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host.ts
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303 lines (272 loc) · 10.7 KB
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namespace microcode {
// mapping of micro:bit and DAL namespace into MicroCode tiles
type SensorInfo = { [id: string]: { tid: number } }
const sensorInfo: SensorInfo = {
Light: { tid: Tid.TID_SENSOR_LED_LIGHT },
Microphone: { tid: Tid.TID_SENSOR_MICROPHONE },
Temperature: { tid: Tid.TID_SENSOR_TEMP },
Magnet: { tid: Tid.TID_SENSOR_MAGNET },
}
function tidToSensor(tid: number): string {
let result: string = undefined
Object.keys(sensorInfo).forEach(k => {
const keyTid = sensorInfo[k].tid
if (tid == keyTid) result = k
})
return result
}
type IdMap = { [id: number]: number }
// see DAL for these values
const matchPressReleaseTable: IdMap = {
1: Tid.TID_FILTER_BUTTON_A, // DAL.DEVICE_ID_BUTTON_A
2: Tid.TID_FILTER_BUTTON_B, // DAL.DEVICE_ID_BUTTON_B
121: Tid.TID_FILTER_LOGO, // DAL.MICROBIT_ID_LOGO
100: Tid.TID_FILTER_PIN_0, // DAL.ID_PIN_P0
101: Tid.TID_FILTER_PIN_1, // DAL.ID_PIN_P1
102: Tid.TID_FILTER_PIN_2, // DAL.ID_PIN_P2
}
const gestures = [
Gesture.Shake,
Gesture.LogoUp,
Gesture.LogoDown,
Gesture.TiltLeft,
Gesture.TiltRight,
Gesture.ScreenUp,
Gesture.ScreenDown,
]
const gestures2tids = [
Tid.TID_FILTER_ACCEL_SHAKE,
Tid.TID_FILTER_ACCEL_TILT_UP,
Tid.TID_FILTER_ACCEL_TILT_DOWN,
Tid.TID_FILTER_ACCEL_TILT_LEFT,
Tid.TID_FILTER_ACCEL_TILT_RIGHT,
Tid.TID_FILTER_ACCEL_FACE_UP,
Tid.TID_FILTER_ACCEL_FACE_DOWN,
]
const buttons = [
DAL.DEVICE_ID_BUTTON_A,
DAL.DEVICE_ID_BUTTON_B,
DAL.MICROBIT_ID_LOGO,
]
const pins = [TouchPin.P0, TouchPin.P1, TouchPin.P2]
const pin2tid = [
Tid.TID_FILTER_PIN_0,
Tid.TID_FILTER_PIN_1,
Tid.TID_FILTER_PIN_2,
]
export class MicrobitHost implements RuntimeHost {
private sensors: Sensor[] = []
constructor() {
this._handler = (s: number, f: number) => {}
control.singleSimulator()
// make sure we have V2 simulator
input.onLogoEvent(TouchButtonEvent.Pressed, function () {})
buttons.forEach(b => {
control.onEvent(b, DAL.DEVICE_EVT_ANY, () => {
const ev = control.eventValue()
if (isProgramRunning()) {
const tid =
ev == DAL.DEVICE_BUTTON_EVT_DOWN
? Tid.TID_SENSOR_PRESS
: ev == DAL.DEVICE_BUTTON_EVT_UP
? Tid.TID_SENSOR_RELEASE
: undefined
const filter = matchPressReleaseTable[b]
this._handler(tid, filter)
} else {
// start up the program using the editor
if (ev == DAL.DEVICE_BUTTON_EVT_DOWN)
app.runFromEditor()
}
})
})
pins.forEach((p, index) => {
input.onPinPressed(p, () => {
this._handler(Tid.TID_SENSOR_PRESS, pin2tid[index])
})
input.onPinReleased(p, () => {
this._handler(Tid.TID_SENSOR_RELEASE, pin2tid[index])
})
})
gestures.forEach((g, index) => {
//TODO: This is a hack to fix the onGesture events not working.
// In GDB we see that the CPP functions onGesture, MicrobitAccelerometer constructor and the LSM303Accelerometer constructor are invoked.
// In spite of this the __handler is not invoked. For some reason this basic.pause(0) fixes this issue (possibly because of it briefly yielding?)
basic.pause(0)
input.onGesture(g, () => {
this._handler(
Tid.TID_SENSOR_ACCELEROMETER,
gestures2tids[index]
)
})
})
this.startSensors()
radio.onReceivedNumber(radioNum => {
this._handler(Tid.TID_SENSOR_RADIO_RECEIVE, radioNum)
})
input.onSound(DetectedSound.Loud, () => {
this._handler(Tid.TID_SENSOR_MICROPHONE, Tid.TID_FILTER_LOUD)
})
input.onSound(DetectedSound.Quiet, () => {
this._handler(Tid.TID_SENSOR_MICROPHONE, Tid.TID_FILTER_QUIET)
})
}
public getSensorValue(tid: number, normalized: boolean): number {
const sensorName = tidToSensor(tid)
const sensor = this.sensors.find(s => s.getName() == sensorName)
if (sensor)
return normalized
? sensor.getNormalisedReading()
: sensor.getReading()
return 0
}
private startSensors() {
// initialize sensors
this.sensors.push(Sensor.getFromName("Light"))
this.sensors.push(Sensor.getFromName("Temperature"))
this.sensors.push(Sensor.getFromName("Magnet"))
this.sensors.push(Sensor.getFromName("Microphone"))
}
private _handler: (sensorTid: number, filter: number) => void
registerOnSensorEvent(
handler: (sensorTid: number, filter: number) => void
) {
this._handler = (tid, filter) => {
if (tid >= 0 && filter) handler(tid, filter)
}
}
emitClearScreen() {
const anim = hex`
0001000000
0000010000
0000000100
0000000002
0000000004
0000000008
0000001000
0000100000
0010000000
0800000000
0400000000
0200000000
0000000000
`
let pos = 0
while (pos < anim.length) {
for (let col = 0; col < 5; col++) {
for (let row = 0; row < 5; row++) {
const onOff =
anim[pos + col + (row >> 3)] & (1 << (row & 7))
if (onOff) led.plot(col, row)
else led.unplot(col, row)
}
}
control.waitMicros(20000)
pos = pos + 5
}
}
public stopOngoingActions() {
music.stopAllSounds()
led.stopAnimation()
basic.clearScreen()
}
public execute(action: ActionTid, param: any) {
switch (action) {
case Tid.TID_ACTUATOR_PAINT:
led.stopAnimation()
this.showIcon(param)
return
case Tid.TID_ACTUATOR_SHOW_NUMBER:
led.stopAnimation()
basic.showNumber(param)
return
case Tid.TID_ACTUATOR_RADIO_SET_GROUP:
radio.setGroup(param)
return
case Tid.TID_ACTUATOR_RADIO_SEND:
radio.sendNumber(param)
return
case Tid.TID_ACTUATOR_SPEAKER:
music.stopAllSounds()
music.play(
music.builtinPlayableSoundEffect(this.getSound(param)),
music.PlaybackMode.UntilDone
)
return
case Tid.TID_ACTUATOR_MUSIC:
music.stopAllSounds()
music.play(
music.stringPlayable(param, 120),
music.PlaybackMode.UntilDone
)
return
}
}
private showIcon(img: Bitmap) {
let s: string[] = []
for (let row = 0; row < 5; row++) {
for (let col = 0; col < 5; col++) {
if (img.getPixel(col, row)) led.plot(col, row)
else led.unplot(col, row)
}
}
// TODO: do want this here? do we really want to yield?
basic.pause(400)
}
private getSound(sound: Tid) {
switch (sound) {
case Tid.TID_MODIFIER_EMOJI_GIGGLE:
return soundExpression.giggle
case Tid.TID_MODIFIER_EMOJI_HAPPY:
return soundExpression.happy
case Tid.TID_MODIFIER_EMOJI_HELLO:
return soundExpression.hello
case Tid.TID_MODIFIER_EMOJI_MYSTERIOUS:
return soundExpression.mysterious
case Tid.TID_MODIFIER_EMOJI_SAD:
return soundExpression.sad
case Tid.TID_MODIFIER_EMOJI_SLIDE:
return soundExpression.slide
case Tid.TID_MODIFIER_EMOJI_SOARING:
return soundExpression.soaring
case Tid.TID_MODIFIER_EMOJI_SPRING:
return soundExpression.spring
case Tid.TID_MODIFIER_EMOJI_TWINKLE:
return soundExpression.twinkle
case Tid.TID_MODIFIER_EMOJI_YAWN:
return soundExpression.yawn
}
return soundExpression.giggle
}
}
export const runtimeHost: RuntimeHost = new MicrobitHost()
}
/*
// TODO: convert this to external sensor with events and values
// TODO: and lift out
const radioVal = this.getRadioVal()
if (
sensor == Tid.TID_SENSOR_CAR_WALL ||
sensor == Tid.TID_SENSOR_LINE
) {
// this hack separates radio ranges used to communicate with robot car
if (
robot.robots.RobotCompactCommand.ObstacleState <
radioVal
)
if (sensor == Tid.TID_SENSOR_CAR_WALL)
return this.filterOnEvent(
radioVal -
robot.robots.RobotCompactCommand
.ObstacleState
)
else if (
robot.robots.RobotCompactCommand.LineState <=
radioVal
)
return this.filterOnEvent(radioVal)
} else if (
radioVal < robot.robots.RobotCompactCommand.ObstacleState
)
return this.filterViaCompare()
*/