Hello matortheeternal
thank you for developing useful NIF scripts for TES5Edit (I am using version 4.0.3), script for updating tangents works like a charm!
I've come with idea for more automation scripts and with notable examples:
- the first is "Remove duplicate vertices"
- and the second is much more complex, aimed to be a workaround for current existing 3DS MAX NifTools plugins that destroy shader flags on export (notable example is shader flag 2 "EnvMap_Light_Fade" that being eliminated on exporting meshes with Skyrim Shader Type "Default"). Being able to use tool that could mass change shader flags might be useful.
Hello matortheeternal
thank you for developing useful NIF scripts for TES5Edit (I am using version 4.0.3), script for updating tangents works like a charm!
I've come with idea for more automation scripts and with notable examples: