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ReleaserAudienceConfigInput

Properties

Name Type Description Notes
AudienceId Pointer to string UUID of the audience. [optional]
ReleaseGuardianConfiguration Pointer to ReleaseGuardianConfigurationInput [optional]
NotifyMemberIds Pointer to []string An array of member IDs. These members are notified to review the approval request. [optional]
NotifyTeamKeys Pointer to []string An array of team keys. The members of these teams are notified to review the approval request. [optional]

Methods

NewReleaserAudienceConfigInput

func NewReleaserAudienceConfigInput() *ReleaserAudienceConfigInput

NewReleaserAudienceConfigInput instantiates a new ReleaserAudienceConfigInput object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewReleaserAudienceConfigInputWithDefaults

func NewReleaserAudienceConfigInputWithDefaults() *ReleaserAudienceConfigInput

NewReleaserAudienceConfigInputWithDefaults instantiates a new ReleaserAudienceConfigInput object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAudienceId

func (o *ReleaserAudienceConfigInput) GetAudienceId() string

GetAudienceId returns the AudienceId field if non-nil, zero value otherwise.

GetAudienceIdOk

func (o *ReleaserAudienceConfigInput) GetAudienceIdOk() (*string, bool)

GetAudienceIdOk returns a tuple with the AudienceId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAudienceId

func (o *ReleaserAudienceConfigInput) SetAudienceId(v string)

SetAudienceId sets AudienceId field to given value.

HasAudienceId

func (o *ReleaserAudienceConfigInput) HasAudienceId() bool

HasAudienceId returns a boolean if a field has been set.

GetReleaseGuardianConfiguration

func (o *ReleaserAudienceConfigInput) GetReleaseGuardianConfiguration() ReleaseGuardianConfigurationInput

GetReleaseGuardianConfiguration returns the ReleaseGuardianConfiguration field if non-nil, zero value otherwise.

GetReleaseGuardianConfigurationOk

func (o *ReleaserAudienceConfigInput) GetReleaseGuardianConfigurationOk() (*ReleaseGuardianConfigurationInput, bool)

GetReleaseGuardianConfigurationOk returns a tuple with the ReleaseGuardianConfiguration field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetReleaseGuardianConfiguration

func (o *ReleaserAudienceConfigInput) SetReleaseGuardianConfiguration(v ReleaseGuardianConfigurationInput)

SetReleaseGuardianConfiguration sets ReleaseGuardianConfiguration field to given value.

HasReleaseGuardianConfiguration

func (o *ReleaserAudienceConfigInput) HasReleaseGuardianConfiguration() bool

HasReleaseGuardianConfiguration returns a boolean if a field has been set.

GetNotifyMemberIds

func (o *ReleaserAudienceConfigInput) GetNotifyMemberIds() []string

GetNotifyMemberIds returns the NotifyMemberIds field if non-nil, zero value otherwise.

GetNotifyMemberIdsOk

func (o *ReleaserAudienceConfigInput) GetNotifyMemberIdsOk() (*[]string, bool)

GetNotifyMemberIdsOk returns a tuple with the NotifyMemberIds field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNotifyMemberIds

func (o *ReleaserAudienceConfigInput) SetNotifyMemberIds(v []string)

SetNotifyMemberIds sets NotifyMemberIds field to given value.

HasNotifyMemberIds

func (o *ReleaserAudienceConfigInput) HasNotifyMemberIds() bool

HasNotifyMemberIds returns a boolean if a field has been set.

GetNotifyTeamKeys

func (o *ReleaserAudienceConfigInput) GetNotifyTeamKeys() []string

GetNotifyTeamKeys returns the NotifyTeamKeys field if non-nil, zero value otherwise.

GetNotifyTeamKeysOk

func (o *ReleaserAudienceConfigInput) GetNotifyTeamKeysOk() (*[]string, bool)

GetNotifyTeamKeysOk returns a tuple with the NotifyTeamKeys field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNotifyTeamKeys

func (o *ReleaserAudienceConfigInput) SetNotifyTeamKeys(v []string)

SetNotifyTeamKeys sets NotifyTeamKeys field to given value.

HasNotifyTeamKeys

func (o *ReleaserAudienceConfigInput) HasNotifyTeamKeys() bool

HasNotifyTeamKeys returns a boolean if a field has been set.

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