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console.cpp
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155 lines (110 loc) · 4.29 KB
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/***************************************************************************
* console.cpp
*
* Copyright 2008 Matthias v.d. Vlies
* matthias@mserver.nl
****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*! \file console.cpp
* \brief Console Driver
*
* This file implements the Console class. The console class handles I/O to a Character device.
* The class uses a Sigleton design pattern.
*
*/
#include <core/console.h>
#include <config.h>
#include <errors.h>
#include <I386/i386.h>
// set instance pointer to a null pointer
Core::Console* Core::Console::_instance = 0;
Core::Console* Core::Console::getInstance() {
// check for exsisting instance
if(_instance == 0) {
// none found, create new instance
_instance = new Console();
// check if we got a valid address
if(_instance == reinterpret_cast<Console*>(E_ALLOC_NOMEM)) {
_instance = 0;
// no, major oops here!
return E_FAILURE;
}
}
// return the instance
return _instance;
}
Core::Console::Console() {
// do nothing
}
Core::Terminal* Core::Console::getActiveTerminal() {
return this->_activeTerminal;
}
void Core::Console::switchTerminal(Terminal* terminal) {
this->_activeTerminal = terminal;
// clear screen
this->_activeTerminal->_device->clearBuffer();
// copy new contents
this->copyBuffer();
}
void Core::Console::put(int x, int y, char c) {
this->_activeTerminal->put(x, y, c);
// copy new contents
this->copyBuffer();
}
void Core::Console::copyBuffer() {
// copy buffer from Terminal to CharacterDevice
this->_activeTerminal->_device->write(this->_activeTerminal->_buffer, this->_activeTerminal->_bufferSize);
}
void Core::Console::write(const char* sequence) {
this->_activeTerminal->write(sequence);
// do we need to update a cursor?
if(this->_activeTerminal->_type == TERMINAL_TYPE_VIDEO) {
// put blinking character
this->_activeTerminal->put(this->_activeTerminal->_x, this->_activeTerminal->_y, ' ', this->_activeTerminal->_color | 1 << 15);
unsigned position = this->_activeTerminal->_y * 80 + this->_activeTerminal->_x;
I386::writePortByte(0x3d4, 14);
I386::writePortByte(0x3d5, position >> 8);
I386::writePortByte(0x3d4, 15);
I386::writePortByte(0x3d5, position);
}
// copy new contents
this->copyBuffer();
}
void Core::Console::write(const char* sequence, short color) {
short oldColor = this->_activeTerminal->_color;
this->_activeTerminal->setColor(color);
this->_activeTerminal->write(sequence);
this->_activeTerminal->setColor(oldColor);
// do we need to update a cursor?
if(this->_activeTerminal->_type == TERMINAL_TYPE_VIDEO) {
// put blinking character
this->_activeTerminal->put(this->_activeTerminal->_x, this->_activeTerminal->_y, ' ', this->_activeTerminal->_color | 1 << 15);
unsigned position = this->_activeTerminal->_y * 80 + this->_activeTerminal->_x;
I386::writePortByte(0x3d4, 14);
I386::writePortByte(0x3d5, position >> 8);
I386::writePortByte(0x3d4, 15);
I386::writePortByte(0x3d5, position);
}
// copy new contents
this->copyBuffer();
}
unsigned long Core::Console::startResource() {
return E_SUCCESS;
}
const char* Core::Console::getResourceName() {
return "Console";
}