124 | + <input |
| 125 | + type="number" |
| 126 | + value={mass} |
| 127 | + onChange={(e) => { |
| 128 | + const m = parseFloat(e.target.value); |
| 129 | + setMass(m); |
| 130 | + setBulletDensity( |
| 131 | + m / ((4 / 3) * Math.PI * radius ** 3) / 1000 |
| 132 | + ); |
| 133 | + }} |
| 134 | + className="border p-1 rounded w-full" |
| 135 | + /> |
| 136 | + </div> |
| 137 | + </div> |
| 138 | + </div> |
| 139 | + <div> |
| 140 | + <h3 className="font-bold">環境諸元</h3> |
| 141 | + <div className="flex flex-row gap-4"> |
| 142 | + <div> |
| 143 | + <label className="caption">重力加速度 (m/s²): </label> |
| 144 | + <input |
| 145 | + type="number" |
| 146 | + value={g} |
| 147 | + onChange={(e) => setG(parseFloat(e.target.value))} |
| 148 | + className="border p-1 rounded w-full" |
| 149 | + /> |
| 150 | + </div> |
| 151 | + <div> |
| 152 | + <label className="caption">流体密度 (kg/m³): </label> |
| 153 | + <input |
| 154 | + type="number" |
| 155 | + value={fluidDensity} |
| 156 | + onChange={(e) => setFluidDensity(parseFloat(e.target.value))} |
| 157 | + className="border p-1 rounded w-full" |
| 158 | + /> |
| 159 | + </div> |
| 160 | + <div> |
| 161 | + <label className="caption">粘性係数 (Pa·s): </label> |
| 162 | + <input |
| 163 | + type="number" |
| 164 | + value={viscosity} |
| 165 | + onChange={(e) => setViscosity(parseFloat(e.target.value))} |
| 166 | + className="border p-1 rounded w-full" |
| 167 | + /> |
| 168 | + </div> |
| 169 | + </div> |
| 170 | + </div> |
| 171 | + <div> |
| 172 | + <h3 className="font-bold">シミュレーション諸元</h3> |
| 173 | + <div> |
| 174 | + <label className="caption">Δt (s): </label> |
| 175 | + <input |
| 176 | + type="number" |
| 177 | + value={deltaT} |
| 178 | + onChange={(e) => setDeltaT(parseFloat(e.target.value))} |
| 179 | + className="border p-1 rounded w-full" |
| 180 | + /> |
| 181 | + </div> |
| 182 | + </div> |
| 183 | + <div className="hidden"> |
| 184 | + <h3>debug</h3> |
| 185 | + <div> |
| 186 | + レイノルズ数: |
| 187 | + {reynoldsNumber(fluidDensity, initV, radius * 2, viscosity).toFixed( |
| 188 | + 2 |
| 189 | + )} |
| 190 | + </div> |
| 191 | + <div> |
| 192 | + 抗力係数: |
| 193 | + {dragCoefficient( |
| 194 | + reynoldsNumber(fluidDensity, initV, radius * 2, viscosity) |
| 195 | + ).toFixed(4)} |
| 196 | + </div> |
| 197 | + </div> |
| 198 | + </div> |
| 199 | + </div> |
| 200 | + ); |
| 201 | +}; |
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