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gdml_det.cc
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159 lines (138 loc) · 5.18 KB
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
/// \file persistency/gdml//gdml_det.cc
/// \brief Main program of the persistency/gdml/ example
//
//
//
//
// --------------------------------------------------------------
// GEANT 4 - gdml_det
//
// --------------------------------------------------------------
#include <vector>
#include "ActionInitialization.hh"
#include "DetectorConstruction.hh"
#include "SensitiveDetector.hh"
#include "G4RunManagerFactory.hh"
#include "G4UImanager.hh"
#include "G4VisExecutive.hh"
#include "G4UIExecutive.hh"
#include "G4GDMLParser.hh"
#include "ColorReader.hh"
// PhysicsList
#include "G4EmStandardPhysics_option4.hh"
#include "PhysicsList.hh"
// macro loader
#include "include/config.h"
// Opticks related header files
#include "G4OpticalPhysicsOpticks.hh"
#ifdef With_Opticks
#include "SEventConfig.hh"
#include "OPTICKS_LOG.hh"
#include <cuda_runtime.h>
#endif
int main(int argc,char **argv)
{
// Opticks Initialization
#ifdef With_Opticks
int device;
OPTICKS_LOG(argc,argv); // This is needed for opticks
cudaDeviceSynchronize();
SEventConfig::Initialize();
cudaGetDevice(&device);
std::cout<<"GPU Device ID "<<device<< std::endl;
/*
if(device == 1) { cudaSetDevice(0); }
std::cout<<"Device "<<device<< std::endl;
*/
#endif
G4cout << G4endl;
G4cout <<" Usage : " << G4endl;
G4cout << "Interactive Mode : ./gdml_det i ../GDML/dune10kt_v5_refactored_1x2x6_nowires_NoField.gdml macros/g04.mac"
<< G4endl;
G4cout << "Batch Mode : ./gdml_det ../GDML/dune10kt_v5_refactored_1x2x6_nowires_NoField.gdml macros/g04.mac"
<< G4endl;
if (argc<2)
{
G4cout << "Error! Mandatory input file is not specified!" << G4endl;
G4cout << G4endl;
return -1;
}
// Detect interactive mode (if only one argument) and define UI session
auto * fReader=new ColorReader;
auto parser= new G4GDMLParser(fReader);
G4UIExecutive* ui = 0;
if ( strcmp(argv[1],"i") == 0 ) {
ui = new G4UIExecutive(argc, argv);
parser->Read(argv[2],false);
}
else
{
parser->Read(argv[1],false);
}
auto* runManager = G4RunManagerFactory::CreateRunManager();
// Physics list
G4VModularPhysicsList* physics_list = new PhysicsList();
#ifdef With_Opticks
std::cout << "Defining Opticks Physics List" << std::endl;
physics_list->RegisterPhysics(new G4OpticalPhysicsOpticks());
#else
//physics_list->RegisterPhysics(new G4OpticalPhysics());
physics_list->RegisterPhysics(new G4OpticalPhysicsOpticks());
#endif
runManager->SetUserInitialization(new DetectorConstruction(parser));
runManager->SetUserInitialization(physics_list);
// User action initialization
runManager->SetUserInitialization(new ActionInitialization());
runManager->SetNumberOfThreads(1);
runManager->Initialize();
// Initialize visualization
G4VisManager* visManager = new G4VisExecutive;
visManager->Initialize();
// Get the pointer to the User Interface manager
G4UImanager* UImanager = G4UImanager::GetUIpointer();
// Process macro or start UI session
if ( ! ui ) // batch mode
{
G4String command = "/control/execute ";
G4String fileName = argv[2];
UImanager->ApplyCommand(command+fileName);
}
else // interactive mode
{
G4String command = "/control/execute ";
G4String fileName = argv[3];
UImanager->ApplyCommand(command+fileName);
UImanager->ApplyCommand("/control/execute vis.mac");
ui->SessionStart();
delete ui;
}
delete visManager;
delete runManager;
delete parser;
delete fReader;
}