| Name | Type | Description | Notes |
|---|---|---|---|
| CreatedAt | int64 | ||
| CompletedAt | Pointer to int64 | [optional] | |
| FlagKey | string | The flag key | |
| ActivePhaseId | Pointer to string | The ID of the currently active release phase | [optional] |
| Links | map[string]Link | The location and content type of related resources |
func NewReleaseProgression(createdAt int64, flagKey string, links map[string]Link, ) *ReleaseProgression
NewReleaseProgression instantiates a new ReleaseProgression object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewReleaseProgressionWithDefaults() *ReleaseProgression
NewReleaseProgressionWithDefaults instantiates a new ReleaseProgression object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ReleaseProgression) GetCreatedAt() int64
GetCreatedAt returns the CreatedAt field if non-nil, zero value otherwise.
func (o *ReleaseProgression) GetCreatedAtOk() (*int64, bool)
GetCreatedAtOk returns a tuple with the CreatedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReleaseProgression) SetCreatedAt(v int64)
SetCreatedAt sets CreatedAt field to given value.
func (o *ReleaseProgression) GetCompletedAt() int64
GetCompletedAt returns the CompletedAt field if non-nil, zero value otherwise.
func (o *ReleaseProgression) GetCompletedAtOk() (*int64, bool)
GetCompletedAtOk returns a tuple with the CompletedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReleaseProgression) SetCompletedAt(v int64)
SetCompletedAt sets CompletedAt field to given value.
func (o *ReleaseProgression) HasCompletedAt() bool
HasCompletedAt returns a boolean if a field has been set.
func (o *ReleaseProgression) GetFlagKey() string
GetFlagKey returns the FlagKey field if non-nil, zero value otherwise.
func (o *ReleaseProgression) GetFlagKeyOk() (*string, bool)
GetFlagKeyOk returns a tuple with the FlagKey field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReleaseProgression) SetFlagKey(v string)
SetFlagKey sets FlagKey field to given value.
func (o *ReleaseProgression) GetActivePhaseId() string
GetActivePhaseId returns the ActivePhaseId field if non-nil, zero value otherwise.
func (o *ReleaseProgression) GetActivePhaseIdOk() (*string, bool)
GetActivePhaseIdOk returns a tuple with the ActivePhaseId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReleaseProgression) SetActivePhaseId(v string)
SetActivePhaseId sets ActivePhaseId field to given value.
func (o *ReleaseProgression) HasActivePhaseId() bool
HasActivePhaseId returns a boolean if a field has been set.
func (o *ReleaseProgression) GetLinks() map[string]Link
GetLinks returns the Links field if non-nil, zero value otherwise.
func (o *ReleaseProgression) GetLinksOk() (*map[string]Link, bool)
GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReleaseProgression) SetLinks(v map[string]Link)
SetLinks sets Links field to given value.