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ReleaseProgression

Properties

Name Type Description Notes
CreatedAt int64
CompletedAt Pointer to int64 [optional]
FlagKey string The flag key
ActivePhaseId Pointer to string The ID of the currently active release phase [optional]
Links map[string]Link The location and content type of related resources

Methods

NewReleaseProgression

func NewReleaseProgression(createdAt int64, flagKey string, links map[string]Link, ) *ReleaseProgression

NewReleaseProgression instantiates a new ReleaseProgression object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewReleaseProgressionWithDefaults

func NewReleaseProgressionWithDefaults() *ReleaseProgression

NewReleaseProgressionWithDefaults instantiates a new ReleaseProgression object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetCreatedAt

func (o *ReleaseProgression) GetCreatedAt() int64

GetCreatedAt returns the CreatedAt field if non-nil, zero value otherwise.

GetCreatedAtOk

func (o *ReleaseProgression) GetCreatedAtOk() (*int64, bool)

GetCreatedAtOk returns a tuple with the CreatedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCreatedAt

func (o *ReleaseProgression) SetCreatedAt(v int64)

SetCreatedAt sets CreatedAt field to given value.

GetCompletedAt

func (o *ReleaseProgression) GetCompletedAt() int64

GetCompletedAt returns the CompletedAt field if non-nil, zero value otherwise.

GetCompletedAtOk

func (o *ReleaseProgression) GetCompletedAtOk() (*int64, bool)

GetCompletedAtOk returns a tuple with the CompletedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCompletedAt

func (o *ReleaseProgression) SetCompletedAt(v int64)

SetCompletedAt sets CompletedAt field to given value.

HasCompletedAt

func (o *ReleaseProgression) HasCompletedAt() bool

HasCompletedAt returns a boolean if a field has been set.

GetFlagKey

func (o *ReleaseProgression) GetFlagKey() string

GetFlagKey returns the FlagKey field if non-nil, zero value otherwise.

GetFlagKeyOk

func (o *ReleaseProgression) GetFlagKeyOk() (*string, bool)

GetFlagKeyOk returns a tuple with the FlagKey field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetFlagKey

func (o *ReleaseProgression) SetFlagKey(v string)

SetFlagKey sets FlagKey field to given value.

GetActivePhaseId

func (o *ReleaseProgression) GetActivePhaseId() string

GetActivePhaseId returns the ActivePhaseId field if non-nil, zero value otherwise.

GetActivePhaseIdOk

func (o *ReleaseProgression) GetActivePhaseIdOk() (*string, bool)

GetActivePhaseIdOk returns a tuple with the ActivePhaseId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetActivePhaseId

func (o *ReleaseProgression) SetActivePhaseId(v string)

SetActivePhaseId sets ActivePhaseId field to given value.

HasActivePhaseId

func (o *ReleaseProgression) HasActivePhaseId() bool

HasActivePhaseId returns a boolean if a field has been set.

GetLinks

func (o *ReleaseProgression) GetLinks() map[string]Link

GetLinks returns the Links field if non-nil, zero value otherwise.

GetLinksOk

func (o *ReleaseProgression) GetLinksOk() (*map[string]Link, bool)

GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinks

func (o *ReleaseProgression) SetLinks(v map[string]Link)

SetLinks sets Links field to given value.

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