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package.json
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31 lines (31 loc) · 1.04 KB
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{
"name": "com.unity.scriptablebuildpipeline",
"displayName": "Scriptable Build Pipeline",
"version": "1.23.4",
"unity": "2021.3",
"description": "The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.",
"keywords": [
"build",
"bundle",
"bundles",
"assetbundles",
"cache",
"server"
],
"dependencies": {
"com.unity.test-framework": "1.1.33",
"com.unity.modules.assetbundle": "1.0.0"
},
"_upm": {
"changelog": "- Fixed Internal Tests."
},
"upmCi": {
"footprint": "907ca21b001d5cd432d358bc580a3877d604647a"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.scriptablebuildpipeline@1.23/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/Addressables.git",
"type": "git",
"revision": "e79173416c66285a19834cc8bd8c420db85b638e"
}
}