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Copy pathGFG_Linked_List_Delete_entire_LIST.cpp
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GFG_Linked_List_Delete_entire_LIST.cpp
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88 lines (82 loc) · 1.95 KB
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#include <iostream>
#include<bits/stdc++.h>
typedef long long ll;
using namespace std;
struct node{
ll data;
struct node *next;
};
struct node* insert_head(struct node* head, ll value)
{
struct node* new_node=(struct node*)(malloc(sizeof(struct node)));
new_node->data=value;
new_node->next=head;
head=new_node;
return head;
}
struct node* insert_tail(struct node* head,ll value)
{
struct node* new_node=(struct node*)(malloc(sizeof(struct node)));
new_node->data=value;
new_node->next=NULL;
struct node* temp_point=head;
while(temp_point->next!=NULL)
temp_point=temp_point->next;
temp_point->next=new_node;
return head;
}
void display(struct node* head)
{
struct node* temp_head=head;
cout<<"Linked List is "<<endl;
while(temp_head!=NULL)
{
cout<<temp_head->data<<" ";
temp_head=temp_head->next;
}
cout<<endl;
}
void deleteLL(struct node* head_ref,ll pos)
{
struct node* temp_head=(head_ref);
for(ll i=1;i<pos-2;i++)
temp_head=temp_head->next;
struct node* temp2=temp_head->next;
temp_head->next=temp_head->next->next;
free(temp2);
}
void delete_Key(struct node* head,ll value)
{
struct node* temp=head;
while(temp->data!=value)
{
temp=temp->next;
}
temp->data=temp->next->data;
temp->next=temp->next->next;
//Swapping with the next value and deleting the next node
}
struct node* delete_list(struct node* head)
{
struct node* next_node=head;
struct node* curr=NULL;
while(next_node!=NULL)
{
curr=next_node->next;
free(next_node);
next_node=curr;
}
head=NULL;
return head;
}
int main() {
struct node *head=NULL;
head=insert_head(head,2);
head=insert_head(head,3);
head=insert_head(head,4);
head=insert_tail(head,1);
display(head);
cout<<"After deleting the entire list";
head=delete_list(head);
display(head);
}